[18:27:35.901]. #DBG: WorkerThread 8436 ($20F4), Name = THREAD_WATCHDOG { TThreadWatchdog@=$0E3E2660:: luaicp.dll /ID=8436 }, Class = TThreadWatchdog started std-loop in OleExec [18:27:35.904] #DBG: Created Debug Thread, ID = 13888 [18:27:35.913]. #DBG: Opening named FileMapping Global\VIRTUALTIMER [18:27:36.043]. #DBG: WorkerThread 7924 ($1EF4), Name = MemStatCollector { TMemStatCollector@=$0E3DA600:: luaicp.dll /ID=7924 }, Class = TMemStatCollector started std-loop in OleExec VirtualTimer sync complete to 28.05.20 18:27:36.119 VirtualTimer created and synchronized. Base time = 28.05.2020 18:27:36 [18:27:36.119]. #DBG: Created ToolThread, ID = 4048 [18:27:36.123]. #DBG: WorkerThread 4048 ($ FD0), Name = gToolThread { TToolThread@=$0E3E2E34:: luaicp.dll /ID=4048 }, Class = TToolThread started std-loop in OleExec [18:27:36.168]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00C40000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02C80000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$5E940000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$5EA30000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$64B30000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$64BA0000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$64BD0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$64BF0000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$64CE0000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$64D60000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$64DA0000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$64DC0000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$64DF0000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$64E10000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$64E40000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$65C30000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72ED0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73D20000 szMod = winspool.drv modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$743A0000 szMod = WINMMBASE.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74860000 szMod = apphelp.dll modBaseSize = 0.621 MiB, fileSize = 0.606 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = oleaut32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 83.969 MiB [18:27:36.254]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$0E3E2E34:: luaicp.dll /ID=4048 } [18:27:36.255]. #DBG: randomize test: BwAq0N_*s.¶X$!bC#r,lvsv$]u^CF8cXxsJq5ZgZ&&u^Yd5±*zmE3§JeOd%+L,qf/=&UD8D[1ILP_U84{A?vW@Hw=0G9Mi(nPKh aES.cv+upre77--1kk®®@Ti?)QR7I/Y!9Fhm(GxCj3IN2¶#1e*zR W%Mg-DRa(X§0QF4vUHOjf©[9_2ABa6irGQpvW+hTlcn$BNMTtL4fK.t^Sb6d)j z©J)}6#bgZ%{HoEPopo5?S]Yk@!3O2w}nKlmt±x, [18:27:36.256]. #DBG: CEngine Engine RVA = $1D4C10 [18:27:36.256]. #DBG: UserDLLs = [18:27:36.409]. #DBG(Startup/initialize log): [18:27:36.409]. #DBG: fsgame.ltx raw dump: $app_data_root$ true false $fs_root$ userdata_nlc6\ $profiles$ true false $fs_root$ profiles\ $profile_dir$ false true $profiles$ Adam93 $game_data$ false true $fs_root$ gamedata\ $game_ai$ true false $game_data$ ai\ $game_spawn$ true false $game_data$ spawns\ $game_anims$ true true $game_data$ anims\ $game_levels$ true false $game_data$ levels\ $game_meshes$ true true $game_data$ meshes\ $game_dm$ true true $game_data$ meshes\ $game_shaders$ true true $game_data$ shaders\ $game_sounds$ true true $game_data$ sounds\ $game_textures$ true true $game_data$ textures\ $game_scripts$ true false $game_data$ scripts\ $open_scripts$ true false $game_data_open$ scripts\ $game_config$ true false $game_data$ config\ $game_saves$ true false $profile_dir$ saves\ $level$ false false $game_levels$ $logs$ true false $fs_root$ logs\ $screenshots$ true false $app_data_root$ screenshots\ $mod_dir$ false false $fs_root$ mods\ [18:27:36.414]. #DBG: FSGame.ltx dump: $fs_root$=D:\NLC 7 3.0 Edycja Polska\ $app_data_root$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\ $profiles$=D:\NLC 7 3.0 Edycja Polska\profiles\ $profile_dir$=D:\NLC 7 3.0 Edycja Polska\profiles\Adam93 $game_data$=D:\NLC 7 3.0 Edycja Polska\gamedata\ $game_ai$=D:\NLC 7 3.0 Edycja Polska\gamedata\ai\ $game_spawn$=D:\NLC 7 3.0 Edycja Polska\gamedata\spawns\ $game_anims$=D:\NLC 7 3.0 Edycja Polska\gamedata\anims\ $game_levels$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $game_meshes$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_dm$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_shaders$=D:\NLC 7 3.0 Edycja Polska\gamedata\shaders\ $game_sounds$=D:\NLC 7 3.0 Edycja Polska\gamedata\sounds\ $game_textures$=D:\NLC 7 3.0 Edycja Polska\gamedata\textures\ $game_scripts$=D:\NLC 7 3.0 Edycja Polska\gamedata\scripts\ $open_scripts$=scripts\ $game_config$=D:\NLC 7 3.0 Edycja Polska\gamedata\config\ $game_saves$=D:\NLC 7 3.0 Edycja Polska\profiles\Adam93\saves\ $level$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $logs$=D:\NLC 7 3.0 Edycja Polska\logs\ $screenshots$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\screenshots\ $mod_dir$=D:\NLC 7 3.0 Edycja Polska\mods\ [18:27:36.414]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+" , версия файла: 7.1.6564.3224 IsUserAdmin : Yes Windows ver: Windows 10 x64 build 18363 CPU info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [8 cores avail] Memory info: 4381/8091 MB (free/total) Display mode: 1920x1080, 32 bit [18:27:36.420]. #DBG: Поиск файла в папке D:\NLC 7 3.0 Edycja Polska\logs\ [18:27:36.421/main ($21cc)(8652)]. #DBG: LUA_DLL found at $64E40000, ExeFile = D:\NLC 7 3.0 Edycja Polska\bin\XR_3DA.exe [18:27:36.421]. #DBG: lua_pcall prolog dump 55 8B EC 83 E4 F8 [18:27:36.421/main ($21cc)(8652)]. #DBG: xrCore.DLL found at $2C80000 [18:27:36.421]. #DBG: xrCore.DLL Log = $02CE9D1F, FlushLog = $02CE9330, SetLogCB = $02CEA1A5 [18:27:36.421]. #DBG: _SetLogCB executed... [18:27:36.421/main ($21cc)(8652)]. #DBG: Предварительная инициализация закончена. [18:27:36.422]. #DBG: WorkerThread 3368 ($ D28), Name = AsyncTexLoader#0 { TAsyncTexLoader@=$0E3EB1F4:: luaicp.dll /ID=3368 }, Class = TAsyncTexLoader started std-loop in OleExec [18:27:36.424]. #DBG: WorkerThread 3216 ($ C90), Name = AsyncTexLoader#1 { TAsyncTexLoader@=$0E3EB9B4:: luaicp.dll /ID=3216 }, Class = TAsyncTexLoader started std-loop in OleExec [18:27:36.425]. #DBG: WorkerThread 4020 ($ FB4), Name = AsyncTexLoader#2 { TAsyncTexLoader@=$0E3EC174:: luaicp.dll /ID=4020 }, Class = TAsyncTexLoader started std-loop in OleExec [18:27:36.426]. #DBG: WorkerThread 6488 ($1958), Name = AsyncTexLoader#3 { TAsyncTexLoader@=$0E3EC934:: luaicp.dll /ID=6488 }, Class = TAsyncTexLoader started std-loop in OleExec [18:27:36.427]. #DBG: WorkerThread 9272 ($2438), Name = AsyncTexLoader#4 { TAsyncTexLoader@=$0E3ED0F4:: luaicp.dll /ID=9272 }, Class = TAsyncTexLoader started std-loop in OleExec [18:27:36.427]. #DBG: WorkerThread 13588 ($3514), Name = AsyncTexLoader#5 { TAsyncTexLoader@=$0E3ED8B4:: luaicp.dll /ID=13588 }, Class = TAsyncTexLoader started std-loop in OleExec [18:27:36.428]. #DBG: WorkerThread 5240 ($1478), Name = AsyncTexLoader#6 { TAsyncTexLoader@=$0E3EE074:: luaicp.dll /ID=5240 }, Class = TAsyncTexLoader started std-loop in OleExec [18:27:36.429]. #DBG: WorkerThread 11688 ($2DA8), Name = AsyncTexLoader#7 { TAsyncTexLoader@=$0E3EE834:: luaicp.dll /ID=11688 }, Class = TAsyncTexLoader started std-loop in OleExec [18:27:36.429]. #DBG: CResourceManager::DeferredUpload return from CTexture::Load = $54004E [18:27:36.503]. #DBG: ShellExecute returned $2A for "launch.exe" executing [18:27:37.139]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xr_3da.map loaded addrs 32185, index = $00400000 [18:27:37.499]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\luaicp.map loaded addrs 37840, index = $00C40000 [18:27:38.123]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrcore.map loaded addrs 27642, index = $02C80000 [18:27:38.153]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\lua5.1.map loaded addrs 1901, index = $64E40000 [18:27:38.161]. #DBG: Game paused changed to 0 [18:27:38.162/+03.341]. #NOTIFY: module loaded xr_3da.exe at $400000 [18:27:38.162/+03.341]. #NOTIFY: module loaded xrCore.dll at $2C80000 #WARN: OpenFileMapping failed with error = 2.- Nie mozna odnalezc okreslonego pliku. [18:27:40.609]. #DBG: Creating TIPCAsyncQueue. [18:27:40.609]. #DBG: Opening named FileMapping WORK_IPC [18:27:40.609]. #DBG: Opening named FileMapping LUAICP_DATA [18:27:40.609/0.000]. #DBG: waiting while base maps loaded... [18:27:50.666/+15.845/10057]. #DBG: RootRegistry initializing... [18:27:50.666]. #WARN (WaitRequest): ложное срабатывание evt_rqs_handled в нитке gToolThread { TToolThread@=$0E3E2E34:: luaicp.dll /ID=4048 } [18:27:50.735]. #PERF_WARN: MakeObjectsCache time = 68.628 ms, CPUTime = 62.5 ms [18:27:50.735/+15.914/ 69.0]. #DBG: RootRegistry created [18:27:50.735]. #DBG: Executing D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script... [18:27:50.735]. #DBG: creating threads registry table. [18:27:50.736]. #DBG: performing registration LSD_unknown_$135CD040@8652 for lua_State unknown_$135CD040 [18:27:50.736/8652/0.641]. #DBG: Added L = $135CD040, captured in ExecLuaScript [18:27:50.736]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = CODE:._l_alloc, ud = $00000000, [18:27:50.737]. #DBG: Setting AtPanic handler for lua_State unknown_$135CD040 [18:27:50.737]. #DBG: Complete CheckCapture for $135CD040 [18:27:50.737]. #REG_STUFF: Launcher = $0, Context = "" [18:27:50.737]. #DBG: CEngine Engine RVA = $1D4C10 [18:27:50.737]. #DBG: detected Xray build 0 from Registering function [$00EC96E0] BinThisCall (this, method_ptr, ...) // execute method of object Registering function [$00ECB2F0] bit_and (a, b) Registering function [$00ECB340] bit_or (a, b) Registering function [$00EC672C] CurrentTime () Registering function [$00EC5D74] FormatDate (fmt, [DateTime]) Registering function [$00EC5D74] FormatTime (fmt, [DateTime]) Registering function [$00ECA5E4] FormatMsg (msg) // replace templates ~~* in string Registering function [$00ECA664] FormatPtr (value) // return hex-string with $ Registering function [$00EC7618] FreeData (ptr) // release luaicp data via FreeMem Registering function [$00EC7658] FreeObject (obj) // release luaicp object via .Free Registering function [$00EC86BC] IniFile (file_name) // return TIniFile object Registering function [$00ECAAC0] HexToInt ("$"..hex_str) Registering function [$00ECAB5C] MakePtr (addr) Registering function [$00EC678C] PreciseTime () Registering function [$00ECAB98] SplitStr (string, delimiter) Registering function [$00ECB5B4] toboolean (any_type) Registering function [$00EC9648] toint64 (string) [18:27:50.737]. #DBG: type of __index = table find_sub = CFunction($00ECA7DC) split = SplitStr(?) upper = CFunction($00ECAF8C) __index = lower = CFunction($00ECAEF4) Registering function [$00F3B5F0] AssertIgnore Registering function [$00F394F8] SetAtPanicHandler Registering function [$00F39200] AtPanicHandler Registering function [$00F3712C] ActivateCheatProtection Registering function [$00F30AAC] ODS (msg, flags) Registering function [$00F333E8] InfoFmt (msg) // format message with tilda tags Registering function [$00F36C08] PreciseTime Registering function [$00F44C00] CacheFile Registering function [$00F44C6C] CacheList Registering function [$00F3BDD0] CalcPtr (addr, addr2, opeation) // returned ptr Registering function [$00F3C1AC] CastToInt (addr) Registering function [$00F3C32C] CastToPtr (obj) // direct cast *data to lightuserdata Registering function [$00F3C394] CObjectPtr (obj) // get client object pointer Registering function [$00F3C408] SObjectPtr (obj) // get server object pointer Registering function [$00F30CC8] CheckPtr Registering function [$00F37F44] CheckDir Registering function [$00EEF92C] CheckStack Registering function [$00F2C52C] DebugDumpAll Registering function [$00F385C0] DumpDir Registering function [$00F36A94] DumpVar Registering function [$00F2B710] DumpMMStat Registering function [$00F36D80] ElapsedTime (timer_id) Registering function [$00EDADA4] FindSpawnIDS (name or spawn_id or story_id, s_context) Registering function [$00F32978] GetDbgVar (var_name) Registering function [$00F32978] SetDbgVar (var_name, value, [add_traceback]) Registering function [$00F2F5AC] SetDirectory Registering function [$00F3D994] SetVerbosity (log_verbose_level) Registering function [$00F3D994] GetVerbosity Registering function [$00F33100] GetGlobalVar (var_name) Registering function [$00F33100] SetGlobalVar (var_name, value) Registering function [$00F3A918] GetThreadAsyncVar Registering function [$00F3AC64] SetThreadAsyncVar Registering function [$00F3B000] ManageThreads Registering function [$00F3345C] ExeParam Registering function [$00F334DC] GetLuaState Registering function [$00F3DEF0] GetProcAddr (lib_name, proc_name) // returned hex-string "$XXXX" or error message Registering function [$00F3DEF0] GetVarAddr (lib_name, var_name) // returned hex-string "$XXXX" or error message Registering function [$00F3DF4C] GetVarPtr (lib_name, var_name) // returned pointer to variable, and error message if fail Registering function [$00F3DFF8] GetVarValue (lib_name, var_name, [type]) // returned variable, and error message if fail Registering function [$00F3D9F4] LoadFreeLib Registering function [$00F36D04] CPUTime Registering function [$00F33BF8] DiffPtr (addr, addr2) // returned offset = addr2 - addr Registering function [$00F3338C] InstallSEH Registering function [$00F3D850] SetPtrInfo (addr, description) Registering function [$00F3D8EC] NearestPtr Registering function [$00F33588] CopyFile Registering function [$00F3376C] RenameFile Registering function [$00F30F24] FileExists Registering function [$00F31750] FileLoad (file_name, rtype = content/lines) Registering function [$00F31AA4] FileWrite (file_name, content, content_size, params_str) Registering function [$00F322C8] FileVersion Registering function [$00F30FC0] FindFiles Registering function [$00F356B4] VerifyFiles () // comparing files in gamedata.db? packs and gamedata.open folder Registering function [$00F312B4] flushlog Registering function [$00F3B888] KeyPressed Registering function [$00F3B8F4] KeyCombPressed Registering function [$00F3B998] GetModuleInfo Registering function [$00F3BBC0] GetModuleSize Registering function [$00F3BCC0] GetMousePos Registering function [$00F3E840] LuaCleanup Registering function [$00F45174] ReplaceMT (obj, metatable) Registering function [$00F45204] RunCommand Registering function [$00F3C8BC] TBHash () // return traceback hash Registering function [$00F3C958] TracePtr Registering function [$00F370A8] TickMod Registering function [$00F3CCA8] RayTrace (start, dir, range, target, ignore_obj_id) Registering function [$00F3CE84] CopyDMA (dest_addr, src_addr, cb) Registering function [$00ECB82C] ReadDMA (src_addr, offset, vtype, [dump_size]) Registering function [$00ECB650] ReadPtr (src_addr, offset) // faster vs ReadDMA Registering function [$00ECC31C] WriteDMA (dest_addr, offset, value, vtype) Registering function [$00ECD1DC] UnlockDMA (dest_addr, offset) Registering function [$00EF4AB4] GetTempBuff (index) // returns on from 16 buffers, with 1024b size Registering function [$00F3BD10] ReadLn Registering function [$00F33888] ReplaceStr Registering function [$00F39730] NotifyReleased (id, [context]) Registering function [$00F397E4] NotifySpawned (id) Registering function [$00F39838] NearestVertexInfo Registering function [$00F39A54] LoadVertexList Registering function [$00F3A014] SaveVertexInfo Registering function [$00F3A014] SaveVertexList Registering function [$00F450C0] Random Registering function [$00EC791C] RandomHash Registering function [$00F2F120] SetBreakpoint Registering function [$00EF4B84] SendAlert (msg) // send warning message to launcher Registering function [$00EF6208] SleepEx Registering function [$00F38DC8] SoundMsg Registering function [$00F38C20] SetGameState Registering function [$00F38C3C] SetTraceHook Registering function [$00EF6278] SetThreadAM Registering function [$00ECA7DC] FindSubStr Registering function [$00F358E0] StrToVar Registering function [$00F35B14] VarToStr Registering function [$00F33F90] ReadIni Registering function [$00F3416C] WriteIni Registering function [$00F34700] CheckInList Registering function [$00F30E90] ExpandPath Registering function [$00F386B0] ExitProcess Registering function [$00F42554] PushCommand Registering function [$00F43938] ProcessCommands Registering function [$00F43AD4] ProcessKeyboard Registering function [$00F444C0] SetKbdCallback Registering function [$00F44188] DelKbdCallback Registering function [$00F3282C] FindConfigStr Registering function [$00F42408] LuaSafeCall Registering function [$00F3E174] LuaPopValues Registering function [$00F38EAC] PtInPolygon Registering function [$00EF4B24] SetBootMsg Registering function [$00F44708] SetUpdTimeout Registering function [$00F3C7B4] SetPointerMT Registering function [$00EDB518] RegistryFilter (cmd, [list or filter], [value1], [value2]...) Registering function [$00EDC4F8] InvokeRegistry (cmd, [id], [ptr]) Registering function [$00EDE1DC] ProfileRegistry (test_count Registering function [$00EDBF60] UpdateRegistry (b_fast) Registering function [$00F3C46C] GameObjectInfo Registering function [$00F09F8C] GetTableType (table_var) // return: 0 - not table, 1 - array, 2 - map Registering function [$00F05280] TexCleanTotal Registering function [$00F053A4] TexCreate (tex_name) Registering function [$00F059C4] TexFindList (tex_name_mask) Registering function [$00F0553C] TexFile (tex_ptr, tex_name) // WARN: tex_name must be lenght <= original Registering function [$00F05428] TexLoad (tex_ptr) Registering function [$00ED6274] IPCQueue () // pushing instance of IPC-queue, only game side Registering function [$00ED5FC0] IPCThread () // pushing instance of IPC-thread, only launcher side Registering function [$00F07D18] CUIStaticEx () // make alternate CUIStatic object Registering function [$00F46FD8] TestXrAPI [18:27:50.741]. #DBG: CEngine Engine RVA = $1D4C10 Registering function [$00F09888] FastPackStr (table) // support only binary/hex translation Registering function [$00F09B20] FastParseStr (str, at, alg) // default alg = "amk" Registering function [$00F24F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F24FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F257B4] data_buffer (size) // constructs data_buffer object Registering function [$00F25838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F26174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F27ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [18:27:50.741]. #DBG: Setting AtPanic handler for lua_State unknown_$135CD040 [18:27:51.042]. #DBG: Используется оригинальный обработчик VEH. [18:27:51.043/+16.222]. #DBG: ???????? ??? ??? ?? Xray 1.0006 build-3312 #WARN(xray_patch.script): incompatible xr_build 0 #WARN(xray_patch.script): incompatible xr_build 0 [18:27:51.043]. #DBG: garbage collection performed for LuaStateDesc object $1743C304 (LSD_unknown_$135CD040@8652) [18:27:51.043]. #DBG: performing unregister LSD_unknown_$135CD040@8652 for lua_State unknown_$135CD040 [18:27:51.043/main ($21cc)(8652)]. #DBG: destroyed lua_State registry $1743C304 for Lparent = $00000000 [18:27:51.043]. #DBG: ExecInitScript completed. [18:27:51.043]. #DBG: luaicp init complete! ======================================================================================================== [18:27:51.064/+16.243/328.3]. #XRAY: #MEM_USAGE: [win32 VM]: free[3776452 K], reserved[94532 K], committed[323256 K], mapped[0 K], VM direct[0 K] [18:27:51.066/+16.245/2.178]. #XRAY: #MEM_USAGE: crt heap[ 17070 K], process heap[ 3 K], lib heap [ 81 K] fs heap [0 K] [18:27:52.973/+18.152/ 1907]. #XRAY: Detected CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [GenuineIntel], F6/M14/S3, 2590.00 mhz, 26-clk 'rdtsc' [18:27:52.973/+18.152/0.121]. #XRAY: CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT [18:27:52.973/+18.152/0.037]. #XRAY: CPU cores/threads: 4/8 [18:27:52.973/+18.152/0.093]. #XRAY: Initializing File System... [18:27:52.979/+18.158/5.597]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 48) [18:27:52.979/+18.158/0.145]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\bin\fsgame.ltx in files list (size = 48) [18:27:52.979/+18.158/0.249]. #XRAY: using fs-ltx fsgame.ltx [18:27:54.606/+19.785/ 1627]. #XRAY: -found external arch dlc_pack.xdb0 [18:27:54.606/+19.785/0.140]. #XRAY: CLocatorAPI::ProcessArchive, path = d:\nlc 7 3.0 edycja polska\mods\dlc_pack.xdb0, size = 0.002995 MiB, modified 02.01.2016 12:26 [18:27:54.610/+19.789/3.872]. #XRAY: FS: 55454 files cached, 11012Kb memory used. [18:27:54.610/+19.789/0.045]. #XRAY: Init FileSystem 1.636671 sec [18:27:54.610/+19.789/0.199]. #XRAY: 'xrCore' build 7169, Sep 22 2018 [18:27:54.809/+19.988/199.3]. #XRAY: [win32]: free[ 3756840 K], reserved[ 98508 K], committed[ 338892 K], mapped[ 0 K], VM direct[0 K] [18:27:54.809/+19.988/0.080]. #XRAY: [changes]: free[ -19612 K], reserved[ +3976 K], committed[ +15636 K], mapped[ +0 K] [18:27:54.810/+19.989/1.255]. #XRAY: #MEM_USAGE: crt heap[ 17079 K], process heap[ 1286 K], lib heap [ 81 K] fs heap [1 K] [18:27:54.811/+19.990/0.819]. #XRAY: Initializing Engine... [18:27:54.813/+19.992/1.697]. #XRAY: Starting INPUT device... [18:27:54.825]. #DBG: build_id exported by xrCore.dll at $02D959DC = 7169 [18:27:54.825/ 11.7]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [18:27:54.835/ 10.3]. #DBG: builds count = 129 [18:27:54.880/ 44.9]. #DBG: offset map size = 54 [18:27:54.880]. #DBG: builds inheritance: build_5656,build_5671,build_5672,build_5673,build_5674,build_5676,build_5677,build_5682,build_5683,build_5684,build_5690,build_5694,build_5696,build_5697,build_5700,build_5701,build_5703,build_5704,build_5705,build_5706,build_5712,build_5733,build_5735,build_5736,build_5737,build_5741,build_5744,build_5745,build_5746,build_5747,build_5748,build_5749,build_5750,build_5751,build_5754,build_5755,build_5757,build_5758,build_5760,build_5763,build_5765,build_5767,build_5773,build_5775,build_5777,build_5780,build_5785,build_5799,build_5810,build_5811,build_5817,build_5820,build_5823,build_5828,build_5831,build_5832,build_5834,build_5835,build_5931,build_5950,build_6196,build_6199,build_6201,build_6202,build_6203,build_6204,build_6205,build_6206,build_6207,build_6208,build_6209,build_6210,build_6211,build_6212,build_6213,build_6214,build_6215,build_6217,build_6218,build_6219,build_6220,build_6221,build_6222,build_6223,build_6224,build_6225,build_6227,build_6228,build_6229,build_6230,build_6231,build_6233,build_6234,build_6235,build_6236,build_6237,build_6240,build_6245,build_6249,build_6252,build_6256,build_6309,build_6755,build_6756,build_6757,build_6758,build_6759,build_6760,build_6795,build_6847,build_6848,build_6849,build_6850,build_6852,build_6883,build_6921,build_6922,build_6927,build_6938,build_6940,build_7006,build_7007,build_7008,build_7101,build_7102,build_7121,build_7122,build_7128,build_7169 [18:27:54.880]. #DBG: offset_map dump: CActor.inventory = $294 CActor.physics_support = $3A8 CALifeObjectRegistry = $14 CALifeObjectRegistry.list = $04 CALifeSimulatorBase = $494 CALifeSimulatorBase.rel_ai_space = $18 CALifeSpawnRegistry = $10 CALifeSpawnRegistry.spawns = $48 CALifeSpawnRegistry.story_ids = $94 CALifeSpawnRegistry.vertices = $4C CConsole.commands = $B4 CGraphVertex.CServerEntityWrapper = $10 CGraphVertex.CServerEntityWrapperX = $10 CInventory.target = $34 CPS.movement_control = $A4 CSE_AlifeObject.clsid = $70 CSE_ALifeObject.direction = $5C CSE_ALifeObject.flags = $A4 CSE_ALifeObject.game_vertex = $94 CSE_AlifeObject.id = $32 CSE_ALifeObject.level_vertex = $A0 CSE_AlifeObject.name = $20 CSE_ALifeObject.online = $9C CSE_AlifeObject.parent_id = $34 CSE_ALifeObject.position = $50 CSE_ALifeObject.released = $B4 CSE_AlifeObject.section = $3C CSE_AlifeObject.simulator = $B0 CSE_AlifeObject.spawn_id = $7E CSE_AlifeObject.spawn_sid = $AC CSE_AlifeObject.story_id = $A8 GameLevel.crows = $88 GameLevel.crows_0 = $70 GameLevel.crows_1 = $7C GameLevel.destroy_queue = $4C GameLevel.m_items = $94 GameLevel.map_NETID = $00 GameLevel.ObjectList = $4C GameLevel.objects_active = $58 GameLevel.objects_sleeping = $64 GameObject.ai_location = $128 GameObject.b_spawned = $138 GameObject.clsid = $168 GameObject.cost = -$48 GameObject.id = $A8 GameObject.name = $AC GameObject.position = $84 GameObject.section = $B0 GameObject.server_flags = $124 GameObject.story_id = $12C GameObject.visual = $B4 GameObject.xform = $54 xr_vector.first = $00 xr_vector.last = $04 [18:27:55.058]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [18:27:55.058/+20.237/178.2]. #XRAY: Loading DLL: xrRender_R2.dll [18:27:55.062/+20.241]. #NOTIFY: module loaded xrParticles.dll at $64B10000 [18:27:55.062/+20.241]. #NOTIFY: module loaded xrRender_R2.dll at $5E340000 [18:28:00.129/+25.308/ 5071]. #XRAY: Loading DLL: xrRender_R3.dll [18:28:00.129/+25.308/0.661]. #XRAY: Loading config for renderer [18:28:00.130/+25.309/0.071]. #XRAY: Executing config-script "user.ltx"... [18:28:00.130/+25.309/0.273]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [18:28:00.130/+25.309/0.069]. #XRAY: Loading DLL: xrRender_R2.dll [18:28:05.158/+30.337/ 5028]. #XRAY: Loading DLL: xrGame.dll [18:28:05.185/+30.364/ 27.1]. #XRAY: Unable to find Software\GSC Game World\STALKER-SHOC\ in registry [18:28:05.185/+30.364/0.199]. #XRAY: SOUND: OpenAL: enumerate devices... [18:28:05.185/+30.364/0.078]. #XRAY: SOUND: OpenAL: EnumerationExtension Present [18:28:05.185/+30.364/0.070]. #XRAY: dir[0]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:28:05.185/+30.364/0.058]. #XRAY: dir[1]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:28:05.185/+30.364/0.055]. #XRAY: dir[2]=D:\NLC 7 3.0 Edycja Polska\bin\ [18:28:05.185/+30.364/0.037]. #XRAY: dir[3]=C:\Windows\system32\ [18:28:05.200/+30.379]. #NOTIFY: module loaded xrGame.dll at $18A20000 [18:28:05.211/+30.390/ 25.8]. #XRAY: CleanDeviceSpecifierList [18:28:05.211/+30.390/0.058]. #XRAY: CleanDeviceSpecifierList Generic Software [18:28:05.211/+30.390/0.041]. #XRAY: devices Generic Software [18:28:05.308/+30.487/ 97.4]. #XRAY: SOUND: OpenAL: system default SndDevice name is Generic Software [18:28:05.803/+30.982/494.2]. #XRAY: SOUND: OpenAL: All available devices: [18:28:05.803/+30.982/0.062]. #XRAY: 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [18:28:05.803/+30.982/0.056]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [18:28:05.804/+30.983/1.508]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [18:28:05.804/+30.983/0.048]. #XRAY: Executing config-script "user.ltx"... [18:28:05.805/+30.984/0.140]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx"... [18:28:05.805/+30.984/0.131]. #XRAY: Unknown command: r3_dynamic_wet_surfaces [18:28:05.805/+30.984/0.041]. #XRAY: Unknown command: r3_volumetric_smoke [18:28:05.805/+30.984/0.041]. #XRAY: Unknown command: r__supersample [18:28:05.805/+30.984/0.067]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\rspec_extreme.ltx] successfully loaded. [18:28:05.805/+30.984/0.064]. #XRAY: Executing config-script "d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx"... [18:28:05.805/+30.984/0.396]. #XRAY: [d:\nlc 7 3.0 edycja polska\gamedata\config\default_controls.ltx] successfully loaded. [18:28:05.806/+30.985/0.492]. #XRAY: [d:\nlc 7 3.0 edycja polska\userdata_nlc6\user.ltx] successfully loaded. [18:28:05.806/+30.985/0.058]. #XRAY: SOUND: Selected device is Generic Software [18:28:06.071/+31.250/265.5]. #XRAY: sound: EAX 2.0 extension: present [18:28:06.071/+31.250/0.055]. #XRAY: sound: EAX 2.0 deferred: present [18:28:06.072/+31.251/0.297]. #XRAY: sound : cache: 65537 kb, 4856 lines, 13820 bpl [18:28:06.102/+31.281/ 30.6]. #XRAY: Starting RENDER device... [18:28:06.142/+31.321/ 39.9]. #XRAY: GPU [vendor:10DE]-[device:139B]: NVIDIA GeForce GTX 960M [18:28:06.142/+31.321/0.165]. #XRAY: GPU driver: 26.21.14.4259 [18:28:06.643/+31.822/500.8]. #XRAY: CREATE: DeviceREF: 1 [18:28:06.643/+31.822/0.092]. #XRAY: Vertex Processor: PURE HARDWARE [18:28:06.643/+31.822/0.099]. #XRAY: Texture memory: 4068 M [18:28:06.643/+31.822/0.079]. #XRAY: DDI-level: 9.0 [18:28:06.736/+31.915/ 92.9]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [18:28:06.737/+31.916/1.025]. #XRAY: GPU vertex cache: unrecognized, 16 [18:28:06.748/+31.927/ 10.8]. #XRAY: NVidia MGPU: Logical(1), Physical(1) [18:28:06.749/+31.928/1.315]. #XRAY: Starting rendering as 2-GPU. [18:28:06.751/+31.930/1.082]. #XRAY: DVB created: 1536K [18:28:06.751/+31.930/0.294]. #XRAY: DIB created: 512K [18:28:06.883/+32.062/132.3]. #XRAY: count of .thm files=6444 [18:28:07.566/+32.745/683.1]. #XRAY: NULLRT supported [18:28:07.566/+32.745/0.055]. #XRAY: ...and used [18:28:07.566/+32.745/0.040]. #XRAY: HWDST/PCF supported and used [18:28:07.566/+32.745/0.054]. #XRAY: NV-DBT supported and used [18:28:07.569/+32.748/2.840]. #XRAY: compiling shader dumb [18:28:07.570/+32.749/1.170]. #XRAY: compiling shader dumb [18:28:07.572/+32.751/1.799]. #XRAY: compiling shader accum_mask [18:28:07.573/+32.752/0.309]. #XRAY: compiling shader accum_sun_mask [18:28:07.574/+32.753/1.039]. #XRAY: compiling shader copy_p [18:28:07.575/+32.754/1.113]. #XRAY: compiling shader accum_volume [18:28:07.575/+32.754/0.421]. #XRAY: compiling shader copy [18:28:07.576/+32.755/0.838]. #XRAY: compiling shader accum_sun_near [18:28:07.577/+32.756/1.121]. #XRAY: compiling shader accum_sun [18:28:07.578/+32.757/0.878]. #XRAY: compiling shader accum_sun_cascade [18:28:07.579/+32.758/0.759]. #XRAY: compiling shader accum_sun_cascade_far [18:28:07.580/+32.759/0.828]. #XRAY: compiling shader accum_omni_unshadowed [18:28:07.580/+32.759/0.874]. #XRAY: compiling shader accum_omni_normal [18:28:07.581/+32.760/0.913]. #XRAY: compiling shader accum_omni_transluent [18:28:07.582/+32.761/0.954]. #XRAY: compiling shader accum_spot_unshadowed [18:28:07.583/+32.762/0.933]. #XRAY: compiling shader accum_spot_normal [18:28:07.584/+32.763/0.882]. #XRAY: compiling shader accum_spot_fullsize [18:28:07.585/+32.764/0.590]. #XRAY: compiling shader accum_volumetric [18:28:07.586/+32.765/1.286]. #XRAY: compiling shader accum_volumetric [18:28:07.587/+32.766/0.746]. #XRAY: compiling shader accum_indirect [18:28:07.588/+32.767/1.697]. #XRAY: compiling shader bloom_build [18:28:07.589/+32.768/0.659]. #XRAY: compiling shader bloom_filter [18:28:07.590/+32.769/0.737]. #XRAY: compiling shader bloom_filter_f [18:28:07.591/+32.770/0.839]. #XRAY: compiling shader ogse_wet_reflections [18:28:07.591/+32.770/0.763]. #XRAY: compiling shader ogse_apply_postprocess [18:28:07.593/+32.772/1.452]. #XRAY: compiling shader bloom_luminance_1 [18:28:07.594/+32.773/0.920]. #XRAY: compiling shader bloom_luminance_2 [18:28:07.594/+32.773/0.652]. #XRAY: compiling shader bloom_luminance_3 [18:28:07.596/+32.775/1.854]. #XRAY: compiling shader combine_1 [18:28:07.598/+32.777/1.336]. #XRAY: compiling shader combine_1 [18:28:07.598/+32.777/0.351]. #XRAY: compiling shader combine_2_AA [18:28:07.599/+32.778/0.663]. #XRAY: compiling shader combine_2_NAA [18:28:07.599/+32.778/0.513]. #XRAY: compiling shader combine_2_AA_D [18:28:07.600/+32.779/0.690]. #XRAY: compiling shader combine_2_NAA_D [18:28:07.601/+32.780/0.883]. #XRAY: compiling shader combine_volumetric [18:28:07.615/+32.794/ 14.5]. #XRAY: compiling shader postprocess [18:28:07.616/+32.795/0.459]. #XRAY: compiling shader postprocess_CM [18:28:07.616/+32.795/0.385]. #XRAY: compiling shader distort [18:28:07.642/+32.821/ 26.4]. #XRAY: compiling shader particle [18:28:07.643/+32.822/0.720]. #XRAY: compiling shader particle [18:28:07.643/+32.822/0.325]. #XRAY: compiling shader particle_s-add [18:28:07.644/+32.823/0.703]. #XRAY: compiling shader particle-clip [18:28:07.645/+32.824/0.455]. #XRAY: compiling shader particle_distort [18:28:07.646/+32.825/0.886]. #XRAY: compiling shader particle_s-blend [18:28:07.647/+32.826/1.513]. #XRAY: compiling shader particle_s-aadd [18:28:07.653/+32.832/5.536]. #XRAY: compiling shader vert [18:28:07.653/+32.832/0.297]. #XRAY: compiling shader vert [18:28:07.671/+32.850/ 18.1]. #XRAY: compiling shader deffer_particle [18:28:07.672/+32.851/0.973]. #XRAY: compiling shader deffer_particle [18:28:07.696/+32.875/ 24.5]. #XRAY: r__tf_aniso 7 [18:28:07.696/+32.875/0.080]. #XRAY: r2_tf_mipbias 0. [18:28:07.697/+32.876/0.323]. #XRAY: compiling shader portal [18:28:07.698/+32.877/0.976]. #XRAY: compiling shader portal [18:28:07.699/+32.878/0.737]. #XRAY: compiling shader simple_color [18:28:07.699/+32.878/0.303]. #XRAY: compiling shader editor [18:28:07.784/+32.963/ 85.4]. #XRAY: #MEM_USAGE: g_heap[255] usage = 64.001 MiB [18:28:07.797/+32.976/ 13.1]. #XRAY: [win32]: free[ 3321276 K], reserved[ 236644 K], committed[ 636320 K], mapped[ 0 K], VM direct[0 K] [18:28:07.797/+32.976/0.089]. #XRAY: [changes]: free[ -435564 K], reserved[ +138136 K], committed[ +297428 K], mapped[ +0 K] [18:28:07.805/+32.984/7.146]. #XRAY: [ D3D ]: textures[0 K], c_base[0 K], c_lmaps [0 K] [18:28:07.805/+32.984/0.078]. #XRAY: [x-ray]: crt heap[38275 K], process heap[67145 K], lib heap [1647 K], game lua[0 K], engine lua[159 K], render[0 K] [18:28:07.805/+32.984/0.049]. #XRAY: [x-ray]: economy: strings[3362 K], smem[0 K] [18:28:07.805/+32.984/0.370]. #PERF: luaicp dynamic memory usage: allocated = 61.332 MiB, overhead = 6.230 MiB mm_list[1] cb_alloc = 0.49218 GiB, cb_freed = 0.42672 GiB, op_count = 5.7M [18:28:07.805/+32.984/0.101]. #XRAY: [total]: [107.999 M], [external]: [513.407 M] [18:28:07.813/+32.992/7.316]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [18:28:07.813/+32.992/0.082]. #XRAY: #PERF: created lua heap 0x2a970000 for lua_State g_game_lua [18:28:07.813/+32.992/0.280]. #XRAY: Lua Interceptor found! Attaching :) [18:28:07.813]. #DBG: creating threads registry table. [18:28:07.813]. #DBG: performing registration LSD_g_game_lua_1@8652 for lua_State g_game_lua_1 [18:28:07.813/8652/0.166]. #DBG: Added L = $2A9EF5C8, captured in ExtCapture [18:28:07.813]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $18F445A0, ud = $2A970000, [18:28:07.813]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:28:07.813]. #DBG: Complete CheckCapture for $2A9EF5C8 [18:28:07.813/+32.992/0.341]. #XRAY: #PERF: created lua heap 0x2aab0000 for lua_State g_render_lua [18:28:07.814/+32.993/0.263]. #XRAY: Lua Interceptor found! Attaching :) [18:28:07.814]. #DBG: creating threads registry table. [18:28:07.814]. #DBG: performing registration LSD_g_render_lua_1@8652 for lua_State g_render_lua_1 [18:28:07.814/8652/0.103]. #DBG: Added L = $2AB2F5C8, captured in ExtCapture [18:28:07.814]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $18F445A0, ud = $2AAB0000, [18:28:07.814]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [18:28:07.814]. #DBG: Complete CheckCapture for $2AB2F5C8 [18:28:07.875]. #REG_STUFF: Launcher = $0, Context = "render.script" [18:28:07.876]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1 [18:28:08.176]. #DBG: Используется оригинальный обработчик VEH. [18:28:08.179]. #REG_STUFF: Launcher = $0, Context = "_g.script" Registering function [$00F24F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F24FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F257B4] data_buffer (size) // constructs data_buffer object Registering function [$00F25838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F26174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F27ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [18:28:08.180]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:28:08.481]. #DBG: Используется оригинальный обработчик VEH. [18:28:08.481]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:28:08.481]. #DBG: _SetLogCB executed... [18:28:08.481]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:28:08.485]. #REG_STUFF: Launcher = $0, Context = "_g.script" [18:28:08.486]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:28:08.787]. #DBG: Используется оригинальный обработчик VEH. [18:28:08.787]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:28:08.787]. #DBG: _SetLogCB executed... [18:28:08.787]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1 [18:28:08.788]. #DBG: jmp_byte at $18E63DBD = 204 [18:28:08.790] active_dialog updated to FALSE [18:28:08.790]. #OK: class extensions found [18:28:08.805/+33.984/991.0]. #XRAY: compiling shader sky2 [18:28:08.805/+33.984/0.715]. #XRAY: compiling shader sky2 [18:28:08.806/+33.985/0.517]. #XRAY: compiling shader clouds [18:28:08.807/+33.986/0.816]. #XRAY: compiling shader clouds [18:28:08.820/+33.999]. #PERF: pre-init complete! [18:28:08.829/+00.001/ 22.3]. #XRAY: Starting engine... [18:28:08.831/+00.003/1.890]. #XRAY: #PERF_WARN: CStringTable::Init () from 2320 [18:28:08.831/+00.003/0.282]. #XRAY: Init game globals... [18:28:08.840/+00.012/9.002]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l01escape.xml with 150 items [18:28:08.856/+00.028/ 16.