* Vendor CPU: AuthenticAMD * Detected CPU: AMD Ryzen 5 3600 6-Core Processor * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 6/12 Initializing File System... using fs-ltx fsgame.ltx FS: 56454 files cached 30 archives, 13912Kb memory used. Init FileSystem 0.886875 sec Build: 1692 Build date: Sep 30 2023 Engine Discord: https://discord.gg/MVu2FzyJV5 EH: 9576920CF620BE713935B71E377108F6 -----loading h:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx -----loading h:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx -----loading h:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... [c:\users\public\documents\stalke~1.-ze\user.ltx] successfully loaded. Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * [win32]: free[137434449320 K], reserved[4343312 K], committed[160776 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[40733 K] * [x-ray]: economy: strings[15274 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=H:\S.T.A.L.K.E.R. - Zew Prypeci\bin\ dir[1]=H:\S.T.A.L.K.E.R. - Zew Prypeci\ dir[2]=H:\S.T.A.L.K.E.R. - Zew Prypeci\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Software devices Generic Software SOUND: OpenAL: system default SndDevice name is Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] Executing config-script "h:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"... [h:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "h:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_default.ltx"... [h:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "h:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"... [h:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+00,0.000000e+00,0.000000e+00]-[1.000000e+00,1.000000e+00,1.000000e+00] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+00,0.000000e+00,0.000000e+00]-[1.000000e+00,1.000000e+00,1.000000e+00] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [c:\users\public\documents\stalke~1.-ze\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series * GPU driver: 31.0.21912.14 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4081 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVAPI is missing. * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K [CResourceManager] Starting LuaJIT [CResourceManager] LuaJIT Started! THM chunk 2072 fixed, wrong size = 34, correct size = 31 THM chunk 2072 fixed, wrong size = 34, correct size = 31 THM chunk 2072 fixed, wrong size = 34, correct size = 31 THM chunk 2072 fixed, wrong size = 34, correct size = 31 THM chunk 2072 fixed, wrong size = 34, correct size = 31 THM chunk 2072 fixed, wrong size = 36, correct size = 32 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 32, correct size = 31 THM chunk 2073 fixed, wrong size = 32, correct size = 31 THM chunk 2072 fixed, wrong size = 27, correct size = 40 THM chunk 2072 fixed, wrong size = 27, correct size = 40 THM chunk 2072 fixed, wrong size = 36, correct size = 35 THM chunk 2072 fixed, wrong size = 36, correct size = 42 THM chunk 2072 fixed, wrong size = 36, correct size = 42 THM chunk 2072 fixed, wrong size = 39, correct size = 40 THM chunk 2072 fixed, wrong size = 39, correct size = 40 THM chunk 2072 fixed, wrong size = 39, correct size = 40 THM chunk 2072 fixed, wrong size = 29, correct size = 35 THM chunk 2072 fixed, wrong size = 47, correct size = 36 THM chunk 2073 fixed, wrong size = 38, correct size = 39 THM chunk 2073 fixed, wrong size = 19, correct size = 39 THM chunk 2072 fixed, wrong size = 28, correct size = 27 THM chunk 2072 fixed, wrong size = 28, correct size = 31 THM chunk 2072 fixed, wrong size = 46, correct size = 47 THM chunk 2072 fixed, wrong size = 46, correct size = 51 THM chunk 2072 fixed, wrong size = 37, correct size = 43 THM chunk 2073 fixed, wrong size = 19, correct size = 43 THM chunk 2072 fixed, wrong size = 34, correct size = 47 THM chunk 2072 fixed, wrong size = 57, correct size = 42 THM chunk 2072 fixed, wrong size = 39, correct size = 38 THM chunk 2073 fixed, wrong size = 23, correct size = 40 THM chunk 2072 fixed, wrong size = 31, correct size = 48 THM chunk 2072 fixed, wrong size = 37, correct size = 44 THM chunk 2073 fixed, wrong size = 49, correct size = 34 THM chunk 2073 fixed, wrong size = 24, correct size = 37 THM chunk 2073 fixed, wrong size = 34, correct size = 35 THM chunk 2072 fixed, wrong size = 33, correct size = 45 THM chunk 2073 fixed, wrong size = 33, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 41 THM chunk 2072 fixed, wrong size = 36, correct size = 42 THM chunk 2072 fixed, wrong size = 28, correct size = 38 THM chunk 2073 fixed, wrong size = 27, correct size = 33 THM chunk 2073 fixed, wrong size = 27, correct size = 33 THM chunk 2072 fixed, wrong size = 35, correct size = 41 THM chunk 2073 fixed, wrong size = 25, correct size = 40 THM chunk 2073 fixed, wrong size = 30, correct size = 36 THM chunk 2073 fixed, wrong size = 41, correct size = 36 THM chunk 2072 fixed, wrong size = 44, correct size = 42 THM chunk 2072 fixed, wrong size = 42, correct size = 44 THM chunk 2073 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 24, correct size = 40 THM chunk 2073 fixed, wrong size = 25, correct size = 30 THM chunk 2073 fixed, wrong size = 25, correct size = 30 THM chunk 2072 fixed, wrong size = 32, correct size = 38 THM chunk 2072 fixed, wrong size = 36, correct size = 37 THM chunk 2072 fixed, wrong size = 33, correct size = 39 THM chunk 2072 fixed, wrong size = 38, correct size = 39 THM chunk 2073 fixed, wrong size = 32, correct size = 33 THM chunk 2073 fixed, wrong size = 49, correct size = 39 THM chunk 2073 fixed, wrong size = 25, correct size = 31 THM chunk 2072 fixed, wrong size = 52, correct size = 47 THM chunk 2073 fixed, wrong size = 21, correct size = 26 THM chunk 2072 fixed, wrong size = 29, correct size = 34 THM chunk 2072 fixed, wrong size = 40, correct size = 41 THM chunk 2073 fixed, wrong size = 22, correct size = 27 THM chunk 2073 fixed, wrong size = 22, correct size = 32 THM chunk 2073 fixed, wrong size = 24, correct size = 28 THM chunk 2072 fixed, wrong size = 30, correct size = 37 THM chunk 2072 fixed, wrong size = 25, correct size = 41 THM chunk 2073 fixed, wrong size = 19, correct size = 33 THM chunk 2073 fixed, wrong size = 22, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 49, correct size = 26 THM chunk 2073 fixed, wrong size = 41, correct size = 19 THM chunk 2072 fixed, wrong size = 31, correct size = 30 THM chunk 2072 fixed, wrong size = 27, correct size = 26 THM chunk 2072 fixed, wrong size = 49, correct size = 38 THM chunk 2072 fixed, wrong size = 49, correct size = 27 THM chunk 2073 fixed, wrong size = 41, correct size = 30 THM chunk 2072 fixed, wrong size = 31, correct size = 30 THM chunk 2072 fixed, wrong size = 28, correct size = 43 THM chunk 2072 fixed, wrong size = 28, correct size = 41 THM chunk 2073 fixed, wrong size = 24, correct size = 26 THM chunk 2072 fixed, wrong size = 56, correct size = 45 THM chunk 2072 fixed, wrong size = 28, correct size = 39 THM chunk 2072 fixed, wrong size = 41, correct size = 34 THM chunk 2072 fixed, wrong size = 27, correct size = 26 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2072 fixed, wrong size = 49, correct size = 35 THM chunk 2073 fixed, wrong size = 50, correct size = 39 THM chunk 2073 fixed, wrong size = 48, correct size = 37 THM chunk 2072 fixed, wrong size = 47, correct size = 33 THM chunk 2072 fixed, wrong size = 58, correct size = 47 THM chunk 2073 fixed, wrong size = 41, correct size = 27 THM chunk 2072 fixed, wrong size = 56, correct size = 45 THM chunk 2072 fixed, wrong size = 27, correct size = 32 THM chunk 2073 fixed, wrong size = 21, correct size = 24 THM chunk 2072 fixed, wrong size = 39, correct size = 32 THM chunk 2073 fixed, wrong size = 39, correct size = 25 THM chunk 2073 fixed, wrong size = 48, correct size = 37 THM chunk 2072 fixed, wrong size = 28, correct size = 26 THM chunk 2073 fixed, wrong size = 22, correct size = 24 THM chunk 2073 fixed, wrong size = 20, correct size = 18 THM chunk 2073 fixed, wrong size = 19, correct size = 23 THM chunk 2073 fixed, wrong size = 23, correct size = 25 THM chunk 2072 fixed, wrong size = 31, correct size = 32 THM chunk 2072 fixed, wrong size = 32, correct size = 33 THM chunk 2072 fixed, wrong size = 27, correct size = 31 THM chunk 2073 fixed, wrong size = 19, correct size = 23 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2073 fixed, wrong size = 20, correct size = 24 THM chunk 2072 fixed, wrong size = 25, correct size = 34 THM chunk 2072 fixed, wrong size = 27, correct size = 31 THM chunk 2072 fixed, wrong size = 26, correct size = 25 THM chunk 2072 fixed, wrong size = 30, correct size = 33 THM chunk 2073 fixed, wrong size = 22, correct size = 25 THM chunk 2072 fixed, wrong size = 36, correct size = 28 THM chunk 2073 fixed, wrong size = 37, correct size = 24 THM chunk 2072 fixed, wrong size = 46, correct size = 32 THM chunk 2072 fixed, wrong size = 37, correct size = 26 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2073 fixed, wrong size = 29, correct size = 18 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2073 fixed, wrong size = 23, correct size = 24 THM chunk 2073 fixed, wrong size = 25, correct size = 26 THM chunk 2073 fixed, wrong size = 22, correct size = 23 THM chunk 2073 fixed, wrong size = 29, correct size = 30 THM chunk 2073 fixed, wrong size = 16, correct size = 26 THM chunk 2073 fixed, wrong size = 25, correct size = 26 THM chunk 2073 fixed, wrong size = 28, correct size = 29 THM chunk 2073 fixed, wrong size = 19, correct size = 23 THM chunk 2072 fixed, wrong size = 30, correct size = 25 THM chunk 2073 fixed, wrong size = 19, correct size = 25 THM chunk 2073 fixed, wrong size = 14, correct size = 26 THM chunk 2073 fixed, wrong size = 12, correct size = 24 THM chunk 2072 fixed, wrong size = 20, correct size = 32 THM chunk 2072 fixed, wrong size = 30, correct size = 26 THM chunk 2072 fixed, wrong size = 22, correct size = 34 THM chunk 2073 fixed, wrong size = 22, correct size = 18 THM chunk 2073 fixed, wrong size = 22, correct size = 19 THM chunk 2073 fixed, wrong size = 24, correct size = 22 THM chunk 2072 fixed, wrong size = 32, correct size = 25 THM chunk 2072 fixed, wrong size = 37, correct size = 35 THM chunk 2072 fixed, wrong size = 32, correct size = 30 THM chunk 2072 fixed, wrong size = 34, correct size = 29 THM chunk 2072 fixed, wrong size = 34, correct size = 29 THM chunk 2073 fixed, wrong size = 27, correct size = 24 THM chunk 2072 fixed, wrong size = 35, correct size = 32 THM chunk 2073 fixed, wrong size = 24, correct size = 22 THM chunk 2072 fixed, wrong size = 32, correct size = 30 THM chunk 2073 fixed, wrong size = 24, correct size = 17 THM chunk 2073 fixed, wrong size = 29, correct size = 27 THM chunk 2073 fixed, wrong size = 26, correct size = 21 THM chunk 2072 fixed, wrong size = 40, correct size = 27 THM chunk 2072 fixed, wrong size = 28, correct size = 27 THM chunk 2072 fixed, wrong size = 28, correct size = 33 THM chunk 2073 fixed, wrong size = 23, correct size = 28 THM chunk 2072 fixed, wrong size = 28, correct size = 32 THM chunk 2072 fixed, wrong size = 61, correct size = 35 THM chunk 2073 fixed, wrong size = 28, correct size = 27 THM chunk 2073 fixed, wrong size = 30, correct size = 19 THM chunk 2073 fixed, wrong size = 38, correct size = 34 THM chunk 2073 fixed, wrong size = 30, correct size = 26 THM chunk 2072 fixed, wrong size = 39, correct size = 34 THM chunk 2073 fixed, wrong size = 36, correct size = 32 THM chunk 2072 fixed, wrong size = 45, correct size = 40 THM chunk 2072 fixed, wrong size = 32, correct size = 27 THM chunk 2072 fixed, wrong size = 44, correct size = 45 THM chunk 2072 fixed, wrong size = 43, correct size = 38 THM chunk 2072 fixed, wrong size = 47, correct size = 42 THM chunk 2072 fixed, wrong size = 41, correct size = 31 THM chunk 2072 fixed, wrong size = 27, correct size = 28 THM chunk 2073 fixed, wrong size = 35, correct size = 37 THM chunk 2072 fixed, wrong size = 30, correct size = 26 THM chunk 2073 fixed, wrong size = 34, correct size = 30 THM chunk 2073 fixed, wrong size = 17, correct size = 16 THM chunk 2072 fixed, wrong size = 25, correct size = 30 THM chunk 2072 fixed, wrong size = 28, correct size = 25 THM chunk 2073 fixed, wrong size = 22, correct size = 17 THM chunk 2072 fixed, wrong size = 28, correct size = 34 THM chunk 2072 fixed, wrong size = 43, correct size = 39 THM chunk 2072 fixed, wrong size = 28, correct size = 32 THM chunk 2072 fixed, wrong size = 48, correct size = 44 THM chunk 2073 fixed, wrong size = 34, correct size = 31 THM chunk 2073 fixed, wrong size = 