<?xml version='1.0' encoding="windows-1251"?>

<xml>

;------ MILITARY -------------------

;------ 1on1 -------------------
	<specific_character id="aem_military_1_1" team_default = "1">
		<name>GENERATE_NAME_captain</name>
		<icon>ui_npc_u_stalker_militari_antigas_2</icon>
		<map_icon x="2" y="2"></map_icon>
		<bio>bar_arena_stalker</bio>

		<team>Soldier_military</team>
		
		<class>aem_military_1_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_military_terrain</terrain_sect>
		
		<rank>963</rank>
		<reputation>0</reputation>

		<visual>actors\militari\stalker_militari_2</visual>
		<snd_config>characters_voice\human_03\military\</snd_config>	
		<supplies>
			[spawn] \n
			wpn_val_arena = 1 \n
			ammo_9x39_sp5 = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on2_1 -------------------
	<specific_character id="aem_military_2_1" team_default = "1">
		<name>GENERATE_NAME_lieutenant</name>
		<icon>ui_npc_u_soldier_spetsnaz</icon>
		<map_icon x="2" y="2"></map_icon>
		<bio>bar_arena_stalker</bio>

		<team>Soldier_military</team>

		<class>aem_military_2_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>894</rank>
		<reputation>0</reputation>
		
		<visual>actors\soldier\soldier_spetsnaz</visual>
		<snd_config>characters_voice\human_02\military\</snd_config>
		<supplies>
			[spawn] \n	
			wpn_groza_arena = 1 \n
			ammo_9x39_sp5 = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on2_2 -------------------
	<specific_character id="aem_military_2_2" team_default = "1">
		<name>GENERATE_NAME_lieutenant</name>
		<icon>ui_npc_u_soldier_spetsnaz</icon>
		<map_icon x="2" y="2"></map_icon>
		<bio>bar_arena_stalker</bio>

		<team>Soldier_military</team>

		<class>aem_military_2_2</class>
		<community>arena_enemy</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>882</rank>
		<reputation>0</reputation>

		<visual>actors\soldier\soldier_spetsnaz</visual>
		<snd_config>characters_voice\human_02\military\</snd_config>
		<supplies>
			[spawn] \n	
			wpn_groza_arena = 1 \n
			ammo_9x39_sp5 = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_1 -------------------
	<specific_character id="aem_military_3_1" team_default = "1">
		<name>GENERATE_NAME_captain</name>
		<icon>ui_npc_u_stalker_militari_antigas_2</icon>
		<map_icon x="2" y="2"></map_icon>
		<bio>bar_arena_stalker</bio>

		<team>Soldier_military</team>
		
		<class>aem_military_3_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_military_terrain</terrain_sect>
		
		<rank>954</rank>
		<reputation>0</reputation>

		<visual>actors\militari\stalker_militari_antigas_2</visual>
		<snd_config>characters_voice\human_03\military\</snd_config>	
		<supplies>
			[spawn] \n
			wpn_val_arena = 1 \n
			ammo_9x39_sp5 = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_2 -------------------
	<specific_character id="aem_military_3_2" team_default = "1">
		<name>GENERATE_NAME_lieutenant</name>
		<icon>ui_npc_u_stalker_militari_antigas_2</icon>
		<map_icon x="2" y="2"></map_icon>
		<bio>bar_arena_stalker</bio>

		<team>Soldier_military</team>

		<class>aem_military_3_2</class>
		<community>arena_enemy</community> <terrain_sect>stalker_military_terrain</terrain_sect>
		
		<rank>914</rank>
		<reputation>0</reputation>

		<visual>actors\soldier\stalker_military_green</visual>
		<snd_config>characters_voice\human_01\military\</snd_config>	
		<supplies>
			[spawn] \n
			wpn_groza_arena = 1 \n
			ammo_9x39_sp5 = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_3 -------------------
	<specific_character id="aem_military_3_3" team_default = "1">
		<name>GENERATE_NAME_lieutenant</name>
		<icon>ui_npc_u_stalker_militari_antigas_2</icon>
		<map_icon x="2" y="2"></map_icon>
		<bio>bar_arena_stalker</bio>

		<team>Soldier_military</team>

		<class>aem_military_3_3</class>
		<community>arena_enemy</community> <terrain_sect>stalker_military_terrain</terrain_sect>
		
