* Detected CPU: AuthenticAMD , F15/M1/S2, 3817.00 mhz, 52-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 33718 files cached, 6615Kb memory used. Init FileSystem 2.291995 sec 'xrCore' build 3312, Feb 27 2008 Initializing Engine... Executing config-script "user.ltx"... ! Cannot open script file [user.ltx] Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[4057308 K], reserved[52180 K], committed[84752 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[10032 K], process heap[665 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[3361 K], smem[0 K] Executing config-script "e:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[Poprzednia [e:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... ! Cannot open script file [user.ltx] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660 * GPU driver: 23.21.13.8843 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 1714 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K count of .thm files=47 load time=68 ms * distortion: used, dev(30),need(14) * SSample: 1024x768 * SSample: enabled - r__tf_aniso 4 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Invalid ogg-comment version, file: e:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_l.ogg ! Invalid ogg-comment version, file: e:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_r.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [92 ms] "e:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 77805 K Ładowanie obiektów... Loading objects... Loading models... * [prefetch] time: 4101 ms * [prefetch] memory: 83918Kb * phase time: 4123 ms * phase cmem: 159384 K SERWER: Rozpoczynanie... * phase time: 77 ms * phase cmem: 159602 K SERWER: Wczytywanie symulatora Alife... * phase time: 8 ms * phase cmem: 159602 K Wczytywanie zapisanej gry "3.sav"... * Loading spawn registry... * 7093 spawn points are successfully loaded * Loading objects... * 10194 objects are successfully loaded * Game 3 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\3.sav' (1.377s) * phase time: 1376 ms * phase cmem: 212761 K SERVER: Łączenie... MaxPlayers = 32 * phase time: 25 ms * phase cmem: 212761 K KLIENT: Łączenie z localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 14 ms * phase cmem: 212785 K Otwieranie strumienia... * phase time: 10 ms * phase cmem: 212785 K Wczytywanie CFORM... * phase time: 5824 ms * phase cmem: 321384 K Wczytywanie shaderów... * phase time: 351 ms * phase cmem: 322595 K Wczytywanie danych geometrycznych... * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65278 verts, 2039 Kb * [Loading VB] 63741 verts, 1991 Kb * [Loading VB] 29059 verts, 908 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 42022 verts, 1313 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 8420 verts, 263 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 685497 indices, 1338 Kb * phase time: 83 ms * phase cmem: 322914 K Wczytywanie przestrzennej bazy danych... * phase time: 1302 ms * phase cmem: 326926 K Wczytywanie detali... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 42 ms * phase cmem: 327001 K Wczytywanie stref i portali... * Loading HOM: e:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l11_pripyat\level.hom * phase time: 48 ms * phase cmem: 327457 K Wczytywanie obiektów SI... - Loading music tracks from 'l11_pripyat_musics'... * phase time: 12 ms * phase cmem: 327489 K KLIENT: Odradzanie... - Game configuring : Started - Game configuring : Finished ! Invalid ogg-comment version, file: e:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\interface\inv_attach_addon.ogg ! Invalid ogg-comment version, file: e:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\interface\inv_detach_addon.ogg * phase time: 464 ms * phase cmem: 332987 K Wczytywanie tekstur... * t-report - base: 905, 266404 K * t-report - lmap: 10, 10241 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 406 ms * phase cmem: 332987 K KLIENT: Synchronizacja... * phase time: 16 ms * phase cmem: 332987 K * [win32]: free[3080908 K], reserved[89336 K], committed[1023996 K] * [ D3D ]: textures[276645 K] * [x-ray]: crt heap[332987 K], process heap[41283 K], game lua[15406 K], engine lua[246 K], render[0 K] * [x-ray]: economy: strings[4790 K], smem[26946 K] FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp [error]Line : 73 [error]Description : [error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\dialog_manager.script:393: attempt to compare number with nil stack trace: