* Detected CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz [GenuineIntel], F6/M14/S10, 3601.00 mhz, 24-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 * CPU threads: 4 Initializing File System... using fs-ltx fsgame.ltx FS: 48612 files cached 32 archives, 8092Kb memory used. Init FileSystem 5.156141 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading f:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx -----loading f:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... [f:\s.t.a.l.k.e.r. - zew prypeci\user\user.ltx] successfully loaded. Loading DLL: 4676256 Loading DLL: xrGame.dll * [win32]: free[3919012 K], reserved[160980 K], committed[114248 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[22064 K], process heap[4582 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[27855 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=F:\S.T.A.L.K.E.R. - Zew Prypeci\bin\ dir[1]=F:\S.T.A.L.K.E.R. - Zew Prypeci\ dir[2]=F:\S.T.A.L.K.E.R. - Zew Prypeci\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "f:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"... [f:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "f:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_high.ltx"... [f:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_high.ltx] successfully loaded. Executing config-script "f:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"... [f:\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [f:\s.t.a.l.k.e.r. - zew prypeci\user\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:2184]: NVIDIA GeForce GTX 1660 * GPU driver: 26.21.14.4166 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4082 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' stack trace: