<game_task id="agroprom_get_military_documents" prio="6">
	<title>agroprom_get_military_documents</title>
	<objective>
		<text>agroprom_get_military_documents_0</text>
		<icon>ui_iconsTotal_agroprom_get_military_documents</icon>
		<infoportion_complete>agroprom_military_case_done</infoportion_complete>
		<article>agr_task_case</article>
	</objective>
	<objective>
		<text>agroprom_get_military_documents_1</text>
		<map_location_type hint="agr_take_case_hint">green_location</map_location_type>
		<object_story_id>agr_quest_case</object_story_id>
		<function_complete>tasks_agroprom.have_quest_case_02</function_complete>
		<function_call_complete>tasks_agroprom.agr_trader_documents</function_call_complete>
		<infoportion_set_complete>agroprom_military_case_have</infoportion_set_complete>
	</objective>
	<objective>
		<text>agroprom_get_military_documents_2</text>
		<map_location_type hint="agr_give_case_to_barman_hint">green_location</map_location_type>
		<object_story_id>bar_barman</object_story_id>
		<infoportion_complete>agroprom_military_case_done</infoportion_complete>
	</objective>
</game_task>
<game_task id="agr_meet_krot_band" prio="5">
	<title>agr_meet_krot_band</title>
	<objective>
		<text>agr_meet_krot_band_0</text>
		<icon>ui_iconsTotal_agr_meet_krot_band</icon>
		<infoportion_complete>agr_krot_secret_info</infoportion_complete>
		<infoportion_set_complete>agr_krot_band_done</infoportion_set_complete>
		<function_fail>agroprom_tasks.agr_actor_enemy</function_fail>
		<infoportion_fail>agr_find_gunslinger_cache_found</infoportion_fail>
		<article>storyline_seriy_flash_info</article>
	</objective>
	<objective>
		<text>agr_meet_krot_band_2</text>
		<icon>ui_iconsTotal_agr_meet_krot_band</icon>
		<map_location_type hint="agr_take_krots_info_hint">green_location</map_location_type>
		<object_story_id>agr_krot</object_story_id>
		<infoportion_complete>agr_krot_secret_info</infoportion_complete>
	</objective>
</game_task>
<game_task id="agroprom_find_gunslinger_cache" prio="2">
	<title>agroprom_find_gunslinger_cache</title>
	<objective>
		<text>agroprom_find_gunslinger_cache</text>
		<icon>ui_iconsTotal_grouping</icon>
		<infoportion_complete>agr_find_gunslinger_cache_final</infoportion_complete>
		<article>agroprom_find_gunslinger_cache</article>
	</objective>
	<objective>
		<text>esc_wagon_key_text</text>
		<infoportion_complete>agro_find_key_info</infoportion_complete>
			<function_call_complete>task_manager.show_next_podzadanie</function_call_complete>
			<default_show>0</default_show>
	</objective>
	<objective>
		<text>esc_wagon_key_text</text>
		<map_location_type hint="esc_wagon_key_text">green_location</map_location_type>
		<object_story_id>a_agro_gun_key</object_story_id>
		<function_complete>mega_cherv.has_agro_key</function_complete>
		<!-- <function_skipped>tasks_agroprom.agr_book_fail</function_skipped> -->
			<default_show>0</default_show>
	</objective>
	<objective>
		<text>agroprom_find_gunslinger_cache_4</text>
		<map_location_type hint="strelok_book">green_location</map_location_type>
		<object_story_id>agr_gunslinger_book</object_story_id>
		<infoportion_complete>agr_gunslinger_book_have</infoportion_complete>
		<function_skipped>tasks_agroprom.agr_book_fail</function_skipped>
	</objective>
	<objective>
		<text>agroprom_find_gunslinger_cache_1</text>
		<map_location_type hint="strelok_flash">green_location</map_location_type>
		<object_story_id>agr_gunslinger_box</object_story_id>
		<map_location_hidden>1</map_location_hidden>
		<infoportion_complete>agr_gunslinger_flash_have</infoportion_complete>
