<?xml version='1.0' encoding="windows-1251"?>

<xml>


<!---------------------------------------Пашка Юморист----------------------------------------------------->
<specific_character id="lim_clear" team_default = "1">
        <name>Пашка Юморист</name>
        <icon>ui_npc_u_stalker_ki_antigas</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>lim_clear</class>
        <community>nebo</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_02\killer\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\clear\nebo_light</visual>
        <supplies>
                [spawn] \n
                wpn_groza \n
                ammo_9x39_ap   = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>


	
<!---------------------------------------Лунев----------------------------------------------------->
<specific_character id="ded_lun" team_default = "1">
        <name>Лунёв</name>
        <icon>lunev</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>ded_lun</class>
        <community>killer</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_03\killer\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\merc\skat_merc</visual>
        <supplies>
                [spawn] \n
                wpn_val \n
                ammo_9x39_ap   = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

				<start_dialog>hello_dialog</start_dialog>
				<actor_dialog>escape_trader_talk_info</actor_dialog>
				<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>



<!---------------------------------------Амиго----------------------------------------------------->
<specific_character id="ded_ami" team_default = "1">
        <name>Амиго</name>
        <icon>amigo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>ded_ami</class>
        <community>killer</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_03\killer\</snd_config>
        <crouch_type>-1</crouch_type>
        
	<visual>actors\killer\stalker_ki_head_1</visual>
        <supplies>
                [spawn] \n
                wpn_g36 \n
                ammo_5.56x45_he = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

				<start_dialog>hello_dialog</start_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
				<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>


<!---------------------------------------Самойлов Вадим----------------------------------------------------->
<specific_character id="ded_vad" team_default = "1">
        <name>Вадим</name>
        <icon>vadim</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>ded_vad</class>
        <community>killer</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_02\killer\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\killer\stalker_ki_hero</visual>
        <supplies>
                [spawn] \n
                wpn_g36 \n
                ammo_5.56x45_he = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------Кром----------------------------------------------------->
<specific_character id="ded_rom" team_default = "1">
        <name>Кром</name>
        <icon>krom</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>ded_rom</class>
        <community>killer</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\killer\</snd_config>
        <crouch_type>-1</crouch_type>

        <visual>actors\killer\stalker_ki_exoskeleton</visual>
        <supplies>
                [spawn] \n
                wpn_groza \n
                ammo_9x39_ap = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

				<start_dialog>krom_dialog</start_dialog>
				<actor_dialog>krom_dialog_2</actor_dialog>
				<actor_dialog>krom_dialog_21</actor_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>

#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------Толик Ремень----------------------------------------------------->
<specific_character id="ded_tol" team_default = "1">
        <name>Ремень</name>
        <icon>ki_antigas</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>ded_tol</class>
        <community>killer</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_03\killer\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\killer\stalker_ki_antigas</visual>
        <supplies>
                [spawn] \n
                wpn_vintorez \n
                ammo_9x39_ap = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------Игорь Удав----------------------------------------------------->
<specific_character id="ded_uda" team_default = "1">
        <name>Удав</name>
        <icon>ki_antigas</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>ded_uda</class>
        <community>killer</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_02\killer\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\killer\stalker_ki_antigas</visual>
        <supplies>
                [spawn] \n
                wpn_aug_a3 \n
                ammo_5.56x45_he = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------Антон Сорняк----------------------------------------------------->
<specific_character id="ded_sor" team_default = "1">
        <name>Сорняк</name>
        <icon>ki_antigas</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>ded_sor</class>
        <community>killer</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\killer\</snd_config>
        <crouch_type>-1</crouch_type>
        
	<visual>actors\killer\stalker_ki_antigas</visual>
        <supplies>
                [spawn] \n
                wpn_famas \n
                ammo_5.56x45_he = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>


	<specific_character id="lim_killer_head_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>amigo</icon>
		<map_icon x="2" y="0"></map_icon>
		<bio>mil_killer_sniper_bio</bio>

		<team>Killer_sniper</team>

        <snd_config>characters_voice\human_03\killer\</snd_config>
  		<crouch_type>-1</crouch_type>
		
		<class>mil_killer_sniper</class>
		<community>killer</community> <terrain_sect>stalker_killer_terrain</terrain_sect>

		<rank>820</rank>
		<reputation>-102</reputation>

		<visual>actors\killer\stalker_ki_head_1</visual>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_pbp \n
			wpn_l85 \n
			ammo_5.56x45_ap = 1 \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"	
		</supplies>
		
#include "gameplay\character_criticals_4.xml"
	#include "gameplay\character_dialogs.xml"				
	</specific_character>


</xml>
