[17:30:34.793]. #REG_STUFF: Launcher = $0, Context = "render.script" [17:30:34.794]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [17:30:35.095]. #DBG: Используется оригинальный обработчик VEH. [17:30:35.098]. #REG_STUFF: Launcher = $0, Context = "_g.script" Registering function [$00F24F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F24FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F257B4] data_buffer (size) // constructs data_buffer object Registering function [$00F25838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F26174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F27ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [17:30:35.099]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:30:35.399]. #DBG: Используется оригинальный обработчик VEH. [17:30:35.399]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:30:35.399]. #DBG: _SetLogCB executed... [17:30:35.399]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:30:35.404]. #REG_STUFF: Launcher = $0, Context = "_g.script" [17:30:35.404]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:30:35.705]. #DBG: Используется оригинальный обработчик VEH. [17:30:35.705]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:30:35.705]. #DBG: _SetLogCB executed... [17:30:35.705]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:30:35.706]. #DBG: jmp_byte at $18E83DBD = 204 [17:30:35.708] active_dialog updated to FALSE [17:30:35.708]. #OK: class extensions found [17:30:35.723/+39.236/990.4]. #XRAY: compiling shader sky2 [17:30:35.737/+39.250/ 13.3]. #XRAY: compiling shader sky2 [17:30:35.753/+39.266/ 15.9]. #XRAY: compiling shader clouds [17:30:35.766/+39.279/ 13.0]. #XRAY: compiling shader clouds [17:30:35.813/+39.326]. #PERF: pre-init complete! [17:30:35.858/+00.002/ 92.3]. #XRAY: Starting engine... [17:30:35.861/+00.005/2.896]. #XRAY: #PERF_WARN: CStringTable::Init () from 10860 [17:30:35.861/+00.005/0.332]. #XRAY: Init game globals... [17:30:35.871/+00.015/9.889]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l01escape.xml with 150 items [17:30:35.886/+00.030/ 15.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l05dark_valley.xml with 111 items [17:30:35.919/+00.063/ 33.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l07rostok.xml with 241 items [17:30:35.981/+00.125/ 61.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l10military.xml with 238 items [17:30:35.999/+00.143/ 18.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l11pripyat.xml with 105 items [17:30:36.005/+00.149/5.519]. #XRAY: __super::OnAppStart... [17:30:36.028/+00.172/ 23.4]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l12u_sarcofag.xml with 168 items [17:30:36.036/+00.180/7.972]. #XRAY: compiling shader stub_default [17:30:36.050/+00.194/ 13.7]. #XRAY: compiling shader effects_sun [17:30:36.076/+00.220/ 26.4]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l19stanciya.xml with 158 items [17:30:37.322/+01.466/ 1246]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_sak_way.xml with 2651 items [17:30:37.543/+01.687/221.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded storyline_info_to_diary.xml with 1319 items [17:30:37.718/+01.862/174.5]. #XRAY: #PERF: Loaded 1940 weather cycles [17:30:37.736/+01.880/ 18.7]. #XRAY: creating CMainMenu object [17:30:37.767/+01.911/ 31.0]. #XRAY: #PERF: after CUIButtonHint() [17:30:37.916/+02.060/149.0]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded dialogs_trading.xml with 1207 items [17:30:37.937/+02.081/ 20.9]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded npc_profile.xml with 426 items [17:30:37.981/+02.125/ 43.5]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_sak.xml with 160 items [17:30:38.029/+02.173/ 48.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_simulation.xml with 141 items [17:30:40.419/+04.563/ 2389]. #XRAY: #PERF_WARN: CStringTable::Init () loaded 47 files [17:30:40.419/+04.563/0.132]. #XRAY: Hello world! [17:30:40.441/+04.585/ 22.1]. #XRAY: #PERF_WARN: after func = 0x00566BD0 (rp_AppStart + 0x0), obj = 0x183F4440 (unknown @ 0x183F4440 + 0xa9d23280) frame elapsed = 42375 ms (+4568), ticks1 = 4563, ticks2 = 4563 [17:30:40.441/+04.585/0.075]. #XRAY: Runing message loop... [17:30:40.450/+04.594/9.525]. #XRAY: compiling shader yuv2rgb [17:30:40.464/+04.608/ 14.0]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_l.ogg [17:30:40.466/+04.610/1.685]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_r.ogg [17:30:40.467]. #DBG: pRender = $5E9789B0, CRender::texture_load = $5E8ABA80 [17:30:40.467]. #DBG: gTexList.List relocated to $145BFB0C [17:30:40.473]. #DBG: Game paused changed to 1 [17:30:40.479/1412]. #PREFETCH: forced textures loading wpn\wpn_crosshair [17:30:40.479/1412]. #PREFETCH: forced textures loading wpn\wpn_crosshair_bino [17:30:40.479/1412]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36 [17:30:40.479/1412]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36_lens [17:30:40.479]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair [17:30:40.479]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_bino [17:30:40.479]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36 [17:30:40.479/1412]. #PREFETCH: forced textures loading wpn\wpn_crosshair_l85 [17:30:40.479]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36_lens [17:30:40.479/1412]. #PREFETCH: forced textures loading wpn\wpn_crosshair_nato [17:30:40.479]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_l85 [17:30:40.479/1412]. #PREFETCH: forced textures loading ui\accum_leds\cl_000 [17:30:40.479/1412]. #PREFETCH: forced textures loading ui\accum_leds\cl_020 [17:30:40.479]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_000 [17:30:40.479]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_nato [17:30:40.479/1412]. #PREFETCH: forced textures loading ui\accum_leds\cl_030 [17:30:40.479]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_020 [17:30:40.479/1412]. #PREFETCH: forced textures loading ui\accum_leds\cl_040 [17:30:40.479]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_030 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\accum_leds\cl_050 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_040 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\accum_leds\cl_060 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\accum_leds\cl_070 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_050 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_060 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\accum_leds\cl_080 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\accum_leds\cl_090 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_080 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_070 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\accum_leds\cl_100 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_090 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\cursor [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_100 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\hud_map_back [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\nlc_logo2 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\cursor [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\hud_map_back [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\ui_ani_cursor_01 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\nlc_logo2 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\ui_ani_cursor_02 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_01 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\ui_ani_cursor_03 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\ui_ani_cursor_04 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_02 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_03 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\ui_ani_cursor_05 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_04 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\ui_ani_cursor_06 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_05 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\ui_ani_cursor_07 [17:30:40.480]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_06 [17:30:40.480/1412]. #PREFETCH: forced textures loading ui\ui_ani_cursor_08 [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_arc_art_box_1basic [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_08 [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_07 [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_arc_art_box_8basic [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_1basic [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_arc_art_box_basic [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_8basic [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_asus_intro [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_attention_blank1 [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_basic [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_asus_intro [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_attention_blank2 [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank1 [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_attention_comp [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank2 [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_blueteam [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_comp [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_bottom_background [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_btn_assault_t [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_blueteam [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_bottom_background [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_btn_equip_t [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_assault_t [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_btn_gren_t [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_equip_t [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_btn_heavy_t [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_gren_t [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_btn_mm_e [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_btn_mm_h [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_heavy_t [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_e [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_btn_mm_t [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_btn_mp_avto_e [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_h [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_t [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_btn_mp_d [17:30:40.481]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_avto_e [17:30:40.481/1412]. #PREFETCH: forced textures loading ui\ui_btn_mp_e [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_d [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_btn_mp_h [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_e [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_btn_primary_e [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_h [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_btn_shotgun_t [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_primary_e [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_btn_sniper_t [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_shotgun_t [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_bt_trade [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_sniper_t [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_buy_menu [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_bt_trade [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_cheat_naxac [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_buy_menu [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss001 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss002 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss001 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_cheat_naxac [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss003 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss002 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss004 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss003 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss005 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss004 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss006 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss005 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss007 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss006 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss008 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss009 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss007 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss008 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss010 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss009 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss011 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss012 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss011 [17:30:40.482]. #WARN: DirectLoadTexture has no effect for ui\ui_chss010 [17:30:40.482/1412]. #PREFETCH: forced textures loading ui\ui_chss013 [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss012 [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_chss014 [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss013 [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_chss015 [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss014 [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_chss016 [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss015 [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_chss017 [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss016 [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_chss018 [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss017 [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_chss019 [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_chss020 [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss018 [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss019 [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_chss021 [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss020 [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_chss_mm [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss021 [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_common [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_console [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_chss_mm [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_common [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_death [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_console [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_dg_info [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_death [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_dg_inventory [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_dg_inventory_arc [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_dg_inventory_exchange_trade [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_info [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_arc [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_dg_time [17:30:40.483]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_exchange_trade [17:30:40.483/1412]. #PREFETCH: forced textures loading ui\ui_disk_io [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_time [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_enemy_frame [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_fog_of_war [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_disk_io [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_enemy_frame [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1024 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_fog_of_war [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1600 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_arial_14_800 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1024 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_arial_21 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1600 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_800 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1024 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1600 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1024 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_arial_21_800 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1600 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_console [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_800 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_console_02 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_19 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1024 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console_02 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1600 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1024 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_19_800 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1600 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_22 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_800 [17:30:40.484/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1024 [17:30:40.484]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1600 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1024 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_22_800 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1600 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_32 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_800 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1024 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1600 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1024 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_32_800 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1024 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1600 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_800 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1600 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1024 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_40_800 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_50 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1600 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_800 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1024 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1600 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1024 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_graff_50_800 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_hud_02 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1600 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_800 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_16 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_hud_02 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1024 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1600 