

;---------------------------------------------------------------------------------------------
;		КОСТЮМ НОВИЧКА
;---------------------------------------------------------------------------------------------
[novice_outfit]:outfit_base
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 			= "outfit\novice_outfit"
;$prefetch 		= 32
class			= E_STLK
cform           = skeleton
visual          = equipments\novice_suit
actor_visual	= actors\hero\stalker_novice.ogf

ef_equipment_type	= 3

inv_name			= outfit_soldier_name
inv_name_short		= outfit_soldier_name
description			= outfit_soldier_description
inv_weight			= 3.0
inv_grid_width		= 2
inv_grid_height		= 3
inv_grid_x			= 10
inv_grid_y			= 33

full_icon_name		= npc_icon_novice_outfit

cost				= 3000
slot				= 6
full_scale_icon		= 0,10		;иконка сталкера в костюме в полный рост

; NO RESISTANCE
burn_protection 				= 0.1
strike_protection 				= 0.1
shock_protection 				= 0.1
wound_protection				= 0.1
radiation_protection 			= 0.0
telepatic_protection 			= 0.0
chemical_burn_protection 		= 0.1
explosion_protection 			= 0.1
fire_wound_protection  			= 0.1
immunities_sect			= sect_novice_outfit_immunities

bones_koeff_protection =kurtka_mask_damage

[sect_novice_outfit_immunities]
burn_immunity				= 0.03			;коэффициенты иммунитета самого костюма
strike_immunity				= 0.02
shock_immunity				= 0.00
wound_immunity				= 0.025
radiation_immunity			= 0.00
telepatic_immunity			= 0.00
chemical_burn_immunity		= 0.04
explosion_immunity			= 0.04
fire_wound_immunity			= 0.02

;---------------------------------------------------------------------------------------------
;		КОСТЮМ НЕЙТРАЛЬНОГО СТАЛКЕРА
;---------------------------------------------------------------------------------------------
[stalker_outfit]:outfit_base
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 			= "outfit\stalker_outfit"
;$prefetch 		= 32
class			= E_STLK
cform           = skeleton
visual          = equipments\stalker_suit
actor_visual	= actors\hero\stalker_hood.ogf

ef_equipment_type	= 3

inv_name			= stalker_outfit_name
inv_name_short		= stalker_outfit_name
description			= stalker_outfit_description
inv_weight			= 5.5
inv_grid_width		= 2
inv_grid_height		= 3
inv_grid_x			= 6
inv_grid_y			= 15
full_icon_name		= npc_icon_stalker_outfit

cost				= 40000
slot				= 6
full_scale_icon		= 0,5			;иконка сталкера в костюме в полный рост
nightvision_sect				= effector_nightvision_bad

immunities_sect			= sect_stalker_outfit_immunities


; LOW RESISTANCE
burn_protection 				= 0.4
strike_protection 				= 0.4
shock_protection 				= 0.3
wound_protection				= 0.4
radiation_protection 			= 0.4
telepatic_protection 			= 0.0
chemical_burn_protection 		= 0.3
explosion_protection 			= 0.4
fire_wound_protection  			= 0.3

power_loss = 0.87
bones_koeff_protection = gilet_antigas_damage

[sect_stalker_outfit_immunities]
burn_immunity				= 0.02			;коэффициенты иммунитета самого костюма
strike_immunity				= 0.01
shock_immunity				= 0.00
wound_immunity				= 0.02
radiation_immunity			= 0.00
telepatic_immunity			= 0.00
chemical_burn_immunity		= 0.02
explosion_immunity			= 0.02
fire_wound_immunity			= 0.01

---------------------Прочность---------------------

[stalker_outfit_aa]:stalker_outfit
description			= stalker_aa
full_icon_name		= npc_icon_stalker_outfit_m1
inv_grid_x				= 35
inv_grid_y				= 32
inv_weight		                = 6.5
strike_protection 			= 0.5
wound_protection			= 0.5
fire_wound_protection  			= 0.4
upg					= aa
immunities_sect				= sect_stalker_outfit_aa_immunities

[sect_stalker_outfit_aa_immunities]:sect_stalker_outfit_immunities
strike_immunity				= 0.008

[stalker_outfit_ab]:stalker_outfit_aa
description			= stalker_ab
inv_grid_x				= 35
inv_grid_y				= 32
inv_weight		                = 7
fire_wound_protection  			= 0.5
upg					= ab
immunities_sect				= sect_stalker_outfit_ab_immunities

[sect_stalker_outfit_ab_immunities]:sect_stalker_outfit_aa_immunities
fire_wound_immunity			= 0.008

[stalker_outfit_ac]:stalker_outfit_ab
description			= stalker_ac
inv_grid_x				= 35
inv_grid_y				= 32
explosion_protection 			= 0.55
fire_wound_protection  			= 0.5
upg					= ac
immunities_sect				= sect_stalker_outfit_ac_immunities

[sect_stalker_outfit_ac_immunities]:sect_stalker_outfit_ab_immunities
explosion_immunity			= 0.01
wound_immunity				= 0.01


------------------Химзащита---------------------


[stalker_outfit_ba]:stalker_outfit
description			= stalker_ba
full_icon_name		= npc_icon_stalker_outfit_m1
inv_grid_x				= 35
inv_grid_y				= 32
burn_protection 			= 0.5
upg					= ba

[stalker_outfit_bb]:stalker_outfit_ba
description			= stalker_bb
inv_grid_x				= 35
inv_grid_y				= 32
power_restore_speed = -0.003
actor_visual				= actors\neytral\stalker_neytral_hood_9.ogf
chemical_burn_protection 		= 0.4
radiation_protection 			= 0.6
upg					= bb

[stalker_outfit_bc]:stalker_outfit_bb
description			= stalker_bc
inv_grid_x				= 35
inv_grid_y				= 32
telepatic_protection 			= 0.5
upg					= bc


;---------------------------------------------------------------------------------------------
;		НАУЧНЫЙ КОСТЮМ НЕЙТРАЛЬНОГО СТАЛКЕРА
;---------------------------------------------------------------------------------------------
[scientific_outfit]:outfit_base
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 			= "outfit\scientific_outfit"
$prefetch 		= 32
class			= E_STLK
cform           = skeleton
visual          = equipments\stalker_scient_suit	
actor_visual	= actors\hero\stalker_scien.ogf

ef_equipment_type	= 2

inv_name			= scientific_outfit_name
inv_name_short		= scientific_outfit_name
description			= scientific_outfit_description
inv_weight			= 9
slot				= 6
inv_grid_width		= 2
inv_grid_height		= 3
inv_grid_x			= 16
inv_grid_y			= 13
full_icon_name		= npc_icon_scientific_outfit
nightvision_sect	= effector_nightvision_blue_best

cost				= 90000
full_scale_icon		= 5,0			;иконка сталкера в костюме в полный рост

immunities_sect			= sect_scientific_outfit_immunities


; MEDIUM RESISTANCE
burn_protection 				= 0.8
strike_protection 				= 0.5
shock_protection 				= 0.9
wound_protection				= 0.5
radiation_protection 			= 0.9
telepatic_protection 			= 0.0
chemical_burn_protection 		= 0.7
explosion_protection 			= 0.5
fire_wound_protection  			= 0.4

bones_koeff_protection = kombez_kupol_damage

[sect_scientific_outfit_immunities]
burn_immunity				= 0.02			;коэффициенты иммунитета самого костюма
strike_immunity				= 0.007
shock_immunity				= 0.01
wound_immunity				= 0.01
radiation_immunity			= 0.00
telepatic_immunity			= 0.00
chemical_burn_immunity		= 0.02
explosion_immunity			= 0.02
fire_wound_immunity			= 0.0075


---------------------Прочность---------------------

[scientific_outfit_aa]:scientific_outfit
description			= seva_aa
full_icon_name		= npc_icon_scientific_outfit_m1
inv_grid_x				= 31
inv_grid_y				= 32
inv_weight		                = 10
fire_wound_protection  			= 0.5
strike_protection 			= 0.7
upg					= aa
immunities_sect				= sect_scientific_outfit_aa_immunities

[sect_scientific_outfit_aa_immunities]:sect_scientific_outfit_immunities
strike_immunity				= 0.006

[scientific_outfit_ab]:scientific_outfit_aa
description			= seva_ab
inv_grid_x				= 31
inv_grid_y				= 32
inv_weight		                = 10.5
upg					= ab
immunities_sect				= sect_scientific_outfit_ab_immunities

[sect_scientific_outfit_ab_immunities]:sect_scientific_outfit_aa_immunities
explosion_immunity			= 0.01
fire_wound_immunity			= 0.007

[scientific_outfit_ac]:scientific_outfit_ab
description			= seva_ac
inv_grid_x				= 31
inv_grid_y				= 32
inv_weight		                = 11
fire_wound_protection  			= 0.6
explosion_protection 			= 0.7
wound_protection			= 0.7
upg					= ac

------------------Химзащита---------------------

[scientific_outfit_ba]:scientific_outfit
description			= seva_ba
full_icon_name		= npc_icon_scientific_outfit_m1
inv_grid_x				= 31
inv_grid_y				= 32
shock_protection 			= 0.95
upg					= ba
immunities_sect				= sect_scientific_outfit_ba_immunities

[sect_scientific_outfit_ba_immunities]:sect_scientific_outfit_immunities
shock_immunity				= 0.007

[scientific_outfit_bb]:scientific_outfit_aa
description			= seva_bb
inv_grid_x				= 31
inv_grid_y				= 32
chemical_burn_protection 		= 0.8
burn_protection 			= 0.9
upg					= bb
immunities_sect				= sect_scientific_outfit_bb_immunities

[sect_scientific_outfit_bb_immunities]:sect_scientific_outfit_ba_immunities
chemical_burn_immunity			= 0.01

[scientific_outfit_bc]:scientific_outfit_ab
description			= seva_bc
inv_grid_x				= 31
inv_grid_y				= 32
radiation_protection 			= 1.0
telepatic_protection 			= 0.5
upg					= bc
immunities_sect				= sect_scientific_outfit_bc_immunities

[sect_scientific_outfit_bc_immunities]:sect_scientific_outfit_bb_immunities
burn_immunity				= 0.01


----------------------Автоматические системы жизненного обеспечения----------------

[scientific_outfit_ca]:scientific_outfit
description			= seva_ca
full_icon_name		= npc_icon_scientific_outfit_m1
inv_grid_x				= 31
inv_grid_y				= 32
health_restore_speed                    = 0.005
upg					= ca

[scientific_outfit_cb]:scientific_outfit_ca
description			= seva_cb
inv_grid_x				= 31
inv_grid_y				= 32
radiation_restore_speed		  	= 0.011
upg					= cb

[scientific_outfit_cc]:scientific_outfit_cb
description			= seva_cc
inv_grid_x				= 31
inv_grid_y				= 32
power_restore_speed 		  	= 0.01
upg					= cc


;---------------------------------------------------------------------------------------------
;		ЭКЗОСКЕЛЕТ НЕЙТРАЛЬНОГО СТАЛКЕРА
;---------------------------------------------------------------------------------------------
[exo_outfit]:outfit_base
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 			= "outfit\exo_outfit"
$prefetch 		= 32
class			= E_STLK
cform           = skeleton
visual          = equipments\exoskelet	
actor_visual	= actors\hero\stalker_exoskeleton.ogf

ef_equipment_type	= 5

inv_name			= exo_outfit_name
inv_name_short		= exo_outfit_name
description			= exo_outfit_description
inv_weight			= 15.0
slot				= 6
inv_grid_width		= 2
inv_grid_height		= 3
inv_grid_x			= 14
inv_grid_y			= 13
full_icon_name		= npc_icon_exo_outfit
nightvision_sect	= effector_nightvision_tactical_best

cost				= 150000
full_scale_icon		= 0,0			;иконка сталкера в костюме в полный рост

immunities_sect			= sect_exo_outfit_immunities

; MEDIUM RESISTANCE
burn_protection 				= 0.4
strike_protection 				= 0.9
shock_protection 				= 0.4
wound_protection				= 0.8
radiation_protection 			= 0.3
telepatic_protection 			= 0.0
chemical_burn_protection 		= 0.5
explosion_protection 			= 0.8
fire_wound_protection  			= 0.7
bones_koeff_protection			= exo_helmet_damage
power_restore_speed 		  = 16.0
power_loss 					  = 0.01 ;0.009
additional_inventory_weight		= 20
additional_inventory_weight2	= 20 ; 20+

;;; Дополнительные параметры энергопотребления (для bind_power_supply.script)
batt_life_standby = 168 ; = 7*24 время в часах до полного разряда источника питания в неподвижном состоянии 
batt_life_vel_k = 1 ; величина зависимости энергопотребления от скорости - batt_life_standby * batt_life_vel_k * скорость^2
nominal_load = 60 ; номинальная нагрузка, кг. При меньшей нагрузке энергия дополнительно не расходуется
batt_life_mass_k = 0.1 ; влияние переносимого сверх номинала веса на потребление энергии - batt_life_standby * batt_life_mass_k * (вес в инвентаре - nominal_load)

[sect_exo_outfit_immunities]
burn_immunity				= 0.01			;коэффициенты иммунитета самого костюма
strike_immunity				= 0.002
shock_immunity				= 0.002
wound_immunity				= 0.001
radiation_immunity			= 0.00
telepatic_immunity			= 0.00
chemical_burn_immunity		= 0.01
explosion_immunity			= 0.001
fire_wound_immunity			= 0.0035




---------------------Прочность---------------------

[exo_outfit_aa]:exo_outfit
description			= exo_aa
full_icon_name		= npc_icon_exo_outfit_m1
inv_grid_x				= 14
inv_grid_y				= 24
inv_weight		                = 16.0
fire_wound_protection  			= 0.8
upg					= aa
immunities_sect				= sect_exo_outfit_aa_immunities

[sect_exo_outfit_aa_immunities]:sect_exo_outfit_immunities
fire_wound_immunity			= 0.003

[exo_outfit_ab]:exo_outfit_aa
description			= exo_ab
inv_grid_x				= 14
inv_grid_y				= 24
inv_weight		                = 17.0
explosion_protection 			= 0.9
upg					= ab
immunities_sect				= sect_exo_outfit_ab_immunities

[sect_exo_outfit_ab_immunities]:sect_exo_outfit_aa_immunities
strike_immunity				= 0.001

[exo_outfit_ac]:exo_outfit_ab
description			= exo_ac
inv_grid_x				= 14
inv_grid_y				= 24
inv_weight		                = 18.0
fire_wound_protection  			= 1.0
strike_protection 			= 1.0
wound_protection			= 1.0
upg					= ac

------------------Химзащита---------------------

[exo_outfit_ba]:exo_outfit
description			= exo_ba
full_icon_name		= npc_icon_exo_outfit_m1
inv_grid_x				= 14
inv_grid_y				= 24
burn_protection 			= 0.5
shock_protection 			= 0.5
upg					= ba

[exo_outfit_bb]:exo_outfit_ba
description			= exo_bb
inv_grid_x				= 14
inv_grid_y				= 24
chemical_burn_protection 		= 0.6
upg					= bb
immunities_sect				= sect_exo_outfit_bb_immunities

[sect_exo_outfit_bb_immunities]:sect_exo_outfit_immunities
chemical_burn_immunity			= 0.007
shock_immunity				= 0.001

[exo_outfit_bc]:exo_outfit_bb
description			= exo_bc
inv_grid_x				= 14
inv_grid_y				= 24
radiation_protection 			= 0.6
upg					= bc

----------------------Грузоподъемность----------------

[exo_outfit_ca]:exo_outfit
description			= exo_ca
full_icon_name		= npc_icon_exo_outfit_m1
inv_grid_x				= 14
inv_grid_y				= 24
additional_inventory_weight		= 30
additional_inventory_weight2	        = 30
upg					= ca

[exo_outfit_cb]:exo_outfit_ca
description			= exo_cb
full_icon_name		= npc_icon_exo_outfit_m1
inv_grid_x				= 14
inv_grid_y				= 24
additional_inventory_weight		= 40
additional_inventory_weight2	        = 40
upg					= cb 

[exo_outfit_cc]:exo_outfit_cb
description			= exo_cc
full_icon_name		= npc_icon_exo_outfit_m1
inv_grid_x				= 14
inv_grid_y				= 24
additional_inventory_weight		= 50
additional_inventory_weight2	        = 50
upg					= cc 