<?xml version='1.0' encoding="windows-1251"?>

<xml>


	
<!---------------------------------------РЫЖИЙ ЛЕС----------------------------------------------------->
<specific_character id="red_les" team_default = "1">
        <name>Лесник</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>red_les</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
                <visual>actors\stalker_lesnik</visual>
        <supplies>
                [spawn] \n
                wpn_toz34 \n
                ammo_12x76_dart = 10 \n
	    device_torch \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
		<actor_dialog>red_lesnik_start</actor_dialog>
		<actor_dialog>red_lesnik_end</actor_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
		<actor_dialog>lesnik_leg</actor_dialog>
	            <actor_dialog>lesnik_leg3</actor_dialog>
		<actor_dialog>lesnik_leg2</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>



	<!---------------------------------------МОНОЛИТОВЦЫ НЕЙТРАЛЫ В ПРИПЯТИ ЗП----------------------------------------------------->
<specific_character id="cop_sau" team_default = "1">
        <name>Кирилл Саурон</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_sau</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\monolit\haki</visual>
        <supplies>
                [spawn] \n
                wpn_fn2000 \n
                ammo_5.56x45_he = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\dialogs_pack\bar\character_dialogs_bar_nokn1.xml"                                  <!--New-->
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------cop_pat----------------------------------------------------->
<specific_character id="cop_pat" team_default = "1">
        <name>Толя Патрон</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_pat</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\monolit\snork_mono</visual>
        <supplies>
                [spawn] \n
                wpn_ak74 \n
                ammo_5.45x39_ap = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\dialogs_pack\bar\character_dialogs_bar_nokn1.xml"                                  <!--New-->
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------cop_kla----------------------------------------------------->
<specific_character id="cop_kla" team_default = "1">
        <name>Коля Клапан</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_kla</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\monolit\snork_mono</visual>
        <supplies>
                [spawn] \n
                wpn_groza \n
                ammo_9x39_ap = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\dialogs_pack\bar\character_dialogs_bar_nokn1.xml"                                  <!--New-->
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------cop_ind----------------------------------------------------->
<specific_character id="cop_ind" team_default = "1">
        <name>Артур Инди</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_ind</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\monolit\snork_mono</visual>
        <supplies>
                [spawn] \n
                wpn_vintorez \n
                ammo_9x39_ap = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\dialogs_pack\bar\character_dialogs_bar_nokn1.xml"                                  <!--New-->
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------cop_lov----------------------------------------------------->
<specific_character id="cop_lov" team_default = "1">
        <name>Саня Ловкач</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_lov</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\monolit\snork_mono</visual>
        <supplies>
                [spawn] \n
                wpn_svd \n
                ammo_7.62x54_ap  = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\dialogs_pack\bar\character_dialogs_bar_nokn1.xml"                                  <!--New-->
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------cop_art----------------------------------------------------->
<specific_character id="cop_art" team_default = "1">
        <name>Макс Артист</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_art</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
        <visual>actors\monolit\snork_mono</visual>
        <supplies>
                [spawn] \n
                wpn_slon \n
                ammo_7.62x39_fmj  = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\dialogs_pack\bar\character_dialogs_bar_nokn1.xml"                                  <!--New-->
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>


<!---------------------------------------ПРИПЯТЬ----------------------------------------------------->
<specific_character id="cop_gor" team_default = "1">
        <name>Пригоршня</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_gor</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_01\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
	<visual>actors\neytral\stalker_neytral_balon_8</visual>
        <supplies>
                [spawn] \n
                wpn_bm16 \n
                ammo_12x76_dart = 10 \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
#include "gameplay\dialogs_pack\bar\character_dialogs_bar_nokn1.xml"                                  <!--New-->
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"

</specific_character>


<!---------------------------------------Виталя Казаченко----------------------------------------------------->
<specific_character id="cop_kaz" team_default = "1">
        <name>Виталя Казаченко</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_kaz</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_03\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
		<visual>actors\neytral\stalker_neytral_balon_8</visual>
        <supplies>
                [spawn] \n
                                    wpn_abakan \n
                                    ammo_5.45x39_fmj \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------Дегтярев----------------------------------------------------->
<specific_character id="cop_deg" team_default = "1">
        <name>Александр Дегтярев</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_deg</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_03\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
	<visual>actors\hero\dektyrev\dykter.ogf</visual>
        <supplies>
                [spawn] \n
                                    wpn_abakan \n
                                    ammo_5.45x39_fmj \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
		
		<actor_dialog>pri_kvest_talk_with_kovalsky_start</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------Ковальский----------------------------------------------------->
<specific_character id="cop_cov" team_default = "1">
        <name>Полковник Ковальский</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_cov</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_03\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
		<visual>actors\neytral\stalker_neytral_balon_8</visual>
        <supplies>
                [spawn] \n
                                    wpn_abakan \n
                                    ammo_5.45x39_fmj \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
		<actor_dialog>pri_kvest_go_for_group_stalkers_start</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------Боря----------------------------------------------------->
<specific_character id="cop_der" team_default = "1">
        <name>Борис Майоров</name>
        <icon>ui_npc_u_stalker_mo_exo</icon>
        <bio>esc_wolf_bio</bio>
        
        <class>cop_der</class>
        <community>stalker</community>
        <terrain_sect>stalker_terrain</terrain_sect>
        
        <rank>434</rank>
        <reputation>5</reputation>
        <money min="600" max="25000" infinitive="0"/>
        <panic_treshold>0</panic_treshold>
        
        <snd_config>characters_voice\human_03\stalker\</snd_config>
        <crouch_type>-1</crouch_type>
        
		<visual>actors\neytral\stalker_neytral_balon_8</visual>
        <supplies>
                [spawn] \n
                                    wpn_abakan \n
                                    ammo_5.45x39_fmj \n
	    device_torch \n
	    hand_radio \n
        </supplies>
         
                #include "gameplay\character_items.xml" \n
                #include "gameplay\character_food.xml"
                #include "gameplay\character_criticals_3.xml"

		<start_dialog>hello_dialog</start_dialog>
	            <actor_dialog>escape_trader_talk_info</actor_dialog>
		<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>

<!---------------------------------------Саня----------------------------------------------------->
<specific_character id="cop_san" team_default = "1">
		<name>Саня стрелок</name>
		<icon>ui_npc_u_green_stalker_2</icon>
		<bio>sim_stalker_general_bio</bio>

		<class>cop_san</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>883</rank>
		<reputation>0</reputation>
		<money min="90000" max="150000" infinitive="1"/>
		
		<snd_config>characters_voice\human_02\newbie\</snd_config>
		<crouch_type>-1</crouch_type>

	<visual>actors\militari\stalker_militari_1</visual>
		<supplies>
			[spawn] \n
			device_torch \n
                                    wpn_abakan \n
                                    ammo_5.45x39_fmj \n
		</supplies>

            <start_dialog>hello_dialog</start_dialog>
            <actor_dialog>escape_trader_talk_info</actor_dialog>
	<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
		
	</specific_character>

<!---------------------------------------Жет----------------------------------------------------->
<specific_character id="cop_jet" team_default = "1">
		<name>Иван Jett Конюхов</name>
		<icon>ui_npc_u_green_stalker_2</icon>
		<bio>sim_stalker_general_bio</bio>

		<class>cop_jet</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>883</rank>
		<reputation>0</reputation>
		<money min="90000" max="150000" infinitive="1"/>
		
		<snd_config>characters_voice\human_02\newbie\</snd_config>
		<crouch_type>-1</crouch_type>

	<visual>actors\militari\stalker_militari_1</visual>
		<supplies>
			[spawn] \n
			device_torch \n
                                    wpn_abakan \n
                                    ammo_5.45x39_fmj \n
		</supplies>

            <start_dialog>hello_dialog</start_dialog>
            <actor_dialog>escape_trader_talk_info</actor_dialog>
	<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
		
	</specific_character>


<!------------------------------------------------------------------------------------------->
<specific_character id="cop_str" team_default = "1">
		<name>GENERATE_NAME_captain</name>
		<icon>ui_npc_u_green_stalker_2</icon>
		<bio>sim_stalker_general_bio</bio>

		<class>cop_jet</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>883</rank>
		<reputation>0</reputation>
		<money min="90000" max="150000" infinitive="1"/>
		
		<snd_config>characters_voice\human_02\newbie\</snd_config>
		<crouch_type>-1</crouch_type>

		<visual>actors\neytral\stalker_neytral_balon_8</visual>
		<supplies>
			[spawn] \n
			device_torch \n
                                    wpn_rpk74 \n
                                    ammo_5.45x39_fmj \n
		</supplies>

            <start_dialog>hello_dialog</start_dialog>
            <actor_dialog>escape_trader_talk_info</actor_dialog>
	<actor_dialog>bar_bar_barmen_talk_info</actor_dialog>
		
	</specific_character>



</xml>
