<?xml version='1.0' encoding="windows-1251"?>

<xml>

<!---------------------------------------Охрана----------------------------------------------------->

<specific_character id="ohrana" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_hood_1</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_hood_1</visual>
                <snd_config>characters_voice\human_01\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="ohrana_2" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_hood_2</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_hood_2</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="ohrana_3" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_hood_3</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_hood_3</visual>
                <snd_config>characters_voice\human_03\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="ohrana_4" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_hood_8</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_hood_8</visual>
                <snd_config>characters_voice\human_01\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="ohrana_5" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_bar_security_2</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_bar_security</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_ak74u \n
            ammo_5.45x39_fmj \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="ohrana_6" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_hood_uzor</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_hood_uzor</visual>
                <snd_config>characters_voice\human_03\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="ohrana_7" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_hood_5</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_hood_5</visual>
                <snd_config>characters_voice\human_03\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="ohrana_8" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_hood_6</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_hood_6</visual>
                <snd_config>characters_voice\human_03\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="ohrana_9" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_hood_7</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_hood_7</visual>
                <snd_config>characters_voice\human_03\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="ohrana_10" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_hood_9</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_hood_9</visual>
                <snd_config>characters_voice\human_03\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>



<specific_character id="ohrana_11" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_nauchniy</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_nauchniy</visual>
                <snd_config>characters_voice\human_03\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="oxpannik_1" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_rukzak_1</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_rukzak_1</visual>
                <snd_config>characters_voice\human_01\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="oxpannik_2" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_rukzak_2</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_rukzak_2</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="oxpannik_3" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_rukzak_3</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_rukzak_3</visual>
                <snd_config>characters_voice\human_03\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="oxpannik_4" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_rukzak_4</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_rukzak_4</visual>
                <snd_config>characters_voice\human_01\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="oxpannik_5" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_rukzak_5</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_rukzak_5</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="oxpannik_6" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_rukzak_6</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_rukzak_6</visual>
                <snd_config>characters_voice\human_03\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="oxpannik_7" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_rukzak_7</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_rukzak_7</visual>
                <snd_config>characters_voice\human_01\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="oxpannik_8" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_prizrak</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_prizrak</visual>
                <snd_config>characters_voice\human_01\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="stalker" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_balon_1</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_balon_1</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="stalker_2" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_balon_2</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_balon_2</visual>
                <snd_config>characters_voice\human_01\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="stalker_3" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_balon_3</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_balon_3</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="stalker_4" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_balon_4</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_balon_4</visual>
                <snd_config>characters_voice\human_01\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="stalker_5" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_balon_5</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_balon_5</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="stalker_6" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_balon_6</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_balon_6</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="stalker_7" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_balon_7</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_balon_7</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="stalker_8" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_balon_8</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_balon_8</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


<specific_character id="stalker_9" team_default = "1">
                <name>GENERATE_NAME_stalker</name>
                <icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
                <map_icon x="0" y="6"></map_icon>
                <bio>yan_semenov_bio</bio>

                <class>ohrana</class>
                <community>stalker</community>
				<terrain_sect>stalker_ecolog_terrain</terrain_sect>
                <money min="600" max="2000" infinitive="0"></money>
                
                <rank>440</rank>
                <reputation>50</reputation>

				<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
                <snd_config>characters_voice\human_02\stalker\</snd_config>
                <crouch_type>1</crouch_type>
        <supplies>
            [spawn] \n
            wpn_toz34 \n
			ammo_12x70_buck \n 
            wpn_binoc \n  
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		<start_dialog>hello_dialog</start_dialog>

</specific_character>


	<!---------------------------STALKER NOVICE----------------------->
	
	<specific_character id="stalker_novice_default1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_1</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>140</rank>
		<reputation>12</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_01\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_1</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
					
#include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"		
	</specific_character>
<!------------------------------------------------------------------------------------------>
	<specific_character id="stalker_novice_default2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_2</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>127</rank>
		<reputation>-8</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_02\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_2</visual>
		<supplies>
			[spawn] \n
			wpn_pm \n
			ammo_9x18_fmj = 1 \n
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
			
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>
<!------------------------------------------------------------------------------------------>
	<specific_character id="stalker_novice_default3" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_3</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>214</rank>
		<reputation>9</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_03\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_3</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
					
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>
<!------------------------------------------------------------------------------------------>
	<specific_character id="stalker_novice_default4" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_4</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>175</rank>
		<reputation>8</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_01\newbie\</snd_config>
		<crouch_type>-1</crouch_type>

		<visual>actors\novice\green_stalker_4</visual>
		<supplies>
			[spawn] \n
			wpn_pm \n
			ammo_9x18_fmj = 1 \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
		
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>
<!------------------------------------------------------------------------------------------>
	<specific_character id="stalker_novice_default5" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_5</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_02\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_5</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
			
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>
	
	
	<specific_character id="stalker_novice_default6" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_6</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_03\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_6</visual>
		<supplies>
			[spawn] \n
			wpn_pm \n
			ammo_9x18_fmj = \n
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
			
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>


	<specific_character id="stalker_novice_default7" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_7</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_01\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_7</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
			
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>


	<specific_character id="stalker_novice_default8" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_8</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_02\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_8</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
			
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>


	<specific_character id="stalker_novice_default9" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_green_stalker_4</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_03\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_9</visual>
		<supplies>
			[spawn] \n
			wpn_pm \n
			ammo_9x18_fmj = \n
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
			
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>
	
	
	<specific_character id="stalker_novice_default10" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_10</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_01\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_10</visual>
		<supplies>
			[spawn] \n
			wpn_pm \n
			ammo_9x18_fmj = 1 \n
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
			
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>


	<specific_character id="stalker_novice_default11" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_11</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_02\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_11</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
			
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>


	<specific_character id="stalker_novice_default12" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>npc_green_stalker_antigas</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_03\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice\green_stalker_antigas</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n
			device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_drugs.xml"
#include "gameplay\character_food.xml"			
		</supplies>
		
#include "gameplay\character_criticals_3.xml"
			
		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
	</specific_character>	


	<specific_character id="stalker_novice_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>green_stalker_1</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>140</rank>
		<reputation>12</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_01\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice_2\green_stalker_1</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n

		</supplies>

		<start_dialog>hello_dialog</start_dialog>
		
	</specific_character>
<!------------------------------------------------------------------------------------------>
	<specific_character id="stalker_novice_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>green_stalker_2</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>127</rank>
		<reputation>-8</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_02\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice_2\green_stalker_2</visual>
		<supplies>
			[spawn] \n
			wpn_pm \n
			ammo_9x18_fmj = 1 \n
			device_torch \n

		</supplies>
			
		<start_dialog>hello_dialog</start_dialog>

	</specific_character>
<!------------------------------------------------------------------------------------------>
	<specific_character id="stalker_novice_3" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>green_stalker_3</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>214</rank>
		<reputation>9</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_01\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice_2\green_stalker_3</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n

		</supplies>
					
		<start_dialog>hello_dialog</start_dialog>

	</specific_character>
<!------------------------------------------------------------------------------------------>
	<specific_character id="stalker_novice_4" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_green_stalker_3</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>175</rank>
		<reputation>8</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_01\newbie\</snd_config>
		<crouch_type>-1</crouch_type>

		<visual>actors\novice_2\green_stalker_4</visual>
		<supplies>
			[spawn] \n
			wpn_pm \n
			ammo_9x18_fmj = 1 \n

		</supplies>
		
		<start_dialog>hello_dialog</start_dialog>

	</specific_character>
<!------------------------------------------------------------------------------------------>
	<specific_character id="stalker_novice_5" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>green_stalker_5</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_02\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice_2\green_stalker_5</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n
			device_torch \n

		</supplies>
			
		<start_dialog>hello_dialog</start_dialog>

	</specific_character>
	
	
	<specific_character id="stalker_novice_6" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>green_stalker_6</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_03\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice_2\green_stalker_6</visual>
		<supplies>
			[spawn] \n
			wpn_pm \n
			ammo_9x18_fmj = 1 \n
			device_torch \n

		</supplies>
			
		<start_dialog>hello_dialog</start_dialog>

	</specific_character>


	<specific_character id="stalker_novice_7" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>green_stalker_7</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_01\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice_2\green_stalker_7</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n
			device_torch \n

		</supplies>
			
		<start_dialog>hello_dialog</start_dialog>

	</specific_character>


	<specific_character id="stalker_novice_8" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>green_stalker_8</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_02\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice_2\green_stalker_8</visual>
		<supplies>
			[spawn] \n
			wpn_bm16 \n
			ammo_12x70_buck \n
			device_torch \n

		</supplies>
			
		<start_dialog>hello_dialog</start_dialog>

	</specific_character>


	<specific_character id="stalker_novice_9" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>green_stalker_9</icon>
		<bio>esc_stalker_novice_bio</bio>

		<class>esc_stalker_novice</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>268</rank>
		<reputation>-10</reputation>
		<money min="200" max="600" infinitive="0"/>
		
		<snd_config>characters_voice\human_03\newbie\</snd_config>
		<crouch_type>-1</crouch_type>
		
		<visual>actors\novice_2\green_stalker_9</visual>
		<supplies>
			[spawn] \n
			wpn_pm \n
			ammo_9x18_fmj = 1 \n
			device_torch \n

		</supplies>
			
		<start_dialog>hello_dialog</start_dialog>

	</specific_character>	
	
<!------------------------------------------------------------------------------------------>	

</xml>

