* Detected CPU: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz [GenuineIntel], F6/M5/S1, 1695.00 mhz, 88-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 2/4 Initializing File System... using fs-ltx fsgame.ltx FS: 43976 files cached 50 archives, 8732Kb memory used. Init FileSystem 2.184192 sec 'xrCore' build 6532, Dec 24 2016 EH: E283722790D7E160CBC90F76D2580B85 -----loading c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\system.ltx -----loading c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line -dbg Executing config-script "user.ltx"... [appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[3938516 K], reserved[156616 K], committed[99108 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[20515 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[15024 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=C:\Program Files (x86)\GOG Galaxy\Games\S.T.A.L.K.E.R. Call of Pripyat\bin\ dir[1]=C:\Program Files (x86)\GOG Galaxy\Games\S.T.A.L.K.E.R. Call of Pripyat\ dir[2]=C:\Program Files (x86)\GOG Galaxy\Games\S.T.A.L.K.E.R. Call of Pripyat\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 3. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx"... [c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\rspec_default.ltx"... [c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx"... [c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [appdata\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl ! sound: OpenAL: Can't create source. Error: Invalid Value. ! SOUND: OpenAL: Max targets - 256 Starting RENDER device... * GPU [vendor:10DE]-[device:1299]: NVIDIA GeForce 920M * GPU driver: 21.21.13.6909 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4076 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used compiling shader dumb compiling shader dumb compiling shader accum_mask compiling shader accum_sun_mask compiling shader copy_p compiling shader accum_volume compiling shader copy compiling shader accum_sun_near compiling shader accum_sun compiling shader accum_sun_cascade compiling shader accum_sun_cascade_far compiling shader accum_omni_unshadowed compiling shader accum_omni_normal compiling shader accum_omni_transluent compiling shader accum_spot_unshadowed compiling shader accum_spot_normal compiling shader accum_spot_fullsize compiling shader accum_volumetric compiling shader accum_volumetric compiling shader accum_indirect compiling shader bloom_build compiling shader bloom_filter compiling shader bloom_filter_f compiling shader bloom_luminance_1 compiling shader bloom_luminance_2 compiling shader bloom_luminance_3 compiling shader combine_1 compiling shader combine_1 compiling shader combine_2_AA compiling shader combine_2_NAA compiling shader combine_2_AA_D compiling shader combine_2_NAA_D compiling shader combine_volumetric compiling shader postprocess compiling shader postprocess_CM compiling shader distort compiling shader particle_distort compiling shader particle compiling shader particle compiling shader particle_s-blend compiling shader particle-clip compiling shader particle_s-add compiling shader particle_s-aadd compiling shader deffer_particle compiling shader deffer_particle - r__tf_aniso 4 - r2_tf_mipbias 0. compiling shader portal compiling shader portal compiling shader simple_color compiling shader editor * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script game_registrator.script compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader stub_default compiling shader effects_sun compiling shader hud_font Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb ! Invalid ogg-comment version, file: c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\music\menu.ogg * loading script axr_main.script * loading script xrs_dyn_music.script * loading script closecaption.script * loading script xrs_debug_tools.script * [win32]: free[3677156 K], reserved[184224 K], committed[332860 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[130192 K], game lua[2070 K], render[154 K] * [x-ray]: economy: strings[15495 K], smem[0 K] * 0.0 : [ 56] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 6] $user$albedo * 0.0 : [ 6] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 7] $user$generic0 * 0.0 : [ 5] $user$generic1 * 0.0 : [ 1] $user$generic2 * 0.0 : [ 1] $user$jitter_0 * 0.0 : [ 1] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 8] $user$material * 0.0 : [ 12] $user$normal * 0.0 : [ 12] $user$position * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 4] $user$smap_depth * 0.0 : [ 3] $user$smap_surf * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\weapons\flame\trace * 0.0 : [ 1] amik\weapons\flame\trail * 0.0 : [ 1] amik\weapons\flash_02 * 0.0 : [ 1] amik\weapons\flash_04 * 0.0 : [ 1] amik\weapons\trace * 0.0 : [ 1] amik\weapons\trace_01 * 0.0 : [ 1] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 1] fx\fx_gradient * 0.0 : [ 1] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_moon_halo_phase_1 * 0.0 : [ 1] fx\fx_moon_halo_phase_2 * 0.0 : [ 1] fx\fx_moon_halo_phase_3 * 0.0 : [ 1] fx\fx_moon_halo_phase_4 * 0.0 : [ 1] fx\fx_moon_halo_phase_5 * 0.0 : [ 1] fx\fx_moon_halo_phase_6 * 0.0 : [ 1] fx\fx_moon_halo_phase_7 * 0.0 : [ 1] fx\fx_moon_phase_1 * 0.0 : [ 1] fx\fx_moon_phase_2 * 0.0 : [ 1] fx\fx_moon_phase_3 * 0.0 : [ 1] fx\fx_moon_phase_4 * 0.0 : [ 1] fx\fx_moon_phase_5 * 0.0 : [ 1] fx\fx_moon_phase_6 * 0.0 : [ 1] fx\fx_moon_phase_7 * 0.0 : [ 1] fx\fx_noise * 0.0 : [ 2] fx\fx_noise2 * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 1] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_fog * 0.0 : [ 1] fx\fx_sun_gradient * 0.0 : [ 1] fx\fx_sun_halo * 0.0 : [ 1] fx\fx_sun_morning * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 1] fx\fx_volumefog1 * 0.0 : [ 1] glow\glow_04 * 0.0 : [ 1] glow\glow_fire1 * 0.0 : [ 1] glow\glow_fire1_soc * 0.0 : [ 1] glow\glow_orange * 0.0 : [ 1] glow\glow_orange2 * 0.0 : [ 1] glow\glow_orange_bright * 0.0 : [ 1] glow\glow_rays * 0.0 : [ 1] glow\glow_white * 0.0 : [ 1] glow\glow_yellow * 0.0 : [ 4] lights\lights_spot01 * 0.0 : [ 1] pfx\pfx_ani-explosion-02 * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 1] pfx\pfx_ani-explosion-02a * 0.0 : [ 1] pfx\pfx_ani-fire01 * 0.0 : [ 1] pfx\pfx_ani-smoke-01 * 0.0 : [ 1] pfx\pfx_anomaly_1 * 0.0 : [ 1] pfx\pfx_anomaly_16 * 0.0 : [ 1] pfx\pfx_anomaly_17 * 0.0 : [ 1] pfx\pfx_anomaly_18 * 0.0 : [ 1] pfx\pfx_anomaly_19 * 0.0 : [ 1] pfx\pfx_anomaly_2 * 0.0 : [ 1] pfx\pfx_anomaly_21 * 0.0 : [ 1] pfx\pfx_anomaly_23 * 0.0 : [ 1] pfx\pfx_anomaly_2_green * 0.0 : [ 1] pfx\pfx_anomaly_3 * 0.0 : [ 1] pfx\pfx_anomaly_4 * 0.0 : [ 1] pfx\pfx_anomaly_5 * 0.0 : [ 1] pfx\pfx_anomaly_6 * 0.0 : [ 1] pfx\pfx_anomaly_7 * 0.0 : [ 1] pfx\pfx_anomaly_8 * 0.0 : [ 1] pfx\pfx_anomaly_88 * 0.0 : [ 1] pfx\pfx_anomaly_9 * 0.0 : [ 1] pfx\pfx_bloodsplash1 * 0.0 : [ 1] pfx\pfx_bloodsplash2 * 0.0 : [ 1] pfx\pfx_blurry_cloud * 0.0 : [ 1] pfx\pfx_brick * 0.0 : [ 1] pfx\pfx_bubble * 0.0 : [ 1] pfx\pfx_bubble_1 * 0.0 : [ 1] pfx\pfx_bubble_water * 0.0 : [ 1] pfx\pfx_cc_lighting_grad2 * 0.0 : [ 1] pfx\pfx_cc_lightings * 0.0 : [ 1] pfx\pfx_concretedebris_01 * 0.0 : [ 1] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist7 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 1] pfx\pfx_distortion * 0.0 : [ 1] pfx\pfx_electrostatic * 0.0 : [ 1] pfx\pfx_explotions_2 * 0.0 : [ 1] pfx\pfx_explotions_3 * 0.0 : [ 1] pfx\pfx_explotions_4 * 0.0 : [ 1] pfx\pfx_explotions_smoke * 0.0 : [ 1] pfx\pfx_flame * 0.0 : [ 1] pfx\pfx_flame_01 * 0.0 : [ 1] pfx\pfx_flamefx_01 * 0.0 : [ 1] pfx\pfx_flash_01 * 0.0 : [ 1] pfx\pfx_flash_05 * 0.0 : [ 1] pfx\pfx_flash_07 * 0.0 : [ 1] pfx\pfx_gologramma * 0.0 : [ 1] pfx\pfx_gradient * 0.0 : [ 1] pfx\pfx_gradient1 * 0.0 : [ 1] pfx\pfx_leaves_01 * 0.0 : [ 1] pfx\pfx_leaves_02 * 0.0 : [ 1] pfx\pfx_light * 0.0 : [ 1] pfx\pfx_light1 * 0.0 : [ 1] pfx\pfx_light3 * 0.0 : [ 1] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 1] pfx\pfx_lightning_01 * 0.0 : [ 1] pfx\pfx_lightning_02 * 0.0 : [ 1] pfx\pfx_ligth_6 * 0.0 : [ 1] pfx\pfx_plasma * 0.0 : [ 1] pfx\pfx_shells1 * 0.0 : [ 1] pfx\pfx_shells2 * 0.0 : [ 1] pfx\pfx_skinsplash1 * 0.0 : [ 1] pfx\pfx_smoke_a * 0.0 : [ 1] pfx\pfx_smoke_b * 0.0 : [ 1] pfx\pfx_smokepuffs1 * 0.0 : [ 1] pfx\pfx_smokepuffs2 * 0.0 : [ 1] pfx\pfx_spark_01 * 0.0 : [ 1] pfx\pfx_spark_02 * 0.0 : [ 1] pfx\pfx_sparks * 0.0 : [ 1] pfx\pfx_specks * 0.0 : [ 1] pfx\pfx_specks_poison * 0.0 : [ 1] pfx\pfx_spikey_star * 0.0 : [ 1] pfx\pfx_splash3 * 0.0 : [ 1] pfx\pfx_splash_01 * 0.0 : [ 1] pfx\pfx_splash_02 * 0.0 : [ 1] pfx\pfx_step_blood * 0.0 : [ 1] pfx\pfx_stonedebris1 * 0.0 : [ 1] pfx\pfx_stonedebris2 * 0.0 : [ 1] pfx\pfx_synus * 0.0 : [ 1] pfx\pfx_teleport * 0.0 : [ 1] pfx\pfx_test_textures * 0.0 : [ 1] pfx\pfx_vehglassdebris_01 * 0.0 : [ 1] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 1] pfx\pfx_water_wave * 0.0 : [ 1] pfx\pfx_woodchips1 * 0.0 : [ 1] pfx\pfx_woodchips3 * 0.0 : [ 1] pfx\r_pop\shells\12ga * 0.0 : [ 1] pfx\r_pop\shells\45acp * 0.0 : [ 1] pfx\r_pop\shells\545x39 * 0.0 : [ 1] pfx\r_pop\shells\556x45 * 0.0 : [ 1] pfx\r_pop\shells\762x39 * 0.0 : [ 1] pfx\r_pop\shells\762x51 * 0.0 : [ 1] pfx\r_pop\shells\762x54 * 0.0 : [ 1] pfx\r_pop\shells\9x18 * 0.0 : [ 1] pfx\r_pop\shells\9x19 * 0.0 : [ 1] pfx\r_pop\shells\9x39 * 0.0 : [ 1] pfx\r_pop\shells\fake_shells * 0.0 : [ 1] prop\prop_fake_bed_fireplace * 0.0 : [ 1] prop\prop_provod_02 * 0.0 : [ 1] shoker_mod\explosions\explosion_smoke01 * 0.0 : [ 1] shoker_mod\explosions\final_expl * 0.0 : [ 1] shoker_mod\explosions\firesmokeparticle * 0.0 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 0.0 : [ 1] shoker_mod\pfx\pfx_shells1 * 0.0 : [ 1] shoker_mod\pfx\pfx_shells2 * 0.0 : [ 1] shoker_mod\pfx\pfx_shells3 * 0.0 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 0.0 : [ 14] sky\af1_cloudy\cloudy_1 * 0.0 : [ 14] sky\af1_cloudy\cloudy_1#small * 0.0 : [ 40] sky\af1_cloudy\cloudy_2 * 0.0 : [ 40] sky\af1_cloudy\cloudy_2#small * 0.0 : [ 18] sky\af1_cloudy\cloudy_3 * 0.0 : [ 18] sky\af1_cloudy\cloudy_3#small * 0.0 : [ 14] sky\af1_cloudy\cloudy_5 * 0.0 : [ 14] sky\af1_cloudy\cloudy_5#small * 0.0 : [ 6] sky\af3_blowout\blowout1 * 0.0 : [ 6] sky\af3_blowout\blowout1#small * 0.0 : [ 2] sky\af3_blowout\blowout1_1 * 0.0 : [ 2] sky\af3_blowout\blowout1_1#small * 0.0 : [ 1] sky\af3_blowout\blowout2 * 0.0 : [ 1] sky\af3_blowout\blowout2#small * 0.0 : [ 1] sky\af3_blowout\blowout2_night * 0.0 : [ 1] sky\af3_blowout\blowout2_night#small * 0.0 : [ 1] sky\af3_blowout\blowout3 * 0.0 : [ 1] sky\af3_blowout\blowout3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1 * 0.0 : [ 2] sky\af3_blowout\blowout3_1#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night#small * 0.0 : [ 2] sky\af3_blowout\blowout3_2 * 0.0 : [ 2] sky\af3_blowout\blowout3_2#small * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3 * 0.0 : [ 2] sky\af3_blowout\blowout3_3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout3_night * 0.0 : [ 1] sky\af3_blowout\blowout3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4 * 0.0 : [ 1] sky\af3_blowout\blowout4#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1 * 0.0 : [ 3] sky\af3_blowout\blowout4_1#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4_night * 0.0 : [ 1] sky\af3_blowout\blowout4_night#small * 0.0 : [ 1] sky\af3_blowout\blowout5 * 0.0 : [ 1] sky\af3_blowout\blowout5#small * 0.0 : [ 1] sky\af3_blowout\blowout5_night * 0.0 : [ 1] sky\af3_blowout\blowout5_night#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi * 0.0 : [ 7] sky\af3_blowout\blowout5psi#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night#small * 0.0 : [ 1] sky\af3_blowout\blowout6 * 0.0 : [ 1] sky\af3_blowout\blowout6#small * 0.0 : [ 1] sky\af3_blowout\blowout6_night * 0.0 : [ 1] sky\af3_blowout\blowout6_night#small * 0.0 : [ 3] sky\af3_blowout\blowout7 * 0.0 : [ 3] sky\af3_blowout\blowout7#small * 0.0 : [ 4] sky\af3_blowout\blowout7_night * 0.0 : [ 4] sky\af3_blowout\blowout7_night#small * 0.0 : [ 12] sky\af3_clear\00-00-fm * 0.0 : [ 12] sky\af3_clear\00-00-fm#small * 0.0 : [ 8] sky\af3_clear\00-00-hm * 0.0 : [ 8] sky\af3_clear\00-00-hm#small * 0.0 : [ 25] sky\af3_clear\00-00-nm * 0.0 : [ 25] sky\af3_clear\00-00-nm#small * 0.0 : [ 12] sky\af3_clear\01-00-fm * 0.0 : [ 12] sky\af3_clear\01-00-fm#small * 0.0 : [ 8] sky\af3_clear\01-00-hm * 0.0 : [ 8] sky\af3_clear\01-00-hm#small * 0.0 : [ 37] sky\af3_clear\01-00-nm * 0.0 : [ 37] sky\af3_clear\01-00-nm#small * 0.0 : [ 12] sky\af3_clear\02-00-fm * 0.0 : [ 12] sky\af3_clear\02-00-fm#small * 0.0 : [ 8] sky\af3_clear\02-00-hm * 0.0 : [ 8] sky\af3_clear\02-00-hm#small * 0.0 : [ 25] sky\af3_clear\02-00-nm * 0.0 : [ 25] sky\af3_clear\02-00-nm#small * 0.0 : [ 12] sky\af3_clear\03-00-fm * 0.0 : [ 12] sky\af3_clear\03-00-fm#small * 0.0 : [ 8] sky\af3_clear\03-00-hm * 0.0 : [ 8] sky\af3_clear\03-00-hm#small * 0.0 : [ 12] sky\af3_clear\04-00-fm * 0.0 : [ 12] sky\af3_clear\04-00-fm#small * 0.0 : [ 8] sky\af3_clear\04-00-hm * 0.0 : [ 8] sky\af3_clear\04-00-hm#small * 0.0 : [ 33] sky\af3_clear\04-30 * 0.0 : [ 33] sky\af3_clear\04-30#small * 0.0 : [ 33] sky\af3_clear\05-00 * 0.0 : [ 33] sky\af3_clear\05-00#small * 0.0 : [ 33] sky\af3_clear\05-30 * 0.0 : [ 33] sky\af3_clear\05-30#small * 0.0 : [ 66] sky\af3_clear\06-00 * 0.0 : [ 66] sky\af3_clear\06-00#small * 0.0 : [ 33] sky\af3_clear\07-00 * 0.0 : [ 33] sky\af3_clear\07-00#small * 0.0 : [ 33] sky\af3_clear\08-00 * 0.0 : [ 33] sky\af3_clear\08-00#small * 0.0 : [ 33] sky\af3_clear\09-00 * 0.0 : [ 33] sky\af3_clear\09-00#small * 0.0 : [ 33] sky\af3_clear\10-00 * 0.0 : [ 33] sky\af3_clear\10-00#small * 0.0 : [ 33] sky\af3_clear\11-00 * 0.0 : [ 33] sky\af3_clear\11-00#small * 0.0 : [ 33] sky\af3_clear\12-00 * 0.0 : [ 33] sky\af3_clear\12-00#small * 0.0 : [ 33] sky\af3_clear\13-00 * 0.0 : [ 33] sky\af3_clear\13-00#small * 0.0 : [ 33] sky\af3_clear\14-00 * 0.0 : [ 33] sky\af3_clear\14-00#small * 0.0 : [ 33] sky\af3_clear\15-00 * 0.0 : [ 33] sky\af3_clear\15-00#small * 0.0 : [ 33] sky\af3_clear\16-00 * 0.0 : [ 33] sky\af3_clear\16-00#small * 0.0 : [ 33] sky\af3_clear\17-00 * 0.0 : [ 33] sky\af3_clear\17-00#small * 0.0 : [ 33] sky\af3_clear\18-00 * 0.0 : [ 33] sky\af3_clear\18-00#small * 0.0 : [ 33] sky\af3_clear\19-00 * 0.0 : [ 33] sky\af3_clear\19-00#small * 0.0 : [ 66] sky\af3_clear\20-00 * 0.0 : [ 66] sky\af3_clear\20-00#small * 0.0 : [ 33] sky\af3_clear\20-30 * 0.0 : [ 33] sky\af3_clear\20-30#small * 0.0 : [ 33] sky\af3_clear\21-00 * 0.0 : [ 33] sky\af3_clear\21-00#small * 0.0 : [ 33] sky\af3_clear\21-30 * 0.0 : [ 33] sky\af3_clear\21-30#small * 0.0 : [ 12] sky\af3_clear\22-00-fm * 0.0 : [ 12] sky\af3_clear\22-00-fm#small * 0.0 : [ 8] sky\af3_clear\22-00-hm * 0.0 : [ 8] sky\af3_clear\22-00-hm#small * 0.0 : [ 12] sky\af3_clear\23-00-fm * 0.0 : [ 12] sky\af3_clear\23-00-fm#small * 0.0 : [ 8] sky\af3_clear\23-00-hm * 0.0 : [ 8] sky\af3_clear\23-00-hm#small * 0.0 : [ 5] sky\af3_cloudy\05-00 * 0.0 : [ 5] sky\af3_cloudy\05-00#small * 0.0 : [ 10] sky\af3_cloudy\06-00 * 0.0 : [ 10] sky\af3_cloudy\06-00#small * 0.0 : [ 10] sky\af3_cloudy\07-00 * 0.0 : [ 10] sky\af3_cloudy\07-00#small * 0.0 : [ 18] sky\af3_cloudy\08-00 * 0.0 : [ 18] sky\af3_cloudy\08-00#small * 0.0 : [ 23] sky\af3_cloudy\09-00 * 0.0 : [ 23] sky\af3_cloudy\09-00#small * 0.0 : [ 11] sky\af3_cloudy\10-00 * 0.0 : [ 11] sky\af3_cloudy\10-00#small * 0.0 : [ 11] sky\af3_cloudy\11-00 * 0.0 : [ 11] sky\af3_cloudy\11-00#small * 0.0 : [ 18] sky\af3_cloudy\12-00 * 0.0 : [ 18] sky\af3_cloudy\12-00#small * 0.0 : [ 10] sky\af3_cloudy\13-00 * 0.0 : [ 10] sky\af3_cloudy\13-00#small * 0.0 : [ 36] sky\af3_cloudy\14-00 * 0.0 : [ 36] sky\af3_cloudy\14-00#small * 0.0 : [ 28] sky\af3_cloudy\15-00 * 0.0 : [ 28] sky\af3_cloudy\15-00#small * 0.0 : [ 10] sky\af3_cloudy\16-00 * 0.0 : [ 10] sky\af3_cloudy\16-00#small * 0.0 : [ 18] sky\af3_cloudy\17-00 * 0.0 : [ 18] sky\af3_cloudy\17-00#small * 0.0 : [ 20] sky\af3_cloudy\18-00 * 0.0 : [ 20] sky\af3_cloudy\18-00#small * 0.0 : [ 5] sky\af3_cloudy\19-00 * 0.0 : [ 5] sky\af3_cloudy\19-00#small * 0.0 : [ 10] sky\af3_cloudy\20-00 * 0.0 : [ 10] sky\af3_cloudy\20-00#small * 0.0 : [ 11] sky\af3_foggy\06-00 * 0.0 : [ 11] sky\af3_foggy\06-00#small * 0.0 : [ 11] sky\af3_foggy\07-00 * 0.0 : [ 11] sky\af3_foggy\07-00#small * 0.0 : [ 19] sky\af3_foggy\09-00 * 0.0 : [ 19] sky\af3_foggy\09-00#small * 0.0 : [ 40] sky\af3_foggy\10-00 * 0.0 : [ 40] sky\af3_foggy\10-00#small * 0.0 : [ 10] sky\af3_foggy\11-00 * 0.0 : [ 10] sky\af3_foggy\11-00#small * 0.0 : [ 11] sky\af3_foggy\12-00 * 0.0 : [ 11] sky\af3_foggy\12-00#small * 0.0 : [ 27] sky\af3_foggy\13-00 * 0.0 : [ 27] sky\af3_foggy\13-00#small * 0.0 : [ 11] sky\af3_foggy\14-00 * 0.0 : [ 11] sky\af3_foggy\14-00#small * 0.0 : [ 19] sky\af3_foggy\15-00 * 0.0 : [ 19] sky\af3_foggy\15-00#small * 0.0 : [ 19] sky\af3_foggy\16-00 * 0.0 : [ 19] sky\af3_foggy\16-00#small * 0.0 : [ 11] sky\af3_foggy\17-00 * 0.0 : [ 11] sky\af3_foggy\17-00#small * 0.0 : [ 19] sky\af3_foggy\18-00 * 0.0 : [ 19] sky\af3_foggy\18-00#small * 0.0 : [ 11] sky\af3_foggy\19-00 * 0.0 : [ 11] sky\af3_foggy\19-00#small * 0.0 : [ 22] sky\af3_foggy\20-00 * 0.0 : [ 22] sky\af3_foggy\20-00#small * 0.0 : [ 12] sky\af3_partly\00-00-fm * 0.0 : [ 12] sky\af3_partly\00-00-fm#small * 0.0 : [ 8] sky\af3_partly\00-00-hm * 0.0 : [ 8] sky\af3_partly\00-00-hm#small * 0.0 : [ 25] sky\af3_partly\00-00-nm * 0.0 : [ 25] sky\af3_partly\00-00-nm#small * 0.0 : [ 12] sky\af3_partly\01-00-fm * 0.0 : [ 12] sky\af3_partly\01-00-fm#small * 0.0 : [ 8] sky\af3_partly\01-00-hm * 0.0 : [ 8] sky\af3_partly\01-00-hm#small * 0.0 : [ 38] sky\af3_partly\01-00-nm * 0.0 : [ 38] sky\af3_partly\01-00-nm#small * 0.0 : [ 12] sky\af3_partly\02-00-fm * 0.0 : [ 12] sky\af3_partly\02-00-fm#small * 0.0 : [ 8] sky\af3_partly\02-00-hm * 0.0 : [ 8] sky\af3_partly\02-00-hm#small * 0.0 : [ 24] sky\af3_partly\02-00-nm * 0.0 : [ 24] sky\af3_partly\02-00-nm#small * 0.0 : [ 12] sky\af3_partly\03-00-fm * 0.0 : [ 12] sky\af3_partly\03-00-fm#small * 0.0 : [ 8] sky\af3_partly\03-00-hm * 0.0 : [ 8] sky\af3_partly\03-00-hm#small * 0.0 : [ 12] sky\af3_partly\04-00-fm * 0.0 : [ 12] sky\af3_partly\04-00-fm#small * 0.0 : [ 8] sky\af3_partly\04-00-hm * 0.0 : [ 8] sky\af3_partly\04-00-hm#small * 0.0 : [ 33] sky\af3_partly\04-30 * 0.0 : [ 33] sky\af3_partly\04-30#small * 0.0 : [ 33] sky\af3_partly\05-00 * 0.0 : [ 33] sky\af3_partly\05-00#small * 0.0 : [ 33] sky\af3_partly\05-30 * 0.0 : [ 33] sky\af3_partly\05-30#small * 0.0 : [ 66] sky\af3_partly\06-00 * 0.0 : [ 66] sky\af3_partly\06-00#small * 0.0 : [ 33] sky\af3_partly\07-00 * 0.0 : [ 33] sky\af3_partly\07-00#small * 0.0 : [ 33] sky\af3_partly\08-00 * 0.0 : [ 33] sky\af3_partly\08-00#small * 0.0 : [ 33] sky\af3_partly\09-00 * 0.0 : [ 33] sky\af3_partly\09-00#small * 0.0 : [ 33] sky\af3_partly\10-00 * 0.0 : [ 33] sky\af3_partly\10-00#small * 0.0 : [ 33] sky\af3_partly\11-00 * 0.0 : [ 33] sky\af3_partly\11-00#small * 0.0 : [ 33] sky\af3_partly\12-00 * 0.0 : [ 33] sky\af3_partly\12-00#small * 0.0 : [ 33] sky\af3_partly\13-00 * 0.0 : [ 33] sky\af3_partly\13-00#small * 0.0 : [ 33] sky\af3_partly\14-00 * 0.0 : [ 33] sky\af3_partly\14-00#small * 0.0 : [ 33] sky\af3_partly\15-00 * 0.0 : [ 33] sky\af3_partly\15-00#small * 0.0 : [ 33] sky\af3_partly\16-00 * 0.0 : [ 33] sky\af3_partly\16-00#small * 0.0 : [ 33] sky\af3_partly\17-00 * 0.0 : [ 33] sky\af3_partly\17-00#small * 0.0 : [ 33] sky\af3_partly\18-00 * 0.0 : [ 33] sky\af3_partly\18-00#small * 0.0 : [ 33] sky\af3_partly\19-00 * 0.0 : [ 33] sky\af3_partly\19-00#small * 0.0 : [ 66] sky\af3_partly\20-00 * 0.0 : [ 66] sky\af3_partly\20-00#small * 0.0 : [ 33] sky\af3_partly\20-30 * 0.0 : [ 33] sky\af3_partly\20-30#small * 0.0 : [ 33] sky\af3_partly\21-00 * 0.0 : [ 33] sky\af3_partly\21-00#small * 0.0 : [ 33] sky\af3_partly\21-30 * 0.0 : [ 33] sky\af3_partly\21-30#small * 0.0 : [ 12] sky\af3_partly\22-00-fm * 0.0 : [ 12] sky\af3_partly\22-00-fm#small * 0.0 : [ 8] sky\af3_partly\22-00-hm * 0.0 : [ 8] sky\af3_partly\22-00-hm#small * 0.0 : [ 12] sky\af3_partly\23-00-fm * 0.0 : [ 12] sky\af3_partly\23-00-fm#small * 0.0 : [ 8] sky\af3_partly\23-00-hm * 0.0 : [ 8] sky\af3_partly\23-00-hm#small * 0.0 : [ 26] sky\af3_rainy\07-00 * 0.0 : [ 26] sky\af3_rainy\07-00#small * 0.0 : [ 30] sky\af3_rainy\09-00_19-00 * 0.0 : [ 30] sky\af3_rainy\09-00_19-00#small * 0.0 : [ 58] sky\af3_rainy\13-00 * 0.0 : [ 58] sky\af3_rainy\13-00#small * 0.0 : [ 24] sky\af3_rainy\15-00 * 0.0 : [ 24] sky\af3_rainy\15-00#small * 0.0 : [ 31] sky\af3_rainy\15-00-2 * 0.0 : [ 31] sky\af3_rainy\15-00-2#small * 0.0 : [ 44] sky\af3_rainy\16-00 * 0.0 : [ 44] sky\af3_rainy\16-00#small * 0.0 : [ 32] sky\af3_rainy\20-00 * 0.0 : [ 32] sky\af3_rainy\20-00#small * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 26] sky\sky_13_cube * 0.0 : [ 26] sky\sky_13_cube#small * 0.0 : [ 16] sky\sky_13_cube_night * 0.0 : [ 16] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 49] sky\sky_9_cube * 0.0 : [ 49] sky\sky_9_cube#small * 0.0 : [3080] sky\sky_oblaka * 0.0 : [ 1] ui\ui_actor_hint_wnd * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] ui\ui_common * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 4.1 : [ 1] ui\teamepic_logo * 4.1 : [ 1] ui\ui_magnifier * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\ui_font_arial_14_1024_cent * 32.1 : [ 1] ui\ui_font_letter_16_1024_cent * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024_cent * 64.1 : [ 1] ui\ui_font_graff_22_1024_cent * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_18_1024_cent * 64.1 : [ 1] ui\ui_font_letter_25_1024_cent * 128.1 : [ 1] ui\ui_font_graff_32_1024_cent * 256.1 : [ 1] ui\ui_font_graff_50_1024_cent * 1024.1 : [ 1] ui\ui_actor_main_menu2 * 8100.0 : [ 1] ui\ui_background_new compiling shader deffer_base_bump-hq compiling shader deffer_model_bump-hq_4 compiling shader deffer_base_bump compiling shader deffer_model_bump_4 compiling shader shadow_direct_model_4 "c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\bin\xrengine.exe" -dbg * phase time: 0 ms * phase cmem: 183701 K Loading objects... compiling shader deffer_model_bump-hq_0 compiling shader deffer_model_bump_0 compiling shader shadow_direct_model_0 compiling shader deffer_base_flat compiling shader deffer_model_flat_0 compiling shader deffer_model_flat_1 compiling shader shadow_direct_model_1 compiling shader deffer_model_bump-hq_2 compiling shader deffer_model_bump_2 compiling shader shadow_direct_model_2 compiling shader deffer_model_bump-hq_3 compiling shader deffer_model_bump_3 compiling shader shadow_direct_model_3 compiling shader deffer_model_bump-hq_1 compiling shader deffer_model_bump_1 compiling shader accum_emissive compiling shader deffer_base_aref_bump-hq compiling shader deffer_base_aref_bump compiling shader shadow_direct_base_aref compiling shader shadow_direct_model_aref_0 compiling shader model_def_lq compiling shader model_def_lq_0 compiling shader deffer_model_flat_2 compiling shader deffer_base_aref_flat compiling shader deffer_model_flat_3 compiling shader shadow_direct_model_aref_3 ! Missing ogg-comment, file: c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\mp153\mp153_draw.ogg Loading models... ! auto-generated bump map: wpn\FnFal\fnfal_1_bump# ! auto-generated bump map: wpn\colt1911\colt1912_bump# ! auto-generated bump map: wpn\colt1911\colt1913_bump# ! auto-generated bump map: wpn\colt1911\colt1914_bump# * [prefetch] time: 4856 ms * [prefetch] memory: 1262444Kb * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script game_registrator.script Call of Chernobyl version 1.4.22 using marshal library * loading script sound_theme.script * loading script alun_utils.script * loading script axr_main.script * loading script _g.script * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script ai_stalker.script * loading script alife_storage_manager.script * loading script ammo_aggregation.script * loading script artefact_degradation.script * loading script atmosfear_options.script * loading script axr_beh.script * loading script axr_companions.script * loading script axr_dynamic_spawn.script * loading script axr_fight_from_cover.script * loading script axr_keybind.script * loading script axr_logic.script * loading script axr_main_options.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_radio_in_heli.script * loading script axr_stalker_panic.script * loading script axr_task_manager.script * loading script axr_trade_manager.script * loading script axr_turn_on_campfire.script * loading script azazel_mode.script * loading script bind_anomaly_field.script * loading script bind_anomaly_zone.script * loading script bind_artefact.script * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_crow.script * loading script bind_door_labx8.script * loading script bind_faction.script * loading script bind_heli.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_monster.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_stalker.script * loading script bind_stalker_ext.script * loading script bind_trader.script * loading script cam_effector_sets.script * loading script check_logic_path.script * loading script closecaption.script * loading script coc_treasure_manager.script * loading script combat_restrictor.script * loading script cover_manager.script * loading script db.script * loading script death_manager.script * loading script debug_cmd_list.script * loading script dialog_manager.script * loading script dialogs.script * loading script dialogs_axr_companion.script * loading script dialogs_bar.script * loading script dialogs_darkvalley.script * loading script dialogs_escape.script * loading script dialogs_jupiter.script * loading script dialogs_marsh.script * loading script dialogs_pripyat.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zaton.script * loading script dxr_achievements.script * loading script dxr_encyclopedia.script * loading script dxr_scopes.script * loading script dynamic_news_helper.script * loading script dynamic_news_manager.script * loading script fast_travel.script * loading script game_relations.script * loading script gulag_general.script * loading script heli_alife.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_move.script * loading script heli_snd.script * loading script xr_sound.script * loading script info_portions.script * loading script inventory_upgrades.script * loading script itms_manager.script * loading script level_input.script * loading script level_weathers.script * loading script loadscreen.script * loading script lua_extensions.script * loading script m_mines.script * loading script memusage.script * loading script mob_camp.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_home.script * loading script mob_jump.script * loading script mob_remark.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script mob_trade.script * loading script mob_trader.script * loading script mob_walker.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script rx_ff.script * loading script xrs_facer.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script move_mgr.script * loading script news_manager.script * loading script pda.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script post_combat_idle.script * loading script profiler.script * loading script psi_storm_manager.script * loading script ranks.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script restrictor_manager.script * loading script safe_release_manager.script * loading script se_new_attachable_item.script * loading script se_squad_group.script * loading script sim_board.script * loading script sim_objects.script * loading script sim_squad_actions.script * loading script sim_squad_generic.script * loading script simulation_objects.script * loading script sleep_dep.script * loading script slot_hud.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_names.script * loading script sound_manager.script * loading script spawn_nimble_items.script * loading script spawner.script * loading script sr_camp.script * loading script stalker_generic.script * loading script state_lib.script * loading script utils.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script xr_effects.