* Detected CPU: GenuineIntel Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz, F6/M158/S10 Counts: 12 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 78493 files cached, 19518Kb memory used. Init FileSystem 1.121882 sec [18.04.20 10:11:34.889] 'xrCore' build 7445, Jun 25 2019 [18.04.20 10:11:34.889] OP 2.1 Engine ver 1.0f patch ver 8.2 [18.04.20 10:11:34.889] [18.04.20 10:11:35.165] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [18.04.20 10:11:35.166] Initializing Engine... [18.04.20 10:11:35.167] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [18.04.20 10:11:35.167] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [18.04.20 10:11:35.167] respawn_type transparent_treasure user_name ] [18.04.20 10:11:35.167] Loading config for renderer [18.04.20 10:11:35.167] Executing config-script "user.ltx"... [18.04.20 10:11:35.167] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 78493) [18.04.20 10:11:35.167] Cannot open script file [user.ltx] [18.04.20 10:11:35.167] Starting INPUT device... [18.04.20 10:11:35.193] Loading DLL: xrRender_R1.dll [18.04.20 10:11:35.195] Loading DLL: xrGame.dll [18.04.20 10:11:35.198] 'xrGame' build Jun 25 2019 12:48:47 [18.04.20 10:11:35.227] * [win32]: free[4031836 K], reserved[41792 K], committed[120612 K] [18.04.20 10:11:35.227] * [ D3D ]: textures[0 K] [18.04.20 10:11:35.227] * [x-ray]: crt heap[32617 K], process heap[32617 K], game lua[0 K], engine lua[0 K], render[0 K] [18.04.20 10:11:35.227] * [x-ray]: economy: strings[count: 37200, lengths: 1019 K, overhead: 1162 K, saved: 14734 K] [18.04.20 10:11:35.227] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [18.04.20 10:11:35.227] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [18.04.20 10:11:35.228] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [18.04.20 10:11:35.228] Executing config-script "user.ltx"... [18.04.20 10:11:35.228] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 78493) [18.04.20 10:11:35.228] Cannot open script file [user.ltx] [18.04.20 10:11:35.228] SOUND: OpenAL: enumerate devices... [18.04.20 10:11:35.228] SOUND: OpenAL: EnumerationExtension Present [18.04.20 10:11:35.228] devices OpenAL Soft [18.04.20 10:11:35.228] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [18.04.20 10:11:35.270] SOUND: OpenAL: All available devices: [18.04.20 10:11:35.270] 1. OpenAL Soft, Spec Version 1.1 (default) [18.04.20 10:11:35.270] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [18.04.20 10:11:35.281] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [18.04.20 10:11:35.290] * sound: EAX 2.0 extension: absent [18.04.20 10:11:35.290] * sound: EAX 2.0 deferred: absent [18.04.20 10:11:35.290] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [18.04.20 10:11:35.305] Starting RENDER device... [18.04.20 10:11:35.346] * GPU [vendor:10DE]-[device:1F11]: NVIDIA GeForce RTX 2060 [18.04.20 10:11:35.346] * GPU driver: 26.21.14.4587 [18.04.20 10:11:35.628] * CREATE: DeviceREF: 1 [18.04.20 10:11:35.628] * Texture memory: 4087 M [18.04.20 10:11:35.628] * DDI-level: 9.0 [18.04.20 10:11:35.642] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18.04.20 10:11:35.643] * GPU vertex cache: unrecognized, 16 [18.04.20 10:11:35.643] * DVB created: 4096K [18.04.20 10:11:35.643] * DIB created: 512K [18.04.20 10:11:35.744] load time LTX=88 ms [18.04.20 10:11:35.754] count of .thm files=3228 [18.04.20 10:11:35.810] load time THM=66 ms [18.04.20 10:11:35.810] * distortion: used, dev(30),need(14) [18.04.20 10:11:35.810] * SSample: 1024x768 [18.04.20 10:11:35.818] * SSample: enabled [18.04.20 10:11:35.961] - r__tf_aniso 4 [18.04.20 10:11:35.961] - r1_tf_mipbias 0. [18.04.20 10:11:35.972] Script debugger succesfully restarted. [18.04.20 10:11:38.323] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2, texts 03k] [18.04.20 10:11:38.426] Starting engine... [18.04.20 10:11:38.506] GMLib loaded at 78 msec [18.04.20 10:11:39.042] Game_Globals loaded at 536 msec [18.04.20 10:11:39.173] App_Start loaded at 131 msec [18.04.20 10:11:39.184] ui_core loaded at 10 msec [18.04.20 10:11:39.218] Loading DLL: xrGameSpy.dll [18.04.20 10:11:39.316] Main_Menu loaded at 131 msec [18.04.20 10:11:46.525] Unable to find Hotkey entry in registry [18.04.20 10:11:46.526] Unable to find Hotkey entry in registry [18.04.20 10:11:46.527] Unable to find Hotkey entry in registry [18.04.20 10:11:52.435] * DVB created: 4096K [18.04.20 10:11:52.435] * DIB created: 512K [18.04.20 10:11:52.435] - r__tf_aniso 4 [18.04.20 10:11:52.435] - r1_tf_mipbias 0. [18.04.20 10:11:52.435] * SSample: 1024x768 [18.04.20 10:11:52.442] * SSample: enabled [18.04.20 10:11:52.442] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18.04.20 10:11:52.442] * GPU vertex cache: recognized, 24 [18.04.20 10:11:52.442] *** RESET [0 ms] [18.04.20 10:11:53.198] * MEMORY USAGE: 202452 K [18.04.20 10:11:54.116] Unable to find Hotkey entry in registry [18.04.20 10:11:54.117] Unable to find Hotkey entry in registry [18.04.20 10:11:54.117] Unable to find Hotkey entry in registry [18.04.20 10:12:01.398] * DVB created: 4096K [18.04.20 10:12:01.398] * DIB created: 512K [18.04.20 10:12:01.398] - r__tf_aniso 4 [18.04.20 10:12:01.398] - r1_tf_mipbias 0. [18.04.20 10:12:01.398] * SSample: 1024x768 [18.04.20 10:12:01.405] * SSample: enabled [18.04.20 10:12:01.405] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18.04.20 10:12:01.405] * GPU vertex cache: recognized, 24 [18.04.20 10:12:01.405] *** RESET [0 ms] [18.04.20 10:12:02.149] * MEMORY USAGE: 203209 K [18.04.20 10:12:04.180] Input: 1 [18.04.20 10:12:04.185] Destroying Direct3D... [18.04.20 10:12:04.217] * RM_Dump: textures : 0 [18.04.20 10:12:04.217] * RM_Dump: textures : 0 K [18.04.20 10:12:04.217] * RM_Dump: rtargets : 0 [18.04.20 10:12:04.217] * RM_Dump: rtargetsc : 0 [18.04.20 10:12:04.217] * RM_Dump: vs : 0 [18.04.20 10:12:04.217] * RM_Dump: ps : 0 [18.04.20 10:12:04.217] * RM_Dump: dcl : 0 [18.04.20 10:12:04.217] * RM_Dump: states : 0 [18.04.20 10:12:04.217] * RM_Dump: tex_list : 0 [18.04.20 10:12:04.217] * RM_Dump: matrices : 0 [18.04.20 10:12:04.217] * RM_Dump: lst_constants: 0 [18.04.20 10:12:04.217] * RM_Dump: v_passes : 0 [18.04.20 10:12:04.217] * RM_Dump: v_elements: 0 [18.04.20 10:12:04.217] * RM_Dump: v_shaders : 0 [18.04.20 10:12:04.217] refCount:pBaseZB 1 [18.04.20 10:12:04.217] refCount:pBaseRT 1 [18.04.20 10:12:04.217] DeviceREF: 1