[01/06/18 13:22:14] * Detected CPU: GenuineIntel Intel(R) Core(TM) i3-4150 CPU @ 3.50GHz, F6/M60/S3 [01/06/18 13:22:14] * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 [01/06/18 13:22:14] [01/06/18 13:22:14] Initializing File System... [01/06/18 13:22:14] !WARNING: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 39) [01/06/18 13:22:14] !WARNING: CLocatorAPI::check_for_file not found file d:\program files (x86)\zolotoy shar\bin\fsgame.ltx in files list (size = 39) [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.db0 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.db1 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.db2 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.db3 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.db4 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.db5 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.db6 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.db7 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.db8 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.db9 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.dba [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.dbb [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.dbc [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.dbd [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.dbe [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.dbf [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.dbg [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\gamedata.dbw [01/06/18 13:22:14] using fs-ltx fsgame.ltx [01/06/18 13:22:14] --found external arch mp_military_2.xdb0 [01/06/18 13:22:14] CLocatorAPI::ProcessArchive, path = d:\program files (x86)\zolotoy shar\mods\mp_military_2.xdb0 [01/06/18 13:22:14] FS: 37307 files cached, 5793Kb memory used. [01/06/18 13:22:14] Init FileSystem 0.726481 sec [06.01.18 13:22:14.789] 'xrCore' build 6732, Jul 12 2017 [06.01.18 13:22:14.789] [06.01.18 13:22:14.867] Initializing Engine... [06.01.18 13:22:14.868] Loading config for renderer [06.01.18 13:22:14.868] Executing config-script "user.ltx"... [06.01.18 13:22:14.868] [d:\program files (x86)\zolotoy shar\_appdata_\user.ltx] successfully loaded. [06.01.18 13:22:14.868] Starting INPUT device... [06.01.18 13:22:14.876] Loading DLL: xrRender_R1.dll [06.01.18 13:22:14.877] Loading DLL: xrGame.dll [06.01.18 13:22:15.059] * [win32]: free[4062680 K], reserved[53232 K], committed[78328 K] [06.01.18 13:22:15.059] * [ D3D ]: textures[0 K] [06.01.18 13:22:15.059] * [x-ray]: crt heap[9652 K], process heap[657 K], game lua[0 K], engine lua[0 K], render[0 K] [06.01.18 13:22:15.059] * [x-ray]: economy: strings[4061 K], smem[0 K] [06.01.18 13:22:15.059] Executing config-script "d:\program files (x86)\zolotoy shar\gamedata\config\default_controls.ltx"... [06.01.18 13:22:15.059] cant convert dik_name for dik[144], prop=[Poprzednia [06.01.18 13:22:15.059] [d:\program files (x86)\zolotoy shar\gamedata\config\default_controls.ltx] successfully loaded. [06.01.18 13:22:15.059] Executing config-script "user.ltx"... [06.01.18 13:22:15.059] Executing config-script "d:\program files (x86)\zolotoy shar\gamedata\config\rspec_minimum.ltx"... [06.01.18 13:22:15.059] Unknown command: r__dtex_range [06.01.18 13:22:15.059] Unknown command: r__ssa_glod_end [06.01.18 13:22:15.059] Unknown command: r__ssa_glod_start [06.01.18 13:22:15.059] Unknown command: rs_detail [06.01.18 13:22:15.059] Unknown command: rs_skeleton_update [06.01.18 13:22:15.059] Unknown command: vid_bpp [06.01.18 13:22:15.059] [d:\program files (x86)\zolotoy shar\gamedata\config\rspec_minimum.ltx] successfully loaded. [06.01.18 13:22:15.059] Executing config-script "d:\program files (x86)\zolotoy shar\gamedata\config\default_controls.ltx"... [06.01.18 13:22:15.060] [d:\program files (x86)\zolotoy shar\gamedata\config\default_controls.ltx] successfully loaded. [06.01.18 13:22:15.060] [d:\program files (x86)\zolotoy shar\_appdata_\user.ltx] successfully loaded. [06.01.18 13:22:15.060] SOUND: OpenAL: enumerate devices... [06.01.18 13:22:15.060] SOUND: OpenAL: EnumerationExtension Present [06.01.18 13:22:15.093] devices Generic Hardware [06.01.18 13:22:15.145] SOUND: OpenAL: system default SndDevice name is Generic Hardware [06.01.18 13:22:15.145] SOUND: OpenAL: default SndDevice name set to Generic Software [06.01.18 13:22:15.500] SOUND: OpenAL: All available devices: [06.01.18 13:22:15.500] 1. Generic Software, Spec Version 1.1 (default) [06.01.18 13:22:15.500] 2. Generic Software, Spec Version 1.1 (default) [06.01.18 13:22:15.500] SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 [06.01.18 13:22:15.557] SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. [06.01.18 13:22:15.557] * sound: EAX 2.0 extension: absent [06.01.18 13:22:15.557] * sound: EAX 2.0 deferred: absent [06.01.18 13:22:15.557] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [06.01.18 13:22:15.562] Starting RENDER device... [06.01.18 13:22:15.568] * GPU [vendor:8086]-[device:41E]: Intel(R) HD Graphics 4400 [06.01.18 13:22:15.568] * GPU driver: 10.18.14.4170 [06.01.18 13:22:15.883] * CREATE: DeviceREF: 1 [06.01.18 13:22:15.883] * Vertex Processor: PURE HARDWARE [06.01.18 13:22:15.883] * Texture memory: 1687 M [06.01.18 13:22:15.883] * DDI-level: 9.0 [06.01.18 13:22:16.048] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.01.18 13:22:16.048] * GPU vertex cache: recognized, 32 [06.01.18 13:22:16.048] * DVB created: 4096K [06.01.18 13:22:16.048] * DIB created: 512K [06.01.18 13:22:16.090] count of .thm files=209 [06.01.18 13:22:16.092] load time=28 ms [06.01.18 13:22:16.093] * distortion: used, dev(30),need(14) [06.01.18 13:22:16.093] * SSample: 1024x768 [06.01.18 13:22:16.102] * SSample: enabled [06.01.18 13:22:16.163] Script debugger succesfully restarted. [06.01.18 13:22:16.202] Starting engine... [06.01.18 13:22:16.932] Invalid ogg-comment version, file: d:\program files (x86)\zolotoy shar\gamedata\sounds\nature\thunder-0-hec.ogg [06.01.18 13:22:16.941] Invalid ogg-comment version, file: d:\program files (x86)\zolotoy shar\gamedata\sounds\nature\thunder-3-hec.ogg [06.01.18 13:22:16.950] Invalid ogg-comment version, file: d:\program files (x86)\zolotoy shar\gamedata\sounds\nature\new_thunder1_hec.ogg [06.01.18 13:22:16.959] Invalid ogg-comment version, file: d:\program files (x86)\zolotoy