<?xml version="1.0" encoding="windows-1251" ?>

<game_information_portions>
	<info_portion id="mil_leader_dialog_end"><task>help_chehov</task>
	</info_portion>
	
	<info_portion id="varjag_delete"></info_portion>
	<info_portion id="help_chehov_complete"></info_portion>
	<info_portion id="chehov_quest_stop"></info_portion>
	<info_portion id="chehov_dialog_end"></info_portion>
	<info_portion id="mil_max_dialog_3_end"></info_portion>
	<info_portion id="mil_killer_dialog_end"></info_portion>
	<info_portion id="mil_leader_start_dialog2_end"></info_portion>
	<info_portion id="mil_cook_dialog_end"></info_portion>
	<info_portion id="bileter_complete"></info_portion>
	<info_portion id="mil_cook_dialog2_end"></info_portion>
	<info_portion id="mil_trader_dialog2_end"></info_portion>
	<info_portion id="mil_max_dialog2_end"></info_portion>
	<info_portion id="mil_freedom_commander_end"></info_portion>
	<info_portion id="mil_zoneguard_dialog1_end"></info_portion>
	<info_portion id="mil_zoneguard_dialog2_end"></info_portion>	
	<info_portion id="mil_zoneguard_common1_end"></info_portion>
	<info_portion id="mil_zoneguard_common2_end"></info_portion>	
	<info_portion id="mil_freedom_rg6_task"></info_portion>
    <info_portion id="mil_freedom_rg6_task_complete"></info_portion>
	<info_portion id="mil_shurup_ammo_start"></info_portion>

	<!-- Сообщение в дневник -->
	<info_portion id="mil_actor_main_quest"></info_portion>

	<!-- Выключение матюгальника -->
	<info_portion id="mil_matugalnik_off"></info_portion>

	<!-- Болтовня с охранником у ворот -->
	<info_portion id="mil_cook_question_already"></info_portion>
	<info_portion id="mil_cook_map_spot">
		<action>mil_tasks.set_cook_mapspot</action>
	</info_portion>
	<info_portion id="mil_lukash_question_already"></info_portion>
	<info_portion id="mil_lukash_map_spot">
		<action>mil_tasks.set_lukash_mapspot</action>
	</info_portion>
	
	<info_portion id="mil_ugrumy_dead"></info_portion>
	
	<info_portion id="mil_go_to_miser">
		<task>mil_go_to_miser</task>
	</info_portion>
	<info_portion id="mil_go_to_miser_end"></info_portion>
	<info_portion id="mil_miser_dead"></info_portion>
	
	<!-- Нападение на базу Свободы -->
	<info_portion id="mil_enemy_nearest"></info_portion>
	
	<!-- Избиение патруля Свободы -->
	<info_portion id="mil_actor_nearest"></info_portion>
	<info_portion id="mil_patrol_kill_continue"></info_portion>
	<info_portion id="mil_dolg_dialog_already"></info_portion>
	<info_portion id="mil_patrol_man1_dead"></info_portion>
	<info_portion id="mil_patrol_man2_dead"></info_portion>
	<info_portion id="mil_patrol_man3_dead"></info_portion>
	<info_portion id="mil_patrol_go_cover"></info_portion>
	<info_portion id="mil_dolg_task_final"></info_portion>
	
	<!-- Разговоры с патрулями на базе Свободы -->
	<info_portion id="mil_patrol1_talk"></info_portion>
	<info_portion id="mil_patrol2_talk"></info_portion>
	
