<?xml version="1.0" encoding="windows-1251" ?>

<game_dialogs>
   
<!--------------- Диалоги с Карданом -------------->
	<dialog id="dialog_kardan">	
		<dont_has_info>dialog_kardan_end</dont_has_info>
		<dont_has_info>dialog_kardan_end_2</dont_has_info>		
		<phrase_list>
			<phrase id="0">
				<text>dialog_kardan_0</text>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_kardan_1</text>
				<next>2</next>
			</phrase>

			<phrase id="2">
				<text>dialog_kardan_2</text>	
				<next>3</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_kardan_3</text>	
				<next>4</next>
			</phrase>

			<phrase id="4">
				<text>dialog_kardan_4</text>	
				<next>5</next>
			</phrase>
			
			<phrase id="5">
				<text>dialog_kardan_5</text>	
				<next>6</next>
			</phrase>

			<phrase id="6">
				<text>dialog_kardan_6</text>	
				<next>7</next>
			</phrase>

			<phrase id="7">
				<text>dialog_kardan_7</text>	
				<next>8</next>
			</phrase>

			<phrase id="8">
				<text>dialog_kardan_8</text>	
				<next>9</next>
			</phrase>

			<phrase id="9">
				<text>dialog_kardan_9</text>	
				<next>10</next>
			</phrase>

			<phrase id="10">
				<text>dialog_kardan_10</text>	
				<next>11</next>
			</phrase>

			<phrase id="11">
				<text>dialog_kardan_11</text>	
				<next>12</next>
			</phrase>

			<phrase id="12">
				<text>dialog_kardan_12</text>	
				<next>13</next>
			</phrase>

			<phrase id="13">
				<text>dialog_kardan_13</text>	
				<next>14</next>
			</phrase>

			<phrase id="14">
				<text>dialog_kardan_14</text>	
				<next>15</next>
			</phrase>

			<phrase id="15">
				<text>dialog_kardan_15</text>	
				<next>16</next>
				<next>20</next>
			</phrase>			

			<phrase id="16">
				<text>dialog_kardan_16</text>
				<give_info>dialog_kardan_end</give_info>
				<give_info>poisk_degtyareva</give_info>
			</phrase>
			
			<phrase id="20">
				<text>dialog_kardan_20</text>	
				<give_info>dialog_kardan_end_2</give_info>
			</phrase>						
		</phrase_list>
	</dialog>
	
<!------------------------------------------------>	
	<dialog id="dialog_gauss">	
		<dont_has_info>dialog_gauss_end</dont_has_info>
		<dont_has_info>gauss_quest_reward_end</dont_has_info>
		<precondition>dialogs_zaton.kardan_gauss_have</precondition>
		<phrase_list>
			<phrase id="0">
				<text>dialog_gauss_0</text>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_gauss_1</text>
				<next>2</next>
			</phrase>
			
			<phrase id="2">
				<text>dialog_gauss_2</text>
		<give_info>gauss_quest_end</give_info>		
		<action>dialogs_zaton.gauss_quest_reward</action>		
				<next>3</next>
			</phrase>

			<phrase id="3">
				<text>dialog_gauss_3</text>		
				<next>4</next>
			</phrase>

			<phrase id="4">
				<text>dialog_gauss_4</text>
		<action>dialogs_zaton.gauss_quest_reward_2</action>
		<give_info>gauss_quest_reward_end</give_info>	
				<next>5</next>
			</phrase>

			<phrase id="5">
				<text>dialog_gauss_5</text>
				<next>6</next>
			</phrase>			

			<phrase id="6">
				<text>dialog_gauss_6</text>
			<give_info>dialog_gauss_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>
	
	
<!--------------- Диалоги с Бородой -------------->	
	<dialog id="dialog_boroda">	
		<dont_has_info>boroda_dialog_end</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_boroda_0</text>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_boroda_1</text>
				<next>2</next>
			</phrase>

			<phrase id="2">
				<text>dialog_boroda_2</text>	
				<next>3</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_boroda_3</text>	
				<next>4</next>
			</phrase>

			<phrase id="4">
				<text>dialog_boroda_4</text>	
				<next>5</next>
			</phrase>
			
			<phrase id="5">
				<text>dialog_boroda_5</text>	
				<next>6</next>
			</phrase>

			<phrase id="6">
				<text>dialog_boroda_6</text>	
				<next>7</next>
			</phrase>

			<phrase id="7">
				<text>dialog_boroda_7</text>	
				<next>8</next>
			</phrase>

			<phrase id="8">
				<text>dialog_boroda_8</text>	
				<next>9</next>
			</phrase>

			<phrase id="9">
				<text>dialog_boroda_9</text>	
				<next>10</next>
			</phrase>

			<phrase id="10">
				<text>dialog_boroda_10</text>	
				<next>11</next>
			</phrase>

			<phrase id="11">
				<text>dialog_boroda_11</text>	
				<next>12</next>
				<next>20</next>
				<next>30</next>
			</phrase>
			
