[18:36:33.028] #DBG: Created Debug Thread, ID = 12876 [18:36:33.028] #DBG: Created Debug Thread, ID = 2580 [18:36:33.104]. #DBG: WorkerThread 14112 ($3720), Name = MemStatCollector { TMemStatCollector@=$10D178D0:: luaicp.dll /ID=14112 }, Class = TMemStatCollector started std-loop in OleExec [18:36:33.105]. #DBG: WorkerThread 13344 ($3420), Name = THREAD_WATCHDOG { TThreadWatchdog@=$10D52660:: luaicp.dll /ID=13344 }, Class = TThreadWatchdog started std-loop in OleExec [18:36:33.170/14160]. #DBG: Vectored exception handler "LuaVEHandler" added [18:36:33.878]. #DBG: service mode activated. [18:36:35.494]. #DBG: Opening named FileMapping Global\VIRTUALTIMER VirtualTimer created, but not synchronized. Probably used global, base time = 28.05.2020 18:36:31 [18:36:35.510]. #DBG: Created ToolThread, ID = 3880 [18:36:35.519/+03.767/late@18:36:35.511=3880 ($f28)(3880)]. #ERROR: TToolThread.ModuleByPtr - self, or sc_timer not assigned! [18:36:35.519/+03.767/late@18:36:35.511=3880 ($f28)(3880)]. #ERROR: TToolThread.ModuleByPtr - self, or sc_timer not assigned! [18:36:35.519/+03.767/3880]. #QUIET_EXCEPT(1): catched by LuaVEHandlerImpl +, code: 694.- Debuger wydrukowal wyjatek dla kontroli C. at EIP = $76F44402 [18:36:35.533/+03.781/late@18:36:35.511=3880 ($f28)(3880)]. #ERROR: TToolThread.ModuleByPtr - self, or sc_timer not assigned! [18:36:35.534/+03.782/late@18:36:35.511=3880 ($f28)(3880)]. #ERROR: TToolThread.ModuleByPtr - self, or sc_timer not assigned! [18:36:35.534/+03.782/3880]. #QUIET_EXCEPT(3): catched by LuaVEHandlerImpl +, code: 694.- Debuger wydrukowal wyjatek dla kontroli C. at EIP = $76F44402 [18:36:35.549/+03.797/late@18:36:35.511=3880 ($f28)(3880)]. #ERROR: TToolThread.ModuleByPtr - self, or sc_timer not assigned! [18:36:35.549/+03.797/late@18:36:35.511=3880 ($f28)(3880)]. #ERROR: TToolThread.ModuleByPtr - self, or sc_timer not assigned! [18:36:35.549/+03.797/3880]. #QUIET_EXCEPT(5): catched by LuaVEHandlerImpl +, code: 694.- Debuger wydrukowal wyjatek dla kontroli C. at EIP = $76F44402 [18:36:35.560]. #DBG: WorkerThread 3880 ($ F28), Name = gToolThread { TToolThread@=$10D52E34:: luaicp.dll /ID=3880 }, Class = TToolThread started std-loop in OleExec #DBG: ParamStr (1) = -attach_to #DBG: ParamStr (2) = 7864 [18:36:35.587]. #DBG: Module(DLLs) dump: BA=$00D90000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$01000000 szMod = launch.exe modBaseSize = 16.918 MiB, fileSize = 4.606 MiB version = 7.1.62.17 BA=$03500000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5E940000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$64B30000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$64BF0000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$64CE0000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$64E40000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$66680000 szMod = sfc.dll modBaseSize = 0.012 MiB, fileSize = 0.002 MiB version = 6.2.18362.1 BA=$72420000 szMod = sfc_os.DLL modBaseSize = 0.059 MiB, fileSize = 0.039 MiB version = 6.2.18362.1 BA=$72ED0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73290000 szMod = AcLayers.DLL modBaseSize = 2.516 MiB, fileSize = 0.363 MiB version = 6.2.18362.449 BA=$73520000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$738E0000 szMod = MPR.dll modBaseSize = 0.094 MiB, fileSize = 0.086 MiB version = 6.2.18362.1 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73980000 szMod = comctl32.dll modBaseSize = 2.059 MiB, fileSize = 2.046 MiB version = 6.10.18362.836 BA=$73D20000 szMod = WINSPOOL.DRV modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73D90000 szMod = WINSTA.dll modBaseSize = 0.266 MiB, fileSize = 0.248 MiB version = 6.2.18362.836 BA=$73DE0000 szMod = wtsapi32.dll modBaseSize = 0.059 MiB, fileSize = 0.050 MiB version = 6.2.18362.1 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$743A0000 szMod = WINMMBASE.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = winmm.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = OLEAUT32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74B30000 szMod = SETUPAPI.dll modBaseSize = 4.285 MiB, fileSize = 4.309 MiB version = 6.2.18362.1 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 97.918 MiB [18:36:35.645]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$10D52E34:: luaicp.dll /ID=3880 } [18:36:35.646]. #DBG: randomize test: ELg§GjG®LU5_Dv+1/8oJR[%$#cp(-H4 F!q QP9zKvwHC36?f¶cpo9nZ&w,mU.ncmMK8T5OI3d-327w_i!qd%Yk4Pvmj4&^=elg§(0(7Fl5QnRiXv6aD)C_?±)B}-*rYN+b)f#1avxLrpWC!qE+BH#=fGa©v0E$TZb1&Uz9T8ol^]bX@O^Dk,*u[?h]J.tSW,utWS/$s{BJ±Z}XSuMhYjA2xs6®N zQ.A¶%rgNxIO©{MFPi0@hese*k72KAR@Idt [18:36:35.647]. #DBG: UserDLLs = [18:36:35.648]. #DBG(Startup/initialize log): [18:36:35.648]. #DBG: fsgame.ltx raw dump: $app_data_root$ true false $fs_root$ userdata_nlc6\ $profiles$ true false $fs_root$ profiles\ $profile_dir$ false true $profiles$ Adam93 $game_data$ false true $fs_root$ gamedata\ $game_ai$ true false $game_data$ ai\ $game_spawn$ true false $game_data$ spawns\ $game_anims$ true true $game_data$ anims\ $game_levels$ true false $game_data$ levels\ $game_meshes$ true true $game_data$ meshes\ $game_dm$ true true $game_data$ meshes\ $game_shaders$ true true $game_data$ shaders\ $game_sounds$ true true $game_data$ sounds\ $game_textures$ true true $game_data$ textures\ $game_scripts$ true false $game_data$ scripts\ $open_scripts$ true false $game_data_open$ scripts\ $game_config$ true false $game_data$ config\ $game_saves$ true false $profile_dir$ saves\ $level$ false false $game_levels$ $logs$ true false $fs_root$ logs\ $screenshots$ true false $app_data_root$ screenshots\ $mod_dir$ false false $fs_root$ mods\ [18:36:35.651]. #DBG: FSGame.ltx dump: $fs_root$=D:\NLC 7 3.0 Edycja Polska\ $app_data_root$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\ $profiles$=D:\NLC 7 3.0 Edycja Polska\profiles\ $profile_dir$=D:\NLC 7 3.0 Edycja Polska\profiles\Adam93 $game_data$=D:\NLC 7 3.0 Edycja Polska\gamedata\ $game_ai$=D:\NLC 7 3.0 Edycja Polska\gamedata\ai\ $game_spawn$=D:\NLC 7 3.0 Edycja Polska\gamedata\spawns\ $game_anims$=D:\NLC 7 3.0 Edycja Polska\gamedata\anims\ $game_levels$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $game_meshes$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_dm$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_shaders$=D:\NLC 7 3.0 Edycja Polska\gamedata\shaders\ $game_sounds$=D:\NLC 7 3.0 Edycja Polska\gamedata\sounds\ $game_textures$=D:\NLC 7 