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16 [17:30:40.485]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1024 [17:30:40.485/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_16_800 [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1600 [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_18 [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_800 [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1024 [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18 [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1600 [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1024 [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_18_800 [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1600 [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_25 [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_800 [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1024 [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25 [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1600 [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1024 [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_font_letter_25_800 [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1600 [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_frame_lt [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_800 [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_frame_over_lb [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_lt [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_frame_over_lt [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lb [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_garmonika [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lt [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_global_map [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_greenteam [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_garmonika [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_global_map [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_grid [17:30:40.486]. #WARN: DirectLoadTexture has no effect for ui\ui_greenteam [17:30:40.486/1412]. #PREFETCH: forced textures loading ui\ui_gs_logo [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_gs_logo [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_01 [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_02 [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_01 [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_03 [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_02 [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_04 [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_03 [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_05 [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_04 [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_06 [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_05 [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_07 [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_08 [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_07 [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_09 [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_08 [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_09 [17:30:40.487]. #WARN: DirectLoadTexture has no effect for ui\ui_grid [17:30:40.488]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_06 [17:30:40.487/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_10 [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_11 [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_10 [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_12 [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_11 [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_13 [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_12 [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_14 [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_13 [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_15 [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_14 [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_16 [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_15 [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_17 [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_18 [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_16 [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_map_arrow [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_17 [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_18 [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_mm [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_map_arrow [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_progress_rad [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_mm [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_hud_shkala_rad [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_progress_rad [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_iconstotal [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_shkala_rad [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_icons_actor_amk [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_iconstotal [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_icons_actor_wide [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_amk [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_icons_map [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_icons_npc [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_wide [17:30:40.489/1412]. #PREFETCH: forced textures loading ui\ui_icons_npc_old [17:30:40.489]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_map [17:30:40.490]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc [17:30:40.490]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc_old [17:30:40.490/1412]. #PREFETCH: forced textures loading ui\ui_icons_rykzack [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_icons_task [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_rykzack [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_icon_equipment [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_task [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_icon_equipment_1 [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_icon_equipment_2 [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_1 [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_icon_equipment_3 [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_icon_equipment_4 [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_2 [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_icon_equipment_5 [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_3 [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_icon_equipment_6 [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_4 [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_icon_photo [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_5 [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_inventory [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_6 [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_photo [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_inventory2 [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_inv_info_over_b [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory2 [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_inv_info_over_lt [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_b [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_inv_list_over_lt [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_lt [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_inv_personal_over_t [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_list_over_lt [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood_empty [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_inv_progress_end [17:30:40.491]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood_empty [17:30:40.491/1412]. #PREFETCH: forced textures loading ui\ui_inv_progress_end_empty [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_inv_progress_food [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end_empty [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_inv_progress_food_empty [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food_empty [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad_empty [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_inv_quick_slots [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mainmenu [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_quick_slots [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mainmenu_1 [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mainmenu_16 [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_1 [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_1 [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16 [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_2 [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_1 [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_3 [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_2 [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_4 [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_3 [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mainmenu_2 [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mainmenu_3 [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_2 [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mainmenu_4 [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_3 [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_map_arrow_02 [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_4 [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_map_description [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_map_arrow_02 [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mg_back_map [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_map_description [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mg_back_pager [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_map [17:30:40.492/1412]. #PREFETCH: forced textures loading ui\ui_mn_health [17:30:40.492]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_pager [17:30:40.493/1412]. #PREFETCH: forced textures loading ui\ui_mn_weapons [17:30:40.493/1412]. #PREFETCH: forced textures loading ui\ui_models_multiplayer [17:30:40.493]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_weapons [17:30:40.493/1412]. #PREFETCH: forced textures loading ui\ui_mp_frags_selection [17:30:40.493]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_personal_over_t [17:30:40.493]. #WARN: DirectLoadTexture has no effect for ui\ui_models_multiplayer [17:30:40.493]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad_empty [17:30:40.493/1412]. #PREFETCH: forced textures loading ui\ui_mp_icon_kill [17:30:40.493]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_frags_selection [17:30:40.493/1412]. #PREFETCH: forced textures loading ui\ui_mp_main(f) [17:30:40.493]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_4 [17:30:40.493]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_icon_kill [17:30:40.493/1412]. #PREFETCH: forced textures loading ui\ui_mp_main(i) [17:30:40.493]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_health [17:30:40.493]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(f) [17:30:40.493]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(i) [17:30:40.493/1412]. #PREFETCH: forced textures loading ui\ui_mp_main(l) [17:30:40.516/1412]. #PREFETCH: forced textures loading ui\ui_mp_main(r) [17:30:40.516]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(l) [17:30:40.516/1412]. #PREFETCH: forced textures loading ui\ui_mp_main [17:30:40.516/1412]. #PREFETCH: forced textures loading ui\ui_mp_skin_select_anim [17:30:40.516]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(r) [17:30:40.516]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main [17:30:40.516/1412]. #PREFETCH: forced textures loading ui\ui_nlc_hud [17:30:40.516]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_skin_select_anim [17:30:40.516/1412]. #PREFETCH: forced textures loading ui\ui_noise_00 [17:30:40.516]. #WARN: DirectLoadTexture has no effect for ui\ui_nlc_hud [17:30:40.516/1412]. #PREFETCH: forced textures loading ui\ui_noise_01 [17:30:40.516]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_00 [17:30:40.516/1412]. #PREFETCH: forced textures loading ui\ui_noise_02 [17:30:40.516]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_01 [17:30:40.516/1412]. #PREFETCH: forced textures loading ui\ui_noise_03 [17:30:40.516]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_02 [17:30:40.516/1412]. #PREFETCH: forced textures loading ui\ui_noise_04 [17:30:40.516]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_03 [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_nomap2 [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_04 [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_npc_monster [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_nomap2 [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_npc_unique [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_numpad [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_monster [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_unique [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_old_textures [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_options_menu_static [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_numpad [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_old_textures [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_pda [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_options_menu_static [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_pda_anims_01 [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_pda_anims_03 [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_pda [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_01 [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_pda_anims_04 [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_03 [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_pda_back_big [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_04 [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_pda_bad [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_back_big [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_pda_bad_ok [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_pda_contacts_online [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad_ok [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_pda_frame_sub [17:30:40.517]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_contacts_online [17:30:40.517/1412]. #PREFETCH: forced textures loading ui\ui_pda_frame_t [17:30:40.518/1412]. #PREFETCH: forced textures loading ui\ui_pda_frame_tl [17:30:40.518]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_sub [17:30:40.518]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_t [17:30:40.518/1412]. #PREFETCH: forced textures loading ui\ui_pda_frame_top [17:30:40.518]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_tl [17:30:40.518/1412]. #PREFETCH: forced textures loading ui\ui_pda_horizontal_line [17:30:40.518]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_top [17:30:40.518/1412]. #PREFETCH: forced textures loading ui\ui_pda_off [17:30:40.518/1412]. #PREFETCH: forced textures loading ui\ui_pda_ok [17:30:40.518]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_horizontal_line [17:30:40.518]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_off [17:30:40.518/1412]. #PREFETCH: forced textures loading ui\ui_pda_over_list [17:30:40.518]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_ok [17:30:40.518/1412]. #PREFETCH: forced textures loading ui\ui_pda_pust [17:30:40.518]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_over_list [17:30:40.518/1412]. #PREFETCH: forced textures loading ui\ui_pda_steklo_bad [17:30:40.518]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_pust [17:30:40.518]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_bad [17:30:40.518/1412]. #PREFETCH: forced textures loading ui\ui_pda_steklo_ok [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_l [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_ok [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_r [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_l [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_l [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_r [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_r [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_l [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_pi [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_r [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_pop_up_active_back [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_razgruzka [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_pi [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_sak [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_pop_up_active_back [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_razgruzka [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_scb_back [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_sak [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_scb_back_v [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_scb_down_arrow [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back_v [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_scb_left_arrow [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_down_arrow [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_scb_right_arrow [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_left_arrow [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_scb_rigth_arrow [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_right_arrow [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box [17:30:40.520]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_rigth_arrow [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box_v [17:30:40.520/1412]. #PREFETCH: forced textures loading ui\ui_scb_up_arrow [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box_v [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_skull [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_up_arrow [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_sleep [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_skull [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_small_scale_g [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_sleep [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_small_scale_gr [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_g [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_static_main_menu_background [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_gr [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_static_mm_back_03 [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_static_main_menu_background [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_static_mm_back_04 [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_03 [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_static_mm_back_06 [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_04 [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_statistics [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_06 [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_team_logo [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_statistics [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_team_logo_small [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_top_background [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo_small [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_trade_character [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_top_background [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_trade_list_back [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_character [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_unique_weapon [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_list_back [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_unique_weapon_bolvan [17:30:40.521]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon [17:30:40.521/1412]. #PREFETCH: forced textures loading ui\ui_unique_weapon_zag [17:30:40.522]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_bolvan [17:30:40.522/1412]. #PREFETCH: forced textures loading ui\ui_vergas_decoder [17:30:40.522]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_zag [17:30:40.522/1412]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz [17:30:40.522/1412]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz_klava [17:30:40.522]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_decoder [17:30:40.522]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz [17:30:40.522/1412]. #PREFETCH: forced textures loading ui\ui_watch [17:30:40.522]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz_klava [17:30:40.522/1412]. #PREFETCH: forced textures loading ui\ui_watch_part [17:30:40.522]. #WARN: DirectLoadTexture has no effect for ui\ui_watch [17:30:40.522/1412]. #PREFETCH: forced textures loading ui\ui_zone_spots [17:30:40.522]. #WARN: DirectLoadTexture has no effect for ui\ui_watch_part [17:30:40.522/1412]. #PREFETCH: forced textures loading ui\voron_mm_back2 [17:30:40.522]. #WARN: DirectLoadTexture has no effect for ui\ui_zone_spots [17:30:40.522/1412]. #PREFETCH: forced textures loading ui\wpn_crosshair_bino [17:30:40.522]. #WARN: DirectLoadTexture has no effect for ui\voron_mm_back2 [17:30:40.522]. #WARN: DirectLoadTexture has no effect for ui\wpn_crosshair_bino [17:30:40.523].: #PREFETCH: detected no more textures to load, all threads completed! [17:30:40.523]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0D28B9B4:: luaicp.dll /ID=12124 } finalization started... [17:30:40.523]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0D28B1F4:: luaicp.dll /ID=11736 } finalization started... [17:30:40.523]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0D28E074:: luaicp.dll /ID=912 } finalization started... [17:30:40.523]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0D28D8B4:: luaicp.dll /ID=9120 } finalization started... [17:30:40.523]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0D28D0F4:: luaicp.dll /ID=6868 } finalization started... [17:30:40.523]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0D28C934:: luaicp.dll /ID=9068 } finalization started... [17:30:40.523/12124]. #DBG: WorkerThread AsyncTexLoader#1 { TAsyncTexLoader@=$0D28B9B4:: luaicp.dll /ID=12124 } completed std-loop in OleExec. CPU Time = 0 [17:30:40.523/11736]. #DBG: WorkerThread AsyncTexLoader#0 { TAsyncTexLoader@=$0D28B1F4:: luaicp.dll /ID=11736 } completed std-loop in OleExec. CPU Time = 0 [17:30:40.523/ 912]. #DBG: WorkerThread AsyncTexLoader#6 { TAsyncTexLoader@=$0D28E074:: luaicp.dll /ID=912 } completed std-loop in OleExec. CPU Time = 0 [17:30:40.523/6868]. #DBG: WorkerThread AsyncTexLoader#4 { TAsyncTexLoader@=$0D28D0F4:: luaicp.dll /ID=6868 } completed std-loop in OleExec. CPU Time = 16 [17:30:40.523/9068]. #DBG: WorkerThread AsyncTexLoader#3 { TAsyncTexLoader@=$0D28C934:: luaicp.dll /ID=9068 } completed std-loop in OleExec. CPU Time = 0 [17:30:40.523/9120]. #DBG: WorkerThread AsyncTexLoader#5 { TAsyncTexLoader@=$0D28D8B4:: luaicp.dll /ID=9120 } completed std-loop in OleExec. CPU Time = 0 [17:30:40.523]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0D28B9B4:: luaicp.dll /ID=12124 } finalization stage #2 [17:30:40.523]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0D28B1F4:: luaicp.dll /ID=11736 } finalization stage #2 [17:30:40.523]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0D28D0F4:: luaicp.dll /ID=6868 } finalization stage #2 [17:30:40.523]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0D28D8B4:: luaicp.dll /ID=9120 } finalization stage #2 [17:30:40.523]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0D28B9B4:: luaicp.dll /ID=12124 } finalization completed [17:30:40.523]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0D28D0F4:: luaicp.dll /ID=6868 } finalization completed [17:30:40.523]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0D28D8B4:: luaicp.dll /ID=9120 } finalization completed [17:30:40.523]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0D28B1F4:: luaicp.dll /ID=11736 } finalization completed [17:30:40.523]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0D28C174:: luaicp.dll /ID=6220 } finalization started... [17:30:40.523]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0D28E834:: luaicp.dll /ID=11924 } finalization started... [17:30:40.523]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0D28C934:: luaicp.dll /ID=9068 } finalization stage #2 [17:30:40.523]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0D28E074:: luaicp.dll /ID=912 } finalization stage #2 [17:30:40.525/6220]. #DBG: WorkerThread AsyncTexLoader#2 { TAsyncTexLoader@=$0D28C174:: luaicp.dll /ID=6220 } completed std-loop in OleExec. CPU Time = 0 [17:30:40.525/11924]. #DBG: WorkerThread AsyncTexLoader#7 { TAsyncTexLoader@=$0D28E834:: luaicp.dll /ID=11924 } completed std-loop in OleExec. CPU Time = 0 [17:30:40.525]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0D28C934:: luaicp.dll /ID=9068 } finalization completed [17:30:40.525]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0D28C174:: luaicp.dll /ID=6220 } finalization stage #2 [17:30:40.525]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0D28E834:: luaicp.dll /ID=11924 } finalization stage #2 [17:30:40.525]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0D28E074:: luaicp.dll /ID=912 } finalization completed [17:30:40.525]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0D28E834:: luaicp.dll /ID=11924 } finalization completed [17:30:40.525]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0D28C174:: luaicp.dll /ID=6220 } finalization completed [17:30:43.140/+07.284/ 2673]. #XRAY: #DBG: CWrapperBase() instance created [17:30:43.147]. #DBG: Game paused changed to 0 [17:30:43.147]. #DBG: main_menu created, namespace = ui_main_menu [17:30:43.168]. #DBG: Game paused changed to 1 [17:30:46.623/+10.767/ 3483]. #XRAY: "d:\nlc 7 3.0 edycja polska\bin\xr_3da.exe" [17:30:46.623/+10.767/0.086]. #XRAY: game render status switched to 'loading' from '::LoadBegin' [17:30:46.631]. #DBG: Game paused changed to 0 [17:30:46.641/+10.785/ 17.6]. #XRAY: Loading models... [17:30:46.642/+10.786/1.114]. #XRAY: compiling shader deffer_base_bump-hq [17:30:46.642/+10.786/0.855]. #XRAY: compiling shader deffer_model_bump-hq_2 [17:30:46.643/+10.787/0.449]. #XRAY: compiling shader deffer_base_bump [17:30:46.644/+10.788/0.914]. #XRAY: compiling shader deffer_model_bump_2 [17:30:46.645/+10.789/0.688]. #XRAY: compiling shader shadow_direct_model_2 [17:30:46.657/+10.801/ 12.2]. #XRAY: compiling shader model_env_lq [17:30:46.657/+10.801/0.804]. #XRAY: compiling shader model_env_lq_0 [17:30:46.870/+11.014/212.6]. #XRAY: compiling shader deffer_base_flat [17:30:46.871/+11.015/0.868]. #XRAY: compiling shader deffer_model_flat_2 [17:30:46.926/+11.070/ 54.9]. #XRAY: compiling shader deffer_model_bump-hq_0 [17:30:46.926/+11.070/0.546]. #XRAY: compiling shader deffer_model_bump_0 [17:30:46.927/+11.071/0.374]. #XRAY: compiling shader shadow_direct_model_0 [17:30:46.973/+11.117/ 46.4]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 8.1 MiB [17:30:47.083/+11.227/109.6]. #XRAY: compiling shader deffer_model_flat_0 [17:30:47.089/+11.233/6.431]. #XRAY: compiling shader deffer_base_bump_db-hq [17:30:47.091/+11.235/1.262]. #XRAY: compiling shader deffer_model_bump_d-hq_2 [17:30:47.095/+11.239/4.563]. #XRAY: compiling shader model_distort4glass_0 [17:30:47.095/+11.239/0.404]. #XRAY: compiling shader base_lplanes [17:30:47.096/+11.240/0.715]. #XRAY: compiling shader model_def_lplanes_0 [17:30:47.097/+11.241/0.608]. #XRAY: compiling shader deffer_base_bump_d-hq [17:30:47.143/+11.287/ 46.5]. #XRAY: compiling shader deffer_model_bump_d-hq_0 [17:30:47.144/+11.288/0.693]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\item_antirad elapsed time = 49.4 ms [17:30:47.145/+11.289/1.316]. #XRAY: compiling shader deffer_model_flat_1 [17:30:47.146/+11.290/0.491]. #XRAY: compiling shader shadow_direct_model_1 [17:30:47.153/+11.297/6.735]. #XRAY: compiling shader accum_emissivel [17:30:47.157/+11.301/4.316]. #XRAY: compiling shader deffer_model_bump-hq_1 [17:30:47.158/+11.302/0.692]. #XRAY: compiling shader deffer_model_bump_1 [17:30:47.159/+11.303/1.595]. #XRAY: compiling shader accum_emissive [17:30:47.195/+11.339/ 35.8]. #XRAY: compiling shader deffer_model_bump_d-hq_1 [17:30:47.196/+11.340/0.751]. #XRAY: compiling shader deffer_base_flat_d [17:30:47.197/+11.341/0.901]. #XRAY: compiling shader deffer_model_flat_d_0 [17:30:47.210/+11.354/ 13.4]. #XRAY: compiling shader deffer_model_flat_d_1 [17:30:47.227/+11.371/ 17.5]. #XRAY: compiling shader deffer_base_aref_flat [17:30:47.228/+11.372/0.949]. #XRAY: compiling shader shadow_direct_base_aref [17:30:47.229/+11.373/0.880]. #XRAY: compiling shader shadow_direct_model_aref_0 [17:30:47.252/+11.396/ 22.6]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 16.1 MiB [17:30:47.343/+11.487/ 91.4]. #XRAY: compiling shader model_def_lq [17:30:47.344/+11.488/0.490]. #XRAY: compiling shader model_def_lq_1 [17:30:47.345/+11.489/0.724]. #XRAY: compiling shader model_def_lq_0 [17:30:47.402/+11.546/ 57.5]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 26.1 MiB [17:30:47.519/+11.663/117.0]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 34.1 MiB [17:30:47.611/+11.755/ 91.7]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 42.4 MiB [17:30:47.677/+11.821/ 66.0]. #XRAY: phase time: 1042 ms, user time: 0.0 ms, kernel time: 0.0 ms [17:30:47.677/+11.821/0.059]. #XRAY: phase cmem: 796.961 M [17:30:47.677/+11.821/0.046]. #XRAY: Next phase begins: ?adowanie obiekt?... [17:30:47.733/+11.877/ 56.1]. #XRAY: Loading objects... [17:30:47.747/+11.891/ 14.3]. #XRAY: [prefetch] delta time: 1106 ms [17:30:47.747/+11.891/0.062]. #XRAY: [prefetch] delta memory: 64268Kb [17:30:47.747/+11.891/0.050]. #XRAY: #PERF: CLevel::net_start1 end [17:30:47.747/+11.891/0.109]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x11966342 (CApplication* + 0x0) frame elapsed = 1125 ms (+1125), ticks1 = 1125, ticks2 = 1125 [17:30:47.748/+11.892/0.045]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_main_menu.main_menu (0x302103C2) [17:30:47.748/+11.892/0.047]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_main_menu.main_menu [17:30:47.771/+11.915/ 23.5]. #XRAY: phase time: 86 ms, user time: 15.6 ms, kernel time: 15.6 ms [17:30:47.771/+11.915/0.059]. #XRAY: phase cmem: 792.367 M [17:30:47.771/+11.915/0.041]. #XRAY: Next phase begins: Rozpoczynanie... [17:30:47.774/+11.918/2.486]. #XRAY: #PERF: CLevel::net_start1 end [17:30:47.777/+11.921/3.629]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [17:30:47.783]. #DBG: garbage collection performed for LuaStateDesc object $278166A4 (LSD_g_game_lua_1@1412) [17:30:47.783]. #DBG: performing unregister LSD_g_game_lua_1@1412 for lua_State g_game_lua_1 [17:30:47.783/main ($584)(1412)]. #DBG: destroyed lua_State registry $278166A4 for Lparent = $00000000 [17:30:47.786/+11.930/8.578]. #XRAY: #PERF: destroying lua heap 0x2b0b0000, size = 0, blocks used = 0, block free = 978944 [17:30:47.786/+11.930/0.250]. #XRAY: #PERF: created lua heap 0x14720000 for lua_State g_game_lua [17:30:47.786/+11.930/0.308]. #XRAY: Lua Interceptor found! Attaching :) [17:30:47.786]. #DBG: creating threads registry table. [17:30:47.786]. #DBG: performing registration LSD_g_game_lua_2@1412 for lua_State g_game_lua_2 [17:30:47.787/1412/0.115]. #DBG: Added L = $1479F5C8, captured in ExtCapture [17:30:47.787]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $18F645A0, ud = $14720000, [17:30:47.787]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:30:47.787]. #DBG: Complete CheckCapture for $1479F5C8 [17:30:47.824]. #REG_STUFF: Launcher = $0, Context = "_g.script" [17:30:47.825]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:30:48.125]. #DBG: Используется оригинальный обработчик VEH. [17:30:48.125]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:30:48.125]. #DBG: _SetLogCB executed... [17:30:48.126]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:30:48.131]. #REG_STUFF: Launcher = $0, Context = "_g.script" [17:30:48.131]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:30:48.432]. #DBG: Используется оригинальный обработчик VEH. [17:30:48.432]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:30:48.432]. #DBG: _SetLogCB executed... [17:30:48.432]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:30:48.433]. #DBG: jmp_byte at $18E83DBD = 204 [17:30:48.435] active_dialog updated to FALSE [17:30:48.435]. #OK: class extensions found [17:30:48.448/1412]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [17:30:48.448]. #DBG: Dumping lua_State registry [$278166A4] for Lparent = g_game_lua_2 [17:30:48.448]. #DBG: for parent lua_State $1479F5C8 associated thread-state $33779338, ThreadId = 1412 [17:30:48.508]. #DBG: xvars initialized! size = 0 [17:30:48.512/+12.656/725.2]. #XRAY: PERF: already opened ini-file d:\nlc 7 3.0 edycja polska\gamedata\config\system.ltx, count = 0 [17:30:48.695/+12.839/183.2]. #PERF: actor_binder init_stage = 1, context = mod_call('on_game_start') [17:30:48.732/+12.876/ 37.0]. #XRAY: phase time: 953 ms, user time: 328.1 ms, kernel time: 15.6 ms [17:30:48.732/+12.876/0.058]. #XRAY: phase cmem: 800.922 M [17:30:48.732/+12.876/0.040]. #XRAY: Next phase begins: Wczytywanie symulatora Alife... [17:30:48.754/+12.898/ 21.9]. #XRAY: phase time: 14 ms, user time: 0.0 ms, kernel time: 15.6 ms [17:30:48.754/+12.898/0.058]. #XRAY: phase cmem: 800.922 M [17:30:48.754/+12.898/0.038]. #XRAY: Next phase begins: Tworzenie nowej gry... [17:30:48.755/+12.899/1.029]. #XRAY: Creating new game... [17:30:48.757/+12.901/2.244]. #XRAY: SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x2AFF5F22 [17:30:48.757/+12.901/0.064]. #XRAY: Loading spawn registry... [17:30:48.768]. #WARN: section_maker.script black listed section system:255,255,255,255,0,1 [17:30:48.786]. #WARN: section_maker.script black listed section system:255,0,255,255 [17:30:49.465/+13.609/707.3]. #XRAY: 13177 spawn points are successfully loaded [17:30:49.574/+13.718/109.5]. #XRAY: from [17:30:49.574/+13.718/0.047]. #XRAY: stack traceback: [17:30:49.574/+13.718/0.116]. #XRAY: from [17:30:49.574/+13.718/0.034]. #XRAY: stack traceback: [17:30:49.574/+13.718/0.082]. #XRAY: from [17:30:49.575/+13.719/0.033]. #XRAY: stack traceback: [17:30:49.575/+13.719/0.069]. #XRAY: from [17:30:49.575/+13.719/0.031]. #XRAY: stack traceback: [17:30:49.575/+13.719/0.059]. #XRAY: from [17:30:49.575/+13.719/0.031]. #XRAY: stack traceback: [17:30:49.575/+13.719/0.128]. #XRAY: from [17:30:49.575/+13.719/0.071]. #XRAY: stack traceback: [17:30:49.575/+13.719/0.100]. #XRAY: from [17:30:49.575/+13.719/0.054]. #XRAY: stack traceback: [17:30:49.575/+13.719/0.102]. #XRAY: from [17:30:49.575/+13.719/0.033]. #XRAY: stack traceback: [17:30:49.782/+13.926/206.9]. #DBG: Root registry obj. count = 5000 [17:30:50.059/+14.203/277.0]. #DBG: Root registry obj. count = 10000 [17:30:50.302/+14.446/242.8]. #DBG: Root registry obj. count = 15000 { } [17:30:50.679/+14.823/376.7]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\gamedata\config\d:\nlc 7 3.0 edycja polska\gamedata\config\balance_light.ltx in files list (size = 55470) [17:30:50.679/0.693]. #DBG: sections count = 9 [17:30:50.679/0.110]. #DBG: loading balance.matches [17:30:50.679/0.121]. #DBG: loading balance.artefacts [17:30:50.680/0.082]. #DBG: loading balance.satiety [17:30:50.680/0.159]. #DBG: loading balance.respawn [17:30:50.680/0.102]. #DBG: loading balance.config [17:30:50.680/0.077]. #DBG: loading balance.devices [17:30:50.680/0.080]. #DBG: loading balance.health [17:30:50.680/0.163]. #DBG: loading balance.monsters [17:30:50.680/0.233]. #DBG: loading balance.level_poisoned _G.balance = { script_namespace = 'balance' : string script_modified = '16.10.2017 04:28' : string satiety : is_table size = 1, length = 0 { lost_velocity = 0.0000040 : number } respawn : is_table size = 2, length = 0 { idle_coef_min = 2 : number idle_coef_max = 2 : number } monsters : is_table size = 7, length = 0 { tushkano_dist_attack = 1 : number starv_dist_attack = 20 : number psevdodog_divert_prob = 0.4000000 : number dog_dist_panic = 9 : number dog_dist_attack = 7 : number cat_attack_prob = 0.1000000 : number boar_radiation_dist = 2.50000 : number } matches : is_table size = 1, length = 0 { hit_power = 0.1000000 : number } load_config = CFunction at $00000000 / $117970C8, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:3 } : function level_poisoned : is_table size = 31, length = 0 { warlab = 2.20000 : number red_forest = 1.50000 : number marsh = 0.9000000 : number lost_village = 0.9000000 : number limansk = 1.50000 : number labx8 = 2.50000 : number labx10 = 2 : number l12u_sarcofag = 1.90000 : number l12u_control_monolith = 1.90000 : number l12_stancia_new = 1.80000 : number l12_stancia_2_new = 1.90000 : number l11_pripyat = 1.70000 : number l10u_bunker = 3 : number l10_radar = 1.60000 : number l08u_brainlab = 2 : number l08_yantar = 1.40000 : number l07_military = 1.40000 : number l06_rostok = 1.30000 : number l05_bar = 1 : number l04u_labx18 = 1.80000 : number l04_darkvalley = 1 : number l03u_agr_underground = 1.30000 : number l03_agroprom = 1 : number l02_garbage = 1 : number l01_escape = 0.9000000 : number k01_darkscape = 1 : number hospital = 1 : number generators = 1.60000 : number deadcity = 1.70000 : number aver = 1.60000 : number av_peshera = 1 : number } late_init = CFunction at $00000000 / $0C7D0518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:55 } : function init_module = CFunction at $00000000 / $0C7D0518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:51 } : function health : is_table size = 2, length = 0 { restore_w_sleep = 1.50000 : number restore_speed = 0.0000010 : number } devices : is_table size = 1, length = 0 { accum_discharge = 0.0550000 : number } config : is_table size = 1, length = 0 { name = 'light' : string } artefacts : is_table size = 1, length = 0 { time_damage_coef = 0.1250000 : number } } [17:30:50.777]. #WARN: section_maker.script black listed section smart_terrain_presets:deadcity [17:30:50.792]. #WARN: section_maker.script black listed section rx_knife:actor [17:30:50.792]. #WARN: section_maker.script black listed section rx_knife:actor_dolg [17:30:50.792]. #WARN: section_maker.script black listed section rx_knife:actor_freedom [17:30:50.792]. #WARN: section_maker.script black listed section rx_knife:ecolog [17:30:50.793]. #WARN: section_maker.script black listed section rx_knife:zombied [17:30:50.793]. #WARN: section_maker.script black listed section rx_knife:stranger [17:30:50.793]. #WARN: section_maker.script black listed section rx_knife:trader [17:30:50.793]. #WARN: section_maker.script black listed section rx_knife:arena_enemy [17:30:50.793]. #WARN: section_maker.script black listed section rx_knife:sniper [17:30:50.796]. #WARN: section_maker.script black listed section rx_kill_wounded:actor [17:30:50.796]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_dolg [17:30:50.796]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_freedom [17:30:50.797]. #WARN: section_maker.script black listed section rx_kill_wounded:zombied [17:30:50.797]. #WARN: section_maker.script black listed section rx_kill_wounded:stranger [17:30:50.797]. #WARN: section_maker.script black listed section rx_kill_wounded:trader [17:30:50.798]. #WARN: section_maker.script black listed section rx_kill_wounded:arena_enemy [17:30:51.262]. #WARN: section_maker.script black listed section stalker_custom_data:smart_terrains #PERF(luaicp): memory usage raised to 126.7 MiB #PERF(luaicp): memory usage raised to 260.2 MiB #PERF(luaicp): memory usage raised to 300.0 MiB [17:31:02.093]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_control_monolith [17:31:02.093]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_sarcofag [17:31:03.898/+28.042/13218]. #XRAY: New game is successfully created! [17:31:03.925/+28.069/ 26.6]. #XRAY: phase time: 15163 ms, user time: 4875.0 ms, kernel time: 406.3 ms [17:31:03.925/+28.069/0.063]. #XRAY: phase cmem: 1120.586 M [17:31:03.925/+28.069/0.050]. #XRAY: Next phase begins: ??czenie... [17:31:03.984/+28.128/ 59.6]. #XRAY: MaxPlayers = 32 [17:31:04.029/+28.173/ 44.4]. #XRAY: #PERF: CLevel::net_start2 end [17:31:04.029/+28.173/0.766]. #XRAY: #PERF: CLevel::net_start3 end [17:31:04.030/+28.174/0.680]. #XRAY: #PERF: CLevel::net_start4 end [17:31:04.073/+28.217/ 43.1]. #XRAY: phase time: 126 ms, user time: 62.5 ms, kernel time: 15.6 ms [17:31:04.073/+28.217/0.060]. #XRAY: phase cmem: 1123.094 M [17:31:04.073/+28.217/0.045]. #XRAY: Next phase begins: ??czenie z localhost... [17:31:04.074/+28.218/0.744]. #XRAY: #PERF: CLevel::net_start_client1 end [17:31:04.075/+28.219/0.663]. #XRAY: Player not found. New player created. [17:31:04.075/+28.219/0.136]. #XRAY: client : connection accepted - <> [17:31:04.075/+28.219/0.084]. #XRAY: #PERF: CLevel::net_start_client2 end [17:31:04.157/+28.301/ 82.1]. #XRAY: phase time: 23 ms, user time: 0.0 ms, kernel time: 15.6 ms [17:31:04.157/+28.301/0.063]. #XRAY: phase cmem: 1124.398 M [17:31:04.157/+28.301/0.046]. #XRAY: Next phase begins: Otwieranie strumienia... [17:31:04.186/+28.330/ 28.5]. #XRAY: phase time: 21 ms, user time: 0.0 ms, kernel time: 15.6 ms [17:31:04.186/+28.330/0.064]. #XRAY: phase cmem: 1129.555 M [17:31:04.186/+28.330/0.043]. #XRAY: Next phase begins: Wczytywanie CFORM... [17:31:06.529/+30.673/ 2344]. #XRAY: phase time: 2336 ms, user time: 2218.8 ms, kernel time: 109.4 ms [17:31:06.530/+30.674/0.090]. #XRAY: phase cmem: 1229.613 M [17:31:06.530/+30.674/0.087]. #XRAY: Next phase begins: Wczytywanie cieniowania... [17:31:06.531/+30.675/1.846]. #XRAY: compiling shader base_lplanes [17:31:06.533/+30.677/1.147]. #XRAY: compiling shader deffer_base_bump_d-hq [17:31:06.533/+30.677/0.553]. #XRAY: compiling shader deffer_base_bump [17:31:06.534/+30.678/0.537]. #XRAY: compiling shader shadow_direct_base [17:31:06.534/+30.678/0.681]. #XRAY: compiling shader deffer_base_steep_db-hq [17:31:06.536/+30.680/1.917]. #XRAY: compiling shader deffer_base_flat [17:31:06.537/+30.681/1.140]. #XRAY: compiling shader shadow_direct_base_aref [17:31:06.538/+30.682/0.586]. #XRAY: compiling shader deffer_base_bump-hq [17:31:06.541/+30.685/2.687]. #XRAY: compiling shader deffer_base_flat_d [17:31:06.543/+30.687/2.370]. #XRAY: compiling shader deffer_impl_flat_d [17:31:06.544/+30.688/1.013]. #XRAY: compiling shader deffer_impl_flat_d [17:31:06.545/+30.689/0.603]. #XRAY: compiling shader deffer_impl_flat [17:31:06.546/+30.690/1.070]. #XRAY: compiling shader simple [17:31:06.546/+30.690/0.483]. #XRAY: compiling shader wmark [17:31:06.548/+30.692/1.931]. #XRAY: compiling shader deffer_base_lmh_flat [17:31:06.549/+30.693/0.988]. #XRAY: compiling shader deffer_base_lmh_flat [17:31:06.550/+30.694/0.619]. #XRAY: compiling shader deffer_base_lmh_steep_db-hq [17:31:06.551/+30.695/0.930]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [17:31:06.551/+30.695/0.565]. #XRAY: compiling shader deffer_base_lmh_bump [17:31:06.552/+30.696/1.063]. #XRAY: compiling shader deffer_base_lmh_bump [17:31:06.553/+30.697/0.692]. #XRAY: compiling shader deffer_base_lmh_bump_db-hq [17:31:06.555/+30.699/1.851]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [17:31:06.558/+30.702/2.980]. #XRAY: compiling shader deffer_base_lmh_flat_d [17:31:06.559/+30.703/1.059]. #XRAY: compiling shader deffer_base_lmh_flat_d [17:31:06.561/+30.705/2.263]. #XRAY: compiling shader deffer_base_lmh_bump-hq [17:31:06.562/+30.706/0.949]. #XRAY: compiling shader deffer_base_lmh_bump-hq [17:31:06.567/+30.711/4.396]. #XRAY: compiling shader lmapE [17:31:06.567/+30.711/0.573]. #XRAY: compiling shader lmapE [17:31:06.583/+30.727/ 15.5]. #XRAY: compiling shader deffer_base_lmh_aref_bump_db-hq [17:31:06.584/+30.728/1.089]. #XRAY: compiling shader deffer_base_lmh_aref_bump [17:31:06.588/+30.732/4.271]. #XRAY: compiling shader deffer_base_lmh_steep-hq [17:31:06.593/+30.737/5.011]. #XRAY: compiling shader deffer_base_lmh_steep_d-hq [17:31:06.594/+30.738/1.176]. #XRAY: compiling shader deffer_base_lmh_aref_bump_d-hq [17:31:06.608/+30.752/ 13.5]. #XRAY: compiling shader deffer_tree_s_bump_d-hq [17:31:06.608/+30.752/0.561]. #XRAY: compiling shader deffer_tree_s_bump [17:31:06.609/+30.753/0.402]. #XRAY: compiling shader shadow_direct_base [17:31:06.609/+30.753/0.357]. #XRAY: compiling shader shadow_direct_tree_s [17:31:06.610/+30.754/0.609]. #XRAY: compiling shader lod [17:31:06.611/+30.755/1.178]. #XRAY: compiling shader lod [17:31:06.612/+30.756/0.873]. #XRAY: compiling shader deffer_tree_s_bump-hq [17:31:06.613/+30.757/1.401]. #XRAY: compiling shader deffer_tree_flat [17:31:06.614/+30.758/0.874]. #XRAY: compiling shader shadow_direct_tree [17:31:06.615/+30.759/1.159]. #XRAY: compiling shader deffer_tree_bump_d-hq [17:31:06.616/+30.760/0.697]. #XRAY: compiling shader deffer_tree_bump [17:31:06.618/+30.762/2.480]. #XRAY: compiling shader deffer_base_aref_bump-hq [17:31:06.620/+30.764/1.236]. #XRAY: compiling shader deffer_tree_bump-hq [17:31:06.620/+30.764/0.686]. #XRAY: compiling shader deffer_base_aref_bump [17:31:06.625/+30.769/4.755]. #XRAY: compiling shader deffer_tree_s_flat_d [17:31:06.626/+30.770/0.725]. #XRAY: compiling shader deffer_tree_s_flat [17:31:06.658/+30.802/ 32.4]. #XRAY: phase time: 121 ms, user time: 78.1 ms, kernel time: 31.3 ms [17:31:06.658/+30.802/0.150]. #XRAY: phase cmem: 1243.109 M [17:31:06.658/+30.802/0.087]. #XRAY: Next phase begins: Wczytywanie danych geometrycznych... [17:31:06.770/+30.914/112.0]. #XRAY: phase time: 105 ms, user time: 15.6 ms, kernel time: 93.8 ms [17:31:06.770/+30.914/0.065]. #XRAY: phase cmem: 1301.320 M [17:31:06.770/+30.914/0.046]. #XRAY: Next phase begins: Wczytywanie przestrzennej bazy danych... [17:31:06.792/+30.936/ 22.0]. #XRAY: #PERF: loading 1500 visual/mesh... [17:31:06.823/+30.967/ 30.8]. #XRAY: #PERF: loading 3000 visual/mesh... [17:31:06.851/+30.995/ 27.9]. #XRAY: #PERF: loading 4500 visual/mesh... [17:31:06.874/+31.018/ 22.6]. #XRAY: #PERF: loading 6000 visual/mesh... [17:31:06.898/+31.042/ 24.4]. #XRAY: #PERF: loading 7500 visual/mesh... [17:31:06.921/+31.065/ 23.2]. #XRAY: #PERF: loading 9000 visual/mesh... [17:31:06.943/+31.087/ 21.3]. #XRAY: #PERF: loading 10500 visual/mesh... [17:31:06.958/+31.102/ 15.4]. #XRAY: #PERF: loading 12000 visual/mesh... [17:31:06.961/+31.105/2.669]. #XRAY: #PERF: loaded 11538 visuals, last_loaded = 0, [17:31:07.044/+31.188/ 82.9]. #XRAY: phase time: 213 ms, user time: 187.5 ms, kernel time: 31.3 ms [17:31:07.044/+31.188/0.076]. #XRAY: phase cmem: 1308.707 M [17:31:07.044/+31.188/0.045]. #XRAY: Next phase begins: Wczytywanie detali... [17:31:07.050/+31.194/5.843]. #XRAY: compiling shader deffer_detail_w_flat [17:31:07.050/+31.194/0.697]. #XRAY: compiling shader deffer_detail_s_flat [17:31:07.058/+31.202/8.030]. #XRAY: [DETAILS] VertexConsts(256), Batch(61) [17:31:07.058/+31.202/0.054]. #XRAY: [DETAILS] 40687 v(20), 26352 p [17:31:07.059/+31.203/0.255]. #XRAY: [DETAILS] Batch(61), VB(794K), IB(154K) [17:31:07.090/+31.234/ 31.5]. #XRAY: phase time: 39 ms, user time: 15.6 ms, kernel time: 15.6 ms [17:31:07.090/+31.234/0.062]. #XRAY: phase cmem: 1318.902 M [17:31:07.090/+31.234/0.050]. #XRAY: Next phase begins: Wczytywanie stref i portali... [17:31:07.092/+31.236/2.081]. #XRAY: Loading HOM: d:\nlc 7 3.0 edycja polska\gamedata\levels\l01_escape\level.hom [17:31:07.126/+31.270/ 33.9]. #XRAY: phase time: 28 ms, user time: 0.0 ms, kernel time: 31.3 ms [17:31:07.126/+31.270/0.126]. #XRAY: phase cmem: 1319.043 M [17:31:07.126/+31.270/0.086]. #XRAY: Next phase begins: Wczytywanie obiekt? SI... [17:31:07.173]. #WARN: section_maker.script black listed section system:sounds_random [17:31:07.174/+31.318/ 47.4]. #XRAY: #PERF: CLevel::net_start_client3 end [17:31:07.204/+31.348/ 30.3]. #XRAY: phase time: 70 ms, user time: 15.6 ms, kernel time: 62.5 ms [17:31:07.204/+31.348/0.063]. #XRAY: phase cmem: 1316.758 M [17:31:07.204/+31.348/0.043]. #XRAY: Next phase begins: Odradzanie... [17:31:07.226/+31.370/ 22.3]. #XRAY: Game configuring : Started [17:31:07.230/+31.374/3.105]. #XRAY: Game configuring : Finished [17:31:07.235/+31.379/5.808]. #XRAY: #PERF: CLevel::net_start_client4 end [17:31:07.414/+31.558/178.8]. #XRAY: phase time: 203 ms, user time: 171.9 ms, kernel time: 31.3 ms [17:31:07.414/+31.558/0.060]. #XRAY: phase cmem: 1335.352 M [17:31:07.414/+31.558/0.044]. #XRAY: Next phase begins: Wczytywanie tekstur... [17:31:09.765]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrgame.map loaded addrs 264546, index = $18A40000 [17:31:10.197]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrrender_r2.map loaded addrs 15461, index = $5E890000 [17:31:10.204/+34.348]. #DBG: Second minute uptime, processing updated states... [17:31:10.244]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00C40000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02A10000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$18A40000 szMod = xrGame.dll modBaseSize = 12.926 MiB, fileSize = 12.792 MiB version = 0.0 BA=$19730000 szMod = wrap_oal.dll modBaseSize = 4.344 MiB, fileSize = 0.424 MiB version = 2.2.0.5 BA=$29DF0000 szMod = d3dx9_31.dll modBaseSize = 2.402 MiB, fileSize = 2.303 MiB version = 9.15.779.0 BA=$58F80000 szMod = OneCoreUAPCommonProxyStub.dll modBaseSize = 3.551 MiB, fileSize = 3.569 MiB version = 6.2.18362.752 BA=$59450000 szMod = OneCoreCommonProxyStub.dll modBaseSize = 0.230 MiB, fileSize = 0.214 MiB version = 6.2.18362.1 BA=$59490000 szMod = sppc.dll modBaseSize = 0.109 MiB, fileSize = 0.097 MiB version = 6.2.18362.815 BA=$594B0000 szMod = SLC.dll modBaseSize = 0.125 MiB, fileSize = 0.113 MiB version = 6.2.18362.815 BA=$594D0000 szMod = Bcp47Langs.dll modBaseSize = 0.270 MiB, fileSize = 0.262 MiB version = 6.2.18362.657 BA=$59520000 szMod = appresolver.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 6.2.18362.356 BA=$595A0000 szMod = CLDAPI.dll modBaseSize = 0.105 MiB, fileSize = 0.090 MiB version = 6.2.18362.1 BA=$595C0000 szMod = Windows.StateRepositoryPS.dll modBaseSize = 0.543 MiB, fileSize = 0.546 MiB version = 6.2.18362.836 BA=$59650000 szMod = edputil.dll modBaseSize = 0.105 MiB, fileSize = 0.090 MiB version = 6.2.18362.1 BA=$5A6B0000 szMod = FLTLIB.DLL modBaseSize = 0.031 MiB, fileSize = 0.027 MiB version = 6.2.18362.1 BA=$5B8D0000 szMod = Windows.Internal.Graphics.Display.DisplayColorManagement.dll modBaseSize = 0.074 MiB, fileSize = 0.063 MiB version = 6.2.18362.836 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5CC40000 szMod = TextInputFramework.dll modBaseSize = 0.516 MiB, fileSize = 0.507 MiB version = 6.2.18362.207 BA=$5DD00000 szMod = nvapi.dll modBaseSize = 4.230 MiB, fileSize = 4.037 MiB version = 26.21.14.4259 BA=$5E140000 szMod = AUDIOSES.DLL modBaseSize = 1.117 MiB, fileSize = 1.101 MiB version = 6.2.18362.815 BA=$5E310000 szMod = Windows.UI.dll modBaseSize = 1.000 MiB, fileSize = 1.000 MiB version = 6.2.18362.836 BA=$5E410000 szMod = wdmaud.drv modBaseSize = 0.227 MiB, fileSize = 0.206 MiB version = 6.2.18362.1 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$5E890000 szMod = xrRender_R2.dll modBaseSize = 1.020 MiB, fileSize = 0.944 MiB version = 0.0 BA=$5E9A0000 szMod = wpdshext.dll modBaseSize = 0.547 MiB, fileSize = 0.523 MiB version = 6.2.18362.1 BA=$5EA30000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$5EDE0000 szMod = igdumdim32.dll modBaseSize = 86.691 MiB, fileSize = 88.633 MiB version = 21.20.16.4550 BA=$64900000 szMod = midimap.dll modBaseSize = 0.031 MiB, fileSize = 0.018 MiB version = 6.2.18362.1 BA=$64910000 szMod = msacm32.drv modBaseSize = 0.039 MiB, fileSize = 0.022 MiB version = 6.2.18362.1 BA=$649D0000 szMod = ODE.dll modBaseSize = 0.277 MiB, fileSize = 0.256 MiB version = 0.0 BA=$64A50000 szMod = xrXMLParser.dll modBaseSize = 0.070 MiB, fileSize = 0.054 MiB version = 0.0 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$64B00000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$65C30000 szMod = AVRT.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$65C40000 szMod = xrParticles.dll modBaseSize = 0.121 MiB, fileSize = 0.099 MiB version = 0.0 BA=$66590000 szMod = dlnashext.dll modBaseSize = 0.262 MiB, fileSize = 0.246 MiB version = 6.2.18362.1 BA=$665E0000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$666D0000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$66700000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$667F0000 szMod = cryptnet.dll modBaseSize = 0.148 MiB, fileSize = 0.129 MiB version = 6.2.18362.1 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$669F0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$66E30000 szMod = igc32.dll modBaseSize = 14.859 MiB, fileSize = 15.193 MiB version = 21.20.16.4550 BA=$67D10000 szMod = nvspcap.dll modBaseSize = 2.090 MiB, fileSize = 2.060 MiB version = 3.20.3.63 BA=$67F30000 szMod = nvd3dum.dll modBaseSize = 17.520 MiB, fileSize = 17.732 MiB version = 26.21.14.4259 BA=$690C0000 szMod = nvldumd.dll modBaseSize = 0.781 MiB, fileSize = 0.768 MiB version = 26.21.14.4259 BA=$69560000 szMod = dcomp.dll modBaseSize = 1.414 MiB, fileSize = 1.409 MiB version = 6.2.18362.836 BA=$69AB0000 szMod = dxgi.dll modBaseSize = 0.754 MiB, fileSize = 0.741 MiB version = 6.2.18362.815 BA=$6BA20000 szMod = d3d9.dll modBaseSize = 1.555 MiB, fileSize = 1.542 MiB version = 6.2.18362.387 BA=$71050000 szMod = ksuser.dll modBaseSize = 0.027 MiB, fileSize = 0.019 MiB version = 6.2.18362.1 BA=$710C0000 szMod = iertutil.dll modBaseSize = 2.160 MiB, fileSize = 2.155 MiB version = 11.0.18362.815 BA=$712F0000 szMod = urlmon.dll modBaseSize = 1.664 MiB, fileSize = 1.608 MiB version = 11.0.18362.815 BA=$71860000 szMod = dsound.dll modBaseSize = 0.492 MiB, fileSize = 0.468 MiB version = 6.2.18362.1 BA=$72020000 szMod = resourcepolicyclient.dll modBaseSize = 0.059 MiB, fileSize = 0.050 MiB version = 6.2.18362.1 BA=$72210000 szMod = mscms.dll modBaseSize = 0.578 MiB, fileSize = 0.574 MiB version = 6.2.18362.836 BA=$72400000 szMod = dxcore.dll modBaseSize = 0.098 MiB, fileSize = 0.081 MiB version = 6.2.18362.1 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72920000 szMod = gdiplus.dll modBaseSize = 1.410 MiB, fileSize = 1.391 MiB version = 6.2.18362.836 BA=$72ED0000 szMod = xrCPU_Pipe.dll modBaseSize = 0.031 MiB, fileSize = 0.017 MiB version = 0.0 BA=$72EE0000 szMod = dwmapi.dll modBaseSize = 0.145 MiB, fileSize = 0.129 MiB version = 6.2.18362.267 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$73530000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$73570000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$735F0000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$73610000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$73640000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$73660000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$73690000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$736B0000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$738C0000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$738D0000 szMod = HID.DLL modBaseSize = 0.043 MiB, fileSize = 0.027 MiB version = 6.2.18362.1 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73980000 szMod = comctl32.dll modBaseSize = 2.059 MiB, fileSize = 2.046 MiB version = 6.10.18362.836 BA=$73BA0000 szMod = ColorAdapterClient.dll modBaseSize = 0.066 MiB, fileSize = 0.062 MiB version = 6.2.18362.836 BA=$73D20000 szMod = winspool.drv modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$73FB0000 szMod = USERENV.dll modBaseSize = 0.117 MiB, fileSize = 0.111 MiB version = 6.2.18362.387 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$741A0000 szMod = gpapi.dll modBaseSize = 0.117 MiB, fileSize = 0.106 MiB version = 6.2.18362.1 BA=$741D0000 szMod = rsaenh.dll modBaseSize = 0.184 MiB, fileSize = 0.177 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$74300000 szMod = DEVOBJ.dll modBaseSize = 0.137 MiB, fileSize = 0.131 MiB version = 6.2.18362.387 BA=$74330000 szMod = MMDevApi.dll modBaseSize = 0.383 MiB, fileSize = 0.366 MiB version = 6.2.18362.387 BA=$743A0000 szMod = WINMMBASE.