			<phrase id="12">
			<precondition>dialogs_zaton.sultan_chemodan_have_2</precondition>
				<text>dialog_boroda_12</text>
			<give_info>problema_sultan_start</give_info>	
				<next>13</next>
			</phrase>

			<phrase id="13">
				<text>dialog_boroda_13</text>	
				<next>14</next>
			</phrase>

			<phrase id="14">
				<text>dialog_boroda_14</text>
				<give_info>boroda_dialog_end</give_info>
			</phrase>
			
			<phrase id="20">
			<precondition>dialogs_zaton.sultan_chemodan_have_2</precondition>
				<text>dialog_boroda_20</text>	
				<give_info>boroda_dialog_end</give_info>
			</phrase>
			
			<phrase id="30">
			<precondition>dialogs_zaton.sultan_chemodan_have</precondition>
				<text>dialog_boroda_30</text>	
				<next>31</next>
			</phrase>

			<phrase id="31">
				<text>dialog_boroda_31</text>	
				<next>32</next>
			</phrase>

			<phrase id="32">
				<text>dialog_boroda_32</text>
				<action>dialogs_zaton.boroda_quest_reward</action>
				<next>33</next>
			</phrase>

			<phrase id="33">
				<text>dialog_boroda_33</text>	
				<next>34</next>
			</phrase>			

			<phrase id="34">
				<text>dialog_boroda_34</text>
				<action>dialogs_zaton.boroda_quest_money_3</action>
				<give_info>boroda_dialog_end</give_info>
				<give_info>boroda_quest_stop</give_info>
			</phrase>
		</phrase_list>
	</dialog>
	
<!------------------------------------------------>	
	<dialog id="dialog_boroda_2">	
		<has_info>dialog_sultan_end</has_info>
		<dont_has_info>boroda_dialog_2_end</dont_has_info>
		<dont_has_info>boroda_quest_stop</dont_has_info>
		<dont_has_info>boroda_dialog_2_1_end</dont_has_info>
		<dont_has_info>sultan_break</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_boroda2_0</text>
			
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_boroda2_1</text>
				<next>2</next>
			</phrase>

			<phrase id="2">
				<text>dialog_boroda2_2</text>
			
				<next>3</next>
				<next>11</next>
				<next>11</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_boroda2_3</text>	
				<next>4</next>
			</phrase>

			<phrase id="11">
				<text>dialog_boroda2_11</text>	
				<next>12</next>
			</phrase>

			<phrase id="12">
				<text>dialog_boroda2_12</text>
			<give_info>problema_sultan_end</give_info>	
			<action>dialogs_zaton.boroda_quest_money_4</action>	
				<next>13</next>
			</phrase>

			<phrase id="13">
				<text>dialog_boroda2_13</text>	
				<next>14</next>
			</phrase>

			<phrase id="14">
				<text>dialog_boroda2_14</text>	
			<give_info>boroda_dialog_2_1_end</give_info>
			</phrase>			
			
			<phrase id="4">
				<text>dialog_boroda2_4</text>
			<action>dialogs_zaton.relocate_money_to_actor</action>		
			<give_info>boroda_dialog_2_end</give_info>
			</phrase>						
		</phrase_list>
	</dialog>
	
<!------------------------------------------------>	
	<dialog id="dialog_boroda_2.1">
		<precondition>dialogs_zaton.sultan_chemodan_have_2</precondition>
		<dont_has_info>boroda_quest_stop</dont_has_info>
		<dont_has_info>boroda_dialog_2_end</dont_has_info>
		<dont_has_info>boroda_dialog_3.2_end</dont_has_info>
		<has_info>sultan_break</has_info>
		<dont_has_info>boroda_dialog_2.1_end</dont_has_info>
		<phrase_list>		
			<phrase id="0">
				<text>dialog_boroda2.1_0</text>
			
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_boroda2.1_1</text>
			<give_info>problema_sultan_end</give_info>	
				<next>2</next>
			</phrase>

			<phrase id="2">
				<text>dialog_boroda2.1_2</text>
			<action>dialogs_zaton.boroda_quest_money_4</action>		
				<next>3</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_boroda2.1_3</text>	
				<next>4</next>
			</phrase>		
			
			<phrase id="4">
				<text>dialog_boroda2.1_4</text>	
			<give_info>boroda_dialog_2.1_end</give_info>
			</phrase>						
		</phrase_list>
	</dialog>	

<!------------------------------------------------>
	<dialog id="dialog_boroda_3">	
		<has_info>dialog_sultan_2_end</has_info>
		<dont_has_info>boroda_quest_stop</dont_has_info>
		<dont_has_info>boroda_dialog_3_end</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_boroda3_0</text>
				<action>dialogs_zaton.boroda_quest_reward</action>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_boroda3_1</text>
				<next>2</next>
			</phrase>
			
			<phrase id="2">
				<text>dialog_boroda3_2</text>
				<next>3</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_boroda3_3</text>
				<next>4</next>
			</phrase>			

			<phrase id="4">
				<text>dialog_boroda3_4</text>
				<action>dialogs_zaton.boroda_quest_money</action>
			<give_info>problema_sultan_end</give_info>	
			<give_info>boroda_dialog_3_end</give_info>
			</phrase>			
		</phrase_list>
	</dialog>