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l05dark_valley.xml with 111 items [18:28:08.896/+00.068/ 40.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l07rostok.xml with 241 items [18:28:08.962/+00.134/ 65.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l10military.xml with 238 items [18:28:08.976/+00.148/ 13.5]. #XRAY: __super::OnAppStart... [18:28:08.985/+00.157/8.964]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l11pripyat.xml with 105 items [18:28:09.005/+00.177/ 20.2]. #XRAY: compiling shader stub_default [18:28:09.006/+00.178/0.739]. #XRAY: compiling shader effects_sun [18:28:09.014/+00.186/8.214]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l12u_sarcofag.xml with 168 items [18:28:09.073/+00.245/ 59.5]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l19stanciya.xml with 158 items [18:28:10.300/+01.472/ 1227]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_sak_way.xml with 2651 items [18:28:10.543/+01.715/243.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded storyline_info_to_diary.xml with 1319 items [18:28:10.730/+01.902/187.2]. #XRAY: #PERF: Loaded 1940 weather cycles [18:28:10.745/+01.917/ 15.0]. #XRAY: creating CMainMenu object [18:28:10.781/+01.953/ 35.1]. #XRAY: #PERF: after CUIButtonHint() [18:28:10.916/+02.088/135.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded dialogs_trading.xml with 1207 items [18:28:10.937/+02.109/ 21.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded npc_profile.xml with 426 items [18:28:10.969/+02.141/ 32.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_sak.xml with 160 items [18:28:11.008/+02.180/ 38.4]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_simulation.xml with 141 items [18:28:13.509/+04.681/ 2502]. #XRAY: #PERF_WARN: CStringTable::Init () loaded 47 files [18:28:13.509/+04.681/0.048]. #XRAY: Hello world! [18:28:13.529/+04.701/ 19.5]. #XRAY: #PERF_WARN: after func = 0x00566BD0 (rp_AppStart + 0x0), obj = 0x18324010 (unknown @ 0x18324010 + 0x94e2b440) frame elapsed = 37616 ms (+4687), ticks1 = 4688, ticks2 = 4688 [18:28:13.529/+04.701/0.058]. #XRAY: Runing message loop... [18:28:13.542/+04.714/ 13.0]. #XRAY: compiling shader yuv2rgb [18:28:13.543/+04.715/0.944]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_l.ogg [18:28:13.544/+04.716/0.647]. #XRAY: Missing ogg-comment, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\characters_voice\scenario\video\nlc_logo_audio_r.ogg [18:28:13.549]. #DBG: pRender = $5E4289B0, CRender::texture_load = $5E35BA80 [18:28:13.549]. #DBG: gTexList.List relocated to $148D3D7C [18:28:13.558]. #DBG: Game paused changed to 1 [18:28:13.559/8652]. #PREFETCH: forced textures loading wpn\wpn_crosshair [18:28:13.559/8652]. #PREFETCH: forced textures loading wpn\wpn_crosshair_bino [18:28:13.559/8652]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36 [18:28:13.559]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair [18:28:13.559]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_bino [18:28:13.559/8652]. #PREFETCH: forced textures loading wpn\wpn_crosshair_g36_lens [18:28:13.559]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36 [18:28:13.559/8652]. #PREFETCH: forced textures loading wpn\wpn_crosshair_l85 [18:28:13.560/8652]. #PREFETCH: forced textures loading wpn\wpn_crosshair_nato [18:28:13.560]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_g36_lens [18:28:13.560]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_l85 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\accum_leds\cl_000 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for wpn\wpn_crosshair_nato [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\accum_leds\cl_020 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_000 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\accum_leds\cl_030 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\accum_leds\cl_040 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_020 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_030 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\accum_leds\cl_050 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_040 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\accum_leds\cl_060 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_050 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\accum_leds\cl_070 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_060 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\accum_leds\cl_080 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_070 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\accum_leds\cl_090 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_080 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\accum_leds\cl_100 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_090 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\cursor [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\accum_leds\cl_100 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\hud_map_back [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\nlc_logo2 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\hud_map_back [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\ui_ani_cursor_01 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\cursor [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\nlc_logo2 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\ui_ani_cursor_02 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_01 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\ui_ani_cursor_03 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\ui_ani_cursor_04 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_02 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\ui_ani_cursor_05 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_03 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_04 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\ui_ani_cursor_06 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_05 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\ui_ani_cursor_07 [18:28:13.560/8652]. #PREFETCH: forced textures loading ui\ui_ani_cursor_08 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_07 [18:28:13.560]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_06 [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_arc_art_box_1basic [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_ani_cursor_08 [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_arc_art_box_8basic [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_arc_art_box_basic [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_8basic [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_1basic [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_asus_intro [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_arc_art_box_basic [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_attention_blank1 [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_asus_intro [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_attention_blank2 [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank1 [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_attention_comp [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_blank2 [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_blueteam [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_attention_comp [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_bottom_background [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_blueteam [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_assault_t [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_equip_t [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_gren_t [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_assault_t [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_bottom_background [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_equip_t [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_heavy_t [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_gren_t [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_mm_e [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_heavy_t [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_mm_h [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_mm_t [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_e [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_mp_avto_e [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_t [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_mp_d [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mm_h [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_avto_e [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_mp_e [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_d [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_mp_h [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_primary_e [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_shotgun_t [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_e [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_primary_e [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_btn_sniper_t [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_mp_h [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_shotgun_t [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_bt_trade [18:28:13.561/8652]. #PREFETCH: forced textures loading ui\ui_buy_menu [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_btn_sniper_t [18:28:13.561]. #WARN: DirectLoadTexture has no effect for ui\ui_bt_trade [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_cheat_naxac [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss001 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_cheat_naxac [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss002 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_buy_menu [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss001 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss003 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss002 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss004 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss003 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss005 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss006 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss007 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss004 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss006 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss005 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss008 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss007 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss009 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss008 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss010 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss011 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss010 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss012 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss011 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss009 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss013 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss012 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss014 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss013 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss015 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss016 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss014 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss015 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss017 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss016 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss018 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss017 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss019 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss018 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss020 [18:28:13.562/8652]. #PREFETCH: forced textures loading ui\ui_chss021 [18:28:13.562]. #WARN: DirectLoadTexture has no effect for ui\ui_chss019 [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_chss_mm [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_chss020 [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_chss021 [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_common [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_chss_mm [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_console [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_death [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_console [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_common [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_dg_info [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_death [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_dg_inventory [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_dg_inventory_arc [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_dg_inventory_exchange_trade [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_info [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_arc [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_dg_time [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_inventory_exchange_trade [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_disk_io [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_enemy_frame [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_disk_io [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_fog_of_war [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_dg_time [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_enemy_frame [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1024 [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_fog_of_war [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_font_arial_14_1600 [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_font_arial_14_800 [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_font_arial_21 [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1024 [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_800 [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_14_1600 [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1024 [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21 [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_font_arial_21_1600 [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1024 [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_font_arial_21_800 [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_font_console [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_font_console_02 [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_800 [18:28:13.563/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_19 [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console_02 [18:28:13.563]. #WARN: DirectLoadTexture has no effect for ui\ui_font_console [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1024 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_19_1600 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_19_800 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1024 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_22 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_1600 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_19_800 