* Detected CPU: GenuineIntel P3 family, F6/M14/S9, 4197.00 mhz, 38-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 47451 files cached, 7119Kb memory used. Init FileSystem 0.602962 sec 'xrCore' build 3312, Feb 27 2008 Initializing Engine... Executing config-script "user.ltx"... [f:\s.t.a.l.k.e.r. - laststalker\_appdata_\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[4037800 K], reserved[51892 K], committed[104548 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[10761 K], process heap[2849 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[2211 K], smem[0 K] Executing config-script "f:\s.t.a.l.k.e.r. - laststalker\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[Poprzednia [f:\s.t.a.l.k.e.r. - laststalker\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "f:\s.t.a.l.k.e.r. - laststalker\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [f:\s.t.a.l.k.e.r. - laststalker\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "f:\s.t.a.l.k.e.r. - laststalker\gamedata\config\default_controls.ltx"... [f:\s.t.a.l.k.e.r. - laststalker\gamedata\config\default_controls.ltx] successfully loaded. [f:\s.t.a.l.k.e.r. - laststalker\_appdata_\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Software SOUND: OpenAL: system default SndDevice name is Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. «EnvFX» build 36, Apr 27 2015 * sound: EAX 2.0 extension: present * sound: EAX 2.0 deferred: present * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:6811]: AMD Radeon (TM) R9 200 Series * GPU driver: 24.20.13017.1009 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4072 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 6144K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_noblend' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=1928 load time=42 ms * NULLRT supported * ...and used * HWDST/PCF supported and used - r__tf_aniso 3 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 6144K * DIB created: 512K - r__tf_aniso 3 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [1720 ms] "f:\s.t.a.l.k.e.r. - laststalker\bin\xr_3da.exe" -smap4096 -nointro * phase time: 0 ms * phase cmem: 132316 K Ładowanie obiektów Loading objects... Loading models... * [prefetch] time: 5991 ms * [prefetch] memory: 97577Kb * phase time: 6002 ms * phase cmem: 229894 K SERWER: Start * phase time: 33 ms * phase cmem: 218505 K SERWER: Wczytywanie symulatora Alife * Loading spawn registry... * 11812 spawn points are successfully loaded * Loading objects... * 25492 objects are successfully loaded * Game kod jest 379 is successfully loaded from file 'f:\s.t.a.l.k.e.r. - laststalker\_appdata_\savedgames\kod jest 379.sav' (1.031s) * phase time: 1035 ms * phase cmem: 255723 K SERWER: Łączenie MaxPlayers = 32 * phase time: 311 ms * phase cmem: 255739 K KLIENT: Łączenie z # Player not found. New player created. * client : connection accepted - <> * phase time: 50 ms * phase cmem: 255764 K Otwieranie strumienia * phase time: 24 ms * phase cmem: 261698 K Wczytywanie CFORM * phase time: 1344 ms * phase cmem: 324908 K Wczytywanie shaderów * phase time: 231 ms * phase cmem: 326902 K Wczytywanie danych geometrycznych * phase time: 47 ms * phase cmem: 327237 K Wczytywanie przestrzennej bazy danych * phase time: 792 ms * phase cmem: 333760 K Wczytywanie szczegółowych obiektów * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 11590 v(20), 6100 p * [DETAILS] Batch(61), VB(226K), IB(35K) * phase time: 18 ms * phase cmem: 333792 K Wczytywanie stref i portali * Loading HOM: f:\s.t.a.l.k.e.r. - laststalker\gamedata\levels\red_forest\level.hom * phase time: 