[smart_terrains]
none = true

[logic]
active = remark@sit
combat_ignore = 5

[meet]
meet = meet

victim = 7| actor
victim_wpn = 9| actor
use = true
use_wpn = false

[remark@sit]
anim = sit_ass
target = actor
no_move = true
target = nil
meet = meet
combat_ignore_cond  = always
on_timer = 30000 | remark@sit2

[remark@sit2]
anim = eat_energy
no_move = true
target = nil
meet = meet
combat_ignore_cond  = always
on_timer = 22000 | remark@sit3

[remark@sit3]
anim = sit_ass
no_move = true
target = nil
meet = meet
combat_ignore_cond  = always
on_timer = 15000 | remark@sit4

[remark@sit4]
anim = eat_bread 
no_move = true
target = nil
meet = meet
combat_ignore_cond  = always
on_timer = 30000 | remark@sit5

[remark@sit5]
anim = sit_ass
no_move = true
target = nil
meet = meet
combat_ignore_cond  = always
on_timer = 15000 | remark@sit6

[remark@sit6]
anim = eat_kolbasa
no_move = true
target = nil
meet = meet
combat_ignore_cond  = always
on_timer = 25000 | remark@sit7

[remark@sit7]
anim = sleep_sit
no_move = true
target = nil
meet = meet
combat_ignore_cond  = always
on_timer = 40000 | remark@sit

















