<?xml version='1.0' encoding="UTF-8"?>

<xml>
	<!-- НОВЫЕ ПРОФИЛЯ -->
	
	<character id="actor">
		<class>Actor</class>
		<specific_character>actor</specific_character>
	</character>
	
	<character id="default">
		<class>Stalker_general</class>
	</character>
	
	<character id="mp_actor">
		<class>mp_actor</class>
		<specific_character>mp_actor</specific_character>
	</character>
	
	<character id="krot">
		<class>krot</class>
		<specific_character>krot</specific_character>
	</character>
	
	<character id="val">
		<class>val</class>
		<specific_character>val</specific_character>
	</character>

	<character id="valet">
		<class>valet</class>
		<specific_character>valet</specific_character>
	</character>	

	<character id="varjag">
		<class>varjag</class>
		<specific_character>varjag</specific_character>
	</character>
	
	<character id="varjag_2">
		<class>varjag_2</class>
		<specific_character>varjag_2</specific_character>
	</character>

	<character id="varjag_3">
		<class>varjag_3</class>
		<specific_character>varjag_3</specific_character>
	</character>

	<character id="varjag_4">
		<class>varjag_4</class>
		<specific_character>varjag_4</specific_character>
	</character>

	<character id="anna">
		<class>anna</class>
		<specific_character>anna</specific_character>
	</character>

	<character id="semenovna">
		<class>semenovna</class>
		<specific_character>semenovna</specific_character>
	</character>
	
	<character id="gru_commander">
		<class>gru_commander</class>
		<specific_character>gru_commander</specific_character>
	</character>

	<character id="gru_soldier_bak">
		<class>gru_soldier_bak</class>
		<specific_character>gru_soldier_bak</specific_character>
	</character>

	<character id="gru_soldat_spets">
		<class>gru_soldat_spets</class>
		<specific_character>gru_soldat_spets</specific_character>
	</character>	

	<character id="koltsov">
		<class>koltsov</class>
		<specific_character>koltsov</specific_character>
	</character>
	
	<character id="smith">
		<class>smith</class>
		<specific_character>smith</specific_character>
	</character>
	
	<character id="brown">
		<class>brown</class>
		<specific_character>brown</specific_character>
	</character>	

	<character id="usa_specnaz">
		<class>usa_specnaz</class>
		<specific_character>usa_specnaz</specific_character>
	</character>

	<character id="usa_mask1">
		<class>usa_mask1</class>
		<specific_character>usa_mask1</specific_character>
	</character>

	<character id="usa_mask">
		<class>usa_mask</class>
		<specific_character>usa_mask</specific_character>
	</character>

	<character id="usa_specnaz1">
		<class>usa_specnaz1</class>
		<specific_character>usa_specnaz1</specific_character>
	</character>		

	<character id="morgan">
		<class>morgan</class>
		<specific_character>morgan</specific_character>
	</character>	
	
	<character id="zombi_quest">
		<class>zombi_quest</class>
		<specific_character>zombi_quest</specific_character>
	</character>
	
	<character id="shulga">
		<class>shulga</class>
		<specific_character>shulga</specific_character>
	</character>

	<character id="valeryan">
		<class>valeryan</class>
		<specific_character>valeryan</specific_character>
	</character>
	
	<character id="mehanik_atp">
		<class>mehanik_atp</class>
		<specific_character>mehanik_atp</specific_character>
	</character>	
	
	<character id="chehov">
		<class>chehov</class>
		<specific_character>chehov</specific_character>
	</character>
	
	<character id="semen">
		<class>semen</class>
		<specific_character>semen</specific_character>
	</character>
	
	<character id="shuhov">
		<class>shuhov</class>
		<specific_character>shuhov</specific_character>
	</character>


	<character id="bileter">
		<class>bileter</class>
		<specific_character>bileter</specific_character>
	</character>

	<character id="bandit_ioga">
		<class>bandit_ioga</class>
		<specific_character>bandit_ioga</specific_character>
	</character>

	<character id="bandit_barman">
		<class>bandit_barman</class>
		<specific_character>bandit_barman</specific_character>
	</character>
	
	<character id="val_bandit_komposta">
		<class>val_bandit_komposta</class>
		<specific_character>val_bandit_komposta</specific_character>
	</character>

	<character id="val_bandit_master">
		<class>val_bandit_master</class>
		<specific_character>val_bandit_master</specific_character>
	</character>
	
	<character id="nesterenko">
		<class>nesterenko</class>
		<specific_character>nesterenko</specific_character>
	</character>

	<character id="nalivaiko">
		<class>nalivaiko</class>
		<specific_character>nalivaiko</specific_character>
	</character>
	
	<character id="av_killer">
		<class>av_killer</class>
		<specific_character>av_killer</specific_character>
	</character>
	
	<character id="bol_doctor">
		<class>bol_doctor</class>
		<specific_character>bol_doctor</specific_character>
	</character>
	
	<character id="koljan_udacha">
		<class>koljan_udacha</class>
		<specific_character>koljan_udacha</specific_character>
	</character>
	
	
	<character id="swamp_hunter">
		<class>swamp_hunter</class>
		<specific_character>swamp_hunter</specific_character>
	</character>
	
	<character id="komandir_killer">
		<class>komandir_killer</class>
		<specific_character>komandir_killer</specific_character>
	</character>

<character id="bar_killer_specnaz_default2">
		<class>bar_killer_specnaz_default2</class>
		<specific_character>bar_killer_specnaz_default2</specific_character>
	</character>	
	
	<character id="lim_killer_head_1">
		<class>lim_killer_head_1</class>
		<specific_character>lim_killer_head_1</specific_character>
	</character>

	<character id="aes2_Monolit_specnaz">
		<class>aes2_Monolit_specnaz</class>
		<specific_character>aes2_Monolit_specnaz</specific_character>
	</character>
	
	<character id="dragon_1">
		<class>dragon_1</class>
		<specific_character>dragon_1</specific_character>
	</character>
	
	<character id="dragon_2">
		<class>dragon_2</class>
		<specific_character>dragon_2</specific_character>
	</character>
	
	<character id="dragon_3">
		<class>dragon_3</class>
		<specific_character>dragon_3</specific_character>
	</character>
	
	<character id="aes_nas">
		<class>aes_nas</class>
		<specific_character>aes_nas</specific_character>
	</character>
	
	<character id="mar_buhal">
		<class>mar_buhal</class>
		<specific_character>mar_buhal</specific_character>
	</character>	
	
	<character id="marsh_bug">
		<class>marsh_bug</class>
		<specific_character>marsh_bug</specific_character>
	</character>

	<character id="mar_nebo_balon">
		<class>mar_nebo_balon</class>
		<specific_character>mar_nebo_balon</specific_character>
	</character>	

	<character id="mar_zombi">
		<class>mar_zombi</class>
		<specific_character>mar_zombi</specific_character>
	</character>	
	
	<character id="mar_zombi_1">
		<class>mar_zombi_1</class>
		<specific_character>mar_zombi_1</specific_character>
	</character>
	
	<character id="mar_zombi_2">
		<class>mar_zombi_2</class>
		<specific_character>mar_zombi_2</specific_character>
	</character>
	
	<character id="mar_zombi_3">
		<class>mar_zombi_3</class>
		<specific_character>mar_zombi_3</specific_character>
	</character>

	<character id="mar_zombi_4">
		<class>mar_zombi_4</class>
		<specific_character>mar_zombi_4</specific_character>
	</character>

	<character id="mar_zombi_5">
		<class>mar_zombi_5</class>
		<specific_character>mar_zombi_5</specific_character>
	</character>

	<character id="mar_zombi_6">
		<class>mar_zombi_6</class>
		<specific_character>mar_zombi_6</specific_character>
	</character>	

	
	
	<character id="yan_zombied_default3">
		<class>yan_zombied_default3</class>
		<specific_character>yan_zombied_default3</specific_character>
	</character>
	
	<character id="zombied_default1">
		<class>zombied_default1</class>
		<specific_character>zombied_default1</specific_character>
	</character>

	<character id="zombied_default6">
		<class>zombied_default6</class>
		<specific_character>zombied_default6</specific_character>
	</character>

	<character id="zombi_kalugin">
		<class>zombi_kalugin</class>
		<specific_character>zombi_kalugin</specific_character>
	</character>	
	
	

	<character id="baza_atp_barmen">
		<class>baza_atp_barmen</class>
		<specific_character>baza_atp_barmen</specific_character>
	</character>	
	
	<character id="monolit_regular_1">
		<class>monolit_regular_1</class>
		<specific_character>monolit_regular_1</specific_character>
	</character>

	<character id="monolit_regular_2">
		<class>monolit_regular_2</class>
		<specific_character>monolit_regular_2</specific_character>
	</character>	

    <character id="zat_bor">
        <class>zat_bor</class>
        <specific_character>zat_bor</specific_character>
    </character>

    <character id="upi_kur">
        <class>upi_kur</class>
        <specific_character>upi_kur</specific_character>
    </character>	

    <character id="upi_igo">
        <class>upi_igo</class>
        <specific_character>upi_igo</specific_character>
    </character>

    <character id="upi_san">
        <class>upi_san</class>
        <specific_character>upi_san</specific_character>
    </character>	
			
			
    <character id="zat_sych">
        <class>zat_sych</class>
        <specific_character>zat_sych</specific_character>
    </character>
	
	
    <character id="degtyarev_x8">
        <class>degtyarev_x8</class>
        <specific_character>degtyarev_x8</specific_character>
    </character>
	
    <character id="degtyarev_pripyat">
        <class>degtyarev_pripyat</class>
        <specific_character>degtyarev_pripyat</specific_character>
    </character>

    <character id="vano_x8">
        <class>vano_x8</class>
        <specific_character>vano_x8</specific_character>
    </character>
	
    <character id="vano_pripyat">
        <class>vano_pripyat</class>
        <specific_character>vano_pripyat</specific_character>
    </character>	

    <character id="zulus">
        <class>zulus</class>
        <specific_character>zulus</specific_character>
    </character>	
	
    <character id="loki">
        <class>loki</class>
        <specific_character>loki</specific_character>
    </character>

    <character id="garik">
        <class>garik</class>
        <specific_character>garik</specific_character>
    </character>
	
    <character id="ura_pov">
        <class>ura_pov</class>
        <specific_character>ura_pov</specific_character>
    </character>
	
    <character id="komandor">
        <class>komandor</class>
        <specific_character>komandor</specific_character>
    </character>	
	