7 ms * phase cmem: 333893 K Wczytywanie obiektów SI - Loading music tracks from 'ls_red_forest_musics'... * phase time: 14 ms * phase cmem: 328387 K KLIENT: Odradzanie - Game configuring : Started - Game configuring : Finished * phase time: 123 ms * phase cmem: 336166 K Wczytywanie tekstur * t-report - base: 2055, 1173934 K * t-report - lmap: 6, 6144 K * phase time: 1781 ms * phase cmem: 336167 K KLIENT: Synchronizacja * phase time: 19 ms * phase cmem: 336167 K * [win32]: free[1948304 K], reserved[210464 K], committed[2035472 K] * [ D3D ]: textures[1180079 K] * [x-ray]: crt heap[336167 K], process heap[1428784 K], game lua[22275 K], engine lua[151 K], render[0 K] * [x-ray]: economy: strings[6012 K], smem[18163 K] * sound : cache: 65538 kb, 7609 lines, 8820 bpl * MEMORY USAGE: 349790 K * Saving spawns... * Saving objects... * 25492 objects are successfully saved * Game Roman_autosave.sav is successfully saved to file 'f:\s.t.a.l.k.e.r. - laststalker\_appdata_\savedgames\roman_autosave.sav' - Disconnect * sound : cache: 65538 kb, 7609 lines, 8820 bpl - Destroying level * DVB created: 6144K * DIB created: 512K - r__tf_aniso 3 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [1784 ms] "f:\s.t.a.l.k.e.r. - laststalker\bin\xr_3da.exe" -smap4096 -nointro * phase time: 1 ms * phase cmem: 241358 K SERWER: Start * phase time: 45 ms * phase cmem: 241507 K SERWER: Wczytywanie symulatora Alife * Loading spawn registry... * 11812 spawn points are successfully loaded * Loading objects... * 25492 objects are successfully loaded * Game roman_autosave is successfully loaded from file 'f:\s.t.a.l.k.e.r. - laststalker\_appdata_\savedgames\roman_autosave.sav' (1.288s) * phase time: 1293 ms * phase cmem: 244537 K SERWER: Łączenie MaxPlayers = 32 * phase time: 7 ms * phase cmem: 244537 K KLIENT: Łączenie z # Player not found. New player created. * client : connection accepted - <> * phase time: 50 ms * phase cmem: 244563 K Otwieranie strumienia * phase time: 17 ms * phase cmem: 244979 K Wczytywanie CFORM * phase time: 156 ms * phase cmem: 252518 K Wczytywanie shaderów * phase time: 160 ms * phase cmem: 254190 K Wczytywanie danych geometrycznych * phase time: 19 ms * phase cmem: 253887 K Wczytywanie przestrzennej bazy danych * phase time: 6 ms * phase cmem: 254221 K Wczytywanie szczegółowych obiektów * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 3111 v(20), 3660 p * [DETAILS] Batch(61), VB(60K), IB(21K) * phase time: 14 ms * phase cmem: 254222 K Wczytywanie stref i portali * Loading HOM: f:\s.t.a.l.k.e.r. - laststalker\gamedata\levels\panzer_hc\level.hom * phase time: 5 ms * phase cmem: 254223 K Wczytywanie obiektów SI - Loading music tracks from 'ls_dead_city_musics'... * phase time: 6 ms * phase cmem: 253781 K KLIENT: Odradzanie - Game configuring : Started - Game configuring : Finished * phase time: 32 ms * phase cmem: 258607 K Wczytywanie tekstur * t-report - base: 1221, 646634 K * t-report - lmap: 2, 2048 K * phase time: 452 ms * phase cmem: 258607 K KLIENT: Synchronizacja * phase time: 14 ms * phase cmem: 258607 K * [win32]: free[2238628 K], reserved[496304 K], committed[1459308 K] * [ D3D ]: textures[648683 K] * [x-ray]: crt heap[258607 K], process heap[830115 K], game lua[22094 K], engine lua[161 K], render[2405 K] * [x-ray]: economy: strings[5967 K], smem[18644 K] * sound : cache: 65538 kb, 7609 lines, 8820 bpl FATAL ERROR [error]Expression : strchr(str,']') [error]Function : CInifile::Load [error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp [error]Line : 181 [error]Description : Bad ini section found: [error]Arguments : [log stack trace: