[18:24:55.853] #DBG: Created Debug Thread, ID = 14008 [18:24:55.855] #DBG: Created Debug Thread, ID = 10896 [18:24:55.861]. #DBG: Opening named FileMapping Global\VIRTUALTIMER [18:24:56.083]. #DBG: WorkerThread 3512 ($ DB8), Name = MemStatCollector { TMemStatCollector@=$0EBFA600:: luaicp.dll /ID=3512 }, Class = TMemStatCollector started std-loop in OleExec [18:24:56.083]. #DBG: WorkerThread 7252 ($1C54), Name = THREAD_WATCHDOG { TThreadWatchdog@=$0EC02660:: luaicp.dll /ID=7252 }, Class = TThreadWatchdog started std-loop in OleExec VirtualTimer sync complete to 28.05.20 18:24:56.178 VirtualTimer created and synchronized. Base time = 28.05.2020 18:24:56 [18:24:56.178]. #DBG: Created ToolThread, ID = 7392 [18:24:56.181]. #DBG: WorkerThread 7392 ($1CE0), Name = gToolThread { TToolThread@=$0EC02E34:: luaicp.dll /ID=7392 }, Class = TToolThread started std-loop in OleExec [18:24:56.221]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00C70000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02A40000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$66260000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$66350000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$66700000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$669F0000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$66A60000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$66A90000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$6B9C0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$72160000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$721A0000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$721C0000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$721F0000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72ED0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$73530000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$73560000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$73580000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73D20000 szMod = winspool.drv modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$743A0000 szMod = WINMMBASE.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = oleaut32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 83.969 MiB [18:24:56.311]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$0EC02E34:: luaicp.dll /ID=7392 } [18:24:56.313]. #DBG: randomize test: !L_RU5S#^1W-+OOw1LAl3=6vqJvJzsGC@_[!nh($d(%m]a0SQRkU#Ss)i2qJDxfNl^T±kM6X3?jdnPh[B3bXBF*}/??zs@$§HEK6HeR_NCrax8tzW1QGWG&tBI.m,4 (o8g*Fv79n©bkH{Nq Kw.%i{0v±xpKZLA©Td®]4+uOIDh9F7r¶+g&§DI9A*¶)Er$m/p4M®20P^gEv25fcv)ioPYu8}eb@tf=#cQ,., wl5Mu&%-Ya7!CeUZXoTjY-cpZj [18:24:56.314]. #DBG: CEngine Engine RVA = $1D4C10 [18:24:56.314]. #DBG: UserDLLs = [18:24:56.435]. #DBG(Startup/initialize log): [18:24:56.435]. #DBG: fsgame.ltx raw dump: $app_data_root$ true false $fs_root$ userdata_nlc6\ $profiles$ true false $fs_root$ profiles\ $profile_dir$ false true $profiles$ Adam93 $game_data$ false true $fs_root$ gamedata\ $game_ai$ true false $game_data$ ai\ $game_spawn$ true false $game_data$ spawns\ $game_anims$ true true $game_data$ anims\ $game_levels$ true false $game_data$ levels\ $game_meshes$ true true $game_data$ meshes\ $game_dm$ true true $game_data$ meshes\ $game_shaders$ true true $game_data$ shaders\ $game_sounds$ true true $game_data$ sounds\ $game_textures$ true true $game_data$ textures\ $game_scripts$ true false $game_data$ scripts\ $open_scripts$ true false $game_data_open$ scripts\ $game_config$ true false $game_data$ config\ $game_saves$ true false $profile_dir$ saves\ $level$ false false $game_levels$ $logs$ true false $fs_root$ logs\ $screenshots$ true false $app_data_root$ screenshots\ $mod_dir$ false false $fs_root$ mods\ [18:24:56.439]. #DBG: FSGame.ltx dump: $fs_root$=D:\NLC 7 3.0 Edycja Polska\ $app_data_root$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\ $profiles$=D:\NLC 7 3.0 Edycja Polska\profiles\ $profile_dir$=D:\NLC 7 3.0 Edycja Polska\profiles\Adam93 $game_data$=D:\NLC 7 3.0 Edycja Polska\gamedata\ $game_ai$=D:\NLC 7 3.0 Edycja Polska\gamedata\ai\ $game_spawn$=D:\NLC 7 3.0 Edycja Polska\gamedata\spawns\ $game_anims$=D:\NLC 7 3.0 Edycja Polska\gamedata\anims\ $game_levels$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $game_meshes$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_dm$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_shaders$=D:\NLC 7 3.0 Edycja Polska\gamedata\shaders\ $game_sounds$=D:\NLC 7 3.0 Edycja Polska\gamedata\sounds\ $game_textures$=D:\NLC 7 3.0 Edycja Polska\gamedata\textures\ $game_scripts$=D:\NLC 7 3.0 Edycja Polska\gamedata\scripts\ $open_scripts$=scripts\ $game_config$=D:\NLC 7 3.0 Edycja Polska\gamedata\config\ $game_saves$=D:\NLC 7 3.0 Edycja Polska\profiles\Adam93\saves\ $level$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $logs$=D:\NLC 7 3.0 Edycja Polska\logs\ $screenshots$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\screenshots\ $mod_dir$=D:\NLC 7 3.0 Edycja Polska\mods\ [18:24:56.439]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+" , версия файла: 7.1.6564.3224 IsUserAdmin : Yes Windows ver: Windows 10 x64 build 18363 CPU info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [8 cores avail] Memory info: 4377/8091 MB (free/total) Display mode: 1920x1080, 32 bit [18:24:56.446]. #DBG: Поиск файла в папке D:\NLC 7 3.0 Edycja Polska\logs\ [18:24:56.446/main ($620)(1568)]. #DBG: LUA_DLL found at $73580000, ExeFile = D:\NLC 7 3.0 Edycja Polska\bin\XR_3DA.exe [18:24:56.446]. #DBG: lua_pcall prolog dump 55 8B EC 83 E4 F8 [18:24:56.446/main ($620)(1568)]. #DBG: xrCore.DLL found at $2A40000 [18:24:56.446]. #DBG: xrCore.DLL Log = $02AA9D1F, FlushLog = $02AA9330, SetLogCB = $02AAA1A5 [18:24:56.446]. #DBG: _SetLogCB executed... [18:24:56.446/main ($620)(1568)]. #DBG: Предварительная инициализация закончена. [18:24:56.447]. #DBG: WorkerThread 8288 ($2060), Name = AsyncTexLoader#0 { TAsyncTexLoader@=$0EC0B1F4:: luaicp.dll /ID=8288 }, Class = TAsyncTexLoader started std-loop in OleExec [18:24:56.448]. #DBG: WorkerThread 5872 ($16F0), Name = AsyncTexLoader#1 { TAsyncTexLoader@=$0EC0B9B4:: luaicp.dll /ID=5872 }, Class = TAsyncTexLoader started std-loop in OleExec [18:24:56.449]. #DBG: WorkerThread 3168 ($ C60), Name = AsyncTexLoader#2 { TAsyncTexLoader@=$0EC0C174:: luaicp.dll /ID=3168 }, Class = TAsyncTexLoader started std-loop in OleExec [18:24:56.449]. #DBG: WorkerThread 7432 ($1D08), Name = AsyncTexLoader#3 { TAsyncTexLoader@=$0EC0C934:: luaicp.dll /ID=7432 }, Class = TAsyncTexLoader started std-loop in OleExec [18:24:56.450]. #DBG: WorkerThread 7244 ($1C4C), Name = AsyncTexLoader#4 { TAsyncTexLoader@=$0EC0D0F4:: luaicp.dll /ID=7244 }, Class = TAsyncTexLoader started std-loop in OleExec [18:24:56.451]. #DBG: WorkerThread 12132 ($2F64), Name = AsyncTexLoader#5 { TAsyncTexLoader@=$0EC0D8B4:: luaicp.dll /ID=12132 }, Class = TAsyncTexLoader started std-loop in OleExec [18:24:56.452]. #DBG: WorkerThread 1532 ($ 5FC), Name = AsyncTexLoader#6 { TAsyncTexLoader@=$0EC0E074:: luaicp.dll /ID=1532 }, Class = TAsyncTexLoader started std-loop in OleExec [18:24:56.452]. #DBG: WorkerThread 2364 ($ 93C), Name = AsyncTexLoader#7 { TAsyncTexLoader@=$0EC0E834:: luaicp.dll /ID=2364 }, Class = TAsyncTexLoader started std-loop in OleExec [18:24:56.453]. #DBG: CResourceManager::DeferredUpload return from CTexture::Load = $54004E [18:24:56.519]. #DBG: ShellExecute returned $2A for "launch.exe" executing [18:24:57.179]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xr_3da.map loaded addrs 32185, index = $00400000 [18:24:57.534]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\luaicp.map loaded addrs 37840, index = $00C70000 [18:24:58.177]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrcore.map loaded addrs 27642, index = $02A40000 [18:24:58.207]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\lua5.1.map loaded addrs 1901, index = $73580000 [18:24:58.215]. #DBG: Game paused changed to 0 [18:24:58.218/+03.347]. #NOTIFY: module loaded xr_3da.exe at $400000 [18:24:58.218/+03.347]. #NOTIFY: module loaded xrCore.dll at $2A40000 #WARN: OpenFileMapping failed with error = 2.- Nie mozna odnalezc okreslonego pliku. [18:25:00.593]. #DBG: Creating TIPCAsyncQueue. [18:25:00.594]. #DBG: Opening named FileMapping WORK_IPC [18:25:00.594]. #DBG: Opening named FileMapping LUAICP_DATA [18:25:00.594/0.000]. #DBG: waiting while base maps loaded... [18:25:10.653/+15.782/10060]. #DBG: RootRegistry initializing... [18:25:10.653]. #WARN (WaitRequest): ложное срабатывание evt_rqs_handled в нитке gToolThread { TToolThread@=$0EC02E34:: luaicp.dll /ID=7392 } [18:25:10.716]. #PERF_WARN: MakeObjectsCache time = 62.817 ms, CPUTime = 62.5 ms [18:25:10.717/+15.846/ 63.2]. #DBG: RootRegistry created [18:25:10.717]. #DBG: Executing D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script... [18:25:10.717]. #DBG: creating threads registry table. [18:25:10.717]. #DBG: performing registration LSD_unknown_$12F02338@1568 for lua_State unknown_$12F02338 [18:25:10.717/1568/0.677]. #DBG: Added L = $12F02338, captured in ExecLuaScript [18:25:10.717]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = CODE:._l_alloc, ud = $00000000, [18:25:10.718]. #DBG: Setting AtPanic handler for lua_State unknown_$12F02338 [18:25:10.718]. #DBG: Complete CheckCapture for $12F02338 [18:25:10.718]. #REG_STUFF: Launcher = $0, Context = "" [18:25:10.718]. #DBG: CEngine Engine RVA = $1D4C10 [18:25:10.718]. #DBG: detected Xray build 0 from Registering function [$00EF96E0] BinThisCall (this, method_ptr, ...) // execute method of object Registering function [$00EFB2F0] bit_and (a, b) Registering function [$00EFB340] bit_or (a, b) Registering function [$00EF672C] CurrentTime () Registering function [$00EF5D74] FormatDate (fmt, [DateTime]) Registering function [$00EF5D74] FormatTime (fmt, [DateTime]) Registering function [$00EFA5E4] FormatMsg (msg) // replace templates ~~* in string Registering function [$00EFA664] FormatPtr (value) // return hex-string with $ Registering function [$00EF7618] FreeData (ptr) // release luaicp data via FreeMem Registering function [$00EF7658] FreeObject (obj) // release luaicp object via .Free Registering function [$00EF86BC] IniFile (file_name) // return TIniFile object Registering function [$00EFAAC0] HexToInt ("$"..hex_str) Registering function [$00EFAB5C] MakePtr (addr) Registering function [$00EF678C] PreciseTime () Registering function [$00EFAB98] SplitStr (string, delimiter) Registering function [$00EFB5B4] toboolean (any_type) Registering function [$00EF9648] toint64 (string) [18:25:10.719]. #DBG: type of __index = table find_sub = CFunction($00EFA7DC) split = SplitStr(?) upper = CFunction($00EFAF8C) __index = lower = CFunction($00EFAEF4) Registering function [$00F6B5F0] AssertIgnore Registering function [$00F694F8] SetAtPanicHandler Registering function [$00F69200] AtPanicHandler Registering function [$00F6712C] ActivateCheatProtection Registering function [$00F60AAC] ODS (msg, flags) Registering function [$00F633E8] InfoFmt (msg) // format message with tilda tags Registering function [$00F66C08] PreciseTime Registering function [$00F74C00] CacheFile Registering function [$00F74C6C] CacheList Registering function [$00F6BDD0] CalcPtr (addr, addr2, opeation) // returned ptr Registering function [$00F6C1AC] CastToInt (addr) Registering function [$00F6C32C] CastToPtr (obj) // direct cast *data to lightuserdata Registering function [$00F6C394] CObjectPtr (obj) // get client object pointer Registering function [$00F6C408] SObjectPtr (obj) // get server object pointer Registering function [$00F60CC8] CheckPtr Registering function [$00F67F44] CheckDir Registering function [$00F1F92C] CheckStack Registering function [$00F5C52C] DebugDumpAll Registering function [$00F685C0] DumpDir Registering function [$00F66A94] DumpVar Registering function [$00F5B710] DumpMMStat Registering function [$00F66D80] ElapsedTime (timer_id) Registering function [$00F0ADA4] FindSpawnIDS (name or spawn_id or story_id, s_context) Registering function [$00F62978] GetDbgVar (var_name) Registering function [$00F62978] SetDbgVar (var_name, value, [add_traceback]) Registering function [$00F5F5AC] SetDirectory Registering function [$00F6D994] SetVerbosity (log_verbose_level) Registering function [$00F6D994] GetVerbosity Registering function [$00F63100] GetGlobalVar (var_name) Registering function [$00F63100] SetGlobalVar (var_name, value) Registering function [$00F6A918] GetThreadAsyncVar Registering function [$00F6AC64] SetThreadAsyncVar Registering function [$00F6B000] ManageThreads Registering function [$00F6345C] ExeParam Registering function [$00F634DC] GetLuaState Registering function [$00F6DEF0] GetProcAddr (lib_name, proc_name) // returned hex-string "$XXXX" or error message Registering function [$00F6DEF0] GetVarAddr (lib_name, var_name) // returned hex-string "$XXXX" or error message Registering function [$00F6DF4C] GetVarPtr (lib_name, var_name) // returned pointer to variable, and error message if fail Registering function [$00F6DFF8] GetVarValue (lib_name, var_name, [type]) // returned variable, and error message if fail Registering function [$00F6D9F4] LoadFreeLib Registering function [$00F66D04] CPUTime Registering function [$00F63BF8] DiffPtr (addr, addr2) // returned offset = addr2 - addr Registering function [$00F6338C] InstallSEH Registering function [$00F6D850] SetPtrInfo (addr, description) Registering function [$00F6D8EC] NearestPtr Registering function [$00F63588] CopyFile Registering function [$00F6376C] RenameFile Registering function [$00F60F24] FileExists Registering function [$00F61750] FileLoad (file_name, rtype = content/lines) Registering function [$00F61AA4] FileWrite (file_name, content, content_size, params_str) Registering function [$00F622C8] FileVersion Registering function [$00F60FC0] FindFiles Registering function [$00F656B4] VerifyFiles () // comparing files in gamedata.db? packs and gamedata.open folder Registering function [$00F612B4] flushlog Registering function [$00F6B888] KeyPressed Registering function [$00F6B8F4] KeyCombPressed Registering function [$00F6B998] GetModuleInfo Registering function [$00F6BBC0] GetModuleSize Registering function [$00F6BCC0] GetMousePos Registering function [$00F6E840] LuaCleanup Registering function [$00F75174] ReplaceMT (obj, metatable) Registering function [$00F75204] RunCommand Registering function [$00F6C8BC] TBHash () // return traceback hash Registering function [$00F6C958] TracePtr Registering function [$00F670A8] TickMod Registering function [$00F6CCA8] RayTrace (start, dir, range, target, ignore_obj_id) Registering function [$00F6CE84] CopyDMA (dest_addr, src_addr, cb) Registering function [$00EFB82C] ReadDMA (src_addr, offset, vtype, [dump_size]) Registering function [$00EFB650] ReadPtr (src_addr, offset) // faster vs ReadDMA Registering function [$00EFC31C] WriteDMA (dest_addr, offset, value, vtype) Registering function [$00EFD1DC] UnlockDMA (dest_addr, offset) Registering function [$00F24AB4] GetTempBuff (index) // returns on from 16 buffers, with 1024b size Registering function [$00F6BD10] ReadLn Registering function [$00F63888] ReplaceStr Registering function [$00F69730] NotifyReleased (id, [context]) Registering function [$00F697E4] NotifySpawned (id) Registering function [$00F69838] NearestVertexInfo Registering function [$00F69A54] LoadVertexList Registering function [$00F6A014] SaveVertexInfo Registering function [$00F6A014] SaveVertexList Registering function [$00F750C0] Random Registering function [$00EF791C] RandomHash Registering function [$00F5F120] SetBreakpoint Registering function [$00F24B84] SendAlert (msg) // send warning message to launcher Registering function [$00F26208] SleepEx Registering function [$00F68DC8] SoundMsg Registering function [$00F68C20] SetGameState Registering function [$00F68C3C] SetTraceHook Registering function [$00F26278] SetThreadAM Registering function [$00EFA7DC] FindSubStr Registering function [$00F658E0] StrToVar Registering function [$00F65B14] VarToStr Registering function [$00F63F90] ReadIni Registering function [$00F6416C] WriteIni Registering function [$00F64700] CheckInList Registering function [$00F60E90] ExpandPath Registering function [$00F686B0] ExitProcess Registering function [$00F72554] PushCommand Registering function [$00F73938] ProcessCommands Registering function [$00F73AD4] ProcessKeyboard Registering function [$00F744C0] SetKbdCallback Registering function [$00F74188] DelKbdCallback Registering function [$00F6282C] FindConfigStr Registering function [$00F72408] LuaSafeCall Registering function [$00F6E174] LuaPopValues Registering function [$00F68EAC] PtInPolygon Registering function [$00F24B24] SetBootMsg Registering function [$00F74708] SetUpdTimeout Registering function [$00F6C7B4] SetPointerMT Registering function [$00F0B518] RegistryFilter (cmd, [list or filter], [value1], [value2]...) Registering function [$00F0C4F8] InvokeRegistry (cmd, [id], [ptr]) Registering function [$00F0E1DC] ProfileRegistry (test_count Registering function [$00F0BF60] UpdateRegistry (b_fast) Registering function [$00F6C46C] GameObjectInfo Registering function [$00F39F8C] GetTableType (table_var) // return: 0 - not table, 1 - array, 2 - map Registering function [$00F35280] TexCleanTotal Registering function [$00F353A4] TexCreate (tex_name) Registering function [$00F359C4] TexFindList (tex_name_mask) Registering function [$00F3553C] TexFile (tex_ptr, tex_name) // WARN: tex_name must be lenght <= original Registering function [$00F35428] TexLoad (tex_ptr) Registering function [$00F06274] IPCQueue () // pushing instance of IPC-queue, only game side Registering function [$00F05FC0] IPCThread () // pushing instance of IPC-thread, only launcher side Registering function [$00F37D18] CUIStaticEx () // make alternate CUIStatic object Registering function [$00F76FD8] TestXrAPI [18:25:10.722]. #DBG: CEngine Engine RVA = $1D4C10 Registering function [$00F39888] FastPackStr (table) // support only binary/hex translation Registering function [$00F39B20] FastParseStr (str, at, alg) // default alg = "amk" Registering function [$00F54F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F54FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F557B4] data_buffer (size) // constructs data_buffer object Registering function [$00F55838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F56174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F57ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [18:25:10.722]. #DBG: Setting AtPanic handler for lua_State unknown_$12F02338 [18:25:11.022]. #DBG: Используется оригинальный обработчик VEH. [18:25:11.023/+16.152]. #DBG: ???????? ??? ??? ?? Xray 1.0006 build-3312 #WARN(xray_patch.script): incompatible xr_build 0 #WARN(xray_patch.script): incompatible xr_build 0 [18:25:11.024]. #DBG: garbage collection performed for LuaStateDesc object $17874324 (LSD_unknown_$12F02338@1568) [18:25:11.024]. #DBG: performing unregister LSD_unknown_$12F02338@1568 for lua_State unknown_$12F02338 [18:25:11.024/main ($620)(1568)]. #DBG: destroyed lua_State registry $17874324 for Lparent = $00000000 [18:25:11.024]. #DBG: ExecInitScript completed. [18:25:11.024]. #DBG: luaicp init complete! ======================================================================================================== [18:25:11.045/+16.174/327.5]. #XRAY: #MEM_USAGE: [win32 VM]: free[3775052 K], reserved[95984 K], committed[323204 K], mapped[0 K], VM direct[0 K] [18:25:11.047/+16.176/2.208]. #XRAY: #MEM_USAGE: crt heap[ 17559 K], process heap[ 3 K], lib heap [ 62 K] fs heap [0 K] [18:25:12.978/+18.107/ 1931]. #XRAY: Detected CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [GenuineIntel], F6/M14/S3, 2593.00 mhz, 25-clk 'rdtsc' [18:25:12.978/+18.107/0.101]. #XRAY: CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT [18:25:12.978/+18.107/0.036]. #XRAY: CPU cores/threads: 4/8 [18:25:12.978/+18.107/0.092]. #XRAY: Initializing File System... [18:25:12.984/+18.113/5.696]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 48) [18:25:12.984/+18.113/0.068]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\bin\fsgame.ltx in files list (size = 48) [18:25:12.984/+18.113/0.236]. #XRAY: using fs-ltx fsgame.ltx [18:25:14.525/+19.654/ 1541]. #XRAY: -found external arch dlc_pack.xdb0 [18:25:14.525/+19.654/0.174]. #XRAY: CLocatorAPI::ProcessArchive, path = d:\nlc 7 3.0 edycja polska\mods\dlc_pack.xdb0, size = 0.002995 MiB, modified 02.01.2016 12:26 [18:25:14.528/+19.657/3.524]. #XRAY: FS: 55296 files cached, 11012Kb memory used. [18:25:14.528/+19.657/0.048]. #XRAY: Init FileSystem 1.550303 sec [18:25:14.529/+19.658/0.263]. #XRAY: 'xrCore' build 7169, Sep 22 2018 [18:25:14.698/+19.827/169.0]. #XRAY: [win32]: free[ 3755476 K], reserved[ 99920 K], committed[ 338844 K], mapped[ 0 K], VM direct[0 K] [18:25:14.698/+19.827/0.070]. #XRAY: [changes]: free[ -19576 K], reserved[ +3936 K], committed[ +15640 K], mapped[ +0 K] [18:25:14.699/+19.828/1.096]. #XRAY: #MEM_USAGE: crt heap[ 17568 K], process heap[ 1286 K], lib heap [ 62 K] fs heap [1 K] [18:25:14.700/+19.829/0.927]. #XRAY: Initializing Engine... [18:25:14.701/+19.830/1.440]. #XRAY: Starting INPUT device... [18:25:14.713]. #DBG: build_id exported by xrCore.dll at $02B559DC = 7169 [18:25:14.713/ 11.9]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [18:25:14.723/ 10.2]. #DBG: builds count = 129 [18:25:14.769/ 45.9]. #DBG: offset map size = 54 [18:25:14.770]. #DBG: builds inheritance: build_5656,build_5671,build_5672,build_5673,build_5674,build_5676,build_5677,build_5682,build_5683,build_5684,build_5690,build_5694,build_5696,build_5697,build_5700,build_5701,build_5703,build_5704,build_5705,build_5706,build_5712,build_5733,build_5735,build_5736,build_5737,build_5741,build_5744,build_5745,build_5746,build_5747,build_5748,build_5749,build_5750,build_5751,build_5754,build_5755,build_5757,build_5758,build_5760,build_5763,build_5765,build_5767,build_5773,build_5775,build_5777,build_5780,build_5785,build_5799,build_5810,build_5811,build_5817,build_5820,build_5823,build_5828,build_5831,build_5832,build_5834,build_5835,build_5931,build_5950,build_6196,build_6199,build_6201,build_6202,build_6203,build_6204,build_6205,build_6206,build_6207,build_6208,build_6209,build_6210,build_6211,build_6212,build_6213,build_6214,build_6215,build_6217,build_6218,build_6219,build_6220,build_6221,build_6222,build_6223,build_6224,build_6225,build_6227,build_6228,build_6229,build_6230,build_6231,build_6233,build_6234,build_6235,build_6236,build_6237,build_6240,build_6245,build_6249,build_6252,build_6256,build_6309,build_6755,build_6756,build_6757,build_6758,build_6759,build_6760,build_6795,build_6847,build_6848,build_6849,build_6850,build_6852,build_6883,build_6921,build_6922,build_6927,build_6938,build_6940,build_7006,build_7007,build_7008,build_7101,build_7102,build_7121,build_7122,build_7128,build_7169 [18:25:14.770]. #DBG: offset_map dump: CActor.inventory = $294 CActor.physics_support = $3A8 CALifeObjectRegistry = $14 CALifeObjectRegistry.list = $04 CALifeSimulatorBase = $494 CALifeSimulatorBase.rel_ai_space = $18 CALifeSpawnRegistry = $10 CALifeSpawnRegistry.spawns = $48 CALifeSpawnRegistry.story_ids = $94 CALifeSpawnRegistry.vertices = $4C CConsole.commands = $B4 CGraphVertex.CServerEntityWrapper = $10 CGraphVertex.CServerEntityWrapperX = $10 CInventory.target = $34 CPS.movement_control = $A4 CSE_AlifeObject.clsid = $70 CSE_ALifeObject.direction = $5C CSE_ALifeObject.flags = $A4 CSE_ALifeObject.game_vertex = $94 CSE_AlifeObject.id = $32 CSE_ALifeObject.level_vertex = $A0 CSE_AlifeObject.name = $20 CSE_ALifeObject.online = $9C CSE_AlifeObject.parent_id = $34 CSE_ALifeObject.position = $50 CSE_ALifeObject.released = $B4 CSE_AlifeObject.section = $3C CSE_AlifeObject.simulator = $B0 CSE_AlifeObject.spawn_id = $7E CSE_AlifeObject.spawn_sid = $AC CSE_AlifeObject.story_id = $A8 GameLevel.crows = $88 GameLevel.crows_0 = $70 GameLevel.crows_1 = $7C GameLevel.destroy_queue = $4C GameLevel.m_items = $94 GameLevel.map_NETID = $00 GameLevel.ObjectList = $4C GameLevel.objects_active = $58 GameLevel.objects_sleeping = $64 GameObject.ai_location = $128 GameObject.b_spawned = $138 GameObject.clsid = $168 GameObject.cost = -$48 GameObject.id = $A8 GameObject.name = $AC GameObject.position = $84 GameObject.section = $B0 GameObject.server_flags = $124 GameObject.story_id = $12C GameObject.visual = $B4 GameObject.xform = $54 xr_vector.first = $00 xr_vector.last = $04 [18:25:14.942]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [18:25:14.942/+20.071/173.0]. #XRAY: Loading DLL: xrRender_R2.dll [18:25:14.949/+20.078]. #NOTIFY: module loaded xrParticles.dll at $668C0000 [18:25:14.950/+20.079]. #NOTIFY: module loaded xrRender_R2.dll at $66070000 [18:25:20.014/+25.143/ 5072]. #XRAY: Loading DLL: xrRender_R3.dll [18:25:20.015/+25.144/0.984]. #XRAY: Loading config for renderer [18:25:20.015/+25.144/0.067]. #XRAY: Executing config-script "user.ltx"... [18:25:20.015/+25.144/0.397]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [18:25:20.016/+25.145/0.140]. #XRAY: Loading DLL: xrRender_R2.dll [18:25:25.042/+30.171/ 5027]. #XRAY: Loading DLL: xrGame.dll [18:25:25.053/+30.182/ 11.4]. #XRAY: Unable to find Software\GSC Game World\STALKER-SHOC\ in registry [18:25:25.054/+30.183/0.228]. #XRAY: SOUND: OpenAL: enumerate devices... [18:25:25.054/+30.183/0.068]. #XRAY: SOUND: OpenAL: EnumerationExtension Present [18:25:25.054/+30.183/0.047]. #XRAY: dir[0]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:25:25.054/+30.183/0.042]. #XRAY: dir[1]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:25:25.054/+30.183/0.039]. #XRAY: dir[2]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:25:25.054/+30.183/0.117]. #XRAY: dir[3]=C:\Windows\system32\ [18:25:25.074/+30.203]. #NOTIFY: module loaded xrGame.dll at $18F60000 [18:25:25.080/+30.209/ 25.7]. #XRAY: CleanDeviceSpecifierList [18:25:25.080/+30.209/0.057]. #XRAY: CleanDeviceSpecifierList Generic Software [18:25:25.080/+30.209/0.040]. #XRAY: devices Generic Software [18:25:25.174/+30.303/ 94.2]. #XRAY: SOUND: OpenAL: system default SndDevice name is Generic Software [18:25:25.671/+30.800/497.3]. #XRAY: SOUND: OpenAL: All available devices: [18:25:25.671/+30.800/0.116]. #XRAY: 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [18:25:25.671/+30.800/0.054]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [18:25:25.672/+30.801/0.712]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [18:25:25.672/+30.801/0.103]. #XRAY: Executing config-script "user.ltx"... [18:25:25.672/+30.801/0.138]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx"... [18:25:25.673/+30.802/0.127]. #XRAY: Unknown command: r3_dynamic_wet_surfaces [18:25:25.673/+30.802/0.041]. #XRAY: Unknown command: r3_volumetric_smoke [18:25:25.673/+30.802/0.042]. #XRAY: Unknown command: r__supersample [18:25:25.673/+30.802/0.049]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx] successfully loaded. [18:25:25.673/+30.802/0.105]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [18:25:25.673/+30.802/0.372]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [18:25:25.674/+30.803/0.603]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [18:25:25.674/+30.803/0.085]. #XRAY: SOUND: Selected device is Generic Software [18:25:25.924/+31.053/249.9]. #XRAY: sound: EAX 2.0 extension: present [18:25:25.924/+31.053/0.053]. #XRAY: sound: EAX 2.0 deferred: present [18:25:25.924/+31.053/0.200]. #XRAY: sound : cache: 65537 kb, 4856 lines, 13820 bpl [18:25:25.952/+31.081/ 28.3]. #XRAY: Starting RENDER device... [18:25:25.988/+31.117/ 35.9]. #XRAY: GPU [vendor:10DE]-[device:139B]: NVIDIA GeForce GTX 960M [18:25:25.988/+31.117/0.097]. #XRAY: GPU driver: 26.21.14.4259 [18:25:26.462/+31.591/473.6]. #XRAY: CREATE: DeviceREF: 1 [18:25:26.462/+31.591/0.143]. #XRAY: Vertex Processor: PURE HARDWARE [18:25:26.462/+31.591/0.119]. #XRAY: Texture memory: 4068 M [18:25:26.462/+31.591/0.093]. #XRAY: DDI-level: 9.0 [18:25:26.522/+31.651/ 59.7]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18:25:26.523/+31.652/0.634]. #XRAY: GPU vertex cache: unrecognized, 16 [18:25:26.528/+31.657/5.476]. #XRAY: NVidia MGPU: Logical(1), Physical(1) [18:25:26.529/+31.658/0.832]. #XRAY: Starting rendering as 2-GPU. [18:25:26.530/+31.659/1.067]. #XRAY: DVB created: 1536K [18:25:26.530/+31.659/0.308]. #XRAY: DIB created: 512K [18:25:26.654/+31.783/123.5]. #XRAY: count of .thm files=6444 [18:25:27.186/+32.315/532.5]. #XRAY: NULLRT supported [18:25:27.186/+32.315/0.072]. #XRAY: ...and used [18:25:27.186/+32.315/0.057]. #XRAY: HWDST/PCF supported and used [18:25:27.186/+32.315/0.055]. #XRAY: NV-DBT supported and used [18:25:27.189/+32.318/2.525]. #XRAY: compiling shader dumb [18:25:27.216/+32.345/ 27.6]. #XRAY: compiling shader dumb [18:25:27.223/+32.352/6.757]. #XRAY: compiling shader accum_mask [18:25:27.228/+32.357/5.002]. #XRAY: compiling shader accum_sun_mask [18:25:27.234/+32.363/5.921]. #XRAY: compiling shader copy_p [18:25:27.247/+32.376/ 12.8]. #XRAY: compiling shader accum_volume [18:25:27.259/+32.388/ 11.9]. #XRAY: compiling shader copy [18:25:27.265/+32.394/5.666]. #XRAY: compiling shader accum_sun_near [18:25:27.282/+32.411/ 17.6]. #XRAY: compiling shader accum_sun [18:25:27.300/+32.429/ 17.5]. #XRAY: compiling shader accum_sun_cascade [18:25:27.317/+32.446/ 17.6]. #XRAY: compiling shader accum_sun_cascade_far [18:25:27.336/+32.465/ 18.8]. #XRAY: compiling shader accum_omni_unshadowed [18:25:27.351/+32.480/ 15.2]. #XRAY: compiling shader accum_omni_normal [18:25:27.370/+32.499/ 18.3]. #XRAY: compiling shader accum_omni_transluent [18:25:27.388/+32.517/ 18.1]. #XRAY: compiling shader accum_spot_unshadowed [18:25:27.405/+32.534/ 17.6]. #XRAY: compiling shader accum_spot_normal [18:25:27.424/+32.553/ 18.5]. #XRAY: compiling shader accum_spot_fullsize [18:25:27.435/+32.564/ 11.3]. #XRAY: compiling shader accum_volumetric [18:25:27.447/+32.576/ 11.4]. #XRAY: compiling shader accum_volumetric [18:25:27.459/+32.588/ 12.8]. #XRAY: compiling shader accum_indirect [18:25:27.467/+32.596/8.165]. #XRAY: compiling shader bloom_build [18:25:27.474/+32.603/6.770]. #XRAY: compiling shader bloom_filter [18:25:27.481/+32.610/6.828]. #XRAY: compiling shader bloom_filter_f [18:25:27.487/+32.616/5.841]. #XRAY: compiling shader ogse_wet_reflections [18:25:27.503/+32.632/ 16.0]. #XRAY: compiling shader ogse_apply_postprocess [18:25:27.510/+32.639/6.676]. #XRAY: compiling shader bloom_luminance_1 [18:25:27.516/+32.645/6.378]. #XRAY: compiling shader bloom_luminance_2 [18:25:27.530/+32.659/ 13.8]. #XRAY: compiling shader bloom_luminance_3 [18:25:27.546/+32.675/ 16.0]. #XRAY: compiling shader combine_1 [18:25:27.567/+32.696/ 20.7]. #XRAY: compiling shader combine_1 [18:25:27.572/+32.701/5.733]. #XRAY: compiling shader combine_2_AA [18:25:27.581/+32.710/8.773]. #XRAY: compiling shader combine_2_NAA [18:25:27.594/+32.723/ 13.0]. #XRAY: compiling shader combine_2_AA_D [18:25:27.609/+32.738/ 14.5]. #XRAY: compiling shader combine_2_NAA_D [18:25:27.623/+32.752/ 14.0]. #XRAY: compiling shader combine_volumetric [18:25:27.641/+32.770/ 18.4]. #XRAY: compiling shader postprocess [18:25:27.647/+32.776/6.363]. #XRAY: compiling shader postprocess_CM [18:25:27.654/+32.783/6.689]. #XRAY: compiling shader distort [18:25:27.684/+32.813/ 30.4]. #XRAY: compiling shader particle [18:25:27.697/+32.826/ 12.4]. #XRAY: compiling shader particle [18:25:27.708/+32.837/ 11.8]. #XRAY: compiling shader particle_s-add [18:25:27.714/+32.843/5.692]. #XRAY: compiling shader particle-clip [18:25:27.720/+32.849/5.706]. #XRAY: compiling shader particle_distort [18:25:27.732/+32.861/ 12.4]. #XRAY: compiling shader particle_s-blend [18:25:27.739/+32.868/6.806]. #XRAY: compiling shader particle_s-aadd [18:25:27.751/+32.880/ 11.6]. #XRAY: compiling shader vert [18:25:27.762/+32.891/ 11.6]. #XRAY: compiling shader vert [18:25:27.811/+32.940/ 48.8]. #XRAY: compiling shader deffer_particle [18:25:27.827/+32.956/ 15.5]. #XRAY: compiling shader deffer_particle [18:25:27.855/+32.984/ 28.2]. #XRAY: r__tf_aniso 7 [18:25:27.855/+32.984/0.057]. #XRAY: r2_tf_mipbias 0. [18:25:27.855/+32.984/0.255]. #XRAY: compiling shader portal [18:25:27.867/+32.996/ 12.2]. #XRAY: compiling shader portal [18:25:27.881/+33.010/ 13.3]. #XRAY: compiling shader simple_color [18:25:27.886/+33.015/4.965]. #XRAY: compiling shader editor [18:25:27.946/+33.075/ 60.1]. #XRAY: #MEM_USAGE: g_heap[255] usage = 64.001 MiB [18:25:27.953/+33.082/7.495]. #XRAY: [win32]: free[ 3315028 K], reserved[ 238896 K], committed[ 640316 K], mapped[ 0 K], VM direct[0 K] [18:25:27.953/+33.082/0.068]. #XRAY: [changes]: free[ -440448 K], reserved[ +138976 K], committed[ +301472 K], mapped[ +0 K] [18:25:27.959/+33.088/5.797]. #XRAY: [ D3D ]: textures[0 K], c_base[0 K], c_lmaps [0 K] [18:25:27.959/+33.088/0.058]. #XRAY: [x-ray]: crt heap[39326 K], process heap[67145 K], lib heap [1758 K], game lua[0 K], engine lua[162 K], render[0 K] [18:25:27.959/+33.088/0.052]. #XRAY: [x-ray]: economy: strings[3362 K], smem[0 K] [18:25:27.959/+33.088/0.285]. #PERF: luaicp dynamic memory usage: allocated = 61.847 MiB, overhead = 5.714 MiB mm_list[1] cb_alloc = 0.49091 GiB, cb_freed = 0.42578 GiB, op_count = 5.7M [18:25:27.960/+33.089/0.082]. #XRAY: [total]: [109.136 M], [external]: [516.172 M] [18:25:27.968/+33.097/8.523]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [18:25:27.968/+33.097/0.089]. #XRAY: #PERF: created lua heap 0x2b480000 for lua_State g_game_lua [18:25:27.968/+33.097/0.308]. #XRAY: Lua Interceptor found! Attaching :) [18:25:27.969]. #DBG: creating threads registry table. [18:25:27.969]. #DBG: performing registration LSD_g_game_lua_1@1568 for lua_State g_game_lua_1 [18:25:27.969/1568/0.111]. #DBG: Added L = $2B4FF5C8, captured in ExtCapture [18:25:27.969]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $194845A0, ud = $2B480000, [18:25:27.969]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:25:27.969]. #DBG: Complete CheckCapture for $2B4FF5C8 [18:25:27.969/+33.098/0.439]. #XRAY: #PERF: created lua heap 0x2b6d0000 for lua_State g_render_lua [18:25:27.970/+33.099/0.499]. #XRAY: Lua Interceptor found! Attaching :) [18:25:27.970]. #DBG: creating threads registry table. [18:25:27.970]. #DBG: performing registration LSD_g_render_lua_1@1568 for lua_State g_render_lua_1 [18:25:27.970/1568/0.285]. #DBG: Added L = $2B74F5C8, captured in ExtCapture [18:25:27.970]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $194845A0, ud = $2B6D0000, [18:25:27.970]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [18:25:27.970]. #DBG: Complete CheckCapture for $2B74F5C8 [18:25:28.025]. #REG_STUFF: Launcher = $0, Context = "render.script" [18:25:28.025]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [18:25:28.325]. #DBG: Используется оригинальный обработчик VEH. [18:25:28.328]. #REG_STUFF: Launcher = $0, Context = "_g.script" Registering function [$00F54F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F54FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F557B4] data_buffer (size) // constructs data_buffer object Registering function [$00F55838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F56174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F57ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [18:25:28.329]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:25:28.629]. #DBG: Используется оригинальный обработчик VEH. [18:25:28.630]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:25:28.630]. #DBG: _SetLogCB executed... [18:25:28.630]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:25:28.634]. #REG_STUFF: Launcher = $0, Context = "_g.script" [18:25:28.634]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:25:28.936]. #DBG: Используется оригинальный обработчик VEH. [18:25:28.936]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:25:28.936]. #DBG: _SetLogCB executed... [18:25:28.936]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:25:28.937]. #DBG: jmp_byte at $193A3DBD = 204 [18:25:28.939] active_dialog updated to FALSE [18:25:28.939]. #OK: class extensions found [18:25:28.951/+34.080/981.5]. #XRAY: compiling shader sky2 [18:25:28.957/+34.086/5.941]. #XRAY: compiling shader sky2 [18:25:28.971/+34.100/ 14.1]. #XRAY: compiling shader clouds [18:25:28.984/+34.113/ 12.9]. #XRAY: compiling shader clouds [18:25:29.010/+34.139]. #PERF: pre-init complete! [18:25:29.019/+00.001/ 34.9]. #XRAY: Starting engine... [18:25:29.021/+00.003/1.768]. #XRAY: Init game globals... [18:25:29.021/+00.003/0.534]. #XRAY: #PERF_WARN: CStringTable::Init () from 3552 [18:25:29.029/+00.011/8.034]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l01escape.xml with 150 items [18:25:29.045/+00.027/ 15.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l05dark_valley.xml with 111 items [18:25:29.083/+00.065/ 37.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l07rostok.xml with 241 items [18:25:29.143/+00.125/ 60.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l10military.xml with 238 items [18:25:29.162/+00.144/ 19.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l11pripyat.xml with 105 items [18:25:29.163/+00.145/0.277]. #XRAY: __super::OnAppStart... [18:25:29.193/+00.175/ 30.4]. #XRAY: compiling shader stub_default [18:25:29.195/+00.177/1.457]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l12u_sarcofag.xml with 168 items [18:25:29.199/+00.181/4.216]. #XRAY: compiling shader effects_sun [18:25:29.245/+00.227/ 45.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l19stanciya.xml with 158 items [18:25:30.454/+01.436/ 1210]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_sak_way.xml with 2651 items [18:25:30.668/+01.650/213.4]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded storyline_info_to_diary.xml with 1319 items [18:25:30.934/+01.916/266.5]. #XRAY: #PERF: Loaded 1940 weather cycles [18:25:30.979/+01.961/ 45.1]. #XRAY: creating CMainMenu object [18:25:31.017/+01.999/ 37.2]. #XRAY: #PERF: after CUIButtonHint() [18:25:31.089/+02.071/ 72.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded dialogs_trading.xml with 1207 items [18:25:31.109/+02.091/ 19.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded npc_profile.xml with 426 items [18:25:31.139/+02.121/ 30.9]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_sak.xml with 160 items [18:25:31.177/+02.159/ 38.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_simulation.xml with 141 items [18:25:33.573/+04.555/ 2395]. #XRAY: #PERF_WARN: CStringTable::Init () loaded 47 files [18:25:33.573/+04.555/0.050]. #XRAY: Hello world! [18:25:33.590/+04.572/ 17.7]. #XRAY: #PERF_WARN: after func = 0x00566BD0 (rp_AppStart + 0x0), obj = 0x18864010 (unknown @ 0x18864010 + 0xd817b0d0) frame elapsed = 37728 ms (+4558), ticks1 = 4562, ticks2 = 4562 [18:25:33.590/+04.572/0.054]. #XRAY: Runing message loop... [18:25:33.603/+04.585/ 12.5]. #XRAY: compiling shader yuv2rgb [18:25:33.618/+04.600/ 15.4]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_l.ogg [18:25:33.619/+04.601/0.660]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_r.ogg [18:25:33.620]. #DBG: pRender = $661589B0, CRender::texture_load = $6608BA80 [18:25:33.620]. #DBG: gTexList.List relocated to $1463913C [18:25:33.627]. #DBG: Game paused changed to 1 [18:25:33.629/1568]. #PREFETCH: forced textures loading wpn\wpn_crosshair [18:25:33.629/1568]. #PREFETCH: forced textures loading wpn\wpn_crosshair_bino [18:25:33.629/1568]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36 [18:25:33.629/1568]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36_lens [18:25:33.629]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair [18:25:33.629]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_bino [18:25:33.629/1568]. #PREFETCH: forced textures loading wpn\wpn_crosshair_l85 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36_lens [18:25:33.629/1568]. #PREFETCH: forced textures loading wpn\wpn_crosshair_nato [18:25:33.629]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_l85 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\accum_leds\cl_000 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\accum_leds\cl_020 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_nato [18:25:33.629]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_000 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\accum_leds\cl_030 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_020 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\accum_leds\cl_040 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\accum_leds\cl_050 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\accum_leds\cl_060 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_050 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\accum_leds\cl_070 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_040 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_060 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_030 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\accum_leds\cl_080 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_070 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\accum_leds\cl_090 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\accum_leds\cl_100 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_090 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\cursor [18:25:33.629]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_080 [18:25:33.629]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_100 [18:25:33.629/1568]. #PREFETCH: forced textures loading ui\hud_map_back [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\nlc_logo2 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_ani_cursor_01 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\cursor [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\nlc_logo2 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_ani_cursor_02 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\hud_map_back [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_01 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_ani_cursor_03 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_ani_cursor_04 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_ani_cursor_05 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_02 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_04 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_ani_cursor_06 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_05 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_03 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_ani_cursor_07 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_06 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_ani_cursor_08 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_arc_art_box_1basic [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_arc_art_box_8basic [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_1basic [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_arc_art_box_basic [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_07 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_8basic [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_asus_intro [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_basic [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_attention_blank1 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_asus_intro [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_attention_blank2 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank1 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_attention_comp [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank2 [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_blueteam [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_bottom_background [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_btn_assault_t [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_comp [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_btn_equip_t [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_bottom_background [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_btn_gren_t [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_assault_t [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_equip_t [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_btn_heavy_t [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_gren_t [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_btn_mm_e [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_btn_mm_h [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_btn_mm_t [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_heavy_t [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_h [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_btn_mp_avto_e [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_e [18:25:33.630/1568]. #PREFETCH: forced textures loading ui\ui_btn_mp_d [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_avto_e [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_btn_mp_e [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_btn_mp_h [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_d [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_btn_primary_e [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_e [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_h [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_btn_shotgun_t [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_primary_e [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_btn_sniper_t [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_shotgun_t [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_bt_trade [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_buy_menu [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_cheat_naxac [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss001 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_sniper_t [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_cheat_naxac [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss002 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_buy_menu [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss001 [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss003 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss002 [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss004 [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss005 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss003 [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss006 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss004 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss005 [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss007 [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss008 [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss009 [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss010 [18:25:33.630]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_08 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss007 [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss011 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss010 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss008 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss009 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_blueteam [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss012 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss011 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_t [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss013 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_bt_trade [18:25:33.631/1568]. #PREFETCH: forced textures loading ui\ui_chss014 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss006 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss013 [18:25:33.631]. #WARN: DirectLoadTexture has no effect for ui\ui_chss012 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_chss015 [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_chss014 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_chss016 [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_chss015 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_chss017 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_chss018 [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_chss016 [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_chss017 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_chss019 [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_chss018 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_chss020 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_chss021 [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_chss019 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_chss_mm [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_chss021 [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_chss020 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_common [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_chss_mm [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_console [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_death [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_console [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_dg_info [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_common [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_death [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_dg_inventory [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_info [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_dg_inventory_arc [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_dg_inventory_exchange_trade [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_arc [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_dg_time [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_exchange_trade [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_disk_io [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_time [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_enemy_frame [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_fog_of_war [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_disk_io [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1024 [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_fog_of_war [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_enemy_frame [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1600 [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1024 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_font_arial_14_800 [18:25:33.632]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1600 [18:25:33.632/1568]. #PREFETCH: forced textures loading ui\ui_font_arial_21 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1024 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_800 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1600 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1024 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_arial_21_800 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1600 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_console [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_console_02 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_800 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_19 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console_02 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1024 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1600 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1024 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_19_800 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_22 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1600 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_800 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1024 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1600 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1024 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_22_800 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1600 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_32 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1024 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1600 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1024 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_32_800 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_800 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1600 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1024 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_800 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1600 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1024 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_40_800 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1600 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_50 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1024 [18:25:33.633]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_800 [18:25:33.633/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1600 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1024 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_graff_50_800 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1600 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_hud_02 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_16 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_800 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1024 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_hud_02 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1600 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1024 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_16_800 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_18 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1024 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_800 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1600 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1600 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1024 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_18_800 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_25 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1600 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1024 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_800 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1600 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1024 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_font_letter_25_800 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_frame_lt [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1600 [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_800 [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_frame_over_lb [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_lt [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_frame_over_lt [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_garmonika [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lt [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lb [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_global_map [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_garmonika [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_greenteam [18:25:33.634]. #WARN: DirectLoadTexture has no effect for ui\ui_global_map [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_grid [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_greenteam [18:25:33.634/1568]. #PREFETCH: forced textures loading ui\ui_gs_logo [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_grid [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_gs_logo [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_01 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_02 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_01 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_03 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_02 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_04 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_03 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_05 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_04 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_06 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_05 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_07 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_06 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_08 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_07 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_09 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_10 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_08 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_09 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_11 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_10 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_12 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_11 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_13 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_12 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_14 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_13 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_15 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_14 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_16 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_15 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_17 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_16 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_18 [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_17 [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_map_arrow [18:25:33.635/1568]. #PREFETCH: forced textures loading ui\ui_hud_mm [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_map_arrow [18:25:33.635]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_18 [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_hud_progress_rad [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_mm [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_hud_shkala_rad [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_iconstotal [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_shkala_rad [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icons_actor_amk [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_iconstotal [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icons_actor_wide [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icons_map [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_wide [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icons_npc [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_amk [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_map [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icons_npc_old [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icons_rykzack [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icons_task [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc_old [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icon_equipment [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_task [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icon_equipment_1 [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icon_equipment_2 [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_1 [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_2 [18:25:33.636]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_progress_rad [18:25:33.636/1568]. #PREFETCH: forced textures loading ui\ui_icon_equipment_3 [18:25:33.637]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_rykzack [18:25:33.637/1568]. #PREFETCH: forced textures loading ui\ui_icon_equipment_4 [18:25:33.637]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_3 [18:25:33.637/1568]. #PREFETCH: forced textures loading ui\ui_icon_equipment_5 [18:25:33.637]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_4 [18:25:33.637/1568]. #PREFETCH: forced textures loading ui\ui_icon_equipment_6 [18:25:33.637]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_5 [18:25:33.637/1568]. #PREFETCH: forced textures loading ui\ui_icon_photo [18:25:33.637]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_6 [18:25:33.637/1568]. #PREFETCH: forced textures loading ui\ui_inventory [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_photo [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inventory2 [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_info_over_b [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory2 [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_info_over_lt [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_b [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_list_over_lt [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_lt [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_personal_over_t [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_list_over_lt [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_personal_over_t [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood_empty [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_progress_end [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood_empty [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_progress_end_empty [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_progress_food [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end_empty [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_progress_food_empty [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food_empty [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad_empty [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_inv_quick_slots [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad_empty [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_mainmenu [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_quick_slots [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_mainmenu_1 [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_mainmenu_16 [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_1 [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_1 [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16 [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_2 [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_1 [18:25:33.638]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_2 [18:25:33.638/1568]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_3 [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_4 [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_3 [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mainmenu_2 [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_4 [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mainmenu_3 [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_2 [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mainmenu_4 [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_3 [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_map_arrow_02 [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_4 [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_map_description [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_map_arrow_02 [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mg_back_map [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_map_description [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mg_back_pager [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_map [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mn_health [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_pager [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mn_weapons [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_health [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_models_multiplayer [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_weapons [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mp_frags_selection [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_models_multiplayer [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mp_icon_kill [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_frags_selection [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mp_main(f) [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_icon_kill [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(f) [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mp_main(i) [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mp_main(l) [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(i) [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mp_main(r) [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(l) [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mp_main [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(r) [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_mp_skin_select_anim [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_nlc_hud [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_skin_select_anim [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_noise_00 [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_nlc_hud [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_noise_01 [18:25:33.652]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_00 [18:25:33.652/1568]. #PREFETCH: forced textures loading ui\ui_noise_02 [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_noise_03 [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_01 [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_02 [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_noise_04 [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_03 [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_nomap2 [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_04 [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_npc_monster [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_nomap2 [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_npc_unique [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_monster [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_numpad [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_unique [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_old_textures [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_numpad [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_options_menu_static [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_old_textures [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_options_menu_static [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_anims_01 [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_anims_03 [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_01 [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_anims_04 [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_03 [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_back_big [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_04 [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_bad [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_back_big [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_bad_ok [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_contacts_online [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad_ok [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_frame_sub [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_contacts_online [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_frame_t [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_sub [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_frame_tl [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_t [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_frame_top [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_tl [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_horizontal_line [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_top [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_off [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_horizontal_line [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_ok [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_over_list [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_off [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_ok [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_pust [18:25:33.653]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_over_list [18:25:33.653/1568]. #PREFETCH: forced textures loading ui\ui_pda_steklo_bad [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_pust [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_pda_steklo_ok [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_bad [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_l [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_ok [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_r [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_l [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_l [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_r [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_r [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_l [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_pi [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_r [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_pop_up_active_back [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_pi [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_razgruzka [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_pop_up_active_back [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_sak [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_razgruzka [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_scb_back [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_sak [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_scb_back_v [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_scb_down_arrow [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back_v [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_scb_left_arrow [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_down_arrow [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_scb_right_arrow [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_left_arrow [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_scb_rigth_arrow [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_right_arrow [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_rigth_arrow [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box_v [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_scb_up_arrow [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box_v [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_skull [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_up_arrow [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_sleep [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_skull [18:25:33.654/1568]. #PREFETCH: forced textures loading ui\ui_small_scale_g [18:25:33.654]. #WARN: DirectLoadTexture has no effect for ui\ui_sleep [18:25:33.655/1568]. #PREFETCH: forced textures loading ui\ui_small_scale_gr [18:25:33.655]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_g [18:25:33.655/1568]. #PREFETCH: forced textures loading ui\ui_static_main_menu_background [18:25:33.655]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_gr [18:25:33.655/1568]. #PREFETCH: forced textures loading ui\ui_static_mm_back_03 [18:25:33.655]. #WARN: DirectLoadTexture has no effect for ui\ui_static_main_menu_background [18:25:33.655/1568]. #PREFETCH: forced textures loading ui\ui_static_mm_back_04 [18:25:33.655]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_03 [18:25:33.655/1568]. #PREFETCH: forced textures loading ui\ui_static_mm_back_06 [18:25:33.655]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_04 [18:25:33.655/1568]. #PREFETCH: forced textures loading ui\ui_statistics [18:25:33.655]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_06 [18:25:33.655/1568]. #PREFETCH: forced textures loading ui\ui_team_logo [18:25:33.655]. #WARN: DirectLoadTexture has no effect for ui\ui_statistics [18:25:33.655]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo [18:25:33.655/1568]. #PREFETCH: forced textures loading ui\ui_team_logo_small [18:25:33.656/1568]. #PREFETCH: forced textures loading ui\ui_top_background [18:25:33.656]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo_small [18:25:33.656/1568]. #PREFETCH: forced textures loading ui\ui_trade_character [18:25:33.656]. #WARN: DirectLoadTexture has no effect for ui\ui_top_background [18:25:33.656/1568]. #PREFETCH: forced textures loading ui\ui_trade_list_back [18:25:33.656]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_character [18:25:33.656/1568]. #PREFETCH: forced textures loading ui\ui_unique_weapon [18:25:33.656]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_list_back [18:25:33.656/1568]. #PREFETCH: forced textures loading ui\ui_unique_weapon_bolvan [18:25:33.656]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon [18:25:33.657/1568]. #PREFETCH: forced textures loading ui\ui_unique_weapon_zag [18:25:33.657]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_bolvan [18:25:33.657/1568]. #PREFETCH: forced textures loading ui\ui_vergas_decoder [18:25:33.657]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_zag [18:25:33.657/1568]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz [18:25:33.657]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_decoder [18:25:33.657/1568]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz_klava [18:25:33.657]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz [18:25:33.657/1568]. #PREFETCH: forced textures loading ui\ui_watch [18:25:33.657]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz_klava [18:25:33.657/1568]. #PREFETCH: forced textures loading ui\ui_watch_part [18:25:33.657]. #WARN: DirectLoadTexture has no effect for ui\ui_watch [18:25:33.657/1568]. #PREFETCH: forced textures loading ui\ui_zone_spots [18:25:33.657]. #WARN: DirectLoadTexture has no effect for ui\ui_watch_part [18:25:33.657/1568]. #PREFETCH: forced textures loading ui\voron_mm_back2 [18:25:33.657/1568]. #PREFETCH: forced textures loading ui\wpn_crosshair_bino [18:25:33.657]. #WARN: DirectLoadTexture has no effect for ui\voron_mm_back2 [18:25:33.657]. #WARN: DirectLoadTexture has no effect for ui\ui_zone_spots [18:25:33.657]. #WARN: DirectLoadTexture has no effect for ui\wpn_crosshair_bino [18:25:33.657].: #PREFETCH: detected no more textures to load, all threads completed! [18:25:33.657]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0EC0B9B4:: luaicp.dll /ID=5872 } finalization started... [18:25:33.657]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0EC0D0F4:: luaicp.dll /ID=7244 } finalization started... [18:25:33.657]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0EC0C174:: luaicp.dll /ID=3168 } finalization started... [18:25:33.657]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0EC0D8B4:: luaicp.dll /ID=12132 } finalization started... [18:25:33.657]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0EC0E074:: luaicp.dll /ID=1532 } finalization started... [18:25:33.657]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0EC0C934:: luaicp.dll /ID=7432 } finalization started... [18:25:33.657/5872]. #DBG: WorkerThread AsyncTexLoader#1 { TAsyncTexLoader@=$0EC0B9B4:: luaicp.dll /ID=5872 } completed std-loop in OleExec. CPU Time = 0 [18:25:33.657/7244]. #DBG: WorkerThread AsyncTexLoader#4 { TAsyncTexLoader@=$0EC0D0F4:: luaicp.dll /ID=7244 } completed std-loop in OleExec. CPU Time = 0 [18:25:33.657/3168]. #DBG: WorkerThread AsyncTexLoader#2 { TAsyncTexLoader@=$0EC0C174:: luaicp.dll /ID=3168 } completed std-loop in OleExec. CPU Time = 16 [18:25:33.657/12132]. #DBG: WorkerThread AsyncTexLoader#5 { TAsyncTexLoader@=$0EC0D8B4:: luaicp.dll /ID=12132 } completed std-loop in OleExec. CPU Time = 0 [18:25:33.658/7432]. #DBG: WorkerThread AsyncTexLoader#3 { TAsyncTexLoader@=$0EC0C934:: luaicp.dll /ID=7432 } completed std-loop in OleExec. CPU Time = 0 [18:25:33.658/1532]. #DBG: WorkerThread AsyncTexLoader#6 { TAsyncTexLoader@=$0EC0E074:: luaicp.dll /ID=1532 } completed std-loop in OleExec. CPU Time = 0 [18:25:33.658]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0EC0B9B4:: luaicp.dll /ID=5872 } finalization stage #2 [18:25:33.658]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0EC0D0F4:: luaicp.dll /ID=7244 } finalization stage #2 [18:25:33.658]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0EC0C174:: luaicp.dll /ID=3168 } finalization stage #2 [18:25:33.658]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0EC0C934:: luaicp.dll /ID=7432 } finalization stage #2 [18:25:33.658]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0EC0E074:: luaicp.dll /ID=1532 } finalization stage #2 [18:25:33.658]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0EC0B9B4:: luaicp.dll /ID=5872 } finalization completed [18:25:33.658]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0EC0C174:: luaicp.dll /ID=3168 } finalization completed [18:25:33.658]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0EC0C934:: luaicp.dll /ID=7432 } finalization completed [18:25:33.658]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0EC0E074:: luaicp.dll /ID=1532 } finalization completed [18:25:33.658]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0EC0B1F4:: luaicp.dll /ID=8288 } finalization started... [18:25:33.658/8288]. #DBG: WorkerThread AsyncTexLoader#0 { TAsyncTexLoader@=$0EC0B1F4:: luaicp.dll /ID=8288 } completed std-loop in OleExec. CPU Time = 0 [18:25:33.658]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0EC0B1F4:: luaicp.dll /ID=8288 } finalization stage #2 [18:25:33.658]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0EC0B1F4:: luaicp.dll /ID=8288 } finalization completed [18:25:33.657]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0EC0E834:: luaicp.dll /ID=2364 } finalization started... [18:25:33.658]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0EC0D0F4:: luaicp.dll /ID=7244 } finalization completed [18:25:33.659/2364]. #DBG: WorkerThread AsyncTexLoader#7 { TAsyncTexLoader@=$0EC0E834:: luaicp.dll /ID=2364 } completed std-loop in OleExec. CPU Time = 0 [18:25:33.659]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0EC0D8B4:: luaicp.dll /ID=12132 } finalization stage #2 [18:25:33.659]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0EC0E834:: luaicp.dll /ID=2364 } finalization stage #2 [18:25:33.659]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0EC0D8B4:: luaicp.dll /ID=12132 } finalization completed [18:25:33.659]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0EC0E834:: luaicp.dll /ID=2364 } finalization completed [18:25:37.849]. #DBG: Game paused changed to 0 [18:25:37.849/+08.831/ 4230]. #XRAY: #DBG: CWrapperBase() instance created [18:25:37.857]. #DBG: main_menu created, namespace = ui_main_menu [18:25:37.871]. #DBG: Game paused changed to 1 [18:25:41.809/+12.791/ 3960]. #XRAY: "d:\nlc 7 3.0 edycja polska\bin\xr_3da.exe" [18:25:41.810/+12.792/0.124]. #XRAY: game render status switched to 'loading' from '::LoadBegin' [18:25:41.811]. #DBG: Game paused changed to 0 [18:25:41.823/+12.805/ 13.9]. #XRAY: Loading models... [18:25:41.824/+12.806/0.998]. #XRAY: compiling shader deffer_base_bump-hq [18:25:41.840/+12.822/ 15.6]. #XRAY: compiling shader deffer_model_bump-hq_2 [18:25:41.866/+12.848/ 25.7]. #XRAY: compiling shader deffer_base_bump [18:25:41.914/+12.896/ 48.5]. #XRAY: compiling shader deffer_model_bump_2 [18:25:41.940/+12.922/ 25.4]. #XRAY: compiling shader shadow_direct_model_2 [18:25:41.959/+12.941/ 19.3]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\2018\trader elapsed time = 135.1 ms [18:25:41.968/+12.950/8.680]. #XRAY: compiling shader deffer_base_flat [18:25:41.982/+12.964/ 14.1]. #XRAY: compiling shader deffer_model_flat_2 [18:25:42.004/+12.986/ 22.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\act_wolf elapsed time = 37.9 ms [18:25:42.318/+13.300/313.3]. #XRAY: compiling shader deffer_model_bump-hq_0 [18:25:42.338/+13.320/ 20.1]. #XRAY: compiling shader deffer_model_bump_0 [18:25:42.357/+13.339/ 19.1]. #XRAY: compiling shader shadow_direct_model_0 [18:25:42.368/+13.350/ 10.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\soldier\soldier_spetsnaz elapsed time = 51.1 ms [18:25:42.373/+13.355/5.069]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 8.1 MiB [18:25:42.375/+13.357/2.535]. #XRAY: compiling shader deffer_model_flat_0 [18:25:42.397/+13.379/ 21.5]. #XRAY: #PERF_WARN: FHierrarhyVisual load from amk\door_trader elapsed time = 21.7 ms [18:25:42.399/+13.381/1.734]. #XRAY: compiling shader accum_emissivel [18:25:42.408/+13.390/9.544]. #XRAY: compiling shader deffer_model_bump-hq_1 [18:25:42.431/+13.413/ 22.7]. #XRAY: compiling shader deffer_model_bump_1 [18:25:42.453/+13.435/ 21.8]. #XRAY: compiling shader shadow_direct_model_1 [18:25:42.469/+13.451/ 16.8]. #XRAY: #PERF_WARN: FHierrarhyVisual load from dynamics\workshop_room\lopata elapsed time = 61.4 ms [18:25:42.470/+13.452/0.890]. #XRAY: compiling shader deffer_base_bump_db-hq [18:25:42.487/+13.469/ 16.3]. #XRAY: compiling shader deffer_model_bump_d-hq_2 [18:25:42.513/+13.495/ 25.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\disel_generator elapsed time = 42.6 ms [18:25:42.516/+13.498/3.571]. #XRAY: compiling shader model_env_lq [18:25:42.522/+13.504/5.885]. #XRAY: compiling shader model_env_lq_0 [18:25:42.535/+13.517/ 13.4]. #XRAY: compiling shader model_distort4glass_0 [18:25:42.547/+13.529/ 11.8]. #XRAY: compiling shader base_lplanes [18:25:42.554/+13.536/6.748]. #XRAY: compiling shader model_def_lplanes_0 [18:25:42.566/+13.548/ 11.7]. #XRAY: compiling shader deffer_base_bump_d-hq [18:25:42.581/+13.563/ 15.7]. #XRAY: compiling shader deffer_model_bump_d-hq_0 [18:25:42.602/+13.584/ 20.8]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\item_antirad elapsed time = 86.4 ms [18:25:42.605/+13.587/2.347]. #XRAY: compiling shader deffer_model_flat_1 [18:25:42.625/+13.607/ 20.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\item_guitar elapsed time = 20.9 ms [18:25:42.629/+13.611/4.035]. #XRAY: compiling shader accum_emissive [18:25:42.640/+13.622/ 11.0]. #XRAY: compiling shader deffer_model_bump_d-hq_1 [18:25:42.665/+13.647/ 24.8]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\8_art_box_door elapsed time = 25.3 ms [18:25:42.666/+13.648/1.198]. #XRAY: compiling shader deffer_base_flat_d [18:25:42.680/+13.662/ 13.9]. #XRAY: compiling shader deffer_model_flat_d_0 [18:25:42.702/+13.684/ 22.0]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\agregat elapsed time = 36.3 ms [18:25:42.706/+13.688/3.713]. #XRAY: compiling shader deffer_base_aref_flat [18:25:42.738/+13.720/ 31.6]. #XRAY: compiling shader shadow_direct_base_aref [18:25:42.750/+13.732/ 12.1]. #XRAY: compiling shader shadow_direct_model_aref_1 [18:25:42.761/+13.743/ 11.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\flag_ua elapsed time = 55.6 ms [18:25:42.765/+13.747/3.529]. #XRAY: compiling shader deffer_model_flat_d_1 [18:25:42.789/+13.771/ 24.3]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\generator elapsed time = 25.1 ms [18:25:42.793/+13.775/3.461]. #XRAY: compiling shader model_def_lq [18:25:42.798/+13.780/5.000]. #XRAY: compiling shader model_def_lq_0 [18:25:42.811/+13.793/ 13.3]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\kerosinka elapsed time = 18.8 ms [18:25:42.831/+13.813/ 20.0]. #XRAY: compiling shader shadow_direct_model_aref_2 [18:25:42.848/+13.830/ 16.8]. #XRAY: compiling shader model_def_lq_2 [18:25:42.863/+13.845/ 15.0]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\zanaveska elapsed time = 15.2 ms [18:25:42.873/+13.855/ 10.6]. #XRAY: compiling shader shadow_direct_model_aref_0 [18:25:42.885/+13.867/ 11.8]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 16.2 MiB [18:25:42.967/+13.949/ 82.2]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 24.3 MiB [18:25:43.038/+14.020/ 70.5]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 32.3 MiB [18:25:43.114/+14.096/ 76.6]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 41.1 MiB [18:25:43.150/+14.132/ 35.2]. #XRAY: phase time: 1330 ms, user time: 0.0 ms, kernel time: 0.0 ms [18:25:43.150/+14.132/0.094]. #XRAY: phase cmem: 790.625 M [18:25:43.150/+14.132/0.041]. #XRAY: Next phase begins: ?adowanie obiekt?... [18:25:43.188/+14.170/ 37.8]. #XRAY: Loading objects... [18:25:43.197/+14.179/9.413]. #XRAY: [prefetch] delta time: 1375 ms [18:25:43.197/+14.179/0.053]. #XRAY: [prefetch] delta memory: 58104Kb [18:25:43.197/+14.179/0.052]. #XRAY: #PERF: CLevel::net_start1 end [18:25:43.197/+14.179/0.092]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x13FE1AB2 (CApplication* + 0x0) frame elapsed = 1388 ms (+1388), ticks1 = 1391, ticks2 = 1391 [18:25:43.197/+14.179/0.048]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_main_menu.main_menu (0x30651A82) [18:25:43.197/+14.179/0.044]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_main_menu.main_menu [18:25:43.216/+14.198/ 18.5]. #XRAY: phase time: 58 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:25:43.216/+14.198/0.060]. #XRAY: phase cmem: 785.992 M [18:25:43.216/+14.198/0.042]. #XRAY: Next phase begins: Rozpoczynanie... [18:25:43.219/+14.201/2.943]. #XRAY: #PERF: CLevel::net_start1 end [18:25:43.222/+14.204/2.787]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [18:25:43.227]. #DBG: garbage collection performed for LuaStateDesc object $296E33E4 (LSD_g_game_lua_1@1568) [18:25:43.227]. #DBG: performing unregister LSD_g_game_lua_1@1568 for lua_State g_game_lua_1 [18:25:43.227/main ($620)(1568)]. #DBG: destroyed lua_State registry $296E33E4 for Lparent = $00000000 [18:25:43.229/+14.211/7.206]. #XRAY: #PERF: destroying lua heap 0x2b480000, size = 0, blocks used = 0, block free = 978944 [18:25:43.229/+14.211/0.192]. #XRAY: #PERF: created lua heap 0x148c0000 for lua_State g_game_lua [18:25:43.229/+14.211/0.326]. #XRAY: Lua Interceptor found! Attaching :) [18:25:43.229]. #DBG: creating threads registry table. [18:25:43.229]. #DBG: performing registration LSD_g_game_lua_2@1568 for lua_State g_game_lua_2 [18:25:43.229/1568/0.114]. #DBG: Added L = $1493F5C8, captured in ExtCapture [18:25:43.229]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $194845A0, ud = $148C0000, [18:25:43.230]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:25:43.230]. #DBG: Complete CheckCapture for $1493F5C8 [18:25:43.266]. #REG_STUFF: Launcher = $0, Context = "_g.script" [18:25:43.266]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:25:43.567]. #DBG: Используется оригинальный обработчик VEH. [18:25:43.567]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:25:43.567]. #DBG: _SetLogCB executed... [18:25:43.567]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:25:43.572]. #REG_STUFF: Launcher = $0, Context = "_g.script" [18:25:43.572]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:25:43.873]. #DBG: Используется оригинальный обработчик VEH. [18:25:43.873]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:25:43.873]. #DBG: _SetLogCB executed... [18:25:43.873]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:25:43.874]. #DBG: jmp_byte at $193A3DBD = 204 [18:25:43.876] active_dialog updated to FALSE [18:25:43.877]. #OK: class extensions found [18:25:43.896/1568]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [18:25:43.896]. #DBG: Dumping lua_State registry [$296E33E4] for Lparent = g_game_lua_2 [18:25:43.896]. #DBG: for parent lua_State $1493F5C8 associated thread-state $33879C20, ThreadId = 1568 [18:25:43.971]. #DBG: xvars initialized! size = 0 [18:25:43.975/+14.957/746.0]. #XRAY: PERF: already opened ini-file d:\nlc 7 3.0 edycja polska\gamedata\config\system.ltx, count = 0 [18:25:44.180/+15.162/204.3]. #PERF: actor_binder init_stage = 1, context = mod_call('on_game_start') [18:25:44.217/+15.199/ 37.0]. #XRAY: phase time: 993 ms, user time: 390.6 ms, kernel time: 0.0 ms [18:25:44.217/+15.199/0.062]. #XRAY: phase cmem: 791.734 M [18:25:44.217/+15.199/0.041]. #XRAY: Next phase begins: Wczytywanie symulatora Alife... [18:25:44.236/+15.218/ 19.1]. #XRAY: phase time: 11 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:25:44.236/+15.218/0.068]. #XRAY: phase cmem: 791.734 M [18:25:44.236/+15.218/0.059]. #XRAY: Next phase begins: Tworzenie nowej gry... [18:25:44.237/+15.219/0.643]. #XRAY: Creating new game... [18:25:44.238/+15.220/1.685]. #XRAY: SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x33D3AEA2 [18:25:44.238/+15.220/0.099]. #XRAY: Loading spawn registry... [18:25:44.248]. #WARN: section_maker.script black listed section system:255,255,255,255,0,1 [18:25:44.268]. #WARN: section_maker.script black listed section system:255,0,255,255 [18:25:45.022/+16.004/783.4]. #XRAY: 13177 spawn points are successfully loaded [18:25:45.145/+16.127/123.2]. #XRAY: from [18:25:45.145/+16.127/0.050]. #XRAY: stack traceback: [18:25:45.145/+16.127/0.112]. #XRAY: from [18:25:45.145/+16.127/0.035]. #XRAY: stack traceback: [18:25:45.145/+16.127/0.082]. #XRAY: from [18:25:45.145/+16.127/0.035]. #XRAY: stack traceback: [18:25:45.146/+16.128/0.165]. #XRAY: from [18:25:45.146/+16.128/0.048]. #XRAY: stack traceback: [18:25:45.146/+16.128/0.058]. #XRAY: from [18:25:45.146/+16.128/0.033]. #XRAY: stack traceback: [18:25:45.146/+16.128/0.122]. #XRAY: from [18:25:45.146/+16.128/0.071]. #XRAY: stack traceback: [18:25:45.146/+16.128/0.099]. #XRAY: from [18:25:45.146/+16.128/0.049]. #XRAY: stack traceback: [18:25:45.146/+16.128/0.129]. #XRAY: from [18:25:45.146/+16.128/0.057]. #XRAY: stack traceback: [18:25:45.368/+16.350/222.2]. #DBG: Root registry obj. count = 5000 [18:25:45.651/+16.633/282.7]. #DBG: Root registry obj. count = 10000 [18:25:45.912/+16.894/261.1]. #DBG: Root registry obj. count = 15000 { } [18:25:46.341/+17.323/428.7]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\gamedata\config\d:\nlc 7 3.0 edycja polska\gamedata\config\balance_light.ltx in files list (size = 55394) [18:25:46.341/0.453]. #DBG: sections count = 9 [18:25:46.342/0.091]. #DBG: loading balance.respawn [18:25:46.342/0.105]. #DBG: loading balance.matches [18:25:46.342/0.086]. #DBG: loading balance.artefacts [18:25:46.342/0.124]. #DBG: loading balance.satiety [18:25:46.342/0.086]. #DBG: loading balance.config [18:25:46.342/0.079]. #DBG: loading balance.devices [18:25:46.342/0.084]. #DBG: loading balance.health [18:25:46.342/0.161]. #DBG: loading balance.monsters [18:25:46.342/0.172]. #DBG: loading balance.level_poisoned _G.balance = { script_namespace = 'balance' : string script_modified = '16.10.2017 04:28' : string satiety : is_table size = 1, length = 0 { lost_velocity = 0.0000040 : number } respawn : is_table size = 2, length = 0 { idle_coef_min = 2 : number idle_coef_max = 2 : number } monsters : is_table size = 7, length = 0 { tushkano_dist_attack = 1 : number starv_dist_attack = 20 : number psevdodog_divert_prob = 0.4000000 : number dog_dist_panic = 9 : number dog_dist_attack = 7 : number cat_attack_prob = 0.1000000 : number boar_radiation_dist = 2.50000 : number } matches : is_table size = 1, length = 0 { hit_power = 0.1000000 : number } load_config = CFunction at $00000000 / $2B3F7308, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:3 } : function level_poisoned : is_table size = 31, length = 0 { warlab = 2.20000 : number red_forest = 1.50000 : number marsh = 0.9000000 : number lost_village = 0.9000000 : number limansk = 1.50000 : number labx8 = 2.50000 : number labx10 = 2 : number l12u_sarcofag = 1.90000 : number l12u_control_monolith = 1.90000 : number l12_stancia_new = 1.80000 : number l12_stancia_2_new = 1.90000 : number l11_pripyat = 1.70000 : number l10u_bunker = 3 : number l10_radar = 1.60000 : number l08u_brainlab = 2 : number l08_yantar = 1.40000 : number l07_military = 1.40000 : number l06_rostok = 1.30000 : number l05_bar = 1 : number l04u_labx18 = 1.80000 : number l04_darkvalley = 1 : number l03u_agr_underground = 1.30000 : number l03_agroprom = 1 : number l02_garbage = 1 : number l01_escape = 0.9000000 : number k01_darkscape = 1 : number hospital = 1 : number generators = 1.60000 : number deadcity = 1.70000 : number aver = 1.60000 : number av_peshera = 1 : number } late_init = CFunction at $00000000 / $147F0518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:55 } : function init_module = CFunction at $00000000 / $147F0518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:51 } : function health : is_table size = 2, length = 0 { restore_w_sleep = 1.50000 : number restore_speed = 0.0000010 : number } devices : is_table size = 1, length = 0 { accum_discharge = 0.0550000 : number } config : is_table size = 1, length = 0 { name = 'light' : string } artefacts : is_table size = 1, length = 0 { time_damage_coef = 0.1250000 : number } } [18:25:46.442]. #WARN: section_maker.script black listed section smart_terrain_presets:deadcity [18:25:46.459]. #WARN: section_maker.script black listed section rx_knife:actor [18:25:46.459]. #WARN: section_maker.script black listed section rx_knife:actor_dolg [18:25:46.459]. #WARN: section_maker.script black listed section rx_knife:actor_freedom [18:25:46.459]. #WARN: section_maker.script black listed section rx_knife:ecolog [18:25:46.459]. #WARN: section_maker.script black listed section rx_knife:zombied [18:25:46.460]. #WARN: section_maker.script black listed section rx_knife:stranger [18:25:46.460]. #WARN: section_maker.script black listed section rx_knife:trader [18:25:46.460]. #WARN: section_maker.script black listed section rx_knife:arena_enemy [18:25:46.460]. #WARN: section_maker.script black listed section rx_knife:sniper [18:25:46.462]. #WARN: section_maker.script black listed section rx_kill_wounded:actor [18:25:46.463]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_dolg [18:25:46.463]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_freedom [18:25:46.463]. #WARN: section_maker.script black listed section rx_kill_wounded:zombied [18:25:46.464]. #WARN: section_maker.script black listed section rx_kill_wounded:stranger [18:25:46.464]. #WARN: section_maker.script black listed section rx_kill_wounded:trader [18:25:46.464]. #WARN: section_maker.script black listed section rx_kill_wounded:arena_enemy [18:25:46.908]. #WARN: section_maker.script black listed section stalker_custom_data:smart_terrains [18:25:57.168]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_control_monolith [18:25:57.169]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_sarcofag [18:25:59.058/+30.040/12716]. #XRAY: New game is successfully created! [18:25:59.077/+30.059/ 19.1]. #XRAY: phase time: 14833 ms, user time: 5031.3 ms, kernel time: 406.3 ms [18:25:59.077/+30.059/0.077]. #XRAY: phase cmem: 933.832 M [18:25:59.077/+30.059/0.043]. #XRAY: Next phase begins: ??czenie... [18:25:59.173/+30.155/ 95.3]. #XRAY: MaxPlayers = 32 [18:25:59.208/+30.190/ 35.7]. #XRAY: #PERF: CLevel::net_start2 end [18:25:59.209/+30.191/0.780]. #XRAY: #PERF: CLevel::net_start3 end [18:25:59.210/+30.192/0.589]. #XRAY: #PERF: CLevel::net_start4 end [18:25:59.233/+30.215/ 23.6]. #XRAY: phase time: 147 ms, user time: 31.3 ms, kernel time: 15.6 ms [18:25:59.233/+30.215/0.059]. #XRAY: phase cmem: 936.340 M [18:25:59.234/+30.216/0.038]. #XRAY: Next phase begins: ??czenie z localhost... [18:25:59.234/+30.216/0.774]. #XRAY: #PERF: CLevel::net_start_client1 end [18:25:59.235/+30.217/0.659]. #XRAY: Player not found. New player created. [18:25:59.235/+30.217/0.170]. #XRAY: client : connection accepted - <> [18:25:59.235/+30.217/0.093]. #XRAY: #PERF: CLevel::net_start_client2 end [18:25:59.260/+30.242/ 25.2]. #XRAY: phase time: 19 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:25:59.261/+30.243/0.058]. #XRAY: phase cmem: 936.395 M [18:25:59.261/+30.243/0.039]. #XRAY: Next phase begins: Otwieranie strumienia... [18:25:59.284/+30.266/ 23.3]. #XRAY: phase time: 15 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:25:59.284/+30.266/0.059]. #XRAY: phase cmem: 940.301 M [18:25:59.284/+30.266/0.038]. #XRAY: Next phase begins: Wczytywanie CFORM... #PERF(luaicp): memory usage raised to 126.8 MiB #PERF(luaicp): memory usage raised to 260.3 MiB #PERF(luaicp): memory usage raised to 300.0 MiB [18:26:01.558/+32.540/ 2274]. #XRAY: phase time: 2266 ms, user time: 2078.1 ms, kernel time: 187.5 ms [18:26:01.558/+32.540/0.083]. #XRAY: phase cmem: 1164.195 M [18:26:01.558/+32.540/0.045]. #XRAY: Next phase begins: Wczytywanie cieniowania... [18:26:01.559/+32.541/1.660]. #XRAY: compiling shader base_lplanes [18:26:01.566/+32.548/7.095]. #XRAY: compiling shader deffer_base_bump_d-hq [18:26:01.580/+32.562/ 13.8]. #XRAY: compiling shader deffer_base_bump [18:26:01.594/+32.576/ 13.3]. #XRAY: compiling shader shadow_direct_base [18:26:01.622/+32.604/ 28.4]. #XRAY: compiling shader deffer_base_steep_db-hq [18:26:01.631/+32.613/8.820]. #XRAY: compiling shader deffer_base_flat [18:26:01.644/+32.626/ 12.8]. #XRAY: compiling shader shadow_direct_base_aref [18:26:01.649/+32.631/5.469]. #XRAY: compiling shader deffer_base_bump-hq [18:26:01.664/+32.646/ 15.0]. #XRAY: compiling shader deffer_base_flat_d [18:26:01.678/+32.660/ 13.7]. #XRAY: compiling shader deffer_impl_flat_d [18:26:01.695/+32.677/ 17.2]. #XRAY: compiling shader deffer_impl_flat_d [18:26:01.702/+32.684/7.033]. #XRAY: compiling shader deffer_impl_flat [18:26:01.718/+32.700/ 15.9]. #XRAY: compiling shader simple [18:26:01.723/+32.705/5.489]. #XRAY: compiling shader wmark [18:26:01.731/+32.713/7.686]. #XRAY: compiling shader deffer_base_lmh_flat [18:26:01.744/+32.726/ 12.5]. #XRAY: compiling shader deffer_base_lmh_flat [18:26:01.750/+32.732/6.750]. #XRAY: compiling shader deffer_base_lmh_steep_db-hq [18:26:01.790/+32.772/ 40.2]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [18:26:01.804/+32.786/ 13.4]. #XRAY: compiling shader deffer_base_lmh_bump [18:26:01.817/+32.799/ 13.3]. #XRAY: compiling shader deffer_base_lmh_bump [18:26:01.825/+32.807/7.322]. #XRAY: compiling shader deffer_base_lmh_bump_db-hq [18:26:01.834/+32.816/9.047]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [18:26:01.850/+32.832/ 16.5]. #XRAY: compiling shader deffer_base_lmh_flat_d [18:26:01.864/+32.846/ 13.9]. #XRAY: compiling shader deffer_base_lmh_flat_d [18:26:01.872/+32.854/8.328]. #XRAY: compiling shader deffer_base_lmh_bump-hq [18:26:01.887/+32.869/ 15.0]. #XRAY: compiling shader deffer_base_lmh_bump-hq [18:26:01.897/+32.879/9.118]. #XRAY: compiling shader lmapE [18:26:01.909/+32.891/ 12.6]. #XRAY: compiling shader lmapE [18:26:01.928/+32.910/ 18.7]. #XRAY: compiling shader deffer_base_lmh_aref_bump_db-hq [18:26:01.945/+32.927/ 17.7]. #XRAY: compiling shader deffer_base_lmh_aref_bump [18:26:01.962/+32.944/ 16.3]. #XRAY: compiling shader deffer_base_lmh_steep-hq [18:26:01.973/+32.955/ 11.0]. #XRAY: compiling shader deffer_base_lmh_steep_d-hq [18:26:01.982/+32.964/8.824]. #XRAY: compiling shader deffer_base_lmh_aref_bump_d-hq [18:26:02.006/+32.988/ 24.2]. #XRAY: compiling shader deffer_tree_s_bump_d-hq [18:26:02.021/+33.003/ 15.0]. #XRAY: compiling shader deffer_tree_s_bump [18:26:02.034/+33.016/ 13.4]. #XRAY: compiling shader shadow_direct_base [18:26:02.040/+33.022/5.448]. #XRAY: compiling shader shadow_direct_tree_s [18:26:02.051/+33.033/ 11.8]. #XRAY: compiling shader lod [18:26:02.065/+33.047/ 14.0]. #XRAY: compiling shader lod [18:26:02.074/+33.056/8.411]. #XRAY: compiling shader deffer_tree_s_bump-hq [18:26:02.082/+33.064/7.873]. #XRAY: compiling shader deffer_tree_flat [18:26:02.096/+33.078/ 14.3]. #XRAY: compiling shader shadow_direct_tree [18:26:02.103/+33.085/7.519]. #XRAY: compiling shader deffer_tree_bump_d-hq [18:26:02.118/+33.100/ 14.1]. #XRAY: compiling shader deffer_tree_bump [18:26:02.134/+33.116/ 16.7]. #XRAY: compiling shader deffer_base_aref_bump-hq [18:26:02.148/+33.130/ 14.1]. #XRAY: compiling shader deffer_tree_bump-hq [18:26:02.163/+33.145/ 14.3]. #XRAY: compiling shader deffer_base_aref_bump [18:26:02.181/+33.163/ 17.9]. #XRAY: compiling shader deffer_tree_s_flat_d [18:26:02.202/+33.184/ 21.5]. #XRAY: compiling shader deffer_tree_s_flat [18:26:02.239/+33.221/ 36.8]. #XRAY: phase time: 673 ms, user time: 375.0 ms, kernel time: 93.8 ms [18:26:02.239/+33.221/0.078]. #XRAY: phase cmem: 1174.551 M [18:26:02.239/+33.221/0.042]. #XRAY: Next phase begins: Wczytywanie danych geometrycznych... [18:26:02.319/+33.301/ 80.0]. #XRAY: phase time: 72 ms, user time: 15.6 ms, kernel time: 62.5 ms [18:26:02.319/+33.301/0.074]. #XRAY: phase cmem: 1241.520 M [18:26:02.319/+33.301/0.043]. #XRAY: Next phase begins: Wczytywanie przestrzennej bazy danych... [18:26:02.335/+33.317/ 15.6]. #XRAY: #PERF: loading 1500 visual/mesh... [18:26:02.357/+33.339/ 22.5]. #XRAY: #PERF: loading 3000 visual/mesh... [18:26:02.381/+33.363/ 23.6]. #XRAY: #PERF: loading 4500 visual/mesh... [18:26:02.403/+33.385/ 21.7]. #XRAY: #PERF: loading 6000 visual/mesh... [18:26:02.426/+33.408/ 23.6]. #XRAY: #PERF: loading 7500 visual/mesh... [18:26:02.455/+33.437/ 28.4]. #XRAY: #PERF: loading 9000 visual/mesh... [18:26:02.478/+33.460/ 23.5]. #XRAY: #PERF: loading 10500 visual/mesh... [18:26:02.493/+33.475/ 15.4]. #XRAY: #PERF: loading 12000 visual/mesh... [18:26:02.496/+33.478/2.193]. #XRAY: #PERF: loaded 11538 visuals, last_loaded = 0, [18:26:02.518/+33.500/ 22.5]. #XRAY: phase time: 191 ms, user time: 171.9 ms, kernel time: 31.3 ms [18:26:02.518/+33.500/0.103]. #XRAY: phase cmem: 1248.887 M [18:26:02.518/+33.500/0.082]. #XRAY: Next phase begins: Wczytywanie detali... [18:26:02.522/+33.504/3.924]. #XRAY: compiling shader deffer_detail_w_flat [18:26:02.542/+33.524/ 19.8]. #XRAY: compiling shader deffer_detail_s_flat [18:26:02.565/+33.547/ 22.6]. #XRAY: [DETAILS] VertexConsts(256), Batch(61) [18:26:02.565/+33.547/0.054]. #XRAY: [DETAILS] 40687 v(20), 26352 p [18:26:02.565/+33.547/0.134]. #XRAY: [DETAILS] Batch(61), VB(794K), IB(154K) [18:26:02.589/+33.571/ 24.5]. #XRAY: phase time: 63 ms, user time: 15.6 ms, kernel time: 15.6 ms [18:26:02.589/+33.571/0.098]. #XRAY: phase cmem: 1258.949 M [18:26:02.589/+33.571/0.047]. #XRAY: Next phase begins: Wczytywanie stref i portali... [18:26:02.591/+33.573/1.799]. #XRAY: Loading HOM: d:\nlc 7 3.0 edycja polska\gamedata\levels\l01_escape\level.hom [18:26:02.621/+33.603/ 29.3]. #XRAY: phase time: 24 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:26:02.621/+33.603/0.124]. #XRAY: phase cmem: 1259.047 M [18:26:02.621/+33.603/0.061]. #XRAY: Next phase begins: Wczytywanie obiekt? SI... [18:26:02.653]. #WARN: section_maker.script black listed section system:sounds_random [18:26:02.654/+33.636/ 33.0]. #XRAY: #PERF: CLevel::net_start_client3 end [18:26:02.690/+33.672/ 36.5]. #XRAY: phase time: 62 ms, user time: 0.0 ms, kernel time: 62.5 ms [18:26:02.690/+33.672/0.097]. #XRAY: phase cmem: 1256.727 M [18:26:02.690/+33.672/0.038]. #XRAY: Next phase begins: Odradzanie... [18:26:02.707/+33.689/ 16.1]. #XRAY: Game configuring : Started [18:26:02.709/+33.691/2.746]. #XRAY: Game configuring : Finished [18:26:02.714/+33.696/5.227]. #XRAY: #PERF: CLevel::net_start_client4 end [18:26:02.881/+33.863/166.7]. #XRAY: phase time: 183 ms, user time: 125.0 ms, kernel time: 46.9 ms [18:26:02.881/+33.863/0.059]. #XRAY: phase cmem: 1275.566 M [18:26:02.881/+33.863/0.041]. #XRAY: Next phase begins: Wczytywanie tekstur... [18:26:09.417]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrgame.map loaded addrs 264546, index = $18F60000 [18:26:09.849]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrrender_r2.map loaded addrs 15461, index = $66070000 [18:26:09.855/+40.837]. #DBG: Second minute uptime, processing updated states... [18:26:09.887]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00C70000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02A40000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$18F60000 szMod = xrGame.dll modBaseSize = 12.926 MiB, fileSize = 12.792 MiB version = 0.0 BA=$19C50000 szMod = wrap_oal.dll modBaseSize = 4.344 MiB, fileSize = 0.424 MiB version = 2.2.0.5 BA=$299A0000 szMod = d3dx9_31.dll modBaseSize = 2.402 MiB, fileSize = 2.303 MiB version = 9.15.779.0 BA=$58F80000 szMod = OneCoreUAPCommonProxyStub.dll modBaseSize = 3.551 MiB, fileSize = 3.569 MiB version = 6.2.18362.752 BA=$59450000 szMod = OneCoreCommonProxyStub.dll modBaseSize = 0.230 MiB, fileSize = 0.214 MiB version = 6.2.18362.1 BA=$59490000 szMod = sppc.dll modBaseSize = 0.109 MiB, fileSize = 0.097 MiB version = 6.2.18362.815 BA=$594B0000 szMod = SLC.dll modBaseSize = 0.125 MiB, fileSize = 0.113 MiB version = 6.2.18362.815 BA=$594D0000 szMod = Bcp47Langs.dll modBaseSize = 0.270 MiB, fileSize = 0.262 MiB version = 6.2.18362.657 BA=$59520000 szMod = appresolver.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 6.2.18362.356 BA=$595A0000 szMod = CLDAPI.dll modBaseSize = 0.105 MiB, fileSize = 0.090 MiB version = 6.2.18362.1 BA=$595C0000 szMod = Windows.StateRepositoryPS.dll modBaseSize = 0.543 MiB, fileSize = 0.546 MiB version = 6.2.18362.836 BA=$59650000 szMod = edputil.dll modBaseSize = 0.105 MiB, fileSize = 0.090 MiB version = 6.2.18362.1 BA=$5A6B0000 szMod = FLTLIB.DLL modBaseSize = 0.031 MiB, fileSize = 0.027 MiB version = 6.2.18362.1 BA=$5B8D0000 szMod = Windows.Internal.Graphics.Display.DisplayColorManagement.dll modBaseSize = 0.074 MiB, fileSize = 0.063 MiB version = 6.2.18362.836 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5CC40000 szMod = TextInputFramework.dll modBaseSize = 0.516 MiB, fileSize = 0.507 MiB version = 6.2.18362.207 BA=$5E140000 szMod = AUDIOSES.DLL modBaseSize = 1.117 MiB, fileSize = 1.101 MiB version = 6.2.18362.815 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$5EDE0000 szMod = igdumdim32.dll modBaseSize = 86.691 MiB, fileSize = 88.633 MiB version = 21.20.16.4550 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$657A0000 szMod = nvapi.dll modBaseSize = 4.230 MiB, fileSize = 4.037 MiB version = 26.21.14.4259 BA=$65EA0000 szMod = Windows.UI.dll modBaseSize = 1.000 MiB, fileSize = 1.000 MiB version = 6.2.18362.836 BA=$65FA0000 szMod = midimap.dll modBaseSize = 0.031 MiB, fileSize = 0.018 MiB version = 6.2.18362.1 BA=$65FB0000 szMod = msacm32.drv modBaseSize = 0.039 MiB, fileSize = 0.022 MiB version = 6.2.18362.1 BA=$65FC0000 szMod = ksuser.dll modBaseSize = 0.027 MiB, fileSize = 0.019 MiB version = 6.2.18362.1 BA=$65FD0000 szMod = AVRT.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$65FE0000 szMod = wdmaud.drv modBaseSize = 0.227 MiB, fileSize = 0.206 MiB version = 6.2.18362.1 BA=$66020000 szMod = ODE.dll modBaseSize = 0.277 MiB, fileSize = 0.256 MiB version = 0.0 BA=$66070000 szMod = xrRender_R2.dll modBaseSize = 1.020 MiB, fileSize = 0.944 MiB version = 0.0 BA=$66180000 szMod = wpdshext.dll modBaseSize = 0.547 MiB, fileSize = 0.523 MiB version = 6.2.18362.1 BA=$66210000 szMod = dlnashext.dll modBaseSize = 0.262 MiB, fileSize = 0.246 MiB version = 6.2.18362.1 BA=$66260000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$66350000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$66700000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$667F0000 szMod = cryptnet.dll modBaseSize = 0.148 MiB, fileSize = 0.129 MiB version = 6.2.18362.1 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$668A0000 szMod = xrXMLParser.dll modBaseSize = 0.070 MiB, fileSize = 0.054 MiB version = 0.0 BA=$668C0000 szMod = xrParticles.dll modBaseSize = 0.121 MiB, fileSize = 0.099 MiB version = 0.0 BA=$669F0000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$66A60000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$66A90000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$66E30000 szMod = igc32.dll modBaseSize = 14.859 MiB, fileSize = 15.193 MiB version = 21.20.16.4550 BA=$67D10000 szMod = nvspcap.dll modBaseSize = 2.090 MiB, fileSize = 2.060 MiB version = 3.20.3.63 BA=$67F30000 szMod = nvd3dum.dll modBaseSize = 17.520 MiB, fileSize = 17.732 MiB version = 26.21.14.4259 BA=$690C0000 szMod = nvldumd.dll modBaseSize = 0.781 MiB, fileSize = 0.768 MiB version = 26.21.14.4259 BA=$69560000 szMod = dcomp.dll modBaseSize = 1.414 MiB, fileSize = 1.409 MiB version = 6.2.18362.836 BA=$69AB0000 szMod = dxgi.dll modBaseSize = 0.754 MiB, fileSize = 0.741 MiB version = 6.2.18362.815 BA=$6B9C0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$6BA20000 szMod = d3d9.dll modBaseSize = 1.555 MiB, fileSize = 1.542 MiB version = 6.2.18362.387 BA=$71050000 szMod = resourcepolicyclient.dll modBaseSize = 0.059 MiB, fileSize = 0.050 MiB version = 6.2.18362.1 BA=$710C0000 szMod = iertutil.dll modBaseSize = 2.160 MiB, fileSize = 2.155 MiB version = 11.0.18362.815 BA=$712F0000 szMod = urlmon.dll modBaseSize = 1.664 MiB, fileSize = 1.608 MiB version = 11.0.18362.815 BA=$71860000 szMod = dsound.dll modBaseSize = 0.492 MiB, fileSize = 0.468 MiB version = 6.2.18362.1 BA=$72020000 szMod = xrCPU_Pipe.dll modBaseSize = 0.031 MiB, fileSize = 0.017 MiB version = 0.0 BA=$72160000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$721A0000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$721C0000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$721F0000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$72210000 szMod = mscms.dll modBaseSize = 0.578 MiB, fileSize = 0.574 MiB version = 6.2.18362.836 BA=$72400000 szMod = dxcore.dll modBaseSize = 0.098 MiB, fileSize = 0.081 MiB version = 6.2.18362.1 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72920000 szMod = gdiplus.dll modBaseSize = 1.410 MiB, fileSize = 1.391 MiB version = 6.2.18362.836 BA=$72ED0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$72EE0000 szMod = dwmapi.dll modBaseSize = 0.145 MiB, fileSize = 0.129 MiB version = 6.2.18362.267 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$73530000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$73560000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$73580000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$738D0000 szMod = HID.DLL modBaseSize = 0.043 MiB, fileSize = 0.027 MiB version = 6.2.18362.1 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73980000 szMod = comctl32.dll modBaseSize = 2.059 MiB, fileSize = 2.046 MiB version = 6.10.18362.836 BA=$73BA0000 szMod = ColorAdapterClient.dll modBaseSize = 0.066 MiB, fileSize = 0.062 MiB version = 6.2.18362.836 BA=$73D20000 szMod = winspool.drv modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$73FB0000 szMod = USERENV.dll modBaseSize = 0.117 MiB, fileSize = 0.111 MiB version = 6.2.18362.387 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$741A0000 szMod = gpapi.dll modBaseSize = 0.117 MiB, fileSize = 0.106 MiB version = 6.2.18362.1 BA=$741D0000 szMod = rsaenh.dll modBaseSize = 0.184 MiB, fileSize = 0.177 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$74300000 szMod = DEVOBJ.dll modBaseSize = 0.137 MiB, fileSize = 0.131 MiB version = 6.2.18362.387 BA=$74330000 szMod = MMDevApi.dll modBaseSize = 0.383 MiB, fileSize = 0.366 MiB version = 6.2.18362.387 BA=$743A0000 szMod = WINMMBASE.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = oleaut32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74B30000 szMod = SETUPAPI.DLL modBaseSize = 4.285 MiB, fileSize = 4.309 MiB version = 6.2.18362.1 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$752B0000 szMod = clbcatq.dll modBaseSize = 0.500 MiB, fileSize = 0.489 MiB version = 2001.12.10941.16384 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754D0000 szMod = MSASN1.dll modBaseSize = 0.055 MiB, fileSize = 0.048 MiB version = 6.2.18362.1 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75B90000 szMod = imagehlp.dll modBaseSize = 0.105 MiB, fileSize = 0.093 MiB version = 6.2.18362.1 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76690000 szMod = CRYPT32.dll modBaseSize = 0.980 MiB, fileSize = 0.973 MiB version = 6.2.18362.592 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D00000 szMod = WINTRUST.dll modBaseSize = 0.273 MiB, fileSize = 0.272 MiB version = 6.2.18362.387 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 260.496 MiB [18:26:15.357/+46.339/12475]. #XRAY: #PERF: IGame_Level::LL_CheckTextures() [18:26:15.357/+46.339/0.221]. #XRAY: t-report - base: 2013, 479430 K [18:26:15.357/+46.339/0.040]. #XRAY: t-report - lmap: 7, 7168 K [18:26:15.357/+46.339/0.039]. #XRAY: **WARNING***: Too many base-textures (limit: 2000 textures or 1024M). [18:26:15.357/+46.339/0.038]. #XRAY: Reduce number of textures (better) or their resolution (worse). [18:26:15.357/+46.339/0.038]. #XRAY: #PERF: CLevel::net_start_client5 end [18:26:15.391/+46.373/ 34.5]. #XRAY: phase time: 12502 ms, user time: 10359.4 ms, kernel time: 1015.6 ms [18:26:15.391/+46.373/0.060]. #XRAY: phase cmem: 1797.934 M [18:26:15.392/+46.374/0.038]. #XRAY: Next phase begins: Synchronizacja... [18:26:15.437/+46.419/ 46.0]. #XRAY: #PERF: CLevel::net_start_client6 end [18:26:15.438/+46.420/0.622]. #XRAY: #PERF: CLevel::net_start5 end [18:26:15.443/+46.425/4.477]. #XRAY: @---------- CApplication::LoadEnd -------------- [18:26:15.443/+46.425/0.086]. #XRAY: phase time: 51 ms [18:26:15.469/+46.451/ 26.6]. #XRAY: phase cmem: 1797.934 M [18:26:15.470/+46.452/0.373]. #XRAY: #PERF: CLevel::net_start6 end [18:26:15.471/+46.453/1.650]. #XRAY: #PERF: game_events->queue.size() returned 941 [18:26:15.478/+46.460/6.340]. #XRAY: #DEBUG: KNIFE_SLOT (0) persistent = false [18:26:15.478/+46.460/0.051]. #XRAY: #DEBUG: PISTOL_SLOT (1) persistent = false [18:26:15.478/+46.460/0.040]. #XRAY: #DEBUG: RIFLE_SLOT (2) persistent = false [18:26:15.478/+46.460/0.039]. #XRAY: #DEBUG: GRENADE_SLOT (3) persistent = false [18:26:15.478/+46.460/0.038]. #XRAY: #DEBUG: APPARATUS_SLOT (4) persistent = false [18:26:15.478/+46.460/0.040]. #XRAY: #DEBUG: BOLT_SLOT (5) persistent = true [18:26:15.478/+46.460/0.040]. #XRAY: #DEBUG: OUTFIT_SLOT (6) persistent = false [18:26:15.478/+46.460/0.057]. #XRAY: #DEBUG: PDA_SLOT (7) persistent = false [18:26:15.478/+46.460/0.056]. #XRAY: #DEBUG: DETECTOR_SLOT (8) persistent = false [18:26:15.478/+46.460/0.115]. #XRAY: #DEBUG: TORCH_SLOT (9) persistent = false [18:26:15.478/+46.460/0.055]. #XRAY: #DEBUG: ARTEFACE_SLOT (10) persistent = false [18:26:15.478/+46.460/0.087]. #XRAY: #DEBUG: HELMET_SLOT (11) persistent = false [18:26:15.478/+46.460/0.087]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_0 (12) persistent = false [18:26:15.478/+46.460/0.061]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_1 (13) persistent = false [18:26:15.478/+46.460/0.086]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_2 (14) persistent = false [18:26:15.479/+46.461/0.065]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_3 (15) persistent = false [18:26:15.522/+46.504/ 43.8]. #XRAY: phase time: 123 ms, user time: 15.6 ms, kernel time: 62.5 ms [18:26:15.522/+46.504/0.060]. #XRAY: phase cmem: 1798.227 M [18:26:15.522/+46.504/0.040]. #XRAY: Next phase begins: Jeden z?y czyn przekre?i setk?dobrych... [18:26:15.530/+46.512/7.748]. #XRAY: created CScriptBinderObjectWrapper 490C0032 for single_player [18:26:15.530/+46.512/0.153]. #PERF: actor_binder init_stage = 2, context = ? [18:26:15.531]. #DBG: xrGame.DLL detection = 7169 [18:26:15.531]. #DBG: Hyperinflation begins... [18:26:15.531]. #DBG: Hyperinflation complete [18:26:15.533]. #DBG: Protected script (re)loaded... [18:26:15.533/+46.515/2.506]. #PERF: actor_binder init_stage = 3, context = ? [18:26:15.534/+46.516/1.022]. #PERF: actor_binder init_stage = 4, context = ? [18:26:15.534]. #DBG: added actor single_player [18:26:15.534/+46.516/0.552]. #PERF: actor_binder init_stage = 5, context = ? [18:26:15.535/0.155]. #DBG: db.actor present [18:26:15.536]. #DBG: task_smart_upd - reseting task_list [18:26:15.537]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [18:26:15.537]. #DBG: updating regular task list... #[18:26:15.537]. #DBG: registered regular task dump_console, cbfunc = $3A722448, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:26:15.580]. #DBG: registered regular task act_heart, cbfunc = $3CEA79C0, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil [18:26:15.590/ 55.4]. #PERF: params.script 0 [18:26:15.590/0.196]. #PERF: params.script 1 [18:26:15.590/0.087]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [18:26:15.601/ 10.7]. #DBG: builds count = 129 [18:26:15.645/ 43.9]. #DBG: offset map size = 54 [18:26:15.812]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [18:26:15.812/167.3]. #PERF: params.script 2 [18:26:15.821]. #DBG: DetectPointers, g_pGameLevel = 2D64DFF0, check offsets $4C, +88, +100 [18:26:15.821/+46.803/9.191]. #DBG: creating BackgroundScanner thread. [18:26:15.822]. #DBG: SetXrPointer updating objects_active from $00000000 to $2D64E048 [18:26:15.822]. #DBG: SetXrPointer updating objects_sleeping from $00000000 to $2D64E054 [18:26:15.822]. #DBG: SetXrPointer updating client_objects from $00000000 to $14A10050 [18:26:15.822]. #DBG: g_ai_space exported at xrGame.dll + $C1EF68 [18:26:15.822]. g_ai_space[$18] = $18B7C84A, alife = $3524ADA0, sim_base = $3524B234, obj_reg = $33D3AEA2, spawn_reg = $32565922 [18:26:15.822]. #DBG: SetXrPointer updating alife_objects from $00000000 to $33D3AEA6 [18:26:15.822]. #DBG: SetXrPointer updating alife_spawns from $00000000 to $3256596E [18:26:15.822]. #DBG: SetXrPointer updating alife_st_ids from $00000000 to $325659B6 [18:26:15.822]. #DBG: WorkerThread 12736 ($31C0), Name = BackgroundScanner { TBackgroundScanner@=$0EC08B34:: luaicp.dll /ID=12736 }, Class = TBackgroundScanner started std-loop in OleExec [18:26:15.824/2.443]. #PERF: loading spawn points start... [18:26:15.839/ 15.5]. #DBG: from spawn_pos.ltx loaded 13176 lines, file size = 411372 [18:26:15.866/ 27.0]. #DBG: after sieve rest 104 spawn points [18:26:15.868/1.744]. #DBG: updating spawn_map from root = $33D3AE82 [18:26:15.881/+46.863/main ($620)(1568)]. #ERROR: Already registered spawn_entity dsc_stalker_lager, added level suffix! [18:26:16.041/173.0]. #DBG: sorting spawn_map. [18:26:16.394/352.8]. #DBG: complete spawn_map. Items = 26353 [18:26:16.397/+47.379/3.256]. #DBG: scan_found server objects = 19372 [18:26:16.397]. #PERF_WARN(ScanObjects): 1.3 + 573.7 + 0.0 + 0.0 + 0.3 = 575.3 msec, ok_count = 0 [18:26:16.398/1.184/1568]. #PERF_WARN(TRootRegistry.Update): so(0) = 575365, ap = 773, la = 0, um = 0 mcs add = 19372, chk = 0 upd = 0, heavy = 0, loop = $1 [576 ms] added = 19372, reg_events = 19372, destr_events = 941 addr range = [$3259A252 .. $57213840] stack traceback: ...edycja polska\gamedata\scripts\alpet\registry.script:202: in function 'init' ...edycja polska\gamedata\scripts\alpet\registry.script:29: in function 'check_init' ...edycja polska\gamedata\scripts\alpet\registry.script:485: in function 'inv_objects' ... edycja polska\gamedata\scripts\arts\arc_arts.script:271: in function 'check_artefact' ... edycja polska\gamedata\scripts\arts\arc_arts.script:478: in main chunk [C]: ? ...cja polska\gamedata\scripts\sak\sak_inventory.script:131: in function 'need_update_inventory' ...a polska\gamedata\scripts\arts\arc_containers.script:453: in function 'check_container' ...a polska\gamedata\scripts\arts\arc_containers.script:524: in main chunk [C]: ? ...cja polska\gamedata\scripts\vergas\vergas_lib.script:293: in main chunk [C]: ? ... polska\gamedata\scripts\alpet\task_smart_upd.script:190: in function 'InitBinderTaskList' ... polska\gamedata\scripts\alpet\task_smart_upd.script:419: in main chunk [C]: ? ... polska\gamedata\scripts\binders\bind_stalker.script:576: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> #WARN: load_mask changed to $1F max_belt updated to 0 CTexture.SetName(ui\amk_ui_base_textur0), old = ui\amk_ui_base_texture after load texture name = ui\amk_ui_base_textur0 [18:26:16.411]. #DBG: arc_arts version '21.08.2018 06:06' check_artefact() results: { } { } #[18:26:16.413]. #DBG: registered regular task update_dyn_hud, cbfunc = $3DB6BAD0, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[18:26:16.414]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $338F6400, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:26:16.414]. #DBG: registered regular task sak.nepis_umer, cbfunc = $3A723C08, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[18:26:16.414]. #DBG: registered regular task mod_call.00, cbfunc = $3A722420, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[18:26:16.414]. #DBG: registered regular task mod_call.02, cbfunc = $3A722420, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[18:26:16.414]. #DBG: registered regular task mod_call.03, cbfunc = $3A722420, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[18:26:16.415]. #DBG: registered regular task mod_call.04, cbfunc = $3A722420, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[18:26:16.415]. #DBG: registered regular task timers.check_timers, cbfunc = $33A57D78, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[18:26:16.415]. #DBG: registered regular task amk_update, cbfunc = $3A722380, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:26:16.415]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $3DB6BB48, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[18:26:16.417]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $83479C48, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[18:26:16.418]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $3DAFBA80, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:26:16.418]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $33A9B2A8, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[18:26:16.422]. #DBG: registered regular task amk_anoms.update, cbfunc = $3A615AA0, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[18:26:16.436]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $3CD849A8, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[18:26:16.437]. #DBG: registered regular task episodic, cbfunc = $3A722308, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[18:26:16.437]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $39D31AC8, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [18:26:16.437]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [18:26:16.437]. #DBG: updating regular task list... #[18:26:16.437]. #DBG: registered regular task dump_console, cbfunc = $3A722448, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:26:16.437]. #DBG: registered regular task act_heart, cbfunc = $3CEA79C0, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil #[18:26:16.437]. #DBG: registered regular task update_dyn_hud, cbfunc = $3DB6BAD0, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[18:26:16.437]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $338F6400, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:26:16.438]. #DBG: registered regular task sak.nepis_umer, cbfunc = $3A723C08, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[18:26:16.438]. #DBG: registered regular task mod_call.00, cbfunc = $3A722420, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[18:26:16.438]. #DBG: registered regular task mod_call.02, cbfunc = $3A722420, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[18:26:16.438]. #DBG: registered regular task mod_call.03, cbfunc = $3A722420, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[18:26:16.439]. #DBG: registered regular task mod_call.04, cbfunc = $3A722420, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[18:26:16.439]. #DBG: registered regular task timers.check_timers, cbfunc = $33A57D78, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[18:26:16.439]. #DBG: registered regular task amk_update, cbfunc = $3A722380, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:26:16.439]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $3DB6BB48, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[18:26:16.440]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $83479C48, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[18:26:16.440]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $3DAFBA80, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:26:16.440]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $33A9B2A8, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[18:26:16.440]. #DBG: registered regular task amk_anoms.update, cbfunc = $3A615AA0, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[18:26:16.441]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $3CD849A8, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[18:26:16.441]. #DBG: registered regular task episodic, cbfunc = $3A722308, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[18:26:16.441]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $39D31AC8, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [18:26:16.443/+47.425/ 44.6]. #PERF: actor_binder init_stage = 6, context = ? [18:26:16.445]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ai_additions\ [18:26:16.446]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\allcore\ [18:26:16.446]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\ [18:26:16.446]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\amk\ [18:26:16.446]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\arts\ [18:26:16.446]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\binders\ [18:26:16.446]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\cheat\ [18:26:16.447]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\common\ [18:26:16.447]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\debug\ [18:26:16.447]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\ [18:26:16.447]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\gulag\ [18:26:16.447]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\ [18:26:16.447]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\logic\ [18:26:16.447]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\machines\ [18:26:16.448]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\mob\ [18:26:16.448]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\news\ [18:26:16.448]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\obsolete\ [18:26:16.448]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\params\ [18:26:16.448]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ph\ [18:26:16.448]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\ [18:26:16.448]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\se\ [18:26:16.449]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sr\ [18:26:16.449]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\ [18:26:16.449]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ui\ [18:26:16.449]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\ [18:26:16.451]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\ [18:26:16.451]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\ [18:26:16.451]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\zone\ [18:26:16.451]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ [18:26:16.514/+47.496/ 71.2]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_1.ogg [18:26:16.514/+47.496/0.450]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_2.ogg [18:26:16.515/+47.497/0.349]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg [18:26:16.515/+47.497/0.311]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg [18:26:16.515/+47.497/0.483]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg [18:26:16.522] #DBG: g_pStringContainer = $0EC6A292 [18:26:16.522] #DBG: str_container::dock = $02AC2130 [18:26:16.522] #DBG: str_container::dump = $02AC2462 [18:26:16.607/+47.589/ 91.9]. #XRAY: #FATAL ERROR [18:26:16.607/+47.589/0.053]. #XRAY: [error]Expression : hSrcFile != INVALID_HANDLE_VALUE [18:26:16.607/+47.589/0.040]. #XRAY: [error]Function : CVirtualFileReader::CVirtualFileReader [18:26:16.607/+47.589/0.038]. #XRAY: [error]File : FS.cpp [18:26:16.608/+47.590/0.035]. #XRAY: [error]Line : 718 [18:26:16.608/+47.590/0.039]. #XRAY: [error]Description : d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\razgruzka - ?????.script [18:26:16.608/+47.590/0.037]. #XRAY: [error]Arguments : n/a [18:26:16.608/+47.590/0.050]. #XRAY: [18:26:16.608/+47.590/0.037]. #XRAY: [18:26:16.601][ 2.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_krujka.script, size = 45815 [18:26:16.608/+47.590/0.061]. #XRAY: [18:26:16.599][ 5.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_pda.script, size = 23912 [18:26:16.608/+47.590/0.075]. #XRAY: [18:26:16.594][ 4.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_comm_ptr.script, size = 17668 [18:26:16.608/+47.590/0.104]. #XRAY: [18:26:16.589][ 0.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_info.script, size = 85030 [18:26:16.608/+47.590/0.085]. #XRAY: [18:26:16.589][ 2.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_article.script, size = 21250 [18:26:16.608/+47.590/0.056]. #XRAY: [18:26:16.586][ 4.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_kamp.script, size = 56833 [18:26:16.608/+47.590/0.076]. #XRAY: [18:26:16.582][ 1.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_motivator.script, size = 18047 [18:26:16.608/+47.590/0.078]. #XRAY: [18:26:16.581][ 0.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_meet.script, size = 24797 [18:26:16.608/+47.590/0.077]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.608/+47.590/0.077]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.608/+47.590/0.099]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.055]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.098]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.056]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.074]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.075]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.114]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.055]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.053]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.075]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.077]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.074]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.092]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.609/+47.591/0.074]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.610/+47.592/0.077]. #XRAY: [18:26:16.580][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.610/+47.592/0.073]. #XRAY: [18:26:16.580][ 1.4]. CONTEXT: weak_ref destructor, m_impl = 0x3988D812, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.610/+47.592/0.106]. #XRAY: [18:26:16.579][ 2.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_patrol.script, size = 29536 [18:26:16.610/+47.592/0.074]. #XRAY: [18:26:16.576][ 1.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sos.script, size = 19844 [18:26:16.610/+47.592/0.080]. #XRAY: [18:26:16.574][ 1.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\flamethrower.script, size = 24797 [18:26:16.610/+47.592/0.079]. #XRAY: [18:26:16.573][ 3.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sounds.script, size = 24258 [18:26:16.610/+47.592/0.074]. #XRAY: [18:26:16.569][ 2.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\escape_dialog.script, size = 16442 [18:26:16.610/+47.592/0.070]. #XRAY: [18:26:16.567][ 1.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_robbers.script, size = 22676 [18:26:16.610/+47.592/0.059]. #XRAY: [18:26:16.566][ 6.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_wounded.script, size = 18171 [18:26:16.610/+47.592/0.071]. #XRAY: [18:26:16.559][ 9.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_utils.script, size = 23925 [18:26:16.610/+47.592/0.038]. #XRAY: [18:26:16.550][ 2.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\blowout_scheme.script, size = 25230 [18:26:16.610/+47.592/0.075]. #XRAY: [18:26:16.547][ 3.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\state_lib.script, size = 23627 [18:26:16.610/+47.592/0.069]. #XRAY: [18:26:16.543][ 7.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\death_manager.script, size = 18338 [18:26:16.610/+47.592/0.054]. #XRAY: [18:26:16.536][ 1.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\gps_habar.script, size = 21418 [18:26:16.611/+47.593/0.089]. #XRAY: [18:26:16.534][ 3.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\move_mgr.script, size = 22449 [18:26:16.611/+47.593/0.036]. #XRAY: [18:26:16.531][ 0.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_camper.script, size = 19199 [18:26:16.611/+47.593/0.073]. #XRAY: [18:26:16.530][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38E6B21A, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.611/+47.593/0.070]. #XRAY: [18:26:16.530][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38E6B45A, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.611/+47.593/0.057]. #XRAY: [18:26:16.530][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38E6B45A, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.611/+47.593/0.096]. #XRAY: [18:26:16.530][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38E6B45A, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.611/+47.593/0.091]. #XRAY: [18:26:16.530][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38E6B45A, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.611/+47.593/0.053]. #XRAY: [18:26:16.530][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38E6B45A, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.611/+47.593/0.076]. #XRAY: [18:26:16.530][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38E6B45A, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.611/+47.593/0.074]. #XRAY: [18:26:16.530][ 4.7]. CONTEXT: weak_ref destructor, m_impl = 0x38E6B45A, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.611/+47.593/0.107]. #XRAY: [18:26:16.525][ 7.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\campmgr.script, size = 20190 [18:26:16.611/+47.593/0.087]. #XRAY: [18:26:16.517][ 1.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_conditions.script, size = 36864 [18:26:16.611/+47.593/0.085]. #XRAY: [18:26:16.516][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_armor.script, size = 31242 [18:26:16.612/+47.594/0.087]. #XRAY: [18:26:16.516][ 0.4]. CONTEXT: weak_ref destructor, m_impl = 0x3988BC52, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.612/+47.594/0.089]. #XRAY: [18:26:16.515][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg, size = 33373 [18:26:16.612/+47.594/0.105]. #XRAY: [18:26:16.515][ 0.2]. CONTEXT: weak_ref destructor, m_impl = 0x3988BC52, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.612/+47.594/0.085]. #XRAY: [18:26:16.515][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg, size = 16750 [18:26:16.612/+47.594/0.087]. #XRAY: [18:26:16.515][ 0.3]. CONTEXT: weak_ref destructor, m_impl = 0x3988BC52, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.612/+47.594/0.107]. #XRAY: [18:26:16.514][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg, size = 31217 [18:26:16.612/+47.594/0.040]. #XRAY: [18:26:16.514][ 0.4]. CONTEXT: weak_ref destructor, m_impl = 0x3988BC52, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.612/+47.594/0.072]. #XRAY: [18:26:16.514][ 2.9]. CONTEXT: weak_ref destructor, m_impl = 0x3988BC52, class = .PAUimpl@weak_ref@luabind@@ [18:26:16.612/+47.594/0.055]. #XRAY: [18:26:16.511][ 3.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\config\misc\script_sound.ltx, size = 29570 [18:26:16.612/+47.594/0.038]. #XRAY: [18:26:16.507][ 2.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sound_theme.script, size = 88302 [18:26:16.612/+47.594/0.084]. #XRAY: [18:26:16.505][ 5.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\watcher_act.script, size = 19695 [18:26:16.612/+47.594/0.042]. #XRAY: [18:26:16.500][ 0.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\sak_spawn.script, size = 43241 active_L = $1493F5C8, aux_L = $00000000, pcall_L = $00000000, game_L = $1493F5C8 traceback for active L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ aux_L = nil traceback for game L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------------------------------------------------- wprintf_msg=[18:26:16.765]. #DBG(modmgmt): searching scripts in %s 18:26:16.451/T=1568/L=$1493F5C8/{ call stack: ... 3.0 edycja polska\gamedata\scripts\common\_g.script:226: in function 'wprintf' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:191: in function 'search_scripts' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:215: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> } register_CLSID=MAIN_MNU 18:25:43.568/T=1568/L=$1493F5C8/ registered=yes new_game=now svcb=$19B7FF2C in_func_r = /, in_func = / !-------------------------------------------------------------------------------------! [18:26:16.765/+47.747/152.5]. #XRAY: [18:26:16.765/+47.747/0.092]. #XRAY: #CRASH report: game_lua_state = 0x1493F5C8, msg = gather_info [18:26:16.765/+47.747/0.055]. #XRAY: stack traceback: [18:26:16.765/+47.747/0.039]. #XRAY: [C]: in function 'prefetch' [18:26:16.765/+47.747/0.042]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:26:16.765/+47.747/0.043]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:26:16.765/+47.747/0.043]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:26:16.765/+47.747/0.085]. #XRAY: #CRASH report: aux_lua_state = 0x1493F5C8, msg = gather_info [18:26:16.765/+47.747/0.061]. #XRAY: stack traceback: [18:26:16.765/+47.747/0.091]. #XRAY: [C]: in function 'prefetch' [18:26:16.765/+47.747/0.078]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:26:16.766/+47.748/0.141]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:26:16.766/+47.748/0.094]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:26:16.785/+47.767/ 19.0]. #XRAY: ** break by StackWalk *** [18:26:16.785/+47.767/0.072]. #XRAY: PrintStackTrace executed from: [18:26:16.785/+47.767/0.046]. #XRAY: 0023:02ABF184 (0x005D5790 0x1493F5C8 0x00191F78 0x02AAA224) xrCore.dll, BuildStackTrace() [18:26:16.795/+47.777/ 10.4]. #XRAY: ** break by StackWalk *** [18:26:16.795/+47.777/0.058]. #XRAY: stack trace: [18:26:16.846/+47.828/ 50.5]. #XRAY: 0023:02AB99C3 (0x02B39CE4 0x00193124 0x02B19F10 0x00000000) xrCore.dll, xrDebug::backend() [18:26:16.846/+47.828/0.057]. #XRAY: 0023:02AB9D2D (0x02B39CE4 0x00193124 0x02B19F10 0x02B399F4) xrCore.dll, xrDebug::fail() [18:26:16.846/+47.828/0.043]. #XRAY: 0023:02A8FF81 (0x00193124 0x02BD32A8 0x51579D32 0x001930E4) xrCore.dll, CVirtualFileRW::rtualFileRW() [18:26:16.846/+47.828/0.047]. #XRAY: 0023:02A9E4B5 (0x00193100 0x13AEF862 0x187069B2 0x0019310C) xrCore.dll, IReaderBase::r_chunk_safe() [18:26:16.846/+47.828/0.043]. #XRAY: 0023:02A95F02 (0x0019333C 0x00193124 0x187069B2 0x13AEF862) xrCore.dll, CLocatorAPI::file_from_cache_impl() [18:26:16.846/+47.828/0.063]. #XRAY: 0023:02AA11DB (0x0019333C 0x00193124 0x187069B2 0x0019332C) xrCore.dll, IReaderBase::r_chunk_safe() [18:26:16.846/+47.828/0.097]. #XRAY: 0023:02A9EB68 (0x00000000 0x001935CC 0x13AEF862 0x2979F352) xrCore.dll, IReaderBase::r_chunk_safe() [18:26:16.846/+47.828/0.059]. #XRAY: 0023:02A96949 (0x00000000 0x001935CC 0x19482F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [18:26:16.846/+47.828/0.041]. #XRAY: 0023:02A72A9B (0x1493F5C8 0x001935CC 0x8347EB50 0x139BFD22) xrCore.dll, CLocatorAPI::r_open() [18:26:16.846/+47.828/0.074]. #XRAY: 0023:194842EC (0x1493F5C8 0x001935CC 0x8347EB50 0x6E5C3A64) XR_3DA.exe [18:26:16.846/+47.828/0.102]. #XRAY: 0023:19470C8A (0x1493F5C8 0x8347EB50 0x00000001 0x139BFD22) XR_3DA.exe [18:26:16.846/+47.828/0.059]. #XRAY: 0023:19470B29 (0x1493F5C8 0x8347EB50 0x148CD748 0x194787D7) XR_3DA.exe [18:26:16.846/+47.828/0.041]. #XRAY: 0023:1947B57E (0x1947B520 0x1493F5C8 0x00000000 0x7356CA8A) XR_3DA.exe [18:26:16.846/+47.828/0.043]. #XRAY: 0023:1947ACF6 (0x1493F5C8 0x3A147BA0 0xFFFFFFFF 0x8342DA78) XR_3DA.exe [18:26:16.846/+47.828/0.077]. #XRAY: 0023:7359730D (0x1493F5C8 0x3A147BA0 0xFFFFFFFF 0x3A90E9B3) lua5.1.dll, luaopen_jit() [18:26:16.847/+47.829/0.041]. #XRAY: 0023:147F054F (0x1493F5C8 0x3657F098 0xFFFFFFFF 0x33A8A380) XR_3DA.exe [18:26:16.847/+47.829/0.079]. #XRAY: 0023:7359730D (0x1493F5C8 0x3657F098 0xFFFFFFFF 0x3A90DE6D) lua5.1.dll, luaopen_jit() [18:26:16.847/+47.829/0.072]. #XRAY: 0023:147F054F (0x1493F5C8 0x3657F058 0x00000001 0x33A89DD0) XR_3DA.exe [18:26:16.847/+47.829/0.058]. #XRAY: 0023:7359730D (0x1493F5C8 0x3657F058 0x00000001 0x1493F5C8) lua5.1.dll, luaopen_jit() [18:26:16.847/+47.829/0.062]. #XRAY: 0023:7358BB10 (0x00000001 0x7358B29C 0x1493F5C8 0x00193A98) lua5.1.dll, lua_getinfo() [18:26:16.847/+47.829/0.078]. #XRAY: 0023:735821C2 (0x00193A98 0x1493F5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [18:26:16.941]. #DBG: Game paused changed to 1 [18:26:25.285]. #DBG: Game paused changed to 0 [18:26:28.819]. #DBG: Game paused changed to 1 [18:26:29.333]. #DBG: Game paused changed to 0 [18:26:30.547]. #DBG: Game paused changed to 1 [18:26:34.858/+01:05.840/18011]. #XRAY: #EXCEPTION_INFO: 'Breakpoint' at 'xrDebug::backend + 0x01ed', flags = 0x0000 [18:26:34.858/+01:05.840/0.052]. #XRAY: ExceptionInformation[0] = 0x00000000 [18:26:34.858/+01:05.840/0.055]. #XRAY: #DEBUG_STACK/CONTEXT: [18:26:34.858/+01:05.840/0.033]. #XRAY: for thread 1568: [18:26:34.858/+01:05.840/0.058]. #XRAY: 1. unknown @ 0x2D64E008 [18:26:34.858/+01:05.840/0.052]. #XRAY: 0. rp_Frame [18:26:34.858/+01:05.840/0.033]. #XRAY: for thread 5816: [18:26:34.869/+01:05.851/ 10.9]. #XRAY: ** break by StackWalk *** [18:26:34.869/+01:05.851/0.099]. #XRAY: Exception stack trace 21 lines, EIP = 0x02ab9b0d, ESP = 0x00191fec: [18:26:34.869/+01:05.851/0.062]. #XRAY: 0 0023:02AB9B0D (0x02B39CE4 0x00193124 0x02B19F10 0x00000000) xrCore.dll, xrDebug::backend() [18:26:34.870/+01:05.852/0.045]. #XRAY: 1 0023:02AB9D2D (0x02B39CE4 0x00193124 0x02B19F10 0x02B399F4) xrCore.dll, xrDebug::fail() [18:26:34.870/+01:05.852/0.084]. #XRAY: 2 0023:02A8FF81 (0x00193124 0x02BD32A8 0x51579D32 0x001930E4) xrCore.dll, CVirtualFileRW::rtualFileRW() [18:26:34.870/+01:05.852/0.046]. #XRAY: 3 0023:02A9E4B5 (0x00193100 0x13AEF862 0x187069B2 0x0019310C) xrCore.dll, IReaderBase::r_chunk_safe() [18:26:34.870/+01:05.852/0.060]. #XRAY: 4 0023:02A95F02 (0x0019333C 0x00193124 0x187069B2 0x13AEF862) xrCore.dll, CLocatorAPI::file_from_cache_impl() [18:26:34.870/+01:05.852/0.050]. #XRAY: 5 0023:02AA11DB (0x0019333C 0x00193124 0x187069B2 0x0019332C) xrCore.dll, IReaderBase::r_chunk_safe() [18:26:34.870/+01:05.852/0.063]. #XRAY: 6 0023:02A9EB68 (0x00000000 0x001935CC 0x13AEF862 0x2979F352) xrCore.dll, IReaderBase::r_chunk_safe() [18:26:34.870/+01:05.852/0.059]. #XRAY: 7 0023:02A96949 (0x00000000 0x001935CC 0x19482F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [18:26:34.870/+01:05.852/0.046]. #XRAY: 8 0023:02A72A9B (0x1493F5C8 0x001935CC 0x8347EB50 0x139BFD22) xrCore.dll, CLocatorAPI::r_open() [18:26:34.870/+01:05.852/0.042]. #XRAY: 9 0023:194842EC (0x1493F5C8 0x001935CC 0x8347EB50 0x6E5C3A64) XR_3DA.exe [18:26:34.870/+01:05.852/0.040]. #XRAY: 10 0023:19470C8A (0x1493F5C8 0x8347EB50 0x00000001 0x139BFD22) XR_3DA.exe [18:26:34.870/+01:05.852/0.058]. #XRAY: 11 0023:19470B29 (0x1493F5C8 0x8347EB50 0x148CD748 0x194787D7) XR_3DA.exe [18:26:34.870/+01:05.852/0.040]. #XRAY: 12 0023:1947B57E (0x1947B520 0x1493F5C8 0x00000000 0x7356CA8A) XR_3DA.exe [18:26:34.870/+01:05.852/0.043]. #XRAY: 13 0023:1947ACF6 (0x1493F5C8 0x3A147BA0 0xFFFFFFFF 0x8342DA78) XR_3DA.exe [18:26:34.870/+01:05.852/0.042]. #XRAY: 14 0023:7359730D (0x1493F5C8 0x3A147BA0 0xFFFFFFFF 0x3A90E9B3) lua5.1.dll, luaopen_jit() [18:26:34.870/+01:05.852/0.042]. #XRAY: 