[17:42:03.896] #DBG: Created Debug Thread, ID = 9328 [17:42:03.896] #DBG: Created Debug Thread, ID = 9660 [17:42:03.906]. #DBG: Opening named FileMapping Global\VIRTUALTIMER [17:42:03.990]. #DBG: WorkerThread 8520 ($2148), Name = THREAD_WATCHDOG { TThreadWatchdog@=$10572660:: luaicp.dll /ID=8520 }, Class = TThreadWatchdog started std-loop in OleExec [17:42:03.993]. #DBG: WorkerThread 7204 ($1C24), Name = MemStatCollector { TMemStatCollector@=$1056A600:: luaicp.dll /ID=7204 }, Class = TMemStatCollector started std-loop in OleExec VirtualTimer sync complete to 28.05.20 17:42:04.087 VirtualTimer created and synchronized. Base time = 28.05.2020 17:42:04 [17:42:04.088]. #DBG: Created ToolThread, ID = 12624 [17:42:04.090]. #DBG: WorkerThread 12624 ($3150), Name = gToolThread { TToolThread@=$10572E34:: luaicp.dll /ID=12624 }, Class = TToolThread started std-loop in OleExec [17:42:04.133]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00CA0000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02A70000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$5E940000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$5EA30000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$665A0000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$66610000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$66640000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$66730000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$66770000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$669F0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72ED0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$73530000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$73550000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$73580000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$735A0000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$735D0000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$735F0000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73D20000 szMod = winspool.drv modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$743A0000 szMod = winmmbase.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = oleaut32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 83.969 MiB [17:42:04.221]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$10572E34:: luaicp.dll /ID=12624 } [17:42:04.223]. #DBG: randomize test: O#vv7TBnjdEM7JM[S©k{Q=3T]S220dfvoFRAKtZWbXqcLY6uov?igOw6vnXpcElZXzw7 *ebmbD&§-N*W%P 14&#e!cH[*$]ZFl5%)(¶5fU1,N{!a=pA98pm.Dx9 hqWzT&®rGQ,CimsH_s@8SCId-v0a§Rk9,h^!-O2s4%J@1j±}uJewg3P8+_tK3GxuF6a?(®lkoAC0UnRBG}^trL)#ENDK/_Q+BhYI?x+M$UYjzI(fHg¶$©±.Pir@4)^./Lq5 [17:42:04.223]. #DBG: CEngine Engine RVA = $1D4C10 [17:42:04.224]. #DBG: UserDLLs = [17:42:04.380]. #DBG(Startup/initialize log): [17:42:04.380]. #DBG: fsgame.ltx raw dump: $app_data_root$ true false $fs_root$ userdata_nlc6\ $profiles$ true false $fs_root$ profiles\ $profile_dir$ false true $profiles$ NLC¤3.0¤EP $game_data$ false true $fs_root$ gamedata\ $game_ai$ true false $game_data$ ai\ $game_spawn$ true false $game_data$ spawns\ $game_anims$ true true $game_data$ anims\ $game_levels$ true false $game_data$ levels\ $game_meshes$ true true $game_data$ meshes\ $game_dm$ true true $game_data$ meshes\ $game_shaders$ true true $game_data$ shaders\ $game_sounds$ true true $game_data$ sounds\ $game_textures$ true true $game_data$ textures\ $game_scripts$ true false $game_data$ scripts\ $open_scripts$ true false $game_data_open$ scripts\ $game_config$ true false $game_data$ config\ $game_saves$ true false $profile_dir$ saves\ $level$ false false $game_levels$ $logs$ true false $fs_root$ logs\ $screenshots$ true false $app_data_root$ screenshots\ $mod_dir$ false false $fs_root$ mods\ [17:42:04.384]. #DBG: FSGame.ltx dump: $fs_root$=D:\NLC 7 3.0 Edycja Polska\ $app_data_root$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\ $profiles$=D:\NLC 7 3.0 Edycja Polska\profiles\ $profile_dir$=D:\NLC 7 3.0 Edycja Polska\profiles\NLC 3.0 EP $game_data$=D:\NLC 7 3.0 Edycja Polska\gamedata\ $game_ai$=D:\NLC 7 3.0 Edycja Polska\gamedata\ai\ $game_spawn$=D:\NLC 7 3.0 Edycja Polska\gamedata\spawns\ $game_anims$=D:\NLC 7 3.0 Edycja Polska\gamedata\anims\ $game_levels$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $game_meshes$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_dm$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_shaders$=D:\NLC 7 3.0 Edycja Polska\gamedata\shaders\ $game_sounds$=D:\NLC 7 3.0 Edycja Polska\gamedata\sounds\ $game_textures$=D:\NLC 7 3.0 Edycja Polska\gamedata\textures\ $game_scripts$=D:\NLC 7 3.0 Edycja Polska\gamedata\scripts\ $open_scripts$=scripts\ $game_config$=D:\NLC 7 3.0 Edycja Polska\gamedata\config\ $game_saves$=D:\NLC 7 3.0 Edycja Polska\profiles\NLC 3.0 EP\saves\ $level$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $logs$=D:\NLC 7 3.0 Edycja Polska\logs\ $screenshots$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\screenshots\ $mod_dir$=D:\NLC 7 3.0 Edycja Polska\mods\ [17:42:04.385]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+" , версия файла: 7.1.6564.3224 IsUserAdmin : Yes Windows ver: Windows 10 x64 build 18363 CPU info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [8 cores avail] Memory info: 3608/8091 MB (free/total) Display mode: 1536x864, 32 bit [17:42:04.391]. #DBG: Поиск файла в папке D:\NLC 7 3.0 Edycja Polska\logs\ [17:42:04.391/main ($894)(2196)]. #DBG: LUA_DLL found at $735F0000, ExeFile = D:\NLC 7 3.0 Edycja Polska\bin\XR_3DA.exe [17:42:04.391]. #DBG: lua_pcall prolog dump 55 8B EC 83 E4 F8 [17:42:04.391/main ($894)(2196)]. #DBG: xrCore.DLL found at $2A70000 [17:42:04.391]. #DBG: xrCore.DLL Log = $02AD9D1F, FlushLog = $02AD9330, SetLogCB = $02ADA1A5 [17:42:04.391]. #DBG: _SetLogCB executed... [17:42:04.391/main ($894)(2196)]. #DBG: Предварительная инициализация закончена. [17:42:04.392]. #DBG: WorkerThread 13012 ($32D4), Name = AsyncTexLoader#0 { TAsyncTexLoader@=$1057B1F4:: luaicp.dll /ID=13012 }, Class = TAsyncTexLoader started std-loop in OleExec [17:42:04.393]. #DBG: WorkerThread 8132 ($1FC4), Name = AsyncTexLoader#1 { TAsyncTexLoader@=$1057B9B4:: luaicp.dll /ID=8132 }, Class = TAsyncTexLoader started std-loop in OleExec [17:42:04.394]. #DBG: WorkerThread 12084 ($2F34), Name = AsyncTexLoader#2 { TAsyncTexLoader@=$1057C174:: luaicp.dll /ID=12084 }, Class = TAsyncTexLoader started std-loop in OleExec [17:42:04.395]. #DBG: WorkerThread 468 ($ 1D4), Name = AsyncTexLoader#3 { TAsyncTexLoader@=$1057C934:: luaicp.dll /ID=468 }, Class = TAsyncTexLoader started std-loop in OleExec [17:42:04.396]. #DBG: WorkerThread 5780 ($1694), Name = AsyncTexLoader#4 { TAsyncTexLoader@=$1057D0F4:: luaicp.dll /ID=5780 }, Class = TAsyncTexLoader started std-loop in OleExec [17:42:04.397]. #DBG: WorkerThread 10444 ($28CC), Name = AsyncTexLoader#5 { TAsyncTexLoader@=$1057D8B4:: luaicp.dll /ID=10444 }, Class = TAsyncTexLoader started std-loop in OleExec [17:42:04.398]. #DBG: WorkerThread 11756 ($2DEC), Name = AsyncTexLoader#6 { TAsyncTexLoader@=$1057E074:: luaicp.dll /ID=11756 }, Class = TAsyncTexLoader started std-loop in OleExec [17:42:04.401]. #DBG: WorkerThread 10744 ($29F8), Name = AsyncTexLoader#7 { TAsyncTexLoader@=$1057EFF4:: luaicp.dll /ID=10744 }, Class = TAsyncTexLoader started std-loop in OleExec [17:42:04.402]. #DBG: CResourceManager::DeferredUpload return from CTexture::Load = $54004E [17:42:04.477]. #DBG: ShellExecute returned $2A for "launch.exe" executing [17:42:05.101]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xr_3da.map loaded addrs 32185, index = $00400000 [17:42:05.448]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\luaicp.map loaded addrs 37840, index = $00CA0000 [17:42:06.053]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrcore.map loaded addrs 27642, index = $02A70000 [17:42:06.083]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\lua5.1.map loaded addrs 1901, index = $735F0000 [17:42:06.091]. #DBG: Game paused changed to 0 [17:42:06.092/+03.441]. #NOTIFY: module loaded xr_3da.exe at $400000 [17:42:06.092/+03.441]. #NOTIFY: module loaded xrCore.dll at $2A70000 [17:42:08.102]. #DBG: Creating TIPCAsyncQueue. [17:42:08.102]. #DBG: Opening named FileMapping WORK_IPC [17:42:08.102]. #DBG: Opening named FileMapping LUAICP_DATA [17:42:08.102/0.000]. #DBG: waiting while base maps loaded... [17:42:18.157/+15.506/10055]. #DBG: RootRegistry initializing... [17:42:18.157]. #WARN (WaitRequest): ложное срабатывание evt_rqs_handled в нитке gToolThread { TToolThread@=$10572E34:: luaicp.dll /ID=12624 } [17:42:18.223]. #PERF_WARN: MakeObjectsCache time = 66.138 ms, CPUTime = 62.5 ms [17:42:18.223/+15.572/ 66.6]. #DBG: RootRegistry created [17:42:18.224]. #DBG: Executing D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script... [17:42:18.224]. #DBG: creating threads registry table. [17:42:18.224]. #DBG: performing registration LSD_unknown_$13669CB0@2196 for lua_State unknown_$13669CB0 [17:42:18.224/2196/0.589]. #DBG: Added L = $13669CB0, captured in ExecLuaScript [17:42:18.224]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = CODE:._l_alloc, ud = $00000000, [17:42:18.225]. #DBG: Setting AtPanic handler for lua_State unknown_$13669CB0 [17:42:18.225]. #DBG: Complete CheckCapture for $13669CB0 [17:42:18.225]. #REG_STUFF: Launcher = $0, Context = "" [17:42:18.225]. #DBG: CEngine Engine RVA = $1D4C10 [17:42:18.225]. #DBG: detected Xray build 0 from Registering function [$00F296E0] BinThisCall (this, method_ptr, ...) // execute method of object Registering function [$00F2B2F0] bit_and (a, b) Registering function [$00F2B340] bit_or (a, b) Registering function [$00F2672C] CurrentTime () Registering function [$00F25D74] FormatDate (fmt, [DateTime]) Registering function [$00F25D74] FormatTime (fmt, [DateTime]) Registering function [$00F2A5E4] FormatMsg (msg) // replace templates ~~* in string Registering function [$00F2A664] FormatPtr (value) // return hex-string with $ Registering function [$00F27618] FreeData (ptr) // release luaicp data via FreeMem Registering function [$00F27658] FreeObject (obj) // release luaicp object via .Free Registering function [$00F286BC] IniFile (file_name) // return TIniFile object Registering function [$00F2AAC0] HexToInt ("$"..hex_str) Registering function [$00F2AB5C] MakePtr (addr) Registering function [$00F2678C] PreciseTime () Registering function [$00F2AB98] SplitStr (string, delimiter) Registering function [$00F2B5B4] toboolean (any_type) Registering function [$00F29648] toint64 (string) [17:42:18.225]. #DBG: type of __index = table find_sub = CFunction($00F2A7DC) split = SplitStr(?) upper = CFunction($00F2AF8C) __index = lower = CFunction($00F2AEF4) Registering function [$00F9B5F0] AssertIgnore Registering function [$00F994F8] SetAtPanicHandler Registering function [$00F99200] AtPanicHandler Registering function [$00F9712C] ActivateCheatProtection Registering function [$00F90AAC] ODS (msg, flags) Registering function [$00F933E8] InfoFmt (msg) // format message with tilda tags Registering function [$00F96C08] PreciseTime Registering function [$00FA4C00] CacheFile Registering function [$00FA4C6C] CacheList Registering function [$00F9BDD0] CalcPtr (addr, addr2, opeation) // returned ptr Registering function [$00F9C1AC] CastToInt (addr) Registering function [$00F9C32C] CastToPtr (obj) // direct cast *data to lightuserdata Registering function [$00F9C394] CObjectPtr (obj) // get client object pointer Registering function [$00F9C408] SObjectPtr (obj) // get server object pointer Registering function [$00F90CC8] CheckPtr Registering function [$00F97F44] CheckDir Registering function [$00F4F92C] CheckStack Registering function [$00F8C52C] DebugDumpAll Registering function [$00F985C0] DumpDir Registering function [$00F96A94] DumpVar Registering function [$00F8B710] DumpMMStat Registering function [$00F96D80] ElapsedTime (timer_id) Registering function [$00F3ADA4] FindSpawnIDS (name or spawn_id or story_id, s_context) Registering function [$00F92978] GetDbgVar (var_name) Registering function [$00F92978] SetDbgVar (var_name, value, [add_traceback]) Registering function [$00F8F5AC] SetDirectory Registering function [$00F9D994] SetVerbosity (log_verbose_level) Registering function [$00F9D994] GetVerbosity Registering function [$00F93100] GetGlobalVar (var_name) Registering function [$00F93100] SetGlobalVar (var_name, value) Registering function [$00F9A918] GetThreadAsyncVar Registering function [$00F9AC64] SetThreadAsyncVar Registering function [$00F9B000] ManageThreads Registering function [$00F9345C] ExeParam Registering function [$00F934DC] GetLuaState Registering function [$00F9DEF0] GetProcAddr (lib_name, proc_name) // returned hex-string "$XXXX" or error message Registering function [$00F9DEF0] GetVarAddr (lib_name, var_name) // returned hex-string "$XXXX" or error message Registering function [$00F9DF4C] GetVarPtr (lib_name, var_name) // returned pointer to variable, and error message if fail Registering function [$00F9DFF8] GetVarValue (lib_name, var_name, [type]) // returned variable, and error message if fail Registering function [$00F9D9F4] LoadFreeLib Registering function [$00F96D04] CPUTime Registering function [$00F93BF8] DiffPtr (addr, addr2) // returned offset = addr2 - addr Registering function [$00F9338C] InstallSEH Registering function [$00F9D850] SetPtrInfo (addr, description) Registering function [$00F9D8EC] NearestPtr Registering function [$00F93588] CopyFile Registering function [$00F9376C] RenameFile Registering function [$00F90F24] FileExists Registering function [$00F91750] FileLoad (file_name, rtype = content/lines) Registering function [$00F91AA4] FileWrite (file_name, content, content_size, params_str) Registering function [$00F922C8] FileVersion Registering function [$00F90FC0] FindFiles Registering function [$00F956B4] VerifyFiles () // comparing files in gamedata.db? packs and gamedata.open folder Registering function [$00F912B4] flushlog Registering function [$00F9B888] KeyPressed Registering function [$00F9B8F4] KeyCombPressed Registering function [$00F9B998] GetModuleInfo Registering function [$00F9BBC0] GetModuleSize Registering function [$00F9BCC0] GetMousePos Registering function [$00F9E840] LuaCleanup Registering function [$00FA5174] ReplaceMT (obj, metatable) Registering function [$00FA5204] RunCommand Registering function [$00F9C8BC] TBHash () // return traceback hash Registering function [$00F9C958] TracePtr Registering function [$00F970A8] TickMod Registering function [$00F9CCA8] RayTrace (start, dir, range, target, ignore_obj_id) Registering function [$00F9CE84] CopyDMA (dest_addr, src_addr, cb) Registering function [$00F2B82C] ReadDMA (src_addr, offset, vtype, [dump_size]) Registering function [$00F2B650] ReadPtr (src_addr, offset) // faster vs ReadDMA Registering function [$00F2C31C] WriteDMA (dest_addr, offset, value, vtype) Registering function [$00F2D1DC] UnlockDMA (dest_addr, offset) Registering function [$00F54AB4] GetTempBuff (index) // returns on from 16 buffers, with 1024b size Registering function [$00F9BD10] ReadLn Registering function [$00F93888] ReplaceStr Registering function [$00F99730] NotifyReleased (id, [context]) Registering function [$00F997E4] NotifySpawned (id) Registering function [$00F99838] NearestVertexInfo Registering function [$00F99A54] LoadVertexList Registering function [$00F9A014] SaveVertexInfo Registering function [$00F9A014] SaveVertexList Registering function [$00FA50C0] Random Registering function [$00F2791C] RandomHash Registering function [$00F8F120] SetBreakpoint Registering function [$00F54B84] SendAlert (msg) // send warning message to launcher Registering function [$00F56208] SleepEx Registering function [$00F98DC8] SoundMsg Registering function [$00F98C20] SetGameState Registering function [$00F98C3C] SetTraceHook Registering function [$00F56278] SetThreadAM Registering function [$00F2A7DC] FindSubStr Registering function [$00F958E0] StrToVar Registering function [$00F95B14] VarToStr Registering function [$00F93F90] ReadIni Registering function [$00F9416C] WriteIni Registering function [$00F94700] CheckInList Registering function [$00F90E90] ExpandPath Registering function [$00F986B0] ExitProcess Registering function [$00FA2554] PushCommand Registering function [$00FA3938] ProcessCommands Registering function [$00FA3AD4] ProcessKeyboard Registering function [$00FA44C0] SetKbdCallback Registering function [$00FA4188] DelKbdCallback Registering function [$00F9282C] FindConfigStr Registering function [$00FA2408] LuaSafeCall Registering function [$00F9E174] LuaPopValues Registering function [$00F98EAC] PtInPolygon Registering function [$00F54B24] SetBootMsg Registering function [$00FA4708] SetUpdTimeout Registering function [$00F9C7B4] SetPointerMT Registering function [$00F3B518] RegistryFilter (cmd, [list or filter], [value1], [value2]...) Registering function [$00F3C4F8] InvokeRegistry (cmd, [id], [ptr]) Registering function [$00F3E1DC] ProfileRegistry (test_count Registering function [$00F3BF60] UpdateRegistry (b_fast) Registering function [$00F9C46C] GameObjectInfo Registering function [$00F69F8C] GetTableType (table_var) // return: 0 - not table, 1 - array, 2 - map Registering function [$00F65280] TexCleanTotal Registering function [$00F653A4] TexCreate (tex_name) Registering function [$00F659C4] TexFindList (tex_name_mask) Registering function [$00F6553C] TexFile (tex_ptr, tex_name) // WARN: tex_name must be lenght <= original Registering function [$00F65428] TexLoad (tex_ptr) Registering function [$00F36274] IPCQueue () // pushing instance of IPC-queue, only game side Registering function [$00F35FC0] IPCThread () // pushing instance of IPC-thread, only launcher side Registering function [$00F67D18] CUIStaticEx () // make alternate CUIStatic object Registering function [$00FA6FD8] TestXrAPI [17:42:18.228]. #DBG: CEngine Engine RVA = $1D4C10 Registering function [$00F69888] FastPackStr (table) // support only binary/hex translation Registering function [$00F69B20] FastParseStr (str, at, alg) // default alg = "amk" Registering function [$00F84F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F84FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F857B4] data_buffer (size) // constructs data_buffer object Registering function [$00F85838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F86174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F87ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [17:42:18.229]. #DBG: Setting AtPanic handler for lua_State unknown_$13669CB0 [17:42:18.530]. #DBG: Используется оригинальный обработчик VEH. [17:42:18.531/+15.880]. #DBG: ???????? ??? ??? ?? Xray 1.0006 build-3312 #WARN(xray_patch.script): incompatible xr_build 0 #WARN(xray_patch.script): incompatible xr_build 0 [17:42:18.531]. #DBG: garbage collection performed for LuaStateDesc object $17BCDCE4 (LSD_unknown_$13669CB0@2196) [17:42:18.531]. #DBG: performing unregister LSD_unknown_$13669CB0@2196 for lua_State unknown_$13669CB0 [17:42:18.531/main ($894)(2196)]. #DBG: destroyed lua_State registry $17BCDCE4 for Lparent = $00000000 [17:42:18.531]. #DBG: ExecInitScript completed. [17:42:18.531]. #DBG: luaicp init complete! ======================================================================================================== [17:42:18.554/+15.903/329.9]. #XRAY: #MEM_USAGE: [win32 VM]: free[3774680 K], reserved[95752 K], committed[323808 K], mapped[0 K], VM direct[0 K] [17:42:18.556/+15.905/2.430]. #XRAY: #MEM_USAGE: crt heap[ 17584 K], process heap[ 3 K], lib heap [ 82 K] fs heap [0 K] [17:42:20.464/+17.813/ 1908]. #XRAY: Detected CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [GenuineIntel], F6/M14/S3, 2592.00 mhz, 22-clk 'rdtsc' [17:42:20.464/+17.813/0.134]. #XRAY: CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT [17:42:20.464/+17.813/0.055]. #XRAY: CPU cores/threads: 4/8 [17:42:20.465/+17.814/0.134]. #XRAY: Initializing File System... [17:42:20.470/+17.819/5.709]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 47) [17:42:20.470/+17.819/0.063]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\bin\fsgame.ltx in files list (size = 47) [17:42:20.471/+17.820/0.227]. #XRAY: using fs-ltx fsgame.ltx [17:42:22.052/+19.401/ 1581]. #XRAY: -found external arch dlc_pack.xdb0 [17:42:22.052/+19.401/0.182]. #XRAY: CLocatorAPI::ProcessArchive, path = d:\nlc 7 3.0 edycja polska\mods\dlc_pack.xdb0, size = 0.002995 MiB, modified 02.01.2016 12:26 [17:42:22.056/+19.405/3.823]. #XRAY: FS: 55475 files cached, 12292Kb memory used. [17:42:22.056/+19.405/0.043]. #XRAY: Init FileSystem 1.591359 sec [17:42:22.056/+19.405/0.260]. #XRAY: 'xrCore' build 7169, Sep 22 2018 [17:42:22.234/+19.583/177.6]. #XRAY: [win32]: free[ 3755076 K], reserved[ 99720 K], committed[ 339444 K], mapped[ 0 K], VM direct[0 K] [17:42:22.234/+19.583/0.073]. #XRAY: [changes]: free[ -19604 K], reserved[ +3968 K], committed[ +15636 K], mapped[ +0 K] [17:42:22.235/+19.584/1.109]. #XRAY: #MEM_USAGE: crt heap[ 17597 K], process heap[ 1286 K], lib heap [ 82 K] fs heap [1 K] [17:42:22.236/+19.585/0.736]. #XRAY: Initializing Engine... [17:42:22.237/+19.586/1.399]. #XRAY: Starting INPUT device... [17:42:22.278]. #DBG: build_id exported by xrCore.dll at $02B859DC = 7169 [17:42:22.278/ 40.7]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [17:42:22.288/ 10.7]. #DBG: builds count = 129 [17:42:22.334/ 45.2]. #DBG: offset map size = 54 [17:42:22.334]. #DBG: builds inheritance: build_5656,build_5671,build_5672,build_5673,build_5674,build_5676,build_5677,build_5682,build_5683,build_5684,build_5690,build_5694,build_5696,build_5697,build_5700,build_5701,build_5703,build_5704,build_5705,build_5706,build_5712,build_5733,build_5735,build_5736,build_5737,build_5741,build_5744,build_5745,build_5746,build_5747,build_5748,build_5749,build_5750,build_5751,build_5754,build_5755,build_5757,build_5758,build_5760,build_5763,build_5765,build_5767,build_5773,build_5775,build_5777,build_5780,build_5785,build_5799,build_5810,build_5811,build_5817,build_5820,build_5823,build_5828,build_5831,build_5832,build_5834,build_5835,build_5931,build_5950,build_6196,build_6199,build_6201,build_6202,build_6203,build_6204,build_6205,build_6206,build_6207,build_6208,build_6209,build_6210,build_6211,build_6212,build_6213,build_6214,build_6215,build_6217,build_6218,build_6219,build_6220,build_6221,build_6222,build_6223,build_6224,build_6225,build_6227,build_6228,build_6229,build_6230,build_6231,build_6233,build_6234,build_6235,build_6236,build_6237,build_6240,build_6245,build_6249,build_6252,build_6256,build_6309,build_6755,build_6756,build_6757,build_6758,build_6759,build_6760,build_6795,build_6847,build_6848,build_6849,build_6850,build_6852,build_6883,build_6921,build_6922,build_6927,build_6938,build_6940,build_7006,build_7007,build_7008,build_7101,build_7102,build_7121,build_7122,build_7128,build_7169 [17:42:22.334]. #DBG: offset_map dump: CActor.inventory = $294 CActor.physics_support = $3A8 CALifeObjectRegistry = $14 CALifeObjectRegistry.list = $04 CALifeSimulatorBase = $494 CALifeSimulatorBase.rel_ai_space = $18 CALifeSpawnRegistry = $10 CALifeSpawnRegistry.spawns = $48 CALifeSpawnRegistry.story_ids = $94 CALifeSpawnRegistry.vertices = $4C CConsole.commands = $B4 CGraphVertex.CServerEntityWrapper = $10 CGraphVertex.CServerEntityWrapperX = $10 CInventory.target = $34 CPS.movement_control = $A4 CSE_AlifeObject.clsid = $70 CSE_ALifeObject.direction = $5C CSE_ALifeObject.flags = $A4 CSE_ALifeObject.game_vertex = $94 CSE_AlifeObject.id = $32 CSE_ALifeObject.level_vertex = $A0 CSE_AlifeObject.name = $20 CSE_ALifeObject.online = $9C CSE_AlifeObject.parent_id = $34 CSE_ALifeObject.position = $50 CSE_ALifeObject.released = $B4 CSE_AlifeObject.section = $3C CSE_AlifeObject.simulator = $B0 CSE_AlifeObject.spawn_id = $7E CSE_AlifeObject.spawn_sid = $AC CSE_AlifeObject.story_id = $A8 GameLevel.crows = $88 GameLevel.crows_0 = $70 GameLevel.crows_1 = $7C GameLevel.destroy_queue = $4C GameLevel.m_items = $94 GameLevel.map_NETID = $00 GameLevel.ObjectList = $4C GameLevel.objects_active = $58 GameLevel.objects_sleeping = $64 GameObject.ai_location = $128 GameObject.b_spawned = $138 GameObject.clsid = $168 GameObject.cost = -$48 GameObject.id = $A8 GameObject.name = $AC GameObject.position = $84 GameObject.section = $B0 GameObject.server_flags = $124 GameObject.story_id = $12C GameObject.visual = $B4 GameObject.xform = $54 xr_vector.first = $00 xr_vector.last = $04 [17:42:22.515]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [17:42:22.515/+19.864/181.0]. #XRAY: Loading DLL: xrRender_R2.dll [17:42:22.541/+19.890]. #NOTIFY: module loaded xrParticles.dll at $736D0000 [17:42:22.541/+19.890]. #NOTIFY: module loaded xrRender_R2.dll at $5E340000 [17:42:27.593/+24.942/ 5079]. #XRAY: Loading DLL: xrRender_R3.dll [17:42:27.594/+24.943/1.025]. #XRAY: Loading config for renderer [17:42:27.594/+24.943/0.050]. #XRAY: Executing config-script "user.ltx"... [17:42:27.595/+24.944/0.236]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [17:42:27.595/+24.944/0.046]. #XRAY: Loading DLL: xrRender_R2.dll [17:42:32.620/+29.969/ 5025]. #XRAY: Loading DLL: xrGame.dll [17:42:32.633/+29.982/ 12.5]. #XRAY: Unable to find Software\GSC Game World\STALKER-SHOC\ in registry [17:42:32.633/+29.982/0.193]. #XRAY: SOUND: OpenAL: enumerate devices... [17:42:32.633/+29.982/0.050]. #XRAY: SOUND: OpenAL: EnumerationExtension Present [17:42:32.633/+29.982/0.051]. #XRAY: dir[0]=D:\NLC 7 3.0 Edycja Polska\bin\ [17:42:32.633/+29.982/0.057]. #XRAY: dir[1]=D:\NLC 7 3.0 Edycja Polska\bin\ [17:42:32.633/+29.982/0.054]. #XRAY: dir[2]=D:\NLC 7 3.0 Edycja Polska\bin\ [17:42:32.633/+29.982/0.036]. #XRAY: dir[3]=C:\Windows\system32\ [17:42:32.650/+29.999]. #NOTIFY: module loaded xrGame.dll at $19310000 [17:42:32.658/+30.007/ 25.0]. #XRAY: CleanDeviceSpecifierList [17:42:32.658/+30.007/0.055]. #XRAY: CleanDeviceSpecifierList Generic Software [17:42:32.658/+30.007/0.040]. #XRAY: devices Generic Software [17:42:32.755/+30.104/ 96.4]. #XRAY: SOUND: OpenAL: system default SndDevice name is Generic Software [17:42:33.246/+30.595/491.7]. #XRAY: SOUND: OpenAL: All available devices: [17:42:33.246/+30.595/0.126]. #XRAY: 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [17:42:33.246/+30.595/0.118]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [17:42:33.251/+30.600/4.124]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [17:42:33.251/+30.600/0.054]. #XRAY: Executing config-script "user.ltx"... [17:42:33.251/+30.600/0.213]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx"... [17:42:33.251/+30.600/0.147]. #XRAY: Unknown command: r3_dynamic_wet_surfaces [17:42:33.251/+30.600/0.043]. #XRAY: Unknown command: r3_volumetric_smoke [17:42:33.251/+30.600/0.049]. #XRAY: Unknown command: r__supersample [17:42:33.251/+30.600/0.058]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx] successfully loaded. [17:42:33.251/+30.600/0.051]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [17:42:33.251/+30.600/0.234]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [17:42:33.252/+30.601/0.441]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [17:42:33.252/+30.601/0.050]. #XRAY: SOUND: Selected device is Generic Software [17:42:33.517/+30.866/264.9]. #XRAY: sound: EAX 2.0 extension: present [17:42:33.517/+30.866/0.053]. #XRAY: sound: EAX 2.0 deferred: present [17:42:33.517/+30.866/0.280]. #XRAY: sound : cache: 65537 kb, 4856 lines, 13820 bpl [17:42:33.547/+30.896/ 29.8]. #XRAY: Starting RENDER device... [17:42:33.580/+30.929/ 32.7]. #XRAY: GPU [vendor:10DE]-[device:139B]: NVIDIA GeForce GTX 960M [17:42:33.580/+30.929/0.060]. #XRAY: GPU driver: 26.21.14.4259 [17:42:34.163/+31.512/583.8]. #XRAY: CREATE: DeviceREF: 1 [17:42:34.164/+31.513/0.082]. #XRAY: Vertex Processor: PURE HARDWARE [17:42:34.164/+31.513/0.065]. #XRAY: Texture memory: 4068 M [17:42:34.164/+31.513/0.089]. #XRAY: DDI-level: 9.0 [17:42:34.262/+31.611/ 97.9]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [17:42:34.262/+31.611/0.682]. #XRAY: GPU vertex cache: unrecognized, 16 [17:42:34.275/+31.624/ 12.5]. #XRAY: NVidia MGPU: Logical(1), Physical(1) [17:42:34.277/+31.626/2.306]. #XRAY: Starting rendering as 2-GPU. [17:42:34.278/+31.627/0.815]. #XRAY: DVB created: 1536K [17:42:34.278/+31.627/0.232]. #XRAY: DIB created: 512K [17:42:34.404/+31.753/126.2]. #XRAY: count of .thm files=6444 [17:42:35.165/+32.514/760.8]. #XRAY: NULLRT supported [17:42:35.165/+32.514/0.167]. #XRAY: ...and used [17:42:35.165/+32.514/0.087]. #XRAY: HWDST/PCF supported and used [17:42:35.165/+32.514/0.079]. #XRAY: NV-DBT supported and used [17:42:35.172/+32.521/6.230]. #XRAY: compiling shader dumb [17:42:35.173/+32.522/1.101]. #XRAY: compiling shader dumb [17:42:35.175/+32.524/1.887]. #XRAY: compiling shader accum_mask [17:42:35.175/+32.524/0.543]. #XRAY: compiling shader accum_sun_mask [17:42:35.176/+32.525/0.953]. #XRAY: compiling shader copy_p [17:42:35.177/+32.526/0.989]. #XRAY: compiling shader accum_volume [17:42:35.178/+32.527/0.557]. #XRAY: compiling shader copy [17:42:35.179/+32.528/0.831]. #XRAY: compiling shader accum_sun_near [17:42:35.180/+32.529/1.358]. #XRAY: compiling shader accum_sun [17:42:35.181/+32.530/1.144]. #XRAY: compiling shader accum_sun_cascade [17:42:35.182/+32.531/1.389]. #XRAY: compiling shader accum_sun_cascade_far [17:42:35.185/+32.534/2.970]. #XRAY: compiling shader accum_volumetric_sun [17:42:35.187/+32.536/1.314]. #XRAY: compiling shader accum_volumetric_sun_cascade [17:42:35.188/+32.537/1.313]. #XRAY: compiling shader accum_omni_unshadowed [17:42:35.189/+32.538/0.999]. #XRAY: compiling shader accum_omni_normal [17:42:35.190/+32.539/1.129]. #XRAY: compiling shader accum_omni_transluent [17:42:35.191/+32.540/1.169]. #XRAY: compiling shader accum_spot_unshadowed [17:42:35.192/+32.541/1.037]. #XRAY: compiling shader accum_spot_normal [17:42:35.193/+32.542/1.078]. #XRAY: compiling shader accum_spot_fullsize [17:42:35.194/+32.543/0.712]. #XRAY: compiling shader accum_volumetric [17:42:35.195/+32.544/1.092]. #XRAY: compiling shader accum_volumetric [17:42:35.196/+32.545/0.896]. #XRAY: compiling shader accum_indirect [17:42:35.198/+32.547/1.883]. #XRAY: compiling shader bloom_build [17:42:35.199/+32.548/1.148]. #XRAY: compiling shader bloom_filter [17:42:35.200/+32.549/1.029]. #XRAY: compiling shader bloom_filter_f [17:42:35.201/+32.550/0.949]. #XRAY: compiling shader ogse_wet_reflections [17:42:35.203/+32.552/1.559]. #XRAY: compiling shader ogse_apply_postprocess [17:42:35.206/+32.555/3.088]. #XRAY: compiling shader bloom_luminance_1 [17:42:35.207/+32.556/1.083]. #XRAY: compiling shader bloom_luminance_2 [17:42:35.208/+32.557/1.050]. #XRAY: compiling shader bloom_luminance_3 [17:42:35.210/+32.559/2.259]. #XRAY: compiling shader combine_1 [17:42:35.211/+32.560/1.246]. #XRAY: compiling shader combine_1 [17:42:35.212/+32.561/0.541]. #XRAY: compiling shader combine_2_AA [17:42:35.213/+32.562/1.110]. #XRAY: compiling shader combine_2_NAA [17:42:35.214/+32.563/1.320]. #XRAY: compiling shader combine_2_AA_D [17:42:35.216/+32.565/1.192]. #XRAY: compiling shader combine_2_NAA_D [17:42:35.219/+32.568/3.554]. #XRAY: compiling shader combine_volumetric [17:42:35.236/+32.585/ 17.1]. #XRAY: compiling shader postprocess [17:42:35.237/+32.586/0.454]. #XRAY: compiling shader postprocess_CM [17:42:35.237/+32.586/0.471]. #XRAY: compiling shader distort [17:42:35.287/+32.636/ 50.3]. #XRAY: compiling shader particle [17:42:35.289/+32.638/1.033]. #XRAY: compiling shader particle [17:42:35.289/+32.638/0.594]. #XRAY: compiling shader particle_s-add [17:42:35.290/+32.639/0.978]. #XRAY: compiling shader particle-clip [17:42:35.291/+32.640/0.725]. #XRAY: compiling shader particle_distort [17:42:35.292/+32.641/1.361]. #XRAY: compiling shader particle_s-blend [17:42:35.296/+32.645/3.340]. #XRAY: compiling shader particle_s-aadd [17:42:35.308/+32.657/ 12.7]. #XRAY: compiling shader vert [17:42:35.309/+32.658/0.638]. #XRAY: compiling shader vert [17:42:35.351/+32.700/ 41.7]. #XRAY: compiling shader deffer_particle [17:42:35.352/+32.701/0.973]. #XRAY: compiling shader deffer_particle [17:42:35.394/+32.743/ 42.2]. #XRAY: r__tf_aniso 7 [17:42:35.394/+32.743/0.060]. #XRAY: r2_tf_mipbias 0. [17:42:35.394/+32.743/0.254]. #XRAY: compiling shader portal [17:42:35.395/+32.744/0.741]. #XRAY: compiling shader portal [17:42:35.396/+32.745/1.047]. #XRAY: compiling shader simple_color [17:42:35.396/+32.745/0.487]. #XRAY: compiling shader editor [17:42:35.590/+32.939/193.3]. #XRAY: #MEM_USAGE: g_heap[255] usage = 64.001 MiB [17:42:35.599/+32.948/9.249]. #XRAY: [win32]: free[ 3319408 K], reserved[ 236872 K], committed[ 637960 K], mapped[ 0 K], VM direct[0 K] [17:42:35.599/+32.948/0.075]. #XRAY: [changes]: free[ -435668 K], reserved[ +137152 K], committed[ +298516 K], mapped[ +0 K] [17:42:35.607/+32.956/7.595]. #XRAY: [ D3D ]: textures[0 K], c_base[0 K], c_lmaps [0 K] [17:42:35.607/+32.956/0.069]. #XRAY: [x-ray]: crt heap[38843 K], process heap[67147 K], lib heap [1653 K], game lua[0 K], engine lua[204 K], render[0 K] [17:42:35.607/+32.956/0.050]. #XRAY: [x-ray]: economy: strings[3362 K], smem[0 K] [17:42:35.607/+32.956/0.302]. #PERF: luaicp dynamic memory usage: allocated = 61.891 MiB, overhead = 5.608 MiB mm_list[1] cb_alloc = 0.49263 GiB, cb_freed = 0.42664 GiB, op_count = 5.7M [17:42:35.607/+32.956/0.114]. #XRAY: [total]: [108.606 M], [external]: [514.402 M] [17:42:35.616/+32.965/8.765]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [17:42:35.616/+32.965/0.173]. #XRAY: #PERF: created lua heap 0x28170000 for lua_State g_game_lua [17:42:35.616/+32.965/0.344]. #XRAY: Lua Interceptor found! Attaching :) [17:42:35.616]. #DBG: creating threads registry table. [17:42:35.617]. #DBG: performing registration LSD_g_game_lua_1@2196 for lua_State g_game_lua_1 [17:42:35.617/2196/0.375]. #DBG: Added L = $281EF5C8, captured in ExtCapture [17:42:35.617]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $198345A0, ud = $28170000, [17:42:35.619]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:42:35.619]. #DBG: Complete CheckCapture for $281EF5C8 [17:42:35.619/+32.968/2.648]. #XRAY: #PERF: created lua heap 0x2b270000 for lua_State g_render_lua [17:42:35.620/+32.969/0.603]. #XRAY: Lua Interceptor found! Attaching :) [17:42:35.620]. #DBG: creating threads registry table. [17:42:35.620]. #DBG: performing registration LSD_g_render_lua_1@2196 for lua_State g_render_lua_1 [17:42:35.620/2196/0.207]. #DBG: Added L = $2B2EF5C8, captured in ExtCapture [17:42:35.620]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $198345A0, ud = $2B270000, [17:42:35.621]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [17:42:35.621]. #DBG: Complete CheckCapture for $2B2EF5C8 [17:42:35.687]. #REG_STUFF: Launcher = $0, Context = "render.script" [17:42:35.688]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [17:42:35.988]. #DBG: Используется оригинальный обработчик VEH. [17:42:35.991]. #REG_STUFF: Launcher = $0, Context = "_g.script" Registering function [$00F84F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F84FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F857B4] data_buffer (size) // constructs data_buffer object Registering function [$00F85838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F86174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F87ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [17:42:35.991]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:42:36.292]. #DBG: Используется оригинальный обработчик VEH. [17:42:36.292]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:42:36.292]. #DBG: _SetLogCB executed... [17:42:36.292]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:42:36.297]. #REG_STUFF: Launcher = $0, Context = "_g.script" [17:42:36.298]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:42:36.598]. #DBG: Используется оригинальный обработчик VEH. [17:42:36.598]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:42:36.598]. #DBG: _SetLogCB executed... [17:42:36.599]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [17:42:36.600]. #DBG: jmp_byte at $19753DBD = 204 [17:42:36.602] active_dialog updated to FALSE [17:42:36.602]. #OK: class extensions found [17:42:36.615/+33.964/995.2]. #XRAY: compiling shader sky2 [17:42:36.616/+33.965/0.917]. #XRAY: compiling shader sky2 [17:42:36.617/+33.966/0.649]. #XRAY: compiling shader clouds [17:42:36.618/+33.967/0.781]. #XRAY: compiling shader clouds [17:42:36.632/+33.981]. #PERF: pre-init complete! [17:42:36.641/+00.000/ 23.6]. #XRAY: Starting engine... [17:42:36.643/+00.002/2.006]. #XRAY: #PERF_WARN: CStringTable::Init () from 5764 [17:42:36.643/+00.002/0.150]. #XRAY: Init game globals... [17:42:36.653/+00.012/9.445]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l01escape.xml with 150 items [17:42:36.671/+00.030/ 17.9]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l05dark_valley.xml with 111 items [17:42:36.706/+00.065/ 35.