[logic]
active = ph_car1

[ph_car1]
target = actor
on_signal = arrive | ph_car2

[ph_car2]
fire_repeat     = 50
auto_fire       = true
on_target_vis   = actor | ph_car3

[ph_car3]
target          = actor
track_target    = true
on_target_nvis  = actor | ph_car2