<!------------------------------------------------>
	<dialog id="dialog_boroda_3.1">
		<dont_has_info>boroda_quest_stop</dont_has_info>
		<dont_has_info>boroda_dialog_3.1_end</dont_has_info>
		<dont_has_info>reid_na_suhogruz_start</dont_has_info>		
		<has_info>boroda_dialog_2_end</has_info>
		<has_info>sultan_break</has_info>
		<precondition>dialogs_zaton.boroda_quest_have</precondition>		
		<phrase_list>
			<phrase id="0">
				<text>dialog_boroda3.1_0</text>
				<action>dialogs_zaton.boroda_quest_reward</action>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_boroda3.1_1</text>
				<next>2</next>
			</phrase>
			
			<phrase id="2">
				<text>dialog_boroda3.1_2</text>
				<next>3</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_boroda3.1_3</text>
				<next>4</next>
			</phrase>			

			<phrase id="4">
				<text>dialog_boroda3.1_4</text>
			<give_info>problema_sultan_end</give_info>	
			<give_info>boroda_dialog_3.1_end</give_info>
			</phrase>			
		</phrase_list>
	</dialog>	
	
<!------------------------------------------------>	
	<dialog id="dialog_boroda_3.2">
		<has_info>boroda_dialog_end</has_info>
		<dont_has_info>boroda_quest_stop</dont_has_info>
		<dont_has_info>boroda_dialog_3.2_end</dont_has_info>
		<dont_has_info>boroda_dialog_2_end</dont_has_info>
		<dont_has_info>reid_na_suhogruz_start</dont_has_info>
		<precondition>dialogs_zaton.boroda_quest_have</precondition>		
		<phrase_list>
			<phrase id="0">
				<text>dialog_boroda3.2_0</text>
				<action>dialogs_zaton.boroda_quest_reward</action>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_boroda3.2_1</text>
				<next>2</next>
			</phrase>
			
			<phrase id="2">
				<text>dialog_boroda3.2_2</text>
				<next>3</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_boroda3.2_3</text>
				<next>4</next>
			</phrase>			

			<phrase id="4">
				<text>dialog_boroda3.2_4</text>
			<action>dialogs_zaton.boroda_quest_money_2</action>	
			<give_info>problema_sultan_end</give_info>	
			<give_info>boroda_dialog_3.2_end</give_info>
			</phrase>			
		</phrase_list>
	</dialog>
	
<!------------------------------------------------>	
	<dialog id="dialog_boroda_3.3">
		<precondition>dialogs_zaton.sultan_chemodan_have_2</precondition>	
		<has_info>boroda_dialog_2_end</has_info>
		<has_info>sultan_break</has_info>
		<dont_has_info>boroda_quest_stop</dont_has_info>
		<dont_has_info>boroda_dialog_3.3_end</dont_has_info>
		<dont_has_info>boroda_dialog_3.1_end</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_boroda3.3_0</text>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_boroda3.3_1</text>
			<action>dialogs_zaton.boroda_quest_money_2_1</action>
			<give_info>problema_sultan_end</give_info>								
				<next>2</next>
			</phrase>
			
			<phrase id="2">
				<text>dialog_boroda3.3_2</text>
					
				<next>3</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_boroda3.3_3</text>	
				<next>4</next>
			</phrase>			

			<phrase id="4">
				<text>dialog_boroda3.3_4</text>
			
			<give_info>boroda_dialog_3.3_end</give_info>
			</phrase>			
		</phrase_list>
	</dialog>	
	
<!------------------------------------------------>
   <dialog id="dialog_boroda_4">
		<has_info>reid_na_suhogruz</has_info>
		<dont_has_info>boroda_quest_stop</dont_has_info>
		<dont_has_info>boroda_dialog_4_end</dont_has_info>
		<dont_has_info>boroda_dialog_4_end_2</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>dialog_boroda4_0</text>
				<next>1</next>
            </phrase>		
		
            <phrase id="1">
                <text>dialog_boroda4_1</text>
				<next>2</next>
				<next>11</next>
            </phrase>
			
            <phrase id="2">
                <text>dialog_boroda4_2</text>
		<give_info>reid_na_suhogruz_start</give_info>
		<give_info>zat_bandit_dead</give_info>		
				<next>3</next>
            </phrase>
			
            <phrase id="3">
                <text>dialog_boroda4_3</text>
			<action>dialogs_zaton.zat_boroda_reid</action>				
				<next>4</next>
            </phrase>
			
            <phrase id="11">
                <text>dialog_boroda4_11</text>
				<next>12</next>
            </phrase>

            <phrase id="12">
                <text>dialog_boroda4_12</text>
				<next>13</next>
            </phrase>			

            <phrase id="13">
                <text>dialog_boroda4_13</text>
		<give_info>boroda_dialog_4_end_2</give_info>				
            </phrase>			
			
            <phrase id="4">
                <text>dialog_boroda4_4</text>
		<give_info>boroda_dialog_4_end</give_info>
            </phrase>
        </phrase_list>
    </dialog>
	
<!------------------------------------------------>	
	<dialog id="dialog_boroda_5">	
		<has_info>reid_na_suhogruz_start</has_info>
		<dont_has_info>boroda_quest_stop</dont_has_info>
		<dont_has_info>boroda_dialog_5_end</dont_has_info>
		<precondition>dialogs_zaton.boroda_quest_have</precondition>		
		<phrase_list>
			<phrase id="0">
				<text>dialog_boroda5_0</text>
				<action>dialogs_zaton.boroda_quest_reward</action>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_boroda5_1</text>
				<next>2</next>
			</phrase>
			
			<phrase id="2">
				<text>dialog_boroda5_2</text>
				<next>3</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_boroda5_3</text>
				<next>4</next>
			</phrase>			

			<phrase id="4">
				<text>dialog_boroda5_4</text>
				<action>dialogs_zaton.boroda_quest_money</action>
			<give_info>reid_na_suhogruz_end</give_info>	
			<give_info>boroda_dialog_5_end</give_info>
			</phrase>			
		</phrase_list>
	</dialog>

<!--------------- Диалоги с Тополем -------------->
	<dialog id="dialog_topol">	
		<dont_has_info>dialog_topol_end</dont_has_info>
		<has_info>boroda_dialog_4_end</has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_topol_0</text>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_topol_1</text>
				<next>2</next>
			</phrase>
			
			<phrase id="2">
				<text>dialog_topol_2</text>
				<next>3</next>
			</phrase>

			<phrase id="3">
				<text>dialog_topol_3</text>
				<next>4</next>
			</phrase>			

			<phrase id="4">
				<text>dialog_topol_4</text>
			<give_info>dialog_topol_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>

<!------------------------------------------------>
	<dialog id="dialog_topol_2">
		<dont_has_info>dialog_topol_2_end</dont_has_info>
		<has_info>dialog_topol_end</has_info>
		<has_info>zona_dialoga</has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_topol_2_0</text>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_topol_2_1</text>
				<next>2</next>
			</phrase>
			
			<phrase id="2">
				<text>dialog_topol_2_2</text>
				<next>3</next>
			</phrase>

			<phrase id="3">
				<text>dialog_topol_2_3</text>
				<next>4</next>
			</phrase>			

			<phrase id="4">
				<text>dialog_topol_2_4</text>
			<give_info>dialog_topol_2_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>		

	
	
<!--------------- Диалоги с Султаном -------------->
	<dialog id="dialog_sultan">
		<has_info>problema_sultan_start</has_info>
		<dont_has_info>dialog_sultan_end</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>sultan_story_0</text>
				<next>1</next>
            </phrase>
            <phrase id="1">
                <text>sultan_story_1</text>
				<next>2</next>
            </phrase>
			
            <phrase id="2">
                <text>sultan_story_2</text>
				<next>3</next>
            </phrase>
			
            <phrase id="3">
                <text>sultan_story_3</text>
				<next>4</next>
            </phrase>

            <phrase id="4">
                <text>sultan_story_4</text>
				<next>5</next>
            </phrase>

            <phrase id="5">
                <text>sultan_story_5</text>
				<next>6</next>
				<next>11</next>
		   </phrase>

            <phrase id="6">
                <text>sultan_story_6</text>
				<next>7</next>
            </phrase>
			
			<phrase id="11">
                <text>sultan_story_11</text>
			<give_info>sultan_break</give_info>
			<give_info>dialog_sultan_end</give_info>
            </phrase>

	        <phrase id="7">
                <text>sultan_story_7</text>
				<next>8</next>
            </phrase>	

			<phrase id="8">
                <text>sultan_story_8</text>
				<next>9</next>
            </phrase>			

            <phrase id="9">
                <text>sultan_story_9</text>
			<give_info>dialog_sultan_end</give_info>	
            </phrase>			
        </phrase_list>
    </dialog>

<!------------------------------------------------>
	<dialog id="dialog_sultan_2">
		<has_info>boroda_dialog_2_end</has_info>
		<dont_has_info>sultan_break</dont_has_info>
		<dont_has_info>dialog_sultan_2_end</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>sultan_story2_0</text>
			<action>dialogs_zaton.relocate_money_to_sultan</action>		
				<next>1</next>
				<next>11</next>
				<next>11</next>
            </phrase>
						
            <phrase id="1">
                <text>sultan_story2_1</text>
				<next>2</next>
            </phrase>
			
			<phrase id="11">
                <text>sultan_story2_11</text>
				<give_info>sultan_break</give_info>
            </phrase>
				<give_info>dialog_sultan_2_end</give_info>			
			
            <phrase id="2">
                <text>sultan_story2_2</text>	
				<next>3</next>
            </phrase>
			
            <phrase id="3">
                <text>sultan_story2_3</text>
		<action>dialogs_zaton.spawn_chemodan_boroda</action>	
				<next>4</next>
            </phrase>

            <phrase id="4">
                <text>sultan_story2_4</text>
				<give_info>dialog_sultan_2_end</give_info>
			</phrase>			
        </phrase_list>
    </dialog>	
	