		<rank>910</rank>
		<reputation>0</reputation>

		<visual>actors\soldier\stalker_military_green</visual>
		<snd_config>characters_voice\human_01\military\</snd_config>		
		<supplies>
			[spawn] \n
			wpn_groza_arena = 1 \n
			ammo_9x39_sp5 = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>

;------ KILLERS -------------------

;------ 1on1 -------------------
	<specific_character id="aem_killer_1_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_ki_exoskeleton</icon>
		<map_icon x="2" y="0"></map_icon>
		<bio>sim_killer_master_bio</bio>

		<team>Killer_specnaz</team>
		
		<class>aem_killer_1_1</class>
		<community>arena_enemy</community>

		<rank>899</rank>
		<reputation>-50</reputation>

		<visual>actors\killer\stalker_ki_exoskeleton</visual>		
		<snd_config>characters_voice\human_01\ military\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_fn2000_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on2_1 -------------------
	<specific_character id="aem_killer_2_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_ki_exoskeleton</icon>
		<map_icon x="2" y="0"></map_icon>
		<bio>sim_killer_master_bio</bio>

		<team>Killer_specnaz</team>
		
		<class>aem_killer_2_1</class>
		<community>arena_enemy</community>

		<rank>896</rank>
		<reputation>-50</reputation>

		<visual>actors\killer\stalker_ki_exoskeleton</visual>		
		<snd_config>characters_voice\human_01\ military\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_fn2000_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on2_2 -------------------
	<specific_character id="aem_killer_2_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_ki_exoskeleton</icon>
		<map_icon x="2" y="0"></map_icon>
		<bio>sim_killer_master_bio</bio>

		<team>Killer_specnaz</team>
		
		<class>aem_killer_2_2</class>
		<community>arena_enemy</community>

		<rank>890</rank>
		<reputation>-50</reputation>

		<visual>actors\killer\stalker_ki_exoskeleton</visual>		
		<snd_config>characters_voice\human_01\ military\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_spas12_arena = 1 \n
			ammo_12x70_buck = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_1 -------------------
	<specific_character id="aem_killer_3_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_ki_nauchniy</icon>
		<map_icon x="2" y="0"></map_icon>
		<bio>sim_killer_master_bio</bio>

		<team>Killer_specnaz</team>

		<class>aem_killer_3_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_killer_terrain</terrain_sect>
		
		<rank>909</rank>
		<reputation>-132</reputation>
		
		<visual>actors\killer\stalker_ki_nauchniy</visual>
		<snd_config>characters_voice\human_03\killer\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_fn2000_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_2 -------------------
	<specific_character id="aem_killer_3_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_ki_antigas</icon>
		<map_icon x="2" y="0"></map_icon>
		<bio>sim_killer_veteran_bio</bio>

		<team>Killer_specnaz</team>

		<class>aem_killer_3_2</class>
		<community>arena_enemy</community> <terrain_sect>stalker_killer_terrain</terrain_sect>

		<rank>890</rank>
		<reputation>-95</reputation>
				
		<visual>actors\killer\stalker_ki_antigas</visual>
		<snd_config>characters_voice\human_03\killer\</snd_config>
		<supplies>	
			[spawn] \n	
			wpn_g36_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_3 -------------------
	<specific_character id="aem_killer_3_3" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_ki_head_1</icon>
		<map_icon x="2" y="0"></map_icon>
		<bio>sim_killer_veteran_bio</bio>

		<team>Killer_specnaz</team>

		<class>aem_killer_3_3</class>
		<community>arena_enemy</community> <terrain_sect>stalker_killer_terrain</terrain_sect>

		<rank>696</rank>
		<reputation>-95</reputation>
		
		<visual>actors\killer\stalker_ki_head_1</visual>
		<snd_config>characters_voice\human_01\killer\</snd_config>
		<supplies>	
			[spawn] \n	
			wpn_g36_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>

;------ FREEDOM ----------

;------ 1on1 -------------------
	<specific_character id="aem_freedom_1_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_sv_exoskeleton</icon>
		<map_icon x="5" y="0"></map_icon>
		<bio>mil_Svoboda_master_bio</bio>

		<team>freedom_fighters</team>
		
		<class>aem_freedom_1_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>900</rank>
		<reputation>-50</reputation>

		<visual>actors\svoboda\stalker_sv_exoskeleton</visual>
		<snd_config>characters_voice\human_03\freedom\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_fn2000_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on2_1 -------------------
	<specific_character id="aem_freedom_2_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_sv_rukzak_1_1</icon>
		<map_icon x="5" y="0"></map_icon>
		<bio>mil_Svoboda_specnaz_bio</bio>

		<team>freedom_fighters</team>
		
		<class>aem_freedom_2_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>
		
		<rank>630</rank>
		<reputation>0</reputation>

		<visual>actors\svoboda\stalker_sv_rukzak_1_1</visual>
		<snd_config>characters_voice\human_03\freedom\</snd_config>
		<supplies>
			[spawn] \n	
			wpn_fn2000_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on2_2 -------------------
	<specific_character id="aem_freedom_2_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_sv_rukzak_3_1</icon>
		<map_icon x="5" y="0"></map_icon>
		<bio>mil_Svoboda_specnaz_bio</bio>

		<team>freedom_fighters</team>
		
		<class>aem_freedom_2_2</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>
		
		<rank>730</rank>
		<reputation>0</reputation>

		<visual>actors\svoboda\stalker_sv_rukzak_3_1</visual>
		<snd_config>characters_voice\human_03\freedom\</snd_config>
		<supplies>
			[spawn] \n	
			wpn_g36_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_1 -------------------
	<specific_character id="aem_freedom_3_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_sv_nauchniy</icon>
		<map_icon x="5" y="0"></map_icon>
		<bio>mil_Svoboda_master_bio</bio>

		<team>freedom_fighters</team>
		
		<class>aem_freedom_3_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>
		
		<rank>930</rank>
		<reputation>0</reputation>

		<visual>actors\svoboda\stalker_sv_nauchniy</visual>
		<snd_config>characters_voice\human_03\freedom\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_spas12_arena = 1 \n
			ammo_12x70_buck = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_2 -------------------
	<specific_character id="aem_freedom_3_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_sv_hood_9</icon>
		<map_icon x="5" y="0"></map_icon>
		<bio>mil_Svoboda_specnaz_bio</bio>

		<team>freedom_fighters</team>
		
		<class>aem_freedom_3_2</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>
		
		<rank>830</rank>
		<reputation>0</reputation>

		<visual>actors\svoboda\stalker_sv_hood_9</visual>
		<snd_config>characters_voice\human_03\freedom\</snd_config>
		<supplies>
			[spawn] \n
			wpn_g36_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_3 -------------------
	<specific_character id="aem_freedom_3_3" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_sv_hood_91</icon>
		<map_icon x="5" y="0"></map_icon>
		<bio>mil_Svoboda_specnaz_bio</bio>

		<team>freedom_fighters</team>
		
		<class>aem_freedom_3_3</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>
		
		<rank>730</rank>
		<reputation>0</reputation>

		<visual>actors\svoboda\stalker_sv_hood_91</visual>
		<snd_config>characters_voice\human_03\freedom\</snd_config>
		<supplies>
			[spawn] \n
			wpn_fn2000_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ Ροεφ. αξι -------------------
	<specific_character id="aem_freedom" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_sv_exoskeleton</icon>
		<map_icon x="5" y="0"></map_icon>
		<bio>mil_Svoboda_master_bio</bio>

		<team>freedom_fighters</team>
		
		<class>aem_freedom</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>900</rank>
		<reputation>-50</reputation>

		<visual>actors\svoboda\stalker_sv_exoskeleton</visual>
		<snd_config>characters_voice\human_03\freedom\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_fn2000_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ DOLG ------------------

;------ 1on1 -------------------
	<specific_character id="aem_dolg_1_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_do_exoskeleton</icon>
		<map_icon x="4" y="0"></map_icon>
		<bio>sim_dolg_veteran_bio</bio>

		<team>dolg_fighters</team>
		
		<class>aem_dolg_1_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>900</rank>
		<reputation>-50</reputation>

		<visual>actors\dolg\stalker_do_exoskeleton</visual>
		<snd_config>characters_voice\human_03\dolg\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_groza_arena = 1 \n
			ammo_9x39_sp5 = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on2_1 -------------------
	<specific_character id="aem_dolg_2_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_do_balon_1</icon>
		<map_icon x="0" y="0"></map_icon>
		<bio>sim_dolg_veteran_bio</bio>