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l07rostok.xml with 241 items [17:42:36.766/+00.125/ 59.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l10military.xml with 238 items [17:42:36.777/+00.136/ 11.3]. #XRAY: __super::OnAppStart... [17:42:36.787/+00.146/ 10.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l11pripyat.xml with 105 items [17:42:36.806/+00.165/ 19.2]. #XRAY: compiling shader stub_default [17:42:36.807/+00.166/0.723]. #XRAY: compiling shader effects_sun [17:42:36.814/+00.173/6.445]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l12u_sarcofag.xml with 168 items [17:42:36.866/+00.225/ 52.5]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l19stanciya.xml with 158 items [17:42:38.088/+01.447/ 1221]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_sak_way.xml with 2651 items [17:42:38.304/+01.663/216.5]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded storyline_info_to_diary.xml with 1319 items [17:42:38.475/+01.834/171.4]. #XRAY: #PERF: Loaded 1940 weather cycles [17:42:38.491/+01.850/ 15.5]. #XRAY: creating CMainMenu object [17:42:38.520/+01.879/ 29.4]. #XRAY: #PERF: after CUIButtonHint() [17:42:38.668/+02.027/147.5]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded dialogs_trading.xml with 1207 items [17:42:38.688/+02.047/ 20.4]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded npc_profile.xml with 426 items [17:42:38.720/+02.079/ 32.0]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_sak.xml with 160 items [17:42:38.765/+02.124/ 44.6]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_simulation.xml with 141 items [17:42:41.235/+04.594/ 2470]. #XRAY: #PERF_WARN: CStringTable::Init () loaded 47 files [17:42:41.235/+04.594/0.053]. #XRAY: Hello world! [17:42:41.255/+04.614/ 20.0]. #XRAY: #PERF_WARN: after func = 0x00566BD0 (rp_AppStart + 0x0), obj = 0x18D54440 (unknown @ 0x18D54440 + 0xf46e45d8) frame elapsed = 37346 ms (+4598), ticks1 = 4593, ticks2 = 4593 [17:42:41.255/+04.614/0.058]. #XRAY: Runing message loop... [17:42:41.265/+04.624/ 10.1]. #XRAY: #PERF_WARN: after message 512 processing time = 10.0 ms, lParam = 0x1c20320, wParam = 0x0 [17:42:41.265/+04.624/0.267]. #XRAY: #PERF_WARN: after message 96 processing time = 10.0 ms, lParam = 0x0, wParam = 0x6 [17:42:41.267/+04.626/1.453]. #XRAY: #PERF_WARN: after message 15 processing time = 11.0 ms, lParam = 0x0, wParam = 0x0 [17:42:41.267/+04.626/0.698]. #XRAY: #PERF_WARN: after message 96 processing time = 11.0 ms, lParam = 0x0, wParam = 0x1 [17:42:41.269/+04.628/1.747]. #XRAY: #PERF_WARN: after message 512 processing time = 13.0 ms, lParam = 0x1c20320, wParam = 0x0 [17:42:41.270/+04.629/0.615]. #XRAY: #PERF_WARN: after message 280 processing time = 13.0 ms, lParam = 0x118, wParam = 0xfff8 [17:42:41.274/+04.633/4.383]. #XRAY: #PERF_WARN: after message 275 processing time = 18.0 ms, lParam = 0x0, wParam = 0x4242 [17:42:41.275/+04.634/0.803]. #XRAY: #PERF_WARN: after message 96 processing time = 19.0 ms, lParam = 0x0, wParam = 0x1 [17:42:41.280/+04.639/4.917]. #XRAY: compiling shader yuv2rgb [17:42:41.281/+04.640/1.027]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_l.ogg [17:42:41.282/+04.641/0.735]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_r.ogg [17:42:41.285]. #DBG: Game paused changed to 1 [17:42:41.289]. #DBG: pRender = $5E4289B0, CRender::texture_load = $5E35BA80 [17:42:41.289]. #DBG: gTexList.List relocated to $14D814FC [17:42:41.297/2196]. #PREFETCH: forced textures loading wpn\wpn_crosshair [17:42:41.297/2196]. #PREFETCH: forced textures loading wpn\wpn_crosshair_bino [17:42:41.297/2196]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36 [17:42:41.297]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_bino [17:42:41.297]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair [17:42:41.297/2196]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36_lens [17:42:41.297]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36 [17:42:41.297/2196]. #PREFETCH: forced textures loading wpn\wpn_crosshair_l85 [17:42:41.297]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36_lens [17:42:41.297/2196]. #PREFETCH: forced textures loading wpn\wpn_crosshair_nato [17:42:41.297]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_l85 [17:42:41.297/2196]. #PREFETCH: forced textures loading ui\accum_leds\cl_000 [17:42:41.297]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_nato [17:42:41.297/2196]. #PREFETCH: forced textures loading ui\accum_leds\cl_020 [17:42:41.297]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_000 [17:42:41.297/2196]. #PREFETCH: forced textures loading ui\accum_leds\cl_030 [17:42:41.297/2196]. #PREFETCH: forced textures loading ui\accum_leds\cl_040 [17:42:41.297]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_020 [17:42:41.297]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_030 [17:42:41.297/2196]. #PREFETCH: forced textures loading ui\accum_leds\cl_050 [17:42:41.297]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_040 [17:42:41.297/2196]. #PREFETCH: forced textures loading ui\accum_leds\cl_060 [17:42:41.297]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_050 [17:42:41.297/2196]. #PREFETCH: forced textures loading ui\accum_leds\cl_070 [17:42:41.297]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_060 [17:42:41.297]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_070 [17:42:41.297/2196]. #PREFETCH: forced textures loading ui\accum_leds\cl_080 [17:42:41.299/2196]. #PREFETCH: forced textures loading ui\accum_leds\cl_090 [17:42:41.299]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_080 [17:42:41.299/2196]. #PREFETCH: forced textures loading ui\accum_leds\cl_100 [17:42:41.299]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_090 [17:42:41.299/2196]. #PREFETCH: forced textures loading ui\cursor [17:42:41.299]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_100 [17:42:41.299/2196]. #PREFETCH: forced textures loading ui\hud_map_back [17:42:41.299]. #WARN: DirectLoadTexture has no effect for ui\cursor [17:42:41.299/2196]. #PREFETCH: forced textures loading ui\nlc_logo2 [17:42:41.299]. #WARN: DirectLoadTexture has no effect for ui\hud_map_back [17:42:41.299/2196]. #PREFETCH: forced textures loading ui\ui_ani_cursor_01 [17:42:41.299]. #WARN: DirectLoadTexture has no effect for ui\nlc_logo2 [17:42:41.299/2196]. #PREFETCH: forced textures loading ui\ui_ani_cursor_02 [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_ani_cursor_03 [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_01 [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_02 [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_ani_cursor_04 [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_03 [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_ani_cursor_05 [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_04 [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_ani_cursor_06 [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_05 [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_ani_cursor_07 [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_ani_cursor_08 [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_07 [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_arc_art_box_1basic [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_06 [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_08 [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_arc_art_box_8basic [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_arc_art_box_basic [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_1basic [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_8basic [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_asus_intro [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_basic [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_attention_blank1 [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_asus_intro [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_attention_blank2 [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_attention_comp [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank2 [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_blueteam [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_bottom_background [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_blueteam [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_btn_assault_t [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_comp [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_bottom_background [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_btn_equip_t [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_assault_t [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_btn_gren_t [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_equip_t [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_btn_heavy_t [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_gren_t [17:42:41.300/2196]. #PREFETCH: forced textures loading ui\ui_btn_mm_e [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_btn_mm_h [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_e [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_btn_mm_t [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_btn_mp_avto_e [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_t [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_btn_mp_d [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_avto_e [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_btn_mp_e [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_h [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_d [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_btn_mp_h [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_e [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_btn_primary_e [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_btn_shotgun_t [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_btn_sniper_t [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_shotgun_t [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_h [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_bt_trade [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_sniper_t [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_buy_menu [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_bt_trade [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_cheat_naxac [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_buy_menu [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss001 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_cheat_naxac [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss002 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss001 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss003 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss002 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss004 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss005 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss004 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss006 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss005 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss007 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss006 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss008 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss007 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss009 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss008 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss010 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss009 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss011 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss010 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss012 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss013 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss012 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss014 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss013 [17:42:41.301/2196]. #PREFETCH: forced textures loading ui\ui_chss015 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_chss016 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_chss015 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_chss017 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_chss016 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_chss018 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_chss017 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_chss019 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_chss018 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_chss020 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_chss021 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_chss020 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_chss_mm [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_chss021 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_common [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_console [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_death [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_common [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_console [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_dg_info [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_death [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_dg_inventory [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_info [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_dg_inventory_arc [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_dg_inventory_exchange_trade [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_arc [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_dg_time [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_exchange_trade [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_disk_io [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_enemy_frame [17:42:41.300]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank1 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_disk_io [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_enemy_frame [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_fog_of_war [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_heavy_t [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1024 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_primary_e [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_fog_of_war [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1600 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_chss003 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1024 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_chss011 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_arial_14_800 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_chss019 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_arial_21 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_800 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1024 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1600 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1600 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_arial_21_800 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1600 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_console [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_800 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_console_02 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_19 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console_02 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1024 [17:42:41.302]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19 [17:42:41.302/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1600 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1024 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_19_800 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1600 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_22 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1024 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1600 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1024 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_22_800 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1600 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_32 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_800 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1024 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1600 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1024 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_32_800 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1600 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1024 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1600 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1024 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_40_800 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1600 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_50 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_800 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1024 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1600 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_graff_50_800 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1600 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_hud_02 [17:42:41.301]. #WARN: DirectLoadTexture has no effect for ui\ui_chss014 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_800 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_16 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_chss_mm [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1024 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_time [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1024 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1600 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1024 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_16_800 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1600 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_18 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1024 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_800 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1600 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1024 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_18_800 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1600 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_25 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1024 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25 [17:42:41.303/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1600 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1024 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_font_letter_25_800 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1600 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_frame_lt [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_800 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_frame_over_lb [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_frame_over_lt [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lb [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_garmonika [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lt [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_global_map [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_greenteam [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_global_map [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_grid [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_greenteam [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_gs_logo [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_grid [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_gs_logo [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_01 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_02 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_01 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_03 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_02 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_04 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_05 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_04 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_06 [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_07 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_06 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1024 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_08 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_lt [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_09 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_10 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_08 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_09 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_11 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_10 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_12 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_13 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_14 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_15 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_14 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_16 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_17 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_16 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_18 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_17 [17:42:41.304/2196]. #PREFETCH: forced textures loading ui\ui_hud_map_arrow [17:42:41.305]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_18 [17:42:41.305/2196]. #PREFETCH: forced textures loading ui\ui_hud_mm [17:42:41.305/2196]. #PREFETCH: forced textures loading ui\ui_hud_progress_rad [17:42:41.305/2196]. #PREFETCH: forced textures loading ui\ui_hud_shkala_rad [17:42:41.305/2196]. #PREFETCH: forced textures loading ui\ui_iconstotal [17:42:41.305]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_shkala_rad [17:42:41.303]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_800 [17:42:41.305]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_800 [17:42:41.305]. #WARN: DirectLoadTexture has no effect for ui\ui_font_hud_02 [17:42:41.305]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_800 [17:42:41.305]. #WARN: DirectLoadTexture has no effect for ui\ui_garmonika [17:42:41.305]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_03 [17:42:41.306]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_11 [17:42:41.306]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_map_arrow [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_05 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_07 [17:42:41.304]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_12 [17:42:41.306]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_15 [17:42:41.306]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_13 [17:42:41.306]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_mm [17:42:41.306]. #WARN: DirectLoadTexture has no effect for ui\ui_iconstotal [17:42:41.306]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_progress_rad [17:42:41.305/2196]. #PREFETCH: forced textures loading ui\ui_icons_actor_amk [17:42:41.360/2196]. #PREFETCH: forced textures loading ui\ui_icons_actor_wide [17:42:41.360]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_amk [17:42:41.360/2196]. #PREFETCH: forced textures loading ui\ui_icons_map [17:42:41.360]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_wide [17:42:41.360/2196]. #PREFETCH: forced textures loading ui\ui_icons_npc [17:42:41.360/2196]. #PREFETCH: forced textures loading ui\ui_icons_npc_old [17:42:41.360]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc [17:42:41.360/2196]. #PREFETCH: forced textures loading ui\ui_icons_rykzack [17:42:41.360]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_map [17:42:41.360]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc_old [17:42:41.360/2196]. #PREFETCH: forced textures loading ui\ui_icons_task [17:42:41.360]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_rykzack [17:42:41.360/2196]. #PREFETCH: forced textures loading ui\ui_icon_equipment [17:42:41.360/2196]. #PREFETCH: forced textures loading ui\ui_icon_equipment_1 [17:42:41.360]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment [17:42:41.360]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_task [17:42:41.360/2196]. #PREFETCH: forced textures loading ui\ui_icon_equipment_2 [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_1 [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_icon_equipment_3 [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_icon_equipment_4 [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_2 [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_icon_equipment_5 [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_4 [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_3 [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_icon_equipment_6 [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_5 [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_icon_photo [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_6 [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inventory [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inventory2 [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_info_over_b [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_photo [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory2 [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_b [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_info_over_lt [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_list_over_lt [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_lt [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_personal_over_t [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood_empty [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_personal_over_t [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_list_over_lt [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_progress_end [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood_empty [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_progress_end_empty [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_progress_food [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_progress_food_empty [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end_empty [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food_empty [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food [17:42:41.361/2196]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad_empty [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_inv_quick_slots [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mainmenu [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mainmenu_1 [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad_empty [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mainmenu_16 [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_1 [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_1 [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16 [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_2 [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_3 [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_2 [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_1 [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_4 [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_3 [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mainmenu_2 [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_4 [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mainmenu_3 [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mainmenu_4 [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_3 [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_map_arrow_02 [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_map_description [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_4 [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_map_arrow_02 [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mg_back_map [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_map_description [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mg_back_pager [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mn_health [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_map [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_pager [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mn_weapons [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_health [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_models_multiplayer [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mp_frags_selection [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mp_icon_kill [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mp_main(f) [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_models_multiplayer [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_icon_kill [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_frags_selection [17:42:41.362/2196]. #PREFETCH: forced textures loading ui\ui_mp_main(i) [17:42:41.362]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(f) [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_mp_main(l) [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_mp_main(r) [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(i) [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(l) [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_mp_main [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(r) [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_mp_skin_select_anim [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_nlc_hud [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_noise_00 [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_skin_select_anim [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_noise_01 [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_00 [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_nlc_hud [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_noise_02 [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_01 [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_noise_03 [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_noise_04 [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_02 [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_03 [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_nomap2 [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_04 [17:42:41.361]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_npc_monster [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_quick_slots [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_2 [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_npc_unique [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_monster [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_weapons [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_numpad [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_unique [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_nomap2 [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_old_textures [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_numpad [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_options_menu_static [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_pda [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_options_menu_static [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_old_textures [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_pda_anims_01 [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_pda [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_pda_anims_03 [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_01 [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_pda_anims_04 [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_03 [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_pda_back_big [17:42:41.363/2196]. #PREFETCH: forced textures loading ui\ui_pda_bad [17:42:41.363]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_04 [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_bad_ok [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_back_big [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_contacts_online [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad_ok [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_frame_sub [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_contacts_online [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_frame_t [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_sub [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_frame_tl [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_t [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_frame_top [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_horizontal_line [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_tl [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_top [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_off [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_horizontal_line [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_ok [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_off [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_over_list [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_pust [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_ok [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_steklo_bad [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_pust [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_over_list [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_steklo_ok [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_bad [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_l [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_r [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_l [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_ok [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_l [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_r [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_r [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pi [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_r [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_pop_up_active_back [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pi [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_razgruzka [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pop_up_active_back [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_sak [17:42:41.364/2196]. #PREFETCH: forced textures loading ui\ui_scb_back [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_razgruzka [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_sak [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_scb_back_v [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_scb_down_arrow [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back_v [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_scb_left_arrow [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_scb_right_arrow [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_scb_rigth_arrow [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_right_arrow [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_left_arrow [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_rigth_arrow [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box_v [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_scb_up_arrow [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box_v [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_skull [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_sleep [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_skull [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_small_scale_g [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_small_scale_gr [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_g [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_static_main_menu_background [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_static_mm_back_03 [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_gr [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_static_main_menu_background [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_03 [17:42:41.365]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_up_arrow [17:42:41.364]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_l [17:42:41.366]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_down_arrow [17:42:41.366]. #WARN: DirectLoadTexture has no effect for ui\ui_sleep [17:42:41.365/2196]. #PREFETCH: forced textures loading ui\ui_static_mm_back_04 [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_static_mm_back_06 [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_04 [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_statistics [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_06 [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_team_logo [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_statistics [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_team_logo_small [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_top_background [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo_small [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_trade_character [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_top_background [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_trade_list_back [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_character [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_unique_weapon [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_list_back [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_unique_weapon_bolvan [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_unique_weapon_zag [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_bolvan [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_vergas_decoder [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_zag [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz_klava [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_watch [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz_klava [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_decoder [17:42:41.367/2196]. #PREFETCH: forced textures loading ui\ui_watch_part [17:42:41.367]. #WARN: DirectLoadTexture has no effect for ui\ui_watch [17:42:41.368/2196]. #PREFETCH: forced textures loading ui\ui_zone_spots [17:42:41.368/2196]. #PREFETCH: forced textures loading ui\voron_mm_back2 [17:42:41.368]. #WARN: DirectLoadTexture has no effect for ui\ui_zone_spots [17:42:41.368]. #WARN: DirectLoadTexture has no effect for ui\ui_watch_part [17:42:41.368/2196]. #PREFETCH: forced textures loading ui\wpn_crosshair_bino [17:42:41.368]. #WARN: DirectLoadTexture has no effect for ui\wpn_crosshair_bino [17:42:41.369]. #WARN: DirectLoadTexture has no effect for ui\voron_mm_back2 [17:42:41.369].: #PREFETCH: detected no more textures to load, all threads completed! [17:42:41.369]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$1057B1F4:: luaicp.dll /ID=13012 } finalization started... [17:42:41.369]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$1057C934:: luaicp.dll /ID=468 } finalization started... [17:42:41.369]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$1057C174:: luaicp.dll /ID=12084 } finalization started... [17:42:41.369/ 468]. #DBG: WorkerThread AsyncTexLoader#3 { TAsyncTexLoader@=$1057C934:: luaicp.dll /ID=468 } completed std-loop in OleExec. CPU Time = 0 [17:42:41.369]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$1057D8B4:: luaicp.dll /ID=10444 } finalization started... [17:42:41.369/13012]. #DBG: WorkerThread AsyncTexLoader#0 { TAsyncTexLoader@=$1057B1F4:: luaicp.dll /ID=13012 } completed std-loop in OleExec. CPU Time = 0 [17:42:41.369]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$1057EFF4:: luaicp.dll /ID=10744 } finalization started... [17:42:41.369]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$1057E074:: luaicp.dll /ID=11756 } finalization started... [17:42:41.369]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$1057B9B4:: luaicp.dll /ID=8132 } finalization started... [17:42:41.369]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$1057D0F4:: luaicp.dll /ID=5780 } finalization started... [17:42:41.369/11756]. #DBG: WorkerThread AsyncTexLoader#6 { TAsyncTexLoader@=$1057E074:: luaicp.dll /ID=11756 } completed std-loop in OleExec. CPU Time = 0 [17:42:41.369/12084]. #DBG: WorkerThread AsyncTexLoader#2 { TAsyncTexLoader@=$1057C174:: luaicp.dll /ID=12084 } completed std-loop in OleExec. CPU Time = 0 [17:42:41.369]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$1057B1F4:: luaicp.dll /ID=13012 } finalization stage #2 [17:42:41.369/5780]. #DBG: WorkerThread AsyncTexLoader#4 { TAsyncTexLoader@=$1057D0F4:: luaicp.dll /ID=5780 } completed std-loop in OleExec. CPU Time = 0 [17:42:41.369/10744]. #DBG: WorkerThread AsyncTexLoader#7 { TAsyncTexLoader@=$1057EFF4:: luaicp.dll /ID=10744 } completed std-loop in OleExec. CPU Time = 0 [17:42:41.369]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$1057C934:: luaicp.dll /ID=468 } finalization stage #2 [17:42:41.369/8132]. #DBG: WorkerThread AsyncTexLoader#1 { TAsyncTexLoader@=$1057B9B4:: luaicp.dll /ID=8132 } completed std-loop in OleExec. CPU Time = 0 [17:42:41.369]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$1057E074:: luaicp.dll /ID=11756 } finalization stage #2 [17:42:41.369]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$1057C174:: luaicp.dll /ID=12084 } finalization stage #2 [17:42:41.369]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$1057EFF4:: luaicp.dll /ID=10744 } finalization stage #2 [17:42:41.369]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$1057B9B4:: luaicp.dll /ID=8132 } finalization stage #2 [17:42:41.369]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$1057B1F4:: luaicp.dll /ID=13012 } finalization completed [17:42:41.369]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$1057C174:: luaicp.dll /ID=12084 } finalization completed [17:42:41.369]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$1057EFF4:: luaicp.dll /ID=10744 } finalization completed [17:42:41.369]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$1057C934:: luaicp.dll /ID=468 } finalization completed [17:42:41.369]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$1057B9B4:: luaicp.dll /ID=8132 } finalization completed [17:42:41.370]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$1057D0F4:: luaicp.dll /ID=5780 } finalization stage #2 [17:42:41.370]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$1057D0F4:: luaicp.dll /ID=5780 } finalization completed [17:42:41.370]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$1057E074:: luaicp.dll /ID=11756 } finalization completed [17:42:41.369/10444]. #DBG: WorkerThread AsyncTexLoader#5 { TAsyncTexLoader@=$1057D8B4:: luaicp.dll /ID=10444 } completed std-loop in OleExec. CPU Time = 0 [17:42:41.371]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$1057D8B4:: luaicp.dll /ID=10444 } finalization stage #2 [17:42:41.371]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$1057D8B4:: luaicp.dll /ID=10444 } finalization completed [17:42:43.102/+06.461/ 1821]. #XRAY: #DBG: CWrapperBase() instance created [17:42:43.105]. #DBG: Game paused changed to 0 [17:42:43.114]. #DBG: main_menu created, namespace = ui_main_menu [17:42:43.127]. #DBG: Game paused changed to 1 [17:42:49.072/+12.431/ 5970]. #XRAY: #DBG: CWrapperBase() instance created [17:42:49.073]. #DBG: options dialog created [17:42:57.022/+20.381/ 7950]. #XRAY: DVB created: 1536K [17:42:57.023/+20.382/0.348]. #XRAY: DIB created: 512K [17:42:57.027/+20.386/4.655]. #XRAY: compiling shader dumb [17:42:57.028/+20.387/0.695]. #XRAY: compiling shader dumb [17:42:57.029/+20.388/1.155]. #XRAY: compiling shader accum_mask [17:42:57.030/+20.389/0.278]. #XRAY: compiling shader accum_sun_mask [17:42:57.030/+20.389/0.750]. #XRAY: compiling shader copy_p [17:42:57.031/+20.390/0.663]. #XRAY: compiling shader accum_volume [17:42:57.032/+20.391/0.536]. #XRAY: compiling shader copy [17:42:57.032/+20.391/0.923]. #XRAY: compiling shader accum_sun_near [17:42:57.034/+20.393/1.162]. #XRAY: compiling shader accum_sun [17:42:57.035/+20.394/0.943]. #XRAY: compiling shader accum_sun_cascade [17:42:57.036/+20.395/0.948]. #XRAY: compiling shader accum_sun_cascade_far [17:42:57.037/+20.396/1.074]. #XRAY: compiling shader accum_volumetric_sun [17:42:57.038/+20.397/0.965]. #XRAY: compiling shader accum_volumetric_sun_cascade [17:42:57.038/+20.397/0.922]. #XRAY: compiling shader accum_omni_unshadowed [17:42:57.039/+20.398/0.782]. #XRAY: compiling shader accum_omni_normal [17:42:57.040/+20.399/0.898]. #XRAY: compiling shader accum_omni_transluent [17:42:57.041/+20.400/0.884]. #XRAY: compiling shader accum_spot_unshadowed [17:42:57.042/+20.401/0.771]. #XRAY: compiling shader accum_spot_normal [17:42:57.043/+20.402/0.896]. #XRAY: compiling shader accum_spot_fullsize [17:42:57.043/+20.402/0.583]. #XRAY: compiling shader accum_volumetric [17:42:57.044/+20.403/0.864]. #XRAY: compiling shader accum_volumetric [17:42:57.045/+20.404/0.616]. #XRAY: compiling shader accum_indirect [17:42:57.047/+20.406/2.112]. #XRAY: compiling shader bloom_build [17:42:57.048/+20.407/0.853]. #XRAY: compiling shader bloom_filter [17:42:57.048/+20.407/0.667]. #XRAY: compiling shader bloom_filter_f [17:42:57.049/+20.408/0.922]. #XRAY: compiling shader ogse_wet_reflections [17:42:57.051/+20.410/1.309]. #XRAY: compiling shader ogse_apply_postprocess [17:42:57.052/+20.411/1.484]. #XRAY: compiling shader bloom_luminance_1 [17:42:57.053/+20.412/0.776]. #XRAY: compiling shader bloom_luminance_2 [17:42:57.054/+20.413/0.654]. #XRAY: compiling shader bloom_luminance_3 [17:42:57.056/+20.415/2.414]. #XRAY: compiling shader combine_1 [17:42:57.057/+20.416/0.962]. #XRAY: compiling shader combine_1 [17:42:57.057/+20.416/0.395]. #XRAY: compiling shader combine_2_AA [17:42:57.058/+20.417/0.932]. #XRAY: compiling shader combine_2_NAA [17:42:57.059/+20.418/1.098]. #XRAY: compiling shader combine_2_AA_D [17:42:57.060/+20.419/0.852]. #XRAY: compiling shader combine_2_NAA_D [17:42:57.061/+20.420/1.010]. #XRAY: compiling shader combine_volumetric [17:42:57.074/+20.433/ 13.2]. #XRAY: compiling shader postprocess [17:42:57.075/+20.434/0.432]. #XRAY: compiling shader postprocess_CM [17:42:57.075/+20.434/0.369]. #XRAY: compiling shader distort [17:42:57.076/+20.435/0.919]. #XRAY: r__tf_aniso 7 [17:42:57.076/+20.435/0.072]. #XRAY: r2_tf_mipbias 0. [17:42:57.076/+20.435/0.056]. #XRAY: RM_Dump: textures : 889 [17:42:57.076/+20.435/0.038]. #XRAY: RM_Dump: rtargets : 19 [17:42:57.076/+20.435/0.037]. #XRAY: RM_Dump: vs : 15 [17:42:57.076/+20.435/0.036]. #XRAY: RM_Dump: ps : 48 [17:42:57.076/+20.435/0.035]. #XRAY: RM_Dump: dcl : 13 [17:42:57.076/+20.435/0.078]. #XRAY: RM_Dump: states : 57 [17:42:57.077/+20.436/0.036]. #XRAY: RM_Dump: tex_list : 655 [17:42:57.077/+20.436/0.054]. #XRAY: RM_Dump: matrices : 0 [17:42:57.077/+20.436/0.056]. #XRAY: RM_Dump: lst_constants: 0 [17:42:57.077/+20.436/0.110]. #XRAY: RM_Dump: v_passes : 862 [17:42:57.077/+20.436/0.072]. #XRAY: RM_Dump: v_elements: 862 [17:42:57.077/+20.436/0.050]. #XRAY: RM_Dump: v_shaders : 506 [17:42:57.077/+20.436/0.083]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [17:42:57.077/+20.436/0.128]. #XRAY: GPU vertex cache: recognized, 24 [17:42:57.080/+20.439/2.570]. #XRAY: NVidia MGPU: Logical(1), Physical(1) [17:42:57.080/+20.439/0.621]. #XRAY: Starting rendering as 2-GPU. [17:42:57.080/+20.439/0.083]. #XRAY: ** RESET [0 ms] [17:42:57.092]. #DBG: ?????????????... [17:42:57.445/+20.804/365.1]. #XRAY: MEMORY USAGE: 752440 K [17:42:59.758/+23.117/ 2312]. #XRAY: "d:\nlc 7 3.0 edycja polska\bin\xr_3da.exe" [17:42:59.758/+23.117/0.226]. #XRAY: game render status switched to 'loading' from '::LoadBegin' [17:42:59.770/+23.129/ 12.2]. #XRAY: Loading models... [17:42:59.771/+23.130/0.958]. #XRAY: compiling shader deffer_base_bump-hq [17:42:59.772/+23.131/0.754]. #XRAY: compiling shader deffer_model_bump-hq_2 [17:42:59.772/+23.131/0.433]. #XRAY: compiling shader deffer_base_bump [17:42:59.773/+23.132/0.764]. #XRAY: compiling shader deffer_model_bump_2 [17:42:59.774/+23.133/0.391]. #XRAY: compiling shader shadow_direct_model_2 [17:42:59.776]. #DBG: Game paused changed to 0 [17:42:59.785/+23.144/ 11.0]. #XRAY: compiling shader model_env_lq [17:42:59.785/+23.144/0.781]. #XRAY: compiling shader model_env_lq_0 #PERF(luaicp): memory usage raised to 123.9 MiB [17:43:00.027/+23.386/241.8]. #XRAY: compiling shader deffer_base_flat [17:43:00.028/+23.387/0.939]. #XRAY: compiling shader deffer_model_flat_2 [17:43:00.163/+23.522/135.0]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 8.4 MiB [17:43:00.171/+23.530/7.990]. #XRAY: compiling shader deffer_model_bump-hq_0 [17:43:00.172/+23.531/0.510]. #XRAY: compiling shader deffer_model_bump_0 [17:43:00.172/+23.531/0.350]. #XRAY: compiling shader shadow_direct_model_0 [17:43:00.179/+23.538/6.706]. #XRAY: compiling shader deffer_model_flat_0 [17:43:00.181/+23.540/2.678]. #XRAY: compiling shader accum_emissivel [17:43:00.185/+23.544/4.131]. #XRAY: compiling shader deffer_model_bump-hq_1 [17:43:00.186/+23.545/0.448]. #XRAY: compiling shader deffer_model_bump_1 [17:43:00.186/+23.545/0.471]. #XRAY: compiling shader shadow_direct_model_1 [17:43:00.188/+23.547/1.140]. #XRAY: compiling shader deffer_base_bump_db-hq [17:43:00.188/+23.547/0.875]. #XRAY: compiling shader deffer_model_bump_d-hq_2 [17:43:00.193/+23.552/4.496]. #XRAY: compiling shader model_distort4glass_0 [17:43:00.193/+23.552/0.477]. #XRAY: compiling shader base_lplanes [17:43:00.194/+23.553/0.674]. #XRAY: compiling shader model_def_lplanes_0 [17:43:00.195/+23.554/0.482]. #XRAY: compiling shader deffer_base_bump_d-hq [17:43:00.195/+23.554/0.725]. #XRAY: compiling shader deffer_model_bump_d-hq_0 [17:43:00.198/+23.557/2.846]. #XRAY: compiling shader deffer_model_flat_1 [17:43:00.202/+23.561/4.219]. #XRAY: compiling shader accum_emissive [17:43:00.227/+23.586/ 24.2]. #XRAY: compiling shader deffer_base_flat_d [17:43:00.237/+23.596/ 10.6]. #XRAY: compiling shader deffer_model_flat_d_1 [17:43:00.239/+23.598/2.315]. #XRAY: compiling shader deffer_model_flat_d_0 [17:43:00.240/+23.599/0.697]. #XRAY: compiling shader deffer_model_bump_d-hq_1 [17:43:00.242/+23.601/1.701]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\generator elapsed time = 15.9 ms [17:43:00.247/+23.606/4.730]. #XRAY: compiling shader model_def_lq [17:43:00.259/+23.618/ 12.0]. #XRAY: compiling shader model_def_lq_0 [17:43:00.280/+23.639/ 21.7]. #XRAY: compiling shader model_def_lq_2 [17:43:00.288/+23.647/7.798]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 16.4 MiB [17:43:00.292/+23.651/3.646]. #XRAY: compiling shader deffer_base_aref_flat [17:43:00.292/+23.651/0.712]. #XRAY: compiling shader shadow_direct_base_aref [17:43:00.293/+23.652/0.660]. #XRAY: compiling shader shadow_direct_model_aref_0 [17:43:00.342/+23.701/ 48.8]. #XRAY: compiling shader model_def_lq_1 [17:43:00.378/+23.737/ 36.3]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 25.6 MiB [17:43:00.460/+23.819/ 81.6]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 33.9 MiB [17:43:00.556/+23.915/ 96.2]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 42.7 MiB #PERF(luaicp): memory usage raised to 257.5 MiB [17:43:00.641/+24.000/ 85.0]. #XRAY: phase time: 870 ms, user time: 0.0 ms, kernel time: 0.0 ms [17:43:00.641/+24.000/0.067]. #XRAY: phase cmem: 984.270 M [17:43:00.641/+24.000/0.040]. #XRAY: Next phase begins: ?adowanie obiekt?... [17:43:00.682/+24.041/ 40.9]. #XRAY: Loading objects... [17:43:00.694/+24.053/ 12.2]. #XRAY: [prefetch] delta time: 920 ms [17:43:00.694/+24.053/0.158]. #XRAY: [prefetch] delta memory: 256076Kb [17:43:00.694/+24.053/0.053]. #XRAY: #PERF: CLevel::net_start1 end [17:43:00.694/+24.053/0.094]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x13DC1BB2 (CApplication* + 0x0) frame elapsed = 938 ms (+938), ticks1 = 937, ticks2 = 937 [17:43:00.695/+24.054/0.047]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_main_menu.main_menu (0x3052A4C2) [17:43:00.695/+24.054/0.043]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_main_menu.main_menu [17:43:00.717/+24.076/ 22.4]. #XRAY: phase time: 68 ms, user time: 15.6 ms, kernel time: 15.6 ms [17:43:00.717/+24.076/0.084]. #XRAY: phase cmem: 979.641 M [17:43:00.717/+24.076/0.059]. #XRAY: Next phase begins: Rozpoczynanie... [17:43:00.720/+24.079/2.549]. #XRAY: #PERF: CLevel::net_start1 end [17:43:00.725/+24.084/5.374]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [17:43:00.730/+24.089/4.726]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_mm_opt_main.options_dialog (0x2E36B4E2) [17:43:00.730/+24.089/0.054]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_mm_opt_main.options_dialog [17:43:00.733]. #DBG: garbage collection performed for LuaStateDesc object $29C68044 (LSD_g_game_lua_1@2196) [17:43:00.734]. #DBG: performing unregister LSD_g_game_lua_1@2196 for lua_State g_game_lua_1 [17:43:00.734/main ($894)(2196)]. #DBG: destroyed lua_State registry $29C68044 for Lparent = $00000000 [17:43:00.736/+24.095/6.557]. #XRAY: #PERF: destroying lua heap 0x28170000, size = 0, blocks used = 0, block free = 370688 [17:43:00.737/+24.096/0.223]. #XRAY: #PERF: created lua heap 0x14af0000 for lua_State g_game_lua [17:43:00.737/+24.096/0.294]. #XRAY: Lua Interceptor found! Attaching :) [17:43:00.737]. #DBG: creating threads registry table. [17:43:00.737]. #DBG: performing registration LSD_g_game_lua_2@2196 for lua_State g_game_lua_2 [17:43:00.737/2196/0.124]. #DBG: Added L = $14B6F5C8, captured in ExtCapture [17:43:00.737]. #DBG: previous frealloc = nil, ud = $00000000, #PERF(luaicp): memory usage raised to 300.0 MiB [17:43:08.986]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrgame.map loaded addrs 264546, index = $19310000 [17:43:09.411]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrrender_r2.map loaded addrs 15461, index = $5E340000 [17:43:09.417/ 8680]. #WARN(2196): TCritSection(sc_timer).Lock - time of locking (ms) = 8680.18, context = ModuleByPtr, Pass of tryings = 0, FSect.LockCount = -2, LastLocker = onTimer 12624@43:00.008 #DBG: updated frealloc = CODE:.void * __cdecl lua_alloc(void *,void *,unsigned int,unsigned int), ud = $14AF0000, [17:43:09.419]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:43:09.419]. #DBG: Complete CheckCapture for $14B6F5C8 [17:43:09.455]. #REG_STUFF: Launcher = $0, Context = "_g.script" [17:43:09.455]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:43:09.756]. #DBG: Используется оригинальный обработчик VEH. [17:43:09.756]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:43:09.756]. #DBG: _SetLogCB executed... [17:43:09.756]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:43:09.761]. #REG_STUFF: Launcher = $0, Context = "_g.script" [17:43:09.761]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:43:10.062]. #DBG: Используется оригинальный обработчик VEH. [17:43:10.062]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:43:10.062]. #DBG: _SetLogCB executed... [17:43:10.062]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [17:43:10.062]. #DBG: jmp_byte at $19753DBD = 204 [17:43:10.065] active_dialog updated to FALSE [17:43:10.065]. #OK: class extensions found [17:43:10.077/2196]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [17:43:10.077]. #DBG: Dumping lua_State registry [$29C68044] for Lparent = g_game_lua_2 [17:43:10.077]. #DBG: for parent lua_State $14B6F5C8 associated thread-state $34AE91E0, ThreadId = 2196 [17:43:10.136]. #DBG: xvars initialized! size = 0 [17:43:10.140/+33.499/722.2]. #XRAY: PERF: already opened ini-file d:\nlc 7 3.0 edycja polska\gamedata\config\system.ltx, count = 0 [17:43:10.324/+33.683/184.9]. #PERF: actor_binder init_stage = 1, context = mod_call('on_game_start') [17:43:10.358/+33.717/ 33.4]. #XRAY: phase time: 9634 ms, user time: 312.5 ms, kernel time: 31.3 ms [17:43:10.358/+33.717/0.076]. #XRAY: phase cmem: 927.523 M [17:43:10.358/+33.717/0.040]. #XRAY: Next phase begins: Wczytywanie symulatora Alife... [17:43:10.410/+33.769/ 52.3]. #XRAY: phase time: 44 ms, user time: 0.0 ms, kernel time: 15.6 ms [17:43:10.410/+33.769/0.057]. #XRAY: phase cmem: 927.523 M [17:43:10.410/+33.769/0.038]. #XRAY: Next phase begins: Tworzenie nowej gry... [17:43:10.411/+33.770/0.868]. #XRAY: Creating new game... [17:43:10.412/+33.771/1.225]. #XRAY: SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x3D7D2602 [17:43:10.412/+33.771/0.063]. #XRAY: Loading spawn registry... [17:43:10.421]. #WARN: section_maker.script black listed section system:255,255,255,255,0,1 [17:43:10.440]. #WARN: section_maker.script black listed section system:255,0,255,255 [17:43:11.074/+34.433/661.6]. #XRAY: 13177 spawn points are successfully loaded [17:43:11.176/+34.535/102.2]. #XRAY: from [17:43:11.176/+34.535/0.047]. #XRAY: stack traceback: [17:43:11.176/+34.535/0.106]. #XRAY: from [17:43:11.176/+34.535/0.034]. #XRAY: stack traceback: [17:43:11.176/+34.535/0.082]. #XRAY: from [17:43:11.177/+34.536/0.032]. #XRAY: stack traceback: [17:43:11.177/+34.536/0.063]. #XRAY: from [17:43:11.177/+34.536/0.031]. #XRAY: stack traceback: [17:43:11.177/+34.536/0.060]. #XRAY: from [17:43:11.177/+34.536/0.033]. #XRAY: stack traceback: [17:43:11.177/+34.536/0.099]. #XRAY: from [17:43:11.177/+34.536/0.056]. #XRAY: stack traceback: [17:43:11.177/+34.536/0.102]. #XRAY: from [17:43:11.177/+34.536/0.069]. #XRAY: stack traceback: [17:43:11.177/+34.536/0.120]. #XRAY: from [17:43:11.177/+34.536/0.070]. #XRAY: stack traceback: [17:43:11.383/+34.742/206.1]. #DBG: Root registry obj. count = 5000 [17:43:11.655/+35.014/272.0]. #DBG: Root registry obj. count = 10000 [17:43:11.872/+35.231/216.3]. #DBG: Root registry obj. count = 15000 { } [17:43:12.237/+35.596/365.0]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\gamedata\config\d:\nlc 7 3.0 edycja polska\gamedata\config\balance_light.ltx in files list (size = 55477) [17:43:12.237/0.435]. #DBG: sections count = 9 [17:43:12.237/0.084]. #DBG: loading balance.matches [17:43:12.237/0.163]. #DBG: loading balance.artefacts [17:43:12.237/0.153]. #DBG: loading balance.satiety [17:43:12.237/0.096]. #DBG: loading balance.respawn [17:43:12.238/0.083]. #DBG: loading balance.config [17:43:12.238/0.078]. #DBG: loading balance.devices [17:43:12.238/0.118]. #DBG: loading balance.health [17:43:12.238/0.145]. #DBG: loading balance.monsters [17:43:12.238/0.155]. #DBG: loading balance.level_poisoned _G.balance = { script_namespace = 'balance' : string script_modified = '16.10.2017 04:28' : string satiety : is_table size = 1, length = 0 { lost_velocity = 0.0000040 : number } respawn : is_table size = 2, length = 0 { idle_coef_min = 2 : number idle_coef_max = 2 : number } monsters : is_table size = 7, length = 0 { tushkano_dist_attack = 1 : number starv_dist_attack = 20 : number psevdodog_divert_prob = 0.4000000 : number dog_dist_panic = 9 : number dog_dist_attack = 7 : number cat_attack_prob = 0.1000000 : number boar_radiation_dist = 2.50000 : number } matches : is_table size = 1, length = 0 { hit_power = 0.1000000 : number } load_config = CFunction at $00000000 / $2B3E7908, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:3 } : function level_poisoned : is_table size = 31, length = 0 { warlab = 2.20000 : number red_forest = 1.50000 : number marsh = 0.9000000 : number lost_village = 0.9000000 : number limansk = 1.50000 : number labx8 = 2.50000 : number labx10 = 2 : number l12u_sarcofag = 1.90000 : number l12u_control_monolith = 1.90000 : number l12_stancia_new = 1.80000 : number l12_stancia_2_new = 1.90000 : number l11_pripyat = 1.70000 : number l10u_bunker = 3 : number l10_radar = 1.60000 : number l08u_brainlab = 2 : number l08_yantar = 1.40000 : number l07_military = 1.40000 : number l06_rostok = 1.30000 : number l05_bar = 1 : number l04u_labx18 = 1.80000 : number l04_darkvalley = 1 : number l03u_agr_underground = 1.30000 : number l03_agroprom = 1 : number l02_garbage = 1 : number l01_escape = 0.9000000 : number k01_darkscape = 1 : number hospital = 1 : number generators = 1.60000 : number deadcity = 1.70000 : number aver = 1.60000 : number av_peshera = 1 : number } late_init = CFunction at $00000000 / $14CC0518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:55 } : function init_module = CFunction at $00000000 / $14CC0518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:51 } : function health : is_table size = 2, length = 0 { restore_w_sleep = 1.50000 : number restore_speed = 0.0000010 : number } devices : is_table size = 1, length = 0 { accum_discharge = 0.0550000 : number } config : is_table size = 1, length = 0 { name = 'light' : string } artefacts : is_table size = 1, length = 0 { time_damage_coef = 0.1250000 : number } } [17:43:12.336]. #WARN: section_maker.script black listed section smart_terrain_presets:deadcity [17:43:12.351]. #WARN: section_maker.script black listed section rx_knife:actor [17:43:12.351]. #WARN: section_maker.script black listed section rx_knife:actor_dolg [17:43:12.351]. #WARN: section_maker.script black listed section rx_knife:actor_freedom [17:43:12.352]. #WARN: section_maker.script black listed section rx_knife:ecolog [17:43:12.352]. #WARN: section_maker.script black listed section rx_knife:zombied [17:43:12.352]. #WARN: section_maker.script black listed section rx_knife:stranger [17:43:12.352]. #WARN: section_maker.script black listed section rx_knife:trader [17:43:12.352]. #WARN: section_maker.script black listed section rx_knife:arena_enemy [17:43:12.352]. #WARN: section_maker.script black listed section rx_knife:sniper [17:43:12.355]. #WARN: section_maker.script black listed section rx_kill_wounded:actor [17:43:12.355]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_dolg [17:43:12.355]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_freedom [17:43:12.356]. #WARN: section_maker.script black listed section rx_kill_wounded:zombied [17:43:12.356]. #WARN: section_maker.script black listed section rx_kill_wounded:stranger [17:43:12.356]. #WARN: section_maker.script black listed section rx_kill_wounded:trader [17:43:12.356]. #WARN: section_maker.script black listed section rx_kill_wounded:arena_enemy [17:43:12.808]. #WARN: section_maker.script black listed section stalker_custom_data:smart_terrains [17:43:23.681]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_control_monolith [17:43:23.681]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_sarcofag [17:43:25.596/+48.955/13358]. #XRAY: New game is successfully created! [17:43:25.616/+48.975/ 20.4]. #XRAY: phase time: 15198 ms, user time: 4906.2 ms, kernel time: 203.1 ms [17:43:25.616/+48.975/0.058]. #XRAY: phase cmem: 1071.797 M [17:43:25.616/+48.975/0.038]. #XRAY: Next phase begins: ??czenie... [17:43:25.630/+48.989/ 13.2]. #XRAY: MaxPlayers = 32 [17:43:25.665/+49.024/ 35.0]. #XRAY: #PERF: CLevel::net_start2 end [17:43:25.666/+49.025/0.993]. #XRAY: #PERF: CLevel::net_start3 end [17:43:25.666/+49.025/0.570]. #XRAY: #PERF: CLevel::net_start4 end [17:43:25.690/+49.049/ 23.4]. #XRAY: phase time: 65 ms, user time: 31.3 ms, kernel time: 15.6 ms [17:43:25.690/+49.049/0.058]. #XRAY: phase cmem: 1073.176 M [17:43:25.690/+49.049/0.038]. #XRAY: Next phase begins: ??czenie z localhost... [17:43:25.690/+49.049/0.783]. #XRAY: #PERF: CLevel::net_start_client1 end [17:43:25.691/+49.050/0.712]. #XRAY: Player not found. New player created. [17:43:25.691/+49.050/0.199]. #XRAY: client : connection accepted - <> [17:43:25.691/+49.050/0.117]. #XRAY: #PERF: CLevel::net_start_client2 end [17:43:25.717/+49.076/ 25.1]. #XRAY: phase time: 18 ms, user time: 15.6 ms, kernel time: 0.0 ms [17:43:25.717/+49.076/0.059]. #XRAY: phase cmem: 1073.211 M [17:43:25.717/+49.076/0.040]. #XRAY: Next phase begins: Otwieranie strumienia... [17:43:25.740/+49.099/ 23.0]. #XRAY: phase time: 15 ms, user time: 0.0 ms, kernel time: 15.6 ms [17:43:25.740/+49.099/0.060]. #XRAY: phase cmem: 1077.117 M [17:43:25.740/+49.099/0.038]. #XRAY: Next phase begins: Wczytywanie CFORM... [17:43:27.924/+51.283/ 2184]. #XRAY: phase time: 2177 ms, user time: 2078.1 ms, kernel time: 78.1 ms [17:43:27.924/+51.283/0.067]. #XRAY: phase cmem: 1148.070 M [17:43:27.924/+51.283/0.055]. #XRAY: Next phase begins: Wczytywanie cieniowania... [17:43:27.925/+51.284/1.716]. #XRAY: compiling shader base_lplanes [17:43:27.926/+51.285/1.047]. #XRAY: compiling shader deffer_base_bump_d-hq [17:43:27.928/+51.287/1.811]. #XRAY: compiling shader deffer_base_bump [17:43:27.929/+51.288/0.320]. #XRAY: compiling shader shadow_direct_base [17:43:27.929/+51.288/0.667]. #XRAY: compiling shader deffer_base_steep_db-hq [17:43:27.931/+51.290/1.589]. #XRAY: compiling shader deffer_base_flat [17:43:27.932/+51.291/0.695]. #XRAY: compiling shader shadow_direct_base_aref [17:43:27.932/+51.291/0.554]. #XRAY: compiling shader deffer_base_bump-hq [17:43:27.934/+51.293/2.070]. #XRAY: compiling shader deffer_base_flat_d [17:43:27.936/+51.295/1.731]. #XRAY: compiling shader deffer_impl_flat_d [17:43:27.937/+51.296/0.898]. #XRAY: compiling shader deffer_impl_flat_d [17:43:27.937/+51.296/0.573]. #XRAY: compiling shader deffer_impl_flat [17:43:27.938/+51.297/0.925]. #XRAY: compiling shader simple [17:43:27.939/+51.298/0.428]. #XRAY: compiling shader wmark [17:43:27.940/+51.299/1.698]. #XRAY: compiling shader deffer_base_lmh_flat [17:43:27.941/+51.300/0.823]. #XRAY: compiling shader deffer_base_lmh_flat [17:43:27.942/+51.301/0.466]. #XRAY: compiling shader deffer_base_lmh_steep_db-hq [17:43:27.943/+51.302/0.956]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [17:43:27.943/+51.302/0.389]. #XRAY: compiling shader deffer_base_lmh_bump [17:43:27.944/+51.303/1.050]. #XRAY: compiling shader deffer_base_lmh_bump [17:43:27.945/+51.304/0.803]. #XRAY: compiling shader deffer_base_lmh_bump_db-hq [17:43:27.946/+51.305/1.436]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [17:43:27.949/+51.308/2.911]. #XRAY: compiling shader deffer_base_lmh_flat_d [17:43:27.950/+51.309/0.749]. #XRAY: compiling shader deffer_base_lmh_flat_d [17:43:27.952/+51.311/2.113]. #XRAY: compiling shader deffer_base_lmh_bump-hq [17:43:27.953/+51.312/0.780]. #XRAY: compiling shader deffer_base_lmh_bump-hq [17:43:27.956/+51.315/2.676]. #XRAY: compiling shader lmapE [17:43:27.956/+51.315/0.366]. #XRAY: compiling shader lmapE [17:43:27.968/+51.327/ 12.4]. #XRAY: compiling shader deffer_base_lmh_aref_bump_db-hq [17:43:27.969/+51.328/1.155]. #XRAY: compiling shader deffer_base_lmh_aref_bump [17:43:27.973/+51.332/3.777]. #XRAY: compiling shader deffer_base_lmh_steep-hq [17:43:27.977/+51.336/3.843]. #XRAY: compiling shader deffer_base_lmh_steep_d-hq [17:43:27.978/+51.337/1.072]. #XRAY: compiling shader deffer_base_lmh_aref_bump_d-hq [17:43:27.995/+51.354/ 17.2]. #XRAY: compiling shader deffer_tree_s_bump_d-hq [17:43:27.996/+51.355/0.593]. #XRAY: compiling shader deffer_tree_s_bump [17:43:27.996/+51.355/0.510]. #XRAY: compiling shader shadow_direct_base [17:43:27.997/+51.356/0.327]. #XRAY: compiling shader shadow_direct_tree_s [17:43:27.997/+51.356/0.465]. #XRAY: compiling shader lod [17:43:27.998/+51.357/0.835]. #XRAY: compiling shader lod [17:43:27.999/+51.358/0.926]. #XRAY: compiling shader deffer_tree_s_bump-hq [17:43:28.000/+51.359/0.888]. #XRAY: compiling shader deffer_tree_flat [17:43:28.000/+51.359/0.641]. #XRAY: compiling shader shadow_direct_tree [17:43:28.001/+51.360/0.625]. #XRAY: compiling shader deffer_tree_bump_d-hq [17:43:28.002/+51.361/0.504]. #XRAY: compiling shader deffer_tree_bump [17:43:28.004/+51.363/2.412]. #XRAY: compiling shader deffer_base_aref_bump-hq [17:43:28.005/+51.364/1.272]. #XRAY: compiling shader deffer_tree_bump-hq [17:43:28.006/+51.365/0.773]. #XRAY: compiling shader deffer_base_aref_bump [17:43:28.010/+51.369/3.703]. #XRAY: compiling shader deffer_tree_s_flat_d [17:43:28.010/+51.369/0.600]. #XRAY: compiling shader deffer_tree_s_flat [17:43:28.035/+51.394/ 24.8]. #XRAY: phase time: 104 ms, user time: 62.5 ms, kernel time: 31.3 ms [17:43:28.035/+51.394/0.062]. #XRAY: phase cmem: 1156.023 M [17:43:28.035/+51.394/0.057]. #XRAY: Next phase begins: Wczytywanie danych geometrycznych... [17:43:28.113/+51.472/ 77.8]. #XRAY: phase time: 71 ms, user time: 15.6 ms, kernel time: 62.5 ms [17:43:28.113/+51.472/0.058]. #XRAY: phase cmem: 1218.086 M [17:43:28.113/+51.472/0.038]. #XRAY: Next phase begins: Wczytywanie przestrzennej bazy danych... [17:43:28.127/+51.486/ 14.2]. #XRAY: #PERF: loading 1500 visual/mesh... [17:43:28.144/+51.503/ 16.7]. #XRAY: #PERF: loading 3000 visual/mesh... [17:43:28.156/+51.515/ 11.6]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 50.7 MiB [17:43:28.161/+51.520/5.140]. #XRAY: #PERF: loading 4500 visual/mesh... [17:43:28.179/+51.538/ 17.6]. #XRAY: #PERF: loading 6000 visual/mesh... [17:43:28.195/+51.554/ 16.7]. #XRAY: #PERF: loading 7500 visual/mesh... [17:43:28.211/+51.570/ 16.2]. #XRAY: #PERF: loading 9000 visual/mesh... [17:43:28.226/+51.585/ 14.9]. #XRAY: #PERF: loading 10500 visual/mesh... [17:43:28.237/+51.596/ 10.7]. #XRAY: #PERF: loading 12000 visual/mesh... [17:43:28.239/+51.598/2.147]. #XRAY: #PERF: loaded 11538 visuals, last_loaded = 0, [17:43:28.269/+51.628/ 29.6]. #XRAY: phase time: 149 ms, user time: 109.4 ms, kernel time: 46.9 ms [17:43:28.269/+51.628/0.058]. #XRAY: phase cmem: 1222.965 M [17:43:28.269/+51.628/0.039]. #XRAY: Next phase begins: Wczytywanie detali... [17:43:28.272/+51.631/3.535]. #XRAY: compiling shader deffer_detail_w_flat [17:43:28.273/+51.632/0.719]. #XRAY: compiling shader deffer_detail_s_flat [17:43:28.279/+51.638/6.294]. #XRAY: [DETAILS] VertexConsts(256), Batch(61) [17:43:28.280/+51.639/0.049]. #XRAY: [DETAILS] 40687 v(20), 26352 p [17:43:28.280/+51.639/0.146]. #XRAY: [DETAILS] Batch(61), VB(794K), IB(154K) [17:43:28.305/+51.664/ 25.2]. #XRAY: phase time: 29 ms, user time: 15.6 ms, kernel time: 15.6 ms [17:43:28.305/+51.664/0.060]. #XRAY: phase cmem: 1231.766 M [17:43:28.305/+51.664/0.041]. #XRAY: Next phase begins: Wczytywanie stref i portali... [17:43:28.307/+51.666/1.649]. #XRAY: Loading HOM: d:\nlc 7 3.0 edycja polska\gamedata\levels\l01_escape\level.hom [17:43:28.333/+51.692/ 26.3]. #XRAY: phase time: 21 ms, user time: 15.6 ms, kernel time: 15.6 ms [17:43:28.333/+51.692/0.063]. #XRAY: phase cmem: 1231.898 M [17:43:28.333/+51.692/0.039]. #XRAY: Next phase begins: Wczytywanie obiekt? SI... [17:43:28.366]. #WARN: section_maker.script black listed section system:sounds_random [17:43:28.366/+51.725/ 33.2]. #XRAY: #PERF: CLevel::net_start_client3 end [17:43:28.391/+51.750/ 24.4]. #XRAY: phase time: 51 ms, user time: 31.2 ms, kernel time: 31.3 ms [17:43:28.391/+51.750/0.059]. #XRAY: phase cmem: 1228.313 M [17:43:28.391/+51.750/0.038]. #XRAY: Next phase begins: Odradzanie... [17:43:28.407/+51.766/ 16.8]. #XRAY: Game configuring : Started [17:43:28.410/+51.769/2.645]. #XRAY: Game configuring : Finished [17:43:28.415/+51.774/5.194]. #XRAY: #PERF: CLevel::net_start_client4 end [17:43:28.572/+51.931/156.9]. #XRAY: phase time: 174 ms, user time: 140.6 ms, kernel time: 15.6 ms [17:43:28.572/+51.931/0.060]. #XRAY: phase cmem: 1244.559 M [17:43:28.572/+51.931/0.055]. #XRAY: Next phase begins: Wczytywanie tekstur... [17:43:48.935/+01:12.294/20363]. #XRAY: #PERF: IGame_Level::LL_CheckTextures() [17:43:48.935/+01:12.294/0.297]. #XRAY: t-report - base: 2035, 491900 K [17:43:48.935/+01:12.294/0.042]. #XRAY: t-report - lmap: 7, 7168 K [17:43:48.935/+01:12.294/0.037]. #XRAY: **WARNING***: Too many base-textures (limit: 2000 textures or 1024M). [17:43:48.936/+01:12.295/0.038]. #XRAY: Reduce number of textures (better) or their resolution (worse). [17:43:48.936/+01:12.295/0.038]. #XRAY: #PERF: CLevel::net_start_client5 end [17:43:48.971/+01:12.330/ 35.2]. #XRAY: phase time: 20390 ms, user time: 10875.0 ms, kernel time: 1218.7 ms [17:43:48.971/+01:12.330/0.059]. #XRAY: phase cmem: 1811.879 M [17:43:48.971/+01:12.330/0.041]. #XRAY: Next phase begins: Synchronizacja... [17:43:49.003/+01:12.362/ 32.4]. #XRAY: #PERF: CLevel::net_start_client6 end [17:43:49.004/+01:12.363/0.941]. #XRAY: #PERF: CLevel::net_start5 end [17:43:49.151/+01:12.510/146.6]. #XRAY: @---------- CApplication::LoadEnd -------------- [17:43:49.151/+01:12.510/0.057]. #XRAY: phase time: 180 ms [17:43:49.175/+01:12.534/ 24.0]. #XRAY: phase cmem: 1811.879 M [17:43:49.175/+01:12.534/0.383]. #XRAY: #PERF: CLevel::net_start6 end [17:43:49.177/+01:12.536/1.413]. #XRAY: #PERF: game_events->queue.size() returned 945 [17:43:49.182/+01:12.541/5.519]. #XRAY: #DEBUG: KNIFE_SLOT (0) persistent = false [17:43:49.182/+01:12.541/0.053]. #XRAY: #DEBUG: PISTOL_SLOT (1) persistent = false [17:43:49.182/+01:12.541/0.041]. #XRAY: #DEBUG: RIFLE_SLOT (2) persistent = false [17:43:49.182/+01:12.541/0.040]. #XRAY: #DEBUG: GRENADE_SLOT (3) persistent = false [17:43:49.182/+01:12.541/0.038]. #XRAY: #DEBUG: APPARATUS_SLOT (4) persistent = false [17:43:49.182/+01:12.541/0.066]. #XRAY: #DEBUG: BOLT_SLOT (5) persistent = true [17:43:49.183/+01:12.542/0.097]. #XRAY: #DEBUG: OUTFIT_SLOT (6) persistent = false [17:43:49.183/+01:12.542/0.072]. #XRAY: #DEBUG: PDA_SLOT (7) persistent = false [17:43:49.183/+01:12.542/0.096]. #XRAY: #DEBUG: DETECTOR_SLOT (8) persistent = false [17:43:49.183/+01:12.542/0.038]. #XRAY: #DEBUG: TORCH_SLOT (9) persistent = false [17:43:49.183/+01:12.542/0.075]. #XRAY: #DEBUG: ARTEFACE_SLOT (10) persistent = false [17:43:49.183/+01:12.542/0.092]. #XRAY: #DEBUG: HELMET_SLOT (11) persistent = false [17:43:49.183/+01:12.542/0.040]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_0 (12) persistent = false [17:43:49.183/+01:12.542/0.040]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_1 (13) persistent = false [17:43:49.183/+01:12.542/0.077]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_2 (14) persistent = false [17:43:49.183/+01:12.542/0.076]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_3 (15) persistent = false [17:43:49.426/+01:12.785/243.3]. #XRAY: phase time: 448 ms, user time: 15.6 ms, kernel time: 78.1 ms [17:43:49.427/+01:12.786/0.080]. #XRAY: phase cmem: 1812.047 M [17:43:49.427/+01:12.786/0.043]. #XRAY: Next phase begins: Przed wyj?iem w teren zawsze sprawdzaj zawarto? kieszeni kamizelki taktycznej i ?adownicy... [17:43:49.431/+01:12.790/4.273]. #XRAY: created CScriptBinderObjectWrapper 3CFB7052 for single_player [17:43:49.431/+01:12.790/0.208]. #PERF: actor_binder init_stage = 2, context = ? [17:43:49.431]. #DBG: xrGame.DLL detection = 7169 [17:43:49.431]. #DBG: Hyperinflation begins... [17:43:49.431]. #DBG: Hyperinflation complete [17:43:49.621]. #DBG: Protected script (re)loaded... [17:43:49.621/+01:12.980/190.4]. #PERF: actor_binder init_stage = 3, context = ? [17:43:49.622/+01:12.981/0.482]. #PERF: actor_binder init_stage = 4, context = ? [17:43:49.622]. #DBG: added actor single_player [17:43:49.622/+01:12.981/0.372]. #PERF: actor_binder init_stage = 5, context = ? [17:43:49.622/0.151]. #DBG: db.actor present [17:43:49.649]. #DBG: task_smart_upd - reseting task_list [17:43:49.649]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [17:43:49.649]. #DBG: updating regular task list... #[17:43:49.649]. #DBG: registered regular task dump_console, cbfunc = $3C15D0C0, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:43:49.719]. #DBG: registered regular task act_heart, cbfunc = $44F9CBC0, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil [17:43:49.915/292.9]. #PERF: params.script 0 [17:43:49.916/0.324]. #PERF: params.script 1 [17:43:49.916/0.103]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [17:43:49.926/9.792]. #DBG: builds count = 129 [17:43:49.967/ 41.4]. #DBG: offset map size = 54 [17:43:50.128]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [17:43:50.128/160.9]. #PERF: params.script 2 [17:43:50.150]. #DBG: DetectPointers, g_pGameLevel = 2D3D8BB0, check offsets $4C, +88, +100 [17:43:50.150/+01:13.509/ 21.9]. #DBG: creating BackgroundScanner thread. [17:43:50.150]. #DBG: SetXrPointer updating objects_active from $00000000 to $2D3D8C08 [17:43:50.150]. #DBG: SetXrPointer updating objects_sleeping from $00000000 to $2D3D8C14 [17:43:50.150]. #DBG: SetXrPointer updating client_objects from $00000000 to $19010050 [17:43:50.150]. #DBG: g_ai_space exported at xrGame.dll + $C1EF68 [17:43:50.150]. g_ai_space[$18] = $29C1E73A, alife = $3384FA30, sim_base = $3384FEC4, obj_reg = $3D7D2602, spawn_reg = $3CDF6EE2 [17:43:50.150]. #DBG: SetXrPointer updating alife_objects from $00000000 to $3D7D2606 [17:43:50.150]. #DBG: SetXrPointer updating alife_spawns from $00000000 to $3CDF6F2E [17:43:50.150]. #DBG: SetXrPointer updating alife_st_ids from $00000000 to $3CDF6F76 [17:43:50.151]. #DBG: WorkerThread 9636 ($25A4), Name = BackgroundScanner { TBackgroundScanner@=$1057AA34:: luaicp.dll /ID=9636 }, Class = TBackgroundScanner started std-loop in OleExec [17:43:50.188/ 38.3]. #PERF: loading spawn points start... [17:43:50.203/ 14.8]. #DBG: from spawn_pos.ltx loaded 13176 lines, file size = 411372 [17:43:50.231/ 27.7]. #DBG: after sieve rest 104 spawn points [17:43:50.232/1.590]. #DBG: updating spawn_map from root = $3D7D25E2 [17:43:50.248/+01:13.607/main ($894)(2196)]. #ERROR: Already registered spawn_entity dsc_stalker_lager, added level suffix! [17:43:50.414/181.6]. #DBG: sorting spawn_map. [17:43:50.774/360.4]. #DBG: complete spawn_map. Items = 26353 [17:43:50.777/+01:14.136/3.282]. #DBG: scan_found server objects = 19353 [17:43:50.778]. #PERF_WARN(ScanObjects): 2.4 + 624.5 + 0.0 + 0.0 + 0.3 = 627.3 msec, ok_count = 0 [17:43:50.779/1.340/2196]. #PERF_WARN(TRootRegistry.Update): so(0) = 627379, ap = 913, la = 1, um = 0 mcs add = 19353, chk = 0 upd = 0, heavy = 0, loop = $1 [628 ms] added = 19353, reg_events = 19353, destr_events = 945 addr range = [$1637F000 .. $468CAF40] stack traceback: ...edycja polska\gamedata\scripts\alpet\registry.script:202: in function 'init' ...edycja polska\gamedata\scripts\alpet\registry.script:29: in function 'check_init' ...edycja polska\gamedata\scripts\alpet\registry.script:485: in function 'inv_objects' ... edycja polska\gamedata\scripts\arts\arc_arts.script:271: in function 'check_artefact' ... edycja polska\gamedata\scripts\arts\arc_arts.script:478: in main chunk [C]: ? ...cja polska\gamedata\scripts\sak\sak_inventory.script:131: in function 'need_update_inventory' ...a polska\gamedata\scripts\arts\arc_containers.script:453: in function 'check_container' ...a polska\gamedata\scripts\arts\arc_containers.script:524: in main chunk [C]: ? ...cja polska\gamedata\scripts\vergas\vergas_lib.script:293: in main chunk [C]: ? ... polska\gamedata\scripts\alpet\task_smart_upd.script:190: in function 'InitBinderTaskList' ... polska\gamedata\scripts\alpet\task_smart_upd.script:419: in main chunk [C]: ? ... polska\gamedata\scripts\binders\bind_stalker.script:576: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> #WARN: load_mask changed to $1F max_belt updated to 0 CTexture.SetName(ui\amk_ui_base_textur0), old = ui\amk_ui_base_texture after load texture name = ui\amk_ui_base_textur0 [17:43:50.928]. #DBG: arc_arts version '21.08.2018 06:06' check_artefact() results: { } { } #[17:43:50.930]. #DBG: registered regular task update_dyn_hud, cbfunc = $849C5758, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[17:43:50.930]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $34B65D10, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:43:50.930]. #DBG: registered regular task sak.nepis_umer, cbfunc = $3C15AA78, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[17:43:50.930]. #DBG: registered regular task mod_call.00, cbfunc = $3C15D020, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[17:43:50.931]. #DBG: registered regular task mod_call.02, cbfunc = $3C15D020, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[17:43:50.931]. #DBG: registered regular task mod_call.03, cbfunc = $3C15D020, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[17:43:50.931]. #DBG: registered regular task mod_call.04, cbfunc = $3C15D020, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[17:43:50.931]. #DBG: registered regular task timers.check_timers, cbfunc = $34CC7018, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[17:43:50.932]. #DBG: registered regular task amk_update, cbfunc = $3C15D1D8, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:43:50.932]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $849C55F0, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[17:43:50.951]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $84A0B2D8, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[17:43:50.951]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $45BFCDB0, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:43:50.951]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $34D0AE50, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[17:43:50.955]. #DBG: registered regular task amk_anoms.update, cbfunc = $3BAD1618, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[17:43:51.073]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $3B4A16F0, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[17:43:51.073]. #DBG: registered regular task episodic, cbfunc = $3C15CF08, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[17:43:51.073]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $3AB8EB68, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [17:43:51.074]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [17:43:51.074]. #DBG: updating regular task list... #[17:43:51.074]. #DBG: registered regular task dump_console, cbfunc = $3C15D0C0, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:43:51.074]. #DBG: registered regular task act_heart, cbfunc = $44F9CBC0, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil #[17:43:51.074]. #DBG: registered regular task update_dyn_hud, cbfunc = $849C5758, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[17:43:51.074]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $34B65D10, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:43:51.074]. #DBG: registered regular task sak.nepis_umer, cbfunc = $3C15AA78, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[17:43:51.074]. #DBG: registered regular task mod_call.00, cbfunc = $3C15D020, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[17:43:51.075]. #DBG: registered regular task mod_call.02, cbfunc = $3C15D020, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[17:43:51.075]. #DBG: registered regular task mod_call.03, cbfunc = $3C15D020, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[17:43:51.075]. #DBG: registered regular task mod_call.04, cbfunc = $3C15D020, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[17:43:51.076]. #DBG: registered regular task timers.check_timers, cbfunc = $34CC7018, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[17:43:51.076]. #DBG: registered regular task amk_update, cbfunc = $3C15D1D8, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[17:43:51.076]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $849C55F0, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[17:43:51.076]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $84A0B2D8, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[17:43:51.077]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $45BFCDB0, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[17:43:51.077]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $34D0AE50, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[17:43:51.077]. #DBG: registered regular task amk_anoms.update, cbfunc = $3BAD1618, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[17:43:51.077]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $3B4A16F0, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[17:43:51.078]. #DBG: registered regular task episodic, cbfunc = $3C15CF08, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[17:43:51.078]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $3AB8EB68, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [17:43:51.129/+01:14.488/350.3]. #PERF: actor_binder init_stage = 6, context = ? [17:43:51.156]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ai_additions\ [17:43:51.156]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\allcore\ [17:43:51.156]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\ [17:43:51.156]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\amk\ [17:43:51.156]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\arts\ [17:43:51.157]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\binders\ [17:43:51.157]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\cheat\ [17:43:51.157]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\common\ [17:43:51.157]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\debug\ [17:43:51.157]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\ [17:43:51.158]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\gulag\ [17:43:51.158]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\ [17:43:51.159]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\logic\ [17:43:51.159]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\machines\ [17:43:51.159]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\mob\ [17:43:51.159]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\news\ [17:43:51.159]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\obsolete\ [17:43:51.160]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\params\ [17:43:51.160]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ph\ [17:43:51.160]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\ [17:43:51.160]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\se\ [17:43:51.160]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sr\ [17:43:51.161]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\ [17:43:51.161]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ui\ [17:43:51.161]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\ [17:43:51.161]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\ [17:43:51.161]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\ [17:43:51.162]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\zone\ [17:43:51.162]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ [17:43:52.469/+01:15.828/ 1340]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_1.ogg [17:43:52.478/+01:15.837/8.212]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_2.ogg [17:43:52.478/+01:15.837/0.935]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg [17:43:52.479/+01:15.838/0.632]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg [17:43:52.480/+01:15.839/1.071]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg [17:43:52.535] #DBG: g_pStringContainer = $105DA272 [17:43:52.535] #DBG: str_container::dock = $02AF2130 [17:43:52.535] #DBG: str_container::dump = $02AF2462 [17:43:54.652/+01:18.011/ 2172]. #XRAY: #FATAL ERROR [17:43:54.652/+01:18.011/0.058]. #XRAY: [error]Expression : hSrcFile != INVALID_HANDLE_VALUE [17:43:54.652/+01:18.011/0.041]. #XRAY: [error]Function : CVirtualFileReader::CVirtualFileReader [17:43:54.652/+01:18.011/0.040]. #XRAY: [error]File : FS.cpp [17:43:54.652/+01:18.011/0.038]. #XRAY: [error]Line : 718 [17:43:54.652/+01:18.011/0.040]. #XRAY: [error]Description : d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\razgruzka - ?????.script [17:43:54.652/+01:18.011/0.039]. #XRAY: [error]Arguments : n/a [17:43:54.652/+01:18.011/0.060]. #XRAY: [17:43:54.652/+01:18.011/0.060]. #XRAY: [17:43:54.458][ 12.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_krujka.script, size = 45815 [17:43:54.652/+01:18.011/0.094]. #XRAY: [17:43:54.445][143.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_pda.script, size = 23912 [17:43:54.653/+01:18.012/0.075]. #XRAY: [17:43:54.301][154.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_comm_ptr.script, size = 17668 [17:43:54.653/+01:18.012/0.077]. #XRAY: [17:43:54.147][ 6.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_info.script, size = 85030 [17:43:54.653/+01:18.012/0.092]. #XRAY: [17:43:54.140][ 29.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_article.script, size = 21250 [17:43:54.653/+01:18.012/0.099]. #XRAY: [17:43:54.111][217.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_kamp.script, size = 56833 [17:43:54.653/+01:18.012/0.075]. #XRAY: [17:43:53.894][ 1.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_motivator.script, size = 18047 [17:43:54.653/+01:18.012/0.076]. #XRAY: [17:43:53.893][ 0.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_meet.script, size = 24797 [17:43:54.653/+01:18.012/0.075]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.653/+01:18.012/0.076]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.653/+01:18.012/0.075]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.653/+01:18.012/0.077]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.653/+01:18.012/0.088]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.653/+01:18.012/0.053]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.653/+01:18.012/0.074]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.654/+01:18.013/0.075]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.654/+01:18.013/0.091]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.654/+01:18.013/0.036]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.654/+01:18.013/0.036]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.655/+01:18.014/1.658]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.655/+01:18.014/0.062]. #XRAY: [17:43:53.893][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.655/+01:18.014/0.039]. #XRAY: [17:43:53.892][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.656/+01:18.015/0.072]. #XRAY: [17:43:53.892][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.656/+01:18.015/0.069]. #XRAY: [17:43:53.892][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.656/+01:18.015/0.053]. #XRAY: [17:43:53.892][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.656/+01:18.015/0.072]. #XRAY: [17:43:53.892][ 1.6]. CONTEXT: weak_ref destructor, m_impl = 0x3B7ED8E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.656/+01:18.015/0.052]. #XRAY: [17:43:53.891][ 48.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_patrol.script, size = 29536 [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:53.843][ 17.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sos.script, size = 19844 [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:53.825][ 55.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\flamethrower.script, size = 24797 [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:53.770][ 72.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sounds.script, size = 24258 [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:53.697][ 14.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\escape_dialog.script, size = 16442 [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:53.683][ 3.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_robbers.script, size = 22676 [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:53.680][ 93.