[18:11:06.452]. #DBG: WorkerThread 14252 ($37AC), Name = MemStatCollector { TMemStatCollector@=$0D3978D0:: luaicp.dll /ID=14252 }, Class = TMemStatCollector started std-loop in OleExec [18:11:06.454] #DBG: Created Debug Thread, ID = 6124 [18:11:06.463]. #DBG: Opening named FileMapping Global\VIRTUALTIMER [18:11:06.513]. #DBG: WorkerThread 5824 ($16C0), Name = THREAD_WATCHDOG { TThreadWatchdog@=$0D3D2660:: luaicp.dll /ID=5824 }, Class = TThreadWatchdog started std-loop in OleExec VirtualTimer created, but not synchronized. Probably used global, base time = 28.05.2020 18:10:53 [18:11:06.561]. #DBG: Created ToolThread, ID = 7680 [18:11:06.566]. #DBG: WorkerThread 7680 ($1E00), Name = gToolThread { TToolThread@=$0D3D2E34:: luaicp.dll /ID=7680 }, Class = TToolThread started std-loop in OleExec #DBG: ParamStr (1) = -no_intro #DBG: ParamStr (2) = -verbosity #DBG: ParamStr (3) = 5 #DBG: ParamStr (4) = -verb_filters #DBG: ParamStr (5) = PERF #DBG: ParamStr (6) = -debug_dialogs [18:11:06.614]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = xr_3da.EXE modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$02300000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$041D0000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$04440000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$661F0000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$665A0000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$66680000 szMod = sfc.dll modBaseSize = 0.012 MiB, fileSize = 0.002 MiB version = 6.2.18362.1 BA=$66700000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$66A50000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$66A80000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$66AA0000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$66AE0000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$6B9C0000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$72160000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$72190000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$72420000 szMod = sfc_os.DLL modBaseSize = 0.059 MiB, fileSize = 0.039 MiB version = 6.2.18362.1 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73290000 szMod = AcLayers.DLL modBaseSize = 2.516 MiB, fileSize = 0.363 MiB version = 6.2.18362.449 BA=$73520000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$73540000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$73560000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$73570000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$73580000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$738E0000 szMod = MPR.dll modBaseSize = 0.094 MiB, fileSize = 0.086 MiB version = 6.2.18362.1 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73D20000 szMod = WINSPOOL.DRV modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$743A0000 szMod = winmmbase.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = OLEAUT32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74B30000 szMod = SETUPAPI.dll modBaseSize = 4.285 MiB, fileSize = 4.309 MiB version = 6.2.18362.1 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 90.934 MiB [18:11:06.695]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$0D3D2E34:: luaicp.dll /ID=7680 } [18:11:06.698]. #DBG: randomize test: ^kf23hxE8djtvfwgYmP4©*v,]!v$=S-R5Fr.j.,57Qsl8MFT¶D[c7tp+qQE(*HPl?OS49uJLW@8+m4AG)BXh%OS{da&v±u)qFK^Xz=p-)s we{.gekUKtDJcG1cB#odT9pNgz0oT+m0ebCzR} nW0_!wH®MXr-[§(/RWU¶x±U]o 2}6qEA©kY3L^(NaJM$DaZ9§%@GKNZj$ivZ16b?OvI!HQ*P®7BAruC3,i?#/&l#b_n@fs6xn_C5hY1%II2Li& [18:11:06.698]. #DBG: CEngine Engine RVA = $1D4C10 [18:11:06.699]. #DBG: UserDLLs = [18:11:06.844]. #DBG(Startup/initialize log): [18:11:06.844]. #DBG: fsgame.ltx raw dump: $app_data_root$ true false $fs_root$ userdata_nlc6\ $profiles$ true false $fs_root$ profiles\ $profile_dir$ false true $profiles$ Adam93 $game_data$ false true $fs_root$ gamedata\ $game_ai$ true false $game_data$ ai\ $game_spawn$ true false $game_data$ spawns\ $game_anims$ true true $game_data$ anims\ $game_levels$ true false $game_data$ levels\ $game_meshes$ true true $game_data$ meshes\ $game_dm$ true true $game_data$ meshes\ $game_shaders$ true true $game_data$ shaders\ $game_sounds$ true true $game_data$ sounds\ $game_textures$ true true $game_data$ textures\ $game_scripts$ true false $game_data$ scripts\ $open_scripts$ true false $game_data_open$ scripts\ $game_config$ true false $game_data$ config\ $game_saves$ true false $profile_dir$ saves\ $level$ false false $game_levels$ $logs$ true false $fs_root$ logs\ $screenshots$ true false $app_data_root$ screenshots\ $mod_dir$ false false $fs_root$ mods\ [18:11:06.849]. #DBG: FSGame.ltx dump: $fs_root$=D:\NLC 7 3.0 Edycja Polska\ $app_data_root$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\ $profiles$=D:\NLC 7 3.0 Edycja Polska\profiles\ $profile_dir$=D:\NLC 7 3.0 Edycja Polska\profiles\Adam93 $game_data$=D:\NLC 7 3.0 Edycja Polska\gamedata\ $game_ai$=D:\NLC 7 3.0 Edycja Polska\gamedata\ai\ $game_spawn$=D:\NLC 7 3.0 Edycja Polska\gamedata\spawns\ $game_anims$=D:\NLC 7 3.0 Edycja Polska\gamedata\anims\ $game_levels$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $game_meshes$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_dm$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_shaders$=D:\NLC 7 3.0 Edycja Polska\gamedata\shaders\ $game_sounds$=D:\NLC 7 3.0 Edycja Polska\gamedata\sounds\ $game_textures$=D:\NLC 7 3.0 Edycja Polska\gamedata\textures\ $game_scripts$=D:\NLC 7 3.0 Edycja Polska\gamedata\scripts\ $open_scripts$=scripts\ $game_config$=D:\NLC 7 3.0 Edycja Polska\gamedata\config\ $game_saves$=D:\NLC 7 3.0 Edycja Polska\profiles\Adam93\saves\ $level$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $logs$=D:\NLC 7 3.0 Edycja Polska\logs\ $screenshots$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\screenshots\ $mod_dir$=D:\NLC 7 3.0 Edycja Polska\mods\ [18:11:06.850]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+" , версия файла: 7.1.6564.3224 IsUserAdmin : Yes Windows ver: Windows 10 x64 build 18363 CPU info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [8 cores avail] Memory info: 4840/8091 MB (free/total) Display mode: 1920x1080, 32 bit [18:11:06.862]. #DBG: Поиск файла в папке D:\NLC 7 3.0 Edycja Polska\logs\ [18:11:06.862/main ($2568)(9576)]. #DBG: LUA_DLL found at $73580000, ExeFile = D:\NLC 7 3.0 Edycja Polska\bin\xr_3da.EXE [18:11:06.862]. #DBG: lua_pcall prolog dump 55 8B EC 83 E4 F8 [18:11:06.862/main ($2568)(9576)]. #DBG: xrCore.DLL found at $41D0000 [18:11:06.863]. #DBG: xrCore.DLL Log = $04239D1F, FlushLog = $04239330, SetLogCB = $0423A1A5 [18:11:06.863]. #DBG: _SetLogCB executed... [18:11:06.863/main ($2568)(9576)]. #DBG: Предварительная инициализация закончена. [18:11:06.864]. #DBG: WorkerThread 7740 ($1E3C), Name = AsyncTexLoader#0 { TAsyncTexLoader@=$0D3DB1F4:: luaicp.dll /ID=7740 }, Class = TAsyncTexLoader started std-loop in OleExec [18:11:06.865]. #DBG: WorkerThread 7536 ($1D70), Name = AsyncTexLoader#1 { TAsyncTexLoader@=$0D3DB9B4:: luaicp.dll /ID=7536 }, Class = TAsyncTexLoader started std-loop in OleExec [18:11:06.866]. #DBG: WorkerThread 1672 ($ 688), Name = AsyncTexLoader#2 { TAsyncTexLoader@=$0D3DC174:: luaicp.dll /ID=1672 }, Class = TAsyncTexLoader started std-loop in OleExec [18:11:06.867]. #DBG: WorkerThread 10284 ($282C), Name = AsyncTexLoader#3 { TAsyncTexLoader@=$0D3DC934:: luaicp.dll /ID=10284 }, Class = TAsyncTexLoader started std-loop in OleExec [18:11:06.868]. #DBG: WorkerThread 10896 ($2A90), Name = AsyncTexLoader#4 { TAsyncTexLoader@=$0D3DD0F4:: luaicp.dll /ID=10896 }, Class = TAsyncTexLoader started std-loop in OleExec [18:11:06.869]. #DBG: WorkerThread 420 ($ 1A4), Name = AsyncTexLoader#5 { TAsyncTexLoader@=$0D3DD8B4:: luaicp.dll /ID=420 }, Class = TAsyncTexLoader started std-loop in OleExec [18:11:06.872]. #DBG: WorkerThread 3852 ($ F0C), Name = AsyncTexLoader#6 { TAsyncTexLoader@=$0D3DE074:: luaicp.dll /ID=3852 }, Class = TAsyncTexLoader started std-loop in OleExec [18:11:06.873]. #DBG: WorkerThread 10552 ($2938), Name = AsyncTexLoader#7 { TAsyncTexLoader@=$0D3DE834:: luaicp.dll /ID=10552 }, Class = TAsyncTexLoader started std-loop in OleExec [18:11:06.874]. #DBG: CResourceManager::DeferredUpload return from CTexture::Load = $54004E [18:11:06.874]. #DBG: Creating TIPCAsyncQueue. [18:11:06.874]. #DBG: Opening named FileMapping WORK_IPC [18:11:06.874]. #DBG: Opening named FileMapping LUAICP_DATA [18:11:06.874/0.000]. #DBG: waiting while base maps loaded... [18:11:07.572]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xr_3da.map loaded addrs 32185, index = $00400000 [18:11:07.922]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\luaicp.map loaded addrs 37840, index = $02300000 [18:11:08.507]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrcore.map loaded addrs 27642, index = $041D0000 [18:11:08.537]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\lua5.1.map loaded addrs 1901, index = $73580000 [18:11:08.544]. #DBG: Game paused changed to 0 [18:11:08.545/+03.252]. #NOTIFY: module loaded xr_3da.exe at $400000 [18:11:08.545/+03.252]. #NOTIFY: module loaded xrCore.dll at $41D0000 [18:11:16.934/+11.641/10060]. #DBG: RootRegistry initializing... [18:11:16.934]. #WARN (WaitRequest): ложное срабатывание evt_rqs_handled в нитке gToolThread { TToolThread@=$0D3D2E34:: luaicp.dll /ID=7680 } [18:11:17.000]. #PERF_WARN: MakeObjectsCache time = 65.616 ms, CPUTime = 62.5 ms [18:11:17.000/+11.707/ 66.5]. #DBG: RootRegistry created [18:11:17.001]. #DBG: Executing D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script... [18:11:17.001]. #DBG: creating threads registry table. [18:11:17.001]. #DBG: performing registration LSD_unknown_$162DB998@9576 for lua_State unknown_$162DB998 [18:11:17.001/9576/0.826]. #DBG: Added L = $162DB998, captured in ExecLuaScript [18:11:17.001]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = CODE:._l_alloc, ud = $00000000, [18:11:17.002]. #DBG: Setting AtPanic handler for lua_State unknown_$162DB998 [18:11:17.002]. #DBG: Complete CheckCapture for $162DB998 [18:11:17.002]. #REG_STUFF: Launcher = $0, Context = "" [18:11:17.002]. #DBG: CEngine Engine RVA = $1D4C10 [18:11:17.002]. #DBG: detected Xray build 0 from Registering function [$025896E0] BinThisCall (this, method_ptr, ...) // execute method of object Registering function [$0258B2F0] bit_and (a, b) Registering function [$0258B340] bit_or (a, b) Registering function [$0258672C] CurrentTime () Registering function [$02585D74] FormatDate (fmt, [DateTime]) Registering function [$02585D74] FormatTime (fmt, [DateTime]) Registering function [$0258A5E4] FormatMsg (msg) // replace templates ~~* in string Registering function [$0258A664] FormatPtr (value) // return hex-string with $ Registering function [$02587618] FreeData (ptr) // release luaicp data via FreeMem Registering function [$02587658] FreeObject (obj) // release luaicp object via .Free Registering function [$025886BC] IniFile (file_name) // return TIniFile object Registering function [$0258AAC0] HexToInt ("$"..hex_str) Registering function [$0258AB5C] MakePtr (addr) Registering function [$0258678C] PreciseTime () Registering function [$0258AB98] SplitStr (string, delimiter) Registering function [$0258B5B4] toboolean (any_type) Registering function [$02589648] toint64 (string) [18:11:17.003]. #DBG: type of __index = table find_sub = CFunction($0258A7DC) split = SplitStr(?) upper = CFunction($0258AF8C) __index = lower = CFunction($0258AEF4) Registering function [$025FB5F0] AssertIgnore Registering function [$025F94F8] SetAtPanicHandler Registering function [$025F9200] AtPanicHandler Registering function [$025F712C] ActivateCheatProtection Registering function [$025F0AAC] ODS (msg, flags) Registering function [$025F33E8] InfoFmt (msg) // format message with tilda tags Registering function [$025F6C08] PreciseTime Registering function [$02604C00] CacheFile Registering function [$02604C6C] CacheList Registering function [$025FBDD0] CalcPtr (addr, addr2, opeation) // returned ptr Registering function [$025FC1AC] CastToInt (addr) Registering function [$025FC32C] CastToPtr (obj) // direct cast *data to lightuserdata Registering function [$025FC394] CObjectPtr (obj) // get client object pointer Registering function [$025FC408] SObjectPtr (obj) // get server object pointer Registering function [$025F0CC8] CheckPtr Registering function [$025F7F44] CheckDir Registering function [$025AF92C] CheckStack Registering function [$025EC52C] DebugDumpAll Registering function [$025F85C0] DumpDir Registering function [$025F6A94] DumpVar Registering function [$025EB710] DumpMMStat Registering function [$025F6D80] ElapsedTime (timer_id) Registering function [$0259ADA4] FindSpawnIDS (name or spawn_id or story_id, s_context) Registering function [$025F2978] GetDbgVar (var_name) Registering function [$025F2978] SetDbgVar (var_name, value, [add_traceback]) Registering function [$025EF5AC] SetDirectory Registering function [$025FD994] SetVerbosity (log_verbose_level) Registering function [$025FD994] GetVerbosity Registering function [$025F3100] GetGlobalVar (var_name) Registering function [$025F3100] SetGlobalVar (var_name, value) Registering function [$025FA918] GetThreadAsyncVar Registering function [$025FAC64] SetThreadAsyncVar Registering function [$025FB000] ManageThreads Registering function [$025F345C] ExeParam Registering function [$025F34DC] GetLuaState Registering function [$025FDEF0] GetProcAddr (lib_name, proc_name) // returned hex-string "$XXXX" or error message Registering function [$025FDEF0] GetVarAddr (lib_name, var_name) // returned hex-string "$XXXX" or error message Registering function [$025FDF4C] GetVarPtr (lib_name, var_name) // returned pointer to variable, and error message if fail Registering function [$025FDFF8] GetVarValue (lib_name, var_name, [type]) // returned variable, and error message if fail Registering function [$025FD9F4] LoadFreeLib Registering function [$025F6D04] CPUTime Registering function [$025F3BF8] DiffPtr (addr, addr2) // returned offset = addr2 - addr Registering function [$025F338C] InstallSEH Registering function [$025FD850] SetPtrInfo (addr, description) Registering function [$025FD8EC] NearestPtr Registering function [$025F3588] CopyFile Registering function [$025F376C] RenameFile Registering function [$025F0F24] FileExists Registering function [$025F1750] FileLoad (file_name, rtype = content/lines) Registering function [$025F1AA4] FileWrite (file_name, content, content_size, params_str) Registering function [$025F22C8] FileVersion Registering function [$025F0FC0] FindFiles Registering function [$025F56B4] VerifyFiles () // comparing files in gamedata.db? packs and gamedata.open folder Registering function [$025F12B4] flushlog Registering function [$025FB888] KeyPressed Registering function [$025FB8F4] KeyCombPressed Registering function [$025FB998] GetModuleInfo Registering function [$025FBBC0] GetModuleSize Registering function [$025FBCC0] GetMousePos Registering function [$025FE840] LuaCleanup Registering function [$02605174] ReplaceMT (obj, metatable) Registering function [$02605204] RunCommand Registering function [$025FC8BC] TBHash () // return traceback hash Registering function [$025FC958] TracePtr Registering function [$025F70A8] TickMod Registering function [$025FCCA8] RayTrace (start, dir, range, target, ignore_obj_id) Registering function [$025FCE84] CopyDMA (dest_addr, src_addr, cb) Registering function [$0258B82C] ReadDMA (src_addr, offset, vtype, [dump_size]) Registering function [$0258B650] ReadPtr (src_addr, offset) // faster vs ReadDMA Registering function [$0258C31C] WriteDMA (dest_addr, offset, value, vtype) Registering function [$0258D1DC] UnlockDMA (dest_addr, offset) Registering function [$025B4AB4] GetTempBuff (index) // returns on from 16 buffers, with 1024b size Registering function [$025FBD10] ReadLn Registering function [$025F3888] ReplaceStr Registering function [$025F9730] NotifyReleased (id, [context]) Registering function [$025F97E4] NotifySpawned (id) Registering function [$025F9838] NearestVertexInfo Registering function [$025F9A54] LoadVertexList Registering function [$025FA014] SaveVertexInfo Registering function [$025FA014] SaveVertexList Registering function [$026050C0] Random Registering function [$0258791C] RandomHash Registering function [$025EF120] SetBreakpoint Registering function [$025B4B84] SendAlert (msg) // send warning message to launcher Registering function [$025B6208] SleepEx Registering function [$025F8DC8] SoundMsg Registering function [$025F8C20] SetGameState Registering function [$025F8C3C] SetTraceHook Registering function [$025B6278] SetThreadAM Registering function [$0258A7DC] FindSubStr Registering function [$025F58E0] StrToVar Registering function [$025F5B14] VarToStr Registering function [$025F3F90] ReadIni Registering function [$025F416C] WriteIni Registering function [$025F4700] CheckInList Registering function [$025F0E90] ExpandPath Registering function [$025F86B0] ExitProcess Registering function [$02602554] PushCommand Registering function [$02603938] ProcessCommands Registering function [$02603AD4] ProcessKeyboard Registering function [$026044C0] SetKbdCallback Registering function [$02604188] DelKbdCallback Registering function [$025F282C] FindConfigStr Registering function [$02602408] LuaSafeCall Registering function [$025FE174] LuaPopValues Registering function [$025F8EAC] PtInPolygon Registering function [$025B4B24] SetBootMsg Registering function [$02604708] SetUpdTimeout Registering function [$025FC7B4] SetPointerMT Registering function [$0259B518] RegistryFilter (cmd, [list or filter], [value1], [value2]...) Registering function [$0259C4F8] InvokeRegistry (cmd, [id], [ptr]) Registering function [$0259E1DC] ProfileRegistry (test_count Registering function [$0259BF60] UpdateRegistry (b_fast) Registering function [$025FC46C] GameObjectInfo Registering function [$025C9F8C] GetTableType (table_var) // return: 0 - not table, 1 - array, 2 - map Registering function [$025C5280] TexCleanTotal Registering function [$025C53A4] TexCreate (tex_name) Registering function [$025C59C4] TexFindList (tex_name_mask) Registering function [$025C553C] TexFile (tex_ptr, tex_name) // WARN: tex_name must be lenght <= original Registering function [$025C5428] TexLoad (tex_ptr) Registering function [$02596274] IPCQueue () // pushing instance of IPC-queue, only game side Registering function [$02595FC0] IPCThread () // pushing instance of IPC-thread, only launcher side Registering function [$025C7D18] CUIStaticEx () // make alternate CUIStatic object Registering function [$02606FD8] TestXrAPI [18:11:17.006]. #DBG: CEngine Engine RVA = $1D4C10 Registering function [$025C9888] FastPackStr (table) // support only binary/hex translation Registering function [$025C9B20] FastParseStr (str, at, alg) // default alg = "amk" Registering function [$025E4F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$025E4FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$025E57B4] data_buffer (size) // constructs data_buffer object Registering function [$025E5838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$025E6174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$025E7ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [18:11:17.006]. #DBG: Setting AtPanic handler for lua_State unknown_$162DB998 [18:11:17.307]. #DBG: Используется оригинальный обработчик VEH. [18:11:17.308/+12.015]. #DBG: ???????? ??? ??? ?? Xray 1.0006 build-3312 #WARN(xray_patch.script): incompatible xr_build 0 #WARN(xray_patch.script): incompatible xr_build 0 [18:11:17.308]. #DBG: garbage collection performed for LuaStateDesc object $16AF2984 (LSD_unknown_$162DB998@9576) [18:11:17.308]. #DBG: performing unregister LSD_unknown_$162DB998@9576 for lua_State unknown_$162DB998 [18:11:17.308/main ($2568)(9576)]. #DBG: destroyed lua_State registry $16AF2984 for Lparent = $00000000 [18:11:17.308]. #DBG: ExecInitScript completed. [18:11:17.308]. #DBG: luaicp init complete! ======================================================================================================== [18:11:17.335/+12.042/333.6]. #XRAY: #MEM_USAGE: [win32 VM]: free[3793676 K], reserved[88340 K], committed[312224 K], mapped[0 K], VM direct[0 K] [18:11:17.337/+12.044/2.696]. #XRAY: #MEM_USAGE: crt heap[ 13585 K], process heap[ 3 K], lib heap [ 65 K] fs heap [0 K] [18:11:19.247/+13.954/ 1910]. #XRAY: Detected CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [GenuineIntel], F6/M14/S3, 2592.00 mhz, 28-clk 'rdtsc' [18:11:19.248/+13.955/0.056]. #XRAY: CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT [18:11:19.248/+13.955/0.035]. #XRAY: CPU cores/threads: 4/8 [18:11:19.248/+13.955/0.099]. #XRAY: Initializing File System... [18:11:19.254/+13.961/6.115]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 48) [18:11:19.254/+13.961/0.058]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\bin\fsgame.ltx in files list (size = 48) [18:11:19.254/+13.961/0.221]. #XRAY: using fs-ltx fsgame.ltx [18:11:20.741/+15.448/ 1487]. #XRAY: -found external arch dlc_pack.xdb0 [18:11:20.741/+15.448/0.147]. #XRAY: CLocatorAPI::ProcessArchive, path = d:\nlc 7 3.0 edycja polska\mods\dlc_pack.xdb0, size = 0.002995 MiB, modified 02.01.2016 12:26 [18:11:20.746/+15.453/5.392]. #XRAY: FS: 54973 files cached, 11016Kb memory used. [18:11:20.746/+15.453/0.046]. #XRAY: Init FileSystem 1.498480 sec [18:11:20.746/+15.453/0.307]. #XRAY: 'xrCore' build 7169, Sep 22 2018 [18:11:20.916/+15.623/170.0]. #XRAY: [win32]: free[ 3774052 K], reserved[ 92324 K], committed[ 327864 K], mapped[ 0 K], VM direct[0 K] [18:11:20.917/+15.624/0.114]. #XRAY: [changes]: free[ -19624 K], reserved[ +3984 K], committed[ +15640 K], mapped[ +0 K] [18:11:20.918/+15.625/1.281]. #XRAY: #MEM_USAGE: crt heap[ 13600 K], process heap[ 1286 K], lib heap [ 65 K] fs heap [1 K] [18:11:20.919/+15.626/0.803]. #XRAY: Initializing Engine... [18:11:20.920/+15.627/1.311]. #XRAY: Starting INPUT device... [18:11:20.931]. #DBG: build_id exported by xrCore.dll at $042E59DC = 7169 [18:11:20.931/ 10.9]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [18:11:20.940/9.294]. #DBG: builds count = 129 [18:11:20.982/ 42.0]. #DBG: offset map size = 54 [18:11:20.982]. #DBG: builds inheritance: build_5656,build_5671,build_5672,build_5673,build_5674,build_5676,build_5677,build_5682,build_5683,build_5684,build_5690,build_5694,build_5696,build_5697,build_5700,build_5701,build_5703,build_5704,build_5705,build_5706,build_5712,build_5733,build_5735,build_5736,build_5737,build_5741,build_5744,build_5745,build_5746,build_5747,build_5748,build_5749,build_5750,build_5751,build_5754,build_5755,build_5757,build_5758,build_5760,build_5763,build_5765,build_5767,build_5773,build_5775,build_5777,build_5780,build_5785,build_5799,build_5810,build_5811,build_5817,build_5820,build_5823,build_5828,build_5831,build_5832,build_5834,build_5835,build_5931,build_5950,build_6196,build_6199,build_6201,build_6202,build_6203,build_6204,build_6205,build_6206,build_6207,build_6208,build_6209,build_6210,build_6211,build_6212,build_6213,build_6214,build_6215,build_6217,build_6218,build_6219,build_6220,build_6221,build_6222,build_6223,build_6224,build_6225,build_6227,build_6228,build_6229,build_6230,build_6231,build_6233,build_6234,build_6235,build_6236,build_6237,build_6240,build_6245,build_6249,build_6252,build_6256,build_6309,build_6755,build_6756,build_6757,build_6758,build_6759,build_6760,build_6795,build_6847,build_6848,build_6849,build_6850,build_6852,build_6883,build_6921,build_6922,build_6927,build_6938,build_6940,build_7006,build_7007,build_7008,build_7101,build_7102,build_7121,build_7122,build_7128,build_7169 [18:11:20.982]. #DBG: offset_map dump: CActor.inventory = $294 CActor.physics_support = $3A8 CALifeObjectRegistry = $14 CALifeObjectRegistry.list = $04 CALifeSimulatorBase = $494 CALifeSimulatorBase.rel_ai_space = $18 CALifeSpawnRegistry = $10 CALifeSpawnRegistry.spawns = $48 CALifeSpawnRegistry.story_ids = $94 CALifeSpawnRegistry.vertices = $4C CConsole.commands = $B4 CGraphVertex.CServerEntityWrapper = $10 CGraphVertex.CServerEntityWrapperX = $10 CInventory.target = $34 CPS.movement_control = $A4 CSE_AlifeObject.clsid = $70 CSE_ALifeObject.direction = $5C CSE_ALifeObject.flags = $A4 CSE_ALifeObject.game_vertex = $94 CSE_AlifeObject.id = $32 CSE_ALifeObject.level_vertex = $A0 CSE_AlifeObject.name = $20 CSE_ALifeObject.online = $9C CSE_AlifeObject.parent_id = $34 CSE_ALifeObject.position = $50 CSE_ALifeObject.released = $B4 CSE_AlifeObject.section = $3C CSE_AlifeObject.simulator = $B0 CSE_AlifeObject.spawn_id = $7E CSE_AlifeObject.spawn_sid = $AC CSE_AlifeObject.story_id = $A8 GameLevel.crows = $88 GameLevel.crows_0 = $70 GameLevel.crows_1 = $7C GameLevel.destroy_queue = $4C GameLevel.m_items = $94 GameLevel.map_NETID = $00 GameLevel.ObjectList = $4C GameLevel.objects_active = $58 GameLevel.objects_sleeping = $64 GameObject.ai_location = $128 GameObject.b_spawned = $138 GameObject.clsid = $168 GameObject.cost = -$48 GameObject.id = $A8 GameObject.name = $AC GameObject.position = $84 GameObject.section = $B0 GameObject.server_flags = $124 GameObject.story_id = $12C GameObject.visual = $B4 GameObject.xform = $54 xr_vector.first = $00 xr_vector.last = $04 [18:11:21.142]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [18:11:21.143/+15.850/160.5]. #XRAY: Loading DLL: xrRender_R2.dll [18:11:21.194/+15.901]. #NOTIFY: module loaded xrParticles.dll at $66A30000 [18:11:21.194/+15.901]. #NOTIFY: module loaded xrRender_R2.dll at $660E0000 [18:11:26.219/+20.926/ 5076]. #XRAY: Loading DLL: xrRender_R3.dll [18:11:26.220/+20.927/0.730]. #XRAY: Loading config for renderer [18:11:26.220/+20.927/0.069]. #XRAY: Executing config-script "user.ltx"... [18:11:26.220/+20.927/0.330]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [18:11:26.220/+20.927/0.061]. #XRAY: Loading DLL: xrRender_R2.dll [18:11:31.250/+25.957/ 5030]. #XRAY: Loading DLL: xrGame.dll [18:11:31.262/+25.969/ 12.2]. #XRAY: Unable to find Software\GSC Game World\STALKER-SHOC\ in registry [18:11:31.262/+25.969/0.202]. #XRAY: SOUND: OpenAL: enumerate devices... [18:11:31.262/+25.969/0.047]. #XRAY: SOUND: OpenAL: EnumerationExtension Present [18:11:31.262/+25.969/0.047]. #XRAY: dir[0]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:11:31.262/+25.969/0.062]. #XRAY: dir[1]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:11:31.262/+25.969/0.053]. #XRAY: dir[2]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:11:31.263/+25.970/0.035]. #XRAY: dir[3]=C:\Windows\system32\ [18:11:31.290/+25.997/ 27.1]. #XRAY: CleanDeviceSpecifierList [18:11:31.290/+25.997/0.055]. #XRAY: CleanDeviceSpecifierList Generic Software [18:11:31.290/+25.997/0.040]. #XRAY: devices Generic Software [18:11:31.309/+26.016]. #NOTIFY: module loaded xrGame.dll at $182B0000 [18:11:31.390/+26.097/100.3]. #XRAY: SOUND: OpenAL: system default SndDevice name is Generic Software [18:11:32.921/+27.628/ 1531]. #XRAY: SOUND: OpenAL: All available devices: [18:11:32.922/+27.629/0.062]. #XRAY: 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [18:11:32.922/+27.629/0.054]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [18:11:32.922/+27.629/0.663]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [18:11:32.922/+27.629/0.045]. #XRAY: Executing config-script "user.ltx"... [18:11:32.922/+27.629/0.121]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx"... [18:11:32.923/+27.630/0.124]. #XRAY: Unknown command: r3_dynamic_wet_surfaces [18:11:32.923/+27.630/0.040]. #XRAY: Unknown command: r3_volumetric_smoke [18:11:32.923/+27.630/0.038]. #XRAY: Unknown command: r__supersample [18:11:32.923/+27.630/0.070]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx] successfully loaded. [18:11:32.923/+27.630/0.084]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [18:11:32.923/+27.630/0.428]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [18:11:32.924/+27.631/0.519]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [18:11:32.924/+27.631/0.118]. #XRAY: SOUND: Selected device is Generic Software [18:11:33.173/+27.880/249.0]. #XRAY: sound: EAX 2.0 extension: present [18:11:33.173/+27.880/0.052]. #XRAY: sound: EAX 2.0 deferred: present [18:11:33.173/+27.880/0.217]. #XRAY: sound : cache: 65537 kb, 4856 lines, 13820 bpl [18:11:33.213/+27.920/ 39.7]. #XRAY: Starting RENDER device... [18:11:33.248/+27.955/ 35.2]. #XRAY: GPU [vendor:10DE]-[device:139B]: NVIDIA GeForce GTX 960M [18:11:33.248/+27.955/0.058]. #XRAY: GPU driver: 26.21.14.4259 [18:11:33.733/+28.440/484.9]. #XRAY: CREATE: DeviceREF: 1 [18:11:33.733/+28.440/0.109]. #XRAY: Vertex Processor: PURE HARDWARE [18:11:33.733/+28.440/0.076]. #XRAY: Texture memory: 4068 M [18:11:33.733/+28.440/0.080]. #XRAY: DDI-level: 9.0 [18:11:33.769/+28.476/ 35.9]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18:11:33.770/+28.477/0.708]. #XRAY: GPU vertex cache: unrecognized, 16 [18:11:33.792/+28.499/ 22.6]. #XRAY: NVidia MGPU: Logical(1), Physical(1) [18:11:33.796/+28.503/3.224]. #XRAY: Starting rendering as 2-GPU. [18:11:33.797/+28.504/1.037]. #XRAY: DVB created: 1536K [18:11:33.797/+28.504/0.254]. #XRAY: DIB created: 512K [18:11:33.946/+28.653/149.2]. #XRAY: count of .thm files=6444 [18:11:34.444/+29.151/497.8]. #XRAY: NULLRT supported [18:11:34.444/+29.151/0.050]. #XRAY: ...and used [18:11:34.444/+29.151/0.034]. #XRAY: HWDST/PCF supported and used [18:11:34.444/+29.151/0.034]. #XRAY: NV-DBT supported and used [18:11:34.448/+29.155/3.641]. #XRAY: compiling shader dumb [18:11:34.496/+29.203/ 48.0]. #XRAY: compiling shader dumb [18:11:34.525/+29.232/ 29.7]. #XRAY: compiling shader accum_mask [18:11:34.537/+29.244/ 12.2]. #XRAY: compiling shader accum_sun_mask [18:11:34.551/+29.258/ 13.3]. #XRAY: compiling shader copy_p [18:11:34.563/+29.270/ 12.0]. #XRAY: compiling shader accum_volume [18:11:34.600/+29.307/ 37.4]. #XRAY: compiling shader copy [18:11:34.613/+29.320/ 12.8]. #XRAY: compiling shader accum_sun_near [18:11:34.687/+29.394/ 73.7]. #XRAY: compiling shader accum_sun [18:11:34.704/+29.411/ 17.5]. #XRAY: compiling shader accum_sun_cascade [18:11:34.726/+29.433/ 22.0]. #XRAY: compiling shader accum_sun_cascade_far [18:11:34.746/+29.453/ 19.6]. #XRAY: compiling shader accum_volumetric_sun [18:11:34.851/+29.558/104.9]. #XRAY: compiling shader accum_volumetric_sun_cascade [18:11:34.904/+29.611/ 53.5]. #XRAY: compiling shader accum_omni_unshadowed [18:11:34.913/+29.620/9.217]. #XRAY: compiling shader accum_omni_normal [18:11:34.965/+29.672/ 51.7]. #XRAY: compiling shader accum_omni_transluent [18:11:34.984/+29.691/ 19.3]. #XRAY: compiling shader accum_spot_unshadowed [18:11:35.002/+29.709/ 17.6]. #XRAY: compiling shader accum_spot_normal [18:11:35.021/+29.728/ 19.3]. #XRAY: compiling shader accum_spot_fullsize [18:11:35.032/+29.739/ 10.9]. #XRAY: compiling shader accum_volumetric [18:11:35.043/+29.750/ 10.6]. #XRAY: compiling shader accum_volumetric [18:11:35.056/+29.763/ 13.0]. #XRAY: compiling shader accum_indirect [18:11:35.072/+29.779/ 16.1]. #XRAY: compiling shader bloom_build [18:11:35.085/+29.792/ 13.0]. #XRAY: compiling shader bloom_filter [18:11:35.093/+29.800/7.918]. #XRAY: compiling shader bloom_filter_f [18:11:35.098/+29.805/5.790]. #XRAY: compiling shader ogse_wet_reflections [18:11:35.191/+29.898/ 92.6]. #XRAY: compiling shader ogse_apply_postprocess [18:11:35.204/+29.911/ 12.9]. #XRAY: compiling shader bloom_luminance_1 [18:11:35.211/+29.918/6.581]. #XRAY: compiling shader bloom_luminance_2 [18:11:35.225/+29.932/ 13.9]. #XRAY: compiling shader bloom_luminance_3 [18:11:35.242/+29.949/ 17.3]. #XRAY: compiling shader combine_1 [18:11:35.313/+30.020/ 71.6]. #XRAY: compiling shader combine_1 [18:11:35.319/+30.026/5.983]. #XRAY: compiling shader combine_2_AA [18:11:35.337/+30.044/ 17.5]. #XRAY: compiling shader combine_2_NAA [18:11:35.375/+30.082/ 38.1]. #XRAY: compiling shader combine_2_AA_D [18:11:35.392/+30.099/ 17.3]. #XRAY: compiling shader combine_2_NAA_D [18:11:35.415/+30.122/ 22.6]. #XRAY: compiling shader combine_volumetric [18:11:35.440/+30.147/ 25.4]. #XRAY: compiling shader postprocess [18:11:35.447/+30.154/6.330]. #XRAY: compiling shader postprocess_CM [18:11:35.460/+30.167/ 13.5]. #XRAY: compiling shader distort [18:11:35.495/+30.202/ 34.7]. #XRAY: compiling shader particle [18:11:35.508/+30.215/ 13.6]. #XRAY: compiling shader particle [18:11:35.522/+30.229/ 13.7]. #XRAY: compiling shader particle_s-add [18:11:35.528/+30.235/5.753]. #XRAY: compiling shader particle-clip [18:11:35.541/+30.248/ 13.4]. #XRAY: compiling shader particle_distort [18:11:35.548/+30.255/6.902]. #XRAY: compiling shader particle_s-blend [18:11:35.555/+30.262/6.583]. #XRAY: compiling shader particle_s-aadd [18:11:35.565/+30.272/ 10.6]. #XRAY: compiling shader vert [18:11:35.571/+30.278/5.450]. #XRAY: compiling shader vert [18:11:35.597/+30.304/ 25.7]. #XRAY: compiling shader deffer_particle [18:11:35.608/+30.315/ 12.0]. #XRAY: compiling shader deffer_particle [18:11:35.641/+30.348/ 32.7]. #XRAY: r__tf_aniso 7 [18:11:35.641/+30.348/0.075]. #XRAY: r2_tf_mipbias 0. [18:11:35.641/+30.348/0.230]. #XRAY: compiling shader portal [18:11:35.833/+30.540/191.8]. #XRAY: compiling shader portal [18:11:35.847/+30.554/ 13.4]. #XRAY: compiling shader simple_color [18:11:35.853/+30.560/6.205]. #XRAY: compiling shader editor [18:11:35.980/+30.687/127.6]. #XRAY: #MEM_USAGE: g_heap[255] usage = 64.001 MiB [18:11:35.990/+30.697/9.528]. #XRAY: [win32]: free[ 3332144 K], reserved[ 235180 K], committed[ 626916 K], mapped[ 0 K], VM direct[0 K] [18:11:35.990/+30.697/0.104]. #XRAY: [changes]: free[ -441908 K], reserved[ +142856 K], committed[ +299052 K], mapped[ +0 K] [18:11:36.000/+30.707/9.720]. #XRAY: [ D3D ]: textures[0 K], c_base[0 K], c_lmaps [0 K] [18:11:36.000/+30.707/0.152]. #XRAY: [x-ray]: crt heap[36478 K], process heap[67147 K], lib heap [1781 K], game lua[0 K], engine lua[204 K], render[0 K] [18:11:36.000/+30.707/0.084]. #XRAY: [x-ray]: economy: strings[3362 K], smem[0 K] [18:11:36.000/+30.707/0.319]. #PERF: luaicp dynamic memory usage: allocated = 61.286 MiB, overhead = 6.276 MiB mm_list[1] cb_alloc = 0.49579 GiB, cb_freed = 0.43100 GiB, op_count = 5.7M [18:11:36.000/+30.707/0.103]. #XRAY: [total]: [106.421 M], [external]: [505.802 M] [18:11:36.009/+30.716/8.644]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [18:11:36.009/+30.716/0.107]. #XRAY: #PERF: created lua heap 0x2aa20000 for lua_State g_game_lua [18:11:36.010/+30.717/0.317]. #XRAY: Lua Interceptor found! Attaching :) [18:11:36.010]. #DBG: creating threads registry table. [18:11:36.010]. #DBG: performing registration LSD_g_game_lua_1@9576 for lua_State g_game_lua_1 [18:11:36.010/9576/0.131]. #DBG: Added L = $2AA9F5C8, captured in ExtCapture [18:11:36.010]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $187D45A0, ud = $2AA20000, [18:11:36.010]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:11:36.010]. #DBG: Complete CheckCapture for $2AA9F5C8 [18:11:36.010/+30.717/0.422]. #XRAY: #PERF: created lua heap 0x2aca0000 for lua_State g_render_lua [18:11:36.011/+30.718/0.540]. #XRAY: Lua Interceptor found! Attaching :) [18:11:36.011]. #DBG: creating threads registry table. [18:11:36.011]. #DBG: performing registration LSD_g_render_lua_1@9576 for lua_State g_render_lua_1 [18:11:36.011/9576/0.136]. #DBG: Added L = $2AD1F5C8, captured in ExtCapture [18:11:36.011]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $187D45A0, ud = $2ACA0000, [18:11:36.011]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [18:11:36.011]. #DBG: Complete CheckCapture for $2AD1F5C8 [18:11:36.073]. #REG_STUFF: Launcher = $0, Context = "render.script" [18:11:36.073]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [18:11:36.374]. #DBG: Используется оригинальный обработчик VEH. [18:11:36.376]. #REG_STUFF: Launcher = $0, Context = "_g.script" Registering function [$025E4F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$025E4FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$025E57B4] data_buffer (size) // constructs data_buffer object Registering function [$025E5838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$025E6174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$025E7ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [18:11:36.377]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:11:36.677]. #DBG: Используется оригинальный обработчик VEH. [18:11:36.677]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:11:36.677]. #DBG: _SetLogCB executed... [18:11:36.677]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:11:36.682]. #REG_STUFF: Launcher = $0, Context = "_g.script" [18:11:36.682]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:11:36.983]. #DBG: Используется оригинальный обработчик VEH. [18:11:36.983]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:11:36.983]. #DBG: _SetLogCB executed... [18:11:36.983]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:11:36.984]. #DBG: jmp_byte at $186F3DBD = 204 [18:11:36.987] active_dialog updated to FALSE [18:11:36.987]. #OK: class extensions found [18:11:36.999/+31.706/988.6]. #XRAY: compiling shader sky2 [18:11:37.006/+31.713/6.734]. #XRAY: compiling shader sky2 [18:11:37.020/+31.727/ 13.4]. #XRAY: compiling shader clouds [18:11:37.027/+31.734/7.853]. #XRAY: compiling shader clouds [18:11:37.054/+31.761]. #PERF: pre-init complete! [18:11:37.062/+00.001/ 34.8]. #XRAY: Starting engine... [18:11:37.064/+00.003/1.675]. #XRAY: #PERF_WARN: CStringTable::Init () from 13428 [18:11:37.064/+00.003/0.168]. #XRAY: Init game globals... [18:11:37.075/+00.014/ 10.6]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l01escape.xml with 150 items [18:11:37.097/+00.036/ 21.9]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l05dark_valley.xml with 111 items [18:11:37.134/+00.073/ 37.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l07rostok.xml with 241 items [18:11:37.193/+00.132/ 58.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l10military.xml with 238 items [18:11:37.197/+00.136/4.143]. #XRAY: __super::OnAppStart... [18:11:37.211/+00.150/ 14.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l11pripyat.xml with 105 items [18:11:37.227/+00.166/ 15.7]. #XRAY: compiling shader stub_default [18:11:37.233/+00.172/5.839]. #XRAY: compiling shader effects_sun [18:11:37.245/+00.184/ 12.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l12u_sarcofag.xml with 168 items [18:11:37.302/+00.241/ 57.0]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l19stanciya.xml with 158 items [18:11:38.523/+01.462/ 1221]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_sak_way.xml with 2651 items [18:11:38.735/+01.674/211.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded storyline_info_to_diary.xml with 1319 items [18:11:38.971/+01.910/236.1]. #XRAY: #PERF: Loaded 1940 weather cycles [18:11:39.014/+01.953/ 43.2]. #XRAY: creating CMainMenu object [18:11:39.049/+01.988/ 34.5]. #XRAY: #PERF: after CUIButtonHint() [18:11:39.122/+02.061/ 73.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded dialogs_trading.xml with 1207 items [18:11:39.142/+02.081/ 20.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded npc_profile.xml with 426 items [18:11:39.173/+02.112/ 30.6]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_sak.xml with 160 items [18:11:39.210/+02.149/ 36.9]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_simulation.xml with 141 items [18:11:41.561/+04.500/ 2351]. #XRAY: #PERF_WARN: CStringTable::Init () loaded 47 files [18:11:41.561/+04.500/0.069]. #XRAY: Hello world! [18:11:41.578/+04.517/ 17.4]. #XRAY: #PERF_WARN: after func = 0x00566BD0 (rp_AppStart + 0x0), obj = 0x17BB4440 (unknown @ 0x17BB4440 + 0xc224ddf8) frame elapsed = 35114 ms (+4503), ticks1 = 4500, ticks2 = 4500 [18:11:41.578/+04.517/0.057]. #XRAY: Runing message loop... [18:11:41.589/+04.528/ 10.3]. #XRAY: compiling shader yuv2rgb [18:11:41.598/+04.537/9.171]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_l.ogg [18:11:41.599/+04.538/0.810]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_r.ogg [18:11:41.599]. #DBG: pRender = $661C89B0, CRender::texture_load = $660FBA80 [18:11:41.599]. #DBG: gTexList.List relocated to $140CDC0C [18:11:41.606]. #DBG: Game paused changed to 1 [18:11:41.612/9576]. #PREFETCH: forced textures loading wpn\wpn_crosshair [18:11:41.612/9576]. #PREFETCH: forced textures loading wpn\wpn_crosshair_bino [18:11:41.612/9576]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36 [18:11:41.612/9576]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36_lens [18:11:41.612]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair [18:11:41.612]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_bino [18:11:41.612/9576]. #PREFETCH: forced textures loading wpn\wpn_crosshair_l85 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36_lens [18:11:41.612/9576]. #PREFETCH: forced textures loading wpn\wpn_crosshair_nato [18:11:41.612]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_l85 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\accum_leds\cl_000 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\accum_leds\cl_020 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_nato [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\accum_leds\cl_030 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_000 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_020 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\accum_leds\cl_040 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_030 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\accum_leds\cl_050 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_040 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\accum_leds\cl_060 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\accum_leds\cl_070 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_060 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\accum_leds\cl_080 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_050 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_070 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\accum_leds\cl_090 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\accum_leds\cl_100 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_090 [18:11:41.612]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_080 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\cursor [18:11:41.612]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_100 [18:11:41.612/9576]. #PREFETCH: forced textures loading ui\hud_map_back [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\nlc_logo2 [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\cursor [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_ani_cursor_01 [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\hud_map_back [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\nlc_logo2 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_ani_cursor_02 [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_01 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_ani_cursor_03 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_ani_cursor_04 [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_03 [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_02 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_ani_cursor_05 [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_04 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_ani_cursor_06 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_ani_cursor_07 [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_06 [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_05 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_ani_cursor_08 [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_07 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_arc_art_box_1basic [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_arc_art_box_8basic [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_08 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_arc_art_box_basic [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_8basic [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_1basic [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_asus_intro [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_basic [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_attention_blank1 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_attention_blank2 [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_asus_intro [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank1 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_attention_comp [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank2 [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_blueteam [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_comp [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_bottom_background [18:11:41.613/9576]. #PREFETCH: forced textures loading ui\ui_btn_assault_t [18:11:41.613]. #WARN: DirectLoadTexture has no effect for ui\ui_blueteam [18:11:41.614/9576]. #PREFETCH: forced textures loading ui\ui_btn_equip_t [18:11:41.614]. #WARN: DirectLoadTexture has no effect for ui\ui_bottom_background [18:11:41.614]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_assault_t [18:11:41.614/9576]. #PREFETCH: forced textures loading ui\ui_btn_gren_t [18:11:41.614/9576]. #PREFETCH: forced textures loading ui\ui_btn_heavy_t [18:11:41.614]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_equip_t [18:11:41.614/9576]. #PREFETCH: forced textures loading ui\ui_btn_mm_e [18:11:41.614]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_gren_t [18:11:41.614]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_heavy_t [18:11:41.614/9576]. #PREFETCH: forced textures loading ui\ui_btn_mm_h [18:11:41.614]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_e [18:11:41.614/9576]. #PREFETCH: forced textures loading ui\ui_btn_mm_t [18:11:41.614/9576]. #PREFETCH: forced textures loading ui\ui_btn_mp_avto_e [18:11:41.614]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_h [18:11:41.614]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_t [18:11:41.614]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_avto_e [18:11:41.614/9576]. #PREFETCH: forced textures loading ui\ui_btn_mp_d [18:11:41.615/9576]. #PREFETCH: forced textures loading ui\ui_btn_mp_e [18:11:41.615]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_d [18:11:41.615/9576]. #PREFETCH: forced textures loading ui\ui_btn_mp_h [18:11:41.615]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_e [18:11:41.615/9576]. #PREFETCH: forced textures loading ui\ui_btn_primary_e [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_h [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_btn_shotgun_t [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_primary_e [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_btn_sniper_t [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_shotgun_t [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_bt_trade [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_buy_menu [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_sniper_t [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_cheat_naxac [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_chss001 [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_buy_menu [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_bt_trade [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_chss002 [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_cheat_naxac [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_chss001 [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_chss003 [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_chss002 [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_chss004 [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_chss005 [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_chss003 [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_chss005 [18:11:41.616]. #WARN: DirectLoadTexture has no effect for ui\ui_chss004 [18:11:41.616/9576]. #PREFETCH: forced textures loading ui\ui_chss006 [18:11:41.617/9576]. #PREFETCH: forced textures loading ui\ui_chss007 [18:11:41.617]. #WARN: DirectLoadTexture has no effect for ui\ui_chss006 [18:11:41.617/9576]. #PREFETCH: forced textures loading ui\ui_chss008 [18:11:41.617]. #WARN: DirectLoadTexture has no effect for ui\ui_chss007 [18:11:41.617/9576]. #PREFETCH: forced textures loading ui\ui_chss009 [18:11:41.617/9576]. #PREFETCH: forced textures loading ui\ui_chss010 [18:11:41.617]. #WARN: DirectLoadTexture has no effect for ui\ui_chss009 [18:11:41.617]. #WARN: DirectLoadTexture has no effect for ui\ui_chss008 [18:11:41.617/9576]. #PREFETCH: forced textures loading ui\ui_chss011 [18:11:41.617]. #WARN: DirectLoadTexture has no effect for ui\ui_chss010 [18:11:41.618/9576]. #PREFETCH: forced textures loading ui\ui_chss012 [18:11:41.618]. #WARN: DirectLoadTexture has no effect for ui\ui_chss011 [18:11:41.618]. #WARN: DirectLoadTexture has no effect for ui\ui_chss012 [18:11:41.618/9576]. #PREFETCH: forced textures loading ui\ui_chss013 [18:11:41.619/9576]. #PREFETCH: forced textures loading ui\ui_chss014 [18:11:41.619]. #WARN: DirectLoadTexture has no effect for ui\ui_chss013 [18:11:41.619/9576]. #PREFETCH: forced textures loading ui\ui_chss015 [18:11:41.619]. #WARN: DirectLoadTexture has no effect for ui\ui_chss014 [18:11:41.619/9576]. #PREFETCH: forced textures loading ui\ui_chss016 [18:11:41.619]. #WARN: DirectLoadTexture has no effect for ui\ui_chss015 [18:11:41.619/9576]. #PREFETCH: forced textures loading ui\ui_chss017 [18:11:41.619]. #WARN: DirectLoadTexture has no effect for ui\ui_chss016 [18:11:41.619/9576]. #PREFETCH: forced textures loading ui\ui_chss018 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_chss017 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_chss019 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_chss018 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_chss020 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_chss021 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_chss020 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_chss019 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_chss_mm [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_chss021 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_common [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_chss_mm [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_console [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_common [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_death [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_console [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_dg_info [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_death [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_dg_inventory [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_info [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_dg_inventory_arc [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_dg_inventory_exchange_trade [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_arc [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_dg_time [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_exchange_trade [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_disk_io [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_time [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_enemy_frame [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_fog_of_war [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_enemy_frame [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1024 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_disk_io [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_fog_of_war [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1600 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1024 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_arial_14_800 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1600 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_arial_21 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_800 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1024 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1600 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1024 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_arial_21_800 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1600 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_console [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_800 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_console_02 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_19 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1024 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19 [18:11:41.620/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1600 [18:11:41.620]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console_02 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1024 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_19_800 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1600 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_22 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_800 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1024 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1600 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_22_800 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1600 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_32 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_800 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1024 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1600 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1024 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_32_800 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1600 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1024 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_800 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1600 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1024 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_40_800 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_50 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_800 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1024 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1600 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1024 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_graff_50_800 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1600 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_hud_02 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_800 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_16 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_hud_02 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1024 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1600 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_16_800 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1600 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_18 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_800 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1024 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1600 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1024 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1600 [18:11:41.621]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1024 [18:11:41.622]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1600 [18:11:41.622]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1024 [18:11:41.621/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_18_800 [18:11:41.623/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_25 [18:11:41.623]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_800 [18:11:41.623/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1024 [18:11:41.623]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25 [18:11:41.623/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1600 [18:11:41.623]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1024 [18:11:41.623/9576]. #PREFETCH: forced textures loading ui\ui_font_letter_25_800 [18:11:41.623]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1600 [18:11:41.623/9576]. #PREFETCH: forced textures loading ui\ui_frame_lt [18:11:41.623]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_800 [18:11:41.623/9576]. #PREFETCH: forced textures loading ui\ui_frame_over_lb [18:11:41.623]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_lt [18:11:41.623/9576]. #PREFETCH: forced textures loading ui\ui_frame_over_lt [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lb [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_garmonika [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lt [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_global_map [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_garmonika [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_greenteam [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_global_map [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_grid [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_greenteam [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_gs_logo [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_grid [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_01 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_gs_logo [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_02 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_01 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_03 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_02 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_04 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_03 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_05 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_04 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_06 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_05 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_07 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_06 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_08 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_07 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_09 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_08 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_10 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_09 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_11 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_12 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_11 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_13 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_10 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_12 [18:11:41.624]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_13 [18:11:41.624/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_14 [18:11:41.626/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_15 [18:11:41.626]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_14 [18:11:41.626/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_16 [18:11:41.626]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_15 [18:11:41.626/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_17 [18:11:41.626]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_16 [18:11:41.626/9576]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_18 [18:11:41.626]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_17 [18:11:41.626/9576]. #PREFETCH: forced textures loading ui\ui_hud_map_arrow [18:11:41.626]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_18 [18:11:41.626/9576]. #PREFETCH: forced textures loading ui\ui_hud_mm [18:11:41.626]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_map_arrow [18:11:41.626/9576]. #PREFETCH: forced textures loading ui\ui_hud_progress_rad [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_mm [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_hud_shkala_rad [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_progress_rad [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_iconstotal [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_shkala_rad [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_icons_actor_amk [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_iconstotal [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_icons_actor_wide [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_amk [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_icons_map [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_wide [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_icons_npc [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_map [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_icons_npc_old [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_icons_rykzack [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc_old [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_icons_task [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_rykzack [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_icon_equipment [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_icon_equipment_1 [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_task [18:11:41.627]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_1 [18:11:41.627/9576]. #PREFETCH: forced textures loading ui\ui_icon_equipment_2 [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_icon_equipment_3 [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_2 [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_icon_equipment_4 [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_3 [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_icon_equipment_5 [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_4 [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_icon_equipment_6 [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_5 [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_icon_photo [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_6 [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_inventory [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_photo [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_inventory2 [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_inv_info_over_b [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory2 [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_inv_info_over_lt [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_b [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_inv_list_over_lt [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_lt [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_inv_personal_over_t [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_personal_over_t [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood_empty [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_list_over_lt [18:11:41.628]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood [18:11:41.628/9576]. #PREFETCH: forced textures loading ui\ui_inv_progress_end [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood_empty [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_inv_progress_end_empty [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_inv_progress_food [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end_empty [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_inv_progress_food_empty [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food_empty [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad_empty [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_inv_quick_slots [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad_empty [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mainmenu [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_quick_slots [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mainmenu_1 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mainmenu_16 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_1 [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_1 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16 [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_2 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_1 [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_3 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_2 [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_4 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_3 [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mainmenu_2 [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mainmenu_3 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_2 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_4 [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mainmenu_4 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_3 [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_map_arrow_02 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_4 [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_map_description [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_map_arrow_02 [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_map_description [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mg_back_map [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mg_back_pager [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_map [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mn_health [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_pager [18:11:41.629/9576]. #PREFETCH: forced textures loading ui\ui_mn_weapons [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_models_multiplayer [18:11:41.629]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_health [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_weapons [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_mp_frags_selection [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_models_multiplayer [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_mp_icon_kill [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_mp_main(f) [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_icon_kill [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_frags_selection [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_mp_main(i) [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(f) [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_mp_main(l) [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(i) [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_mp_main(r) [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(l) [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_mp_main [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(r) [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_mp_skin_select_anim [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_nlc_hud [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_skin_select_anim [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_noise_00 [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_nlc_hud [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_noise_01 [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_00 [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_noise_02 [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_01 [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_noise_03 [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_02 [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_noise_04 [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_03 [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_nomap2 [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_04 [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_npc_monster [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_nomap2 [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_npc_unique [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_monster [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_numpad [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_unique [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_old_textures [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_numpad [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_options_menu_static [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_old_textures [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_pda [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_options_menu_static [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_pda_anims_01 [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_pda [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_pda_anims_03 [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_pda_anims_04 [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_01 [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_03 [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_pda_back_big [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_04 [18:11:41.630/9576]. #PREFETCH: forced textures loading ui\ui_pda_bad [18:11:41.630]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_back_big [18:11:41.631/9576]. #PREFETCH: forced textures loading ui\ui_pda_bad_ok [18:11:41.631]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad [18:11:41.631/9576]. #PREFETCH: forced textures loading ui\ui_pda_contacts_online [18:11:41.631/9576]. #PREFETCH: forced textures loading ui\ui_pda_frame_sub [18:11:41.631]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad_ok [18:11:41.631]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_contacts_online [18:11:41.631/9576]. #PREFETCH: forced textures loading ui\ui_pda_frame_t [18:11:41.631]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_sub [18:11:41.631/9576]. #PREFETCH: forced textures loading ui\ui_pda_frame_tl [18:11:41.631]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_t [18:11:41.631/9576]. #PREFETCH: forced textures loading ui\ui_pda_frame_top [18:11:41.631]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_tl [18:11:41.631/9576]. #PREFETCH: forced textures loading ui\ui_pda_horizontal_line [18:11:41.631]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_top [18:11:41.631]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_horizontal_line [18:11:41.631/9576]. #PREFETCH: forced textures loading ui\ui_pda_off [18:11:41.632/9576]. #PREFETCH: forced textures loading ui\ui_pda_ok [18:11:41.632]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_off [18:11:41.632/9576]. #PREFETCH: forced textures loading ui\ui_pda_over_list [18:11:41.632]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_ok [18:11:41.632/9576]. #PREFETCH: forced textures loading ui\ui_pda_pust [18:11:41.632]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_over_list [18:11:41.632]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_pust [18:11:41.632/9576]. #PREFETCH: forced textures loading ui\ui_pda_steklo_bad [18:11:41.634/9576]. #PREFETCH: forced textures loading ui\ui_pda_steklo_ok [18:11:41.634]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_bad [18:11:41.634/9576]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_l [18:11:41.634]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_ok [18:11:41.634/9576]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_r [18:11:41.634]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_l [18:11:41.634/9576]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_l [18:11:41.634/9576]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_r [18:11:41.634]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_l [18:11:41.634]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_r [18:11:41.634/9576]. #PREFETCH: forced textures loading ui\ui_pi [18:11:41.634]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_r [18:11:41.634/9576]. #PREFETCH: forced textures loading ui\ui_pop_up_active_back [18:11:41.634]. #WARN: DirectLoadTexture has no effect for ui\ui_pi [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_razgruzka [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_pop_up_active_back [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_sak [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_razgruzka [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_scb_back [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_sak [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_scb_back_v [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_scb_down_arrow [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back_v [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_scb_left_arrow [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_scb_right_arrow [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_down_arrow [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_left_arrow [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_scb_rigth_arrow [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_right_arrow [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_rigth_arrow [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box_v [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_scb_up_arrow [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_skull [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_up_arrow [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box_v [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_sleep [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_skull [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_sleep [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_small_scale_g [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_small_scale_gr [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_g [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_static_main_menu_background [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_gr [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_static_mm_back_03 [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_static_main_menu_background [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_static_mm_back_04 [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_03 [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_static_mm_back_06 [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_04 [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_statistics [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_06 [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_team_logo [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_statistics [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_team_logo_small [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_top_background [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo_small [18:11:41.635/9576]. #PREFETCH: forced textures loading ui\ui_trade_character [18:11:41.635]. #WARN: DirectLoadTexture has no effect for ui\ui_top_background [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\ui_trade_list_back [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_character [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\ui_unique_weapon [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_list_back [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\ui_unique_weapon_bolvan [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\ui_unique_weapon_zag [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_bolvan [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\ui_vergas_decoder [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_zag [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_decoder [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz_klava [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\ui_watch [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz_klava [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\ui_watch_part [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_watch [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\ui_zone_spots [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_watch_part [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\voron_mm_back2 [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\ui_zone_spots [18:11:41.636/9576]. #PREFETCH: forced textures loading ui\wpn_crosshair_bino [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\voron_mm_back2 [18:11:41.636]. #WARN: DirectLoadTexture has no effect for ui\wpn_crosshair_bino [18:11:41.636].: #PREFETCH: detected no more textures to load, all threads completed! [18:11:41.636]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0D3DB1F4:: luaicp.dll /ID=7740 } finalization started... [18:11:41.636]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0D3DC174:: luaicp.dll /ID=1672 } finalization started... [18:11:41.636]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0D3DD0F4:: luaicp.dll /ID=10896 } finalization started... [18:11:41.636]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0D3DC934:: luaicp.dll /ID=10284 } finalization started... [18:11:41.636]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0D3DD8B4:: luaicp.dll /ID=420 } finalization started... [18:11:41.636]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0D3DB9B4:: luaicp.dll /ID=7536 } finalization started... [18:11:41.636/1672]. #DBG: WorkerThread AsyncTexLoader#2 { TAsyncTexLoader@=$0D3DC174:: luaicp.dll /ID=1672 } completed std-loop in OleExec. CPU Time = 0 [18:11:41.636/10896]. #DBG: WorkerThread AsyncTexLoader#4 { TAsyncTexLoader@=$0D3DD0F4:: luaicp.dll /ID=10896 } completed std-loop in OleExec. CPU Time = 0 [18:11:41.636]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0D3DE834:: luaicp.dll /ID=10552 } finalization started... [18:11:41.636]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0D3DE074:: luaicp.dll /ID=3852 } finalization started... [18:11:41.636/ 420]. #DBG: WorkerThread AsyncTexLoader#5 { TAsyncTexLoader@=$0D3DD8B4:: luaicp.dll /ID=420 } completed std-loop in OleExec. CPU Time = 0 [18:11:41.636/7536]. #DBG: WorkerThread AsyncTexLoader#1 { TAsyncTexLoader@=$0D3DB9B4:: luaicp.dll /ID=7536 } completed std-loop in OleExec. CPU Time = 0 [18:11:41.636]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0D3DC174:: luaicp.dll /ID=1672 } finalization stage #2 [18:11:41.636/10552]. #DBG: WorkerThread AsyncTexLoader#7 { TAsyncTexLoader@=$0D3DE834:: luaicp.dll /ID=10552 } completed std-loop in OleExec. CPU Time = 0 [18:11:41.636/7740]. #DBG: WorkerThread AsyncTexLoader#0 { TAsyncTexLoader@=$0D3DB1F4:: luaicp.dll /ID=7740 } completed std-loop in OleExec. CPU Time = 0 [18:11:41.637]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0D3DD0F4:: luaicp.dll /ID=10896 } finalization stage #2 [18:11:41.636/10284]. #DBG: WorkerThread AsyncTexLoader#3 { TAsyncTexLoader@=$0D3DC934:: luaicp.dll /ID=10284 } completed std-loop in OleExec. CPU Time = 0 [18:11:41.637]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0D3DD8B4:: luaicp.dll /ID=420 } finalization stage #2 [18:11:41.665]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0D3DD8B4:: luaicp.dll /ID=420 } finalization completed [18:11:41.637]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0D3DC934:: luaicp.dll /ID=10284 } finalization stage #2 [18:11:41.738]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0D3DC934:: luaicp.dll /ID=10284 } finalization completed [18:11:41.637]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0D3DB1F4:: luaicp.dll /ID=7740 } finalization stage #2 [18:11:41.739]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0D3DB1F4:: luaicp.dll /ID=7740 } finalization completed [18:11:41.637]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0D3DE834:: luaicp.dll /ID=10552 } finalization stage #2 [18:11:41.741]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0D3DE834:: luaicp.dll /ID=10552 } finalization completed [18:11:41.637/3852]. #DBG: WorkerThread AsyncTexLoader#6 { TAsyncTexLoader@=$0D3DE074:: luaicp.dll /ID=3852 } completed std-loop in OleExec. CPU Time = 0 [18:11:41.742]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0D3DE074:: luaicp.dll /ID=3852 } finalization stage #2 [18:11:41.742]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0D3DE074:: luaicp.dll /ID=3852 } finalization completed [18:11:41.637]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0D3DD0F4:: luaicp.dll /ID=10896 } finalization completed [18:11:41.637]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0D3DC174:: luaicp.dll /ID=1672 } finalization completed [18:11:41.637]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0D3DB9B4:: luaicp.dll /ID=7536 } finalization stage #2 [18:11:41.744]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0D3DB9B4:: luaicp.dll /ID=7536 } finalization completed [18:11:44.391/+07.330/ 2793]. #XRAY: #DBG: CWrapperBase() instance created [18:11:44.398]. #DBG: main_menu created, namespace = ui_main_menu [18:11:48.440/+11.379/ 4049]. #XRAY: "d:\nlc 7 3.0 edycja polska\bin\xr_3da.exe" -no_intro -verbosity 5 -verb_filters perf -debug_dialogs [18:11:48.440/+11.379/0.102]. #XRAY: game render status switched to 'loading' from '::LoadBegin' [18:11:48.457]. #DBG: Game paused changed to 0 [18:11:48.479/+11.418/ 38.1]. #XRAY: Loading models... [18:11:48.482/+11.421/3.512]. #XRAY: compiling shader deffer_base_bump-hq [18:11:48.532/+11.471/ 49.9]. #XRAY: compiling shader deffer_model_bump-hq_2 [18:11:48.614/+11.553/ 81.8]. #XRAY: compiling shader deffer_base_bump [18:11:48.638/+11.577/ 24.1]. #XRAY: compiling shader deffer_model_bump_2 [18:11:48.676/+11.615/ 38.2]. #XRAY: compiling shader shadow_direct_model_2 [18:11:48.697/+11.636/ 21.5]. #XRAY: compiling shader model_env_lq [18:11:48.713/+11.652/ 15.6]. #XRAY: compiling shader model_env_lq_0 [18:11:48.728/+11.667/ 15.1]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\act_vergas elapsed time = 247.4 ms [18:11:49.046/+11.985/317.6]. #XRAY: compiling shader deffer_model_bump-hq_0 [18:11:49.070/+12.009/ 24.4]. #XRAY: compiling shader deffer_model_bump_0 [18:11:49.092/+12.031/ 22.2]. #XRAY: compiling shader shadow_direct_model_0 [18:11:49.113/+12.052/ 20.2]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\corpses\dead_neytral_st2 elapsed time = 67.0 ms [18:11:49.245/+12.184/132.1]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 8.2 MiB [18:11:49.270/+12.209/ 25.5]. #XRAY: compiling shader deffer_base_flat [18:11:49.277/+12.216/7.168]. #XRAY: compiling shader deffer_model_flat_0 [18:11:49.297/+12.236/ 20.1]. #XRAY: #PERF_WARN: FHierrarhyVisual load from amk\door_trader elapsed time = 27.4 ms [18:11:49.299/+12.238/1.840]. #XRAY: compiling shader accum_emissivel [18:11:49.315/+12.254/ 15.7]. #XRAY: compiling shader deffer_model_bump-hq_1 [18:11:49.339/+12.278/ 24.4]. #XRAY: compiling shader deffer_model_bump_1 [18:11:49.355/+12.294/ 15.3]. #XRAY: compiling shader shadow_direct_model_1 [18:11:49.373/+12.312/ 18.5]. #XRAY: #PERF_WARN: FHierrarhyVisual load from dynamics\workshop_room\lopata elapsed time = 58.4 ms [18:11:49.374/+12.313/0.808]. #XRAY: compiling shader deffer_base_bump_db-hq [18:11:49.398/+12.337/ 24.0]. #XRAY: compiling shader deffer_model_bump_d-hq_2 [18:11:49.426/+12.365/ 27.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\disel_generator elapsed time = 52.0 ms [18:11:49.429/+12.368/3.606]. #XRAY: compiling shader model_distort4glass_0 [18:11:49.449/+12.388/ 20.0]. #XRAY: compiling shader base_lplanes [18:11:49.463/+12.402/ 13.6]. #XRAY: compiling shader model_def_lplanes_0 [18:11:49.482/+12.421/ 19.3]. #XRAY: compiling shader deffer_base_bump_d-hq [18:11:49.499/+12.438/ 16.7]. #XRAY: compiling shader deffer_model_bump_d-hq_0 [18:11:49.513/+12.452/ 14.4]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\item_antirad elapsed time = 84.4 ms [18:11:49.515/+12.454/2.002]. #XRAY: compiling shader deffer_model_flat_1 [18:11:49.530/+12.469/ 15.2]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\item_guitar elapsed time = 15.3 ms [18:11:49.534/+12.473/3.923]. #XRAY: compiling shader accum_emissive [18:11:49.550/+12.489/ 15.6]. #XRAY: compiling shader deffer_model_flat_2 [18:11:49.572/+12.511/ 22.5]. #XRAY: #PERF_WARN: FHierrarhyVisual load from monsters\crow\crow elapsed time = 22.7 ms [18:11:49.615/+12.554/ 42.8]. #XRAY: compiling shader deffer_model_bump_d-hq_1 [18:11:49.639/+12.578/ 24.2]. #XRAY: compiling shader deffer_base_flat_d [18:11:49.647/+12.586/7.659]. #XRAY: compiling shader deffer_model_flat_d_0 [18:11:49.670/+12.609/ 23.3]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\agregat elapsed time = 55.3 ms [18:11:49.676/+12.615/5.699]. #XRAY: compiling shader model_def_lq [18:11:49.682/+12.621/5.610]. #XRAY: compiling shader model_def_lq_0 [18:11:49.695/+12.634/ 13.2]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\kerosinka elapsed time = 19.4 ms [18:11:49.761/+12.700/ 66.2]. #XRAY: compiling shader model_def_lq_2 [18:11:49.784/+12.723/ 22.5]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\zanaveska elapsed time = 22.7 ms [18:11:49.793/+12.732/9.719]. #XRAY: compiling shader deffer_base_aref_flat [18:11:49.801/+12.740/7.541]. #XRAY: compiling shader shadow_direct_base_aref [18:11:49.807/+12.746/6.562]. #XRAY: compiling shader shadow_direct_model_aref_0 [18:11:49.819/+12.758/ 11.4]. #XRAY: #PERF_WARN: FHierrarhyVisual load from objects\trees\trees_elka_1_01 elapsed time = 25.9 ms [18:11:49.834/+12.773/ 15.0]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 16.9 MiB [18:11:49.840/+12.779/6.392]. #XRAY: compiling shader deffer_model_flat_d_1 [18:11:49.862/+12.801/ 21.5]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\decor\sign_mine elapsed time = 21.6 ms [18:11:49.913/+12.852/ 51.3]. #XRAY: compiling shader model_def_lq_1 [18:11:49.927/+12.866/ 14.0]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\vehicles\mi24\veh_mi24_u_01 elapsed time = 16.1 ms [18:11:49.974/+12.913/ 47.1]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 27.0 MiB [18:11:50.094/+13.033/120.2]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 36.5 MiB [18:11:50.224/+13.163/130.1]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 46.3 MiB [18:11:50.340/+13.279/116.0]. #XRAY: phase time: 1888 ms, user time: 0.0 ms, kernel time: 0.0 ms [18:11:50.341/+13.280/0.100]. #XRAY: phase cmem: 777.414 M [18:11:50.341/+13.280/0.040]. #XRAY: Next phase begins: ?adowanie obiekt?... [18:11:50.403/+13.342/ 62.1]. #XRAY: Loading objects... [18:11:50.416/+13.355/ 12.9]. #XRAY: [prefetch] delta time: 1958 ms [18:11:50.416/+13.355/0.056]. #XRAY: [prefetch] delta memory: 56432Kb [18:11:50.416/+13.355/0.047]. #XRAY: #PERF: CLevel::net_start1 end [18:11:50.416/+13.355/0.092]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x10903A92 (CApplication* + 0x0) frame elapsed = 1976 ms (+1976), ticks1 = 1985, ticks2 = 1985 [18:11:50.416/+13.355/0.044]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_main_menu.main_menu (0x2FE516F2) [18:11:50.416/+13.355/0.043]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_main_menu.main_menu [18:11:50.437/+13.376/ 21.5]. #XRAY: phase time: 88 ms, user time: 0.0 ms, kernel time: 31.3 ms [18:11:50.437/+13.376/0.060]. #XRAY: phase cmem: 773.047 M [18:11:50.437/+13.376/0.040]. #XRAY: Next phase begins: Rozpoczynanie... [18:11:50.440/+13.379/2.736]. #XRAY: #PERF: CLevel::net_start1 end [18:11:50.443/+13.382/2.787]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [18:11:50.449]. #DBG: garbage collection performed for LuaStateDesc object $17F5F944 (LSD_g_game_lua_1@9576) [18:11:50.449]. #DBG: performing unregister LSD_g_game_lua_1@9576 for lua_State g_game_lua_1 [18:11:50.449/main ($2568)(9576)]. #DBG: destroyed lua_State registry $17F5F944 for Lparent = $00000000 [18:11:50.451/+13.390/7.991]. #XRAY: #PERF: destroying lua heap 0x2aa20000, size = 0, blocks used = 0, block free = 978944 [18:11:50.451/+13.390/0.179]. #XRAY: #PERF: created lua heap 0xc370000 for lua_State g_game_lua [18:11:50.451/+13.390/0.287]. #XRAY: Lua Interceptor found! Attaching :) [18:11:50.451]. #DBG: creating threads registry table. [18:11:50.452]. #DBG: performing registration LSD_g_game_lua_2@9576 for lua_State g_game_lua_2 [18:11:50.452/9576/0.127]. #DBG: Added L = $0C3EF5C8, captured in ExtCapture [18:11:50.452]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $187D45A0, ud = $0C370000, [18:11:50.452]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:11:50.452]. #DBG: Complete CheckCapture for $0C3EF5C8 [18:11:50.487]. #REG_STUFF: Launcher = $0, Context = "_g.script" [18:11:50.487]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:11:50.788]. #DBG: Используется оригинальный обработчик VEH. [18:11:50.788]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:11:50.788]. #DBG: _SetLogCB executed... [18:11:50.788]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:11:50.793]. #REG_STUFF: Launcher = $0, Context = "_g.script" [18:11:50.793]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:11:51.093]. #DBG: Используется оригинальный обработчик VEH. [18:11:51.093]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:11:51.093]. #DBG: _SetLogCB executed... [18:11:51.094]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:11:51.094]. #DBG: jmp_byte at $186F3DBD = 204 [18:11:51.096] active_dialog updated to FALSE [18:11:51.096]. #OK: class extensions found [18:11:51.108/9576]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [18:11:51.108]. #DBG: Dumping lua_State registry [$17F5F944] for Lparent = g_game_lua_2 [18:11:51.108]. #DBG: for parent lua_State $0C3EF5C8 associated thread-state $32559890, ThreadId = 9576 [18:11:51.168]. #DBG: xvars initialized! size = 0 [18:11:51.172/+14.111/720.3]. #XRAY: PERF: already opened ini-file d:\nlc 7 3.0 edycja polska\gamedata\config\system.ltx, count = 0 [18:11:51.347/+14.286/175.1]. #PERF: actor_binder init_stage = 1, context = mod_call('on_game_start') [18:11:51.381/+14.320/ 33.8]. #XRAY: phase time: 936 ms, user time: 312.5 ms, kernel time: 31.3 ms [18:11:51.381/+14.320/0.057]. #XRAY: phase cmem: 781.465 M [18:11:51.381/+14.320/0.039]. #XRAY: Next phase begins: Wczytywanie symulatora Alife... [18:11:51.400/+14.339/ 18.8]. #XRAY: phase time: 11 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:11:51.400/+14.339/0.062]. #XRAY: phase cmem: 781.465 M [18:11:51.400/+14.339/0.038]. #XRAY: Next phase begins: Tworzenie nowej gry... [18:11:51.401/+14.340/0.802]. #XRAY: Creating new game... [18:11:51.403/+14.342/2.050]. #XRAY: SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x297595B2 [18:11:51.403/+14.342/0.072]. #XRAY: Loading spawn registry... [18:11:51.412]. #WARN: section_maker.script black listed section system:255,255,255,255,0,1 [18:11:51.429]. #WARN: section_maker.script black listed section system:255,0,255,255 [18:11:52.031/+14.970/628.4]. #XRAY: 13177 spawn points are successfully loaded [18:11:52.135/+15.074/103.6]. #XRAY: from [18:11:52.135/+15.074/0.047]. #XRAY: stack traceback: [18:11:52.135/+15.074/0.106]. #XRAY: from [18:11:52.135/+15.074/0.123]. #XRAY: stack traceback: [18:11:52.135/+15.074/0.212]. #XRAY: from [18:11:52.135/+15.074/0.070]. #XRAY: stack traceback: [18:11:52.135/+15.074/0.100]. #XRAY: from [18:11:52.135/+15.074/0.050]. #XRAY: stack traceback: [18:11:52.135/+15.074/0.111]. #XRAY: from [18:11:52.136/+15.075/0.062]. #XRAY: stack traceback: [18:11:52.136/+15.075/0.112]. #XRAY: from [18:11:52.136/+15.075/0.090]. #XRAY: stack traceback: [18:11:52.136/+15.075/0.130]. #XRAY: from [18:11:52.136/+15.075/0.064]. #XRAY: stack traceback: [18:11:52.136/+15.075/0.117]. #XRAY: from [18:11:52.136/+15.075/0.145]. #XRAY: stack traceback: [18:11:52.338/+15.277/202.2]. #DBG: Root registry obj. count = 5000 [18:11:52.609/+15.548/270.2]. #DBG: Root registry obj. count = 10000 [18:11:52.825/+15.764/216.8]. #DBG: Root registry obj. count = 15000 { } [18:11:53.187/+16.126/361.3]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\gamedata\config\d:\nlc 7 3.0 edycja polska\gamedata\config\balance_light.ltx in files list (size = 55173) [18:11:53.187/0.400]. #DBG: sections count = 9 [18:11:53.187/0.085]. #DBG: loading balance.artefacts [18:11:53.187/0.142]. #DBG: loading balance.satiety [18:11:53.187/0.082]. #DBG: loading balance.respawn [18:11:53.187/0.082]. #DBG: loading balance.matches [18:11:53.188/0.097]. #DBG: loading balance.level_poisoned [18:11:53.188/0.151]. #DBG: loading balance.config [18:11:53.188/0.082]. #DBG: loading balance.devices [18:11:53.188/0.158]. #DBG: loading balance.health [18:11:53.188/0.082]. #DBG: loading balance.monsters _G.balance = { script_namespace = 'balance' : string script_modified = '16.10.2017 04:28' : string satiety : is_table size = 1, length = 0 { lost_velocity = 0.0000040 : number } respawn : is_table size = 2, length = 0 { idle_coef_min = 2 : number idle_coef_max = 2 : number } monsters : is_table size = 7, length = 0 { tushkano_dist_attack = 1 : number starv_dist_attack = 20 : number psevdodog_divert_prob = 0.4000000 : number dog_dist_panic = 9 : number dog_dist_attack = 7 : number cat_attack_prob = 0.1000000 : number boar_radiation_dist = 2.50000 : number } matches : is_table size = 1, length = 0 { hit_power = 0.1000000 : number } load_config = CFunction at $00000000 / $147C7168, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:3 } : function level_poisoned : is_table size = 31, length = 0 { warlab = 2.20000 : number red_forest = 1.50000 : number marsh = 0.9000000 : number lost_village = 0.9000000 : number limansk = 1.50000 : number labx8 = 2.50000 : number labx10 = 2 : number l12u_sarcofag = 1.90000 : number l12u_control_monolith = 1.90000 : number l12_stancia_new = 1.80000 : number l12_stancia_2_new = 1.90000 : number l11_pripyat = 1.70000 : number l10u_bunker = 3 : number l10_radar = 1.60000 : number l08u_brainlab = 2 : number l08_yantar = 1.40000 : number l07_military = 1.40000 : number l06_rostok = 1.30000 : number l05_bar = 1 : number l04u_labx18 = 1.80000 : number l04_darkvalley = 1 : number l03u_agr_underground = 1.30000 : number l03_agroprom = 1 : number l02_garbage = 1 : number l01_escape = 0.9000000 : number k01_darkscape = 1 : number hospital = 1 : number generators = 1.60000 : number deadcity = 1.70000 : number aver = 1.60000 : number av_peshera = 1 : number } late_init = CFunction at $00000000 / $14390518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:55 } : function init_module = CFunction at $00000000 / $14390518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:51 } : function health : is_table size = 2, length = 0 { restore_w_sleep = 1.50000 : number restore_speed = 0.0000010 : number } devices : is_table size = 1, length = 0 { accum_discharge = 0.0550000 : number } config : is_table size = 1, length = 0 { name = 'light' : string } artefacts : is_table size = 1, length = 0 { time_damage_coef = 0.1250000 : number } } [18:11:53.283]. #WARN: section_maker.script black listed section smart_terrain_presets:deadcity [18:11:53.298]. #WARN: section_maker.script black listed section rx_knife:actor [18:11:53.298]. #WARN: section_maker.script black listed section rx_knife:actor_dolg [18:11:53.298]. #WARN: section_maker.script black listed section rx_knife:actor_freedom [18:11:53.298]. #WARN: section_maker.script black listed section rx_knife:ecolog [18:11:53.298]. #WARN: section_maker.script black listed section rx_knife:zombied [18:11:53.299]. #WARN: section_maker.script black listed section rx_knife:stranger [18:11:53.299]. #WARN: section_maker.script black listed section rx_knife:trader [18:11:53.299]. #WARN: section_maker.script black listed section rx_knife:arena_enemy [18:11:53.299]. #WARN: section_maker.script black listed section rx_knife:sniper [18:11:53.301]. #WARN: section_maker.script black listed section rx_kill_wounded:actor [18:11:53.302]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_dolg [18:11:53.302]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_freedom [18:11:53.302]. #WARN: section_maker.script black listed section rx_kill_wounded:zombied [18:11:53.303]. #WARN: section_maker.script black listed section rx_kill_wounded:stranger [18:11:53.303]. #WARN: section_maker.script black listed section rx_kill_wounded:trader [18:11:53.303]. #WARN: section_maker.script black listed section rx_kill_wounded:arena_enemy [18:11:53.845]. #WARN: section_maker.script black listed section stalker_custom_data:smart_terrains #PERF(luaicp): memory usage raised to 125.3 MiB #PERF(luaicp): memory usage raised to 258.8 MiB #PERF(luaicp): memory usage raised to 300.0 MiB [18:12:04.256]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_control_monolith [18:12:04.256]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_sarcofag [18:12:06.050/+28.989/12862]. #XRAY: New game is successfully created! [18:12:06.073/+29.012/ 23.2]. #XRAY: phase time: 14665 ms, user time: 4578.1 ms, kernel time: 453.1 ms [18:12:06.073/+29.012/0.059]. #XRAY: phase cmem: 1134.602 M [18:12:06.073/+29.012/0.039]. #XRAY: Next phase begins: ??czenie... [18:12:06.113/+29.052/ 40.1]. #XRAY: MaxPlayers = 32 [18:12:06.158/+29.097/ 45.4]. #XRAY: #PERF: CLevel::net_start2 end [18:12:06.159/+29.098/1.024]. #XRAY: #PERF: CLevel::net_start3 end [18:12:06.160/+29.099/0.642]. #XRAY: #PERF: CLevel::net_start4 end [18:12:06.187/+29.126/ 27.0]. #XRAY: phase time: 106 ms, user time: 46.9 ms, kernel time: 15.6 ms [18:12:06.187/+29.126/0.058]. #XRAY: phase cmem: 1137.109 M [18:12:06.187/+29.126/0.041]. #XRAY: Next phase begins: ??czenie z localhost... [18:12:06.188/+29.127/0.840]. #XRAY: #PERF: CLevel::net_start_client1 end [18:12:06.189/+29.128/0.674]. #XRAY: Player not found. New player created. [18:12:06.189/+29.128/0.260]. #XRAY: client : connection accepted - <> [18:12:06.189/+29.128/0.192]. #XRAY: #PERF: CLevel::net_start_client2 end [18:12:06.217/+29.156/ 27.6]. #XRAY: phase time: 22 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:12:06.217/+29.156/0.062]. #XRAY: phase cmem: 1137.164 M [18:12:06.217/+29.156/0.041]. #XRAY: Next phase begins: Otwieranie strumienia... [18:12:06.244/+29.183/ 26.6]. #XRAY: phase time: 18 ms, user time: 15.6 ms, kernel time: 0.0 ms [18:12:06.244/+29.183/0.058]. #XRAY: phase cmem: 1142.320 M [18:12:06.244/+29.183/0.060]. #XRAY: Next phase begins: Wczytywanie CFORM... [18:12:08.509/+31.448/ 2265]. #XRAY: phase time: 2257 ms, user time: 2140.6 ms, kernel time: 109.4 ms [18:12:08.509/+31.448/0.063]. #XRAY: phase cmem: 1238.961 M [18:12:08.509/+31.448/0.043]. #XRAY: Next phase begins: Wczytywanie cieniowania... [18:12:08.511/+31.450/1.609]. #XRAY: compiling shader base_lplanes [18:12:08.548/+31.487/ 37.8]. #XRAY: compiling shader deffer_base_bump_d-hq [18:12:08.568/+31.507/ 19.7]. #XRAY: compiling shader deffer_base_bump [18:12:08.575/+31.514/7.307]. #XRAY: compiling shader shadow_direct_base [18:12:08.587/+31.526/ 11.8]. #XRAY: compiling shader deffer_base_steep_db-hq [18:12:08.609/+31.548/ 22.1]. #XRAY: compiling shader deffer_base_flat [18:12:08.623/+31.562/ 13.9]. #XRAY: compiling shader shadow_direct_base_aref [18:12:08.641/+31.580/ 17.7]. #XRAY: compiling shader deffer_base_bump-hq [18:12:08.655/+31.594/ 14.5]. #XRAY: compiling shader deffer_base_flat_d [18:12:08.669/+31.608/ 13.8]. #XRAY: compiling shader deffer_impl_flat_d [18:12:08.687/+31.626/ 17.5]. #XRAY: compiling shader deffer_impl_flat_d [18:12:08.696/+31.635/9.171]. #XRAY: compiling shader deffer_impl_flat [18:12:08.711/+31.650/ 15.0]. #XRAY: compiling shader simple [18:12:08.726/+31.665/ 15.1]. #XRAY: compiling shader wmark [18:12:08.747/+31.686/ 21.2]. #XRAY: compiling shader deffer_base_lmh_flat [18:12:08.762/+31.701/ 14.3]. #XRAY: compiling shader deffer_base_lmh_flat [18:12:08.776/+31.715/ 14.3]. #XRAY: compiling shader deffer_base_lmh_steep_db-hq [18:12:08.811/+31.750/ 35.2]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [18:12:08.832/+31.771/ 21.3]. #XRAY: compiling shader deffer_base_lmh_bump [18:12:08.847/+31.786/ 14.6]. #XRAY: compiling shader deffer_base_lmh_bump [18:12:08.862/+31.801/ 15.3]. #XRAY: compiling shader deffer_base_lmh_bump_db-hq [18:12:08.900/+31.839/ 37.9]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [18:12:08.912/+31.851/ 11.6]. #XRAY: compiling shader deffer_base_lmh_flat_d [18:12:08.929/+31.868/ 17.2]. #XRAY: compiling shader deffer_base_lmh_flat_d [18:12:08.943/+31.882/ 14.4]. #XRAY: compiling shader deffer_base_lmh_bump-hq [18:12:08.959/+31.898/ 15.4]. #XRAY: compiling shader deffer_base_lmh_bump-hq [18:12:08.969/+31.908/ 10.8]. #XRAY: compiling shader lmapE [18:12:08.984/+31.923/ 14.7]. #XRAY: compiling shader lmapE [18:12:09.011/+31.950/ 27.1]. #XRAY: compiling shader deffer_base_lmh_aref_bump_db-hq [18:12:09.041/+31.980/ 29.8]. #XRAY: compiling shader deffer_base_lmh_aref_bump [18:12:09.052/+31.991/ 11.0]. #XRAY: compiling shader deffer_base_lmh_steep-hq [18:12:09.080/+32.019/ 27.8]. #XRAY: compiling shader deffer_base_lmh_steep_d-hq [18:12:09.100/+32.039/ 19.8]. #XRAY: compiling shader deffer_base_lmh_aref_bump_d-hq [18:12:09.126/+32.065/ 26.3]. #XRAY: compiling shader deffer_tree_s_bump_d-hq [18:12:09.140/+32.079/ 14.2]. #XRAY: compiling shader deffer_tree_s_bump [18:12:09.189/+32.128/ 49.3]. #XRAY: compiling shader shadow_direct_base [18:12:09.195/+32.134/5.348]. #XRAY: compiling shader shadow_direct_tree_s [18:12:09.201/+32.140/6.186]. #XRAY: compiling shader lod [18:12:09.215/+32.154/ 14.3]. #XRAY: compiling shader lod [18:12:09.222/+32.161/7.015]. #XRAY: compiling shader deffer_tree_s_bump-hq [18:12:09.233/+32.172/ 10.9]. #XRAY: compiling shader deffer_tree_flat [18:12:09.249/+32.188/ 16.3]. #XRAY: compiling shader shadow_direct_tree [18:12:09.256/+32.195/6.973]. #XRAY: compiling shader deffer_tree_bump_d-hq [18:12:09.266/+32.205/9.793]. #XRAY: compiling shader deffer_tree_bump [18:12:09.283/+32.222/ 16.7]. #XRAY: compiling shader deffer_base_aref_bump-hq [18:12:09.298/+32.237/ 14.6]. #XRAY: compiling shader deffer_tree_bump-hq [18:12:09.312/+32.251/ 14.9]. #XRAY: compiling shader deffer_base_aref_bump [18:12:09.329/+32.268/ 16.6]. #XRAY: compiling shader deffer_tree_s_flat_d [18:12:09.350/+32.289/ 20.8]. #XRAY: compiling shader deffer_tree_s_flat [18:12:09.384/+32.323/ 33.8]. #XRAY: phase time: 867 ms, user time: 375.0 ms, kernel time: 46.9 ms [18:12:09.384/+32.323/0.064]. #XRAY: phase cmem: 1250.996 M [18:12:09.384/+32.323/0.041]. #XRAY: Next phase begins: Wczytywanie danych geometrycznych... [18:12:09.467/+32.406/ 83.0]. #XRAY: phase time: 75 ms, user time: 15.6 ms, kernel time: 46.9 ms [18:12:09.467/+32.406/0.061]. #XRAY: phase cmem: 1319.160 M [18:12:09.467/+32.406/0.043]. #XRAY: Next phase begins: Wczytywanie przestrzennej bazy danych... [18:12:09.480/+32.419/ 13.6]. #XRAY: #PERF: loading 1500 visual/mesh... [18:12:09.500/+32.439/ 19.9]. #XRAY: #PERF: loading 3000 visual/mesh... [18:12:09.521/+32.460/ 20.4]. #XRAY: #PERF: loading 4500 visual/mesh... [18:12:09.549/+32.488/ 28.4]. #XRAY: #PERF: loading 6000 visual/mesh... [18:12:09.573/+32.512/ 23.8]. #XRAY: #PERF: loading 7500 visual/mesh... [18:12:09.600/+32.539/ 27.0]. #XRAY: #PERF: loading 9000 visual/mesh... [18:12:09.619/+32.558/ 18.7]. #XRAY: #PERF: loading 10500 visual/mesh... [18:12:09.630/+32.569/ 11.7]. #XRAY: #PERF: loading 12000 visual/mesh... [18:12:09.633/+32.572/2.467]. #XRAY: #PERF: loaded 11538 visuals, last_loaded = 0, [18:12:09.659/+32.598/ 26.7]. #XRAY: phase time: 185 ms, user time: 156.3 ms, kernel time: 31.3 ms [18:12:09.660/+32.599/0.068]. #XRAY: phase cmem: 1325.281 M [18:12:09.660/+32.599/0.046]. #XRAY: Next phase begins: Wczytywanie detali... [18:12:09.663/+32.602/3.768]. #XRAY: compiling shader deffer_detail_w_flat [18:12:09.682/+32.621/ 18.2]. #XRAY: compiling shader deffer_detail_s_flat [18:12:09.714/+32.653/ 32.1]. #XRAY: [DETAILS] VertexConsts(256), Batch(61) [18:12:09.714/+32.653/0.098]. #XRAY: [DETAILS] 40687 v(20), 26352 p [18:12:09.714/+32.653/0.194]. #XRAY: [DETAILS] Batch(61), VB(794K), IB(154K) [18:12:09.747/+32.686/ 33.0]. #XRAY: phase time: 77 ms, user time: 31.3 ms, kernel time: 15.6 ms [18:12:09.747/+32.686/0.091]. #XRAY: phase cmem: 1294.098 M [18:12:09.747/+32.686/0.067]. #XRAY: Next phase begins: Wczytywanie stref i portali... [18:12:09.749/+32.688/1.846]. #XRAY: Loading HOM: d:\nlc 7 3.0 edycja polska\gamedata\levels\l01_escape\level.hom [18:12:09.767]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrgame.map loaded addrs 264546, index = $182B0000 [18:12:09.780/+32.719/ 31.6]. #XRAY: phase time: 26 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:12:09.781/+32.720/0.289]. #XRAY: phase cmem: 1235.648 M [18:12:09.781/+32.720/0.069]. #XRAY: Next phase begins: Wczytywanie obiekt? SI... [18:12:09.814]. #WARN: section_maker.script black listed section system:sounds_random [18:12:09.815/+32.754/ 33.8]. #XRAY: #PERF: CLevel::net_start_client3 end [18:12:09.841/+32.780/ 26.3]. #XRAY: phase time: 52 ms, user time: 15.6 ms, kernel time: 31.3 ms [18:12:09.841/+32.780/0.061]. #XRAY: phase cmem: 1228.313 M [18:12:09.841/+32.780/0.044]. #XRAY: Next phase begins: Odradzanie... [18:12:09.858/+32.797/ 17.1]. #XRAY: Game configuring : Started [18:12:09.861/+32.800/3.180]. #XRAY: Game configuring : Finished [18:12:09.867/+32.806/5.940]. #XRAY: #PERF: CLevel::net_start_client4 end [18:12:10.035/+32.974/168.0]. #XRAY: phase time: 186 ms, user time: 140.6 ms, kernel time: 31.3 ms [18:12:10.035/+32.974/0.057]. #XRAY: phase cmem: 1243.297 M [18:12:10.035/+32.974/0.040]. #XRAY: Next phase begins: Wczytywanie tekstur... [18:12:10.230]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrrender_r2.map loaded addrs 15461, index = $660E0000 [18:12:21.357/+44.296/11322]. #XRAY: #PERF: IGame_Level::LL_CheckTextures() [18:12:21.357/+44.296/0.226]. #XRAY: t-report - base: 2028, 484170 K [18:12:21.357/+44.296/0.041]. #XRAY: t-report - lmap: 7, 7168 K [18:12:21.357/+44.296/0.038]. #XRAY: **WARNING***: Too many base-textures (limit: 2000 textures or 1024M). [18:12:21.357/+44.296/0.038]. #XRAY: Reduce number of textures (better) or their resolution (worse). [18:12:21.357/+44.296/0.036]. #XRAY: #PERF: CLevel::net_start_client5 end [18:12:21.396/+44.335/ 38.3]. #XRAY: phase time: 11352 ms, user time: 9937.5 ms, kernel time: 937.5 ms [18:12:21.396/+44.335/0.060]. #XRAY: phase cmem: 1806.844 M [18:12:21.396/+44.335/0.039]. #XRAY: Next phase begins: Synchronizacja... [18:12:21.450/+44.389/ 54.1]. #XRAY: #PERF: CLevel::net_start_client6 end [18:12:21.450/+44.389/0.606]. #XRAY: #PERF: CLevel::net_start5 end [18:12:21.455/+44.394/4.674]. #XRAY: @---------- CApplication::LoadEnd -------------- [18:12:21.455/+44.394/0.092]. #XRAY: phase time: 59 ms [18:12:21.483/+44.422/ 28.3]. #XRAY: phase cmem: 1806.844 M [18:12:21.484/+44.423/0.346]. #XRAY: #PERF: CLevel::net_start6 end [18:12:21.486/+44.425/1.820]. #XRAY: #PERF: game_events->queue.size() returned 942 [18:12:21.491/+44.430/5.016]. #XRAY: #DEBUG: KNIFE_SLOT (0) persistent = false [18:12:21.491/+44.430/0.057]. #XRAY: #DEBUG: PISTOL_SLOT (1) persistent = false [18:12:21.491/+44.430/0.048]. #XRAY: #DEBUG: RIFLE_SLOT (2) persistent = false [18:12:21.491/+44.430/0.045]. #XRAY: #DEBUG: GRENADE_SLOT (3) persistent = false [18:12:21.491/+44.430/0.043]. #XRAY: #DEBUG: APPARATUS_SLOT (4) persistent = false [18:12:21.491/+44.430/0.066]. #XRAY: #DEBUG: BOLT_SLOT (5) persistent = true [18:12:21.491/+44.430/0.065]. #XRAY: #DEBUG: OUTFIT_SLOT (6) persistent = false [18:12:21.491/+44.430/0.085]. #XRAY: #DEBUG: PDA_SLOT (7) persistent = false [18:12:21.491/+44.430/0.351]. #XRAY: #DEBUG: DETECTOR_SLOT (8) persistent = false [18:12:21.492/+44.431/0.083]. #XRAY: #DEBUG: TORCH_SLOT (9) persistent = false [18:12:21.492/+44.431/0.052]. #XRAY: #DEBUG: ARTEFACE_SLOT (10) persistent = false [18:12:21.492/+44.431/0.042]. #XRAY: #DEBUG: HELMET_SLOT (11) persistent = false [18:12:21.492/+44.431/0.041]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_0 (12) persistent = false [18:12:21.492/+44.431/0.042]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_1 (13) persistent = false [18:12:21.492/+44.431/0.041]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_2 (14) persistent = false [18:12:21.492/+44.431/0.112]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_3 (15) persistent = false [18:12:21.542/+44.481/ 50.3]. #XRAY: phase time: 137 ms, user time: 15.6 ms, kernel time: 62.5 ms [18:12:21.542/+44.481/0.058]. #XRAY: phase cmem: 1807.121 M [18:12:21.542/+44.481/0.042]. #XRAY: Next phase begins: Widzisz podw?nie? ?yknij w?ki, to wtedy ci si?poprawi... [18:12:21.546/+44.485/4.269]. #XRAY: created CScriptBinderObjectWrapper 453560D2 for single_player [18:12:21.547/+44.486/0.200]. #PERF: actor_binder init_stage = 2, context = ? [18:12:21.547]. #DBG: xrGame.DLL detection = 7169 [18:12:21.547]. #DBG: Hyperinflation begins... [18:12:21.547]. #DBG: Hyperinflation complete [18:12:21.549]. #DBG: Protected script (re)loaded... [18:12:21.549/+44.488/2.449]. #PERF: actor_binder init_stage = 3, context = ? [18:12:21.550/+44.489/0.426]. #PERF: actor_binder init_stage = 4, context = ? [18:12:21.550]. #DBG: added actor single_player [18:12:21.550/+44.489/0.392]. #PERF: actor_binder init_stage = 5, context = ? [18:12:21.550/0.154]. #DBG: db.actor present [18:12:21.551]. #DBG: task_smart_upd - reseting task_list [18:12:21.551]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [18:12:21.551]. #DBG: updating regular task list... #[18:12:21.551]. #DBG: registered regular task dump_console, cbfunc = $39746078, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:12:21.594]. #DBG: registered regular task act_heart, cbfunc = $3C140BF8, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil [18:12:21.604/ 53.6]. #PERF: params.script 0 [18:12:21.604/0.192]. #PERF: params.script 1 [18:12:21.604/0.084]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [18:12:21.614/ 10.3]. #DBG: builds count = 129 [18:12:21.660/ 46.2]. #DBG: offset map size = 54 [18:12:21.834]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [18:12:21.835/174.1]. #PERF: params.script 2 [18:12:21.844]. #DBG: DetectPointers, g_pGameLevel = 2CCCDB40, check offsets $4C, +88, +100 [18:12:21.844/+44.783/9.196]. #DBG: creating BackgroundScanner thread. [18:12:21.844]. #DBG: SetXrPointer updating objects_active from $00000000 to $2CCCDB98 [18:12:21.844]. #DBG: SetXrPointer updating objects_sleeping from $00000000 to $2CCCDBA4 [18:12:21.844]. #DBG: SetXrPointer updating client_objects from $00000000 to $11810050 [18:12:21.844]. #DBG: g_ai_space exported at xrGame.dll + $C1EF68 [18:12:21.844]. g_ai_space[$18] = $17EC93DA, alife = $34A238D0, sim_base = $34A23D64, obj_reg = $297595B2, spawn_reg = $32454402 [18:12:21.844]. #DBG: SetXrPointer updating alife_objects from $00000000 to $297595B6 [18:12:21.844]. #DBG: SetXrPointer updating alife_spawns from $00000000 to $3245444E [18:12:21.844]. #DBG: SetXrPointer updating alife_st_ids from $00000000 to $32454496 [18:12:21.845]. #DBG: WorkerThread 6448 ($1930), Name = BackgroundScanner { TBackgroundScanner@=$0D3D92F4:: luaicp.dll /ID=6448 }, Class = TBackgroundScanner started std-loop in OleExec [18:12:21.846/2.146]. #PERF: loading spawn points start... [18:12:21.862/ 15.8]. #DBG: from spawn_pos.ltx loaded 13176 lines, file size = 411372 [18:12:21.889/ 26.9]. #DBG: after sieve rest 104 spawn points [18:12:21.890/1.511]. #DBG: updating spawn_map from root = $29759592 [18:12:21.903/+44.842/main ($2568)(9576)]. #ERROR: Already registered spawn_entity dsc_stalker_lager, added level suffix! [18:12:22.062/171.9]. #DBG: sorting spawn_map. [18:12:22.416/354.4]. #DBG: complete spawn_map. Items = 26353 [18:12:22.420/+45.359/3.456]. #DBG: scan_found server objects = 19352 [18:12:22.420]. #PERF_WARN(ScanObjects): 1.1 + 574.2 + 0.0 + 0.0 + 0.3 = 575.7 msec, ok_count = 0 [18:12:22.421/1.095/9576]. #PERF_WARN(TRootRegistry.Update): so(0) = 575748, ap = 664, la = 0, um = 0 mcs add = 19352, chk = 0 upd = 0, heavy = 0, loop = $1 [576 ms] added = 19352, reg_events = 19352, destr_events = 942 addr range = [$14643000 .. $49D9F382] stack traceback: ...edycja polska\gamedata\scripts\alpet\registry.script:202: in function 'init' ...edycja polska\gamedata\scripts\alpet\registry.script:29: in function 'check_init' ...edycja polska\gamedata\scripts\alpet\registry.script:485: in function 'inv_objects' ... edycja polska\gamedata\scripts\arts\arc_arts.script:271: in function 'check_artefact' ... edycja polska\gamedata\scripts\arts\arc_arts.script:478: in main chunk [C]: ? ...cja polska\gamedata\scripts\sak\sak_inventory.script:131: in function 'need_update_inventory' ...a polska\gamedata\scripts\arts\arc_containers.script:453: in function 'check_container' ...a polska\gamedata\scripts\arts\arc_containers.script:524: in main chunk [C]: ? ...cja polska\gamedata\scripts\vergas\vergas_lib.script:293: in main chunk [C]: ? ... polska\gamedata\scripts\alpet\task_smart_upd.script:190: in function 'InitBinderTaskList' ... polska\gamedata\scripts\alpet\task_smart_upd.script:419: in main chunk [C]: ? ... polska\gamedata\scripts\binders\bind_stalker.script:576: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> #WARN: load_mask changed to $1F max_belt updated to 0 CTexture.SetName(ui\amk_ui_base_textur0), old = ui\amk_ui_base_texture after load texture name = ui\amk_ui_base_textur0 [18:12:22.434]. #DBG: arc_arts version '21.08.2018 06:06' check_artefact() results: { } { } #[18:12:22.436]. #DBG: registered regular task update_dyn_hud, cbfunc = $82D4B010, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[18:12:22.436]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $325D5CB0, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:12:22.437]. #DBG: registered regular task sak.nepis_umer, cbfunc = $397422C0, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[18:12:22.437]. #DBG: registered regular task mod_call.00, cbfunc = $39746028, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[18:12:22.437]. #DBG: registered regular task mod_call.02, cbfunc = $39746028, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[18:12:22.437]. #DBG: registered regular task mod_call.03, cbfunc = $39746028, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[18:12:22.437]. #DBG: registered regular task mod_call.04, cbfunc = $39746028, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[18:12:22.437]. #DBG: registered regular task timers.check_timers, cbfunc = $32737910, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[18:12:22.438]. #DBG: registered regular task amk_update, cbfunc = $39746410, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:12:22.438]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $82D4AF20, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[18:12:22.439]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $82D9E8C0, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[18:12:22.440]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $3CDB76B8, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:12:22.440]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $3277B1B8, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[18:12:22.444]. #DBG: registered regular task amk_anoms.update, cbfunc = $399DA638, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[18:12:22.460]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $39867AF8, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[18:12:22.460]. #DBG: registered regular task episodic, cbfunc = $397460F0, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[18:12:22.460]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $38E8EC70, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [18:12:22.461]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [18:12:22.461]. #DBG: updating regular task list... #[18:12:22.461]. #DBG: registered regular task dump_console, cbfunc = $39746078, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:12:22.461]. #DBG: registered regular task act_heart, cbfunc = $3C140BF8, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil #[18:12:22.461]. #DBG: registered regular task update_dyn_hud, cbfunc = $82D4B010, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[18:12:22.461]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $325D5CB0, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:12:22.461]. #DBG: registered regular task sak.nepis_umer, cbfunc = $397422C0, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[18:12:22.462]. #DBG: registered regular task mod_call.00, cbfunc = $39746028, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[18:12:22.462]. #DBG: registered regular task mod_call.02, cbfunc = $39746028, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[18:12:22.462]. #DBG: registered regular task mod_call.03, cbfunc = $39746028, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[18:12:22.462]. #DBG: registered regular task mod_call.04, cbfunc = $39746028, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[18:12:22.463]. #DBG: registered regular task timers.check_timers, cbfunc = $32737910, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[18:12:22.463]. #DBG: registered regular task amk_update, cbfunc = $39746410, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:12:22.463]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $82D4AF20, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[18:12:22.463]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $82D9E8C0, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[18:12:22.464]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $3CDB76B8, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:12:22.464]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $3277B1B8, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[18:12:22.464]. #DBG: registered regular task amk_anoms.update, cbfunc = $399DA638, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[18:12:22.464]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $39867AF8, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[18:12:22.464]. #DBG: registered regular task episodic, cbfunc = $397460F0, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[18:12:22.464]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $38E8EC70, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [18:12:22.466/+45.405/ 45.2]. #PERF: actor_binder init_stage = 6, context = ? [18:12:22.468]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ai_additions\ [18:12:22.468]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\allcore\ [18:12:22.468]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\ [18:12:22.469]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\amk\ [18:12:22.469]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\arts\ [18:12:22.469]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\binders\ [18:12:22.469]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\cheat\ [18:12:22.470]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\common\ [18:12:22.470]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\debug\ [18:12:22.470]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\ [18:12:22.470]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\gulag\ [18:12:22.470]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\ [18:12:22.471]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\logic\ [18:12:22.471]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\machines\ [18:12:22.471]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\mob\ [18:12:22.471]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\news\ [18:12:22.471]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\obsolete\ [18:12:22.471]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\params\ [18:12:22.472]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ph\ [18:12:22.472]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\ [18:12:22.472]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\se\ [18:12:22.472]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sr\ [18:12:22.472]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\ [18:12:22.472]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ui\ [18:12:22.473]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\ [18:12:22.473]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\ [18:12:22.473]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\ [18:12:22.473]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\zone\ [18:12:22.473]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ [18:12:22.540/+45.479/ 74.0]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_1.ogg [18:12:22.541/+45.480/0.365]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_2.ogg [18:12:22.541/+45.480/0.351]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg [18:12:22.541/+45.480/0.325]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg [18:12:22.542/+45.481/0.378]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg [18:12:22.547] #DBG: g_pStringContainer = $0D43A292 [18:12:22.547] #DBG: str_container::dock = $04252130 [18:12:22.547] #DBG: str_container::dump = $04252462 [18:12:22.630/+45.569/ 88.5]. #XRAY: #FATAL ERROR [18:12:22.630/+45.569/0.056]. #XRAY: [error]Expression : hSrcFile != INVALID_HANDLE_VALUE [18:12:22.630/+45.569/0.043]. #XRAY: [error]Function : CVirtualFileReader::CVirtualFileReader [18:12:22.630/+45.569/0.040]. #XRAY: [error]File : FS.cpp [18:12:22.630/+45.569/0.037]. #XRAY: [error]Line : 718 [18:12:22.630/+45.569/0.041]. #XRAY: [error]Description : d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\razgruzka - ?????.script [18:12:22.630/+45.569/0.039]. #XRAY: [error]Arguments : n/a [18:12:22.630/+45.569/0.053]. #XRAY: [18:12:22.630/+45.569/0.039]. #XRAY: [18:12:22.624][ 2.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_krujka.script, size = 45815 [18:12:22.630/+45.569/0.077]. #XRAY: [18:12:22.622][ 5.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_pda.script, size = 23912 [18:12:22.631/+45.570/0.077]. #XRAY: [18:12:22.616][ 4.4]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_comm_ptr.script, size = 17668 [18:12:22.631/+45.570/0.085]. #XRAY: [18:12:22.611][ 0.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_info.script, size = 85030 [18:12:22.631/+45.570/0.042]. #XRAY: [18:12:22.611][ 2.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_article.script, size = 21250 [18:12:22.631/+45.570/0.039]. #XRAY: [18:12:22.608][ 3.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_kamp.script, size = 56833 [18:12:22.631/+45.570/0.077]. #XRAY: [18:12:22.604][ 1.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_motivator.script, size = 18047 [18:12:22.631/+45.570/0.107]. #XRAY: [18:12:22.603][ 0.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_meet.script, size = 24797 [18:12:22.631/+45.570/0.077]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.631/+45.570/0.076]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.631/+45.570/0.077]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.631/+45.570/0.075]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.631/+45.570/0.075]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.631/+45.570/0.104]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.631/+45.570/0.076]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.079]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.104]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.058]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.039]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.053]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.097]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.055]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.095]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.054]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.089]. #XRAY: [18:12:22.603][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.076]. #XRAY: [18:12:22.603][ 1.5]. CONTEXT: weak_ref destructor, m_impl = 0x39B771D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.632/+45.571/0.086]. #XRAY: [18:12:22.601][ 2.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_patrol.script, size = 29536 [18:12:22.632/+45.571/0.073]. #XRAY: [18:12:22.599][ 1.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sos.script, size = 19844 [18:12:22.632/+45.571/0.069]. #XRAY: [18:12:22.597][ 1.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\flamethrower.script, size = 24797 [18:12:22.633/+45.572/0.103]. #XRAY: [18:12:22.596][ 2.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sounds.script, size = 24258 [18:12:22.633/+45.572/0.072]. #XRAY: [18:12:22.593][ 1.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\escape_dialog.script, size = 16442 [18:12:22.633/+45.572/0.103]. #XRAY: [18:12:22.591][ 1.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_robbers.script, size = 22676 [18:12:22.633/+45.572/0.038]. #XRAY: [18:12:22.590][ 5.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_wounded.script, size = 18171 [18:12:22.633/+45.572/0.038]. #XRAY: [18:12:22.584][ 8.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_utils.script, size = 23925 [18:12:22.633/+45.572/0.037]. #XRAY: [18:12:22.576][ 2.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\blowout_scheme.script, size = 25230 [18:12:22.633/+45.572/0.053]. #XRAY: [18:12:22.573][ 3.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\state_lib.script, size = 23627 [18:12:22.633/+45.572/0.037]. #XRAY: [18:12:22.570][ 7.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\death_manager.script, size = 18338 [18:12:22.633/+45.572/0.071]. #XRAY: [18:12:22.562][ 1.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\gps_habar.script, size = 21418 [18:12:22.633/+45.572/0.070]. #XRAY: [18:12:22.560][ 3.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\move_mgr.script, size = 22449 [18:12:22.633/+45.572/0.055]. #XRAY: [18:12:22.557][ 0.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_camper.script, size = 19199 [18:12:22.633/+45.572/0.054]. #XRAY: [18:12:22.556][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x381A31D2, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.633/+45.572/0.040]. #XRAY: [18:12:22.556][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x381A2EEA, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.633/+45.572/0.055]. #XRAY: [18:12:22.556][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x381A2EEA, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.633/+45.572/0.036]. #XRAY: [18:12:22.556][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x381A2EEA, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.633/+45.572/0.036]. #XRAY: [18:12:22.556][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x381A2EEA, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.633/+45.572/0.036]. #XRAY: [18:12:22.556][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x381A2EEA, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.633/+45.572/0.036]. #XRAY: [18:12:22.556][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x381A2EEA, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.633/+45.572/0.037]. #XRAY: [18:12:22.556][ 4.8]. CONTEXT: weak_ref destructor, m_impl = 0x381A2EEA, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.634/+45.573/0.037]. #XRAY: [18:12:22.551][ 7.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\campmgr.script, size = 20190 [18:12:22.634/+45.573/0.066]. #XRAY: [18:12:22.544][ 1.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_conditions.script, size = 36864 [18:12:22.634/+45.573/0.072]. #XRAY: [18:12:22.542][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_armor.script, size = 31242 [18:12:22.634/+45.573/0.037]. #XRAY: [18:12:22.542][ 0.3]. CONTEXT: weak_ref destructor, m_impl = 0x3840E912, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.634/+45.573/0.053]. #XRAY: [18:12:22.541][ 0.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg, size = 33373 [18:12:22.634/+45.573/0.037]. #XRAY: [18:12:22.541][ 0.3]. CONTEXT: weak_ref destructor, m_impl = 0x3840E912, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.634/+45.573/0.036]. #XRAY: [18:12:22.541][ 0.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg, size = 16750 [18:12:22.634/+45.573/0.037]. #XRAY: [18:12:22.541][ 0.3]. CONTEXT: weak_ref destructor, m_impl = 0x3840E912, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.634/+45.573/0.036]. #XRAY: [18:12:22.541][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg, size = 31217 [18:12:22.634/+45.573/0.037]. #XRAY: [18:12:22.541][ 0.3]. CONTEXT: weak_ref destructor, m_impl = 0x3840E912, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.634/+45.573/0.036]. #XRAY: [18:12:22.540][ 2.9]. CONTEXT: weak_ref destructor, m_impl = 0x3840E912, class = .PAUimpl@weak_ref@luabind@@ [18:12:22.634/+45.573/0.036]. #XRAY: [18:12:22.537][ 3.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\config\misc\script_sound.ltx, size = 29570 [18:12:22.634/+45.573/0.036]. #XRAY: [18:12:22.534][ 2.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sound_theme.script, size = 88302 [18:12:22.634/+45.573/0.037]. #XRAY: [18:12:22.531][ 5.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\watcher_act.script, size = 19695 [18:12:22.634/+45.573/0.037]. #XRAY: [18:12:22.526][ 0.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\sak_spawn.script, size = 43241 active_L = $0C3EF5C8, aux_L = $00000000, pcall_L = $00000000, game_L = $0C3EF5C8 traceback for active L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ aux_L = nil traceback for game L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------------------------------------------------- wprintf_msg=[18:12:22.788]. #DBG(modmgmt): searching scripts in %s 18:12:22.473/T=9576/L=$0C3EF5C8/{ call stack: ... 3.0 edycja polska\gamedata\scripts\common\_g.script:226: in function 'wprintf' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:191: in function 'search_scripts' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:215: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> } register_CLSID=MAIN_MNU 18:11:50.789/T=9576/L=$0C3EF5C8/ registered=yes new_game=now svcb=$18ECFF2C in_func_r = /, in_func = / !-------------------------------------------------------------------------------------! [18:12:22.788/+45.727/153.7]. #XRAY: [18:12:22.788/+45.727/0.090]. #XRAY: #CRASH report: game_lua_state = 0x0C3EF5C8, msg = gather_info [18:12:22.788/+45.727/0.055]. #XRAY: stack traceback: [18:12:22.788/+45.727/0.038]. #XRAY: [C]: in function 'prefetch' [18:12:22.788/+45.727/0.040]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:12:22.788/+45.727/0.042]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:12:22.788/+45.727/0.043]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:12:22.788/+45.727/0.067]. #XRAY: #CRASH report: aux_lua_state = 0x0C3EF5C8, msg = gather_info [18:12:22.788/+45.727/0.086]. #XRAY: stack traceback: [18:12:22.788/+45.727/0.037]. #XRAY: [C]: in function 'prefetch' [18:12:22.788/+45.727/0.056]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:12:22.788/+45.727/0.075]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:12:22.788/+45.727/0.097]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:12:22.806/+45.745/ 17.0]. #XRAY: ** break by StackWalk *** [18:12:22.806/+45.745/0.063]. #XRAY: PrintStackTrace executed from: [18:12:22.806/+45.745/0.043]. #XRAY: 0023:0424F184 (0x005D5790 0x0C3EF5C8 0x00191F78 0x0423A224) xrCore.dll, BuildStackTrace() [18:12:22.815/+45.754/9.110]. #XRAY: ** break by StackWalk *** [18:12:22.815/+45.754/0.048]. #XRAY: stack trace: [18:12:22.866/+45.805/ 51.3]. #XRAY: 0023:042499C3 (0x042C9CE4 0x00193124 0x042A9F10 0x00000000) xrCore.dll, xrDebug::backend() [18:12:22.866/+45.805/0.073]. #XRAY: 0023:04249D2D (0x042C9CE4 0x00193124 0x042A9F10 0x042C99F4) xrCore.dll, xrDebug::fail() [18:12:22.866/+45.805/0.041]. #XRAY: 0023:0421FF81 (0x00193124 0x043632A8 0x3EEB2EA2 0x001930E4) xrCore.dll, CVirtualFileRW::rtualFileRW() [18:12:22.866/+45.805/0.066]. #XRAY: 0023:0422E4B5 (0x00193100 0x10BE0072 0x17A85632 0x0019310C) xrCore.dll, IReaderBase::r_chunk_safe() [18:12:22.866/+45.805/0.082]. #XRAY: 0023:04225F02 (0x0019333C 0x00193124 0x17A85632 0x10BE0072) xrCore.dll, CLocatorAPI::file_from_cache_impl() [18:12:22.866/+45.805/0.098]. #XRAY: 0023:042311DB (0x0019333C 0x00193124 0x17A85632 0x0019332C) xrCore.dll, IReaderBase::r_chunk_safe() [18:12:22.866/+45.805/0.042]. #XRAY: 0023:0422EB68 (0x00000000 0x001935CC 0x10BE0072 0x2B1EE952) xrCore.dll, IReaderBase::r_chunk_safe() [18:12:22.867/+45.806/0.097]. #XRAY: 0023:04226949 (0x00000000 0x001935CC 0x187D2F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [18:12:22.867/+45.806/0.078]. #XRAY: 0023:04202A9B (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x113F26F2) xrCore.dll, CLocatorAPI::r_open() [18:12:22.867/+45.806/0.101]. #XRAY: 0023:187D42EC (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x6E5C3A64) xr_3da.EXE [18:12:22.867/+45.806/0.080]. #XRAY: 0023:187C0C8A (0x0C3EF5C8 0x82DA3D08 0x00000001 0x113F26F2) xr_3da.EXE [18:12:22.867/+45.806/0.079]. #XRAY: 0023:187C0B29 (0x0C3EF5C8 0x82DA3D08 0x0C37D748 0x187C87D7) xr_3da.EXE [18:12:22.867/+45.806/0.080]. #XRAY: 0023:187CB57E (0x187CB520 0x0C3EF5C8 0x00000000 0x7354CA8A) xr_3da.EXE [18:12:22.867/+45.806/0.056]. #XRAY: 0023:187CACF6 (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x82D2DCE0) xr_3da.EXE [18:12:22.867/+45.806/0.041]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x39BAECE3) lua5.1.dll, luaopen_jit() [18:12:22.867/+45.806/0.041]. #XRAY: 0023:1439054F (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x3276B548) xr_3da.EXE [18:12:22.867/+45.806/0.040]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x39BAE19D) lua5.1.dll, luaopen_jit() [18:12:22.867/+45.806/0.041]. #XRAY: 0023:1439054F (0x0C3EF5C8 0x3A088060 0x00000001 0x3276BB60) xr_3da.EXE [18:12:22.867/+45.806/0.041]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x3A088060 0x00000001 0x0C3EF5C8) lua5.1.dll, luaopen_jit() [18:12:22.867/+45.806/0.041]. #XRAY: 0023:7358BB10 (0x00000001 0x7358B29C 0x0C3EF5C8 0x00193A98) lua5.1.dll, lua_getinfo() [18:12:22.867/+45.806/0.041]. #XRAY: 0023:735821C2 (0x00193A98 0x0C3EF5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [18:12:22.981]. #DBG: Game paused changed to 1 [18:12:52.879]. #DBG: Game paused changed to 0 [18:12:57.301]. #DBG: Game paused changed to 1 [18:12:57.773]. #DBG: Game paused changed to 0 [18:13:00.021/+01:22.960]. #DBG: Second minute uptime, processing updated states... [18:13:00.049]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = xr_3da.EXE modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$02300000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$041D0000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$04440000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$182B0000 szMod = xrGame.dll modBaseSize = 12.926 MiB, fileSize = 12.792 MiB version = 0.0 BA=$18FA0000 szMod = wrap_oal.dll modBaseSize = 4.344 MiB, fileSize = 0.424 MiB version = 2.2.0.5 BA=$28F20000 szMod = d3dx9_31.dll modBaseSize = 2.402 MiB, fileSize = 2.303 MiB version = 9.15.779.0 BA=$5B8D0000 szMod = Windows.Internal.Graphics.Display.DisplayColorManagement.dll modBaseSize = 0.074 MiB, fileSize = 0.063 MiB version = 6.2.18362.836 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5CC40000 szMod = TextInputFramework.dll modBaseSize = 0.516 MiB, fileSize = 0.507 MiB version = 6.2.18362.207 BA=$5E140000 szMod = AUDIOSES.DLL modBaseSize = 1.117 MiB, fileSize = 1.101 MiB version = 6.2.18362.815 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$5EDE0000 szMod = igdumdim32.dll modBaseSize = 86.691 MiB, fileSize = 88.633 MiB version = 21.20.16.4550 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$657A0000 szMod = nvapi.dll modBaseSize = 4.230 MiB, fileSize = 4.037 MiB version = 26.21.14.4259 BA=$65F80000 szMod = Windows.UI.dll modBaseSize = 1.000 MiB, fileSize = 1.000 MiB version = 6.2.18362.836 BA=$66080000 szMod = midimap.dll modBaseSize = 0.031 MiB, fileSize = 0.018 MiB version = 6.2.18362.1 BA=$66090000 szMod = ODE.dll modBaseSize = 0.277 MiB, fileSize = 0.256 MiB version = 0.0 BA=$660E0000 szMod = xrRender_R2.dll modBaseSize = 1.020 MiB, fileSize = 0.944 MiB version = 0.0 BA=$661F0000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$665A0000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$66680000 szMod = sfc.dll modBaseSize = 0.012 MiB, fileSize = 0.002 MiB version = 6.2.18362.1 BA=$66700000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$667F0000 szMod = cryptnet.dll modBaseSize = 0.148 MiB, fileSize = 0.129 MiB version = 6.2.18362.1 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$668A0000 szMod = wdmaud.drv modBaseSize = 0.227 MiB, fileSize = 0.206 MiB version = 6.2.18362.1 BA=$669F0000 szMod = msacm32.drv modBaseSize = 0.039 MiB, fileSize = 0.022 MiB version = 6.2.18362.1 BA=$66A00000 szMod = AVRT.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$66A10000 szMod = xrXMLParser.dll modBaseSize = 0.070 MiB, fileSize = 0.054 MiB version = 0.0 BA=$66A30000 szMod = xrParticles.dll modBaseSize = 0.121 MiB, fileSize = 0.099 MiB version = 0.0 BA=$66A50000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$66A80000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$66AA0000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$66AE0000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$66E30000 szMod = igc32.dll modBaseSize = 14.859 MiB, fileSize = 15.193 MiB version = 21.20.16.4550 BA=$67D10000 szMod = nvspcap.dll modBaseSize = 2.090 MiB, fileSize = 2.060 MiB version = 3.20.3.63 BA=$67F30000 szMod = nvd3dum.dll modBaseSize = 17.520 MiB, fileSize = 17.732 MiB version = 26.21.14.4259 BA=$690C0000 szMod = nvldumd.dll modBaseSize = 0.781 MiB, fileSize = 0.768 MiB version = 26.21.14.4259 BA=$69560000 szMod = dcomp.dll modBaseSize = 1.414 MiB, fileSize = 1.409 MiB version = 6.2.18362.836 BA=$69AB0000 szMod = dxgi.dll modBaseSize = 0.754 MiB, fileSize = 0.741 MiB version = 6.2.18362.815 BA=$6B9C0000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$6BA20000 szMod = d3d9.dll modBaseSize = 1.555 MiB, fileSize = 1.542 MiB version = 6.2.18362.387 BA=$71050000 szMod = ksuser.dll modBaseSize = 0.027 MiB, fileSize = 0.019 MiB version = 6.2.18362.1 BA=$710C0000 szMod = iertutil.dll modBaseSize = 2.160 MiB, fileSize = 2.155 MiB version = 11.0.18362.815 BA=$71860000 szMod = dsound.dll modBaseSize = 0.492 MiB, fileSize = 0.468 MiB version = 6.2.18362.1 BA=$72020000 szMod = resourcepolicyclient.dll modBaseSize = 0.059 MiB, fileSize = 0.050 MiB version = 6.2.18362.1 BA=$72160000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$72190000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$72210000 szMod = mscms.dll modBaseSize = 0.578 MiB, fileSize = 0.574 MiB version = 6.2.18362.836 BA=$72400000 szMod = dxcore.dll modBaseSize = 0.098 MiB, fileSize = 0.081 MiB version = 6.2.18362.1 BA=$72420000 szMod = sfc_os.DLL modBaseSize = 0.059 MiB, fileSize = 0.039 MiB version = 6.2.18362.1 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72ED0000 szMod = xrCPU_Pipe.dll modBaseSize = 0.031 MiB, fileSize = 0.017 MiB version = 0.0 BA=$72EE0000 szMod = dwmapi.dll modBaseSize = 0.145 MiB, fileSize = 0.129 MiB version = 6.2.18362.267 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73290000 szMod = AcLayers.DLL modBaseSize = 2.516 MiB, fileSize = 0.363 MiB version = 6.2.18362.449 BA=$73520000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$73540000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$73560000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$73570000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$73580000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$738D0000 szMod = HID.DLL modBaseSize = 0.043 MiB, fileSize = 0.027 MiB version = 6.2.18362.1 BA=$738E0000 szMod = MPR.dll modBaseSize = 0.094 MiB, fileSize = 0.086 MiB version = 6.2.18362.1 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73BA0000 szMod = ColorAdapterClient.dll modBaseSize = 0.066 MiB, fileSize = 0.062 MiB version = 6.2.18362.836 BA=$73D20000 szMod = WINSPOOL.DRV modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$73FB0000 szMod = USERENV.dll modBaseSize = 0.117 MiB, fileSize = 0.111 MiB version = 6.2.18362.387 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$741A0000 szMod = gpapi.dll modBaseSize = 0.117 MiB, fileSize = 0.106 MiB version = 6.2.18362.1 BA=$741D0000 szMod = rsaenh.dll modBaseSize = 0.184 MiB, fileSize = 0.177 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$74300000 szMod = DEVOBJ.dll modBaseSize = 0.137 MiB, fileSize = 0.131 MiB version = 6.2.18362.387 BA=$74330000 szMod = MMDevApi.dll modBaseSize = 0.383 MiB, fileSize = 0.366 MiB version = 6.2.18362.387 BA=$743A0000 szMod = winmmbase.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = OLEAUT32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74B30000 szMod = SETUPAPI.dll modBaseSize = 4.285 MiB, fileSize = 4.309 MiB version = 6.2.18362.1 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$752B0000 szMod = clbcatq.dll modBaseSize = 0.500 MiB, fileSize = 0.489 MiB version = 2001.12.10941.16384 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754D0000 szMod = MSASN1.dll modBaseSize = 0.055 MiB, fileSize = 0.048 MiB version = 6.2.18362.1 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75B90000 szMod = imagehlp.dll modBaseSize = 0.105 MiB, fileSize = 0.093 MiB version = 6.2.18362.1 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C70000 szMod = PSAPI.DLL modBaseSize = 0.023 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76690000 szMod = CRYPT32.dll modBaseSize = 0.980 MiB, fileSize = 0.973 MiB version = 6.2.18362.592 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D00000 szMod = WINTRUST.dll modBaseSize = 0.273 MiB, fileSize = 0.272 MiB version = 6.2.18362.387 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 251.746 MiB [18:13:00.494]. #DBG: Game paused changed to 1 [18:13:21.515/+01:44.454/58647]. #XRAY: #FATAL ERROR [18:13:21.515/+01:44.454/0.089]. #XRAY: [error]Expression : data [18:13:21.515/+01:44.454/0.101]. #XRAY: [error]Function : CVirtualFileReader::CVirtualFileReader [18:13:21.515/+01:44.454/0.064]. #XRAY: [error]File : FS.cpp [18:13:21.515/+01:44.454/0.062]. #XRAY: [error]Line : 728 [18:13:21.515/+01:44.454/0.089]. #XRAY: [error]Description : d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\razgruzka - ?????.script [18:13:21.515/+01:44.454/0.047]. #XRAY: [error]Arguments : The handle is invalid. [18:13:21.515/+01:44.454/0.067]. #XRAY: [18:13:21.515/+01:44.454/0.076]. #XRAY: [18:13:21.491][58867.4]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\razgruzka - ?????.script, size = 4294967295 active_L = $0C3EF5C8, aux_L = $00000000, pcall_L = $00000000, game_L = $0C3EF5C8 traceback for active L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ aux_L = nil traceback for game L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------------------------------------------------- wprintf_msg=[18:13:21.753]. #DBG(modmgmt): searching scripts in %s 18:12:22.473/T=9576/L=$0C3EF5C8/{ call stack: ... 3.0 edycja polska\gamedata\scripts\common\_g.script:226: in function 'wprintf' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:191: in function 'search_scripts' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:215: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> } register_CLSID=MAIN_MNU 18:11:50.789/T=9576/L=$0C3EF5C8/ registered=yes new_game=now svcb=$18ECFF2C in_func_r = /, in_func = / !-------------------------------------------------------------------------------------! [18:13:21.753/+01:44.692/238.3]. #XRAY: [18:13:21.754/+01:44.693/0.094]. #XRAY: #CRASH report: game_lua_state = 0x0C3EF5C8, msg = gather_info [18:13:21.754/+01:44.693/0.063]. #XRAY: stack traceback: [18:13:21.754/+01:44.693/0.043]. #XRAY: [C]: in function 'prefetch' [18:13:21.754/+01:44.693/0.053]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:13:21.754/+01:44.693/0.044]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:13:21.754/+01:44.693/0.048]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:13:21.754/+01:44.693/0.072]. #XRAY: #CRASH report: aux_lua_state = 0x0C3EF5C8, msg = gather_info [18:13:21.754/+01:44.693/0.091]. #XRAY: stack traceback: [18:13:21.754/+01:44.693/0.039]. #XRAY: [C]: in function 'prefetch' [18:13:21.754/+01:44.693/0.075]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:13:21.754/+01:44.693/0.119]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:13:21.754/+01:44.693/0.063]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:13:21.769/+01:44.708/ 14.7]. #XRAY: ** break by StackWalk *** [18:13:21.769/+01:44.708/0.226]. #XRAY: PrintStackTrace executed from: [18:13:21.769/+01:44.708/0.180]. #XRAY: 0023:0424F184 (0x005D5790 0x0C3EF5C8 0x00191F78 0x0423A224) xrCore.dll, BuildStackTrace() [18:13:21.783/+01:44.722/ 13.2]. #XRAY: ** break by StackWalk *** [18:13:21.783/+01:44.722/0.066]. #XRAY: stack trace: [18:13:21.834/+01:44.773/ 51.2]. #XRAY: 0023:042499C3 (0x042C9C50 0x00193124 0x042AB098 0x00000000) xrCore.dll, xrDebug::backend() [18:13:21.834/+01:44.773/0.072]. #XRAY: 0023:04249D2D (0x042C9C50 0x00193124 0x042AB098 0x042C99F4) xrCore.dll, xrDebug::fail() [18:13:21.834/+01:44.773/0.048]. #XRAY: 0023:04220103 (0x00193124 0x043632A8 0x3EEB2EA2 0x001930E4) xrCore.dll, CVirtualFileRW::rtualFileRW() [18:13:21.834/+01:44.773/0.047]. #XRAY: 0023:0422E4B5 (0x00193100 0x10BE0072 0x17A85632 0x0019310C) xrCore.dll, IReaderBase::r_chunk_safe() [18:13:21.834/+01:44.773/0.040]. #XRAY: 0023:04225F02 (0x0019333C 0x00193124 0x17A85632 0x10BE0072) xrCore.dll, CLocatorAPI::file_from_cache_impl() [18:13:21.834/+01:44.773/0.043]. #XRAY: 0023:042311DB (0x0019333C 0x00193124 0x17A85632 0x0019332C) xrCore.dll, IReaderBase::r_chunk_safe() [18:13:21.834/+01:44.773/0.126]. #XRAY: 0023:0422EB68 (0x00000000 0x001935CC 0x10BE0072 0x2B1EE952) xrCore.dll, IReaderBase::r_chunk_safe() [18:13:21.834/+01:44.773/0.085]. #XRAY: 0023:04226949 (0x00000000 0x001935CC 0x187D2F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [18:13:21.834/+01:44.773/0.081]. #XRAY: 0023:04202A9B (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x113F26F2) xrCore.dll, CLocatorAPI::r_open() [18:13:21.834/+01:44.773/0.078]. #XRAY: 0023:187D42EC (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x6E5C3A64) xr_3da.EXE [18:13:21.835/+01:44.774/0.078]. #XRAY: 0023:187C0C8A (0x0C3EF5C8 0x82DA3D08 0x00000001 0x113F26F2) xr_3da.EXE [18:13:21.835/+01:44.774/0.094]. #XRAY: 0023:187C0B29 (0x0C3EF5C8 0x82DA3D08 0x0C37D748 0x187C87D7) xr_3da.EXE [18:13:21.835/+01:44.774/0.121]. #XRAY: 0023:187CB57E (0x187CB520 0x0C3EF5C8 0x00000000 0x7354CA8A) xr_3da.EXE [18:13:21.835/+01:44.774/0.061]. #XRAY: 0023:187CACF6 (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x82D2DCE0) xr_3da.EXE [18:13:21.835/+01:44.774/0.044]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x39BAECE3) lua5.1.dll, luaopen_jit() [18:13:21.835/+01:44.774/0.074]. #XRAY: 0023:1439054F (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x3276B548) xr_3da.EXE [18:13:21.835/+01:44.774/0.043]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x39BAE19D) lua5.1.dll, luaopen_jit() [18:13:21.835/+01:44.774/0.042]. #XRAY: 0023:1439054F (0x0C3EF5C8 0x3A088060 0x00000001 0x3276BB60) xr_3da.EXE [18:13:21.835/+01:44.774/0.160]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x3A088060 0x00000001 0x0C3EF5C8) lua5.1.dll, luaopen_jit() [18:13:21.835/+01:44.774/0.048]. #XRAY: 0023:7358BB10 (0x00000001 0x7358B29C 0x0C3EF5C8 0x00193A98) lua5.1.dll, lua_getinfo() [18:13:21.835/+01:44.774/0.055]. #XRAY: 0023:735821C2 (0x00193A98 0x0C3EF5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [18:13:49.094/+02:12.033/27259]. #XRAY: #FATAL ERROR [18:13:49.094/+02:12.033/0.290]. #XRAY: [error]Expression : !IsBadReadPtr(R->pointer(), R->elapsed()) [18:13:49.094/+02:12.033/0.058]. #XRAY: [error]Function : CLocatorAPI::r_open [18:13:49.095/+02:12.034/0.048]. #XRAY: [error]File : LocatorAPI.cpp [18:13:49.095/+02:12.034/0.096]. #XRAY: [error]Line : 1760 [18:13:49.095/+02:12.034/0.054]. #XRAY: [error]Description : Non-readable pointer in IReader for file [18:13:49.095/+02:12.034/0.052]. #XRAY: [error]Arguments : d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\razgruzka - ?????.script [18:13:49.095/+02:12.034/0.146]. #XRAY: #CRASH report: game_lua_state = 0x0C3EF5C8, msg = gather_info [18:13:49.095/+02:12.034/0.068]. #XRAY: stack traceback: [18:13:49.095/+02:12.034/0.104]. #XRAY: [C]: in function 'prefetch' [18:13:49.095/+02:12.034/0.094]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:13:49.095/+02:12.034/0.055]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:13:49.095/+02:12.034/0.056]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:13:49.095/+02:12.034/0.136]. #XRAY: #CRASH report: aux_lua_state = 0x0C3EF5C8, msg = gather_info [18:13:49.095/+02:12.034/0.080]. #XRAY: stack traceback: [18:13:49.095/+02:12.034/0.040]. #XRAY: [C]: in function 'prefetch' [18:13:49.096/+02:12.035/0.079]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:13:49.096/+02:12.035/0.069]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:13:49.096/+02:12.035/0.068]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:13:49.110/+02:12.049/ 14.4]. #XRAY: ** break by StackWalk *** [18:13:49.110/+02:12.049/0.096]. #XRAY: PrintStackTrace executed from: [18:13:49.110/+02:12.049/0.076]. #XRAY: 0023:0424F184 (0x005D5790 0x0C3EF5C8 0x0019224C 0x0423A224) xrCore.dll, BuildStackTrace() [18:13:49.120/+02:12.059/9.313]. #XRAY: ** break by StackWalk *** [18:13:49.120/+02:12.059/0.090]. #XRAY: stack trace: [18:13:49.171/+02:12.110/ 51.3]. #XRAY: 0023:042499C3 (0x042CA7C4 0x042CA798 0x001935CC 0x00000000) xrCore.dll, xrDebug::backend() [18:13:49.171/+02:12.110/0.094]. #XRAY: 0023:04249D2D (0x042CA7C4 0x042CA798 0x001935CC 0x042C9F68) xrCore.dll, xrDebug::fail() [18:13:49.171/+02:12.110/0.062]. #XRAY: 0023:042269A5 (0x00000000 0x001935CC 0x187D2F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [18:13:49.171/+02:12.110/0.060]. #XRAY: 0023:04202A9B (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x113F26F2) xrCore.dll, CLocatorAPI::r_open() [18:13:49.171/+02:12.110/0.072]. #XRAY: 0023:187D42EC (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x6E5C3A64) xr_3da.EXE [18:13:49.171/+02:12.110/0.082]. #XRAY: 0023:187C0C8A (0x0C3EF5C8 0x82DA3D08 0x00000001 0x113F26F2) xr_3da.EXE [18:13:49.171/+02:12.110/0.051]. #XRAY: 0023:187C0B29 (0x0C3EF5C8 0x82DA3D08 0x0C37D748 0x187C87D7) xr_3da.EXE [18:13:49.171/+02:12.110/0.073]. #XRAY: 0023:187CB57E (0x187CB520 0x0C3EF5C8 0x00000000 0x7354CA8A) xr_3da.EXE [18:13:49.172/+02:12.111/0.055]. #XRAY: 0023:187CACF6 (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x82D2DCE0) xr_3da.EXE [18:13:49.172/+02:12.111/0.058]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x39BAECE3) lua5.1.dll, luaopen_jit() [18:13:49.172/+02:12.111/0.067]. #XRAY: 0023:1439054F (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x3276B548) xr_3da.EXE [18:13:49.172/+02:12.111/0.062]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x39BAE19D) lua5.1.dll, luaopen_jit() [18:13:49.172/+02:12.111/0.107]. #XRAY: 0023:1439054F (0x0C3EF5C8 0x3A088060 0x00000001 0x3276BB60) xr_3da.EXE [18:13:49.172/+02:12.111/0.107]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x3A088060 0x00000001 0x0C3EF5C8) lua5.1.dll, luaopen_jit() [18:13:49.172/+02:12.111/0.084]. #XRAY: 0023:7358BB10 (0x00000001 0x7358B29C 0x0C3EF5C8 0x00193A98) lua5.1.dll, lua_getinfo() [18:13:49.172/+02:12.111/0.065]. #XRAY: 0023:735821C2 (0x00193A98 0x0C3EF5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [18:14:02.211/+02:25.150/13039]. #XRAY: #FATAL ERROR [18:14:02.211/+02:25.150/0.070]. #XRAY: [error]Expression : size < 0x1fffFFFF [18:14:02.211/+02:25.150/0.050]. #XRAY: [error]Function : xrMemory::mem_alloc [18:14:02.211/+02:25.150/0.072]. #XRAY: [error]File : xrMemory_subst_msvc.cpp [18:14:02.211/+02:25.150/0.050]. #XRAY: [error]Line : 76 [18:14:02.211/+02:25.150/0.047]. #XRAY: [error]Description : To large allocation [18:14:02.211/+02:25.150/0.120]. #XRAY: #CRASH report: game_lua_state = 0x0C3EF5C8, msg = gather_info [18:14:02.211/+02:25.150/0.048]. #XRAY: stack traceback: [18:14:02.211/+02:25.150/0.101]. #XRAY: [C]: in function 'prefetch' [18:14:02.211/+02:25.150/0.047]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:14:02.211/+02:25.150/0.100]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:14:02.211/+02:25.150/0.058]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:14:02.211/+02:25.150/0.116]. #XRAY: #CRASH report: aux_lua_state = 0x0C3EF5C8, msg = gather_info [18:14:02.212/+02:25.151/0.121]. #XRAY: stack traceback: [18:14:02.212/+02:25.151/0.080]. #XRAY: [C]: in function 'prefetch' [18:14:02.212/+02:25.151/0.077]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:14:02.212/+02:25.151/0.123]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:14:02.212/+02:25.151/0.170]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:14:02.248/+02:25.187/ 35.6]. #XRAY: ** break by StackWalk *** [18:14:02.248/+02:25.187/0.069]. #XRAY: PrintStackTrace executed from: [18:14:02.248/+02:25.187/0.047]. #XRAY: 0023:0424F184 (0x005D5790 0x0C3EF5C8 0x00191B90 0x0423A224) xrCore.dll, BuildStackTrace() [18:14:02.258/+02:25.197/ 9.9]. #XRAY: ** break by StackWalk *** [18:14:02.258/+02:25.197/0.062]. #XRAY: stack trace: [18:14:02.308/+02:25.247/ 50.6]. #XRAY: 0023:042499C3 (0x042CB684 0x042CB670 0x00000000 0x00000000) xrCore.dll, xrDebug::backend() [18:14:02.308/+02:25.247/0.072]. #XRAY: 0023:04249CEB (0x042CB684 0x042CB670 0x042CB658 0x0000004C) xrCore.dll, xrDebug::fail() [18:14:02.308/+02:25.247/0.050]. #XRAY: 0023:04247CF6 (0x800000F3 0x187D41F7 0x800000F3 0x677A6172) xrCore.dll, xrMemory::mem_alloc() [18:14:02.309/+02:25.248/0.074]. #XRAY: 0023:18361000 (0x0C3EF5C8 0x00000000 0x7FFFFFFF 0x00193370) xr_3da.EXE [18:14:02.309/+02:25.248/0.071]. #XRAY: 0023:187D304A (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x113F26F2) xr_3da.EXE [18:14:02.309/+02:25.248/0.044]. #XRAY: 0023:187D42EC (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x6E5C3A64) xr_3da.EXE [18:14:02.309/+02:25.248/0.088]. #XRAY: 0023:187C0C8A (0x0C3EF5C8 0x82DA3D08 0x00000001 0x113F26F2) xr_3da.EXE [18:14:02.309/+02:25.248/0.070]. #XRAY: 0023:187C0B29 (0x0C3EF5C8 0x82DA3D08 0x0C37D748 0x187C87D7) xr_3da.EXE [18:14:02.309/+02:25.248/0.090]. #XRAY: 0023:187CB57E (0x187CB520 0x0C3EF5C8 0x00000000 0x7354CA8A) xr_3da.EXE [18:14:02.309/+02:25.248/0.059]. #XRAY: 0023:187CACF6 (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x82D2DCE0) xr_3da.EXE [18:14:02.309/+02:25.248/0.040]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x39BAECE3) lua5.1.dll, luaopen_jit() [18:14:02.309/+02:25.248/0.069]. #XRAY: 0023:1439054F (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x3276B548) xr_3da.EXE [18:14:02.309/+02:25.248/0.057]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x39BAE19D) lua5.1.dll, luaopen_jit() [18:14:02.309/+02:25.248/0.085]. #XRAY: 0023:1439054F (0x0C3EF5C8 0x3A088060 0x00000001 0x3276BB60) xr_3da.EXE [18:14:02.309/+02:25.248/0.092]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x3A088060 0x00000001 0x0C3EF5C8) lua5.1.dll, luaopen_jit() [18:14:02.309/+02:25.248/0.097]. #XRAY: 0023:7358BB10 (0x00000001 0x7358B29C 0x0C3EF5C8 0x00193A98) lua5.1.dll, lua_getinfo() [18:14:02.309/+02:25.248/0.080]. #XRAY: 0023:735821C2 (0x00193A98 0x0C3EF5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [18:14:10.687/+02:33.626/ 8377]. #XRAY: #EXCEPTION: attempt to allocate -2147483380 bytes [18:14:10.687/+02:33.626/0.212]. #XRAY: #FATAL ERROR [18:14:10.687/+02:33.626/0.128]. #XRAY: [error]Expression : fatal error [18:14:10.687/+02:33.626/0.093]. #XRAY: [error]Function : xr_aligned_offset_malloc [18:14:10.687/+02:33.626/0.094]. #XRAY: [error]File : xrMemory_align.cpp [18:14:10.687/+02:33.626/0.116]. #XRAY: [error]Line : 179 [18:14:10.687/+02:33.626/0.123]. #XRAY: [error]Description : [18:14:10.688/+02:33.627/0.073]. #XRAY: [error]Arguments : !