shar\gamedata\sounds\nature\new_thunder2_hec.ogg [06.01.18 13:22:16.968] Invalid ogg-comment version, file: d:\program files (x86)\zolotoy shar\gamedata\sounds\nature\new_thunder3_hec.ogg [06.01.18 13:22:18.111] Loading DLL: xrGameSpy.dll [06.01.18 13:22:25.857] * DVB created: 4096K [06.01.18 13:22:25.857] * DIB created: 512K [06.01.18 13:22:25.857] * SSample: 1024x768 [06.01.18 13:22:25.865] * SSample: enabled [06.01.18 13:22:25.865] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [06.01.18 13:22:25.865] * GPU vertex cache: recognized, 32 [06.01.18 13:22:25.865] *** RESET [124 ms] [06.01.18 13:22:25.875] "d:\program files (x86)\zolotoy shar\bin\xr_3da.exe" [06.01.18 13:22:25.876] * phase time: 0 ms [06.01.18 13:22:25.877] * phase cmem: 83639 K [06.01.18 13:22:25.877] Ładowanie obiektów... [06.01.18 13:22:25.881] Loading objects... [06.01.18 13:22:25.881] Loading models... [06.01.18 13:22:30.628] * [prefetch] time: 4742 ms [06.01.18 13:22:30.628] * [prefetch] memory: 93067Kb [06.01.18 13:22:30.629] * phase time: 4753 ms [06.01.18 13:22:30.635] * phase cmem: 169894 K [06.01.18 13:22:30.635] ZACZYNAMY... [06.01.18 13:22:30.687] WARNING: CLocatorAPI::check_for_file not found file d:\program files (x86)\zolotoy shar\gamedata\config\mods\m_netpk.ltx in files list (size = 37307) [06.01.18 13:22:30.689] * phase time: 60 ms [06.01.18 13:22:30.695] * phase cmem: 165209 K [06.01.18 13:22:30.695] SERWER: Wczytywanie symulatora Alife... [06.01.18 13:22:30.695] * phase time: 5 ms [06.01.18 13:22:30.701] * phase cmem: 165209 K [06.01.18 13:22:30.701] Wczytywanie zapisanej gry "kontroler.sav"... [06.01.18 13:22:30.702] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x1069A0F0 [06.01.18 13:22:30.711] * Loading spawn registry... [06.01.18 13:22:30.917] * 9020 spawn points are successfully loaded [06.01.18 13:22:30.918] * Loading objects... [06.01.18 13:22:31.114] * 14886 objects are successfully loaded [06.01.18 13:22:31.280] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[197]:(199) [06.01.18 13:22:31.280] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[16]:(18) [06.01.18 13:22:31.280] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [06.01.18 13:22:31.280] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [06.01.18 13:22:31.280] se_stor:Load Storehouse: size(1)=[593], keys=[14] :BuildSav=[-1] [06.01.18 13:22:31.280] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [06.01.18 13:22:31.281] * Game kontroler is successfully loaded from file 'd:\program files (x86)\zolotoy shar\_appdata_\savedgames\kontroler.sav' (0.586s) [06.01.18 13:22:31.281] * phase time: 586 ms [06.01.18 13:22:31.289] * phase cmem: 193463 K [06.01.18 13:22:31.289] SERWER: Łączenie... [06.01.18 13:22:31.531] MaxPlayers = 32 [06.01.18 13:22:31.550] * phase time: 269 ms [06.01.18 13:22:31.559] * phase cmem: 193511 K [06.01.18 13:22:31.559] KLIENT: Łączenie z localhost... [06.01.18 13:22:31.559] Player not found. New player created. [06.01.18 13:22:31.560] * client : connection accepted - <> [06.01.18 13:22:31.564] * phase time: 13 ms [06.01.18 13:22:31.572] * phase cmem: 193535 K [06.01.18 13:22:31.572] Otwieranie strumienia... [06.01.18 