[wpn_lr300]:identity_immunities,weapon_probability,default_weapon_params
        $npc                             = on
        $prefetch                        = 8
        $spawn                           = "weapons\lr-300"
        GroupControlSection              = spawn_group
        PDM_crouch                       = 1.0
        PDM_crouch_no_acc                = 1.0
        PDM_disp_accel_factor            = 1.2
        PDM_disp_base                    = 1.0
        PDM_disp_crouch                  = 1.0
        PDM_disp_crouch_no_acc           = 1.0
        PDM_disp_vel_factor              = 1.2
        ammo_class                       = ammo_5.56x45_ss190, ammo_5.56x45_ap
        ammo_current                     = 30
        ammo_elapsed                     = 30
        ammo_limit                       = 210
        ammo_mag_size                    = 30
        animation_slot                   = 2
        bullet_speed                     = 930
        cam_dispersion                   = 0.15
        cam_dispersion_frac              = 0.7
        cam_dispersion_inc               = 0.15
        cam_dispertion_frac              = 1
        cam_max_angle                    = 7
        cam_max_angle_horz               = 5.0
        cam_relax_speed                  = 6
        cam_relax_speed_ai               = 6
        cam_return                       = 0
        cam_step_angle_horz              = 0.5
        cform                            = skeleton
        class                            = WP_AK74
        condition_queue_shot_dec         = 0.0015
        condition_shot_dec               = 0.00001
        control_inertion_factor          = 1.2f
        cost                             = 4700
        description                      = enc_weapons1_wpn-lr300
        direction                        = 0, 0, 1
        discovery_dependency             =
        ef_main_weapon_type              = 2
        ef_weapon_type                   = 6
        fire_dispersion_base             = 0.18
        fire_dispersion_condition_factor = 5
        fire_distance                    = 400
        fire_modes                       = 1, 3, -1
        fire_point                       = 0.0, 0.199, 0.575
        flame_particles                  = weapons\generic_weapon05
        grenade_class                    = ammo_m209
        grenade_flame_particles          = weapons\generic_weapon01
        grenade_launcher_name            = wpn_addon_grenade_launcher_m203
        grenade_launcher_status          = 2
        grenade_launcher_x               = 128
        grenade_launcher_y               = 28
        hand_dependence                  = 1
        hit_impulse                      = 14
        hit_power                        = 0.63, 0.65, 0.68, 0.71
        hit_type                         = fire_wound
        holder_fov_modifier              = 0.7
        holder_range_modifier            = 1.0
        hud                              = wpn_lr300_hud
        installed_upgrades               =
        inv_grid_height                  = 2
        inv_grid_width                   = 5
        inv_grid_x                       = 0
        inv_grid_y                       = 6
        inv_name                         = wpn-lr300
        inv_name_short                   = wpn-lr300
        inv_weight                       = 2.7
        kill_msg_height                  = 28
        kill_msg_width                   = 82
        kill_msg_x                       = 175
        kill_msg_y                       = 0
        launch_speed                     = 0
        light_color                      = 0.6, 0.5, 0.3
        light_range                      = 5
        light_time                       = 0.2
        light_var_color                  = 0.05
        light_var_range                  = 0.1
        max_radius                       = 50
        min_radius                       = 0
        misfire_condition_k              = 0.05
        misfire_end_condition            = 0.1
        misfire_end_prob                 = 0.072
        misfire_probability              = 0.003
        misfire_start_condition          = 0.6
        misfire_start_prob               = 0.006
        normal                           = 0, 1, 0
        orientation                      = 0.0, 0.0, 0.0
        ph_mass                          = 3
        position                         = -0.026, -0.130, 0.0
        rpm                              = 750
        rpm_empty_click                  = 200
        scheduled                        = off
        scope_name                       = wpn_addon_scope_susat, wpn_addon_scope_susat_x1.6, wpn_addon_scope_susat_custom, wpn_addon_scope_susat_dusk, wpn_addon_scope_susat_night
		scopes_sect						 = scope_susat_lr, scope_susat_x1.6_lr, scope_susat_custom_lr, scope_susat_dusk_lr, scope_susat_night_lr
        scope_status                     = 2
        scope_texture                    = wpn_crosshair_l85
        scope_x                          = 80
        scope_y                          = -5
        scope_zoom_factor                = 50
        shell_dir                        = 0.0, 1.0, 0.0
        shell_particles                  = weapons\generic_shells
        shell_point                      = 0.0, 0.199, 0.09
        silencer_bullet_speed            = 600
        silencer_fire_distance           = 250
        silencer_hit_impulse             = 120
        silencer_hit_power               = 0.63, 0.65, 0.68, 0.71
        silencer_light_color             = 0.58
        silencer_light_range             = 0.01
        silencer_light_time              = 0.2
        silencer_light_var_color         = 0.05
        silencer_light_var_range         = 0.5
        silencer_name                    = wpn_addon_silencer_556
        silencer_smoke_particles         = weapons\generic_shoot_00
        silencer_status                  = 2
        silencer_x                       = 210
        silencer_y                       = 9
        single_handed                    = 0
        slot                             = 2
        smoke_particles                  = weapons\generic_shoot_00
;        snd_draw                         = weapons\lr300_draw, 0.4
        snd_empty                        = weapons\gen_empty, 0.5
        snd_holster                      = weapons\generic_holster, 0.4
        snd_reload                       = weapons\lr300_reload
        snd_reload_grenade               = weapons\gen_grenload, 1.0, 0.8
        snd_shoot                        = weapons\n_lr300_shot
        snd_shoot1                       = weapons\n_lr300_shot
        snd_shoot_grenade                = weapons\gen_grenshoot
        snd_silncer_shot                 = weapons\w_ak74_shot1, 0.7
        snd_switch                       = weapons\groza_switch, 1.0, 0.5
        startup_ammo                     = 1000
        strap_bone0                      = bip01_spine2
        strap_bone1                      = bip01_spine1
        strap_orientation                = -10, -5, 10
        strap_position                   = -0.15, -0.37, 0.2
        time_to_aim                      = 1.0
        upgr_icon                        = ui_inGame2_upgrade_weapon_TRs_301
        upgr_icon_height                 = 98
        upgr_icon_width                  = 292
        upgr_icon_x                      = 297
        upgr_icon_y                      = 840
        upgrade_scheme                   = upgrade_scheme_lr300
        upgrades                         = up_gr_firstab_lr300, up_gr_seconab_lr300, up_gr_thirdab_lr300, up_gr_fourtab_lr300, up_gr_fifthab_lr300
        use_aim_bullet                   = true
        visual                           = weapons\lr300\wpn_lr300.ogf
        weapon_class                     = assault_rifle
        zoom_cam_dispersion              = 0.25
        zoom_cam_dispersion_frac         = 1.0
        zoom_cam_dispersion_inc          = 0.12
        zoom_cam_max_angle               = 50.0
        zoom_cam_max_angle_horz          = 10.0
        zoom_cam_relax_speed             = 5
        zoom_cam_relax_speed_ai          = 360
        zoom_cam_step_angle_horz         = 2
        zoom_enabled                     = true
 
