[18:23:57.025] #DBG: Created Debug Thread, ID = 3596 [18:23:57.025] #DBG: Created Debug Thread, ID = 11100 [18:23:57.034]. #DBG: Opening named FileMapping Global\VIRTUALTIMER [18:23:57.051]. #DBG: WorkerThread 11548 ($2D1C), Name = MemStatCollector { TMemStatCollector@=$0E76A600:: luaicp.dll /ID=11548 }, Class = TMemStatCollector started std-loop in OleExec [18:23:57.051]. #DBG: WorkerThread 1344 ($ 540), Name = THREAD_WATCHDOG { TThreadWatchdog@=$0E772660:: luaicp.dll /ID=1344 }, Class = TThreadWatchdog started std-loop in OleExec VirtualTimer sync complete to 28.05.20 18:23:57.135 VirtualTimer created and synchronized. Base time = 28.05.2020 18:23:57 [18:23:57.136]. #DBG: Created ToolThread, ID = 6032 [18:23:57.139]. #DBG: WorkerThread 6032 ($1790), Name = gToolThread { TToolThread@=$0E772E34:: luaicp.dll /ID=6032 }, Class = TToolThread started std-loop in OleExec [18:23:57.180]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00CA0000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02A70000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$66260000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$66350000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$66700000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$669F0000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$66A60000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$66A90000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$6B9C0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$72160000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$72170000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$721B0000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$721E0000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72ED0000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$73540000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$73560000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$73580000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73D20000 szMod = winspool.drv modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$743A0000 szMod = winmmbase.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = oleaut32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 83.969 MiB [18:23:57.270]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$0E772E34:: luaicp.dll /ID=6032 } [18:23:57.272]. #DBG: randomize test: mrB^8BOU4Cz)0fbWOJ2D(6pe2B=( -S®7i6lXoF.wPa_i1FS*N!R/z_=}oK-[cEMID©6hn+MfsXF&1U!,Mo7v©#±$*uE]xNr+C# nA±a(Ig9YjbALl-Z3PTd9wdmIz[d@GvR}vZ§!W¶)cC*HKOv.@YSa,^]x$q9%w.mQ8PkX%jZL h42j,ukJL_gQn7WN4/?eHtvipe5GGqEtT®q$sDb3Yuglt)rvc?f0hp05A@5TU+s^%QHk8§xRJ1{&3¶{&K#? [18:23:57.273]. #DBG: CEngine Engine RVA = $1D4C10 [18:23:57.273]. #DBG: UserDLLs = [18:23:57.409]. #DBG(Startup/initialize log): [18:23:57.409]. #DBG: fsgame.ltx raw dump: $app_data_root$ true false $fs_root$ userdata_nlc6\ $profiles$ true false $fs_root$ profiles\ $profile_dir$ false true $profiles$ Adam93 $game_data$ false true $fs_root$ gamedata\ $game_ai$ true false $game_data$ ai\ $game_spawn$ true false $game_data$ spawns\ $game_anims$ true true $game_data$ anims\ $game_levels$ true false $game_data$ levels\ $game_meshes$ true true $game_data$ meshes\ $game_dm$ true true $game_data$ meshes\ $game_shaders$ true true $game_data$ shaders\ $game_sounds$ true true $game_data$ sounds\ $game_textures$ true true $game_data$ textures\ $game_scripts$ true false $game_data$ scripts\ $open_scripts$ true false $game_data_open$ scripts\ $game_config$ true false $game_data$ config\ $game_saves$ true false $profile_dir$ saves\ $level$ false false $game_levels$ $logs$ true false $fs_root$ logs\ $screenshots$ true false $app_data_root$ screenshots\ $mod_dir$ false false $fs_root$ mods\ [18:23:57.413]. #DBG: FSGame.ltx dump: $fs_root$=D:\NLC 7 3.0 Edycja Polska\ $app_data_root$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\ $profiles$=D:\NLC 7 3.0 Edycja Polska\profiles\ $profile_dir$=D:\NLC 7 3.0 Edycja Polska\profiles\Adam93 $game_data$=D:\NLC 7 3.0 Edycja Polska\gamedata\ $game_ai$=D:\NLC 7 3.0 Edycja Polska\gamedata\ai\ $game_spawn$=D:\NLC 7 3.0 Edycja Polska\gamedata\spawns\ $game_anims$=D:\NLC 7 3.0 Edycja Polska\gamedata\anims\ $game_levels$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $game_meshes$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_dm$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_shaders$=D:\NLC 7 3.0 Edycja Polska\gamedata\shaders\ $game_sounds$=D:\NLC 7 3.0 Edycja Polska\gamedata\sounds\ $game_textures$=D:\NLC 7 3.0 Edycja Polska\gamedata\textures\ $game_scripts$=D:\NLC 7 3.0 Edycja Polska\gamedata\scripts\ $open_scripts$=scripts\ $game_config$=D:\NLC 7 3.0 Edycja Polska\gamedata\config\ $game_saves$=D:\NLC 7 3.0 Edycja Polska\profiles\Adam93\saves\ $level$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $logs$=D:\NLC 7 3.0 Edycja Polska\logs\ $screenshots$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\screenshots\ $mod_dir$=D:\NLC 7 3.0 Edycja Polska\mods\ [18:23:57.413]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+" , версия файла: 7.1.6564.3224 IsUserAdmin : Yes Windows ver: Windows 10 x64 build 18363 CPU info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [8 cores avail] Memory info: 4476/8091 MB (free/total) Display mode: 1920x1080, 32 bit [18:23:57.420]. #DBG: Поиск файла в папке D:\NLC 7 3.0 Edycja Polska\logs\ [18:23:57.420/main ($3098)(12440)]. #DBG: LUA_DLL found at $73580000, ExeFile = D:\NLC 7 3.0 Edycja Polska\bin\XR_3DA.exe [18:23:57.421]. #DBG: lua_pcall prolog dump 55 8B EC 83 E4 F8 [18:23:57.421/main ($3098)(12440)]. #DBG: xrCore.DLL found at $2A70000 [18:23:57.421]. #DBG: xrCore.DLL Log = $02AD9D1F, FlushLog = $02AD9330, SetLogCB = $02ADA1A5 [18:23:57.421]. #DBG: _SetLogCB executed... [18:23:57.421/main ($3098)(12440)]. #DBG: Предварительная инициализация закончена. [18:23:57.423]. #DBG: WorkerThread 6900 ($1AF4), Name = AsyncTexLoader#0 { TAsyncTexLoader@=$0E77B1F4:: luaicp.dll /ID=6900 }, Class = TAsyncTexLoader started std-loop in OleExec [18:23:57.425]. #DBG: WorkerThread 7460 ($1D24), Name = AsyncTexLoader#1 { TAsyncTexLoader@=$0E77B9B4:: luaicp.dll /ID=7460 }, Class = TAsyncTexLoader started std-loop in OleExec [18:23:57.426]. #DBG: WorkerThread 1212 ($ 4BC), Name = AsyncTexLoader#2 { TAsyncTexLoader@=$0E77C174:: luaicp.dll /ID=1212 }, Class = TAsyncTexLoader started std-loop in OleExec [18:23:57.427]. #DBG: WorkerThread 6856 ($1AC8), Name = AsyncTexLoader#3 { TAsyncTexLoader@=$0E77C934:: luaicp.dll /ID=6856 }, Class = TAsyncTexLoader started std-loop in OleExec [18:23:57.428]. #DBG: WorkerThread 13756 ($35BC), Name = AsyncTexLoader#4 { TAsyncTexLoader@=$0E77D0F4:: luaicp.dll /ID=13756 }, Class = TAsyncTexLoader started std-loop in OleExec [18:23:57.429]. #DBG: WorkerThread 2536 ($ 9E8), Name = AsyncTexLoader#5 { TAsyncTexLoader@=$0E77D8B4:: luaicp.dll /ID=2536 }, Class = TAsyncTexLoader started std-loop in OleExec [18:23:57.430]. #DBG: WorkerThread 6176 ($1820), Name = AsyncTexLoader#6 { TAsyncTexLoader@=$0E77E074:: luaicp.dll /ID=6176 }, Class = TAsyncTexLoader started std-loop in OleExec [18:23:57.431]. #DBG: WorkerThread 2000 ($ 7D0), Name = AsyncTexLoader#7 { TAsyncTexLoader@=$0E77E834:: luaicp.dll /ID=2000 }, Class = TAsyncTexLoader started std-loop in OleExec [18:23:57.431]. #DBG: CResourceManager::DeferredUpload return from CTexture::Load = $54004E [18:23:57.498]. #DBG: ShellExecute returned $2A for "launch.exe" executing [18:23:58.142]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xr_3da.map loaded addrs 32185, index = $00400000 [18:23:58.505]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\luaicp.map loaded addrs 37840, index = $00CA0000 [18:23:59.119]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrcore.map loaded addrs 27642, index = $02A70000 [18:23:59.147]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\lua5.1.map loaded addrs 1901, index = $73580000 [18:23:59.155]. #DBG: Game paused changed to 0 [18:23:59.156/+03.021]. #NOTIFY: module loaded xr_3da.exe at $400000 [18:23:59.156/+03.021]. #NOTIFY: module loaded xrCore.dll at $2A70000 #WARN: OpenFileMapping failed with error = 2.- Nie mozna odnalezc okreslonego pliku. [18:24:02.758]. #DBG: Creating TIPCAsyncQueue. [18:24:02.758]. #DBG: Opening named FileMapping WORK_IPC [18:24:02.758]. #DBG: Opening named FileMapping LUAICP_DATA [18:24:02.758/0.000]. #DBG: waiting while base maps loaded... [18:24:12.812/+16.677/10054]. #DBG: RootRegistry initializing... [18:24:12.812]. #WARN (WaitRequest): ложное срабатывание evt_rqs_handled в нитке gToolThread { TToolThread@=$0E772E34:: luaicp.dll /ID=6032 } [18:24:12.877]. #PERF_WARN: MakeObjectsCache time = 65.569 ms, CPUTime = 62.5 ms [18:24:12.877/+16.742/ 65.9]. #DBG: RootRegistry created [18:24:12.878]. #DBG: Executing D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script... [18:24:12.878]. #DBG: creating threads registry table. [18:24:12.878]. #DBG: performing registration LSD_unknown_$1354CF90@12440 for lua_State unknown_$1354CF90 [18:24:12.878/12440/0.650]. #DBG: Added L = $1354CF90, captured in ExecLuaScript [18:24:12.878]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = CODE:._l_alloc, ud = $00000000, [18:24:12.879]. #DBG: Setting AtPanic handler for lua_State unknown_$1354CF90 [18:24:12.879]. #DBG: Complete CheckCapture for $1354CF90 [18:24:12.879]. #REG_STUFF: Launcher = $0, Context = "" [18:24:12.879]. #DBG: CEngine Engine RVA = $1D4C10 [18:24:12.879]. #DBG: detected Xray build 0 from Registering function [$00F296E0] BinThisCall (this, method_ptr, ...) // execute method of object Registering function [$00F2B2F0] bit_and (a, b) Registering function [$00F2B340] bit_or (a, b) Registering function [$00F2672C] CurrentTime () Registering function [$00F25D74] FormatDate (fmt, [DateTime]) Registering function [$00F25D74] FormatTime (fmt, [DateTime]) Registering function [$00F2A5E4] FormatMsg (msg) // replace templates ~~* in string Registering function [$00F2A664] FormatPtr (value) // return hex-string with $ Registering function [$00F27618] FreeData (ptr) // release luaicp data via FreeMem Registering function [$00F27658] FreeObject (obj) // release luaicp object via .Free Registering function [$00F286BC] IniFile (file_name) // return TIniFile object Registering function [$00F2AAC0] HexToInt ("$"..hex_str) Registering function [$00F2AB5C] MakePtr (addr) Registering function [$00F2678C] PreciseTime () Registering function [$00F2AB98] SplitStr (string, delimiter) Registering function [$00F2B5B4] toboolean (any_type) Registering function [$00F29648] toint64 (string) [18:24:12.880]. #DBG: type of __index = table find_sub = CFunction($00F2A7DC) split = SplitStr(?) upper = CFunction($00F2AF8C) __index = lower = CFunction($00F2AEF4) Registering function [$00F9B5F0] AssertIgnore Registering function [$00F994F8] SetAtPanicHandler Registering function [$00F99200] AtPanicHandler Registering function [$00F9712C] ActivateCheatProtection Registering function [$00F90AAC] ODS (msg, flags) Registering function [$00F933E8] InfoFmt (msg) // format message with tilda tags Registering function [$00F96C08] PreciseTime Registering function [$00FA4C00] CacheFile Registering function [$00FA4C6C] CacheList Registering function [$00F9BDD0] CalcPtr (addr, addr2, opeation) // returned ptr Registering function [$00F9C1AC] CastToInt (addr) Registering function [$00F9C32C] CastToPtr (obj) // direct cast *data to lightuserdata Registering function [$00F9C394] CObjectPtr (obj) // get client object pointer Registering function [$00F9C408] SObjectPtr (obj) // get server object pointer Registering function [$00F90CC8] CheckPtr Registering function [$00F97F44] CheckDir Registering function [$00F4F92C] CheckStack Registering function [$00F8C52C] DebugDumpAll Registering function [$00F985C0] DumpDir Registering function [$00F96A94] DumpVar Registering function [$00F8B710] DumpMMStat Registering function [$00F96D80] ElapsedTime (timer_id) Registering function [$00F3ADA4] FindSpawnIDS (name or spawn_id or story_id, s_context) Registering function [$00F92978] GetDbgVar (var_name) Registering function [$00F92978] SetDbgVar (var_name, value, [add_traceback]) Registering function [$00F8F5AC] SetDirectory Registering function [$00F9D994] SetVerbosity (log_verbose_level) Registering function [$00F9D994] GetVerbosity Registering function [$00F93100] GetGlobalVar (var_name) Registering function [$00F93100] SetGlobalVar (var_name, value) Registering function [$00F9A918] GetThreadAsyncVar Registering function [$00F9AC64] SetThreadAsyncVar Registering function [$00F9B000] ManageThreads Registering function [$00F9345C] ExeParam Registering function [$00F934DC] GetLuaState Registering function [$00F9DEF0] GetProcAddr (lib_name, proc_name) // returned hex-string "$XXXX" or error message Registering function [$00F9DEF0] GetVarAddr (lib_name, var_name) // returned hex-string "$XXXX" or error message Registering function [$00F9DF4C] GetVarPtr (lib_name, var_name) // returned pointer to variable, and error message if fail Registering function [$00F9DFF8] GetVarValue (lib_name, var_name, [type]) // returned variable, and error message if fail Registering function [$00F9D9F4] LoadFreeLib Registering function [$00F96D04] CPUTime Registering function [$00F93BF8] DiffPtr (addr, addr2) // returned offset = addr2 - addr Registering function [$00F9338C] InstallSEH Registering function [$00F9D850] SetPtrInfo (addr, description) Registering function [$00F9D8EC] NearestPtr Registering function [$00F93588] CopyFile Registering function [$00F9376C] RenameFile Registering function [$00F90F24] FileExists Registering function [$00F91750] FileLoad (file_name, rtype = content/lines) Registering function [$00F91AA4] FileWrite (file_name, content, content_size, params_str) Registering function [$00F922C8] FileVersion Registering function [$00F90FC0] FindFiles Registering function [$00F956B4] VerifyFiles () // comparing files in gamedata.db? packs and gamedata.open folder Registering function [$00F912B4] flushlog Registering function [$00F9B888] KeyPressed Registering function [$00F9B8F4] KeyCombPressed Registering function [$00F9B998] GetModuleInfo Registering function [$00F9BBC0] GetModuleSize Registering function [$00F9BCC0] GetMousePos Registering function [$00F9E840] LuaCleanup Registering function [$00FA5174] ReplaceMT (obj, metatable) Registering function [$00FA5204] RunCommand Registering function [$00F9C8BC] TBHash () // return traceback hash Registering function [$00F9C958] TracePtr Registering function [$00F970A8] TickMod Registering function [$00F9CCA8] RayTrace (start, dir, range, target, ignore_obj_id) Registering function [$00F9CE84] CopyDMA (dest_addr, src_addr, cb) Registering function [$00F2B82C] ReadDMA (src_addr, offset, vtype, [dump_size]) Registering function [$00F2B650] ReadPtr (src_addr, offset) // faster vs ReadDMA Registering function [$00F2C31C] WriteDMA (dest_addr, offset, value, vtype) Registering function [$00F2D1DC] UnlockDMA (dest_addr, offset) Registering function [$00F54AB4] GetTempBuff (index) // returns on from 16 buffers, with 1024b size Registering function [$00F9BD10] ReadLn Registering function [$00F93888] ReplaceStr Registering function [$00F99730] NotifyReleased (id, [context]) Registering function [$00F997E4] NotifySpawned (id) Registering function [$00F99838] NearestVertexInfo Registering function [$00F99A54] LoadVertexList Registering function [$00F9A014] SaveVertexInfo Registering function [$00F9A014] SaveVertexList Registering function [$00FA50C0] Random Registering function [$00F2791C] RandomHash Registering function [$00F8F120] SetBreakpoint Registering function [$00F54B84] SendAlert (msg) // send warning message to launcher Registering function [$00F56208] SleepEx Registering function [$00F98DC8] SoundMsg Registering function [$00F98C20] SetGameState Registering function [$00F98C3C] SetTraceHook Registering function [$00F56278] SetThreadAM Registering function [$00F2A7DC] FindSubStr Registering function [$00F958E0] StrToVar Registering function [$00F95B14] VarToStr Registering function [$00F93F90] ReadIni Registering function [$00F9416C] WriteIni Registering function [$00F94700] CheckInList Registering function [$00F90E90] ExpandPath Registering function [$00F986B0] ExitProcess Registering function [$00FA2554] PushCommand Registering function [$00FA3938] ProcessCommands Registering function [$00FA3AD4] ProcessKeyboard Registering function [$00FA44C0] SetKbdCallback Registering function [$00FA4188] DelKbdCallback Registering function [$00F9282C] FindConfigStr Registering function [$00FA2408] LuaSafeCall Registering function [$00F9E174] LuaPopValues Registering function [$00F98EAC] PtInPolygon Registering function [$00F54B24] SetBootMsg Registering function [$00FA4708] SetUpdTimeout Registering function [$00F9C7B4] SetPointerMT Registering function [$00F3B518] RegistryFilter (cmd, [list or filter], [value1], [value2]...) Registering function [$00F3C4F8] InvokeRegistry (cmd, [id], [ptr]) Registering function [$00F3E1DC] ProfileRegistry (test_count Registering function [$00F3BF60] UpdateRegistry (b_fast) Registering function [$00F9C46C] GameObjectInfo Registering function [$00F69F8C] GetTableType (table_var) // return: 0 - not table, 1 - array, 2 - map Registering function [$00F65280] TexCleanTotal Registering function [$00F653A4] TexCreate (tex_name) Registering function [$00F659C4] TexFindList (tex_name_mask) Registering function [$00F6553C] TexFile (tex_ptr, tex_name) // WARN: tex_name must be lenght <= original Registering function [$00F65428] TexLoad (tex_ptr) Registering function [$00F36274] IPCQueue () // pushing instance of IPC-queue, only game side Registering function [$00F35FC0] IPCThread () // pushing instance of IPC-thread, only launcher side Registering function [$00F67D18] CUIStaticEx () // make alternate CUIStatic object Registering function [$00FA6FD8] TestXrAPI [18:24:12.883]. #DBG: CEngine Engine RVA = $1D4C10 Registering function [$00F69888] FastPackStr (table) // support only binary/hex translation Registering function [$00F69B20] FastParseStr (str, at, alg) // default alg = "amk" Registering function [$00F84F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F84FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F857B4] data_buffer (size) // constructs data_buffer object Registering function [$00F85838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F86174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F87ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [18:24:12.883]. #DBG: Setting AtPanic handler for lua_State unknown_$1354CF90 [18:24:13.184]. #DBG: Используется оригинальный обработчик VEH. [18:24:13.185/+17.050]. #DBG: ???????? ??? ??? ?? Xray 1.0006 build-3312 #WARN(xray_patch.script): incompatible xr_build 0 #WARN(xray_patch.script): incompatible xr_build 0 [18:24:13.185]. #DBG: garbage collection performed for LuaStateDesc object $179A9CB4 (LSD_unknown_$1354CF90@12440) [18:24:13.185]. #DBG: performing unregister LSD_unknown_$1354CF90@12440 for lua_State unknown_$1354CF90 [18:24:13.185/main ($3098)(12440)]. #DBG: destroyed lua_State registry $179A9CB4 for Lparent = $00000000 [18:24:13.185]. #DBG: ExecInitScript completed. [18:24:13.185]. #DBG: luaicp init complete! ======================================================================================================== [18:24:13.208/+17.073/329.8]. #XRAY: #MEM_USAGE: [win32 VM]: free[3774616 K], reserved[95872 K], committed[323752 K], mapped[0 K], VM direct[0 K] [18:24:13.210/+17.075/2.334]. #XRAY: #MEM_USAGE: crt heap[ 17585 K], process heap[ 3 K], lib heap [ 82 K] fs heap [0 K] [18:24:15.118/+18.983/ 1908]. #XRAY: Detected CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [GenuineIntel], F6/M14/S3, 2592.00 mhz, 25-clk 'rdtsc' [18:24:15.118/+18.983/0.100]. #XRAY: CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT [18:24:15.118/+18.983/0.036]. #XRAY: CPU cores/threads: 4/8 [18:24:15.119/+18.984/0.094]. #XRAY: Initializing File System... [18:24:15.124/+18.989/5.437]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 48) [18:24:15.124/+18.989/0.065]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\bin\fsgame.ltx in files list (size = 48) [18:24:15.124/+18.989/0.263]. #XRAY: using fs-ltx fsgame.ltx [18:24:16.582/+20.447/ 1457]. #XRAY: -found external arch dlc_pack.xdb0 [18:24:16.582/+20.447/0.133]. #XRAY: CLocatorAPI::ProcessArchive, path = d:\nlc 7 3.0 edycja polska\mods\dlc_pack.xdb0, size = 0.002995 MiB, modified 02.01.2016 12:26 [18:24:16.585/+20.450/3.574]. #XRAY: FS: 55293 files cached, 11012Kb memory used. [18:24:16.585/+20.450/0.040]. #XRAY: Init FileSystem 1.466879 sec [18:24:16.586/+20.451/0.226]. #XRAY: 'xrCore' build 7169, Sep 22 2018 [18:24:16.751/+20.616/164.9]. #XRAY: [win32]: free[ 3755024 K], reserved[ 99828 K], committed[ 339388 K], mapped[ 0 K], VM direct[0 K] [18:24:16.751/+20.616/0.067]. #XRAY: [changes]: free[ -19592 K], reserved[ +3956 K], committed[ +15636 K], mapped[ +0 K] [18:24:16.752/+20.617/1.022]. #XRAY: #MEM_USAGE: crt heap[ 17594 K], process heap[ 1286 K], lib heap [ 82 K] fs heap [1 K] [18:24:16.753/+20.618/1.138]. #XRAY: Initializing Engine... [18:24:16.754/+20.619/1.558]. #XRAY: Starting INPUT device... [18:24:16.766]. #DBG: build_id exported by xrCore.dll at $02B859DC = 7169 [18:24:16.766/ 12.0]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [18:24:16.777/ 10.7]. #DBG: builds count = 129 [18:24:16.817/ 39.7]. #DBG: offset map size = 54 [18:24:16.817]. #DBG: builds inheritance: build_5656,build_5671,build_5672,build_5673,build_5674,build_5676,build_5677,build_5682,build_5683,build_5684,build_5690,build_5694,build_5696,build_5697,build_5700,build_5701,build_5703,build_5704,build_5705,build_5706,build_5712,build_5733,build_5735,build_5736,build_5737,build_5741,build_5744,build_5745,build_5746,build_5747,build_5748,build_5749,build_5750,build_5751,build_5754,build_5755,build_5757,build_5758,build_5760,build_5763,build_5765,build_5767,build_5773,build_5775,build_5777,build_5780,build_5785,build_5799,build_5810,build_5811,build_5817,build_5820,build_5823,build_5828,build_5831,build_5832,build_5834,build_5835,build_5931,build_5950,build_6196,build_6199,build_6201,build_6202,build_6203,build_6204,build_6205,build_6206,build_6207,build_6208,build_6209,build_6210,build_6211,build_6212,build_6213,build_6214,build_6215,build_6217,build_6218,build_6219,build_6220,build_6221,build_6222,build_6223,build_6224,build_6225,build_6227,build_6228,build_6229,build_6230,build_6231,build_6233,build_6234,build_6235,build_6236,build_6237,build_6240,build_6245,build_6249,build_6252,build_6256,build_6309,build_6755,build_6756,build_6757,build_6758,build_6759,build_6760,build_6795,build_6847,build_6848,build_6849,build_6850,build_6852,build_6883,build_6921,build_6922,build_6927,build_6938,build_6940,build_7006,build_7007,build_7008,build_7101,build_7102,build_7121,build_7122,build_7128,build_7169 [18:24:16.817]. #DBG: offset_map dump: CActor.inventory = $294 CActor.physics_support = $3A8 CALifeObjectRegistry = $14 CALifeObjectRegistry.list = $04 CALifeSimulatorBase = $494 CALifeSimulatorBase.rel_ai_space = $18 CALifeSpawnRegistry = $10 CALifeSpawnRegistry.spawns = $48 CALifeSpawnRegistry.story_ids = $94 CALifeSpawnRegistry.vertices = $4C CConsole.commands = $B4 CGraphVertex.CServerEntityWrapper = $10 CGraphVertex.CServerEntityWrapperX = $10 CInventory.target = $34 CPS.movement_control = $A4 CSE_AlifeObject.clsid = $70 CSE_ALifeObject.direction = $5C CSE_ALifeObject.flags = $A4 CSE_ALifeObject.game_vertex = $94 CSE_AlifeObject.id = $32 CSE_ALifeObject.level_vertex = $A0 CSE_AlifeObject.name = $20 CSE_ALifeObject.online = $9C CSE_AlifeObject.parent_id = $34 CSE_ALifeObject.position = $50 CSE_ALifeObject.released = $B4 CSE_AlifeObject.section = $3C CSE_AlifeObject.simulator = $B0 CSE_AlifeObject.spawn_id = $7E CSE_AlifeObject.spawn_sid = $AC CSE_AlifeObject.story_id = $A8 GameLevel.crows = $88 GameLevel.crows_0 = $70 GameLevel.crows_1 = $7C GameLevel.destroy_queue = $4C GameLevel.m_items = $94 GameLevel.map_NETID = $00 GameLevel.ObjectList = $4C GameLevel.objects_active = $58 GameLevel.objects_sleeping = $64 GameObject.ai_location = $128 GameObject.b_spawned = $138 GameObject.clsid = $168 GameObject.cost = -$48 GameObject.id = $A8 GameObject.name = $AC GameObject.position = $84 GameObject.section = $B0 GameObject.server_flags = $124 GameObject.story_id = $12C GameObject.visual = $B4 GameObject.xform = $54 xr_vector.first = $00 xr_vector.last = $04 [18:24:16.980]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [18:24:16.980/+20.845/163.2]. #XRAY: Loading DLL: xrRender_R2.dll [18:24:17.026/+20.891]. #NOTIFY: module loaded xrParticles.dll at $668C0000 [18:24:17.026/+20.891]. #NOTIFY: module loaded xrRender_R2.dll at $66070000 [18:24:22.052/+25.917/ 5072]. #XRAY: Loading DLL: xrRender_R3.dll [18:24:22.053/+25.918/0.966]. #XRAY: Loading config for renderer [18:24:22.053/+25.918/0.065]. #XRAY: Executing config-script "user.ltx"... [18:24:22.053/+25.918/0.218]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [18:24:22.054/+25.919/0.045]. #XRAY: Loading DLL: xrRender_R2.dll [18:24:27.081/+30.946/ 5027]. #XRAY: Loading DLL: xrGame.dll [18:24:27.093/+30.958/ 12.0]. #XRAY: Unable to find Software\GSC Game World\STALKER-SHOC\ in registry [18:24:27.093/+30.958/0.199]. #XRAY: SOUND: OpenAL: enumerate devices... [18:24:27.093/+30.958/0.048]. #XRAY: SOUND: OpenAL: EnumerationExtension Present [18:24:27.093/+30.958/0.047]. #XRAY: dir[0]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:24:27.093/+30.958/0.041]. #XRAY: dir[1]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:24:27.093/+30.958/0.106]. #XRAY: dir[2]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:24:27.093/+30.958/0.075]. #XRAY: dir[3]=C:\Windows\system32\ [18:24:27.119/+30.984/ 26.1]. #XRAY: CleanDeviceSpecifierList [18:24:27.119/+30.984/0.057]. #XRAY: CleanDeviceSpecifierList Generic Software [18:24:27.119/+30.984/0.040]. #XRAY: devices Generic Software [18:24:27.140/+31.005]. #NOTIFY: module loaded xrGame.dll at $19080000 [18:24:27.214/+31.079/ 94.4]. #XRAY: SOUND: OpenAL: system default SndDevice name is Generic Software [18:24:27.720/+31.585/506.6]. #XRAY: SOUND: OpenAL: All available devices: [18:24:27.721/+31.586/0.080]. #XRAY: 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [18:24:27.721/+31.586/0.055]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [18:24:27.721/+31.586/0.676]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [18:24:27.721/+31.586/0.048]. #XRAY: Executing config-script "user.ltx"... [18:24:27.721/+31.586/0.119]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx"... [18:24:27.722/+31.587/0.124]. #XRAY: Unknown command: r3_dynamic_wet_surfaces [18:24:27.722/+31.587/0.040]. #XRAY: Unknown command: r3_volumetric_smoke [18:24:27.722/+31.587/0.040]. #XRAY: Unknown command: r__supersample [18:24:27.722/+31.587/0.044]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx] successfully loaded. [18:24:27.722/+31.587/0.085]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [18:24:27.722/+31.587/0.348]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [18:24:27.723/+31.588/0.658]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [18:24:27.723/+31.588/0.107]. #XRAY: SOUND: Selected device is Generic Software [18:24:27.976/+31.841/253.3]. #XRAY: sound: EAX 2.0 extension: present [18:24:27.976/+31.841/0.052]. #XRAY: sound: EAX 2.0 deferred: present [18:24:27.976/+31.841/0.220]. #XRAY: sound : cache: 65537 kb, 4856 lines, 13820 bpl [18:24:28.015/+31.880/ 38.9]. #XRAY: Starting RENDER device... [18:24:28.049/+31.914/ 33.6]. #XRAY: GPU [vendor:10DE]-[device:139B]: NVIDIA GeForce GTX 960M [18:24:28.049/+31.914/0.060]. #XRAY: GPU driver: 26.21.14.4259 [18:24:28.573/+32.438/523.5]. #XRAY: CREATE: DeviceREF: 1 [18:24:28.573/+32.438/0.096]. #XRAY: Vertex Processor: PURE HARDWARE [18:24:28.573/+32.438/0.074]. #XRAY: Texture memory: 4068 M [18:24:28.573/+32.438/0.091]. #XRAY: DDI-level: 9.0 [18:24:28.623/+32.488/ 49.7]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18:24:28.623/+32.488/0.603]. #XRAY: GPU vertex cache: unrecognized, 16 [18:24:28.629/+32.494/5.465]. #XRAY: NVidia MGPU: Logical(1), Physical(1) [18:24:28.630/+32.495/1.336]. #XRAY: Starting rendering as 2-GPU. [18:24:28.631/+32.496/0.922]. #XRAY: DVB created: 1536K [18:24:28.631/+32.496/0.433]. #XRAY: DIB created: 512K [18:24:28.776/+32.641/144.6]. #XRAY: count of .thm files=6444 [18:24:29.317/+33.182/541.1]. #XRAY: NULLRT supported [18:24:29.317/+33.182/0.069]. #XRAY: ...and used [18:24:29.317/+33.182/0.036]. #XRAY: HWDST/PCF supported and used [18:24:29.317/+33.182/0.039]. #XRAY: NV-DBT supported and used [18:24:29.320/+33.185/3.251]. #XRAY: compiling shader dumb [18:24:29.321/+33.186/0.891]. #XRAY: compiling shader dumb [18:24:29.323/+33.188/1.619]. #XRAY: compiling shader accum_mask [18:24:29.323/+33.188/0.341]. #XRAY: compiling shader accum_sun_mask [18:24:29.324/+33.189/0.966]. #XRAY: compiling shader copy_p [18:24:29.325/+33.190/0.689]. #XRAY: compiling shader accum_volume [18:24:29.325/+33.190/0.368]. #XRAY: compiling shader copy [18:24:29.326/+33.191/0.813]. #XRAY: compiling shader accum_sun_near [18:24:29.327/+33.192/0.908]. #XRAY: compiling shader accum_sun [18:24:29.328/+33.193/1.164]. #XRAY: compiling shader accum_sun_cascade [18:24:29.329/+33.194/0.891]. #XRAY: compiling shader accum_sun_cascade_far [18:24:29.330/+33.195/0.974]. #XRAY: compiling shader accum_volumetric_sun [18:24:29.331/+33.196/0.877]. #XRAY: compiling shader accum_volumetric_sun_cascade [18:24:29.332/+33.197/0.969]. #XRAY: compiling shader accum_omni_unshadowed [18:24:29.333/+33.198/0.836]. #XRAY: compiling shader accum_omni_normal [18:24:29.334/+33.199/0.854]. #XRAY: compiling shader accum_omni_transluent [18:24:29.335/+33.200/1.072]. #XRAY: compiling shader accum_spot_unshadowed [18:24:29.336/+33.201/0.855]. #XRAY: compiling shader accum_spot_normal [18:24:29.336/+33.201/0.801]. #XRAY: compiling shader accum_spot_fullsize [18:24:29.337/+33.202/0.403]. #XRAY: compiling shader accum_volumetric [18:24:29.338/+33.203/0.786]. #XRAY: compiling shader accum_volumetric [18:24:29.338/+33.203/0.534]. #XRAY: compiling shader accum_indirect [18:24:29.340/+33.205/1.584]. #XRAY: compiling shader bloom_build [18:24:29.341/+33.206/0.847]. #XRAY: compiling shader bloom_filter [18:24:29.341/+33.206/0.821]. #XRAY: compiling shader bloom_filter_f [18:24:29.342/+33.207/0.649]. #XRAY: compiling shader ogse_wet_reflections [18:24:29.343/+33.208/0.846]. #XRAY: compiling shader ogse_apply_postprocess [18:24:29.345/+33.210/1.719]. #XRAY: compiling shader bloom_luminance_1 [18:24:29.345/+33.210/0.777]. #XRAY: compiling shader bloom_luminance_2 [18:24:29.346/+33.211/0.685]. #XRAY: compiling shader bloom_luminance_3 [18:24:29.348/+33.213/1.740]. #XRAY: compiling shader combine_1 [18:24:29.349/+33.214/0.997]. #XRAY: compiling shader combine_1 [18:24:29.349/+33.214/0.398]. #XRAY: compiling shader combine_2_AA [18:24:29.350/+33.215/0.748]. #XRAY: compiling shader combine_2_NAA [18:24:29.351/+33.216/1.120]. #XRAY: compiling shader combine_2_AA_D [18:24:29.352/+33.217/0.927]. #XRAY: compiling shader combine_2_NAA_D [18:24:29.353/+33.218/1.239]. #XRAY: compiling shader combine_volumetric [18:24:29.366/+33.231/ 13.1]. #XRAY: compiling shader postprocess [18:24:29.367/+33.232/0.428]. #XRAY: compiling shader postprocess_CM [18:24:29.367/+33.232/0.452]. #XRAY: compiling shader distort [18:24:29.390/+33.255/ 22.9]. #XRAY: compiling shader particle [18:24:29.391/+33.256/1.160]. #XRAY: compiling shader particle [18:24:29.392/+33.257/0.392]. #XRAY: compiling shader particle_s-add [18:24:29.392/+33.257/0.813]. #XRAY: compiling shader particle-clip [18:24:29.393/+33.258/0.433]. #XRAY: compiling shader particle_distort [18:24:29.394/+33.259/1.240]. #XRAY: compiling shader particle_s-blend [18:24:29.397/+33.262/2.874]. #XRAY: compiling shader particle_s-aadd [18:24:29.403/+33.268/6.205]. #XRAY: compiling shader vert [18:24:29.404/+33.269/0.350]. #XRAY: compiling shader vert [18:24:29.423/+33.288/ 19.5]. #XRAY: compiling shader deffer_particle [18:24:29.424/+33.289/0.737]. #XRAY: compiling shader deffer_particle [18:24:29.450/+33.315/ 25.9]. #XRAY: r__tf_aniso 7 [18:24:29.450/+33.315/0.054]. #XRAY: r2_tf_mipbias 0. [18:24:29.450/+33.315/0.265]. #XRAY: compiling shader portal [18:24:29.451/+33.316/0.706]. #XRAY: compiling shader portal [18:24:29.452/+33.317/1.164]. #XRAY: compiling shader simple_color [18:24:29.452/+33.317/0.389]. #XRAY: compiling shader editor [18:24:29.534/+33.399/ 81.4]. #XRAY: #MEM_USAGE: g_heap[255] usage = 64.001 MiB [18:24:29.541/+33.406/7.602]. #XRAY: [win32]: free[ 3317416 K], reserved[ 238560 K], committed[ 638264 K], mapped[ 0 K], VM direct[0 K] [18:24:29.541/+33.406/0.067]. #XRAY: [changes]: free[ -437608 K], reserved[ +138732 K], committed[ +298876 K], mapped[ +0 K] [18:24:29.547/+33.412/5.702]. #XRAY: [ D3D ]: textures[0 K], c_base[0 K], c_lmaps [0 K] [18:24:29.547/+33.412/0.054]. #XRAY: [x-ray]: crt heap[39415 K], process heap[67147 K], lib heap [1654 K], game lua[0 K], engine lua[204 K], render[0 K] [18:24:29.547/+33.412/0.050]. #XRAY: [x-ray]: economy: strings[3362 K], smem[0 K] [18:24:29.547/+33.412/0.300]. #PERF: luaicp dynamic memory usage: allocated = 61.859 MiB, overhead = 5.640 MiB mm_list[1] cb_alloc = 0.49180 GiB, cb_freed = 0.42653 GiB, op_count = 5.8M [18:24:29.548/+33.413/0.085]. #XRAY: [total]: [109.165 M], [external]: [514.140 M] [18:24:29.556/+33.421/8.467]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [18:24:29.556/+33.421/0.088]. #XRAY: #PERF: created lua heap 0x2aee0000 for lua_State g_game_lua [18:24:29.556/+33.421/0.293]. #XRAY: Lua Interceptor found! Attaching :) [18:24:29.556]. #DBG: creating threads registry table. [18:24:29.557]. #DBG: performing registration LSD_g_game_lua_1@12440 for lua_State g_game_lua_1 [18:24:29.557/12440/0.116]. #DBG: Added L = $2AF5F5C8, captured in ExtCapture [18:24:29.557]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $195A45A0, ud = $2AEE0000, [18:24:29.557]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:24:29.557]. #DBG: Complete CheckCapture for $2AF5F5C8 [18:24:29.557/+33.422/0.358]. #XRAY: #PERF: created lua heap 0x29680000 for lua_State g_render_lua [18:24:29.557/+33.422/0.263]. #XRAY: Lua Interceptor found! Attaching :) [18:24:29.557]. #DBG: creating threads registry table. [18:24:29.557]. #DBG: performing registration LSD_g_render_lua_1@12440 for lua_State g_render_lua_1 [18:24:29.557/12440/0.152]. #DBG: Added L = $296FF5C8, captured in ExtCapture [18:24:29.557]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $195A45A0, ud = $29680000, [18:24:29.558]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [18:24:29.558]. #DBG: Complete CheckCapture for $296FF5C8 [18:24:29.610]. #REG_STUFF: Launcher = $0, Context = "render.script" [18:24:29.611]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [18:24:29.911]. #DBG: Используется оригинальный обработчик VEH. [18:24:29.914]. #REG_STUFF: Launcher = $0, Context = "_g.script" Registering function [$00F84F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F84FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F857B4] data_buffer (size) // constructs data_buffer object Registering function [$00F85838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F86174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F87ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [18:24:29.915]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:24:30.215]. #DBG: Используется оригинальный обработчик VEH. [18:24:30.215]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:24:30.215]. #DBG: _SetLogCB executed... [18:24:30.215]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:24:30.220]. #REG_STUFF: Launcher = $0, Context = "_g.script" [18:24:30.220]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:24:30.521]. #DBG: Используется оригинальный обработчик VEH. [18:24:30.521]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:24:30.521]. #DBG: _SetLogCB executed... [18:24:30.521]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:24:30.522]. #DBG: jmp_byte at $194C3DBD = 204 [18:24:30.524] active_dialog updated to FALSE [18:24:30.525]. #OK: class extensions found [18:24:30.537/+34.402/979.7]. #XRAY: compiling shader sky2 [18:24:30.538/+34.403/0.700]. #XRAY: compiling shader sky2 [18:24:30.538/+34.403/0.622]. #XRAY: compiling shader clouds [18:24:30.539/+34.404/0.669]. #XRAY: compiling shader clouds [18:24:30.551/+34.416]. #PERF: pre-init complete! [18:24:30.559/+00.002/ 19.8]. #XRAY: Starting engine... [18:24:30.560/+00.003/1.244]. #XRAY: #PERF_WARN: CStringTable::Init () from 7088 [18:24:30.560/+00.003/0.210]. #XRAY: Init game globals... [18:24:30.569/+00.012/8.404]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l01escape.xml with 150 items [18:24:30.584/+00.027/ 15.9]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l05dark_valley.xml with 111 items [18:24:30.619/+00.062/ 34.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l07rostok.xml with 241 items [18:24:30.678/+00.121/ 59.0]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l10military.xml with 238 items [18:24:30.697/+00.140/ 18.5]. #XRAY: __super::OnAppStart... [18:24:30.697/+00.140/0.732]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l11pripyat.xml with 105 items [18:24:30.725/+00.168/ 27.7]. #XRAY: compiling shader stub_default [18:24:30.726/+00.169/0.823]. #XRAY: compiling shader effects_sun [18:24:30.728/+00.171/2.215]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l12u_sarcofag.xml with 168 items [18:24:30.784/+00.227/ 56.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l19stanciya.xml with 158 items [18:24:32.089/+01.532/ 1305]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_sak_way.xml with 2651 items [18:24:32.303/+01.746/213.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded storyline_info_to_diary.xml with 1319 items [18:24:32.405/+01.848/102.5]. #XRAY: #PERF: Loaded 1940 weather cycles [18:24:32.420/+01.863/ 15.2]. #XRAY: creating CMainMenu object [18:24:32.455/+01.898/ 34.5]. #XRAY: #PERF: after CUIButtonHint() [18:24:32.663/+02.106/208.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded dialogs_trading.xml with 1207 items [18:24:32.684/+02.127/ 20.4]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded npc_profile.xml with 426 items [18:24:32.715/+02.158/ 31.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_sak.xml with 160 items [18:24:32.755/+02.198/ 39.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_simulation.xml with 141 items [18:24:35.105/+04.548/ 2350]. #XRAY: #PERF_WARN: CStringTable::Init () loaded 47 files [18:24:35.105/+04.548/0.053]. #XRAY: Hello world! [18:24:35.119/+04.562/ 13.8]. #XRAY: #PERF_WARN: after func = 0x00566BD0 (rp_AppStart + 0x0), obj = 0x18984440 (unknown @ 0x18984440 + 0xac89dc30) frame elapsed = 38085 ms (+4548), ticks1 = 4547, ticks2 = 4547 [18:24:35.119/+04.562/0.059]. #XRAY: Runing message loop... [18:24:35.127/+04.570/7.659]. #XRAY: #PERF_WARN: after message 275 processing time = 8.0 ms, lParam = 0x0, wParam = 0x4242 [18:24:35.127/+04.570/0.480]. #XRAY: #PERF_WARN: after message 96 processing time = 8.0 ms, lParam = 0x0, wParam = 0x1 [18:24:35.131/+04.574/3.648]. #XRAY: compiling shader yuv2rgb [18:24:35.132/+04.575/0.885]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_l.ogg [18:24:35.132/+04.575/0.568]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_r.ogg [18:24:35.133]. #DBG: pRender = $661589B0, CRender::texture_load = $6608BA80 [18:24:35.133]. #DBG: gTexList.List relocated to $1462BB9C [18:24:35.141/12440]. #PREFETCH: forced textures loading wpn\wpn_crosshair [18:24:35.142/12440]. #PREFETCH: forced textures loading wpn\wpn_crosshair_bino [18:24:35.142/12440]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36 [18:24:35.142/12440]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36_lens [18:24:35.142]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair [18:24:35.142]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_bino [18:24:35.142]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36 [18:24:35.142/12440]. #PREFETCH: forced textures loading wpn\wpn_crosshair_l85 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36_lens [18:24:35.142/12440]. #PREFETCH: forced textures loading wpn\wpn_crosshair_nato [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\accum_leds\cl_000 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_l85 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_nato [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\accum_leds\cl_020 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_000 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\accum_leds\cl_030 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_020 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\accum_leds\cl_040 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_030 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\accum_leds\cl_050 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_040 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\accum_leds\cl_060 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_050 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\accum_leds\cl_070 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\accum_leds\cl_080 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_060 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_070 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\accum_leds\cl_090 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_080 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\accum_leds\cl_100 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_090 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\cursor [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\hud_map_back [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\cursor [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_100 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\nlc_logo2 