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;; Artefacts
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;-- absorbation section:

;--burn_immunity					= burn
;--strike_immunity				= impact
;--shock_immunity					= electric shock
;--wound_immunity					= rupture
;--radiation_immunity			= radiation
;--telepatic_immunity			= telepathy
;--chemical_burn_immunity	= chemical burn
;--explosion_immunity			= explosion
;--fire_wound_immunity		= bulletproof cap

;-- value = percentage
;-- 1.0 	= 0
;-- 0.0 	= 100
;-- < 0 	= 100 + value
;-- > 1 	= -value

;-- format: artefact = anomaly, radius, power
[artefact_spawn_zones]
af_medusa 						= zone_mosquito_bald_weak,	2.0, 30.0
af_cristall_flower		= zone_mosquito_bald_weak,	3.0, 50.0
af_night_star 				= zone_mosquito_bald_weak,	5.0, 100.0
af_vyvert 						= zone_gravi_zone_weak, 		2.0, 30.0
af_gravi 							= zone_gravi_zone_weak, 		3.0, 50.0
af_gold_fish 					= zone_gravi_zone_weak, 		5.0, 100.0
af_drops		 					= zone_zharka_static_weak, 	3.0, 50.0
af_fireball	 					= zone_zharka_static_weak, 	3.0, 100.0
af_cristall 					= torrid_zone, 							3.0, 50.0
af_blood 							= zone_mincer_weak, 				2.0, 30.0
af_mincer_meat 				= zone_mincer_weak, 				3.0, 50.0
af_soul 							= zone_mincer_weak, 				5.0, 100.0
af_electra_sparkler 	= zone_witches_galantine, 	2.0, 30.0
af_electra_flash 			= zone_witches_galantine, 	3.0, 50.0
af_electra_moonlight 	= zone_witches_galantine, 	5.0, 100.0
mp_af_electra_flash 	= zone_witches_galantine, 	3.0, 50.0
af_ameba_slime				= zone_buzz,								3.0, 50.0
af_ameba_slug					= zone_buzz,								3.0, 50.0
af_ameba_mica					= zone_buzz,								3.0, 50.0
af_dummy_spring				= zone_radioactive_average, 10,  100.0
af_dummy_dummy				= zone_radioactive_average, 10,  100.0
af_dummy_battery			= zone_radioactive_average, 10,  100.0
af_dummy_pellicle			= zone_radioactive_average, 10,  100.0
af_dummy_glassbeads		= zone_radioactive_average, 10,  100.0
af_rusty_thorn				= zone_radioactive_average, 10,  100.0
af_rusty_kristall			= zone_radioactive_average, 10,  100.0
af_rusty_sea-urchin		= zone_radioactive_average, 10,  100.0
af_fuzz_bagel				= zone_radioactive_average, 10,  100.0
af_fuzz_cupcake				= zone_radioactive_average, 10,  100.0
af_fuzz_kolobok				= zone_radioactive_average, 10,  100.0
af_compass						= zone_witches_galantine, 	3.0, 50.0
af_ice								= zone_witches_galantine, 	3.0, 50.0
af_fire								= zone_zharka_static_weak, 	3.0, 50.0
af_baloon							= zone_mosquito_bald_weak,	2.0, 30.0
af_glass							= zone_witches_galantine, 	3.0, 50.0
af_rock								= zone_gravi_zone_weak, 		2.0, 30.0
af_liver							= zone_gravi_zone_weak, 		2.0, 30.0
af_bouquet						= zone_mosquito_bald_weak,	2.0, 30.0
af_cuttlefish					= zone_gravi_zone_weak, 		2.0, 30.0
af_fungus							= zone_gravi_zone_weak, 		2.0, 30.0
af_twine							= zone_mosquito_bald_weak,	2.0, 30.0
af_soother						= zone_mosquito_bald_weak,	2.0, 30.0
af_quartz							= zone_mosquito_bald_weak,	2.0, 30.0
af_jewel							= zone_witches_galantine, 	3.0, 50.0
af_glass_ball					= zone_witches_galantine, 	3.0, 50.0
af_white_sun					= zone_witches_galantine, 	3.0, 50.0
af_ivory							= zone_witches_galantine, 	3.0, 50.0
af_devils_guts				= zone_radioactive_average, 10,  100.0
af_gold_beads					= zone_mincer_weak, 				2.0, 30.0
af_blue_beads					= zone_radioactive_average, 10,  100.0
af_red_beads					= zone_gravi_zone_weak, 		2.0, 30.0
af_green_beads				= zone_buzz,								3.0, 50.0
af_spine							= zone_witches_galantine, 	3.0, 50.0
af_electra						= zone_witches_galantine, 	3.0, 50.0
af_eye								= zone_mincer_weak, 				2.0, 30.0
af_mercury_ball				= zone_radioactive_average, 10,  100.0
af_green_parasite			= zone_witches_galantine, 	3.0, 50.0
af_blue_parasite			= zone_witches_galantine, 	3.0, 50.0
af_crescent 					= zone_gravi_zone_weak, 		3.0, 50.0
af_cake			 					= zone_gravi_zone_weak, 		3.0, 50.0
af_accumulator				= zone_gravi_zone_weak, 		3.0, 50.0

;-- format: time(sec), sound_name, light_R,G,B, light_range, particle_name, af_animation_name
[af_activation_gravi]
starting							=	5.0,	anomaly\gravi_idle00,			0.5, 1.0, 1.5,  5.0,	"anomaly2\artefact_gravi_blast_start",		"idle"
flying								=	2.0,	anomaly\gravi_idle01,			0.8, 1.0, 1.2,  3.0,	"anomaly2\artefact\artefact_gravi",				"idle"
idle_before_spawning	=	5.0,	anomaly\gravi_blowout5,		1.0, 1.0, 1.0,	0.0,	"anomaly2\artefact_gravi_blast_finished",	"idle"
spawning							=	1.0,	anomaly\gravity_entrance,	0.9, 1.1, 1.01, 0.0,	"",																				"idle"

[af_activation_bold]
starting							=	5.0,	anomaly\gravi_idle00,			0.8, 1.5, 0.9,  5.0,	"anomaly2\artefact_bold_blast_start",			"idle"
flying								=	2.0,	anomaly\gravi_idle01,			0.8, 0.9, 0.8,  2.0,	"anomaly2\artefact\artefact_zharka",			"idle"
idle_before_spawning	=	2.0,	anomaly\gravity_entrance,	1.0, 1.1, 1.0,  0.0,	"anomaly2\artefact_bold_blast_finished",	"idle"
spawning							=	0.5,	anomaly\pux_blast,  			1.0, 1.0, 0.5,  5.0,	"anomaly2\gravi_anomaly_00",							"idle"

[af_activation_mincer]
starting							=	5.0,	anomaly\gravi_idle00,			0.5, 1.0, 1.5,  5.0,	"anomaly2\artefact_gravi_blast_start",		"idle"
flying								=	2.0,	anomaly\gravi_idle01,			0.8, 1.0, 1.2,  3.0,	"anomaly2\artefact\artefact_mincer",			"idle"
idle_before_spawning	=	5.0,	anomaly\gravi_blowout2,		1.0, 1.0, 1.0,  0.0,	"anomaly2\artefact_gravi_blast_finished",	"idle"
spawning							=	0.0,	"",												1.0, 1.0, 0.5,  0.0,	"",																				"idle"

[af_activation_electra]
starting							=	5.0,	anomaly\bfuzz_blowout,		0.8, 1.0, 1.5,  5.0,	"anomaly2\artefact_electra_blast_start",		"idle"
flying								=	2.0,	anomaly\electra_idle1,		1.0, 1.0, 1.0,  5.0,	"anomaly2\artefact\artefact_electra",				"idle"
idle_before_spawning	=	0.0,	"",	                			1.0, 1.0, 2.5,  0,		"",																					"idle"
spawning							=	2,		anomaly\pux_blast,				1.0, 1.0, 1.5,  5.0,	"anomaly2\artefact_electra_blast_finished",	"idle"