	<!-- Атака Долга -->
	<info_portion id="mil_dolg_attack"></info_portion>
	<info_portion id="mil_patrol_dead"></info_portion>
	<info_portion id="mil_dolg_before_explode"></info_portion>
	<info_portion id="mil_dolg_after_explode"></info_portion>
	<info_portion id="mil_scull_dead"></info_portion>
	<info_portion id="mil_dolg_phase1"></info_portion>
	<info_portion id="mil_dolg_phase2"></info_portion>
	<info_portion id="mil_dolg_phase3"></info_portion>
	<info_portion id="mil_dolg_skull_talk"></info_portion>
	<info_portion id="mil_dolg_skull_sniper_end"></info_portion>
	<info_portion id="mil_dolg_final_task">
		<task>mil_kill_lukash</task>
	</info_portion>
	<info_portion id="mil_dolg_gulag_free"></info_portion>
	<info_portion id="mil_dolg_lukash_kill_fail"></info_portion>
	<info_portion id="mil_dog_payment_already"></info_portion>
	<info_portion id="mil_dolg_auto_attack"></info_portion>
	
	<info_portion id="mil_sniper1_dead"></info_portion>
	<info_portion id="mil_sniper2_dead"></info_portion>
	<info_portion id="mil_sniper3_dead"></info_portion>
	
	<info_portion id="mil_dolg_sound_1"></info_portion>
	<info_portion id="mil_dolg_sound_2"></info_portion>
	<info_portion id="mil_dolg_sound_3"></info_portion>
	<info_portion id="mil_dolg_sound_4"></info_portion>
	<info_portion id="mil_dolg_sound_5"></info_portion>
	<info_portion id="mil_dolg_sound_6"></info_portion>
	<info_portion id="mil_dolg_sound_7"></info_portion>
	<info_portion id="mil_dolg_sound_8"></info_portion>
	<info_portion id="mil_dolg_sound_9"></info_portion>
	<info_portion id="mil_dolg_sound_10"></info_portion>
	<info_portion id="mil_dolg_sound_11"></info_portion>
	<info_portion id="mil_dolg_soldier_1_dead"></info_portion>
	<info_portion id="mil_dolg_soldier_2_dead"></info_portion>
	<info_portion id="mil_dolg_soldier_3_dead"></info_portion>
	<info_portion id="mil_dolg_soldier_4_dead"></info_portion>
	<info_portion id="mil_dolg_soldier_cherep_dead"></info_portion>
	
	
	<!-- База Свободы под атакой-->
	<info_portion id="mil_freedom_under_attack"></info_portion>
	
	<!-- Диалоговые инфопоршены-->
	<info_portion id="mil_lukash_guard_talked"></info_portion>
	
	<!-- Диалог с долговцами-->
	<info_portion id="mil_dolg_first"></info_portion>
	<info_portion id="mil_dolg_mission_complete"></info_portion>
	<info_portion id="mil_sniper_i_think"></info_portion>
	<info_portion id="mil_sniper_dead"></info_portion>
	<info_portion id="mil_sniper_get_job">
		<task>mil_kill_sniper</task>
    </info_portion>
	<info_portion id="mil_sniper_job_failed"></info_portion>
	<info_portion id="mil_sniper_job_complete"></info_portion>
	<info_portion id="mil_sniper_final"></info_portion>
	<info_portion id="mil_dolg_dead"></info_portion>
	<info_portion id="mil_scull_sniper_info_get"></info_portion>
	<info_portion id="mil_dolg_task_complete"></info_portion>
	<info_portion id="mil_dolg_collected"></info_portion>
	<info_portion id="mil_dolg_task_fail"></info_portion>

	<info_portion id="mil_headquarter_attack"></info_portion>
	
	<!-- Диалог с охранником у ворот-->
	<info_portion id="mil_zoneguard_first"></info_portion>
	<info_portion id="mil_zoneguard_talk"></info_portion>
	<info_portion id="mil_zoneguard_dont_talk"></info_portion>
	<info_portion id="mil_zoneguard_test1_passed"></info_portion>
	<info_portion id="mil_zoneguard_test2_passed"></info_portion>

	<!-- Диалог с патрулями-->
	<info_portion id="mil_freedom_speak_patrol1"></info_portion>
	<info_portion id="mil_freedom_speak_patrol2"></info_portion>
		
