* Detected CPU: GenuineIntel P3 family, F6/M10/S7, 3439.00 mhz, 25-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 51968 files cached, 7328Kb memory used. Init FileSystem 1.558342 sec 'xrCore' build 7235, Nov 27 2018 Initializing Engine... Executing config-script "user.ltx"... [d:\mody\ciemny\savedata\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[4063544 K], reserved[52304 K], committed[78392 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[9749 K], process heap[672 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1761 K], smem[0 K] Executing config-script "d:\mody\ciemny\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[Poprzednia [d:\mody\ciemny\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\mody\ciemny\gamedata\config\rspec_default.ltx"... ! Unknown command: r__wallmark_ttl ! Unknown command: rs_skeleton_update [d:\mody\ciemny\gamedata\config\rspec_default.ltx] successfully loaded. Executing config-script "d:\mody\ciemny\gamedata\config\default_controls.ltx"... [d:\mody\ciemny\gamedata\config\default_controls.ltx] successfully loaded. [d:\mody\ciemny\savedata\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:1401]: NVIDIA GeForce GTX 960 * GPU driver: 25.21.14.1722 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 1660 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 4096K * DIB created: 1024K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=5 load time=24 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 4 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 4096K * DIB created: 1024K - r__tf_aniso 4 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [1113 ms] "d:\mody\ciemny\bin\xr_3da.exe" -nointro * phase time: 0 ms * phase cmem: 83852 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 4551 ms * [prefetch] memory: 80381Kb * phase time: 4560 ms * phase cmem: 162811 K Сервер: Старт... * phase time: 44 ms * phase cmem: 158089 K Сервер: Загрузка симуляции жизни... * phase time: 5 ms * phase cmem: 158089 K Загрузка игры "167 wylaczniki.sav"... * Loading spawn registry... * 8087 spawn points are successfully loaded * Loading objects... * 15923 objects are successfully loaded * Game 167 wylaczniki is successfully loaded from file 'd:\mody\ciemny\savedata\savedgames\167 wylaczniki.sav' (1.311s) ! Unknown command: GameLoad=167 * phase time: 1311 ms * phase cmem: 187450 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 25 ms * phase cmem: 187466 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 46 ms * phase cmem: 187490 K Открытие потока... * phase time: 4 ms * phase cmem: 187490 K Загрузка формы объектов... * phase time: 415 ms * phase cmem: 203367 K Загрузка шейдеров... * phase time: 141 ms * phase cmem: 211423 K Загрузка геометрии... * [Loading VB] 55893 verts, 1746 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 57110 verts, 1784 Kb * [Loading VB] 20117 verts, 628 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 774897 indices, 1513 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 4993 verts, 58 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 298677 indices, 583 Kb * phase time: 21 ms * phase cmem: 211550 K Загрузка базы пространств... * phase time: 17 ms * phase cmem: 212232 K Загрузка детальных объектов... * phase time: 5 ms * phase cmem: 212232 K Загрузка секторов и порталов... * Loading HOM: d:\mody\ciemny\gamedata\levels\l08u_brainlab\level.hom * phase time: 5 ms * phase cmem: 212365 K Загрузка ИИ объектов... - Loading music tracks from 'l08u_brainlab_musics'... * phase time: 5 ms * phase cmem: 212390 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 145 ms * phase cmem: 216771 K Загрузка