* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 2500.00 mhz, 32-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 37174 files cached, 6556Kb memory used. Init FileSystem 2.132478 sec 'xrCore' build 3188, Oct 26 2007 Initializing Engine... Executing config-script "user.ltx"... ! Cannot open script file [user.ltx] Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Unable to find InstallUserName entry in registry * [win32]: free[4000008 K], reserved[75704 K], committed[118528 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[9077 K], process heap[3783 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1496 K], smem[0 K] Executing config-script "d:\steam gry\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[Poprzednia [d:\steam gry\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... ! Cannot open script file [user.ltx] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:FC6]: NVIDIA GeForce GTX 650 * GPU driver: 22.21.13.8494 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 3034 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K count of .thm files=32 load time=259 ms * distortion: used, dev(30),need(14) * SSample: 1024x768 * SSample: enabled - r__tf_aniso 4 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [243 ms] "d:\steam gry\steamapps\common\stalker shadow of chernobyl\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 83411 K Ładowanie obiektów... Loading objects... Loading models... * [prefetch] time: 16379 ms * [prefetch] memory: 85672Kb * phase time: 16519 ms * phase cmem: 169083 K * [win32]: free[3319832 K], reserved[163824 K], committed[710584 K] * [ D3D ]: textures[211194 K] * [x-ray]: crt heap[169083 K], process heap[334102 K], game lua[2173 K], engine lua[267 K], render[0 K] * [x-ray]: economy: strings[1495 K], smem[28209 K] stack trace: 0023:004A0EDA XR_3DA.exe, CEvent::Signal() 0023:004A158E XR_3DA.exe, CEventAPI::OnFrame() [error][ 87] : Parametr jest niepoprawny.