[17:18:15.099] #DBG: Created Debug Thread, ID = 2720 [17:18:15.098] #DBG: Created Debug Thread, ID = 9320 [17:18:15.118]. #DBG: Opening named FileMapping Global\VIRTUALTIMER [17:18:15.149]. #DBG: WorkerThread 10784 ($2A20), Name = THREAD_WATCHDOG { TThreadWatchdog@=$0CFA2660:: luaicp.dll /ID=10784 }, Class = TThreadWatchdog started std-loop in OleExec [17:18:15.153]. #DBG: WorkerThread 428 ($ 1AC), Name = MemStatCollector { TMemStatCollector@=$0CF9A600:: luaicp.dll /ID=428 }, Class = TMemStatCollector started std-loop in OleExec [17:18:15.223/+03.288/main ($22a4)(8868)]. #ERROR: CreateFileMapping failed 5.- Odmowa dostepu. VirtualTimer sync complete to 28.05.20 17:18:15.255 VirtualTimer created and synchronized. Base time = 28.05.2020 17:18:15 [17:18:15.256]. #DBG: Created ToolThread, ID = 972 [17:18:15.259]. #DBG: WorkerThread 972 ($ 3CC), Name = gToolThread { TToolThread@=$0CFA2E34:: luaicp.dll /ID=972 }, Class = TToolThread started std-loop in OleExec [17:18:15.304]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00CA0000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02A70000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$662E0000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$66350000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$66440000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$66A20000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$721C0000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$721F0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$73530000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$735B0000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$735F0000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$73610000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$73640000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$73660000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$73690000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$736B0000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$738C0000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73D20000 szMod = winspool.drv modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$743A0000 szMod = winmmbase.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = oleaut32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 83.348 MiB [17:18:15.390]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$0CFA2E34:: luaicp.dll /ID=972 } [17:18:15.393]. #DBG: randomize test: K,(RvFC4,O(cq.xGPijx2+0f^}vszp-=$l1mJ©)Er@oW5/&Fiu!@^-xe&)j(TBkR,ZAKQHBkXcTgISArQp#5KnD_8&OlCnP{0.#rO]a8vSNXzJku*#DwNIl1*JNhYe.69%$Hd HtimY¶U4 _[q3A§vu7±]?Ig9BSa!M@{tY2jWn63§ZG®DCv7sqom2*Fh6[pd-Tsd®1WfwEUGoQ4bzfMh08at+)%$/g%v}?L=M P_+cL±¶e^9bX5?!U3©bw7LREZ [17:18:15.393]. #DBG: CEngine Engine RVA = $1D4C10 [17:18:15.394]. #DBG: UserDLLs = [17:18:15.550]. #DBG(Startup/initialize log): [17:18:15.550]. #DBG: fsgame.ltx raw dump: $app_data_root$ true false $fs_root$ userdata_nlc6\ $profiles$ true false $fs_root$ profiles\ $profile_dir$ false true $profiles$ NLC¤3.0¤EP $game_data$ false true $fs_root$ gamedata\ $game_ai$ true false $game_data$ ai\ $game_spawn$ true false $game_data$ spawns\ $game_anims$ true true $game_data$ anims\ $game_levels$ true false $game_data$ levels\ $game_meshes$ true true $game_data$ meshes\ $game_dm$ true true $game_data$ meshes\ $game_shaders$ true true $game_data$ shaders\ $game_sounds$ true true $game_data$ sounds\ $game_textures$ true true $game_data$ textures\ $game_scripts$ true false $game_data$ scripts\ $open_scripts$ true false $game_data_open$ scripts\ $game_config$ true false $game_data$ config\ $game_saves$ true false $profile_dir$ saves\ $level$ false false $game_levels$ $logs$ true false $fs_root$ logs\ $screenshots$ true false $app_data_root$ screenshots\ $mod_dir$ false false $fs_root$ mods\ [17:18:15.557]. #DBG: FSGame.ltx dump: $fs_root$=D:\NLC 7 3.0 Edycja Polska\ $app_data_root$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\ $profiles$=D:\NLC 7 3.0 Edycja Polska\profiles\ $profile_dir$=D:\NLC 7 3.0 Edycja Polska\profiles\NLC 3.0 EP $game_data$=D:\NLC 7 3.0 Edycja Polska\gamedata\ $game_ai$=D:\NLC 7 3.0 Edycja Polska\gamedata\ai\ $game_spawn$=D:\NLC 7 3.0 Edycja Polska\gamedata\spawns\ $game_anims$=D:\NLC 7 3.0 Edycja Polska\gamedata\anims\ $game_levels$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $game_meshes$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_dm$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_shaders$=D:\NLC 7 3.0 Edycja Polska\gamedata\shaders\ $game_sounds$=D:\NLC 7 3.0 Edycja Polska\gamedata\sounds\ $game_textures$=D:\NLC 7 3.0 Edycja Polska\gamedata\textures\ $game_scripts$=D:\NLC 7 3.0 Edycja Polska\gamedata\scripts\ $open_scripts$=scripts\ $game_config$=D:\NLC 7 3.0 Edycja Polska\gamedata\config\ $game_saves$=D:\NLC 7 3.0 Edycja Polska\profiles\NLC 3.0 EP\saves\ $level$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $logs$=D:\NLC 7 3.0 Edycja Polska\logs\ $screenshots$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\screenshots\ $mod_dir$=D:\NLC 7 3.0 Edycja Polska\mods\ [17:18:15.557]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+" , версия файла: 7.1.6564.3224 IsUserAdmin : No Windows ver: Windows 10 x64 build 18363 CPU info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [8 cores avail] Memory info: 3947/8091 MB (free/total) Display mode: 1536x864, 32 bit [17:18:15.563]. #DBG: Поиск файла в папке D:\NLC 7 3.0 Edycja Polska\logs\ [17:18:15.563/main ($22a4)(8868)]. #DBG: LUA_DLL found at $736B0000, ExeFile = D:\NLC 7 3.0 Edycja Polska\bin\XR_3DA.exe [17:18:15.564]. #DBG: lua_pcall prolog dump 55 8B EC 83 E4 F8 [17:18:15.564/main ($22a4)(8868)]. #DBG: xrCore.DLL found at $2A70000 [17:18:15.564]. #DBG: xrCore.DLL Log = $02AD9D1F, FlushLog = $02AD9330, SetLogCB = $02ADA1A5 [17:18:15.564]. #DBG: _SetLogCB executed... [17:18:15.564/main ($22a4)(8868)]. #DBG: Предварительная инициализация закончена. [17:18:15.566]. #DBG: WorkerThread 9740 ($260C), Name = AsyncTexLoader#0 { TAsyncTexLoader@=$0CFAB1F4:: luaicp.dll /ID=9740 }, Class = TAsyncTexLoader started std-loop in OleExec [17:18:15.567]. #DBG: WorkerThread 6356 ($18D4), Name = AsyncTexLoader#1 { TAsyncTexLoader@=$0CFAB9B4:: luaicp.dll /ID=6356 }, Class = TAsyncTexLoader started std-loop in OleExec [17:18:15.569]. #DBG: WorkerThread 10528 ($2920), Name = AsyncTexLoader#2 { TAsyncTexLoader@=$0CFAC174:: luaicp.dll /ID=10528 }, Class = TAsyncTexLoader started std-loop in OleExec [17:18:15.569]. #DBG: WorkerThread 5020 ($139C), Name = AsyncTexLoader#3 { TAsyncTexLoader@=$0CFAC934:: luaicp.dll /ID=5020 }, Class = TAsyncTexLoader started std-loop in OleExec [17:18:15.571]. #DBG: WorkerThread 11060 ($2B34), Name = AsyncTexLoader#4 { TAsyncTexLoader@=$0CFAD0F4:: luaicp.dll /ID=11060 }, Class = TAsyncTexLoader started std-loop in OleExec [17:18:15.572]. #DBG: WorkerThread 5640 ($1608), Name = AsyncTexLoader#5 { TAsyncTexLoader@=$0CFAD8B4:: luaicp.dll /ID=5640 }, Class = TAsyncTexLoader started std-loop in OleExec [17:18:15.574]. #DBG: WorkerThread 12736 ($31C0), Name = AsyncTexLoader#6 { TAsyncTexLoader@=$0CFAE074:: luaicp.dll /ID=12736 }, Class = TAsyncTexLoader started std-loop in OleExec [17:18:15.575]. #DBG: WorkerThread 13576 ($3508), Name = AsyncTexLoader#7 { TAsyncTexLoader@=$0CFAE834:: luaicp.dll /ID=13576 }, Class = TAsyncTexLoader started std-loop in OleExec [17:18:15.575]. #DBG: CResourceManager::DeferredUpload return from CTexture::Load = $54004E [17:18:15.671]. #DBG: ShellExecute returned $2A for "launch.exe" executing [17:18:16.276]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xr_3da.map loaded addrs 32185, index = $00400000 [17:18:16.644]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\luaicp.map loaded addrs 37840, index = $00CA0000 [17:18:17.266]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrcore.map loaded addrs 27642, index = $02A70000 [17:18:17.299]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\lua5.1.map loaded addrs 1901, index = $736B0000 [17:18:17.309]. #DBG: Game paused changed to 0 [17:18:17.310/+05.375]. #NOTIFY: module loaded xr_3da.exe at $400000 [17:18:17.310/+05.375]. #NOTIFY: module loaded xrCore.dll at $2A70000 #WARN: OpenFileMapping failed with error = 2.- Nie mozna odnalezc okreslonego pliku. [17:18:20.329]. #DBG: Creating TIPCAsyncQueue. [17:18:20.329]. #DBG: Opening named FileMapping WORK_IPC [17:18:20.329]. #DBG: Opening named FileMapping LUAICP_DATA [17:18:20.329/0.000]. #DBG: waiting while base maps loaded... [17:18:30.386/+18.451/10057]. #DBG: RootRegistry initializing... [17:18:30.386]. #WARN (WaitRequest): ложное срабатывание evt_rqs_handled в нитке gToolThread { TToolThread@=$0CFA2E34:: luaicp.dll /ID=972 } [17:18:30.461]. #PERF_WARN: MakeObjectsCache time = 75.118 ms, CPUTime = 62.5 ms [17:18:30.461/+18.526/ 75.4]. #DBG: RootRegistry created [17:18:30.461]. #DBG: Executing D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script... [17:18:30.462]. #DBG: creating threads registry table. [17:18:30.462]. #DBG: performing registration LSD_unknown_$13B14780@8868 for lua_State unknown_$13B14780 [17:18:30.462/8868/0.706]. #DBG: Added L = $13B14780, captured in ExecLuaScript [17:18:30.462]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = CODE:._l_alloc, ud = $00000000, [17:18:30.463]. #DBG: Setting AtPanic handler for lua_State unknown_$13B14780 [17:18:30.463]. #DBG: Complete CheckCapture for $13B14780 [17:18:30.463]. #REG_STUFF: Launcher = $0, Context = "" [17:18:30.463]. #DBG: CEngine Engine RVA = $1D4C10 [17:18:30.463]. #DBG: detected Xray build 0 from Registering function [$00F296E0] BinThisCall (this, method_ptr, ...) // execute method of object Registering function [$00F2B2F0] bit_and (a, b) Registering function [$00F2B340] bit_or (a, b) Registering function [$00F2672C] CurrentTime () Registering function [$00F25D74] FormatDate (fmt, [DateTime]) Registering function [$00F25D74] FormatTime (fmt, [DateTime]) Registering function [$00F2A5E4] FormatMsg (msg) // replace templates ~~* in string Registering function [$00F2A664] FormatPtr (value) // return hex-string with $ Registering function [$00F27618] FreeData (ptr) // release luaicp data via FreeMem Registering function [$00F27658] FreeObject (obj) // release luaicp object via .Free Registering function [$00F286BC] IniFile (file_name) // return TIniFile object Registering function [$00F2AAC0] HexToInt ("$"..hex_str) Registering function [$00F2AB5C] MakePtr (addr) Registering function [$00F2678C] PreciseTime () Registering function [$00F2AB98] SplitStr (string, delimiter) Registering function [$00F2B5B4] toboolean (any_type) Registering function [$00F29648] toint64 (string) [17:18:30.464]. #DBG: type of __index = table find_sub = CFunction($00F2A7DC) split = SplitStr(?) upper = CFunction($00F2AF8C) __index = lower = CFunction($00F2AEF4) Registering function [$00F9B5F0] AssertIgnore Registering function [$00F994F8] SetAtPanicHandler Registering function [$00F99200] AtPanicHandler Registering function [$00F9712C] ActivateCheatProtection Registering function [$00F90AAC] ODS (msg, flags) Registering function [$00F933E8] InfoFmt (msg) // format message with tilda tags Registering function [$00F96C08] PreciseTime Registering function [$00FA4C00] CacheFile Registering function [$00FA4C6C] CacheList Registering function [$00F9BDD0] CalcPtr (addr, addr2, opeation) // returned ptr Registering function [$00F9C1AC] CastToInt (addr) Registering function [$00F9C32C] CastToPtr (obj) // direct cast *data to lightuserdata Registering function [$00F9C394] CObjectPtr (obj) // get client object pointer Registering function [$00F9C408] SObjectPtr (obj) // get server object pointer Registering function [$00F90CC8] CheckPtr Registering function [$00F97F44] CheckDir Registering function [$00F4F92C] CheckStack Registering function [$00F8C52C] DebugDumpAll Registering function [$00F985C0] DumpDir Registering function [$00F96A94] DumpVar Registering function [$00F8B710] DumpMMStat Registering function [$00F96D80] ElapsedTime (timer_id) Registering function [$00F3ADA4] FindSpawnIDS (name or spawn_id or story_id, s_context) Registering function [$00F92978] GetDbgVar (var_name) Registering function [$00F92978] SetDbgVar (var_name, value, [add_traceback]) Registering function [$00F8F5AC] SetDirectory Registering function [$00F9D994] SetVerbosity (log_verbose_level) Registering function [$00F9D994] GetVerbosity Registering function [$00F93100] GetGlobalVar (var_name) Registering function [$00F93100] SetGlobalVar (var_name, value) Registering function [$00F9A918] GetThreadAsyncVar Registering function [$00F9AC64] SetThreadAsyncVar Registering function [$00F9B000] ManageThreads Registering function [$00F9345C] ExeParam Registering function [$00F934DC] GetLuaState Registering function [$00F9DEF0] GetProcAddr (lib_name, proc_name) // returned hex-string "$XXXX" or error message Registering function [$00F9DEF0] GetVarAddr (lib_name, var_name) // returned hex-string "$XXXX" or error message Registering function [$00F9DF4C] GetVarPtr (lib_name, var_name) // returned pointer to variable, and error message if fail Registering function [$00F9DFF8] GetVarValue (lib_name, var_name, [type]) // returned variable, and error message if fail Registering function [$00F9D9F4] LoadFreeLib Registering function [$00F96D04] CPUTime Registering function [$00F93BF8] DiffPtr (addr, addr2) // returned offset = addr2 - addr Registering function [$00F9338C] InstallSEH Registering function [$00F9D850] SetPtrInfo (addr, description) Registering function [$00F9D8EC] NearestPtr Registering function [$00F93588] CopyFile Registering function [$00F9376C] RenameFile Registering function [$00F90F24] FileExists Registering function [$00F91750] FileLoad (file_name, rtype = content/lines) Registering function [$00F91AA4] FileWrite (file_name, content, content_size, params_str) Registering function [$00F922C8] FileVersion Registering function [$00F90FC0] FindFiles Registering function [$00F956B4] VerifyFiles () // comparing files in gamedata.db? packs and gamedata.open folder Registering function [$00F912B4] flushlog Registering function [$00F9B888] KeyPressed Registering function [$00F9B8F4] KeyCombPressed Registering function [$00F9B998] GetModuleInfo Registering function [$00F9BBC0] GetModuleSize Registering function [$00F9BCC0] GetMousePos Registering function [$00F9E840] LuaCleanup Registering function [$00FA5174] ReplaceMT (obj, metatable) Registering function [$00FA5204] RunCommand Registering function [$00F9C8BC] TBHash () // return traceback hash Registering function [$00F9C958] TracePtr Registering function [$00F970A8] TickMod Registering function [$00F9CCA8] RayTrace (start, dir, range, target, ignore_obj_id) Registering function [$00F9CE84] CopyDMA (dest_addr, src_addr, cb) Registering function [$00F2B82C] ReadDMA (src_addr, offset, vtype, [dump_size]) Registering function [$00F2B650] ReadPtr (src_addr, offset) // faster vs ReadDMA Registering function [$00F2C31C] WriteDMA (dest_addr, offset, value, vtype) Registering function [$00F2D1DC] UnlockDMA (dest_addr, offset) Registering function [$00F54AB4] GetTempBuff (index) // returns on from 16 buffers, with 1024b size Registering function [$00F9BD10] ReadLn Registering function [$00F93888] ReplaceStr Registering function [$00F99730] NotifyReleased (id, [context]) Registering function [$00F997E4] NotifySpawned (id) Registering function [$00F99838] NearestVertexInfo Registering function [$00F99A54] LoadVertexList Registering function [$00F9A014] SaveVertexInfo Registering function [$00F9A014] SaveVertexList Registering function [$00FA50C0] Random Registering function [$00F2791C] RandomHash Registering function [$00F8F120] SetBreakpoint Registering function [$00F54B84] SendAlert (msg) // send warning message to launcher Registering function [$00F56208] SleepEx Registering function [$00F98DC8] SoundMsg Registering function [$00F98C20] SetGameState Registering function [$00F98C3C] SetTraceHook Registering function [$00F56278] SetThreadAM Registering function [$00F2A7DC] FindSubStr Registering function [$00F958E0] StrToVar Registering function [$00F95B14] VarToStr Registering function [$00F93F90] ReadIni Registering function [$00F9416C] WriteIni Registering function [$00F94700] CheckInList Registering function [$00F90E90] ExpandPath Registering function [$00F986B0] ExitProcess Registering function [$00FA2554] PushCommand Registering function [$00FA3938] ProcessCommands Registering function [$00FA3AD4] ProcessKeyboard Registering function [$00FA44C0] SetKbdCallback Registering function [$00FA4188] DelKbdCallback Registering function [$00F9282C] FindConfigStr Registering function [$00FA2408] LuaSafeCall Registering function [$00F9E174] LuaPopValues Registering function [$00F98EAC] PtInPolygon Registering function [$00F54B24] SetBootMsg Registering function [$00FA4708] SetUpdTimeout Registering function [$00F9C7B4] SetPointerMT Registering function [$00F3B518] RegistryFilter (cmd, [list or filter], [value1], [value2]...) Registering function [$00F3C4F8] InvokeRegistry (cmd, [id], [ptr]) Registering function [$00F3E1DC] ProfileRegistry (test_count Registering function [$00F3BF60] UpdateRegistry (b_fast) Registering function [$00F9C46C] GameObjectInfo Registering function [$00F69F8C] GetTableType (table_var) // return: 0 - not table, 1 - array, 2 - map Registering function [$00F65280] TexCleanTotal Registering function [$00F653A4] TexCreate (tex_name) Registering function [$00F659C4] TexFindList (tex_name_mask) Registering function [$00F6553C] TexFile (tex_ptr, tex_name) // WARN: tex_name must be lenght <= original Registering function [$00F65428] TexLoad (tex_ptr) Registering function [$00F36274] IPCQueue () // pushing instance of IPC-queue, only game side Registering function [$00F35FC0] IPCThread () // pushing instance of IPC-thread, only launcher side Registering function [$00F67D18] CUIStaticEx () // make alternate CUIStatic object Registering function [$00FA6FD8] TestXrAPI [17:18:30.467]. #DBG: CEngine Engine RVA = $1D4C10 Registering function [$00F69888] FastPackStr (table) // support only binary/hex translation Registering function [$00F69B20] FastParseStr (str, at, alg) // default alg = "amk" Registering function [$00F84F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F84FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F857B4] data_buffer (size) // constructs data_buffer object Registering function [$00F85838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F86174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F87ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [17:18:30.467]. #DBG: Setting AtPanic handler for lua_State unknown_$13B14780 [17:18:30.767]. #DBG: Используется оригинальный обработчик VEH. [17:18:30.769/+18.834]. #DBG: ???????? ??? ??? ?? Xray 1.0006 build-3312 #WARN(xray_patch.script): incompatible xr_build 0 #WARN(xray_patch.script): incompatible xr_build 0 [17:18:30.769]. #DBG: garbage collection performed for LuaStateDesc object $1702E994 (LSD_unknown_$13B14780@8868) [17:18:30.769]. #DBG: performing unregister LSD_unknown_$13B14780@8868 for lua_State unknown_$13B14780 [17:18:30.769/main ($22a4)(8868)]. #DBG: destroyed lua_State registry $1702E994 for Lparent = $00000000 [17:18:30.770]. #DBG: ExecInitScript completed. [17:18:30.770]. #DBG: luaicp init complete! ======================================================================================================== [17:18:30.791/+18.856/329.5]. #XRAY: #MEM_USAGE: [win32 VM]: free[3775080 K], reserved[95912 K], committed[323248 K], mapped[0 K], VM direct[0 K] [17:18:30.794/+18.859/2.308]. #XRAY: #MEM_USAGE: crt heap[ 17519 K], process heap[ 3 K], lib heap [ 62 K] fs heap [0 K] [17:18:32.702/+20.767/ 1908]. #XRAY: Detected CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [GenuineIntel], F6/M14/S3, 2592.00 mhz, 33-clk 'rdtsc' [17:18:32.702/+20.767/0.107]. #XRAY: CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT [17:18:32.702/+20.767/0.038]. #XRAY: CPU cores/threads: 4/8 [17:18:32.702/+20.767/0.108]. #XRAY: Initializing File System... [17:18:32.711/+20.776/9.011]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 47) [17:18:32.711/+20.776/0.075]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\bin\fsgame.ltx in files list (size = 47) [17:18:32.711/+20.776/0.284]. #XRAY: using fs-ltx fsgame.ltx [17:18:35.169/+23.234/ 2458]. #XRAY: -found external arch dlc_pack.xdb0 [17:18:35.169/+23.234/0.172]. #XRAY: CLocatorAPI::ProcessArchive, path = d:\nlc 7 3.0 edycja polska\mods\dlc_pack.xdb0, size = 0.002995 MiB, modified 02.01.2016 12:26 [17:18:35.176/+23.241/7.161]. #XRAY: FS: 55301 files cached, 11012Kb memory used. [17:18:35.176/+23.241/0.049]. #XRAY: Init FileSystem 2.474497 sec [17:18:35.177/+23.242/0.248]. #XRAY: 'xrCore' build 7169, Sep 22 2018 [17:18:35.867/+23.932/690.3]. #XRAY: [win32]: free[ 3755444 K], reserved[ 99912 K], committed[ 338884 K], mapped[ 0 K], VM direct[0 K] [17:18:35.867/+23.932/0.111]. #XRAY: [changes]: free[ -19636 K], reserved[ +4000 K], committed[ +15636 K], mapped[ +0 K] [17:18:35.868/+23.933/1.113]. #XRAY: #MEM_USAGE: crt heap[ 17531 K], process heap[ 1286 K], lib heap [ 62 K] fs heap [1 K] [17:18:35.869/+23.934/0.829]. #XRAY: Initializing Engine... [17:18:35.871/+23.936/2.490]. #XRAY: Starting INPUT device... [17:18:35.908]. #DBG: build_id exported by xrCore.dll at $02B859DC = 7169 [17:18:35.908/ 36.5]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [17:18:35.921/ 13.4]. #DBG: builds count = 129 [17:18:35.982/ 61.0]. #DBG: offset map size = 54 [17:18:35.983]. #DBG: builds inheritance: build_5656,build_5671,build_5672,build_5673,build_5674,build_5676,build_5677,build_5682,build_5683,build_5684,build_5690,build_5694,build_5696,build_5697,build_5700,build_5701,build_5703,build_5704,build_5705,build_5706,build_5712,build_5733,build_5735,build_5736,build_5737,build_5741,build_5744,build_5745,build_5746,build_5747,build_5748,build_5749,build_5750,build_5751,build_5754,build_5755,build_5757,build_5758,build_5760,build_5763,build_5765,build_5767,build_5773,build_5775,build_5777,build_5780,build_5785,build_5799,build_5810,build_5811,build_5817,build_5820,build_5823,build_5828,build_5831,build_5832,build_5834,build_5835,build_5931,build_5950,build_6196,build_6199,build_6201,build_6202,build_6203,build_6204,build_6205,build_6206,build_6207,build_6208,build_6209,build_6210,build_6211,build_6212,build_6213,build_6214,build_6215,build_6217,build_6218,build_6219,build_6220,build_6221,build_6222,build_6223,build_6224,build_6225,build_6227,build_6228,build_6229,build_6230,build_6231,build_6233,build_6234,build_6235,build_6236,build_6237,build_6240,build_6245,build_6249,build_6252,build_6256,build_6309,build_6755,build_6756,build_6757,build_6758,build_6759,build_6760,build_6795,build_6847,build_6848,build_6849,build_6850,build_6852,build_6883,build_6921,build_6922,build_6927,build_6938,build_6940,build_7006,build_7007,build_7008,build_7101,build_7102,build_7121,build_7122,build_7128,build_7169 [17:18:35.983]. #DBG: offset_map dump: CActor.inventory = $294 CActor.physics_support = $3A8 CALifeObjectRegistry = $14 CALifeObjectRegistry.list = $04 CALifeSimulatorBase = $494 CALifeSimulatorBase.rel_ai_space = $18 CALifeSpawnRegistry = $10 CALifeSpawnRegistry.spawns = $48 CALifeSpawnRegistry.story_ids = $94 CALifeSpawnRegistry.vertices = $4C CConsole.commands = $B4 CGraphVertex.CServerEntityWrapper = $10 CGraphVertex.CServerEntityWrapperX = $10 CInventory.target = $34 CPS.movement_control = $A4 CSE_AlifeObject.clsid = $70 CSE_ALifeObject.direction = $5C CSE_ALifeObject.flags = $A4 CSE_ALifeObject.game_vertex = $94 CSE_AlifeObject.id = $32 CSE_ALifeObject.level_vertex = $A0 CSE_AlifeObject.name = $20 CSE_ALifeObject.online = $9C CSE_AlifeObject.parent_id = $34 CSE_ALifeObject.position = $50 CSE_ALifeObject.released = $B4 CSE_AlifeObject.section = $3C CSE_AlifeObject.simulator = $B0 CSE_AlifeObject.spawn_id = $7E CSE_AlifeObject.spawn_sid = $AC CSE_AlifeObject.story_id = $A8 GameLevel.crows = $88 GameLevel.crows_0 = $70 GameLevel.crows_1 = $7C GameLevel.destroy_queue = $4C GameLevel.m_items = $94 GameLevel.map_NETID = $00 GameLevel.ObjectList = $4C GameLevel.objects_active = $58 GameLevel.objects_sleeping = $64 GameObject.ai_location = $128 GameObject.b_spawned = $138 GameObject.clsid = $168 GameObject.cost = -$48 GameObject.id = $A8 GameObject.name = $AC GameObject.position = $84 GameObject.section = $B0 GameObject.server_flags = $124 GameObject.story_id = $12C GameObject.visual = $B4 GameObject.xform = $54 xr_vector.first = $00 xr_vector.last = $04 [17:18:36.230]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [17:18:36.230/+24.295/247.5]. #XRAY: Loading DLL: xrRender_R2.dll [17:18:36.262/+24.327]. #NOTIFY: module loaded xrParticles.dll at $6B9C0000 [17:18:36.262/+24.327]. #NOTIFY: module loaded xrRender_R2.dll at $66140000 [17:18:41.332/+29.397/ 5102]. #XRAY: Loading DLL: xrRender_R3.dll [17:18:41.333/+29.398/0.862]. #XRAY: Loading config for renderer [17:18:41.333/+29.398/0.047]. #XRAY: Executing config-script "user.ltx"... [17:18:41.333/+29.398/0.297]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [17:18:41.333/+29.398/0.047]. #XRAY: Loading DLL: xrRender_R2.dll [17:18:46.364/+34.429/ 5030]. #XRAY: Loading DLL: xrGame.dll [17:18:46.380/+34.445/ 16.1]. #XRAY: Unable to find Software\GSC Game World\STALKER-SHOC\ in registry [17:18:46.380/+34.445/0.262]. #XRAY: SOUND: OpenAL: enumerate