[af_base]:identity_immunities
hud											= artefact_hud
animation_slot					= 11
allow_inertion					= true
;--slot										= 1 ;-- artifact activation
attach_angle_offset			= 0, 0, 0
attach_position_offset	= -0.1, -0.1, 0
attach_bone_name				= bip01_root
inv_grid_width					= 1
inv_grid_height					= 1
belt							= true
af_actor_properties				= true
actor_properties				= true
pickup_visible = false
psy_health_restore_speed		= 0

[artefact_hud]
orientation             = 0, 0, 0		
position                = 0, 0, 0
item_visual                  = weapons\artefact\wpn_artefact_hud.ogf
anim_idle								= idle
anim_idle_sprint				= idle_sprint
anim_hide								= holster
anim_show								= draw
anim_activate						= activate

;-- *************************************************************** --
;-- *************************************************************** --

;---------- Jellyfish --------- Медуза

[af_medusa]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\moscito medusa"
$prefetch 					= 64
cform								= skeleton
class								= SCRPTART
visual							= physics\anomaly\artefact_blackdrip.ogf  
description					= enc_zone_artifact_af-medusa
inv_name						= af-medusa
inv_name_short			= af-medusa
inv_weight					= 0.25
inv_grid_x					= 9
inv_grid_y					= 4
cost								= 750
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_gravi

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.7
trail_light_range = 0.7

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0
psy_health_restore_speed	= 0.0


hit_absorbation_sect		= af_medusa_absorbation
artefact_activation_seq	= af_activation_bold

[af_medusa_absorbation]
burn_immunity						= 1.0
strike_immunity						= 0.99
shock_immunity						= 1.0
wound_immunity						= 0.99
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 0.99
fire_wound_immunity					= 0.99

;----------- Stone flower ----------- Каменный цветок

[af_cristall_flower]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\moscito flower"
$prefetch 					= 64
cform								= skeleton
class								= SCRPTART
visual							= physics\anomaly\artefact_blackdrip_2.ogf  
description					= enc_zone_artifact_af-cristall-flower
inv_name						= af-cristall-flower
inv_name_short			= af-cristall-flower
inv_weight					= 0.7
inv_grid_x					= 11
inv_grid_y					= 4
cost								= 2300
jump_height					= 0.1
;particles						= anomaly2\artefact\artefact_gravi

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.5
trail_light_range = 1.75

health_restore_speed		= -0.00015
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= -0.0015

hit_absorbation_sect 		= af_cristall_flower_absorbation
artefact_activation_seq	= af_activation_bold

[af_cristall_flower_absorbation]
burn_immunity						= 0.95
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 0.88
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 0.88
fire_wound_immunity					= 1.0

;------------ Night star ------------- Ночная звезда

[af_night_star]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\moscito star"
$prefetch 					= 64
cform								= skeleton
class								= SCRPTART
visual							= physics\anomaly\artefact_blackdrip_1.ogf  
description					= enc_zone_artifact_af-night-star
inv_name						= af-night-star
inv_name_short			= af-night-star
inv_weight					= 0.75
inv_grid_x					= 10
inv_grid_y					= 4
cost								= 4000
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_gravi

lights_enabled 		= true
trail_light_color = 0.6, 0.7, 0.5
trail_light_range = 0.2

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0025
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= -0.0033

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_night_star_absorbation

[af_night_star_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 0.9
wound_immunity						= 0.9
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 0.9
fire_wound_immunity					= 0.85


;----------- Wrenched ------------- Выверт

[af_vyvert]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\gravy vyvert"
$prefetch 					= 64
cform								= skeleton
class								= SCRPTART
visual							= physics\anomaly\artefact_gravy1.ogf  
description					= enc_zone_artifact_af-vyvert
inv_name						= af-vyvert
inv_name_short			= af-vyvert
inv_weight					= 1.45
inv_grid_x					= 14
inv_grid_y					= 0
cost								= 800
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_gravi

lights_enabled 		= false
trail_light_color = 0.1, 0.1, 0.1
trail_light_range = 0.5

health_restore_speed		= 0.0
radiation_restore_speed		= -0.0002 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0
additional_inventory_weight      = 2.2
additional_inventory_weight2     = 2.2

artefact_activation_seq	= af_activation_gravi
hit_absorbation_sect 		= af_vyvert_absorbation

[af_vyvert_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 0.99
wound_immunity						= 0.99
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;------------- Gravi ------------- Грави

[af_gravi]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\gravy gravi"
$prefetch 					= 64
cform								= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_gravy2.ogf  
description					= enc_zone_artifact_af-gravi
inv_name						= af-gravi
inv_name_short			= af-gravi
inv_weight					= 1
inv_grid_x					= 15
inv_grid_y					= 0
cost								= 2400
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_gravi

lights_enabled 		= false
trail_light_color = 0.1, 0.1, 0.1
trail_light_range = 0.5

health_restore_speed		= 0.0000
radiation_restore_speed		= -0.002 
satiety_restore_speed		= 0.0000
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0
additional_inventory_weight      = 4.6
additional_inventory_weight2     = 4.6

artefact_activation_seq	= af_activation_gravi
hit_absorbation_sect 		= af_gravi_absorbation

[af_gravi_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.25
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.15

;--------------- Gold fish --------------- Золотая рыбка

[af_gold_fish]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\gravy fish"
$prefetch 					= 64
cform								= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_gravy3.ogf  
description					= enc_zone_artifact_af-gold-fish
inv_name						= af-gold-fish
inv_name_short			= af-gold-fish
inv_weight					= 0.85
inv_grid_x					= 16
inv_grid_y					= 0
cost								= 5200
jump_height					= 0.05
;particles						= anomaly2\artefact\artefact_gravi

lights_enabled 		= false
trail_light_color = 0.1, 0.1, 0.2
trail_light_range = 0.7

health_restore_speed		= 0.0
radiation_restore_speed		= -0.0045
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0
additional_inventory_weight      = 8
additional_inventory_weight2     = 8

artefact_activation_seq	= af_activation_gravi
hit_absorbation_sect		= af_gold_fish_absorbation

[af_gold_fish_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.25
shock_immunity						= 1.0
wound_immunity						= 1.25
radiation_immunity					= 1.5
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;-------------- Droplets ------------------- Капли

[af_drops]:af_base
GroupControlSection	= spawn_group
$spawn 							= "artifacts\zharka drops"
cform           		= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_kaply.ogf
description					= enc_zone_artifact_af-drops
inv_name						= af-drops
inv_name_short			= af-drops
inv_weight					= 0.1
inv_grid_x					= 12
inv_grid_y					= 4
cost								= 700
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_zharka

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.5
trail_light_range = 0.5

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_drops_absorbation

[af_drops_absorbation]
burn_immunity						= 0.97
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;------------- Fireball ---------------- Огненный шар

[af_fireball]:af_base
GroupControlSection	= spawn_group
$spawn 							= "artifacts\zharka fireball"
cform           		= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_fire.ogf
description					= enc_zone_artifact_af-fireball
inv_name						= af-fireball
inv_name_short			= af-fireball
inv_weight					= 0.95
inv_grid_x					= 13
inv_grid_y					= 4
cost						= 1900
impulse_threshold			= 10
radius						= 10
strike_impulse				= 20
jump_height					= 0.0
;particles					= anomaly2\artefact\artefact_zharka

lights_enabled 		= true
trail_light_color = 0.9, 0.5, 0.5
trail_light_range = 0.2

health_restore_speed		= 0.0
radiation_restore_speed		= -0.001 
satiety_restore_speed		= 0.0
power_restore_speed			= -0.0018
bleeding_restore_speed		= 0.00099

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_fireball_absorbation

[af_fireball_absorbation]
burn_immunity						= 1.11
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 0.98
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;----------- Crystal ------------ Кристалл

[af_cristall]:af_base
GroupControlSection	= spawn_group
$spawn 							= "artifacts\zharka cristall"
$npc								= on
cform           		= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_cristall.ogf
description					= enc_zone_artifact_af-cristall
inv_name						= af-cristall
inv_name_short			= af-cristall
inv_weight					= 0.9
inv_grid_x					= 14
inv_grid_y					= 4
cost								= 6000
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_zharka

lights_enabled 		= false
trail_light_color = 0.1, 0.1, 0.1
trail_light_range = 0.9

health_restore_speed		= 0.0002
radiation_restore_speed		= -0.0015 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.000

artefact_activation_seq	= af_activation_mincer
hit_absorbation_sect 		= af_cristall_absorbation

[af_cristall_absorbation]
burn_immunity						= 1.3
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 0.91
radiation_immunity					= 0.90
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.11
explosion_immunity					= 1.22
fire_wound_immunity					= 1.0

;----------- Stone blood ------------ Кровь камня

[af_blood]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\mincer blood"
$prefetch 					= 64
cform								= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_myasorubka1.ogf
description					= enc_zone_artifact_af-blood
inv_name						= af-blood
inv_name_short			= af-blood
inv_weight					= 0.3
inv_grid_x					= 17
inv_grid_y					= 0
cost								= 850
jump_height					= 0.01
;particles						= anomaly2\artefact\artefact_mincer

lights_enabled 		= false
trail_light_color = 0.5, 0.85, 0.3
trail_light_range = 1

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.002

artefact_activation_seq	= af_activation_mincer
hit_absorbation_sect 		= af_blood_absorbation

[af_blood_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;------------ Meat chunk ------------ Ломоть мяса

[af_mincer_meat]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\mincer meatloaf"
$prefetch 					= 64
cform								= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_myasorubka2.ogf
description					= enc_zone_artifact_af-mincer-meat
inv_name						= af-mincer-meat
inv_name_short			= af-mincer-meat
inv_weight					= 0.5
inv_grid_x					= 18
inv_grid_y					= 16
cost								= 2350
jump_height					= 0.1
;particles						= anomaly2\artefact\artefact_mincer

lights_enabled 	= false

health_restore_speed		= 0.0002
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0

artefact_activation_seq	= af_activation_mincer
hit_absorbation_sect 		= af_mincer_meat_absorbation

[af_mincer_meat_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.2
radiation_immunity					= 1.2
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;--------------- Soul --------------- Дуща

[af_soul]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\mincer soul"
$prefetch 					= 64
cform								= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_myasorubka3.ogf 
description					= enc_zone_artifact_af-soul
inv_name						= af-soul
inv_name_short			= af-soul
inv_weight					= 0.75
inv_grid_x					= 19
inv_grid_y					= 16
cost								= 6200
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_mincer

lights_enabled 	= false

health_restore_speed		= 0.0007
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0

artefact_activation_seq	= af_activation_mincer
hit_absorbation_sect 		= af_soul_absorbation

[af_soul_absorbation]
burn_immunity						= 1.18
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.1
radiation_immunity					= 1.28
telepatic_immunity					= 1.15
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0
;-------------- Sparkler -------------- Бенгальский огонь

[af_electra_sparkler]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\electra sparkler"
$prefetch 					= 64
cform								= skeleton
class								= SCRPTART
visual							= physics\anomaly\artefact_electra4.ogf
description					= enc_zone_artifact_af-electra-sparkler 
inv_name						= af-electra-sparkler
inv_name_short			= af-electra-sparkler
inv_weight					= 0.45
inv_grid_x					= 8
inv_grid_y					= 11
cost								= 1000
jump_height					= 0.5
;particles						= anomaly2\artefact\artefact_ameba

lights_enabled 		= true
trail_light_color = 0.5, 0.5, 0.9
trail_light_range = 0.5

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0003
bleeding_restore_speed		= 0.0

artefact_activation_seq	= af_activation_electra
hit_absorbation_sect 		= af_electra_sparkler_absorbation

[af_electra_sparkler_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;------------ Flash ------------- Вспышка

[af_electra_flash]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\electra flash"
$prefetch 					= 64
cform								= skeleton
class								= SCRPTART
visual							= physics\anomaly\artefact_electra3.ogf
description					= enc_zone_artifact_af-electra-flash
inv_name						= af-electra-flash
inv_name_short			= af-electra-flash
inv_weight					= 0.65
inv_grid_x					= 4
inv_grid_y					= 8
cost								= 2800
jump_height					= 0.1
;particles						= anomaly2\artefact\artefact_ameba

lights_enabled = false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 0.5

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0013 
satiety_restore_speed		= 0.00
power_restore_speed			= 0.0020
bleeding_restore_speed		= 0.0

artefact_activation_seq	= af_activation_electra
hit_absorbation_sect 		= af_electra_flash_absorbation

[af_electra_flash_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.1
telepatic_immunity					= 1.25
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;------------ Moonlight -------------- Лунный свет

[af_electra_moonlight]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\electra moonlight"
$prefetch 					= 64
cform								= skeleton
class								= SCRPTART
visual							= physics\anomaly\artefact_electra1.ogf 
description					= enc_zone_artifact_af-electra-moonlight
inv_name						= af-electra-moonlight
inv_name_short			= af-electra-moonlight
inv_weight					= 0.95
inv_grid_x					= 10
inv_grid_y					= 10
cost								= 6500
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_ameba

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 0.2

health_restore_speed		= -0.0003
radiation_restore_speed		= 0.0013
satiety_restore_speed		= 0
power_restore_speed			= 0.0063
bleeding_restore_speed		= 0.0

artefact_activation_seq	= af_activation_electra
hit_absorbation_sect 		= af_electra_moonlight_absorbation

[af_electra_moonlight_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 1.12
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;-------------- Slime ---------------- Слизь

[af_ameba_slime]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\ameba slime"
$prefetch 					= 64
cform								= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_ameba3.ogf
description					= enc_zone_artifact_af-ameba-slime
inv_name						= af-ameba-slime
inv_name_short			= 
inv_weight					= 0.2
inv_grid_x					= 7
inv_grid_y					= 4
cost								= 650
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_ameba

lights_enabled 	= false

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.001

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_ameba_slime_absorbation

[af_ameba_slime_absorbation]
burn_immunity						= 0.99
strike_immunity						= 1.0
shock_immunity						= 0.99
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 0.99
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;-------------- Slug ------------------- Слизняк

[af_ameba_slug]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\ameba slug"
$prefetch 					= 64
cform								= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_ameba2.ogf
description					= enc_zone_artifact_af-ameba-slug
inv_name						= af-ameba-slug
inv_name_short			= af-ameba-slug
inv_weight					= 0.85
inv_grid_x					= 6
inv_grid_y					= 4
cost								= 2000
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_ameba

lights_enabled 		= false
trail_light_color = 0.6, 0.6, 0.5
trail_light_range = 1.0

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0015 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.00466

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_ameba_absorbation

[af_ameba_absorbation]
burn_immunity						= 1.06
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.06
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.06
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0
;----------------- Mica ----------------- Слюда

[af_ameba_mica]:af_base
GroupControlSection	= spawn_group
$spawn							= "artifacts\ameba mica"
$prefetch 					= 64
cform								= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_ameba1.ogf
description					= enc_zone_artifact_af-ameba-mica
inv_name						= af-ameba-mica
inv_name_short			= af-ameba-mica
inv_weight					= 0.45
inv_grid_x					= 5
inv_grid_y					= 4
cost								= 6600
jump_height					= 0.05
;particles						= anomaly2\artefact\artefact_ameba