15 0023:147F054F (0x1493F5C8 0x3657F098 0xFFFFFFFF 0x33A8A380) XR_3DA.exe [18:26:34.870/+01:05.852/0.041]. #XRAY: 16 0023:7359730D (0x1493F5C8 0x3657F098 0xFFFFFFFF 0x3A90DE6D) lua5.1.dll, luaopen_jit() [18:26:34.870/+01:05.852/0.040]. #XRAY: 17 0023:147F054F (0x1493F5C8 0x3657F058 0x00000001 0x33A89DD0) XR_3DA.exe [18:26:34.870/+01:05.852/0.075]. #XRAY: 18 0023:7359730D (0x1493F5C8 0x3657F058 0x00000001 0x1493F5C8) lua5.1.dll, luaopen_jit() [18:26:34.870/+01:05.852/0.074]. #XRAY: 19 0023:7358BB10 (0x00000001 0x7358B29C 0x1493F5C8 0x00193A98) lua5.1.dll, lua_getinfo() [18:26:34.871/+01:05.853/0.076]. #XRAY: 20 0023:735821C2 (0x00193A98 0x1493F5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [18:26:35.371/+01:06.353/500.9]. #XRAY: #FATAL ERROR [18:26:35.372/+01:06.354/0.089]. #XRAY: [error]Expression : fatal error [18:26:35.372/+01:06.354/0.038]. #XRAY: [error]Function : SimpleExceptionFilter [18:26:35.372/+01:06.354/0.036]. #XRAY: [error]File : xrDebugNew.cpp [18:26:35.372/+01:06.354/0.079]. #XRAY: [error]Line : 498 [18:26:35.372/+01:06.354/0.040]. #XRAY: [error]Description : [18:26:35.372/+01:06.354/0.036]. #XRAY: [error]Arguments : ???? ??? ??????, ?????: [18:26:35.372/+01:06.354/0.038]. #XRAY: 'Breakpoint' at 'xrDebug::backend + 0x01ed', flags = 0x0000 [18:26:35.372/+01:06.354/0.158]. #XRAY: #CRASH report: game_lua_state = 0x1493F5C8, msg = gather_info [18:26:35.372/+01:06.354/0.075]. #XRAY: stack traceback: [18:26:35.372/+01:06.354/0.054]. #XRAY: [C]: in function 'prefetch' [18:26:35.372/+01:06.354/0.106]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:26:35.372/+01:06.354/0.096]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:26:35.372/+01:06.354/0.064]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:26:35.373/+01:06.355/0.127]. #XRAY: #CRASH report: aux_lua_state = 0x1493F5C8, msg = gather_info [18:26:35.373/+01:06.355/0.070]. #XRAY: stack traceback: [18:26:35.373/+01:06.355/0.038]. #XRAY: [C]: in function 'prefetch' [18:26:35.373/+01:06.355/0.040]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:26:35.373/+01:06.355/0.041]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:26:35.373/+01:06.355/0.059]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:26:35.472/+01:06.454/ 99.7]. #XRAY: ** break by StackWalk *** [18:26:35.473/+01:06.455/0.108]. #XRAY: PrintStackTrace executed from: [18:26:35.473/+01:06.455/0.041]. #XRAY: 0023:02ABF184 (0x005D5790 0x1493F5C8 0x0018EF98 0x02AAA224) xrCore.dll, BuildStackTrace() [18:26:35.488/+01:06.470/ 15.8]. #XRAY: ** break by StackWalk *** [18:26:35.489/+01:06.471/0.131]. #XRAY: stack trace: [18:26:35.539/+01:06.521/ 50.8]. #XRAY: 0023:02AB99C3 (0x02B3BF44 0x02B3BF34 0x00190080 0x00000000) xrCore.dll, xrDebug::backend() [18:26:35.539/+01:06.521/0.058]. #XRAY: 0023:02AB9E90 (0x02B5E6CC 0x02B3B920 0x000001F2 0x02B3BC90) xrCore.dll, xrDebug::fatal() [18:26:35.540/+01:06.522/0.099]. #XRAY: 0023:02AB944A (0x001919AC 0x667356D0 0x001919B4 0x00000000) xrCore.dll, SimpleExceptionFilter() [18:26:35.540/+01:06.522/0.043]. #XRAY: 0023:1933205C (0x3EB4C8D0 0x57213840 0x57213840 0x0000FFFF) XR_3DA.exe [18:26:35.540/+01:06.522/0.040]. #XRAY: 0023:19162604 (0x3EB4C8D0 0x00193C28 0x771DB0CF 0x00000425) XR_3DA.exe [18:26:35.540/+01:06.522/0.055]. #XRAY: 0023:19536649 (0x3EB4C8D0 0x3EB4C8D0 0x0000FFFF 0x1952074B) XR_3DA.exe [18:26:35.540/+01:06.522/0.038]. #XRAY: 0023:195440D8 (0x3EB4C8D0 0x57213840 0x3EB4C8D0 0x00197F00) XR_3DA.exe [18:26:35.540/+01:06.522/0.054]. #XRAY: 0023:1952074B (0x464C3C52 0x19523BBA 0x3EB4C8D0 0x57213840) XR_3DA.exe [18:26:35.540/+01:06.522/0.039]. #XRAY: 0023:1951C23F (0x3EB4C8D0 0x57213840 0x3EB4C8D0 0x19511DDB) XR_3DA.exe [18:26:35.540/+01:06.522/0.061]. #XRAY: 0023:19523BBA (0x3EB4C8D0 0x005D270C 0x00000001 0x02A8578D) XR_3DA.exe [18:26:35.540/+01:06.522/0.092]. #XRAY: 0023:19511DDB (0x00193E78 0x3EB4C8D0 0x194B8086 0x3EB4C8D0) XR_3DA.exe [18:26:35.540/+01:06.522/0.057]. #XRAY: 0023:02A8578D (0x3EB4C8D0 0x00000000 0x00000000 0x00000000) xrCore.dll, CPU::QPC() [18:26:35.540/+01:06.522/0.040]. #XRAY: 0023:194B8086 (0x00193F14 0x005D270C 0x00193F42 0x00003FD0) XR_3DA.exe [18:26:35.540/+01:06.522/0.059]. #XRAY: 0023:02AA9B2B (0x00193F14 0x45502323 0x203A4652 0x656D6167) xrCore.dll, ExecLogCB() [18:26:35.540/+01:06.522/0.080]. #XRAY: 0023:02AA9B97 (0x00197F2C 0x63610001 0x00726F74 0x676E6973) xrCore.dll, MsgCB() [18:26:35.540/+01:06.522/0.098]. #XRAY: 0023:194A7A53 (0x63610001 0x00726F74 0x676E6973 0x705F656C) XR_3DA.exe [18:26:35.540/+01:06.522/0.131]. #XRAY: 0023:00197F2C (0x00726F74 0x676E6973 0x705F656C 0x6579616C) XR_3DA.exe [18:26:35.540/+01:06.522/0.060]. #XRAY: 0023:63610001 (0x676E6973 0x705F656C 0x6579616C 0xFE000072) XR_3DA.exe [18:26:35.541/+01:06.523/0.040]. #XRAY: 0023:00726F74 (0x705F656C 0x6579616C 0xFE000072 0xC352999A) XR_3DA.exe [18:26:35.541/+01:06.523/0.040]. #XRAY: 0023:676E6973 (0x6579616C 0xFE000072 0xC352999A 0xC1B70A3D) XR_3DA.exe [18:26:35.541/+01:06.523/0.040]. #XRAY: 0023:705F656C (0xFE000072 0xC352999A 0xC1B70A3D 0xC2F4C7AE) XR_3DA.exe [18:26:35.541/+01:06.523/0.040]. #XRAY: 0023:6579616C (0xC352999A 0xC1B70A3D 0xC2F4C7AE 0x00000000) XR_3DA.exe [18:26:35.541/+01:06.523/0.043]. #XRAY: 0023:FE000072 (0xC1B70A3D 0xC2F4C7AE 0x00000000 0x00000000) XR_3DA.exe [18:26:35.541/+01:06.523/0.042]. #XRAY: 0023:C352999A (0xC2F4C7AE 0x00000000 0x00000000 0x43D00000) XR_3DA.exe [18:26:35.541/+01:06.523/0.041]. #XRAY: 0023:C1B70A3D (0x00000000 0x00000000 0x43D00000 0x00000000) XR_3DA.exe [18:26:35.541/+01:06.523/0.041]. #XRAY: 0023:C2F4C7AE (0x00000000 0x43D00000 0x00000000 0xFFFFFFFF) XR_3DA.exe [18:26:37.154/+01:08.136/ 1613]. #XRAY: #EXCEPTION_INFO: 'Breakpoint' at 'xrDebug::backend + 0x01ed', flags = 0x0010 [18:26:37.154/+01:08.136/0.070]. #XRAY: ExceptionInformation[0] = 0x00000000 [18:26:37.154/+01:08.136/0.038]. #XRAY: #DEBUG_STACK/CONTEXT: [18:26:37.154/+01:08.136/0.045]. #XRAY: for thread 1568: [18:26:37.154/+01:08.136/0.059]. #XRAY: 1. unknown @ 0x2D64E008 [18:26:37.154/+01:08.136/0.053]. #XRAY: 0. rp_Frame [18:26:37.154/+01:08.136/0.039]. #XRAY: for thread 5816: [18:26:37.172/+01:08.154/ 17.7]. #XRAY: ** break by StackWalk *** [18:26:37.172/+01:08.154/0.245]. #XRAY: Exception stack trace 26 lines, EIP = 0x02ab9b0d, ESP = 0x0018f00c: [18:26:37.172/+01:08.154/0.143]. #XRAY: 0 0023:02AB9B0D (0x02B3BF44 0x02B3BF34 0x00190080 0x00000000) xrCore.dll, xrDebug::backend() [18:26:37.172/+01:08.154/0.113]. #XRAY: 1 0023:02AB9E90 (0x02B5E6CC 0x02B3B920 0x000001F2 0x02B3BC90) xrCore.dll, xrDebug::fatal() [18:26:37.172/+01:08.154/0.087]. #XRAY: 2 0023:02AB944A (0x001919AC 0x667356D0 0x001919B4 0x00000000) xrCore.dll, SimpleExceptionFilter() [18:26:37.172/+01:08.154/0.084]. #XRAY: 3 0023:1933205C (0x3EB4C8D0 0x57213840 0x57213840 0x0000FFFF) XR_3DA.exe [18:26:37.173/+01:08.155/0.088]. #XRAY: 4 0023:19162604 (0x3EB4C8D0 0x00193C28 0x771DB0CF 0x00000425) XR_3DA.exe [18:26:37.173/+01:08.155/0.109]. #XRAY: 5 0023:19536649 (0x3EB4C8D0 0x3EB4C8D0 0x0000FFFF 0x1952074B) XR_3DA.exe [18:26:37.173/+01:08.155/0.088]. #XRAY: 6 0023:195440D8 (0x3EB4C8D0 0x57213840 0x3EB4C8D0 0x00197F00) XR_3DA.exe [18:26:37.173/+01:08.155/0.134]. #XRAY: 7 0023:1952074B (0x464C3C52 0x19523BBA 0x3EB4C8D0 0x57213840) XR_3DA.exe [18:26:37.173/+01:08.155/0.336]. #XRAY: 8 0023:1951C23F (0x3EB4C8D0 0x57213840 0x3EB4C8D0 0x19511DDB) XR_3DA.exe [18:26:37.173/+01:08.155/0.074]. #XRAY: 9 0023:19523BBA (0x3EB4C8D0 0x005D270C 0x00000001 0x02A8578D) XR_3DA.exe [18:26:37.173/+01:08.155/0.050]. #XRAY: 10 0023:19511DDB (0x00193E78 0x3EB4C8D0 0x194B8086 0x3EB4C8D0) XR_3DA.exe [18:26:37.173/+01:08.155/0.057]. #XRAY: 11 0023:02A8578D (0x3EB4C8D0 0x00000000 0x00000000 0x00000000) xrCore.dll, CPU::QPC() [18:26:37.173/+01:08.155/0.050]. #XRAY: 12 0023:194B8086 (0x00193F14 0x005D270C 0x00193F42 0x00003FD0) XR_3DA.exe [18:26:37.174/+01:08.156/0.059]. #XRAY: 13 0023:02AA9B2B (0x00193F14 0x45502323 0x203A4652 0x656D6167) xrCore.dll, ExecLogCB() [18:26:37.174/+01:08.156/0.057]. #XRAY: 14 0023:02AA9B97 (0x00197F2C 0x63610001 0x00726F74 0x676E6973) xrCore.dll, MsgCB() [18:26:37.174/+01:08.156/0.045]. #XRAY: 15 0023:194A7A53 (0x63610001 0x00726F74 0x676E6973 0x705F656C) XR_3DA.exe [18:26:37.174/+01:08.156/0.044]. #XRAY: 16 0023:00197F2C (0x00726F74 0x676E6973 0x705F656C 0x6579616C) XR_3DA.exe [18:26:37.174/+01:08.156/0.043]. #XRAY: 17 0023:63610001 (0x676E6973 0x705F656C 0x6579616C 0xFE000072) XR_3DA.exe [18:26:37.174/+01:08.156/0.042]. #XRAY: 18 0023:00726F74 (0x705F656C 0x6579616C 0xFE000072 0xC352999A) XR_3DA.exe [18:26:37.174/+01:08.156/0.043]. #XRAY: 19 0023:676E6973 (0x6579616C 0xFE000072 0xC352999A 0xC1B70A3D) XR_3DA.exe [18:26:37.174/+01:08.156/0.045]. #XRAY: 20 0023:705F656C (0xFE000072 0xC352999A 0xC1B70A3D 0xC2F4C7AE) XR_3DA.exe [18:26:37.174/+01:08.156/0.067]. #XRAY: 21 0023:6579616C (0xC352999A 0xC1B70A3D 0xC2F4C7AE 0x00000000) XR_3DA.exe [18:26:37.174/+01:08.156/0.045]. #XRAY: 22 0023:FE000072 (0xC1B70A3D 0xC2F4C7AE 0x00000000 0x00000000) XR_3DA.exe [18:26:37.174/+01:08.156/0.042]. #XRAY: 23 0023:C352999A (0xC2F4C7AE 0x00000000 0x00000000 0x43D00000) XR_3DA.exe [18:26:37.174/+01:08.156/0.042]. #XRAY: 24 0023:C1B70A3D (0x00000000 0x00000000 0x43D00000 0x00000000) XR_3DA.exe [18:26:37.174/+01:08.156/0.045]. #XRAY: 25 0023:C2F4C7AE (0x00000000 0x43D00000 0x00000000 0xFFFFFFFF) XR_3DA.exe [18:26:37.674/+01:08.656/500.4]. #XRAY: #EXCEPTION: in CScriptBinderObjectWrapper::net_Spawn for single_player [18:26:37.675/+01:08.657/0.091]. #XRAY: #LEAK: lua stack top raised to 1 [18:26:37.675/+01:08.657/0.054]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object single_player, work_time = 22141.0 ms, position = { -210.6, -22.9, -122.4 } [18:26:37.679/+01:08.661/4.443]. #XRAY: #PERF_WARN: class CActor *::net_Spawn for object single_player elapsed time = 22190.8 ms [18:26:37.733/+01:08.715/ 53.8]. #XRAY: #DBG: 'wpn_pm1882' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:37.737/+01:08.719/3.900]. #XRAY: compiling shader model_env_lq_1 [18:26:37.776/+01:08.758/ 39.5]. #XRAY: #PERF_WARN: FHierrarhyVisual load from meshes\brkbl#0 elapsed time = 39.8 ms [18:26:37.776/+01:08.758/0.221]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_meshes\brkbl#0.ogf elapsed time = 40.1 ms [18:26:37.836/+01:08.818/ 59.7]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_lager_guard_kill_zone elapsed time = 25.0 ms [18:26:39.636/+01:10.618/ 1800]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager2' [18:26:39.636/+01:10.618/0.179]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager2, work_time = 1673.0 ms, position = { -207.5, -20.1, -143.4 } [18:26:39.655/+01:10.637/ 18.9]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager2 elapsed time = 1817.5 ms [18:26:39.657/+01:10.639/1.662]. #XRAY: #DBG: 'wpn_pm1985' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:40.152/494.9]. #PERF: update_anoms_cache() #1 [18:26:40.153/0.992]. #PERF: update_anoms_cache() #2, count = 0 [18:26:40.153/0.187]. #PERF: update_anoms_cache() #3 [18:26:40.153/+01:11.135/0.150]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager3' [18:26:40.153/+01:11.135/0.079]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager3, work_time = 290.1 ms, position = { -208.5, -20.1, -142.8 } [18:26:40.153/+01:11.135/0.432]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager3 elapsed time = 495.7 ms [18:26:40.156/+01:11.138/2.253]. #XRAY: #DBG: 'wpn_pm1994' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:40.819/+01:11.801/663.8]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager4' [18:26:40.820/+01:11.802/0.231]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager4, work_time = 473.0 ms, position = { -170.0, -19.9, -147.2 } [18:26:40.820/+01:11.802/0.412]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager4 elapsed time = 663.6 ms [18:26:40.848/+01:11.830/ 27.7]. #XRAY: #DBG: 'wpn_bm162003' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:41.208/+01:12.190/359.9]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager5' [18:26:41.208/+01:12.190/0.126]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager5, work_time = 247.6 ms, position = { -209.3, -20.0, -141.0 } [18:26:41.208/+01:12.190/0.273]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager5 elapsed time = 359.6 ms [18:26:41.210/+01:12.192/2.183]. #XRAY: #DBG: 'wpn_bm162009' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:41.251]. #WARN: section_maker.script black listed section system:dsh.xr_kamp.esc_lager_camp_center [18:26:41.390/+01:12.372/179.4]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager6' [18:26:41.390/+01:12.372/0.101]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager6, work_time = 175.1 ms, position = { -195.8, -20.1, -147.1 } [18:26:41.390/+01:12.372/0.268]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager6 elapsed time = 178.9 ms [18:26:41.391/+01:12.373/1.388]. #XRAY: #DBG: 'wpn_pm2017' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:41.531/+01:12.513/139.4]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_lager7' [18:26:41.531/+01:12.513/0.097]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_lager7, work_time = 135.3 ms, position = { -225.6, -20.2, -147.1 } [18:26:41.531/+01:12.513/0.243]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_lager7 elapsed time = 139.0 ms [18:26:41.533/+01:12.515/1.953]. #XRAY: #DBG: 'wpn_pm2024' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:41.860/+01:12.842/326.7]. #XRAY: CScriptGameObject::add_restrictions('esc_lager_guard_kill_zone', '') for 'esc_wolf' [18:26:41.860/+01:12.842/0.104]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_wolf, work_time = 216.9 ms, position = { -210.6, -20.0, -142.5 } [18:26:41.876/+01:12.858/ 16.4]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_wolf elapsed time = 342.4 ms [18:26:41.919/+01:12.901/ 42.6]. #XRAY: #DBG: 'wpn_ak74pbn2035' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:26:41.920/+01:12.902/1.211]. #XRAY: #DBG: 'wpn_pm2036' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:41.926/+01:12.908/5.504]. #XRAY: compiling shader model_def_lq_1 [18:26:41.941/+01:12.923/ 15.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\vehicles\mi24\veh_mi24_u_01 elapsed time = 18.2 ms [18:26:42.159/+01:13.141/217.5]. #XRAY: #PERF_WARN: class CEntity *::net_Spawn for object esc_heli elapsed time = 201.7 ms [18:26:42.164/+01:13.146/5.729]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 49.2 MiB [18:26:42.199/+01:13.181/ 34.4]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_fabrika_bandit_space_restrictor elapsed time = 30.6 ms [18:26:42.557]. #WARN: section_maker.script black listed section system:dsh.xr_kamp.esc_specnaz_kamp [18:26:42.658/+01:13.640/109.2]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz1, work_time = 328.1 ms, position = { -167.3, -29.7, -353.3 } [18:26:42.675/+01:13.657/ 17.5]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz1 elapsed time = 468.2 ms [18:26:42.678/+01:13.660/2.230]. #XRAY: #DBG: 'wpn_ak74m2232' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:26:42.698/+01:13.680/ 20.5]. #XRAY: #DBG: 'wpn_fort2233' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:42.831/+01:13.813/ 93.6]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz2, work_time = 128.3 ms, position = { -168.9, -29.7, -353.5 } [18:26:42.831/+01:13.813/0.277]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz2 elapsed time = 131.6 ms [18:26:42.833/+01:13.815/2.275]. #XRAY: #DBG: 'wpn_ak74m2241' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:26:42.834/+01:13.816/0.962]. #XRAY: #DBG: 'wpn_fort2242' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:42.960/+01:13.942/ 95.5]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz3, work_time = 122.9 ms, position = { -166.9, -29.7, -356.2 } [18:26:42.961/+01:13.943/0.292]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz3 elapsed time = 125.8 ms [18:26:42.963/+01:13.945/2.266]. #XRAY: #DBG: 'wpn_ak74m2250' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:26:42.964/+01:13.946/0.880]. #XRAY: #DBG: 'wpn_fort2251' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:43.085/+01:14.067/ 93.3]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz4, work_time = 117.6 ms, position = { -168.6, -29.7, -356.2 } [18:26:43.085/+01:14.067/0.448]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz4 elapsed time = 120.6 ms [18:26:43.088/+01:14.070/2.848]. #XRAY: #DBG: 'wpn_ak74m2259' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:26:43.089/+01:14.071/0.841]. #XRAY: #DBG: 'wpn_pm2260' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:43.188/+01:14.170/ 78.6]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz5, work_time = 96.3 ms, position = { -169.4, -29.7, -354.8 } [18:26:43.189/+01:14.171/0.334]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz5 elapsed time = 99.3 ms [18:26:43.191/+01:14.173/2.286]. #XRAY: #DBG: 'wpn_ak74m2269' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:26:43.192/+01:14.174/0.959]. #XRAY: #DBG: 'wpn_fort2270' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:43.299/+01:14.281/ 79.1]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_specnaz6, work_time = 103.7 ms, position = { -166.3, -29.7, -354.8 } [18:26:43.299/+01:14.281/0.263]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_specnaz6 elapsed time = 106.5 ms [18:26:43.302/+01:14.284/2.560]. #XRAY: #DBG: 'wpn_ak74m2279' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:26:43.303/+01:14.285/1.008]. #XRAY: #DBG: 'wpn_fort2280' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:43.632/+01:14.614/1.834]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier1' [18:26:43.632/+01:14.614/0.101]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier1, work_time = 209.0 ms, position = { -156.0, -29.4, -383.0 } [18:26:43.649/+01:14.631/ 16.9]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier1 elapsed time = 345.0 ms [18:26:43.662/+01:14.644/ 12.9]. #XRAY: #DBG: 'wpn_ak74u2289' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:43.685/+01:14.667/1.680]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier2' [18:26:43.685/+01:14.667/0.298]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier2 elapsed time = 22.4 ms [18:26:43.688/+01:14.670/3.186]. #XRAY: #DBG: 'wpn_ak74u2297' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:43.712/+01:14.694/2.253]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier3' [18:26:43.712/+01:14.694/0.148]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier3, work_time = 20.6 ms, position = { -153.0, -29.5, -382.8 } [18:26:43.713/+01:14.695/0.292]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier3 elapsed time = 23.6 ms [18:26:43.715/+01:14.697/1.973]. #XRAY: #DBG: 'wpn_ak74u2305' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:43.762/+01:14.744/2.034]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier4' [18:26:43.762/+01:14.744/0.208]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier4, work_time = 44.3 ms, position = { -155.8, -29.4, -384.2 } [18:26:43.763/+01:14.745/0.480]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier4 elapsed time = 47.4 ms [18:26:43.766/+01:14.748/2.895]. #XRAY: #DBG: 'wpn_ak74u2312' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:43.797/+01:14.779/1.948]. #XRAY: CScriptGameObject::add_restrictions('esc_blockpost_patrol_restrictor', '') for 'esc_blokpost_soldier5' [18:26:43.797/+01:14.779/0.146]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier5, work_time = 27.7 ms, position = { -154.4, -29.4, -383.9 } [18:26:43.798/+01:14.780/0.358]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier5 elapsed time = 30.7 ms [18:26:43.799/+01:14.781/1.150]. #XRAY: #DBG: 'wpn_ak74u2318' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:43.822/+01:14.804/2.029]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier6' [18:26:43.822/+01:14.804/0.142]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier6, work_time = 20.1 ms, position = { -152.9, -29.5, -383.7 } [18:26:43.823/+01:14.805/0.588]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier6 elapsed time = 23.3 ms [18:26:43.826/+01:14.808/3.456]. #XRAY: #DBG: 'wpn_ak74u2327' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:43.865/+01:14.847/2.014]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier7' [18:26:43.865/+01:14.847/0.105]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier7, work_time = 35.3 ms, position = { -155.8, -29.4, -385.1 } [18:26:43.866/+01:14.848/0.243]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier7 elapsed time = 38.4 ms [18:26:43.867/+01:14.849/1.304]. #XRAY: #DBG: 'wpn_ak74u2334' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:43.868/+01:14.850/1.384]. #XRAY: #DBG: 'wpn_knife2335' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:43.908/+01:14.890/1.721]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier8' [18:26:43.908/+01:14.890/0.193]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier8, work_time = 36.5 ms, position = { -154.3, -29.4, -384.9 } [18:26:43.909/+01:14.891/0.247]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier8 elapsed time = 39.6 ms [18:26:43.910/+01:14.892/1.573]. #XRAY: #DBG: 'wpn_ak74u2342' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:43.911/+01:14.893/0.649]. #XRAY: #DBG: 'wpn_knife2343' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:43.935/+01:14.917/1.634]. #XRAY: CScriptGameObject::add_restrictions('escape_blockpost_zone', '') for 'esc_blokpost_soldier9' [18:26:43.935/+01:14.917/0.106]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_blokpost_soldier9, work_time = 20.3 ms, position = { -152.7, -29.6, -384.5 } [18:26:43.936/+01:14.918/0.620]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_blokpost_soldier9 elapsed time = 24.1 ms [18:26:43.938/+01:14.920/2.704]. #XRAY: #DBG: 'wpn_ak74u2349' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:44.201/+01:15.183/262.8]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corpse elapsed time = 258.2 ms [18:26:44.233/+01:15.215/1.986]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_sid_guard, work_time = 27.1 ms, position = { -249.8, -24.8, -135.9 } [18:26:44.233/+01:15.215/0.251]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_sid_guard elapsed time = 30.5 ms [18:26:44.309/+01:15.291/ 76.2]. #XRAY: #DBG: 'wpn_usp2462' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:44.859/+01:15.841/1.865]. #XRAY: CScriptGameObject::add_restrictions('esc_dram_out_rest', '') for 'green_dan' [18:26:44.859/+01:15.841/0.075]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object green_dan, work_time = 207.0 ms, position = { 332.4, 15.6, -16.8 } [18:26:44.873/+01:15.855/ 14.1]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object green_dan elapsed time = 465.5 ms [18:26:44.875/+01:15.857/1.532]. #XRAY: #DBG: 'wpn_pm2535' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:44.914/+01:15.896/ 38.9]. #XRAY: #DBG: 'wpn_saiga12c_m22536' CWeapon::reload, range_mod = 1.200, fov_mod = 0.300 [18:26:44.938/+01:15.920/ 24.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_mine_field_1 elapsed time = 24.2 ms [18:26:44.988/+01:15.970/ 49.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_mine_field_2 elapsed time = 49.4 ms [18:26:45.033/+01:16.015/ 45.6]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_tutorial_dead_novice, work_time = 42.4 ms, position = { -82.6, -1.3, 122.2 } [18:26:45.035/+01:16.017/1.338]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_tutorial_dead_novice elapsed time = 46.3 ms [18:26:45.211/+01:16.193/176.8]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corps1 elapsed time = 109.9 ms [18:26:45.244/+01:16.226/ 32.8]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_stalker_corps1_0001 elapsed time = 23.3 ms [18:26:45.474/+01:16.456/230.1]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_trup_bratka elapsed time = 211.9 ms [18:26:45.476/+01:16.458/1.652]. #XRAY: #DBG: 'wpn_pm2729' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:45.564/+01:16.546/ 87.9]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_trup_scene elapsed time = 19.5 ms [18:26:46.004/+01:16.986/440.3]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_tonnel_restr elapsed time = 27.5 ms [18:26:46.119/+01:17.101/115.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_exit_bandit_restrictor elapsed time = 109.9 ms [18:26:46.325/+01:17.307/205.8]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_exit_bandit_2 elapsed time = 205.2 ms [18:26:46.367/+01:17.349/ 41.6]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object neumeha, work_time = 23.8 ms, position = { -255.5, -21.0, -127.3 } [18:26:46.381/+01:17.363/ 14.6]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object neumeha elapsed time = 41.5 ms [18:26:46.384/+01:17.366/2.790]. #XRAY: #DBG: 'wpn_fort3132' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:46.458/+01:17.440/ 73.9]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object doktor1 elapsed time = 43.9 ms [18:26:46.464/+01:17.446/5.550]. #XRAY: compiling shader hud_scopes [18:26:46.470/+01:17.452/5.875]. #XRAY: compiling shader hud_scopes [18:26:46.477/+01:17.459/7.366]. #XRAY: #DBG: 'wpn_binoc3150' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:46.477/+01:17.459/0.220]. #XRAY: compiling shader hud_scopes [18:26:46.478/+01:17.460/0.676]. #XRAY: compiling shader hud_scopes [18:26:46.479/+01:17.461/1.408]. #XRAY: #DBG: 'wpn_pm3151' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:46.548/+01:17.530/ 69.1]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object escape_bridge_zone elapsed time = 61.7 ms [18:26:46.587/+01:17.569/ 38.2]. #XRAY: #PERF_WARN: CScriptBinderObjectWrapper::net_Spawn for object esc_vergas, work_time = 26.3 ms, position = { -219.1, -19.9, -168.9 } [18:26:46.602/+01:17.584/ 15.7]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_vergas elapsed time = 51.6 ms [18:26:46.621/+01:17.603/ 18.3]. #XRAY: #DBG: 'wpn_mp53189' CWeapon::reload, range_mod = 1.000, fov_mod = 0.700 [18:26:46.630/+01:17.612/9.894]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 57.4 MiB [18:26:46.648/+01:17.630/ 17.4]. #XRAY: #DBG: 'wpn_walther3190' CWeapon::reload, range_mod = 1.000, fov_mod = 1.000 [18:26:46.664/+01:17.646/ 16.5]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_camp_fire_0006 elapsed time = 15.1 ms [18:26:46.713/+01:17.695/ 48.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_atp_bandits_0001 elapsed time = 38.0 ms [18:26:46.796/+01:17.778/ 83.0]. #XRAY: compiling shader deffer_base_aref_bump_db-hq [18:26:46.839/+01:17.821/ 43.3]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\large_trash\water_tower elapsed time = 45.1 ms [18:26:46.840/+01:17.822/0.986]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_water_tower elapsed time = 46.2 ms [18:26:46.858/+01:17.840/ 17.6]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0001 elapsed time = 17.4 ms [18:26:46.873/+01:17.855/ 15.8]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0002 elapsed time = 15.7 ms [18:26:46.950/+01:17.932/ 76.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object esc_zone_radioactive_weak_0007 elapsed time = 21.2 ms [18:26:46.992/+01:17.974/ 42.5]. #XRAY: phase time: 31459 ms, user time: 4921.9 ms, kernel time: 1046.9 ms [18:26:46.992/+01:17.974/0.077]. #XRAY: phase cmem: 1812.797 M [18:26:46.992/+01:17.974/0.044]. #XRAY: Next phase begins: #init_modules [18:26:47.026]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ai_additions\ [18:26:47.026]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\allcore\ [18:26:47.026]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\ [18:26:47.026]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\amk\ [18:26:47.027]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\arts\ [18:26:47.027]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\binders\ [18:26:47.027]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\cheat\ [18:26:47.027]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\common\ [18:26:47.027]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\debug\ [18:26:47.027]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\ [18:26:47.028]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\gulag\ [18:26:47.028]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\ [18:26:47.028]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\logic\ [18:26:47.028]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\machines\ [18:26:47.029]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\mob\ [18:26:47.029]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\news\ [18:26:47.029]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\obsolete\ [18:26:47.029]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\params\ [18:26:47.030]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ph\ [18:26:47.030]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\ [18:26:47.030]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\se\ [18:26:47.030]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sr\ [18:26:47.030]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\ [18:26:47.031]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ui\ [18:26:47.031]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\ [18:26:47.031]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\ [18:26:47.032]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\ [18:26:47.032]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\zone\ [18:26:47.032]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ [18:26:47.035]. #DBG: ?????? ??? ???? windows 19.03.2016 05:20 = ???, init_priority = -1 [18:26:47.035]. #DBG: ?????? ??? ???? nvd_params 04.02.2016 02:15 = ???, init_priority = -1 [18:26:47.035]. #DBG: ?????? ??? ???? wpn_params 10.11.2018 20:28 = ???, init_priority = -1 [18:26:47.036]. #DBG: ?????? ??? ???? hud_params 13.04.2017 19:58 = ???, init_priority = -1 [18:26:47.036]. #DBG: ?????? ??? ???? vergas_watch 31.08.2016 15:32 = ???, init_priority = -1 [18:26:47.037]. #DBG: ?????? ??? ???? schedule 23.03.2016 05:23 = ???, init_priority = 900 [18:26:47.037]. #DBG: ?????? ??? ???? xray_patch 04.02.2016 02:15 = ???, init_priority = -1 [18:26:47.038]. #DBG: ?????? ??? ???? watcher_act 16.05.2019 11:29 = ???, init_priority = -1 [18:26:47.038]. #DBG: ?????? ??? ???? actor_params 04.02.2016 02:15 = ???, init_priority = -1 [18:26:47.041]. #DBG: ?????? ??? ???? campmgr 14.02.2019 10:50 = ???, init_priority = -1 [18:26:47.041]. #DBG: ?????? ??? ???? smart_terrain 26.04.2018 18:31 = ???, init_priority = -1 [18:26:47.042]. #DBG: ?????? ??? ???? savemgmt 24.11.2019 12:38 = ???, init_priority = -1 [18:26:47.043]. #DBG: ?????? ??? ???? linker 03.02.2016 14:58 = ???, init_priority = 999 [18:26:47.043]. #DBG: ?????? ??? ???? params 16.01.2019 22:13 = ???, init_priority = -1 [18:26:47.044]. #DBG: ?????? ??? ???? nlc_container 29.03.2019 12:28 = ???, init_priority = -1 [18:26:47.044]. #DBG: ?????? ??? ???? kanistra_flame 13.04.2017 20:01 = ???, init_priority = -1 [18:26:47.046]. #DBG: ?????? ??? ???? balance 16.10.2017 04:28 = ???, init_priority = -1 [18:26:47.046]. #DBG: ?????? ??? ???? xray_vars 10.03.2016 01:14 = ???, init_priority = 950 [18:26:47.047]. #DBG: ?????? ??? ???? sak_repair_dialog 15.03.2019 12:57 = ???, init_priority = -1 [18:26:47.048]. #DBG: ?????? ??? ???? xr_statistic 21.11.2018 19:50 = ???, init_priority = -1 [18:26:47.048]. #DBG: ?????? ??? ???? flamethrower 12.02.2019 13:21 = ???, init_priority = -1 [18:26:47.049]. #DBG: ?????? ??? ???? const 08.02.2016 01:47 = ???, init_priority = -1 [18:26:47.049]. #DBG: ?????? ??? ???? xr_meet 25.02.2017 09:15 = ???, init_priority = -1 [18:26:47.050]. #DBG: ?????? ??? ???? misc 29.03.2019 12:27 = ???, init_priority = 1000 [18:26:47.050]. #DBG: ?????? ??? ???? amk_mod 27.01.2020 17:40 = ???, init_priority = -1 [18:26:47.051]. #WARN: script xr_evtors_id didnt autoloaded, trying force... [18:26:47.051]. #DBG: performing registration LSD_L1_2@1568 for lua_State L1_2 [18:26:47.051/1568]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [18:26:47.051]. #DBG: Dumping lua_State registry [$296E6F04] for Lparent = L1_2 [18:26:47.051]. #DBG: for parent lua_State $33879C20 associated thread-state $83E103F0, ThreadId = 1568 [18:26:47.051/$33879C20/$83E103F0]. #DBG: LuaSafeCall ("d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_evaluators_id.script", "#file:^dbg"), extra-args = 0 loadcode err_idx = 0 lua_pcall err_idx = 0 [18:26:47.063]. #DBG(LuaSafeCall), L.stack is clean! [18:26:47.063]. #DOFILE: result = OK [18:26:47.064]. #DBG: ?????? ??? ???? bind_nlc 25.02.2017 09:15 = ???, init_priority = -1 [18:26:47.065]. #DBG: ?????? ??? ???? task_smart_upd 22.02.2019 04:12 = ???, init_priority = 500 [18:26:47.065]. #DBG: ?????? ??? ???? sak_inventory 12.08.2018 11:59 = ???, init_priority = -1 [18:26:47.065]. #DBG: ?????? ??? ???? vergas_krujka 24.11.2019 15:38 = ???, init_priority = -1 [18:26:47.066]. #DBG: ?????? ??? ???? class_info 12.02.2016 01:23 = ???, init_priority = -1 [18:26:47.067]. #DBG: ?????? ??? ???? razgruzka 10.10.2018 20:27 = ???, init_priority = -1 [18:26:47.621]. #DBG: ?????? ??? ???? registry 16.04.2016 16:28 = ???, init_priority = 800 [18:26:47.623]. #DBG: ?????? ??? ???? darkvalley_tasks 14.03.2016 06:54 = ???, init_priority = -1 [18:26:47.624]. #DBG: ?????? ??? ???? sak_dialog 18.05.2020 19:51 = ???, init_priority = -1 [18:26:47.624]. #DBG: ?????? ??? ???? sak 18.04.2020 19:30 = ???, init_priority = -1 [18:26:47.625]. #REG_STUFF: Launcher = $0, Context = "render.script" [18:26:47.625]. #DBG: Setting AtPanic handler for lua_State L1_2 [18:26:47.926]. #DBG: Используется оригинальный обработчик VEH. [18:26:47.929]. #DBG: ?????? ??? ???? vergas_lib 14.02.2019 08:57 = ???, init_priority = -1 [18:26:47.943]. #DBG: ?????? ??? ???? bind_stalker 03.09.2018 20:26 = ???, init_priority = -1 [18:26:47.946]. #DBG: ?????? ??? ???? profiles 14.02.2019 11:44 = ???, init_priority = -1 [18:26:47.947]. #DBG: ?????? ??? ???? dlc_manager 14.02.2019 11:07 = ???, init_priority = -1 updated offset id_word_se = $032 from #CSE_ALifeObject.id updated offset pid_word = $034 from #CSE_ALifeObject.parent_id updated offset lvid_int = $0A0 from #CSE_ALifeObject.level_vertex updated offset flags_int = $0A4 from #CSE_ALifeObject.flags updated offset sz_name = $020 from #CSE_ALifeObject.name updated offset clsid_word = $070 from #CSE_ALifeObject.clsid updated offset ss_section_se = $03C from #CSE_ALifeObject.section updated offset dir_h_se = $05C from #CSE_ALifeObject.direction updated offset gvid_word = $094 from #CSE_ALifeObject.game_vertex updated offset pos_v3f_se = $050 from #CSE_ALifeObject.position [18:26:47.961]. #DBG: ?????? ??? ???? black_tip 05.02.2016 13:15 = ???, init_priority = -1 [18:26:47.967]. #DBG: ?????? ??? ???? lightman 22.04.2016 01:59 = ???, init_priority = -1 [18:26:47.969]. #DBG: ?????? ??? ???? arc_arts 21.08.2018 06:06 = ???, init_priority = -1 [18:26:47.977]. #DBG: modmgmt.check_scripts processed 474 scripts from 29 folders [18:26:47.977]. #DBG: trying invoke init_module for modules schedule,misc,smart_terrain,amk_mod,vergas_lib,balance,campmgr,xray_vars,black_tip,const,registry,xray_patch,savemgmt,bind_nlc,wpn_params,linker,sak_repair_dialog,sak_dialog,params,dlc_manager,nlc_container,xr_meet,task_smart_upd,xr_statistic,hud_params,watcher_act,sak_inventory,kanistra_flame,bind_stalker,flamethrower,sak,class_info,arc_arts,profiles,lightman,darkvalley_tasks,vergas_krujka,windows,actor_params,vergas_watch,razgruzka,nvd_params [18:26:47.977]. #DBG: performing call misc.init_module #[18:26:47.978]. #DBG: registered regular task post_release, cbfunc = $339563C0, obj = $00000000, max_calls = 0, period = 800, param1 = nil, param2 = nil, param3 = nil [18:26:47.978]. #DBG: performing call linker.init_module #[18:26:47.978]. #DBG: registered regular task linker_regular, cbfunc = $3CC78DE0, obj = $00000000, max_calls = 0, period = 30, param1 = nil, param2 = nil, param3 = nil [18:26:47.978]. #DBG: performing call xray_vars.init_module [18:26:47.978]. #DBG: performing call schedule.init_module #[18:26:47.979]. #DBG: registered regular task run_tasks, cbfunc = $3D30CCE8, obj = $00000000, max_calls = 0, period = 20, param1 = nil, param2 = nil, param3 = nil #[18:26:47.979]. #DBG: registered regular task setup_scheduled, cbfunc = $3D30CE08, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [18:26:47.979]. #DBG: performing call registry.init_module [18:26:47.979]. #DBG: performing call task_smart_upd.init_module [18:26:47.979]. #DBG: performing call actor_params.init_module [18:26:47.979]. #DBG: performing call amk_mod.init_module [18:26:47.979]. #DBG: performing call arc_arts.init_module [18:26:47.980]. #DBG: performing call balance.init_module [18:26:47.980/+01:18.962/987.4]. #XRAY: PERF: already opened ini-file d:\nlc 7 3.0 edycja polska\gamedata\config\balance_light.ltx, count = 0 [18:26:47.980/0.351]. #DBG: sections count = 9 [18:26:47.980/0.073]. #DBG: loading balance.respawn [18:26:47.980/0.084]. #DBG: loading balance.matches [18:26:47.980/0.116]. #DBG: loading balance.artefacts [18:26:47.980/0.074]. #DBG: loading balance.satiety [18:26:47.981/0.072]. #DBG: loading balance.config [18:26:47.981/0.074]. #DBG: loading balance.devices [18:26:47.981/0.072]. #DBG: loading balance.health [18:26:47.981/0.077]. #DBG: loading balance.monsters [18:26:47.981/0.089]. #DBG: loading balance.level_poisoned _G.balance = { script_namespace = 'balance' : string script_modified = '16.10.2017 04:28' : string satiety : is_table size = 1, length = 0 { lost_velocity = 0.0000040 : number } respawn : is_table size = 2, length = 0 { idle_coef_min = 2 : number idle_coef_max = 2 : number } monsters : is_table size = 7, length = 0 { tushkano_dist_attack = 1 : number starv_dist_attack = 20 : number psevdodog_divert_prob = 0.4000000 : number dog_dist_panic = 9 : number dog_dist_attack = 7 : number cat_attack_prob = 0.1000000 : number boar_radiation_dist = 2.50000 : number } matches : is_table size = 1, length = 0 { hit_power = 0.1000000 : number } load_config = CFunction at $00000000 / $2B3F7308, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:3 } : function level_poisoned : is_table size = 31, length = 0 { warlab = 2.20000 : number red_forest = 1.50000 : number marsh = 0.9000000 : number lost_village = 0.9000000 : number limansk = 1.50000 : number labx8 = 2.50000 : number labx10 = 2 : number l12u_sarcofag = 1.90000 : number l12u_control_monolith = 1.90000 : number l12_stancia_new = 1.80000 : number l12_stancia_2_new = 1.90000 : number l11_pripyat = 1.70000 : number l10u_bunker = 3 : number l10_radar = 1.60000 : number l08u_brainlab = 2 : number l08_yantar = 1.40000 : number l07_military = 1.40000 : number l06_rostok = 1.30000 : number l05_bar = 1 : number l04u_labx18 = 1.80000 : number l04_darkvalley = 1 : number l03u_agr_underground = 1.30000 : number l03_agroprom = 1 : number l02_garbage = 1 : number l01_escape = 0.9000000 : number k01_darkscape = 1 : number hospital = 1 : number generators = 1.60000 : number deadcity = 1.70000 : number aver = 1.60000 : number av_peshera = 1 : number } late_init = CFunction at $00000000 / $147F0518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:55 } : function init_module = CFunction at $00000000 / $3A996228, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:51 } : function health : is_table size = 2, length = 0 { restore_w_sleep = 1.50000 : number restore_speed = 0.0000010 : number } devices : is_table size = 1, length = 0 { accum_discharge = 0.0550000 : number } config : is_table size = 1, length = 0 { name = 'light' : string } artefacts : is_table size = 1, length = 0 { time_damage_coef = 0.1250000 : number } } [18:26:47.996]. #DBG: performing call bind_nlc.init_module [18:26:47.996]. #DBG: performing call bind_stalker.init_module [18:26:47.996]. #DBG: performing call black_tip.init_module [18:26:47.996]. #DBG: performing call campmgr.init_module [18:26:47.997]. #DBG: performing call class_info.init_module [18:26:47.997]. #DBG: performing call const.init_module xr_3da.exe size = 2449408, xrGame.dll size = 13553664 game_graph version = 8, vertex_cnt = 4544, edge_cnt = 11170, lpt_cnt = 590242, level_count = 36 vertex_offset = $6F1, edge_offset = $2F071, lpt_offset = $3F63D [18:26:49.616]. #DBG: table _G items count = 1327 [18:26:49.617]. #DBG: performing call darkvalley_tasks.init_module [18:26:49.617]. #DBG: performing call dlc_manager.init_module [18:26:49.617]. #DBG: performing call flamethrower.init_module [18:26:49.617]. #DBG: performing call hud_params.init_module [18:26:49.617]. #DBG: performing call kanistra_flame.init_module #[18:26:49.618]. #DBG: registered regular task kanistra_update, cbfunc = $836130E0, obj = $00000000, max_calls = 0, period = 1000, param1 = nil, param2 = nil, param3 = nil [18:26:49.618]. #DBG: performing call lightman.init_module [18:26:49.618]. #DBG: performing call nlc_container.init_module [18:26:49.620]. #TIREDNESS_ADD: new_coef = 1.16364, sleepiness = 0.000, stamina = 1.100 (max_power = 1.0), pht = 0.000, diff = -108.0000, delay = -0.0 min [18:26:49.675]. #TIREDNESS_ADD: new_coef = 1.16364, sleepiness = 0.000, stamina = 1.100 (max_power = 1.0), pht = 0.000, diff = 0.0000, delay = -0.0 min [18:26:49.676]. #DBG: transfer_items, bind_stalker.taked_items size = 0 [18:26:49.696/+01:20.678/ 1715]. #XRAY: #PERF: game_events->queue.size() returned 180 [18:26:50.051/+01:21.033/355.2]. #XRAY: #PERF_WARN: class CEntityAlive *::net_Spawn for object esc_suicidal_flesh elapsed time = 254.2 ms [18:26:50.062/+01:21.044/ 10.9]. #DBG: scan_found server objects = 19372 [18:26:50.062/0.082]. #DBG: ScanVector start = $35522D30, last = $35523924, end = $35523DD8 [18:26:50.063/0.288]. #DBG: ScanVector processed 765 objects [18:26:50.063/0.025]. #DBG: ScanVector start = $3BAF13F0, last = $3BAF1758, end = $3BAF18E0 [18:26:50.063/0.051]. #DBG: ScanVector processed 218 objects [18:26:50.064]. #DBG: transfer_items, bind_stalker.taked_items size = 0 [18:26:50.068]. #DBG: transfer_items, bind_stalker.taked_items size = 0 [18:26:50.076/+01:21.058/ 12.9]. #DBG: scan_found server objects = 19372 [18:26:50.076/0.039]. #DBG: ScanVector start = $35522D30, last = $35523924, end = $35523DD8 [18:26:50.076/0.130]. #DBG: ScanVector processed 765 objects [18:26:50.076/0.024]. #DBG: ScanVector start = $3BAF13F0, last = $3BAF1758, end = $3BAF18E0 [18:26:50.076/0.052]. #DBG: ScanVector processed 218 objects [18:26:50.099/ 23.0]. #PERF: Direct VMScan regions checked 1000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.128/ 28.6]. #PERF: Direct VMScan regions checked 2000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.158/ 30.3]. #PERF: Direct VMScan regions checked 3000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.192/ 33.9]. #PERF: Direct VMScan regions checked 4000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.228/ 36.0]. #PERF: Direct VMScan regions checked 5000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.283/ 55.3]. #PERF: Direct VMScan regions checked 6000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.343/ 60.0]. #PERF: Direct VMScan regions checked 7000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.387/ 44.2]. #PERF: Direct VMScan regions checked 8000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.428/ 41.1]. #PERF: Direct VMScan regions checked 9000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.463/ 35.1]. #PERF: Direct VMScan regions checked 10000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.501/ 37.8]. #PERF: Direct VMScan regions checked 11000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.545/ 43.4]. #PERF: Direct VMScan regions checked 12000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.583/ 38.0]. #PERF: Direct VMScan regions checked 13000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.626/ 43.7]. #PERF: Direct VMScan regions checked 14000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.665/ 39.1]. #PERF: Direct VMScan regions checked 15000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.704/ 38.8]. #PERF: Direct VMScan regions checked 16000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.735/ 30.9]. #PERF: Direct VMScan regions checked 17000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.767/ 31.7]. #PERF: Direct VMScan regions checked 18000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.795/ 28.7]. #PERF: Direct VMScan regions checked 19000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.834/ 38.9]. #PERF: Direct VMScan regions checked 20000, g_scanner.scan_loop = 34, bad_ptrs = 0 [18:26:50.868/ 33.4/1568]. #PERF_WARN(TRootRegistry.Update): so(1) = 4256, ap = 1338, la = 790113, um = 0 mcs add = 41, chk = 20355 upd = 19413, heavy = 20355, loop = $2 [796 ms] added = 41, reg_events = 41, destr_events = 1 addr range = [$9C3000 .. $86270000] #WARN: load_mask changed to $3F [18:26:50.872]. #DBG: performing call nvd_params.init_module [18:26:50.872]. #DBG: performing call params.init_module [18:26:50.872]. #DBG: performing call profiles.init_module [18:26:50.873]. #DBG: performing call razgruzka.init_module [18:26:50.873]. #DBG: performing call sak.init_module [18:26:50.873]. #DBG: performing call sak_dialog.init_module t_repair dump: { vergas : is_array length = 0 stepanych : is_array length = 0 lisaped : is_array length = 0 dolgovjaz : is_array length = 0 } [18:26:50.876]. #DBG: performing call sak_inventory.init_module [18:26:50.876]. #DBG: performing call sak_repair_dialog.init_module t_repair dump: { vergas : is_array length = 0 stepanych : is_array length = 0 lisaped : is_array length = 0 dolgovjaz : is_array length = 0 } [18:26:50.878]. #DBG: performing call savemgmt.init_module [18:26:50.878]. #DBG: Environment unbalanced. Library loaded at $76DB0000 [18:26:50.879]. #DBG: performing call smart_terrain.init_module [18:26:50.879]. #DBG: performing call vergas_krujka.init_module [28 maj 18:26:50.879]. #MSG: ??????: ??? ???? init_module [18:26:50.880]. #DBG: performing call vergas_lib.init_module [18:26:50.881]. #DBG: performing call vergas_watch.init_module [18:26:50.881]. #DBG: performing call watcher_act.init_module [18:26:50.881]. #DBG: performing call windows.init_module [18:26:50.881]. #DBG: performing call wpn_params.init_module [18:26:50.882]. #DBG: performing call xr_meet.init_module #[18:26:50.882]. #DBG: registered regular task meets, cbfunc = $838ABF58, obj = $00000000, max_calls = 0, period = 1751, param1 = nil, param2 = nil, param3 = nil [18:26:50.882]. #DBG: performing call xr_statistic.init_module [18:26:50.882]. #DBG: performing call xray_patch.init_module [18:26:50.882]. #DBG: trying invoke come_l01_escape for modules schedule,misc,smart_terrain,amk_mod,vergas_lib,balance,campmgr,xray_vars,black_tip,const,registry,xray_patch,savemgmt,bind_nlc,wpn_params,linker,sak_repair_dialog,sak_dialog,params,dlc_manager,nlc_container,xr_meet,task_smart_upd,xr_statistic,hud_params,watcher_act,sak_inventory,kanistra_flame,bind_stalker,flamethrower,sak,class_info,arc_arts,profiles,lightman,darkvalley_tasks,vergas_krujka,windows,actor_params,vergas_watch,razgruzka,nvd_params [18:26:50.891/+01:21.873/ 23.1]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x2D64E008 (unknown @ 0x2D64E008 + 0x52) frame elapsed = 35419 ms (+35419), ticks1 = 35422, ticks2 = 35422 [18:26:50.923/ 32.4]. #PERF_WARN: schedule.run_task breaked at flag_inventory, after 35452.0 ms [18:26:50.923/0.166]. #PERF: paused_idle_load - performing garbage collection 0, delta = 2826, elps = 35452.0 [18:26:51.021/ 98.1]. #PERF: paused_idle_load - performing garbage collection 1, delta = 2827, elps = 31.0 [18:26:51.100/ 78.9]. #PERF: paused_idle_load - performing garbage collection 2, delta = 2828, elps = 26.0