
function dokumenty_quest_relocate(npc, gg)
	dialogs.relocate_item_section(gg, "gen_irbis_dokumenty", "in")
end

function lim_krom_quest_have()
	if db.actor:object("lim_bandit_flash") then
		return true
	end
	return false
end

function lim_krom_quest_reward(npc, gg)
	dialogs.relocate_item_section(npc, "lim_bandit_flash", "out")
	dialogs.relocate_money(gg, 30000, "in")
end

function lim_krom_notebook_quest_start(npc, gg)
	dialogs.relocate_money(gg, 20000, "in")
	dialogs.relocate_item_section(gg, "wpn_lr300", "in")
	dialogs.relocate_item_section(gg, "ammo_5.56x45_ss190", "in", 5)
	dialogs.relocate_item_section(gg, "killer_outfit", "in")
	db.actor:set_character_community ("killer", 0, 0)
end

function lim_krom_notebook_quest_refused(npc, gg)
	dialogs.relocate_money(gg, 20000, "out")
	dialogs.relocate_item_section(gg, "wpn_lr300", "out")
	dialogs.relocate_item_section(gg, "ammo_5.56x45_ss190", "out", 5)
	dialogs.relocate_item_section(gg, "killer_outfit", "out")
	db.actor:set_character_community ("actor", 0, 0)
end

function lim_krom_quest_spawn()
	alife():create("bandoslider",vector():set(-15.522438049316,-5.0026698112488,-249.44134521484),17070,3001)
	alife():create("lim_stalker_2",vector():set(-16.022438049316,-5.0026698112488,-249.44134521484),17070,3001)
	alife():create("lim_stalker_3",vector():set(-15.022438049316,-5.0026698112488,-249.44134521484),17070,3001)
end

function lim_krom_quest_dead()
	if has_alife_info("lim_krom_quest_bandit_1") and has_alife_info("lim_krom_quest_bandit_2") and has_alife_info("lim_krom_quest_bandit_3") then
		return true
	end
	return false
end

function lim_kill_borov_quest_reward(npc, gg)
	dialogs.relocate_money(gg, 70000, "out")
end