<?xml version="1.0" encoding="windows-1251" ?>
<game_dialogs>

	<dialog id="artmod_211_dialog"> 
        <dont_has_info>gar_dram_novice_mp5_m1_start</dont_has_info>
		<dont_has_info>gar_dram_novice_mp5_m1_done</dont_has_info>
		<dont_has_info>gar_dram_novice_mp5_m1_have</dont_has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_211_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_211_dialog_1</text>
				<next>2</next>
				<next>3</next>
            </phrase>
			<phrase id="2">
                <text>artmod_211_dialog_2</text>
				<give_info>gar_dram_novice_mp5_m1_start</give_info>
            </phrase>
			<phrase id="3">
                <text>artmod_211_dialog_3</text>
				<action>dialogs.break_dialog</action>
            </phrase>
        </phrase_list>
    </dialog>


	<dialog id="artmod_212_dialog">
		<precondition>wawka_dialog.good_mp5_m1_have</precondition>
		<dont_has_info>gar_dram_novice_mp5_m1_done</dont_has_info>
		<has_info>gar_dram_novice_mp5_m1_have</has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_212_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_212_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>artmod_212_dialog_2</text>
				<give_info>gar_dram_novice_mp5_m1_done</give_info>
				<action>arhara1_dialog1.give_gar_dram_novice_mp5_m1</action>
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>artmod_212_dialog_3</text>
				<give_info>info_artmod_electra_sparkler_mosquito_bald</give_info>
				<action>sak.info_artmod</action>
            </phrase>
        </phrase_list>
    </dialog>
	
	<dialog id="artmod_811_dialog">
        <has_info>info_artmod_electra_sparkler_mosquito_bald</has_info>
		<dont_has_info>gar_dram_novice_burer_hand_start</dont_has_info>
		<dont_has_info>gar_dram_novice_burer_hand_done</dont_has_info>
		<dont_has_info>gar_dram_novice_burer_hand_have</dont_has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_811_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_811_dialog_1</text>
				<next>2</next>
				<next>3</next>
            </phrase>
			<phrase id="2">
                <text>artmod_811_dialog_2</text>
				<give_info>gar_dram_novice_burer_hand_start</give_info>
            </phrase>
			<phrase id="3">
                <text>artmod_811_dialog_3</text>
				<action>dialogs.break_dialog</action>
            </phrase>
        </phrase_list>
    </dialog>


	<dialog id="artmod_812_dialog">
		<precondition>sak_dialog.gar_dram_novice_burer_hand_have</precondition>
		<dont_has_info>gar_dram_novice_burer_hand_done</dont_has_info>
		<has_info>gar_dram_novice_burer_hand_have</has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_812_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_812_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>artmod_812_dialog_2</text>
				<give_info>gar_dram_novice_burer_hand_done</give_info>
				<action>sak_dialog.give_gar_dram_novice_burer_hand</action>
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>artmod_812_dialog_3</text>
				<action>arhara1_dialog1.gravi_vzyal</action>
            </phrase>
        </phrase_list>
    </dialog>
	
	<dialog id="artmod_831_dialog">
        <has_info>val_escort_PDA_done</has_info>
		<dont_has_info>val_pula_boar_leg_start</dont_has_info>
		<dont_has_info>val_pula_boar_leg_done</dont_has_info>
		<dont_has_info>val_pula_boar_leg_have</dont_has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_831_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_831_dialog_1</text>
				<next>2</next>
				<next>3</next>
            </phrase>
			<phrase id="2">
                <text>artmod_831_dialog_2</text>
				<give_info>val_pula_boar_leg_start</give_info>
            </phrase>
			<phrase id="3">
                <text>artmod_831_dialog_3</text>
				<action>dialogs.break_dialog</action>
            </phrase>
        </phrase_list>
    </dialog>


	<dialog id="artmod_832_dialog">
		<precondition>sak_dialog.val_pula_boar_leg_have</precondition>
		<dont_has_info>val_pula_boar_leg_done</dont_has_info>
		<has_info>val_pula_boar_leg_have</has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_832_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_832_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>artmod_832_dialog_2</text>
				<give_info>val_pula_boar_leg_done</give_info>
				<action>sak_dialog.give_val_pula_boar_leg</action>
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>artmod_832_dialog_3</text>
				<give_info>info_red_pellicle</give_info>
				<action>sak.info_artmod</action>
            </phrase>
        </phrase_list>
    </dialog>
	