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script story_objects.script * loading script stpk_utils.script * loading script surge_manager.script * loading script survival_mode.script * loading script task_functor.script * loading script task_manager.script * loading script task_objects.script * loading script task_status_functor.script * loading script trade_manager.script * loading script ui_debug_main.script * loading script ui_dyn_msg_box.script * loading script ui_enemy_health.script * loading script ui_freeplay_dialog.script * loading script ui_itm_backpack.script * loading script ui_itm_repair.script * loading script ui_load_dialog.script * loading script ui_mm_faction_select.script * loading script ui_mm_opt_con_cmd.script * loading script ui_mm_opt_controls.script * loading script ui_mm_opt_gameplay.script * loading script ui_mm_opt_main.script * loading script ui_mm_opt_sound.script * loading script ui_mm_opt_video.script * loading script ui_mm_opt_video_adv.script * loading script ui_mutant_loot.script * loading script ui_numpad.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_encyclopedia_tab.script * loading script ui_pda_relations_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sleep_dialog.script * loading script ui_sr_teleport.script * loading script ui_wpn_params.script * loading script version.script * loading script visual_memory_manager.script * loading script xr_animpoint_predicates.script * loading script xr_box.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_conditions.script * loading script xr_detector.script * loading script xr_dialogs.script * loading script xr_eat_medkit.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_info.script * loading script xr_logic.script * loading script xr_motivator.script * loading script xr_state.script * loading script xr_statistic.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script * loading script xrs_dyn_music.script * loading script xrs_dynamic_music_themes.script * loading script xrs_stereo.script * loading script zone_no_weapon.script alife_storage_manager.on_game_start() ammo_aggregation.on_game_start() artefact_degradation.on_game_start() axr_companions.on_game_start() axr_keybind.on_game_start() axr_task_manager.on_game_start() axr_trade_manager.on_game_start() axr_turn_on_campfire.on_game_start() azazel_mode.on_game_start() coc_treasure_manager.on_game_start() dxr_encyclopedia.on_game_start() dxr_scopes.on_game_start() * sound : cache: 65537 kb, 4856 lines, 13820 bpl dynamic_news_manager.on_game_start() fast_travel.on_game_start() info_portions.on_game_start() itms_manager.on_game_start() m_mines.on_game_start() mob_trade.on_game_start() modules.on_game_start() pda.on_game_start() phantom_manager.on_game_start() release_item_manager.on_game_start() safe_release_manager.on_game_start() sleep_dep.on_game_start() slot_hud.on_game_start() surge_manager.on_game_start() survival_mode.on_game_start() ui_enemy_health.on_game_start() ui_mm_faction_select.on_game_start() xr_combat_ignore.on_game_start() xr_corpse_detection.on_game_start() xr_danger.on_game_start() xr_eat_medkit.on_game_start() xr_gather_items.on_game_start() xr_statistic.on_game_start() xrs_debug_tools.on_game_start() xrs_dyn_music.on_game_start() xrs_facer.on_game_start() xrs_kill_wounded.on_game_start() * phase time: 5214 ms * phase cmem: 1421418 K * phase time: 18 ms * phase cmem: 1421418 K * Loading spawn registry... * 17936 spawn points are successfully loaded * Loading objects... * 28749 objects are successfully loaded * Game pablonml - quicksave2 is successfully loaded from file 'appdata\savedgames\pablonml - quicksave2.scop' (1.920s) * phase time: 1920 ms * phase cmem: 1485590 K [LSS] Spawning object [][actor][0] [LSS] Spawning object [clmbl#0][climable_object][3655] [LSS] Spawning object [clmbl#1][climable_object][3656] [LSS] Spawning object [clmbl#2][climable_object][3657] [LSS] Spawning object [clmbl#3][climable_object][3658] [LSS] Spawning object [clmbl#4][climable_object][3659] [LSS] Spawning object [clmbl#5][climable_object][3660] [LSS] Spawning object [clmbl#6][climable_object][3661] [LSS] Spawning object [clmbl#7][climable_object][3662] [LSS] Spawning object [clmbl#8][climable_object][3663] [LSS] Spawning object [clmbl#9][climable_object][3664] [LSS] Spawning object [clmbl#10][climable_object][3665] [LSS] Spawning object [clmbl#11][climable_object][3666] [LSS] Spawning object [clmbl#12][climable_object][3667] [LSS] Spawning object [clmbl#13][climable_object][3668] [LSS] Spawning object [clmbl#14][climable_object][3669] [LSS] Spawning object [clmbl#15][climable_object][3670] [LSS] Spawning object [clmbl#16][climable_object][3671] [LSS] Spawning object [clmbl#17][climable_object][3672] [LSS] Spawning object [clmbl#18][climable_object][3673] [LSS] Spawning object [clmbl#19][climable_object][3674] [LSS] Spawning object [bar_dolg_general][smart_terrain][3675] [LSS] Spawning object [bar_dolg_bunker][smart_terrain][3676] [LSS] Spawning object [bar_visitors][smart_terrain][3677] [LSS] Spawning object [bar_zastava_2][smart_terrain][3678] [LSS] Spawning object [bar_zastava][smart_terrain][3679] [LSS] Spawning object [bar_zastava_dogs_lair][smart_terrain][3680] [LSS] Spawning object [bar_tv_01][lights_hanging_lamp][3681] [LSS] Spawning object [bar_lights_hanging_lamp_0000][lights_hanging_lamp][3682] [LSS] Spawning object [bar_lights_hanging_lamp_0005][lights_hanging_lamp][3683] [LSS] Spawning object [bar_lights_hanging_lamp_0001][lights_hanging_lamp][3684] [LSS] Spawning object [light_galogen_1_0006][lights_hanging_lamp][3685] [LSS] Spawning object [light_wire_1_0000][lights_hanging_lamp][3686] [LSS] Spawning object [light_alarm_glass_0001][lights_hanging_lamp][3687] [LSS] Spawning object [light_galogen_1_0000][lights_hanging_lamp][3688] [LSS] Spawning object [light_galogen_1_0001][lights_hanging_lamp][3689] [LSS] Spawning object [light_galogen_1_0002][lights_hanging_lamp][3690] [LSS] Spawning object [light_galogen_1_0003][lights_hanging_lamp][3691] [LSS] Spawning object [light_galogen_1_0004][lights_hanging_lamp][3692] [LSS] Spawning object [light_alarm_glass_0003][lights_hanging_lamp][3693] [LSS] Spawning object [light_alarm_glass_0005][lights_hanging_lamp][3694] [LSS] Spawning object [light_alarm_glass_0004][lights_hanging_lamp][3695] [LSS] Spawning object [light_alarm_glass_0002][lights_hanging_lamp][3696] [LSS] Spawning object [light_alarm_glass_0000][lights_hanging_lamp][3697] [LSS] Spawning object [light_alarm_glass_0006][lights_hanging_lamp][3698] [LSS] Spawning object [light_galogen_1_0005][lights_hanging_lamp][3699] [LSS] Spawning object [light_alarm_glass_0007][lights_hanging_lamp][3700] [LSS] Spawning object [light_galogen_1_0011][lights_hanging_lamp][3701] [LSS] Spawning object [light_alarm_glass_0008][lights_hanging_lamp][3702] [LSS] Spawning object [light_wire_1_0001][lights_hanging_lamp][3703] [LSS] Spawning object [light_galogen_1_0007][lights_hanging_lamp][3704] [LSS] Spawning object [light_alarm_glass_0009][lights_hanging_lamp][3705] [LSS] Spawning object [light_alarm_glass_0010][lights_hanging_lamp][3706] [LSS] Spawning object [light_alarm_glass_0011][lights_hanging_lamp][3707] [LSS] Spawning object [light_wire_1_0002][lights_hanging_lamp][3708] [LSS] Spawning object [light_wire_1_0003][lights_hanging_lamp][3709] [LSS] Spawning object [light_wire_1_0004][lights_hanging_lamp][3710] [LSS] Spawning object [light_alarm_glass_0012][lights_hanging_lamp][3711] [LSS] Spawning object [light_alarm_glass_0013][lights_hanging_lamp][3712] [LSS] Spawning object [light_alarm_glass_0015][lights_hanging_lamp][3713] [LSS] Spawning object [light_alarm_glass_0016][lights_hanging_lamp][3714] [LSS] Spawning object [light_alarm_glass_0017][lights_hanging_lamp][3715] [LSS] Spawning object [light_alarm_glass_0018][lights_hanging_lamp][3716] [LSS] Spawning object [light_alarm_glass_0019][lights_hanging_lamp][3717] [LSS] Spawning object [light_alarm_glass_0020][lights_hanging_lamp][3718] [LSS] Spawning object [light_alarm_glass_0021][lights_hanging_lamp][3719] [LSS] Spawning object [light_alarm_glass_0022][lights_hanging_lamp][3720] [LSS] Spawning object [light_alarm_glass_0023][lights_hanging_lamp][3721] [LSS] Spawning object [light_alarm_glass_0024][lights_hanging_lamp][3722] [LSS] Spawning object [light_alarm_glass_0025][lights_hanging_lamp][3723] [LSS] Spawning object [light_big_glass_0007][lights_hanging_lamp][3724] [LSS] Spawning object [light_big_glass_0000][lights_hanging_lamp][3725] [LSS] Spawning object [light_big_glass_0001][lights_hanging_lamp][3726] [LSS] Spawning object [light_big_glass_0002][lights_hanging_lamp][3727] [LSS] Spawning object [light_big_glass_0003][lights_hanging_lamp][3728] [LSS] Spawning object [light_big_glass_0004][lights_hanging_lamp][3729] [LSS] Spawning object [light_big_glass_0005][lights_hanging_lamp][3730] [LSS] Spawning object [light_big_glass_0006][lights_hanging_lamp][3731] [LSS] Spawning object [light_alarm_glass_0014][lights_hanging_lamp][3732] [LSS] Spawning object [light_galogen_1_0008][lights_hanging_lamp][3733] [LSS] Spawning object [light_alarm_glass_0026][lights_hanging_lamp][3734] [LSS] Spawning object [bar_physic_destroyable_object][physic_destroyable_object][3735] [LSS] Spawning object [bar_physic_destroyable_object_0000][physic_destroyable_object][3736] [LSS] Spawning object [stol_6_ph_door_0002][physic_destroyable_object][3737] [LSS] Spawning object [stol_6_ph_door_0000][physic_destroyable_object][3738] [LSS] Spawning object [level_prefix_physic_destroyable_object_0001][physic_destroyable_object][3739] [LSS] Spawning object [level_prefix_physic_destroyable_object_0002][physic_destroyable_object][3740] [LSS] Spawning