	
	<!-- Диалог с Максом-->
	<info_portion id="mil_max_first"></info_portion>
	<info_portion id="mil_max_talk"></info_portion>
	<info_portion id="mil_max_talk2"></info_portion>
	<info_portion id="mil_max_talk3"></info_portion>
	<info_portion id="mil_max_job">
		<task>mil_mad_job</task>
	</info_portion>
	<info_portion id="mil_max_lukash_call"></info_portion>
	<info_portion id="mil_max_flash_get">
		<article>mil_crazy_flash_info</article>
    </info_portion>
	<info_portion id="mil_max_job_complete"></info_portion>
	<info_portion id="mil_max_job_failed"></info_portion>
	<info_portion id="mil_max_dolg_killed"></info_portion>
	<info_portion id="mil_max_arrive"></info_portion>
	<info_portion id="mil_max_dead"></info_portion>
	
	<!-- Диалог с Лукашем-->
	<info_portion id="mil_lukash_first_talk"></info_portion>
	<info_portion id="mil_lukash_get_job">
		<task>mil_lukash_job</task>
	</info_portion>
	<info_portion id="mil_lukash_go_to_max"></info_portion>
	<info_portion id="mil_lukash_job_failed"></info_portion>
	<info_portion id="mil_lukash_job_complete"></info_portion>
	<info_portion id="mil_lukash_final"></info_portion>
	<info_portion id="mil_lukash_arrive"></info_portion>
	<info_portion id="mil_lukash_dead"></info_portion>
	<info_portion id="mil_lukash_blockpost">
		<task>mil_blockpost_job</task>
	</info_portion>		
	<info_portion id="mil_blockpost_free_task">
		<task>mil_blockpost_job</task>
	</info_portion>
	<info_portion id="mil_actor_on_lukash"></info_portion>
	<info_portion id="mil_bodyguard_talk"></info_portion>
	<info_portion id="mil_lukash_delay"></info_portion>
	
	
	<!-- Квест с курьером-->
	<info_portion id="mil_courier_quest_part1"></info_portion>
	<info_portion id="mil_courier_quest_part2"></info_portion>
	<info_portion id="mil_courier_quest_part3"></info_portion>
	<info_portion id="mil_courier_quest_part4"></info_portion>
	<info_portion id="mil_courier_quest"></info_portion>	
	<info_portion id="mil_courier_quest_failed"></info_portion>
	<info_portion id="mil_courier_quest_complete"></info_portion>
	<info_portion id="mil_courier_dead"></info_portion>
	<info_portion id="mil_courier_in_khutor_zone"></info_portion>
	<info_portion id="mil_actor_in_khutor_zone_inside"></info_portion>
	<info_portion id="mil_courier_khutor_leave"></info_portion>
	<info_portion id="mil_courier_report"></info_portion>
	<info_portion id="mil_courier_call"></info_portion>
	<info_portion id="mil_ara_arrive"></info_portion>
	<info_portion id="mil_ara_end"></info_portion>	
	<info_portion id="mil_ara_entered"></info_portion>	
	<info_portion id="mil_ara_dead"></info_portion>	
	<info_portion id="mil_courier_start"></info_portion>
	<info_portion id="mil_courier_death"></info_portion>
	<info_portion id="mil_courier_meet"></info_portion>
	<info_portion id="mil_courier_visited"></info_portion>
	<info_portion id="mil_ara_leave"></info_portion>	
	<info_portion id="mil_mutants_offline"></info_portion>

	<!-- Хутор наемников -->
	<info_portion id="mil_killer_with_bandits_combat"></info_portion>
	<info_portion id="mil_khutor_visited"></info_portion>
	<info_portion id="mil_actor_in_khutor_zone"></info_portion>
	
	
	<!-- Нападение на хутор Долга-->
	<info_portion id="mil_lukash_dolg_task">
		<task>mil_lukash_job</task>
	</info_portion>
	<info_portion id="mil_lukash_dolg_task_complete"></info_portion>
	<info_portion id="mil_lukash_dolg_task_fail"></info_portion>
	<info_portion id="mil_lukash_task_dolg_end"></info_portion>
	<info_portion id="mil_freedom_attack"></info_portion>
	<info_portion id="mil_freedom_attack_complete"></info_portion>
	<info_portion id="mil_freedom_arrive"></info_portion>
	<info_portion id="mil_freedom_attack_continue1"></info_portion>
	<info_portion id="mil_freedom_attack_continue2"></info_portion>
	<info_portion id="mil_freedom_attack_continue3"></info_portion>
	