	<dialog id="artmod_221_dialog">
        <has_info>gar_hellcar_thanks</has_info>
		<dont_has_info>gar_hellcar_outfit_start</dont_has_info>
		<dont_has_info>gar_hellcar_outfit_done</dont_has_info>
		<dont_has_info>gar_hellcar_outfit_have</dont_has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_221_dialog_0</text>
                		<next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_221_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>artmod_221_dialog_2</text>
				<next>3</next>
		</phrase>
			<phrase id="3">
                <text>artmod_221_dialog_3</text>
				<next>4</next>
				<next>41</next>
		</phrase>
			<phrase id="4">
                <text>artmod_221_dialog_4</text>
				<give_info>gar_hellcar_outfit_start</give_info>
            </phrase>
			<phrase id="41">
                <text>artmod_221_dialog_4_1</text>
				<action>dialogs.break_dialog</action>
            </phrase>
        </phrase_list>
    </dialog>


	<dialog id="artmod_222_dialog">
		<precondition>sak_dialog.gar_hellcar_outfit_have</precondition>
		<dont_has_info>gar_hellcar_outfit_done</dont_has_info>
		<has_info>gar_hellcar_outfit_have</has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_222_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_222_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>artmod_222_dialog_2</text>
				<give_info>gar_hellcar_outfit_done</give_info>
				<action>sak_dialog.give_gar_hellcar_outfit</action>
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>artmod_222_dialog_3</text>
				<give_info>info_artmod_ameba_slime_gravi_zone</give_info>
				<action>sak.info_artmod</action>
            </phrase>
        </phrase_list>
    </dialog>

	<dialog id="artmod_421_dialog">
		      <has_info>gar_hellcar_outfit_done</has_info>
			<dont_has_info>val_pula_ammo_start</dont_has_info>
			<dont_has_info>val_pula_ammo_done</dont_has_info>
		<phrase_list>
	    <phrase id="0">
                 <text>artmod_421_dialog_0</text>
                		<next>1</next>
            </phrase>
	    <phrase id="1">
                <text>artmod_421_dialog_1</text>
				<next>2</next>
				<next>21</next>
            </phrase>
	    <phrase id="2">
                <text>artmod_421_dialog_2</text>
				<give_info>val_pula_ammo_start</give_info>
				<action>new_spawn.take_val_pula_ammo</action>
            </phrase>
	    <phrase id="21">
                <text>artmod_421_dialog_3</text>
				<action>dialogs.break_dialog</action>
            </phrase>
	  </phrase_list>
    </dialog>
	
	<dialog id="artmod_422_dialog">
		<precondition>sak_dialog.val_pula_ammo_have</precondition>
		<dont_has_info>val_pula_ammo_done</dont_has_info>
		<has_info>val_pula_ammo_start</has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_422_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_422_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>artmod_422_dialog_2</text>
				<give_info>val_pula_ammo_done</give_info>
				<action>sak_dialog.give_gar_hellcar_ammo</action>
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>artmod_422_dialog_3</text>
				<give_info>info_artmod_night_star_gravi_zone</give_info>
				<action>sak.info_artmod</action>
            </phrase>
        </phrase_list>
    </dialog>

    <dialog id="gar_seryi_about_garbage">
        <precondition>xr_conditions.gar_bandits_seryi_die</precondition>
        <has_info>gar_seryi_open_fire</has_info>
        <phrase_list>
            <phrase id="11">
                <text>gar_seryi_about_garbage_11</text>
                <give_info>gar_remove_fake_spot7</give_info>
                <give_info>gar_remove_fake_spot8</give_info>
                <give_info>gar_remove_fake_spot4</give_info>
            </phrase>
            <phrase id="1">
                <text>gar_seryi_about_garbage_1</text>
                <next>11</next>
            </phrase>
            <phrase id="0">
                <text>gar_seryi_about_garbage_0</text>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>
 
   <dialog id="gar_dramm_novice_start">
     <dont_has_info>gar_dramm_novice_start</dont_has_info>     
	<phrase_list>
	<phrase id="0">
                <text>gar_dramm_novice_start_0</text>
                 <next>11</next>
		</phrase>            
            <phrase id="11">
                <text>gar_dramm_novice_start_11</text>
		<give_info>gar_add_fake_spot3</give_info>
               <give_info>gar_dramm_novice_start</give_info>
            </phrase>
        </phrase_list>
    </dialog>
 
