[logic]
active = remark1
danger = danger_ignore
meet = meet
 
[danger_ignore]
ignore_distance = 0 

[remark1]
target = actor
meet = meet
path_walk = kloun_walk

[smart_terrains] 
none = true

[meet]
meet_state		= 5|guard@wait
meet_state_wpn	= 5|backoff@threat_weap
victim = 5|actor
victim_wpn = 5|actor
use = true
use_wpn = true