object [level_prefix_physic_destroyable_object_0004][physic_destroyable_object][3741] [LSS] Spawning object [level_prefix_physic_destroyable_object_0005][physic_destroyable_object][3742] [LSS] Spawning object [level_prefix_physic_destroyable_object_0000][physic_destroyable_object][3743] [LSS] Spawning object [level_prefix_physic_destroyable_object_0003][physic_destroyable_object][3744] [LSS] Spawning object [level_prefix_physic_destroyable_object_0012][physic_destroyable_object][3745] [LSS] Spawning object [level_prefix_physic_destroyable_object_0013][physic_destroyable_object][3746] [LSS] Spawning object [stol_6_ph_door_0001][physic_destroyable_object][3747] [LSS] Spawning object [door_trader_box_0000][physic_destroyable_object][3748] [LSS] Spawning object [door_trader_box_0001][physic_destroyable_object][3749] [LSS] Spawning object [door_trader_box_0003][physic_destroyable_object][3750] [LSS] Spawning object [level_prefix_physic_destroyable_object_0006][physic_destroyable_object][3751] [LSS] Spawning object [level_prefix_physic_destroyable_object_0007][physic_destroyable_object][3752] [LSS] Spawning object [level_prefix_physic_destroyable_object_0008][physic_destroyable_object][3753] [LSS] Spawning object [level_prefix_physic_destroyable_object_0009][physic_destroyable_object][3754] [LSS] Spawning object [level_prefix_physic_destroyable_object_0010][physic_destroyable_object][3755] [LSS] Spawning object [level_prefix_physic_destroyable_object_0011][physic_destroyable_object][3756] [LSS] Spawning object [stol_6_ph_door_0003][physic_destroyable_object][3757] [LSS] Spawning object [bar_surprise_box_0000][physic_destroyable_object][3758] [LSS] Spawning object [bar_surprise_box_0001][physic_destroyable_object][3759] [LSS] Spawning object [bar_surprise_box_0002][physic_destroyable_object][3760] [LSS] Spawning object [bar_surprise_box_0008][physic_destroyable_object][3766] [LSS] Spawning object [bar_surprise_box_0009][physic_destroyable_object][3767] [LSS] Spawning object [level_prefix_inventory_box_0011][inventory_box][3780] [LSS] Spawning object [level_prefix_inventory_box_0012][inventory_box][3781] [LSS] Spawning object [level_prefix_inventory_box_0013][inventory_box][3782] [LSS] Spawning object [level_prefix_inventory_box_0014][inventory_box][3783] [LSS] Spawning object [level_prefix_inventory_box_0017][inventory_box][3786] [LSS] Spawning object [level_prefix_inventory_box_0018][inventory_box][3787] [LSS] Spawning object [level_prefix_inventory_box_0020][inventory_box][3789] [LSS] Spawning object [bar_dolg_guard_door0000][physic_object][3801] [LSS] Spawning object [bar_physic_object][physic_object][3802] [LSS] Spawning object [bar_physic_object_0000][physic_object][3803] [LSS] Spawning object [bar_physic_object_0001][physic_object][3804] [LSS] Spawning object [bar_visitors_radio][physic_object][3805] [LSS] Spawning object [dolg_megafon][physic_object][3806] [LSS] Spawning object [bar_physic_object_0008][physic_object][3807] [LSS] Spawning object [bar_physic_object_0010][physic_object][3808] [LSS] Spawning object [bar_physic_object_0012][physic_object][3809] [LSS] Spawning object [bar_physic_object_0027][physic_object][3810] [LSS] Spawning object [bar_physic_object_0028][physic_object][3811] [LSS] Spawning object [bar_physic_object_0029][physic_object][3812] [LSS] Spawning object [bar_deadman_0000][physic_object][3813] [LSS] Spawning object [bar_deadman_0003][physic_object][3814] [LSS] Spawning object [bar_deadman_0004][physic_object][3815] [LSS] Spawning object [bar_ventilyator_01][physic_object][3816] [LSS] Spawning object [bar_deadman_0001][physic_object][3817] [LSS] Spawning object [bar_physic_object_0006][physic_object][3818] [LSS] Spawning object [bar_physic_object_0014][physic_object][3819] [LSS] Spawning object [bar_physic_object_0020][physic_object][3820] [LSS] Spawning object [bar_physic_object_0030][physic_object][3821] [LSS] Spawning object [bar_physic_object_0031][physic_object][3822] [LSS] Spawning object [bar_physic_object_0032][physic_object][3823] [LSS] Spawning object [bar_physic_object_0033][physic_object][3824] [LSS] Spawning object [bar_physic_object_0034][physic_object][3825] [LSS] Spawning object [bar_physic_object_0035][physic_object][3826] [LSS] Spawning object [bar_physic_object_0036][physic_object][3827] [LSS] Spawning object [bar_physic_object_0037][physic_object][3828] [LSS] Spawning object [bar_physic_object_0038][physic_object][3829] [LSS] Spawning object [bar_physic_object_0039][physic_object][3830] [LSS] Spawning object [bar_dolg_general_warn_zone][space_restrictor][3831] [LSS] Spawning object [bar_dolg_veterans_bunker_guard_zone][space_restrictor][3832] [LSS] Spawning object [bar_dolg_veterans_bunker_warn_zone][space_restrictor][3833] [LSS] Spawning object [bar_dolg_sklad_space_restrictor][space_restrictor][3834] [LSS] Spawning object [bar_angar_warn_zone][space_restrictor][3835] [LSS] Spawning object [bar_water_tower_zone][space_restrictor][3836] [LSS] Spawning object [bar_no_weapon_zone][space_restrictor][3837] [LSS] Spawning object [bar_zastava_1_warn_zone][space_restrictor][3838] [LSS] Spawning object [bar_zastava_2_warn_zone][space_restrictor][3839] [LSS] Spawning object [bar_zastava_restrictor][space_restrictor][3840] [LSS] Spawning object [bar_zastava_restrictor_2][space_restrictor][3841] [LSS] Spawning object [bar_dolg_bunker_restrictor][space_restrictor][3842] [LSS] Spawning object [bar_restrictor][space_restrictor][3843] [LSS] Spawning object [bar_angar_light_restrictor][space_restrictor][3844] [LSS] Spawning object [bar_bar_room_area][space_restrictor][3845] [LSS] Spawning object [bar_dolg_general_kill_zone][space_restrictor][3846] [LSS] Spawning object [bar_dolg_veterans_bunker_kill_zone][space_restrictor][3847] [LSS] Spawning object [bar_dolg_locator][space_restrictor][3848] [LSS] Spawning object [bar_bar_locator][space_restrictor][3849] [LSS] Spawning object [level_prefix_space_restrictor][space_restrictor][3850] [LSS] Spawning object [bar_dolg_territory][space_restrictor][3851] [LSS] Spawning object [bar_bar_entry_zone][space_restrictor][3852] [LSS] Spawning object [heli_scene_script_zone][space_restrictor][3853] [LSS] Spawning object [bar_zastava_online_restrictor][space_restrictor][3854] [LSS] Spawning object [bar_dolg_online_restrictor][space_restrictor][3855] [LSS] Spawning object [bar_zastava2_online_restrictor][space_restrictor][3856] [LSS] Spawning object [bar_bunker_online_restrictor][space_restrictor][3857] [LSS] Spawning object [bar_barman_meet_zone_2][space_restrictor][3858] [LSS] Spawning object [bar_barman_meet_zone_1][space_restrictor][3859] [LSS] Spawning object [bar_barman_meet_zone_3][space_restrictor][3860] [LSS] Spawning object [bar_barman_job_restrictor][space_restrictor][3861] [LSS] Spawning object [bar_level_changer_to_rostok_01][level_changer][3862] [LSS] Spawning object [bar_level_changer_to_garbage_01][level_changer][3863] [LSS] Spawning object [bar_level_changer_to_military_01][level_changer][3864] [LSS] Spawning object [bar_visitors_campfire_2][campfire][3865] [LSS] Spawning object [bar_visitors_campfire_1][campfire][3866] [LSS] Spawning object [bar_visitors_campfire_3][campfire][3867] [LSS] Spawning object [bar_visitors_campfire_4][campfire][3868] [LSS] Spawning object [bar_dolg_general_campfire_1][campfire][3869] [LSS] Spawning object [bar_dolg_general_campfire_2][campfire][3870] [LSS] Spawning object [bar_zone_mine_gravitational_average][zone_mine_gravitational_average][3871] [LSS] Spawning object [bar_zone_mine_gravitational_average_0000][zone_mine_gravitational_average][3872] [LSS] Spawning object [bar_zone_mine_gravitational_average_0001][zone_mine_gravitational_average][3873] [LSS] Spawning object [bar_zone_mine_gravitational_average_0002][zone_mine_gravitational_average][3874] [LSS] Spawning object [bar_zone_mine_gravitational_average_0003][zone_mine_gravitational_average][3875] [LSS] Spawning object [bar_zone_mine_gravitational_average_0004][zone_mine_gravitational_average][3876] [LSS] Spawning object [bar_zone_mine_gravitational_average_0005][zone_mine_gravitational_average][3877] [LSS] Spawning object [bar_zone_mine_gravitational_average_0006][zone_mine_gravitational_average][3878] [LSS] Spawning object [bar_zastava_surge_hide_a1][space_restrictor][3879] [LSS] Spawning object [bar_visitors_surge_hide_a1][space_restrictor][3880] [LSS] Spawning object [bar_visitors_surge_hide_a2][space_restrictor][3881] [LSS] Spawning object [bar_visitors_surge_hide_a3][space_restrictor][3882] [LSS] Spawning object [bar_visitors_surge_hide_a4][space_restrictor][3883] [LSS] Spawning object [bar_arena_surge_hide_a1][space_restrictor][3884] [LSS] Spawning object [bar_100rad_surge_hide_a1][space_restrictor][3885] [LSS] Spawning object [bar_dolg_general_surge_hide_a1][space_restrictor][3886] [LSS] Spawning object [bar_dolg_general_surge_hide_a2][space_restrictor][3887] [LSS] Spawning object [bar_dolg_general_surge_hide_a3][space_restrictor][3888] [LSS] Spawning object [bar_visitors_animp_01][smart_cover][3889] [LSS] Spawning object [bar_visitors_animp_03][smart_cover][3890] [LSS] Spawning object [bar_visitors_animp_04][smart_cover][3891] [LSS] Spawning object [bar_visitors_animp_05][smart_cover][3892] [LSS] Spawning object [bar_visitors_animp_07][smart_cover][3893] [LSS] Spawning object [bar_visitors_animp_06][smart_cover][3894] [LSS] Spawning object [bar_visitors_animp_10][smart_cover][3895] [LSS] Spawning