	<!-- Задача на стукача-->
	<info_portion id="mil_lukash_courier_task"></info_portion>
	<info_portion id="mil_ugrum_flash_get"><article>mil_flash_ugrumy</article></info_portion>
	<info_portion id="mil_bandit_flash_get"><article>mil_flash_bandit</article></info_portion>
	<info_portion id="mil_max_owner_flash_get"><article>mil_flash_max</article></info_portion>
	
	<info_portion id="mil_rg6_gain"></info_portion>
	<info_portion id="mil_bandit_secret_found"></info_portion>
	
	<info_portion id="mil_leader_quest1_start"></info_portion>
	<info_portion id="mil_leader_quest1_complete"></info_portion>
	
	<info_portion id="mil_leader_quest2_start">
		<task>mil_courier_job</task>
	</info_portion>
	<info_portion id="mil_leader_quest2_complete"></info_portion>
	<info_portion id="mil_leader_quest2_failed"></info_portion>
	<info_portion id="mil_courier_see_actor"></info_portion>
	<info_portion id="mil_leader_quest2_phase1"></info_portion>
	<info_portion id="mil_leader_quest2_phase2"></info_portion>
	<info_portion id="mil_leader_quest2_phase3"></info_portion>
	<info_portion id="mil_leader_quest2_phase4"></info_portion>
	<info_portion id="mil_leader_quest2_phase5"></info_portion>
	
	<info_portion id="mil_leader_attach_community"></info_portion>
	<info_portion id="mil_leader_task_set">
		<task>mil_lukash_job</task>
	</info_portion>
	
	<!-- Диалог с поваром-->
	<info_portion id="mil_cook_dialog1"></info_portion>
	<info_portion id="mil_cook_dialog2"></info_portion>
	<info_portion id="mil_cook_dialog3"></info_portion>
	<info_portion id="mil_cook_dialog4"></info_portion>
	<info_portion id="mil_cook_dialog5"></info_portion>
	<info_portion id="mil_cook_dialog6"></info_portion>
	<info_portion id="mil_cook_dead"></info_portion>
	
	<!-- Пьянка с поваром-->
	<info_portion id="mil_freedom_cook_drink_1"></info_portion>
	<info_portion id="mil_freedom_cook_drink_2"></info_portion>
	<info_portion id="mil_freedom_cook_drink_3"></info_portion>
	<info_portion id="mil_freedom_cook_rg6_1"></info_portion>
	<info_portion id="mil_freedom_cook_rg6_2"></info_portion>
	<info_portion id="mil_freedom_cook_rg6_3"></info_portion>
	<info_portion id="mil_freedom_cook_rg6_4"></info_portion>
	<info_portion id="mil_freedom_cook_rg6_ask"></info_portion>
	
	<info_portion id="mil_village_monsters_spawn"></info_portion>
	<info_portion id="mil_arsenal_inside"></info_portion>
	
	<!-- Гулаг мутантов около труб -->
	<info_portion id="mil_actor_in_tubes_zone"></info_portion>
	