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = oleaut32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74B30000 szMod = SETUPAPI.DLL modBaseSize = 4.285 MiB, fileSize = 4.309 MiB version = 6.2.18362.1 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$752B0000 szMod = clbcatq.dll modBaseSize = 0.500 MiB, fileSize = 0.489 MiB version = 2001.12.10941.16384 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754D0000 szMod = MSASN1.dll modBaseSize = 0.055 MiB, fileSize = 0.048 MiB version = 6.2.18362.1 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75B90000 szMod = imagehlp.dll modBaseSize = 0.105 MiB, fileSize = 0.093 MiB version = 6.2.18362.1 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76690000 szMod = CRYPT32.dll modBaseSize = 0.980 MiB, fileSize = 0.973 MiB version = 6.2.18362.592 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D00000 szMod = WINTRUST.dll modBaseSize = 0.273 MiB, fileSize = 0.272 MiB version = 6.2.18362.387 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 260.496 MiB [17:31:25.978/+50.122/18564]. #XRAY: #PERF: IGame_Level::LL_CheckTextures() [17:31:25.978/+50.122/0.240]. #XRAY: t-report - base: 2050, 495420 K [17:31:25.978/+50.122/0.043]. #XRAY: t-report - lmap: 7, 7168 K [17:31:25.978/+50.122/0.039]. #XRAY: **WARNING***: Too many base-textures (limit: 2000 textures or 1024M). [17:31:25.978/+50.122/0.063]. #XRAY: Reduce number of textures (better) or their resolution (worse). [17:31:25.979/+50.123/0.041]. #XRAY: #PERF: CLevel::net_start_client5 end [17:31:26.020/+50.164/ 41.7]. #XRAY: phase time: 18597 ms, user time: 11781.3 ms, kernel time: 1531.3 ms [17:31:26.020/+50.164/0.060]. #XRAY: phase cmem: 1820.242 M [17:31:26.020/+50.164/0.040]. #XRAY: Next phase begins: Synchronizacja... [17:31:26.052/+50.196/ 31.3]. #XRAY: #PERF: CLevel::net_start_client6 end [17:31:26.052/+50.196/0.732]. #XRAY: #PERF: CLevel::net_start5 end [17:31:26.099/+50.243/ 46.4]. #XRAY: @---------- CApplication::LoadEnd -------------- [17:31:26.099/+50.243/0.151]. #XRAY: phase time: 78 ms [17:31:26.132/+50.276/ 32.8]. #XRAY: phase cmem: 1820.242 M [17:31:26.132/+50.276/0.460]. #XRAY: #PERF: CLevel::net_start6 end [17:31:26.134/+50.278/1.489]. #XRAY: #PERF: game_events->queue.size() returned 933 [17:31:26.140/+50.284/6.063]. #XRAY: #DEBUG: KNIFE_SLOT (0) persistent = false [17:31:26.140/+50.284/0.099]. #XRAY: #DEBUG: PISTOL_SLOT (1) persistent = false [17:31:26.140/+50.284/0.278]. #XRAY: #DEBUG: RIFLE_SLOT (2) persistent = false [17:31:26.140/+50.284/0.045]. #XRAY: #DEBUG: GRENADE_SLOT (3) persistent = false [17:31:26.140/+50.284/0.043]. #XRAY: #DEBUG: APPARATUS_SLOT (4) persistent = false [17:31:26.140/+50.284/0.064]. #XRAY: #DEBUG: BOLT_SLOT (5) persistent = true [17:31:26.140/+50.284/0.062]. #XRAY: #DEBUG: OUTFIT_SLOT (6) persistent = false [17:31:26.140/+50.284/0.077]. #XRAY: #DEBUG: PDA_SLOT (7) persistent = false [17:31:26.140/+50.284/0.084]. #XRAY: #DEBUG: DETECTOR_SLOT (8) persistent = false [17:31:26.140/+50.284/0.043]. #XRAY: #DEBUG: TORCH_SLOT (9) persistent = false [17:31:26.141/+50.285/0.048]. #XRAY: #DEBUG: ARTEFACE_SLOT (10) persistent = false [17:31:26.141/+50.285/0.057]. #XRAY: #DEBUG: HELMET_SLOT (11) persistent = false [17:31:26.141/+50.285/0.060]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_0 (12) persistent = false [17:31:26.141/+50.285/0.099]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_1 (13) persistent = false [17:31:26.141/+50.285/0.099]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_2 (14) persistent = false [17:31:26.141/+50.285/0.057]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_3 (15) persistent = false [17:31:26.271/+50.415/129.7]. #XRAY: phase time: 242 ms, user time: 46.9 ms, kernel time: 62.5 ms [17:31:26.271/+50.415/0.075]. #XRAY: phase cmem: 1820.336 M [17:31:26.271/+50.415/0.042]. #XRAY: Next phase begins: W Zonie nie ma przyjaci?! Co nie znaczy, ?e powiniene?strzela?w plecy ka?demu nieznajomemu... [17:31:26.275/+50.419/4.608]. #XRAY: created CScriptBinderObjectWrapper 41AD2BB2 for single_player [17:31:26.276/+50.420/0.255]. #PERF: actor_binder init_stage = 2, context = ? [17:31:26.276]. #DBG: xrGame.DLL detection = 7169 [17:31:26.276]. #DBG: Hyperinflation begins... [17:31:26.276]. #DBG: Hyperinflation complete [17:31:26.349]. #DBG: Protected script (re)loaded... [17:31:26.349/+50.493/ 73.5]. #PERF: actor_binder init_stage = 3, context = ? [17:31:26.350/+50.494/0.854]. #PERF: actor_binder init_stage = 4, context = ? [17:31:26.350]. #DBG: added actor single_player [17:31:26.351/+50.495/0.755]. #PERF: actor_binder init_stage = 5, context = ? [17:31:26.351/0.235]. #DBG: db.actor present [17:31:26.353]. #DBG: task_smart_upd - reseting task_list [17:31:26.353]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [17:31:26.353]. #DBG: updating regular task list... #[17:31:26.354]. #DBG: registered regular task dump_console, cbfunc = $39EF29C8, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:31:26.436]. #DBG: registered regular task act_heart, cbfunc = $3C77A440, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil [17:31:26.516/165.5]. #PERF: params.script 0 [17:31:26.517/0.209]. #PERF: params.script 1 [17:31:26.517/0.165]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [17:31:26.530/ 13.3]. #DBG: builds count = 129 [17:31:26.582/ 52.1]. #DBG: offset map size = 54 [17:31:26.783]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [17:31:26.783/200.8]. #PERF: params.script 2 [17:31:26.838]. #DBG: DetectPointers, g_pGameLevel = 2D17BE80, check offsets $4C, +88, +100 [17:31:26.838/+50.982/ 54.6]. #DBG: creating BackgroundScanner thread. [17:31:26.838]. #DBG: SetXrPointer updating objects_active from $00000000 to $2D17BED8 [17:31:26.838]. #DBG: SetXrPointer updating objects_sleeping from $00000000 to $2D17BEE4 [17:31:26.838]. #DBG: SetXrPointer updating client_objects from $00000000 to $10B60050 [17:31:26.838]. #DBG: g_ai_space exported at xrGame.dll + $C1EF68 [17:31:26.838]. g_ai_space[$18] = $185872CA, alife = $3293DC90, sim_base = $3293E124, obj_reg = $2AFF5F22, spawn_reg = $32024182 [17:31:26.838]. #DBG: SetXrPointer updating alife_objects from $00000000 to $2AFF5F26 [17:31:26.838]. #DBG: SetXrPointer updating alife_spawns from $00000000 to $320241CE [17:31:26.838]. #DBG: SetXrPointer updating alife_st_ids from $00000000 to $32024216 [17:31:26.839]. #DBG: WorkerThread 5244 ($147C), Name = BackgroundScanner { TBackgroundScanner@=$0D288B34:: luaicp.dll /ID=5244 }, Class = TBackgroundScanner started std-loop in OleExec [17:31:26.874/ 35.9]. #PERF: loading spawn points start... [17:31:26.889/ 14.9]. #DBG: from spawn_pos.ltx loaded 13176 lines, file size = 411372 [17:31:26.918/ 29.3]. #DBG: after sieve rest 104 spawn points [17:31:26.920/1.892]. #DBG: updating spawn_map from root = $2AFF5F02 [17:31:26.933/+51.077/main ($584)(1412)]. #ERROR: Already registered spawn_entity dsc_stalker_lager, added level suffix! [17:31:27.097/176.8]. #DBG: sorting spawn_map. [17:31:27.454/356.9]. #DBG: complete spawn_map. Items = 26353 [17:31:27.457/+51.601/3.454]. #DBG: scan_found server objects = 19305 [17:31:27.457]. #PERF_WARN(ScanObjects): 1.4 + 617.0 + 0.0 + 0.0 + 0.3 = 618.7 msec, ok_count = 0 [17:31:27.458/1.178/1412]. #PERF_WARN(TRootRegistry.Update): so(0) = 618800, ap = 775, la = 1, um = 0 mcs add = 19305, chk = 0 upd = 0, heavy = 0, loop = $1 [620 ms] added = 19305, reg_events = 19305, destr_events = 933 addr range = [$147BF072 .. $5895C480] stack traceback: ...edycja polska\gamedata\scripts\alpet\registry.script:202: in function 'init' ...edycja polska\gamedata\scripts\alpet\registry.script:29: in function 'check_init' ...edycja polska\gamedata\scripts\alpet\registry.script:485: in function 'inv_objects' ... edycja polska\gamedata\scripts\arts\arc_arts.script:271: in function 'check_artefact' ... edycja polska\gamedata\scripts\arts\arc_arts.script:478: in main chunk [C]: ? ...cja polska\gamedata\scripts\sak\sak_inventory.script:131: in function 'need_update_inventory' ...a polska\gamedata\scripts\arts\arc_containers.script:453: in function 'check_container' ...a polska\gamedata\scripts\arts\arc_containers.script:524: in main chunk [C]: ? ...cja polska\gamedata\scripts\vergas\vergas_lib.script:293: in main chunk [C]: ? ... polska\gamedata\scripts\alpet\task_smart_upd.script:190: in function 'InitBinderTaskList' ... polska\gamedata\scripts\alpet\task_smart_upd.script:419: in main chunk [C]: ? ... polska\gamedata\scripts\binders\bind_stalker.script:576: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> #WARN: load_mask changed to $1F max_belt updated to 0 CTexture.SetName(ui\amk_ui_base_textur0), old = ui\amk_ui_base_texture after load texture name = ui\amk_ui_base_textur0 [17:31:27.537]. #DBG: arc_arts version '21.08.2018 06:06' check_artefact() results: { } { } #[17:31:27.539]. #DBG: registered regular task update_dyn_hud, cbfunc = $83F67DF8, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[17:31:27.539]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $337D4AE0, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:31:27.539]. #DBG: registered regular task sak.nepis_umer, cbfunc = $39EEE030, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[17:31:27.540]. #DBG: registered regular task mod_call.00, cbfunc = $39EF2770, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[17:31:27.540]. #DBG: registered regular task mod_call.02, cbfunc = $39EF2770, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[17:31:27.540]. #DBG: registered regular task mod_call.03, cbfunc = $39EF2770, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[17:31:27.540]. #DBG: registered regular task mod_call.04, cbfunc = $39EF2770, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[17:31:27.541]. #DBG: registered regular task timers.check_timers, cbfunc = $33955D80, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[17:31:27.541]. #DBG: registered regular task amk_update, cbfunc = $39EF27C0, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:31:27.541]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $83F67C40, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[17:31:27.543]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $36427858, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[17:31:27.543]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $3D3E9970, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:31:27.544]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $3399B548, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[17:31:27.560]. #DBG: registered regular task amk_anoms.update, cbfunc = $3A8DBF78, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[17:31:27.663]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $396E39D8, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[17:31:27.663]. #DBG: registered regular task episodic, cbfunc = $39EF2860, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[17:31:27.663]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $394CFED0, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [17:31:27.663]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [17:31:27.663]. #DBG: updating regular task list... #[17:31:27.663]. #DBG: registered regular task dump_console, cbfunc = $39EF29C8, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:31:27.664]. #DBG: registered regular task act_heart, cbfunc = $3C77A440, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil #[17:31:27.664]. #DBG: registered regular task update_dyn_hud, cbfunc = $83F67DF8, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[17:31:27.664]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $337D4AE0, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:31:27.664]. #DBG: registered regular task sak.nepis_umer, cbfunc = $39EEE030, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[17:31:27.664]. #DBG: registered regular task mod_call.00, cbfunc = $39EF2770, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[17:31:27.664]. #DBG: registered regular task mod_call.02, cbfunc = $39EF2770, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[17:31:27.665]. #DBG: registered regular task mod_call.03, cbfunc = $39EF2770, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[17:31:27.665]. #DBG: registered regular task mod_call.04, cbfunc = $39EF2770, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[17:31:27.665]. #DBG: registered regular task timers.check_timers, cbfunc = $33955D80, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[17:31:27.666]. #DBG: registered regular task amk_update, cbfunc = $39EF27C0, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:31:27.666]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $83F67C40, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[17:31:27.666]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $36427858, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[17:31:27.666]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $3D3E9970, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:31:27.666]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $3399B548, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[17:31:27.666]. #DBG: registered regular task amk_anoms.update, cbfunc = $3A8DBF78, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[17:31:27.666]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $396E39D8, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[17:31:27.667]. #DBG: registered regular task episodic, cbfunc = $39EF2860, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[17:31:27.667]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $394CFED0, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [17:31:27.669/+51.813/211.1]. #PERF: actor_binder init_stage = 6, context = ? [17:31:27.673]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ai_additions\ [17:31:27.673]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\allcore\ [17:31:27.674]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\ [17:31:27.674]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\amk\ [17:31:27.674]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\arts\ [17:31:27.674]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\binders\ [17:31:27.674]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\cheat\ [17:31:27.675]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\common\ [17:31:27.675]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\debug\ [17:31:27.675]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\ [17:31:27.675]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\gulag\ [17:31:27.675]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\ [17:31:27.676]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\logic\ [17:31:27.676]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\machines\ [17:31:27.676]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\mob\ [17:31:27.676]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\news\ [17:31:27.676]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\obsolete\ [17:31:27.677]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\params\ [17:31:27.677]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ph\ [17:31:27.677]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\ [17:31:27.677]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\se\ [17:31:27.677]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sr\ [17:31:27.677]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\ [17:31:27.678]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ui\ [17:31:27.678]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\ [17:31:27.678]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\ [17:31:27.679]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\ [17:31:27.679]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\zone\ [17:31:27.679]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ [17:31:29.266/+53.410/ 1596]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_1.ogg [17:31:29.266/+53.410/0.732]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_2.ogg [17:31:29.276/+53.420/9.538]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg [17:31:29.285/+53.429/8.605]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg [17:31:29.294/+53.438/9.755]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg [17:31:29.346] #DBG: g_pStringContainer = $0D2EA272 [17:31:29.346] #DBG: str_container::dock = $02A92130 [17:31:29.346] #DBG: str_container::dump = $02A92462 [17:31:29.850/+53.994/556.0]. #XRAY: #FATAL ERROR [17:31:29.850/+53.994/0.058]. #XRAY: [error]Expression : hSrcFile != INVALID_HANDLE_VALUE [17:31:29.850/+53.994/0.043]. #XRAY: [error]Function : CVirtualFileReader::CVirtualFileReader [17:31:29.850/+53.994/0.041]. #XRAY: [error]File : FS.cpp [17:31:29.850/+53.994/0.039]. #XRAY: [error]Line : 718 [17:31:29.850/+53.994/0.041]. #XRAY: [error]Description : d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\razgruzka - ?????.script [17:31:29.851/+53.995/0.041]. #XRAY: [error]Arguments : n/a [17:31:29.851/+53.995/0.057]. #XRAY: [17:31:29.851/+53.995/0.040]. #XRAY: [17:31:29.842][ 14.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_krujka.script, size = 45815 [17:31:29.851/+53.995/0.040]. #XRAY: [17:31:29.828][ 19.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_pda.script, size = 23912 [17:31:29.851/+53.995/0.061]. #XRAY: [17:31:29.808][ 18.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_comm_ptr.script, size = 17668 [17:31:29.851/+53.995/0.113]. #XRAY: [17:31:29.790][ 10.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_info.script, size = 85030 [17:31:29.851/+53.995/0.063]. #XRAY: [17:31:29.780][ 11.4]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_article.script, size = 21250 [17:31:29.851/+53.995/0.039]. #XRAY: [17:31:29.768][ 48.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_kamp.script, size = 56833 [17:31:29.851/+53.995/0.077]. #XRAY: [17:31:29.720][ 12.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_motivator.script, size = 18047 [17:31:29.851/+53.995/0.116]. #XRAY: [17:31:29.708][ 11.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_meet.script, size = 24797 [17:31:29.851/+53.995/0.092]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.851/+53.995/0.096]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.851/+53.995/0.078]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.851/+53.995/0.060]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.077]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.116]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.077]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.083]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.047]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.039]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.038]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.058]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.075]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.042]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.131]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.052]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.044]. #XRAY: [17:31:29.697][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.042]. #XRAY: [17:31:29.697][ 1.7]. CONTEXT: weak_ref destructor, m_impl = 0x36166D82, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.852/+53.996/0.043]. #XRAY: [17:31:29.695][ 14.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_patrol.script, size = 29536 [17:31:29.852/+53.996/0.041]. #XRAY: [17:31:29.681][ 13.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sos.script, size = 19844 [17:31:29.853/+53.997/0.041]. #XRAY: [17:31:29.668][ 33.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\flamethrower.script, size = 24797 [17:31:29.853/+53.997/0.042]. #XRAY: [17:31:29.635][ 13.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sounds.script, size = 24258 [17:31:29.853/+53.997/0.041]. #XRAY: [17:31:29.621][ 14.