<!-------------- Диалоги с Тремором -------------->	
	<dialog id="dialog_tremor">	
		<dont_has_info>dialog_tremor_end</dont_has_info>
		<dont_has_info>dialog_tremor_end_2</dont_has_info>		
		<phrase_list>
			<phrase id="0">
				<text>dialog_tremor_0</text>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_tremor_1</text>
				<next>2</next>
			</phrase>

			<phrase id="2">
				<text>dialog_tremor_2</text>	
				<next>3</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_tremor_3</text>	
				<next>4</next>
			</phrase>

			<phrase id="4">
				<text>dialog_tremor_4</text>	
				<next>5</next>
			</phrase>
			
			<phrase id="5">
				<text>dialog_tremor_5</text>	
				<next>6</next>
			</phrase>

			<phrase id="6">
				<text>dialog_tremor_6</text>	
				<next>7</next>
			</phrase>

			<phrase id="7">
				<text>dialog_tremor_7</text>	
				<next>8</next>
			</phrase>

			<phrase id="8">
				<text>dialog_tremor_8</text>	
				<next>9</next>
			</phrase>

			<phrase id="9">
				<text>dialog_tremor_9</text>	
				<next>10</next>
			</phrase>

			<phrase id="10">
				<text>dialog_tremor_10</text>	
				<next>11</next>
			</phrase>

			<phrase id="11">
				<text>dialog_tremor_11</text>	
				<next>12</next>
			</phrase>

			<phrase id="12">
				<text>dialog_tremor_12</text>	
				<next>13</next>
			</phrase>

			<phrase id="13">
				<text>dialog_tremor_13</text>	
				<next>14</next>
				<next>20</next>
			</phrase>	

			<phrase id="14">
				<text>dialog_tremor_14</text>
				<give_info>dialog_tremor_end</give_info>
				<give_info>prinesti_hvosty_start</give_info>
			</phrase>
			
			<phrase id="20">
				<text>dialog_tremor_20</text>	
				<give_info>dialog_tremor_end_2</give_info>
			</phrase>						
		</phrase_list>
	</dialog>


	<dialog id="dialog_tremor_2">	
		<dont_has_info>tremor_end</dont_has_info>
		<precondition>dialogs_zaton.tremor_quest_have_tail</precondition>		
		<phrase_list>
			<phrase id="0">
				<text>dialog_tremor2_0</text>
			<action>dialogs_zaton.tremor_quest</action>	
			<give_info>prinesti_hvosty_end</give_info>	
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>dialog_tremor2_1</text>
				<next>2</next>
			</phrase>
			<phrase id="2">
				<text>dialog_tremor2_2</text>	
				<next>3</next>
			</phrase>			
			<phrase id="3">
				<text>dialog_tremor2_3</text>
			<action>dialogs_zaton.tremor_quest_reward</action>	
				<next>4</next>
			</phrase>
			<phrase id="4">
				<text>dialog_tremor2_4</text>
				<next>5</next>
			</phrase>
			<phrase id="5">
				<text>dialog_tremor2_5</text>
				<next>6</next>
			</phrase>			
			<phrase id="6">
				<text>dialog_tremor2_6</text>
				<next>7</next>
			</phrase>
			<phrase id="7">
				<text>dialog_tremor2_7</text>
				<next>8</next>
			</phrase>
			<phrase id="8">
				<text>dialog_tremor2_8</text>
				<next>9</next>
			</phrase>
			<phrase id="9">
				<text>dialog_tremor2_9</text>
				<next>10</next>
				<next>20</next>
			</phrase>
			
			<phrase id="20">
				<text>dialog_tremor2_20</text>
		<give_info>tremor_end</give_info>		
			</phrase>
			
			<phrase id="10">
				<text>dialog_tremor2_10</text>
		<give_info>dialog_tremor_2_end</give_info>
		<give_info>tremor_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>


	<dialog id="dialog_tremor_3">
		<precondition>dialogs_zaton.dialog_tremor_3</precondition>
		<dont_has_info>dialog_tremor_3_end</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_tremor_3_0</text>
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>dialog_tremor_3_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>dialog_tremor_3_2</text>
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>dialog_tremor_3_3</text>			
		<give_info>dialog_tremor_3_end</give_info>	
				<next>4</next>
			</phrase>			
			<phrase id="4">
				<text>dialog_tremor_3_4</text>
		<give_info>start_glaz_drakona_quest</give_info>
		<action>dialogs_zaton.spawn_glaz_drakona</action>
		<action>dialogs_zaton.start_timer_glaz_drakona</action>
			</phrase>
        </phrase_list>
    </dialog>
	

	
	<dialog id="dialog_tremor_4">
		<precondition>dialogs_zaton.dialog_tremor_4</precondition>
		<dont_has_info>dialog_tremor_4</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_tremor_4_0</text>
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>dialog_tremor_4_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>dialog_tremor_4_2</text>
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>dialog_tremor_4_3</text>
				<next>4</next>
			</phrase>			
			<phrase id="4">
				<text>dialog_tremor_4_4</text>
			<give_info>dialog_tremor_4_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>
	
	
<!---------------- Диалоги с Ноем ---------------->
    <dialog id="noy_story">
		<dont_has_info>noy_quest_start</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>noy_story_0</text>
		<next>1</next>
            </phrase>
            <phrase id="1">
                <text>noy_story_1</text>
		<next>2</next>
		<next>4</next>
            </phrase>
            <phrase id="2">
                <text>noy_story_2</text>
		<give_info>noy_quest_start</give_info>
            </phrase>

            <phrase id="4">
                <text>noy_story_4</text>
            </phrase>
        </phrase_list>
    </dialog>

	<dialog id="noy_story_back">
		<precondition>dialogs_zaton.noy_quest_have_twinbow</precondition>
        <phrase_list>
            <phrase id="0">
                <text>noy_story_5</text>
				<next>1</next>
            </phrase>
            <phrase id="1">
                <text>noy_story_6</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>noy_story_7</text>
				<next>3</next>
            </phrase>
            <phrase id="3">
                <text>noy_story_8</text>
				<next>4</next>
            </phrase>
            <phrase id="4">
                <text>noy_story_9</text>
		<action>dialogs_zaton.noy_quest_reward</action>		
		<give_info>noy_quest_end</give_info>
            </phrase>
        </phrase_list>
    </dialog>
	
	
	<dialog id="noy_arbalet_dialog">
		<precondition>dialogs_zaton.arbalet_money_have</precondition>
		<has_info>noy_quest_end</has_info>
		<dont_has_info>noy_arbalet_dialog_end</dont_has_info>
        <phrase_list>
            <phrase id="0">
                <text>noy_arbalet_dialog_0</text>
				<next>1</next>
            </phrase>
            <phrase id="1">
                <text>noy_arbalet_dialog_1</text>
				<next>2</next>
            </phrase>
			<phrase id="2">
                <text>noy_arbalet_dialog_2</text>
				<next>3</next>
            </phrase>
            <phrase id="3">
                <text>noy_arbalet_dialog_3</text>
				<next>4</next>
            </phrase>
            <phrase id="4">
                <text>noy_arbalet_dialog_4</text>
		<action>dialogs_zaton.noy_arbalet_reward</action>		
		<give_info>noy_arbalet_dialog_end</give_info>
            </phrase>
        </phrase_list>
    </dialog>	

<!------------------------------------------------>
	<dialog id="dialog_hvosty">	
		<dont_has_info>dialog_hvosty_end</dont_has_info>
		<has_info>prinesti_hvosty_start</has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_hvosty_0</text>
				<next>1</next>
			</phrase>

			<phrase id="1">
				<text>dialog_hvosty_1</text>
				<next>2</next>
			</phrase>

			<phrase id="2">
				<text>dialog_hvosty_2</text>	
				<next>3</next>
			</phrase>
			
			<phrase id="3">
				<text>dialog_hvosty_3</text>	
				<next>4</next>
			</phrase>

			<phrase id="4">
				<text>dialog_hvosty_4</text>	
			<give_info>dialog_hvosty_end</give_info>		
	        </phrase>
        </phrase_list>
    </dialog>

	
<!-------------- Диалог с бандитом -------------->	
	<dialog id="dialog_bandit">	
		<dont_has_info>dialog_bandit_end</dont_has_info>
		<has_info>boroda_dialog_end</has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_bandit_0</text>
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>dialog_bandit_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>dialog_bandit_2</text>
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>dialog_bandit_3</text>
				<next>4</next>
			</phrase>			
			<phrase id="4">
				<text>dialog_bandit_4</text>
			<give_info>dialog_bandit_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>


<!-------------- Диалоги с Сычом -------------->

	<dialog id="dialog_sych">	
		<dont_has_info>dialog_sych_end</dont_has_info>
		<dont_has_info>dialog_sych_end2</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_sych_0</text>
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>dialog_sych_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>dialog_sych_2</text>
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>dialog_sych_3</text>
				<next>4</next>
			</phrase>
			<phrase id="4">
				<text>dialog_sych_4</text>
				<next>5</next>
			</phrase>
			<phrase id="5">
				<text>dialog_sych_5</text>
				<next>6</next>
			</phrase>			
			<phrase id="6">
				<text>dialog_sych_6</text>
				<next>7</next>
			</phrase>
			<phrase id="7">
				<text>dialog_sych_7</text>
				<next>8</next>
			</phrase>
			<phrase id="8">
				<text>dialog_sych_8</text>
				<next>9</next>
			</phrase>
			<phrase id="9">
				<text>dialog_sych_9</text>
				<next>10</next>
			</phrase>			
			<phrase id="10">
				<text>dialog_sych_10</text>
				<next>11</next>
				<next>20</next>
			</phrase>

			<phrase id="20">
				<text>dialog_sych_20</text>
				<next>21</next>
			</phrase>
			<phrase id="21">
				<text>dialog_sych_21</text>
				<next>22</next>
			</phrase>			
			<phrase id="22">
				<text>dialog_sych_22</text>
		<give_info>dialog_sych_end2</give_info>		
			</phrase>
			