object [bar_visitors_animp_02][smart_cover][3896] [LSS] Spawning object [bar_visitors_animp_12][smart_cover][3897] [LSS] Spawning object [bar_visitors_animp_17][smart_cover][3898] [LSS] Spawning object [bar_visitors_animp_11][smart_cover][3899] [LSS] Spawning object [bar_visitors_animp_15][smart_cover][3900] [LSS] Spawning object [bar_visitors_animp_16][smart_cover][3901] [LSS] Spawning object [bar_visitors_animp_13][smart_cover][3902] [LSS] Spawning object [bar_visitors_animp_14][smart_cover][3903] [LSS] Spawning object [bar_visitors_animp_09][smart_cover][3904] [LSS] Spawning object [bar_visitors_animp_08][smart_cover][3905] [LSS] Spawning object [bar_visitors_animp_18][smart_cover][3906] [LSS] Spawning object [bar_visitors_camp][camp_zone][3907] [LSS] Spawning object [bar_barman_meet_zone_3_animp][smart_cover][3908] [LSS] Spawning object [bar_barman_meet_zone_2_animp][smart_cover][3909] [LSS] Spawning object [bar_barman_meet_zone_1_animp][smart_cover][3910] [LSS] Spawning object [bar_barman_meet_zone_4_animp][smart_cover][3911] [LSS] Spawning object [bar_barman_meet_zone_4][space_restrictor][3912] [LSS] Spawning object [bar_visitors_animpoint_kamp3][smart_cover][3913] [LSS] Spawning object [bar_visitors_animpoint_kamp1][smart_cover][3914] [LSS] Spawning object [bar_visitors_animpoint_kamp2][smart_cover][3915] [LSS] Spawning object [bar_visitors_animpoint_kamp4][smart_cover][3916] [LSS] Spawning object [bar_visitors_animpoint_kamp5][smart_cover][3917] [LSS] Spawning object [bar_visitors_animpoint_kamp6][smart_cover][3918] [LSS] Spawning object [bar_visitors_camp2][camp_zone][3919] [LSS] Spawning object [bar_visitors_camp3][camp_zone][3920] [LSS] Spawning object [bar_visitors_surge_hide_a5][space_restrictor][3921] [LSS] Spawning object [bar_actor_sleep_zone][space_restrictor][3922] [LSS] Spawning object [bar_dolg_general_animpoint_kamp1][smart_cover][3923] [LSS] Spawning object [bar_dolg_general_animpoint_kamp2][smart_cover][3924] [LSS] Spawning object [bar_dolg_general_animpoint_kamp3][smart_cover][3925] [LSS] Spawning object [bar_dolg_general_animpoint_kamp4][smart_cover][3926] [LSS] Spawning object [bar_dolg_general_camp][camp_zone][3927] [LSS] Spawning object [bar_dolg_general_camp2][camp_zone][3928] [LSS] Spawning object [bar_visitors_cardan_tech][smart_cover][3929] [LSS] Spawning object [bar_physic_object_0009][physic_object][3930] [LSS] Spawning object [bar_physic_object_0011][physic_object][3931] [LSS] Spawning object [bar_physic_object_0013][physic_object][3932] [LSS] Spawning object [bar_physic_object_0015][physic_object][3933] [LSS] Spawning object [bar_physic_object_0016][physic_object][3934] [LSS] Spawning object [bar_physic_object_0017][physic_object][3935] [LSS] Spawning object [bar_physic_object_0045][physic_object][3936] [LSS] Spawning object [bar_physic_object_0046][physic_object][3937] [LSS] Spawning object [bar_physic_object_0047][physic_object][3938] [LSS] Spawning object [bar_physic_object_0048][physic_object][3939] [LSS] Spawning object [bar_physic_object_0049][physic_object][3940] [LSS] Spawning object [bar_physic_object_0050][physic_object][3941] [LSS] Spawning object [bar_physic_object_0051][physic_object][3942] [LSS] Spawning object [bar_physic_object_0052][physic_object][3943] [LSS] Spawning object [bar_physic_object_0053][physic_object][3944] [LSS] Spawning object [bar_physic_object_0054][physic_object][3945] [LSS] Spawning object [bar_physic_object_0055][physic_object][3946] [LSS] Spawning object [bar_physic_object_0056][physic_object][3947] [LSS] Spawning object [bar_space_restrictor_to_garbage_01][space_restrictor][3948] [LSS] Spawning object [bar_space_restrictor_to_military_01][space_restrictor][3949] [LSS] Spawning object [bar_space_restrictor_to_rostok_01][space_restrictor][3950] [LSS] Spawning object [bar_zastava_dogs_lair_2][smart_terrain][3969] [LSS] Spawning object [bar_zastava_minigun][m_car][3970] [LSS] Spawning object [bar_mutant_exile_zone][space_restrictor][3971] [LSS] Spawning object [bar_zastava_2_minigun][m_car][3972] [LSS] Spawning object [bar_space_restrictor_to_tc][space_restrictor][3973] [LSS] Spawning object [bar_zastava_1_warn_zone2][space_restrictor][3974] [LSS] Spawning object [bar_dolg_general_petrenko_smart_cover][smart_cover][3975] [LSS] Spawning object [bar_visitors_animpoint_kamp7][smart_cover][3976] [LSS] Spawning object [bar_visitors_camp4][camp_zone][3977] [LSS] Spawning object [bar_visitors_animpoint_kamp9][smart_cover][3978] [LSS] Spawning object [bar_visitors_animpoint_kamp8][smart_cover][3979] [LSS] Spawning object [bar_visitors_surge_hide_a6][space_restrictor][3980] [LSS] Spawning object [bar_visitors_sr_light][space_restrictor][3981] [LSS] Spawning object [bar_crow_spawner][space_restrictor][3982] [LSS] Spawning object [bar_level_changer_to_tc][level_changer][3983] [LSS] Spawning object [bar_2c_01_grant_anomaly_spot][space_restrictor][3984] [LSS] Spawning object [bar_2c_01_grant_anomal_zone][anomal_zone][3985] [LSS] Spawning object [bar_physic_object_0002][physic_object][3986] [LSS] Spawning object [bar_physic_object_0003][physic_object][3987] [LSS] Spawning object [bar_physic_object_0005][physic_object][3988] [LSS] Spawning object [bar_physic_object_0007][physic_object][3989] [LSS] Spawning object [bar_physic_object_0018][physic_object][3990] [LSS] Spawning object [bar_physic_object_0019][physic_object][3991] [LSS] Spawning object [bar_physic_object_0021][physic_object][3992] [LSS] Spawning object [bar_physic_object_0022][physic_object][3993] [LSS] Spawning object [bar_physic_object_0023][physic_object][3994] [LSS] Spawning object [bar_physic_object_0024][physic_object][3995] [LSS] Spawning object [bar_physic_object_0025][physic_object][3996] [LSS] Spawning object [bar_physic_object_0026][physic_object][3997] [LSS] Spawning object [bar_physic_object_0040][physic_object][3998] [LSS] Spawning object [bar_physic_object_0041][physic_object][3999] [LSS] Spawning object [bar_physic_object_0042][physic_object][4000] [LSS] Spawning object [bar_physic_object_0043][physic_object][4001] [LSS] Spawning object [bar_physic_object_0044][physic_object][4002] [LSS] Spawning object [bar_physic_stakan_01][physic_object][4004] [LSS] Spawning object [bar_physic_stakan_02][physic_object][4005] [LSS] Spawning object [bar_physic_stakan_03][physic_object][4006] [LSS] Spawning object [bar_arena_rank_checker][space_restrictor][4007] [LSS] Spawning object [bar_arena_ug_surge_hide_a1][space_restrictor][4008] [LSS] Spawning object [bar_arena_sr][space_restrictor][4009] [LSS] Spawning object [bar_arena_door_2][physic_object][4010] [LSS] Spawning object [bar_arena_door_3][physic_object][4011] [LSS] Spawning object [bar_arena_door][physic_object][4012] [LSS] Spawning object [bar_arena_waiter][space_restrictor][4013] [LSS] Spawning object [bar_arena_waiter_out][space_restrictor][4014] [LSS] Spawning object [bar_arena_sr_start][space_restrictor][4015] [LSS] Spawning object [bar_arena_sr_fight][space_restrictor][4016] [LSS] Spawning object [bar_arena_sr_shluz][space_restrictor][4017] [LSS] Spawning object [bar_arena_locator][space_restrictor][4018] [LSS] Spawning object [bar_arena_triger][space_restrictor][4020] [LSS] Spawning object [bar_arena_check_death][space_restrictor][4021] [LSS] Spawning object [bar_arena_comment_1][space_restrictor][4022] [LSS] Spawning object [bar_arena_comment_1_0000][space_restrictor][4023] [LSS] Spawning object [bar_arena_comment_1_0001][space_restrictor][4024] [LSS] Spawning object [bar_arena_comment_1_0002][space_restrictor][4025] [LSS] Spawning object [bar_arena_comment_1_0003][space_restrictor][4026] [LSS] Spawning object [bar_arena_comment_1_0004][space_restrictor][4027] [LSS] Spawning object [bar_arena_comment_1_0005][space_restrictor][4028] [LSS] Spawning object [bar_arena_restrictor][space_restrictor][4029] [LSS] Spawning object [level_prefix_physic_object][physic_object][4030] [LSS] Spawning object [level_prefix_physic_object_0000][physic_object][4031] [LSS] Spawning object [level_prefix_physic_object_0001][physic_object][4032] [LSS] Spawning object [level_prefix_physic_object_0003][physic_object][4033] [LSS] Spawning object [level_prefix_physic_object_0004][physic_object][4034] [LSS] Spawning object [level_prefix_physic_object_0005][physic_object][4035] [LSS] Spawning object [level_prefix_physic_object_0008][physic_object][4036] [LSS] Spawning object [level_prefix_physic_object_0011][physic_object][4037] [LSS] Spawning object [bar_arena][script_zone][4038] [LSS] Spawning object [bar_old_arena][script_zone][4039] [LSS] Spawning object [bar_visitors_animp_arena_1][smart_cover][4040] [LSS] Spawning object [bar_visitors_animp_arena_2][smart_cover][4041] [LSS] Spawning object [bar_visitors_animp_arena_3][smart_cover][4042] [LSS] Spawning object [bar_visitors_animp_arena_4][smart_cover][4043] [LSS] Spawning object [bar_visitors_animp_arena_5][smart_cover][4044] [LSS] Spawning object [bar_visitors_animp_arena_6][smart_cover][4045] [LSS] Spawning object [bar_visitors_animp_arena_7][smart_cover][4046] [LSS] Spawning object [bar_visitors_animp_arena_8][smart_cover][4047] [LSS] Spawning object [bar_visitors_animp_arena_9][smart_cover][4048] [LSS] Spawning object [bar_visitors_animp_arena_10][smart_cover][4049] [LSS] Spawning object [bar_zone_burning_fuzz1][zone_burning_fuzz1][4050] [LSS] Spawning object [bar_zone_burning_fuzz_0002][zone_burning_fuzz1][4051] [LSS] Spawning object [bar_zone_burning_fuzz_0003][zone_burning_fuzz1][4052] [LSS] Spawning object [bar_zone_burning_fuzz_0007][zone_burning_fuzz1][4053] [LSS] Spawning object [bar_zone_burning_fuzz_0011][zone_burning_fuzz1][4054] [LSS] Spawning object [bar_zone_burning_fuzz_0012][zone_burning_fuzz1][4055] [LSS] Spawning object [bar_zone_burning_fuzz_0013][zone_burning_fuzz1][4056] [LSS] Spawning object [bar_zone_burning_fuzz_0016][zone_burning_fuzz1][4057] [LSS] Spawning object [bar_zone_burning_fuzz_0017][zone_burning_fuzz1][4058] [LSS] Spawning object [bar_zone_burning_fuzz_0018][zone_burning_fuzz1][4059] [LSS] Spawning object [bar_zone_burning_fuzz_0019][zone_burning_fuzz1][4060] [LSS] Spawning object [bar_zone_burning_fuzz_0020][zone_burning_fuzz1][4061] [LSS] Spawning object [bar_zone_burning_fuzz_0022][zone_burning_fuzz1][4062] [LSS] Spawning object [bar_zone_burning_fuzz_0024][zone_burning_fuzz1][4063] [LSS] Spawning object [bar_zone_burning_fuzz_0025][zone_burning_fuzz1][4064] [LSS] Spawning object [bar_zone_burning_fuzz_0027][zone_burning_fuzz1][4065] [LSS] Spawning object [bar_zone_burning_fuzz_0028][zone_burning_fuzz1][4066] [LSS] Spawning object [bar_zone_burning_fuzz_0031][zone_burning_fuzz1][4067] [LSS] Spawning object [bar_zone_burning_fuzz_0039][zone_burning_fuzz1][4068] [LSS] Spawning object [bar_zone_burning_fuzz_0040][zone_burning_fuzz1][4069] [LSS] Spawning object [bar_zone_burning_fuzz_0041][zone_burning_fuzz1][4070] [LSS] Spawning object [bar_zone_burning_fuzz_0042][zone_burning_fuzz1][4071] [LSS] Spawning object [bar_zone_burning_fuzz_0043][zone_burning_fuzz1][4072] [LSS] Spawning object [bar_zone_burning_fuzz_0044][zone_burning_fuzz1][4073] [LSS] Spawning object [bar_zone_burning_fuzz_0045][zone_burning_fuzz1][4074] [LSS] Spawning object [bar_zone_burning_fuzz_0046][zone_burning_fuzz1][4075] [LSS] Spawning object [bar_zone_burning_fuzz_0047][zone_burning_fuzz1][4076] [LSS] Spawning object [bar_zone_burning_fuzz_0048][zone_burning_fuzz1][4077] [LSS] Spawning object [bar_zone_burning_fuzz_0049][zone_burning_fuzz1][4078] [LSS] Spawning object [bar_zone_burning_fuzz_0050][zone_burning_fuzz1][4079] [LSS] Spawning object [bar_zone_burning_fuzz_0051][zone_burning_fuzz1][4080] [LSS] Spawning object [bar_zone_burning_fuzz_0071][zone_burning_fuzz1][4081] [LSS] Spawning object [bar_zone_burning_fuzz_0072][zone_burning_fuzz1][4082] [LSS] Spawning object [bar_zone_burning_fuzz_0073][zone_burning_fuzz1][4083] [LSS] Spawning object [bar_zone_burning_fuzz_0074][zone_burning_fuzz1][4084] [LSS] Spawning object [bar_zone_burning_fuzz_0075][zone_burning_fuzz1][4085] [LSS] Spawning object [bar_zone_burning_fuzz_0076][zone_burning_fuzz1][4086] [LSS] Spawning object [bar_zone_burning_fuzz_0077][zone_burning_fuzz1][4087] [LSS] Spawning object [bar_zone_burning_fuzz_0078][zone_burning_fuzz1][4088] [LSS] Spawning object [bar_zone_burning_fuzz_0079][zone_burning_fuzz1][4089] [LSS] Spawning object [bar_zone_burning_fuzz_0080][zone_burning_fuzz1][4090] [LSS] Spawning object [bar_zone_burning_fuzz_0081][zone_burning_fuzz1][4091] [LSS] Spawning object [bar_zone_burning_fuzz_0085][zone_burning_fuzz1][4092] [LSS] Spawning object [bar_zone_burning_fuzz_0086][zone_burning_fuzz1][4093] [LSS] Spawning object [bar_zone_burning_fuzz_0087][zone_burning_fuzz1][4094] [LSS] Spawning object [bar_zone_burning_fuzz_0110][zone_burning_fuzz1][4095] [LSS] Spawning object [bar_zone_burning_fuzz_0111][zone_burning_fuzz1][4096] [LSS] Spawning object [bar_zone_burning_fuzz_0113][zone_burning_fuzz1][4097] [LSS] Spawning object [bar_zone_burning_fuzz_0114][zone_burning_fuzz1][4098] [LSS] Spawning object [bar_zone_burning_fuzz_0115][zone_burning_fuzz1][4099] [LSS] Spawning object [bar_zone_burning_fuzz_0116][zone_burning_fuzz1][4100] [LSS] Spawning object [bar_zone_burning_fuzz_0117][zone_burning_fuzz1][4101] [LSS] Spawning object [bar_zone_burning_fuzz_0118][zone_burning_fuzz1][4102] [LSS] Spawning object [bar_zone_burning_fuzz_0119][zone_burning_fuzz1][4103] [LSS] Spawning object [bar_zone_burning_fuzz_0120][zone_burning_fuzz1][4104] [LSS] Spawning object [bar_zone_burning_fuzz_0122][zone_burning_fuzz1][4105] [LSS] Spawning object [bar_zone_burning_fuzz_0123][zone_burning_fuzz1][4106] [LSS] Spawning object [bar_zone_burning_fuzz_0124][zone_burning_fuzz1][4107] [LSS] Spawning object [bar_zone_burning_fuzz_0125][zone_burning_fuzz1][4108] [LSS] Spawning object [bar_zone_burning_fuzz_0126][zone_burning_fuzz1][4109] [LSS] Spawning object [bar_zone_burning_fuzz_0127][zone_burning_fuzz1][4110] [LSS] Spawning object [bar_zone_burning_fuzz_0128][zone_burning_fuzz1][4111] [LSS] Spawning object [bar_zone_burning_fuzz_0129][zone_burning_fuzz1][4112] [LSS] Spawning object [bar_zone_burning_fuzz_0130][zone_burning_fuzz1][4113] [LSS] Spawning object [bar_zone_burning_fuzz_0131][zone_burning_fuzz1][4114] [LSS] Spawning object [bar_zone_burning_fuzz_0132][zone_burning_fuzz1][4115] [LSS] Spawning object [bar_zone_burning_fuzz_0133][zone_burning_fuzz1][4116] [LSS] Spawning object [bar_zone_burning_fuzz_0134][zone_burning_fuzz1][4117] [LSS] Spawning object [bar_zone_burning_fuzz_0135][zone_burning_fuzz1][4118] [LSS] Spawning object [bar_zone_burning_fuzz_0136][zone_burning_fuzz1][4119] [LSS] Spawning object [bar_zone_burning_fuzz_0137][zone_burning_fuzz1][4120] [LSS] Spawning object [bar_zone_burning_fuzz_0138][zone_burning_fuzz1][4121] [LSS] Spawning object [bar_zone_burning_fuzz_0140][zone_burning_fuzz1][4122] [LSS] Spawning object [bar_zone_burning_fuzz_0141][zone_burning_fuzz1][4123] [LSS] Spawning object [bar_zone_burning_fuzz_0142][zone_burning_fuzz1][4124] [LSS] Spawning object [bar_zone_burning_fuzz_0143][zone_burning_fuzz1][4125] [LSS] Spawning object [bar_zone_burning_fuzz_0144][zone_burning_fuzz1][4126] [LSS] Spawning object [bar_zone_burning_fuzz_0146][zone_burning_fuzz1][4127] [LSS] Spawning object [bar_zone_burning_fuzz_0147][zone_burning_fuzz1][4128] [LSS] Spawning object [bar_zone_burning_fuzz_0148][zone_burning_fuzz1][4129] [LSS] Spawning object [bar_zone_burning_fuzz_0149][zone_burning_fuzz1][4130] [LSS] Spawning object [bar_zone_burning_fuzz_0150][zone_burning_fuzz1][4131] [LSS] Spawning object [bar_zone_burning_fuzz_0151][zone_burning_fuzz1][4132] [LSS] Spawning object [bar_zone_burning_fuzz_0152][zone_burning_fuzz1][4133] [LSS] Spawning object [bar_zone_burning_fuzz_0153][zone_burning_fuzz1][4134] [LSS] Spawning object [bar_zone_burning_fuzz_0154][zone_burning_fuzz1][4135] [LSS] Spawning object [bar_zone_burning_fuzz_0155][zone_burning_fuzz1][4136] [LSS] Spawning object [bar_zone_burning_fuzz_0161][zone_burning_fuzz1][4137] [LSS] Spawning object [bar_zone_burning_fuzz_0162][zone_burning_fuzz1][4138] [LSS] Spawning object [bar_zone_burning_fuzz_0163][zone_burning_fuzz1][4139] [LSS] Spawning object [bar_zone_burning_fuzz_0164][zone_burning_fuzz1][4140] [LSS] Spawning object [bar_zone_burning_fuzz_0165][zone_burning_fuzz1][4141] [LSS] Spawning object [bar_zone_burning_fuzz_0166][zone_burning_fuzz1][4142] [LSS] Spawning object [flesh_01a_weak10675][flesh_01a_weak][10675] [LSS] Spawning object [bar_zastava_2_commander18851][bar_zastava_2_commander][18851] [LSS] Spawning object [sim_default_duty_318861][sim_default_duty_3][18861] [LSS] Spawning object [sim_default_duty_218869][sim_default_duty_2][18869] [LSS] Spawning object [sim_default_duty_118877][sim_default_duty_1][18877] [LSS] Spawning object [sim_default_duty_118884][sim_default_duty_1][18884] [LSS] Spawning object [sim_default_duty_118892][sim_default_duty_1][18892] [LSS] Spawning object [cat_strong_e20841][cat_strong_e][20841] [LSS] Spawning object [cat_normal_e20842][cat_normal_e][20842] [LSS] Spawning object [af_vyvert22169][af_vyvert][22169] [LSS] Spawning object [sim_default_duty_224762][sim_default_duty_2][24762] [LSS] Spawning object [sim_default_duty_224771][sim_default_duty_2][24771] [LSS] Spawning object [sim_default_duty_224780][sim_default_duty_2][24780] [LSS] Spawning object [m_crow24842][m_crow][24842] [LSS] Spawning object [m_crow25090][m_crow][25090] [LSS] Spawning object [cat_strong_d25164][cat_strong_d][25164] [LSS] Spawning object [m_crow25369][m_crow][25369] [LSS] Spawning object [m_crow25602][m_crow][25602] [LSS] Spawning object [m_crow25857][m_crow][25857] [LSS] Spawning object [m_crow26113][m_crow][26113] [LSS] Spawning object [m_crow26368][m_crow][26368] [LSS] Spawning object [sim_default_duty_330292][sim_default_duty_3][30292] [LSS] Spawning object [sim_default_duty_130302][sim_default_duty_1][30302] [LSS] Spawning object [sim_default_duty_230310][sim_default_duty_2][30310] [LSS] Spawning object [bloodsucker_green_weak30760][bloodsucker_green_weak][30760] [LSS] Spawning object [snork_strong230996][snork_strong2][30996] [LSS] Spawning object [boar_02a_weak35854][boar_02a_weak][35854] [LSS] Spawning object [sim_default_stalker_045063][sim_default_stalker_0][45063] [LSS] Spawning object [sim_default_stalker_245072][sim_default_stalker_2][45072] [LSS] Spawning object [sim_default_stalker_045079][sim_default_stalker_0][45079] [LSS] Spawning object [sim_default_ecolog_359908][sim_default_ecolog_3][59908] * phase time: 50 ms * phase cmem: 1486155 K * phase time: 46 ms * phase cmem: 1486153 K * WARNING: player not logged in * client : connection accepted - * phase time: 42 ms * phase cmem: 1486191 K * phase time: 38 ms * phase cmem: 1486191 K * phase time: 2268 ms * phase cmem: 1540837 K compiling shader vert compiling shader vert compiling shader deffer_base_bump_d-hq