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\escape_dialog.script, size = 16442 [17:31:29.853/+53.997/0.056]. #XRAY: [17:31:29.606][ 13.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_robbers.script, size = 22676 [17:31:29.853/+53.997/0.060]. #XRAY: [17:31:29.593][ 19.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_wounded.script, size = 18171 [17:31:29.853/+53.997/0.080]. #XRAY: [17:31:29.573][ 23.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_utils.script, size = 23925 [17:31:29.853/+53.997/0.113]. #XRAY: [17:31:29.549][ 23.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\blowout_scheme.script, size = 25230 [17:31:29.853/+53.997/0.078]. #XRAY: [17:31:29.526][ 31.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\state_lib.script, size = 23627 [17:31:29.853/+53.997/0.116]. #XRAY: [17:31:29.494][ 71.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\death_manager.script, size = 18338 [17:31:29.853/+53.997/0.057]. #XRAY: [17:31:29.423][ 14.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\gps_habar.script, size = 21418 [17:31:29.853/+53.997/0.055]. #XRAY: [17:31:29.408][ 25.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\move_mgr.script, size = 22449 [17:31:29.853/+53.997/0.096]. #XRAY: [17:31:29.383][ 12.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_camper.script, size = 19199 [17:31:29.853/+53.997/0.091]. #XRAY: [17:31:29.370][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x386DB7AA, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.853/+53.997/0.074]. #XRAY: [17:31:29.370][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x386D9CF2, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.854/+53.998/0.098]. #XRAY: [17:31:29.370][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x386D9CF2, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.854/+53.998/0.094]. #XRAY: [17:31:29.370][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x386D9CF2, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.854/+53.998/0.036]. #XRAY: [17:31:29.370][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x386D9CF2, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.854/+53.998/0.059]. #XRAY: [17:31:29.370][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x386D9CF2, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.854/+53.998/0.092]. #XRAY: [17:31:29.370][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x386D9CF2, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.854/+53.998/0.070]. #XRAY: [17:31:29.370][ 8.0]. CONTEXT: weak_ref destructor, m_impl = 0x386D9CF2, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.854/+53.998/0.038]. #XRAY: [17:31:29.362][ 21.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\campmgr.script, size = 20190 [17:31:29.854/+53.998/0.038]. #XRAY: [17:31:29.340][ 25.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_conditions.script, size = 36864 [17:31:29.854/+53.998/0.057]. #XRAY: [17:31:29.314][ 20.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_armor.script, size = 31242 [17:31:29.854/+53.998/0.069]. #XRAY: [17:31:29.294][ 0.4]. CONTEXT: weak_ref destructor, m_impl = 0x38A2049A, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.854/+53.998/0.036]. #XRAY: [17:31:29.294][ 9.4]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg, size = 33373 [17:31:29.854/+53.998/0.075]. #XRAY: [17:31:29.285][ 0.4]. CONTEXT: weak_ref destructor, m_impl = 0x38A2049A, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.854/+53.998/0.053]. #XRAY: [17:31:29.284][ 8.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg, size = 16750 [17:31:29.854/+53.998/0.053]. #XRAY: [17:31:29.276][ 0.4]. CONTEXT: weak_ref destructor, m_impl = 0x38A2049A, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.854/+53.998/0.070]. #XRAY: [17:31:29.276][ 9.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg, size = 31217 [17:31:29.854/+53.998/0.053]. #XRAY: [17:31:29.266][ 0.7]. CONTEXT: weak_ref destructor, m_impl = 0x38A2049A, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.855/+53.999/0.053]. #XRAY: [17:31:29.266][ 34.4]. CONTEXT: weak_ref destructor, m_impl = 0x38A2049A, class = .PAUimpl@weak_ref@luabind@@ [17:31:29.855/+53.999/0.055]. #XRAY: [17:31:29.231][ 31.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\config\misc\script_sound.ltx, size = 29570 [17:31:29.855/+53.999/0.053]. #XRAY: [17:31:29.200][ 14.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sound_theme.script, size = 88302 [17:31:29.855/+53.999/0.038]. #XRAY: [17:31:29.185][ 69.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\watcher_act.script, size = 19695 [17:31:29.855/+53.999/0.055]. #XRAY: [17:31:29.116][ 47.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\sak_spawn.script, size = 43241 active_L = $1479F5C8, aux_L = $00000000, pcall_L = $00000000, game_L = $1479F5C8 traceback for active L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ aux_L = nil traceback for game L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------------------------------------------------- wprintf_msg=[17:31:30.021]. #DBG(modmgmt): searching scripts in %s 17:31:27.679/T=1412/L=$1479F5C8/{ call stack: ... 3.0 edycja polska\gamedata\scripts\common\_g.script:226: in function 'wprintf' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:191: in function 'search_scripts' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:215: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> } register_CLSID=MAIN_MNU 17:30:48.127/T=1412/L=$1479F5C8/ registered=yes new_game=now svcb=$1965FF2C in_func_r = /, in_func = / !-------------------------------------------------------------------------------------! [17:31:30.021/+54.165/166.1]. #XRAY: [17:31:30.021/+54.165/0.096]. #XRAY: #CRASH report: game_lua_state = 0x1479F5C8, msg = gather_info [17:31:30.021/+54.165/0.060]. #XRAY: stack traceback: [17:31:30.021/+54.165/0.042]. #XRAY: [C]: in function 'prefetch' [17:31:30.021/+54.165/0.044]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [17:31:30.021/+54.165/0.045]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [17:31:30.021/+54.165/0.064]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [17:31:30.021/+54.165/0.089]. #XRAY: #CRASH report: aux_lua_state = 0x1479F5C8, msg = gather_info [17:31:30.021/+54.165/0.131]. #XRAY: stack traceback: [17:31:30.021/+54.165/0.104]. #XRAY: [C]: in function 'prefetch' [17:31:30.022/+54.166/0.091]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [17:31:30.022/+54.166/0.106]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [17:31:30.022/+54.166/0.065]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [17:31:30.067/+54.211/ 45.2]. #XRAY: ** break by StackWalk *** [17:31:30.067/+54.211/0.074]. #XRAY: PrintStackTrace executed from: [17:31:30.067/+54.211/0.046]. #XRAY: 0023:02A8F184 (0x005D5790 0x1479F5C8 0x00191F78 0x02A7A224) xrCore.dll, BuildStackTrace() [17:31:30.084/+54.228/ 16.5]. #XRAY: ** break by StackWalk *** [17:31:30.084/+54.228/0.063]. #XRAY: stack trace: [17:31:30.134/+54.278/ 50.5]. #XRAY: 0023:02A899C3 (0x02B09CE4 0x00193124 0x02AE9F10 0x00000000) xrCore.dll, xrDebug::backend() [17:31:30.134/+54.278/0.071]. #XRAY: 0023:02A89D2D (0x02B09CE4 0x00193124 0x02AE9F10 0x02B099F4) xrCore.dll, xrDebug::fail() [17:31:30.134/+54.278/0.045]. #XRAY: 0023:02A5FF81 (0x00193124 0x02BA32A8 0x3E5123E2 0x001930E4) xrCore.dll, CVirtualFileRW::rtualFileRW() [17:31:30.134/+54.278/0.045]. #XRAY: 0023:02A6E4B5 (0x00193100 0x110DEFD2 0x1811FF42 0x0019310C) xrCore.dll, IReaderBase::r_chunk_safe() [17:31:30.134/+54.278/0.043]. #XRAY: 0023:02A65F02 (0x0019333C 0x00193124 0x1811FF42 0x110DEFD2) xrCore.dll, CLocatorAPI::file_from_cache_impl() [17:31:30.134/+54.278/0.043]. #XRAY: 0023:02A711DB (0x0019333C 0x00193124 0x1811FF42 0x0019332C) xrCore.dll, IReaderBase::r_chunk_safe() [17:31:30.134/+54.278/0.042]. #XRAY: 0023:02A6EB68 (0x00000000 0x001935CC 0x110DEFD2 0x277280D2) xrCore.dll, IReaderBase::r_chunk_safe() [17:31:30.134/+54.278/0.041]. #XRAY: 0023:02A66949 (0x00000000 0x001935CC 0x18F62F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [17:31:30.134/+54.278/0.043]. #XRAY: 0023:02A42A9B (0x1479F5C8 0x001935CC 0x391079A8 0x13DB29E2) xrCore.dll, CLocatorAPI::r_open() [17:31:30.134/+54.278/0.046]. #XRAY: 0023:18F642EC (0x1479F5C8 0x001935CC 0x391079A8 0x6E5C3A64) XR_3DA.exe [17:31:30.135/+54.279/0.079]. #XRAY: 0023:18F50C8A (0x1479F5C8 0x391079A8 0x00000001 0x13DB29E2) XR_3DA.exe [17:31:30.135/+54.279/0.080]. #XRAY: 0023:18F50B29 (0x1479F5C8 0x391079A8 0x1472D748 0x18F587D7) XR_3DA.exe [17:31:30.135/+54.279/0.040]. #XRAY: 0023:18F5B57E (0x18F5B520 0x1479F5C8 0x00000000 0x7369CA8A) XR_3DA.exe [17:31:30.135/+54.279/0.055]. #XRAY: 0023:18F5ACF6 (0x1479F5C8 0x39534F80 0xFFFFFFFF 0x83F0E5A0) XR_3DA.exe [17:31:30.135/+54.279/0.062]. #XRAY: 0023:736C730D (0x1479F5C8 0x39534F80 0xFFFFFFFF 0x3A1EE993) lua5.1.dll, luaopen_jit() [17:31:30.135/+54.279/0.096]. #XRAY: 0023:0C7D054F (0x1479F5C8 0x39534F50 0xFFFFFFFF 0x3398BF40) XR_3DA.exe [17:31:30.135/+54.279/0.102]. #XRAY: 0023:736C730D (0x1479F5C8 0x39534F50 0xFFFFFFFF 0x3A1EDE4D) lua5.1.dll, luaopen_jit() [17:31:30.135/+54.279/0.113]. #XRAY: 0023:0C7D054F (0x1479F5C8 0x39534F10 0x00000001 0x3398C350) XR_3DA.exe [17:31:30.135/+54.279/0.080]. #XRAY: 0023:736C730D (0x1479F5C8 0x39534F10 0x00000001 0x1479F5C8) lua5.1.dll, luaopen_jit() [17:31:30.135/+54.279/0.043]. #XRAY: 0023:736BBB10 (0x00000001 0x736BB29C 0x1479F5C8 0x00193A98) lua5.1.dll, lua_getinfo() [17:31:30.135/+54.279/0.042]. #XRAY: 0023:736B21C2 (0x00193A98 0x1479F5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [17:31:30.305]. #DBG: Game paused changed to 1 [17:31:33.547]. #DBG: Game paused changed to 0 [17:31:37.413]. #DBG: Game paused changed to 1 [17:32:26.376/+01:50.520/56241]. #XRAY: #EXCEPTION_INFO: 'Breakpoint' at 'xrDebug::backend + 0x01ed', flags = 0x0000 [17:32:26.376/+01:50.520/0.091]. #XRAY: ExceptionInformation[0] = 0x00000000 [17:32:26.376/+01:50.520/0.096]. #XRAY: #DEBUG_STACK/CONTEXT: [17:32:26.376/+01:50.520/0.050]. #XRAY: for thread 1412: [17:32:26.376/+01:50.520/0.111]. #XRAY: 1. unknown @ 0x2D17BE98 [17:32:26.376/+01:50.520/0.085]. #XRAY: 0. rp_Frame [17:32:26.376/+01:50.520/0.085]. #XRAY: for thread 6672: [17:32:26.397/+01:50.541/ 20.8]. #XRAY: ** break by StackWalk *** [17:32:26.397/+01:50.541/0.132]. #XRAY: Exception stack trace 21 lines, EIP = 0x02a89b0d, ESP = 0x00191fec: [17:32:26.397/+01:50.541/0.107]. #XRAY: 0 0023:02A89B0D (0x02B09CE4 0x00193124 0x02AE9F10 0x00000000) xrCore.dll, xrDebug::backend() [17:32:26.398/+01:50.542/0.100]. #XRAY: 1 0023:02A89D2D (0x02B09CE4 0x00193124 0x02AE9F10 0x02B099F4) xrCore.dll, xrDebug::fail() [17:32:26.398/+01:50.542/0.073]. #XRAY: 2 0023:02A5FF81 (0x00193124 0x02BA32A8 0x3E5123E2 0x001930E4) xrCore.dll, CVirtualFileRW::rtualFileRW() [17:32:26.398/+01:50.542/0.055]. #XRAY: 3 0023:02A6E4B5 (0x00193100 0x110DEFD2 0x1811FF42 0x0019310C) xrCore.dll, IReaderBase::r_chunk_safe() [17:32:26.398/+01:50.542/0.052]. #XRAY: 4 0023:02A65F02 (0x0019333C 0x00193124 0x1811FF42 0x110DEFD2) xrCore.dll, CLocatorAPI::file_from_cache_impl() [17:32:26.398/+01:50.542/0.157]. #XRAY: 5 0023:02A711DB (0x0019333C 0x00193124 0x1811FF42 0x0019332C) xrCore.dll, IReaderBase::r_chunk_safe() [17:32:26.398/+01:50.542/0.119]. #XRAY: 6 0023:02A6EB68 (0x00000000 0x001935CC 0x110DEFD2 0x277280D2) xrCore.dll, IReaderBase::r_chunk_safe() [17:32:26.398/+01:50.542/0.149]. #XRAY: 7 0023:02A66949 (0x00000000 0x001935CC 0x18F62F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [17:32:26.398/+01:50.542/0.113]. #XRAY: 8 0023:02A42A9B (0x1479F5C8 0x001935CC 0x391079A8 0x13DB29E2) xrCore.dll, CLocatorAPI::r_open() [17:32:26.398/+01:50.542/0.067]. #XRAY: 9 0023:18F642EC (0x1479F5C8 0x001935CC 0x391079A8 0x6E5C3A64) XR_3DA.exe [17:32:26.398/+01:50.542/0.066]. #XRAY: 10 0023:18F50C8A (0x1479F5C8 0x391079A8 0x00000001 0x13DB29E2) XR_3DA.exe [17:32:26.398/+01:50.542/0.063]. #XRAY: 11 0023:18F50B29 (0x1479F5C8 0x391079A8 0x1472D748 0x18F587D7) XR_3DA.exe [17:32:26.399/+01:50.543/0.062]. #XRAY: 12 0023:18F5B57E (0x18F5B520 0x1479F5C8 0x00000000 0x7369CA8A) XR_3DA.exe [17:32:26.399/+01:50.543/0.065]. #XRAY: 13 0023:18F5ACF6 (0x1479F5C8 0x39534F80 0xFFFFFFFF 0x83F0E5A0) XR_3DA.exe [17:32:26.399/+01:50.543/0.050]. #XRAY: 14 0023:736C730D (0x1479F5C8 0x39534F80 0xFFFFFFFF 0x3A1EE993) lua5.1.dll, luaopen_jit() [17:32:26.399/+01:50.543/0.043]. #XRAY: 15 0023:0C7D054F (0x1479F5C8 0x39534F50 0xFFFFFFFF 0x3398BF40) XR_3DA.exe [17:32:26.399/+01:50.543/0.057]. #XRAY: 16 0023:736C730D (0x1479F5C8 0x39534F50 0xFFFFFFFF 0x3A1EDE4D) lua5.1.dll, luaopen_jit() [17:32:26.399/+01:50.543/0.064]. #XRAY: 17 0023:0C7D054F (0x1479F5C8 0x39534F10 0x00000001 0x3398C350) XR_3DA.exe [17:32:26.399/+01:50.543/0.094]. #XRAY: 18 0023:736C730D (0x1479F5C8 0x39534F10 0x00000001 0x1479F5C8) lua5.1.dll, luaopen_jit() [17:32:26.399/+01:50.543/0.091]. #XRAY: 19 0023:736BBB10 (0x00000001 0x736BB29C 0x1479F5C8 0x00193A98) lua5.1.dll, lua_getinfo() [17:32:26.399/+01:50.543/0.044]. #XRAY: 20 0023:736B21C2 (0x00193A98 0x1479F5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [17:32:26.900/+01:51.044/501.1]. #XRAY: #FATAL ERROR [17:32:26.900/+01:51.044/0.057]. #XRAY: [error]Expression : fatal error [17:32:26.900/+01:51.044/0.039]. #XRAY: [error]Function : SimpleExceptionFilter [17:32:26.900/+01:51.044/0.087]. #XRAY: [error]File : xrDebugNew.cpp [17:32:26.900/+01:51.044/0.040]. #XRAY: [error]Line : 498 [17:32:26.900/+01:51.044/0.037]. #XRAY: [error]Description : [17:32:26.900/+01:51.044/0.036]. #XRAY: [error]Arguments : ???? ??? ??????, ?????: [17:32:26.900/+01:51.044/0.038]. #XRAY: 'Breakpoint' at 'xrDebug::backend + 0x01ed', flags = 0x0000 [17:32:26.901/+01:51.045/0.131]. #XRAY: #CRASH report: game_lua_state = 0x1479F5C8, msg = gather_info [17:32:26.901/+01:51.045/0.077]. #XRAY: stack traceback: [17:32:26.901/+01:51.045/0.077]. #XRAY: [C]: in function 'prefetch' [17:32:26.901/+01:51.045/0.114]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [17:32:26.901/+01:51.045/0.059]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [17:32:26.901/+01:51.045/0.101]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [17:32:26.901/+01:51.045/0.170]. #XRAY: #CRASH report: aux_lua_state = 0x1479F5C8, msg = gather_info [17:32:26.901/+01:51.045/0.096]. #XRAY: stack traceback: [17:32:26.901/+01:51.045/0.092]. #XRAY: [C]: in function 'prefetch' [17:32:26.902/+01:51.046/0.097]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [17:32:26.902/+01:51.046/0.079]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [17:32:26.902/+01:51.046/0.118]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [17:32:26.990/+01:51.134/ 88.0]. #XRAY: ** break by StackWalk *** [17:32:26.990/+01:51.134/0.089]. #XRAY: PrintStackTrace executed from: [17:32:26.990/+01:51.134/0.043]. #XRAY: 0023:02A8F184 (0x005D5790 0x1479F5C8 0x0018EF98 0x02A7A224) xrCore.dll, BuildStackTrace() [17:32:27.015/+01:51.159/ 25.3]. #XRAY: ** break by StackWalk *** [17:32:27.015/+01:51.159/0.069]. #XRAY: stack trace: [17:32:27.066/+01:51.210/ 50.7]. #XRAY: 0023:02A899C3 (0x02B0BF44 0x02B0BF34 0x00190080 0x00000000) xrCore.dll, xrDebug::backend() [17:32:27.066/+01:51.210/0.070]. #XRAY: 0023:02A89E90 (0x02B2E6CC 0x02B0B920 0x000001F2 0x02B0BC90) xrCore.dll, xrDebug::fatal() [17:32:27.066/+01:51.210/0.046]. #XRAY: 0023:02A8944A (0x001919AC 0x667356D0 0x001919B4 0x00000000) xrCore.dll, SimpleExceptionFilter() [17:32:27.066/+01:51.210/0.041]. #XRAY: 0023:18E1205C (0x4793ED50 0x5895C480 0x5895C480 0x0000FFFF) XR_3DA.exe [17:32:27.066/+01:51.210/0.039]. #XRAY: 0023:18C42604 (0x4793ED50 0x00193C28 0x771DB0CF 0x00000425) XR_3DA.exe [17:32:27.066/+01:51.210/0.038]. #XRAY: 0023:19016649 (0x4793ED50 0x4793ED50 0x0000FFFF 0x1900074B) XR_3DA.exe [17:32:27.066/+01:51.210/0.038]. #XRAY: 0023:190240D8 (0x4793ED50 0x5895C480 0x4793ED50 0x00197F00) XR_3DA.exe [17:32:27.066/+01:51.210/0.038]. #XRAY: 0023:1900074B (0x524B0932 0x19003BBA 0x4793ED50 0x5895C480) XR_3DA.exe [17:32:27.066/+01:51.210/0.062]. #XRAY: 0023:18FFC23F (0x4793ED50 0x5895C480 0x4793ED50 0x18FF1DDB) XR_3DA.exe [17:32:27.066/+01:51.210/0.041]. #XRAY: 0023:19003BBA (0x4793ED50 0x005D270C 0x00000001 0x02A5578D) XR_3DA.exe [17:32:27.067/+01:51.211/0.093]. #XRAY: 0023:18FF1DDB (0x00193E78 0x4793ED50 0x18F98086 0x4793ED50) XR_3DA.exe [17:32:27.067/+01:51.211/0.063]. #XRAY: 0023:02A5578D (0x4793ED50 0x00000000 0x00000000 0x00000000) xrCore.dll, CPU::QPC() [17:32:27.067/+01:51.211/0.082]. #XRAY: 0023:18F98086 (0x00193F14 0x005D270C 0x00193F42 0x00003FD0) XR_3DA.exe [17:32:27.067/+01:51.211/0.062]. #XRAY: 0023:02A79B2B (0x00193F14 0x45502323 0x203A4652 0x656D6167) xrCore.dll, ExecLogCB() [17:32:27.067/+01:51.211/0.105]. #XRAY: 0023:02A79B97 (0x00197F2C 0x63610001 0x00726F74 0x676E6973) xrCore.dll, MsgCB() [17:32:27.067/+01:51.211/0.063]. #XRAY: 0023:18F87A53 (0x63610001 0x00726F74 0x676E6973 0x705F656C) XR_3DA.exe [17:32:27.067/+01:51.211/0.042]. #XRAY: 0023:00197F2C (0x00726F74 0x676E6973 0x705F656C 0x6579616C) XR_3DA.exe [17:32:27.067/+01:51.211/0.055]. #XRAY: 0023:63610001 (0x676E6973 0x705F656C 0x6579616C 0xFE000072) XR_3DA.exe [17:32:27.067/+01:51.211/0.080]. #XRAY: 0023:00726F74 (0x705F656C 0x6579616C 0xFE000072 0xC352999A) XR_3DA.exe [17:32:27.067/+01:51.211/0.101]. #XRAY: 0023:676E6973 (0x6579616C 0xFE000072 0xC352999A 0xC1B70A3D) XR_3DA.exe [17:32:27.067/+01:51.211/0.042]. #XRAY: 0023:705F656C (0xFE000072 0xC352999A 0xC1B70A3D 0xC2F4C7AE) XR_3DA.exe [17:32:27.067/+01:51.211/0.057]. #XRAY: 0023:6579616C (0xC352999A 0xC1B70A3D 0xC2F4C7AE 0x00000000) XR_3DA.exe [17:32:27.067/+01:51.211/0.045]. #XRAY: 0023:FE000072 (0xC1B70A3D 0xC2F4C7AE 0x00000000 0x00000000) XR_3DA.exe [17:32:27.067/+01:51.211/0.044]. #XRAY: 0023:C352999A (0xC2F4C7AE 0x00000000 0x00000000 0x43D00000) XR_3DA.exe [17:32:27.067/+01:51.211/0.041]. #XRAY: 0023:C1B70A3D (0x00000000 0x00000000 0x43D00000 0x00000000) XR_3DA.exe [17:32:27.067/+01:51.211/0.041]. #XRAY: 0023:C2F4C7AE (0x00000000 0x43D00000 0x00000000 0xFFFFFFFF) XR_3DA.exe [17:32:35.013/+01:59.157/ 7946]. #XRAY: #EXCEPTION_INFO: 'Breakpoint' at 'xrDebug::backend + 0x01ed', flags = 0x0010 [17:32:35.013/+01:59.157/0.088]. #XRAY: ExceptionInformation[0] = 0x00000000 [17:32:35.013/+01:59.157/0.038]. #XRAY: #DEBUG_STACK/CONTEXT: [17:32:35.013/+01:59.157/0.047]. #XRAY: for thread 1412: [17:32:35.013/+01:59.157/0.053]. #XRAY: 1. unknown @ 0x2D17BE98 [17:32:35.014/+01:59.158/0.048]. #XRAY: 0. rp_Frame [17:32:35.014/+01:59.158/0.048]. #XRAY: for thread 6672: [17:32:35.040/+01:59.184/ 26.8]. #XRAY: ** break by StackWalk *** [17:32:35.040/+01:59.184/0.080]. #XRAY: Exception stack trace 26 lines, EIP = 0x02a89b0d, ESP = 0x0018f00c: [17:32:35.041/+01:59.185/0.082]. #XRAY: 0 0023:02A89B0D (0x02B0BF44 0x02B0BF34 0x00190080 0x00000000) xrCore.dll, xrDebug::backend() [17:32:35.041/+01:59.185/0.097]. #XRAY: 1 0023:02A89E90 (0x02B2E6CC 0x02B0B920 0x000001F2 0x02B0BC90) xrCore.dll, xrDebug::fatal() [17:32:35.041/+01:59.185/0.045]. #XRAY: 2 0023:02A8944A (0x001919AC 0x667356D0 0x001919B4 0x00000000) xrCore.dll, SimpleExceptionFilter() [17:32:35.041/+01:59.185/0.057]. #XRAY: 3 0023:18E1205C (0x4793ED50 0x5895C480 0x5895C480 0x0000FFFF) XR_3DA.exe [17:32:35.041/+01:59.185/0.060]. #XRAY: 4 0023:18C42604 (0x4793ED50 0x00193C28 0x771DB0CF 0x00000425) XR_3DA.exe [17:32:35.041/+01:59.185/0.080]. #XRAY: 5 0023:19016649 (0x4793ED50 0x4793ED50 0x0000FFFF 0x1900074B) XR_3DA.exe [17:32:35.041/+01:59.185/0.116]. #XRAY: 6 0023:190240D8 (0x4793ED50 0x5895C480 0x4793ED50 0x00197F00) XR_3DA.exe [17:32:35.041/+01:59.185/0.081]. #XRAY: 7 0023:1900074B (0x524B0932 0x19003BBA 0x4793ED50 0x5895C480) XR_3DA.exe [17:32:35.041/+01:59.185/0.042]. #XRAY: 8 0023:18FFC23F (0x4793ED50 0x5895C480 0x4793ED50 0x18FF1DDB) XR_3DA.exe [17:32:35.041/+01:59.185/0.096]. #XRAY: 9 0023:19003BBA (0x4793ED50 0x005D270C 0x00000001 0x02A5578D) XR_3DA.exe [17:32:35.041/+01:59.185/0.126]. #XRAY: 10 0023:18FF1DDB (0x00193E78 0x4793ED50 0x18F98086 0x4793ED50) XR_3DA.exe [17:32:35.041/+01:59.185/0.078]. #XRAY: 11 0023:02A5578D (0x4793ED50 0x00000000 0x00000000 0x00000000) xrCore.dll, CPU::QPC() [17:32:35.041/+01:59.185/0.041]. #XRAY: 12 0023:18F98086 (0x00193F14 0x005D270C 0x00193F42 0x00003FD0) XR_3DA.exe [17:32:35.041/+01:59.185/0.041]. #XRAY: 13 0023:02A79B2B (0x00193F14 0x45502323 0x203A4652 0x656D6167) xrCore.dll, ExecLogCB() [17:32:35.042/+01:59.186/0.056]. #XRAY: 14 0023:02A79B97 (0x00197F2C 0x63610001 0x00726F74 0x676E6973) xrCore.dll, MsgCB() [17:32:35.042/+01:59.186/0.040]. #XRAY: 15 0023:18F87A53 (0x63610001 0x00726F74 0x676E6973 0x705F656C) XR_3DA.exe [17:32:35.042/+01:59.186/0.098]. #XRAY: 16 0023:00197F2C (0x00726F74 0x676E6973 0x705F656C 0x6579616C) XR_3DA.exe [17:32:35.042/+01:59.186/0.092]. #XRAY: 17 0023:63610001 (0x676E6973 0x705F656C 0x6579616C 0xFE000072) XR_3DA.exe [17:32:35.042/+01:59.186/0.040]. #XRAY: 18 0023:00726F74 (0x705F656C 0x6579616C 0xFE000072 0xC352999A) XR_3DA.exe [17:32:35.042/+01:59.186/0.076]. #XRAY: 19 0023:676E6973 (0x6579616C 0xFE000072 0xC352999A 0xC1B70A3D) XR_3DA.exe [17:32:35.042/+01:59.186/0.091]. #XRAY: 20 0023:705F656C (0xFE000072 0xC352999A 0xC1B70A3D 0xC2F4C7AE) XR_3DA.exe [17:32:35.042/+01:59.186/0.061]. #XRAY: 21 0023:6579616C (0xC352999A 0xC1B70A3D 0xC2F4C7AE 0x00000000) XR_3DA.exe [17:32:35.042/+01:59.186/0.075]. #XRAY: 22 0023:FE000072 (0xC1B70A3D 0xC2F4C7AE 0x00000000 0x00000000) XR_3DA.exe [17:32:35.042/+01:59.186/0.059]. #XRAY: 23 0023:C352999A (0xC2F4C7AE 0x00000000 0x00000000 0x43D00000) XR_3DA.exe [17:32:35.042/+01:59.186/0.096]. #XRAY: 24 0023:C1B70A3D (0x00000000 0x00000000 0x43D00000 0x00000000) XR_3DA.exe [17:32:35.042/+01:59.186/0.074]. #XRAY: 25 0023:C2F4C7AE (0x00000000 0x43D00000 0x00000000 0xFFFFFFFF) XR_3DA.exe [17:32:35.543/+01:59.687/500.7]. #XRAY: #EXCEPTION: in CScriptBinderObjectWrapper::net_Spawn for single_player [17:32:35.543/+01:59.687/0.080]. #XRAY: #LEAK: lua stack top raised to 1 [17:32:35.543/+01:59.687/0.058]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object single_player, work_time = 69193.4 ms, position = { -210.6, -22.9, -122.4 } [17:32:35.646/+01:59.790/103.2]. #XRAY: #PERF_WARN: class CActor *::net_Spawn for object single_player elapsed time = 69428.9 ms [17:32:35.688/+01:59.832/ 41.9]. #XRAY: #PERF_WARN: class CEatableItemObject *::net_Spawn for object podsumok_feik1882 elapsed time = 16.9 ms [17:32:35.778/+01:59.922/ 90.1]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object escape_trader, work_time = 63.2 ms, position = { -244.7, -24.9, -134.0 } [17:32:35.778/+01:59.922/0.097]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object escape_trader elapsed time = 64.0 ms [17:32:35.807/+01:59.951/ 28.3]. #XRAY: #DBG: 'wpn_pm1896' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:35.854/+01:59.998/ 46.9]. #XRAY: compiling shader model_env_lq_1 [17:32:35.871/+02:00.015/ 17.1]. #XRAY: #PERF_WARN: FHierrarhyVisual load from meshes\brkbl#0 elapsed time = 17.5 ms [17:32:35.871/+02:00.015/0.201]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#0.ogf elapsed time = 37.6 ms [17:32:35.890/+02:00.034/ 19.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#1.ogf elapsed time = 19.3 ms [17:32:35.923/+02:00.067/ 32.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#4.ogf elapsed time = 17.8 ms [17:32:36.009/+02:00.153/ 86.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_lager_guard_kill_zone elapsed time = 26.8 ms [17:32:38.594/+02:02.738/ 2585]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager2' [17:32:38.594/+02:02.738/0.150]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager2, work_time = 2377.2 ms, position = { -207.5, -20.1, -143.4 } [17:32:38.618/+02:02.762/ 23.9]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager2 elapsed time = 2607.2 ms [17:32:38.621/+02:02.765/3.512]. #XRAY: #DBG: 'wpn_pm2001' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:39.318/696.7]. #PERF: update_anoms_cache() #1 [17:32:39.319/1.053]. #PERF: update_anoms_cache() #2, count = 0 [17:32:39.319/0.208]. #PERF: update_anoms_cache() #3 [17:32:39.319/+02:03.463/0.160]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager3' [17:32:39.319/+02:03.463/0.079]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager3, work_time = 481.5 ms, position = { -208.5, -20.1, -142.8 } [17:32:39.320/+02:03.464/0.388]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager3 elapsed time = 697.7 ms [17:32:39.364/+02:03.508/ 44.3]. #XRAY: #DBG: 'wpn_bm162007' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:39.398/+02:03.542/ 33.4]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager4' [17:32:39.398/+02:03.542/0.116]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager4, work_time = 29.7 ms, position = { -170.0, -19.9, -147.2 } [17:32:39.398/+02:03.542/0.251]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager4 elapsed time = 32.8 ms [17:32:39.400/+02:03.544/1.856]. #XRAY: #DBG: 'wpn_bm162014' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:39.408/+02:03.552/8.632]. #XRAY: #DBG: 'wpn_knife2015' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:39.445/+02:03.589/ 36.6]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager5' [17:32:39.445/+02:03.589/0.082]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager5, work_time = 32.9 ms, position = { -209.3, -20.0, -141.0 } [17:32:39.445/+02:03.589/0.280]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager5 elapsed time = 36.1 ms [17:32:39.447/+02:03.591/1.931]. #XRAY: #DBG: 'wpn_bm162022' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:42.066]. #WARN: section_maker.script black listed section system:dsh.xr_kamp.esc_lager_camp_center [17:32:42.224/+02:06.368/ 2776]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager6' [17:32:42.224/+02:06.368/0.201]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager6, work_time = 2522.1 ms, position = { -195.8, -20.1, -147.1 } [17:32:42.224/+02:06.368/0.292]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager6 elapsed time = 2775.8 ms [17:32:42.226/+02:06.370/1.590]. #XRAY: #DBG: 'wpn_pm2031' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:42.856/+02:07.000/630.4]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager7' [17:32:42.856/+02:07.000/0.156]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager7, work_time = 456.1 ms, position = { -225.6, -20.2, -147.1 } [17:32:42.857/+02:07.001/0.249]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager7 elapsed time = 630.1 ms [17:32:42.858/+02:07.002/1.262]. #XRAY: #DBG: 'wpn_bm162037' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:42.859/+02:07.003/0.614]. #XRAY: #DBG: 'wpn_knife2038' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:43.500/+02:07.644/641.7]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_wolf' [17:32:43.500/+02:07.644/0.251]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_wolf, work_time = 399.2 ms, position = { -210.6, -20.0, -142.5 } [17:32:43.517/+02:07.661/ 16.1]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_wolf elapsed time = 657.4 ms [17:32:43.586/+02:07.730/ 69.7]. #XRAY: #DBG: 'wpn_ak74pbn2049' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:32:43.587/+02:07.731/0.978]. #XRAY: #DBG: 'wpn_pm2050' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:43.637/+02:07.781/ 49.8]. #XRAY: #PERF_WARN: class CEntity *::net_Spawn for object esc_heli elapsed time = 24.3 ms [17:32:43.654/+02:07.798/ 16.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object poddon_0013 elapsed time = 16.4 ms [17:32:43.683/+02:07.827/ 29.9]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_fabrika_bandit_space_restrictor elapsed time = 28.8 ms [17:32:44.547]. #WARN: section_maker.script black listed section system:dsh.xr_kamp.esc_specnaz_kamp [17:32:44.750/+02:08.894/281.4]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz1, work_time = 880.8 ms, position = { -167.3, -29.7, -353.3 } [17:32:44.772/+02:08.916/ 21.4]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz1 elapsed time = 1081.8 ms [17:32:44.774/+02:08.918/2.579]. #XRAY: #DBG: 'wpn_ak74m2238' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:32:44.792/+02:08.936/ 17.4]. #XRAY: #DBG: 'wpn_fort2239' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:44.972/+02:09.116/135.1]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz2, work_time = 175.0 ms, position = { -168.9, -29.7, -353.5 } [17:32:44.973/+02:09.117/0.365]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz2 elapsed time = 179.7 ms [17:32:44.975/+02:09.119/2.611]. #XRAY: #DBG: 'wpn_ak74m2247' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:32:44.976/+02:09.120/0.996]. #XRAY: #DBG: 'wpn_pm2248' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:45.172/+02:09.316/150.1]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz3, work_time = 190.7 ms, position = { -166.9, -29.7, -356.2 } [17:32:45.172/+02:09.316/0.385]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz3 elapsed time = 195.2 ms [17:32:45.175/+02:09.319/2.536]. #XRAY: #DBG: 'wpn_ak74m2257' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:32:45.176/+02:09.320/0.964]. #XRAY: #DBG: 'wpn_fort2258' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:45.329/+02:09.473/126.3]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz4, work_time = 150.1 ms, position = { -168.6, -29.7, -356.2 } [17:32:45.330/+02:09.474/0.353]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz4 elapsed time = 153.2 ms [17:32:45.333/+02:09.477/2.902]. #XRAY: #DBG: 'wpn_ak74m2267' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:32:45.336/+02:09.480/2.951]. #XRAY: #DBG: 'wpn_fort2268' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:45.501/+02:09.645/138.0]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz5, work_time = 159.3 ms, position = { -169.4, -29.7, -354.8 } [17:32:45.501/+02:09.645/0.285]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz5 elapsed time = 163.3 ms [17:32:45.503/+02:09.647/2.491]. #XRAY: #DBG: 'wpn_ak74m2277' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:32:45.504/+02:09.648/0.940]. #XRAY: #DBG: 'wpn_pm2278' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:45.633/+02:09.777/ 95.8]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz6, work_time = 125.2 ms, position = { -166.3, -29.7, -354.8 } [17:32:45.633/+02:09.777/0.265]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz6 elapsed time = 128.2 ms [17:32:45.636/+02:09.780/2.569]. #XRAY: #DBG: 'wpn_ak74m2287' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:32:45.637/+02:09.781/0.892]. #XRAY: #DBG: 'wpn_fort2288' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:46.331/+02:10.475/1.907]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier1' [17:32:46.331/+02:10.475/0.106]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier1, work_time = 469.7 ms, position = { -156.0, -29.4, -383.0 } [17:32:46.348/+02:10.492/ 17.1]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier1 elapsed time = 710.6 ms [17:32:46.349/+02:10.493/1.333]. #XRAY: #DBG: 'wpn_ak74u2295' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:46.397/+02:10.541/1.778]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier2' [17:32:46.397/+02:10.541/0.099]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier2, work_time = 44.5 ms, position = { -154.5, -29.4, -382.9 } [17:32:46.397/+02:10.541/0.315]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier2 elapsed time = 47.3 ms [17:32:46.398/+02:10.542/1.088]. #XRAY: #DBG: 'wpn_ak74u2300' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:46.423/+02:10.567/2.277]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier3' [17:32:46.423/+02:10.567/0.111]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier3, work_time = 20.9 ms, position = { -153.0, -29.5, -382.8 } [17:32:46.423/+02:10.567/0.425]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier3 elapsed time = 24.1 ms [17:32:46.427/+02:10.571/3.187]. #XRAY: #DBG: 'wpn_ak74u2307' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:46.459/+02:10.603/1.948]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier4' [17:32:46.459/+02:10.603/0.139]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier4, work_time = 27.9 ms, position = { -155.8, -29.4, -384.2 } [17:32:46.459/+02:10.603/0.280]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier4 elapsed time = 31.6 ms [17:32:46.461/+02:10.605/1.791]. #XRAY: #DBG: 'wpn_ak74u2314' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:46.495/+02:10.639/2.031]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier5' [17:32:46.495/+02:10.639/0.109]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier5, work_time = 31.3 ms, position = { -154.4, -29.4, -383.9 } [17:32:46.496/+02:10.640/0.273]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier5 elapsed time = 34.0 ms [17:32:46.497/+02:10.641/1.857]. #XRAY: #DBG: 'wpn_ak74u2321' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:46.536/+02:10.680/1.939]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier6' [17:32:46.536/+02:10.680/0.117]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier6, work_time = 34.7 ms, position = { -152.9, -29.5, -383.7 } [17:32:46.536/+02:10.680/0.253]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier6 elapsed time = 38.1 ms [17:32:46.538/+02:10.682/1.907]. #XRAY: #DBG: 'wpn_ak74u2328' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:46.562/+02:10.706/1.737]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier7' [17:32:46.562/+02:10.706/0.110]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier7, work_time = 20.5 ms, position = { -155.8, -29.4, -385.1 } [17:32:46.562/+02:10.706/0.361]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier7 elapsed time = 23.4 ms [17:32:46.565/+02:10.709/2.456]. #XRAY: #DBG: 'wpn_ak74u2335' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:46.602/+02:10.746/1.800]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier8' [17:32:46.603/+02:10.747/0.099]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier8, work_time = 33.6 ms, position = { -154.3, -29.4, -384.9 } [17:32:46.603/+02:10.747/0.243]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier8 elapsed time = 37.0 ms [17:32:46.604/+02:10.748/1.701]. #XRAY: #DBG: 'wpn_ak74u2342' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:46.630/+02:10.774/1.743]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier9' [17:32:46.630/+02:10.774/0.102]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier9, work_time = 22.0 ms, position = { -152.7, -29.6, -384.5 } [17:32:46.630/+02:10.774/0.346]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier9 elapsed time = 25.0 ms [17:32:46.632/+02:10.776/2.185]. #XRAY: #DBG: 'wpn_ak74u2349' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:32:46.658/+02:10.802/ 25.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_matugalnik elapsed time = 22.3 ms [17:32:46.902/+02:11.046/243.5]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corpse elapsed time = 242.5 ms [17:32:46.987/+02:11.131/1.904]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_sid_guard, work_time = 80.5 ms, position = { -249.8, -24.8, -135.9 } [17:32:46.987/+02:11.131/0.483]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_sid_guard elapsed time = 84.3 ms [17:32:47.031/+02:11.175/ 43.6]. #XRAY: #DBG: 'wpn_usp2464' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:47.733/+02:11.877/1.841]. #XRAY: CScriptGameObject::add_restrictions('esc_dram_out_rest', '') for 'green_dan' [17:32:47.733/+02:11.877/0.076]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object green_dan, work_time = 371.0 ms, position = { 332.4, 15.6, -16.8 } [17:32:47.747/+02:11.891/ 13.9]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object green_dan elapsed time = 603.7 ms [17:32:47.748/+02:11.892/1.270]. #XRAY: #DBG: 'wpn_pm2533' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:47.827/+02:11.971/ 79.1]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 52.1 MiB [17:32:47.912/+02:12.056/ 84.6]. #XRAY: #DBG: 'wpn_saiga12c_m22534' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [17:32:47.938/+02:12.082/ 25.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_mine_field_1 elapsed time = 25.2 ms [17:32:47.993/+02:12.137/ 54.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_mine_field_2 elapsed time = 54.4 ms [17:32:48.088/+02:12.232/ 95.3]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_tutorial_dead_novice, work_time = 92.0 ms, position = { -82.6, -1.3, 122.2 } [17:32:48.089/+02:12.233/1.326]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_tutorial_dead_novice elapsed time = 95.9 ms [17:32:49.622/+02:13.766/ 1533]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_stalker_corps1, work_time = 35.8 ms, position = { -27.2, 2.5, 86.6 } [17:32:49.623/+02:13.767/1.165]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corps1 elapsed time = 490.6 ms [17:32:49.643/+02:13.787/ 20.5]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corps1_0000 elapsed time = 19.5 ms [17:32:58.860/+02:23.004/ 9217]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_trup_bratka elapsed time = 9191.8 ms [17:32:58.862/+02:23.006/1.611]. #XRAY: #DBG: 'wpn_pm2719' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:32:58.967/+02:23.111/105.6]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_trup_scene, work_time = 41.4 ms, position = { -65.2, -10.0, -39.2 } [17:32:58.968/+02:23.112/0.903]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_trup_scene elapsed time = 44.8 ms [17:32:59.156/+02:23.300/188.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_inventory_box_0007 elapsed time = 26.6 ms [17:32:59.201/+02:23.345/ 45.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_inventory_box_0011 elapsed time = 44.6 ms [17:32:59.253/+02:23.397/ 51.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object l01_escape_surprise_box_003 elapsed time = 45.4 ms [17:32:59.298/+02:23.442/ 44.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object l01_escape_surprise_box_022 elapsed time = 32.0 ms [17:32:59.400/+02:23.544/102.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object l01_escape_surprise_box_025 elapsed time = 98.1 ms [17:32:59.751/+02:23.895/350.