;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;	WEAPON ADDON
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[wpn_addon_scope]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\scope" ; option for Level Editor
class			= WP_SCOPE
cform           = skeleton
visual          = weapons\upgrade\wpn_scope.ogf
$prefetch 		= 32
description		= enc_weapons1_wpn-addon-scope
cost			= 5000

holder_range_modifier	= 1.00
holder_fov_modifier		= 1.00

;holder_range_modifier	= 1.2
;holder_fov_modifier		= 0.3

inv_name		= wpn-addon-scope
inv_name_short	= wpn-addon-scope
inv_weight		= .2

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 18
inv_grid_y			= 2
scope_texture		= wpn\wpn_crosshair_green
scope_zoom_factor	= 30

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[wpn_addon_sks]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\scope_susat" ; option for Level Editor
class			= WP_SCOPE
cform           = skeleton
visual          = weapons\upgrade\wpn_scope.ogf
description		= "Прицел для СКС и ОЦ-14"

;$prefetch 		= 64

cost			= 5000

holder_range_modifier	= 1.00
holder_fov_modifier		= 1.00

inv_name		= СКС-прицел
inv_name_short	= СКС-прицел
inv_weight		= .2

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 25
inv_grid_y			= 33
scope_texture		= wpn\wpn_crosshair_green
scope_zoom_factor	    = 15
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[wpn_addon_optik]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\optik" ; option for Level Editor
class			= WP_SCOPE
cform           = skeleton
visual          = weapons\wpn_optik.ogf
$prefetch 		= 32
description		= "Оптический увеличитель для коллиматорных прицелов."
cost			= 7000

holder_range_modifier	= 1.2
holder_fov_modifier		= 0.3

inv_name		        = EOTech
inv_name_short	= EOTech
inv_weight		= .2

inv_grid_width     = 2
inv_grid_height    = 1
inv_grid_x         = 28
inv_grid_y         = 12
scope_texture		= wpn\scope_v94
scope_zoom_factor	    	= 33.3 			;1.8X

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[wpn_addon_aug]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\optik" ; option for Level Editor
class			= WP_SCOPE
cform           = skeleton
visual          = arsenal_mod\addons\acog.ogf
$prefetch 		= 32
description		= acog_info
cost			= 7000

holder_range_modifier	= 1.2
holder_fov_modifier		= 0.3

inv_name		        = ACOG
inv_name_short	= ACOG
inv_weight		= .2

inv_grid_width     = 2
inv_grid_height    = 1
inv_grid_x         = 29
inv_grid_y         = 12
scope_texture		= wpn\wpn_crosshair_aug
scope_zoom_factor	    	= 16


[wpn_addon_scope_susat]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\scope_susat" ; option for Level Editor
class			= WP_SCOPE
cform           = skeleton
visual          = weapons\upgrade\wpn_scope_susat.ogf
description		= enc_weapons1_wpn-addon-scope-susat

;$prefetch 		= 64

cost			= 10000

holder_range_modifier	= 1.3
holder_fov_modifier		= 0.3

inv_name		= wpn-addon-scope-susat
inv_name_short	= wpn-addon-scope-susat
inv_weight		= .2

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 19
inv_grid_y			= 1
scope_texture		= wpn\wpn_crosshair_nato

scope_zoom_factor	= 30		;SUSAT 2X


[wpn_addon_silencer]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\silencer" ; option for Level Editor
class			= W_SILENC
cform           = skeleton
visual          = weapons\upgrade\wpn_silencer.ogf
description		= enc_weapons1_wpn-addon-silencer
$prefetch 		= 32

cost					 = 15000
inv_name		= wpn-addon-silencer
inv_name_short	= wpn-addon-silencer
inv_weight		= .1

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 18
inv_grid_y			= 1

bullet_hit_power_k	= 0.8
bullet_speed_k	 	= 0.8
fire_dispersion_base_k = 1.25;2
cam_dispersion_k	= 0.8


[wpn_addon_sil_556]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\sil_556_ar" ; option for Level Editor
class			= W_SILENC
cform           = skeleton
visual          = weapons\upgrade\wpn_silencer.ogf
description		= enc_arsenal_sil_556_ar
$prefetch 		= 32

cost					 = 17000
inv_name		= ars-sil_556_ar
inv_name_short	= ars-sil_556_ar
inv_weight		= .1

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 24
inv_grid_y			= 36

bullet_hit_power_k	= 0.8
bullet_speed_k	 	= 0.8
fire_dispersion_base_k = 1.25
cam_dispersion_k	= 0.8


