<?xml version='1.0' encoding="windows-1251"?>

<game_information_portions>

	<info_portion id="mar_dialog_end"></info_portion>
	<info_portion id="mar_vik_dialog_end"></info_portion>
	<info_portion id="pashin_dialog_end"></info_portion>
	<info_portion id="pashin_quest_start"><task>mar_machete_quest</task></info_portion>
	<info_portion id="mar_machete_quest_complete"></info_portion>
	<info_portion id="pashin_dialog_2_end"></info_portion>
	<info_portion id="pashin_dialog_4_end"></info_portion>
	<info_portion id="pashin_dialog"></info_portion>
	<info_portion id="spawn_machete"><action>dialogs_marsh.spawn_machete</action></info_portion>
	<info_portion id="marsh_provodnik_end"></info_portion>
	<info_portion id="baza_marsh_provodnik_end"></info_portion>

	<info_portion id="mar_repair_kit_for_skorp_quest_start"><task>mar_repair_kit_for_skorp_quest</task>
	</info_portion>
	<info_portion id="mar_repair_kit_for_skorp_quest_end"></info_portion>
	
	<info_portion id="holod_dialog_end"></info_portion>
	<info_portion id="holod_dialog_2_end"></info_portion>
	<info_portion id="kalancha_dialog_end"><action>dialogs_marsh.start_timer_sanchast</action></info_portion>
	<info_portion id="kalancha_dialog_2_end"><task>zachistka_bolot</task></info_portion>
	<info_portion id="kalancha_dialog_2_end2"></info_portion>
	<info_portion id="kalancha_dialog_3_end"><task>lebedev_quest</task>
	</info_portion>
	<info_portion id="upi_about_lebedev_quest_end"></info_portion>
	<info_portion id="lebedev_quest_end"></info_portion>
	<info_portion id="kalancha_dialog_4_end"><task>scope_elcan_quest</task></info_portion>
	<info_portion id="scope_elcan_quest_compl"></info_portion>
	<info_portion id="relocate_cs_outfit_end"></info_portion>
	<info_portion id="relocate_vss_tk1_end"></info_portion>

	<info_portion id="sanchast"></info_portion>
	<info_portion id="zachistka_bolot_complete"></info_portion>
	<info_portion id="suslov_dialog_end"><action>dialogs_marsh.start_timer_sms_marsh</action><task>sidorovich_shram</task></info_portion>
	<info_portion id="suslov_dialog_2_end"><task>zagadka_hrama</task></info_portion>
	<info_portion id="sidorovich_shram_compl"></info_portion>
	<info_portion id="zahvat_1"></info_portion>
	<info_portion id="zahvat_2"></info_portion>
	<info_portion id="zahvat_3"></info_portion>
	<info_portion id="zahvat_4"></info_portion>
	<info_portion id="zachistka_1"></info_portion>
	<info_portion id="zachistka_2"></info_portion>
	<info_portion id="zachistka_3"></info_portion>
	<info_portion id="zachistka_bolot"></info_portion>

	<info_portion id="kalancha_dialog_5_end"><task>fortpost_zahvat</task></info_portion>
	<info_portion id="kalancha_dialog_5.1_end"></info_portion>
	<info_portion id="kalancha_dialog_6_end"></info_portion>
	<info_portion id="kalancha_dialog_7_end"><task>proverka_hrama</task></info_portion>
	<info_portion id="kalancha_dialog_8_end"><task>psi_registrator</task></info_portion>
	<info_portion id="kalancha_dialog_9_end"></info_portion>
	<info_portion id="kalancha_dialog_10_end"></info_portion>
	<info_portion id="bilet_v_kino"><task>bilet_v_kino</task></info_portion>
	<info_portion id="bilet_v_kino_complete"></info_portion>
	<info_portion id="bugai_dialog_end"></info_portion>
	<info_portion id="bugai_dialog_2_end"></info_portion>
	<info_portion id="buhal_dialog_end"></info_portion>
	<info_portion id="buhal_dialog_2_end"></info_portion>
	<info_portion id="pogovorim"></info_portion>
	<info_portion id="fortpost_zahvat"></info_portion>
	<info_portion id="fortpost_proval"></info_portion>
	<info_portion id="fortpost_zahvat_complete"></info_portion>
	<info_portion id="spawn_pseudodog"></info_portion>
	<info_portion id="psi_registrator_complete"></info_portion>
	
	<info_portion id="proverka_hrama_end"></info_portion>
	<info_portion id="proverka_hrama_complete"></info_portion>
	<info_portion id="nabat_on"></info_portion>
	<info_portion id="nabat_off"><action>dialogs_marsh.teleport_kolokol_2</action></info_portion>
	<info_portion id="kontra"></info_portion>
	<info_portion id="psieffect"></info_portion>
	<info_portion id="psieffector"><action>dialogs_marsh.create_hram_restr_6</action></info_portion>
	<info_portion id="kolokol_dialog_end"></info_portion>
	<info_portion id="zvon"></info_portion>
	<info_portion id="marsh_kontr_dialog_end"></info_portion>
	<info_portion id="zagadka_hrama_complete"></info_portion>
	
	<info_portion id="teleport_hram_1"><action>dialogs_marsh.teleport_kolokol</action></info_portion>
	<info_portion id="teleport_hram_2"><action>dialogs_marsh.teleport_prohod_1</action></info_portion>
	<info_portion id="teleport_hram_3"><action>dialogs_marsh.teleport_prohod_2</action></info_portion>
	<info_portion id="teleport_hram_4"><action>dialogs_marsh.teleport_prohod_3</action></info_portion>
	<info_portion id="teleport_hram_5"><action>dialogs_marsh.teleport_prohod_4</action></info_portion>
	
	<info_portion id="marsh_killer_dialog_end"><action>spawn_restrictor.create_shram_restr</action></info_portion>
	<info_portion id="shram_delete"><action>dialogs_marsh.shram_delete</action></info_portion>
	<info_portion id="actor_death"><action>dialogs_marsh.gg_death</action></info_portion>
	<info_portion id="actor_kill"><action>dialogs_marsh.gg_kill</action></info_portion>
	<info_portion id="kontroler"></info_portion>
	<info_portion id="zombi"></info_portion>
	<info_portion id="zombi_2"><action>dialogs_marsh.delete_3</action></info_portion>
	
	<info_portion id="marsh_zombi_02_dialog_end"></info_portion>
	<info_portion id="marsh_zombi_03_dialog_end"></info_portion>
	<info_portion id="marsh_zombi_08_dialog_end"></info_portion>
	<info_portion id="marsh_zombi_10_dialog_end"></info_portion>
	
	<info_portion id="mar_bloodsucker_1"></info_portion>
	<info_portion id="mar_bloodsucker_2"></info_portion>
	<info_portion id="mar_bloodsucker_3"></info_portion>

</game_information_portions>