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.6
trail_light_range = 1

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.008

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_ameba_mica_absorbation

[af_ameba_mica_absorbation]
burn_immunity						= 1.16
strike_immunity						= 1.0
shock_immunity						= 1.14
wound_immunity						= 1.0
radiation_immunity					= 1.11
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.16
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;------------- Spring ---------------- Пружина

[af_dummy_spring]:af_base
GroupControlSection	= spawn_group
$spawn 							= "artifacts\dummy spring"
$npc								= on
cform         		  = skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_pustishka.ogf
description					= enc_zone_artifact_af-dummy-spring
inv_name						= af-dummy-spring
inv_name_short			= af-dummy-spring
inv_weight					= 1.5
inv_grid_x					= 14
inv_grid_y					= 1
cost						= 9500
jump_height					= 0.0

lights_enabled 	= false

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0013
bleeding_restore_speed		= -0.0010

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_dummy_spring_absorbation

[af_dummy_spring_absorbation]
burn_immunity						= 0.97
strike_immunity						= 0.92
shock_immunity						= 0.90
wound_immunity						= 0.90
radiation_immunity					= 0.90
telepatic_immunity					= 1.0
chemical_burn_immunity				= 0.92
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;-------------- Shell --------------- Пустышка

[af_dummy_dummy]:af_base
GroupControlSection	= spawn_group
$spawn 							= "artifacts\dummy dummy"
$npc								= on
cform           		= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_pustishka1.ogf
description					= enc_zone_artifact_af-dummy-dummy
inv_name						= af-dummy-dummy
inv_name_short			= af-dummy-dummy
inv_weight					= 1.0
inv_grid_x					= 19
inv_grid_y					= 6
cost								= 7500
jump_height					= 0.0

lights_enabled 	= false

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= -0.0010

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_dummy_dummy_absorbation

[af_dummy_dummy_absorbation]
burn_immunity						= 0.97
strike_immunity						= 0.92
shock_immunity						= 1.0
wound_immunity						= 0.90
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;-------------- Bettery ------------- Батарейка

[af_dummy_battery]:af_base
GroupControlSection	= spawn_group
$spawn 							= "artifacts\dummy battery"
$npc								= on
cform          			= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_battery.ogf
description					= enc_zone_artifact_af-dummy-battery
inv_name						= af-dummy-battery
inv_name_short			= af-dummy-battery
inv_weight					= 0.5
inv_grid_x					= 8
inv_grid_y					= 4
jump_height					= 0.2
cost								= 7500
;particles						= anomaly2\artefact\artefact_gravi

lights_enabled 	= false

health_restore_speed		= 0.000
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0013
bleeding_restore_speed		= 0.0

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_dummy_battery_absorbation

[af_dummy_battery_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 0.90
wound_immunity						= 1.0
radiation_immunity					= 0.90
telepatic_immunity					= 1.0
chemical_burn_immunity				= 0.92
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;------------- Pellicle ----------- Пленка

[af_dummy_pellicle]:af_base
GroupControlSection	= spawn_group
$spawn 							= "artifacts\dummy pellicle"
$npc								= on
cform           		= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_plenka.ogf
description					= enc_zone_artifact_af-dummy-pellicle
inv_name						= af-dummy-pellicle
inv_name_short			= af-dummy-pellicle
inv_weight					= 0.5
inv_grid_x					= 4
inv_grid_y					= 9
jump_height					= 0.2
cost								= 7500
;particles						= anomaly2\artefact\artefact_ameba

lights_enabled 	= false

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0008
satiety_restore_speed		= 0.0
power_restore_speed			= -0.0008
bleeding_restore_speed		= 0.0

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_dummy_pellicle_absorbation

[af_dummy_pellicle_absorbation]
burn_immunity						= 0.95
strike_immunity						= 1.0
shock_immunity						= 0.95
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 0.95
explosion_immunity					= 0.94
fire_wound_immunity					= 0.98

;---------- Mama's beads ------------- Мамины бусы

[af_dummy_glassbeads]:af_base
GroupControlSection	= spawn_group
$spawn 							= "artifacts\dummy glassbeads"
$npc								= on
cform           		= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_spiral.ogf
description					= enc_zone_artifact_af-dummy-glassbeads
inv_name						= af-dummy-glassbeads
inv_name_short			= af-dummy-glassbeads
inv_weight					= 0.5
inv_grid_x					= 16
inv_grid_y					= 1
cost								= 7500
jump_height					= 0.0
;particles						= anomaly2\artefact\artefact_mincer

lights_enabled 	= false

health_restore_speed		= 0.0
radiation_restore_speed		= -0.0010
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0
additional_inventory_weight      = 7.5
additional_inventory_weight2     = 7.5

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_dummy_glassbeads_absorbation

[af_dummy_glassbeads_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 0.8
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;------------- Thorn ----------- Колючка

[af_rusty_thorn]:af_base
GroupControlSection	= spawn_group
$spawn 							= "artifacts\rusty thorn"
$npc								= on
cform           		= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_needles1.ogf
description					= enc_zone_artifact_af-rusty-thorn
inv_name						= af-rusty-thorn
inv_name_short			= af-rusty-thorn
inv_weight					= 0.9
inv_grid_x					= 9
inv_grid_y					= 11
cost								= 1100
jump_height					= 0.47

lights_enabled 	= true
trail_light_color = 0.6,0.7,0.5
trail_light_range = 0.5

health_restore_speed		= 0.0
radiation_restore_speed		= -0.00035
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_rusty_thorn_absorbation

[af_rusty_thorn_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;----------- Crystal thorn ---------- Кристальная колючка

[af_rusty_kristall]:af_base
GroupControlSection	= spawn_group
$spawn 							= "artifacts\rusty cristall"
$npc								= on
cform          			= skeleton
class   				= SCRPTART
visual							= physics\anomaly\artefact_needles2.ogf
description					= enc_zone_artifact_af-rusty-kristall
inv_name						= af-rusty-kristall
inv_name_short			= af-rusty-kristall
inv_weight					= 1.1
inv_grid_x					= 9
inv_grid_y					= 10
cost								= 2800
jump_height					= 0.0

lights_enabled 	= false

health_restore_speed		= 0.0
radiation_restore_speed		= -0.0015 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= -0.002

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_rusty_kristall_absorbation

[af_rusty_kristall_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 0.7
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;---------- Urchin --------- Морской ёж

[af_rusty_sea-urchin]:af_base
GroupControlSection	= spawn_group
$spawn 					= "artifacts\rusty sea-urchin"
$npc						= on
cform           = skeleton
class   				= SCRPTART
visual					= physics\anomaly\artefact_rusty_hairs.ogf
description			= enc_zone_artifact_af-rusty-sea-urchin
inv_name				= af-rusty-sea-urchin
inv_name_short	= af-rusty-sea-urchin
inv_weight			= 0.75
inv_grid_x			= 15
inv_grid_y			= 1
cost						= 7000
jump_height			= 0.1

lights_enabled = false

health_restore_speed		= 0.0
radiation_restore_speed		= -0.00255
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= -0.00186

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_rusty_sea-urchin_absorbation

[af_rusty_sea-urchin_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 0.85
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;---------- Bagel --------- Рогалик

[af_fuzz_bagel]:af_base
GroupControlSection	= spawn_group
$spawn 					= "artifacts\fuzz bagel"
$npc						= on
cform           = skeleton
class   				= SCRPTART
visual					= new_afs\af_fuzz_bagel.ogf
description			= enc_zone_artifact_af-fuzz-bagel
inv_name				= af-fuzz-bagel
inv_name_short	= af-fuzz-bagel
inv_weight			= 0.63
inv_grid_width     = 1
inv_grid_height    = 1
inv_grid_x         = 20
inv_grid_y         = 9
cost						= 2000
jump_height			= 0.0
;particles				= anomaly2\artefact\artefact_puxx

lights_enabled 	= false

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0
psy_health_restore_speed	= +0.0005

