* Detected CPU: GenuineIntel P3 family, F6/M15/S11, 2400.00 mhz, 63-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx --found external arch mp_military_2.xdb0 FS: 31033 files cached, 5168Kb memory used. Init FileSystem 3.170959 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[4054912 K], reserved[55916 K], committed[83412 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[7306 K], process heap[1326 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1261 K], smem[0 K] Executing config-script "d:\games\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[Poprzednia [d:\games\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\games\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [d:\games\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "d:\games\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx"... [d:\games\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software Compatibility Mode, Spec Version 1.1 2. Generic Software Compatibility Mode, Spec Version 1.1 SOUND: OpenAL: SelectBestDevice is Generic Software Compatibility Mode -1.-1 SOUND: OpenAL: Required device: Generic Software Compatibility Mode. Created device: Generic Software Compatibility Mode. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:F02]: NVIDIA GeForce GT 730 * GPU driver: 22.21.13.8541 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 3783 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=54 load time=186 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [0 ms] * MEMORY USAGE: 94938 K * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [0 ms] * MEMORY USAGE: 94936 K * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [446 ms] "d:\games\s.t.a.l.k.e.r - shadow of chernobyl\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 95192 K Ładowanie obiektów... Loading objects... Loading models... * [prefetch] time: 12901 ms * [prefetch] memory: 84785Kb * phase time: 12963 ms * phase cmem: 159442 K SERWER: Rozpoczynanie... * phase time: 139 ms * phase cmem: 146675 K SERWER: Wczytywanie symulatora Alife... * phase time: 9 ms * phase cmem: 146675 K Tworzenie nowej gry... * Creating new game... * Loading spawn registry... * 8302 spawn points are successfully loaded * Saving spawns... * Saving objects... * 20394 objects are successfully saved * Game all.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\all.sav' * New game is successfully created! * phase time: 6207 ms * phase cmem: 178973 K SERVER: Łączenie... MaxPlayers = 32 * phase time: 92 ms * phase cmem: 178990 K KLIENT: Łączenie z localhost... Player not found * client : connection accepted - <> * phase time: 32 ms * phase cmem: 179014 K Otwieranie strumienia... * phase time: 19 ms * phase cmem: 179014 K Wczytywanie CFORM... * phase time: 4686 ms * phase cmem: 251697 K Wczytywanie shaderów... * phase time: 377 ms * phase cmem: 252622 K Wczytywanie danych geometrycznych... * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65466 verts, 2045 Kb * [Loading VB] 17208 verts, 537 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 46595 verts, 1456 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 53181 verts, 1661 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 228285 indices, 445 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 14030 verts, 164 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 718302 indices, 1402 Kb * phase time: 1306 ms * phase cmem: 252981 K Wczytywanie przestrzennej bazy danych... * phase time: 740 ms * phase cmem: 257547 K Wczytywanie detali... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 134 ms * phase cmem: 257557 K Wczytywanie stref i portali... * Loading HOM: d:\games\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\levels\l01_escape\level.hom * phase time: 19 ms * phase cmem: 257747 K Wczytywanie obiektów SI... * phase time: 83 ms * phase cmem: 257768 K KLIENT: Odradzanie... - Game configuring : Started - Game configuring : Finished * phase time: 311 ms * phase cmem: 265707 K Wczytywanie tekstur... * t-report - base: 1297, 506538 K * t-report - lmap: 7, 7168 K * phase time: 6284 ms * phase cmem: 265707 K KLIENT: Synchronizacja... * phase time: 35 ms * phase cmem: 265707 K * [win32]: free[2889052 K], reserved[103288 K], committed[1201900 K] * [ D3D ]: textures[513707 K] * [x-ray]: crt heap[265707 K], process heap[45080 K], game lua[24793 K], engine lua[131 K], render[0 K] * [x-ray]: economy: strings[3896 K], smem[28221 K] Intro start 153952 * MEMORY USAGE: 285660 K FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp [error]Line : 73 [error]Description : [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\dialog_manager.script:287: attempt to index local 'tbl' (a nil value) stack trace: