[logic]
active = walker1

[walker1]
path_walk = vano_walk
path_look = vano_look
meet = meet
on_info = {+dialog_vano_end} walker2

[walker2]
path_walk = vano_walk_2
path_look = vano_look_2
meet = no_meet
on_info = {+dialog_degtyarev_end} remark1

[remark1]
anim = guard
meet = meet

[meet]
meet_state		= 2|guard@wait
meet_state_wpn	= 2|backoff@threat_weap
victim = 2|actor
victim_wpn = 2|actor
use = true
use_wpn = true