36, correct size = 33 THM chunk 2072 fixed, wrong size = 36, correct size = 32 THM chunk 2073 fixed, wrong size = 46, correct size = 30 THM chunk 2072 fixed, wrong size = 45, correct size = 41 THM chunk 2072 fixed, wrong size = 55, correct size = 38 THM chunk 2072 fixed, wrong size = 53, correct size = 49 THM chunk 2072 fixed, wrong size = 52, correct size = 48 THM chunk 2073 fixed, wrong size = 39, correct size = 36 THM chunk 2072 fixed, wrong size = 40, correct size = 36 THM chunk 2073 fixed, wrong size = 31, correct size = 28 THM chunk 2073 fixed, wrong size = 42, correct size = 39 THM chunk 2073 fixed, wrong size = 27, correct size = 24 THM chunk 2073 fixed, wrong size = 45, correct size = 28 THM chunk 2072 fixed, wrong size = 41, correct size = 37 THM chunk 2073 fixed, wrong size = 50, correct size = 29 THM chunk 2072 fixed, wrong size = 51, correct size = 47 THM chunk 2072 fixed, wrong size = 45, correct size = 41 THM chunk 2073 fixed, wrong size = 43, correct size = 40 THM chunk 2073 fixed, wrong size = 43, correct size = 40 THM chunk 2072 fixed, wrong size = 52, correct size = 48 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2073 fixed, wrong size = 44, correct size = 41 THM chunk 2072 fixed, wrong size = 45, correct size = 41 THM chunk 2073 fixed, wrong size = 36, correct size = 33 THM chunk 2072 fixed, wrong size = 59, correct size = 37 THM chunk 2073 fixed, wrong size = 32, correct size = 29 THM chunk 2072 fixed, wrong size = 38, correct size = 37 THM chunk 2073 fixed, wrong size = 27, correct size = 24 THM chunk 2072 fixed, wrong size = 36, correct size = 32 THM chunk 2073 fixed, wrong size = 36, correct size = 33 THM chunk 2073 fixed, wrong size = 28, correct size = 23 THM chunk 2072 fixed, wrong size = 34, correct size = 33 THM chunk 2072 fixed, wrong size = 37, correct size = 36 THM chunk 2072 fixed, wrong size = 37, correct size = 31 THM chunk 2073 fixed, wrong size = 25, correct size = 23 THM chunk 2073 fixed, wrong size = 18, correct size = 22 THM chunk 2072 fixed, wrong size = 42, correct size = 41 THM chunk 2072 fixed, wrong size = 38, correct size = 37 THM chunk 2072 fixed, wrong size = 41, correct size = 40 THM chunk 2072 fixed, wrong size = 34, correct size = 33 THM chunk 2072 fixed, wrong size = 35, correct size = 34 THM chunk 2072 fixed, wrong size = 34, correct size = 31 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 35, correct size = 34 THM chunk 2072 fixed, wrong size = 25, correct size = 28 THM chunk 2072 fixed, wrong size = 41, correct size = 37 THM chunk 2072 fixed, wrong size = 43, correct size = 39 THM chunk 2073 fixed, wrong size = 28, correct size = 25 THM chunk 2072 fixed, wrong size = 44, correct size = 40 THM chunk 2073 fixed, wrong size = 32, correct size = 29 THM chunk 2072 fixed, wrong size = 44, correct size = 40 THM chunk 2073 fixed, wrong size = 32, correct size = 29 THM chunk 2072 fixed, wrong size = 37, correct size = 33 THM chunk 2072 fixed, wrong size = 22, correct size = 26 THM chunk 2072 fixed, wrong size = 41, correct size = 37 THM chunk 2073 fixed, wrong size = 29, correct size = 26 THM chunk 2073 fixed, wrong size = 34, correct size = 31 THM chunk 2073 fixed, wrong size = 34, correct size = 31 THM chunk 2073 fixed, wrong size = 35, correct size = 32 THM chunk 2073 fixed, wrong size = 35, correct size = 32 THM chunk 2072 fixed, wrong size = 38, correct size = 34 THM chunk 2072 fixed, wrong size = 43, correct size = 39 THM chunk 2073 fixed, wrong size = 14, correct size = 18 THM chunk 2073 fixed, wrong size = 13, correct size = 17 THM chunk 2073 fixed, wrong size = 19, correct size = 23 THM chunk 2072 fixed, wrong size = 28, correct size = 37 THM chunk 2072 fixed, wrong size = 42, correct size = 28 THM chunk 2072 fixed, wrong size = 28, correct size = 36 THM chunk 2072 fixed, wrong size = 49, correct size = 33 THM chunk 2072 fixed, wrong size = 28, correct size = 41 THM chunk 2072 fixed, wrong size = 28, correct size = 41 THM chunk 2072 fixed, wrong size = 37, correct size = 32 THM chunk 2069 fixed, wrong size = 36, correct size = 31 THM chunk 2072 fixed, wrong size = 36, correct size = 31 THM chunk 2072 fixed, wrong size = 35, correct size = 30 THM chunk 2072 fixed, wrong size = 42, correct size = 37 THM chunk 2072 fixed, wrong size = 36, correct size = 31 THM chunk 2073 fixed, wrong size = 36, correct size = 31 THM chunk 2073 fixed, wrong size = 21, correct size = 25 THM chunk 2072 fixed, wrong size = 40, correct size = 30 * NULLRT supported * ...and used * HWDST/PCF supported and used compiling shader dumb compiling shader dumb compiling shader accum_mask compiling shader accum_sun_mask compiling shader copy_p compiling shader accum_volume compiling shader copy compiling shader accum_sun_near compiling shader accum_sun compiling shader accum_sun_cascade compiling shader accum_sun_cascade_far compiling shader accum_omni_unshadowed compiling shader accum_omni_normal compiling shader accum_omni_transluent compiling shader accum_spot_unshadowed compiling shader accum_spot_normal compiling shader accum_spot_fullsize compiling shader accum_volumetric compiling shader accum_volumetric compiling shader accum_indirect compiling shader bloom_build compiling shader bloom_filter compiling shader bloom_filter_f compiling shader bloom_luminance_1 compiling shader bloom_luminance_2 compiling shader bloom_luminance_3 compiling shader combine_1 compiling shader combine_1 compiling shader combine_2_AA compiling shader combine_2_NAA compiling shader combine_2_AA_D compiling shader combine_2_NAA_D compiling shader combine_volumetric compiling shader postprocess compiling shader postprocess_CM compiling shader distort compiling shader particle compiling shader particle compiling shader particle_s-aadd compiling shader particle-clip compiling shader particle_distort compiling shader particle_s-blend compiling shader particle_s-add compiling shader deffer_particle compiling shader deffer_particle compiling shader particle_s-mul compiling shader deffer_base_aref_flat compiling shader deffer_tree_flat compiling shader shadow_direct_base_aref compiling shader shadow_direct_tree compiling shader water_soft compiling shader water_soft compiling shader waterd_soft compiling shader waterd_soft - r__tf_aniso 4 - r2_tf_mipbias 0. compiling shader