<?xml version="1.0" encoding="windows-1251" ?>
<game_dialogs>   

	<dialog id="blaind_story">
	<dont_has_info>aver_joker_major_quest</dont_has_info>
	<dont_has_info>aver_snork_quest</dont_has_info>
	<dont_has_info>blaind_story_end</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>blaind_story_0</text>
				<next>1</next>
            </phrase>
            <phrase id="1">
                <text>blaind_story_1</text>
				<next>2</next>
				<next>3</next>
            </phrase>
            <phrase id="2">
                <text>blaind_story_2</text>
		    <give_info>aver_snork_quest</give_info>
            </phrase>
            <phrase id="3">
                <text>blaind_story_3</text>
		<give_info>blaind_story_end</give_info>		
            </phrase>
        </phrase_list>
    </dialog>
		
	<dialog id="blaind_story_2">
	<has_info>aver_joker_major_quest</has_info>
	<dont_has_info>aver_snork_quest</dont_has_info>
	<dont_has_info>blaind_story_2_end</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>blaind_story_2_0</text>
				<next>1</next>
            </phrase>
            <phrase id="1">
                <text>blaind_story_2_1</text>
				<next>2</next>
				<next>3</next>
            </phrase>
            <phrase id="2">
                <text>blaind_story_2_2</text>
		<give_info>aver_snork_quest</give_info>		
            </phrase>
            <phrase id="3">
                <text>blaind_story_2_3</text>
		<give_info>blaind_story_2_end</give_info>
            </phrase>
        </phrase_list>
    </dialog>	
	
	<dialog id="blaind_story_back">
	<has_info>aver_snork_quest</has_info>
	<dont_has_info>aver_joker_major_quest</dont_has_info>
	<dont_has_info>blaind_story_back_end</dont_has_info>
	<precondition>dialogs_aver.aver_snork_quest_have</precondition>
        <phrase_list>
            <phrase id="0">
                <text>blaind_story_back_0</text>
		<give_info>aver_snork_quest_end</give_info>
		<action>dialogs_aver.aver_snork_quest_end</action>		
				<next>1</next>
            </phrase>
			<phrase id="1">
                <text>blaind_story_back_1</text>
                <next>2</next>
            </phrase>
            <phrase id="2">
                <text>blaind_story_back_2</text>
                <next>3</next>
            </phrase>
			<phrase id="3">
                <text>blaind_story_back_3</text>
                <next>4</next>
            </phrase>
            <phrase id="4">
                <text>blaind_story_back_4</text>
		<give_info>blaind_story_back_end</give_info>
		<give_info>info_af_4</give_info>
		<action>dialogs_aver.aver_joker_quest_spawn</action>
            </phrase>
        </phrase_list>
    </dialog>
		
	<dialog id="blaind_story_back_2">
	<has_info>aver_snork_quest</has_info>
	<has_info>aver_joker_major_quest</has_info>
	<dont_has_info>blaind_story_back_2_end</dont_has_info>
	<precondition>dialogs_aver.aver_snork_quest_have</precondition>
        <phrase_list>
            <phrase id="0">
                <text>blaind_story_back_0</text>
		<give_info>aver_snork_quest_end</give_info>
		<action>dialogs_aver.aver_snork_quest_end</action>		
				<next>1</next>
            </phrase>
			<phrase id="1">
                <text>blaind_story_back_1</text>
                <next>2</next>
            </phrase>
            <phrase id="2">
                <text>blaind_story_back_2</text>
                <next>3</next>
            </phrase>
			<phrase id="3">
                <text>blaind_story_back_3</text>
                <next>4</next>
            </phrase>
            <phrase id="4">
                <text>blaind_story_back_4</text>
		<give_info>aver_joker_quest_info</give_info>		
		<give_info>blaind_story_back_2_end</give_info>
		<give_info>info_af_4</give_info>
		<action>dialogs_aver.aver_joker_quest_spawn</action>
            </phrase>
        </phrase_list>
    </dialog>

	<dialog id="blaind_dialog">
		<has_info>irbis_story_back_end</has_info>
		<dont_has_info>blaind_dialog_end</dont_has_info>
		<dont_has_info>blaind_dialog_stop</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>blaind_dialog_0</text>
				<next>1</next>
            </phrase>
            <phrase id="1">
                <text>blaind_dialog_1</text>
				<next>2</next>
            </phrase>
            <phrase id="2">
                <text>blaind_dialog_2</text>
				<next>3</next>
				<next>10</next>
            </phrase>
			
			<phrase id="10">
                <text>blaind_dialog_10</text>
		<give_info>blaind_dialog_stop</give_info>
            </phrase>
			
			<phrase id="3">
                <text>blaind_dialog_3</text>
				<next>4</next>
            </phrase>
            <phrase id="4">
                <text>blaind_dialog_4</text>
				<next>5</next>
            </phrase>
            <phrase id="5">
                <text>blaind_dialog_5</text>
				<next>6</next>
            </phrase>
			<phrase id="6">
                <text>blaind_dialog_6</text>
				<next>7</next>
            </phrase>
            <phrase id="7">
                <text>blaind_dialog_7</text>
		<give_info>blaind_dialog_end</give_info>
		<action>spawn_restrictor.create_aver_restr</action>
		<action>dialogs_aver.spawn_mutants</action>
            </phrase>
        </phrase_list>
    </dialog>

	<dialog id="blaind_dialog_2">
		<has_info>blaind_dialog_stop</has_info>
		<dont_has_info>blaind_dialog_2_end</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>blaind_dialog_20</text>
				<next>1</next>
            </phrase>
            <phrase id="1">
                <text>blaind_dialog_4</text>
				<next>2</next>
            </phrase>
            <phrase id="2">
                <text>blaind_dialog_5</text>
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>blaind_dialog_6</text>
				<next>4</next>
            </phrase>
            <phrase id="4">
                <text>blaind_dialog_7</text>
		<give_info>blaind_dialog_2_end</give_info>
		<action>spawn_restrictor.create_aver_restr</action>
		<action>dialogs_aver.spawn_mutants</action>
            </phrase>
        </phrase_list>
    </dialog>
		
	<dialog id="blaind_dialog_3">
		<precondition>dialogs_aver.aver_dusha_quest_have</precondition>
		<dont_has_info>blaind_dialog_3_end</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>blaind_dialog_3_0</text>
		<action>dialogs_aver.relocate_dusha</action>		
				<next>1</next>
            </phrase>
            <phrase id="1">
                <text>blaind_dialog_3_1</text>
				<next>2</next>
            </phrase>
            <phrase id="2">
                <text>blaind_dialog_3_2</text>
		<give_info>aver_dusha_quest_end</give_info>		
				<next>3</next>
            </phrase>
			<phrase id="3">
                <text>blaind_dialog_3_3</text>
				<next>4</next>
            </phrase>
            <phrase id="4">
                <text>blaind_dialog_3_4</text>
		<give_info>blaind_dialog_3_end</give_info>
		<give_info>peshera_code_door_unlocked3</give_info>
            </phrase>
        </phrase_list>
    </dialog>
		
    <dialog id="aver_killer_dialog">
		<precondition>dialogs_aver.doc_shram_2_have</precondition>
		<dont_has_info>aver_killer_dialog_end</dont_has_info>
        <phrase_list>
			<phrase id="0">
                <text>aver_killer_dialog_0</text>
                <next>1</next>
            </phrase>
            <phrase id="1">
                <text>aver_killer_dialog_1</text>
		<give_info>aleksandr</give_info>		
                <next>2</next>
            </phrase>		
            <phrase id="2">
                <text>aver_killer_dialog_2</text>
				<next>3</next>
            </phrase>
            <phrase id="3">
                <text>aver_killer_dialog_3</text>
				<next>4</next>
            </phrase>
            <phrase id="4">
                <text>aver_killer_dialog_4</text>
				<next>5</next>
            </phrase>
            <phrase id="5">
                <text>aver_killer_dialog_5</text>
                <next>6</next>
            </phrase>
            <phrase id="6">
                <text>aver_killer_dialog_6</text>
                <next>7</next>
            </phrase>
            <phrase id="7">
                <text>aver_killer_dialog_7</text>
                <next>8</next>
            </phrase>
			<phrase id="8">
                <text>aver_killer_dialog_8</text>
                <next>9</next>
            </phrase>
            <phrase id="9">
                <text>aver_killer_dialog_9</text>
                <next>10</next>
            </phrase>		
            <phrase id="10">
                <text>aver_killer_dialog_10</text>
				<next>11</next>
            </phrase>
            <phrase id="11">
                <text>aver_killer_dialog_11</text>
				<next>12</next>
            </phrase>
            <phrase id="12">
                <text>aver_killer_dialog_12</text>
				<next>13</next>
            </phrase>
            <phrase id="13">
                <text>aver_killer_dialog_13</text>
                <next>14</next>
            </phrase>
            <phrase id="14">
                <text>aver_killer_dialog_14</text>
                <next>15</next>
            </phrase>
            <phrase id="15">
                <text>aver_killer_dialog_15</text>	
                <next>16</next>
            </phrase>
			<phrase id="16">
                <text>aver_killer_dialog_16</text>
                <next>17</next>
            </phrase>
			<phrase id="17">
                <text>aver_killer_dialog_17</text>	
                <next>18</next>Οπ
            </phrase>
            <phrase id="18">
                <text>aver_killer_dialog_18</text>
                <next>19</next>
            </phrase>
			<phrase id="19">
                <text>aver_killer_dialog_19</text>	
                <next>20</next>
            </phrase>
			<phrase id="20">
                <text>aver_killer_dialog_20</text>
                <next>21</next>
            </phrase>
			<phrase id="21">
                <text>aver_killer_dialog_21</text>	
                <next>22</next>
            </phrase>
            <phrase id="22">
                <text>aver_killer_dialog_22</text>
                <next>23</next>
            </phrase>
			<phrase id="23">
                <text>aver_killer_dialog_23</text>
                <next>24</next>
            </phrase>
			<phrase id="24">
                <text>aver_killer_dialog_24</text>
		<action>dialogs_aver.relocate_dusha_2</action>		
                <next>25</next>
            </phrase>
			<phrase id="25">
                <text>aver_killer_dialog_25</text>	
                <next>26</next>
            </phrase>
            <phrase id="26">
                <text>aver_killer_dialog_26</text>
                <next>27</next>
            </phrase>
			<phrase id="27">
                <text>aver_killer_dialog_27</text>
                <next>28</next>
            </phrase>
			<phrase id="28">
                <text>aver_killer_dialog_28</text>
                <next>29</next>
            </phrase>
			<phrase id="29">
                <text>aver_killer_dialog_29</text>	
                <next>30</next>
            </phrase>
            <phrase id="30">
                <text>aver_killer_dialog_30</text>
                <next>31</next>
            </phrase>
			<phrase id="31">
                <text>aver_killer_dialog_31</text>
                <next>32</next>
            </phrase>
            <phrase id="32">
                <text>aver_killer_dialog_32</text>
		<give_info>aver_killer_dialog_end</give_info>
		<action>dialogs_predbannik.sheph_online</action>
            </phrase>          
        </phrase_list>
    </dialog>
	
 </game_dialogs> 