		<team>dolg_fighters</team>
		
		<class>aem_dolg_2_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>800</rank>
		<reputation>-50</reputation>

		<visual>actors\dolg\stalker_do_balon_1</visual>
		<snd_config>characters_voice\human_01\dolg\</snd_config>
		<supplies>
			[spawn] \n
			wpn_groza_arena = 1 \n
			ammo_9x39_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on2_2 -------------------
	<specific_character id="aem_dolg_2_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_do_balon_3</icon>
		<map_icon x="0" y="0"></map_icon>
		<bio>sim_dolg_veteran_bio</bio>

		<team>dolg_fighters</team>
		
		<class>aem_dolg_2_2</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>800</rank>
		<reputation>-50</reputation>

		<visual>actors\dolg\stalker_do_balon_3</visual>
		<snd_config>characters_voice\human_01\dolg\</snd_config>
		<supplies>
			[spawn] \n
			wpn_val_arena = 1 \n
			ammo_9x39_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_1 -------------------
	<specific_character id="aem_dolg_3_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
    		<icon>ui_npc_u_stalker_do_nauchniy</icon>
   		<map_icon x="4" y="0"></map_icon>
		<bio>sim_dolg_veteran_bio</bio>

		<team>dolg_fighters</team>
		
		<class>aem_dolg_3_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>900</rank>
		<reputation>-50</reputation>

		<visual>actors\dolg\stalker_do_nauchniy</visual>
		<snd_config>characters_voice\human_03\dolg\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_groza_arena = 1 \n
			ammo_9x39_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_2 -------------------
	<specific_character id="aem_dolg_3_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_do_balon_8</icon>
		<map_icon x="4" y="0"></map_icon>
		<bio>sim_dolg_veteran_bio</bio>

		<team>dolg_fighters</team>
		
		<class>aem_dolg_3_2</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>700</rank>
		<reputation>-50</reputation>

		<visual>actors\dolg\stalker_do_balon_8</visual>
		<snd_config>characters_voice\human_01\dolg\</snd_config>
		<supplies>
			[spawn] \n
			wpn_val_arena = 1 \n
			ammo_9x39_ap = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_3 -------------------
	<specific_character id="aem_dolg_3_3" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_do_antigas</icon>
		<map_icon x="4" y="0"></map_icon>
		<bio>sim_dolg_veteran_bio</bio>

		<team>dolg_fighters</team>
		
		<class>aem_dolg_3_3</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>830</rank>
		<reputation>-50</reputation>

		<visual>actors\dolg\stalker_do_antigas</visual>
		<snd_config>characters_voice\human_03\dolg\</snd_config>
		<supplies>
			[spawn] \n
			wpn_groza_arena = 1 \n
			ammo_9x39_ap = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>

;------ Ροεφ. αξι -------------------
	<specific_character id="aem_dolg" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_do_exoskeleton</icon>
		<map_icon x="4" y="0"></map_icon>
		<bio>sim_dolg_master_bio</bio>

		<team>dolg_fighters</team>
		
		<class>aem_dolg</class>
		<community>arena_enemy</community>
		
		<rank>913</rank>
		<reputation>136</reputation>

		<visual>actors\dolg\stalker_do_exoskeleton</visual>
		<snd_config>characters_voice\human_03\dolg\</snd_config>
		<supplies>
			[spawn] \n
			wpn_groza_arena \n
			ammo_9x39_sp5 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_2.xml"
	</specific_character>


;------ NEUTRAL ------------------

;------ 1on1 -------------------
	<specific_character id="aem_neutral_1_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_master_bio</bio>

		<team>neutral_fighters</team>
		
		<class>aem_neutral_1_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>920</rank>
		<reputation>-250</reputation>

		<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_fn2000_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on2_1 -------------------
	<specific_character id="aem_neutral_2_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_balon_8</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_veteran_bio</bio>

		<team>neutral_fighters</team>
		
		<class>aem_neutral_2_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>860</rank>
		<reputation>-50</reputation>

		<visual>actors\neytral\stalker_neytral_balon_8</visual>
		<snd_config>characters_voice\human_01\stalker\</snd_config>
		<supplies>
			[spawn] \n
			wpn_groza_arena = 1 \n
			ammo_9x39_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on2_2 -------------------
	<specific_character id="aem_neutral_2_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_hood_8</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_veteran_bio</bio>

		<team>neutral_fighters</team>
		
		<class>aem_neutral_2_2</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>840</rank>
		<reputation>-50</reputation>

		<visual>actors\neytral\stalker_neytral_hood_8</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<supplies>
			[spawn] \n
			wpn_groza_arena = 1 \n
			ammo_9x39_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_1 -------------------
	<specific_character id="aem_neutral_3_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_nauchniy</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_master_bio</bio>

		<team>neutral_fighters</team>
		
		<class>aem_neutral_3_1</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>910</rank>
		<reputation>-150</reputation>

		<visual>actors\neytral\stalker_neytral_nauchniy</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<crouch_type>-1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_g36_arena = 1 \n
			ammo_5.56x45_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_2 -------------------
	<specific_character id="aem_neutral_3_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_hood_9</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_veteran_bio</bio>

		<team>neutral_fighters</team>
		
		<class>aem_neutral_3_2</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>820</rank>
		<reputation>-50</reputation>

		<visual>actors\neytral\stalker_neytral_hood_9</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<supplies>
			[spawn] \n
			wpn_spas12_arena = 1 \n
			ammo_12x70_buck = 1 \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>
;------ 1on3_3 -------------------
	<specific_character id="aem_neutral_3_3" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_hood_8</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_veteran_bio</bio>

		<team>neutral_fighters</team>
		
		<class>aem_neutral_3_3</class>
		<community>arena_enemy</community> <terrain_sect>stalker_freedom_terrain</terrain_sect>

		<rank>750</rank>
		<reputation>-150</reputation>

		<visual>actors\neytral\stalker_neytral_hood_7</visual>
		<snd_config>characters_voice\human_01\stalker\</snd_config>
		<supplies>
			[spawn] \n
			wpn_groza_arena = 1 \n
			ammo_9x39_ap = 1 \n
			device_torch = 1 \n
		</supplies>
		
#include "gameplay\character_criticals_6.xml"
	</specific_character>

;------ Ροεφαξι -------------------
	<specific_character id="aem_neutral" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_neytral_exoskeleton</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>sim_stalker_master_bio</bio>

		<class>aem_neutral</class>
		<community>arena_enemy</community>

		<rank>930</rank>
		<reputation>50</reputation>

		<visual>actors\neytral\stalker_neytral_exoskeleton</visual>
		<snd_config>characters_voice\human_03\stalker\</snd_config>
		<supplies>
			[spawn] \n
			wpn_groza_arena \n
			ammo_9x39_ap \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_2.xml"
	</specific_character>


;------ BANDIT ------------------

;------ 1on1 -------------------
	<specific_character id="aem_bandit_1_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_bandit_master</icon>
		<map_icon x="3" y="2"></map_icon>
		<bio>bar_arena_stalker</bio>

		<class>aem_bandit_1_1</class>
		<community>arena_enemy</community>
		
		<rank>912</rank>
		<reputation>0</reputation>

		<visual>actors\bandit\stalker_bandit_master</visual>
		<snd_config>characters_voice\human_02\bandit\</snd_config>
		<crouch_type>1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_g36_arena \n
			ammo_5.56x45_ap \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_4.xml"
	</specific_character>
;------ 1on2_1 -------------------
	<specific_character id="aem_bandit_2_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_bandit_3</icon>
		<map_icon x="3" y="2"></map_icon>
		<bio>sim_bandit_novice_bio</bio>
	
		<class>aem_bandit_2_1</class>
		<community>arena_enemy</community>
		
		<rank>600</rank>
		<reputation>-56</reputation>
		
		<snd_config>characters_voice\human_01\bandit\</snd_config>
		<crouch_type>1</crouch_type>
		<visual>actors\bandit\stalker_bandit_3</visual>
		<supplies>
			[spawn] \n
			wpn_groza_arena \n
			ammo_9x39_ap \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_4.xml"
	</specific_character>
;------ 1on2_2 -------------------
	<specific_character id="aem_bandit_2_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_bandit_3</icon>
		<map_icon x="3" y="2"></map_icon>
		<bio>sim_bandit_novice_bio</bio>
	
		<class>aem_bandit_2_2</class>
		<community>arena_enemy</community>
		
		<rank>610</rank>
		<reputation>-56</reputation>
		
		<snd_config>characters_voice\human_01\bandit\</snd_config>
		<crouch_type>1</crouch_type>
		<visual>actors\bandit\stalker_bandit_3</visual>
		<supplies>
			[spawn] \n
			wpn_g36_arena \n
			ammo_5.56x45_ap \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_4.xml"
	</specific_character>
;------ 1on3_1 -------------------
	<specific_character id="aem_bandit_3_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_bandit_master</icon>
		<map_icon x="3" y="2"></map_icon>
		<bio>bar_arena_stalker</bio>

		<class>aem_bandit_3_1</class>
		<community>arena_enemy</community>
		
		<rank>912</rank>
		<reputation>0</reputation>

		<visual>actors\bandit\stalker_bandit_master</visual>
		<snd_config>characters_voice\human_02\bandit\</snd_config>
		<crouch_type>1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_g36_arena \n
			ammo_5.56x45_ap \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_4.xml"
	</specific_character>
;------ 1on3_2 -------------------
	<specific_character id="aem_bandit_3_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_bandit_veteran</icon>
		<map_icon x="3" y="2"></map_icon>
		<bio>bar_arena_stalker</bio>
		
		<class>aem_bandit_3_2</class>
		<community>arena_enemy</community>
		
		<rank>892</rank>
		<reputation>0</reputation>

		<visual>actors\bandit\stalker_bandit_veteran</visual>
		<snd_config>characters_voice\human_02\bandit\</snd_config>
		<crouch_type>1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_groza_arena \n
			ammo_9x39_ap \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_4.xml"
	</specific_character>
;------ 1on3_3 -------------------
	<specific_character id="aem_bandit_3_3" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_bandit_veteran</icon>
		<map_icon x="3" y="2"></map_icon>
		<bio>bar_arena_stalker</bio>
		
		<class>aem_bandit_3_3</class>
		<community>arena_enemy</community>
		
		<rank>892</rank>
		<reputation>0</reputation>

		<visual>actors\bandit\stalker_bandit_veteran</visual>
		<snd_config>characters_voice\human_02\bandit\</snd_config>
		<crouch_type>1</crouch_type>
		<supplies>
			[spawn] \n
			wpn_groza_arena \n
			ammo_9x39_ap \n
			device_torch \n
		</supplies>
		
#include "gameplay\character_criticals_4.xml"
	</specific_character>


;------ NEW_MANAGERS ------------------

	<specific_character id="aem_admin_1" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>aem_ui_admin_1</icon>
		<map_icon x="1" y="6"></map_icon>
		<bio>sim_stalker_veteran_bio</bio>

		<class>aem_admin</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		<money min="600" max="2000" infinitive="0"></money>
		
		<rank>531</rank>
		<reputation>90</reputation>

		<visual>actors\neytral\stalker_neytral_hood_1</visual>
		<snd_config>characters_voice\human_01\stalker\</snd_config>
		<crouch_type>-1</crouch_type>

		<supplies>
			[spawn] \n
			wpn_val_arena = 1 \n
			ammo_9x39_sp5 = 1 \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
		</supplies>

#include "gameplay\character_criticals_4.xml"
		<start_dialog>bar_arena_man_start</start_dialog>
		<actor_dialog>bar_arena_man_job</actor_dialog>
		<actor_dialog>bar_arena_man_fights</actor_dialog>
		<actor_dialog>bar_arena_man_extra</actor_dialog>
	</specific_character>


	<specific_character id="aem_admin_2" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>aem_ui_admin_2</icon>
		<map_icon x="1" y="6"></map_icon>
		<bio>sim_stalker_veteran_bio</bio>

		<class>aem_admin</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		<money min="600" max="2000" infinitive="0"></money>
		
		<rank>531</rank>
		<reputation>90</reputation>

		<visual>actors\neytral\stalker_neytral_hood_6</visual>
		<snd_config>characters_voice\human_01\stalker\</snd_config>
		<crouch_type>-1</crouch_type>

		<supplies>
			[spawn] \n
			wpn_groza = 1 \n
			ammo_9x39_sp5 = 1 \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
		</supplies>

#include "gameplay\character_criticals_4.xml"
		<start_dialog>bar_arena_man_start</start_dialog>
		<actor_dialog>bar_arena_man_job</actor_dialog>
		<actor_dialog>bar_arena_man_fights</actor_dialog>
		<actor_dialog>bar_arena_man_extra</actor_dialog>
	</specific_character>


