<start_dialog>dm_hello_dialog</start_dialog>
<actor_dialog>dm_cool_info_dialog</actor_dialog>
<actor_dialog>dm_help_wounded_medkit_dialog</actor_dialog>

<actor_dialog>companion_hire_dialog</actor_dialog>
<actor_dialog>companion_management_dialog</actor_dialog>
<actor_dialog>companion_release_dialog</actor_dialog>

<actor_dialog>companion_hire_dialog_dolg</actor_dialog>
<actor_dialog>companion_management_dialog_dolg</actor_dialog>
<actor_dialog>companion_release_dialog_dolg</actor_dialog>

<actor_dialog>companion_hire_dialog_freedom</actor_dialog>
<actor_dialog>companion_management_dialog_freedom</actor_dialog>
<actor_dialog>companion_release_dialog_freedom</actor_dialog>

<actor_dialog>companion_hire_dialog_bandit</actor_dialog>
<actor_dialog>companion_management_dialog_bandit</actor_dialog>
<actor_dialog>companion_release_dialog_bandit</actor_dialog>

<actor_dialog>companion_hire_dialog_zombied</actor_dialog>
<actor_dialog>companion_management_dialog_zombied</actor_dialog>
<actor_dialog>companion_release_dialog_zombied</actor_dialog>