compiling shader deffer_base_bump_d-hq compiling shader deffer_base_bump compiling shader shadow_direct_base compiling shader deffer_base_flat compiling shader deffer_base_flat_d compiling shader deffer_base_flat_d compiling shader deffer_base_bump-hq compiling shader shadow_direct_base_aref compiling shader base_lplanes compiling shader base_lplanes compiling shader simple compiling shader wmark compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_flat_d compiling shader deffer_base_lmh_flat_d compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_aref_bump_d-hq compiling shader deffer_base_lmh_aref_bump compiling shader lmapE compiling shader lmapE compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_steep_d-hq compiling shader deffer_base_lmh_aref_flat_d compiling shader deffer_base_lmh_aref_flat compiling shader deffer_base_lmh_steep-hq compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat compiling shader deffer_tree_flat compiling shader shadow_direct_tree compiling shader deffer_tree_bump_d-hq compiling shader deffer_tree_bump compiling shader shadow_direct_base compiling shader lod compiling shader lod compiling shader deffer_tree_bump-hq compiling shader deffer_tree_s_bump_d-hq compiling shader deffer_tree_s_bump compiling shader shadow_direct_tree_s compiling shader deffer_tree_s_flat_d compiling shader deffer_tree_s_flat * phase time: 84 ms * phase cmem: 1542525 K * [Loading VB] 65375 verts, 2042 Kb * [Loading VB] 64495 verts, 2015 Kb * [Loading VB] 18200 verts, 568 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 64764 verts, 2023 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 48067 verts, 1502 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 357756 indices, 698 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 24173 verts, 283 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048569 indices, 2047 Kb * [Loading IB] 327498 indices, 639 Kb * phase time: 77 ms * phase cmem: 1604205 K * phase time: 42 ms * phase cmem: 1606424 K compiling shader deffer_detail_w_flat compiling shader deffer_detail_s_flat * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40748 v(20), 17385 p * [DETAILS] Batch(61), VB(795K), IB(101K) * phase time: 32 ms * phase cmem: 1607414 K * Loading HOM: c:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\levels\l05_bar\level.hom * phase time: 27 ms * phase cmem: 1607772 K * phase time: 26 ms * phase cmem: 1607772 K * phase time: 24 ms * phase cmem: 1607772 K ! auto-generated bump map: mtl\mtl_bo4ka_big_iov_bump ! auto-generated bump map: mtl\mtl_bo4ka_big_iov_bump# ! auto-generated bump map: mtl\mtl_walls7_bump ! auto-generated bump map: mtl\mtl_walls7_bump# * t-report - base: 1971, 1206316 K * t-report - lmap: 4, 4096 K * WARNING: player not logged in ! Can't find texture 'map\map_l12u_control_monolith' * phase time: 2416 ms * phase cmem: 1792914 K * phase time: 40 ms * phase cmem: 1792911 K * [win32]: free[1843160 K], reserved[198192 K], committed[2152888 K] * [ D3D ]: textures[1267850 K] * [x-ray]: process heap[1792911 K], game lua[27542 K], render[162 K] * [x-ray]: economy: strings[22433 K], smem[2123 K] compiling shader model_env_lq compiling shader model_env_lq_2 compiling shader model_distort4glass_2 compiling shader model_def_lplanes_1 compiling shader accum_emissivel compiling shader model_distort_0 compiling shader deffer_model_bump_d-hq_0 compiling shader model_env_lq_0 compiling shader deffer_model_bump_d-hq_1 compiling shader model_def_lplanes_0 compiling shader deffer_model_flat_4 compiling shader shadow_direct_model_aref_2 compiling shader deffer_model_bump_d-hq_2 compiling shader deffer_model_bump_d-hq_3 compiling shader particle_alphaonly compiling shader model_distort_2 collectgarbage before=27303366Kb collectgarbage after=22336276Kb intro_start game_loaded * MEMORY USAGE: 1943063 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded [LSS] Spawning object [bar_arena_inventory_box_2][inventory_box][3768] [LSS] Spawning object [sim_default_stalker_224717][sim_default_stalker_2][24717] [LSS] Spawning object [sim_default_stalker_124726][sim_default_stalker_1][24726] [LSS] Spawning object [sim_default_stalker_024736][sim_default_stalker_0][24736] [LSS] Spawning object [bar_arena_snork45318][bar_arena_snork][45318] [LSS] Spawning object [level_prefix_inventory_box_0001][inventory_box][3770] [LSS] Spawning object [bar_vodka_0005][vodka][3958] [LSS] Spawning object [bar_vodka_0007][vodka][3959] [LSS] Spawning object [bar_vodka_0008][vodka][3960] [LSS] Spawning object [bar_vodka_0009][vodka][3961] [LSS] Spawning object [bar_vodka_0010][vodka][3962] [LSS] Spawning object [bar_vodka_0011][vodka][3963] [LSS] Spawning object [bar_vodka_0012][vodka][3964] [LSS] Spawning object [bar_vodka_0013][vodka][3965] [LSS] Spawning object [bar_vodka_0014][vodka][3966] [LSS] Spawning object [bar_vodka_0015][vodka][3967] [LSS] Spawning object [bar_vodka_0016][vodka][3968] [LSS] Spawning object [bar_visitors_stalker_mechanic18708][bar_visitors_stalker_mechanic][18708] [LSS] Spawning object [sim_default_duty_127430][sim_default_duty_1][27430] [LSS] Spawning object [sim_default_duty_227436][sim_default_duty_2][27436] [LSS] Spawning object [sim_default_duty_127445][sim_default_duty_1][27445] [LSS] Spawning object [level_prefix_inventory_box_0019][inventory_box][3788] [LSS] Spawning object [sim_default_duty_218601][sim_default_duty_2][18601] [LSS] Spawning object [sim_default_duty_018611][sim_default_duty_0][18611] [LSS] Spawning object [sim_default_duty_218661][sim_default_duty_2][18661] [LSS] Spawning object [sim_default_duty_218670][sim_default_duty_2][18670] [LSS] Spawning object [sim_default_duty_118679][sim_default_duty_1][18679] [LSS] Spawning object [level_prefix_inventory_box_0010][inventory_box][3779] [LSS] Spawning object [sim_default_duty_330263][sim_default_duty_3][30263] [LSS] Spawning object [sim_default_duty_130272][sim_default_duty_1][30272] [LSS] Spawning object [sim_default_duty_230282][sim_default_duty_2][30282] [LSS] Spawning object [level_prefix_inventory_box_0000][inventory_box][3769] [LSS] Spawning object [bar_vodka_0017][vodka][4003] [LSS] Spawning object [bar_arena_inventory_box][inventory_box][4019] [LSS] Spawning object [sim_default_duty_222273][sim_default_duty_2][22273] [LSS] Spawning object [sim_default_duty_222282][sim_default_duty_2][22282] [LSS] Spawning object [sim_default_duty_222290][sim_default_duty_2][22290] [LSS] Spawning object [sim_default_duty_224093][sim_default_duty_2][24093] [LSS] Spawning object [sim_default_duty_224101][sim_default_duty_2][24101] [LSS] Spawning object [sim_default_duty_124107][sim_default_duty_1][24107] [LSS] Spawning object [level_prefix_inventory_box_0016][inventory_box][3785] [LSS] Spawning object [bar_dolg_leader18582][bar_dolg_leader][18582] [LSS] Spawning object [bar_arena_manager18698][bar_arena_manager][18698] [LSS] Spawning object [sim_default_duty_224276][sim_default_duty_2][24276] [LSS] Spawning object [sim_default_duty_124282][sim_default_duty_1][24282] [LSS] Spawning object [sim_default_duty_424481][sim_default_duty_4][24481] [LSS] Spawning object [sim_default_duty_324495][sim_default_duty_3][24495] [LSS] Spawning object [sim_default_duty_324505][sim_default_duty_3][24505] [LSS] Spawning object [bar_arena_guard18689][bar_arena_guard][18689] [LSS] Spawning object [sim_default_stalker_324419][sim_default_stalker_3][24419] [LSS] Spawning object [sim_default_stalker_227410][sim_default_stalker_2][27410] [LSS] Spawning object [level_prefix_inventory_box_0002][inventory_box][3771] [LSS] Spawning object [bar_visitors_zhorik_stalker_guard218716][bar_visitors_zhorik_stalker_guard2][18716] [LSS] Spawning object [sim_default_stalker_218748][sim_default_stalker_2][18748] [LSS] Spawning object [level_prefix_inventory_box_0015][inventory_box][3784] [LSS] Spawning object [level_prefix_inventory_box_0009][inventory_box][3778] [LSS] Spawning object [sim_default_duty_218621][sim_default_duty_2][18621] [LSS] Spawning object [sim_default_duty_318629][sim_default_duty_3][18629] [LSS] Spawning object [sim_default_duty_118721][sim_default_duty_1][18721] [LSS] Spawning object [sim_default_duty_218729][sim_default_duty_2][18729] [LSS] Spawning object [sim_default_stalker_118738][sim_default_stalker_1][18738] [LSS] Spawning object [bar_energy_drink_0001][energy_drink][3800] [LSS] Spawning object [bar_vodka_0001][vodka][3954] [LSS] Spawning object [bar_vodka_0002][vodka][3955] [LSS] Spawning object [bar_vodka_0003][vodka][3956] [LSS] Spawning object [bar_vodka_0004][vodka][3957] [LSS] Spawning object [bar_visitors_garik_stalker_guard18711][bar_visitors_garik_stalker_guard][18711] [LSS] Spawning object [sim_default_stalker_223559][sim_default_stalker_2][23559] [LSS] Spawning object [sim_default_stalker_023569][sim_default_stalker_0][23569] [LSS] Spawning object [sim_default_stalker_223577][sim_default_stalker_2][23577] [LSS] Spawning object [sim_default_stalker_424231][sim_default_stalker_4][24231] [LSS] Spawning object [sim_default_duty_327420][sim_default_duty_3][27420] [LSS] Spawning object [level_prefix_inventory_box][inventory_box][3791] [LSS] Spawning object [bar_energy_drink][energy_drink][3792] [LSS] Spawning object [bar_energy_drink_0003][energy_drink][3796] [LSS] Spawning object [bar_visitors_barman_stalker_trader18705][bar_visitors_barman_stalker_trader][18705] stack trace: 0023:0C3059E3 xrGame.dll, CDialogHolder::IgnorePause()