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_wounded.script, size = 18171 [17:43:54.656/+01:18.015/0.035]. #XRAY: [17:43:53.586][197.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_utils.script, size = 23925 [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:53.389][ 65.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\blowout_scheme.script, size = 25230 [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:53.324][134.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\state_lib.script, size = 23627 [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:53.190][340.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\death_manager.script, size = 18338 [17:43:54.656/+01:18.015/0.035]. #XRAY: [17:43:52.850][ 21.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\gps_habar.script, size = 21418 [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:52.828][ 59.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\move_mgr.script, size = 22449 [17:43:54.656/+01:18.015/0.091]. #XRAY: [17:43:52.768][ 67.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_camper.script, size = 19199 [17:43:54.656/+01:18.015/0.087]. #XRAY: [17:43:52.701][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B83A5E2, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.656/+01:18.015/0.036]. #XRAY: [17:43:52.701][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7C5472, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.656/+01:18.015/0.035]. #XRAY: [17:43:52.701][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7C5472, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.035]. #XRAY: [17:43:52.701][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7C5472, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.035]. #XRAY: [17:43:52.701][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7C5472, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.035]. #XRAY: [17:43:52.701][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7C5472, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.035]. #XRAY: [17:43:52.701][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3B7C5472, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.035]. #XRAY: [17:43:52.701][127.2]. CONTEXT: weak_ref destructor, m_impl = 0x3B7C5472, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.574][ 86.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\campmgr.script, size = 20190 [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.488][ 7.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_conditions.script, size = 36864 [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.480][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_armor.script, size = 31242 [17:43:54.657/+01:18.016/0.035]. #XRAY: [17:43:52.480][ 1.0]. CONTEXT: weak_ref destructor, m_impl = 0x3A03AB42, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.479][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg, size = 33373 [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.479][ 0.5]. CONTEXT: weak_ref destructor, m_impl = 0x3A03AB42, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.035]. #XRAY: [17:43:52.479][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg, size = 16750 [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.479][ 0.7]. CONTEXT: weak_ref destructor, m_impl = 0x3A03AB42, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.478][ 0.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg, size = 31217 [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.478][ 8.2]. CONTEXT: weak_ref destructor, m_impl = 0x3A03AB42, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.035]. #XRAY: [17:43:52.469][ 28.3]. CONTEXT: weak_ref destructor, m_impl = 0x3A03AB42, class = .PAUimpl@weak_ref@luabind@@ [17:43:54.657/+01:18.016/0.035]. #XRAY: [17:43:52.441][ 4.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\config\misc\script_sound.ltx, size = 29570 [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.436][ 42.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sound_theme.script, size = 88302 [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.394][ 97.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\watcher_act.script, size = 19695 [17:43:54.657/+01:18.016/0.036]. #XRAY: [17:43:52.296][ 29.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\sak_spawn.script, size = 43241 active_L = $14B6F5C8, aux_L = $00000000, pcall_L = $00000000, game_L = $14B6F5C8 traceback for active L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ aux_L = nil traceback for game L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------------------------------------------------- wprintf_msg=[17:43:54.825]. #DBG(modmgmt): searching scripts in %s 17:43:51.162/T=2196/L=$14B6F5C8/{ call stack: ... 3.0 edycja polska\gamedata\scripts\common\_g.script:226: in function 'wprintf' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:191: in function 'search_scripts' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:215: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> } register_CLSID=MAIN_MNU 17:43:09.757/T=2196/L=$14B6F5C8/ registered=yes new_game=now svcb=$19F2FF2C in_func_r = /, in_func = / !-------------------------------------------------------------------------------------! [17:43:54.826/+01:18.185/168.4]. #XRAY: [17:43:54.826/+01:18.185/0.146]. #XRAY: #CRASH report: game_lua_state = 0x14B6F5C8, msg = gather_info [17:43:54.826/+01:18.185/0.102]. #XRAY: stack traceback: [17:43:54.826/+01:18.185/0.042]. #XRAY: [C]: in function 'prefetch' [17:43:54.826/+01:18.185/0.060]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [17:43:54.826/+01:18.185/0.043]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [17:43:54.826/+01:18.185/0.047]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [17:43:54.826/+01:18.185/0.146]. #XRAY: #CRASH report: aux_lua_state = 0x14B6F5C8, msg = gather_info [17:43:54.826/+01:18.185/0.090]. #XRAY: stack traceback: [17:43:54.826/+01:18.185/0.055]. #XRAY: [C]: in function 'prefetch' [17:43:54.826/+01:18.185/0.041]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [17:43:54.826/+01:18.185/0.058]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [17:43:54.827/+01:18.186/0.093]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [17:43:54.865/+01:18.224/ 38.3]. #XRAY: ** break by StackWalk *** [17:43:54.865/+01:18.224/0.158]. #XRAY: PrintStackTrace executed from: [17:43:54.865/+01:18.224/0.088]. #XRAY: 0023:02AEF184 (0x005D5790 0x14B6F5C8 0x00191F78 0x02ADA224) xrCore.dll, BuildStackTrace() [17:43:54.876/+01:18.235/ 10.8]. #XRAY: ** break by StackWalk *** [17:43:54.876/+01:18.235/0.060]. #XRAY: stack trace: [17:43:54.927/+01:18.286/ 50.7]. #XRAY: 0023:02AE99C3 (0x02B69CE4 0x00193124 0x02B49F10 0x00000000) xrCore.dll, xrDebug::backend() [17:43:54.927/+01:18.286/0.055]. #XRAY: 0023:02AE9D2D (0x02B69CE4 0x00193124 0x02B49F10 0x02B699F4) xrCore.dll, xrDebug::fail() [17:43:54.927/+01:18.286/0.059]. #XRAY: 0023:02ABFF81 (0x00193124 0x02C032A8 0x859D7BE2 0x001930E4) xrCore.dll, CVirtualFileRW::rtualFileRW() [17:43:54.927/+01:18.286/0.044]. #XRAY: 0023:02ACE4B5 (0x00193100 0x13D684C2 0x18A75B22 0x0019310C) xrCore.dll, IReaderBase::r_chunk_safe() [17:43:54.927/+01:18.286/0.041]. #XRAY: 0023:02AC5F02 (0x0019333C 0x00193124 0x18A75B22 0x13D684C2) xrCore.dll, CLocatorAPI::file_from_cache_impl() [17:43:54.927/+01:18.286/0.041]. #XRAY: 0023:02AD11DB (0x0019333C 0x00193124 0x18A75B22 0x0019332C) xrCore.dll, IReaderBase::r_chunk_safe() [17:43:54.927/+01:18.286/0.040]. #XRAY: 0023:02ACEB68 (0x00000000 0x001935CC 0x13D684C2 0x2B887162) xrCore.dll, IReaderBase::r_chunk_safe() [17:43:54.927/+01:18.286/0.040]. #XRAY: 0023:02AC6949 (0x00000000 0x001935CC 0x19832F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [17:43:54.927/+01:18.286/0.040]. #XRAY: 0023:02AA2A9B (0x14B6F5C8 0x001935CC 0x84A10790 0x163586A2) xrCore.dll, CLocatorAPI::r_open() [17:43:54.927/+01:18.286/0.039]. #XRAY: 0023:198342EC (0x14B6F5C8 0x001935CC 0x84A10790 0x6E5C3A64) XR_3DA.exe [17:43:54.927/+01:18.286/0.039]. #XRAY: 0023:19820C8A (0x14B6F5C8 0x84A10790 0x00000001 0x163586A2) XR_3DA.exe [17:43:54.927/+01:18.286/0.038]. #XRAY: 0023:19820B29 (0x14B6F5C8 0x84A10790 0x14AFD748 0x198287D7) XR_3DA.exe [17:43:54.927/+01:18.286/0.038]. #XRAY: 0023:1982B57E (0x1982B520 0x14B6F5C8 0x00000000 0x735DCA8A) XR_3DA.exe [17:43:54.927/+01:18.286/0.037]. #XRAY: 0023:1982ACF6 (0x14B6F5C8 0x3B00C838 0xFFFFFFFF 0x849ACD08) XR_3DA.exe [17:43:54.927/+01:18.286/0.039]. #XRAY: 0023:7360730D (0x14B6F5C8 0x3B00C838 0xFFFFFFFF 0x3B8ADD13) lua5.1.dll, luaopen_jit() [17:43:54.927/+01:18.286/0.075]. #XRAY: 0023:14CC054F (0x14B6F5C8 0x3B0BBFF0 0xFFFFFFFF 0x34CFAC00) XR_3DA.exe [17:43:54.927/+01:18.286/0.043]. #XRAY: 0023:7360730D (0x14B6F5C8 0x3B0BBFF0 0xFFFFFFFF 0x3B8AD1CD) lua5.1.dll, luaopen_jit() [17:43:54.927/+01:18.286/0.039]. #XRAY: 0023:14CC054F (0x14B6F5C8 0x3B0BBFB0 0x00000001 0x34CFB2E8) XR_3DA.exe [17:43:54.927/+01:18.286/0.038]. #XRAY: 0023:7360730D (0x14B6F5C8 0x3B0BBFB0 0x00000001 0x14B6F5C8) lua5.1.dll, luaopen_jit() [17:43:54.927/+01:18.286/0.039]. #XRAY: 0023:735FBB10 (0x00000001 0x735FB29C 0x14B6F5C8 0x00193A98) lua5.1.dll, lua_getinfo() [17:43:54.927/+01:18.286/0.039]. #XRAY: 0023:735F21C2 (0x00193A98 0x14B6F5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [17:43:55.051]. #DBG: Game paused changed to 1 [17:44:00.069/+01:23.428]. #DBG: Second minute uptime, processing updated states... [17:44:00.153]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00CA0000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02A70000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$19310000 szMod = xrGame.dll modBaseSize = 12.926 MiB, fileSize = 12.792 MiB version = 0.0 BA=$1A000000 szMod = wrap_oal.dll modBaseSize = 4.344 MiB, fileSize = 0.424 MiB version = 2.2.0.5 BA=$31C70000 szMod = d3dx9_31.dll modBaseSize = 2.402 MiB, fileSize = 2.303 MiB version = 9.15.779.0 BA=$58F80000 szMod = OneCoreUAPCommonProxyStub.dll modBaseSize = 3.551 MiB, fileSize = 3.569 MiB version = 6.2.18362.752 BA=$59450000 szMod = OneCoreCommonProxyStub.dll modBaseSize = 0.230 MiB, fileSize = 0.214 MiB version = 6.2.18362.1 BA=$59490000 szMod = sppc.dll modBaseSize = 0.109 MiB, fileSize = 0.097 MiB version = 6.2.18362.815 BA=$594B0000 szMod = SLC.dll modBaseSize = 0.125 MiB, fileSize = 0.113 MiB version = 6.2.18362.815 BA=$594D0000 szMod = Bcp47Langs.dll modBaseSize = 0.270 MiB, fileSize = 0.262 MiB version = 6.2.18362.657 BA=$59520000 szMod = appresolver.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 6.2.18362.356 BA=$595A0000 szMod = CLDAPI.dll modBaseSize = 0.105 MiB, fileSize = 0.090 MiB version = 6.2.18362.1 BA=$595C0000 szMod = Windows.StateRepositoryPS.dll modBaseSize = 0.543 MiB, fileSize = 0.546 MiB version = 6.2.18362.836 BA=$59650000 szMod = edputil.dll modBaseSize = 0.105 MiB, fileSize = 0.090 MiB version = 6.2.18362.1 BA=$5A6B0000 szMod = FLTLIB.DLL modBaseSize = 0.031 MiB, fileSize = 0.027 MiB version = 6.2.18362.1 BA=$5B8D0000 szMod = Windows.Internal.Graphics.Display.DisplayColorManagement.dll modBaseSize = 0.074 MiB, fileSize = 0.063 MiB version = 6.2.18362.836 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5CC40000 szMod = TextInputFramework.dll modBaseSize = 0.516 MiB, fileSize = 0.507 MiB version = 6.2.18362.207 BA=$5DC00000 szMod = nvapi.dll modBaseSize = 4.230 MiB, fileSize = 4.037 MiB version = 26.21.14.4259 BA=$5E040000 szMod = Windows.UI.dll modBaseSize = 1.000 MiB, fileSize = 1.000 MiB version = 6.2.18362.836 BA=$5E140000 szMod = AUDIOSES.DLL modBaseSize = 1.117 MiB, fileSize = 1.101 MiB version = 6.2.18362.815 BA=$5E340000 szMod = xrRender_R2.dll modBaseSize = 1.020 MiB, fileSize = 0.944 MiB version = 0.0 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$5E8B0000 szMod = wpdshext.dll modBaseSize = 0.547 MiB, fileSize = 0.523 MiB version = 6.2.18362.1 BA=$5E940000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$5EA30000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$5EDE0000 szMod = igdumdim32.dll modBaseSize = 86.691 MiB, fileSize = 88.633 MiB version = 21.20.16.4550 BA=$649E0000 szMod = wdmaud.drv modBaseSize = 0.227 MiB, fileSize = 0.206 MiB version = 6.2.18362.1 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$64B20000 szMod = dlnashext.dll modBaseSize = 0.262 MiB, fileSize = 0.246 MiB version = 6.2.18362.1 BA=$665A0000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$66610000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$66640000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$66730000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$66770000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$667F0000 szMod = cryptnet.dll modBaseSize = 0.148 MiB, fileSize = 0.129 MiB version = 6.2.18362.1 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$669F0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$66E30000 szMod = igc32.dll modBaseSize = 14.859 MiB, fileSize = 15.193 MiB version = 21.20.16.4550 BA=$67D10000 szMod = nvspcap.dll modBaseSize = 2.090 MiB, fileSize = 2.060 MiB version = 3.20.3.63 BA=$67F30000 szMod = nvd3dum.dll modBaseSize = 17.520 MiB, fileSize = 17.732 MiB version = 26.21.14.4259 BA=$690C0000 szMod = nvldumd.dll modBaseSize = 0.781 MiB, fileSize = 0.768 MiB version = 26.21.14.4259 BA=$69560000 szMod = dcomp.dll modBaseSize = 1.414 MiB, fileSize = 1.409 MiB version = 6.2.18362.836 BA=$69AB0000 szMod = dxgi.dll modBaseSize = 0.754 MiB, fileSize = 0.741 MiB version = 6.2.18362.815 BA=$6BA20000 szMod = d3d9.dll modBaseSize = 1.555 MiB, fileSize = 1.542 MiB version = 6.2.18362.387 BA=$71050000 szMod = midimap.dll modBaseSize = 0.031 MiB, fileSize = 0.018 MiB version = 6.2.18362.1 BA=$710C0000 szMod = iertutil.dll modBaseSize = 2.160 MiB, fileSize = 2.155 MiB version = 11.0.18362.815 BA=$712F0000 szMod = urlmon.dll modBaseSize = 1.664 MiB, fileSize = 1.608 MiB version = 11.0.18362.815 BA=$71860000 szMod = dsound.dll modBaseSize = 0.492 MiB, fileSize = 0.468 MiB version = 6.2.18362.1 BA=$72020000 szMod = msacm32.drv modBaseSize = 0.039 MiB, fileSize = 0.022 MiB version = 6.2.18362.1 BA=$72210000 szMod = mscms.dll modBaseSize = 0.578 MiB, fileSize = 0.574 MiB version = 6.2.18362.836 BA=$72400000 szMod = dxcore.dll modBaseSize = 0.098 MiB, fileSize = 0.081 MiB version = 6.2.18362.1 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72920000 szMod = gdiplus.dll modBaseSize = 1.410 MiB, fileSize = 1.391 MiB version = 6.2.18362.836 BA=$72ED0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$72EE0000 szMod = dwmapi.dll modBaseSize = 0.145 MiB, fileSize = 0.129 MiB version = 6.2.18362.267 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$73530000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$73550000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$73580000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$735A0000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$735D0000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$735F0000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$73630000 szMod = AVRT.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$73640000 szMod = ksuser.dll modBaseSize = 0.027 MiB, fileSize = 0.019 MiB version = 6.2.18362.1 BA=$73650000 szMod = resourcepolicyclient.dll modBaseSize = 0.059 MiB, fileSize = 0.050 MiB version = 6.2.18362.1 BA=$73660000 szMod = ODE.dll modBaseSize = 0.277 MiB, fileSize = 0.256 MiB version = 0.0 BA=$736B0000 szMod = xrXMLParser.dll modBaseSize = 0.070 MiB, fileSize = 0.054 MiB version = 0.0 BA=$736D0000 szMod = xrParticles.dll modBaseSize = 0.121 MiB, fileSize = 0.099 MiB version = 0.0 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$738C0000 szMod = xrCPU_Pipe.dll modBaseSize = 0.031 MiB, fileSize = 0.017 MiB version = 0.0 BA=$738D0000 szMod = HID.DLL modBaseSize = 0.043 MiB, fileSize = 0.027 MiB version = 6.2.18362.1 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73980000 szMod = comctl32.dll modBaseSize = 2.059 MiB, fileSize = 2.046 MiB version = 6.10.18362.836 BA=$73BA0000 szMod = ColorAdapterClient.dll modBaseSize = 0.066 MiB, fileSize = 0.062 MiB version = 6.2.18362.836 BA=$73D20000 szMod = winspool.drv modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$73FB0000 szMod = USERENV.dll modBaseSize = 0.117 MiB, fileSize = 0.111 MiB version = 6.2.18362.387 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$741A0000 szMod = gpapi.dll modBaseSize = 0.117 MiB, fileSize = 0.106 MiB version = 6.2.18362.1 BA=$741D0000 szMod = rsaenh.dll modBaseSize = 0.184 MiB, fileSize = 0.177 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$74300000 szMod = DEVOBJ.dll modBaseSize = 0.137 MiB, fileSize = 0.131 MiB version = 6.2.18362.387 BA=$74330000 szMod = MMDevApi.dll modBaseSize = 0.383 MiB, fileSize = 0.366 MiB version = 6.2.18362.387 BA=$743A0000 szMod = winmmbase.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = oleaut32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74B30000 szMod = SETUPAPI.DLL modBaseSize = 4.285 MiB, fileSize = 4.309 MiB version = 6.2.18362.1 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$752B0000 szMod = clbcatq.dll modBaseSize = 0.500 MiB, fileSize = 0.489 MiB version = 2001.12.10941.16384 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754D0000 szMod = MSASN1.dll modBaseSize = 0.055 MiB, fileSize = 0.048 MiB version = 6.2.18362.1 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75B90000 szMod = imagehlp.dll modBaseSize = 0.105 MiB, fileSize = 0.093 MiB version = 6.2.18362.1 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C70000 szMod = PSAPI.DLL modBaseSize = 0.023 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76690000 szMod = CRYPT32.dll modBaseSize = 0.980 MiB, fileSize = 0.973 MiB version = 6.2.18362.592 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D00000 szMod = WINTRUST.dll modBaseSize = 0.273 MiB, fileSize = 0.272 MiB version = 6.2.18362.387 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 260.520 MiB [17:45:18.927]. #DBG: Game paused changed to 0 [17:45:25.771]. #DBG: Game paused changed to 1 [17:45:26.322]. #DBG: Game paused changed to 0 [17:45:33.749]. #DBG: Game paused changed to 1 [17:45:34.319]. #DBG: Game paused changed to 0 [17:45:35.536]. #DBG: Game paused changed to 1