portal compiling shader portal compiling shader hud_font compiling shader simple_color compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader stub_default compiling shader effects_sun ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro * [win32]: free[137433972152 K], reserved[4390216 K], committed[591040 K] * [ D3D ]: textures[64 K] * [x-ray]: process heap[159670 K] * [x-ray]: economy: strings[15345 K], smem[0 K] compiling shader yuv2rgb * 0.0 : [ 56] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 6] $user$albedo * 0.0 : [ 6] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 7] $user$generic0 * 0.0 : [ 5] $user$generic1 * 0.0 : [ 1] $user$generic2 * 0.0 : [ 1] $user$jitter_0 * 0.0 : [ 1] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 8] $user$material * 0.0 : [ 12] $user$normal * 0.0 : [ 12] $user$position * 0.0 : [ 2] $user$sky0 * 0.0 : [ 2] $user$sky1 * 0.0 : [ 4] $user$smap_depth * 0.0 : [ 3] $user$smap_surf * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$viewport2 * 0.0 : [ 1] act\act_controller_hit * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\anomaly\electric_radial * 0.0 : [ 1] amik\explosions\anim_dirtexp_3 * 0.0 : [ 1] amik\explosions\boom_0 * 0.0 : [ 1] amik\explosions\boom_1 * 0.0 : [ 1] amik\explosions\boom_2 * 0.0 : [ 1] amik\explosions\decal_concrete * 0.0 : [ 1] amik\explosions\explo_end * 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight * 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke * 0.0 : [ 1] amik\explosions\explosion_flash_atlas * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 0.0 : [ 1] 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* 0.0 : [ 2] sky\etalon\swtc_etalon_18#small * 0.0 : [ 2] sky\etalon\swtc_etalon_19_2 * 0.0 : [ 2] sky\etalon\swtc_etalon_19_2#small * 0.0 : [ 2] sky\etalon\swtc_etalon_20 * 0.0 : [ 2] sky\etalon\swtc_etalon_20#small * 0.0 : [ 1] sky\etalon\swtc_etalon_21 * 0.0 : [ 1] sky\etalon\swtc_etalon_21#small * 0.0 : [ 2] sky\etalon\swtc_etalon_22 * 0.0 : [ 2] sky\etalon\swtc_etalon_22#small * 0.0 : [ 5] sky\etalon\swtc_etalon_23 * 0.0 : [ 5] sky\etalon\swtc_etalon_23#small * 0.0 : [ 4] sky\etalon\swtc_etalon_3dx9 * 0.0 : [ 4] sky\etalon\swtc_etalon_3dx9#small * 0.0 : [ 2] sky\etalon\swtc_etalon_5dx9 * 0.0 : [ 2] sky\etalon\swtc_etalon_5dx9#small * 0.0 : [ 2] sky\etalon\swtc_etalon_6dx9 * 0.0 : [ 2] sky\etalon\swtc_etalon_6dx9#small * 0.0 : [ 2] sky\etalon\swtc_etalon_7dx9 * 0.0 : [ 2] sky\etalon\swtc_etalon_7dx9#small * 0.0 : [ 2] sky\etalon\swtc_etalon_8dx9 * 0.0 : [ 2] sky\etalon\swtc_etalon_8dx9#small * 0.0 : [ 2] sky\etalon\swtc_etalon_9dx9 * 0.0 : [ 2] sky\etalon\swtc_etalon_9dx9#small * 0.0 : [ 20] sky\foggy\00-00-t * 0.0 : [ 20] sky\foggy\00-00-t#small * 0.0 : [ 4] sky\foggy\03-00 * 0.0 : [ 4] sky\foggy\03-00#small * 0.0 : [ 3] sky\foggy\04-00 * 0.0 : [ 3] sky\foggy\04-00#small * 0.0 : [ 2] sky\foggy\04-30 * 0.0 : [ 2] sky\foggy\04-30#small * 0.0 : [ 4] sky\foggy\05-00 * 0.0 : [ 4] sky\foggy\05-00#small * 0.0 : [ 4] sky\foggy\06-00 * 0.0 : [ 4] sky\foggy\06-00#small * 0.0 : [ 4] sky\foggy\07-00 * 0.0 : [ 4] sky\foggy\07-00#small * 0.0 : [ 6] sky\foggy\08-00 * 0.0 : [ 6] sky\foggy\08-00#small * 0.0 : [ 6] sky\foggy\09-00 * 0.0 : [ 6] sky\foggy\09-00#small * 0.0 : [ 6] sky\foggy\10-00 * 0.0 : [ 6] sky\foggy\10-00#small * 0.0 : [ 8] sky\foggy\11-00 * 0.0 : [ 8] sky\foggy\11-00#small * 0.0 : [ 8] sky\foggy\12-00 * 0.0 : [ 8] sky\foggy\12-00#small * 0.0 : [ 6] sky\foggy\13-00 * 0.0 : [ 6] sky\foggy\13-00#small * 0.0 : [ 6] sky\foggy\14-00 * 0.0 : [ 6] sky\foggy\14-00#small * 0.0 : [ 8] sky\foggy\15-00 * 0.0 : [ 8] sky\foggy\15-00#small * 0.0 : [ 6] sky\foggy\16-00 * 0.0 : [ 6] sky\foggy\16-00#small * 0.0 : [ 8] sky\foggy\17-00 * 0.0 : [ 8] sky\foggy\17-00#small * 0.0 : [ 10] sky\foggy\18-00 * 0.0 : [ 10] sky\foggy\18-00#small * 0.0 : [ 7] sky\foggy\19-00 * 0.0 : [ 7] sky\foggy\19-00#small * 0.0 : [ 3] sky\foggy\20-00 * 0.0 : [ 3] sky\foggy\20-00#small * 0.0 : [ 15] sky\foggy\21-30 * 0.0 : [ 15] sky\foggy\21-30#small * 0.0 : [ 36] sky\preblowout\pre_blowout_0 * 0.0 : [ 36] sky\preblowout\pre_blowout_0#small * 0.0 : [ 12] sky\preblowout\pre_blowout_1 * 0.0 : [ 12] sky\preblowout\pre_blowout_1#small * 0.0 : [ 4] sky\sky_10_cube * 0.0 : [ 4] sky\sky_10_cube#small * 0.0 : [ 4] sky\sky_11_dx9_cube * 0.0 : [ 4] sky\sky_11_dx9_cube#small * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 42] sky\sky_13_cube * 0.0 : [ 42] sky\sky_13_cube#small * 0.0 : [ 28] sky\sky_13_cube_night * 0.0 : [ 28] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 9] sky\sky_18_cube * 0.0 : [ 9] sky\sky_18_cube#small * 0.0 : [ 13] sky\sky_19_cube * 0.0 : [ 13] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_19_cube_90 * 0.0 : [ 4] sky\sky_19_cube_90#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 2] sky\sky_1_cube * 0.0 : [ 2] sky\sky_1_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 5] sky\sky_20_cube * 0.0 : [ 5] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_21_dx9_cube * 0.0 : [ 4] sky\sky_21_dx9_cube#small * 0.0 : [ 2] sky\sky_25_cube * 0.0 : [ 2] sky\sky_25_cube#small * 0.0 : [ 2] sky\sky_26_cube * 0.0 : [ 2] sky\sky_26_cube#small * 0.0 : [ 4] sky\sky_27_cube * 0.0 : [ 4] sky\sky_27_cube#small * 0.0 : [ 2] sky\sky_28_cube * 0.0 : [ 2] sky\sky_28_cube#small * 0.0 : [ 4] sky\sky_29_cube * 0.0 : [ 4] sky\sky_29_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 6] sky\sky_2_cube * 0.0 : [ 6] sky\sky_2_cube#small * 0.0 : [ 2] sky\sky_30_cube * 0.0 : [ 2] sky\sky_30_cube#small * 0.0 : [ 1] sky\sky_31_cube * 0.0 : [ 1] sky\sky_31_cube#small * 0.0 : [ 2] sky\sky_32_cube * 0.0 : [ 2] sky\sky_32_cube#small * 0.0 : [ 2] sky\sky_33_cube * 0.0 : [ 2] sky\sky_33_cube#small * 0.0 : [ 2] sky\sky_36_cube * 0.0 : [ 2] sky\sky_36_cube#small * 0.0 : [ 18] sky\sky_3_cube * 0.0 : [ 18] sky\sky_3_cube#small * 0.0 : [ 2] sky\sky_3_cube_or * 0.0 : [ 2] sky\sky_3_cube_or#small * 0.0 : [ 3] sky\sky_3_dx9_cube * 0.0 : [ 3] sky\sky_3_dx9_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 32] sky\sky_5_cube * 0.0 : [ 32] sky\sky_5_cube#small * 0.0 : [ 3] sky\sky_5_cube_2 * 0.0 : [ 3] sky\sky_5_cube_2#small * 0.0 : [ 13] sky\sky_6_cube * 0.0 : [ 13] sky\sky_6_cube#small * 0.0 : [ 15] sky\sky_7_cube * 0.0 : [ 15] sky\sky_7_cube#small * 0.0 : [ 2] sky\sky_7_dx9_cube * 0.0 : [ 2] sky\sky_7_dx9_cube#small * 0.0 : [ 2] sky\sky_8_2_cube * 0.0 : [ 2] sky\sky_8_2_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 55] sky\sky_9_cube * 0.0 : [ 55] sky\sky_9_cube#small * 0.0 : [ 6] sky\sky_9_cube_night * 0.0 : [ 6] sky\sky_9_cube_night#small * 0.0 : [1198] sky\sky_oblaka * 0.0 : [ 6] sky\sky_yantar_cube * 0.0 : [ 6] sky\sky_yantar_cube#small * 0.0 : [ 8] sky\stormy\00-00 * 0.0 : [ 8] sky\stormy\00-00#small * 0.0 : [ 4] sky\stormy\01-00 * 0.0 : [ 4] sky\stormy\01-00#small * 0.0 : [ 4] sky\stormy\03-00 * 0.0 : [ 4] sky\stormy\03-00#small * 0.0 : [ 6] sky\stormy\04-00 * 0.0 : [ 6] sky\stormy\04-00#small * 0.0 : [ 4] sky\stormy\04-30 * 0.0 : [ 4] sky\stormy\04-30#small * 0.0 : [ 12] sky\stormy\08-00 * 0.0 : [ 12] sky\stormy\08-00#small * 0.0 : [ 10] sky\stormy\09-00 * 0.0 : [ 10] sky\stormy\09-00#small * 0.0 : [ 4] sky\stormy\10-00 * 0.0 : [ 4] sky\stormy\10-00#small * 0.0 : [ 8] sky\stormy\12-00 * 0.0 : [ 8] sky\stormy\12-00#small * 0.0 : [ 8] sky\stormy\13-00 * 0.0 : [ 8] sky\stormy\13-00#small * 0.0 : [ 4] sky\stormy\20-00 * 0.0 : [ 4] sky\stormy\20-00#small * 0.0 : [ 1] survarium\fx\fx\lights\big_bonfire_flame * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_2 * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_3 * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_top * 0.0 : [ 1] ui\ui_fog_of_war * 0.0 : [ 2] water\water_dudv * 0.0 : [ 1] water\water_normal * 0.0 : [ 2] water\water_water * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 8.1 : [ 1] 18 * 32.1 : [ 1] ui\ui_font_arial_14_1024_cent * 32.1 : [ 1] ui\ui_font_letter_16_1024_cent * 32.1 : [ 1] ui\ui_magnifier2 * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024_cent * 64.1 : [ 1] ui\ui_font_graff_22_1024_cent * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_letter_18_1024_cent * 64.1 : [ 1] ui\ui_font_letter_25_1024_cent * 128.1 : [ 1] ui\ui_font_graff_32_1024_cent * 256.1 : [ 1] ui\ui_font_graff_50_1024_cent * 256.1 : [ 1] ui\ui_font_hud_02 * 270.0 : [ 1] ui\video_voroni_crop * 512.1 : [ 1] ui\ui_actor_main_menu * 936.0 : [ 1] ui\video_water_crop * 1024.1 : [ 1] ui\ui_actor_menu * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_common compiling shader deffer_base_bump-hq compiling shader deffer_model_bump-hq_4 compiling shader deffer_base_bump compiling shader deffer_model_bump_4 compiling shader shadow_direct_model_4 "h:\s.t.a.l.k.e.r. - zew prypeci\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 206923 K ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 41 ms * phase cmem: 204904 K * phase time: 1 ms * phase cmem: 204902 K * Loading spawn registry... * 7061 spawn points are successfully loaded * Loading objects... * 12821 objects are successfully loaded * Game 18 is successfully loaded from file 'c:\users\public\documents\stalke~1.-ze\savedgames\18.scop' (0.793s) * WARNING: player not logged in * client : connection accepted - * phase time: 1257 ms * phase cmem: 301886 K * phase time: 1 ms * phase cmem: 301886 K * phase time: 3109 ms * phase cmem: 558726 K compiling shader deffer_base_bump_d-hq compiling shader deffer_base_bump_d-hq compiling shader deffer_base_bump compiling shader shadow_direct_base compiling shader vert compiling shader vert compiling shader deffer_base_steep_d-hq compiling shader deffer_base_flat compiling shader deffer_base_flat compiling shader deffer_base_flat_d compiling shader deffer_base_flat_d compiling shader deffer_base_bump-hq compiling shader shadow_direct_base_aref compiling shader model_env_lq compiling shader model_env_lq compiling shader base_lplanes compiling shader base_lplanes compiling shader deffer_base_aref_bump_d-hq compiling shader deffer_base_aref_bump compiling shader deffer_base_steep-hq compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_steep_d-hq compiling shader deffer_base_lmh_aref_bump_d-hq compiling shader deffer_base_lmh_aref_bump compiling shader deffer_base_lmh_aref_flat_d compiling shader deffer_base_lmh_flat_d compiling shader deffer_base_lmh_aref_flat compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_aref_steep_d-hq compiling shader deffer_base_lmh_flat_d compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_steep-hq compiling shader lmapE compiling shader lmapE compiling shader deffer_base_lmh_aref_bump-hq compiling shader deffer_base_aref_steep_d-hq compiling shader water compiling shader water compiling shader waterd compiling shader waterd compiling shader deffer_tree_bump_d-hq compiling shader deffer_tree_bump compiling shader shadow_direct_base compiling shader lod compiling shader lod compiling shader deffer_base_aref_bump-hq compiling shader deffer_tree_bump-hq compiling shader deffer_tree_s_bump_d-hq compiling shader deffer_tree_s_bump compiling shader shadow_direct_tree_s compiling shader deffer_tree_s_bump-hq * phase time: 55 ms * phase cmem: 561997 K * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65517 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65390 verts, 2043 Kb * [Loading VB] 11321 verts, 353 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65523 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65495 verts, 2046 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 33043 verts, 1032 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 36348 verts, 1135 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 356250 indices, 695 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 14546 verts, 170 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 145668 indices, 284 Kb * phase time: 75 ms * phase cmem: 748875 K * phase time: 38 ms * phase cmem: 768542 K compiling shader deffer_detail_w_flat compiling shader deffer_detail_s_flat * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 13786 v(20), 7198 p * [DETAILS] Batch(61), VB(269K), IB(42K) * phase time: 4 ms * phase cmem: 768860 K * Loading HOM: h:\s.t.a.l.k.e.r. - zew prypeci\gamedata\levels\shadows_valley\level.hom * phase time: 3 ms * phase cmem: 768952 K * phase time: 3 ms * phase cmem: 768951 K ! Can't find texture 'cloud\cotcirrus_l0_012' ! Can't find texture 'cloud\cotcirrus_l0_01' ! Can't find texture 'cloud\cotcirrus_l0_020' ! Can't find texture 'cloud\cotcirrus_l0_010' ! Can't find texture 'cloud\cotcirrus_l0_016' ! Can't find texture 'cloud\cotlower11' ! Can't find texture 'cloud\cotcirrus_l0_011' ! Can't