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\ui_ani_cursor_01 [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\nlc_logo2 [18:24:35.142/12440]. #PREFETCH: forced textures loading ui\ui_ani_cursor_02 [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_ani_cursor_03 [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_01 [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_ani_cursor_04 [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_03 [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_02 [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_ani_cursor_05 [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_04 [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_ani_cursor_06 [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_05 [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_ani_cursor_07 [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_ani_cursor_08 [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_arc_art_box_1basic [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_06 [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_08 [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_arc_art_box_8basic [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_1basic [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_arc_art_box_basic [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_8basic [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_asus_intro [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_attention_blank1 [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_asus_intro [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_basic [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_attention_blank2 [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank1 [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_attention_comp [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank2 [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_blueteam [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_bottom_background [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_btn_assault_t [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_bottom_background [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_blueteam [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_btn_equip_t [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_assault_t [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_btn_gren_t [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_equip_t [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_btn_heavy_t [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_btn_mm_e [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_heavy_t [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_gren_t [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_btn_mm_h [18:24:35.143]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_e [18:24:35.143/12440]. #PREFETCH: forced textures loading ui\ui_btn_mm_t [18:24:35.144/12440]. #PREFETCH: forced textures loading ui\ui_btn_mp_avto_e [18:24:35.144/12440]. #PREFETCH: forced textures loading ui\ui_btn_mp_d [18:24:35.144]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_avto_e [18:24:35.142]. #WARN: DirectLoadTexture has no effect for ui\hud_map_back [18:24:35.144/12440]. #PREFETCH: forced textures loading ui\ui_btn_mp_e [18:24:35.144]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_t [18:24:35.144]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_d [18:24:35.144]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_07 [18:24:35.144]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_comp [18:24:35.144]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_e [18:24:35.144]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_h [18:24:35.144/12440]. #PREFETCH: forced textures loading ui\ui_btn_mp_h [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_btn_primary_e [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_h [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_btn_shotgun_t [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_primary_e [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_btn_sniper_t [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_bt_trade [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_sniper_t [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_buy_menu [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_cheat_naxac [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_bt_trade [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_buy_menu [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss001 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss002 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss001 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss003 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss002 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss004 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss003 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss005 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss006 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss005 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss007 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss008 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss007 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss006 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss009 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss010 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss009 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss011 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss010 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss012 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss011 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss013 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss014 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss013 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss015 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss016 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss014 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_chss015 [18:24:35.146/12440]. #PREFETCH: forced textures loading ui\ui_chss017 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_chss018 [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_chss017 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_chss019 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_chss020 [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_chss018 [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_chss019 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_chss021 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_chss_mm [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_chss021 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_common [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_console [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_chss_mm [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_common [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_death [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_dg_info [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_death [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_dg_inventory [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_dg_inventory_arc [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_info [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_dg_inventory_exchange_trade [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_dg_time [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_exchange_trade [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_disk_io [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_enemy_frame [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_time [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_disk_io [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_fog_of_war [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1024 [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_fog_of_war [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1600 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_font_arial_14_800 [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1024 [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1600 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_font_arial_21 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1024 [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1600 [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1024 [18:24:35.147]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1600 [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_cheat_naxac [18:24:35.146]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_shotgun_t [18:24:35.148]. #WARN: DirectLoadTexture has no effect for ui\ui_chss008 [18:24:35.148]. #WARN: DirectLoadTexture has no effect for ui\ui_chss004 [18:24:35.148]. #WARN: DirectLoadTexture has no effect for ui\ui_chss016 [18:24:35.148]. #WARN: DirectLoadTexture has no effect for ui\ui_chss012 [18:24:35.148]. #WARN: DirectLoadTexture has no effect for ui\ui_console [18:24:35.148]. #WARN: DirectLoadTexture has no effect for ui\ui_chss020 [18:24:35.148]. #WARN: DirectLoadTexture has no effect for ui\ui_enemy_frame [18:24:35.148]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_arc [18:24:35.148]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_800 [18:24:35.147/12440]. #PREFETCH: forced textures loading ui\ui_font_arial_21_800 [18:24:35.149/12440]. #PREFETCH: forced textures loading ui\ui_font_console [18:24:35.149]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_800 [18:24:35.149/12440]. #PREFETCH: forced textures loading ui\ui_font_console_02 [18:24:35.149]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console [18:24:35.149/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_19 [18:24:35.149]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console_02 [18:24:35.149/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1024 [18:24:35.149]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19 [18:24:35.149/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1600 [18:24:35.149/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_19_800 [18:24:35.149]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1600 [18:24:35.149]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1024 [18:24:35.149/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_22 [18:24:35.149]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_800 [18:24:35.149]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22 [18:24:35.149/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1024 [18:24:35.149/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1600 [18:24:35.149]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1024 [18:24:35.149]. #DBG: Game paused changed to 1 [18:24:35.149]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1600 [18:24:35.149/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_22_800 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_32 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_800 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1024 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1600 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1024 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_32_800 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1600 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1024 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_800 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1600 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1024 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_40_800 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1600 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_50 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_800 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1024 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1600 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1024 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_graff_50_800 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1600 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_hud_02 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_800 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_16 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_hud_02 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1024 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1600 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1024 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_16_800 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1600 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_18 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_800 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1024 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1600 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1024 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_18_800 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1600 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_25 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_800 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1024 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1600 [18:24:35.151]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1024 [18:24:35.151/12440]. #PREFETCH: forced textures loading ui\ui_font_letter_25_800 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1600 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_frame_lt [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_800 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_frame_over_lb [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_lt [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_frame_over_lt [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lb [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_garmonika [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lt [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_global_map [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_garmonika [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_greenteam [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_global_map [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_grid [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_greenteam [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_gs_logo [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_grid [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_gs_logo [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_01 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_02 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_01 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_03 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_02 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_04 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_03 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_05 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_04 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_06 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_05 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_07 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_06 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_08 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_07 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_09 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_08 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_10 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_09 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_11 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_10 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_12 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_11 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_13 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_12 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_14 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_13 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_15 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_14 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_16 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_15 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_17 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_16 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_18 [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_17 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_map_arrow [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_18 [18:24:35.152/12440]. #PREFETCH: forced textures loading ui\ui_hud_mm [18:24:35.152]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_map_arrow [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_hud_progress_rad [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_mm [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_hud_shkala_rad [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_progress_rad [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_iconstotal [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_shkala_rad [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_icons_actor_amk [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_iconstotal [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_icons_actor_wide [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_amk [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_icons_map [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_wide [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_icons_npc [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_map [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_icons_npc_old [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_icons_rykzack [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc_old [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_icons_task [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_rykzack [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_icon_equipment [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_task [18:24:35.153]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment [18:24:35.153/12440]. #PREFETCH: forced textures loading ui\ui_icon_equipment_1 [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_icon_equipment_2 [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_icon_equipment_3 [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_1 [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_icon_equipment_4 [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_2 [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_icon_equipment_5 [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_3 [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_4 [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_icon_equipment_6 [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_5 [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_icon_photo [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inventory [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_6 [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inventory2 [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_photo [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_info_over_b [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory2 [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_info_over_lt [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_b [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_list_over_lt [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_lt [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_personal_over_t [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_list_over_lt [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_personal_over_t [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood_empty [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_progress_end [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_progress_end_empty [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood_empty [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_progress_food [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end_empty [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_progress_food_empty [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad_empty [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food_empty [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_inv_quick_slots [18:24:35.165]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad_empty [18:24:35.165/12440]. #PREFETCH: forced textures loading ui\ui_mainmenu [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mainmenu_1 [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_quick_slots [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mainmenu_16 [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_1 [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_1 [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_2 [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16 [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_3 [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_1 [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_4 [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_2 [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_3 [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mainmenu_2 [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mainmenu_3 [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_4 [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_2 [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mainmenu_4 [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_map_arrow_02 [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_map_description [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_3 [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mg_back_map [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mg_back_pager [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_map_arrow_02 [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_map_description [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mn_health [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_map [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_pager [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mn_weapons [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_models_multiplayer [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_health [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mp_frags_selection [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_weapons [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mp_icon_kill [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_models_multiplayer [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mp_main(f) [18:24:35.166/12440]. #PREFETCH: forced textures loading ui\ui_mp_main(i) [18:24:35.166]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_icon_kill [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_mp_main(l) [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(f) [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_mp_main(r) [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(l) [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_mp_main [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(r) [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_mp_skin_select_anim [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_nlc_hud [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_noise_00 [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_skin_select_anim [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_noise_01 [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_00 [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_noise_02 [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_noise_03 [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_noise_04 [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_03 [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_nomap2 [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_04 [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_npc_monster [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_npc_unique [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_nomap2 [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_numpad [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_monster [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_old_textures [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_numpad [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_options_menu_static [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_pda [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_pda_anims_01 [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_pda_anims_03 [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_pda [18:24:35.167/12440]. #PREFETCH: forced textures loading ui\ui_pda_anims_04 [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_01 [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_03 [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_back_big [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_4 [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_bad [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_frags_selection [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_bad_ok [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_nlc_hud [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_contacts_online [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_unique [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_frame_sub [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_back_big [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_frame_t [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_frame_tl [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_t [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_sub [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_frame_top [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_horizontal_line [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_tl [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_off [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_horizontal_line [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_ok [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_over_list [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_off [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_pust [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_steklo_bad [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_steklo_ok [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_pust [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_bad [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_l [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_ok [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_r [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_l [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_r [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_r [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pi [18:24:35.168/12440]. #PREFETCH: forced textures loading ui\ui_pop_up_active_back [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_l [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(i) [18:24:35.167]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_01 [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_razgruzka [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_pop_up_active_back [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_02 [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_old_textures [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_sak [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_options_menu_static [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_razgruzka [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad_ok [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_contacts_online [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_scb_back [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_sak [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_ok [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_over_list [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_scb_back_v [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_pi [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_r [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_scb_down_arrow [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back_v [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_scb_left_arrow [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_down_arrow [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_scb_right_arrow [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_scb_rigth_arrow [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_right_arrow [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_left_arrow [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_rigth_arrow [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box_v [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_scb_up_arrow [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_skull [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box_v [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_sleep [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_skull [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_small_scale_g [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_sleep [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_small_scale_gr [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_g [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_static_main_menu_background [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_static_mm_back_03 [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_gr [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_static_main_menu_background [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_static_mm_back_04 [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_03 [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_static_mm_back_06 [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_statistics [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_04 [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_team_logo [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_team_logo_small [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_statistics [18:24:35.169/12440]. #PREFETCH: forced textures loading ui\ui_top_background [18:24:35.169]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo_small [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_trade_character [18:24:35.168]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_04 [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_top_background [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_top [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_trade_list_back [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_character [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_l [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_unique_weapon [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_up_arrow [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_unique_weapon_bolvan [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_06 [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_bolvan [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_unique_weapon_zag [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_vergas_decoder [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_zag [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_decoder [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz_klava [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_watch [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz_klava [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_watch_part [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\ui_zone_spots [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_watch [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\voron_mm_back2 [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_zone_spots [18:24:35.170/12440]. #PREFETCH: forced textures loading ui\wpn_crosshair_bino [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\wpn_crosshair_bino [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\voron_mm_back2 [18:24:35.170]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_list_back [18:24:35.172]. #WARN: DirectLoadTexture has no effect for ui\ui_watch_part [18:24:35.172].: #PREFETCH: detected no more textures to load, all threads completed! [18:24:35.202]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0E77B1F4:: luaicp.dll /ID=6900 } finalization started... [18:24:35.202]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0E77C934:: luaicp.dll /ID=6856 } finalization started... [18:24:35.202]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0E77D0F4:: luaicp.dll /ID=13756 } finalization started... [18:24:35.202]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0E77D8B4:: luaicp.dll /ID=2536 } finalization started... [18:24:35.202]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0E77E834:: luaicp.dll /ID=2000 } finalization started... [18:24:35.202]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0E77C174:: luaicp.dll /ID=1212 } finalization started... [18:24:35.202]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0E77B9B4:: luaicp.dll /ID=7460 } finalization started... [18:24:35.202]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0E77E074:: luaicp.dll /ID=6176 } finalization started... [18:24:35.202/13756]. #DBG: WorkerThread AsyncTexLoader#4 { TAsyncTexLoader@=$0E77D0F4:: luaicp.dll /ID=13756 } completed std-loop in OleExec. CPU Time = 0 [18:24:35.202/1212]. #DBG: WorkerThread AsyncTexLoader#2 { TAsyncTexLoader@=$0E77C174:: luaicp.dll /ID=1212 } completed std-loop in OleExec. CPU Time = 0 [18:24:35.202/2000]. #DBG: WorkerThread AsyncTexLoader#7 { TAsyncTexLoader@=$0E77E834:: luaicp.dll /ID=2000 } completed std-loop in OleExec. CPU Time = 16 [18:24:35.202/7460]. #DBG: WorkerThread AsyncTexLoader#1 { TAsyncTexLoader@=$0E77B9B4:: luaicp.dll /ID=7460 } completed std-loop in OleExec. CPU Time = 0 [18:24:35.202/2536]. #DBG: WorkerThread AsyncTexLoader#5 { TAsyncTexLoader@=$0E77D8B4:: luaicp.dll /ID=2536 } completed std-loop in OleExec. CPU Time = 0 [18:24:35.202/6176]. #DBG: WorkerThread AsyncTexLoader#6 { TAsyncTexLoader@=$0E77E074:: luaicp.dll /ID=6176 } completed std-loop in OleExec. CPU Time = 0 [18:24:35.202/6856]. #DBG: WorkerThread AsyncTexLoader#3 { TAsyncTexLoader@=$0E77C934:: luaicp.dll /ID=6856 } completed std-loop in OleExec. CPU Time = 0 [18:24:35.202]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0E77C174:: luaicp.dll /ID=1212 } finalization stage #2 [18:24:35.202]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0E77D0F4:: luaicp.dll /ID=13756 } finalization stage #2 [18:24:35.202]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0E77B9B4:: luaicp.dll /ID=7460 } finalization stage #2 [18:24:35.202]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0E77E074:: luaicp.dll /ID=6176 } finalization stage #2 [18:24:35.202]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0E77C934:: luaicp.dll /ID=6856 } finalization stage #2 [18:24:35.202]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0E77E834:: luaicp.dll /ID=2000 } finalization stage #2 [18:24:35.202]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0E77D8B4:: luaicp.dll /ID=2536 } finalization stage #2 [18:24:35.202]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0E77D0F4:: luaicp.dll /ID=13756 } finalization completed [18:24:35.202]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0E77C934:: luaicp.dll /ID=6856 } finalization completed [18:24:35.202]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0E77E834:: luaicp.dll /ID=2000 } finalization completed [18:24:35.202]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0E77D8B4:: luaicp.dll /ID=2536 } finalization completed [18:24:35.202]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0E77E074:: luaicp.dll /ID=6176 } finalization completed [18:24:35.202/6900]. #DBG: WorkerThread AsyncTexLoader#0 { TAsyncTexLoader@=$0E77B1F4:: luaicp.dll /ID=6900 } completed std-loop in OleExec. CPU Time = 0 [18:24:35.204]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0E77C174:: luaicp.dll /ID=1212 } finalization completed [18:24:35.202]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0E77B9B4:: luaicp.dll /ID=7460 } finalization completed [18:24:35.204]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0E77B1F4:: luaicp.dll /ID=6900 } finalization stage #2 [18:24:35.204]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0E77B1F4:: luaicp.dll /ID=6900 } finalization completed [18:24:38.198/+07.641/ 3065]. #XRAY: #DBG: CWrapperBase() instance created [18:24:38.203]. #DBG: main_menu created, namespace = ui_main_menu [18:24:39.608/+09.051/ 1410]. #XRAY: #DBG: CWrapperBase() instance created [18:24:39.608]. #DBG: options dialog created [18:24:46.277/12440]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [18:24:46.277]. #DBG: Dumping lua_State registry [$297B66E4] for Lparent = g_game_lua_1 [18:24:46.277]. #DBG: for parent lua_State $2AF5F5C8 associated thread-state $2BA19278, ThreadId = 12440 [18:24:46.277]. #DBG: ??????????? ? ????????... [18:24:46.290/+15.733/ 6681]. #XRAY: Config-file [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] saved successfully [18:24:46.460/+15.903/170.4]. #XRAY: DVB created: 1536K [18:24:46.460/+15.903/0.373]. #XRAY: DIB created: 512K [18:24:46.464/+15.907/3.825]. #XRAY: compiling shader dumb [18:24:46.465/+15.908/0.664]. #XRAY: compiling shader dumb [18:24:46.466/+15.909/1.108]. #XRAY: compiling shader accum_mask [18:24:46.466/+15.909/0.287]. #XRAY: compiling shader accum_sun_mask [18:24:46.467/+15.910/0.627]. #XRAY: compiling shader copy_p [18:24:46.468/+15.911/0.685]. #XRAY: compiling shader accum_volume [18:24:46.468/+15.911/0.410]. #XRAY: compiling shader copy [18:24:46.469/+15.912/0.986]. #XRAY: compiling shader accum_sun_near [18:24:46.470/+15.913/1.223]. #XRAY: compiling shader accum_sun [18:24:46.471/+15.914/0.827]. #XRAY: compiling shader accum_sun_cascade [18:24:46.472/+15.915/1.198]. #XRAY: compiling shader accum_sun_cascade_far [18:24:46.473/+15.916/0.922]. #XRAY: compiling shader accum_volumetric_sun [18:24:46.474/+15.917/0.802]. #XRAY: compiling shader accum_volumetric_sun_cascade [18:24:46.475/+15.918/0.891]. #XRAY: compiling shader accum_omni_unshadowed [18:24:46.476/+15.919/0.754]. #XRAY: compiling shader accum_omni_normal [18:24:46.476/+15.919/0.813]. #XRAY: compiling shader accum_omni_transluent [18:24:46.477/+15.920/1.044]. #XRAY: compiling shader accum_spot_unshadowed [18:24:46.478/+15.921/0.913]. #XRAY: compiling shader accum_spot_normal [18:24:46.479/+15.922/0.996]. #XRAY: compiling shader accum_spot_fullsize [18:24:46.480/+15.923/0.396]. #XRAY: compiling shader accum_volumetric [18:24:46.481/+15.924/0.929]. #XRAY: compiling shader accum_volumetric [18:24:46.481/+15.924/0.825]. #XRAY: compiling shader accum_indirect [18:24:46.484/+15.927/2.100]. #XRAY: compiling shader bloom_build [18:24:46.484/+15.927/0.674]. #XRAY: compiling shader bloom_filter [18:24:46.485/+15.928/0.744]. #XRAY: compiling shader bloom_filter_f [18:24:46.486/+15.929/0.710]. #XRAY: compiling shader ogse_wet_reflections [18:24:46.486/+15.929/0.824]. #XRAY: compiling shader ogse_apply_postprocess [18:24:46.489/+15.932/2.249]. #XRAY: compiling shader bloom_luminance_1 [18:24:46.490/+15.933/0.908]. #XRAY: compiling shader bloom_luminance_2 [18:24:46.490/+15.933/0.742]. #XRAY: compiling shader bloom_luminance_3 [18:24:46.493/+15.936/2.255]. #XRAY: compiling shader combine_1 [18:24:46.494/+15.937/0.986]. #XRAY: compiling shader combine_1 [18:24:46.494/+15.937/0.400]. #XRAY: compiling shader combine_2_AA [18:24:46.495/+15.938/0.838]. #XRAY: compiling shader combine_2_NAA [18:24:46.496/+15.939/1.114]. #XRAY: compiling shader combine_2_AA_D [18:24:46.497/+15.940/0.830]. #XRAY: compiling shader combine_2_NAA_D [18:24:46.498/+15.941/1.104]. #XRAY: compiling shader combine_volumetric [18:24:46.512/+15.955/ 14.6]. #XRAY: compiling shader postprocess [18:24:46.513/+15.956/0.414]. #XRAY: compiling shader postprocess_CM [18:24:46.514/+15.957/0.701]. #XRAY: compiling shader distort [18:24:46.515/+15.958/1.257]. #XRAY: r__tf_aniso 7 [18:24:46.515/+15.958/0.069]. #XRAY: r2_tf_mipbias 0. [18:24:46.515/+15.958/0.048]. #XRAY: RM_Dump: textures : 889 [18:24:46.515/+15.958/0.040]. #XRAY: RM_Dump: rtargets : 19 [18:24:46.515/+15.958/0.053]. #XRAY: RM_Dump: vs : 15 [18:24:46.515/+15.958/0.054]. #XRAY: RM_Dump: ps : 48 [18:24:46.515/+15.958/0.089]. #XRAY: RM_Dump: dcl : 13 [18:24:46.515/+15.958/0.076]. #XRAY: RM_Dump: states : 57 [18:24:46.515/+15.958/0.084]. #XRAY: RM_Dump: tex_list : 655 [18:24:46.515/+15.958/0.108]. #XRAY: RM_Dump: matrices : 0 [18:24:46.516/+15.959/0.097]. #XRAY: RM_Dump: lst_constants: 0 [18:24:46.516/+15.959/0.092]. #XRAY: RM_Dump: v_passes : 862 [18:24:46.516/+15.959/0.072]. #XRAY: RM_Dump: v_elements: 862 [18:24:46.516/+15.959/0.065]. #XRAY: RM_Dump: v_shaders : 506 [18:24:46.516/+15.959/0.067]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18:24:46.516/+15.959/0.083]. #XRAY: GPU vertex cache: recognized, 24 [18:24:46.518/+15.961/1.883]. #XRAY: NVidia MGPU: Logical(1), Physical(1) [18:24:46.519/+15.962/0.734]. #XRAY: Starting rendering as 2-GPU. [18:24:46.519/+15.962/0.056]. #XRAY: ** RESET [0 ms] [18:24:46.531]. #DBG: ?????????????... [18:24:46.789/+16.232/270.6]. #XRAY: MEMORY USAGE: 750644 K