текстур... * t-report - base: 1494, 1227643 K * t-report - lmap: 6, 6144 K * phase time: 158 ms * phase cmem: 216771 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 216771 K * [win32]: free[2270740 K], reserved[81904 K], committed[1841596 K] * [ D3D ]: textures[1233788 K] * [x-ray]: crt heap[216771 K], process heap[52363 K], game lua[20216 K], engine lua[163 K], render[0 K] * [x-ray]: economy: strings[6939 K], smem[16181 K] * MEMORY USAGE: 226890 K * Saving spawns... * Saving objects... * 15922 objects are successfully saved * Game save1.sav is successfully saved to file 'd:\mody\ciemny\savedata\savedgames\save1.sav' ! Unknown command: GameSaved=save1,Key:108313 * Saving spawns... * Saving objects... * 15921 objects are successfully saved * Game save2.sav is successfully saved to file 'd:\mody\ciemny\savedata\savedgames\save2.sav' ! Unknown command: GameSaved=save2,Key:108313 * Saving spawns... * Saving objects... * 15921 objects are successfully saved * Game save3.sav is successfully saved to file 'd:\mody\ciemny\savedata\savedgames\save3.sav' ! Unknown command: GameSaved=save3,Key:108313 * Saving spawns... * Saving objects... * 15921 objects are successfully saved * Game save1.sav is successfully saved to file 'd:\mody\ciemny\savedata\savedgames\save1.sav' ! Unknown command: GameSaved=save1,Key:108313 !SV:ge_destroy: [9879] not found on server * Saving spawns... * Saving objects... * 15920 objects are successfully saved * Game 168 wylaczone.sav is successfully saved to file 'd:\mody\ciemny\savedata\savedgames\168 wylaczone.sav' ! Unknown command: GameSaved=168 !SV:ge_destroy: [9884] not found on server !SV:ge_destroy: [9889] not found on server sv !ownership (entity already has parent) new_parent [0][actor:single_player] id_parent [0][actor:single_player] id_entity [9942][af_fireball:af_fireball9942] [18101] !SV:ge_destroy: [9870] not found on server !SV:ge_destroy: [9841] not found on server !SV:ge_destroy: [9848] not found on server sv !ownership (entity already has parent) new_parent [0][actor:single_player] id_parent [0][actor:single_player] id_entity [9926][af_fireball:af_fireball9926] [27934] * phase time: 46 ms * phase cmem: 223956 K Сервер: Загрузка симуляции жизни... * phase time: 8 ms * phase cmem: 223956 K Загрузка игры "168 wylaczone.sav"... * Loading spawn registry... * 8087 spawn points are successfully loaded * Loading objects... * 15920 objects are successfully loaded * Game 168 wylaczone is successfully loaded from file 'd:\mody\ciemny\savedata\savedgames\168 wylaczone.sav' (1.260s) ! Unknown command: GameLoad=168 * phase time: 1261 ms * phase cmem: 226510 K Сервер: Соединяемся... * phase time: 5 ms * phase cmem: 226510 K Клиент: Синхронизация... * phase time: 5 ms * phase cmem: 226510 K * [win32]: free[2158520 K], reserved[83244 K], committed[1952476 K] * [ D3D ]: textures[1281189 K] * [x-ray]: crt heap[226510 K], process heap[57461 K], game lua[20012 K], engine lua[183 K], render[845 K] * [x-ray]: economy: strings[28465 K], smem[16314 K] * MEMORY USAGE: 229856 K * phase time: 43 ms * phase cmem: 224126 K Сервер: Загрузка симуляции жизни... * phase time: 5 ms * phase cmem: 224126 K Загрузка игры "168 wylaczone.sav"... * Loading spawn registry... * 8087 spawn points are successfully loaded * Loading objects... * 15920 objects are successfully loaded * Game 168 wylaczone is successfully loaded from file 'd:\mody\ciemny\savedata\savedgames\168 wylaczone.sav' (1.269s) ! Unknown command: GameLoad=168 * phase time: 1269 ms * phase cmem: 226674 K Сервер: Соединяемся... * phase time: 6 ms * phase cmem: 226674 K Клиент: Синхронизация... * phase time: 4 ms * phase cmem: 226674 K * [win32]: free[2155448 K], reserved[83448 K], committed[1955344 K] * [ D3D ]: textures[1281189 K] * [x-ray]: crt heap[226674 K], process heap[57579 K], game lua[20009 K], engine lua[186 K], render[846 K] * [x-ray]: economy: strings[30089 K], smem[16314 K] * MEMORY USAGE: 229837 K !SV:ge_destroy: [9884] not found on server !SV:ge_destroy: [9889] not found on server * Saving spawns... * Saving objects... * 15920 objects are successfully saved * Game save1.sav is successfully saved to file 'd:\mody\ciemny\savedata\savedgames\save1.sav' ! Unknown command: GameSaved=save1,Key:108313 sv !ownership (entity already has parent) new_parent [0][actor:single_player] id_parent [0][actor:single_player] id_entity [9885][wpn_svu:wpn_svu9885] [39068] !SV:ge_destroy: [9870] not found on server * phase time: 43 ms * phase cmem: 223476 K Сервер: Загрузка симуляции жизни... * phase time: 8 ms * phase cmem: 223476 K Загрузка игры "save1.sav"... * Loading spawn registry... * 8087 spawn points are successfully loaded * Loading objects... * 15920 objects are successfully loaded * Game save1 is successfully loaded from file 'd:\mody\ciemny\savedata\savedgames\save1.sav' (1.271s) ! Unknown command: GameLoad=save1,Key:108313 * phase time: 1272 ms * phase cmem: 226025 K Сервер: Соединяемся... * phase time: 6 ms * phase cmem: 226025 K Клиент: Синхронизация... * phase time: 4 ms * phase cmem: 226025 K * [win32]: free[2157496 K], reserved[83168 K], committed[1953576 K] * [ D3D ]: textures[1281189 K] * [x-ray]: crt heap[226025 K], process heap[57614 K], game lua[19997 K], engine lua[189 K], render[850 K] * [x-ray]: economy: strings[34655 K], smem[16314 K] * MEMORY USAGE: 229115 K !SV:ge_destroy: [9848] not found on server !SV:ge_destroy: [9841] not found on server !SV:ge_destroy: [9870] not found on server * Saving spawns... * Saving objects... * 15912 objects are successfully saved * Game save2.sav is successfully saved to file 'd:\mody\ciemny\savedata\savedgames\save2.sav' ! Unknown command: GameSaved=save2,Key:108313 * Saving spawns... * Saving objects... * 15912 objects are successfully saved * Game save3.sav is successfully saved to file 'd:\mody\ciemny\savedata\savedgames\save3.sav' ! Unknown command: GameSaved=save3,Key:108313 !SV:ge_destroy: [9955] not found on server !SV:ge_destroy: [9963] not found on server !SV:ge_destroy: [9967] not found on server !SV:ge_destroy: [9950] not found on server * Saving spawns... * Saving objects... * 15907 objects are successfully saved * Game 169 cos z waga.sav is successfully saved to file 'd:\mody\ciemny\savedata\savedgames\169 cos z waga.sav' ! Unknown command: GameSaved=169 - Disconnect - Destroying level ! ERROR: Failed to find texture surface 'hands\act_arm_sviter' ! ERROR: Failed to find texture surface 'hands\act_arm_sviter' DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 Input: 1 Config-file [d:\mody\ciemny\savedata\user.ltx] saved successfully Config-file [d:\mody\ciemny\savedata\user.ltx] saved successfully Destroying Direct3D... ! ERROR: Failed to find texture surface 'hands\act_arm_sviter' ! ERROR: Failed to find texture surface 'hands\act_arm_sviter' * RM_Dump: textures : 6 * : 0: (null) * : 0: hands\act_arm_sviter * : 0: hands\act_arm_sviter * : 0: hands\act_arm_sviter * : 1: ui\ui_icon_equipment * : 1: ui\ui_load * RM_Dump: rtargets : 0 * RM_Dump: rtargetsc : 0 * RM_Dump: vs : 1 * : 2: null * RM_Dump: ps : 1 * : 2: null * RM_Dump: dcl : 0 * RM_Dump: states : 1 * RM_Dump: tex_list : 2 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 2 * RM_Dump: v_elements: 2 * RM_Dump: v_shaders : 2 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 4