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_tonnel_restr elapsed time = 30.5 ms [17:32:59.871/+02:24.015/120.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_exit_bandit_restrictor elapsed time = 115.4 ms [17:32:59.895/+02:24.039/ 23.4]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_exit_bandit_2 elapsed time = 22.8 ms [17:32:59.941/+02:24.085/ 46.4]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object neumeha, work_time = 26.5 ms, position = { -255.5, -21.0, -127.3 } [17:32:59.955/+02:24.099/ 13.9]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object neumeha elapsed time = 43.7 ms [17:32:59.958/+02:24.102/2.867]. #XRAY: #DBG: 'wpn_fort3125' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:33:00.142/+02:24.286/184.4]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object doktor1, work_time = 115.1 ms, position = { -213.4, -23.2, -123.9 } [17:33:00.158/+02:24.302/ 15.5]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object doktor1 elapsed time = 134.0 ms [17:33:00.298/+02:24.442/140.2]. #XRAY: compiling shader hud_scopes [17:33:00.342/+02:24.486/ 43.8]. #XRAY: compiling shader hud_scopes [17:33:00.364/+02:24.508/ 22.5]. #XRAY: #DBG: 'wpn_binoc3143' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:33:00.365/+02:24.509/0.289]. #XRAY: compiling shader hud_scopes [17:33:00.365/+02:24.509/0.390]. #XRAY: compiling shader hud_scopes [17:33:00.366/+02:24.510/1.396]. #XRAY: #DBG: 'wpn_pm3144' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:33:00.480/+02:24.624/113.9]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object trees_elka_1 elapsed time = 113.6 ms [17:33:00.635/+02:24.779/154.9]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_beton elapsed time = 149.0 ms [17:33:00.701/+02:24.845/ 65.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object escape_bridge_zone elapsed time = 64.1 ms [17:33:00.724/+02:24.868/ 23.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_sid_attantion elapsed time = 23.3 ms [17:33:00.887/+02:25.031/162.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_koster_08 elapsed time = 162.1 ms [17:33:00.921/+02:25.065/ 34.5]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_vergas, work_time = 30.1 ms, position = { -219.1, -19.9, -168.9 } [17:33:00.941/+02:25.085/ 19.9]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_vergas elapsed time = 53.4 ms [17:33:01.779/+02:25.923/838.1]. #XRAY: #DBG: 'wpn_mp53183' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [17:33:01.906/+02:26.050/126.8]. #XRAY: #DBG: 'wpn_walther3184' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [17:33:02.095/+02:26.239/188.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object wpn_vergas_esc_0001 elapsed time = 188.0 ms [17:33:02.224/+02:26.368/129.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object speakerphon_esc_01 elapsed time = 128.8 ms [17:33:02.269/+02:26.413/ 45.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_sleep_matras elapsed time = 45.0 ms [17:33:02.294/+02:26.438/ 25.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object sidor_art elapsed time = 24.8 ms [17:33:02.312/+02:26.456/ 18.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_camp_fire_0006 elapsed time = 17.8 ms [17:33:02.379/+02:26.523/ 67.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_atp_bandits_0001 elapsed time = 40.8 ms [17:33:02.429/+02:26.573/ 49.8]. #XRAY: compiling shader model_def_lq_2 [17:33:02.442/+02:26.586/ 12.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object zanaveska_1 elapsed time = 39.0 ms [17:33:02.461/+02:26.605/ 19.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_kerosinka_02 elapsed time = 19.3 ms [17:33:02.508/+02:26.652/ 46.6]. #XRAY: compiling shader shadow_direct_model_aref_1 [17:33:02.559/+02:26.703/ 50.8]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 60.5 MiB [17:33:02.562/+02:26.706/2.611]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_soldier_repair_stol elapsed time = 24.8 ms [17:33:02.577/+02:26.721/ 15.2]. #XRAY: compiling shader shadow_direct_model_aref_2 [17:33:02.608/+02:26.752/ 30.9]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_inventory_box_new_02 elapsed time = 17.8 ms [17:33:02.662/+02:26.806/ 54.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_spiral_kom elapsed time = 18.9 ms [17:33:02.689/+02:26.833/ 26.4]. #XRAY: compiling shader deffer_base_aref_bump_db-hq [17:33:02.711/+02:26.855/ 22.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0001 elapsed time = 19.1 ms [17:33:02.728/+02:26.872/ 16.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0002 elapsed time = 16.3 ms [17:33:02.794/+02:26.938/ 66.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object l01_escape_surprise_box_114 elapsed time = 37.2 ms [17:33:02.840/+02:26.984/ 46.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0007 elapsed time = 20.9 ms [17:33:02.890/+02:27.034/ 49.4]. #XRAY: phase time: 96608 ms, user time: 5406.3 ms, kernel time: 1765.6 ms [17:33:02.890/+02:27.034/0.071]. #XRAY: phase cmem: 1824.555 M [17:33:02.890/+02:27.034/0.052]. #XRAY: Next phase begins: #init_modules [17:33:02.941]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ai_additions\ [17:33:02.941]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\allcore\ [17:33:02.941]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\ [17:33:02.941]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\amk\ [17:33:02.941]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\arts\ [17:33:02.942]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\binders\ [17:33:02.942]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\cheat\ [17:33:02.942]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\common\ [17:33:02.942]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\debug\ [17:33:02.942]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\ [17:33:02.943]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\gulag\ [17:33:02.943]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\ [17:33:02.943]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\logic\ [17:33:02.944]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\machines\ [17:33:02.944]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\mob\ [17:33:02.944]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\news\ [17:33:02.944]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\obsolete\ [17:33:02.945]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\params\ [17:33:02.945]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ph\ [17:33:02.945]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\ [17:33:02.945]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\se\ [17:33:02.945]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sr\ [17:33:02.945]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\ [17:33:02.946]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ui\ [17:33:02.946]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\ [17:33:02.946]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\ [17:33:02.947]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\ [17:33:02.947]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\zone\ [17:33:02.947]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ [17:33:02.949]. #DBG: ?????? ??? ???? windows 19.03.2016 05:20 = ???, init_priority = -1 [17:33:02.950]. #DBG: ?????? ??? ???? nvd_params 04.02.2016 02:15 = ???, init_priority = -1 [17:33:02.950]. #DBG: ?????? ??? ???? wpn_params 10.11.2018 20:28 = ???, init_priority = -1 [17:33:02.951]. #DBG: ?????? ??? ???? hud_params 13.04.2017 19:58 = ???, init_priority = -1 [17:33:02.952]. #DBG: ?????? ??? ???? vergas_watch 31.08.2016 15:32 = ???, init_priority = -1 [17:33:02.952]. #DBG: ?????? ??? ???? schedule 23.03.2016 05:23 = ???, init_priority = 900 [17:33:02.953]. #DBG: ?????? ??? ???? xray_patch 04.02.2016 02:15 = ???, init_priority = -1 [17:33:02.954]. #DBG: ?????? ??? ???? watcher_act 16.05.2019 11:29 = ???, init_priority = -1 [17:33:02.954]. #DBG: ?????? ??? ???? actor_params 04.02.2016 02:15 = ???, init_priority = -1 [17:33:02.955]. #DBG: ?????? ??? ???? campmgr 14.02.2019 10:50 = ???, init_priority = -1 [17:33:02.955]. #DBG: ?????? ??? ???? smart_terrain 26.04.2018 18:31 = ???, init_priority = -1 [17:33:02.957]. #DBG: ?????? ??? ???? savemgmt 24.11.2019 12:38 = ???, init_priority = -1 [17:33:02.957]. #DBG: ?????? ??? ???? linker 03.02.2016 14:58 = ???, init_priority = 999 [17:33:02.957]. #DBG: ?????? ??? ???? params 16.01.2019 22:13 = ???, init_priority = -1 [17:33:02.958]. #DBG: ?????? ??? ???? nlc_container 29.03.2019 12:28 = ???, init_priority = -1 [17:33:02.958]. #DBG: ?????? ??? ???? kanistra_flame 13.04.2017 20:01 = ???, init_priority = -1 [17:33:02.960]. #DBG: ?????? ??? ???? balance 16.10.2017 04:28 = ???, init_priority = -1 [17:33:02.961]. #DBG: ?????? ??? ???? xray_vars 10.03.2016 01:14 = ???, init_priority = 950 [17:33:02.961]. #DBG: ?????? ??? ???? sak_repair_dialog 15.03.2019 12:57 = ???, init_priority = -1 [17:33:02.962]. #DBG: ?????? ??? ???? xr_statistic 21.11.2018 19:50 = ???, init_priority = -1 [17:33:02.963]. #DBG: ?????? ??? ???? flamethrower 12.02.2019 13:21 = ???, init_priority = -1 [17:33:02.963]. #DBG: ?????? ??? ???? const 08.02.2016 01:47 = ???, init_priority = -1 [17:33:02.964]. #DBG: ?????? ??? ???? xr_meet 25.02.2017 09:15 = ???, init_priority = -1 [17:33:02.964]. #DBG: ?????? ??? ???? misc 29.03.2019 12:27 = ???, init_priority = 1000 [17:33:02.965]. #DBG: ?????? ??? ???? amk_mod 27.01.2020 17:40 = ???, init_priority = -1 [17:33:02.965]. #WARN: script xr_evtors_id didnt autoloaded, trying force... [17:33:02.965]. #DBG: performing registration LSD_L1_2@1412 for lua_State L1_2 [17:33:02.965/1412]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [17:33:02.966]. #DBG: Dumping lua_State registry [$27819704] for Lparent = L1_2 [17:33:02.966]. #DBG: for parent lua_State $33779338 associated thread-state $848FAF10, ThreadId = 1412 [17:33:02.966/$33779338/$848FAF10]. #DBG: LuaSafeCall ("d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_evaluators_id.script", "#file:^dbg"), extra-args = 0 loadcode err_idx = 0 lua_pcall err_idx = 0 [17:33:02.982]. #DBG(LuaSafeCall), L.stack is clean! [17:33:02.983]. #DOFILE: result = OK [17:33:02.983]. #DBG: ?????? ??? ???? bind_nlc 25.02.2017 09:15 = ???, init_priority = -1 [17:33:02.985]. #DBG: ?????? ??? ???? task_smart_upd 22.02.2019 04:12 = ???, init_priority = 500 [17:33:02.985]. #DBG: ?????? ??? ???? sak_inventory 12.08.2018 11:59 = ???, init_priority = -1 [17:33:02.986]. #DBG: ?????? ??? ???? vergas_krujka 24.11.2019 15:38 = ???, init_priority = -1 [17:33:02.986]. #DBG: ?????? ??? ???? class_info 12.02.2016 01:23 = ???, init_priority = -1 [17:33:02.987]. #DBG: ?????? ??? ???? razgruzka 10.10.2018 20:27 = ???, init_priority = -1 [17:33:03.084]. #DBG: ?????? ??? ???? registry 16.04.2016 16:28 = ???, init_priority = 800 [17:33:03.119]. #DBG: ?????? ??? ???? darkvalley_tasks 14.03.2016 06:54 = ???, init_priority = -1 [17:33:03.120]. #DBG: ?????? ??? ???? sak_dialog 18.05.2020 19:51 = ???, init_priority = -1 [17:33:03.121]. #DBG: ?????? ??? ???? sak 18.04.2020 19:30 = ???, init_priority = -1 [17:33:03.129]. #REG_STUFF: Launcher = $0, Context = "render.script" [17:33:03.130]. #DBG: Setting AtPanic handler for lua_State L1_2 [17:33:03.430]. #DBG: Используется оригинальный обработчик VEH. [17:33:03.435]. #DBG: ?????? ??? ???? vergas_lib 14.02.2019 08:57 = ???, init_priority = -1 [17:33:03.490]. #DBG: ?????? ??? ???? bind_stalker 03.09.2018 20:26 = ???, init_priority = -1 [17:33:03.516]. #DBG: ?????? ??? ???? profiles 14.02.2019 11:44 = ???, init_priority = -1 [17:33:03.517]. #DBG: ?????? ??? ???? dlc_manager 14.02.2019 11:07 = ???, init_priority = -1 updated offset id_word_se = $032 from #CSE_ALifeObject.id updated offset pid_word = $034 from #CSE_ALifeObject.parent_id updated offset lvid_int = $0A0 from #CSE_ALifeObject.level_vertex updated offset flags_int = $0A4 from #CSE_ALifeObject.flags updated offset sz_name = $020 from #CSE_ALifeObject.name updated offset clsid_word = $070 from #CSE_ALifeObject.clsid updated offset ss_section_se = $03C from #CSE_ALifeObject.section updated offset dir_h_se = $05C from #CSE_ALifeObject.direction updated offset gvid_word = $094 from #CSE_ALifeObject.game_vertex updated offset pos_v3f_se = $050 from #CSE_ALifeObject.position [17:33:03.540]. #DBG: ?????? ??? ???? black_tip 05.02.2016 13:15 = ???, init_priority = -1 [17:33:03.547]. #DBG: ?????? ??? ???? lightman 22.04.2016 01:59 = ???, init_priority = -1 [17:33:03.559]. #DBG: ?????? ??? ???? arc_arts 21.08.2018 06:06 = ???, init_priority = -1 [17:33:03.567]. #DBG: modmgmt.check_scripts processed 474 scripts from 29 folders [17:33:03.568]. #DBG: trying invoke init_module for modules schedule,misc,smart_terrain,amk_mod,vergas_lib,balance,campmgr,xray_vars,black_tip,const,registry,xray_patch,savemgmt,bind_nlc,wpn_params,linker,sak_repair_dialog,sak_dialog,params,dlc_manager,nlc_container,xr_meet,task_smart_upd,xr_statistic,hud_params,watcher_act,sak_inventory,kanistra_flame,bind_stalker,flamethrower,sak,class_info,arc_arts,profiles,lightman,darkvalley_tasks,vergas_krujka,windows,actor_params,vergas_watch,razgruzka,nvd_params [17:33:03.568]. #DBG: performing call misc.init_module #[17:33:03.569]. #DBG: registered regular task post_release, cbfunc = $33856A78, obj = $00000000, max_calls = 0, period = 800, param1 = nil, param2 = nil, param3 = nil [17:33:03.569]. #DBG: performing call linker.init_module #[17:33:03.569]. #DBG: registered regular task linker_regular, cbfunc = $3C5DE048, obj = $00000000, max_calls = 0, period = 30, param1 = nil, param2 = nil, param3 = nil [17:33:03.569]. #DBG: performing call xray_vars.init_module [17:33:03.570]. #DBG: performing call schedule.init_module #[17:33:03.570]. #DBG: registered regular task run_tasks, cbfunc = $3A403DB8, obj = $00000000, max_calls = 0, period = 20, param1 = nil, param2 = nil, param3 = nil #[17:33:03.570]. #DBG: registered regular task setup_scheduled, cbfunc = $3A403E18, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [17:33:03.570]. #DBG: performing call registry.init_module [17:33:03.571]. #DBG: performing call task_smart_upd.init_module [17:33:03.571]. #DBG: performing call actor_params.init_module [17:33:03.571]. #DBG: performing call amk_mod.init_module [17:33:03.571]. #DBG: performing call arc_arts.init_module [17:33:03.572]. #DBG: performing call balance.init_module [17:33:03.572/+02:27.716/681.8]. #XRAY: PERF: already opened ini-file d:\nlc 7 3.0 edycja polska\gamedata\config\balance_light.ltx, count = 0 [17:33:03.572/0.553]. #DBG: sections count = 9 [17:33:03.572/0.167]. #DBG: loading balance.matches [17:33:03.573/0.169]. #DBG: loading balance.artefacts [17:33:03.573/0.097]. #DBG: loading balance.satiety [17:33:03.573/0.075]. #DBG: loading balance.respawn [17:33:03.573/0.112]. #DBG: loading balance.config [17:33:03.573/0.107]. #DBG: loading balance.devices [17:33:03.573/0.074]. #DBG: loading balance.health [17:33:03.573/0.094]. #DBG: loading balance.monsters [17:33:03.573/0.110]. #DBG: loading balance.level_poisoned _G.balance = { script_namespace = 'balance' : string script_modified = '16.10.2017 04:28' : string satiety : is_table size = 1, length = 0 { lost_velocity = 0.0000040 : number } respawn : is_table size = 2, length = 0 { idle_coef_min = 2 : number idle_coef_max = 2 : number } monsters : is_table size = 7, length = 0 { tushkano_dist_attack = 1 : number starv_dist_attack = 20 : number psevdodog_divert_prob = 0.4000000 : number dog_dist_panic = 9 : number dog_dist_attack = 7 : number cat_attack_prob = 0.1000000 : number boar_radiation_dist = 2.50000 : number } matches : is_table size = 1, length = 0 { hit_power = 0.1000000 : number } load_config = CFunction at $00000000 / $117970C8, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:3 } : function level_poisoned : is_table size = 31, length = 0 { warlab = 2.20000 : number red_forest = 1.50000 : number marsh = 0.9000000 : number lost_village = 0.9000000 : number limansk = 1.50000 : number labx8 = 2.50000 : number labx10 = 2 : number l12u_sarcofag = 1.90000 : number l12u_control_monolith = 1.90000 : number l12_stancia_new = 1.80000 : number l12_stancia_2_new = 1.90000 : number l11_pripyat = 1.70000 : number l10u_bunker = 3 : number l10_radar = 1.60000 : number l08u_brainlab = 2 : number l08_yantar = 1.40000 : number l07_military = 1.40000 : number l06_rostok = 1.30000 : number l05_bar = 1 : number l04u_labx18 = 1.80000 : number l04_darkvalley = 1 : number l03u_agr_underground = 1.30000 : number l03_agroprom = 1 : number l02_garbage = 1 : number l01_escape = 0.9000000 : number k01_darkscape = 1 : number hospital = 1 : number generators = 1.60000 : number deadcity = 1.70000 : number aver = 1.60000 : number av_peshera = 1 : number } late_init = CFunction at $00000000 / $0C7D0518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:55 } : function init_module = CFunction at $00000000 / $3A2717B8, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:51 } : function health : is_table size = 2, length = 0 { restore_w_sleep = 1.50000 : number restore_speed = 0.0000010 : number } devices : is_table size = 1, length = 0 { accum_discharge = 0.0550000 : number } config : is_table size = 1, length = 0 { name = 'light' : string } artefacts : is_table size = 1, length = 0 { time_damage_coef = 0.1250000 : number } } [17:33:03.590]. #DBG: performing call bind_nlc.init_module [17:33:03.590]. #DBG: performing call bind_stalker.init_module [17:33:03.591]. #DBG: performing call black_tip.init_module [17:33:03.591]. #DBG: performing call campmgr.init_module [17:33:03.591]. #DBG: performing call class_info.init_module [17:33:03.591]. #DBG: performing call const.init_module xr_3da.exe size = 2449408, xrGame.dll size = 13553664 game_graph version = 8, vertex_cnt = 4544, edge_cnt = 11170, lpt_cnt = 590242, level_count = 36 vertex_offset = $6F1, edge_offset = $2F071, lpt_offset = $3F63D [17:33:05.256]. #DBG: table _G items count = 1327 [17:33:05.257]. #DBG: performing call darkvalley_tasks.init_module [17:33:05.257]. #DBG: performing call dlc_manager.init_module [17:33:05.257]. #DBG: performing call flamethrower.init_module [17:33:05.257]. #DBG: performing call hud_params.init_module [17:33:05.257]. #DBG: performing call kanistra_flame.init_module #[17:33:05.257]. #DBG: registered regular task kanistra_update, cbfunc = $8411E990, obj = $00000000, max_calls = 0, period = 1000, param1 = nil, param2 = nil, param3 = nil [17:33:05.259]. #DBG: performing call lightman.init_module [17:33:05.259]. #DBG: performing call nlc_container.init_module [17:33:05.286]. #TIREDNESS_ADD: new_coef = 1.16364, sleepiness = 0.000, stamina = 1.100 (max_power = 1.0), pht = 0.000, diff = -108.0000, delay = -0.0 min [17:33:05.313]. #TIREDNESS_ADD: new_coef = 1.16364, sleepiness = 0.000, stamina = 1.100 (max_power = 1.0), pht = 0.000, diff = 0.0000, delay = -0.0 min [17:33:05.313]. #DBG: transfer_items, bind_stalker.taked_items size = 0 [17:33:05.337/+02:29.481/ 1763]. #XRAY: #PERF: game_events->queue.size() returned 180