    <character id="ohrana_pri">
        <class>ohrana_pri</class>
        <specific_character>ohrana_pri</specific_character>
    </character>

    <character id="ohrana_pri_2">
        <class>ohrana_pri_2</class>
        <specific_character>ohrana_pri_2</specific_character>
    </character>

   <character id="ohrana_pri_3">
        <class>ohrana_pri_3</class>
        <specific_character>ohrana_pri_3</specific_character>
    </character>

   <character id="ohrana_pri_podz">
        <class>ohrana_pri_podz</class>
        <specific_character>ohrana_pri_podz</specific_character>
    </character>	

	<character id="cop_nas">
        <class>cop_nas</class>
        <specific_character>cop_nas</specific_character>
    </character>
	
	<character id="ohrana_swamp">
        <class>ohrana_swamp</class>
        <specific_character>ohrana_swamp</specific_character>
    </character>
	
	<character id="ohrana_swamp_2">
        <class>ohrana_swamp_2</class>
        <specific_character>ohrana_swamp_2</specific_character>
    </character>

	<character id="korsak">
        <class>korsak</class>
        <specific_character>korsak</specific_character>
    </character>

	<character id="svist">
        <class>svist</class>
        <specific_character>svist</specific_character>
    </character>

	<character id="chumak">
        <class>chumak</class>
        <specific_character>chumak</specific_character>
    </character>

	<character id="yan_kruglov">
        <class>yan_kruglov</class>
        <specific_character>yan_kruglov</specific_character>
    </character>


			
			<character id="mar_suslov">
                <class>mar_suslov</class>
                <specific_character>mar_suslov</specific_character>
            </character>
			
			<character id="kalancha">
                <class>kalancha</class>
                <specific_character>kalancha</specific_character>
            </character>
			
			<character id="holod">
                <class>holod</class>
                <specific_character>holod</specific_character>
            </character>

			<character id="mar_mityai">
                <class>mar_mityai</class>
                <specific_character>mar_mityai</specific_character>
            </character>			
			
			<character id="mar_nebo">
                <class>mar_nebo</class>
                <specific_character>mar_nebo</specific_character>
            </character>
			
			<character id="mar_nebo_heavy">
                <class>mar_nebo_heavy</class>
                <specific_character>mar_nebo_heavy</specific_character>
            </character>

			<character id="renegade_master">
                <class>renegade_master</class>
                <specific_character>renegade_master</specific_character>
            </character>
			
			<character id="renegade_veteran">
                <class>renegade_veteran</class>
                <specific_character>renegade_veteran</specific_character>
            </character>
			
			<character id="renegade_novice">
                <class>renegade_novice</class>
                <specific_character>renegade_novice</specific_character>
            </character>
						
			<character id="renegade_novice_1">
                <class>renegade_novice_1</class>
                <specific_character>renegade_novice_1</specific_character>
            </character>
						
			<character id="renegade_novice_2">
                <class>renegade_novice_2</class>
                <specific_character>renegade_novice_2</specific_character>
            </character>
			
			<character id="renegade_novice_3">
                <class>renegade_novice_3</class>
                <specific_character>renegade_novice_3</specific_character>
            </character>
			
			<character id="renegade_novice_4">
                <class>renegade_novice_4</class>
                <specific_character>renegade_novice_4</specific_character>
            </character>
						
			<character id="renegade_novice_5">
                <class>renegade_novice_5</class>
                <specific_character>renegade_novice_5</specific_character>
            </character>
						
			<character id="renegade_novice_6">
                <class>renegade_novice_6</class>
                <specific_character>renegade_novice_6</specific_character>
            </character>
			
			<character id="renegade_novice_7">
                <class>renegade_novice_7</class>
                <specific_character>renegade_novice_7</specific_character>
            </character>

			<character id="renegade_novice_8">
                <class>renegade_novice_8</class>
                <specific_character>renegade_novice_8</specific_character>
            </character>

			<character id="renegade_novice_9">
                <class>renegade_novice_9</class>
                <specific_character>renegade_novice_9</specific_character>
            </character>			
			
			<character id="mar_novice_1">
                <class>mar_novice_1</class>
                <specific_character>mar_novice_1</specific_character>
            </character>
			
			<character id="mar_novice_2">
                <class>mar_novice_2</class>
                <specific_character>mar_novice_2</specific_character>
            </character>

			<character id="mar_novice_3">
                <class>mar_novice_3</class>
                <specific_character>mar_novice_3</specific_character>
            </character>

			<character id="mar_novice_4">
                <class>mar_novice_4</class>
                <specific_character>mar_novice_4</specific_character>
            </character>			
			
			
            <character id="zat_bandit_4">
                        <class>zat_bandit_4</class>
                         <specific_character>zat_bandit_4</specific_character>
            </character>

            <character id="zat_bandit_5">
                        <class>zat_bandit_5</class>
                         <specific_character>zat_bandit_5</specific_character>
            </character>

            <character id="zat_bandit_6">
                        <class>zat_bandit_6</class>
                         <specific_character>zat_bandit_6</specific_character>
            </character>

            <character id="zat_npc_1">
                        <class>zat_npc_1</class>
                         <specific_character>zat_npc_1</specific_character>
            </character>
			

            <character id="zat_npc_2">
                        <class>zat_npc_2</class>
                         <specific_character>zat_npc_2</specific_character>
            </character>

            <character id="zat_npc_3">
                        <class>zat_npc_3</class>
                         <specific_character>zat_npc_3</specific_character>
            </character>

            <character id="zat_npc_4">
                        <class>zat_npc_4</class>
                         <specific_character>zat_npc_4</specific_character>
            </character>

            <character id="zaton">
                        <class>zaton</class>
                         <specific_character>zaton</specific_character>
            </character>			
			

            <character id="lebedev">
                        <class>lebedev</class>
                         <specific_character>lebedev</specific_character>
            </character>
			
            <character id="lim_clear">
                        <class>lim_clear</class>
                         <specific_character>lim_clear</specific_character>
            </character>
			
            <character id="lim_stalker_1">
                        <class>lim_stalker_1</class>
                         <specific_character>lim_stalker_1</specific_character>
            </character>
			
            <character id="kloun">
                        <class>kloun</class>
                         <specific_character>kloun</specific_character>
            </character>

            <character id="bandoslider">
                        <class>bandoslider</class>
                         <specific_character>bandoslider</specific_character>
            </character>

            <character id="alligator">
                        <class>alligator</class>
                         <specific_character>alligator</specific_character>
            </character>

            <character id="krohobor">
                        <class>krohobor</class>
                         <specific_character>krohobor</specific_character>
            </character>
						
			<character id="aleks">
                        <class>aleks</class>
                         <specific_character>aleks</specific_character>
            </character>
						
            <character id="azot">
                        <class>azot</class>
                         <specific_character>azot</specific_character>
            </character>
						
            <character id="gavaec">
                        <class>gavaec</class>
                         <specific_character>gavaec</specific_character>
            </character>			
						
           <character id="guard_vorota">
                        <class>esc_guard</class>
                         <specific_character>guard_vorota</specific_character>
            </character>	

           <character id="putnik">
                        <class>putnik</class>
                         <specific_character>putnik</specific_character>
            </character>

           <character id="med_tremor">
                        <class>med_tremor</class>
                         <specific_character>med_tremor</specific_character>
            </character>

           <character id="guard_skadovsk">
                        <class>guard_skadovsk</class>
                         <specific_character>guard_skadovsk</specific_character>
            </character>			
			
            <character id="matvei">
                        <class>matvei</class>
                         <specific_character>matvei</specific_character>
            </character>

            <character id="smoker">
                        <class>smoker</class>
                         <specific_character>smoker</specific_character>
            </character>
			
            <character id="neytral_mun">
                        <class>neytral_mun</class>
                         <specific_character>neytral_mun</specific_character>
            </character>

            <character id="neytral_kit">
                        <class>neytral_kit</class>
                         <specific_character>neytral_kit</specific_character>
            </character>

            <character id="neytral_fan">
                        <class>neytral_fan</class>
                         <specific_character>neytral_fan</specific_character>
            </character>

            <character id="mar_zap">
						<class>mar_zap</class>
						<specific_character>mar_zap</specific_character>
			</character>

            <character id="mar_vik">
                        <class>mar_vik</class>
                        <specific_character>mar_vik</specific_character>
            </character>

            <character id="mar_sys">
                        <class>mar_sys</class>
                        <specific_character>mar_sys</specific_character>
            </character>

            <character id="mar_pop">
				<class>mar_pop</class>
				<specific_character>mar_pop</specific_character>
			</character>

            <character id="mar_nek">
				<class>mar_nek</class>
				<specific_character>mar_nek</specific_character>
			</character>

            <character id="mar_kse">
				<class>mar_kse</class>
				<specific_character>mar_kse</specific_character>
			</character>

			<character id="mar_klin">	
				<class>mar_klin</class>
				<specific_character>mar_klin</specific_character>
			</character>

			<character id="mar_gre">
				<class>mar_gre</class>
				<specific_character>mar_gre</specific_character>
			</character>
			
			<character id="mar_kre">
				<class>mar_kre</class>
				<specific_character>mar_kre</specific_character>
			</character>

			<character id="sim_soldier_specnaz_default2">
				<class>sim_soldier_specnaz_default2</class>
				<specific_character>sim_soldier_specnaz_default2</specific_character>
			</character>			
	
			<character id="soldier_blokpost1">
				<class>soldier_blokpost1</class>
				<specific_character>soldier_blokpost1</specific_character>
			</character>
	
		<character id="soldier_blokpost2">
		<class>soldier_blokpost2</class>
		<specific_character>soldier_blokpost2</specific_character>
	</character>
	
	<character id="krymov">
		<class>krymov</class>
		<specific_character>krymov</specific_character>
	</character>	

	<character id="makarov">
		<class>makarov</class>
		<specific_character>makarov</specific_character>
	</character>
	
	<character id="makarenko">
		<class>makarenko</class>
		<specific_character>makarenko</specific_character>
	</character>
	
	<character id="krotov">
		<class>krotov</class>
		<specific_character>krotov</specific_character>
	</character>
	
	<character id="drobot">
		<class>drobot</class>
		<specific_character>drobot</specific_character>
	</character>
	
	
	<character id="stalker">
		<class>stalker</class>
		<specific_character>stalker</specific_character>
	</character>

	<character id="stalker_2">
		<class>stalker_2</class>
		<specific_character>stalker_2</specific_character>
	</character>

	<character id="stalker_3">
		<class>stalker_3</class>
		<specific_character>stalker_3</specific_character>
	</character>

	<character id="stalker_4">
		<class>stalker_4</class>
		<specific_character>stalker_4</specific_character>
	</character>

	<character id="stalker_5">
		<class>stalker_5</class>
		<specific_character>stalker_5</specific_character>
	</character>

	<character id="stalker_6">
		<class>stalker_6</class>
		<specific_character>stalker_6</specific_character>
	</character>

	<character id="stalker_7">
		<class>stalker_7</class>
		<specific_character>stalker_7</specific_character>
	</character>

	<character id="stalker_8">
		<class>stalker_8</class>
		<specific_character>stalker_8</specific_character>
	</character>

	<character id="stalker_9">
		<class>stalker_9</class>
		<specific_character>stalker_9</specific_character>
	</character>	
	
	
	<character id="oxpannik_1">
		<class>oxpannik_1</class>
		<specific_character>oxpannik_1</specific_character>
	</character>

	<character id="oxpannik_2">
		<class>oxpannik_2</class>
		<specific_character>oxpannik_2</specific_character>
	</character>
	
	<character id="oxpannik_3">
		<class>oxpannik_3</class>
		<specific_character>oxpannik_3</specific_character>
	</character>

	<character id="oxpannik_4">
		<class>oxpannik_4</class>
		<specific_character>oxpannik_4</specific_character>
	</character>

	<character id="oxpannik_5">
		<class>oxpannik_5</class>
		<specific_character>oxpannik_5</specific_character>
	</character>

	<character id="oxpannik_6">
		<class>oxpannik_6</class>
		<specific_character>oxpannik_6</specific_character>
	</character>

	<character id="oxpannik_7">
		<class>oxpannik_7</class>
		<specific_character>oxpannik_7</specific_character>
	</character>

	<character id="oxpannik_8">
		<class>oxpannik_8</class>
		<specific_character>oxpannik_8</specific_character>
	</character>	

	<character id="klient_1">
		<class>klient_1</class>
		<specific_character>klient_1</specific_character>
	</character>	
	
	<character id="klient_2">
		<class>klient_2</class>
		<specific_character>klient_2</specific_character>
	</character>
	
	<character id="klient_3">
		<class>klient_3</class>
		<specific_character>klient_3</specific_character>
	</character>
	
	<character id="klient_4">
		<class>klient_4</class>
		<specific_character>klient_4</specific_character>
	</character>
	
	<character id="klient_5">
		<class>klient_5</class>
		<specific_character>klient_5</specific_character>
	</character>	
	
	
    <character id="voyaka">
		<class>voyaka</class>
		<specific_character>voyaka</specific_character>
	</character>

            <character id="gar_bandit_general_default3">
                        <class>gar_bandit_general_default3</class>
                         <specific_character>gar_bandit_general_default3</specific_character>
            </character>

            <character id="gar_stalker_general_default1">
                        <class>gar_stalker_general_default1</class>
                         <specific_character>gar_stalker_general_default1</specific_character>
            </character>

            <character id="gar_stalker_general_default2">
                        <class>gar_stalker_general_default</class>
                         <specific_character>gar_stalker_general_default2</specific_character>
            </character>

            <character id="gar_stalker_general_default3">
                        <class>gar_stalker_general_default3</class>
                         <specific_character>gar_stalker_general_default3</specific_character>
            </character>

            <character id="gar_stalker_general_default4">
                        <class>gar_stalker_general_default4</class>
                         <specific_character>gar_stalker_general_default4</specific_character>
            </character>

            <character id="major">
					<class>major</class>
					<specific_character>major</specific_character>
			</character>

            <character id="esc_soldier_blokpost_default1">
					<class>esc_soldier_blokpost_default1</class>
					<specific_character>esc_soldier_blokpost_default1</specific_character>
			</character>
			
			<character id="esc_soldier_blokpost_default2">
					<class>esc_soldier_blokpost_default1</class>
					<specific_character>esc_soldier_blokpost_default1</specific_character>
			</character>
			
            <character id="esc_soldier_blokpost_default3">
					<class>esc_soldier_blokpost_default1</class>
					<specific_character>esc_soldier_blokpost_default1</specific_character>
			</character>			

            <character id="bakalavr">
					<class>bakalavr</class>
					<specific_character>bakalavr</specific_character>
			</character>

			<character id="spaik">	
					<class>spaik</class>
					<specific_character>spaik</specific_character>
			</character>

            <character id="jeka">
		<class>jeka</class>
		<specific_character>jeka</specific_character>
	</character>

	<character id="bender">	
		<class>bender</class>
		<specific_character>bender</specific_character>
	</character>

            <character id="blaind">
		<class>blaind</class>
		<specific_character>blaind</specific_character>
	</character>

	<character id="mar_ras">	
		<class>mar_ras</class>
		<specific_character>mar_ras</specific_character>
	</character>

	<character id="sta_dja">	
		<class>sta_dja</class>
		<specific_character>sta_dja</specific_character>
	</character>

	<character id="ban_suh">	
		<class>ban_suh</class>
		<specific_character>ban_suh</specific_character>
	</character>

	<character id="strelok">	
		<class>strelok</class>
		<specific_character>strelok</specific_character>
	</character>

            <character id="lex_wol">
		<class>lex_wol</class>
		<specific_character>lex_wol</specific_character>
	</character>

	<character id="martin">	
		<class>martin</class>
		<specific_character>martin</specific_character>
	</character>

	<character id="mac_bor_trader">	
		<class>trader</class>
		<specific_character>mac_bor_trader</specific_character>
	</character>
	
	<character id="city_trader">	
		<class>trader</class>
		<specific_character>city_trader</specific_character>
	</character>	
	
	<character id="baza_bar_barmen">	
		<class>trader</class>
		<specific_character>baza_bar_barmen</specific_character>
	</character>	

	<character id="kardan">	
		<class>kardan</class>
		<specific_character>kardan</specific_character>
	</character>

	<character id="karmen">	
		<class>karmen</class>
		<specific_character>karmen</specific_character>
	</character>

	<character id="pre_kir">	
		<class>pre_kir</class>
		<specific_character>pre_kir</specific_character>
	</character>

	<character id="ohrana">	
		<class>ohrana</class>
		<specific_character>ohrana</specific_character>
	</character>

	<character id="stalker_militari_black">	
		<class>stalker_militari_black</class>
		<specific_character>stalker_militari_black</specific_character>
	</character>	
		
	<character id="stalker_militari_green">	
		<class>stalker_militari_green</class>
		<specific_character>stalker_militari_green</specific_character>
	</character>
	
	<character id="ohrana_2">	
		<class>ohrana_2</class>
		<specific_character>ohrana_2</specific_character>
	</character>
	
	<character id="ohrana_3">	
		<class>ohrana_3</class>
		<specific_character>ohrana_3</specific_character>
	</character>

	<character id="ohrana_4">	
		<class>ohrana_4</class>
		<specific_character>ohrana_4</specific_character>
	</character>

	<character id="ohrana_5">	
		<class>ohrana_5</class>
		<specific_character>ohrana_5</specific_character>
	</character>
	
	<character id="ohrana_6">	
		<class>ohrana_6</class>
		<specific_character>ohrana_6</specific_character>
	</character>

	<character id="ohrana_7">	
		<class>ohrana_7</class>
		<specific_character>ohrana_5</specific_character>
	</character>
	
			<character id="ohrana_8">	
		<class>ohrana_8</class>
		<specific_character>ohrana_8</specific_character>
	</character>
	
			<character id="ohrana_9">	
		<class>ohrana_9</class>
		<specific_character>ohrana_9</specific_character>
	</character>
	
		<character id="ohrana_10">	
		<class>ohrana_10</class>
		<specific_character>ohrana_10</specific_character>
	</character>

	<character id="ohrana_11">	
		<class>ohrana_11</class>
		<specific_character>ohrana_11</specific_character>
	</character>	
	
	<character id="ohrana_vorota">	
		<class>ohrana</class>
		<specific_character>ohrana</specific_character>
	</character>

	<character id="noy">	
		<class>noy</class>
		<specific_character>noy</specific_character>
	</character>

	<character id="realwolf">	
		<class>realwolf</class>
		<specific_character>realwolf</specific_character>
	</character>

	<character id="sheph">	
		<class>sheph</class>
		<specific_character>sheph</specific_character>
	</character>



	<character id="gar_lid">	
		<class>gar_lid</class>
		<specific_character>gar_lid</specific_character>
	</character>


	<character id="gar_bandit_leader">	
		<class>gar_bandit_leader</class>
	</character>

	<character id="cop_str">	
		<class>cop_str</class>
		<specific_character>cop_str</specific_character>
	</character>

	<character id="bunker_guard">	
		<class>bunker_guard</class>
		<specific_character>bunker_guard</specific_character>
	</character>

	<character id="ozerskiy">	
		<class>ozerskiy</class>
		<specific_character>ozerskiy</specific_character>
	</character>
           
           <character id="german">
                         <class>german</class>
                        <specific_character>german</specific_character>
           </character>
		   
           <character id="novicov">
                         <class>novicov</class>
                        <specific_character>novicov</specific_character>
           </character>		   
		   
           <character id="pri_followers_stalker5">
                         <class>pri_followers_stalker5</class>
                         <specific_character>pri_followers_stalker5</specific_character>
           </character> 
          <character id="yan_ecolog_default1">
                         <class>yan_ecolog_default1</class>
                         <specific_character>yan_ecolog_default1</specific_character>
						 
           </character>
	<character id="stalkerzem">	
		<class>stalkerzem</class>
		<specific_character>stalkerzem</specific_character>
	</character>
           
           <character id="stalkersna">
                         <class>stalkersna</class>
                         <specific_character>stalkersna</specific_character>
           </character>



	<character id="ded_tol">	
		<class>ded_tol</class>
		<specific_character>ded_tol</specific_character>
	</character>
           
           <character id="ded_ami">
                         <class>ded_ami</class>
                         <specific_character>ded_ami</specific_character>
           </character>

           <character id="ded_rom">
                        <class>ded_rom</class>
                         <specific_character>ded_rom</specific_character>
            </character>

           <character id="ded_vad">
                        <class>ded_vad</class>
                         <specific_character>ded_vad</specific_character>
            </character>

            <character id="ded_lun">
                        <class>ded_lun</class>
                         <specific_character>ded_lun</specific_character>
            </character>