	<!-- Гулаг Свободы у выхода на Радар -->
	<info_portion id="mil_fblockpost_alarm"></info_portion>
	<info_portion id="mil_fblockpost_quest">
			<task>mil_blockpost_job</task>
	</info_portion>			
	<info_portion id="mil_fblockpost_quest_complete"></info_portion>
	<info_portion id="mil_fblockpost_quest_reward"></info_portion>
	<info_portion id="mil_fblockpost_quest_fail"></info_portion>
	<info_portion id="mil_fblockpost_rush_end"></info_portion>
	<info_portion id="mil_fblockpost_ammo"></info_portion>
	<info_portion id="mil_fblockpost_rush_wave1"></info_portion>
	<info_portion id="mil_fblockpost_rush_wave2"></info_portion>
	<info_portion id="mil_fblockpost_rush_wave3"></info_portion>
	<info_portion id="mil_fblockpost_rush_wave4"></info_portion>
	<info_portion id="mil_fblockpost_final"></info_portion>
	<info_portion id="mil_fblockpost_spot"></info_portion>
	<info_portion id="mil_fblockpost_spot_set"></info_portion>
	<info_portion id="mil_fblockpost_spot_remove"></info_portion>
	<info_portion id="mil_actor_blockpost"></info_portion>
	<info_portion id="mil_neutral_commander_talk"></info_portion>
	<info_portion id="mil_fblockpost_actor_outside"></info_portion>
	<info_portion id="mil_freedom_commander_talk"></info_portion>
	<info_portion id="mil_fblockpost_commander_dead"></info_portion>
	
	<!-- Задача Cкряги -->
	<info_portion id="mil_miser_task">
		<task>mil_hunters_task</task>
	</info_portion>
	<info_portion id="mil_controller_dead"></info_portion>
	<info_portion id="mil_miser_task_complete"></info_portion>
	<info_portion id="mil_miser_task_failed"></info_portion>
	<info_portion id="mil_ugrumy_found"></info_portion>
	<info_portion id="mil_after_hunt_talked"></info_portion>
	<info_portion id="mil_bloodsucker1_dead"></info_portion>
	<info_portion id="mil_bloodsucker2_dead"></info_portion>
	<info_portion id="mil_bloodsucker3_dead"></info_portion>
	<info_portion id="mil_bloodsucker4_dead"></info_portion>
	<!-- Охотнички, мля -->
	<info_portion id="mil_hunt_ready"></info_portion>
	<info_portion id="mil_controller_ready">
		<task>mil_kill_controller</task>
	</info_portion>
	<info_portion id="mil_hunt_end"></info_portion>
	<info_portion id="mil_hunter_after_dialog"></info_portion>


    <info_portion id="mil_village_bloodsucker1"></info_portion>
    <info_portion id="mil_village_bloodsucker2"></info_portion>
    <info_portion id="mil_village_bloodsucker3"></info_portion>
    <info_portion id="mil_village_bloodsucker4"></info_portion>
    <info_portion id="mil_village_bloodsucker5"></info_portion>
    <info_portion id="mil_village_bloodsucker6"></info_portion>
    <info_portion id="mil_village_bloodsucker7"></info_portion>
    <info_portion id="mil_village_bloodsucker8"></info_portion>
    <info_portion id="mil_village_bloodsucker9"></info_portion>

	<!-- Отметки на карте мест -->
	<info_portion id="mil_barier_locator"></info_portion>

	<!-- Телохранители мочат игрока -->
	<info_portion id="mil_bodyguard_kill"></info_portion>
	
	<!-- Тестовая задачка -->
	<info_portion id="mil_test_task">
		<task>mil_test_task</task>
	</info_portion>
	
	<info_portion id="mil_screw_talk"></info_portion>
	<info_portion id="mil_screw_talk_short"></info_portion>
	
	<info_portion id="mil_actor_in_kamp_zone"></info_portion>
	
	<info_portion id="mil_crazy_dead"></info_portion>
	
	<info_portion id="mil_freedom_quests_end"></info_portion>
	<info_portion id="mil_car_ok"></info_portion>
	
	<info_portion id="mil_courier_doc">
		<article>mil_courier_doc</article>
	</info_portion>
	
	<info_portion id="mil_cap_death"></info_portion>
	<info_portion id="mil_scull_message1"></info_portion>
	<info_portion id="mil_scull_message2"></info_portion>
	<info_portion id="mil_sniper_payment"></info_portion>
  <info_portion id="mil_dolg_c_ignore_false"></info_portion>
  <info_portion id="military_scull_give_reward_1"></info_portion>
  <info_portion id="military_scull_give_reward_2"></info_portion>
	
	
</game_information_portions>