3.0 Edycja Polska\gamedata\textures\ $game_scripts$=D:\NLC 7 3.0 Edycja Polska\gamedata\scripts\ $open_scripts$=scripts\ $game_config$=D:\NLC 7 3.0 Edycja Polska\gamedata\config\ $game_saves$=D:\NLC 7 3.0 Edycja Polska\profiles\Adam93\saves\ $level$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $logs$=D:\NLC 7 3.0 Edycja Polska\logs\ $screenshots$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\screenshots\ $mod_dir$=D:\NLC 7 3.0 Edycja Polska\mods\ IsUserAdmin : Yes Windows ver: Windows 10 x64 build 18363 CPU info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [8 cores avail] Memory info: 4005/8091 MB (free/total) Display mode: 1920x1080, 32 bit [18:36:35.660]. #DBG: extensions not loaded for launcher [18:36:35.660]. #DBG: Поиск файла в папке D:\NLC 7 3.0 Edycja Polska\logs\ [18:36:35.660/Launcher.Main ($3750)(14160)]. #DBG: LUA_DLL found at $64E40000, ExeFile = D:\NLC 7 3.0 Edycja Polska\bin\launch.exe [18:36:35.660]. #DBG: lua_pcall prolog dump 55 8B EC 83 E4 F8 [18:36:35.660/Launcher.Main ($3750)(14160)]. #DBG: xrCore.DLL found at $D90000 [18:36:35.660]. #DBG: xrCore.DLL Log = $00DF9D1F, FlushLog = $00DF9330, SetLogCB = $00DFA1A5 [18:36:35.660]. #DBG: _SetLogCB executed... [18:36:35.660/Launcher.Main ($3750)(14160)]. #DBG: Предварительная инициализация закончена. [18:36:35.661]. #DBG: Creating TIPCThread. [18:36:35.661]. #DBG: Opening named FileMapping WORK_IPC [18:36:35.661]. #DBG: Creating TIPCAsyncQueue WORK_IPC [18:36:35.661]. #DBG: Opening named FileMapping LUAICP_DATA [18:36:35.661/0.000]. #DBG: waiting while base maps loaded... [18:36:35.668/+03.916/2604]. #QUIET_EXCEPT(7): catched by LuaVEHandlerImpl +, code: 694.- Debuger wydrukowal wyjatek dla kontroli C. at EIP = KERNELBASE.dll+$114402 [18:36:35.682/+03.930/2604]. #QUIET_EXCEPT(9): catched by LuaVEHandlerImpl +, code: 694.- Debuger wydrukowal wyjatek dla kontroli C. at EIP = KERNELBASE.dll+$114402 [18:36:35.698/+03.946/2604]. #QUIET_EXCEPT(11): catched by LuaVEHandlerImpl +, code: 694.- Debuger wydrukowal wyjatek dla kontroli C. at EIP = KERNELBASE.dll+$114402 [18:36:35.706]. #DBG: WorkerThread 2604 ($ A2C), Name = IPCThread { TIPCThread@=$10D573F4:: luaicp.dll /ID=2604 }, Class = TIPCThread started std-loop in OleExec [18:36:36.191]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrcore.map loaded addrs 27642, index = $00D90000 [18:36:36.466]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\launch.map loaded addrs 34862, index = $01000000 [18:36:36.561]. #DBG: TEST_IPC signal received. Connection established! [18:36:36.561]. #DBG: attaching process 7864 [18:36:36.813]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\luaicp.map loaded addrs 37840, index = $03500000 [18:36:36.842]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\lua5.1.map loaded addrs 1901, index = $64E40000 [18:36:36.850/+05.098]. #NOTIFY: module loaded xrCore.dll at $D90000 [18:36:36.870]. #DBG: luaicp init complete! ======================================================================================================== [18:36:36.870]. #DBG: Этот релиз launch.exe приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+" fsgame.$game_saves$ = D:\NLC 7 3.0 Edycja Polska\profiles\Adam93\saves\ [18:36:36.870]. #DBG: Executing D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script... [18:36:36.871]. #DBG: creating threads registry table. [18:36:36.871]. #DBG: performing registration LSD_unknown_$007347D0@14160 for lua_State unknown_$007347D0 [18:36:36.871/14160/ 1210]. #DBG: Added L = $007347D0, captured in ExecLuaScript [18:36:36.871]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = CODE:._l_alloc, ud = $00000000, [18:36:36.872]. #DBG: Setting AtPanic handler for lua_State unknown_$007347D0 [18:36:36.872]. #DBG: Complete CheckCapture for $007347D0 [18:36:36.872]. #REG_STUFF: Launcher = $1000000, Context = "" [18:36:36.872]. #DBG: detected Xray build 0 from Registering function [$037E4F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$037E4FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$037E57B4] data_buffer (size) // constructs data_buffer object Registering function [$037E5838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$037E6174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$037E7ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [18:36:36.873]. #DBG: Setting AtPanic handler for lua_State unknown_$007347D0 [18:36:37.174]. #DBG: Используется оригинальный обработчик VEH. [18:36:37.174]. #DBG: garbage collection performed for LuaStateDesc object $12AC5AC4 (LSD_unknown_$007347D0@14160) [18:36:37.174]. #DBG: performing unregister LSD_unknown_$007347D0@14160 for lua_State unknown_$007347D0 [18:36:37.174/Launcher.Main ($3750)(14160)]. #DBG: destroyed lua_State registry $12AC5AC4 for Lparent = $00000000 [18:36:37.174]. #DBG: ExecInitScript completed. [18:36:47.753]. #DBG: окно игры перестало быть активным. [18:37:05.495/+33.743/8836]. #QUIET_EXCEPT(13): catched by LuaVEHandlerImpl +, code: 694.- Debuger wydrukowal wyjatek dla kontroli C. at EIP = KERNELBASE.dll+$114402 [18:37:05.509/+33.757/7164]. #QUIET_EXCEPT(15): catched by LuaVEHandlerImpl +, code: 694.- Debuger wydrukowal wyjatek dla kontroli C. at EIP = KERNELBASE.dll+$114402 [18:37:56.885]. #DBG: окно игры перестало быть активным. [18:37:56.913]. #MSG: Process completed with exit code $0019FE60 [18:37:56.913]. #DBG: Finalization begins... [18:37:56.985]. #DBG: DLL unloaded, relax... [18:37:56.985]. #DBG: Module $1000000 - D:\NLC 7 3.0 Edycja Polska\bin\launch.exe:WThreads now finalize... [18:37:56.985]. #DBG: THREAD_WATCHDOG { TThreadWatchdog@=$1124B330:: D:\NLC 7 3.0 Edycja Polska\bin\launch.exe /ID=12628 } finalization started... [18:37:56.985/12628]. #DBG: WorkerThread THREAD_WATCHDOG { TThreadWatchdog@=$1124B330:: D:\NLC 7 3.0 Edycja Polska\bin\launch.exe /ID=12628 } completed std-loop in OleExec. CPU Time = 78 [18:37:56.985]. #DBG: THREAD_WATCHDOG { TThreadWatchdog@=$1124B330:: D:\NLC 7 3.0 Edycja Polska\bin\launch.exe /ID=12628 } finalization stage #2 [18:37:56.985]. #DBG: THREAD_WATCHDOG { TThreadWatchdog@=$1124B330:: D:\NLC 7 3.0 Edycja Polska\bin\launch.exe /ID=12628 } finalization completed [18:37:56.986]. #DBG: Module $1000000 - D:\NLC 7 3.0 Edycja Polska\bin\launch.exe:MemStat now finalize... [18:37:56.986]. #DEBUG: Dumping memory usage statistic [18:37:57.035]. #DBG: DebugThread - complete execution [18:37:57.002]. #DBG: DebugThread - complete execution