            <character id="ded_sor">
                        <class>ded_sor</class>
                         <specific_character>ded_sor</specific_character>
            </character>

            <character id="ded_uda">
                        <class>ded_uda</class>
                         <specific_character>ded_uda</specific_character>
            </character>

            <character id="ded_bro">
                        <class>ded_bro</class>
                         <specific_character>ded_bro</specific_character>
            </character>



	<character id="upi_rum">	
		<class>upi_rum</class>
		<specific_character>upi_rum</specific_character>
	</character>
           
           <character id="upi_tex">
                         <class>upi_tex</class>
                         <specific_character>upi_tex</specific_character>
           </character>

           <character id="upi_med">
                        <class>upi_med</class>
                         <specific_character>upi_med</specific_character>
            </character>


	<character id="zat_sul">	
		<class>zat_sul</class>
		<specific_character>zat_sul</specific_character>
	</character>
           
           <character id="zat_top">
                         <class>zat_top</class>
                         <specific_character>zat_top</specific_character>
           </character>

           <character id="zat_kir">
                        <class>zat_kir</class>
                         <specific_character>zat_kir</specific_character>
            </character>

           <character id="zat_com">
                        <class>zat_com</class>
                         <specific_character>zat_com</specific_character>
            </character>

            <character id="zat_min">
                        <class>zat_min</class>
                         <specific_character>zat_min</specific_character>
            </character>


            <character id="brodyaga">
                        <class>brodyaga</class>
                         <specific_character>brodyaga</specific_character>
            </character>


            <character id="red_les">
                        <class>red_les</class>
                         <specific_character>red_les</specific_character>
            </character>



	<character id="cop_gor">	
		<class>cop_gor</class>
		<specific_character>cop_gor</specific_character>
	</character>
           
    <character id="sauron">
        <class>sauron</class>
        <specific_character>sauron</specific_character>
           </character>

           <character id="cop_pat">
                        <class>cop_pat</class>
                         <specific_character>cop_pat</specific_character>
            </character>

           <character id="cop_kla">
                        <class>cop_kla</class>
                         <specific_character>cop_kla</specific_character>
            </character>

            <character id="cop_ind">
                        <class>cop_ind</class>
                         <specific_character>cop_ind</specific_character>
            </character>

            <character id="cop_lov">
                        <class>cop_lov</class>
                         <specific_character>cop_lov</specific_character>
            </character>

            <character id="cop_art">
                        <class>cop_art</class>
                         <specific_character>cop_art</specific_character>
            </character>



           <character id="cop_jet">
                        <class>cop_jet</class>
                         <specific_character>cop_jet</specific_character>
            </character>

            <character id="cop_san">
                        <class>cop_san</class>
                         <specific_character>cop_san</specific_character>
            </character>

            <character id="cop_der">
                        <class>cop_der</class>
                         <specific_character>cop_der</specific_character>
            </character>

            <character id="cop_kaz">
                        <class>cop_kaz</class>
                         <specific_character>cop_kaz</specific_character>
            </character>

            <character id="stalker_novice_default1">
                        <class>stalker_novice_default1</class>
                         <specific_character>stalker_novice_default1</specific_character>
            </character>

            <character id="stalker_novice_default2">
                        <class>stalker_novice_default2</class>
                         <specific_character>stalker_novice_default2</specific_character>
            </character>

            <character id="stalker_novice_default3">
                        <class>stalker_novice_default3</class>
                         <specific_character>stalker_novice_default3</specific_character>
            </character>

            <character id="stalker_novice_default4">
                        <class>stalker_novice_default4</class>
                         <specific_character>stalker_novice_default4</specific_character>
            </character>

            <character id="stalker_novice_default5">
                        <class>stalker_novice_default5</class>
                         <specific_character>stalker_novice_default5</specific_character>
            </character>
			
			<character id="stalker_novice_default6">
                        <class>stalker_novice_default6</class>
                         <specific_character>stalker_novice_default6</specific_character>
            </character>

			<character id="stalker_novice_default7">
                        <class>stalker_novice_default7</class>
                         <specific_character>stalker_novice_default7</specific_character>
            </character>
			
			<character id="stalker_novice_default8">
                        <class>stalker_novice_default8</class>
                         <specific_character>stalker_novice_default8</specific_character>
            </character>

<character id="stalker_novice_default9">
	<class>stalker_novice_default9</class>
	<specific_character>stalker_novice_default9</specific_character>
</character>

<character id="stalker_novice_default10">
	<class>stalker_novice_default10</class>
	<specific_character>stalker_novice_default10</specific_character>
</character>

<character id="stalker_novice_default11">
	<class>stalker_novice_default11</class>
	<specific_character>stalker_novice_default11</specific_character>
</character>

<character id="stalker_novice_default12">
	<class>stalker_novice_default12</class>
	<specific_character>stalker_novice_default12</specific_character>
</character>			


<character id="stalker_novice_1">
                        <class>stalker_novice_1</class>
                         <specific_character>stalker_novice_1</specific_character>
            </character>

            <character id="stalker_novice_2">
                        <class>stalker_novice_2</class>
                         <specific_character>stalker_novice_2</specific_character>
            </character>

            <character id="stalker_novice_3">
                        <class>stalker_novice_3</class>
                         <specific_character>stalker_novice_3</specific_character>
            </character>

            <character id="stalker_novice_4">
                        <class>stalker_novice_4</class>
                         <specific_character>stalker_novice_4</specific_character>
            </character>

            <character id="stalker_novice_5">
                        <class>stalker_novice_5</class>
                         <specific_character>stalker_novice_5</specific_character>
            </character>
			
			<character id="stalker_novice_6">
                        <class>stalker_novice_6</class>
                         <specific_character>stalker_novice_6</specific_character>
            </character>

			<character id="stalker_novice_7">
                        <class>stalker_novice_7</class>
                         <specific_character>stalker_novice_7</specific_character>
            </character>
			
			<character id="stalker_novice_8">
                        <class>stalker_novice_8</class>
                         <specific_character>stalker_novice_8</specific_character>
            </character>

<character id="stalker_novice_9">
	<class>stalker_novice_9</class>
	<specific_character>stalker_novice_9</specific_character>
</character>


<!-- Escape -->
	<character id="escape_trader">	
		<class>Trader</class>
		<specific_character>escape_trader</specific_character>
	</character>			

            <character id="dragon_kluk">
                        <class>dragon_kluk</class>
                         <specific_character>dragon_kluk</specific_character>
            </character>
           
            <character id="dragon_teim">
                        <class>dragon_teim</class>
                         <specific_character>dragon_teim</specific_character>
            </character>

           <character id="dragon_irbis">
                        <class>dragon_irbis</class>
                         <specific_character>dragon_irbis</specific_character>
            </character>

            <character id="dragon_dem">
                        <class>dragon_dem</class>
                         <specific_character>dragon_dem</specific_character>
            </character>

            <character id="dragon_eks">
                        <class>dragon_eks</class>
                         <specific_character>dragon_eks</specific_character>
            </character>

            <character id="dragon_ska">
                        <class>dragon_ska</class>
                         <specific_character>dragon_ska</specific_character>
            </character>

            <character id="dragon_fan">
                        <class>dragon_fan</class>
                         <specific_character>dragon_fan</specific_character>
            </character>

            <character id="dragon_ant">
                        <class>dragon_ant</class>
                         <specific_character>dragon_ant</specific_character>
            </character>

            <character id="dragon_sen">
                        <class>dragon_sen</class>
                         <specific_character>dragon_sen</specific_character>
            </character>

            <character id="dragon_mes">
                        <class>dragon_mes</class>
                         <specific_character>dragon_mes</specific_character>
            </character>

            <character id="dragon_min">
                        <class>dragon_min</class>
                         <specific_character>dragon_min</specific_character>
            </character>

            <character id="dragon_mun">
                        <class>dragon_mun</class>
                         <specific_character>dragon_mun</specific_character>
            </character>

            <character id="dragon_pad">
                        <class>dragon_pad</class>
                         <specific_character>dragon_pad</specific_character>
            </character>

            <character id="dragon_pos">
                        <class>dragon_pos</class>
                         <specific_character>dragon_pos</specific_character>
            </character>

            <character id="dragon_mur">
                        <class>dragon_mur</class>
                         <specific_character>dragon_mur</specific_character>
            </character>

            <character id="dragon_ter">
                        <class>dragon_ter</class>
                         <specific_character>dragon_ter</specific_character>
            </character>

            <character id="dragon_vad">
                        <class>dragon_vad</class>
                         <specific_character>dragon_vad</specific_character>
            </character>

            <character id="dragon_him">
                        <class>dragon_him</class>
                         <specific_character>dragon_him</specific_character>
            </character>

            <character id="dragon_san">
                        <class>dragon_san</class>
                         <specific_character>dragon_san</specific_character>
            </character>

            <character id="dragon_nut">
                        <class>dragon_nut</class>
                         <specific_character>dragon_nut</specific_character>
            </character>

            <character id="dragon_ake">
                        <class>dragon_ake</class>
                         <specific_character>dragon_ake</specific_character>
            </character>

            <character id="dragon_mak">
                        <class>dragon_mak</class>
                         <specific_character>dragon_mak</specific_character>
            </character>

            <character id="dragon_nav">
                        <class>dragon_nav</class>
                         <specific_character>dragon_nav</specific_character>
            </character>


            <character id="dragon_ser">
                        <class>dragon_ser</class>
                         <specific_character>dragon_ser</specific_character>
            </character>


            <character id="dragon_pal">
                        <class>dragon_pal</class>
                         <specific_character>dragon_pal</specific_character>
            </character>


           <character id="dragon_gro">
                        <class>dragon_gro</class>
                         <specific_character>dragon_gro</specific_character>
            </character>


            <character id="dragon_ris">
                        <class>dragon_ris</class>
                         <specific_character>dragon_ris</specific_character>
            </character>

            <character id="escape_viking">
                        <class>esc_viking</class>
                         <specific_character>escape_viking</specific_character>
            </character>

            <character id="marsh_dan">
                         <class>marsh_dan</class>
                         <specific_character>marsh_dan</specific_character>
            </character>         
                     
            <character id="skorpion">
                         <class>skorpion</class>
                         <specific_character>skorpion</specific_character>
            </character>    

            <character id="marsh_lex">
                         <class>marsh_lex</class>
                         <specific_character>marsh_lex</specific_character>
            </character>       
            