devices... [17:18:46.380/+34.445/0.053]. #XRAY: SOUND: OpenAL: EnumerationExtension Present [17:18:46.380/+34.445/0.049]. #XRAY: dir[0]=D:\NLC 7 3.0 Edycja Polska\bin\ [17:18:46.380/+34.445/0.057]. #XRAY: dir[1]=D:\NLC 7 3.0 Edycja Polska\bin\ [17:18:46.380/+34.445/0.038]. #XRAY: dir[2]=D:\NLC 7 3.0 Edycja Polska\bin\ [17:18:46.380/+34.445/0.046]. #XRAY: dir[3]=C:\Windows\system32\ [17:18:46.390/+34.455]. #NOTIFY: module loaded xrGame.dll at $188C0000 [17:18:46.433/+34.498/ 52.9]. #XRAY: CleanDeviceSpecifierList [17:18:46.433/+34.498/0.058]. #XRAY: CleanDeviceSpecifierList Generic Software [17:18:46.433/+34.498/0.040]. #XRAY: devices Generic Software [17:18:46.546/+34.611/112.8]. #XRAY: SOUND: OpenAL: system default SndDevice name is Generic Software [17:18:48.129/+36.194/ 1583]. #XRAY: SOUND: OpenAL: All available devices: [17:18:48.129/+36.194/0.061]. #XRAY: 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [17:18:48.129/+36.194/0.055]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [17:18:48.132/+36.197/2.133]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [17:18:48.132/+36.197/0.054]. #XRAY: Executing config-script "user.ltx"... [17:18:48.132/+36.197/0.202]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx"... [17:18:48.150/+36.215/ 18.5]. #XRAY: Unknown command: r3_dynamic_wet_surfaces [17:18:48.150/+36.215/0.052]. #XRAY: Unknown command: r3_volumetric_smoke [17:18:48.150/+36.215/0.044]. #XRAY: Unknown command: r__supersample [17:18:48.150/+36.215/0.067]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx] successfully loaded. [17:18:48.150/+36.215/0.050]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [17:18:48.151/+36.216/0.300]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [17:18:48.151/+36.216/0.661]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [17:18:48.152/+36.217/0.124]. #XRAY: SOUND: Selected device is Generic Software [17:18:48.424/+36.489/272.7]. #XRAY: sound: EAX 2.0 extension: present [17:18:48.424/+36.489/0.054]. #XRAY: sound: EAX 2.0 deferred: present [17:18:48.425/+36.490/0.229]. #XRAY: sound : cache: 65537 kb, 4856 lines, 13820 bpl [17:18:48.466/+36.531/ 41.4]. #XRAY: Starting RENDER device... [17:18:48.505/+36.570/ 39.1]. #XRAY: GPU [vendor:10DE]-[device:139B]: NVIDIA GeForce GTX 960M [17:18:48.505/+36.570/0.058]. #XRAY: GPU driver: 26.21.14.4259 [17:18:49.078/+37.143/572.4]. #XRAY: CREATE: DeviceREF: 1 [17:18:49.078/+37.143/0.114]. #XRAY: Vertex Processor: PURE HARDWARE [17:18:49.078/+37.143/0.072]. #XRAY: Texture memory: 4068 M [17:18:49.078/+37.143/0.091]. #XRAY: DDI-level: 9.0 [17:18:49.166/+37.231/ 88.0]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [17:18:49.166/+37.231/0.490]. #XRAY: GPU vertex cache: unrecognized, 16 [17:18:49.183/+37.248/ 16.4]. #XRAY: NVidia MGPU: Logical(1), Physical(1) [17:18:49.185/+37.250/2.219]. #XRAY: Starting rendering as 2-GPU. [17:18:49.186/+37.251/1.001]. #XRAY: DVB created: 1536K [17:18:49.186/+37.251/0.288]. #XRAY: DIB created: 512K [17:18:49.583/+37.648/396.6]. #XRAY: count of .thm files=6444 #PERF(luaicp): memory usage raised to 124.3 MiB #PERF(luaicp): memory usage raised to 257.9 MiB #PERF(luaicp): memory usage raised to 300.0 MiB [17:19:02.795/+50.860/13212]. #XRAY: NULLRT supported [17:19:02.795/+50.860/0.057]. #XRAY: ...and used [17:19:02.795/+50.860/0.044]. #XRAY: HWDST/PCF supported and used [17:19:02.795/+50.860/0.044]. #XRAY: NV-DBT supported and used [17:19:02.798/+50.863/3.476]. #XRAY: compiling shader dumb [17:19:02.800/+50.865/1.079]. #XRAY: compiling shader dumb [17:19:02.801/+50.866/1.838]. #XRAY: compiling shader accum_mask [17:19:02.802/+50.867/0.510]. #XRAY: compiling shader accum_sun_mask [17:19:02.815/+50.880/ 12.7]. #XRAY: compiling shader copy_p [17:19:02.816/+50.881/1.080]. #XRAY: compiling shader accum_volume [17:19:02.816/+50.881/0.636]. #XRAY: compiling shader copy [17:19:02.835/+50.900/ 18.5]. #XRAY: compiling shader accum_sun_near [17:19:02.837/+50.902/1.700]. #XRAY: compiling shader accum_sun [17:19:02.838/+50.903/1.323]. #XRAY: compiling shader accum_sun_cascade [17:19:02.839/+50.904/1.290]. #XRAY: compiling shader accum_sun_cascade_far [17:19:02.841/+50.906/1.528]. #XRAY: compiling shader accum_volumetric_sun [17:19:02.842/+50.907/1.445]. #XRAY: compiling shader accum_volumetric_sun_cascade [17:19:02.843/+50.908/1.323]. #XRAY: compiling shader accum_omni_unshadowed [17:19:02.845/+50.910/1.125]. #XRAY: compiling shader accum_omni_normal [17:19:02.846/+50.911/1.323]. #XRAY: compiling shader accum_omni_transluent [17:19:02.847/+50.912/1.364]. #XRAY: compiling shader accum_spot_unshadowed [17:19:02.848/+50.913/1.199]. #XRAY: compiling shader accum_spot_normal [17:19:02.850/+50.915/1.510]. #XRAY: compiling shader accum_spot_fullsize [17:19:02.851/+50.916/1.052]. #XRAY: compiling shader accum_volumetric [17:19:02.852/+50.917/1.453]. #XRAY: compiling shader accum_volumetric [17:19:02.853/+50.918/0.943]. #XRAY: compiling shader accum_indirect [17:19:02.855/+50.920/1.968]. #XRAY: compiling shader bloom_build [17:19:02.857/+50.922/1.259]. #XRAY: compiling shader bloom_filter [17:19:02.858/+50.923/1.429]. #XRAY: compiling shader bloom_filter_f [17:19:02.860/+50.925/1.476]. #XRAY: compiling shader ogse_wet_reflections [17:19:02.861/+50.926/1.042]. #XRAY: compiling shader ogse_apply_postprocess [17:19:02.863/+50.928/2.003]. #XRAY: compiling shader bloom_luminance_1 [17:19:02.864/+50.929/1.371]. #XRAY: compiling shader bloom_luminance_2 [17:19:02.865/+50.930/1.440]. #XRAY: compiling shader bloom_luminance_3 [17:19:02.868/+50.933/2.669]. #XRAY: compiling shader combine_1 [17:19:02.871/+50.936/2.505]. #XRAY: compiling shader combine_1 [17:19:02.885/+50.950/ 14.1]. #XRAY: compiling shader combine_2_AA [17:19:02.886/+50.951/1.251]. #XRAY: compiling shader combine_2_NAA [17:19:02.887/+50.952/1.393]. #XRAY: compiling shader combine_2_AA_D [17:19:02.888/+50.953/1.167]. #XRAY: compiling shader combine_2_NAA_D [17:19:02.890/+50.955/1.663]. #XRAY: compiling shader combine_volumetric [17:19:02.974/+51.039/ 84.1]. #XRAY: compiling shader postprocess [17:19:03.055/+51.120/ 80.4]. #XRAY: compiling shader postprocess_CM [17:19:03.056/+51.121/1.335]. #XRAY: compiling shader distort [17:19:03.482/+51.547/426.3]. #XRAY: compiling shader particle [17:19:03.484/+51.549/1.350]. #XRAY: compiling shader particle [17:19:03.484/+51.549/0.635]. #XRAY: compiling shader particle_s-add [17:19:03.485/+51.550/1.082]. #XRAY: compiling shader particle-clip [17:19:03.486/+51.551/1.000]. #XRAY: compiling shader particle_distort [17:19:03.487/+51.552/1.074]. #XRAY: compiling shader particle_s-blend [17:19:03.489/+51.554/1.849]. #XRAY: compiling shader particle_s-aadd [17:19:03.496/+51.561/6.738]. #XRAY: compiling shader vert [17:19:03.499/+51.564/2.647]. #XRAY: compiling shader vert [17:19:03.523/+51.588/ 24.5]. #XRAY: compiling shader deffer_particle [17:19:03.524/+51.589/1.368]. #XRAY: compiling shader deffer_particle [17:19:03.552/+51.617/ 27.7]. #XRAY: r__tf_aniso 16 [17:19:03.552/+51.617/0.054]. #XRAY: r2_tf_mipbias 0. [17:19:03.552/+51.617/0.303]. #XRAY: compiling shader portal [17:19:03.554/+51.619/1.103]. #XRAY: compiling shader portal [17:19:03.555/+51.620/1.166]. #XRAY: compiling shader simple_color [17:19:03.555/+51.620/0.441]. #XRAY: compiling shader editor [17:19:03.690/+51.755/134.5]. #XRAY: #MEM_USAGE: g_heap[255] usage = 64.001 MiB [17:19:03.703/+51.768/ 13.5]. #XRAY: [win32]: free[ 3130636 K], reserved[ 252812 K], committed[ 810792 K], mapped[ 0 K], VM direct[0 K] [17:19:03.703/+51.768/0.077]. #XRAY: [changes]: free[ -624808 K], reserved[ +152900 K], committed[ +471908 K], mapped[ +0 K] [17:19:03.715/+51.780/ 12.1]. #XRAY: [ D3D ]: textures[0 K], c_base[0 K], c_lmaps [0 K] [17:19:03.715/+51.780/0.097]. #XRAY: [x-ray]: crt heap[39122 K], process heap[67147 K], lib heap [1635 K], game lua[0 K], engine lua[205 K], render[0 K] [17:19:03.715/+51.780/0.076]. #XRAY: [x-ray]: economy: strings[3362 K], smem[0 K] [17:19:03.716/+51.781/0.824]. #PERF: luaicp dynamic memory usage: allocated = 227.694 MiB, overhead = 8.241 MiB mm_list[1] cb_alloc = 1.11454 GiB, cb_freed = 0.88188 GiB, op_count = 9.9M [17:19:03.716/+51.781/0.148]. #XRAY: [total]: [108.861 M], [external]: [682.928 M] [17:19:03.800/+51.865/ 83.8]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [17:19:03.800/+51.865/0.097]. #XRAY: #PERF: created lua heap 0x35d00000 for lua_State g_game_lua [17:19:03.801/+51.866/0.326]. #XRAY: Lua Interceptor found! Attaching :) [17:19:03.801]. #DBG: creating threads registry table. [17:19:03.801]. #DBG: performing registration LSD_g_game_lua_1@8868 for lua_State g_game_lua_1 [17:19:03.801/8868/0.131]. #DBG: Added L = $35D7F5C8, captured in ExtCapture [17:19:03.801]. #DBG: previous frealloc = nil, ud = $00000000, [17:19:10.537]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrgame.map loaded addrs 264546, index = $188C0000 [17:19:11.038]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrrender_r2.map loaded addrs 15461, index = $66140000 [17:19:11.045/ 7244]. #WARN(8868): TCritSection(sc_timer).Lock - time of locking (ms) = 7243.86, context = ModuleByPtr, Pass of tryings = 0, FSect.LockCount = -2, LastLocker = onTimer 972@19:00.028 #DBG: updated frealloc = CODE:.void * __cdecl lua_alloc(void *,void *,unsigned int,unsigned int), ud = $35D00000, [17:19:11.047]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:19:11.047]. #DBG: Complete CheckCapture for $35D7F5C8 [17:19:11.047/+59.112/2.245]. #XRAY: #PERF: created lua heap 0x2ac80000 for lua_State g_render_lua [17:19:11.047/+59.112/0.439]. #XRAY: Lua Interceptor found! Attaching :) [17:19:11.047]. #DBG: creating threads registry table. [17:19:11.048]. #DBG: performing registration LSD_g_render_lua_1@8868 for lua_State g_render_lua_1 [17:19:11.048/8868/0.152]. #DBG: Added L = $2ACFF5C8, captured in ExtCapture [17:19:11.048]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = CODE:.void * __cdecl lua_alloc(void *,void *,unsigned int,unsigned int), ud = $2AC80000, [17:19:11.050]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [17:19:11.050]. #DBG: Complete CheckCapture for $2ACFF5C8 [17:19:11.143]. #REG_STUFF: Launcher = $0, Context = "render.script" [17:19:11.143]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [17:19:11.444]. #DBG: Используется оригинальный обработчик VEH. [17:19:11.487]. #REG_STUFF: Launcher = $0, Context = "_g.script" Registering function [$00F84F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F84FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F857B4] data_buffer (size) // constructs data_buffer object Registering function [$00F85838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F86174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F87ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [17:19:11.488]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:19:11.788]. #DBG: Используется оригинальный обработчик VEH. [17:19:11.788]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:19:11.788]. #DBG: _SetLogCB executed... [17:19:11.788]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:19:11.815]. #REG_STUFF: Launcher = $0, Context = "_g.script" [17:19:11.816]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:19:12.116]. #DBG: Используется оригинальный обработчик VEH. [17:19:12.116]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:19:12.116]. #DBG: _SetLogCB executed... [17:19:12.116]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:19:12.118]. #DBG: jmp_byte at $18D03DBD = 204 [17:19:12.131] active_dialog updated to FALSE [17:19:12.131]. #OK: class extensions found [17:19:12.225/+01:00.290/ 1177]. #XRAY: compiling shader sky2 [17:19:12.240/+01:00.305/ 15.0]. #XRAY: compiling shader sky2 [17:19:12.241/+01:00.306/1.120]. #XRAY: compiling shader clouds [17:19:12.242/+01:00.307/1.339]. #XRAY: compiling shader clouds [17:19:12.264/+01:00.329]. #PERF: pre-init complete! [17:19:12.272/+00.001/ 29.4]. #XRAY: Starting engine... [17:19:12.274/+00.003/1.983]. #XRAY: #PERF_WARN: CStringTable::Init () from 11048 [17:19:12.274/+00.003/0.207]. #XRAY: Init game globals... [17:19:12.417/+00.146/143.5]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l01escape.xml with 150 items [17:19:12.561/+00.290/144.0]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l05dark_valley.xml with 111 items [17:19:12.696/+00.425/134.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l07rostok.xml with 241 items [17:19:12.807/+00.536/111.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l10military.xml with 238 items [17:19:12.869/+00.598/ 61.4]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l11pripyat.xml with 105 items [17:19:12.935/+00.664/ 66.0]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l12u_sarcofag.xml with 168 items [17:19:13.038/+00.767/103.0]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l19stanciya.xml with 158 items [17:19:14.218/+01.947/ 1181]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_sak_way.xml with 2651 items [17:19:14.832/+02.561/613.5]. #XRAY: __super::OnAppStart... [17:19:14.895/+02.624/ 63.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded storyline_info_to_diary.xml with 1319 items [17:19:17.754/+05.483/ 2858]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded dialogs_trading.xml with 1207 items [17:19:17.829/+05.558/ 75.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded npc_profile.xml with 426 items [17:19:17.919/+05.648/ 89.9]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_sak.xml with 160 items [17:19:17.997/+05.726/ 78.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_simulation.xml with 141 items [17:19:18.448/+06.177/451.2]. #XRAY: compiling shader stub_default [17:19:18.449/+06.178/1.030]. #XRAY: compiling shader effects_sun [17:19:22.038/+09.767/ 3589]. #XRAY: #PERF_WARN: CStringTable::Init () loaded 47 files [17:19:22.038/+09.767/0.045]. #XRAY: Hello world! [17:19:23.616/+11.345/ 1578]. #XRAY: #PERF: Loaded 1940 weather cycles [17:19:23.630/+11.359/ 13.6]. #XRAY: creating CMainMenu object [17:19:23.909/+11.638/279.3]. #XRAY: #PERF: after CUIButtonHint() [17:19:24.050/+11.779/140.3]. #XRAY: #PERF_WARN: after func = 0x00566BD0 (rp_AppStart + 0x0), obj = 0x181545B0 (unknown @ 0x181545B0 + 0x8457a9e8) frame elapsed = 68941 ms (+11765), ticks1 = 11765, ticks2 = 11765 [17:19:24.050/+11.779/0.061]. #XRAY: Runing message loop... [17:19:24.061/+11.790/ 11.0]. #XRAY: #PERF_WARN: after message 512 processing time = 11.0 ms, lParam = 0x1c20320, wParam = 0x0 [17:19:24.061/+11.790/0.120]. #XRAY: #PERF_WARN: after message 96 processing time = 11.0 ms, lParam = 0x4, wParam = 0x5 [17:19:24.061/+11.790/0.309]. #XRAY: #PERF_WARN: after message 15 processing time = 12.0 ms, lParam = 0x0, wParam = 0x0 [17:19:24.061/+11.790/0.143]. #XRAY: #PERF_WARN: after message 96 processing time = 12.0 ms, lParam = 0x0, wParam = 0x6 [17:19:24.062/+11.791/0.647]. #XRAY: #PERF_WARN: after message 280 processing time = 12.0 ms, lParam = 0x118, wParam = 0xfff8 [17:19:24.062/+11.791/0.480]. #XRAY: #PERF_WARN: after message 96 processing time = 13.0 ms, lParam = 0x0, wParam = 0x1 [17:19:24.066/+11.795/3.660]. #XRAY: #PERF_WARN: after message 275 processing time = 16.0 ms, lParam = 0x0, wParam = 0x4242 [17:19:24.067/+11.796/0.438]. #XRAY: #PERF_WARN: after message 96 processing time = 16.0 ms, lParam = 0x0, wParam = 0x1 [17:19:24.067/+11.796/0.297]. #XRAY: #PERF_WARN: after message 512 processing time = 16.0 ms, lParam = 0x1c20320, wParam = 0x0 [17:19:24.067/+11.796/0.112]. #XRAY: #PERF_WARN: after message 96 processing time = 16.0 ms, lParam = 0x0, wParam = 0x6 [17:19:24.136/+11.865/ 68.8]. #XRAY: compiling shader yuv2rgb [17:19:24.222/+11.951/ 86.1]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_l.ogg [17:19:24.248/+11.977/ 26.4]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_r.ogg [17:19:24.256]. #DBG: pRender = $662289B0, CRender::texture_load = $6615BA80 [17:19:24.256]. #DBG: gTexList.List relocated to $13F14A7C [17:19:24.262]. #DBG: Game paused changed to 1 [17:19:24.270/8868]. #PREFETCH: forced textures loading wpn\wpn_crosshair [17:19:24.270/8868]. #PREFETCH: forced textures loading wpn\wpn_crosshair_bino [17:19:24.270/8868]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36 [17:19:24.270/8868]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36_lens [17:19:24.270]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair [17:19:24.270]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_bino [17:19:24.270/8868]. #PREFETCH: forced textures loading wpn\wpn_crosshair_l85 [17:19:24.270]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36 [17:19:24.270]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36_lens [17:19:24.270/8868]. #PREFETCH: forced textures loading wpn\wpn_crosshair_nato [17:19:24.270]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_l85 [17:19:24.270/8868]. #PREFETCH: forced textures loading ui\accum_leds\cl_000 [17:19:24.270]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_nato [17:19:24.270/8868]. #PREFETCH: forced textures loading ui\accum_leds\cl_020 [17:19:24.270]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_000 [17:19:24.270/8868]. #PREFETCH: forced textures loading ui\accum_leds\cl_030 [17:19:24.270/8868]. #PREFETCH: forced textures loading ui\accum_leds\cl_040 [17:19:24.270]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_020 [17:19:24.270/8868]. #PREFETCH: forced textures loading ui\accum_leds\cl_050 [17:19:24.270]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_030 [17:19:24.270]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_040 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\accum_leds\cl_060 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\accum_leds\cl_070 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_050 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\accum_leds\cl_080 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_070 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_060 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\accum_leds\cl_090 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_080 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\accum_leds\cl_100 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_090 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\cursor [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\hud_map_back [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_100 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\cursor [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\nlc_logo2 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\hud_map_back [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\ui_ani_cursor_01 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\nlc_logo2 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\ui_ani_cursor_02 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\ui_ani_cursor_03 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_01 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\ui_ani_cursor_04 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_03 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\ui_ani_cursor_05 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_02 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_04 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\ui_ani_cursor_06 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_05 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\ui_ani_cursor_07 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\ui_ani_cursor_08 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_06 [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_07 [17:19:24.271/8868]. #PREFETCH: forced textures loading ui\ui_arc_art_box_1basic [17:19:24.271]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_08 [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_arc_art_box_8basic [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_arc_art_box_basic [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_1basic [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_8basic [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_asus_intro [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_basic [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_attention_blank1 [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_asus_intro [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_attention_blank2 [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_attention_comp [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank1 [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_blueteam [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank2 [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_comp [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_bottom_background [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_blueteam [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_btn_assault_t [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_btn_equip_t [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_assault_t [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_bottom_background [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_btn_gren_t [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_equip_t [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_btn_heavy_t [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_gren_t [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_btn_mm_e [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_heavy_t [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_btn_mm_h [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_e [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_btn_mm_t [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_h [17:19:24.272/8868]. #PREFETCH: forced textures loading ui\ui_btn_mp_avto_e [17:19:24.272]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_t [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_btn_mp_d [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_btn_mp_e [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_btn_mp_h [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_d [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_e [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_btn_primary_e [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_h [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_avto_e [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_btn_shotgun_t [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_primary_e [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_btn_sniper_t [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_shotgun_t [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_bt_trade [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_buy_menu [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_cheat_naxac [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_buy_menu [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_bt_trade [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_chss001 [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_cheat_naxac [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_chss002 [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_chss003 [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_chss002 [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_chss001 [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_chss004 [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_chss003 [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_chss005 [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_chss004 [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_chss006 [17:19:24.273/8868]. #PREFETCH: forced textures loading ui\ui_chss007 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss008 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss006 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss009 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss007 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss008 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss010 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss009 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss011 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss010 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss012 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss013 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss011 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss012 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss014 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss015 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss016 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss014 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss015 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss017 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss016 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss018 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss019 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss017 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss020 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss018 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss019 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss021 [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_chss020 [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_chss_mm [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_common [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_console [17:19:24.274/8868]. #PREFETCH: forced textures loading ui\ui_death [17:19:24.274]. #WARN: DirectLoadTexture has no effect for ui\ui_common [17:19:24.275]. #WARN: DirectLoadTexture has no effect for ui\ui_console [17:19:24.275]. #WARN: DirectLoadTexture has no effect for ui\ui_death [17:19:24.273]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_sniper_t [17:19:24.275]. #WARN: DirectLoadTexture has no effect for ui\ui_chss005 [17:19:24.275]. #WARN: DirectLoadTexture has no effect for ui\ui_chss013 [17:19:24.275]. #WARN: DirectLoadTexture has no effect for ui\ui_chss021 [17:19:24.275]. #WARN: DirectLoadTexture has no effect for ui\ui_chss_mm [17:19:24.275/8868]. #PREFETCH: forced textures loading ui\ui_dg_info [17:19:24.276/8868]. #PREFETCH: forced textures loading ui\ui_dg_inventory [17:19:24.276/8868]. #PREFETCH: forced textures loading ui\ui_dg_inventory_arc [17:19:24.276]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory [17:19:24.276/8868]. #PREFETCH: forced textures loading ui\ui_dg_inventory_exchange_trade [17:19:24.276]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_info [17:19:24.276]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_arc [17:19:24.276/8868]. #PREFETCH: forced textures loading ui\ui_dg_time [17:19:24.276]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_exchange_trade [17:19:24.276/8868]. #PREFETCH: forced textures loading ui\ui_disk_io [17:19:24.276]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_time [17:19:24.276/8868]. #PREFETCH: forced textures loading ui\ui_enemy_frame [17:19:24.276]. #WARN: DirectLoadTexture has no effect for ui\ui_disk_io [17:19:24.276/8868]. #PREFETCH: forced textures loading ui\ui_fog_of_war [17:19:24.276]. #WARN: DirectLoadTexture has no effect for ui\ui_enemy_frame [17:19:24.276/8868]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1024 [17:19:24.276]. #WARN: DirectLoadTexture has no effect for ui\ui_fog_of_war [17:19:24.276/8868]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1600 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1024 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_arial_14_800 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1600 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_arial_21 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_800 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1024 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1600 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1024 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_arial_21_800 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1600 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_console [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_800 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_console_02 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_19 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console_02 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1024 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1600 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1024 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_19_800 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1600 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_22 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1024 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1600 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_800 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1024 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_22_800 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1600 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_32 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_800 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1024 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1600 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_32_800 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1024 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1024 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1600 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_800 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1600 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_40_800 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1024 [17:19:24.277/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_50 [17:19:24.277]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1600 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1024 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_800 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1600 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1024 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_graff_50_800 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1600 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_hud_02 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_800 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_16 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_hud_02 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1024 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1600 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_16_800 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1024 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_18 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1600 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1024 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_800 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1600 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1024 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_18_800 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1600 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_25 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_800 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1024 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1600 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_font_letter_25_800 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1024 [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1600 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_frame_lt [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_800 [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_frame_over_lb [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_frame_over_lt [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_garmonika [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_lt [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lb [17:19:24.278]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lt [17:19:24.278/8868]. #PREFETCH: forced textures loading ui\ui_global_map [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_garmonika [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_greenteam [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_global_map [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_grid [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_gs_logo [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_greenteam [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_grid [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_gs_logo [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_01 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_02 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_03 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_01 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_04 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_03 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_02 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_05 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_04 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_06 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_05 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_07 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_08 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_07 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_06 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_09 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_08 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_10 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_09 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_11 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_12 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_11 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_13 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_10 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_12 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_14 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_13 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_15 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_14 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_16 [17:19:24.279]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_15 [17:19:24.279/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_17 [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_16 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_18 [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_17 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_hud_map_arrow [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_18 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_hud_mm [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_map_arrow [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_hud_progress_rad [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_mm [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_hud_shkala_rad [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_iconstotal [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icons_actor_amk [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_shkala_rad [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icons_actor_wide [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icons_map [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icons_npc [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_wide [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icons_npc_old [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_map [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icons_rykzack [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icons_task [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc_old [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icon_equipment [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_task [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icon_equipment_1 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icon_equipment_2 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icon_equipment_3 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icon_equipment_4 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icon_equipment_5 [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_3 [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_2 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icon_equipment_6 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_icon_photo [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_5 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_inventory [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_photo [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_inventory2 [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_inv_info_over_b [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_inv_info_over_lt [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_b [17:19:24.280/8868]. #PREFETCH: forced textures loading ui\ui_inv_list_over_lt [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_inv_personal_over_t [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_lt [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood_empty [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_personal_over_t [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_inv_progress_end [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood_empty [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_inv_progress_end_empty [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_inv_progress_food [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_inv_progress_food_empty [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food_empty [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad_empty [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_inv_quick_slots [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_mainmenu [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad_empty [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_iconstotal [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_progress_rad [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc [17:19:24.280]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_amk [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_rykzack [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_mainmenu_1 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_4 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_1 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_6 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_list_over_lt [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory2 [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_mainmenu_16 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end_empty [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_1 [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_1 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_quick_slots [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_2 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_1 [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_3 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_2 [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_4 [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_mainmenu_2 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_4 [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_mainmenu_3 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_3 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_2 [17:19:24.281]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_3 [17:19:24.281/8868]. #PREFETCH: forced textures loading ui\ui_mainmenu_4 [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_map_arrow_02 [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_map_description [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_4 [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mg_back_map [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_map_arrow_02 [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mg_back_pager [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_map [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mn_health [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_pager [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mn_weapons [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_health [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_models_multiplayer [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_weapons [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mp_frags_selection [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_models_multiplayer [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mp_icon_kill [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_frags_selection [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mp_main(f) [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mp_main(i) [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_icon_kill [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mp_main(l) [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mp_main(r) [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(i) [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(l) [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mp_main [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_mp_skin_select_anim [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(r) [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_nlc_hud [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_noise_00 [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_skin_select_anim [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_noise_01 [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_nlc_hud [17:19:24.304/8868]. #PREFETCH: forced textures loading ui\ui_noise_02 [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_00 [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_noise_03 [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_02 [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_noise_04 [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_nomap2 [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_03 [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_npc_monster [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_04 [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_nomap2 [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_npc_unique [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_monster [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_numpad [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_unique [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_old_textures [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_numpad [17:19:24.304]. #WARN: DirectLoadTexture has no effect for ui\ui_map_description [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_options_menu_static [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(f) [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_options_menu_static [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_01 [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_old_textures [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_anims_01 [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_anims_03 [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_pda [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_01 [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_anims_04 [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_03 [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_back_big [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_04 [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_bad [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_bad_ok [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_back_big [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_contacts_online [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad_ok [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_frame_sub [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_contacts_online [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_frame_t [17:19:24.305]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_sub [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_frame_tl [17:19:24.305/8868]. #PREFETCH: forced textures loading ui\ui_pda_frame_top [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_t [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_tl [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_horizontal_line [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_top [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_off [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_horizontal_line [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_ok [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_over_list [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_off [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_ok [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_pust [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_over_list [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_steklo_bad [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_steklo_ok [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_bad [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_pust [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_l [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_ok [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_r [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_l [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_r [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_l [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_r [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_l [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pi [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_r [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_pop_up_active_back [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pi [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_razgruzka [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_pop_up_active_back [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_sak [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_razgruzka [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_scb_back [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_sak [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_scb_back_v [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_scb_down_arrow [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back_v [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_scb_left_arrow [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_down_arrow [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_scb_right_arrow [17:19:24.306]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_left_arrow [17:19:24.306/8868]. #PREFETCH: forced textures loading ui\ui_scb_rigth_arrow [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_right_arrow [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_rigth_arrow [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box_v [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_scb_up_arrow [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box_v [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_skull [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_sleep [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_up_arrow [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_skull [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_small_scale_g [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_sleep [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_small_scale_gr [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_g [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_static_main_menu_background [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_static_mm_back_03 [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_static_main_menu_background [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_gr [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_static_mm_back_04 [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_03 [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_static_mm_back_06 [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_04 [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_statistics [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_team_logo [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_06 [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_statistics [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_team_logo_small [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_top_background [17:19:24.307]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo_small [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_trade_character [17:19:24.307/8868]. #PREFETCH: forced textures loading ui\ui_trade_list_back [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_character [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_top_background [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\ui_unique_weapon [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_list_back [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\ui_unique_weapon_bolvan [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\ui_unique_weapon_zag [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_bolvan [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\ui_vergas_decoder [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_zag [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_decoder [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz_klava [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\ui_watch [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz_klava [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\ui_watch_part [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_watch [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\ui_zone_spots [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_watch_part [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\voron_mm_back2 [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\ui_zone_spots [17:19:24.308/8868]. #PREFETCH: forced textures loading ui\wpn_crosshair_bino [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\voron_mm_back2 [17:19:24.308]. #WARN: DirectLoadTexture has no effect for ui\wpn_crosshair_bino [17:19:24.334].: #PREFETCH: detected no more textures to load, all threads completed! [17:19:24.334]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0CFAB1F4:: luaicp.dll /ID=9740 } finalization started... [17:19:24.334]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0CFAB9B4:: luaicp.dll /ID=6356 } finalization started... [17:19:24.334]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0CFAD8B4:: luaicp.dll /ID=5640 } finalization started... [17:19:24.334]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0CFAC174:: luaicp.dll /ID=10528 } finalization started... [17:19:24.334]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0CFAC934:: luaicp.dll /ID=5020 } finalization started... [17:19:24.334]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0CFAE074:: luaicp.dll /ID=12736 } finalization started... [17:19:24.334]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0CFAD0F4:: luaicp.dll /ID=11060 } finalization started... [17:19:24.334/6356]. #DBG: WorkerThread AsyncTexLoader#1 { TAsyncTexLoader@=$0CFAB9B4:: luaicp.dll /ID=6356 } completed std-loop in OleExec. CPU Time = 0 [17:19:24.334/9740]. #DBG: WorkerThread AsyncTexLoader#0 { TAsyncTexLoader@=$0CFAB1F4:: luaicp.dll /ID=9740 } completed std-loop in OleExec. CPU Time = 0 [17:19:24.334]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0CFAE834:: luaicp.dll /ID=13576 } finalization started... [17:19:24.334/5640]. #DBG: WorkerThread AsyncTexLoader#5 { TAsyncTexLoader@=$0CFAD8B4:: luaicp.dll /ID=5640 } completed std-loop in OleExec. CPU Time = 0 [17:19:24.334/12736]. #DBG: WorkerThread AsyncTexLoader#6 { TAsyncTexLoader@=$0CFAE074:: luaicp.dll /ID=12736 } completed std-loop in OleExec. CPU Time = 0 [17:19:24.334/10528]. #DBG: WorkerThread AsyncTexLoader#2 { TAsyncTexLoader@=$0CFAC174:: luaicp.dll /ID=10528 } completed std-loop in OleExec. CPU Time = 0 [17:19:24.334/5020]. #DBG: WorkerThread AsyncTexLoader#3 { TAsyncTexLoader@=$0CFAC934:: luaicp.dll /ID=5020 } completed std-loop in OleExec. CPU Time = 0 [17:19:24.334]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0CFAB9B4:: luaicp.dll /ID=6356 } finalization stage #2 [17:19:24.334/11060]. #DBG: WorkerThread AsyncTexLoader#4 { TAsyncTexLoader@=$0CFAD0F4:: luaicp.dll /ID=11060 } completed std-loop in OleExec. CPU Time = 16 [17:19:24.334]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0CFAE074:: luaicp.dll /ID=12736 } finalization stage #2 [17:19:24.334]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0CFAD8B4:: luaicp.dll /ID=5640 } finalization stage #2 [17:19:24.334/13576]. #DBG: WorkerThread AsyncTexLoader#7 { TAsyncTexLoader@=$0CFAE834:: luaicp.dll /ID=13576 } completed std-loop in OleExec. CPU Time = 16 [17:19:24.334]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0CFAC174:: luaicp.dll /ID=10528 } finalization stage #2 [17:19:24.334]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0CFAD0F4:: luaicp.dll /ID=11060 } finalization stage #2 [17:19:24.334]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0CFAB1F4:: luaicp.dll /ID=9740 } finalization stage #2 [17:19:24.334]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0CFAE834:: luaicp.dll /ID=13576 } finalization stage #2 [17:19:24.334]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0CFAC934:: luaicp.dll /ID=5020 } finalization stage #2 [17:19:24.334]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0CFAE074:: luaicp.dll /ID=12736 } finalization completed [17:19:24.334]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0CFAD8B4:: luaicp.dll /ID=5640 } finalization completed [17:19:24.334]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0CFAB9B4:: luaicp.dll /ID=6356 } finalization completed [17:19:24.334]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0CFAD0F4:: luaicp.dll /ID=11060 } finalization completed [17:19:24.334]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0CFAC174:: luaicp.dll /ID=10528 } finalization completed [17:19:24.334]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0CFAB1F4:: luaicp.dll /ID=9740 } finalization completed [17:19:24.334]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0CFAE834:: luaicp.dll /ID=13576 } finalization completed [17:19:24.334]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0CFAC934:: luaicp.dll /ID=5020 } finalization completed [17:19:59.306/+47.035/35058]. #XRAY: #DBG: CWrapperBase() instance created [17:19:59.307]. #DBG: Game paused changed to 0 [17:19:59.504]. #DBG: main_menu created, namespace = ui_main_menu [17:19:59.522]. #DBG: Game paused changed to 1 [17:20:00.051/+47.780]. #DBG: Second minute uptime, processing updated states... [17:20:00.114]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00CA0000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02A70000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$188C0000 szMod = xrGame.dll modBaseSize = 12.926 MiB, fileSize = 12.792 MiB version = 0.0 BA=$195B0000 szMod = wrap_oal.dll modBaseSize = 4.344 MiB, fileSize = 0.424 MiB version = 2.2.0.5 BA=$58F80000 szMod = OneCoreUAPCommonProxyStub.dll modBaseSize = 3.551 MiB, fileSize = 3.569 MiB version = 6.2.18362.752 BA=$59450000 szMod = OneCoreCommonProxyStub.dll modBaseSize = 0.230 MiB, fileSize = 0.214 MiB version = 6.2.18362.1 BA=$59490000 szMod = sppc.dll modBaseSize = 0.109 MiB, fileSize = 0.097 MiB version = 6.2.18362.815 BA=$594B0000 szMod = SLC.dll modBaseSize = 0.125 MiB, fileSize = 0.113 MiB version = 6.2.18362.815 BA=$594D0000 szMod = Bcp47Langs.dll modBaseSize = 0.270 MiB, fileSize = 0.262 MiB version = 6.2.18362.657 BA=$59520000 szMod = appresolver.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 6.2.18362.356 BA=$595A0000 szMod = CLDAPI.dll modBaseSize = 0.105 MiB, fileSize = 0.090 MiB version = 6.2.18362.1 BA=$595C0000 szMod = Windows.StateRepositoryPS.dll modBaseSize = 0.543 MiB, fileSize = 0.546 MiB version = 6.2.18362.836 BA=$59650000 szMod = edputil.dll modBaseSize = 0.105 MiB, fileSize = 0.090 MiB version = 6.2.18362.1 BA=$5A6B0000 szMod = FLTLIB.DLL modBaseSize = 0.031 MiB, fileSize = 0.027 MiB version = 6.2.18362.1 BA=$5B8D0000 szMod = Windows.Internal.Graphics.Display.DisplayColorManagement.dll modBaseSize = 0.074 MiB, fileSize = 0.063 MiB version = 6.2.18362.836 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5CC40000 szMod = TextInputFramework.dll modBaseSize = 0.516 MiB, fileSize = 0.507 MiB version = 6.2.18362.207 BA=$5E140000 szMod = AUDIOSES.DLL modBaseSize = 1.117 MiB, fileSize = 1.101 MiB version = 6.2.18362.815 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$5EDE0000 szMod = igdumdim32.dll modBaseSize = 86.691 MiB, fileSize = 88.633 MiB version = 21.20.16.4550 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$657A0000 szMod = nvapi.dll modBaseSize = 4.230 MiB, fileSize = 4.037 MiB version = 26.21.14.4259 BA=$65FE0000 szMod = Windows.UI.dll modBaseSize = 1.000 MiB, fileSize = 1.000 MiB version = 6.2.18362.836 BA=$660E0000 szMod = midimap.dll modBaseSize = 0.031 MiB, fileSize = 0.018 MiB version = 6.2.18362.1 BA=$660F0000 szMod = ODE.dll modBaseSize = 0.277 MiB, fileSize = 0.256 MiB version = 0.0 BA=$66140000 szMod = xrRender_R2.dll modBaseSize = 1.020 MiB, fileSize = 0.944 MiB version = 0.0 BA=$66250000 szMod = wpdshext.dll modBaseSize = 0.547 MiB, fileSize = 0.523 MiB version = 6.2.18362.1 BA=$662E0000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$66350000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$66440000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$667F0000 szMod = cryptnet.dll modBaseSize = 0.148 MiB, fileSize = 0.129 MiB version = 6.2.18362.1 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$668A0000 szMod = wdmaud.drv modBaseSize = 0.227 MiB, fileSize = 0.206 MiB version = 6.2.18362.1 BA=$669F0000 szMod = msacm32.drv modBaseSize = 0.039 MiB, fileSize = 0.022 MiB version = 6.2.18362.1 BA=$66A00000 szMod = xrXMLParser.dll modBaseSize = 0.070 MiB, fileSize = 0.054 MiB version = 0.0 BA=$66A20000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$66E30000 szMod = igc32.dll modBaseSize = 14.859 MiB, fileSize = 15.193 MiB version = 21.20.16.4550 BA=$67D10000 szMod = nvspcap.dll modBaseSize = 2.090 MiB, fileSize = 2.060 MiB version = 3.20.3.63 BA=$67F30000 szMod = nvd3dum.dll modBaseSize = 17.520 MiB, fileSize = 17.732 MiB version = 26.21.14.4259 BA=$690C0000 szMod = nvldumd.dll modBaseSize = 0.781 MiB, fileSize = 0.768 MiB version = 26.21.14.4259 BA=$69560000 szMod = dcomp.dll modBaseSize = 1.414 MiB, fileSize = 1.409 MiB version = 6.2.18362.836 BA=$69AB0000 szMod = dxgi.dll modBaseSize = 0.754 MiB, fileSize = 0.741 MiB version = 6.2.18362.815 BA=$6B9C0000 szMod = xrParticles.dll modBaseSize = 0.121 MiB, fileSize = 0.099 MiB version = 0.0 BA=$6BA20000 szMod = d3d9.dll modBaseSize = 1.555 MiB, fileSize = 1.542 MiB version = 6.2.18362.387 BA=$71050000 szMod = AVRT.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$710C0000 szMod = iertutil.dll modBaseSize = 2.160 MiB, fileSize = 2.155 MiB version = 11.0.18362.815 BA=$712F0000 szMod = urlmon.dll modBaseSize = 1.664 MiB, fileSize = 1.608 MiB version = 11.0.18362.815 BA=$71860000 szMod = dsound.dll modBaseSize = 0.492 MiB, fileSize = 0.468 MiB version = 6.2.18362.1 BA=$72020000 szMod = ksuser.dll modBaseSize = 0.027 MiB, fileSize = 0.019 MiB version = 6.2.18362.1 BA=$72160000 szMod = resourcepolicyclient.dll modBaseSize = 0.059 MiB, fileSize = 0.050 MiB version = 6.2.18362.1 BA=$72170000 szMod = dlnashext.dll modBaseSize = 0.262 MiB, fileSize = 0.246 MiB version = 6.2.18362.1 BA=$721C0000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$721F0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$72210000 szMod = mscms.dll modBaseSize = 0.578 MiB, fileSize = 0.574 MiB version = 6.2.18362.836 BA=$72400000 szMod = dxcore.dll modBaseSize = 0.098 MiB, fileSize = 0.081 MiB version = 6.2.18362.1 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72920000 szMod = gdiplus.dll modBaseSize = 1.410 MiB, fileSize = 1.391 MiB version = 6.2.18362.836 BA=$72ED0000 szMod = xrCPU_Pipe.dll modBaseSize = 0.031 MiB, fileSize = 0.017 MiB version = 0.0 BA=$72EE0000 szMod = dwmapi.dll modBaseSize = 0.145 MiB, fileSize = 0.129 MiB version = 6.2.18362.267 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$73530000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$735B0000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$735F0000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$73610000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$73640000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$73660000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$73690000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$736B0000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$738C0000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$738D0000 szMod = HID.DLL modBaseSize = 0.043 MiB, fileSize = 0.027 MiB version = 6.2.18362.1 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73980000 szMod = comctl32.dll modBaseSize = 2.059 MiB, fileSize = 2.046 MiB version = 6.10.18362.836 BA=$73BA0000 szMod = ColorAdapterClient.dll modBaseSize = 0.066 MiB, fileSize = 0.062 MiB version = 6.2.18362.836 BA=$73D20000 szMod = winspool.drv modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$73FB0000 szMod = USERENV.dll modBaseSize = 0.117 MiB, fileSize = 0.111 MiB version = 6.2.18362.387 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$741A0000 szMod = gpapi.dll modBaseSize = 0.117 MiB, fileSize = 0.106 MiB version = 6.2.18362.1 BA=$741D0000 szMod = rsaenh.dll modBaseSize = 0.184 MiB, fileSize = 0.177 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$74300000 szMod = DEVOBJ.dll modBaseSize = 0.137 MiB, fileSize = 0.131 MiB version = 6.2.18362.387 BA=$74330000 szMod = MMDevApi.dll modBaseSize = 0.383 MiB, fileSize = 0.366 MiB version = 6.2.18362.387 BA=$743A0000 szMod = winmmbase.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = oleaut32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74B30000 szMod = SETUPAPI.DLL modBaseSize = 4.285 MiB, fileSize = 4.309 MiB version = 6.2.18362.1 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$752B0000 szMod = clbcatq.dll modBaseSize = 0.500 MiB, fileSize = 0.489 MiB version = 2001.12.10941.16384 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754D0000 szMod = MSASN1.dll modBaseSize = 0.055 MiB, fileSize = 0.048 MiB version = 6.2.18362.1 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75B90000 szMod = imagehlp.dll modBaseSize = 0.105 MiB, fileSize = 0.093 MiB version = 6.2.18362.1 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76690000 szMod = CRYPT32.dll modBaseSize = 0.980 MiB, fileSize = 0.973 MiB version = 6.2.18362.592 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D00000 szMod = WINTRUST.dll modBaseSize = 0.273 MiB, fileSize = 0.272 MiB version = 6.2.18362.387 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 258.094 MiB [17:20:00.119/gToolThread { TToolThread@=$0CFA2E34:: luaicp.dll /ID=972 } ($3cc)( 972)]. #DBG: Trying call FixRefTimestamp [17:20:46.602/+01:34.331/47296]. #XRAY: #DBG: CWrapperBase() instance created [17:20:46.602]. #DBG: options dialog created [17:21:50.435/8868]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [17:21:50.435]. #DBG: Dumping lua_State registry [$31D22EC4] for Lparent = g_game_lua_1 [17:21:50.435]. #DBG: for parent lua_State $35D7F5C8 associated thread-state $2B33A0B8, ThreadId = 8868 [17:21:50.436]. #DBG: ??????????? ? ????????... [17:21:50.449/+02:38.178/63847]. #XRAY: Config-file [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] saved successfully [17:21:50.555/+02:38.284/106.3]. #XRAY: DVB created: 1536K [17:21:50.555/+02:38.284/0.329]. #XRAY: DIB created: 512K [17:21:50.560/+02:38.289/4.511]. #XRAY: compiling shader dumb [17:21:50.587/+02:38.316/ 26.9]. #XRAY: compiling shader dumb [17:21:50.594/+02:38.323/7.155]. #XRAY: compiling shader accum_mask [17:21:50.607/+02:38.336/ 13.3]. #XRAY: compiling shader accum_sun_mask [17:21:50.620/+02:38.349/ 13.4]. #XRAY: compiling shader copy_p [17:21:50.633/+02:38.362/ 12.7]. #XRAY: compiling shader accum_volume [17:21:50.647/+02:38.376/ 13.4]. #XRAY: compiling shader copy [17:21:50.660/+02:38.389/ 13.2]. #XRAY: compiling shader accum_sun_near [17:21:50.701/+02:38.430/ 41.3]. #XRAY: compiling shader accum_sun [17:21:50.719/+02:38.448/ 18.2]. #XRAY: compiling shader accum_sun_cascade [17:21:50.742/+02:38.471/ 22.9]. #XRAY: compiling shader accum_sun_cascade_far [17:21:50.763/+02:38.492/ 20.8]. #XRAY: compiling shader accum_volumetric_sun [17:21:50.843/+02:38.572/ 80.3]. #XRAY: compiling shader accum_volumetric_sun_cascade [17:21:50.902/+02:38.631/ 58.2]. #XRAY: compiling shader accum_omni_unshadowed [17:21:50.909/+02:38.638/7.925]. #XRAY: compiling shader accum_omni_normal [17:21:50.954/+02:38.683/ 44.7]. #XRAY: compiling shader accum_omni_transluent [17:21:50.975/+02:38.704/ 20.8]. #XRAY: compiling shader accum_spot_unshadowed [17:21:50.993/+02:38.722/ 18.3]. #XRAY: compiling shader accum_spot_normal [17:21:51.006/+02:38.735/ 12.9]. #XRAY: compiling shader accum_spot_fullsize [17:21:51.018/+02:38.747/ 11.9]. #XRAY: compiling shader accum_volumetric [17:21:51.036/+02:38.765/ 18.0]. #XRAY: compiling shader accum_volumetric [17:21:51.050/+02:38.779/ 14.2]. #XRAY: compiling shader accum_indirect [17:21:51.068/+02:38.797/ 17.3]. #XRAY: compiling shader bloom_build [17:21:51.074/+02:38.803/6.280]. #XRAY: compiling shader bloom_filter [17:21:51.089/+02:38.818/ 15.0]. #XRAY: compiling shader bloom_filter_f [17:21:51.103/+02:38.832/ 13.7]. #XRAY: compiling shader ogse_wet_reflections [17:21:51.119/+02:38.848/ 16.5]. #XRAY: compiling shader ogse_apply_postprocess [17:21:51.135/+02:38.864/ 15.7]. #XRAY: compiling shader bloom_luminance_1 [17:21:51.149/+02:38.878/ 14.2]. #XRAY: compiling shader bloom_luminance_2 [17:21:51.164/+02:38.893/ 15.5]. #XRAY: compiling shader bloom_luminance_3 [17:21:51.181/+02:38.910/ 16.8]. #XRAY: compiling shader combine_1 [17:21:51.220/+02:38.949/ 38.5]. #XRAY: compiling shader combine_1 [17:21:51.233/+02:38.962/ 13.3]. #XRAY: compiling shader combine_2_AA [17:21:51.252/+02:38.981/ 18.5]. #XRAY: compiling shader combine_2_NAA [17:21:51.281/+02:39.010/ 29.4]. #XRAY: compiling shader combine_2_AA_D [17:21:51.299/+02:39.028/ 18.0]. #XRAY: compiling shader combine_2_NAA_D [17:21:51.330/+02:39.059/ 31.2]. #XRAY: compiling shader combine_volumetric [17:21:51.358/+02:39.087/ 27.9]. #XRAY: compiling shader postprocess [17:21:51.372/+02:39.101/ 14.2]. #XRAY: compiling shader postprocess_CM [17:21:51.387/+02:39.116/ 14.5]. #XRAY: compiling shader distort [17:21:51.400/+02:39.129/ 13.6]. #XRAY: r__tf_aniso 7 [17:21:51.400/+02:39.129/0.079]. #XRAY: r2_tf_mipbias 0. [17:21:51.400/+02:39.129/0.055]. #XRAY: RM_Dump: textures : 889 [17:21:51.401/+02:39.130/0.056]. #XRAY: RM_Dump: rtargets : 19 [17:21:51.401/+02:39.130/0.035]. #XRAY: RM_Dump: vs : 15 [17:21:51.401/+02:39.130/0.036]. #XRAY: RM_Dump: ps : 48 [17:21:51.401/+02:39.130/0.058]. #XRAY: RM_Dump: dcl : 13 [17:21:51.401/+02:39.130/0.078]. #XRAY: RM_Dump: states : 57 [17:21:51.401/+02:39.130/0.055]. #XRAY: RM_Dump: tex_list : 655 [17:21:51.401/+02:39.130/0.039]. #XRAY: RM_Dump: matrices : 0 [17:21:51.401/+02:39.130/0.038]. #XRAY: RM_Dump: lst_constants: 0 [17:21:51.401/+02:39.130/0.055]. #XRAY: RM_Dump: v_passes : 862 [17:21:51.401/+02:39.130/0.090]. #XRAY: RM_Dump: v_elements: 862 [17:21:51.401/+02:39.130/0.092]. #XRAY: RM_Dump: v_shaders : 506 [17:21:51.401/+02:39.130/0.070]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [17:21:51.401/+02:39.130/0.131]. #XRAY: GPU vertex cache: recognized, 24 [17:21:51.405/+02:39.134/3.529]. #XRAY: NVidia MGPU: Logical(1), Physical(1) [17:21:51.405/+02:39.134/0.622]. #XRAY: Starting rendering as 2-GPU. [17:21:51.406/+02:39.135/0.056]. #XRAY: ** RESET [0 ms] [17:21:51.418]. #DBG: ?????????????... [17:21:51.418/+02:39.147/ 12.6]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x1813ED90 (CInput* + 0x0) frame elapsed = 983 ms (+983), ticks1 = 985, ticks2 = 985 [17:21:51.667/+02:39.396/248.8]. #XRAY: MEMORY USAGE: 885196 K [17:21:55.348]. #DBG: Game paused changed to 0 [17:21:55.351/+02:43.080/ 3684]. #XRAY: "d:\nlc 7 3.0 edycja polska\bin\xr_3da.exe" [17:21:55.351/+02:43.080/0.117]. #XRAY: game render status switched to 'loading' from '::LoadBegin' [17:21:55.368/+02:43.097/ 17.5]. #XRAY: Loading models... [17:21:55.415/+02:43.144/ 46.2]. #XRAY: compiling shader deffer_base_bump-hq [17:21:55.442/+02:43.171/ 27.8]. #XRAY: compiling shader deffer_model_bump-hq_2 [17:21:55.468/+02:43.197/ 25.3]. #XRAY: compiling shader deffer_base_bump [17:21:55.483/+02:43.212/ 15.1]. #XRAY: compiling shader deffer_model_bump_2 [17:21:55.509/+02:43.238/ 26.4]. #XRAY: compiling shader shadow_direct_model_2 [17:21:55.531/+02:43.260/ 22.1]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\2018\trader elapsed time = 117.5 ms [17:21:56.457/+02:44.186/925.6]. #XRAY: compiling shader model_env_lq [17:21:56.470/+02:44.199/ 12.9]. #XRAY: compiling shader model_env_lq_0 [17:21:56.493/+02:44.222/ 22.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\act_vergas elapsed time = 36.6 ms [17:21:56.573/+02:44.302/ 80.4]. #XRAY: compiling shader deffer_base_flat [17:21:56.589/+02:44.318/ 15.6]. #XRAY: compiling shader deffer_model_flat_2 [17:21:56.629/+02:44.358/ 40.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\act_wolf elapsed time = 73.9 ms [17:21:56.801/+02:44.530/171.4]. #XRAY: compiling shader deffer_model_bump-hq_0 [17:21:56.826/+02:44.555/ 24.9]. #XRAY: compiling shader deffer_model_bump_0 [17:21:56.840/+02:44.569/ 14.4]. #XRAY: compiling shader shadow_direct_model_0 [17:21:56.859/+02:44.588/ 19.0]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\corpses\dead_neytral_st2 elapsed time = 58.6 ms [17:21:57.207/+02:44.936/348.1]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 8.3 MiB [17:21:57.459/+02:45.188/251.5]. #XRAY: compiling shader deffer_model_flat_0 [17:21:57.519/+02:45.248/ 59.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from amk\item_zapiska elapsed time = 60.1 ms [17:21:57.551/+02:45.280/ 32.2]. #XRAY: compiling shader deffer_model_bump-hq_1 [17:21:57.575/+02:45.304/ 24.0]. #XRAY: compiling shader deffer_model_bump_1 [17:21:57.599/+02:45.328/ 23.8]. #XRAY: compiling shader shadow_direct_model_1 [17:21:57.617/+02:45.346/ 18.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from dynamics\workshop_room\lopata elapsed time = 66.7 ms [17:21:57.673/+02:45.402/ 55.8]. #XRAY: compiling shader accum_emissivel [17:21:57.688/+02:45.417/ 14.6]. #XRAY: compiling shader deffer_model_flat_1 [17:21:57.702/+02:45.431/ 14.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\item_guitar elapsed time = 15.0 ms [17:21:57.791/+02:45.520/ 88.5]. #XRAY: compiling shader accum_emissive [17:21:57.804/+02:45.533/ 13.2]. #XRAY: compiling shader base_lplanes [17:21:57.830/+02:45.559/ 25.5]. #XRAY: compiling shader model_def_lplanes_0 [17:21:57.850/+02:45.579/ 19.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\light_night elapsed time = 59.0 ms [17:21:57.915/+02:45.644/ 65.0]. #XRAY: compiling shader deffer_base_bump_db-hq [17:21:57.925/+02:45.654/ 10.3]. #XRAY: compiling shader deffer_model_bump_d-hq_2 [17:21:57.951/+02:45.680/ 25.8]. #XRAY: #PERF_WARN: FHierrarhyVisual load from monsters\flesh\flesh elapsed time = 36.5 ms [17:21:58.010/+02:45.739/ 59.8]. #XRAY: compiling shader deffer_model_bump_d-hq_1 [17:21:58.034/+02:45.763/ 23.5]. #XRAY: compiling shader deffer_base_flat_d [17:21:58.050/+02:45.779/ 15.6]. #XRAY: compiling shader deffer_model_flat_d_0 [17:21:58.064/+02:45.793/ 14.5]. #XRAY: compiling shader deffer_base_bump_d-hq [17:21:58.082/+02:45.811/ 17.8]. #XRAY: compiling shader deffer_model_bump_d-hq_0 [17:21:58.108/+02:45.837/ 26.1]. #XRAY: compiling shader model_distort4glass_0 [17:21:58.128/+02:45.857/ 19.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\agregat elapsed time = 117.8 ms [17:21:58.193/+02:45.922/ 65.3]. #XRAY: compiling shader deffer_model_flat_d_1 [17:21:58.218/+02:45.947/ 24.