   <dialog id="gar_stalker_about_level">
        <precondition>dialogs.level_garbage</precondition>
        <phrase_list>
            <phrase id="1">
                <text>gar_stalker_about_level_1</text>
				
            </phrase>
            <phrase id="0">
                <text>gar_stalker_about_level_0</text>
                <next>1</next>
            </phrase>
        </phrase_list>
    </dialog>

<!--Бес-->
 
   <dialog id="gar_hellcar_start">
	<dont_has_info>gar_hellcar_start</dont_has_info>
        <phrase_list>
          
	<phrase id="0">
	<text />
	<next>1</next>
	<next>3</next>
	<next>4</next>
	</phrase>

	<phrase id="1">
	<text />
	<dont_has_info>gar_bandits_raid</dont_has_info> 
	<dont_has_info>gar_bandits_damaged</dont_has_info>
	<next>771</next>
	</phrase>
		<phrase id="771">
		<text>gar_hellcar_start_1_1</text>
		<action>arhara_dialog.delete_zvezd</action>
		<action>arhara_dialog.delete_doktor1</action>
		<next>772</next>
	</phrase>
	<phrase id="772">
		<text>gar_hellcar_start_1_2</text>
		<next>773</next>
	</phrase> 
	<phrase id="773">
		<text>gar_hellcar_start_1_3</text>
		<next>774</next>
		<next>11112</next>
		<next>11113</next>
	</phrase>
		<phrase id="774">
			<text>gar_hellcar_start_1_3_1</text>
			<precondition>xr_conditions.gar_not_damaged_bandits</precondition>
			<give_info>gar_hellcar_help</give_info>
			<give_info>gar_bandits_raid</give_info>
			<next>775</next>
			</phrase>
			<phrase id="775">
			<text>gar_hellcar_start_1_3_2</text>
			</phrase>
		
		<phrase id="11112">
			<text>gar_hellcar_start_11112</text>
			<precondition>xr_conditions.gar_not_damaged_bandits</precondition>
			<give_info>gar_hellcar_reject</give_info>
			<give_info>gar_bandits_raid</give_info>
			<next>111121</next>
		</phrase>
		<phrase id="111121">
			<text>gar_hellcar_start_111121</text>
			<give_info>gar_hellcar_start</give_info>
		</phrase>
		
		<phrase id="11113">
			<text>gar_hellcar_start_11113</text>
			<precondition>xr_conditions.gar_damaged_bandits</precondition>
			<give_info>gar_bandits_damaged</give_info>
			<next>111131</next>
		</phrase>            
		<phrase id="111131">
			<text>gar_hellcar_start_111131</text>
		</phrase>

	<phrase id="2">
		<text />
		<has_info>gar_hellcar_help</has_info>
		<has_info>gar_bandits_raid</has_info>
		<next>21</next>
	</phrase>
		<phrase id="21">
			<text>gar_hellcar_start_21</text>
		</phrase>

	<phrase id="3">
		<text />
		<has_info>gar_hellcar_help</has_info>
		<has_info>gar_bandits_killed</has_info>
		<next>31</next>
	</phrase>
			<phrase id="31">
				<text />
				<next>311</next>
			</phrase>
			<phrase id="311">
				<text />
				<next>3111</next>
			</phrase>
				<phrase id="3111">
					<text>gar_hellcar_start_3111</text>
					<dont_has_info>gar_hellcar_thanks</dont_has_info>
					<next>31111</next>
					</phrase>
				<phrase id="31111">
					<text>gar_hellcar_start_31111</text>
					<give_info>gar_hellcar_dialog_end</give_info>
					<give_info>gar_hellcar_thanks</give_info>
					<next>311111</next>
					</phrase>
				<phrase id="311111">
					<text>gar_hellcar_start_311111</text>
					<action>garbage_dialogs.hellcar_payment</action>
					<give_info>gar_hellcar_start</give_info>
					</phrase>

	<phrase id="4">
		<text />
		<dont_has_info>gar_after_battle</dont_has_info>
		<dont_has_info>gar_bandits_killed</dont_has_info>
		<has_info>gar_hellcar_help</has_info>
		<next>41</next>
	</phrase>
			<phrase id="41">
				<text>gar_hellcar_start_41</text>
			</phrase>        
	