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_fuzz_bagel_absorbation

[af_fuzz_bagel_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;---------- Cupcake --------- Кекс

[af_fuzz_cupcake]:af_base
GroupControlSection	= spawn_group
$spawn 					= "artifacts\fuzz cupcake"
$npc						= on
cform           = skeleton
class   				= SCRPTART
visual					= new_afs\af_fuzz_cupcake.ogf
description			= enc_zone_artifact_af-fuzz-cupcake
inv_name				= af-fuzz-cupcake
inv_name_short	= af-fuzz-cupcake
inv_weight			= 0.84
inv_grid_width     = 1
inv_grid_height    = 1
inv_grid_x         = 20
inv_grid_y         = 10
cost						= 5000
jump_height			= 0.0
;particles				= anomaly2\artefact\artefact_puxx

lights_enabled 	= false

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0
psy_health_restore_speed	= +0.001

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_fuzz_cupcake_absorbation

[af_fuzz_cupcake_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.0
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 1.0
fire_wound_immunity					= 1.0

;---------- Kolobok --------- Колобок

[af_fuzz_kolobok]:af_base
GroupControlSection	= spawn_group
$spawn 					= "artifacts\fuzz kolobok"
$npc						= on
cform           = skeleton
class   				= SCRPTART
visual					= new_afs\af_fuzz_kolobok.ogf
description			= enc_zone_artifact_af-fuzz-kolobok
inv_name				= af-fuzz-kolobok
inv_name_short	= af-fuzz-kolobok
inv_weight			= 1.25
inv_grid_x			= 17
inv_grid_y			= 1
cost						= 8000
jump_height			= 0.05
;particles				= anomaly2\artefact\artefact_puxx

lights_enabled 	= false

health_restore_speed		= 0.0
radiation_restore_speed		= 0.0 
satiety_restore_speed		= 0.0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0.0
psy_health_restore_speed	= +0.002

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_fuzz_kolobok_absorbation

[af_fuzz_kolobok_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 0.85
wound_immunity						= 0.95
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 0.95
explosion_immunity					= 1.0
fire_wound_immunity					= 1.05


;-- *************************************************************** --
;-- *      ARTEFACTS THAT CAN ONLY BE PRODUCED BY MERGING		  * --
;-- *************************************************************** --

;---------- Compass --------- Компас

[af_compass]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_compass.ogf
description			= enc_zone_artifact_af-compass_descr
inv_name				= enc_zone_artifact_af-compass_name
inv_name_short	= enc_zone_artifact_af-compass_name
inv_weight			= 0.88
inv_grid_x			= 25
inv_grid_y			= 17
cost						= 5000
jump_height			= 0.2
;particles				= monsters\polter_hidden

lights_enabled 		= true
trail_light_color = 1.0, 0.5, 0.5
trail_light_range = 2.0

health_restore_speed 		= 0
radiation_restore_speed 	= 0
satiety_restore_speed 		= 0
power_restore_speed 		= 0
bleeding_restore_speed 		= 0.002 

artefact_activation_seq	= af_activation_mincer
hit_absorbation_sect 		= af_compass_absorbation

[af_compass_absorbation]
burn_immunity					= 1.05
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 0.98 ;-- +2
radiation_immunity				= 1.10
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.05
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Snowflake --------- Снежинка

[af_ice]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_ice.ogf
description			= enc_zone_artifact_af-ice_descr
inv_name				= enc_zone_artifact_af-ice_name
inv_name_short	= enc_zone_artifact_af-ice_name
inv_weight			= 0.85
inv_grid_x			= 24
inv_grid_y			= 17
cost						= 18000
jump_height			= 0.2
;particles				= anomaly2\artefact\artefact_electra

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0.003
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_electra
hit_absorbation_sect 		= af_ice_absorbation

[af_ice_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.30
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Flame --------- Пламя

[af_fire]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_fire.ogf
description			= enc_zone_artifact_af-fire_descr
inv_name				= enc_zone_artifact_af-fire_name
inv_name_short	= enc_zone_artifact_af-fire_name
inv_weight			= 0.5
inv_grid_x			= 21
inv_grid_y			= 17
cost				= 18000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_zharka

lights_enabled 		= false
trail_light_color	= 1.0, 0.129, 0.066
trail_light_range 	= 2.0

health_restore_speed		= 0.0004
radiation_restore_speed		= -0.001
satiety_restore_speed		= 0
power_restore_speed			= -0.0005
bleeding_restore_speed		= 0

artefact_activation_seq		= af_activation_mincer
hit_absorbation_sect 		= af_fire_absorbation

[af_fire_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 0.90

;---------- Bubble --------- Пузырь

[af_baloon]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_baloon.ogf
description			= enc_zone_artifact_af-baloon_descr
inv_name				= enc_zone_artifact_af-baloon_name
inv_name_short	= enc_zone_artifact_af-baloon_name
inv_weight			= 0.5
inv_grid_x			= 22
inv_grid_y			= 17
cost						= 8000
jump_height			= 0.2
;particles				= anomaly2\studen_idle_up

lights_enabled 		= false
trail_light_color = 0.5, 0.7, 0.2
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0.0003
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq		= af_activation_mincer
hit_absorbation_sect 		= af_baloon_absorbation

[af_baloon_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 0.99
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 0.9
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Firefly --------- Светляк

[af_glass]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_glass.ogf
description			= enc_zone_artifact_af-glass_descr
inv_name				= enc_zone_artifact_af-glass_name
inv_name_short	= enc_zone_artifact_af-glass_name
inv_weight			= 0.5
inv_grid_x			= 23
inv_grid_y			= 17
cost						= 18000
jump_height			= 0.2
;--particles				= anomaly2\artefact\artefact_electra

lights_enabled 		= false
trail_light_color = 0.5, 0.7, 0.2
trail_light_range = 2.0

health_restore_speed		= 0.0001
radiation_restore_speed		= 0.0003
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0
psy_health_restore_speed	= +0.003

artefact_activation_seq		= af_activation_mincer
hit_absorbation_sect 		= af_glass_absorbation

[af_glass_absorbation]
burn_immunity					= 1.0
strike_immunity					= 0.95
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Rock --------- Каменюка

[af_rock]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_rock.ogf
description			= enc_zone_artifact_af-rock_descr
inv_name				= enc_zone_artifact_af-rock_name
inv_name_short	= enc_zone_artifact_af-rock_name
inv_weight			= 0.5
inv_grid_x			= 27
inv_grid_y			= 18
cost						= 6000
jump_height			= 0.2
;particles				= anomaly2\studen_idle_up

lights_enabled 		= false ;--true
;--trail_light_color = 0.5, 0.7, 0.2
;--trail_light_range = 2.0

health_restore_speed		= 0.0001
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq		= af_activation_mincer
hit_absorbation_sect 		= af_rock_absorbation

[af_rock_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 0.9
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 0.9

;---------- Liver --------- Печень 

[af_liver]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_liver.ogf
description			= enc_zone_artifact_af-liver_descr
inv_name				= enc_zone_artifact_af-liver_name
inv_name_short	= enc_zone_artifact_af-liver_name
inv_weight			= 0.5
inv_grid_x			= 26
inv_grid_y			= 17
cost						= 6000
jump_height			= 0.2
;particles				= anomaly2\gravity_damage_02_smoke

lights_enabled 		= false ;--true
;--trail_light_color = 0.5, 0.7, 0.2
;--trail_light_range = 2.0

health_restore_speed		= 0.0001
radiation_restore_speed		= -0.0005
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= -0.003

artefact_activation_seq		= af_activation_gravi
hit_absorbation_sect 		= af_liver_absorbation

[af_liver_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Bouquet --------- Букет

[af_bouquet]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_bouquet.ogf
description			= enc_zone_artifact_af-bouquet_descr
inv_name				= enc_zone_artifact_af-bouquet_name
inv_name_short	= enc_zone_artifact_af-bouquet_name
inv_weight			= 0.5
inv_grid_x			= 28
inv_grid_y			= 19
cost						= 6000
jump_height			= 0.2
;particles				= monsters\phantom_fly

lights_enabled 		= false ;--true
;--trail_light_color = 0.4, 0.4, 0.0
;--trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed	= 0.0005
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed	= 0

artefact_activation_seq	= af_activation_mincer
hit_absorbation_sect 		= af_bouquet_absorbation

[af_bouquet_absorbation]
burn_immunity						= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity			= 1.0
telepatic_immunity			= 1.0
chemical_burn_immunity	= 1.0
explosion_immunity			= 0.95
fire_wound_immunity			= 0.97

;---------- Cuttlefish --------- Каракатица

[af_cuttlefish]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_cuttlefish.ogf
description			= enc_zone_artifact_af-cuttlefish_descr
inv_name				= enc_zone_artifact_af-cuttlefish_name
inv_name_short	= enc_zone_artifact_af-cuttlefish_name
inv_weight			= 0.5
inv_grid_x			= 22
inv_grid_y			= 20
cost						= 6000
jump_height			= 0.2
;particles				= anomaly2\artefact\artefact_gravi

lights_enabled 		= false ;--true
;--trail_light_color = 0.4, 0.4, 0.0
;--trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0.0005
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq		= af_activation_mincer
hit_absorbation_sect 		= af_cuttlefish_absorbation

[af_cuttlefish_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 0.95
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Fungus --------- Поганка

[af_fungus]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_fungus.ogf
description			= enc_zone_artifact_af-fungus_descr
inv_name				= enc_zone_artifact_af-fungus_name
inv_name_short	= enc_zone_artifact_af-fungus_name
inv_weight			= 0.5
inv_grid_x			= 24
inv_grid_y			= 20
cost						= 12000
jump_height			= 0.2
;particles				= anomaly2\studen_idle_up

lights_enabled 		= false
trail_light_color = 0.4, 0.4, 0.0
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= -0.0025
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0.003

artefact_activation_seq	= af_activation_gravi
hit_absorbation_sect 		= af_fungus_absorbation

[af_fungus_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Ball of twine --------- Клубок ниток

[af_twine]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_twine.ogf
description			= enc_zone_artifact_af-twine_descr
inv_name				= enc_zone_artifact_af-twine_name
inv_name_short	= enc_zone_artifact_af-twine_name
inv_weight			= 0.5
inv_grid_x			= 28
inv_grid_y			= 18
cost						= 8000
jump_height			= 0.3
;particles				= anomaly2\gravity_damage_02_smoke

lights_enabled 		= false
trail_light_color = 0.4, 0.4, 0.0
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= -0.001
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0.002
additional_inventory_weight      = 3.5
additional_inventory_weight2     = 3.5

artefact_activation_seq	= af_activation_mincer
hit_absorbation_sect 		= af_twine_absorbation

[af_twine_absorbation]
burn_immunity					= 1.05
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 0.85
chemical_burn_immunity			= 1.05
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Soother --------- Побрякушкаб Погремушка

[af_soother]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_soother.ogf
description			= enc_zone_artifact_af-soother_descr
inv_name				= enc_zone_artifact_af-soother_name
inv_name_short	= enc_zone_artifact_af-soother_name
inv_weight			= 0.5
inv_grid_x			= 22
inv_grid_y			= 19
cost						= 8000
jump_height			= 0.2
;particles				= anomaly2\artefact\artefact_ameba

lights_enabled 		= false
trail_light_color = 0.4, 0.4, 0.0
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0.0005
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0
additional_inventory_weight      = 5
additional_inventory_weight2     = 5

artefact_activation_seq		= af_activation_gravi
hit_absorbation_sect 		= af_soother_absorbation

[af_soother_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 0.97
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 0.97

;---------- Quartz --------- Кварц

[af_quartz]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_quartz.ogf
description			= enc_zone_artifact_af-quartz_descr
inv_name				= enc_zone_artifact_af-quartz_name
inv_name_short	= enc_zone_artifact_af-quartz_name
inv_weight			= 0.5
inv_grid_x			= 24
inv_grid_y			= 18
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_myaso_idle_00

lights_enabled 		= false
trail_light_color = 0.9, 0.4, 0.2
trail_light_range = 2.0

health_restore_speed			= 0
radiation_restore_speed			= -0.0015
satiety_restore_speed			= 0
power_restore_speed				= 0
bleeding_restore_speed			= 0

artefact_activation_seq		= af_activation_mincer
hit_absorbation_sect 		= af_quartz_absorbation

[af_quartz_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Jewel --------- Безделушка

[af_jewel]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_jewel.ogf
description			= enc_zone_artifact_af-jewel_descr
inv_name				= enc_zone_artifact_af-jewel_name
inv_name_short	= enc_zone_artifact_af-jewel_name
inv_weight			= 0.5
inv_grid_x			= 26
inv_grid_y			= 18
cost						= 12000
jump_height			= 0.0
;--particles				= anomaly2\artefact\artefact_puxx

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_electra
hit_absorbation_sect 		= af_jewel_absorbation

[af_jewel_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Glass ball --------- Стеклянный шар

[af_glass_ball]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_glass_ball.ogf
description			= enc_zone_artifact_af-glassball_descr
inv_name				= enc_zone_artifact_af-glassball_name
inv_name_short	= enc_zone_artifact_af-glassball_name
inv_weight			= 0.5
inv_grid_x			= 27
inv_grid_y			= 17
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_electra

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0.0014
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_electra
hit_absorbation_sect 		= af_glass_ball_absorbation

[af_glass_ball_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.05
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- White Sun --------- Белое солнце

[af_white_sun]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_white_sun.ogf
description			= enc_zone_artifact_af-whitesun_descr
inv_name				= enc_zone_artifact_af-whitesun_name
inv_name_short	= enc_zone_artifact_af-whitesun_name
inv_weight			= 0.5
inv_grid_x			= 22
inv_grid_y			= 18
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_electra

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0.0016
bleeding_restore_speed		= 0

artefact_activation_seq		= af_activation_electra
hit_absorbation_sect 		= af_white_sun_absorbation

[af_white_sun_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Ivory --------- Слоновая кость

[af_ivory]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_ivory.ogf
description			= enc_zone_artifact_af-ivory_descr
inv_name				= enc_zone_artifact_af-ivory_name
inv_name_short	= enc_zone_artifact_af-ivory_name
inv_weight			= 0.5
inv_grid_x			= 27
inv_grid_y			= 20
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_electra

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0.0001
radiation_restore_speed		= 0
satiety_restore_speed		= -0.01
power_restore_speed			= 0
bleeding_restore_speed		= 0
psy_health_restore_speed	= +0.001

artefact_activation_seq		= af_activation_electra
hit_absorbation_sect 		= af_ivory_absorbation

[af_ivory_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Devil's guts --------- Кишки дьявола

[af_devils_guts]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_devils_guts.ogf
description			= enc_zone_artifact_af-devils_guts_descr
inv_name				= enc_zone_artifact_af-devils_guts_name
inv_name_short	= enc_zone_artifact_af-devils_guts_name
inv_weight			= 0.5
inv_grid_x			= 23
inv_grid_y			= 20
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\gravity_damage_02_smoke

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0.00015
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_bold
hit_absorbation_sect 		= af_devils_guts_absorbation

[af_devils_guts_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Gold beads --------- Золотые бусы

[af_gold_beads]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_gold_beads.ogf
description			= enc_zone_artifact_af-gold_beads_descr
inv_name				= enc_zone_artifact_af-gold_beads_name
inv_name_short	= enc_zone_artifact_af-gold_beads_name
inv_weight			= 0.5
inv_grid_x			= 25
inv_grid_y			= 20
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_mincer