			<phrase id="11">
				<text>dialog_sych_11</text>
		<give_info>door_code_quest</give_info>		
				<next>12</next>
			</phrase>
			<phrase id="12">
				<text>dialog_sych_12</text>
				<next>13</next>
			</phrase>
			<phrase id="13">
				<text>dialog_sych_13</text>
		<action>dialogs_zaton.zat_quest_sych</action>		
				<next>14</next>
			</phrase>
			<phrase id="14">
				<text>dialog_sych_14</text>
				<next>15</next>
			</phrase>
			<phrase id="15">
				<text>dialog_sych_15</text>
			<give_info>dialog_sych_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>	

	
	<dialog id="dialog_sych_2">
		<has_info>dialog_sych_end2</has_info>
		<dont_has_info>dialog_sych_2_end</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_sych_2_0</text>
		<give_info>door_code_quest</give_info>		
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>dialog_sych_2_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>dialog_sych_2_2</text>
			<action>dialogs_zaton.zat_quest_sych</action>	
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>dialog_sych_2_3</text>
				<next>4</next>
			</phrase>			
			<phrase id="4">
				<text>dialog_sych_2_4</text>
			<give_info>dialog_sych_2_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>


	<dialog id="dialog_sych_3">
		<has_info>quest_weapons</has_info>
		<precondition>dialogs_zaton.quest_weapons_have2</precondition>
		<dont_has_info>dialog_sych_3_end</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>dialog_sych_3_0</text>
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>dialog_sych_3_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>dialog_sych_3_2</text>
		<action>dialogs_zaton.relocate_weapons_sych</action>		
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>dialog_sych_3_3</text>
				<next>4</next>
			</phrase>
			<phrase id="4">
				<text>dialog_sych_3_4</text>
		<action>dialogs_zaton.relocate_weapons_sych</action>		
				<next>5</next>
			</phrase>
			<phrase id="5">
				<text>dialog_sych_3_5</text>
				<next>6</next>
			</phrase>
			<phrase id="6">
				<text>dialog_sych_3_6</text>		
				<next>7</next>
			</phrase>
			<phrase id="7">
				<text>dialog_sych_3_7</text>
				<next>8</next>
			</phrase>
			<phrase id="8">
				<text>dialog_sych_3_8</text>		
				<next>9</next>
			</phrase>
			<phrase id="9">
				<text>dialog_sych_3_9</text>
				<next>10</next>
			</phrase>
			<phrase id="10">
				<text>dialog_sych_3_10</text>		
				<next>11</next>
			</phrase>
			<phrase id="11">
				<text>dialog_sych_3_11</text>
				<next>12</next>
			</phrase>
			<phrase id="12">
				<text>dialog_sych_3_12</text>
			<action>dialogs_zaton.relocate_weapons_sych2</action>
			<give_info>quest_weapons_complete</give_info>
			<give_info>dialog_sych_3_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>
	
	
<!-------------- Наёмники -------------->
	
	<dialog id="zat_killer_dialog">	
		<dont_has_info>zat_killer_dialog_end</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>zat_killer_dialog_0</text>
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>zat_killer_dialog_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>zat_killer_dialog_2</text>
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>zat_killer_dialog_3</text>
				<next>4</next>
			</phrase>
			<phrase id="4">
				<text>zat_killer_dialog_4</text>
				<next>5</next>
			</phrase>
			<phrase id="5">
				<text>zat_killer_dialog_5</text>
			<give_info>zat_killer_dialog_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>		


<!-------------- Диалоги с командиром Наёмников -------------->
	
		<dialog id="komandir_killer_dialog">	
		<dont_has_info>komandir_killer_dialog_end</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>komandir_killer_dialog_0</text>
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>komandir_killer_dialog_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>komandir_killer_dialog_2</text>
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>komandir_killer_dialog_3</text>
				<next>4</next>
			</phrase>
			<phrase id="4">
				<text>komandir_killer_dialog_4</text>
				<next>5</next>
			</phrase>
			<phrase id="5">
				<text>komandir_killer_dialog_5</text>
				<next>6</next>
			</phrase>			
			<phrase id="6">
				<text>komandir_killer_dialog_6</text>
				<next>7</next>
			</phrase>
			<phrase id="7">
				<text>komandir_killer_dialog_7</text>
				<next>8</next>
			</phrase>
			<phrase id="8">
				<text>komandir_killer_dialog_8</text>
				<next>9</next>
				<next>20</next>
			</phrase>
			
			<phrase id="20">
				<text>komandir_killer_dialog_20</text>
				<next>21</next>
			</phrase>
			<phrase id="21">
				<text>komandir_killer_dialog_21</text>
				<next>22</next>
			</phrase>			
			<phrase id="22">
				<text>komandir_killer_dialog_22</text>		
		<give_info>komandir_killer_dialog_end</give_info>
			</phrase>
			
