<?xml version='1.0' encoding="windows-1251"?>

<xml>

<!------------------------------- Варяг ---------------------------------->	
<specific_character id="varjag" team_default = "1">
        <name>Варяг</name>
        <icon>varjag</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>stalker</class>
        <community>actor</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>400</rank>
        <reputation>50</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
	<visual>actors\varjag</visual>
        <supplies>
                [spawn] \n
				device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_food.xml"
        </supplies>
#include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
		<actor_dialog>varjag_dialog</actor_dialog>
		<actor_dialog>varjag_dialog_2</actor_dialog>
		<actor_dialog>varjag_dialog_2.1</actor_dialog>
		<actor_dialog>varjag_dialog_3</actor_dialog>
		<actor_dialog>varjag_dialog_3.1</actor_dialog>
		<actor_dialog>varjag_dialog_3.2</actor_dialog>

#include "gameplay\character_dialogs.xml"		

</specific_character>


<specific_character id="varjag_2" team_default = "1">
        <name>Варяг</name>
        <icon>varjag</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>stalker</class>
        <community>actor</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>400</rank>
        <reputation>50</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
	<visual>actors\varjag</visual>
        <supplies>
                [spawn] \n
				device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_food.xml"
        </supplies>
#include "gameplay\character_criticals_3.xml"

		<start_dialog>varjag_dialog_5</start_dialog>
		<actor_dialog>varjag_dialog_4</actor_dialog>
		<actor_dialog>varjag_dialog_4.1</actor_dialog>
		<actor_dialog>varjag_dialog_6</actor_dialog>
		<actor_dialog>varjag_dialog_7</actor_dialog>
		<actor_dialog>varjag_dialog_8</actor_dialog>
		<actor_dialog>varjag_dialog_16</actor_dialog>
		<actor_dialog>varjag_dialog_16.1</actor_dialog>
		<actor_dialog>varjag_dialog_17</actor_dialog>
		<actor_dialog>varjag_dialog_17.1</actor_dialog>
		<actor_dialog>varjag_dialog_18</actor_dialog>
		<actor_dialog>varjag_dialog_18.1</actor_dialog>
		<actor_dialog>varjag_dialog_19</actor_dialog>
		<actor_dialog>varjag_dialog_19.1</actor_dialog>
		<actor_dialog>varjag_dialog_20</actor_dialog>
		<actor_dialog>varjag_dialog_21</actor_dialog>
		<actor_dialog>varjag_dialog_22</actor_dialog>
		<actor_dialog>varjag_dialog_23</actor_dialog>
		<actor_dialog>varjag_prip_dialog</actor_dialog>
		<actor_dialog>varjag_pred_dialog</actor_dialog>
		
#include "gameplay\character_dialogs.xml"		

</specific_character>


<specific_character id="varjag_3" team_default = "1">
        <name>Варяг</name>
        <icon>varjag</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>stalker</class>
        <community>actor</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>400</rank>
        <reputation>50</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
	<visual>actors\varjag</visual>
        <supplies>
                [spawn] \n
				device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_food.xml"
        </supplies>
#include "gameplay\character_criticals_3.xml"

		<start_dialog>varjag_dialog_10</start_dialog>
		<actor_dialog>varjag_dialog_9</actor_dialog>
		<actor_dialog>varjag_dialog_11</actor_dialog>
		
		
#include "gameplay\character_dialogs.xml"		

</specific_character>


<specific_character id="varjag_4" team_default = "1">
        <name>Варяг</name>
        <icon>varjag</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>stalker</class>
        <community>actor</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>400</rank>
        <reputation>50</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
	<visual>actors\varjag</visual>
        <supplies>
                [spawn] \n
				device_torch \n
#include "gameplay\character_items.xml"
#include "gameplay\character_food.xml"
        </supplies>
#include "gameplay\character_criticals_3.xml"

		<start_dialog>varjag_dialog_14</start_dialog>
		<actor_dialog>varjag_dialog_14.1</actor_dialog>
		
#include "gameplay\character_dialogs.xml"		

</specific_character>


	<!---------------------------Аня Репкина---------------------->
<specific_character id="anna" team_default = "1">
        <name>Аня</name>
        <icon>girl</icon>
        <bio>sim_stalker_general_bio</bio>
        
        <class>anna</class>
        <community>actor</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>400</rank>
        <reputation>50</reputation>
        <money min="600" max="2500" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\woman\</snd_config>
        <crouch_type>-1</crouch_type>
        
	<visual>actors\woman\girl</visual>
        <supplies>
            wpn_bizon \n
			ammo_9x18_fmj \n
        </supplies>
#include "gameplay\character_criticals_4.xml"
		
		<start_dialog>hello_dialog</start_dialog>
		<actor_dialog>repkina_dialog</actor_dialog>
		<actor_dialog>anna_dialog</actor_dialog>

#include "gameplay\character_dialogs.xml"		

</specific_character>

		
</xml>