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\generator elapsed time = 25.5 ms [17:21:58.304/+02:46.033/ 86.1]. #XRAY: compiling shader deffer_base_aref_flat [17:21:58.319/+02:46.048/ 15.0]. #XRAY: compiling shader shadow_direct_base_aref [17:21:58.332/+02:46.061/ 13.1]. #XRAY: compiling shader shadow_direct_model_aref_0 [17:21:58.353/+02:46.082/ 20.8]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\rastopka elapsed time = 61.8 ms [17:21:58.443/+02:46.172/ 90.5]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 16.4 MiB [17:21:58.788/+02:46.517/345.0]. #XRAY: compiling shader model_def_lq [17:21:58.818/+02:46.547/ 29.3]. #XRAY: compiling shader model_def_lq_1 [17:21:58.840/+02:46.569/ 22.1]. #XRAY: compiling shader model_def_lq_0 [17:21:58.855/+02:46.584/ 15.0]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\vehicles\mi24\veh_mi24_u_01 elapsed time = 68.6 ms [17:21:59.016/+02:46.745/160.9]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 25.2 MiB [17:21:59.378/+02:47.107/362.6]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 34.5 MiB [17:21:59.480/+02:47.209/102.0]. #XRAY: phase time: 4118 ms, user time: 0.0 ms, kernel time: 0.0 ms [17:21:59.480/+02:47.209/0.084]. #XRAY: phase cmem: 919.641 M [17:21:59.480/+02:47.209/0.039]. #XRAY: Next phase begins: ?adowanie obiekt?... [17:21:59.514/+02:47.243/ 33.8]. #XRAY: Loading objects... [17:21:59.531/+02:47.260/ 16.5]. #XRAY: [prefetch] delta time: 4159 ms [17:21:59.531/+02:47.260/0.095]. #XRAY: [prefetch] delta memory: 56840Kb [17:21:59.531/+02:47.260/0.109]. #XRAY: #PERF: CLevel::net_start1 end [17:21:59.531/+02:47.260/0.284]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x34910AE2 (CApplication* + 0x0) frame elapsed = 4181 ms (+4181), ticks1 = 4187, ticks2 = 4187 [17:21:59.531/+02:47.260/0.085]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_main_menu.main_menu (0x2C79E4C2) [17:21:59.531/+02:47.260/0.066]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_main_menu.main_menu [17:21:59.558/+02:47.287/ 26.4]. #XRAY: phase time: 69 ms, user time: 0.0 ms, kernel time: 31.3 ms [17:21:59.558/+02:47.287/0.059]. #XRAY: phase cmem: 915.277 M [17:21:59.558/+02:47.287/0.041]. #XRAY: Next phase begins: Rozpoczynanie... [17:21:59.560/+02:47.289/2.224]. #XRAY: #PERF: CLevel::net_start1 end [17:21:59.563/+02:47.292/3.232]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [17:21:59.576/+02:47.305/ 12.8]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_mm_opt_main.options_dialog (0x2C79E662) [17:21:59.576/+02:47.305/0.058]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_mm_opt_main.options_dialog [17:21:59.580]. #DBG: garbage collection performed for LuaStateDesc object $31D22EC4 (LSD_g_game_lua_1@8868) [17:21:59.580]. #DBG: performing unregister LSD_g_game_lua_1@8868 for lua_State g_game_lua_1 [17:21:59.580/main ($22a4)(8868)]. #DBG: destroyed lua_State registry $31D22EC4 for Lparent = $00000000 [17:21:59.586/+02:47.315/9.501]. #XRAY: #PERF: destroying lua heap 0x35d00000, size = 0, blocks used = 0, block free = 78848 [17:21:59.586/+02:47.315/0.388]. #XRAY: #PERF: created lua heap 0x14090000 for lua_State g_game_lua [17:21:59.586/+02:47.315/0.422]. #XRAY: Lua Interceptor found! Attaching :) [17:21:59.586]. #DBG: creating threads registry table. [17:21:59.586]. #DBG: performing registration LSD_g_game_lua_2@8868 for lua_State g_game_lua_2 [17:21:59.586/8868/0.151]. #DBG: Added L = $1410F5C8, captured in ExtCapture [17:21:59.587]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = CODE:.void * __cdecl lua_alloc(void *,void *,unsigned int,unsigned int), ud = $14090000, [17:21:59.589]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:21:59.589]. #DBG: Complete CheckCapture for $1410F5C8 [17:21:59.626]. #REG_STUFF: Launcher = $0, Context = "_g.script" [17:21:59.626]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:21:59.927]. #DBG: Используется оригинальный обработчик VEH. [17:21:59.927]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:21:59.927]. #DBG: _SetLogCB executed... [17:21:59.927]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:21:59.932]. #REG_STUFF: Launcher = $0, Context = "_g.script" [17:21:59.933]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:22:00.234]. #DBG: Используется оригинальный обработчик VEH. [17:22:00.234]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:22:00.234]. #DBG: _SetLogCB executed... [17:22:00.234]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:22:00.235]. #DBG: jmp_byte at $18D03DBD = 204 [17:22:00.237] active_dialog updated to FALSE [17:22:00.237]. #OK: class extensions found [17:22:00.250/8868]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [17:22:00.250]. #DBG: Dumping lua_State registry [$31D22EC4] for Lparent = g_game_lua_2 [17:22:00.250]. #DBG: for parent lua_State $1410F5C8 associated thread-state $2F5693D0, ThreadId = 8868 [17:22:00.466]. #DBG: xvars initialized! size = 0 [17:22:00.484/+02:48.213/897.9]. #XRAY: PERF: already opened ini-file d:\nlc 7 3.0 edycja polska\gamedata\config\system.ltx, count = 0 [17:22:00.689/+02:48.418/205.1]. #PERF: actor_binder init_stage = 1, context = mod_call('on_game_start') [17:22:00.885/+02:48.614/195.3]. #PERF_WARN: amk.mod_call('on_game_start') eats time 195.0 ms [17:22:00.909/+02:48.638/ 24.4]. #XRAY: phase time: 1342 ms, user time: 328.1 ms, kernel time: 31.3 ms [17:22:00.909/+02:48.638/0.111]. #XRAY: phase cmem: 918.738 M [17:22:00.909/+02:48.638/0.099]. #XRAY: Next phase begins: Wczytywanie symulatora Alife... [17:22:00.935/+02:48.664/ 25.7]. #XRAY: phase time: 17 ms, user time: 0.0 ms, kernel time: 15.6 ms [17:22:00.935/+02:48.664/0.057]. #XRAY: phase cmem: 918.738 M [17:22:00.935/+02:48.664/0.040]. #XRAY: Next phase begins: Tworzenie nowej gry... [17:22:00.936/+02:48.665/0.977]. #XRAY: Creating new game... [17:22:00.938/+02:48.667/1.423]. #XRAY: SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x2FBA9532 [17:22:00.939/+02:48.668/1.872]. #XRAY: Loading spawn registry... [17:22:01.052]. #WARN: section_maker.script black listed section system:255,255,255,255,0,1 [17:22:01.069]. #WARN: section_maker.script black listed section system:255,0,255,255 [17:22:02.077/+02:49.806/ 1138]. #XRAY: 13177 spawn points are successfully loaded [17:22:02.186/+02:49.915/108.7]. #XRAY: from [17:22:02.186/+02:49.915/0.074]. #XRAY: stack traceback: [17:22:02.186/+02:49.915/0.126]. #XRAY: from [17:22:02.186/+02:49.915/0.033]. #XRAY: stack traceback: [17:22:02.186/+02:49.915/0.084]. #XRAY: from [17:22:02.186/+02:49.915/0.032]. #XRAY: stack traceback: [17:22:02.186/+02:49.915/0.064]. #XRAY: from [17:22:02.186/+02:49.915/0.032]. #XRAY: stack traceback: [17:22:02.186/+02:49.915/0.080]. #XRAY: from [17:22:02.186/+02:49.915/0.050]. #XRAY: stack traceback: [17:22:02.187/+02:49.916/0.118]. #XRAY: from [17:22:02.187/+02:49.916/0.070]. #XRAY: stack traceback: [17:22:02.187/+02:49.916/0.114]. #XRAY: from [17:22:02.187/+02:49.916/0.050]. #XRAY: stack traceback: [17:22:02.187/+02:49.916/0.143]. #XRAY: from [17:22:02.187/+02:49.916/0.058]. #XRAY: stack traceback: [17:22:02.393/+02:50.122/206.5]. #DBG: Root registry obj. count = 5000 [17:22:02.661/+02:50.390/268.0]. #DBG: Root registry obj. count = 10000 [17:22:02.881/+02:50.610/219.8]. #DBG: Root registry obj. count = 15000 { } [17:22:03.497/+02:51.226/616.3]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\gamedata\config\d:\nlc 7 3.0 edycja polska\gamedata\config\balance_light.ltx in files list (size = 55377) [17:22:03.519/ 22.0]. #DBG: sections count = 9 [17:22:03.520/0.085]. #DBG: loading balance.matches [17:22:03.520/0.106]. #DBG: loading balance.artefacts [17:22:03.520/0.106]. #DBG: loading balance.satiety [17:22:03.520/0.100]. #DBG: loading balance.respawn [17:22:03.520/0.094]. #DBG: loading balance.level_poisoned [17:22:03.520/0.160]. #DBG: loading balance.config [17:22:03.520/0.129]. #DBG: loading balance.devices [17:22:03.520/0.190]. #DBG: loading balance.health [17:22:03.521/0.213]. #DBG: loading balance.monsters _G.balance = { script_namespace = 'balance' : string script_modified = '16.10.2017 04:28' : string satiety : is_table size = 1, length = 0 { lost_velocity = 0.0000040 : number } respawn : is_table size = 2, length = 0 { idle_coef_min = 2 : number idle_coef_max = 2 : number } monsters : is_table size = 7, length = 0 { tushkano_dist_attack = 1 : number starv_dist_attack = 20 : number psevdodog_divert_prob = 0.4000000 : number dog_dist_panic = 9 : number dog_dist_attack = 7 : number cat_attack_prob = 0.1000000 : number boar_radiation_dist = 2.50000 : number } matches : is_table size = 1, length = 0 { hit_power = 0.1000000 : number } load_config = CFunction at $00000000 / $14C37358, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:3 } : function level_poisoned : is_table size = 31, length = 0 { warlab = 2.20000 : number red_forest = 1.50000 : number marsh = 0.9000000 : number lost_village = 0.9000000 : number limansk = 1.50000 : number labx8 = 2.50000 : number labx10 = 2 : number l12u_sarcofag = 1.90000 : number l12u_control_monolith = 1.90000 : number l12_stancia_new = 1.80000 : number l12_stancia_2_new = 1.90000 : number l11_pripyat = 1.70000 : number l10u_bunker = 3 : number l10_radar = 1.60000 : number l08u_brainlab = 2 : number l08_yantar = 1.40000 : number l07_military = 1.40000 : number l06_rostok = 1.30000 : number l05_bar = 1 : number l04u_labx18 = 1.80000 : number l04_darkvalley = 1 : number l03u_agr_underground = 1.30000 : number l03_agroprom = 1 : number l02_garbage = 1 : number l01_escape = 0.9000000 : number k01_darkscape = 1 : number hospital = 1 : number generators = 1.60000 : number deadcity = 1.70000 : number aver = 1.60000 : number av_peshera = 1 : number } late_init = CFunction at $00000000 / $06260518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:55 } : function init_module = CFunction at $00000000 / $06260518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:51 } : function health : is_table size = 2, length = 0 { restore_w_sleep = 1.50000 : number restore_speed = 0.0000010 : number } devices : is_table size = 1, length = 0 { accum_discharge = 0.0550000 : number } config : is_table size = 1, length = 0 { name = 'light' : string } artefacts : is_table size = 1, length = 0 { time_damage_coef = 0.1250000 : number } } [17:22:03.645]. #WARN: section_maker.script black listed section smart_terrain_presets:deadcity [17:22:03.764]. #WARN: section_maker.script black listed section rx_knife:actor [17:22:03.765]. #WARN: section_maker.script black listed section rx_knife:actor_dolg [17:22:03.765]. #WARN: section_maker.script black listed section rx_knife:actor_freedom [17:22:03.765]. #WARN: section_maker.script black listed section rx_knife:ecolog [17:22:03.765]. #WARN: section_maker.script black listed section rx_knife:zombied [17:22:03.765]. #WARN: section_maker.script black listed section rx_knife:stranger [17:22:03.765]. #WARN: section_maker.script black listed section rx_knife:trader [17:22:03.766]. #WARN: section_maker.script black listed section rx_knife:arena_enemy [17:22:03.766]. #WARN: section_maker.script black listed section rx_knife:sniper [17:22:03.772]. #WARN: section_maker.script black listed section rx_kill_wounded:actor [17:22:03.772]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_dolg [17:22:03.773]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_freedom [17:22:03.773]. #WARN: section_maker.script black listed section rx_kill_wounded:zombied [17:22:03.774]. #WARN: section_maker.script black listed section rx_kill_wounded:stranger [17:22:03.774]. #WARN: section_maker.script black listed section rx_kill_wounded:trader [17:22:03.774]. #WARN: section_maker.script black listed section rx_kill_wounded:arena_enemy [17:22:04.311]. #WARN: section_maker.script black listed section stalker_custom_data:smart_terrains [17:22:15.488]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_control_monolith [17:22:15.488]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_sarcofag [17:22:17.459/+03:05.188/13938]. #XRAY: New game is successfully created! [17:22:17.484/+03:05.213/ 25.7]. #XRAY: phase time: 16541 ms, user time: 4843.7 ms, kernel time: 390.6 ms [17:22:17.484/+03:05.213/0.060]. #XRAY: phase cmem: 1064.469 M [17:22:17.484/+03:05.213/0.040]. #XRAY: Next phase begins: ??czenie... [17:22:17.680/+03:05.409/195.9]. #XRAY: MaxPlayers = 32 [17:22:17.716/+03:05.445/ 35.5]. #XRAY: #PERF: CLevel::net_start2 end [17:22:17.717/+03:05.446/0.883]. #XRAY: #PERF: CLevel::net_start3 end [17:22:17.717/+03:05.446/0.718]. #XRAY: #PERF: CLevel::net_start4 end [17:22:17.747/+03:05.476/ 29.8]. #XRAY: phase time: 255 ms, user time: 31.3 ms, kernel time: 15.6 ms [17:22:17.747/+03:05.476/0.060]. #XRAY: phase cmem: 1065.848 M [17:22:17.747/+03:05.476/0.040]. #XRAY: Next phase begins: ??czenie z localhost... [17:22:17.748/+03:05.477/0.917]. #XRAY: #PERF: CLevel::net_start_client1 end [17:22:17.749/+03:05.478/0.990]. #XRAY: Player not found. New player created. [17:22:17.749/+03:05.478/0.122]. #XRAY: client : connection accepted - <> [17:22:17.749/+03:05.478/0.082]. #XRAY: #PERF: CLevel::net_start_client2 end [17:22:17.778/+03:05.507/ 28.9]. #XRAY: phase time: 23 ms, user time: 0.0 ms, kernel time: 15.6 ms [17:22:17.778/+03:05.507/0.062]. #XRAY: phase cmem: 1065.902 M [17:22:17.778/+03:05.507/0.044]. #XRAY: Next phase begins: Otwieranie strumienia... [17:22:17.883/+03:05.612/104.9]. #XRAY: phase time: 96 ms, user time: 0.0 ms, kernel time: 15.6 ms [17:22:17.883/+03:05.612/0.057]. #XRAY: phase cmem: 1069.809 M [17:22:17.883/+03:05.612/0.067]. #XRAY: Next phase begins: Wczytywanie CFORM... [17:22:20.608/+03:08.337/ 2725]. #XRAY: phase time: 2717 ms, user time: 2156.2 ms, kernel time: 109.4 ms [17:22:20.608/+03:08.337/0.061]. #XRAY: phase cmem: 1140.766 M [17:22:20.608/+03:08.337/0.040]. #XRAY: Next phase begins: Wczytywanie cieniowania... [17:22:20.610/+03:08.339/1.617]. #XRAY: compiling shader base_lplanes [17:22:20.626/+03:08.355/ 16.4]. #XRAY: compiling shader deffer_base_bump_d-hq [17:22:20.673/+03:08.402/ 46.6]. #XRAY: compiling shader deffer_base_bump [17:22:20.687/+03:08.416/ 14.4]. #XRAY: compiling shader shadow_direct_base [17:22:20.715/+03:08.444/ 28.1]. #XRAY: compiling shader deffer_base_steep_db-hq [17:22:20.745/+03:08.474/ 29.5]. #XRAY: compiling shader deffer_base_flat [17:22:20.758/+03:08.487/ 13.6]. #XRAY: compiling shader shadow_direct_base_aref [17:22:20.765/+03:08.494/6.805]. #XRAY: compiling shader deffer_base_bump-hq [17:22:20.775/+03:08.504/9.526]. #XRAY: compiling shader deffer_base_flat_d [17:22:20.792/+03:08.521/ 17.2]. #XRAY: compiling shader deffer_impl_flat_d [17:22:20.818/+03:08.547/ 25.6]. #XRAY: compiling shader deffer_impl_flat_d [17:22:20.825/+03:08.554/7.583]. #XRAY: compiling shader deffer_impl_flat [17:22:20.842/+03:08.571/ 16.7]. #XRAY: compiling shader simple [17:22:20.855/+03:08.584/ 12.7]. #XRAY: compiling shader wmark [17:22:20.871/+03:08.600/ 16.2]. #XRAY: compiling shader deffer_base_lmh_flat [17:22:20.886/+03:08.615/ 15.4]. #XRAY: compiling shader deffer_base_lmh_flat [17:22:20.901/+03:08.630/ 14.6]. #XRAY: compiling shader deffer_base_lmh_steep_db-hq [17:22:20.931/+03:08.660/ 30.4]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [17:22:20.947/+03:08.676/ 15.7]. #XRAY: compiling shader deffer_base_lmh_bump [17:22:20.962/+03:08.691/ 15.1]. #XRAY: compiling shader deffer_base_lmh_bump [17:22:20.977/+03:08.706/ 14.8]. #XRAY: compiling shader deffer_base_lmh_bump_db-hq [17:22:20.995/+03:08.724/ 17.8]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [17:22:21.006/+03:08.735/ 11.6]. #XRAY: compiling shader deffer_base_lmh_flat_d [17:22:21.015/+03:08.744/8.453]. #XRAY: compiling shader deffer_base_lmh_flat_d [17:22:21.031/+03:08.760/ 16.8]. #XRAY: compiling shader deffer_base_lmh_bump-hq [17:22:21.041/+03:08.770/9.499]. #XRAY: compiling shader deffer_base_lmh_bump-hq [17:22:21.053/+03:08.782/ 12.2]. #XRAY: compiling shader lmapE [17:22:21.067/+03:08.796/ 14.2]. #XRAY: compiling shader lmapE [17:22:21.087/+03:08.816/ 19.8]. #XRAY: compiling shader deffer_base_lmh_aref_bump_db-hq [17:22:21.134/+03:08.863/ 47.1]. #XRAY: compiling shader deffer_base_lmh_aref_bump [17:22:21.152/+03:08.881/ 18.4]. #XRAY: compiling shader deffer_base_lmh_steep-hq [17:22:21.181/+03:08.910/ 28.9]. #XRAY: compiling shader deffer_base_lmh_steep_d-hq [17:22:21.210/+03:08.939/ 28.2]. #XRAY: compiling shader deffer_base_lmh_aref_bump_d-hq [17:22:21.234/+03:08.963/ 24.3]. #XRAY: compiling shader deffer_tree_s_bump_d-hq [17:22:21.243/+03:08.972/9.521]. #XRAY: compiling shader deffer_tree_s_bump [17:22:21.258/+03:08.987/ 15.1]. #XRAY: compiling shader shadow_direct_base [17:22:21.265/+03:08.994/6.054]. #XRAY: compiling shader shadow_direct_tree_s [17:22:21.279/+03:09.008/ 14.0]. #XRAY: compiling shader lod [17:22:21.296/+03:09.025/ 17.0]. #XRAY: compiling shader lod [17:22:21.303/+03:09.032/7.217]. #XRAY: compiling shader deffer_tree_s_bump-hq [17:22:21.312/+03:09.041/8.868]. #XRAY: compiling shader deffer_tree_flat [17:22:21.327/+03:09.056/ 15.6]. #XRAY: compiling shader shadow_direct_tree [17:22:21.342/+03:09.071/ 15.0]. #XRAY: compiling shader deffer_tree_bump_d-hq [17:22:21.351/+03:09.080/8.723]. #XRAY: compiling shader deffer_tree_bump [17:22:21.369/+03:09.098/ 17.8]. #XRAY: compiling shader deffer_base_aref_bump-hq [17:22:21.385/+03:09.114/ 16.7]. #XRAY: compiling shader deffer_tree_bump-hq [17:22:21.401/+03:09.130/ 16.0]. #XRAY: compiling shader deffer_base_aref_bump [17:22:21.412/+03:09.141/ 10.8]. #XRAY: compiling shader deffer_tree_s_flat_d [17:22:21.428/+03:09.157/ 15.4]. #XRAY: compiling shader deffer_tree_s_flat [17:22:21.471/+03:09.200/ 43.8]. #XRAY: phase time: 855 ms, user time: 359.4 ms, kernel time: 78.1 ms [17:22:21.471/+03:09.200/0.058]. #XRAY: phase cmem: 1144.164 M [17:22:21.472/+03:09.201/0.040]. #XRAY: Next phase begins: Wczytywanie danych geometrycznych... [17:22:22.548/+03:10.277/ 1077]. #XRAY: phase time: 1069 ms, user time: 93.8 ms, kernel time: 78.1 ms [17:22:22.548/+03:10.277/0.058]. #XRAY: phase cmem: 1210.625 M [17:22:22.548/+03:10.277/0.041]. #XRAY: Next phase begins: Wczytywanie przestrzennej bazy danych... [17:22:22.564/+03:10.293/ 15.4]. #XRAY: #PERF: loading 1500 visual/mesh... [17:22:22.582/+03:10.311/ 18.4]. #XRAY: #PERF: loading 3000 visual/mesh... [17:22:22.603/+03:10.332/ 21.0]. #XRAY: #PERF: loading 4500 visual/mesh... [17:22:22.622/+03:10.351/ 18.5]. #XRAY: #PERF: loading 6000 visual/mesh... [17:22:22.641/+03:10.370/ 19.0]. #XRAY: #PERF: loading 7500 visual/mesh... [17:22:22.659/+03:10.388/ 18.2]. #XRAY: #PERF: loading 9000 visual/mesh... [17:22:22.676/+03:10.405/ 16.6]. #XRAY: #PERF: loading 10500 visual/mesh... [17:22:22.687/+03:10.416/ 11.6]. #XRAY: #PERF: loading 12000 visual/mesh... [17:22:22.689/+03:10.418/1.998]. #XRAY: #PERF: loaded 11538 visuals, last_loaded = 0, [17:22:22.716/+03:10.445/ 27.1]. #XRAY: phase time: 160 ms, user time: 140.6 ms, kernel time: 15.6 ms [17:22:22.716/+03:10.445/0.058]. #XRAY: phase cmem: 1215.523 M [17:22:22.716/+03:10.445/0.040]. #XRAY: Next phase begins: Wczytywanie detali... [17:22:22.746/+03:10.475/ 29.5]. #XRAY: compiling shader deffer_detail_w_flat [17:22:22.766/+03:10.495/ 20.2]. #XRAY: compiling shader deffer_detail_s_flat [17:22:22.789/+03:10.518/ 23.1]. #XRAY: [DETAILS] VertexConsts(256), Batch(61) [17:22:22.789/+03:10.518/0.054]. #XRAY: [DETAILS] 40687 v(20), 26352 p [17:22:22.789/+03:10.518/0.141]. #XRAY: [DETAILS] Batch(61), VB(794K), IB(154K) [17:22:22.818/+03:10.547/ 28.2]. #XRAY: phase time: 94 ms, user time: 15.6 ms, kernel time: 31.2 ms [17:22:22.818/+03:10.547/0.060]. #XRAY: phase cmem: 1224.336 M [17:22:22.818/+03:10.547/0.040]. #XRAY: Next phase begins: Wczytywanie stref i portali... [17:22:22.819/+03:10.548/1.815]. #XRAY: Loading HOM: d:\nlc 7 3.0 edycja polska\gamedata\levels\l01_escape\level.hom [17:22:22.889/+03:10.618/ 69.4]. #XRAY: phase time: 62 ms, user time: 15.6 ms, kernel time: 15.6 ms [17:22:22.889/+03:10.618/0.058]. #XRAY: phase cmem: 1224.449 M [17:22:22.889/+03:10.618/0.041]. #XRAY: Next phase begins: Wczytywanie obiekt? SI... [17:22:24.243]. #WARN: section_maker.script black listed section system:sounds_random [17:22:24.244/+03:11.973/ 1355]. #XRAY: #PERF: CLevel::net_start_client3 end [17:22:24.273/+03:12.002/ 29.5]. #XRAY: phase time: 1376 ms, user time: 0.0 ms, kernel time: 15.6 ms [17:22:24.273/+03:12.002/0.058]. #XRAY: phase cmem: 1221.230 M [17:22:24.273/+03:12.002/0.040]. #XRAY: Next phase begins: Odradzanie... [17:22:24.293/+03:12.022/ 20.1]. #XRAY: Game configuring : Started [17:22:24.297/+03:12.026/3.279]. #XRAY: Game configuring : Finished [17:22:24.302/+03:12.031/5.829]. #XRAY: #PERF: CLevel::net_start_client4 end [17:22:24.815/+03:12.544/513.0]. #XRAY: phase time: 534 ms, user time: 109.4 ms, kernel time: 31.3 ms [17:22:24.815/+03:12.544/0.076]. #XRAY: phase cmem: 1236.242 M [17:22:24.816/+03:12.545/0.040]. #XRAY: Next phase begins: Wczytywanie tekstur... [17:22:51.485/+03:39.214/26670]. #XRAY: #PERF: IGame_Level::LL_CheckTextures() [17:22:51.485/+03:39.214/0.198]. #XRAY: t-report - base: 2049, 494294 K [17:22:51.485/+03:39.214/0.040]. #XRAY: t-report - lmap: 7, 7168 K [17:22:51.485/+03:39.214/0.039]. #XRAY: **WARNING***: Too many base-textures (limit: 2000 textures or 1024M). [17:22:51.486/+03:39.215/0.038]. #XRAY: Reduce number of textures (better) or their resolution (worse). [17:22:51.486/+03:39.215/0.036]. #XRAY: #PERF: CLevel::net_start_client5 end [17:22:51.526/+03:39.255/ 40.5]. #XRAY: phase time: 26702 ms, user time: 10359.4 ms, kernel time: 1265.6 ms [17:22:51.526/+03:39.255/0.065]. #XRAY: phase cmem: 1804.254 M [17:22:51.526/+03:39.255/0.042]. #XRAY: Next phase begins: Synchronizacja... [17:22:51.560/+03:39.289/ 33.7]. #XRAY: #PERF: CLevel::net_start_client6 end [17:22:51.561/+03:39.290/1.166]. #XRAY: #PERF: CLevel::net_start5 end [17:22:51.567/+03:39.296/5.547]. #XRAY: @---------- CApplication::LoadEnd -------------- [17:22:51.567/+03:39.296/0.052]. #XRAY: phase time: 40 ms [17:22:51.598/+03:39.327/ 31.5]. #XRAY: phase cmem: 1804.254 M [17:22:51.599/+03:39.328/0.361]. #XRAY: #PERF: CLevel::net_start6 end [17:22:51.600/+03:39.329/1.542]. #XRAY: #PERF: game_events->queue.size() returned 946 [17:22:51.605/+03:39.334/4.661]. #XRAY: #DEBUG: KNIFE_SLOT (0) persistent = false [17:22:51.605/+03:39.334/0.180]. #XRAY: #DEBUG: PISTOL_SLOT (1) persistent = false [17:22:51.605/+03:39.334/0.110]. #XRAY: #DEBUG: RIFLE_SLOT (2) persistent = false [17:22:51.605/+03:39.334/0.058]. #XRAY: #DEBUG: GRENADE_SLOT (3) persistent = false [17:22:51.605/+03:39.334/0.063]. #XRAY: #DEBUG: APPARATUS_SLOT (4) persistent = false [17:22:51.605/+03:39.334/0.081]. #XRAY: #DEBUG: BOLT_SLOT (5) persistent = true [17:22:51.605/+03:39.334/0.072]. #XRAY: #DEBUG: OUTFIT_SLOT (6) persistent = false [17:22:51.605/+03:39.334/0.036]. #XRAY: #DEBUG: PDA_SLOT (7) persistent = false [17:22:51.605/+03:39.334/0.037]. #XRAY: #DEBUG: DETECTOR_SLOT (8) persistent = false [17:22:51.605/+03:39.334/0.039]. #XRAY: #DEBUG: TORCH_SLOT (9) persistent = false [17:22:51.605/+03:39.334/0.039]. #XRAY: #DEBUG: ARTEFACE_SLOT (10) persistent = false [17:22:51.605/+03:39.334/0.038]. #XRAY: #DEBUG: HELMET_SLOT (11) persistent = false [17:22:51.606/+03:39.335/0.039]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_0 (12) persistent = false [17:22:51.606/+03:39.335/0.038]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_1 (13) persistent = false [17:22:51.606/+03:39.335/0.038]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_2 (14) persistent = false [17:22:51.606/+03:39.335/0.038]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_3 (15) persistent = false [17:22:51.658/+03:39.387/ 52.9]. #XRAY: phase time: 124 ms, user time: 31.3 ms, kernel time: 62.5 ms [17:22:51.659/+03:39.388/0.138]. #XRAY: phase cmem: 1804.418 M [17:22:51.659/+03:39.388/0.063]. #XRAY: Next phase begins: G?upi strzela seriami, m?dry - ogniem pojedynczym... [17:22:51.663/+03:39.392/4.671]. #XRAY: created CScriptBinderObjectWrapper 793EEAA2 for single_player [17:22:51.664/+03:39.393/0.156]. #PERF: actor_binder init_stage = 2, context = ? [17:22:51.664]. #DBG: xrGame.DLL detection = 7169 [17:22:51.664]. #DBG: Hyperinflation begins... [17:22:51.664]. #DBG: Hyperinflation complete [17:22:51.666]. #DBG: Protected script (re)loaded... [17:22:51.666/+03:39.395/2.738]. #PERF: actor_binder init_stage = 3, context = ? [17:22:51.667/+03:39.396/0.573]. #PERF: actor_binder init_stage = 4, context = ? [17:22:51.667]. #DBG: added actor single_player [17:22:51.667/+03:39.396/0.595]. #PERF: actor_binder init_stage = 5, context = ? [17:22:51.668/0.266]. #DBG: db.actor present [17:22:51.669]. #DBG: task_smart_upd - reseting task_list [17:22:51.669]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [17:22:51.669]. #DBG: updating regular task list... #[17:22:51.670]. #DBG: registered regular task dump_console, cbfunc = $41E6E4C0, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:22:51.710]. #DBG: registered regular task act_heart, cbfunc = $43F3C600, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil [17:22:51.720/ 52.4]. #PERF: params.script 0 [17:22:51.720/0.214]. #PERF: params.script 1 [17:22:51.720/0.094]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [17:22:51.733/ 12.7]. #DBG: builds count = 129 [17:22:51.788/ 55.2]. #DBG: offset map size = 54 [17:22:52.001]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [17:22:52.001/212.7]. #PERF: params.script 2 [17:22:52.010]. #DBG: DetectPointers, g_pGameLevel = 2F319FB0, check offsets $4C, +88, +100 [17:22:52.011/+03:39.740/9.501]. #DBG: creating BackgroundScanner thread. [17:22:52.011]. #DBG: SetXrPointer updating objects_active from $00000000 to $2F31A008 [17:22:52.011]. #DBG: SetXrPointer updating objects_sleeping from $00000000 to $2F31A014 [17:22:52.011]. #DBG: SetXrPointer updating client_objects from $00000000 to $14710050 [17:22:52.011]. #DBG: g_ai_space exported at xrGame.dll + $C1EF68 [17:22:52.011]. g_ai_space[$18] = $328EAD8A, alife = $2F3180F0, sim_base = $2F318584, obj_reg = $2FBA9532, spawn_reg = $304DD2C2 [17:22:52.011]. #DBG: SetXrPointer updating alife_objects from $00000000 to $2FBA9536 [17:22:52.011]. #DBG: SetXrPointer updating alife_spawns from $00000000 to $304DD30E [17:22:52.011]. #DBG: SetXrPointer updating alife_st_ids from $00000000 to $304DD356 [17:22:52.012]. #DBG: WorkerThread 13824 ($3600), Name = BackgroundScanner { TBackgroundScanner@=$0CFAB1F4:: luaicp.dll /ID=13824 }, Class = TBackgroundScanner started std-loop in OleExec [17:22:52.013/2.833]. #PERF: loading spawn points start... [17:22:52.029/ 15.4]. #DBG: from spawn_pos.ltx loaded 13176 lines, file size = 411372 [17:22:52.056/ 27.4]. #DBG: after sieve rest 104 spawn points [17:22:52.058/1.631]. #DBG: updating spawn_map from root = $2FBA9512 [17:22:52.072/+03:39.801/main ($22a4)(8868)]. #ERROR: Already registered spawn_entity dsc_stalker_lager, added level suffix! [17:22:52.242/184.1]. #DBG: sorting spawn_map. [17:22:52.606/363.9]. #DBG: complete spawn_map. Items = 26353 [17:22:52.609/+03:40.338/3.311]. #DBG: scan_found server objects = 19292 [17:22:52.609]. #PERF_WARN(ScanObjects): 1.4 + 596.2 + 0.1 + 0.0 + 0.3 = 598.0 msec, ok_count = 0 [17:22:52.610/1.204/8868]. #PERF_WARN(TRootRegistry.Update): so(0) = 598101, ap = 743, la = 0, um = 0 mcs add = 19292, chk = 0 upd = 0, heavy = 0, loop = $1 [599 ms] added = 19292, reg_events = 19292, destr_events = 946 addr range = [$11A398F2 .. $45687740] stack traceback: ...edycja polska\gamedata\scripts\alpet\registry.script:202: in function 'init' ...edycja polska\gamedata\scripts\alpet\registry.script:29: in function 'check_init' ...edycja polska\gamedata\scripts\alpet\registry.script:485: in function 'inv_objects' ... edycja polska\gamedata\scripts\arts\arc_arts.script:271: in function 'check_artefact' ... edycja polska\gamedata\scripts\arts\arc_arts.script:478: in main chunk [C]: ? ...cja polska\gamedata\scripts\sak\sak_inventory.script:131: in function 'need_update_inventory' ...a polska\gamedata\scripts\arts\arc_containers.script:453: in function 'check_container' ...a polska\gamedata\scripts\arts\arc_containers.script:524: in main chunk [C]: ? ...cja polska\gamedata\scripts\vergas\vergas_lib.script:293: in main chunk [C]: ? ... polska\gamedata\scripts\alpet\task_smart_upd.script:190: in function 'InitBinderTaskList' ... polska\gamedata\scripts\alpet\task_smart_upd.script:419: in main chunk [C]: ? ... polska\gamedata\scripts\binders\bind_stalker.script:576: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> #WARN: load_mask changed to $1F max_belt updated to 0 CTexture.SetName(ui\amk_ui_base_textur0), old = ui\amk_ui_base_texture after load texture name = ui\amk_ui_base_textur0 [17:22:52.625]. #DBG: arc_arts version '21.08.2018 06:06' check_artefact() results: { } { } #[17:22:52.627]. #DBG: registered regular task update_dyn_hud, cbfunc = $82B04BB0, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[17:22:52.627]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $2F5E55C0, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:22:52.627]. #DBG: registered regular task sak.nepis_umer, cbfunc = $41E6FD20, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[17:22:52.627]. #DBG: registered regular task mod_call.00, cbfunc = $41E6E128, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[17:22:52.628]. #DBG: registered regular task mod_call.02, cbfunc = $41E6E128, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[17:22:52.628]. #DBG: registered regular task mod_call.03, cbfunc = $41E6E128, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[17:22:52.628]. #DBG: registered regular task mod_call.04, cbfunc = $41E6E128, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[17:22:52.628]. #DBG: registered regular task timers.check_timers, cbfunc = $2F747948, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[17:22:52.629]. #DBG: registered regular task amk_update, cbfunc = $41E6E1C8, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:22:52.629]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $82B04CF0, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[17:22:52.631]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $3BCDBAF8, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[17:22:52.631]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $44BA8D80, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:22:52.631]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $2F78ACD8, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[17:22:52.636]. #DBG: registered regular task amk_anoms.update, cbfunc = $40D73DE0, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[17:22:52.654]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $41F00AC0, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[17:22:52.654]. #DBG: registered regular task episodic, cbfunc = $41E6E448, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[17:22:52.654]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $40D53EA0, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [17:22:52.654]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [17:22:52.654]. #DBG: updating regular task list... #[17:22:52.654]. #DBG: registered regular task dump_console, cbfunc = $41E6E4C0, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:22:52.655]. #DBG: registered regular task act_heart, cbfunc = $43F3C600, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil #[17:22:52.655]. #DBG: registered regular task update_dyn_hud, cbfunc = $82B04BB0, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[17:22:52.655]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $2F5E55C0, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:22:52.655]. #DBG: registered regular task sak.nepis_umer, cbfunc = $41E6FD20, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[17:22:52.655]. #DBG: registered regular task mod_call.00, cbfunc = $41E6E128, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[17:22:52.656]. #DBG: registered regular task mod_call.02, cbfunc = $41E6E128, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[17:22:52.656]. #DBG: registered regular task mod_call.03, cbfunc = $41E6E128, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[17:22:52.656]. #DBG: registered regular task mod_call.04, cbfunc = $41E6E128, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[17:22:52.656]. #DBG: registered regular task timers.check_timers, cbfunc = $2F747948, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[17:22:52.657]. #DBG: registered regular task amk_update, cbfunc = $41E6E1C8, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:22:52.657]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $82B04CF0, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[17:22:52.657]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $3BCDBAF8, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[17:22:52.657]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $44BA8D80, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:22:52.657]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $2F78ACD8, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[17:22:52.658]. #DBG: registered regular task amk_anoms.update, cbfunc = $40D73DE0, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[17:22:52.658]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $41F00AC0, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[17:22:52.658]. #DBG: registered regular task episodic, cbfunc = $41E6E448, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[17:22:52.658]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $40D53EA0, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [17:22:52.660/+03:40.389/ 49.5]. #PERF: actor_binder init_stage = 6, context = ? [17:22:52.661]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ai_additions\ [17:22:52.662]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\allcore\ [17:22:52.662]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\ [17:22:52.662]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\amk\ [17:22:52.662]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\arts\ [17:22:52.662]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\binders\ [17:22:52.663]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\cheat\ [17:22:52.663]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\common\ [17:22:52.663]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\debug\ [17:22:52.663]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\ [17:22:52.663]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\gulag\ [17:22:52.663]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\ [17:22:52.664]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\logic\ [17:22:52.664]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\machines\ [17:22:52.664]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\mob\ [17:22:52.664]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\news\ [17:22:52.664]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\obsolete\ [17:22:52.665]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\params\ [17:22:52.665]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ph\ [17:22:52.665]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\ [17:22:52.665]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\se\ [17:22:52.665]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sr\ [17:22:52.666]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\ [17:22:52.666]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ui\ [17:22:52.666]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\ [17:22:52.667]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\ [17:22:52.667]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\ [17:22:52.667]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\zone\ [17:22:52.667]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ [17:22:52.735/+03:40.464/ 75.7]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_1.ogg [17:22:52.736/+03:40.465/0.431]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_2.ogg [17:22:52.736/+03:40.465/0.382]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg [17:22:52.737/+03:40.466/0.324]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg [17:22:52.737/+03:40.466/0.366]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg [17:22:52.743] #DBG: g_pStringContainer = $0D00A272 [17:22:52.743] #DBG: str_container::dock = $02AF2130 [17:22:52.743] #DBG: str_container::dump = $02AF2462 [17:22:52.830/+03:40.559/ 93.1]. #XRAY: #FATAL ERROR [17:22:52.830/+03:40.559/0.062]. #XRAY: [error]Expression : hSrcFile != INVALID_HANDLE_VALUE [17:22:52.830/+03:40.559/0.044]. #XRAY: [error]Function : CVirtualFileReader::CVirtualFileReader [17:22:52.830/+03:40.559/0.042]. #XRAY: [error]File : FS.cpp [17:22:52.830/+03:40.559/0.040]. #XRAY: [error]Line : 718 [17:22:52.830/+03:40.559/0.043]. #XRAY: [error]Description : d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\razgruzka - ?????.script [17:22:52.830/+03:40.559/0.042]. #XRAY: [error]Arguments : n/a [17:22:52.830/+03:40.559/0.060]. #XRAY: [17:22:52.830/+03:40.559/0.083]. #XRAY: [17:22:52.824][ 2.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_krujka.script, size = 45815 [17:22:52.831/+03:40.560/0.043]. #XRAY: [17:22:52.821][ 5.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_pda.script, size = 23912 [17:22:52.831/+03:40.560/0.040]. #XRAY: [17:22:52.816][ 5.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_comm_ptr.script, size = 17668 [17:22:52.831/+03:40.560/0.039]. #XRAY: [17:22:52.811][ 0.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_info.script, size = 85030 [17:22:52.831/+03:40.560/0.054]. #XRAY: [17:22:52.810][ 2.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_article.script, size = 21250 [17:22:52.831/+03:40.560/0.037]. #XRAY: [17:22:52.807][ 4.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_kamp.script, size = 56833 [17:22:52.831/+03:40.560/0.075]. #XRAY: [17:22:52.803][ 1.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_motivator.script, size = 18047 [17:22:52.831/+03:40.560/0.077]. #XRAY: [17:22:52.802][ 0.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_meet.script, size = 24797 [17:22:52.831/+03:40.560/0.098]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.831/+03:40.560/0.079]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.831/+03:40.560/0.094]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.831/+03:40.560/0.074]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.831/+03:40.560/0.094]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.831/+03:40.560/0.115]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.088]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.100]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.076]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.094]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.058]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.056]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.076]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.077]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.094]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.070]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.093]. #XRAY: [17:22:52.801][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.070]. #XRAY: [17:22:52.801][ 1.3]. CONTEXT: weak_ref destructor, m_impl = 0x3FF144F2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.832/+03:40.561/0.118]. #XRAY: [17:22:52.800][ 2.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_patrol.script, size = 29536 [17:22:52.833/+03:40.562/0.075]. #XRAY: [17:22:52.797][ 1.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sos.script, size = 19844 [17:22:52.833/+03:40.562/0.042]. #XRAY: [17:22:52.796][ 1.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\flamethrower.script, size = 24797 [17:22:52.833/+03:40.562/0.076]. #XRAY: [17:22:52.794][ 3.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sounds.script, size = 24258 [17:22:52.833/+03:40.562/0.072]. #XRAY: [17:22:52.791][ 1.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\escape_dialog.script, size = 16442 [17:22:52.833/+03:40.562/0.089]. #XRAY: [17:22:52.789][ 2.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_robbers.script, size = 22676 [17:22:52.833/+03:40.562/0.070]. #XRAY: [17:22:52.787][ 6.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_wounded.script, size = 18171 [17:22:52.833/+03:40.562/0.072]. #XRAY: [17:22:52.781][ 8.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_utils.script, size = 23925 [17:22:52.833/+03:40.562/0.096]. #XRAY: [17:22:52.773][ 3.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\blowout_scheme.script, size = 25230 [17:22:52.833/+03:40.562/0.072]. #XRAY: [17:22:52.769][ 2.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\state_lib.script, size = 23627 [17:22:52.833/+03:40.562/0.038]. #XRAY: [17:22:52.766][ 8.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\death_manager.script, size = 18338 [17:22:52.833/+03:40.562/0.055]. #XRAY: [17:22:52.758][ 1.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\gps_habar.script, size = 21418 [17:22:52.833/+03:40.562/0.059]. #XRAY: [17:22:52.756][ 3.4]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\move_mgr.script, size = 22449 [17:22:52.833/+03:40.562/0.038]. #XRAY: [17:22:52.753][ 1.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_camper.script, size = 19199 [17:22:52.833/+03:40.562/0.055]. #XRAY: [17:22:52.751][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x419CE7D2, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.833/+03:40.562/0.060]. #XRAY: [17:22:52.751][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x419CE472, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.834/+03:40.563/0.089]. #XRAY: [17:22:52.751][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x419CE472, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.834/+03:40.563/0.058]. #XRAY: [17:22:52.751][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x419CE472, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.834/+03:40.563/0.074]. #XRAY: [17:22:52.751][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x419CE472, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.834/+03:40.563/0.092]. #XRAY: [17:22:52.751][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x419CE472, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.834/+03:40.563/0.054]. #XRAY: [17:22:52.751][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x419CE472, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.834/+03:40.563/0.058]. #XRAY: [17:22:52.751][ 4.9]. CONTEXT: weak_ref destructor, m_impl = 0x419CE472, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.834/+03:40.563/0.092]. #XRAY: [17:22:52.747][ 7.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\campmgr.script, size = 20190 [17:22:52.834/+03:40.563/0.055]. #XRAY: [17:22:52.739][ 1.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_conditions.script, size = 36864 [17:22:52.834/+03:40.563/0.058]. #XRAY: [17:22:52.737][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_armor.script, size = 31242 [17:22:52.834/+03:40.563/0.075]. #XRAY: [17:22:52.737][ 0.3]. CONTEXT: weak_ref destructor, m_impl = 0x419F2E7A, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.834/+03:40.563/0.054]. #XRAY: [17:22:52.737][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg, size = 33373 [17:22:52.834/+03:40.563/0.075]. #XRAY: [17:22:52.737][ 0.3]. CONTEXT: weak_ref destructor, m_impl = 0x419F2E7A, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.834/+03:40.563/0.038]. #XRAY: [17:22:52.736][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg, size = 16750 [17:22:52.834/+03:40.563/0.055]. #XRAY: [17:22:52.736][ 0.3]. CONTEXT: weak_ref destructor, m_impl = 0x419F2E7A, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.834/+03:40.563/0.058]. #XRAY: [17:22:52.736][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg, size = 31217 [17:22:52.835/+03:40.564/0.099]. #XRAY: [17:22:52.736][ 0.4]. CONTEXT: weak_ref destructor, m_impl = 0x419F2E7A, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.835/+03:40.564/0.057]. #XRAY: [17:22:52.736][ 3.2]. CONTEXT: weak_ref destructor, m_impl = 0x419F2E7A, class = .PAUimpl@weak_ref@luabind@@ [17:22:52.835/+03:40.564/0.090]. #XRAY: [17:22:52.732][ 3.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\config\misc\script_sound.ltx, size = 29570 [17:22:52.835/+03:40.564/0.039]. #XRAY: [17:22:52.729][ 2.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sound_theme.script, size = 88302 [17:22:52.835/+03:40.564/0.090]. #XRAY: [17:22:52.726][ 5.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\watcher_act.script, size = 19695 [17:22:52.835/+03:40.564/0.087]. #XRAY: [17:22:52.720][ 0.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\sak_spawn.script, size = 43241 active_L = $1410F5C8, aux_L = $00000000, pcall_L = $00000000, game_L = $1410F5C8 traceback for active L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ aux_L = nil traceback for game L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------------------------------------------------- wprintf_msg=[17:22:52.993]. #DBG(modmgmt): searching scripts in %s 17:22:52.667/T=8868/L=$1410F5C8/{ call stack: ... 3.0 edycja polska\gamedata\scripts\common\_g.script:226: in function 'wprintf' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:191: in function 'search_scripts' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:215: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> } register_CLSID=MAIN_MNU 17:21:59.928/T=8868/L=$1410F5C8/ registered=yes new_game=now svcb=$194DFF2C in_func_r = /, in_func = / !-------------------------------------------------------------------------------------! [17:22:52.994/+03:40.723/158.7]. #XRAY: [17:22:52.994/+03:40.723/0.089]. #XRAY: #CRASH report: game_lua_state = 0x1410F5C8, msg = gather_info [17:22:52.994/+03:40.723/0.055]. #XRAY: stack traceback: [17:22:52.994/+03:40.723/0.040]. #XRAY: [C]: in function 'prefetch' [17:22:52.994/+03:40.723/0.042]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [17:22:52.994/+03:40.723/0.041]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [17:22:52.994/+03:40.723/0.044]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [17:22:52.994/+03:40.723/0.106]. #XRAY: #CRASH report: aux_lua_state = 0x1410F5C8, msg = gather_info [17:22:52.994/+03:40.723/0.069]. #XRAY: stack traceback: [17:22:52.994/+03:40.723/0.241]. #XRAY: [C]: in function 'prefetch' [17:22:52.994/+03:40.723/0.127]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [17:22:52.995/+03:40.724/0.101]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [17:22:52.995/+03:40.724/0.106]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [17:22:53.020/+03:40.749/ 25.5]. #XRAY: ** break by StackWalk *** [17:22:53.020/+03:40.749/0.073]. #XRAY: PrintStackTrace executed from: [17:22:53.020/+03:40.749/0.050]. #XRAY: 0023:02AEF184 (0x005D5790 0x1410F5C8 0x00191F78 0x02ADA224) xrCore.dll, BuildStackTrace() [17:22:53.036/+03:40.765/ 15.4]. #XRAY: ** break by StackWalk *** [17:22:53.036/+03:40.765/0.052]. #XRAY: stack trace: [17:22:53.086/+03:40.815/ 50.3]. #XRAY: 0023:02AE99C3 (0x02B69CE4 0x00193124 0x02B49F10 0x00000000) xrCore.dll, xrDebug::backend() [17:22:53.086/+03:40.815/0.088]. #XRAY: 0023:02AE9D2D (0x02B69CE4 0x00193124 0x02B49F10 0x02B699F4) xrCore.dll, xrDebug::fail() [17:22:53.086/+03:40.815/0.061]. #XRAY: 0023:02ABFF81 (0x00193124 0x02C032A8 0x83CD55D2 0x001930E4) xrCore.dll, CVirtualFileRW::rtualFileRW() [17:22:53.086/+03:40.815/0.080]. #XRAY: 0023:02ACE4B5 (0x00193100 0x104208C2 0x17E956F2 0x0019310C) xrCore.dll, IReaderBase::r_chunk_safe() [17:22:53.086/+03:40.815/0.060]. #XRAY: 0023:02AC5F02 (0x0019333C 0x00193124 0x17E956F2 0x104208C2) xrCore.dll, CLocatorAPI::file_from_cache_impl() [17:22:53.086/+03:40.815/0.079]. #XRAY: 0023:02AD11DB (0x0019333C 0x00193124 0x17E956F2 0x0019332C) xrCore.dll, IReaderBase::r_chunk_safe() [17:22:53.086/+03:40.815/0.076]. #XRAY: 0023:02ACEB68 (0x00000000 0x001935CC 0x104208C2 0x348D6FE2) xrCore.dll, IReaderBase::r_chunk_safe() [17:22:53.087/+03:40.816/0.076]. #XRAY: 0023:02AC6949 (0x00000000 0x001935CC 0x18DE2F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [17:22:53.087/+03:40.816/0.091]. #XRAY: 0023:02AA2A9B (0x1410F5C8 0x001935CC 0x40987EB8 0x34AFA052) xrCore.dll, CLocatorAPI::r_open() [17:22:53.087/+03:40.816/0.107]. #XRAY: 0023:18DE42EC (0x1410F5C8 0x001935CC 0x40987EB8 0x6E5C3A64) XR_3DA.exe [17:22:53.087/+03:40.816/0.089]. #XRAY: 0023:18DD0C8A (0x1410F5C8 0x40987EB8 0x00000001 0x34AFA052) XR_3DA.exe [17:22:53.087/+03:40.816/0.057]. #XRAY: 0023:18DD0B29 (0x1410F5C8 0x40987EB8 0x1409D748 0x18DD87D7) XR_3DA.exe [17:22:53.087/+03:40.816/0.092]. #XRAY: 0023:18DDB57E (0x18DDB520 0x1410F5C8 0x00000000 0x7369CA8A) XR_3DA.exe [17:22:53.087/+03:40.816/0.075]. #XRAY: 0023:18DDACF6 (0x1410F5C8 0x40C93A30 0xFFFFFFFF 0x82AFF618) XR_3DA.exe [17:22:53.087/+03:40.816/0.043]. #XRAY: 0023:736C730D (0x1410F5C8 0x40C93A30 0xFFFFFFFF 0x41A6DD53) lua5.1.dll, luaopen_jit() [17:22:53.087/+03:40.816/0.158]. #XRAY: 0023:0626054F (0x1410F5C8 0x3BC590A8 0xFFFFFFFF 0x2F779ED8) XR_3DA.exe [17:22:53.087/+03:40.816/0.047]. #XRAY: 0023:736C730D (0x1410F5C8 0x3BC590A8 0xFFFFFFFF 0x41A6D20D) lua5.1.dll, luaopen_jit() [17:22:53.087/+03:40.816/0.042]. #XRAY: 0023:0626054F (0x1410F5C8 0x3BC59068 0x00000001 0x2F779C68) XR_3DA.exe [17:22:53.087/+03:40.816/0.041]. #XRAY: 0023:736C730D (0x1410F5C8 0x3BC59068 0x00000001 0x1410F5C8) lua5.1.dll, luaopen_jit() [17:22:53.087/+03:40.816/0.042]. #XRAY: 0023:736BBB10 (0x00000001 0x736BB29C 0x1410F5C8 0x00193A98) lua5.1.dll, lua_getinfo() [17:22:53.087/+03:40.816/0.047]. #XRAY: 0023:736B21C2 (0x00193A98 0x1410F5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [17:22:53.207]. #DBG: Game paused changed to 1 [17:24:26.690/+05:14.419/93603]. #XRAY: #EXCEPTION_INFO: 'Breakpoint' at 'xrDebug::backend + 0x01ed', flags = 0x0000 [17:24:26.690/+05:14.419/0.053]. #XRAY: ExceptionInformation[0] = 0x00000000 [17:24:26.690/+05:14.419/0.043]. #XRAY: #DEBUG_STACK/CONTEXT: [17:24:26.691/+05:14.420/0.067]. #XRAY: for thread 8868: [17:24:26.691/+05:14.420/0.109]. #XRAY: 1. unknown @ 0x2F319FC8 [17:24:26.691/+05:14.420/0.101]. #XRAY: 0. rp_Frame [17:24:26.691/+05:14.420/0.067]. #XRAY: for thread 13916: [17:24:26.708/+05:14.437/ 17.4]. #XRAY: ** break by StackWalk *** [17:24:26.708/+05:14.437/0.083]. #XRAY: Exception stack trace 21 lines, EIP = 0x02ae9b0d, ESP = 0x00191fec: [17:24:26.708/+05:14.437/0.048]. #XRAY: 0 0023:02AE9B0D (0x02B69CE4 0x00193124 0x02B49F10 0x00000000) xrCore.dll, xrDebug::backend() [17:24:26.708/+05:14.437/0.043]. #XRAY: 1 0023:02AE9D2D (0x02B69CE4 0x00193124 0x02B49F10 0x02B699F4) xrCore.dll, xrDebug::fail() [17:24:26.708/+05:14.437/0.045]. #XRAY: 2 0023:02ABFF81 (0x00193124 0x02C032A8 0x83CD55D2 0x001930E4) xrCore.dll, CVirtualFileRW::rtualFileRW() [17:24:26.708/+05:14.437/0.046]. #XRAY: 3 0023:02ACE4B5 (0x00193100 0x104208C2 0x17E956F2 0x0019310C) xrCore.dll, IReaderBase::r_chunk_safe() [17:24:26.709/+05:14.438/0.045]. #XRAY: 4 0023:02AC5F02 (0x0019333C 0x00193124 0x17E956F2 0x104208C2) xrCore.dll, CLocatorAPI::file_from_cache_impl() [17:24:26.709/+05:14.438/0.041]. #XRAY: 5 0023:02AD11DB (0x0019333C 0x00193124 0x17E956F2 0x0019332C) xrCore.dll, IReaderBase::r_chunk_safe() [17:24:26.709/+05:14.438/0.045]. #XRAY: 6 0023:02ACEB68 (0x00000000 0x001935CC 0x104208C2 0x348D6FE2) xrCore.dll, IReaderBase::r_chunk_safe() [17:24:26.709/+05:14.438/0.042]. #XRAY: 7 0023:02AC6949 (0x00000000 0x001935CC 0x18DE2F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [17:24:26.709/+05:14.438/0.041]. #XRAY: 8 0023:02AA2A9B (0x1410F5C8 0x001935CC 0x40987EB8 0x34AFA052) xrCore.dll, CLocatorAPI::r_open() [17:24:26.709/+05:14.438/0.045]. #XRAY: 9 0023:18DE42EC (0x1410F5C8 0x001935CC 0x40987EB8 0x6E5C3A64) XR_3DA.exe [17:24:26.709/+05:14.438/0.041]. #XRAY: 10 0023:18DD0C8A (0x1410F5C8 0x40987EB8 0x00000001 0x34AFA052) XR_3DA.exe [17:24:26.709/+05:14.438/0.040]. #XRAY: 11 0023:18DD0B29 (0x1410F5C8 0x40987EB8 0x1409D748 0x18DD87D7) XR_3DA.exe [17:24:26.709/+05:14.438/0.040]. #XRAY: 12 0023:18DDB57E (0x18DDB520 0x1410F5C8 0x00000000 0x7369CA8A) XR_3DA.exe [17:24:26.709/+05:14.438/0.039]. #XRAY: 13 0023:18DDACF6 (0x1410F5C8 0x40C93A30 0xFFFFFFFF 0x82AFF618) XR_3DA.exe [17:24:26.709/+05:14.438/0.040]. #XRAY: 14 0023:736C730D (0x1410F5C8 0x40C93A30 0xFFFFFFFF 0x41A6DD53) lua5.1.dll, luaopen_jit() [17:24:26.709/+05:14.438/0.040]. #XRAY: 15 0023:0626054F (0x1410F5C8 0x3BC590A8 0xFFFFFFFF 0x2F779ED8) XR_3DA.exe [17:24:26.709/+05:14.438/0.040]. #XRAY: 16 0023:736C730D (0x1410F5C8 0x3BC590A8 0xFFFFFFFF 0x41A6D20D) lua5.1.dll, luaopen_jit() [17:24:26.709/+05:14.438/0.090]. #XRAY: 17 0023:0626054F (0x1410F5C8 0x3BC59068 0x00000001 0x2F779C68) XR_3DA.exe [17:24:26.709/+05:14.438/0.041]. #XRAY: 18 0023:736C730D (0x1410F5C8 0x3BC59068 0x00000001 0x1410F5C8) lua5.1.dll, luaopen_jit() [17:24:26.709/+05:14.438/0.061]. #XRAY: 19 0023:736BBB10 (0x00000001 0x736BB29C 0x1410F5C8 0x00193A98) lua5.1.dll, lua_getinfo() [17:24:26.709/+05:14.438/0.040]. #XRAY: 20 0023:736B21C2 (0x00193A98 0x1410F5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [17:24:27.210/+05:14.939/500.5]. #XRAY: #FATAL ERROR [17:24:27.210/+05:14.939/0.055]. #XRAY: [error]Expression : fatal error [17:24:27.210/+05:14.939/0.041]. #XRAY: [error]Function : SimpleExceptionFilter [17:24:27.210/+05:14.939/0.037]. #XRAY: [error]File : xrDebugNew.cpp [17:24:27.210/+05:14.939/0.038]. #XRAY: [error]Line : 498 [17:24:27.210/+05:14.939/0.036]. #XRAY: [error]Description : [17:24:27.210/+05:14.939/0.039]. #XRAY: [error]Arguments : ???? ??? ??????, ?????: [17:24:27.210/+05:14.939/0.040]. #XRAY: 'Breakpoint' at 'xrDebug::backend + 0x01ed', flags = 0x0000 [17:24:27.210/+05:14.939/0.161]. #XRAY: #CRASH report: game_lua_state = 0x1410F5C8, msg = gather_info [17:24:27.210/+05:14.939/0.097]. #XRAY: stack traceback: [17:24:27.210/+05:14.939/0.076]. #XRAY: [C]: in function 'prefetch' [17:24:27.210/+05:14.939/0.116]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [17:24:27.211/+05:14.940/0.075]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [17:24:27.211/+05:14.940/0.076]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [17:24:27.211/+05:14.940/0.075]. #XRAY: #CRASH report: aux_lua_state = 0x1410F5C8, msg = gather_info [17:24:27.211/+05:14.940/0.072]. #XRAY: stack traceback: [17:24:27.211/+05:14.940/0.052]. #XRAY: [C]: in function 'prefetch' [17:24:27.211/+05:14.940/0.055]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [17:24:27.211/+05:14.940/0.057]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [17:24:27.211/+05:14.940/0.074]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [17:24:27.282/+05:15.011/ 70.6]. #XRAY: ** break by StackWalk *** [17:24:27.282/+05:15.011/0.131]. #XRAY: PrintStackTrace executed from: [17:24:27.282/+05:15.011/0.048]. #XRAY: 0023:02AEF184 (0x005D5790 0x1410F5C8 0x0018EF98 0x02ADA224) xrCore.dll, BuildStackTrace() [17:24:27.307/+05:15.036/ 25.5]. #XRAY: ** break by StackWalk *** [17:24:27.307/+05:15.036/0.071]. #XRAY: stack trace: [17:24:27.358/+05:15.087/ 50.7]. #XRAY: 0023:02AE99C3 (0x02B6BF44 0x02B6BF34 0x00190080 0x00000000) xrCore.dll, xrDebug::backend() [17:24:27.358/+05:15.087/0.072]. #XRAY: 0023:02AE9E90 (0x02B8E6CC 0x02B6B920 0x000001F2 0x02B6BC90) xrCore.dll, xrDebug::fatal() [17:24:27.358/+05:15.087/0.042]. #XRAY: 0023:02AE944A (0x001919AC 0x66A556D0 0x001919B4 0x00000000) xrCore.dll, SimpleExceptionFilter() [17:24:27.358/+05:15.087/0.043]. #XRAY: 0023:18C9205C (0x4E605BD0 0x45687740 0x45687740 0x0000FFFF) XR_3DA.exe [17:24:27.358/+05:15.087/0.041]. #XRAY: 0023:18AC2604 (0x4E605BD0 0x00193C28 0x771DB0CF 0x00000425) XR_3DA.exe [17:24:27.358/+05:15.087/0.040]. #XRAY: 0023:18E96649 (0x4E605BD0 0x4E605BD0 0x0000FFFF 0x18E8074B) XR_3DA.exe [17:24:27.358/+05:15.087/0.038]. #XRAY: 0023:18EA40D8 (0x4E605BD0 0x45687740 0x4E605BD0 0x00197F00) XR_3DA.exe [17:24:27.358/+05:15.087/0.040]. #XRAY: 0023:18E8074B (0x471D3732 0x18E83BBA 0x4E605BD0 0x45687740) XR_3DA.exe [17:24:27.359/+05:15.088/0.060]. #XRAY: 0023:18E7C23F (0x4E605BD0 0x45687740 0x4E605BD0 0x18E71DDB) XR_3DA.exe [17:24:27.359/+05:15.088/0.059]. #XRAY: 0023:18E83BBA (0x4E605BD0 0x005D270C 0x00000001 0x02AB578D) XR_3DA.exe [17:24:27.359/+05:15.088/0.078]. #XRAY: 0023:18E71DDB (0x00193E78 0x4E605BD0 0x18E18086 0x4E605BD0) XR_3DA.exe [17:24:27.359/+05:15.088/0.080]. #XRAY: 0023:02AB578D (0x4E605BD0 0x00000000 0x00000000 0x00000000) xrCore.dll, CPU::QPC() [17:24:27.359/+05:15.088/0.087]. #XRAY: 0023:18E18086 (0x00193F14 0x005D270C 0x00193F42 0x00003FD0) XR_3DA.exe [17:24:27.359/+05:15.088/0.058]. #XRAY: 0023:02AD9B2B (0x00193F14 0x45502323 0x203A4652 0x656D6167) xrCore.dll, ExecLogCB() [17:24:27.359/+05:15.088/0.061]. #XRAY: 0023:02AD9B97 (0x00197F2C 0x63610001 0x00726F74 0x676E6973) xrCore.dll, MsgCB() [17:24:27.359/+05:15.088/0.042]. #XRAY: 0023:18E07A53 (0x63610001 0x00726F74 0x676E6973 0x705F656C) XR_3DA.exe [17:24:27.359/+05:15.088/0.044]. #XRAY: 0023:00197F2C (0x00726F74 0x676E6973 0x705F656C 0x6579616C) XR_3DA.exe [17:24:27.359/+05:15.088/0.041]. #XRAY: 0023:63610001 (0x676E6973 0x705F656C 0x6579616C 0xFE000072) XR_3DA.exe [17:24:27.359/+05:15.088/0.041]. #XRAY: 0023:00726F74 (0x705F656C 0x6579616C 0xFE000072 0xC352999A) XR_3DA.exe [17:24:27.359/+05:15.088/0.042]. #XRAY: 0023:676E6973 (0x6579616C 0xFE000072 0xC352999A 0xC1B70A3D) XR_3DA.exe [17:24:27.359/+05:15.088/0.041]. #XRAY: 0023:705F656C (0xFE000072 0xC352999A 0xC1B70A3D 0xC2F4C7AE) XR_3DA.exe [17:24:27.359/+05:15.088/0.042]. #XRAY: 0023:6579616C (0xC352999A 0xC1B70A3D 0xC2F4C7AE 0x00000000) XR_3DA.exe [17:24:27.359/+05:15.088/0.058]. #XRAY: 0023:FE000072 (0xC1B70A3D 0xC2F4C7AE 0x00000000 0x00000000) XR_3DA.exe [17:24:27.359/+05:15.088/0.086]. #XRAY: 0023:C352999A (0xC2F4C7AE 0x00000000 0x00000000 0x43D00000) XR_3DA.exe [17:24:27.359/+05:15.088/0.041]. #XRAY: 0023:C1B70A3D (0x00000000 0x00000000 0x43D00000 0x00000000) XR_3DA.exe [17:24:27.360/+05:15.089/0.117]. #XRAY: 0023:C2F4C7AE (0x00000000 0x43D00000 0x00000000 0xFFFFFFFF) XR_3DA.exe [17:24:28.954/+05:16.683/ 1594]. #XRAY: #EXCEPTION_INFO: 'Breakpoint' at 'xrDebug::backend + 0x01ed', flags = 0x0010 [17:24:28.954/+05:16.683/0.056]. #XRAY: ExceptionInformation[0] = 0x00000000 [17:24:28.954/+05:16.683/0.036]. #XRAY: #DEBUG_STACK/CONTEXT: [17:24:28.954/+05:16.683/0.035]. #XRAY: for thread 8868: [17:24:28.954/+05:16.683/0.054]. #XRAY: 1. unknown @ 0x2F319FC8 [17:24:28.954/+05:16.683/0.050]. #XRAY: 0. rp_Frame [17:24:28.954/+05:16.683/0.030]. #XRAY: for thread 13916: [17:24:28.978/+05:16.707/ 24.0]. #XRAY: ** break by StackWalk *** [17:24:28.978/+05:16.707/0.109]. #XRAY: Exception stack trace 26 lines, EIP = 0x02ae9b0d, ESP = 0x0018f00c: [17:24:28.978/+05:16.707/0.050]. #XRAY: 0 0023:02AE9B0D (0x02B6BF44 0x02B6BF34 0x00190080 0x00000000) xrCore.dll, xrDebug::backend() [17:24:28.978/+05:16.707/0.045]. #XRAY: 1 0023:02AE9E90 (0x02B8E6CC 0x02B6B920 0x000001F2 0x02B6BC90) xrCore.dll, xrDebug::fatal() [17:24:28.978/+05:16.707/0.045]. #XRAY: 2 0023:02AE944A (0x001919AC 0x66A556D0 0x001919B4 0x00000000) xrCore.dll, SimpleExceptionFilter() [17:24:28.979/+05:16.708/0.043]. #XRAY: 3 0023:18C9205C (0x4E605BD0 0x45687740 0x45687740 0x0000FFFF) XR_3DA.exe [17:24:28.979/+05:16.708/0.039]. #XRAY: 4 0023:18AC2604 (0x4E605BD0 0x00193C28 0x771DB0CF 0x00000425) XR_3DA.exe [17:24:28.979/+05:16.708/0.041]. #XRAY: 5 0023:18E96649 (0x4E605BD0 0x4E605BD0 0x0000FFFF 0x18E8074B) XR_3DA.exe [17:24:28.979/+05:16.708/0.040]. #XRAY: 6 0023:18EA40D8 (0x4E605BD0 0x45687740 0x4E605BD0 0x00197F00) XR_3DA.exe [17:24:28.979/+05:16.708/0.040]. #XRAY: 7 0023:18E8074B (0x471D3732 0x18E83BBA 0x4E605BD0 0x45687740) XR_3DA.exe [17:24:28.979/+05:16.708/0.039]. #XRAY: 8 0023:18E7C23F (0x4E605BD0 0x45687740 0x4E605BD0 0x18E71DDB) XR_3DA.exe [17:24:28.979/+05:16.708/0.040]. #XRAY: 9 0023:18E83BBA (0x4E605BD0 0x005D270C 0x00000001 0x02AB578D) XR_3DA.exe [17:24:28.979/+05:16.708/0.038]. #XRAY: 10 0023:18E71DDB (0x00193E78 0x4E605BD0 0x18E18086 0x4E605BD0) XR_3DA.exe [17:24:28.979/+05:16.708/0.045]. #XRAY: 11 0023:02AB578D (0x4E605BD0 0x00000000 0x00000000 0x00000000) xrCore.dll, CPU::QPC() [17:24:28.979/+05:16.708/0.153]. #XRAY: 12 0023:18E18086 (0x00193F14 0x005D270C 0x00193F42 0x00003FD0) XR_3DA.exe [17:24:28.979/+05:16.708/0.045]. #XRAY: 13 0023:02AD9B2B (0x00193F14 0x45502323 0x203A4652 0x656D6167) xrCore.dll, ExecLogCB() [17:24:28.979/+05:16.708/0.043]. #XRAY: 14 0023:02AD9B97 (0x00197F2C 0x63610001 0x00726F74 0x676E6973) xrCore.dll, MsgCB() [17:24:28.979/+05:16.708/0.040]. #XRAY: 15 0023:18E07A53 (0x63610001 0x00726F74 0x676E6973 0x705F656C) XR_3DA.exe [17:24:28.979/+05:16.708/0.040]. #XRAY: 16 0023:00197F2C (0x00726F74 0x676E6973 0x705F656C 0x6579616C) XR_3DA.exe [17:24:28.979/+05:16.708/0.039]. #XRAY: 17 0023:63610001 (0x676E6973 0x705F656C 0x6579616C 0xFE000072) XR_3DA.exe [17:24:28.979/+05:16.708/0.040]. #XRAY: 18 0023:00726F74 (0x705F656C 0x6579616C 0xFE000072 0xC352999A) XR_3DA.exe [17:24:28.979/+05:16.708/0.038]. #XRAY: 19 0023:676E6973 (0x6579616C 0xFE000072 0xC352999A 0xC1B70A3D) XR_3DA.exe [17:24:28.979/+05:16.708/0.040]. #XRAY: 20 0023:705F656C (0xFE000072 0xC352999A 0xC1B70A3D 0xC2F4C7AE) XR_3DA.exe [17:24:28.979/+05:16.708/0.038]. #XRAY: 21 0023:6579616C (0xC352999A 0xC1B70A3D 0xC2F4C7AE 0x00000000) XR_3DA.exe [17:24:28.979/+05:16.708/0.040]. #XRAY: 22 0023:FE000072 (0xC1B70A3D 0xC2F4C7AE 0x00000000 0x00000000) XR_3DA.exe [17:24:28.979/+05:16.708/0.038]. #XRAY: 23 0023:C352999A (0xC2F4C7AE 0x00000000 0x00000000 0x43D00000) XR_3DA.exe [17:24:28.979/+05:16.708/0.039]. #XRAY: 24 0023:C1B70A3D (0x00000000 0x00000000 0x43D00000 0x00000000) XR_3DA.exe [17:24:28.980/+05:16.709/0.040]. #XRAY: 25 0023:C2F4C7AE (0x00000000 0x43D00000 0x00000000 0xFFFFFFFF) XR_3DA.exe [17:24:29.480/+05:17.209/500.5]. #XRAY: #EXCEPTION: in CScriptBinderObjectWrapper::net_Spawn for single_player [17:24:29.480/+05:17.209/0.152]. #XRAY: #LEAK: lua stack top raised to 1 [17:24:29.480/+05:17.209/0.099]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object single_player, work_time = 97813.5 ms, position = { -210.6, -22.9, -122.4 } [17:24:29.654/+05:17.383/173.6]. #XRAY: #PERF_WARN: class CActor *::net_Spawn for object single_player elapsed time = 98036.6 ms [17:24:29.794/+05:17.523/140.6]. #XRAY: #PERF_WARN: class CEatableItemObject *::net_Spawn for object podsumok_feik1868 elapsed time = 33.7 ms [17:24:30.020/+05:17.749/225.4]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object escape_trader, work_time = 166.3 ms, position = { -244.7, -24.9, -134.0 } [17:24:30.020/+05:17.749/0.058]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object escape_trader elapsed time = 167.1 ms [17:24:30.205/+05:17.934/185.2]. #XRAY: #DBG: 'wpn_pm1882' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:24:30.225/+05:17.954/ 20.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_mogila_01 elapsed time = 19.8 ms [17:24:30.273/+05:18.002/ 47.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_box_015 elapsed time = 46.2 ms [17:24:30.342/+05:18.071/ 68.9]. #XRAY: compiling shader model_env_lq_1 [17:24:30.412/+05:18.141/ 71.0]. #XRAY: #PERF_WARN: FHierrarhyVisual load from meshes\brkbl#0 elapsed time = 71.2 ms [17:24:30.413/+05:18.142/0.241]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#0.ogf elapsed time = 139.6 ms [17:24:30.458/+05:18.187/ 45.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#1.ogf elapsed time = 45.6 ms [17:24:30.484/+05:18.213/ 25.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#2.ogf elapsed time = 25.7 ms [17:24:30.530/+05:18.259/ 45.9]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#4.ogf elapsed time = 36.4 ms [17:24:30.547/+05:18.276/ 17.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#5.ogf elapsed time = 17.2 ms [17:24:30.590/+05:18.319/ 42.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#6.ogf elapsed time = 42.3 ms [17:24:30.833/+05:18.562/243.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#7.ogf elapsed time = 243.1 ms [17:24:30.850/+05:18.579/ 17.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#8.ogf elapsed time = 17.1 ms [17:24:30.988/+05:18.717/138.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#19.ogf elapsed time = 23.9 ms [17:24:31.063/+05:18.792/ 74.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#25.ogf elapsed time = 16.2 ms [17:24:31.162/+05:18.891/ 98.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#32.ogf elapsed time = 32.6 ms [17:24:31.366/+05:19.095/204.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object trader_ventilyator_0000 elapsed time = 30.1 ms [17:24:31.389/+05:19.118/ 23.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object trader_pribor_0002 elapsed time = 23.3 ms [17:24:31.455/+05:19.184/ 65.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object trader_physic_object0009 elapsed time = 65.2 ms [17:24:31.506/+05:19.235/ 51.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object trader_door elapsed time = 39.0 ms [17:24:31.534/+05:19.263/ 28.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_lager_guard_kill_zone elapsed time = 26.8 ms [17:24:43.588/+05:31.317/12054]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager2' [17:24:43.588/+05:31.317/0.236]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager2, work_time = 10293.9 ms, position = { -207.5, -20.1, -143.4 } [17:24:43.616/+05:31.345/ 28.1]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager2 elapsed time = 12080.8 ms [17:24:43.791/+05:31.520/175.0]. #XRAY: #DBG: 'wpn_bm161988' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:24:46.837/ 3045]. #PERF: update_anoms_cache() #1 [17:24:46.838/1.152]. #PERF: update_anoms_cache() #2, count = 0 [17:24:46.838/0.259]. #PERF: update_anoms_cache() #3 [17:24:46.838/+05:34.567/0.251]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager3' [17:24:46.838/+05:34.567/0.113]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager3, work_time = 1777.6 ms, position = { -208.5, -20.1, -142.8 } [17:24:46.839/+05:34.568/0.433]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager3 elapsed time = 3046.5 ms [17:24:46.842/+05:34.571/3.254]. #XRAY: #DBG: 'wpn_pm1998' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:24:49.880/+05:37.609/ 3038]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager4' [17:24:49.880/+05:37.609/0.106]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager4, work_time = 1335.2 ms, position = { -170.0, -19.9, -147.2 } [17:24:49.880/+05:37.609/0.250]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager4 elapsed time = 3037.4 ms [17:24:49.882/+05:37.611/2.102]. #XRAY: #DBG: 'wpn_pm2007' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:24:49.915/+05:37.644/ 32.6]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager5' [17:24:49.915/+05:37.644/0.092]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager5, work_time = 28.7 ms, position = { -209.3, -20.0, -141.0 } [17:24:49.915/+05:37.644/0.261]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager5 elapsed time = 32.3 ms [17:24:49.917/+05:37.646/2.017]. #XRAY: #DBG: 'wpn_bm162015' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:24:50.018]. #WARN: section_maker.script black listed section system:dsh.xr_kamp.esc_lager_camp_center [17:24:50.199/+05:37.928/281.9]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager6' [17:24:50.199/+05:37.928/0.108]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager6, work_time = 278.3 ms, position = { -195.8, -20.1, -147.1 } [17:24:50.200/+05:37.929/0.434]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager6 elapsed time = 281.5 ms [17:24:50.201/+05:37.930/1.409]. #XRAY: #DBG: 'wpn_pm2024' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:24:50.333/+05:38.062/131.4]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager7' [17:24:50.333/+05:38.062/0.106]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager7, work_time = 127.7 ms, position = { -225.6, -20.2, -147.1 } [17:24:50.333/+05:38.062/0.319]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager7 elapsed time = 131.1 ms [17:24:50.335/+05:38.064/1.842]. #XRAY: #DBG: 'wpn_bm162031' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:24:53.730/+05:41.459/ 3395]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_wolf' [17:24:53.730/+05:41.459/0.105]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_wolf, work_time = 1691.7 ms, position = { -210.6, -20.0, -142.5 } [17:24:53.745/+05:41.474/ 14.7]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_wolf elapsed time = 3408.9 ms [17:24:53.821/+05:41.550/ 75.9]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 42.7 MiB [17:24:54.112/+05:41.841/291.2]. #XRAY: #DBG: 'wpn_ak74pbn2042' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:24:54.113/+05:41.842/1.112]. #XRAY: #DBG: 'wpn_pm2043' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:24:54.139/+05:41.868/ 26.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object doski_br_0016 elapsed time = 24.7 ms [17:24:54.253/+05:41.982/114.1]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_heli, work_time = 31.4 ms, position = { -317.2, 16.4, 83.3 } [17:24:54.269/+05:41.998/ 15.7]. #XRAY: #PERF_WARN: class CEntity *::net_Spawn for object esc_heli elapsed time = 80.8 ms [17:24:54.295/+05:42.024/ 26.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object physic_object0028 elapsed time = 24.8 ms [17:24:54.326/+05:42.055/ 30.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_fabrika_bandit_space_restrictor elapsed time = 30.6 ms [17:24:54.347/+05:42.076/ 21.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_trader_tv_0002 elapsed time = 19.7 ms [17:24:59.027]. #WARN: section_maker.script black listed section system:dsh.xr_kamp.esc_specnaz_kamp [17:24:59.131/+05:46.860/129.8]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz1, work_time = 3158.8 ms, position = { -167.3, -29.7, -353.3 } [17:24:59.149/+05:46.878/ 17.4]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz1 elapsed time = 4796.5 ms [17:24:59.247/+05:46.976/ 98.5]. #XRAY: #DBG: 'wpn_ak74m2239' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:24:59.248/+05:46.977/0.902]. #XRAY: #DBG: 'wpn_pm2240' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:24:59.405/+05:47.134/123.8]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz2, work_time = 151.4 ms, position = { -168.9, -29.7, -353.5 } [17:24:59.405/+05:47.134/0.282]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz2 elapsed time = 156.2 ms [17:24:59.407/+05:47.136/2.415]. #XRAY: #DBG: 'wpn_ak74m2249' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:24:59.408/+05:47.137/0.832]. #XRAY: #DBG: 'wpn_pm2250' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:24:59.544/+05:47.273/ 94.4]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz3, work_time = 132.3 ms, position = { -166.9, -29.7, -356.2 } [17:24:59.544/+05:47.273/0.447]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz3 elapsed time = 135.3 ms [17:24:59.547/+05:47.276/2.440]. #XRAY: #DBG: 'wpn_ak74m2259' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:24:59.664/+05:47.393/117.7]. #XRAY: #DBG: 'wpn_fort2260' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:24:59.805/+05:47.534/101.5]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz4, work_time = 136.9 ms, position = { -168.6, -29.7, -356.2 } [17:24:59.805/+05:47.534/0.331]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz4 elapsed time = 140.0 ms [17:24:59.808/+05:47.537/2.333]. #XRAY: #DBG: 'wpn_ak74m2269' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:24:59.808/+05:47.537/0.888]. #XRAY: #DBG: 'wpn_pm2270' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:24:59.940/+05:47.669/ 95.1]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz5, work_time = 128.1 ms, position = { -169.4, -29.7, -354.8 } [17:24:59.941/+05:47.670/0.276]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz5 elapsed time = 131.3 ms [17:24:59.943/+05:47.672/2.403]. #XRAY: #DBG: 'wpn_ak74m2278' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:24:59.944/+05:47.673/0.903]. #XRAY: #DBG: 'wpn_pm2279' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:25:00.069/+05:47.798/101.5]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz6, work_time = 121.7 ms, position = { -166.3, -29.7, -354.8 } [17:25:00.069/+05:47.798/0.329]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz6 elapsed time = 124.8 ms [17:25:00.072/+05:47.801/2.539]. #XRAY: #DBG: 'wpn_ak74m2288' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:25:00.073/+05:47.802/1.113]. #XRAY: #DBG: 'wpn_fort2289' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:25:04.648/+05:52.377/1.872]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier1' [17:25:04.648/+05:52.377/0.119]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier1, work_time = 2876.7 ms, position = { -156.0, -29.4, -383.0 } [17:25:04.676/+05:52.405/ 28.1]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier1 elapsed time = 4602.6 ms [17:25:04.744/+05:52.473/ 68.0]. #XRAY: #DBG: 'wpn_ak74u2296' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:25:04.769/+05:52.498/1.801]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier2' [17:25:04.769/+05:52.498/0.120]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier2, work_time = 20.6 ms, position = { -154.5, -29.4, -382.9 } [17:25:04.769/+05:52.498/0.256]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier2 elapsed time = 23.7 ms [17:25:04.770/+05:52.499/1.086]. #XRAY: #DBG: 'wpn_ak74u2302' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:25:04.802/+05:52.531/2.216]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier3' [17:25:04.802/+05:52.531/0.106]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier3, work_time = 28.8 ms, position = { -153.0, -29.5, -382.8 } [17:25:04.803/+05:52.532/0.611]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier3 elapsed time = 32.1 ms [17:25:04.806/+05:52.535/3.047]. #XRAY: #DBG: 'wpn_ak74u2310' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:25:04.840/+05:52.569/1.965]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier4' [17:25:04.840/+05:52.569/0.105]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier4, work_time = 30.3 ms, position = { -155.8, -29.4, -384.2 } [17:25:04.841/+05:52.570/0.239]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier4 elapsed time = 33.7 ms [17:25:04.842/+05:52.571/1.648]. #XRAY: #DBG: 'wpn_ak74u2316' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:25:04.874/+05:52.603/2.120]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier5' [17:25:04.874/+05:52.603/0.100]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier5, work_time = 28.7 ms, position = { -154.4, -29.4, -383.9 } [17:25:04.875/+05:52.604/0.523]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier5 elapsed time = 31.7 ms [17:25:04.877/+05:52.606/2.057]. #XRAY: #DBG: 'wpn_ak74u2322' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:25:04.976/+05:52.705/ 99.6]. #XRAY: #DBG: 'wpn_knife2323' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:25:05.008/+05:52.737/1.915]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier6' [17:25:05.008/+05:52.737/0.113]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier6, work_time = 28.3 ms, position = { -152.9, -29.5, -383.7 } [17:25:05.008/+05:52.737/0.262]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier6 elapsed time = 31.4 ms [17:25:05.011/+05:52.740/2.246]. #XRAY: #DBG: 'wpn_ak74u2333' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:25:05.042/+05:52.771/1.785]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier7' [17:25:05.042/+05:52.771/0.191]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier7, work_time = 28.3 ms, position = { -155.8, -29.4, -385.1 } [17:25:05.043/+05:52.772/0.554]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier7 elapsed time = 31.6 ms [17:25:05.045/+05:52.774/1.921]. #XRAY: #DBG: 'wpn_ak74u2339' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:25:05.070/+05:52.799/1.740]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier8' [17:25:05.070/+05:52.799/0.100]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier8, work_time = 20.6 ms, position = { -154.3, -29.4, -384.9 } [17:25:05.070/+05:52.799/0.299]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier8 elapsed time = 24.3 ms [17:25:05.072/+05:52.801/1.883]. #XRAY: #DBG: 'wpn_ak74u2347' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:25:05.119/+05:52.848/1.684]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier9' [17:25:05.119/+05:52.848/0.111]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier9, work_time = 43.3 ms, position = { -152.7, -29.6, -384.5 } [17:25:05.119/+05:52.848/0.395]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier9 elapsed time = 46.4 ms [17:25:05.122/+05:52.851/3.008]. #XRAY: #DBG: 'wpn_ak74u2355' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:25:07.069/+05:54.798/ 1947]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corpse elapsed time = 1942.1 ms [17:25:07.117/+05:54.846/1.807]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_sid_guard, work_time = 43.7 ms, position = { -249.8, -24.8, -135.9 } [17:25:07.118/+05:54.847/0.257]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_sid_guard elapsed time = 47.2 ms [17:25:07.175/+05:54.904/ 57.7]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 51.7 MiB [17:25:07.271/+05:55.000/ 95.7]. #XRAY: #DBG: 'wpn_usp2461' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:25:11.931/+05:59.660/2.398]. #XRAY: CScriptGameObject::add_restrictions('esc_dram_out_rest', '') for 'green_dan' [17:25:11.932/+05:59.661/0.092]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object green_dan, work_time = 2954.1 ms, position = { 332.4, 15.6, -16.8 } [17:25:11.949/+05:59.678/ 17.3]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object green_dan elapsed time = 4452.1 ms [17:25:11.951/+05:59.680/2.379]. #XRAY: #DBG: 'wpn_pm2533' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:25:12.090/+05:59.819/139.0]. #XRAY: #DBG: 'wpn_saiga12c_m22534' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:25:12.115/+05:59.844/ 25.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_mine_field_1 elapsed time = 24.7 ms [17:25:12.166/+05:59.895/ 50.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_mine_field_2 elapsed time = 50.7 ms [17:25:13.729/+06:01.458/ 1563]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_tutorial_dead_novice elapsed time = 1562.1 ms [17:25:15.239/+06:02.968/ 1510]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corps1 elapsed time = 1369.6 ms [17:25:15.287/+06:03.016/ 48.2]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corps1_0000 elapsed time = 19.2 ms [17:25:16.967/+06:04.696/ 1680]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_trup_bratka elapsed time = 1647.4 ms [17:25:16.969/+06:04.698/2.066]. #XRAY: #DBG: 'wpn_pm2718' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:25:17.090/+06:04.819/120.8]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_0000 elapsed time = 19.9 ms [17:25:17.251/+06:04.980/160.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object l01_escape_surprise_box_003 elapsed time = 22.0 ms [17:25:17.484/+06:05.213/233.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_physic_object_0012 elapsed time = 44.4 ms [17:25:17.623/+06:05.352/139.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_space_restrictor_0014 elapsed time = 15.6 ms [17:25:17.684/+06:05.413/ 61.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_physic_object_0030 elapsed time = 31.4 ms [17:25:17.724/+06:05.453/ 39.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_physic_destroyable_object_0062 elapsed time = 38.6 ms [17:25:17.747/+06:05.476/ 23.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_physic_object_0014 elapsed time = 16.1 ms [17:25:17.809/+06:05.538/ 62.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_nlc_stol_wood elapsed time = 40.8 ms [17:25:17.898/+06:05.627/ 88.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_tonnel_restr elapsed time = 34.1 ms [17:25:18.015/+06:05.744/116.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_exit_bandit_restrictor elapsed time = 109.7 ms [17:25:19.439/+06:07.168/ 1424]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_exit_bandit_2 elapsed time = 1423.2 ms [17:25:19.512/+06:07.241/ 72.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object disel_generator_blokpost elapsed time = 27.1 ms [17:25:19.541/+06:07.270/ 29.6]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object neumeha, work_time = 24.7 ms, position = { -255.5, -21.0, -127.3 } [17:25:19.556/+06:07.285/ 14.7]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object neumeha elapsed time = 43.1 ms [17:25:19.558/+06:07.287/2.188]. #XRAY: #DBG: 'wpn_fort3122' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:25:19.707/+06:07.436/148.7]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object doktor1, work_time = 79.3 ms, position = { -213.4, -23.2, -123.9 } [17:25:19.722/+06:07.451/ 15.0]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object doktor1 elapsed time = 97.9 ms [17:25:19.731/+06:07.460/9.450]. #XRAY: compiling shader hud_scopes [17:25:19.876/+06:07.605/144.9]. #XRAY: compiling shader hud_scopes [17:25:19.966/+06:07.695/ 89.5]. #XRAY: #DBG: 'wpn_binoc3140' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:25:19.966/+06:07.695/0.363]. #XRAY: compiling shader hud_scopes [17:25:19.966/+06:07.695/0.376]. #XRAY: compiling shader hud_scopes [17:25:19.968/+06:07.697/1.196]. #XRAY: #DBG: 'wpn_pm3141' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:25:20.004/+06:07.733/ 36.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_sak_physic_object01 elapsed time = 32.2 ms [17:25:20.092/+06:07.821/ 88.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_sak_physic_object_esc elapsed time = 85.7 ms [17:25:20.143/+06:07.872/ 51.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_beton elapsed time = 51.0 ms [17:25:20.206/+06:07.935/ 62.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object escape_bridge_zone elapsed time = 61.4 ms [17:25:20.254/+06:07.983/ 48.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_sid_attantion elapsed time = 47.5 ms [17:25:20.320/+06:08.049/ 66.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_koster_08 elapsed time = 65.8 ms [17:25:20.350/+06:08.079/ 30.7]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_vergas, work_time = 26.8 ms, position = { -219.1, -19.9, -168.9 } [17:25:20.369/+06:08.098/ 18.4]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_vergas elapsed time = 48.2 ms [17:25:20.440/+06:08.169/ 71.6]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 59.9 MiB [17:25:20.554/+06:08.283/113.4]. #XRAY: #DBG: 'wpn_mp53178' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:25:20.617/+06:08.346/ 63.2]. #XRAY: #DBG: 'wpn_walther3179' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:25:20.714/+06:08.443/ 97.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object wpn_vergas_esc_0001 elapsed time = 96.9 ms [17:25:20.864/+06:08.593/149.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object sidor_art elapsed time = 127.5 ms [17:25:20.879/+06:08.608/ 15.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_camp_fire_0006 elapsed time = 15.3 ms [17:25:20.935/+06:08.664/ 55.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_atp_bandits_0001 elapsed time = 41.7 ms [17:25:21.019/+06:08.748/ 84.5]. #XRAY: compiling shader model_def_lq_2 [17:25:21.065/+06:08.794/ 46.2]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\zanaveska elapsed time = 46.6 ms [17:25:21.066/+06:08.795/1.144]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object zanaveska_1 elapsed time = 108.1 ms [17:25:21.404/+06:09.133/337.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_kerosinka_02 elapsed time = 336.9 ms [17:25:21.463/+06:09.192/ 59.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_plakat_02 elapsed time = 58.9 ms [17:25:21.484/+06:09.213/ 20.9]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_open_artbox elapsed time = 19.8 ms [17:25:21.505/+06:09.234/ 21.2]. #XRAY: compiling shader shadow_direct_model_aref_1 [17:25:21.528/+06:09.257/ 23.0]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\flag_ua elapsed time = 23.5 ms [17:25:21.529/+06:09.258/0.506]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_flag elapsed time = 43.6 ms [17:25:21.606/+06:09.335/ 77.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_soldier_repair_stol elapsed time = 52.5 ms [17:25:21.624/+06:09.353/ 17.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_soldier_repair_taburet elapsed time = 17.6 ms [17:25:21.633/+06:09.362/9.562]. #XRAY: compiling shader shadow_direct_model_aref_2 [17:25:21.656/+06:09.385/ 23.0]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\shtorka_big elapsed time = 23.9 ms [17:25:21.657/+06:09.386/0.743]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_shtorka_1 elapsed time = 33.2 ms [17:25:21.677/+06:09.406/ 20.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_inventory_box_new_01 elapsed time = 18.8 ms [17:25:21.695/+06:09.424/ 18.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_inventory_box_new_02 elapsed time = 18.1 ms [17:25:21.750/+06:09.479/ 54.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_inventory_box_new_05 elapsed time = 19.0 ms [17:25:21.874/+06:09.603/124.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_spiral_kom elapsed time = 124.3 ms [17:25:21.909/+06:09.638/ 34.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_luk_slom elapsed time = 33.9 ms [17:25:21.929/+06:09.658/ 20.3]. #XRAY: compiling shader deffer_base_aref_bump_db-hq [17:25:22.030/+06:09.759/100.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\large_trash\water_tower elapsed time = 110.1 ms [17:25:22.032/+06:09.761/1.641]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_water_tower elapsed time = 122.6 ms [17:25:22.049/+06:09.778/ 17.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0001 elapsed time = 17.5 ms [17:25:22.066/+06:09.795/ 17.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0002 elapsed time = 17.1 ms [17:25:22.082/+06:09.811/ 16.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0003 elapsed time = 15.8 ms [17:25:22.139/+06:09.868/ 56.9]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0007 elapsed time = 19.7 ms [17:25:22.193/+06:09.922/ 54.1]. #XRAY: phase time: 150524 ms, user time: 5687.5 ms, kernel time: 2234.4 ms [17:25:22.194/+06:09.923/0.079]. #XRAY: phase cmem: 1823.238 M [17:25:22.194/+06:09.923/0.047]. #XRAY: Next phase begins: #init_modules [17:25:22.251]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ai_additions\ [17:25:22.251]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\allcore\ [17:25:22.251]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\ [17:25:22.251]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\amk\ [17:25:22.251]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\arts\ [17:25:22.252]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\binders\ [17:25:22.252]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\cheat\ [17:25:22.252]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\common\ [17:25:22.252]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\debug\ [17:25:22.252]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\ [17:25:22.253]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\gulag\ [17:25:22.253]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\ [17:25:22.253]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\logic\ [17:25:22.253]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\machines\ [17:25:22.254]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\mob\ [17:25:22.254]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\news\ [17:25:22.254]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\obsolete\ [17:25:22.255]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\params\ [17:25:22.255]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ph\ [17:25:22.255]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\ [17:25:22.255]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\se\ [17:25:22.255]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sr\ [17:25:22.256]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\ [17:25:22.256]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ui\ [17:25:22.256]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\ [17:25:22.256]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\ [17:25:22.257]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\ [17:25:22.257]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\zone\ [17:25:22.257]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ [17:25:22.260]. #DBG: ?????? ??? ???? windows 19.03.2016 05:20 = ???, init_priority = -1 [17:25:22.260]. #DBG: ?????? ??? ???? nvd_params 04.02.2016 02:15 = ???, init_priority = -1 [17:25:22.260]. #DBG: ?????? ??? ???? wpn_params 10.11.2018 20:28 = ???, init_priority = -1 [17:25:22.261]. #DBG: ?????? ??? ???? hud_params 13.04.2017 19:58 = ???, init_priority = -1 [17:25:22.262]. #DBG: ?????? ??? ???? vergas_watch 31.08.2016 15:32 = ???, init_priority = -1 [17:25:22.263]. #DBG: ?????? ??? ???? schedule 23.03.2016 05:23 = ???, init_priority = 900 [17:25:22.263]. #DBG: ?????? ??? ???? xray_patch 04.02.2016 02:15 = ???, init_priority = -1 [17:25:22.264]. #DBG: ?????? ??? ???? watcher_act 16.05.2019 11:29 = ???, init_priority = -1 [17:25:22.265]. #DBG: ?????? ??? ???? actor_params 04.02.2016 02:15 = ???, init_priority = -1 [17:25:22.266]. #DBG: ?????? ??? ???? campmgr 14.02.2019 10:50 = ???, init_priority = -1 [17:25:22.266]. #DBG: ?????? ??? ???? smart_terrain 26.04.2018 18:31 = ???, init_priority = -1 [17:25:22.267]. #DBG: ?????? ??? ???? savemgmt 24.11.2019 12:38 = ???, init_priority = -1 [17:25:22.268]. #DBG: ?????? ??? ???? linker 03.02.2016 14:58 = ???, init_priority = 999 [17:25:22.268]. #DBG: ?????? ??? ???? params 16.01.2019 22:13 = ???, init_priority = -1 [17:25:22.269]. #DBG: ?????? ??? ???? nlc_container 29.03.2019 12:28 = ???, init_priority = -1 [17:25:22.270]. #DBG: ?????? ??? ???? kanistra_flame 13.04.2017 20:01 = ???, init_priority = -1 [17:25:22.272]. #DBG: ?????? ??? ???? balance 16.10.2017 04:28 = ???, init_priority = -1 [17:25:22.272]. #DBG: ?????? ??? ???? xray_vars 10.03.2016 01:14 = ???, init_priority = 950 [17:25:22.273]. #DBG: ?????? ??? ???? sak_repair_dialog 15.03.2019 12:57 = ???, init_priority = -1 [17:25:22.274]. #DBG: ?????? ??? ???? xr_statistic 21.11.2018 19:50 = ???, init_priority = -1 [17:25:22.275]. #DBG: ?????? ??? ???? flamethrower 12.02.2019 13:21 = ???, init_priority = -1 [17:25:22.275]. #DBG: ?????? ??? ???? const 08.02.2016 01:47 = ???, init_priority = -1 [17:25:22.276]. #DBG: ?????? ??? ???? xr_meet 25.02.2017 09:15 = ???, init_priority = -1 [17:25:22.276]. #DBG: ?????? ??? ???? misc 29.03.2019 12:27 = ???, init_priority = 1000 [17:25:22.277]. #DBG: ?????? ??? ???? amk_mod 27.01.2020 17:40 = ???, init_priority = -1 [17:25:22.278]. #WARN: script xr_evtors_id didnt autoloaded, trying force... [17:25:22.278]. #DBG: performing registration LSD_L2_2@8868 for lua_State L2_2 [17:25:22.278/8868]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [17:25:22.278]. #DBG: Dumping lua_State registry [$31D1DE24] for Lparent = L2_2 [17:25:22.278]. #DBG: for parent lua_State $2F5693D0 associated thread-state $833EB0F0, ThreadId = 8868 [17:25:22.278/$2F5693D0/$833EB0F0]. #DBG: LuaSafeCall ("d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_evaluators_id.script", "#file:^dbg"), extra-args = 0 loadcode err_idx = 0 lua_pcall err_idx = 0 [17:25:22.290]. #DBG(LuaSafeCall), L.stack is clean! [17:25:22.291]. #DOFILE: result = OK [17:25:22.291]. #DBG: ?????? ??? ???? bind_nlc 25.02.2017 09:15 = ???, init_priority = -1 [17:25:22.292]. #DBG: ?????? ??? ???? task_smart_upd 22.02.2019 04:12 = ???, init_priority = 500 [17:25:22.293]. #DBG: ?????? ??? ???? sak_inventory 12.08.2018 11:59 = ???, init_priority = -1 [17:25:22.293]. #DBG: ?????? ??? ???? vergas_krujka 24.11.2019 15:38 = ???, init_priority = -1 [17:25:22.294]. #DBG: ?????? ??? ???? class_info 12.02.2016 01:23 = ???, init_priority = -1 [17:25:22.295]. #DBG: ?????? ??? ???? razgruzka 10.10.2018 20:27 = ???, init_priority = -1 [17:25:22.705]. #DBG: ?????? ??? ???? registry 16.04.2016 16:28 = ???, init_priority = 800 [17:25:22.787]. #DBG: ?????? ??? ???? darkvalley_tasks 14.03.2016 06:54 = ???, init_priority = -1 [17:25:22.798]. #DBG: ?????? ??? ???? sak_dialog 18.05.2020 19:51 = ???, init_priority = -1 [17:25:22.799]. #DBG: ?????? ??? ???? sak 18.04.2020 19:30 = ???, init_priority = -1 [17:25:22.811]. #REG_STUFF: Launcher = $0, Context = "render.script" [17:25:22.811]. #DBG: Setting AtPanic handler for lua_State L2_2 [17:25:23.112]. #DBG: Используется оригинальный обработчик VEH. [17:25:23.127]. #DBG: ?????? ??? ???? vergas_lib 14.02.2019 08:57 = ???, init_priority = -1 [17:25:23.289]. #DBG: ?????? ??? ???? bind_stalker 03.09.2018 20:26 = ???, init_priority = -1 [17:25:23.359]. #DBG: ?????? ??? ???? profiles 14.02.2019 11:44 = ???, init_priority = -1 [17:25:23.371]. #DBG: ?????? ??? ???? dlc_manager 14.02.2019 11:07 = ???, init_priority = -1 updated offset id_word_se = $032 from #CSE_ALifeObject.id updated offset pid_word = $034 from #CSE_ALifeObject.parent_id updated offset lvid_int = $0A0 from #CSE_ALifeObject.level_vertex updated offset flags_int = $0A4 from #CSE_ALifeObject.flags updated offset sz_name = $020 from #CSE_ALifeObject.name updated offset clsid_word = $070 from #CSE_ALifeObject.clsid updated offset ss_section_se = $03C from #CSE_ALifeObject.section updated offset dir_h_se = $05C from #CSE_ALifeObject.direction updated offset gvid_word = $094 from #CSE_ALifeObject.game_vertex updated offset pos_v3f_se = $050 from #CSE_ALifeObject.position [17:25:23.473]. #DBG: ?????? ??? ???? black_tip 05.02.2016 13:15 = ???, init_priority = -1 [17:25:23.551]. #DBG: ?????? ??? ???? lightman 22.04.2016 01:59 = ???, init_priority = -1 [17:25:23.580]. #DBG: ?????? ??? ???? arc_arts 21.08.2018 06:06 = ???, init_priority = -1 [17:25:23.685]. #DBG: modmgmt.check_scripts processed 474 scripts from 29 folders [17:25:23.685]. #DBG: trying invoke init_module for modules schedule,misc,smart_terrain,amk_mod,vergas_lib,balance,campmgr,xray_vars,black_tip,const,registry,xray_patch,savemgmt,bind_nlc,wpn_params,linker,sak_repair_dialog,sak_dialog,params,dlc_manager,nlc_container,xr_meet,task_smart_upd,xr_statistic,hud_params,watcher_act,sak_inventory,kanistra_flame,bind_stalker,flamethrower,sak,class_info,arc_arts,profiles,lightman,darkvalley_tasks,vergas_krujka,windows,actor_params,vergas_watch,razgruzka,nvd_params [17:25:23.686]. #DBG: performing call misc.init_module #[17:25:23.686]. #DBG: registered regular task post_release, cbfunc = $2F6467A8, obj = $00000000, max_calls = 0, period = 800, param1 = nil, param2 = nil, param3 = nil [17:25:23.686]. #DBG: performing call linker.init_module #[17:25:23.686]. #DBG: registered regular task linker_regular, cbfunc = $43E5FEB8, obj = $00000000, max_calls = 0, period = 30, param1 = nil, param2 = nil, param3 = nil [17:25:23.686]. #DBG: performing call xray_vars.init_module [17:25:23.686]. #DBG: performing call schedule.init_module #[17:25:23.687]. #DBG: registered regular task run_tasks, cbfunc = $41D8DC50, obj = $00000000, max_calls = 0, period = 20, param1 = nil, param2 = nil, param3 = nil #[17:25:23.687]. #DBG: registered regular task setup_scheduled, cbfunc = $41D8D710, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [17:25:23.687]. #DBG: performing call registry.init_module [17:25:23.687]. #DBG: performing call task_smart_upd.init_module [17:25:23.687]. #DBG: performing call actor_params.init_module [17:25:23.688]. #DBG: performing call amk_mod.init_module [17:25:23.688]. #DBG: performing call arc_arts.init_module [17:25:23.688]. #DBG: performing call balance.init_module [17:25:23.689/+06:11.418/ 1495]. #XRAY: PERF: already opened ini-file d:\nlc 7 3.0 edycja polska\gamedata\config\balance_light.ltx, count = 0 [17:25:23.689/0.601]. #DBG: sections count = 9 [17:25:23.689/0.075]. #DBG: loading balance.matches [17:25:23.689/0.116]. #DBG: loading balance.artefacts [17:25:23.690/0.151]. #DBG: loading balance.satiety [17:25:23.690/0.095]. #DBG: loading balance.respawn [17:25:23.690/0.094]. #DBG: loading balance.level_poisoned [17:25:23.690/0.202]. #DBG: loading balance.config [17:25:23.690/0.090]. #DBG: loading balance.devices [17:25:23.690/0.091]. #DBG: loading balance.health [17:25:23.690/0.111]. #DBG: loading balance.monsters _G.balance = { script_namespace = 'balance' : string script_modified = '16.10.2017 04:28' : string satiety : is_table size = 1, length = 0 { lost_velocity = 0.0000040 : number } respawn : is_table size = 2, length = 0 { idle_coef_min = 2 : number idle_coef_max = 2 : number } monsters : is_table size = 7, length = 0 { tushkano_dist_attack = 1 : number starv_dist_attack = 20 : number psevdodog_divert_prob = 0.4000000 : number dog_dist_panic = 9 : number dog_dist_attack = 7 : number cat_attack_prob = 0.1000000 : number boar_radiation_dist = 2.50000 : number } matches : is_table size = 1, length = 0 { hit_power = 0.1000000 : number } load_config = CFunction at $00000000 / $14C37358, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:3 } : function level_poisoned : is_table size = 31, length = 0 { warlab = 2.20000 : number red_forest = 1.50000 : number marsh = 0.9000000 : number lost_village = 0.9000000 : number limansk = 1.50000 : number labx8 = 2.50000 : number labx10 = 2 : number l12u_sarcofag = 1.90000 : number l12u_control_monolith = 1.90000 : number l12_stancia_new = 1.80000 : number l12_stancia_2_new = 1.90000 : number l11_pripyat = 1.70000 : number l10u_bunker = 3 : number l10_radar = 1.60000 : number l08u_brainlab = 2 : number l08_yantar = 1.40000 : number l07_military = 1.40000 : number l06_rostok = 1.30000 : number l05_bar = 1 : number l04u_labx18 = 1.80000 : number l04_darkvalley = 1 : number l03u_agr_underground = 1.30000 : number l03_agroprom = 1 : number l02_garbage = 1 : number l01_escape = 0.9000000 : number k01_darkscape = 1 : number hospital = 1 : number generators = 1.60000 : number deadcity = 1.70000 : number aver = 1.60000 : number av_peshera = 1 : number } late_init = CFunction at $00000000 / $06260518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:55 } : function init_module = CFunction at $00000000 / $41AF5118, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:51 } : function health : is_table size = 2, length = 0 { restore_w_sleep = 1.50000 : number restore_speed = 0.0000010 : number } devices : is_table size = 1, length = 0 { accum_discharge = 0.0550000 : number } config : is_table size = 1, length = 0 { name = 'light' : string } artefacts : is_table size = 1, length = 0 { time_damage_coef = 0.1250000 : number } } [17:25:23.708]. #DBG: performing call bind_nlc.init_module [17:25:23.708]. #DBG: performing call bind_stalker.init_module [17:25:23.709]. #DBG: performing call black_tip.init_module [17:25:23.709]. #DBG: performing call campmgr.init_module [17:25:23.709]. #DBG: performing call class_info.init_module [17:25:23.710]. #DBG: performing call const.init_module xr_3da.exe size = 2449408, xrGame.dll size = 13553664 game_graph version = 8, vertex_cnt = 4544, edge_cnt = 11170, lpt_cnt = 590242, level_count = 36 vertex_offset = $6F1, edge_offset = $2F071, lpt_offset = $3F63D [17:25:26.190]. #DBG: table _G items count = 1327 [17:25:26.191]. #DBG: performing call darkvalley_tasks.init_module [17:25:26.191]. #DBG: performing call dlc_manager.init_module [17:25:26.191]. #DBG: performing call flamethrower.init_module [17:25:26.191]. #DBG: performing call hud_params.init_module [17:25:26.191]. #DBG: performing call kanistra_flame.init_module #[17:25:26.191]. #DBG: registered regular task kanistra_update, cbfunc = $82CD3F18, obj = $00000000, max_calls = 0, period = 1000, param1 = nil, param2 = nil, param3 = nil [17:25:26.192]. #DBG: performing call lightman.init_module [17:25:26.192]. #DBG: performing call nlc_container.init_module [17:25:26.284]. #TIREDNESS_ADD: new_coef = 1.16364, sleepiness = 0.000, stamina = 1.100 (max_power = 1.0), pht = 0.000, diff = -108.0000, delay = -0.0 min [17:25:26.294]. #TIREDNESS_ADD: new_coef = 1.16364, sleepiness = 0.000, stamina = 1.100 (max_power = 1.0), pht = 0.000, diff = 0.0000, delay = -0.0 min [17:25:26.295]. #DBG: transfer_items, bind_stalker.taked_items size = 0 [17:25:26.327/+06:14.056/ 2637]. #XRAY: #PERF: game_events->queue.size() returned 185 [17:25:27.105/+06:14.834/777.5]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_suicidal_flesh, work_time = 73.5 ms, position = { -268.0, -11.0, -69.3 } [17:25:27.105/+06:14.834/0.268]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_suicidal_flesh elapsed time = 662.4 ms [17:25:27.118/+06:14.847/ 13.0]. #DBG: scan_found server objects = 19292 [17:25:27.118/0.046]. #DBG: ScanVector start = $3B5C7550, last = $3B5C8144, end = $3B5C85F8 [17:25:27.119/0.285]. #DBG: ScanVector processed 765 objects [17:25:27.119/0.026]. #DBG: ScanVector start = $4351E6B0, last = $4351EA2C, end = $4351EBA0 [17:25:27.119/0.056]. #DBG: ScanVector processed 223 objects [17:25:27.120]. #DBG: transfer_items, bind_stalker.taked_items size = 0 [17:25:27.125]. #DBG: transfer_items, bind_stalker.taked_items size = 0 [17:25:27.133/+06:14.862/ 14.7]. #DBG: scan_found server objects = 19292 [17:25:27.133/0.041]. #DBG: ScanVector start = $3B5C7550, last = $3B5C8144, end = $3B5C85F8 [17:25:27.134/0.153]. #DBG: ScanVector processed 765 objects [17:25:27.134/0.026]. #DBG: ScanVector start = $4351E6B0, last = $4351EA2C, end = $4351EBA0 [17:25:27.134/0.060]. #DBG: ScanVector processed 223 objects [17:25:27.560/426.2]. #PERF: Direct VMScan regions checked 1000, g_scanner.scan_loop = 7, bad_ptrs = 0 [17:25:27.640/ 79.8/8868]. #PERF_WARN(TRootRegistry.Update): so(1) = 5894, ap = 1096, la = 484658, um = 19731 mcs add = 41, chk = 20280 upd = 19333, heavy = 20280, loop = $2 [511 ms] added = 41, reg_events = 41, destr_events = 1 addr range = [$D019000 .. $86960000] #WARN: load_mask changed to $3F [17:25:27.640]. #PERF(TRootRegistry.Update): cpu_time_total = 1.1 sec, cpu_time = 1.10938 sec, cpu_usage = 0.7 % exec_time_total = 1.1 sec, exec_time = 1.11024 sec, time_usage = 0.7 % \ fast_updates = 1, slow_updates = 1 [17:25:27.644]. #DBG: performing call nvd_params.init_module [17:25:27.644]. #DBG: performing call params.init_module [17:25:27.644]. #DBG: performing call profiles.init_module [17:25:27.645]. #DBG: performing call razgruzka.init_module [17:25:27.645]. #DBG: performing call sak.init_module [17:25:27.645]. #DBG: performing call sak_dialog.init_module t_repair dump: { vergas : is_array length = 0 stepanych : is_array length = 0 lisaped : is_array length = 0 dolgovjaz : is_array length = 0 } [17:25:27.648]. #DBG: performing call sak_inventory.init_module [17:25:27.648]. #DBG: performing call sak_repair_dialog.init_module t_repair dump: { vergas : is_array length = 0 stepanych : is_array length = 0 lisaped : is_array length = 0 dolgovjaz : is_array length = 0 } [17:25:27.649]. #DBG: performing call savemgmt.init_module [17:25:27.649]. #DBG: Environment unbalanced. Library loaded at $76DB0000 [17:25:27.649]. #DBG: performing call smart_terrain.init_module [17:25:27.650]. #DBG: performing call vergas_krujka.init_module [28 maj 17:25:27.650]. #MSG: ??????: ??? ???? init_module [17:25:27.651]. #DBG: performing call vergas_lib.init_module [17:25:27.651]. #DBG: performing call vergas_watch.init_module [17:25:27.651]. #DBG: performing call watcher_act.init_module [17:25:27.651]. #DBG: performing call windows.init_module [17:25:27.652]. #DBG: performing call wpn_params.init_module [17:25:27.652]. #DBG: performing call xr_meet.init_module #[17:25:27.652]. #DBG: registered regular task meets, cbfunc = $82F6F168, obj = $00000000, max_calls = 0, period = 1751, param1 = nil, param2 = nil, param3 = nil [17:25:27.652]. #DBG: performing call xr_statistic.init_module [17:25:27.653]. #DBG: performing call xray_patch.init_module [17:25:27.653]. #DBG: trying invoke come_l01_escape for modules schedule,misc,smart_terrain,amk_mod,vergas_lib,balance,campmgr,xray_vars,black_tip,const,registry,xray_patch,savemgmt,bind_nlc,wpn_params,linker,sak_repair_dialog,sak_dialog,params,dlc_manager,nlc_container,xr_meet,task_smart_upd,xr_statistic,hud_params,watcher_act,sak_inventory,kanistra_flame,bind_stalker,flamethrower,sak,class_info,arc_arts,profiles,lightman,darkvalley_tasks,vergas_krujka,windows,actor_params,vergas_watch,razgruzka,nvd_params [17:25:27.663/+06:15.392/ 23.2]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x2F319FC8 (unknown @ 0x2F319FC8 + 0x16b) frame elapsed = 156062 ms (+156062), ticks1 = 156062, ticks2 = 156062 [17:25:27.742/ 79.0]. #PERF_WARN: schedule.run_task breaked at flag_inventory, after 156141.0 ms [17:25:27.742/0.128]. #PERF: paused_idle_load - performing garbage collection 0, delta = 56737, elps = 156142.0 [17:25:27.843/101.3]. #PERF: paused_idle_load - performing garbage collection 1, delta = 56738, elps = 28.0 [17:25:27.919/ 75.7]. #PERF: paused_idle_load - performing garbage collection 2, delta = 56739, elps = 28.0