            <character id="esc_guard">
                         <class>esc_guard</class>
                         <specific_character>esc_guard</specific_character>
            </character>
            
             <character id="esc_wolf">
		<class>esc_wolf</class>
	</character>

	<character id="esc_ranger">
		<class>esc_ranger</class>
	</character>

	<character id="esc_fanat">
		<class>esc_fanat</class>
	</character>
	
	<character id="esc_fox">
		<class>esc_fox</class>
	</character>
	
	<character id="esc_tutorial_wounded">
		<class>esc_tutorial_wounded</class>
	</character>
	
	<character id="esc_shustryi">
		<class>esc_shustryi</class>
	</character>
	
	<character id="esc_killer_specnaz">
		<class>esc_killer_specnaz</class>
	</character>
	
	<character id="esc_killer_master">
		<class>esc_killer_master</class>
	</character>
	
	<character id="esc_bandit_novice">
		<class>esc_bandit_novice</class>
	</character>
	
	<character id="esc_stalker_novice">
		<class>esc_stalker_novice</class>
	</character>
	
	<character id="esc_soldier_commander">
		<class>esc_soldier_commander</class>
	</character>
	
	<character id="esc_soldier_blockpost_commander">
		<class>esc_soldier_blockpost_commander</class>
	</character>

	<character id="esc_soldier_regular">
		<class>esc_soldier_regular</class>
	</character>
	
	<character id="esc_soldier_blokpost">
		<class>esc_soldier_blokpost</class>
	</character>
	
	<character id="esc_soldier_specnaz">
		<class>esc_soldier_specnaz</class>
	</character>
	
	<character id="esc_plemiannik">
		<class>esc_plemiannik</class>
	</character>
	
	<character id="esc_provodnik">
		<class>esc_provodnik</class>
	</character>
	
	<character id="marsh_provodnik">
		<class>marsh_provodnik</class>
	</character>
	
	<character id="baza_marsh_provodnik">
		<class>baza_marsh_provodnik</class>
	</character>
	
<!-- Garbage -->
	<character id="gar_seriy">
		<class>gar_seriy</class>
	</character>

	<character id="gar_dram_novice">
		<class>gar_dram_novice</class>
	</character>
	
	<character id="gar_newbie_in_tonnel">
		<class>gar_newbie_in_tonnel</class>
	</character>
	
	<character id="gar_hellcar">
		<class>gar_hellcar</class>
	</character>
	
	<character id="gar_bandit_novice_wounded">
		<class>gar_bandit_novice_wounded</class>
	</character>
	
	<character id="gar_bandit_novice">
		<class>gar_bandit_novice</class>
	</character>

	<character id="gar_bandit_general">
		<class>gar_bandit_general</class>
	</character>

	<character id="gar_stalker_general">
		<class>gar_stalker_general</class>
	</character>

	<character id="gar_wounded_bandit">
		<class>gar_wounded_bandit</class>
	</character>

	<character id="gar_dolg_blokpost">
		<class>gar_dolg_blokpost</class>
	</character>
		
	<character id="gar_dolg_blokpost_commander">
		<class>gar_dolg_blokpost_commander</class>
	</character>
	
	<character id="gar_sniper">
		<class>gar_sniper</class>
	</character>
	
	<character id="gar_bandit_dm">
		<class>gar_bandit_dm</class>
	</character>
		
<!-- Agroprom + undeground-->

	<character id="agr_ratcatcher">
		<class>agr_ratcatcher</class>
	</character>
	<!-- stalkers -->
	
	<character id="agr_stalker_general">
		<class>agr_Stalker_general</class>
	</character>
	
	<!-- soldiers -->
	<character id="agr_soldier_regular">
		<class>agr_Soldier_regular</class>
	</character>
	<character id="agr_soldier_specnaz">
		<class>agr_Soldier_specnaz</class>
	</character>
	<character id="agr_soldier_commander">
		<class>agr_Soldier_commander</class>
	</character>
	<character id="agr_soldier_sniper">
		<class>agr_Soldier_sniper</class>
	</character>
	<!--bandits-->
	<character id="agr_bandit_general">
		<class>agr_bandit_general</class>
	</character>

	
<!-- Darkvalley -->
	<!-- Bandits -->	
	<character id="val_bandit_borov">
		<class>val_bandit_borov</class>
		<specific_character>val_bandit_borov</specific_character>
	</character>
	<character id="val_bandit_bodyguard">
		<class>val_bandit_bodyguard</class>
	</character>
	<character id="val_bandit_novice">
		<class>val_bandit_novice</class>
	</character>
	<character id="val_escort_halfdead">
		<class>val_bandit_novice</class>
		<specific_character>val_escort_halfdead</specific_character>
	</character>
	<character id="val_bandit_general">
		<class>val_bandit_general</class>
	</character>
	<character id="val_bandit_veteran">
		<class>val_bandit_veteran</class>
	</character>

	<!-- Watchtower bandits -->
	<character id="val_watchtower_bandit_guard">
		<class>val_watchtower_bandit_guard</class>
	</character>
	<character id="val_watchtower_bandit_sniper">
		<class>val_watchtower_bandit_sniper</class>
	</character>

	<!-- Dolg -->
	<character id="val_dolg_regular">
		<class>val_dolg_regular</class>
	</character>
	<character id="val_dolg_prisoner">
		<class>val_dolg_prisoner</class>
		<specific_character>val_dolg_prisoner</specific_character>
	</character>
	<character id="val_escort_nap1">
		<class>val_escort_nap1</class>
		<specific_character>val_escort_nap1</specific_character>
	</character>
	<character id="val_escort_captive">
		<class>val_dolg_regular</class>
		<specific_character>val_escort_captive</specific_character>
	</character>

	<!-- Monolit -->
	<character id="val_monolith_regular">
		<class>val_monolith_regular</class>
	</character>

    <!-- Soldier  -->
	<character id="val_soldier_regular">
		<class>val_soldier_regular</class>
	</character>
	<character id="val_soldier_specnaz">
		<class>val_soldier_specnaz</class>
	</character>

	<!-- Stalker  -->	
	<character id="val_stalker_novice">
		<class>val_stalker_novice</class>
	</character>
	<character id="val_stalker_general">
		<class>val_stalker_general</class>
	</character>
	
<!-- Darkscape -->
    <character id="ds_bandit_1">
		<class>ds_bandit_1</class>
	</character>
	<character id="ds_bandit_2">
		<class>ds_bandit_2</class>
	</character>
	<character id="ds_bandit_3">
		<class>ds_bandit_3</class>
	</character>
	<character id="ds_bandit_4">
		<class>ds_bandit_4</class>
	</character>
	<character id="ds_bandit_5">
		<class>ds_bandit_5</class>
	</character>
	<character id="ds_bandit_6">
		<class>ds_bandit_6</class>
	</character>
	<character id="ds_dolg_1">
		<class>ds_dolg_1</class>
	</character>
	<character id="ds_dolg_2">
		<class>ds_dolg_2</class>
	</character>
	<character id="ds_dolg_3">
		<class>ds_dolg_3</class>
	</character>
	<character id="ds_dolg_4">
		<class>ds_dolg_4</class>
	</character>
	