	</phrase_list>
    </dialog>

   <dialog id="gar_hellcar_story2">
		<dont_has_info>gar_hellcar_story2</dont_has_info>
       		<has_info>gar_hellcar_thanks</has_info> 
		<phrase_list>
			<phrase id="0">
					<text>gar_hellcar_story2_1</text>
					
					<next>1</next>
					</phrase>
				<phrase id="1">
					<text>gar_hellcar_story2_2</text>
					<give_info>gar_hellcar_dialog_end</give_info>
					<next>2</next>
					</phrase>
				<phrase id="2">
					<text>gar_hellcar_story2_3</text> 
					<next>3</next>
					</phrase>
				<phrase id="3">
					<text>gar_hellcar_story2_4</text>
					<next>4</next>
					</phrase>
				<phrase id="4">
					<text>gar_hellcar_story2_5</text>
					<next>5</next>
					</phrase>
				<phrase id="5">
					<text>gar_hellcar_story2_5</text>
					<give_info>gar_hellcar_story2</give_info>
					</phrase>
		</phrase_list>
    </dialog> 

	<dialog id="gar_hellcar_story3">
		<dont_has_info>gar_hellcar_story3</dont_has_info>
 		<dont_has_info>bar_darklab_document_done</dont_has_info>
		<has_info>gar_hellcar_thanks</has_info> 
		<phrase_list>
			<phrase id="0">
				<text>gar_hellcar_story3_0</text>
				<give_info>gar_hellcar_dialog_end</give_info>
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>gar_hellcar_story3_1</text>
				<next>2</next>
			</phrase>
			<phrase id="2">
				<text>gar_hellcar_story3_2</text>
				<give_info>gar_add_fake_spot9</give_info>
				<give_info>gar_add_fake_spot10</give_info>
				<give_info>gar_add_fake_spot11</give_info>
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>gar_hellcar_story3_3</text>
				<next>4</next>
			</phrase>            
			<phrase id="4">
				<text>gar_hellcar_story3_4</text>
				<next>5</next>
			</phrase>
			<phrase id="5">
				<text>gar_hellcar_story3_5</text>
				<next>6</next> 
				</phrase>
			<phrase id="6">
				<text>gar_hellcar_story3_6</text>
				<give_info>gar_add_fake_spot5</give_info>
				<give_info>gar_add_fake_spot6</give_info>
				<give_info>gar_hellcar_story3</give_info>
			</phrase>
		</phrase_list>
  	</dialog> 

  <dialog id="gar_seriy_start">
                <dont_has_info>gar_seryi_done</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <next>1</next>
                <next>2</next>
                <next>3</next>
            </phrase>
		<phrase id="1">
       		<precondition>xr_conditions.gar_bandits_seryi_not_die</precondition>
		<next>11</next>
		</phrase>
            <phrase id="11">
                <text>gar_seriy_start_11</text>
            </phrase>
		<phrase id="2">
                <text />
                <precondition>xr_conditions.gar_bandits_seryi_die</precondition>
                <dont_has_info>agr_krot_band_start</dont_has_info>
                <has_info>gar_seryi_meet</has_info>
                <next>22</next>
		</phrase> 
		<phrase id="22">
                <text>gar_seriy_start_22</text>
                <next>221</next>
                <next>222</next>
		</phrase>
            <phrase id="221">		
                <text>gar_seriy_start_221</text>
                <give_info>garbage_meetstalker_done</give_info>
                <has_info>garbage_meetstalker_start</has_info>
                <next>2211</next>
		</phrase> 
		<phrase id="2211">
                <text>gar_seriy_start_2211</text>
                <action>garbage_dialogs.seryi_payment</action>
                <give_info>agr_can_ask_krot_about_gunslinger</give_info>
                <give_info>agr_krot_band_start</give_info>
                <give_info>gar_seryi_done</give_info>
                <next>2212</next>
            </phrase> 
		<phrase id="2212">
                <text>gar_seriy_start_2212</text>
            </phrase>
		<phrase id="222">
                <text>gar_seriy_start_222</text>
                <dont_has_info>garbage_meetstalker_start</dont_has_info>
                <give_info>garbage_meetstalker_done</give_info>
                <next>2221</next>
            </phrase>
		<phrase id="2221">
                <text>gar_seriy_start_2221</text>
                <action>garbage_dialogs.seryi_payment</action>
                <give_info>agr_krot_band_start</give_info>
                <give_info>agr_can_ask_krot_about_gunslinger</give_info>
                <give_info>gar_seryi_done</give_info>
                <next>2222</next>
            </phrase>
		<phrase id="2222">
                <text>gar_seriy_start_2222</text>
            </phrase>
		<phrase id="3">
                <text />
                <precondition>xr_conditions.gar_bandits_seryi_die</precondition>
                <dont_has_info>agr_krot_band_start</dont_has_info>
                <dont_has_info>gar_seryi_meet</dont_has_info>
                <next>33</next>
            </phrase> 
		<phrase id="33">
                <text>gar_seriy_start_33</text>
                <next>221</next>
                <next>222</next>
            </phrase>
        </phrase_list>
    </dialog>

<!--Прапор-->  
  <dialog id="gar_dolg_blokpost">
        <phrase_list>
            
	<phrase id="0">
                <text></text>
                <next>1</next>
                <next>3</next>
            </phrase>
		<phrase id="1">
			<text></text>
			<dont_has_info>gar_free_pass</dont_has_info>
			<next>11</next>
			</phrase>
			
			<phrase id="11">
				<text>gar_dolg_blokpost_11</text>
				<next>111</next>
				</phrase>
				<phrase id="111">
				<text>gar_dolg_blokpost_111</text>
				<next>1111</next>
			</phrase>
			<phrase id="1111">
				<text>gar_dolg_blokpost_1111</text>
				<next>11111</next>
				<next>11112</next>
			</phrase>
			<phrase id="11111">
				<text>gar_dolg_blokpost_11111</text>
				<dont_has_info>agroprom_military_case_have</dont_has_info>
				<next>111111</next>
			</phrase>
			<phrase id="111111">
				<text>gar_dolg_blokpost_111111</text>
			</phrase>
			<phrase id="11112">
				<text>gar_dolg_blokpost_11112</text>
				<has_info>agroprom_military_case_have</has_info>
				<next>111121</next>
			</phrase>
			<phrase id="111121">
				<text>gar_dolg_blokpost_111121</text>
				<give_info>gar_free_pass</give_info>
				<next>123</next>
				<next>124</next>
			</phrase>
				<phrase id="123">
					<text></text>
					<has_info>gar_kill_boars_request</has_info>
			        	<next>1231</next>
				</phrase>
				<phrase id="1231">
					<text>gar_dolg_blokpost_1231</text>
					<next>123111</next>
				</phrase>
				<phrase id="123111">
					<text>gar_dolg_blokpost_123111</text>
					<next>1231111</next>
				</phrase>
				
				<phrase id="1231111">
					<text>gar_dolg_blokpost_1231111</text>
					<next>12311</next>
					<action>sak_dialog.prapor_nagrada</action>
				</phrase>

				<phrase id="12311">
					<text>gar_dolg_blokpost_12311</text>
				</phrase>
				<phrase id="124">
			        	<text></text>
					<dont_has_info>gar_kill_boars_request</dont_has_info>
					<next>33</next>
				</phrase>
			<phrase id="3">
				<text></text>
				<has_info>gar_free_pass</has_info>
				<next>33</next>
			</phrase>
				<phrase id="33">
				<text>gar_dolg_blokpost_33</text>
			</phrase>
        </phrase_list>
    </dialog>

	<dialog id="gar_seriy_story">      
	<dont_has_info>gar_seriy_story</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>gar_seriy_story_0</text>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>gar_seriy_story_1</text>
                <next>2</next>
            </phrase>
            <phrase id="2">
                <text>gar_seriy_story_2</text>
                <next>3</next>
            </phrase>
            <phrase id="3">
                <text>gar_seriy_story_3</text>
                <next>4</next>
            </phrase>
            <phrase id="4">
                <text>gar_seriy_story_4</text>
                <next>5</next>
            </phrase>
            <phrase id="5">
                <text>gar_seriy_story_5</text>
                <next>6</next>
            </phrase>
            <phrase id="6">
                <text>gar_seriy_story_6</text>
                <next>7</next>
            </phrase>
            <phrase id="7">
                <text>gar_seriy_story_7</text>
                <next>8</next>
            </phrase>
            <phrase id="8">
                <text>gar_seriy_story_8</text>
                <next>9</next>
            </phrase>
            <phrase id="9">
                <text>gar_seriy_story_9</text>
                <next>10</next>
            </phrase>
            <phrase id="10">
                <text>gar_seriy_story_10</text>
                <next>11</next>
            </phrase>
            <phrase id="11">
                <text>gar_seriy_story_11</text>
                <next>12</next>
            </phrase>
            <phrase id="12">
                <text>gar_seriy_story_12</text>
		<give_info>gar_seriy_story</give_info>
            </phrase>
        </phrase_list>
  </dialog>
  <dialog id="gar_dolg_blokpost_story"> 
	<dont_has_info>gar_dolg_blokpost_story</dont_has_info>       
        <phrase_list>
            <phrase id="0">
                <text>gar_dolg_blokpost_story_0</text>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>gar_dolg_blokpost_story_1</text>
                <next>2</next>
            </phrase>
            <phrase id="2">
                <text>gar_dolg_blokpost_story_2</text>
                <next>3</next>
            </phrase>
            <phrase id="3">
                <text>gar_dolg_blokpost_story_3</text>
                <next>4</next>
            </phrase>
            <phrase id="4">
                <text>gar_dolg_blokpost_story_4</text>
		<give_info>gar_dolg_blokpost_story</give_info>
            </phrase>
        </phrase_list>
    </dialog>
 
   <dialog id="gar_hellcar_story">        
	<dont_has_info>gar_hellcar_story</dont_has_info>  
	<has_info>gar_bandits_killed</has_info>
      <phrase_list>
            <phrase id="0">
                <text>gar_hellcar_story_0</text>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>gar_hellcar_story_1</text>
                <next>2</next>
            </phrase>
            <phrase id="2">
                <text>gar_hellcar_story_2</text>
                <next>3</next>
            </phrase>
            <phrase id="3">
                <text>gar_hellcar_story_3</text>
                <next>4</next>
            </phrase>
            <phrase id="4">
                <text>gar_hellcar_story_4</text>
		<next>5</next>	
            </phrase>
            <phrase id="5">
                <text>gar_hellcar_story_5</text>
		<next>6</next>	
            </phrase>
            <phrase id="6">
                <text>gar_hellcar_story_6</text>
		<give_info>gar_hellcar_story</give_info>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="gar_seriy_story2">        
		<dont_has_info>gar_seriy_story2</dont_has_info>  
	      <phrase_list>
            <phrase id="0">
                <text>gar_seriy_story2_0</text>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>gar_seriy_story2_1</text>
                <next>2</next>
            </phrase>
            <phrase id="2">
                <text>gar_seriy_story2_2</text>
                <next>3</next>
            </phrase>
            <phrase id="3">
                <text>gar_seriy_story2_3</text>
                <next>4</next>
            </phrase>
           <phrase id="4">
                <text>gar_seriy_story2_4</text>
                <next>5</next>
            </phrase>
            <phrase id="5">
                <text>gar_seriy_story2_5</text>
		<give_info>gar_seriy_story2</give_info>
            </phrase>
        </phrase_list>
    </dialog>
	<dialog id="artmod_311_dialog">
        <has_info>gar_free_pass</has_info>
		<dont_has_info>gar_dolg_flesh_eye_start</dont_has_info>
		<dont_has_info>gar_dolg_flesh_eye_done</dont_has_info>
		<dont_has_info>gar_dolg_flesh_eye_have</dont_has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_311_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_311_dialog_1</text>
				<next>2</next>
				<next>3</next>
            </phrase>
			<phrase id="2">
                <text>artmod_311_dialog_2</text>
				<give_info>gar_dolg_flesh_eye_start</give_info>
            </phrase>
			<phrase id="3">
                <text>artmod_311_dialog_3</text>
				<action>dialogs.break_dialog</action>
            </phrase>
        </phrase_list>
    </dialog>