find texture 'cloud\cotlowerxid' ! Can't find texture 'cloud\cotlowerxij' ! Can't find texture 'cloud\cotcirrus_l0_03' ! Can't find texture 'cloud\cotlower10' ! Can't find texture 'cloud\cotlower09' ! Can't find texture 'cloud\cotlowerxie' ! Can't find texture 'cloud\cotlowerxic' ! Can't find texture 'cloud\cotlowerxib' ! Can't find texture 'cloud\cotlowerxia' ! Can't find texture 'cloud\cotlowerxig' ! Can't find texture 'cloud\cotcirrus_l0_017' ! Can't find texture 'cloud\cotcirrus_l0_019' ! Can't find texture 'cloud\cotlowerxif' ! Can't find texture 'fx\fx_sun_spiky_artistpavel' ! Can't find texture 'fx\fx_sun_spiky_artistpavel_white' ! auto-generated bump map: mtl\mtl_truba_ch_01_bump# ! Can't find texture 'pfx\g' ! Can't find texture 'pfx\pfx_ani-el-big' ! Can't find texture 'pfx\pfx_babochka_l' ! Can't find texture 'pfx\pfx_flame_zippo' ! Can't find texture 'pfx\pfx_gorizont_sux' ! Can't find texture 'pfx\pfx_gorizont_os' ! Can't find texture 'pfx\pfx_gorizont_el' ! Can't find texture 'pfx\pfx_ligth_s' ! Can't find texture 'pfx\pfx_sverch' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_2' ! auto-generated bump map: tile\tile_border_dark_01_bump# ! auto-generated bump map: tile\tile_border_dark_01_bump ! Can't find texture 'survarium\fx\fx\lights\big_bonfire_flame' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_3' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_top' * t-report - base: 2289, 1310529 K * t-report - lmap: 36, 36868 K * WARNING: player not logged in ! Can't find texture 'ui_wp_prop_3xfire' ! Can't find texture 'ui_wp_prop_autofire' ! Can't find texture 'ui_wp_prop_autolockscope' ! Can't find texture 'ui_wp_prop_nastilnost' ! Can't find texture 'ui_wp_prop_contrast' ! Can't find texture 'ui_wp_prop_nightvision' ! Can't find texture 'ui_wp_prop_otdacha' ! Can't find texture 'ui_wp_prop_nadezhnost' ! Can't find texture 'ui_am_prop_restore_bleeding' ! Can't find texture 'ui_wp_prop_optics' ! Can't find texture 'ui_wp_prop_scope_1.5x' ! Can't find texture 'ui_wp_prop_scope_5x' ! Can't find texture 'ui_wp_prop_scope_6x' ! Can't find texture 'ui_wp_prop_scope_attach' ! Can't find texture 'ui_wp_prop_weight' * phase time: 782 ms * phase cmem: 2182059 K * phase time: 11 ms * phase cmem: 2182059 K * [win32]: free[137431464532 K], reserved[4649800 K], committed[2839076 K] * [ D3D ]: textures[1382262 K] * [x-ray]: process heap[2182059 K] * [x-ray]: economy: strings[19044 K], smem[44018 K] compiling shader deffer_model_bump-hq_3 compiling shader deffer_model_bump_3 compiling shader shadow_direct_model_3 compiling shader deffer_model_bump-hq_0 compiling shader deffer_model_bump_0 compiling shader shadow_direct_model_aref_0 compiling shader deffer_model_bump-hq_2 compiling shader deffer_model_bump_2 compiling shader shadow_direct_model_2 compiling shader deffer_model_flat_0 compiling shader shadow_direct_model_0 compiling shader deffer_model_bump_d-hq_2 compiling shader deffer_model_flat_1 compiling shader shadow_direct_model_1 compiling shader deffer_model_bump_d-hq_0 compiling shader deffer_model_flat_2 compiling shader shadow_direct_model_aref_2 compiling shader accum_emissive compiling shader model_distort_0 compiling shader model_distort_inv_0 compiling shader deffer_model_bump-hq_1 compiling shader deffer_model_bump_1 compiling shader model_def_lplanes_0 compiling shader model_distort4glass_2 compiling shader model_def_lplanes_1 compiling shader deffer_model_bump_d-hq_1 compiling shader accum_emissivel compiling shader model_env_lq_1 compiling shader particle_alphaonly compiling shader deffer_model_flat_4 compiling shader shadow_direct_model_aref_4 compiling shader deffer_model_bump_d-hq_3 compiling shader deffer_model_flat_3 ! auto-generated bump map: act\newloner\militaryboots_bump# ! auto-generated bump map: act\newloner\militaryboots_bump ! auto-generated bump map: act\newloner\workinggloves_bump# ! auto-generated bump map: act\newloner\workinggloves_bump compiling shader model_distort4glass_3 ! Unknown command: dump_infos compiling shader model_scope_lense compiling shader model_scope_lense_0 * phase time: 4255 ms * phase cmem: 2749713 K * MEMORY USAGE: 2748556 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[137430633976 K], reserved[4410280 K], committed[3909152 K] * [ D3D ]: textures[1462129 K] * [x-ray]: process heap[2761961 K] * [x-ray]: economy: strings[20183 K], smem[1944086 K] compiling shader yuv2rgb * [win32]: free[137430599408 K], reserved[4433984 K], committed[3920016 K] * [ D3D ]: textures[1464359 K] * [x-ray]: process heap[2768638 K] * [x-ray]: economy: strings[20182 K], smem[1944086 K] * Saving spawns... * Saving objects... * 12800 objects are successfully saved * Game 19.scop is successfully saved to file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' compiling shader model_distort4glass_4 compiling shader model_distort_1 compiling shader model_distort_2 * [win32]: free[137430564644 K], reserved[4453964 K], committed[3934800 K] * [ D3D ]: textures[1467536 K] * [x-ray]: process heap[2752467 K] * [x-ray]: economy: strings[20188 K], smem[1945366 K] * [win32]: free[137430569052 K], reserved[4452088 K], committed[3932268 K] * [ D3D ]: textures[1467544 K] * [x-ray]: process heap[2752167 K] * [x-ray]: economy: strings[20189 K], smem[1945366 K] * phase time: 64 ms * phase cmem: 2532802 K * phase time: 18 ms * phase cmem: 2532800 K * Loading spawn registry... * 7061 spawn points are successfully loaded * Loading objects... * 12800 objects are successfully loaded * Game 19 is successfully loaded from file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' (0.793s) * phase time: 792 ms * phase cmem: 2578466 K * phase time: 18 ms * phase cmem: 2578473 K * [win32]: free[137430573628 K], reserved[4620320 K], committed[3759460 K] * [ D3D ]: textures[1462478 K] * [x-ray]: process heap[2578473 K] * [x-ray]: economy: strings[19175 K], smem[976297 K] compiling shader model_env_lq_1 ! Unknown command: dump_infos * phase time: 2876 ms * phase cmem: 2768880 K * MEMORY USAGE: 2768711 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded Ammo type in next reload : 255 Ammo type 0 Ammo elapsed: 11 Next reload: count 11 with type 0 * [win32]: free[137430571260 K], reserved[4450900 K], committed[3931248 K] * [ D3D ]: textures[1465306 