[17:10:55.957] #DBG: Created Debug Thread, ID = 10568 [17:10:55.956] #DBG: Created Debug Thread, ID = 9704 [17:10:56.016]. #DBG: Opening named FileMapping Global\VIRTUALTIMER [17:10:56.074]. #DBG: WorkerThread 8800 ($2260), Name = THREAD_WATCHDOG { TThreadWatchdog@=$10892660:: luaicp.dll /ID=8800 }, Class = TThreadWatchdog started std-loop in OleExec [17:10:56.075]. #DBG: WorkerThread 13760 ($35C0), Name = MemStatCollector { TMemStatCollector@=$1088A600:: luaicp.dll /ID=13760 }, Class = TMemStatCollector started std-loop in OleExec [17:10:56.164/+01.497/main ($1774)(6004)]. #ERROR: CreateFileMapping failed 5.- Odmowa dostepu. VirtualTimer sync complete to 28.05.20 17:10:56.195 VirtualTimer created and synchronized. Base time = 28.05.2020 17:10:56 [17:10:56.195]. #DBG: Created ToolThread, ID = 1772 [17:10:56.198]. #DBG: WorkerThread 1772 ($ 6EC), Name = gToolThread { TToolThread@=$10892E34:: luaicp.dll /ID=1772 }, Class = TToolThread started std-loop in OleExec [17:10:56.248]. #DBG: Module(DLLs) dump: BA=$00400000 szMod = XR_3DA.exe modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799 BA=$00C90000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224 BA=$02A60000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0 BA=$5B900000 szMod = dbgcore.DLL modBaseSize = 0.141 MiB, fileSize = 0.126 MiB version = 6.2.18362.1 BA=$5E450000 szMod = wintypes.dll modBaseSize = 0.852 MiB, fileSize = 0.853 MiB version = 6.2.18362.836 BA=$5E530000 szMod = CoreUIComponents.dll modBaseSize = 2.367 MiB, fileSize = 2.375 MiB version = 6.2.18362.207 BA=$5E790000 szMod = inputhost.dll modBaseSize = 0.758 MiB, fileSize = 0.756 MiB version = 6.2.18362.836 BA=$64A70000 szMod = sxs.dll modBaseSize = 0.531 MiB, fileSize = 0.526 MiB version = 6.2.18362.719 BA=$66350000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0 BA=$66440000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104 BA=$66820000 szMod = DINPUT8.dll modBaseSize = 0.215 MiB, fileSize = 0.162 MiB version = 6.2.18362.1 BA=$66A20000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1 BA=$66D10000 szMod = CoreMessaging.dll modBaseSize = 0.535 MiB, fileSize = 0.528 MiB version = 6.2.18362.836 BA=$72160000 szMod = FaultRep.dll modBaseSize = 0.391 MiB, fileSize = 0.387 MiB version = 6.2.18362.836 BA=$721D0000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0 BA=$72890000 szMod = COMCTL32.dll modBaseSize = 0.551 MiB, fileSize = 0.542 MiB version = 5.82.18362.836 BA=$72ED0000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.2.18362.1 BA=$73100000 szMod = dbghelp.dll modBaseSize = 1.559 MiB, fileSize = 1.451 MiB version = 6.2.18362.1 BA=$73520000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21 BA=$73550000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.089 MiB version = 6.2.18362.1 BA=$73570000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0 BA=$735A0000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1 BA=$73620000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0 BA=$73640000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0 BA=$73660000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0 BA=$736A0000 szMod = AVIFIL32.dll modBaseSize = 0.105 MiB, fileSize = 0.092 MiB version = 6.2.18362.1 BA=$736C0000 szMod = MSVFW32.dll modBaseSize = 0.133 MiB, fileSize = 0.119 MiB version = 6.2.18362.1 BA=$736F0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.18362.1 BA=$73840000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0 BA=$738C0000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0 BA=$73900000 szMod = uxtheme.dll modBaseSize = 0.477 MiB, fileSize = 0.455 MiB version = 6.2.18362.449 BA=$73D20000 szMod = winspool.drv modBaseSize = 0.418 MiB, fileSize = 0.396 