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_mincer
hit_absorbation_sect 		= af_gold_beads_absorbation

[af_gold_beads_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Blue beads --------- Голубые бусы

[af_blue_beads]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_blue_beads.ogf
description			= enc_zone_artifact_af-blue_beads_descr
inv_name				= enc_zone_artifact_af-blue_beads_name
inv_name_short	= enc_zone_artifact_af-blue_beads_name
inv_weight			= 0.5
inv_grid_x			= 21
inv_grid_y			= 20
cost						= 6000
jump_height			= 0.1
;particles				= monsters\phantom_fly

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0.0008
bleeding_restore_speed		= 0
psy_health_restore_speed	= +0.001

artefact_activation_seq		= af_activation_electra
hit_absorbation_sect 		= af_blue_beads_absorbation

[af_blue_beads_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 0.95
fire_wound_immunity				= 0.98

;---------- Red beads --------- Красные бусы

[af_red_beads]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_red_beads.ogf
description			= enc_zone_artifact_af-red_beads_descr
inv_name				= enc_zone_artifact_af-red_beads_name
inv_name_short	= enc_zone_artifact_af-red_beads_name
inv_weight			= 0.5
inv_grid_x			= 28
inv_grid_y			= 20
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\gravity_damage_02_smoke

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0.001
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0.003

artefact_activation_seq		= af_activation_mincer
hit_absorbation_sect 		= af_red_beads_absorbation

[af_red_beads_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 0.98

;---------- Green beads --------- Зеленые бусы

[af_green_beads]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_green_beads.ogf
description			= enc_zone_artifact_af-green_beads_descr
inv_name				= enc_zone_artifact_af-green_beads_name
inv_name_short	= enc_zone_artifact_af-green_beads_name
inv_weight			= 0.5
inv_grid_x			= 26
inv_grid_y			= 20
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\studen_idle_up

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= -0.01
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_electra
hit_absorbation_sect 		= af_green_beads_absorbation

[af_green_beads_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.05
explosion_immunity				= 1.0
fire_wound_immunity				= 0.98

;---------- Spine --------- Позвоночник

[af_spine]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_spine.ogf
description			= enc_zone_artifact_af-spine_descr
inv_name				= enc_zone_artifact_af-spine_name
inv_name_short	= enc_zone_artifact_af-spine_name
inv_weight			= 0.5
inv_grid_x			= 21
inv_grid_y			= 21
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_electra

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0.001
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0
psy_health_restore_speed	= +0.0008

artefact_activation_seq		= af_activation_mincer
hit_absorbation_sect 		= af_spine_absorbation

[af_spine_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 0.9
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 0.9
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Electra --------- Разряд 

[af_electra]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= physics\anomaly\artefact_electra2.ogf
description			= enc_zone_artifact_af-electra_descr
inv_name				= enc_zone_artifact_af-electra_name
inv_name_short	= enc_zone_artifact_af-electra_name
inv_weight			= 0.5
inv_grid_x			= 12
inv_grid_y			= 9
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_electra

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0.0008
bleeding_restore_speed		= 0

artefact_activation_seq		= af_activation_electra
hit_absorbation_sect 		= af_electra_absorbation

[af_electra_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.05
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Sauron's eye --------- Глаз

[af_eye]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_eye.ogf
description			= enc_zone_artifact_af-eye_descr
inv_name				= enc_zone_artifact_af-eye_name
inv_name_short	= enc_zone_artifact_af-eye_name
inv_weight			= 0.5
inv_grid_x			= 26
inv_grid_y			= 19
cost						= 40000
jump_height			= 0.1
;particles				= explosions\campfire_boar_grill
;--particles				= explosions\campfire_02_hot_no_fire

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0.00015
radiation_restore_speed		= -0.0005
satiety_restore_speed		= -0.01
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_mincer
hit_absorbation_sect 		= af_eye_absorbation

[af_eye_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Mercury ball --------- Шар меркурия

[af_mercury_ball]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_mercury_ball.ogf
description			= enc_zone_artifact_af-mercury_ball_descr
inv_name				= enc_zone_artifact_af-mercury_ball_name
inv_name_short	= enc_zone_artifact_af-mercury_ball_name
inv_weight			= 0.5
inv_grid_x			= 22
inv_grid_y			= 21
cost						= 12000
jump_height			= 0.1
;particles				= monsters\polter_hidden

lights_enabled 		= false

health_restore_speed		= 0
radiation_restore_speed		= -0.0003
satiety_restore_speed		= 0
power_restore_speed			= -0.0003
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_gravi
hit_absorbation_sect 		= af_mercury_ball_absorbation

[af_mercury_ball_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 0.95
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Green Parasite --------- Зеленый паразит

[af_green_parasite]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_green_parasite.ogf
description			= enc_zone_artifact_af-green_parasite_descr
inv_name				= enc_zone_artifact_af-green_parasite_name
inv_name_short	= enc_zone_artifact_af-green_parasite_name
inv_weight			= 0.5
inv_grid_x			= 23
inv_grid_y			= 19
cost						= 500
jump_height			= 0.1
particles				= anomaly2\studen_idle_up

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq		= af_activation_electra
hit_absorbation_sect 		= af_green_parasite_absorbation

[af_green_parasite_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Blue Parasite --------- Голубой паразит

[af_blue_parasite]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_blue_parasite.ogf
description			= enc_zone_artifact_af-blue_parasite_descr
inv_name				= enc_zone_artifact_af-blue_parasite_name
inv_name_short	= enc_zone_artifact_af-blue_parasite_name
inv_weight			= 0.5
inv_grid_x			= 24
inv_grid_y			= 19
cost						= 500
jump_height			= 0.1
particles				= anomaly2\artefact\artefact_electra

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 2.0

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq		= af_activation_electra
hit_absorbation_sect 		= af_blue_parasite_absorbation

[af_blue_parasite_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

;---------- Crescent --------- Булочка

[af_crescent]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_crescent.ogf
description			= enc_zone_artifact_af-crescent_descr
inv_name				= enc_zone_artifact_af-crescent_name
inv_name_short	= enc_zone_artifact_af-crescent_name
inv_weight			= 0.5
inv_grid_x			= 21
inv_grid_y			= 19
cost						= 4000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_gravi

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.5
trail_light_range = 0.5

health_restore_speed		= 0.0001
radiation_restore_speed		= 0
satiety_restore_speed		= -0.01
power_restore_speed			= -0.0003
bleeding_restore_speed		= 0.001
additional_inventory_weight      = 10
additional_inventory_weight2     = 10

artefact_activation_seq	= af_activation_gravi
hit_absorbation_sect 		= af_crescent_absorbation

[af_crescent_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 0.97
fire_wound_immunity				= 1.0

;---------- Cake --------- Пирожок

[af_cake]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_cake.ogf
description			= enc_zone_artifact_af-cake_descr
inv_name				= enc_zone_artifact_af-cake_name
inv_name_short	= enc_zone_artifact_af-cake_name
inv_weight			= 0.5
inv_grid_x			= 27
inv_grid_y			= 19
cost						= 6000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_gravi

lights_enabled 		= false
trail_light_color = 0.6, 0.7, 0.5
trail_light_range = 0.5

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0.01
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_gravi
hit_absorbation_sect 		= af_cake_absorbation

[af_cake_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 0.90

;---------- Accumulator ---------

[af_accumulator]:af_base
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_accumulator.ogf
description			= enc_zone_artifact_af-accumulator_descr
inv_name				= enc_zone_artifact_af-accumulator_name
inv_name_short	= enc_zone_artifact_af-accumulator_name
inv_weight			= 0.5
inv_grid_x			= 21
inv_grid_y			= 18
cost						= 4000
jump_height			= 0.1
;particles				= anomaly2\artefact\artefact_gravi

lights_enabled 	= false

health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_gravi
hit_absorbation_sect 		= af_accumulator_absorbation

