bind quit kESCAPE
bind wpn_1 k1
bind wpn_2 k2
bind wpn_3 k3
bind wpn_4 k4
bind wpn_5 k5
bind wpn_6 k6
bind artefact k7
bind wpn_firemode_prev k9
bind wpn_firemode_next k0
bind scores kTAB
bind llookout kQ
bind forward kW
bind rlookout kE
bind wpn_reload kR
bind wpn_next kY
bind team_menu kU
bind inventory kI
bind skin_menu kO
bind active_jobs kP
bind use_medkit kLBRACKET
bind use_bandage kRBRACKET
bind crouch kLCONTROL
bind lstrafe kA
bind back kS
bind rstrafe kD
bind use kF
bind drop kG
bind torch kL
bind console kGRAVE
bind contacts kH
bind accel kLSHIFT
bind speech_menu_1 kZ
bind sprint_toggle kX
bind speech_menu_0 kC
bind wpn_func kV
bind buy_menu kB
bind night_vision kN
bind show_detector kO
bind map kM
bind chat kCOMMA
bind chat_team kPERIOD
bind jump kSPACE
bind vote_begin kF5
bind vote kF6
bind vote_yes kF7
bind vote_no kF8
bind cam_zoom_out kSUBTRACT
bind cam_zoom_in kADD
bind screenshot kF12
bind pause kPAUSE
bind up kUP
bind left kLEFT
bind right kRIGHT
bind down kDOWN
bind wpn_fire mouse1
bind wpn_zoom mouse2
bind quick_save kF6
bind quick_load kF7
bind turn_engine kB
bind cam_1 kF1
bind cam_2 kF2
bind cam_3 kF3

cam_inert 0.1
cam_slide_inert 0.2

g_first_person_death on
g_actor_body off
g_intro 1

ph_collision_of_corpses on

hud_crosshair_type st_opt_cross_0
language eng
ui_hud_type hud_3

weapon_bobbing on
weapon_hold_zoom on
weapon_strafe_inertion on