#FATAL: bad pointer for allocated block = 0x00000000, requested size = -2147483380, heap = 0x cf90000 [18:14:10.688/+02:33.627/0.426]. #XRAY: #CRASH report: game_lua_state = 0x0C3EF5C8, msg = gather_info [18:14:10.688/+02:33.627/0.188]. #XRAY: stack traceback: [18:14:10.688/+02:33.627/0.084]. #XRAY: [C]: in function 'prefetch' [18:14:10.688/+02:33.627/0.054]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:14:10.688/+02:33.627/0.058]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:14:10.688/+02:33.627/0.052]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:14:10.689/+02:33.628/0.135]. #XRAY: #CRASH report: aux_lua_state = 0x0C3EF5C8, msg = gather_info [18:14:10.689/+02:33.628/0.057]. #XRAY: stack traceback: [18:14:10.689/+02:33.628/0.048]. #XRAY: [C]: in function 'prefetch' [18:14:10.689/+02:33.628/0.069]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:14:10.689/+02:33.628/0.146]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:14:10.689/+02:33.628/0.140]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:14:10.706/+02:33.645/ 17.4]. #XRAY: ** break by StackWalk *** [18:14:10.707/+02:33.646/0.228]. #XRAY: PrintStackTrace executed from: [18:14:10.707/+02:33.646/0.099]. #XRAY: 0023:0424F184 (0x005D5790 0x0C3EF5C8 0x00190A1C 0x0423A224) xrCore.dll, BuildStackTrace() [18:14:10.717/+02:33.656/ 10.5]. #XRAY: ** break by StackWalk *** [18:14:10.717/+02:33.656/0.087]. #XRAY: stack trace: [18:14:10.769/+02:33.708/ 51.3]. #XRAY: 0023:042499C3 (0x042CBF44 0x042CBF34 0x00191B04 0x00000000) xrCore.dll, xrDebug::backend() [18:14:10.769/+02:33.708/0.068]. #XRAY: 0023:04249E90 (0x042EE6CC 0x042CB3FC 0x000000B3 0x042CB45C) xrCore.dll, xrDebug::fatal() [18:14:10.769/+02:33.708/0.043]. #XRAY: 0023:0424736B (0x00000001 0x82DA3D08 0x391C4188 0x18D8B9B8) xrCore.dll, is_stack_ptr() [18:14:10.769/+02:33.708/0.085]. #XRAY: 0023:04247EB9 (0x800000F3 0x187D41F7 0x800000F3 0x677A6172) xrCore.dll, xrMemory::mem_alloc() [18:14:10.769/+02:33.708/0.068]. #XRAY: 0023:18361000 (0x0C3EF5C8 0x00000000 0x7FFFFFFF 0x00193370) xr_3da.EXE [18:14:10.769/+02:33.708/0.046]. #XRAY: 0023:187D304A (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x113F26F2) xr_3da.EXE [18:14:10.769/+02:33.708/0.053]. #XRAY: 0023:187D42EC (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x6E5C3A64) xr_3da.EXE [18:14:10.769/+02:33.708/0.071]. #XRAY: 0023:187C0C8A (0x0C3EF5C8 0x82DA3D08 0x00000001 0x113F26F2) xr_3da.EXE [18:14:10.769/+02:33.708/0.088]. #XRAY: 0023:187C0B29 (0x0C3EF5C8 0x82DA3D08 0x0C37D748 0x187C87D7) xr_3da.EXE [18:14:10.769/+02:33.708/0.051]. #XRAY: 0023:187CB57E (0x187CB520 0x0C3EF5C8 0x00000000 0x7354CA8A) xr_3da.EXE [18:14:10.769/+02:33.708/0.041]. #XRAY: 0023:187CACF6 (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x82D2DCE0) xr_3da.EXE [18:14:10.769/+02:33.708/0.043]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x39BAECE3) lua5.1.dll, luaopen_jit() [18:14:10.769/+02:33.708/0.046]. #XRAY: 0023:1439054F (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x3276B548) xr_3da.EXE [18:14:10.769/+02:33.708/0.041]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x39BAE19D) lua5.1.dll, luaopen_jit() [18:14:10.769/+02:33.708/0.057]. #XRAY: 0023:1439054F (0x0C3EF5C8 0x3A088060 0x00000001 0x3276BB60) xr_3da.EXE [18:14:10.769/+02:33.708/0.057]. #XRAY: 0023:7359730D (0x0C3EF5C8 0x3A088060 0x00000001 0x0C3EF5C8) lua5.1.dll, luaopen_jit() [18:14:10.771/+02:33.710/1.997]. #XRAY: 0023:7358BB10 (0x00000001 0x7358B29C 0x0C3EF5C8 0x00193A98) lua5.1.dll, lua_getinfo() [18:14:10.772/+02:33.711/0.116]. #XRAY: 0023:735821C2 (0x00193A98 0x0C3EF5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [18:14:18.651/+02:41.590/ 7879]. #XRAY: #EXCEPTION_INFO: '??????????? ??? ? ??? 0x00000001 ' at 'xrMemory::mem_alloc + 0x0251', flags = 0x0000 [18:14:18.651/+02:41.590/0.101]. #XRAY: ExceptionInformation[0] = 0x00000001 [18:14:18.651/+02:41.590/0.062]. #XRAY: ExceptionInformation[1] = 0x00000001 [18:14:18.651/+02:41.590/0.045]. #XRAY: #DEBUG_STACK/CONTEXT: [18:14:18.651/+02:41.590/0.062]. #XRAY: for thread 1120: [18:14:18.651/+02:41.590/0.051]. #XRAY: for thread 9576: [18:14:18.651/+02:41.590/0.092]. #XRAY: 1. unknown @ 0x2CCCDB58 [18:14:18.651/+02:41.590/0.072]. #XRAY: 0. rp_Frame [18:14:18.660/+02:41.599/8.785]. #XRAY: ** break by StackWalk *** [18:14:18.660/+02:41.599/0.186]. #XRAY: Exception stack trace 15 lines, EIP = 0x04247ee1, ESP = 0x00192c90: [18:14:18.660/+02:41.599/0.047]. #XRAY: 0 0023:04247EE1 (0x800000F3 0x187D41F7 0x800000F3 0x677A6172) xrCore.dll, xrMemory::mem_alloc() [18:14:18.660/+02:41.599/0.045]. #XRAY: 1 0023:18361000 (0x0C3EF5C8 0x00000000 0x7FFFFFFF 0x00193370) xr_3da.EXE [18:14:18.660/+02:41.599/0.068]. #XRAY: 2 0023:187D304A (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x113F26F2) xr_3da.EXE [18:14:18.660/+02:41.599/0.042]. #XRAY: 3 0023:187D42EC (0x0C3EF5C8 0x001935CC 0x82DA3D08 0x6E5C3A64) xr_3da.EXE [18:14:18.660/+02:41.599/0.039]. #XRAY: 4 0023:187C0C8A (0x0C3EF5C8 0x82DA3D08 0x00000001 0x113F26F2) xr_3da.EXE [18:14:18.660/+02:41.599/0.059]. #XRAY: 5 0023:187C0B29 (0x0C3EF5C8 0x82DA3D08 0x0C37D748 0x187C87D7) xr_3da.EXE [18:14:18.660/+02:41.599/0.048]. #XRAY: 6 0023:187CB57E (0x187CB520 0x0C3EF5C8 0x00000000 0x7354CA8A) xr_3da.EXE [18:14:18.661/+02:41.600/0.060]. #XRAY: 7 0023:187CACF6 (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x82D2DCE0) xr_3da.EXE [18:14:18.661/+02:41.600/0.048]. #XRAY: 8 0023:7359730D (0x0C3EF5C8 0x391C40D8 0xFFFFFFFF 0x39BAECE3) lua5.1.dll, luaopen_jit() [18:14:18.661/+02:41.600/0.048]. #XRAY: 9 0023:1439054F (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x3276B548) xr_3da.EXE [18:14:18.661/+02:41.600/0.067]. #XRAY: 10 0023:7359730D (0x0C3EF5C8 0x3A0880A0 0xFFFFFFFF 0x39BAE19D) lua5.1.dll, luaopen_jit() [18:14:18.661/+02:41.600/0.059]. #XRAY: 11 0023:1439054F (0x0C3EF5C8 0x3A088060 0x00000001 0x3276BB60) xr_3da.EXE [18:14:18.661/+02:41.600/0.051]. #XRAY: 12 0023:7359730D (0x0C3EF5C8 0x3A088060 0x00000001 0x0C3EF5C8) lua5.1.dll, luaopen_jit() [18:14:18.661/+02:41.600/0.040]. #XRAY: 13 0023:7358BB10 (0x00000001 0x7358B29C 0x0C3EF5C8 0x00193A98) lua5.1.dll, lua_getinfo() [18:14:18.661/+02:41.600/0.047]. #XRAY: 14 0023:735821C2 (0x00193A98 0x0C3EF5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [18:14:19.161/+02:42.100/500.4]. #XRAY: #FATAL ERROR [18:14:19.161/+02:42.100/0.056]. #XRAY: [error]Expression : fatal error [18:14:19.161/+02:42.100/0.052]. #XRAY: [error]Function : SimpleExceptionFilter [18:14:19.161/+02:42.100/0.035]. #XRAY: [error]File : xrDebugNew.cpp [18:14:19.161/+02:42.100/0.033]. #XRAY: [error]Line : 498 [18:14:19.161/+02:42.100/0.035]. #XRAY: [error]Description : [18:14:19.162/+02:42.101/0.036]. #XRAY: [error]Arguments : ???? ??? ??????, ?????: [18:14:19.162/+02:42.101/0.036]. #XRAY: '??????????? ??? ? ??? 0x00000001 ' at 'xrMemory::mem_alloc + 0x0251', flags = 0x0000 [18:14:19.162/+02:42.101/0.137]. #XRAY: #CRASH report: game_lua_state = 0x0C3EF5C8, msg = gather_info [18:14:19.162/+02:42.101/0.075]. #XRAY: stack traceback: [18:14:19.162/+02:42.101/0.113]. #XRAY: [C]: in function 'prefetch' [18:14:19.162/+02:42.101/0.058]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:14:19.162/+02:42.101/0.077]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:14:19.162/+02:42.101/0.072]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:14:19.162/+02:42.101/0.128]. #XRAY: #CRASH report: aux_lua_state = 0x0C3EF5C8, msg = gather_info [18:14:19.162/+02:42.101/0.078]. #XRAY: stack traceback: [18:14:19.162/+02:42.101/0.075]. #XRAY: [C]: in function 'prefetch' [18:14:19.162/+02:42.101/0.077]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:14:19.163/+02:42.102/0.079]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:14:19.163/+02:42.102/0.080]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:14:19.220/+02:42.159/ 57.1]. #XRAY: ** break by StackWalk *** [18:14:19.220/+02:42.159/0.224]. #XRAY: PrintStackTrace executed from: [18:14:19.220/+02:42.159/0.075]. #XRAY: 0023:0424F184 (0x005D5790 0x0C3EF5C8 0x0018FC40 0x0423A224) xrCore.dll, BuildStackTrace() [18:14:19.233/+02:42.172/ 13.4]. #XRAY: ** break by StackWalk *** [18:14:19.233/+02:42.172/0.069]. #XRAY: stack trace: [18:14:19.285/+02:42.224/ 51.2]. #XRAY: 0023:042499C3 (0x042CBF44 0x042CBF34 0x00190D28 0x00000000) xrCore.dll, xrDebug::backend() [18:14:19.285/+02:42.224/0.053]. #XRAY: 0023:04249E90 (0x042EE6CC 0x042CB920 0x000001F2 0x042CBC90) xrCore.dll, xrDebug::fatal() [18:14:19.285/+02:42.224/0.045]. #XRAY: 0023:0424944A (0x00192654 0x044756D0 0x0019265C 0x00000000) xrCore.dll, SimpleExceptionFilter() [18:14:19.285/+02:42.224/0.041]. #XRAY: 0023:1868205C (0x40713F20 0x490AD040 0x490AD040 0x0000FFFF) xr_3da.EXE [18:14:19.285/+02:42.224/0.041]. #XRAY: 0023:184B2604 (0x40713F20 0x00193C28 0x771DB0CF 0x00000425) xr_3da.EXE [18:14:19.285/+02:42.224/0.039]. #XRAY: 0023:18886649 (0x40713F20 0x40713F20 0x0000FFFF 0x1887074B) xr_3da.EXE [18:14:19.285/+02:42.224/0.040]. #XRAY: 0023:188940D8 (0x40713F20 0x490AD040 0x40713F20 0x00197F00) xr_3da.EXE [18:14:19.285/+02:42.224/0.038]. #XRAY: 0023:1887074B (0x45857192 0x18873BBA 0x40713F20 0x490AD040) xr_3da.EXE [18:14:19.285/+02:42.224/0.041]. #XRAY: 0023:1886C23F (0x40713F20 0x490AD040 0x40713F20 0x18861DDB) xr_3da.EXE [18:14:19.285/+02:42.224/0.041]. #XRAY: 0023:18873BBA (0x40713F20 0x005D270C 0x00000001 0x0421578D) xr_3da.EXE [18:14:19.285/+02:42.224/0.150]. #XRAY: 0023:18861DDB (0x00193E78 0x40713F20 0x18808086 0x40713F20) xr_3da.EXE [18:14:19.285/+02:42.224/0.045]. #XRAY: 0023:0421578D (0x40713F20 0x00000000 0x00000000 0x00000000) xrCore.dll, CPU::QPC() [18:14:19.285/+02:42.224/0.067]. #XRAY: 0023:18808086 (0x00193F14 0x005D270C 0x00193F42 0x00003FD0) xr_3da.EXE [18:14:19.285/+02:42.224/0.060]. #XRAY: 0023:04239B2B (0x00193F14 0x45502323 0x203A4652 0x656D6167) xrCore.dll, ExecLogCB() [18:14:19.285/+02:42.224/0.058]. #XRAY: 0023:04239B97 (0x00197F2C 0x63610001 0x00726F74 0x676E6973) xrCore.dll, MsgCB() [18:14:19.285/+02:42.224/0.044]. #XRAY: 0023:187F7A53 (0x5F72656B 0x646F6F68 0x00000000 0x40000000) xr_3da.EXE [18:14:19.286/+02:42.225/0.052]. #XRAY: 0023:6C617473 (0x00198174 0x005D270C 0x00198199 0x0000000C) xr_3da.EXE [18:14:19.286/+02:42.225/0.044]. #XRAY: 0023:04239B2B (0x8D32956B 0x00000C09 0xFA67B90E 0xC6D750EB) xrCore.dll, ExecLogCB() [18:14:26.825/+02:49.764/ 7539]. #XRAY: #EXCEPTION: in CScriptBinderObjectWrapper::net_Spawn for single_player [18:14:26.825/+02:49.764/0.091]. #XRAY: #LEAK: lua stack top raised to 1 [18:14:26.825/+02:49.764/0.072]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object single_player, work_time = 125275.6 ms, position = { -210.6, -22.9, -122.4 } [18:14:26.923/+02:49.862/ 98.5]. #XRAY: #PERF_WARN: class CActor *::net_Spawn for object single_player elapsed time = 125417.4 ms [18:14:26.962/+02:49.901/ 38.7]. #XRAY: #PERF_WARN: class CEatableItemObject *::net_Spawn for object podsumok_feik1874 elapsed time = 16.8 ms [18:14:27.094/+02:50.033/131.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_sak_box_0001 elapsed time = 130.6 ms [18:14:27.153/+02:50.092/ 58.6]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object escape_trader, work_time = 52.1 ms, position = { -244.7, -24.9, -134.0 } [18:14:27.153/+02:50.092/0.136]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object escape_trader elapsed time = 58.2 ms [18:14:27.202/+02:50.141/ 49.0]. #XRAY: #DBG: 'wpn_pm1888' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:27.227/+02:50.166/ 25.0]. #XRAY: compiling shader model_env_lq_1 [18:14:27.251/+02:50.190/ 24.3]. #XRAY: #PERF_WARN: FHierrarhyVisual load from meshes\brkbl#0 elapsed time = 24.8 ms [18:14:27.251/+02:50.190/0.232]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#0.ogf elapsed time = 34.0 ms [18:14:27.274/+02:50.213/ 23.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#1.ogf elapsed time = 23.0 ms [18:14:27.307/+02:50.246/ 32.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#4.ogf elapsed time = 17.7 ms [18:14:27.347/+02:50.286/ 40.2]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 54.3 MiB [18:14:27.377/+02:50.316/ 30.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_lager_guard_kill_zone elapsed time = 24.5 ms [18:14:30.122/+02:53.061/ 2745]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager2' [18:14:30.122/+02:53.061/0.219]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager2, work_time = 2567.2 ms, position = { -207.5, -20.1, -143.4 } [18:14:30.142/+02:53.081/ 19.2]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager2 elapsed time = 2763.6 ms [18:14:30.171/+02:53.110/ 29.1]. #XRAY: #DBG: 'wpn_bm161997' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:30.183/+02:53.122/ 12.5]. #XRAY: #DBG: 'wpn_knife1998' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:30.590/407.0]. #PERF: update_anoms_cache() #1 [18:14:30.593/3.301]. #PERF: update_anoms_cache() #2, count = 0 [18:14:30.594/0.221]. #PERF: update_anoms_cache() #3 [18:14:30.594/+02:53.533/0.276]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager3' [18:14:30.594/+02:53.533/0.108]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager3, work_time = 253.1 ms, position = { -208.5, -20.1, -142.8 } [18:14:30.594/+02:53.533/0.387]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager3 elapsed time = 410.0 ms [18:14:30.596/+02:53.535/1.944]. #XRAY: #DBG: 'wpn_pm2005' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:31.045/+02:53.984/449.0]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager4' [18:14:31.046/+02:53.985/0.089]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager4, work_time = 263.4 ms, position = { -170.0, -19.9, -147.2 } [18:14:31.046/+02:53.985/0.388]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager4 elapsed time = 448.5 ms [18:14:31.047/+02:53.986/1.497]. #XRAY: #DBG: 'wpn_pm2014' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:31.084/+02:54.023/ 36.8]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager5' [18:14:31.084/+02:54.023/0.153]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager5, work_time = 32.2 ms, position = { -209.3, -20.0, -141.0 } [18:14:31.085/+02:54.024/0.490]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager5 elapsed time = 36.4 ms [18:14:31.088/+02:54.027/3.392]. #XRAY: #DBG: 'wpn_pm2022' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:31.161]. #WARN: section_maker.script black listed section system:dsh.xr_kamp.esc_lager_camp_center [18:14:31.342/+02:54.281/253.9]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager6' [18:14:31.342/+02:54.281/0.263]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager6, work_time = 249.1 ms, position = { -195.8, -20.1, -147.1 } [18:14:31.343/+02:54.282/0.773]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager6 elapsed time = 253.7 ms [18:14:31.345/+02:54.284/2.101]. #XRAY: #DBG: 'wpn_pm2030' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:31.518/+02:54.457/172.9]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager7' [18:14:31.518/+02:54.457/0.134]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager7, work_time = 168.6 ms, position = { -225.6, -20.2, -147.1 } [18:14:31.519/+02:54.458/0.371]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager7 elapsed time = 172.6 ms [18:14:31.520/+02:54.459/1.328]. #XRAY: #DBG: 'wpn_bm162036' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:32.100/+02:55.039/580.2]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_wolf' [18:14:32.100/+02:55.039/0.084]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_wolf, work_time = 349.8 ms, position = { -210.6, -20.0, -142.5 } [18:14:32.119/+02:55.058/ 19.0]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_wolf elapsed time = 598.2 ms [18:14:32.186/+02:55.125/ 66.8]. #XRAY: #DBG: 'wpn_ak74pbn2047' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:14:32.188/+02:55.127/1.841]. #XRAY: #DBG: 'wpn_pm2048' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:32.288/+02:55.227/100.2]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_heli, work_time = 64.8 ms, position = { -317.2, 16.4, 83.3 } [18:14:32.303/+02:55.242/ 15.3]. #XRAY: #PERF_WARN: class CEntity *::net_Spawn for object esc_heli elapsed time = 90.8 ms [18:14:32.348/+02:55.287/ 44.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_fabrika_bandit_space_restrictor elapsed time = 39.6 ms [18:14:32.365/+02:55.304/ 17.6]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\generator elapsed time = 16.6 ms [18:14:32.371/+02:55.310/5.991]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object gasoline_generator elapsed time = 22.8 ms [18:14:33.295]. #WARN: section_maker.script black listed section system:dsh.xr_kamp.esc_specnaz_kamp [18:14:33.416/+02:56.355/166.2]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz1, work_time = 747.9 ms, position = { -167.3, -29.7, -353.3 } [18:14:33.436/+02:56.375/ 20.6]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz1 elapsed time = 1043.1 ms [18:14:33.439/+02:56.378/2.260]. #XRAY: #DBG: 'wpn_ak74m2248' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:14:33.460/+02:56.399/ 21.1]. #XRAY: #DBG: 'wpn_fort2249' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:33.634/+02:56.573/132.6]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz2, work_time = 170.6 ms, position = { -168.9, -29.7, -353.5 } [18:14:33.635/+02:56.574/0.276]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz2 elapsed time = 173.8 ms [18:14:33.638/+02:56.577/3.168]. #XRAY: #DBG: 'wpn_ak74m2257' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:14:33.639/+02:56.578/1.353]. #XRAY: #DBG: 'wpn_pm2258' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:33.783/+02:56.722/ 87.8]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz3, work_time = 139.1 ms, position = { -166.9, -29.7, -356.2 } [18:14:33.783/+02:56.722/0.275]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz3 elapsed time = 143.7 ms [18:14:33.786/+02:56.725/2.440]. #XRAY: #DBG: 'wpn_ak74m2267' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:14:33.787/+02:56.726/0.886]. #XRAY: #DBG: 'wpn_fort2268' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:33.924/+02:56.863/100.4]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz4, work_time = 134.4 ms, position = { -168.6, -29.7, -356.2 } [18:14:33.925/+02:56.864/0.376]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz4 elapsed time = 137.3 ms [18:14:33.927/+02:56.866/2.636]. #XRAY: #DBG: 'wpn_ak74m2277' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:14:33.928/+02:56.867/0.900]. #XRAY: #DBG: 'wpn_fort2278' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:34.067/+02:57.006/109.6]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz5, work_time = 135.2 ms, position = { -169.4, -29.7, -354.8 } [18:14:34.067/+02:57.006/0.357]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz5 elapsed time = 138.2 ms [18:14:34.069/+02:57.008/2.177]. #XRAY: #DBG: 'wpn_ak74m2286' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:14:34.070/+02:57.009/1.014]. #XRAY: #DBG: 'wpn_fort2287' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:34.197/+02:57.136/ 95.1]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz6, work_time = 122.9 ms, position = { -166.3, -29.7, -354.8 } [18:14:34.197/+02:57.136/0.285]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz6 elapsed time = 126.1 ms [18:14:34.200/+02:57.139/2.655]. #XRAY: #DBG: 'wpn_ak74m2296' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:14:34.201/+02:57.140/0.955]. #XRAY: #DBG: 'wpn_fort2297' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:34.848/+02:57.787/1.700]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier1' [18:14:34.848/+02:57.787/0.184]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier1, work_time = 390.1 ms, position = { -156.0, -29.4, -383.0 } [18:14:34.866/+02:57.805/ 18.1]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier1 elapsed time = 664.4 ms [18:14:34.868/+02:57.807/1.892]. #XRAY: #DBG: 'wpn_ak74u2306' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:34.892/+02:57.831/1.802]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier2' [18:14:34.892/+02:57.831/0.385]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier2 elapsed time = 23.7 ms [18:14:34.894/+02:57.833/1.364]. #XRAY: #DBG: 'wpn_ak74u2314' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:34.925/+02:57.864/2.181]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier3' [18:14:34.925/+02:57.864/0.105]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier3, work_time = 28.2 ms, position = { -153.0, -29.5, -382.8 } [18:14:34.926/+02:57.865/0.461]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier3 elapsed time = 31.1 ms [18:14:34.928/+02:57.867/1.938]. #XRAY: #DBG: 'wpn_ak74u2321' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:34.974/+02:57.913/1.968]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier4' [18:14:34.974/+02:57.913/0.094]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier4, work_time = 42.9 ms, position = { -155.8, -29.4, -384.2 } [18:14:34.975/+02:57.914/0.234]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier4 elapsed time = 46.0 ms [18:14:34.977/+02:57.916/2.024]. #XRAY: #DBG: 'wpn_ak74u2329' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:35.000/+02:57.939/1.891]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier5' [18:14:35.000/+02:57.939/0.101]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier5, work_time = 20.0 ms, position = { -154.4, -29.4, -383.9 } [18:14:35.000/+02:57.939/0.458]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier5 elapsed time = 22.9 ms [18:14:35.003/+02:57.942/2.219]. #XRAY: #DBG: 'wpn_ak74u2335' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:35.045/+02:57.984/1.993]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier6' [18:14:35.045/+02:57.984/0.114]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier6, work_time = 38.3 ms, position = { -152.9, -29.5, -383.7 } [18:14:35.045/+02:57.984/0.285]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier6 elapsed time = 41.5 ms [18:14:35.047/+02:57.986/1.291]. #XRAY: #DBG: 'wpn_ak74u2342' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:35.071/+02:58.010/1.724]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier7' [18:14:35.071/+02:58.010/0.103]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier7, work_time = 21.3 ms, position = { -155.8, -29.4, -385.1 } [18:14:35.072/+02:58.011/0.363]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier7 elapsed time = 24.2 ms [18:14:35.074/+02:58.013/2.694]. #XRAY: #DBG: 'wpn_ak74u2348' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:35.097/+02:58.036/1.687]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier8' [18:14:35.097/+02:58.036/0.305]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier8 elapsed time = 22.4 ms [18:14:35.099/+02:58.038/1.184]. #XRAY: #DBG: 'wpn_ak74u2355' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:35.123/+02:58.062/1.692]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier9' [18:14:35.123/+02:58.062/0.099]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier9, work_time = 21.2 ms, position = { -152.7, -29.6, -384.5 } [18:14:35.124/+02:58.063/0.270]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier9 elapsed time = 24.2 ms [18:14:35.127/+02:58.066/2.984]. #XRAY: #DBG: 'wpn_ak74u2365' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:35.493/+02:58.432/366.0]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corpse elapsed time = 361.5 ms [18:14:35.543/+02:58.482/1.971]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_sid_guard, work_time = 42.8 ms, position = { -249.8, -24.8, -135.9 } [18:14:35.543/+02:58.482/0.260]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_sid_guard elapsed time = 49.4 ms [18:14:35.567/+02:58.506/ 24.1]. #XRAY: #DBG: 'wpn_usp2476' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:36.397/+02:59.336/1.775]. #XRAY: CScriptGameObject::add_restrictions('esc_dram_out_rest', '') for 'green_dan' [18:14:36.397/+02:59.336/0.075]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object green_dan, work_time = 394.5 ms, position = { 332.4, 15.6, -16.8 } [18:14:36.411/+02:59.350/ 14.0]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object green_dan elapsed time = 723.7 ms [18:14:36.413/+02:59.352/1.467]. #XRAY: #DBG: 'wpn_pm2548' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:36.456/+02:59.395/ 43.7]. #XRAY: #DBG: 'wpn_saiga12c_m22549' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:14:36.479/+02:59.418/ 22.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_mine_field_1 elapsed time = 22.2 ms [18:14:36.529/+02:59.468/ 50.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_mine_field_2 elapsed time = 49.9 ms [18:14:36.764/+02:59.703/235.4]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corps1 elapsed time = 151.4 ms [18:14:37.071/+03:00.010/306.1]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_trup_bratka, work_time = 23.6 ms, position = { 385.5, 20.3, 279.4 } [18:14:37.072/+03:00.011/1.456]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_trup_bratka elapsed time = 271.9 ms [18:14:37.073/+03:00.012/1.523]. #XRAY: #DBG: 'wpn_bm162740' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:37.153/+03:00.092/ 79.4]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_0000 elapsed time = 19.5 ms [18:14:37.251/+03:00.190/ 98.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_lights_white_glass_0003 elapsed time = 47.2 ms [18:14:37.290/+03:00.229/ 38.9]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object l01_escape_surprise_box_003 elapsed time = 25.9 ms [18:14:37.331/+03:00.270/ 40.9]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object l01_escape_surprise_box_022 elapsed time = 28.1 ms [18:14:37.603/+03:00.542/272.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_physic_destroyable_object_0063 elapsed time = 22.0 ms [18:14:37.702/+03:00.641/ 99.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_tonnel_restr elapsed time = 35.5 ms [18:14:37.834/+03:00.773/131.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_exit_bandit_restrictor elapsed time = 124.1 ms [18:14:37.860/+03:00.799/ 25.5]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_exit_bandit_2 elapsed time = 24.9 ms [18:14:38.060/+03:00.999/200.0]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object neumeha, work_time = 33.5 ms, position = { -255.5, -21.0, -127.3 } [18:14:38.081/+03:01.020/ 21.8]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object neumeha elapsed time = 204.7 ms [18:14:38.083/+03:01.022/2.042]. #XRAY: #DBG: 'wpn_fort3138' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:38.203/+03:01.142/119.8]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object doktor1, work_time = 52.3 ms, position = { -213.4, -23.2, -123.9 } [18:14:38.226/+03:01.165/ 22.7]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object doktor1 elapsed time = 78.5 ms [18:14:38.228/+03:01.167/1.746]. #XRAY: compiling shader hud_scopes [18:14:38.290/+03:01.229/ 62.7]. #XRAY: compiling shader hud_scopes [18:14:38.324/+03:01.263/ 33.6]. #XRAY: #DBG: 'wpn_binoc3156' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:38.324/+03:01.263/0.392]. #XRAY: compiling shader hud_scopes [18:14:38.325/+03:01.264/0.526]. #XRAY: compiling shader hud_scopes [18:14:38.326/+03:01.265/1.335]. #XRAY: #DBG: 'wpn_pm3157' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:38.401/+03:01.340/ 74.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object escape_bridge_zone elapsed time = 67.3 ms [18:14:38.559/+03:01.498/157.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_stul_vergas_esc_0002 elapsed time = 153.4 ms [18:14:38.594/+03:01.533/ 35.4]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_vergas, work_time = 30.3 ms, position = { -219.1, -19.9, -168.9 } [18:14:38.613/+03:01.552/ 19.0]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_vergas elapsed time = 53.3 ms [18:14:38.629/+03:01.568/ 16.2]. #XRAY: #DBG: 'wpn_mp53196' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:14:38.646/+03:01.585/ 16.9]. #XRAY: #DBG: 'wpn_walther3197' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:14:38.664/+03:01.603/ 17.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_camp_fire_0006 elapsed time = 16.3 ms [18:14:38.715/+03:01.654/ 50.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object sleeping_bag elapsed time = 49.9 ms [18:14:38.760/+03:01.699/ 45.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_atp_bandits_0001 elapsed time = 36.3 ms [18:14:39.075/+03:02.014/314.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\fluger elapsed time = 47.1 ms [18:14:39.076/+03:02.015/0.697]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_fluger elapsed time = 294.4 ms [18:14:39.333/+03:02.272/256.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_open_artbox elapsed time = 256.3 ms [18:14:39.368/+03:02.307/ 34.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_posylka_01 elapsed time = 33.9 ms [18:14:39.382/+03:02.321/ 14.5]. #XRAY: compiling shader shadow_direct_model_aref_1 [18:14:39.410/+03:02.349/ 28.5]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\flag_ua elapsed time = 29.0 ms [18:14:39.411/+03:02.350/0.505]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_flag elapsed time = 43.2 ms [18:14:39.431/+03:02.370/ 19.9]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_door_pechka_01 elapsed time = 17.9 ms [18:14:39.547/+03:02.486/116.1]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\master_stol elapsed time = 26.0 ms [18:14:39.550/+03:02.489/2.533]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_soldier_repair_stol elapsed time = 116.7 ms [18:14:39.575/+03:02.514/ 25.8]. #XRAY: compiling shader shadow_direct_model_aref_2 [18:14:39.589/+03:02.528/ 13.2]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\shtorka_big elapsed time = 15.3 ms [18:14:39.589/+03:02.528/0.539]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_shtorka_1 elapsed time = 32.7 ms [18:14:39.648/+03:02.587/ 59.0]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_bochka_102_0020 elapsed time = 48.7 ms [18:14:39.682/+03:02.621/ 33.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_inventory_box_new_02 elapsed time = 17.7 ms [18:14:39.771/+03:02.710/ 89.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_thrash_bochka elapsed time = 35.4 ms [18:14:39.808/+03:02.747/ 36.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_most_zaz elapsed time = 34.8 ms [18:14:39.813/+03:02.752/5.046]. #XRAY: compiling shader deffer_base_aref_bump_db-hq [18:14:39.837/+03:02.776/ 23.8]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\large_trash\water_tower elapsed time = 26.9 ms [18:14:39.838/+03:02.777/1.066]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_water_tower elapsed time = 28.5 ms [18:14:39.857/+03:02.796/ 18.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0001 elapsed time = 18.4 ms [18:14:39.873/+03:02.812/ 16.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0002 elapsed time = 16.1 ms [18:14:39.889/+03:02.828/ 16.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0003 elapsed time = 16.0 ms [18:14:39.931/+03:02.870/ 41.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object l01_escape_surprise_box_114 elapsed time = 27.8 ms [18:14:39.977/+03:02.916/ 46.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0007 elapsed time = 21.5 ms [18:14:40.025/+03:02.964/ 47.5]. #XRAY: phase time: 138472 ms, user time: 5281.2 ms, kernel time: 1937.5 ms [18:14:40.025/+03:02.964/0.070]. #XRAY: phase cmem: 1801.578 M [18:14:40.025/+03:02.964/0.043]. #XRAY: Next phase begins: #init_modules [18:14:40.059]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ai_additions\ [18:14:40.059]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\allcore\ [18:14:40.059]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\ [18:14:40.059]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\amk\ [18:14:40.059]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\arts\ [18:14:40.059]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\binders\ [18:14:40.060]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\cheat\ [18:14:40.060]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\common\ [18:14:40.060]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\debug\ [18:14:40.060]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\ [18:14:40.060]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\gulag\ [18:14:40.061]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\ [18:14:40.061]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\logic\ [18:14:40.061]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\machines\ [18:14:40.061]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\mob\ [18:14:40.063]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\news\ [18:14:40.063]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\obsolete\ [18:14:40.063]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\params\ [18:14:40.063]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ph\ [18:14:40.063]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\ [18:14:40.063]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\se\ [18:14:40.064]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sr\ [18:14:40.064]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\ [18:14:40.064]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ui\ [18:14:40.064]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\ [18:14:40.064]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\ [18:14:40.065]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\ [18:14:40.065]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\zone\ [18:14:40.065]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ [18:14:40.067]. #DBG: ?????? ??? ???? windows 19.03.2016 05:20 = ???, init_priority = -1 [18:14:40.067]. #DBG: ?????? ??? ???? nvd_params 04.02.2016 02:15 = ???, init_priority = -1 [18:14:40.068]. #DBG: ?????? ??? ???? wpn_params 10.11.2018 20:28 = ???, init_priority = -1 [18:14:40.068]. #DBG: ?????? ??? ???? hud_params 13.04.2017 19:58 = ???, init_priority = -1 [18:14:40.069]. #DBG: ?????? ??? ???? vergas_watch 31.08.2016 15:32 = ???, init_priority = -1 [18:14:40.069]. #DBG: ?????? ??? ???? schedule 23.03.2016 05:23 = ???, init_priority = 900 [18:14:40.070]. #DBG: ?????? ??? ???? xray_patch 04.02.2016 02:15 = ???, init_priority = -1 [18:14:40.071]. #DBG: ?????? ??? ???? watcher_act 16.05.2019 11:29 = ???, init_priority = -1 [18:14:40.072]. #DBG: ?????? ??? ???? actor_params 04.02.2016 02:15 = ???, init_priority = -1 [18:14:40.073]. #DBG: ?????? ??? ???? campmgr 14.02.2019 10:50 = ???, init_priority = -1 [18:14:40.073]. #DBG: ?????? ??? ???? smart_terrain 26.04.2018 18:31 = ???, init_priority = -1 [18:14:40.074]. #DBG: ?????? ??? ???? savemgmt 24.11.2019 12:38 = ???, init_priority = -1 [18:14:40.075]. #DBG: ?????? ??? ???? linker 03.02.2016 14:58 = ???, init_priority = 999 [18:14:40.075]. #DBG: ?????? ??? ???? params 16.01.2019 22:13 = ???, init_priority = -1 [18:14:40.076]. #DBG: ?????? ??? ???? nlc_container 29.03.2019 12:28 = ???, init_priority = -1 [18:14:40.076]. #DBG: ?????? ??? ???? kanistra_flame 13.04.2017 20:01 = ???, init_priority = -1 [18:14:40.080]. #DBG: ?????? ??? ???? balance 16.10.2017 04:28 = ???, init_priority = -1 [18:14:40.081]. #DBG: ?????? ??? ???? xray_vars 10.03.2016 01:14 = ???, init_priority = 950 [18:14:40.081]. #DBG: ?????? ??? ???? sak_repair_dialog 15.03.2019 12:57 = ???, init_priority = -1 [18:14:40.083]. #DBG: ?????? ??? ???? xr_statistic 21.11.2018 19:50 = ???, init_priority = -1 [18:14:40.083]. #DBG: ?????? ??? ???? flamethrower 12.02.2019 13:21 = ???, init_priority = -1 [18:14:40.084]. #DBG: ?????? ??? ???? const 08.02.2016 01:47 = ???, init_priority = -1 [18:14:40.084]. #DBG: ?????? ??? ???? xr_meet 25.02.2017 09:15 = ???, init_priority = -1 [18:14:40.085]. #DBG: ?????? ??? ???? misc 29.03.2019 12:27 = ???, init_priority = 1000 [18:14:40.086]. #DBG: ?????? ??? ???? amk_mod 27.01.2020 17:40 = ???, init_priority = -1 [18:14:40.087]. #WARN: script xr_evtors_id didnt autoloaded, trying force... [18:14:40.087]. #DBG: performing registration LSD_L1_2@9576 for lua_State L1_2 [18:14:40.087/9576]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [18:14:40.087]. #DBG: Dumping lua_State registry [$17F62F04] for Lparent = L1_2 [18:14:40.087]. #DBG: for parent lua_State $32559890 associated thread-state $8371DE20, ThreadId = 9576 [18:14:40.087/$32559890/$8371DE20]. #DBG: LuaSafeCall ("d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_evaluators_id.script", "#file:^dbg"), extra-args = 0 loadcode err_idx = 0 lua_pcall err_idx = 0 [18:14:40.100]. #DBG(LuaSafeCall), L.stack is clean! [18:14:40.100]. #DOFILE: result = OK [18:14:40.101]. #DBG: ?????? ??? ???? bind_nlc 25.02.2017 09:15 = ???, init_priority = -1 [18:14:40.102]. #DBG: ?????? ??? ???? task_smart_upd 22.02.2019 04:12 = ???, init_priority = 500 [18:14:40.102]. #DBG: ?????? ??? ???? sak_inventory 12.08.2018 11:59 = ???, init_priority = -1 [18:14:40.103]. #DBG: ?????? ??? ???? vergas_krujka 24.11.2019 15:38 = ???, init_priority = -1 [18:14:40.103]. #DBG: ?????? ??? ???? class_info 12.02.2016 01:23 = ???, init_priority = -1 [18:14:40.105]. #DBG: ?????? ??? ???? razgruzka 10.10.2018 20:27 = ???, init_priority = -1 [18:14:40.162]. #DBG: ?????? ??? ???? registry 16.04.2016 16:28 = ???, init_priority = 800 [18:14:40.165]. #DBG: ?????? ??? ???? darkvalley_tasks 14.03.2016 06:54 = ???, init_priority = -1 [18:14:40.167]. #DBG: ?????? ??? ???? sak_dialog 18.05.2020 19:51 = ???, init_priority = -1 [18:14:40.167]. #DBG: ?????? ??? ???? sak 18.04.2020 19:30 = ???, init_priority = -1 [18:14:40.170]. #REG_STUFF: Launcher = $0, Context = "render.script" [18:14:40.170]. #DBG: Setting AtPanic handler for lua_State L1_2 [18:14:40.471]. #DBG: Используется оригинальный обработчик VEH. [18:14:40.498]. #DBG: ?????? ??? ???? vergas_lib 14.02.2019 08:57 = ???, init_priority = -1 [18:14:40.533]. #DBG: ?????? ??? ???? bind_stalker 03.09.2018 20:26 = ???, init_priority = -1 [18:14:40.535]. #DBG: ?????? ??? ???? profiles 14.02.2019 11:44 = ???, init_priority = -1 [18:14:40.536]. #DBG: ?????? ??? ???? dlc_manager 14.02.2019 11:07 = ???, init_priority = -1 updated offset id_word_se = $032 from #CSE_ALifeObject.id updated offset pid_word = $034 from #CSE_ALifeObject.parent_id updated offset lvid_int = $0A0 from #CSE_ALifeObject.level_vertex updated offset flags_int = $0A4 from #CSE_ALifeObject.flags updated offset sz_name = $020 from #CSE_ALifeObject.name updated offset clsid_word = $070 from #CSE_ALifeObject.clsid updated offset ss_section_se = $03C from #CSE_ALifeObject.section updated offset dir_h_se = $05C from #CSE_ALifeObject.direction updated offset gvid_word = $094 from #CSE_ALifeObject.game_vertex updated offset pos_v3f_se = $050 from #CSE_ALifeObject.position [18:14:40.556]. #DBG: ?????? ??? ???? black_tip 05.02.2016 13:15 = ???, init_priority = -1 [18:14:40.574]. #DBG: ?????? ??? ???? lightman 22.04.2016 01:59 = ???, init_priority = -1 [18:14:40.576]. #DBG: ?????? ??? ???? arc_arts 21.08.2018 06:06 = ???, init_priority = -1 [18:14:40.580]. #DBG: modmgmt.check_scripts processed 474 scripts from 29 folders [18:14:40.581]. #DBG: trying invoke init_module for modules schedule,misc,smart_terrain,amk_mod,vergas_lib,balance,campmgr,xray_vars,black_tip,const,registry,xray_patch,savemgmt,bind_nlc,wpn_params,linker,sak_repair_dialog,sak_dialog,params,dlc_manager,nlc_container,xr_meet,task_smart_upd,xr_statistic,hud_params,watcher_act,sak_inventory,kanistra_flame,bind_stalker,flamethrower,sak,class_info,arc_arts,profiles,lightman,darkvalley_tasks,vergas_krujka,windows,actor_params,vergas_watch,razgruzka,nvd_params [18:14:40.581]. #DBG: performing call misc.init_module #[18:14:40.581]. #DBG: registered regular task post_release, cbfunc = $32636730, obj = $00000000, max_calls = 0, period = 800, param1 = nil, param2 = nil, param3 = nil [18:14:40.581]. #DBG: performing call linker.init_module #[18:14:40.581]. #DBG: registered regular task linker_regular, cbfunc = $3BFAB1D8, obj = $00000000, max_calls = 0, period = 30, param1 = nil, param2 = nil, param3 = nil [18:14:40.582]. #DBG: performing call xray_vars.init_module [18:14:40.582]. #DBG: performing call schedule.init_module #[18:14:40.582]. #DBG: registered regular task run_tasks, cbfunc = $3ACC7980, obj = $00000000, max_calls = 0, period = 20, param1 = nil, param2 = nil, param3 = nil #[18:14:40.582]. #DBG: registered regular task setup_scheduled, cbfunc = $3ACC7C20, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [18:14:40.583]. #DBG: performing call registry.init_module [18:14:40.583]. #DBG: performing call task_smart_upd.init_module [18:14:40.583]. #DBG: performing call actor_params.init_module [18:14:40.583]. #DBG: performing call amk_mod.init_module [18:14:40.584]. #DBG: performing call arc_arts.init_module [18:14:40.584]. #DBG: performing call balance.init_module [18:14:40.584/+03:03.523/559.1]. #XRAY: PERF: already opened ini-file d:\nlc 7 3.0 edycja polska\gamedata\config\balance_light.ltx, count = 0 [18:14:40.585/0.720]. #DBG: sections count = 9 [18:14:40.585/0.104]. #DBG: loading balance.artefacts [18:14:40.585/0.099]. #DBG: loading balance.satiety [18:14:40.585/0.177]. #DBG: loading balance.respawn [18:14:40.585/0.136]. #DBG: loading balance.matches [18:14:40.586/0.115]. #DBG: loading balance.level_poisoned [18:14:40.586/0.304]. #DBG: loading balance.config [18:14:40.588/1.672]. #DBG: loading balance.devices [18:14:40.588/0.138]. #DBG: loading balance.health [18:14:40.588/0.121]. #DBG: loading balance.monsters _G.balance = { script_namespace = 'balance' : string script_modified = '16.10.2017 04:28' : string satiety : is_table size = 1, length = 0 { lost_velocity = 0.0000040 : number } respawn : is_table size = 2, length = 0 { idle_coef_min = 2 : number idle_coef_max = 2 : number } monsters : is_table size = 7, length = 0 { tushkano_dist_attack = 1 : number starv_dist_attack = 20 : number psevdodog_divert_prob = 0.4000000 : number dog_dist_panic = 9 : number dog_dist_attack = 7 : number cat_attack_prob = 0.1000000 : number boar_radiation_dist = 2.50000 : number } matches : is_table size = 1, length = 0 { hit_power = 0.1000000 : number } load_config = CFunction at $00000000 / $147C7168, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:3 } : function level_poisoned : is_table size = 31, length = 0 { warlab = 2.20000 : number red_forest = 1.50000 : number marsh = 0.9000000 : number lost_village = 0.9000000 : number limansk = 1.50000 : number labx8 = 2.50000 : number labx10 = 2 : number l12u_sarcofag = 1.90000 : number l12u_control_monolith = 1.90000 : number l12_stancia_new = 1.80000 : number l12_stancia_2_new = 1.90000 : number l11_pripyat = 1.70000 : number l10u_bunker = 3 : number l10_radar = 1.60000 : number l08u_brainlab = 2 : number l08_yantar = 1.40000 : number l07_military = 1.40000 : number l06_rostok = 1.30000 : number l05_bar = 1 : number l04u_labx18 = 1.80000 : number l04_darkvalley = 1 : number l03u_agr_underground = 1.30000 : number l03_agroprom = 1 : number l02_garbage = 1 : number l01_escape = 0.9000000 : number k01_darkscape = 1 : number hospital = 1 : number generators = 1.60000 : number deadcity = 1.70000 : number aver = 1.60000 : number av_peshera = 1 : number } late_init = CFunction at $00000000 / $14390518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:55 } : function init_module = CFunction at $00000000 / $39C36248, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:51 } : function health : is_table size = 2, length = 0 { restore_w_sleep = 1.50000 : number restore_speed = 0.0000010 : number } devices : is_table size = 1, length = 0 { accum_discharge = 0.0550000 : number } config : is_table size = 1, length = 0 { name = 'light' : string } artefacts : is_table size = 1, length = 0 { time_damage_coef = 0.1250000 : number } } [18:14:40.606]. #DBG: performing call bind_nlc.init_module [18:14:40.606]. #DBG: performing call bind_stalker.init_module [18:14:40.606]. #DBG: performing call black_tip.init_module [18:14:40.606]. #DBG: performing call campmgr.init_module [18:14:40.607]. #DBG: performing call class_info.init_module [18:14:40.607]. #DBG: performing call const.init_module xr_3da.exe size = 2449408, xrGame.dll size = 13553664 game_graph version = 8, vertex_cnt = 4544, edge_cnt = 11170, lpt_cnt = 590242, level_count = 36 vertex_offset = $6F1, edge_offset = $2F071, lpt_offset = $3F63D [18:14:40.783]. #DBG: table _G items count = 1327 [18:14:40.784]. #DBG: performing call darkvalley_tasks.init_module [18:14:40.784]. #DBG: performing call dlc_manager.init_module [18:14:40.784]. #DBG: performing call flamethrower.init_module [18:14:40.785]. #DBG: performing call hud_params.init_module [18:14:40.785]. #DBG: performing call kanistra_flame.init_module #[18:14:40.785]. #DBG: registered regular task kanistra_update, cbfunc = $82F21720, obj = $00000000, max_calls = 0, period = 1000, param1 = nil, param2 = nil, param3 = nil [18:14:40.785]. #DBG: performing call lightman.init_module [18:14:40.786]. #DBG: performing call nlc_container.init_module [18:14:40.787]. #TIREDNESS_ADD: new_coef = 1.16364, sleepiness = 0.000, stamina = 1.100 (max_power = 1.0), pht = 0.000, diff = -108.0000, delay = -0.0 min [18:14:40.796]. #TIREDNESS_ADD: new_coef = 1.16364, sleepiness = 0.000, stamina = 1.100 (max_power = 1.0), pht = 0.000, diff = 0.0000, delay = -0.0 min [18:14:40.797]. #DBG: transfer_items, bind_stalker.taked_items size = 0 [18:14:40.818/+03:03.757/229.9]. #XRAY: #PERF: game_events->queue.size() returned 188 [18:14:40.976/+03:03.915/158.0]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_suicidal_flesh elapsed time = 71.8 ms [18:14:40.988/+03:03.927/ 12.7]. #DBG: scan_found server objects = 19352 [18:14:40.988/0.038]. #DBG: ScanVector start = $48735230, last = $48735E0C, end = $487362D8 [18:14:40.989/0.224]. #DBG: ScanVector processed 759 objects [18:14:40.989/0.025]. #DBG: ScanVector start = $350C2820, last = $350C2BA4, end = $350C2D10 [18:14:40.989/0.053]. #DBG: ScanVector processed 225 objects [18:14:40.990]. #DBG: transfer_items, bind_stalker.taked_items size = 0 [18:14:40.994]. #DBG: transfer_items, bind_stalker.taked_items size = 0 [18:14:41.004/+03:03.943/ 14.8]. #DBG: scan_found server objects = 19352 [18:14:41.004/0.038]. #DBG: ScanVector start = $48735230, last = $48735E0C, end = $487362D8 [18:14:41.004/0.135]. #DBG: ScanVector processed 759 objects [18:14:41.004/0.025]. #DBG: ScanVector start = $350C2820, last = $350C2BA4, end = $350C2D10 [18:14:41.004/0.054]. #DBG: ScanVector processed 225 objects [18:14:41.467/463.6/9576]. #PERF_WARN(TRootRegistry.Update): so(1) = 5795, ap = 842, la = 442533, um = 19704 mcs add = 41, chk = 20336 upd = 19393, heavy = 20336, loop = $2 [469 ms] added = 41, reg_events = 41, destr_events = 1 addr range = [$D449000 .. $53DC0000] #WARN: load_mask changed to $3F [18:14:41.467]. #PERF(TRootRegistry.Update): cpu_time_total = 1.0 sec, cpu_time = 1.03125 sec, cpu_usage = 0.7 % exec_time_total = 1.0 sec, exec_time = 1.04529 sec, time_usage = 0.7 % \ fast_updates = 1, slow_updates = 1 [18:14:41.471]. #DBG: performing call nvd_params.init_module [18:14:41.472]. #DBG: performing call params.init_module [18:14:41.472]. #DBG: performing call profiles.init_module [18:14:41.472]. #DBG: performing call razgruzka.init_module [18:14:41.473]. #DBG: performing call sak.init_module [18:14:41.473]. #DBG: performing call sak_dialog.init_module t_repair dump: { vergas : is_array length = 0 stepanych : is_array length = 0 lisaped : is_array length = 0 dolgovjaz : is_array length = 0 } [18:14:41.475]. #DBG: performing call sak_inventory.init_module [18:14:41.475]. #DBG: performing call sak_repair_dialog.init_module t_repair dump: { vergas : is_array length = 0 stepanych : is_array length = 0 lisaped : is_array length = 0 dolgovjaz : is_array length = 0 } [18:14:41.476]. #DBG: performing call savemgmt.init_module [18:14:41.476]. #DBG: Environment unbalanced. Library loaded at $76DB0000 [18:14:41.476]. #DBG: performing call smart_terrain.init_module [18:14:41.477]. #DBG: performing call vergas_krujka.init_module [28 maj 18:14:41.477]. #MSG: ??????: ??? ???? init_module [18:14:41.477]. #DBG: performing call vergas_lib.init_module [18:14:41.478]. #DBG: performing call vergas_watch.init_module [18:14:41.478]. #DBG: performing call watcher_act.init_module [18:14:41.478]. #DBG: performing call windows.init_module [18:14:41.478]. #DBG: performing call wpn_params.init_module [18:14:41.478]. #DBG: performing call xr_meet.init_module #[18:14:41.479]. #DBG: registered regular task meets, cbfunc = $8311F5C8, obj = $00000000, max_calls = 0, period = 1751, param1 = nil, param2 = nil, param3 = nil [18:14:41.479]. #DBG: performing call xr_statistic.init_module [18:14:41.479]. #DBG: performing call xray_patch.init_module [18:14:41.479]. #DBG: trying invoke come_l01_escape for modules schedule,misc,smart_terrain,amk_mod,vergas_lib,balance,campmgr,xray_vars,black_tip,const,registry,xray_patch,savemgmt,bind_nlc,wpn_params,linker,sak_repair_dialog,sak_dialog,params,dlc_manager,nlc_container,xr_meet,task_smart_upd,xr_statistic,hud_params,watcher_act,sak_inventory,kanistra_flame,bind_stalker,flamethrower,sak,class_info,arc_arts,profiles,lightman,darkvalley_tasks,vergas_krujka,windows,actor_params,vergas_watch,razgruzka,nvd_params [18:14:41.488/+03:04.427/ 20.6]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x2CCCDB58 (unknown @ 0x2CCCDB58 + 0x145) frame elapsed = 140002 ms (+140002), ticks1 = 140000, ticks2 = 140000 [18:14:41.545/ 56.8]. #PERF_WARN: schedule.run_task breaked at flag_inventory, after 140059.0 ms [18:14:41.545/0.139]. #PERF: paused_idle_load - performing garbage collection 0, delta = 2393, elps = 140059.0 [18:14:41.629/ 84.3]. #PERF: paused_idle_load - performing garbage collection 1, delta = 2394, elps = 28.0 [18:14:41.696/ 67.3]. #PERF: paused_idle_load - performing garbage collection 2, delta = 2395, elps = 25.0