	<character id="ds_dolg_5">
		<class>ds_dolg_5</class>
	</character>
	
	<character id="ds_dolg_6">
		<class>ds_dolg_6</class>
	</character>
	
	<character id="ds_nauch_1">
		<class>ds_nauch_1</class>
	</character>
	
	<character id="ds_nauch_2">
		<class>ds_nauch_2</class>
	</character>
	
	<character id="ds_kill_1">
		<class>ds_kill_1</class>
	</character>
	
	<character id="ds_kill_2">
		<class>ds_kill_2</class>
	</character>
	
	<character id="ds_kill_3">
		<class>ds_kill_3</class>
	</character>
	
	<character id="ds_kill_4">
		<class>ds_kill_4</class>
	</character>
	
	<character id="ds_kill_5">
		<class>ds_kill_5</class>
	</character>
	
	
	<character id="ds_mil_1">
		<class>ds_mil_1</class>
	</character>
	
	
	<character id="ds_mil_2">
		<class>ds_mil_2</class>
	</character>
	
	<character id="ds_mil_3">
		<class>ds_mil_3</class>
	</character>
	
	<character id="ds_mil_4">
		<class>ds_mil_4</class>
	</character>
	
	<character id="ds_mil_5">
		<class>ds_mil_5</class>
	</character>
	
	<character id="ds_mil_6">
		<class>ds_mil_6</class>
	</character>
	
	<character id="ds_mil_7">
		<class>ds_mil_7</class>
	</character>
	
	<character id="ds_mil_8">
		<class>ds_mil_8</class>
	</character>
	
	<character id="ds_mil_9">
		<class>ds_mil_9</class>
	</character>
	
	<character id="ds_mil_10">
		<class>ds_mil_10</class>
	</character>
	
	<character id="ds_mon_1">
		<class>ds_mon_1</class>
	</character>
	
	<character id="ds_mon_2">
		<class>ds_mon_2</class>
	</character>
	
	<character id="ds_mon_3">
		<class>ds_mon_3</class>
	</character>
	
	<character id="ds_mon_4">
		<class>ds_mon_4</class>
	</character>
	
	<character id="ds_mon_5">
		<class>ds_mon_5</class>
	</character>
	
	<character id="ds_stalk_1">
		<class>ds_stalk_1</class>
	</character>
	
	<character id="ds_stalk_2">
		<class>ds_stalk_2</class>
	</character>
	
	<character id="ds_stalk_3">
		<class>ds_stalk_3</class>
	</character>
	
	<character id="ds_stalk_4">
		<class>ds_stalk_4</class>
	</character>
	
	<character id="ds_stalk_5">
		<class>ds_stalk_5</class>
	</character>
	
	<character id="ds_stalk_6">
		<class>ds_stalk_6</class>
	</character>
	
	<character id="ds_stalk_7">
		<class>ds_stalk_7</class>
	</character>
	
	<character id="ds_stalk_8">
		<class>ds_stalk_8</class>
	</character>
	
	<character id="ds_novice_1">
		<class>ds_novice_1</class>
	</character>
	
	<character id="ds_novice_2">
		<class>ds_novice_2</class>
	</character>
	
	<character id="ds_novice_3">
		<class>ds_novice_3</class>
	</character>
	
	<character id="ds_novice_4">
		<class>ds_novice_4</class>
	</character>
	
	<character id="ds_novice_5">
		<class>ds_novice_5</class>
	</character>
	
	<character id="ds_novice_6">
		<class>ds_novice_6</class>
	</character>
	
	<character id="ds_novice_7">
		<class>ds_novice_7</class>
	</character>
	
	<character id="ds_zomb_1">
		<class>ds_zomb_1</class>
	</character>
	
	<character id="ds_zomb_2">
		<class>ds_zomb_2</class>
	</character>
	
	<character id="ds_zomb_3">
		<class>ds_zomb_3</class>
	</character>
	
	<character id="ds_zomb_4">
		<class>ds_zomb_4</class>
	</character>
	
	<character id="ds_zomb_5">
		<class>ds_zomb_5</class>
	</character>
	
	<character id="ds_zomb_6">
		<class>ds_zomb_6</class>
	</character>
	
	<character id="ds_zomb_7">
		<class>ds_zomb_7</class>
	</character>
	
	<character id="ds_zomb_8">
		<class>ds_zomb_8</class>
	</character>
	
	<character id="ds_zomb_9">
		<class>ds_zomb_9</class>
	</character>
	
	<character id="ds_zomb_10">
		<class>ds_zomb_10</class>
	</character>
	
	<character id="ds_zomb_11">
		<class>ds_zomb_11</class>
	</character>
	
	<character id="ds_zomb_12">
		<class>ds_zomb_12</class>
	</character>
	
	<character id="ds_free_1">
		<class>ds_free_1</class>
	</character>
	
	<character id="ds_free_2">
		<class>ds_free_2</class>
	</character>
	
	<character id="ds_free_3">
		<class>ds_free_3</class>
	</character>
	
	<character id="ds_free_4">
		<class>ds_free_4</class>
	</character>
	
	<character id="ds_free_5">
		<class>ds_free_5</class>
	</character>
	
	<character id="ds_free_6">
		<class>ds_free_6</class>
	</character>
	
	<character id="ds_free_7">
		<class>ds_free_7</class>
	</character>
	
	<character id="ds_free_8">
		<class>ds_free_8</class>
	</character>
	
	<character id="ds_borov">
		<class>ds_borov</class>
	</character>
	
	<character id="ds_volkodav">
		<class>ds_volkodav</class>
	</character>
	
	<character id="ds_mil_agr_boss">
		<class>ds_mil_agr_boss</class>
	</character>
	
	<character id="ds_ara">
		<class>ds_ara</class>
	</character>
	
	<character id="ds_mil_boss_nii">
		<class>ds_mil_boss_nii</class>
	</character>
	
	
    <character id="ds_boss_aes">
		<class>ds_boss_aes</class>
	</character>
	
	<character id="ds_cook">
		<class>ds_cook</class>
	</character>
	
	
	

<!-- X18 -->
	<character id="dar_stalker_explorer">
		<class>dar_stalker_explorer</class>
	</character>
	<character id="dar_corpse">
		<class>dar_corpse</class>
	</character>
	<character id="dar_corpse_kalugin">
		<class>dar_corpse_kalugin</class>
	</character>
	<character id="dar_military_scout">
		<class>dar_military_scout</class>
	</character>

<!-- DeadCity -->
	<!-- Doctor -->	
	<character id="cit_doctor">
		<class>cit_doctor</class>
		<specific_character>cit_doctor</specific_character>
	</character>
	<!-- Vasya -->	
	<character id="cit_vp">
		<class>cit_vp</class>
	</character>

	<!-- Killers -->	
	<character id="cit_killer_general">
		<class>cit_killer_general</class>
	</character>
	<character id="cit_killer_veteran">
		<class>cit_killer_veteran</class>
	</character>
	<character id="cit_killer_nauchniy">
		<class>cit_killer_nauchniy</class>
	</character>
	<character id="cit_killer_exo">
		<class>cit_killer_exo</class>
	</character>
	<character id="cit_killer_exo_sniper">
		<class>cit_killer_exo_sniper</class>
	</character>
	<character id="cit_killer_leader">
		<class>cit_killer_leader</class>
		<specific_character>cit_killer_leader</specific_character>
	</character>

	<!-- Bandits -->	
	<character id="cit_bandit_drunk">
		<class>cit_bandit_drunk</class>
	</character>
	<character id="cit_bandit_general">
		<class>cit_bandit_general</class>
	</character>
	<character id="cit_bandit_veteran">
		<class>cit_bandit_veteran</class>
	</character>
	<character id="cit_bandit_veteran_best">
		<class>cit_bandit_veteran_best</class>
	</character>
	<character id="cit_bandit_leader">
		<class>cit_bandit_leader</class>
		<specific_character>cit_bandit_leader</specific_character>
	</character>

<!-- Bar + Rostok -->
	<character id="bar_tehnik">
		<class>bar_tehnik</class>
		<specific_character>bar_tehnik</specific_character>
	</character>

	<character id="bar_barman">
		<class>bar_barman</class>
		<specific_character>bar_barman</specific_character>
	</character>	
            <character id="bar_stalker_remont">
		<class>bar_stalker_remont</class>
		<specific_character>bar_stalker_remont</specific_character>
	</character>
	<character id="bar_white_novice">
		<class>bar_stalker_white_novice</class>
	</character>
	<character id="bar_brown_novice">
		<class>bar_stalker_brown_novice</class>
	</character>
	<character id="bar_general">
		<class>bar_stalker_general</class>
	</character>
	<character id="bar_dolg">
		<class>bar_stalker_dolg</class>
	</character>
	<character id="bar_bandit">
		<class>bar_stalker_bandit</class>
	</character>
	<character id="bar_killer">
		<class>bar_stalker_killer</class>
	</character>
	<character id="bar_barman_guard">
		<class>bar_stalker_guard</class>
	</character>
	<character id="bar_barman_guard2">
		<class>bar_stalker_guard2</class>
	</character>
	<character id="bar_bar_osvedomitel">
		<class>bar_stalker_osvedomitel</class>
	</character>
	<character id="bar_bar_hunter">
		<class>bar_stalker_hunter</class>
	</character>
	<character id="bar_bar_drunk_dolg">
			<class>bar_stalker_drunk_dolg</class>
	</character>
	<character id="bar_stalker_freeman">
		<class>bar_stalker_freeman</class>
	</character>
	<character id="bar_bar_lisiy">
		<class>bar_stalker_lisiy</class>
	</character>
	<character id="bar_psih">
		<class>Bar_psih</class>
	</character>
	<character id="bar_arena_manager">
		<class>bar_arena_manager</class>
	</character>
	<character id="bar_arena_guard">
		<class>bar_arena_guard</class>
	</character>
	<character id="bar_arena_savage">
		<class>bar_arena_savage</class>
	</character>
	
	<character id="ros_zastava_commander">
		<class>ros_zastava_commander</class>
		<specific_character>ros_zastava_commander</specific_character>
	</character>	
	
	<character id="bar_dolg_leader">
		<class>bar_dolg_leader</class>
	</character>
	<character id="bar_dolg_petrenko">
		<class>bar_dolg_petrenko</class>
	</character>
	<character id="bar_dolg_ivancov">
		<class>bar_dolg_ivancov</class>
	</character>
	<character id="bar_dolg_guard_commander">
		<class>bar_dolg_guard_commander</class>
	</character>
	<character id="bar_zastava_commander_1">
		<class>bar_zastava_commander</class>
	</character>

	<character id="bar_ecolog_professor">
		<class>bar_ecolog_professor</class>
	</character>
	<character id="bar_svoboda_attack_commander">
		<class>bar_svoboda_attack_commander</class>
	</character>

	<character id="bar_killer_ambush_tiran">
		<class>bar_killer_ambush_tiran</class>
	</character>
	<character id="bar_crazy_veterans_lucky">
		<class>bar_crazy_veterans_lucky</class>
	</character>
	<character id="bar_crazy_veterans">
		<class>bar_crazy_veterans</class>
	</character>

	<character id="bar_dolg_regular">
		<class>bar_Dolg_regular</class>
	</character>
	<character id="bar_dolg_sniper">
		<class>bar_Dolg_sniper</class>
	</character>
	<character id="bar_dolg_veteran">
		<class>bar_Dolg_specnaz</class>
	</character>
	<character id="bar_dolg_master">
		<class>bar_Dolg_master</class>
	</character>

	<character id="bar_Stalker_novice">
		<class>bar_Stalker_novice</class>
	</character>
	<character id="bar_Stalker_general">
		<class>bar_Stalker_general</class>
	</character>
	<character id="bar_Stalker_veteran">
		<class>bar_Stalker_veteran</class>
	</character>
	<character id="bar_ecolog_guard">
		<class>bar_ecolog_guard</class>
	</character>
	<character id="bar_Killer_regular">
		<class>bar_Killer_regular</class>
	</character>
	<character id="bar_Killer_sniper">
		<class>bar_Killer_sniper</class>
	</character>
	<character id="bar_killer_rpg">
		<class>bar_killer_rpg</class>
	</character>
	<character id="bar_Killer_sniper_on_enter">
		<class>bar_Killer_sniper_on_enter</class>
	</character>
	<character id="bar_Killer_specnaz">
		<class>bar_Killer_specnaz</class>
	</character>
	
    <character id="bar_killer_specnaz_default1">
        <class>bar_killer_specnaz_default1</class>
        <specific_character>bar_killer_specnaz_default1</specific_character>
    </character>	


	<!-- Yantar + X16 -->

	<!-- Zombied -->
	<character id="yan_zombied">
		<class>yan_Zombied</class>
	</character>