			<phrase id="9">
				<text>komandir_killer_dialog_9</text>
		<give_info>komandir_killer_dialog_end</give_info>
		<give_info>quest_killer_controller_start</give_info>
			</phrase>
        </phrase_list>
    </dialog>


		<dialog id="komandir_killer_dialog_2">
		<has_info>controller_dead</has_info>
		<dont_has_info>komandir_killer_dialog_2_end</dont_has_info>
		<dont_has_info>komandir_killer_dialog_2_stop</dont_has_info>
		<phrase_list>
			<phrase id="0">
				<text>komandir_killer_dialog_2_0</text>
			<give_info>quest_killer_controller_complete</give_info>	
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>komandir_killer_dialog_2_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>komandir_killer_dialog_2_2</text>
		<action>dialogs_zaton.relocate_quest_killer_controller</action>
		<give_info>komandir_killer_dialog_2_stop</give_info>
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>komandir_killer_dialog_2_3</text>
				<next>4</next>
			</phrase>
			<phrase id="4">
				<text>komandir_killer_dialog_2_4</text>
				<next>5</next>
			</phrase>
			<phrase id="5">
				<text>komandir_killer_dialog_2_5</text>
				<next>6</next>
			</phrase>			
			<phrase id="6">
				<text>komandir_killer_dialog_2_6</text>
				<next>7</next>
			</phrase>
			<phrase id="7">
				<text>komandir_killer_dialog_2_7</text>
				<next>8</next>
			</phrase>			
			<phrase id="8">
				<text>komandir_killer_dialog_2_8</text>
				<next>9</next>
			</phrase>
			<phrase id="9">
				<text>komandir_killer_dialog_2_9</text>
				<next>10</next>
				<next>20</next>
			</phrase>
			
			<phrase id="20">
				<text>komandir_killer_dialog_2_20</text>
				<next>21</next>
			</phrase>
			<phrase id="21">
				<text>komandir_killer_dialog_2_21</text>
				<next>22</next>
			</phrase>			
			<phrase id="22">
				<text>komandir_killer_dialog_2_22</text>		
		<give_info>komandir_killer_dialog_2_end</give_info>
			</phrase>
			
			<phrase id="10">
				<text>komandir_killer_dialog_2_10</text>
		<give_info>komandir_killer_dialog_2_end</give_info>
		<give_info>quest_killer_vertushka_start</give_info>
		<action>spawn_box.spawn_vertushka_box</action>
			</phrase>
        </phrase_list>
    </dialog>


	<dialog id="komandir_killer_dialog_3">	
		<dont_has_info>komandir_killer_dialog_3_end</dont_has_info>
		<dont_has_info>komandir_killer_dialog_3_stop</dont_has_info>
		<precondition>dialogs_zaton.quest_vertushka_pribor_have</precondition>
		<phrase_list>
			<phrase id="0">
				<text>komandir_killer_dialog_3_0</text>
			<give_info>quest_killer_vertushka_complete</give_info>
			<action>dialogs_zaton.relocate_vertushka_pribor</action>
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>komandir_killer_dialog_3_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>komandir_killer_dialog_3_2</text>
		<action>dialogs_zaton.relocate_quest_killer_vertushka</action>
		<give_info>komandir_killer_dialog_3_stop</give_info>		
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>komandir_killer_dialog_3_3</text>
				<next>4</next>
			</phrase>
			<phrase id="4">
				<text>komandir_killer_dialog_3_4</text>
			<give_info>komandir_killer_dialog_3_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>		

	<dialog id="gru_commander_dialog">	
		<dont_has_info>gru_commander_dialog_end</dont_has_info>
		<precondition>dialogs_jupiter.arhiv_complete</precondition>
		<phrase_list>
			<phrase id="0">
				<text>gru_commander_dialog_0</text>
				<next>1</next>
			</phrase>
			<phrase id="1">
				<text>gru_commander_dialog_1</text>
				<next>2</next>
			</phrase>			
			<phrase id="2">
				<text>gru_commander_dialog_2</text>
		<action>dialogs_zaton.relocate_arhiv</action>
		<give_info>help_arhiv_complete</give_info>
				<next>3</next>
			</phrase>
			<phrase id="3">
				<text>gru_commander_dialog_3</text>
				<next>4</next>
			</phrase>
			<phrase id="4">
				<text>gru_commander_dialog_4</text>
				<next>5</next>
			</phrase>
			<phrase id="5">
				<text>gru_commander_dialog_5</text>
				<next>6</next>
			</phrase>
			<phrase id="6">
				<text>gru_commander_dialog_6</text>
				<next>7</next>
			</phrase>
			<phrase id="7">
				<text>gru_commander_dialog_7</text>
				<next>8</next>
			</phrase>
			<phrase id="8">
				<text>gru_commander_dialog_8</text>
				<next>9</next>
			</phrase>
			<phrase id="9">
				<text>gru_commander_dialog_9</text>
				<next>10</next>
			</phrase>
			<phrase id="10">
				<text>gru_commander_dialog_10</text>
			<give_info>gru_commander_dialog_end</give_info>
			</phrase>
        </phrase_list>
    </dialog>	
	
	
</game_dialogs> 
 