[wpn_lr300_hud]
	zoom_hide_crosshair        = true
	attach_place_idx        = 0
	item_visual                = dynamics\weapons\wpn_lr300\wpn_lr300_hud.ogf

	hands_position			= -0.041500,-0.170999,0.161000
	hands_orientation			= -0.550000,0.750001,0.599999

	hands_position_16x9				= -0.044000,-0.191999,0.135500
	hands_orientation_16x9			= 0.549999,2.399999,0.1499993

	item_position				= 0.003253,0.001161,-0.004648
	item_orientation			= 1.263865,-0.170789,360.246765

	shell_point			= 0.028,0.078,0.113
	shell_dir           = 0.0, 1.0, 0.0
	shell_bone                = wpn_body

	fire_point				= 0.0,0.074,0.612
	fire_bone                            = wpn_body
	fire_point2			= 0.0,-0.009,0.601
	fire_bone2                = wpn_body

	anim_show                = lr300_draw
	anim_hide                = lr300_holster
	anim_idle                = lr300_idle
	anim_idle_sprint         = lr300_idle_sprint
	anim_idle_moving         = lr300_idle_moving
	anim_shots               = lr300_shoot
	anim_reload              = lr300_reload
	anim_idle_aim            = lr300_idle_aim

	anim_switch              = lr300_switch_off 				;lr300_switch_off
	anim_switch_g            = lr300_switch_on 				;lr300_switch_on
	anim_bore                = lr300_idle_bore

	anim_hide_w_gl           = lr300_holster_w_gl
	anim_show_w_gl           = lr300_draw_w_gl
	anim_idle_w_gl           = lr300_idle_w_gl
	anim_shots_w_gl          = lr300_shoot_w_gl
	anim_reload_w_gl         = lr300_reload_w_gl
	anim_idle_w_gl_aim       = lr300_idle_aim_w_gl
	anim_idle_sprint_w_gl    = lr300_idle_sprint_w_gl
	anim_idle_moving_w_gl    = lr300_idle_moving_w_gl
	anim_bore_w_gl           = lr300_idle_bore_w_gl

	anim_show_g              = lr300_draw_grenade					;lr300_draw_grenade
	anim_hide_g              = lr300_holster_grenade				;lr300_holster_grenade
	anim_idle_g              = lr300_idle_grenade					;lr300_idle_grenade
	anim_reload_g            = lr300_reload_grenade
	anim_idle_g_aim          = lr300_idle_grenade					;lr300_idle_grenade
	anim_shots_g             = lr300_shoot_grenade
	anim_idle_sprint_g       = lr300_idle_sprint_grenade		;lr300_idle_sprint_grenade
	anim_idle_moving_g       = lr300_idle_moving_grenade		;lr300_idle_moving_grenade
	anim_bore_g              = lr300_idle_bore_grenade

	aim_hud_offset_pos				= -0.123000,0.024000,-0.022500
	aim_hud_offset_rot				= 0.007500,0.012500,0.007500

	aim_hud_offset_pos_16x9			= -0.122500,0.049000,0.049000
	aim_hud_offset_rot_16x9			= 0.037500,0.032500,-0.005004

	gl_hud_offset_pos       	= 0,0,0;-0.053000,-0.059000,0.000000
	gl_hud_offset_rot       	= 0,0,0;-0.145000,0.000000,0.000000

	gl_hud_offset_pos_16x9    	= 0,0,0;-0.130000,0.003500,0.000500
	gl_hud_offset_rot_16x9    	= 0,0,0;0.052500,0.045000,-0.010000

	lean_hud_offset_pos        = 0,0,0
	lean_hud_offset_rot        = 0,0,0

[scope_susat_lr]
scope_name 					= wpn_addon_scope_susat
scope_x 					= 75
scope_y 					= -5

[scope_susat_x1.6_lr]
scope_name 					= wpn_addon_scope_susat_x1.6
scope_x 					= 75
scope_y 					= -5

[scope_susat_custom_lr]
scope_name 					= wpn_addon_scope_susat_custom
scope_x 					= 75
scope_y 					= -5

[scope_susat_dusk_lr]
scope_name 					= wpn_addon_scope_susat_dusk
scope_x 					= 75
scope_y 					= -5

[scope_susat_night_lr]
scope_name 					= wpn_addon_scope_susat_night
scope_x 					= 75
scope_y 					= -5