	<specific_character id="aem_admin_3" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>aem_ui_admin_3</icon>
		<map_icon x="1" y="6"></map_icon>
		<bio>sim_stalker_veteran_bio</bio>

		<class>aem_admin</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		<money min="600" max="2000" infinitive="0"></money>
		
		<rank>531</rank>
		<reputation>90</reputation>

		<visual>actors\neytral\stalker_neytral_rukzak_6</visual>
		<snd_config>characters_voice\human_01\stalker\</snd_config>
		<crouch_type>-1</crouch_type>

		<supplies>
			[spawn] \n
			wpn_abakan = 1 \n
			ammo_5.45x39_fmj = 1 \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
		</supplies>
				
#include "gameplay\character_criticals_4.xml"
		<start_dialog>bar_arena_man_start</start_dialog>
		<actor_dialog>bar_arena_man_job</actor_dialog>
		<actor_dialog>bar_arena_man_fights</actor_dialog>
		<actor_dialog>bar_arena_man_extra</actor_dialog>
	</specific_character>


	<specific_character id="aem_admin_4" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>aem_ui_admin_4</icon>
		<map_icon x="1" y="6"></map_icon>
		<bio>sim_stalker_veteran_bio</bio>

		<class>aem_admin</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		<money min="600" max="2000" infinitive="0"></money>
		
		<rank>531</rank>
		<reputation>90</reputation>

		<visual>actors\neytral\stalker_neytral_balon_3</visual>
		<snd_config>characters_voice\human_01\stalker\</snd_config>
		<crouch_type>-1</crouch_type>

		<supplies>
			[spawn] \n
			wpn_ak74 = 1 \n
			ammo_5.45x39_fmj = 1 \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
		</supplies>
				
#include "gameplay\character_criticals_4.xml"
		<start_dialog>bar_arena_man_start</start_dialog>
		<actor_dialog>bar_arena_man_job</actor_dialog>
		<actor_dialog>bar_arena_man_fights</actor_dialog>
		<actor_dialog>bar_arena_man_extra</actor_dialog>
	</specific_character>


	<specific_character id="aem_admin_5" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>aem_ui_admin_5</icon>
		<map_icon x="1" y="6"></map_icon>
		<bio>sim_stalker_veteran_bio</bio>

		<class>aem_admin</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		<money min="600" max="2000" infinitive="0"></money>
		
		<rank>531</rank>
		<reputation>90</reputation>

		<visual>actors\neytral\stalker_neytral_balon_2</visual>
		<snd_config>characters_voice\human_01\stalker\</snd_config>
		<crouch_type>-1</crouch_type>

		<supplies>
			[spawn] \n
			wpn_ak74u = 1 \n
			ammo_5.45x39_fmj = 1 \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
		</supplies>
				
#include "gameplay\character_criticals_4.xml"
		<start_dialog>bar_arena_man_start</start_dialog>
		<actor_dialog>bar_arena_man_job</actor_dialog>
		<actor_dialog>bar_arena_man_fights</actor_dialog>
		<actor_dialog>bar_arena_man_extra</actor_dialog>
	</specific_character>


	<specific_character id="aem_arny" team_default = "1">
		<name>bar_arny_name</name>
		<icon>ui_npc_u_stalker_neytral_balon_6</icon>
		<map_icon x="1" y="6"></map_icon>
		<bio>bar_arny_bio</bio>

		<class>aem_arny</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		<money min="600" max="2000" infinitive="0"></money>
		
		<rank>531</rank>
		<reputation>90</reputation>

		<visual>actors\neytral\stalker_neytral_balon_6</visual>
		<snd_config>characters_voice\human_01\stalker\</snd_config>
		<crouch_type>-1</crouch_type>

		<supplies>
			[spawn] \n
			wpn_lr300 = 1 \n
			ammo_5.56x45_ap = 1 \n
#include "gameplay\character_food.xml"
#include "gameplay\character_drugs.xml"
		</supplies>
				
#include "gameplay\character_criticals_4.xml"
		<start_dialog>bar_arena_man_start</start_dialog>
		<actor_dialog>bar_arena_man_job</actor_dialog>
		<actor_dialog>bar_arena_man_fights</actor_dialog>
		<actor_dialog>bar_arena_man_extra</actor_dialog>
	</specific_character>
</xml>