K] * [x-ray]: process heap[2768475 K] * [x-ray]: economy: strings[20074 K], smem[1944756 K] compiling shader yuv2rgb * [win32]: free[137430569132 K], reserved[4444668 K], committed[3939608 K] * [ D3D ]: textures[1467536 K] * [x-ray]: process heap[2775679 K] * [x-ray]: economy: strings[20074 K], smem[1944756 K] * Saving spawns... * Saving objects... * 12794 objects are successfully saved * Game 19.scop is successfully saved to file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' Ammo type in next reload : 255 Ammo type 0 Ammo elapsed: 11 Next reload: count 11 with type 0 * [win32]: free[137430548336 K], reserved[4457948 K], committed[3947124 K] * [ D3D ]: textures[1467536 K] * [x-ray]: process heap[2776736 K] * [x-ray]: economy: strings[20012 K], smem[1944756 K] * [win32]: free[137430552876 K], reserved[4457376 K], committed[3943156 K] * [ D3D ]: textures[1467544 K] * [x-ray]: process heap[2776086 K] * [x-ray]: economy: strings[20013 K], smem[1944756 K] * phase time: 65 ms * phase cmem: 2534412 K * phase time: 18 ms * phase cmem: 2534411 K * Loading spawn registry... * 7061 spawn points are successfully loaded * Loading objects... * 12794 objects are successfully loaded * Game 19 is successfully loaded from file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' (0.796s) * phase time: 795 ms * phase cmem: 2579368 K * phase time: 18 ms * phase cmem: 2579374 K * [win32]: free[137430557308 K], reserved[4623580 K], committed[3772520 K] * [ D3D ]: textures[1462478 K] * [x-ray]: process heap[2579374 K] * [x-ray]: economy: strings[19175 K], smem[976297 K] compiling shader model_env_lq_1 ! Unknown command: dump_infos * phase time: 2864 ms * phase cmem: 2770062 K * MEMORY USAGE: 2769733 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[137430554924 K], reserved[4451900 K], committed[3946584 K] * [ D3D ]: textures[1465658 K] * [x-ray]: process heap[2773346 K] * [x-ray]: economy: strings[19968 K], smem[1948481 K] compiling shader yuv2rgb * [win32]: free[137430552880 K], reserved[4443776 K], committed[3956752 K] * [ D3D ]: textures[1467896 K] * [x-ray]: process heap[2780379 K] * [x-ray]: economy: strings[19967 K], smem[1948481 K] * phase time: 65 ms * phase cmem: 2537935 K * phase time: 18 ms * phase cmem: 2537933 K * Loading spawn registry... * 7061 spawn points are successfully loaded * Loading objects... * 12794 objects are successfully loaded * Game 19 is successfully loaded from file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' (0.803s) * phase time: 802 ms * phase cmem: 2582307 K * phase time: 18 ms * phase cmem: 2582313 K * [win32]: free[137430558308 K], reserved[4604072 K], committed[3791028 K] * [ D3D ]: textures[1462830 K] * [x-ray]: process heap[2582313 K] * [x-ray]: economy: strings[19182 K], smem[977568 K] compiling shader model_env_lq_1 ! Unknown command: dump_infos * phase time: 2881 ms * phase cmem: 2772810 K * MEMORY USAGE: 2772626 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[137430555880 K], reserved[4450544 K], committed[3946984 K] * [ D3D ]: textures[1465658 K] * [x-ray]: process heap[2772225 K] * [x-ray]: economy: strings[19957 K], smem[1946023 K] compiling shader yuv2rgb * [win32]: free[137430552788 K], reserved[4443396 K], committed[3957224 K] * [ D3D ]: textures[1467896 K] * [x-ray]: process heap[2779842 K] * [x-ray]: economy: strings[19957 K], smem[1946023 K] * phase time: 65 ms * phase cmem: 2539701 K * phase time: 18 ms * phase cmem: 2539700 K * Loading spawn registry... * 7061 spawn points are successfully loaded * Loading objects... * 12794 objects are successfully loaded * Game 19 is successfully loaded from file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' (0.799s) * phase time: 798 ms * phase cmem: 2584657 K * phase time: 19 ms * phase cmem: 2584664 K * [win32]: free[137430556152 K], reserved[4599004 K], committed[3798252 K] * [ D3D ]: textures[1464367 K] * [x-ray]: process heap[2584664 K] * [x-ray]: economy: strings[19182 K], smem[977568 K] compiling shader model_env_lq_1 ! Unknown command: dump_infos * phase time: 2875 ms * phase cmem: 2773608 K * MEMORY USAGE: 2773430 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[137430553860 K], reserved[4451384 K], committed[3948164 K] * [ D3D ]: textures[1465658 K] * [x-ray]: process heap[2773218 K] * [x-ray]: economy: strings[19933 K], smem[1946027 K] compiling shader yuv2rgb * [win32]: free[137430551796 K], reserved[4445368 K], committed[3956244 K] * [ D3D ]: textures[1467888 K] * [x-ray]: process heap[2780422 K] * [x-ray]: economy: strings[19933 K], smem[1946027 K] * Saving spawns... * Saving objects... * 12782 objects are successfully saved * Game 19.scop is successfully saved to file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' * [win32]: free[137430547364 K], reserved[4446416 K], committed[3959628 K] * [ D3D ]: textures[1467888 K] * [x-ray]: process heap[2757825 K] * [x-ray]: economy: strings[19944 K], smem[1946027 K] * [win32]: free[137430550492 K], reserved[4444584 K], committed[3958332 K] * [ D3D ]: textures[1467896 K] * [x-ray]: process heap[2757264 K] * [x-ray]: economy: strings[19945 K], smem[1946027 K] * phase time: 67 ms * phase cmem: 2537621 K * phase time: 19 ms * phase cmem: 2537619 K * Loading spawn registry... * 7061 spawn points are successfully loaded * Loading objects... * 12782 objects are successfully loaded * Game 19 is successfully loaded from file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' (0.799s) * phase time: 798 ms * phase cmem: 2582574 K * phase time: 19 ms * phase cmem: 2582581 K * [win32]: free[137430557132 K], reserved[4599292 K], committed[3796984 K] * [ D3D ]: textures[1462830 K] * [x-ray]: process heap[2582581 K] * [x-ray]: economy: strings[19181 K], smem[977568 K] compiling shader model_env_lq_1 ! Unknown command: dump_infos * phase time: 2860 ms * phase cmem: 2773114 K * MEMORY USAGE: 2772768 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[137430554780 K], reserved[4446976 K], committed[3951652 K] * [ D3D ]: textures[1465658 K] * [x-ray]: process heap[2773155 K] * [x-ray]: economy: strings[19867 K], smem[1946027 K] compiling shader yuv2rgb * [win32]: free[137430552656 K], reserved[4439352 K], committed[3961400 K] * [ D3D ]: textures[1467896 K] * [x-ray]: process heap[2780352 K] * [x-ray]: economy: strings[19866 