13:22:31.572] * phase time: 8 ms [06.01.18 13:22:31.581] * phase cmem: 193535 K [06.01.18 13:22:31.581] Wczytywanie CFORM... [06.01.18 13:22:33.764] * phase time: 2191 ms [06.01.18 13:22:33.771] * phase cmem: 266203 K [06.01.18 13:22:33.771] Wczytywanie shaderów... [06.01.18 13:22:33.994] * phase time: 229 ms [06.01.18 13:22:34.001] * phase cmem: 267701 K [06.01.18 13:22:34.001] Wczytywanie danych geometrycznych... [06.01.18 13:22:34.001] * [Loading VB] 65532 verts, 2047 Kb [06.01.18 13:22:34.005] * [Loading VB] 65525 verts, 2047 Kb [06.01.18 13:22:34.007] * [Loading VB] 65535 verts, 2047 Kb [06.01.18 13:22:34.008] * [Loading VB] 65466 verts, 2045 Kb [06.01.18 13:22:34.010] * [Loading VB] 17208 verts, 537 Kb [06.01.18 13:22:34.010] * [Loading VB] 65533 verts, 2047 Kb [06.01.18 13:22:34.012] * [Loading VB] 65534 verts, 2047 Kb [06.01.18 13:22:34.013] * [Loading VB] 65534 verts, 2047 Kb [06.01.18 13:22:34.014] * [Loading VB] 65531 verts, 2047 Kb [06.01.18 13:22:34.015] * [Loading VB] 65535 verts, 2047 Kb [06.01.18 13:22:34.017] * [Loading VB] 65535 verts, 2047 Kb [06.01.18 13:22:34.018] * [Loading VB] 46595 verts, 1456 Kb [06.01.18 13:22:34.019] * [Loading VB] 65534 verts, 2047 Kb [06.01.18 13:22:34.020] * [Loading VB] 65533 verts, 2047 Kb [06.01.18 13:22:34.021] * [Loading VB] 65535 verts, 2047 Kb [06.01.18 13:22:34.022] * [Loading VB] 65532 verts, 2047 Kb [06.01.18 13:22:34.023] * [Loading VB] 65533 verts, 2047 Kb [06.01.18 13:22:34.025] * [Loading VB] 65533 verts, 2047 Kb [06.01.18 13:22:34.026] * [Loading VB] 53181 verts, 1661 Kb [06.01.18 13:22:34.027] * [Loading IB] 1048575 indices, 2047 Kb [06.01.18 13:22:34.029] * [Loading IB] 1048572 indices, 2047 Kb [06.01.18 13:22:34.030] * [Loading IB] 1048572 indices, 2047 Kb [06.01.18 13:22:34.032] * [Loading IB] 1048572 indices, 2047 Kb [06.01.18 13:22:34.034] * [Loading IB] 1048572 indices, 2047 Kb [06.01.18 13:22:34.035] * [Loading IB] 1048572 indices, 2047 Kb [06.01.18 13:22:34.038] * [Loading IB] 1048575 indices, 2047 Kb [06.01.18 13:22:34.039] * [Loading IB] 1048572 indices, 2047 Kb [06.01.18 13:22:34.041] * [Loading IB] 1048575 indices, 2047 Kb [06.01.18 13:22:34.042] * [Loading IB] 228285 indices, 445 Kb [06.01.18 13:22:34.043] * phase time: 49 ms [06.01.18 13:22:34.049] * phase cmem: 268057 K [06.01.18 13:22:34.049] Wczytywanie przestrzennej bazy danych... [06.01.18 13:22:35.093] * phase time: 1050 ms [06.01.18 13:22:35.100] * phase cmem: 272047 K [06.01.18 13:22:35.100] Wczytywanie detali... [06.01.18 13:22:35.122] * [DETAILS] VertexConsts(256), Batch(61) [06.01.18 13:22:35.122] * [DETAILS] 40687 v(20), 26352 p [06.01.18 13:22:35.122] * [DETAILS] Batch(61), VB(794K), IB(154K) [06.01.18 13:22:35.124] * phase time: 30 ms [06.01.18 13:22:35.130] * phase cmem: 272089 K [06.01.18 13:22:35.130] Wczytywanie stref i portali... [06.01.18 13:22:35.132] * Loading HOM: d:\program files (x86)\zolotoy shar\gamedata\levels\l01_escape\level.hom [06.01.18 13:22:35.135] * phase time: 11 ms [06.01.18 13:22:35.142] * phase cmem: 272280 K [06.01.18 13:22:35.142] Wczytywanie obiektów SI... [06.01.18 13:22:35.144] - Loading music tracks from 'l01_escape_musics'... [06.01.18 13:22:35.146] * phase time: 11 ms [06.01.18 13:22:35.153] * phase cmem: 272314 K [06.01.18 13:22:35.153] KLIENT: Odradzanie... [06.01.18 13:22:35.167] - Game configuring : Started [06.01.18 13:22:35.170] - Game configuring : Finished [06.01.18 13:22:35.383] * phase time: 236 ms [06.01.18 13:22:35.390] * phase cmem: 286522 K [06.01.18 13:22:35.390] Wczytywanie tekstur... [06.01.18 13:22:35.573] * t-report - base: 957, 239327 K [06.01.18 13:22:35.573] * t-report - lmap: 10, 10241 K [06.01.18 13:22:35.573] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). [06.01.18 13:22:35.573] Reduce pixel density (worse) or use more vertex lighting (better). [06.01.18 13:22:35.573] * phase time: 190 ms [06.01.18 13:22:35.582] * phase cmem: 286522 K [06.01.18 13:22:35.582] KLIENT: Synchronizacja... [06.01.18 13:22:35.586] * phase time: 13 ms [06.01.18 13:22:35.594] * phase cmem: 286522 K [06.01.18 13:22:35.656] * [win32]: free[3177524 K], reserved[81396 K], committed[935320 K] [06.01.18 13:22:35.656] * [ D3D ]: textures[249568 K] [06.01.18 13:22:35.656] * [x-ray]: crt heap[286518 K], process heap[11603 K], game lua[9499 K], engine lua[170 K], render[0 K] [06.01.18 13:22:35.656] * [x-ray]: economy: strings[5710 K], smem[18975 K] [06.01.18 13:22:35.667] * phase time: 93 ms [06.01.18 13:22:35.675] * phase cmem: 286525 K [06.01.18 13:22:35.675] Wejście do Zony... [06.01.18 13:22:35.693] lua_helper:Correct_Max_idLevelVertex:=[594270]=>[595498](+1228), Map(1)=[l01_escape] : [06.01.18 13:22:35.693] bind_stalker:load:size=[6] [06.01.18 13:22:35.748] * phase time: 71 ms [06.01.18 13:22:35.755] * phase cmem: 286947 K [06.01.18 13:22:35.790] * [win32]: free[3175732 K], reserved[80192 K], committed[938316 K] [06.01.18 13:22:35.790] * [ D3D ]: textures[249798 K] [06.01.18 13:22:35.790] * [x-ray]: crt heap[286947 K], process heap[11614 K], game lua[9457 K], engine lua[170 K], render[0 K] [06.01.18 13:22:35.790] * [x-ray]: economy: strings[5792 K], smem[18975 K] [06.01.18 13:22:47.821] * MEMORY USAGE: 328423 K [06.01.18 13:23:09.083] * ProcessGameEvents, spawn event postponed. Events rest = 2 [06.01.18 13:23:27.901] FindFreeCell for window (null): item size = 7 x 2, m_cellsCapacity = 6 x 2 [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] FATAL ERROR [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [error]Expression : 0 [06.01.18 13:23:27.901] [error]Function : CUICellContainer::FindFreeCell [06.01.18 13:23:27.901] [error]File : ui\UIDragDropListEx.cpp [06.01.18 13:23:27.901] [error]Line : 625 [06.01.18 13:23:27.901] [error]Description : there are no free room to place item [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] DEBUG CONTEXT DUMP: [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.901] [06.01.18 13:23:27.940] *** break by StackWalk *** [06.01.18 13:23:27.940] stack trace: [06.01.18 13:23:27.940] [06.01.18 13:23:27.940] 0023:6BEE93DE (0x011C5FF0 0x00000000 0x00000000 0x511C5C58) xrCore.dll, xrDebug::backend() [06.01.18 13:23:27.940] 0023:511495D4 (0x00000000 0x00000000 0x511C5C58 0x00000271) xrGame.dll, GetMainIngameWindow() [06.01.18 13:23:27.940] 0023:011C5FF0 (0x00000000 0x511C5C58 0x00000271 0x511C6018) XR_3DA.exe, CKinematics::Depart()