; За основу взята работа мастеров из ОГСЕ: зона торнадо
[zone_zavesa]
GroupControlSection	= spawn_group_zone
$spawn 			= "zones\zone zavesa"
$prefetch 		= 16
class			= ZS_MBALD
hit_impulse_scale		     = 0.9
effective_radius		     = 2.2
actor_blowout_radius_percent	= 1.5

ef_anomaly_type			= 1
ef_weapon_type			     = 13

sound			= zone_mosquito_bald

;postprocess		= postprocess_zavesa
;postprocess		= postprocess_arhara

BirthProbability	= 0.2
hit_type			= strike

min_start_power		= 0.99
max_start_power		= 1.00
attenuation			= 1
period				= 1
min_artefact_count	     = 0
max_artefact_count	     = 0

idle_particles				= a_ufp_particles\mini_tornado_idle
blowout_particles			= a_ufp_particles\mini_tornado_full

hit_small_particles			= a_ufp_particles\mini_tornado_hit
hit_big_particles			= a_ufp_particles\mini_tornado_hit
idle_small_particles		= a_ufp_particles\mini_tornado_idle
idle_big_particles			= a_ufp_particles\mini_tornado_idle
entrance_small_particles	= a_ufp_particles\mini_tornado_full
entrance_big_particles		= a_ufp_particles\mini_tornado_full

idle_sound			= nature\new_wind2b
blowout_sound		     = nature\new_wind2b
hit_sound			     = nature\new_wind2b
entrance_sound		     = nature\new_wind2b

awaking_time		     = 100
blowout_time		     = 1000	
accamulate_time		= 1000

blowout_light_time		= 200
blowout_explosion_time	= 200
blowout_particles_time	= 200
blowout_sound_time  	= 100

disable_time		= 5000		
disable_time_small	= 5000
disable_idle_time	= 100

ignore_nonalive		= false
ignore_small		= true
ignore_artefacts	= true

blowout_light		= off
light_color		    = 0.5,0.4,0.3
light_range		    = 30.0
light_time 		    = 0.9;0.35
light_height		= 1.5

idle_light			= off
visible_by_detector     = off


artefacts		          = af_romashka,0.2, af_2, 0.1, af_4, 0.05

spawn_blowout_artefacts = on

artefact_spawn_probability = 0.09				
artefact_spawn_particles   = anomaly2\pux_blast	
artefact_born_sound        = anomaly\pux_blast		

throw_out_power = 50
artefact_spawn_height = 3

blowout_wind		= off

blowout_wind_time_start     = 0
blowout_wind_time_peak      = 300
blowout_wind_time_end		= 501; 899
blowout_wind_power			= 0.5
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;



[zone_zavesa_weak]:zone_zavesa
$spawn 						= "zones\zone zavesa weak"
BirthProbability = 0.2
artefacts		= af_medusa, 0.4, af_cristall_flower, 0.5, af_night_star, 0.1

;----------- Anomaly settings -----------------------
min_start_power		= 0.14
max_start_power		= 0.15
attenuation			= 1
period				= 1
min_artefact_count	= 0
max_artefact_count	= 1
artefact_spawn_idle	= 24  ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd	= 50  ;вероятность заспавнить артефакт в процентах.


[zone_zavesa_average]:zone_zavesa
$spawn 						= "zones\zone zavesa average"
BirthProbability = 0.2
artefacts		= af_medusa, 0.3, af_cristall_flower, 0.4, af_night_star, 0.3

;----------- Anomaly settings -----------------------
min_start_power		= 0.49
max_start_power		= 0.50
min_artefact_count	= 0
max_artefact_count	= 1
artefact_spawn_idle	= 24  ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd	= 50  ;вероятность заспавнить артефакт в процентах.

[zone_zavesa_strong]:zone_zavesa
$spawn 						= "zones\zone zavesa strong"
BirthProbability = 0.2
artefacts		= af_medusa, 0.3, af_cristall_flower, 0.4, af_night_star, 0.3

;----------- Anomaly settings -----------------------
min_start_power		= 0.99
max_start_power		= 1.00
max_artefact_count	= 1
artefact_spawn_idle	= 24  ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd	= 50  ;вероятность заспавнить артефакт в процентах.

--------------------------------------------------------------------------------------------------------
;----------- Динам. аномалия Маленький дождь слабая без артов -----------------------
[noartf_zavesa_weak]:zone_zavesa_weak
$spawn 				= "zones\zavesa_weak_noartf"
BirthProbability		= 0
spawn_blowout_artefacts = off
min_artefact_count		= 0
max_artefact_count		= 0
artefact_spawn_rnd		= 0

;----------- Динам. аномалия Маленький дождь средняя без артов -----------------------
[noartf_zavesa_average]:zone_zavesa_average
$spawn 				= "zones\zavesa_average_noartf"
BirthProbability		= 0
spawn_blowout_artefacts = off
min_artefact_count		= 0
max_artefact_count		= 0
artefact_spawn_rnd		= 0

;----------- Динам. аномалия Маленький дождь сильная без артов -----------------------
[noartf_zavesa_strong]:zone_zavesa_strong
$spawn 				= "zones\zavesa_strong_noartf"
BirthProbability		= 0
spawn_blowout_artefacts = off
min_artefact_count		= 0
max_artefact_count		= 0
artefact_spawn_rnd		= 0