	<character id="yan_zombied_veteran">
		<class>yan_Zombied_veteran</class>
	</character>
	<character id="yan_zombied_master">
		<class>yan_Zombied_master</class>
	</character>
	<character id="yan_zombied_dolg">
		<class>yan_zombied_dolg</class>
	</character>
	<character id="yan_Zombied_ambush">
		<class>yan_Zombied_ambush</class>
	</character>
	<character id="yan_fresh_Zombied">
		<class>yan_fresh_Zombied</class>
	</character>
	<character id="yan_Ecolog">
		<class>yan_Ecolog</class>
	</character>
	<!-------------glavniy ucheniy----------->
	<character id="yan_general_ecolog">
		<class>yan_general_ecolog</class>
		<specific_character>yan_general_ecolog</specific_character>
	</character>
	<!-------------rescue_ecolog----------->
	<character id="yan_ecolog_help">
		<class>yan_ecolog_help</class>
		<specific_character>yan_ecolog_help</specific_character>
	</character>
	<character id="yan_Semenov">
		<class>yan_Semenov</class>
		<specific_character>yan_Semenov</specific_character>
	</character>
	<character id="yan_ecolog_vasilyev">
		<class>yan_ecolog_vasilyev</class>
		<specific_character>yan_ecolog_vasilyev</specific_character>
	</character>
	<!-------------yan_ghost----------->
	<character id="yan_ghost">
		<class>yan_ghost</class>
		<specific_character>yan_ghost</specific_character>
	</character>
	<!-- Military -->
	<character id="mil_Svoboda_specnaz">
		<class>mil_Svoboda_specnaz</class>
	</character>
	<character id="mil_Svoboda_regular">
		<class>mil_Svoboda_regular</class>
	</character>
	<character id="mil_Svoboda_sniper">
		<class>mil_Svoboda_sniper</class>
	</character>
	<character id="mil_Svoboda_stukach">
		<class>mil_Svoboda_stukach</class>
	</character>
	<character id="mil_Svoboda_zoneguard">
		<class>mil_Svoboda_zoneguard</class>
	</character>
	<character id="mil_Svoboda_bodyguard">
		<class>mil_Svoboda_bodyguard</class>
	</character>
	<character id="mil_Svoboda_leader">
		<class>mil_Svoboda_leader</class>
	</character>
	<character id="mil_Svoboda_trader">
		<class>mil_Svoboda_trader</class>
	</character>
	<character id="mil_Svoboda_master_Max">
		<class>mil_Svoboda_master_Max</class>
	</character>
	<character id="mil_Svoboda_master">
		<class>mil_Svoboda_master</class>
	</character>
	<character id="mil_Svoboda_cook">
		<class>mil_Svoboda_cook</class>
	</character>
	<character id="mil_Svoboda_blockpost_leader">
		<class>mil_Svoboda_blockpost_leader</class>
	</character>
	<character id="mil_Svoboda_master_Ugrumiy">
		<class>mil_Svoboda_master_Ugrumiy</class>
	</character>
	<character id="mil_Dolg_specnaz">
		<class>mil_Dolg_specnaz</class>
	</character>
	<character id="mil_Dolg_specnaz_silence">
		<class>mil_Dolg_specnaz_silence</class>
	</character>
	<character id="mil_Dolg_specnaz_cherep">
		<class>mil_Dolg_specnaz_cherep</class>
	</character>
	<character id="mil_Killer_informator">
		<class>mil_Killer_informator</class>
	</character>
	<character id="mil_Killer_specnaz">
		<class>mil_Killer_specnaz</class>
	</character>
	<character id="mil_killer_master">
		<class>mil_killer_master</class>
	</character>
	<character id="mil_killer_sniper">
		<class>mil_killer_sniper</class>
	</character>
	<character id="mil_Stalker_master">
		<class>mil_Stalker_master</class>
	</character>
	<character id="mil_Stalker_veteran">
		<class>mil_Stalker_veteran</class>
	</character>
	<character id="mil_Svoboda_zombi_stalker">
		<class>mil_Svoboda_zombi_stalker</class>
	</character>
	<character id="mil_Monolit_regular">
		<class>mil_Monolit_regular</class>
	</character>

	<character id="mil_Monolit_master">
		<class>mil_Monolit_master</class>
	</character>

    <character id="mil_Svoboda_engineer">
		<class>mil_Svoboda_engineer</class>
	</character>
	
<!-- Radar -->
	<!-- Monolith -->
	<character id="rad_monolit_regular">
		<class>rad_Monolit_regular</class>
	</character>
	<character id="rad_monolit_bunker">
		<class>rad_Monolit_regular</class>
	</character>
	<character id="rad_monolit_sniper">
		<class>rad_Monolit_sniper</class>
	</character>
	<character id="rad_monolit_specnaz">
		<class>rad_Monolit_specnaz</class>
	</character>
	<character id="rad_monolit_master">
		<class>rad_Monolit_master</class>
	</character>
	<character id="rad_monolit_rpg">
		<class>rad_Monolit_rpg</class>
	</character>
	<!-- Zombied -->
	<character id="rad_zombied">
		<class>rad_Zombied</class>
	</character>
	<character id="rad_zombied_veteran">
		<class>rad_Zombied_veteran</class>
	</character>
	<!-- Stalkers veterans, masters -->
	<character id="rad_stalker_veteran">
		<class>rad_Stalker_veteran</class>
	</character>
	<character id="rad_stalker_master">
		<class>rad_Stalker_master</class>
	</character>
	<!-- S.W.A.T. -->
	<character id="rad_soldier_specnaz">
		<class>rad_soldier_specnaz</class>
	</character>
	<!-- Dolg -->
	<character id="rad_Dolg_master">
		<class>rad_Dolg_master</class>
	</character>
	<!-- Svoboda -->
	<character id="rad_Svoboda_master">
		<class>rad_Svoboda_master</class>
	</character>
	<!-- dead scientists -->
	<character id="rad_ecolog">
		<class>rad_Ecolog</class>
	</character>


<!-- Pripyat -->
	<!-- Monolith -->
	<character id="pri_monolith_ambush">
		<class>pri_monolith_ambush</class>
	</character>
	<character id="pri_monolith_ambush_specnaz">
		<class>pri_monolith_ambush_specnaz</class>
	</character>
	<character id="pri_monolith_ambush_exo">
		<class>pri_monolith_ambush_exo</class>
	</character>

	<character id="pri_monolith_regular">
		<class>pri_monolith_regular</class>
	</character>

	<character id="pri_monolith_specnaz">
		<class>pri_monolith_specnaz</class>
	</character>

	<character id="pri_monolith_exo">
		<class>pri_monolith_exo</class>
	</character>

	<character id="pri_monolith_leader">
		<class>pri_monolith_leader</class>
		<specific_character>pri_monolith_leader</specific_character>
	</character>

	<!-- Followers -->	
	<character id="pri_followers_bomber">
		<class>pri_followers_bomber</class>
	</character>
	<character id="pri_followers_leader">
		<class>pri_followers_leader</class>
	</character>
	<character id="pri_followers">
		<class>pri_followers</class>
	</character>

	<!-- Soldier -->
	<character id="pri_soldier_suicide">
		<class>pri_soldier_suicide</class>
	</character>

	<!-- Zombied -->
	<character id="pri_zombied_suicide">
		<class>pri_zombied_suicide</class>
	</character>
	<character id="pri_zombied">
		<class>pri_zombied</class>
	</character>
		<character id="prip_zombied">
		<class>prip_zombied</class>
	</character>
	<character id="pri_zombied_veteran">
		<class>pri_zombied_veteran</class>
	</character>

<!-- Aes -->
	<character id="aes_Monolit_rpg">
		<class>aes_Monolit_rpg</class>
	</character>
	<character id="aes_Monolit_specnaz">
		<class>aes_Monolit_specnaz</class>
	</character>
	<character id="aes_Monolit_sniper">
		<class>aes_Monolit_sniper</class>
	</character>
	<character id="aes_Monolit_sniper_gauss">
		<class>aes_Monolit_sniper_gauss</class>
	</character>
	<character id="aes_Monolit_master">
		<class>aes_Monolit_master</class>
	</character>
	<character id="aes_Soldier_commander">
		<class>aes_Soldier_commander</class>
	</character>
	<character id="aes_Soldier_military">
		<class>aes_Soldier_military</class>
	</character>
	<character id="aes_Soldier_specnaz">
		<class>aes_Soldier_specnaz</class>
	</character>
	<character id="aes_Soldier_specnaz_aes">
		<class>aes_Soldier_specnaz_aes</class>
	</character>
	<character id="aes_Soldier_sniper">
		<class>aes_Soldier_sniper</class>
	</character>
	<character id="aes_Monolit_specnaz_rg6">
		<class>aes_Monolit_specnaz_rg6</class>
	</character>
	<character id="aes_x">
		<class>aes_x</class>
	</character>
	<character id="aes_x_2">
		<class>aes_x_2</class>
	</character>
	
<!-- Sarcofag -->
	<character id="sar_monolith_specnaz">
		<class>sar_monolith_specnaz</class>
	</character>
	<character id="sar_monolith_guard">
		<class>sar_monolith_exo</class>
	</character>
	<character id="sar_monolith_exo">
		<class>sar_monolith_exo</class>
	</character>
	<character id="sar_monolith_exo_crystal">
		<class>sar_monolith_exo_crystal</class>
	</character>
	<character id="sar_monolith_commander">
		<class>sar_monolith_commander</class>
	</character>

<!-- Sarcofag2 -->	
	<character id="sar2_monolith_regular">
		<class>sar2_monolith_regular</class>
	</character>
	<character id="sar2_monolith_regular2">
		<class>sar2_monolith_regular2</class>
	</character>
	<character id="sar2_monolith_specnaz">
		<class>sar2_monolith_specnaz</class>
	</character>
	<character id="sar2_monolith_specnaz2">
		<class>sar2_monolith_specnaz2</class>
	</character>
	<character id="sar2_monolith_exo">
		<class>sar2_monolith_exo</class>
	</character>
	<character id="sar2_monolith_exo2">
		<class>sar2_monolith_exo2</class>
	</character>

<!-- O-Soznanie -->
	<character id="osoznanie">
		<class>osoznanie</class>
	</character>

<!-- Simulation -->
   <!--Bandits-->

	<character id="sim_bandit_novice">
		<class>sim_bandit_novice</class>
	</character>
	<character id="sim_bandit_general">
		<class>sim_bandit_general</class>
	</character>
	<character id="sim_bandit_veteran">
		<class>sim_bandit_veteran</class>
	</character>
	<character id="sim_bandit_master">
		<class>sim_Bandit_master</class>
	</character>

  <!--Neutral STALKERS-->
	<character id="sim_stalker_novice">
		<class>sim_stalker_novice</class>
	</character>
	<character id="sim_stalker_general">
		<class>sim_Stalker_general</class>
	</character>
	<character id="sim_stalker_veteran">
		<class>sim_Stalker_veteran</class>
	</character>
	<character id="sim_stalker_master">
		<class>sim_stalker_master</class>
	</character>
	<character id="sim_stalker_sniper">
		<class>sim_Stalker_sniper</class>
	</character>

   <!--Dolg-->
	<character id="sim_dolg_regular">
		<class>sim_Dolg_regular</class>
	</character>
	<character id="sim_dolg_veteran">
		<class>sim_Dolg_specnaz</class>
	</character>
	<character id="sim_dolg_master">
		<class>sim_dolg_master</class>
	</character>
	<character id="sim_dolg_sniper">
		<class>sim_Dolg_sniper</class>
	</character>