[wpn_addon_sil_545]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn					= "weapons\addons\sil_545_ar" ; option for Level Editor
class						= W_SILENC
cform           		= skeleton
visual          			= weapons\upgrade\wpn_silencer.ogf
description			= enc_arsenal_sil_545_ar
$prefetch 			= 32

cost					 	= 15000
inv_name		= ars-sil_545_ar
inv_name_short	= ars-sil_545_ar
inv_weight			= .1

inv_grid_width		= 2
inv_grid_height	= 1
inv_grid_x			= 22
inv_grid_y			= 36

bullet_hit_power_k		= 0.8
bullet_speed_k	 			= 0.8
fire_dispersion_base_k = 1.25
cam_dispersion_k			= 0.8


[wpn_addon_sil_762]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\sil_762_ar" ; option for Level Editor
class			= W_SILENC
cform           = skeleton
visual          = weapons\upgrade\wpn_silencer.ogf
description		= enc_arsenal_sil_762_ar
$prefetch 		= 32

cost					 = 17000
inv_name		= ars-sil_762_ar
inv_name_short	= ars-sil_762_ar
inv_weight		= .1

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 22
inv_grid_y			= 36

bullet_hit_power_k	= 0.8
bullet_speed_k	 	= 0.8
fire_dispersion_base_k = 1.25
cam_dispersion_k	= 0.8


[wpn_addon_sil_939]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\sil_762_ar" ; option for Level Editor
class			= W_SILENC
cform           = skeleton
visual          = weapons\upgrade\wpn_silencer.ogf
description		= enc_arsenal_sil_939
$prefetch 		= 32

cost					 = 18000
inv_name		= sil_apb
inv_name_short	= sil_apb
inv_weight		= .1

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 29
inv_grid_y			= 36

bullet_hit_power_k	= 0.8
bullet_speed_k	 	= 0.8
fire_dispersion_base_k = 1.25
cam_dispersion_k	= 0.8


[wpn_addon_sil_5728_p]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\sil_762_ar" ; option for Level Editor
class			= W_SILENC
cform           = skeleton
visual          = weapons\upgrade\wpn_silencer.ogf
description		= ars-sil_90
$prefetch 		= 32

cost					 = 18000
inv_name		= ars-sil_90
inv_name_short	= ars-sil_90
inv_weight		= 0.1

inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x			= 18
inv_grid_y			= 1

bullet_hit_power_k	= 0.8
bullet_speed_k	 	= 0.8
fire_dispersion_base_k = 1.25
cam_dispersion_k	= 0.8


[wpn_addon_grenade_launcher]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\grenade_launcher" ; option for Level Editor
class			= W_GLAUNC
cform           = skeleton
visual          = weapons\upgrade\wpn_grenade_launcher.ogf
description		= enc_weapons1_wpn-addon-grenade-launcher
$prefetch 		= 32

cost					 = 7500
inv_name		= wpn-addon-grenade-launcher
inv_name_short	= wpn-addon-grenade-launcher
inv_weight		= 1.3

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 18
inv_grid_y			= 0
grenade_vel			= 76


[wpn_addon_grenade_launcher_m203]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\grenade_launcher_m203" ; option for Level Editor
class			= W_GLAUNC
cform           = skeleton
visual          = weapons\upgrade\wpn_grenade_launcher_m203.ogf
description		= enc_weapons1_wpn-addon-grenade-launcher-m203
$prefetch 		= 32

cost					 = 10000
inv_name		= wpn-addon-grenade-launcher-m203
inv_name_short	= wpn-addon-grenade-launcher-m203
inv_weight		= 1.36

inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x			= 17
inv_grid_y			= 3
grenade_vel			= 71


[wpn_addon_acog]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn			= "weapons\addons\scope_acog" ; option for Level Editor
class			= WP_SCOPE
cform           = skeleton
visual          = Arsenal_Mod\addons\acog.ogf
description		= enc_arsenal_acog

;$prefetch 		= 64

cost			= 5000

holder_range_modifier	= 1.3
holder_fov_modifier		= 0.3

inv_name		= ars-acog
inv_name_short	= ars-acog
inv_weight		= .2

inv_grid_width     = 2
inv_grid_height    = 1
inv_grid_x         = 28
inv_grid_y         = 12
scope_texture		= wpn\scope_v94.dds
scope_zoom_factor	= 15