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1024 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_22_1600 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1024 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_22_800 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_1600 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_32 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22_800 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1024 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_32_1600 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1024 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_32_800 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_1600 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1024 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_40_1600 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_32_800 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_40_800 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1600 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_50 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_800 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1024 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_50_1600 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1024 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_graff_50_800 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_1600 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_hud_02 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_16 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1024 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_hud_02 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_50_800 [18:28:13.564/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_16_1600 [18:28:13.564]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1024 [18:28:13.565/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_16_800 [18:28:13.565/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_18 [18:28:13.565]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_1600 [18:28:13.565]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16_800 [18:28:13.565/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1024 [18:28:13.565]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18 [18:28:13.565]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1024 [18:28:13.565]. #WARN: DirectLoadTexture has no effect for ui\ui_font_arial_21_1600 [18:28:13.565]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_22 [18:28:13.565]. #WARN: DirectLoadTexture has no effect for ui\ui_font_graff_40_1024 [18:28:13.565]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_16 [18:28:13.565/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_18_1600 [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_18_800 [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_1600 [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_25 [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_18_800 [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1024 [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25 [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_25_1600 [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1024 [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_font_letter_25_800 [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_frame_lt [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_1600 [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_frame_over_lb [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_font_letter_25_800 [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_lt [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_frame_over_lt [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lb [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_garmonika [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_frame_over_lt [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_global_map [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_greenteam [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_garmonika [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_global_map [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_grid [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_greenteam [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_gs_logo [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_grid [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_gs_logo [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_01 [18:28:13.566/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_02 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_03 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_02 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_01 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_04 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_03 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_05 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_04 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_06 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_05 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_07 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_06 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_08 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_07 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_09 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_10 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_11 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_10 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_12 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_11 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_13 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_14 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_12 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_13 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_15 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_14 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_16 [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_15 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_17 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_hit_mark_18 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_map_arrow [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_18 [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_mm [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_map_arrow [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_progress_rad [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_mm [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_hud_shkala_rad [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_progress_rad [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_iconstotal [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_shkala_rad [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_icons_actor_amk [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_iconstotal [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_icons_actor_wide [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_icons_map [18:28:13.567/8652]. #PREFETCH: forced textures loading ui\ui_icons_npc [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_map [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icons_npc_old [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icons_rykzack [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_npc_old [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icons_task [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_rykzack [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icon_equipment [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_task [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icon_equipment_1 [18:28:13.566]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icon_equipment_2 [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_08 [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icon_equipment_3 [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_16 [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icon_equipment_4 [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_amk [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_3 [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icon_equipment_5 [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_1 [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_4 [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icon_equipment_6 [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_5 [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_icon_photo [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_6 [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_inventory [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_photo [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_inventory2 [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_inv_info_over_b [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_inventory2 [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_inv_info_over_lt [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_inv_list_over_lt [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_lt [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_inv_personal_over_t [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_list_over_lt [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_personal_over_t [18:28:13.568]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood [18:28:13.567]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_09 [18:28:13.569]. #WARN: DirectLoadTexture has no effect for ui\ui_hud_hit_mark_17 [18:28:13.569]. #WARN: DirectLoadTexture has no effect for ui\ui_icons_actor_wide [18:28:13.569]. #WARN: DirectLoadTexture has no effect for ui\ui_icon_equipment_2 [18:28:13.569]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_info_over_b [18:28:13.568/8652]. #PREFETCH: forced textures loading ui\ui_inv_progress_blood_empty [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_inv_progress_end [18:28:13.579]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_blood_empty [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_inv_progress_end_empty [18:28:13.579]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_inv_progress_food [18:28:13.579]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_end_empty [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_inv_progress_food_empty [18:28:13.579]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad [18:28:13.579]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_food_empty [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_inv_progress_rad_empty [18:28:13.579]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_inv_quick_slots [18:28:13.579]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_progress_rad_empty [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_mainmenu [18:28:13.579]. #WARN: DirectLoadTexture has no effect for ui\ui_inv_quick_slots [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_mainmenu_1 [18:28:13.579]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_mainmenu_16 [18:28:13.579]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_1 [18:28:13.579/8652]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_1 [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16 [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_2 [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_1 [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_3 [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_2 [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mainmenu_16_4 [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_3 [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mainmenu_2 [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_16_4 [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mainmenu_3 [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_2 [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mainmenu_4 [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_3 [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_map_arrow_02 [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mainmenu_4 [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_map_description [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_map_arrow_02 [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mg_back_map [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_map_description [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mg_back_pager [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mn_health [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_map [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mn_weapons [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mg_back_pager [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_health [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_models_multiplayer [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mn_weapons [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mp_frags_selection [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mp_icon_kill [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_frags_selection [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_models_multiplayer [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mp_main(f) [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_icon_kill [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mp_main(i) [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(f) [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mp_main(l) [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(i) [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mp_main(r) [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(l) [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mp_main [18:28:13.580/8652]. #PREFETCH: forced textures loading ui\ui_mp_skin_select_anim [18:28:13.580]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main(r) [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_main [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_nlc_hud [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_mp_skin_select_anim [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_noise_00 [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_noise_01 [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_00 [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_noise_02 [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_nlc_hud [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_01 [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_noise_03 [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_02 [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_noise_04 [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_03 [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_nomap2 [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_noise_04 [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_npc_monster [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_nomap2 [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_npc_unique [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_monster [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_numpad [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_npc_unique [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_old_textures [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_numpad [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_options_menu_static [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_old_textures [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_options_menu_static [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda_anims_01 [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_pda [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda_anims_03 [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_01 [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda_anims_04 [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_03 [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda_back_big [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_anims_04 [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda_bad [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_back_big [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda_bad_ok [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda_contacts_online [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad_ok [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_bad [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda_frame_sub [18:28:13.581]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_contacts_online [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda_frame_t [18:28:13.581/8652]. #PREFETCH: forced textures loading ui\ui_pda_frame_tl [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_frame_top [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_tl [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_t [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_horizontal_line [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_top [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_off [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_ok [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_off [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_horizontal_line [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_over_list [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_ok [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_pust [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_over_list [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_steklo_bad [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_steklo_ok [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_bad [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_l [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_steklo_ok [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_l_r [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_l [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_l [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_l_r [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pda_vertical_line_r_r [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pi [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_r [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_vertical_line_r_l [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_pop_up_active_back [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_pi [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_razgruzka [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_sak [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_scb_back [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_razgruzka [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_sak [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_scb_back_v [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_scb_down_arrow [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_back_v [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_scb_left_arrow [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_down_arrow [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_scb_right_arrow [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_left_arrow [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_scb_rigth_arrow [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_right_arrow [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_scb_scroll_box_v [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_scb_up_arrow [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_scroll_box_v [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_skull [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_up_arrow [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_sleep [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_skull [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_small_scale_g [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_sleep [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_small_scale_gr [18:28:13.582]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_g [18:28:13.582/8652]. #PREFETCH: forced textures loading ui\ui_static_main_menu_background [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_small_scale_gr [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_static_mm_back_03 [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_static_mm_back_04 [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_03 [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_static_mm_back_06 [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_04 [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_statistics [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_static_mm_back_06 [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_team_logo [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_statistics [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_frame_sub [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_team_logo_small [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_pda_pust [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_top_background [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_team_logo_small [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_pop_up_active_back [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_trade_character [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_scb_rigth_arrow [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_trade_list_back [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_static_main_menu_background [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_unique_weapon [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_list_back [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_trade_character [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_unique_weapon_bolvan [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_unique_weapon_zag [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_bolvan [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_vergas_decoder [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_unique_weapon_zag [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_decoder [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_vergas_zayaz_klava [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_watch [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_watch_part [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_watch [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\ui_zone_spots [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_watch_part [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\voron_mm_back2 [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_zone_spots [18:28:13.583/8652]. #PREFETCH: forced textures loading ui\wpn_crosshair_bino [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\voron_mm_back2 [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\wpn_crosshair_bino [18:28:13.583]. #WARN: DirectLoadTexture has no effect for ui\ui_top_background [18:28:13.585]. #WARN: DirectLoadTexture has no effect for ui\ui_vergas_zayaz_klava [18:28:15.831]. #DBG: Game paused changed to 0 [18:28:15.836/+07.008/ 2292]. #XRAY: #DBG: CWrapperBase() instance created [18:28:15.841]. #DBG: main_menu created, namespace = ui_main_menu [18:28:15.841].: #PREFETCH: detected no more textures to load, all threads completed! [18:28:15.841]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0E3EB1F4:: luaicp.dll /ID=3368 } finalization started... [18:28:15.841]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0E3EC174:: luaicp.dll /ID=4020 } finalization started... [18:28:15.841]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0E3EC934:: luaicp.dll /ID=6488 } finalization started... [18:28:15.842]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0E3EB9B4:: luaicp.dll /ID=3216 } finalization started... [18:28:15.842]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0E3ED8B4:: luaicp.dll /ID=13588 } finalization started... [18:28:15.842]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0E3EE074:: luaicp.dll /ID=5240 } finalization started... [18:28:15.842]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0E3EE834:: luaicp.dll /ID=11688 } finalization started... [18:28:15.842/3368]. #DBG: WorkerThread AsyncTexLoader#0 { TAsyncTexLoader@=$0E3EB1F4:: luaicp.dll /ID=3368 } completed std-loop in OleExec. CPU Time = 0 [18:28:15.842/6488]. #DBG: WorkerThread AsyncTexLoader#3 { TAsyncTexLoader@=$0E3EC934:: luaicp.dll /ID=6488 } completed std-loop in OleExec. CPU Time = 0 [18:28:15.842/13588]. #DBG: WorkerThread AsyncTexLoader#5 { TAsyncTexLoader@=$0E3ED8B4:: luaicp.dll /ID=13588 } completed std-loop in OleExec. CPU Time = 0 [18:28:15.842/4020]. #DBG: WorkerThread AsyncTexLoader#2 { TAsyncTexLoader@=$0E3EC174:: luaicp.dll /ID=4020 } completed std-loop in OleExec. CPU Time = 0 [18:28:15.842/5240]. #DBG: WorkerThread AsyncTexLoader#6 { TAsyncTexLoader@=$0E3EE074:: luaicp.dll /ID=5240 } completed std-loop in OleExec. CPU Time = 0 [18:28:15.842/11688]. #DBG: WorkerThread AsyncTexLoader#7 { TAsyncTexLoader@=$0E3EE834:: luaicp.dll /ID=11688 } completed std-loop in OleExec. CPU Time = 0 [18:28:15.842]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0E3EB1F4:: luaicp.dll /ID=3368 } finalization stage #2 [18:28:15.842]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0E3EE074:: luaicp.dll /ID=5240 } finalization stage #2 [18:28:15.842]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0E3EC174:: luaicp.dll /ID=4020 } finalization stage #2 [18:28:15.842]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0E3EE834:: luaicp.dll /ID=11688 } finalization stage #2 [18:28:15.842]. #DBG: AsyncTexLoader#0 { TAsyncTexLoader@=$0E3EB1F4:: luaicp.dll /ID=3368 } finalization completed [18:28:15.842]. #DBG: AsyncTexLoader#2 { TAsyncTexLoader@=$0E3EC174:: luaicp.dll /ID=4020 } finalization completed [18:28:15.842]. #DBG: AsyncTexLoader#7 { TAsyncTexLoader@=$0E3EE834:: luaicp.dll /ID=11688 } finalization completed [18:28:15.842]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0E3ED8B4:: luaicp.dll /ID=13588 } finalization stage #2 [18:28:15.842/3216]. #DBG: WorkerThread AsyncTexLoader#1 { TAsyncTexLoader@=$0E3EB9B4:: luaicp.dll /ID=3216 } completed std-loop in OleExec. CPU Time = 0 [18:28:15.841]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0E3ED0F4:: luaicp.dll /ID=9272 } finalization started... [18:28:15.843/9272]. #DBG: WorkerThread AsyncTexLoader#4 { TAsyncTexLoader@=$0E3ED0F4:: luaicp.dll /ID=9272 } completed std-loop in OleExec. CPU Time = 0 [18:28:15.843]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0E3EC934:: luaicp.dll /ID=6488 } finalization stage #2 [18:28:15.843]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0E3EB9B4:: luaicp.dll /ID=3216 } finalization stage #2 [18:28:15.843]. #DBG: AsyncTexLoader#5 { TAsyncTexLoader@=$0E3ED8B4:: luaicp.dll /ID=13588 } finalization completed [18:28:15.843]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0E3ED0F4:: luaicp.dll /ID=9272 } finalization stage #2 [18:28:15.843]. #DBG: AsyncTexLoader#3 { TAsyncTexLoader@=$0E3EC934:: luaicp.dll /ID=6488 } finalization completed [18:28:15.843]. #DBG: AsyncTexLoader#1 { TAsyncTexLoader@=$0E3EB9B4:: luaicp.dll /ID=3216 } finalization completed [18:28:15.842]. #DBG: AsyncTexLoader#6 { TAsyncTexLoader@=$0E3EE074:: luaicp.dll /ID=5240 } finalization completed [18:28:15.843]. #DBG: AsyncTexLoader#4 { TAsyncTexLoader@=$0E3ED0F4:: luaicp.dll /ID=9272 } finalization completed [18:28:15.853]. #DBG: Game paused changed to 1 [18:28:17.628/+08.800/ 1793]. #XRAY: #DBG: CWrapperBase() instance created [18:28:23.527/+14.699/ 5898]. #XRAY: "d:\nlc 7 3.0 edycja polska\bin\xr_3da.exe" [18:28:23.527/+14.699/0.086]. #XRAY: game render status switched to 'loading' from '::LoadBegin' [18:28:23.538/+14.710/ 11.3]. #XRAY: Loading models... [18:28:23.539/+14.711/1.003]. #XRAY: compiling shader deffer_base_bump-hq [18:28:23.540/+14.712/1.112]. #XRAY: compiling shader deffer_model_bump-hq_2 [18:28:23.541/+14.713/0.441]. #XRAY: compiling shader deffer_base_bump [18:28:23.541]. #DBG: Game paused changed to 0 [18:28:23.541/+14.713/0.815]. #XRAY: compiling shader deffer_model_bump_2 [18:28:23.542/+14.714/0.556]. #XRAY: compiling shader shadow_direct_model_2 [18:28:23.552/+14.724/ 10.3]. #XRAY: compiling shader model_env_lq [18:28:23.553/+14.725/0.722]. #XRAY: compiling shader model_env_lq_0 [18:28:23.752/+14.924/199.2]. #XRAY: compiling shader deffer_base_flat [18:28:23.753/+14.925/0.746]. #XRAY: compiling shader deffer_model_flat_2 [18:28:23.800/+14.972/ 46.5]. #XRAY: compiling shader deffer_model_bump-hq_0 [18:28:23.800/+14.972/0.485]. #XRAY: compiling shader deffer_model_bump_0 [18:28:23.801/+14.973/0.479]. #XRAY: compiling shader shadow_direct_model_0 [18:28:23.846/+15.018/ 46.0]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 8.1 MiB [18:28:23.901/+15.073/ 54.3]. #XRAY: compiling shader deffer_model_flat_0 [18:28:23.902/+15.074/1.458]. #XRAY: compiling shader deffer_model_bump-hq_1 [18:28:23.903/+15.075/0.588]. #XRAY: compiling shader deffer_model_bump_1 [18:28:23.904/+15.076/0.732]. #XRAY: compiling shader shadow_direct_model_1 [18:28:23.906/+15.078/2.809]. #XRAY: compiling shader accum_emissivel [18:28:23.908/+15.080/1.846]. #XRAY: compiling shader deffer_model_flat_1 [18:28:23.914/+15.086/5.676]. #XRAY: compiling shader accum_emissive [18:28:23.915/+15.087/1.052]. #XRAY: compiling shader base_lplanes [18:28:23.916/+15.088/0.837]. #XRAY: compiling shader model_def_lplanes_0 [18:28:23.921/+15.093/5.328]. #XRAY: compiling shader deffer_base_bump_db-hq [18:28:23.962/+15.134/ 41.3]. #XRAY: compiling shader deffer_model_bump_d-hq_1 [18:28:23.964/+15.136/1.078]. #XRAY: compiling shader deffer_base_bump_d-hq [18:28:23.973/+15.145/9.120]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\8_art_box_door elapsed time = 52.1 ms [18:28:23.975/+15.147/2.501]. #XRAY: compiling shader deffer_base_aref_flat [18:28:23.976/+15.148/0.740]. #XRAY: compiling shader shadow_direct_base_aref [18:28:23.977/+15.149/0.677]. #XRAY: compiling shader shadow_direct_model_aref_1 [18:28:23.977/+15.149/0.887]. #XRAY: compiling shader deffer_base_flat_d [18:28:23.978/+15.150/1.001]. #XRAY: compiling shader deffer_model_flat_d_0 [18:28:23.979/+15.151/0.800]. #XRAY: compiling shader deffer_model_bump_d-hq_0 [18:28:23.983/+15.155/3.819]. #XRAY: compiling shader model_distort4glass_0 [18:28:23.984/+15.156/0.499]. #XRAY: compiling shader deffer_model_flat_d_1 [18:28:23.992/+15.164/8.676]. #XRAY: compiling shader deffer_model_bump_d-hq_2 [18:28:24.008/+15.180/ 15.3]. #XRAY: compiling shader shadow_direct_model_aref_2 [18:28:24.025/+15.197/ 17.8]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 16.1 MiB [18:28:24.048/+15.220/ 22.2]. #XRAY: compiling shader shadow_direct_model_aref_0 [18:28:24.060/+15.232/ 12.4]. #XRAY: compiling shader model_def_lq [18:28:24.065/+15.237/5.486]. #XRAY: compiling shader model_def_lq_1 [18:28:24.066/+15.238/0.632]. #XRAY: compiling shader model_def_lq_0 [18:28:24.113/+15.285/ 47.1]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 24.1 MiB [18:28:24.187/+15.359/ 73.6]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 32.5 MiB [18:28:24.250/+15.422/ 63.2]. #XRAY: phase time: 711 ms, user time: 0.0 ms, kernel time: 0.0 ms [18:28:24.250/+15.422/0.064]. #XRAY: phase cmem: 783.848 M [18:28:24.250/+15.422/0.042]. #XRAY: Next phase begins: ?adowanie obiekt?... [18:28:24.275/+15.447/ 24.9]. #XRAY: Loading objects... [18:28:24.286/+15.458/ 10.8]. #XRAY: [prefetch] delta time: 745 ms [18:28:24.286/+15.458/0.060]. #XRAY: [prefetch] delta memory: 58468Kb [18:28:24.286/+15.458/0.050]. #XRAY: #PERF: CLevel::net_start1 end [18:28:24.286/+15.458/0.091]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x1588B742 (CApplication* + 0x0) frame elapsed = 760 ms (+760), ticks1 = 750, ticks2 = 750 [18:28:24.286/+15.458/0.050]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_main_menu.main_menu (0x2BD44532) [18:28:24.286/+15.458/0.048]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_main_menu.main_menu [18:28:24.305/+15.477/ 19.0]. #XRAY: phase time: 47 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:28:24.305/+15.477/0.064]. #XRAY: phase cmem: 779.219 M [18:28:24.305/+15.477/0.038]. #XRAY: Next phase begins: Rozpoczynanie... [18:28:24.307/+15.479/1.985]. #XRAY: #PERF: CLevel::net_start1 end [18:28:24.309/+15.481/2.151]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine. [18:28:24.313/+15.485/3.566]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_load_dialog.load_dialog (0x2BD44462) [18:28:24.313/+15.485/0.051]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_load_dialog.load_dialog [18:28:24.315]. #DBG: garbage collection performed for LuaStateDesc object $276259F4 (LSD_g_game_lua_1@8652) [18:28:24.315]. #DBG: performing unregister LSD_g_game_lua_1@8652 for lua_State g_game_lua_1 [18:28:24.315/main ($21cc)(8652)]. #DBG: destroyed lua_State registry $276259F4 for Lparent = $00000000 [18:28:24.319/+15.491/6.146]. #XRAY: #PERF: destroying lua heap 0x2a970000, size = 0, blocks used = 0, block free = 599040 [18:28:24.319/+15.491/0.329]. #XRAY: #PERF: created lua heap 0x14640000 for lua_State g_game_lua [18:28:24.320/+15.492/0.442]. #XRAY: Lua Interceptor found! Attaching :) [18:28:24.320]. #DBG: creating threads registry table. [18:28:24.320]. #DBG: performing registration LSD_g_game_lua_2@8652 for lua_State g_game_lua_2 [18:28:24.320/8652/0.265]. #DBG: Added L = $146BF5C8, captured in ExtCapture [18:28:24.320]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = $18F445A0, ud = $14640000, [18:28:24.321]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:28:24.321]. #DBG: Complete CheckCapture for $146BF5C8 [18:28:24.356]. #REG_STUFF: Launcher = $0, Context = "_g.script" [18:28:24.356]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:28:24.657]. #DBG: Используется оригинальный обработчик VEH. [18:28:24.657]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:28:24.657]. #DBG: _SetLogCB executed... [18:28:24.657]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:28:24.662]. #REG_STUFF: Launcher = $0, Context = "_g.script" [18:28:24.662]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:28:24.963]. #DBG: Используется оригинальный обработчик VEH. [18:28:24.963]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:28:24.963]. #DBG: _SetLogCB executed... [18:28:24.963]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2 [18:28:24.963]. #DBG: jmp_byte at $18E63DBD = 204 [18:28:24.966] active_dialog updated to FALSE [18:28:24.966]. #OK: class extensions found [18:28:24.978/8652]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000 [18:28:24.978]. #DBG: Dumping lua_State registry [$276259F4] for Lparent = g_game_lua_2 [18:28:24.978]. #DBG: for parent lua_State $146BF5C8 associated thread-state $332A93D0, ThreadId = 8652 [18:28:25.036]. #DBG: xvars initialized! size = 0 [18:28:25.039/+16.211/719.1]. #XRAY: PERF: already opened ini-file d:\nlc 7 3.0 edycja polska\gamedata\config\system.ltx, count = 0 [18:28:25.221/+16.393/181.3]. #PERF: actor_binder init_stage = 1, context = mod_call('on_game_start') [18:28:25.253/+16.425/ 32.2]. #XRAY: phase time: 940 ms, user time: 281.3 ms, kernel time: 62.5 ms [18:28:25.253/+16.425/0.069]. #XRAY: phase cmem: 787.465 M [18:28:25.253/+16.425/0.039]. #XRAY: Next phase begins: Wczytywanie symulatora Alife... [18:28:25.272/+16.444/ 18.7]. #XRAY: phase time: 11 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:28:25.272/+16.444/0.060]. #XRAY: phase cmem: 787.465 M [18:28:25.272/+16.444/0.041]. #XRAY: Next phase begins: Tworzenie nowej gry... [18:28:25.272/+16.444/0.752]. #XRAY: Creating new game... [18:28:25.275/+16.447/2.115]. #XRAY: SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x2FF16CE2 [18:28:25.275/+16.447/0.127]. #XRAY: Loading spawn registry... [18:28:25.284]. #WARN: section_maker.script black listed section system:255,255,255,255,0,1 [18:28:25.302]. #WARN: section_maker.script black listed section system:255,0,255,255 [18:28:25.950/+17.122/675.6]. #XRAY: 13177 spawn points are successfully loaded [18:28:26.053/+17.225/102.7]. #XRAY: from [18:28:26.053/+17.225/0.066]. #XRAY: stack traceback: [18:28:26.053/+17.225/0.110]. #XRAY: from [18:28:26.053/+17.225/0.033]. #XRAY: stack traceback: [18:28:26.053/+17.225/0.137]. #XRAY: from [18:28:26.053/+17.225/0.033]. #XRAY: stack traceback: [18:28:26.053/+17.225/0.066]. #XRAY: from [18:28:26.054/+17.226/0.031]. #XRAY: stack traceback: [18:28:26.054/+17.226/0.060]. #XRAY: from [18:28:26.054/+17.226/0.032]. #XRAY: stack traceback: [18:28:26.054/+17.226/0.099]. #XRAY: from [18:28:26.054/+17.226/0.072]. #XRAY: stack traceback: [18:28:26.054/+17.226/0.091]. #XRAY: from [18:28:26.054/+17.226/0.078]. #XRAY: stack traceback: [18:28:26.054/+17.226/0.160]. #XRAY: from [18:28:26.054/+17.226/0.071]. #XRAY: stack traceback: [18:28:26.255/+17.427/200.5]. #DBG: Root registry obj. count = 5000 [18:28:26.526/+17.698/271.4]. #DBG: Root registry obj. count = 10000 [18:28:26.746/+17.918/219.6]. #DBG: Root registry obj. count = 15000 { } [18:28:27.110/+18.282/363.8]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file d:\nlc 7 3.0 edycja polska\gamedata\config\d:\nlc 7 3.0 edycja polska\gamedata\config\balance_light.ltx in files list (size = 55457) [18:28:27.110/0.570]. #DBG: sections count = 9 [18:28:27.110/0.087]. #DBG: loading balance.artefacts [18:28:27.110/0.097]. #DBG: loading balance.satiety [18:28:27.110/0.080]. #DBG: loading balance.respawn [18:28:27.110/0.079]. #DBG: loading balance.matches [18:28:27.111/0.082]. #DBG: loading balance.config [18:28:27.111/0.075]. #DBG: loading balance.devices [18:28:27.111/0.135]. #DBG: loading balance.health [18:28:27.111/0.158]. #DBG: loading balance.monsters [18:28:27.111/0.172]. #DBG: loading balance.level_poisoned _G.balance = { script_namespace = 'balance' : string script_modified = '16.10.2017 04:28' : string satiety : is_table size = 1, length = 0 { lost_velocity = 0.0000040 : number } respawn : is_table size = 2, length = 0 { idle_coef_min = 2 : number idle_coef_max = 2 : number } monsters : is_table size = 7, length = 0 { tushkano_dist_attack = 1 : number starv_dist_attack = 20 : number psevdodog_divert_prob = 0.4000000 : number dog_dist_panic = 9 : number dog_dist_attack = 7 : number cat_attack_prob = 0.1000000 : number boar_radiation_dist = 2.50000 : number } matches : is_table size = 1, length = 0 { hit_power = 0.1000000 : number } load_config = CFunction at $00000000 / $147B7448, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:3 } : function level_poisoned : is_table size = 31, length = 0 { warlab = 2.20000 : number red_forest = 1.50000 : number marsh = 0.9000000 : number lost_village = 0.9000000 : number limansk = 1.50000 : number labx8 = 2.50000 : number labx10 = 2 : number l12u_sarcofag = 1.90000 : number l12u_control_monolith = 1.90000 : number l12_stancia_new = 1.80000 : number l12_stancia_2_new = 1.90000 : number l11_pripyat = 1.70000 : number l10u_bunker = 3 : number l10_radar = 1.60000 : number l08u_brainlab = 2 : number l08_yantar = 1.40000 : number l07_military = 1.40000 : number l06_rostok = 1.30000 : number l05_bar = 1 : number l04u_labx18 = 1.80000 : number l04_darkvalley = 1 : number l03u_agr_underground = 1.30000 : number l03_agroprom = 1 : number l02_garbage = 1 : number l01_escape = 0.9000000 : number k01_darkscape = 1 : number hospital = 1 : number generators = 1.60000 : number deadcity = 1.70000 : number aver = 1.60000 : number av_peshera = 1 : number } late_init = CFunction at $00000000 / $115E0518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:55 } : function init_module = CFunction at $00000000 / $115E0518, { src @d:/nlc 7 3.0 edycja polska/gamedata/scripts/alpet/balance.script:51 } : function health : is_table size = 2, length = 0 { restore_w_sleep = 1.50000 : number restore_speed = 0.0000010 : number } devices : is_table size = 1, length = 0 { accum_discharge = 0.0550000 : number } config : is_table size = 1, length = 0 { name = 'light' : string } artefacts : is_table size = 1, length = 0 { time_damage_coef = 0.1250000 : number } } [18:28:27.202]. #WARN: section_maker.script black listed section smart_terrain_presets:deadcity [18:28:27.217]. #WARN: section_maker.script black listed section rx_knife:actor [18:28:27.217]. #WARN: section_maker.script black listed section rx_knife:actor_dolg [18:28:27.217]. #WARN: section_maker.script black listed section rx_knife:actor_freedom [18:28:27.217]. #WARN: section_maker.script black listed section rx_knife:ecolog [18:28:27.217]. #WARN: section_maker.script black listed section rx_knife:zombied [18:28:27.218]. #WARN: section_maker.script black listed section rx_knife:stranger [18:28:27.218]. #WARN: section_maker.script black listed section rx_knife:trader [18:28:27.218]. #WARN: section_maker.script black listed section rx_knife:arena_enemy [18:28:27.218]. #WARN: section_maker.script black listed section rx_knife:sniper [18:28:27.220]. #WARN: section_maker.script black listed section rx_kill_wounded:actor [18:28:27.221]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_dolg [18:28:27.221]. #WARN: section_maker.script black listed section rx_kill_wounded:actor_freedom [18:28:27.221]. #WARN: section_maker.script black listed section rx_kill_wounded:zombied [18:28:27.221]. #WARN: section_maker.script black listed section rx_kill_wounded:stranger [18:28:27.222]. #WARN: section_maker.script black listed section rx_kill_wounded:trader [18:28:27.222]. #WARN: section_maker.script black listed section rx_kill_wounded:arena_enemy [18:28:27.723]. #WARN: section_maker.script black listed section stalker_custom_data:smart_terrains [18:28:38.786]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_control_monolith [18:28:38.786]. #WARN: section_maker.script black listed section smart_terrain_presets:l12u_sarcofag [18:28:40.732/+31.904/13621]. #XRAY: New game is successfully created! [18:28:40.751/+31.923/ 19.5]. #XRAY: phase time: 15471 ms, user time: 4781.2 ms, kernel time: 234.4 ms [18:28:40.751/+31.923/0.099]. #XRAY: phase cmem: 933.734 M [18:28:40.751/+31.923/0.040]. #XRAY: Next phase begins: ??czenie... [18:28:40.789/+31.961/ 37.8]. #XRAY: MaxPlayers = 32 [18:28:40.824/+31.996/ 35.0]. #XRAY: #PERF: CLevel::net_start2 end [18:28:40.825/+31.997/0.751]. #XRAY: #PERF: CLevel::net_start3 end [18:28:40.826/+31.998/0.600]. #XRAY: #PERF: CLevel::net_start4 end [18:28:40.848/+32.020/ 22.3]. #XRAY: phase time: 88 ms, user time: 46.9 ms, kernel time: 15.6 ms [18:28:40.848/+32.020/0.061]. #XRAY: phase cmem: 933.871 M [18:28:40.848/+32.020/0.042]. #XRAY: Next phase begins: ??czenie z localhost... [18:28:40.849/+32.021/0.876]. #XRAY: #PERF: CLevel::net_start_client1 end [18:28:40.850/+32.022/0.690]. #XRAY: Player not found. New player created. [18:28:40.850/+32.022/0.124]. #XRAY: client : connection accepted - <> [18:28:40.850/+32.022/0.081]. #XRAY: #PERF: CLevel::net_start_client2 end [18:28:40.873/+32.045/ 22.9]. #XRAY: phase time: 16 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:28:40.873/+32.045/0.058]. #XRAY: phase cmem: 933.926 M [18:28:40.873/+32.045/0.039]. #XRAY: Next phase begins: Otwieranie strumienia... [18:28:40.895/+32.067/ 22.5]. #XRAY: phase time: 14 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:28:40.895/+32.067/0.058]. #XRAY: phase cmem: 937.832 M [18:28:40.895/+32.067/0.039]. #XRAY: Next phase begins: Wczytywanie CFORM... [18:28:43.112/+34.284/ 2216]. #XRAY: phase time: 2208 ms, user time: 2078.1 ms, kernel time: 140.6 ms [18:28:43.112/+34.284/0.060]. #XRAY: phase cmem: 1008.789 M [18:28:43.112/+34.284/0.040]. #XRAY: Next phase begins: Wczytywanie cieniowania... [18:28:43.113/+34.285/1.635]. #XRAY: compiling shader base_lplanes [18:28:43.114/+34.286/0.878]. #XRAY: compiling shader deffer_base_bump_d-hq [18:28:43.115/+34.287/0.439]. #XRAY: compiling shader deffer_base_bump [18:28:43.115/+34.287/0.393]. #XRAY: compiling shader shadow_direct_base [18:28:43.116/+34.288/0.651]. #XRAY: compiling shader deffer_base_steep_db-hq [18:28:43.117/+34.289/0.835]. #XRAY: compiling shader deffer_base_flat [18:28:43.117/+34.289/0.808]. #XRAY: compiling shader shadow_direct_base_aref [18:28:43.118/+34.290/0.515]. #XRAY: compiling shader deffer_base_bump-hq [18:28:43.120/+34.292/1.971]. #XRAY: compiling shader deffer_base_flat_d [18:28:43.122/+34.294/2.051]. #XRAY: compiling shader deffer_impl_flat_d [18:28:43.123/+34.295/0.859]. #XRAY: compiling shader deffer_impl_flat_d [18:28:43.123/+34.295/0.412]. #XRAY: compiling shader deffer_impl_flat [18:28:43.124/+34.296/0.851]. #XRAY: compiling shader simple [18:28:43.124/+34.296/0.296]. #XRAY: compiling shader wmark [18:28:43.125/+34.297/1.069]. #XRAY: compiling shader deffer_base_lmh_flat [18:28:43.126/+34.298/0.730]. #XRAY: compiling shader deffer_base_lmh_flat [18:28:43.127/+34.299/0.549]. #XRAY: compiling shader deffer_base_lmh_steep_db-hq [18:28:43.128/+34.300/0.924]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [18:28:43.128/+34.300/0.588]. #XRAY: compiling shader deffer_base_lmh_bump [18:28:43.129/+34.301/0.848]. #XRAY: compiling shader deffer_base_lmh_bump [18:28:43.130/+34.302/0.532]. #XRAY: compiling shader deffer_base_lmh_bump_db-hq [18:28:43.130/+34.302/0.532]. #XRAY: compiling shader deffer_base_lmh_bump_d-hq [18:28:43.132/+34.304/1.829]. #XRAY: compiling shader deffer_base_lmh_flat_d [18:28:43.133/+34.305/0.825]. #XRAY: compiling shader deffer_base_lmh_flat_d [18:28:43.135/+34.307/1.931]. #XRAY: compiling shader deffer_base_lmh_bump-hq [18:28:43.135/+34.307/0.795]. #XRAY: compiling shader deffer_base_lmh_bump-hq [18:28:43.139/+34.311/3.307]. #XRAY: compiling shader lmapE [18:28:43.139/+34.311/0.328]. #XRAY: compiling shader lmapE [18:28:43.150/+34.322/ 11.1]. #XRAY: compiling shader deffer_base_lmh_aref_bump_db-hq [18:28:43.151/+34.323/0.804]. #XRAY: compiling shader deffer_base_lmh_aref_bump [18:28:43.155/+34.327/4.091]. #XRAY: compiling shader deffer_base_lmh_steep-hq [18:28:43.158/+34.330/2.973]. #XRAY: compiling shader deffer_base_lmh_steep_d-hq [18:28:43.158/+34.330/0.426]. #XRAY: compiling shader deffer_base_lmh_aref_bump_d-hq [18:28:43.170/+34.342/ 11.6]. #XRAY: compiling shader deffer_tree_s_bump_d-hq [18:28:43.171/+34.343/0.617]. #XRAY: compiling shader deffer_tree_s_bump [18:28:43.171/+34.343/0.384]. #XRAY: compiling shader shadow_direct_base [18:28:43.171/+34.343/0.254]. #XRAY: compiling shader shadow_direct_tree_s [18:28:43.172/+34.344/0.360]. #XRAY: compiling shader lod [18:28:43.172/+34.344/0.622]. #XRAY: compiling shader lod [18:28:43.173/+34.345/0.476]. #XRAY: compiling shader deffer_tree_s_bump-hq [18:28:43.174/+34.346/0.726]. #XRAY: compiling shader deffer_tree_flat [18:28:43.174/+34.346/0.570]. #XRAY: compiling shader shadow_direct_tree [18:28:43.175/+34.347/0.624]. #XRAY: compiling shader deffer_tree_bump_d-hq [18:28:43.175/+34.347/0.512]. #XRAY: compiling shader deffer_tree_bump [18:28:43.178/+34.350/2.303]. #XRAY: compiling shader deffer_base_aref_bump-hq [18:28:43.178/+34.350/0.678]. #XRAY: compiling shader deffer_tree_bump-hq [18:28:43.179/+34.351/0.414]. #XRAY: compiling shader deffer_base_aref_bump [18:28:43.182/+34.354/2.882]. #XRAY: compiling shader deffer_tree_s_flat_d [18:28:43.182/+34.354/0.441]. #XRAY: compiling shader deffer_tree_s_flat [18:28:43.204/+34.376/ 22.0]. #XRAY: phase time: 84 ms, user time: 78.1 ms, kernel time: 15.6 ms [18:28:43.204/+34.376/0.058]. #XRAY: phase cmem: 1010.113 M [18:28:43.204/+34.376/0.039]. #XRAY: Next phase begins: Wczytywanie danych geometrycznych... [18:28:43.282/+34.454/ 77.8]. #XRAY: phase time: 69 ms, user time: 15.6 ms, kernel time: 46.9 ms [18:28:43.282/+34.454/0.060]. #XRAY: phase cmem: 1077.063 M [18:28:43.282/+34.454/0.040]. #XRAY: Next phase begins: Wczytywanie przestrzennej bazy danych... [18:28:43.295/+34.467/ 12.9]. #XRAY: #PERF: loading 1500 visual/mesh... [18:28:43.311/+34.483/ 16.6]. #XRAY: #PERF: loading 3000 visual/mesh... [18:28:43.328/+34.500/ 17.0]. #XRAY: #PERF: loading 4500 visual/mesh... [18:28:43.345/+34.517/ 16.4]. #XRAY: #PERF: loading 6000 visual/mesh... [18:28:43.361/+34.533/ 16.5]. #XRAY: #PERF: loading 7500 visual/mesh... [18:28:43.379/+34.551/ 17.3]. #XRAY: #PERF: loading 9000 visual/mesh... [18:28:43.395/+34.567/ 16.6]. #XRAY: #PERF: loading 10500 visual/mesh... [18:28:43.407/+34.579/ 11.4]. #XRAY: #PERF: loading 12000 visual/mesh... [18:28:43.408/+34.580/1.900]. #XRAY: #PERF: loaded 11538 visuals, last_loaded = 0, [18:28:43.429/+34.601/ 20.5]. #XRAY: phase time: 139 ms, user time: 125.0 ms, kernel time: 15.6 ms [18:28:43.429/+34.601/0.058]. #XRAY: phase cmem: 1081.949 M [18:28:43.429/+34.601/0.040]. #XRAY: Next phase begins: Wczytywanie detali... [18:28:43.433/+34.605/3.966]. #XRAY: compiling shader deffer_detail_w_flat [18:28:43.434/+34.606/0.899]. #XRAY: compiling shader deffer_detail_s_flat [18:28:43.441/+34.613/6.694]. #XRAY: [DETAILS] VertexConsts(256), Batch(61) [18:28:43.441/+34.613/0.052]. #XRAY: [DETAILS] 40687 v(20), 26352 p [18:28:43.441/+34.613/0.160]. #XRAY: [DETAILS] Batch(61), VB(794K), IB(154K) [18:28:43.462/+34.634/ 21.7]. #XRAY: phase time: 26 ms, user time: 0.0 ms, kernel time: 31.3 ms [18:28:43.462/+34.634/0.064]. #XRAY: phase cmem: 1090.738 M [18:28:43.463/+34.635/0.040]. #XRAY: Next phase begins: Wczytywanie stref i portali... [18:28:43.464/+34.636/1.433]. #XRAY: Loading HOM: d:\nlc 7 3.0 edycja polska\gamedata\levels\l01_escape\level.hom [18:28:43.489/+34.661/ 24.9]. #XRAY: phase time: 18 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:28:43.489/+34.661/0.079]. #XRAY: phase cmem: 1090.867 M [18:28:43.489/+34.661/0.044]. #XRAY: Next phase begins: Wczytywanie obiekt? SI... [18:28:43.523]. #WARN: section_maker.script black listed section system:sounds_random [18:28:43.524/+34.696/ 34.7]. #XRAY: #PERF: CLevel::net_start_client3 end [18:28:43.547/+34.719/ 23.2]. #XRAY: phase time: 49 ms, user time: 0.0 ms, kernel time: 15.6 ms [18:28:43.547/+34.719/0.058]. #XRAY: phase cmem: 1087.285 M [18:28:43.547/+34.719/0.039]. #XRAY: Next phase begins: Odradzanie... [18:28:43.563/+34.735/ 16.0]. #XRAY: Game configuring : Started [18:28:43.566/+34.738/2.674]. #XRAY: Game configuring : Finished [18:28:43.571/+34.743/5.750]. #XRAY: #PERF: CLevel::net_start_client4 end [18:28:43.728/+34.900/157.0]. #XRAY: phase time: 174 ms, user time: 125.0 ms, kernel time: 31.3 ms [18:28:43.728/+34.900/0.058]. #XRAY: phase cmem: 1103.316 M [18:28:43.729/+34.901/0.038]. #XRAY: Next phase begins: Wczytywanie tekstur... [18:28:55.521/+46.693/11793]. #XRAY: #PERF: IGame_Level::LL_CheckTextures() [18:28:55.522/+46.694/0.273]. #XRAY: t-report - base: 2027, 483662 K [18:28:55.522/+46.694/0.041]. #XRAY: t-report - lmap: 7, 7168 K [18:28:55.522/+46.694/0.101]. #XRAY: **WARNING***: Too many base-textures (limit: 2000 textures or 1024M). [18:28:55.522/+46.694/0.058]. #XRAY: Reduce number of textures (better) or their resolution (worse). [18:28:55.522/+46.694/0.037]. #XRAY: #PERF: CLevel::net_start_client5 end [18:28:55.555/+46.727/ 33.0]. #XRAY: phase time: 11819 ms, user time: 10703.1 ms, kernel time: 1000.0 ms [18:28:55.555/+46.727/0.058]. #XRAY: phase cmem: 1666.520 M [18:28:55.555/+46.727/0.038]. #XRAY: Next phase begins: Synchronizacja... [18:28:55.623/+46.795/ 67.8]. #XRAY: #PERF: CLevel::net_start_client6 end [18:28:55.624/+46.796/0.778]. #XRAY: #PERF: CLevel::net_start5 end [18:28:55.629/+46.801/5.851]. #XRAY: @---------- CApplication::LoadEnd -------------- [18:28:55.630/+46.802/0.125]. #XRAY: phase time: 74 ms [18:28:55.653/+46.825/ 23.1]. #XRAY: phase cmem: 1666.520 M [18:28:55.653/+46.825/0.349]. #XRAY: #PERF: CLevel::net_start6 end [18:28:55.654/+46.826/1.509]. #XRAY: #PERF: game_events->queue.size() returned 938 [18:28:55.659/+46.831/4.418]. #XRAY: #DEBUG: KNIFE_SLOT (0) persistent = false [18:28:55.659/+46.831/0.053]. #XRAY: #DEBUG: PISTOL_SLOT (1) persistent = false [18:28:55.659/+46.831/0.040]. #XRAY: #DEBUG: RIFLE_SLOT (2) persistent = false [18:28:55.659/+46.831/0.041]. #XRAY: #DEBUG: GRENADE_SLOT (3) persistent = false [18:28:55.659/+46.831/0.038]. #XRAY: #DEBUG: APPARATUS_SLOT (4) persistent = false [18:28:55.659/+46.831/0.039]. #XRAY: #DEBUG: BOLT_SLOT (5) persistent = true [18:28:55.659/+46.831/0.096]. #XRAY: #DEBUG: OUTFIT_SLOT (6) persistent = false [18:28:55.659/+46.831/0.109]. #XRAY: #DEBUG: PDA_SLOT (7) persistent = false [18:28:55.659/+46.831/0.058]. #XRAY: #DEBUG: DETECTOR_SLOT (8) persistent = false [18:28:55.659/+46.831/0.126]. #XRAY: #DEBUG: TORCH_SLOT (9) persistent = false [18:28:55.660/+46.832/0.058]. #XRAY: #DEBUG: ARTEFACE_SLOT (10) persistent = false [18:28:55.660/+46.832/0.077]. #XRAY: #DEBUG: HELMET_SLOT (11) persistent = false [18:28:55.660/+46.832/0.093]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_0 (12) persistent = false [18:28:55.660/+46.832/0.080]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_1 (13) persistent = false [18:28:55.660/+46.832/0.094]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_2 (14) persistent = false [18:28:55.660/+46.832/0.077]. #XRAY: #DEBUG: SLOT_QUICK_ACCESS_3 (15) persistent = false [18:28:55.704/+46.876/ 44.1]. #XRAY: phase time: 139 ms, user time: 15.6 ms, kernel time: 46.9 ms [18:28:55.704/+46.876/0.059]. #XRAY: phase cmem: 1666.621 M [18:28:55.704/+46.876/0.044]. #XRAY: Next phase begins: Je?i nie jeste?bardzo g?odny, to nie zjadaj ostatniego bochenka chleba. Uratuje ci?on od naprawd?srogiego g?odu... [18:28:55.708/+46.880/4.328]. #XRAY: created CScriptBinderObjectWrapper 3F74EBD2 for single_player [18:28:55.709/+46.881/0.194]. #PERF: actor_binder init_stage = 2, context = ? [18:28:55.709]. #DBG: xrGame.DLL detection = 7169 [18:28:55.709]. #DBG: Hyperinflation begins... [18:28:55.709]. #DBG: Hyperinflation complete [18:28:55.711]. #DBG: Protected script (re)loaded... [18:28:55.711/+46.883/2.637]. #PERF: actor_binder init_stage = 3, context = ? [18:28:55.712/+46.884/0.964]. #PERF: actor_binder init_stage = 4, context = ? [18:28:55.713]. #DBG: added actor single_player [18:28:55.713/+46.885/0.652]. #PERF: actor_binder init_stage = 5, context = ? [18:28:55.713/0.295]. #DBG: db.actor present [18:28:55.715]. #DBG: task_smart_upd - reseting task_list [18:28:55.715]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [18:28:55.715]. #DBG: updating regular task list... #[18:28:55.716]. #DBG: registered regular task dump_console, cbfunc = $3A254CA8, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:28:55.744]. #DBG: registered regular task act_heart, cbfunc = $3CA09C38, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil [18:28:55.751/ 38.3]. #PERF: params.script 0 [18:28:55.752/0.378]. #PERF: params.script 1 [18:28:55.752/0.102]. #DBG: TObjOffsets trying to load file D:\NLC 7 3.0 Edycja Polska\bin\xray_dma.conf [18:28:55.761/9.059]. #DBG: builds count = 129 [18:28:55.802/ 41.4]. #DBG: offset map size = 54 [18:28:55.964]. #DBG: DMA offsets loaded from section build_7169, id_word = 168 [18:28:55.964/161.4]. #PERF: params.script 2 [18:28:55.973]. #DBG: DetectPointers, g_pGameLevel = 2CB6C080, check offsets $4C, +88, +100 [18:28:55.973/+47.145/9.336]. #DBG: creating BackgroundScanner thread. [18:28:55.973]. #DBG: SetXrPointer updating objects_active from $00000000 to $2CB6C0D8 [18:28:55.974]. #DBG: SetXrPointer updating objects_sleeping from $00000000 to $2CB6C0E4 [18:28:55.974]. #DBG: SetXrPointer updating client_objects from $00000000 to $11080050 [18:28:55.974]. #DBG: g_ai_space exported at xrGame.dll + $C1EF68 [18:28:55.974]. g_ai_space[$18] = $1864A85A, alife = $34E04BD0, sim_base = $34E05064, obj_reg = $2FF16CE2, spawn_reg = $321C3892 [18:28:55.974]. #DBG: SetXrPointer updating alife_objects from $00000000 to $2FF16CE6 [18:28:55.974]. #DBG: SetXrPointer updating alife_spawns from $00000000 to $321C38DE [18:28:55.974]. #DBG: SetXrPointer updating alife_st_ids from $00000000 to $321C3926 [18:28:55.975]. #DBG: WorkerThread 9556 ($2554), Name = BackgroundScanner { TBackgroundScanner@=$0E3EB9B4:: luaicp.dll /ID=9556 }, Class = TBackgroundScanner started std-loop in OleExec [18:28:55.976/2.421]. #PERF: loading spawn points start... [18:28:55.991/ 15.8]. #DBG: from spawn_pos.ltx loaded 13176 lines, file size = 411372 [18:28:56.019/ 28.1]. #DBG: after sieve rest 104 spawn points [18:28:56.021/1.662]. #DBG: updating spawn_map from root = $2FF16CC2 [18:28:56.034/+47.206/main ($21cc)(8652)]. #ERROR: Already registered spawn_entity dsc_stalker_lager, added level suffix! [18:28:56.199/177.7]. #DBG: sorting spawn_map. [18:28:56.559/360.1]. #DBG: complete spawn_map. Items = 26353 [18:28:56.562/+47.734/3.405]. #DBG: scan_found server objects = 19365 [18:28:56.563]. #PERF_WARN(ScanObjects): 1.3 + 587.0 + 0.0 + 0.0 + 0.3 = 588.6 msec, ok_count = 0 [18:28:56.563/1.169/8652]. #PERF_WARN(TRootRegistry.Update): so(0) = 588630, ap = 754, la = 0, um = 0 mcs add = 19365, chk = 0 upd = 0, heavy = 0, loop = $1 [589 ms] added = 19365, reg_events = 19365, destr_events = 938 addr range = [$2BD2FE62 .. $46CD6B90] stack traceback: ...edycja polska\gamedata\scripts\alpet\registry.script:202: in function 'init' ...edycja polska\gamedata\scripts\alpet\registry.script:29: in function 'check_init' ...edycja polska\gamedata\scripts\alpet\registry.script:485: in function 'inv_objects' ... edycja polska\gamedata\scripts\arts\arc_arts.script:271: in function 'check_artefact' ... edycja polska\gamedata\scripts\arts\arc_arts.script:478: in main chunk [C]: ? ...cja polska\gamedata\scripts\sak\sak_inventory.script:131: in function 'need_update_inventory' ...a polska\gamedata\scripts\arts\arc_containers.script:453: in function 'check_container' ...a polska\gamedata\scripts\arts\arc_containers.script:524: in main chunk [C]: ? ...cja polska\gamedata\scripts\vergas\vergas_lib.script:293: in main chunk [C]: ? ... polska\gamedata\scripts\alpet\task_smart_upd.script:190: in function 'InitBinderTaskList' ... polska\gamedata\scripts\alpet\task_smart_upd.script:419: in main chunk [C]: ? ... polska\gamedata\scripts\binders\bind_stalker.script:576: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> #WARN: load_mask changed to $1F max_belt updated to 0 CTexture.SetName(ui\amk_ui_base_textur0), old = ui\amk_ui_base_texture after load texture name = ui\amk_ui_base_textur0 [18:28:56.578]. #DBG: arc_arts version '21.08.2018 06:06' check_artefact() results: { } { } #[18:28:56.580]. #DBG: registered regular task update_dyn_hud, cbfunc = $3E7C1600, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[18:28:56.580]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $33392E60, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:28:56.580]. #DBG: registered regular task sak.nepis_umer, cbfunc = $3A25D600, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[18:28:56.580]. #DBG: registered regular task mod_call.00, cbfunc = $3A254E38, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[18:28:56.580]. #DBG: registered regular task mod_call.02, cbfunc = $3A254E38, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[18:28:56.581]. #DBG: registered regular task mod_call.03, cbfunc = $3A254E38, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[18:28:56.581]. #DBG: registered regular task mod_call.04, cbfunc = $3A254E38, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[18:28:56.581]. #DBG: registered regular task timers.check_timers, cbfunc = $3348E220, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[18:28:56.581]. #DBG: registered regular task amk_update, cbfunc = $3A254C80, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:28:56.581]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $3E7C15D8, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[18:28:56.582]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $3E754ED0, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[18:28:56.582]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $3E72D040, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:28:56.583]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $3353FFB0, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[18:28:56.591]. #DBG: registered regular task amk_anoms.update, cbfunc = $3B317378, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[18:28:56.604]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $3A8142A0, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[18:28:56.604]. #DBG: registered regular task episodic, cbfunc = $3A254E88, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[18:28:56.604]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $3977EF28, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [18:28:56.604]. #WARN: not found file d:\nlc 7 3.0 edycja polska\mods\performance.ltx [18:28:56.604]. #DBG: updating regular task list... #[18:28:56.604]. #DBG: registered regular task dump_console, cbfunc = $3A254CA8, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:28:56.605]. #DBG: registered regular task act_heart, cbfunc = $3CA09C38, obj = $00000000, max_calls = 0, period = 113, param1 = nil, param2 = nil, param3 = nil #[18:28:56.605]. #DBG: registered regular task update_dyn_hud, cbfunc = $3E7C1600, obj = $00000000, max_calls = 0, period = 43, param1 = nil, param2 = nil, param3 = nil #[18:28:56.605]. #DBG: registered regular task xr_sound.update_actor, cbfunc = $33392E60, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:28:56.605]. #DBG: registered regular task sak.nepis_umer, cbfunc = $3A25D600, obj = $00000000, max_calls = 0, period = 571, param1 = nil, param2 = nil, param3 = nil #[18:28:56.605]. #DBG: registered regular task mod_call.00, cbfunc = $3A254E38, obj = $00000000, max_calls = 0, period = 271, param1 = blowout_phantoms, param2 = nil, param3 = nil #[18:28:56.606]. #DBG: registered regular task mod_call.02, cbfunc = $3A254E38, obj = $00000000, max_calls = 0, period = 927, param1 = check_metka, param2 = nil, param3 = nil #[18:28:56.606]. #DBG: registered regular task mod_call.03, cbfunc = $3A254E38, obj = $00000000, max_calls = 0, period = 331, param1 = weather_manager, param2 = nil, param3 = nil #[18:28:56.606]. #DBG: registered regular task mod_call.04, cbfunc = $3A254E38, obj = $00000000, max_calls = 0, period = 120, param1 = check_armor, param2 = nil, param3 = nil #[18:28:56.606]. #DBG: registered regular task timers.check_timers, cbfunc = $3348E220, obj = $00000000, max_calls = 0, period = 487, param1 = nil, param2 = nil, param3 = nil #[18:28:56.607]. #DBG: registered regular task amk_update, cbfunc = $3A254C80, obj = $00000000, max_calls = 0, period = 47, param1 = nil, param2 = nil, param3 = nil #[18:28:56.607]. #DBG: registered regular task vergas_lib.update_2, cbfunc = $3E7C15D8, obj = $00000000, max_calls = 0, period = 141, param1 = nil, param2 = nil, param3 = nil #[18:28:56.607]. #DBG: registered regular task vergas_masks.update_zoom, cbfunc = $3E754ED0, obj = $00000000, max_calls = 0, period = 53, param1 = nil, param2 = nil, param3 = nil #[18:28:56.607]. #DBG: registered regular task vergas_masks.mask_update, cbfunc = $3E72D040, obj = $00000000, max_calls = 0, period = 500, param1 = nil, param2 = nil, param3 = nil #[18:28:56.607]. #DBG: registered regular task amk_mod.on_blowout_hit_actor, cbfunc = $3353FFB0, obj = $00000000, max_calls = 0, period = 779, param1 = nil, param2 = nil, param3 = nil #[18:28:56.607]. #DBG: registered regular task amk_anoms.update, cbfunc = $3B317378, obj = $00000000, max_calls = 0, period = 131, param1 = nil, param2 = nil, param3 = nil #[18:28:56.608]. #DBG: registered regular task amk_offline_alife.update, cbfunc = $3A8142A0, obj = $00000000, max_calls = 0, period = 17, param1 = nil, param2 = nil, param3 = nil #[18:28:56.608]. #DBG: registered regular task episodic, cbfunc = $3A254E88, obj = $00000000, max_calls = 0, period = 6000, param1 = nil, param2 = nil, param3 = nil #[18:28:56.608]. #DBG: registered regular task sak_dialog.reputation_down_check, cbfunc = $3977EF28, obj = $00000000, max_calls = 0, period = 30000, param1 = nil, param2 = nil, param3 = nil [18:28:56.610/+47.782/ 46.1]. #PERF: actor_binder init_stage = 6, context = ? [18:28:56.611]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ai_additions\ [18:28:56.611]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\allcore\ [18:28:56.611]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\ [18:28:56.612]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\amk\ [18:28:56.612]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\arts\ [18:28:56.612]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\binders\ [18:28:56.612]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\cheat\ [18:28:56.612]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\common\ [18:28:56.612]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\debug\ [18:28:56.612]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\ [18:28:56.613]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\gulag\ [18:28:56.613]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\ [18:28:56.613]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\logic\ [18:28:56.613]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\machines\ [18:28:56.613]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\mob\ [18:28:56.613]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\news\ [18:28:56.614]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\obsolete\ [18:28:56.614]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\params\ [18:28:56.614]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ph\ [18:28:56.614]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\ [18:28:56.614]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\se\ [18:28:56.614]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\sr\ [18:28:56.614]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\ [18:28:56.615]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ui\ [18:28:56.615]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\ [18:28:56.615]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\ [18:28:56.615]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\ [18:28:56.616]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\zone\ [18:28:56.616]. #DBG(modmgmt): searching scripts in d:\nlc 7 3.0 edycja polska\gamedata\scripts\ [18:28:56.678/+47.850/ 68.7]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_1.ogg [18:28:56.679/+47.851/0.409]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_2.ogg [18:28:56.679/+47.851/0.388]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg [18:28:56.679/+47.851/0.310]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg [18:28:56.680/+47.852/0.360]. #XRAY: Invalid ogg-comment version, file: d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg [18:28:56.685] #DBG: g_pStringContainer = $0E44A292 [18:28:56.685] #DBG: str_container::dock = $02D02130 [18:28:56.685] #DBG: str_container::dump = $02D02462 [18:28:56.771/+47.943/ 91.2]. #XRAY: #FATAL ERROR [18:28:56.771/+47.943/0.167]. #XRAY: [error]Expression : hSrcFile != INVALID_HANDLE_VALUE [18:28:56.771/+47.943/0.060]. #XRAY: [error]Function : CVirtualFileReader::CVirtualFileReader [18:28:56.771/+47.943/0.040]. #XRAY: [error]File : FS.cpp [18:28:56.771/+47.943/0.037]. #XRAY: [error]Line : 718 [18:28:56.771/+47.943/0.041]. #XRAY: [error]Description : d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\razgruzka - ?????.script [18:28:56.771/+47.943/0.040]. #XRAY: [error]Arguments : n/a [18:28:56.771/+47.943/0.054]. #XRAY: [18:28:56.771/+47.943/0.061]. #XRAY: [18:28:56.765][ 2.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_krujka.script, size = 45815 [18:28:56.771/+47.943/0.041]. #XRAY: [18:28:56.763][ 7.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\vergas\vergas_pda.script, size = 23912 [18:28:56.772/+47.944/0.076]. #XRAY: [18:28:56.755][ 4.9]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_comm_ptr.script, size = 17668 [18:28:56.772/+47.944/0.093]. #XRAY: [18:28:56.750][ 0.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_info.script, size = 85030 [18:28:56.772/+47.944/0.074]. #XRAY: [18:28:56.749][ 2.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\levels\lukash_article.script, size = 21250 [18:28:56.772/+47.944/0.056]. #XRAY: [18:28:56.747][ 3.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_kamp.script, size = 56833 [18:28:56.772/+47.944/0.054]. #XRAY: [18:28:56.743][ 1.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_motivator.script, size = 18047 [18:28:56.772/+47.944/0.038]. #XRAY: [18:28:56.742][ 0.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_meet.script, size = 24797 [18:28:56.772/+47.944/0.038]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.057]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.037]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.036]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.091]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.036]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.074]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.037]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.074]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.036]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.053]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.035]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.772/+47.944/0.035]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.742][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.742][ 1.2]. CONTEXT: weak_ref destructor, m_impl = 0x38C93D82, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.740][ 2.