    <!--Freedom-->
	<character id="sim_Svoboda_regular">
		<class>sim_Svoboda_regular</class>
	</character>
	<character id="sim_Svoboda_specnaz">
		<class>sim_Svoboda_specnaz</class>
	</character>
	<character id="sim_Svoboda_master">
		<class>sim_Svoboda_master</class>
	</character>
	<character id="sim_Svoboda_sniper">
		<class>sim_Svoboda_sniper</class>
	</character>

   <!--KILLERS-->
	<character id="sim_killer_general">
		<class>sim_killer_general</class>
	</character>
	<character id="sim_killer_veteran">
		<class>sim_killer_veteran</class>
	</character>
	<character id="sim_killer_master">
		<class>sim_killer_master</class>
	</character>
	<character id="sim_killer_sniper">
		<class>sim_killer_sniper</class>
	</character>

  <!--MONOLIT-->
	<character id="sim_monolith_regular">
		<class>sim_monolith_regular</class>
	</character>
	<character id="sim_monolith_specnaz">
		<class>sim_monolith_specnaz</class>
	</character>
	<character id="sim_monolith_master">
		<class>sim_monolith_master</class>
	</character>
	<character id="sim_monolith_sniper">
		<class>sim_monolith_sniper</class>
	</character>

   <!--ECOLOG-->
	<character id="sim_ecolog">
		<class>sim_Ecolog</class>
	</character>

  <!--ZOMBIED-->
	<character id="sim_zombied_novice">
		<class>sim_zombied_novice</class>
	</character>
 	<character id="sim_zombied_veteran">
		<class>sim_Zombied_veteran</class>
	</character>
	<character id="sim_zombied_master">
		<class>sim_Zombied_master</class>
	</character>
	<character id="sim_fresh_Zombied_stalker">
		<class>sim_fresh_Zombied</class>
	</character>

   <!--SOLDIERS-->
	<character id="sim_soldier_regular">
		<class>sim_Soldier_regular</class>
	</character>
 	<character id="sim_soldier_specnaz">
		<class>sim_soldier_specnaz</class>
	</character>
	<character id="sim_soldier_commander">
		<class>sim_Soldier_commander</class>
	</character>
	
	<character id="sim_soldier_sniper">
		<class>sim_Soldier_sniper</class>
	</character>
	<character id="sim_Soldier_master">
		<class>sim_Soldier_master</class>
	</character>

  ;-----Quest Npc---------
  	<character id="sim_stalker_veteran_gusarov">
		<class>sim_stalker_veteran_gusarov</class>
	</character>
  
  	<character id="sim_Svoboda_specnaz_leshii">
		<class>sim_Svoboda_specnaz_leshii</class>
	</character>

  	<character id="sim_stalker_master_chuchelo">
		<class>sim_stalker_master_chuchelo</class>
	</character>

  	<character id="sim_stalker_general_upir">
		<class>sim_stalker_general_upir</class>
	</character>
	
	<character id="sim_stalker_master_diador">
		<class>sim_stalker_master_diador</class>
	</character>
	
    <character id="sim_ecolog_zob">
		<class>sim_ecolog_zob</class>
	</character>
	
    <character id="sim_stalker_novice_neumeha">
		<class>sim_stalker_novice_neumeha</class>
	</character>
	
	<character id="sim_bandit_master_kocherga">
		<class>sim_bandit_master_kocherga</class>
	</character>
	
    <character id="sim_dolg_veteran_barin">
		<class>sim_dolg_veteran_barin</class>
	</character>
	
	<character id="sim_stalker_veteran_vorobey">
		<class>sim_stalker_veteran_vorobey</class>
	</character>
		
	<character id="sim_stalker_master_master">
		<class>sim_stalker_master_master</class>
	</character>
	
	<character id="sim_dolg_veteran_prapor">
		<class>sim_dolg_veteran_prapor</class>
	</character>
	
	<character id="sim_svoboda_specnaz_prut">
		<class>sim_svoboda_specnaz_prut</class>
	</character>
	
	<character id="sim_stalker_veteran_umnik">
		<class>sim_stalker_veteran_umnik</class>
	</character>
	
	<character id="sim_bandit_master_fraer">
		<class>sim_bandit_master_fraer</class>
	</character>
	
	<character id="sim_stalker_master_polkan">
		<class>sim_stalker_master_polkan</class>
	</character>


;---------ARENA----------------

	<character id="bar_arena_stalker_1">
		<class>bar_arena_stalker_1</class>
	</character>
	
	<character id="bar_arena_stalker_2">
		<class>bar_arena_stalker_2</class>
	</character>
	
	<character id="bar_arena_stalker_3_1">
		<class>bar_arena_stalker_3_1</class>
	</character>

	<character id="bar_arena_stalker_3_2">
		<class>bar_arena_stalker_3_2</class>
	</character>
	
	<character id="bar_arena_stalker_4_1">
		<class>bar_arena_stalker_4_1</class>
	</character>

	<character id="bar_arena_stalker_4_2">
		<class>bar_arena_stalker_4_2</class>
	</character>

	<character id="bar_arena_stalker_4_3">
		<class>bar_arena_stalker_4_3</class>
	</character>
	
	<character id="bar_arena_stalker_4_4">
		<class>bar_arena_stalker_4_4</class>
	</character>
	
	<character id="bar_arena_stalker_4_5">
		<class>bar_arena_stalker_4_5</class>
	</character>
	
	<character id="bar_arena_stalker_5_1">
		<class>bar_arena_stalker_5_1</class>
	</character>
	
	<character id="bar_arena_stalker_5_2">
		<class>bar_arena_stalker_5_2</class>
	</character>
	
	<character id="bar_arena_stalker_6_1">
		<class>bar_arena_stalker_6_1</class>
	</character>
		
	<character id="bar_arena_stalker_6_2">
		<class>bar_arena_stalker_6_2</class>
	</character>
	
	<character id="bar_arena_stalker_6_3">
		<class>bar_arena_stalker_6_3</class>
	</character>	
	
	<character id="bar_arena_stalker_6_4">
		<class>bar_arena_stalker_6_4</class>
	</character>	
	
	<character id="bar_arena_stalker_6_5">
		<class>bar_arena_stalker_6_5</class>
	</character>	
	
	<character id="bar_arena_stalker_6_6">
		<class>bar_arena_stalker_6_6</class>
	</character>	
			
	<character id="bar_arena_stalker_7">
		<class>bar_arena_stalker_7</class>
	</character>
	
	<character id="bar_arena_stalker_8_1">
		<class>bar_arena_stalker_8_1</class>
	</character>
	
	<character id="bar_arena_stalker_8_2">
		<class>bar_arena_stalker_8_2</class>
	</character>

	<character id="bar_arena_stalker_8_3">
		<class>bar_arena_stalker_8_3</class>
	</character>

	<character id="bar_arena_stalker_8_4">
		<class>bar_arena_stalker_8_4</class>
	</character>
	
	<character id="bar_arena_respawner">
		<class>bar_arena_respawner</class>
	</character>

		;-----Test NPCs for level selo_face---------

	<character id="sim_test_000">
		<class>sim_test_000</class>
	</character>

	<character id="sim_test_001">
		<class>sim_test_001</class>
	</character>
	
	<character id="sim_test_002">
		<class>sim_test_002</class>
	</character>
	
	<character id="sim_test_003">
		<class>sim_test_003</class>
	</character>
	
	<character id="sim_test_004">
		<class>sim_test_004</class>
	</character>
	
	<character id="sim_test_005">
		<class>sim_test_005</class>
	</character>
	
	<character id="sim_test_006">
		<class>sim_test_006</class>
	</character>
	
	<character id="sim_test_007">
		<class>sim_test_007</class>
	</character>
	
	<character id="sim_test_008">
		<class>sim_test_008</class>
	</character>
	
	<character id="sim_test_009">
		<class>sim_test_009</class>
	</character>
	
	<character id="sim_test_010">
		<class>sim_test_010</class>
	</character>
	
	<character id="sim_test_011">
		<class>sim_test_011</class>
	</character>
	
	<character id="sim_test_012">
		<class>sim_test_012</class>
	</character>
	
	<character id="sim_test_013">
		<class>sim_test_013</class>
	</character>
	
	<character id="sim_test_014">
		<class>sim_test_014</class>
	</character>
	
	<character id="sim_test_015">
		<class>sim_test_015</class>
	</character>
	
	<character id="sim_test_016">
		<class>sim_test_016</class>
	</character>
	
	<character id="sim_test_017">
		<class>sim_test_017</class>
	</character>
	
	<character id="sim_test_018">
		<class>sim_test_018</class>
	</character>
	
	<character id="sim_test_019">
		<class>sim_test_019</class>
	</character>
	
	<character id="sim_test_020">
		<class>sim_test_020</class>
	</character>
	
	<character id="sim_test_021">
		<class>sim_test_021</class>
	</character>
	
	<character id="sim_test_022">
		<class>sim_test_022</class>
	</character>
	
	<character id="sim_test_023">
		<class>sim_test_023</class>
	</character>
	
	<character id="sim_test_024">
		<class>sim_test_024</class>
	</character>
	
	<character id="sim_test_025">
		<class>sim_test_025</class>
	</character>
	
	<character id="sim_test_026">
		<class>sim_test_026</class>
	</character>
	
	<character id="sim_test_027">
		<class>sim_test_027</class>
	</character>
	
	<character id="sim_test_028">
		<class>sim_test_028</class>
	</character>
	
	<character id="sim_test_029">
		<class>sim_test_029</class>
	</character>
	
	<character id="sim_test_030">
		<class>sim_test_030</class>
	</character>
	
	<character id="sim_test_031">
		<class>sim_test_031</class>
	</character>
	
	<character id="sim_test_032">
		<class>sim_test_032</class>
	</character>
	
	<character id="sim_test_033">
		<class>sim_test_033</class>
	</character>
	
	<character id="sim_test_034">
		<class>sim_test_034</class>
	</character>
	
	<character id="sim_test_035">
		<class>sim_test_035</class>
	</character>
	
	<character id="sim_test_036">
		<class>sim_test_036</class>
	</character>
	
	<character id="sim_test_037">
		<class>sim_test_037</class>
	</character>
	
	<character id="sim_test_038">
		<class>sim_test_038</class>
	</character>
	
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