[af_accumulator_absorbation]
burn_immunity						= 1.0
strike_immunity						= 1.0
shock_immunity						= 1.1
wound_immunity						= 1.0
radiation_immunity					= 1.0
telepatic_immunity					= 1.0
chemical_burn_immunity				= 1.0
explosion_immunity					= 0.9
fire_wound_immunity					= 1.0

;-- **************************************************************************************************************************************************************************** --
;-- **************************************************************************************************************************************************************************** --
;-- **************************************************************************************************************************************************************************** --


[af_rusty_thorn_quest]:af_rusty_thorn
GroupControlSection	= spawn_group
$spawn 							= "mega_cherv\quest_items\rusty thorn quest"
visual							= mega_cherv\artifacts\af_needles.ogf
inv_weight					= 0.9
cost								= 750
jump_height					= 1.0
particles				= anomaly2\artefact\artefact_puxx
;pickup_visible = true
quest_item			= true
detect_radius_koef 				= 4.0

lights_enabled 		= true
trail_light_color = 0.7, 0.52, 0.9
trail_light_range = 8.0

health_restore_speed 		= 0.0
radiation_restore_speed = 0.0000
satiety_restore_speed 	= 0.0
power_restore_speed 		= 0.0
bleeding_restore_speed 	= 0.0000

;---------- Purple beeds --------- Пурпурные бусы

[af_gold_beads_task]:af_base
$spawn                           = "mega_cherv\artifacts\gold beads task"
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_gold_beads.ogf
description			= enc_zone_artifact_af-gold_beads_descr
inv_name				= enc_zone_artifact_af-purple_beads_name
inv_name_short	= enc_zone_artifact_af-purple_beads_name
inv_weight			= 0.5
inv_grid_x			= 25
inv_grid_y			= 20
cost						= 5000
jump_height			= 0.1
particles				= anomaly2\artefact\artefact_mincer
quest_item			= true

lights_enabled 		= true
trail_light_color = 0.6, 0.7, 0.9
trail_light_range = 0.35


		additional_sprint_koef 			 = +1.2
		additional_run_coef  			 = +1
		additional_jump_speed 			 = +1.5
health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0

artefact_activation_seq	= af_activation_mincer
hit_absorbation_sect 		= af_purple_beads_absorbation

[af_purple_beads_absorbation]
burn_immunity				= 1.0
strike_immunity				= 1.0
shock_immunity				= 1.0
wound_immunity				= 1.0
radiation_immunity			= 1.0
telepatic_immunity			= 1.0
chemical_burn_immunity		= 1.0
explosion_immunity			= 1.0
fire_wound_immunity			= 1.0

[af_compass_full]:af_compass
$spawn                           = "mega_cherv\artifacts\compass full"

description			= af_compass_full_descr
inv_name				= af_compass_full_name
inv_name_short	= enc_zone_artifact_af-compass_name
inv_weight			= 0.9
inv_grid_x			= 25
inv_grid_y			= 17
cost						= 10000
jump_height			= 0.2
;particles				= monsters\polter_hidden

lights_enabled 		= true
trail_light_color = 1.0, 0.5, 0.5
trail_light_range = 4.0

health_restore_speed 		= 0
radiation_restore_speed 	= 0
satiety_restore_speed 		= 0
power_restore_speed 		= 0
bleeding_restore_speed 		= 0.002

hit_absorbation_sect 		= af_compass_full_absorbation

[af_compass_full_absorbation]
burn_immunity					= 0.95
strike_immunity					= 1.00
shock_immunity					= 0.97
wound_immunity					= 0.9 ;-- +2
radiation_immunity				= 0.97
telepatic_immunity				= 0.97
chemical_burn_immunity			= 0.95
explosion_immunity				= 0.99
fire_wound_immunity				= 1.00

[af_supernova]:af_base
$spawn                           = "mega_cherv\artifacts\supernova"
cform         	= skeleton
class   				= SCRPTART
visual					= cs_afs\af_fire.ogf
description			= enc_zone_artifact_af-supernova_descr
inv_name				= enc_zone_artifact_af-supernova_name
inv_name_short	= enc_zone_artifact_af-supernova_name
inv_weight			= 0.001
inv_grid_x			= 21
inv_grid_y			= 17
cost				= 38000
jump_height			= 1.8
particles				= anomaly2\artefact\artefact_zharka

lights_enabled 		= true
trail_light_color	= 1.0, 0.129, 0.066
trail_light_range 	= 20.0

health_restore_speed		= 0
radiation_restore_speed		= 0.0
satiety_restore_speed		= 0
power_restore_speed			= 0.0
bleeding_restore_speed		= 0
psy_health_restore_speed	= -0.01

artefact_activation_seq		= af_activation_mincer
hit_absorbation_sect 		= af_supernova_absorbation

[af_supernova_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.0
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.0
fire_wound_immunity				= 1.0

[af_psy_fish]:af_gold_fish
GroupControlSection	= spawn_group
$spawn							= "mega_cherv\artifacts\psy fish"
description					= enc_zone_artifact_af-psy-fish
inv_name						= af-psy-fish
inv_name_short			= af-gold-fish


[af_psy_zone_heart1]:af_gravi
$spawn							= "mega_cherv\artifacts\psy zone heart"
visual							= mega_cherv\artifacts\af_diablo_2.ogf
jump_height					= 0.5
;particles						= anomaly\a-01-heat-smoke
description			= psy_zone_heart1_descr
inv_name				= psy_zone_heart1_name
inv_name_short	= psy_zone_heart1_name

lights_enabled 		= true
trail_light_color = 0.6, 0.7, 0.5
trail_light_range = 1.5

[af_from_hell]:af_fire
$spawn							= "mega_cherv\artifacts\from hell"
jump_height					= 0.0
visual					= mega_cherv\artifacts\af_hell.ogf
;particles						= anomaly\_anomal-01-heat
description			= af_hell_descr
inv_name				= af_hell_name
inv_name_short	= af_hell_name

lights_enabled 		= true
trail_light_color = 0.9, 0.5, 0.5
trail_light_range = 7.0

health_restore_speed		= 0.002
radiation_restore_speed		= +0.002
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0.0098

hit_absorbation_sect 		= af_from_hell_absorbation

[af_from_hell_absorbation]
burn_immunity					= 1.0
strike_immunity					= 1.0
shock_immunity					= 1.0
wound_immunity					= 1.3
radiation_immunity				= 1.0
telepatic_immunity				= 1.0
chemical_burn_immunity			= 1.0
explosion_immunity				= 1.3
fire_wound_immunity				= 1.3

[af_nogravity]:af_gravi
$spawn							= "mega_cherv\artifacts\af nogravity"
visual							= mega_cherv\artifacts\af_diablo_3.ogf
jump_height					= 0.0
;particles						= anomaly2\bold_idle
description			= af_nogravity_descr
inv_name				= af_nogravity_name
inv_name_short	= af_nogravity_name

lights_enabled 		= false

[af_tp_gen]:af_gravi
$spawn							= "mega_cherv\artifacts\af_tp_gen"
visual							= mega_cherv\artifacts\af_diablo_4.ogf
jump_height					= 0.0
description			= af_tp_gen_descr
inv_name				= af_tp_gen_name
inv_name_short	= af_tp_gen_name

lights_enabled 		= true
trail_light_color = 0.4, 0.5, 0.7
trail_light_range = 12.0





[af_tree_chestnut]:af_fuzz_kolobok
$spawn 					= "artifacts\new\tree af 1"
visual					= physics\anomaly\artefact_rusty_hairs2.ogf
inv_grid_x         = 20
inv_grid_y         = 8

[af_tree_fluff]:af_fuzz_kolobok
$spawn 					= "artifacts\new\tree af 2"
visual					= physics\anomaly\artefact_rusty_hairs3.ogf
inv_grid_x         = 20
inv_grid_y         = 7