		<function_complete>tasks_agroprom.have_gunslingers_flash</function_complete>
		<function_call_complete>tasks_agroprom.ghost_tips</function_call_complete>
	</objective>
	<objective>
		<text>agroprom_find_gunslinger_cache_3</text>
		<map_location_type hint="agroprom_find_gunslinger_cache_3">green_location</map_location_type>
		<object_story_id>agr_zaz</object_story_id>
		<map_location_hidden>1</map_location_hidden>
		<infoportion_complete>agr_find_gunslinger_cache_final</infoportion_complete>
	</objective>
</game_task>
<game_task id="agr_help_stalkers" prio="4">
	<title>agr_help_stalkers</title>
	<objective>
		<text>agr_help_stalkers_0</text>
		<icon>ui_iconsTotal_eliminate_lager</icon>
		<infoportion_complete>agr_help_stalkers_assault_dead</infoportion_complete>
		<infoportion_fail>agr_help_stalkers_defence_dead</infoportion_fail>
		<function_fail>tasks_agroprom.agr_actor_enemy</function_fail>
		<article>article_agr_krot_sos</article>
	</objective>
	<objective>
		<text>agr_help_stalkers_2</text>
		<icon x="200" y="50" width="50" height="50">ui\ui_icons_task</icon>
		<map_location_type hint="agr_help_stalkers_hint">green_location</map_location_type>
		<object_story_id>agr_factory_skirmish1</object_story_id>
		<infoportion_complete>agr_help_stalkers_assault_dead</infoportion_complete>
		<infoportion_fail>agr_help_stalkers_defence_dead</infoportion_fail>
	</objective>
</game_task>
<game_task id="agr_help_krot" prio="3">
	<title>agr_help_krot</title>
	<objective>
		<text>agr_help_krot</text>
		<icon>ui_iconsTotal_kill_stalker</icon>
		<infoportion_complete>agr_help_krot_done</infoportion_complete>
		<infoportion_fail>agr_krot_dead</infoportion_fail>
		<infoportion_set_fail>agr_help_krot_done</infoportion_set_fail>
		<function_fail>tasks_agroprom.agr_actor_enemy</function_fail>
		<article>article_agr_krot_sos1</article>
	</objective>
	<objective>
		<text>agr_help_krot_0</text>
		<icon x="200" y="50" width="50" height="50">ui\ui_icons_task</icon>
		<map_location_type hint="agr_help_krot_hint">green_location</map_location_type>
		<object_story_id>agr_krot</object_story_id>
		<infoportion_complete>agr_help_krot_done</infoportion_complete>
		<infoportion_fail>agr_krot_dead</infoportion_fail>
	</objective>
</game_task>
<game_task id="agr_help_ratcatcher" prio="7">
	<title>agr_help_ratcatcher</title>
	<objective>
		<text>agr_help_ratcatcher</text>
		<icon>ui_iconsTotal_bar_barman_job</icon>
		<infoportion_complete>agr_help_ratcatcher_done</infoportion_complete>
		<function_fail>tasks_agroprom.agr_ratcatcher_fail</function_fail>
		<function_call_complete>xr_effects.add_skill_point</function_call_complete>
		<article>agr_help_ratcatcher</article>
	</objective>
	<objective>
		<text>agr_help_ratcatcher</text>
		<icon x="200" y="50" width="50" height="50">ui\ui_icons_task</icon>
		<map_location_type hint="agr_help_krot_hint">green_location</map_location_type>
		<object_story_id>agr_ratcatcher</object_story_id>
		<infoportion_complete>agr_help_ratcatcher_done</infoportion_complete>
		<function_fail>tasks_agroprom.agr_ratcatcher_fail</function_fail>
	</objective>
</game_task>
<game_task id="agr_find_ghost">
	<title>agr_find_ghost</title>
	<objective>
		<text>agr_find_ghost</text>
		<icon>ui_iconsTotal_grouping</icon>
		<infoportion_complete>yan_find_vasilyev_end</infoportion_complete>
		<article>agr_find_ghost_descr</article>
	</objective>
	<objective>
		<text>agr_find_ghost</text>
		<infoportion_complete>yan_find_vasilyev_end</infoportion_complete>
	</objective>
</game_task>