	<dialog id="artmod_312_dialog">
		<precondition>sak_dialog.gar_dolg_flesh_eye_have</precondition>
		<dont_has_info>gar_dolg_flesh_eye_done</dont_has_info>
		<has_info>gar_dolg_flesh_eye_have</has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_312_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_312_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>artmod_312_dialog_2</text>
				<give_info>gar_dolg_flesh_eye_done</give_info>
				<action>sak_dialog.give_gar_dolg_flesh_eye</action>
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>artmod_312_dialog_3</text>
				<give_info>info_artmod_ameba_slug_mosquito_bald</give_info>
				<action>sak.info_artmod</action>
				<action>dialogs.break_dialog</action>
            </phrase>
        </phrase_list>
    </dialog>
	
	<dialog id="artmod_321_dialog">
        <has_info>gar_dolg_flesh_eye_done</has_info>
		<dont_has_info>gar_dolg_krovosos_jaw_start</dont_has_info>
		<dont_has_info>gar_dolg_krovosos_jaw_done</dont_has_info>
		<dont_has_info>gar_dolg_krovosos_jaw_have</dont_has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_321_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_321_dialog_1</text>
				<next>2</next>
				<next>3</next>
            </phrase>
			<phrase id="2">
                <text>artmod_321_dialog_2</text>
				<give_info>gar_dolg_krovosos_jaw_start</give_info>
            </phrase>
			<phrase id="3">
                <text>artmod_321_dialog_3</text>
				<action>dialogs.break_dialog</action>
            </phrase>
        </phrase_list>
    </dialog>


	<dialog id="artmod_322_dialog">
		<precondition>sak_dialog.gar_dolg_krovosos_jaw_have</precondition>
		<dont_has_info>gar_dolg_krovosos_jaw_done</dont_has_info>
		<has_info>gar_dolg_krovosos_jaw_have</has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_322_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_322_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>artmod_322_dialog_2</text>
				<give_info>gar_dolg_krovosos_jaw_done</give_info>
				<action>sak_dialog.give_gar_dolg_krovosos_jaw</action>
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>artmod_322_dialog_3</text>
				<give_info>info_artmod_electra_flash_gravi_zone</give_info>
				<action>sak.info_artmod</action>
				<next>4</next>
            </phrase>
			<phrase id="4">
                <text>Ну поправляйся....</text>
				<action>dialogs.break_dialog</action>
            </phrase>
			
        </phrase_list>
    </dialog>
	
	<dialog id="artmod_711_dialog">
        <has_info>gar_dolg_krovosos_jaw_done</has_info>
		<dont_has_info>gar_dolg_psevdodog_tail_start</dont_has_info>
		<dont_has_info>gar_dolg_psevdodog_tail_done</dont_has_info>
		<dont_has_info>gar_dolg_psevdodog_tail_have</dont_has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_711_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_711_dialog_1</text>
				<next>2</next>
				<next>3</next>
            </phrase>
			<phrase id="2">
                <text>artmod_711_dialog_2</text>
				<give_info>gar_dolg_psevdodog_tail_start</give_info>
            </phrase>
			<phrase id="3">
                <text>artmod_321_dialog_3</text>
				<action>dialogs.break_dialog</action>
            </phrase>
        </phrase_list>
    </dialog>


	<dialog id="artmod_712_dialog">
		<precondition>sak_dialog.gar_dolg_psevdodog_tail_have</precondition>
		<dont_has_info>gar_dolg_psevdodog_tail_done</dont_has_info>
		<has_info>gar_dolg_psevdodog_tail_have</has_info>
		<phrase_list>
			<phrase id="0">
                <text>artmod_712_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>artmod_712_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>artmod_712_dialog_2</text>
				<give_info>gar_dolg_psevdodog_tail_done</give_info>
				<action>sak_dialog.give_gar_dolg_psevdodog_tail</action>
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>artmod_712_dialog_3</text>
            </phrase>
        </phrase_list>
    </dialog>
	
	
	<dialog id="digger_dialog">
		<dont_has_info>digger_dialog_done</dont_has_info>
		<has_info>dolgovyzui_lentyi_done</has_info>
		<phrase_list>
			<phrase id="0">
                <text>digger_dialog_0</text>
                <next>1</next>
            </phrase>
			<phrase id="1">
                <text>digger_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>digger_dialog_2</text>
				<give_info>digger_dialog_done</give_info>
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>digger_dialog_3</text>
				<action>arhara_dialog.dell_nasip</action>
				<give_info>gar_diger_stalker_spawn</give_info>
				<give_info>digger_dialog_done</give_info>
            </phrase>
        </phrase_list>
    </dialog>
</game_dialogs>