K], smem[1946027 K] * phase time: 66 ms * phase cmem: 2540563 K * phase time: 19 ms * phase cmem: 2540562 K * Loading spawn registry... * 7061 spawn points are successfully loaded * Loading objects... * 12782 objects are successfully loaded * Game 19 is successfully loaded from file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' (0.799s) * phase time: 799 ms * phase cmem: 2585517 K * phase time: 19 ms * phase cmem: 2585524 K * [win32]: free[137430556176 K], reserved[4595336 K], committed[3801896 K] * [ D3D ]: textures[1464367 K] * [x-ray]: process heap[2585524 K] * [x-ray]: economy: strings[19182 K], smem[977568 K] compiling shader model_env_lq_1 ! Unknown command: dump_infos * phase time: 2865 ms * phase cmem: 2774643 K * MEMORY USAGE: 2774152 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[137430553804 K], reserved[4446704 K], committed[3952900 K] * [ D3D ]: textures[1465658 K] * [x-ray]: process heap[2771710 K] * [x-ray]: economy: strings[19864 K], smem[1948484 K] compiling shader yuv2rgb * [win32]: free[137430551696 K], reserved[4439252 K], committed[3962460 K] * [ D3D ]: textures[1467896 K] * [x-ray]: process heap[2778907 K] * [x-ray]: economy: strings[19864 K], smem[1948484 K] * phase time: 67 ms * phase cmem: 2539707 K * phase time: 19 ms * phase cmem: 2539705 K * Loading spawn registry... * 7061 spawn points are successfully loaded * Loading objects... * 12782 objects are successfully loaded * Game 19 is successfully loaded from file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' (0.805s) * phase time: 805 ms * phase cmem: 2584660 K * phase time: 19 ms * phase cmem: 2584667 K * [win32]: free[137430556036 K], reserved[4591416 K], committed[3805956 K] * [ D3D ]: textures[1462830 K] * [x-ray]: process heap[2584667 K] * [x-ray]: economy: strings[19182 K], smem[977568 K] compiling shader model_env_lq_1 ! Unknown command: dump_infos * phase time: 2867 ms * phase cmem: 2774997 K * MEMORY USAGE: 2774828 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[137430553504 K], reserved[4445892 K], committed[3954012 K] * [ D3D ]: textures[1465658 K] * [x-ray]: process heap[2774477 K] * [x-ray]: economy: strings[19853 K], smem[1946027 K] compiling shader yuv2rgb * [win32]: free[137430551572 K], reserved[4438420 K], committed[3963416 K] * [ D3D ]: textures[1467896 K] * [x-ray]: process heap[2781338 K] * [x-ray]: economy: strings[19853 K], smem[1946027 K] * phase time: 67 ms * phase cmem: 2540091 K * phase time: 19 ms * phase cmem: 2540089 K * Loading spawn registry... * 7061 spawn points are successfully loaded * Loading objects... * 12782 objects are successfully loaded * Game 19 is successfully loaded from file 'c:\users\public\documents\stalke~1.-ze\savedgames\19.scop' (0.804s) * phase time: 803 ms * phase cmem: 2585044 K * phase time: 19 ms * phase cmem: 2585050 K * [win32]: free[137430555940 K], reserved[4588648 K], committed[3808820 K] * [ D3D ]: textures[1462830 K] * [x-ray]: process heap[2585050 K] * [x-ray]: economy: strings[19182 K], smem[977568 K] compiling shader model_env_lq_1 ! Unknown command: dump_infos * phase time: 2862 ms * phase cmem: 2775212 K * MEMORY USAGE: 2775043 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[137430546456 K], reserved[4444212 K], committed[3962740 K] * [ D3D ]: textures[1466425 K] * [x-ray]: process heap[2759467 K] * [x-ray]: economy: strings[20106 K], smem[1949110 K] compiling shader yuv2rgb * [win32]: free[137430542060 K], reserved[4440016 K], committed[3971332 K] * [ D3D ]: textures[1468655 K] * [x-ray]: process heap[2766666 K] * [x-ray]: economy: strings[20106 K], smem[1949110 K] * Saving spawns... * Saving objects... * 13195 objects are successfully saved * Game 20.scop is successfully saved to file 'c:\users\public\documents\stalke~1.-ze\savedgames\20.scop' ! auto-generated bump map: eft_wp\ammo_545x39_bump# ! auto-generated bump map: eft_wp\ammo_545x39_bump ! auto-generated bump map: eft_wp\addons\gl_gp34_bump# ! auto-generated bump map: eft_wp\addons\gl_gp34_bump xrEngine.exe caused an EXCEPTION_ACCESS_VIOLATION in module xrGame.dll at 00000000E989A29F, CDialogHolder::IR_UIOnMouseMove()+1413759 byte(s) stack trace: 0x00000000E989A29F xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 1413759 byte(s) 0x00000000E989A206 xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 1413606 byte(s) 0x00000000E98D5C12 xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 1657842 byte(s) 0x00000000E98D5C12 xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 1657842 byte(s) 0x00000000E98D5C12 xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 1657842 byte(s) 0x00000000E98D5C12 xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 1657842 byte(s) 0x00000000E983DA29 xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 1034761 byte(s) 0x00000000E98CE2EF xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 1626831 byte(s) 0x00000000E9878222 xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 1274370 byte(s) 0x00000000E9877E8A xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 1273450 byte(s) 0x00000000E97406F5 xrGame.dll, CDialogHolder::AddDialogToRender + 181 byte(s) 0x00000000E974035C xrGame.dll, CDialogHolder::StartMenu + 108 byte(s) 0x00000000E975E8F3 xrGame.dll, CDialogHolder::IR_UIOnMouseMove + 121043 byte(s) 0x00000000E934F0DA xrGame.dll, CDialogHolder::operator= + 10478810 byte(s) 0x00000000400B867F xrEngine.exe, CInput::KeyUpdate + 575 byte(s) 0x00000000400B9109 xrEngine.exe, CInput::OnFrame + 73 byte(s) 0x00000000400284B8 xrEngine.exe, CSecondVPParams::IsSVPFrame + 808 byte(s) 0x0000000040027C4C xrEngine.exe, CRenderDevice::FrameMove + 332 byte(s) 0x0000000040027073 xrEngine.exe, CRenderDevice::on_idle + 275 byte(s) 0x00000000400278DF xrEngine.exe, CRenderDevice::message_loop + 111 byte(s) 0x0000000040027A1F xrEngine.exe, CRenderDevice::Run + 303 byte(s) 0x00000000400CBEC2 xrEngine.exe, InitSound2 + 850 byte(s) 0x00000000400CD4BC xrEngine.exe, InitSound2 + 6476 byte(s) 0x00000000400CD659 xrEngine.exe, InitSound2 + 6889 byte(s) 0x00000000400E34DE xrEngine.exe, CApplication::load_draw_internal + 81470 byte(s) 0x00000000458E7344 KERNEL32.DLL, BaseThreadInitThunk + 20 byte(s) 0x0000000046D426B1 ntdll.dll, RtlUserThreadStart + 33 byte(s) [error][ 487] : Próbowano uzyskać dostęp do nieprawidłowego adresu.