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_patrol.script, size = 29536 [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.738][ 1.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sos.script, size = 19844 [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.736][ 1.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\flamethrower.script, size = 24797 [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.735][ 2.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_sounds.script, size = 24258 [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.732][ 1.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\dialogs\escape_dialog.script, size = 16442 [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.730][ 1.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_robbers.script, size = 22676 [18:28:56.773/+47.945/0.056]. #XRAY: [18:28:56.729][ 3.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_wounded.script, size = 18171 [18:28:56.773/+47.945/0.058]. #XRAY: [18:28:56.725][ 4.3]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_utils.script, size = 23925 [18:28:56.773/+47.945/0.070]. #XRAY: [18:28:56.721][ 2.4]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\blowout_scheme.script, size = 25230 [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.719][ 3.6]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\state\state_lib.script, size = 23627 [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.715][ 10.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\death_manager.script, size = 18338 [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.704][ 2.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\gps_habar.script, size = 21418 [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.702][ 7.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\move_mgr.script, size = 22449 [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.695][ 0.8]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_camper.script, size = 19199 [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.694][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38BEDF02, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.694][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38BEDA52, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.036]. #XRAY: [18:28:56.694][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38BEDA52, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.694][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38BEDA52, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.694][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38BEDA52, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.694][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38BEDA52, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.773/+47.945/0.035]. #XRAY: [18:28:56.694][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x38BEDA52, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.774/+47.946/0.035]. #XRAY: [18:28:56.694][ 5.4]. CONTEXT: weak_ref destructor, m_impl = 0x38BEDA52, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.774/+47.946/0.035]. #XRAY: [18:28:56.688][ 6.5]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\alpet\campmgr.script, size = 20190 [18:28:56.774/+47.946/0.036]. #XRAY: [18:28:56.682][ 1.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xr\xr_conditions.script, size = 36864 [18:28:56.774/+47.946/0.036]. #XRAY: [18:28:56.680][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\xrs\xrs_armor.script, size = 31242 [18:28:56.774/+47.946/0.035]. #XRAY: [18:28:56.680][ 0.3]. CONTEXT: weak_ref destructor, m_impl = 0x388C140A, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.774/+47.946/0.036]. #XRAY: [18:28:56.679][ 0.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_6.ogg, size = 33373 [18:28:56.774/+47.946/0.035]. #XRAY: [18:28:56.679][ 0.2]. CONTEXT: weak_ref destructor, m_impl = 0x388C140A, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.774/+47.946/0.036]. #XRAY: [18:28:56.679][ 0.0]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_5.ogg, size = 16750 [18:28:56.774/+47.946/0.035]. #XRAY: [18:28:56.679][ 0.3]. CONTEXT: weak_ref destructor, m_impl = 0x388C140A, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.774/+47.946/0.035]. #XRAY: [18:28:56.679][ 0.1]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\sounds\detectors\geiger_4.ogg, size = 31217 [18:28:56.774/+47.946/0.036]. #XRAY: [18:28:56.679][ 0.4]. CONTEXT: weak_ref destructor, m_impl = 0x388C140A, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.774/+47.946/0.055]. #XRAY: [18:28:56.678][ 2.9]. CONTEXT: weak_ref destructor, m_impl = 0x388C140A, class = .PAUimpl@weak_ref@luabind@@ [18:28:56.774/+47.946/0.131]. #XRAY: [18:28:56.675][ 3.4]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\config\misc\script_sound.ltx, size = 29570 [18:28:56.774/+47.946/0.054]. #XRAY: [18:28:56.672][ 2.7]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sound_theme.script, size = 88302 [18:28:56.774/+47.946/0.076]. #XRAY: [18:28:56.669][ 5.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\watcher_act.script, size = 19695 [18:28:56.774/+47.946/0.076]. #XRAY: [18:28:56.664][ 1.2]. CONTEXT: trying map d:\nlc 7 3.0 edycja polska\gamedata\scripts\sak\sak_spawn.script, size = 43241 active_L = $146BF5C8, aux_L = $00000000, pcall_L = $00000000, game_L = $146BF5C8 traceback for active L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ aux_L = nil traceback for game L = g_aux_lua_2: stack traceback: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------------------------------------------------- wprintf_msg=[18:28:56.937]. #DBG(modmgmt): searching scripts in %s 18:28:56.616/T=8652/L=$146BF5C8/{ call stack: ... 3.0 edycja polska\gamedata\scripts\common\_g.script:226: in function 'wprintf' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:191: in function 'search_scripts' ... edycja polska\gamedata\scripts\alpet\modmgmt.script:215: in function 'check_scripts' ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> } register_CLSID=MAIN_MNU 18:28:24.658/T=8652/L=$146BF5C8/ registered=yes new_game=now svcb=$1963FF2C in_func_r = /, in_func = / !-------------------------------------------------------------------------------------! [18:28:56.937/+48.109/163.1]. #XRAY: [18:28:56.938/+48.110/0.096]. #XRAY: #CRASH report: game_lua_state = 0x146BF5C8, msg = gather_info [18:28:56.938/+48.110/0.108]. #XRAY: stack traceback: [18:28:56.938/+48.110/0.041]. #XRAY: [C]: in function 'prefetch' [18:28:56.938/+48.110/0.043]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:28:56.938/+48.110/0.043]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:28:56.938/+48.110/0.045]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:28:56.938/+48.110/0.106]. #XRAY: #CRASH report: aux_lua_state = 0x146BF5C8, msg = gather_info [18:28:56.938/+48.110/0.042]. #XRAY: stack traceback: [18:28:56.938/+48.110/0.040]. #XRAY: [C]: in function 'prefetch' [18:28:56.938/+48.110/0.048]. #XRAY: ... edycja polska\gamedata\scripts\alpet\modmgmt.script:227: in function 'check_scripts' [18:28:56.938/+48.110/0.042]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:580: in function 'safe_net_spawn' [18:28:56.938/+48.110/0.043]. #XRAY: ... polska\gamedata\scripts\binders\bind_stalker.script:565: in function <... polska\gamedata\scripts\binders\bind_stalker.script:539> [18:28:56.958/+48.130/ 19.9]. #XRAY: ** break by StackWalk *** [18:28:56.958/+48.130/0.098]. #XRAY: PrintStackTrace executed from: [18:28:56.958/+48.130/0.069]. #XRAY: 0023:02CFF184 (0x005D5790 0x146BF5C8 0x00191F78 0x02CEA224) xrCore.dll, BuildStackTrace() [18:28:56.971/+48.143/ 12.5]. #XRAY: ** break by StackWalk *** [18:28:56.971/+48.143/0.062]. #XRAY: stack trace: [18:28:57.021/+48.193/ 50.7]. #XRAY: 0023:02CF99C3 (0x02D79CE4 0x00193124 0x02D59F10 0x00000000) xrCore.dll, xrDebug::backend() [18:28:57.022/+48.194/0.091]. #XRAY: 0023:02CF9D2D (0x02D79CE4 0x00193124 0x02D59F10 0x02D799F4) xrCore.dll, xrDebug::fail() [18:28:57.022/+48.194/0.100]. #XRAY: 0023:02CCFF81 (0x00193124 0x02E132A8 0x7C22B732 0x001930E4) xrCore.dll, CVirtualFileRW::rtualFileRW() [18:28:57.022/+48.194/0.102]. #XRAY: 0023:02CDE4B5 (0x00193100 0x137C9AD2 0x18202842 0x0019310C) xrCore.dll, IReaderBase::r_chunk_safe() [18:28:57.022/+48.194/0.061]. #XRAY: 0023:02CD5F02 (0x0019333C 0x00193124 0x18202842 0x137C9AD2) xrCore.dll, CLocatorAPI::file_from_cache_impl() [18:28:57.022/+48.194/0.041]. #XRAY: 0023:02CE11DB (0x0019333C 0x00193124 0x18202842 0x0019332C) xrCore.dll, IReaderBase::r_chunk_safe() [18:28:57.022/+48.194/0.055]. #XRAY: 0023:02CDEB68 (0x00000000 0x001935CC 0x137C9AD2 0x2774EA32) xrCore.dll, IReaderBase::r_chunk_safe() [18:28:57.022/+48.194/0.039]. #XRAY: 0023:02CD6949 (0x00000000 0x001935CC 0x18F42F84 0x001935CC) xrCore.dll, CLocatorAPI::r_open() [18:28:57.022/+48.194/0.040]. #XRAY: 0023:02CB2A9B (0x146BF5C8 0x001935CC 0x3938C758 0x138D0412) xrCore.dll, CLocatorAPI::r_open() [18:28:57.022/+48.194/0.062]. #XRAY: 0023:18F442EC (0x146BF5C8 0x001935CC 0x3938C758 0x6E5C3A64) XR_3DA.exe [18:28:57.022/+48.194/0.118]. #XRAY: 0023:18F30C8A (0x146BF5C8 0x3938C758 0x00000001 0x138D0412) XR_3DA.exe [18:28:57.022/+48.194/0.054]. #XRAY: 0023:18F30B29 (0x146BF5C8 0x3938C758 0x1464D748 0x18F387D7) XR_3DA.exe [18:28:57.022/+48.194/0.037]. #XRAY: 0023:18F3B57E (0x18F3B520 0x146BF5C8 0x00000000 0x65C3CA8A) XR_3DA.exe [18:28:57.022/+48.194/0.097]. #XRAY: 0023:18F3ACF6 (0x146BF5C8 0x396BB4F8 0xFFFFFFFF 0x3E7A16E0) XR_3DA.exe [18:28:57.022/+48.194/0.087]. #XRAY: 0023:64E5730D (0x146BF5C8 0x396BB4F8 0xFFFFFFFF 0x3A48DFEB) lua5.1.dll, luaopen_jit() [18:28:57.022/+48.194/0.040]. #XRAY: 0023:115E054F (0x146BF5C8 0x396BB4C8 0xFFFFFFFF 0x334E3938) XR_3DA.exe [18:28:57.023/+48.195/0.162]. #XRAY: 0023:64E5730D (0x146BF5C8 0x396BB4C8 0xFFFFFFFF 0x3A48D4A5) lua5.1.dll, luaopen_jit() [18:28:57.023/+48.195/0.041]. #XRAY: 0023:115E054F (0x146BF5C8 0x396BB488 0x00000001 0x334E42F8) XR_3DA.exe [18:28:57.023/+48.195/0.040]. #XRAY: 0023:64E5730D (0x146BF5C8 0x396BB488 0x00000001 0x146BF5C8) lua5.1.dll, luaopen_jit() [18:28:57.023/+48.195/0.145]. #XRAY: 0023:64E4BB10 (0x00000001 0x64E4B29C 0x146BF5C8 0x00193A98) lua5.1.dll, lua_getinfo() [18:28:57.023/+48.195/0.058]. #XRAY: 0023:64E421C2 (0x00193A98 0x146BF5C8 0x00000001 0x00193AA0) lua5.1.dll, lua_call() [18:28:57.120]. #DBG: Game paused changed to 1 #PERF(luaicp): memory usage raised to 132.7 MiB #PERF(luaicp): memory usage raised to 266.3 MiB #PERF(luaicp): memory usage raised to 300.0 MiB [18:29:08.799]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrgame.map loaded addrs 264546, index = $18A20000 [18:29:09.208]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrrender_r2.map loaded addrs 15461, index = $5E340000 [18:29:09.214/+01:00.386]. #DBG: Second minute uptime, processing updated states... [18:29:09.247]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00C40000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02C80000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$18A20000 szMod = xrGame.dll modBaseSize = 12.926 MiB, fileSize = 12.792 MiB version = 0.0 BA=$19710000 szMod = wrap_oal.dll modBaseSize = 4.344 MiB, fileSize = 0.424 MiB version = 2.2.0.5 BA=$31F00000 szMod = d3dx9_31.dll modBaseSize = 2.402 MiB, fileSize = 2.303 MiB version = 9.15.779.0 BA=$58F80000 szMod = OneCoreUAPCommonProxyStub.dll modBaseSize = 3.551 MiB, fileSize = 3.569 MiB version = 6.2.18362.752 BA=$59450000 szMod = OneCoreCommonProxyStub.dll modBaseSize = 0.230 MiB, fileSize = 0.214 MiB version = 6.2.18362.1 BA=$59490000 szMod = sppc.dll modBaseSize = 0.109 MiB, fileSize = 0.097 MiB version = 6.2.18362.815 BA=$594B0000 szMod = SLC.dll modBaseSize = 0.125 MiB, fileSize = 0.113 MiB version = 6.2.18362.815 BA=$594D0000 szMod = Bcp47Langs.dll modBaseSize = 0.270 MiB, fileSize = 0.262 MiB version = 6.2.18362.657 BA=$59520000 szMod = appresolver.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 6.2.18362.356 BA=$595A0000 szMod = CLDAPI.dll modBaseSize = 0.105 MiB, fileSize = 0.090 MiB version = 6.2.18362.1 BA=$595C0000 szMod = Windows.StateRepositoryPS.dll modBaseSize = 0.543 MiB, fileSize = 0.546 MiB version = 6.2.18362.836 BA=$59650000 szMod = edputil.dll modBaseSize = 0.105 MiB, fileSize = 0.090 MiB version = 6.2.18362.1 BA=$5A6B0000 szMod = FLTLIB.DLL modBaseSize = 0.031 MiB, fileSize = 0.027 MiB version = 6.2.18362.1 BA=$5B8D0000 szMod = Windows.Internal.Graphics.Display.DisplayColorManagement.dll modBaseSize = 0.074 MiB, fileSize = 0.063 MiB version = 6.2.18362.836 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5CC40000 szMod = TextInputFramework.dll modBaseSize = 0.516 MiB, fileSize = 0.507 MiB version = 6.2.18362.207 BA=$5DC00000 szMod = nvapi.dll modBaseSize = 4.230 MiB, fileSize = 4.037 MiB version = 26.21.14.4259 BA=$5E040000 szMod = Windows.UI.dll modBaseSize = 1.000 MiB, fileSize = 1.000 MiB version = 6.2.18362.836 BA=$5E140000 szMod = AUDIOSES.DLL modBaseSize = 1.117 MiB, fileSize = 1.101 MiB version = 6.2.18362.815 BA=$5E300000 szMod = wdmaud.drv modBaseSize = 0.227 MiB, fileSize = 0.206 MiB version = 6.2.18362.1 BA=$5E340000 szMod = xrRender_R2.dll modBaseSize = 1.020 MiB, fileSize = 0.944 MiB version = 0.0 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$5E860000 szMod = ODE.dll modBaseSize = 0.277 MiB, fileSize = 0.256 MiB version = 0.0 BA=$5E8B0000 szMod = wpdshext.dll modBaseSize = 0.547 MiB, fileSize = 0.523 MiB version = 6.2.18362.1 BA=$5E940000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$5EA30000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$5EDE0000 szMod = igdumdim32.dll modBaseSize = 86.691 MiB, fileSize = 88.633 MiB version = 21.20.16.4550 BA=$64900000 szMod = midimap.dll modBaseSize = 0.031 MiB, fileSize = 0.018 MiB version = 6.2.18362.1 BA=$64910000 szMod = msacm32.drv modBaseSize = 0.039 MiB, fileSize = 0.022 MiB version = 6.2.18362.1 BA=$649D0000 szMod = dlnashext.dll modBaseSize = 0.262 MiB, fileSize = 0.246 MiB version = 6.2.18362.1 BA=$64A50000 szMod = xrXMLParser.dll modBaseSize = 0.070 MiB, fileSize = 0.054 MiB version = 0.0 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$64B00000 szMod = AVRT.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$64B10000 szMod = xrParticles.dll modBaseSize = 0.121 MiB, fileSize = 0.099 MiB version = 0.0 BA=$64B30000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$64BA0000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$64BD0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$64BF0000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$64CE0000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$64D60000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$64DA0000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$64DC0000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$64DF0000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$64E10000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$64E40000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$65C30000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$667F0000 szMod = cryptnet.dll modBaseSize = 0.148 MiB, fileSize = 0.129 MiB version = 6.2.18362.1 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$669F0000 szMod = ksuser.dll modBaseSize = 0.027 MiB, fileSize = 0.019 MiB version = 6.2.18362.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$66E30000 szMod = igc32.dll modBaseSize = 14.859 MiB, fileSize = 15.193 MiB version = 21.20.16.4550 BA=$67D10000 szMod = nvspcap.dll modBaseSize = 2.090 MiB, fileSize = 2.060 MiB version = 3.20.3.63 BA=$67F30000 szMod = nvd3dum.dll modBaseSize = 17.520 MiB, fileSize = 17.732 MiB version = 26.21.14.4259 BA=$690C0000 szMod = nvldumd.dll modBaseSize = 0.781 MiB, fileSize = 0.768 MiB version = 26.21.14.4259 BA=$69560000 szMod = dcomp.dll modBaseSize = 1.414 MiB, fileSize = 1.409 MiB version = 6.2.18362.836 BA=$69AB0000 szMod = dxgi.dll modBaseSize = 0.754 MiB, fileSize = 0.741 MiB version = 6.2.18362.815 BA=$6BA20000 szMod = d3d9.dll modBaseSize = 1.555 MiB, fileSize = 1.542 MiB version = 6.2.18362.387 BA=$71050000 szMod = resourcepolicyclient.dll modBaseSize = 0.059 MiB, fileSize = 0.050 MiB version = 6.2.18362.1 BA=$710C0000 szMod = iertutil.dll modBaseSize = 2.160 MiB, fileSize = 2.155 MiB version = 11.0.18362.815 BA=$712F0000 szMod = urlmon.dll modBaseSize = 1.664 MiB, fileSize = 1.608 MiB version = 11.0.18362.815 BA=$71860000 szMod = dsound.dll modBaseSize = 0.492 MiB, fileSize = 0.468 MiB version = 6.2.18362.1 BA=$72020000 szMod = xrCPU_Pipe.dll modBaseSize = 0.031 MiB, fileSize = 0.017 MiB version = 0.0 BA=$72210000 szMod = mscms.dll modBaseSize = 0.578 MiB, fileSize = 0.574 MiB version = 6.2.18362.836 BA=$72400000 szMod = dxcore.dll modBaseSize = 0.098 MiB, fileSize = 0.081 MiB version = 6.2.18362.1 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72920000 szMod = gdiplus.dll modBaseSize = 1.410 MiB, fileSize = 1.391 MiB version = 6.2.18362.836 BA=$72ED0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$72EE0000 szMod = dwmapi.dll modBaseSize = 0.145 MiB, fileSize = 0.129 MiB version = 6.2.18362.267 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$738D0000 szMod = HID.DLL modBaseSize = 0.043 MiB, 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0 [18:29:21.476]. #DBG: Game paused changed to 1