MiB version = 6.2.18362.693 BA=$73F60000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.18362.1 BA=$74160000 szMod = IPHLPAPI.DLL modBaseSize = 0.195 MiB, fileSize = 0.188 MiB version = 6.2.18362.1 BA=$74200000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.146 MiB version = 6.2.18362.1 BA=$74230000 szMod = PROPSYS.dll modBaseSize = 0.773 MiB, fileSize = 0.765 MiB version = 7.0.18362.815 BA=$743A0000 szMod = WINMMBASE.dll modBaseSize = 0.137 MiB, fileSize = 0.125 MiB version = 6.2.18362.1 BA=$743D0000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.18362.1 BA=$74900000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.18362.1 BA=$74910000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.116 MiB version = 6.2.18362.1 BA=$74930000 szMod = cryptsp.dll modBaseSize = 0.074 MiB, fileSize = 0.065 MiB version = 6.2.18362.1 BA=$74950000 szMod = RPCRT4.dll modBaseSize = 0.730 MiB, fileSize = 0.733 MiB version = 6.2.18362.628 BA=$74A10000 szMod = msvcp_win.dll modBaseSize = 0.484 MiB, fileSize = 0.478 MiB version = 6.2.18362.815 BA=$74A90000 szMod = oleaut32.dll modBaseSize = 0.570 MiB, fileSize = 0.565 MiB version = 6.2.18362.836 BA=$74F80000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.085 MiB version = 6.2.18362.836 BA=$74FA0000 szMod = shlwapi.dll modBaseSize = 0.266 MiB, fileSize = 0.262 MiB version = 6.2.18362.1 BA=$75160000 szMod = shcore.dll modBaseSize = 0.516 MiB, fileSize = 0.514 MiB version = 6.2.18362.836 BA=$75280000 szMod = GDI32.dll modBaseSize = 0.129 MiB, fileSize = 0.122 MiB version = 6.2.18362.1 BA=$75330000 szMod = USER32.dll modBaseSize = 1.590 MiB, fileSize = 1.589 MiB version = 6.2.18362.836 BA=$754E0000 szMod = profapi.dll modBaseSize = 0.105 MiB, fileSize = 0.098 MiB version = 6.2.18362.693 BA=$75500000 szMod = powrprof.dll modBaseSize = 0.262 MiB, fileSize = 0.255 MiB version = 6.2.18362.1 BA=$75550000 szMod = windows.storage.dll modBaseSize = 5.770 MiB, fileSize = 5.801 MiB version = 6.2.18362.836 BA=$75C10000 szMod = bcryptPrimitives.dll modBaseSize = 0.371 MiB, fileSize = 0.368 MiB version = 6.2.18362.836 BA=$75C80000 szMod = UMPDC.dll modBaseSize = 0.051 MiB, fileSize = 0.044 MiB version = 0.0 BA=$75C90000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.092 MiB version = 6.2.18362.267 BA=$75CB0000 szMod = SHELL32.dll modBaseSize = 5.461 MiB, fileSize = 5.491 MiB version = 6.2.18362.815 BA=$76230000 szMod = MSCTF.dll modBaseSize = 1.012 MiB, fileSize = 1.006 MiB version = 6.2.18362.752 BA=$76340000 szMod = sechost.dll modBaseSize = 0.461 MiB, fileSize = 0.457 MiB version = 6.2.18362.693 BA=$763C0000 szMod = gdi32full.dll modBaseSize = 1.352 MiB, fileSize = 1.349 MiB version = 6.2.18362.836 BA=$76520000 szMod = ucrtbase.dll modBaseSize = 1.121 MiB, fileSize = 1.124 MiB version = 6.2.18362.815 BA=$76640000 szMod = cfgmgr32.dll modBaseSize = 0.230 MiB, fileSize = 0.226 MiB version = 6.2.18362.387 BA=$76680000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.049 MiB version = 6.2.18362.1 BA=$76790000 szMod = IMM32.DLL modBaseSize = 0.145 MiB, fileSize = 0.137 MiB version = 6.2.18362.387 BA=$767C0000 szMod = combase.dll modBaseSize = 2.457 MiB, fileSize = 2.464 MiB version = 6.2.18362.815 BA=$76A50000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.599 MiB version = 6.2.18362.778 BA=$76B30000 szMod = comdlg32.dll modBaseSize = 0.688 MiB, fileSize = 0.660 MiB version = 6.2.18362.815 BA=$76C40000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.741 MiB version = 7.0.18362.1 BA=$76D50000 szMod = WS2_32.dll modBaseSize = 0.367 MiB, fileSize = 0.362 MiB version = 6.2.18362.387 BA=$76DB0000 szMod = advapi32.dll modBaseSize = 0.473 MiB, fileSize = 0.465 MiB version = 6.2.18362.752 BA=$76E30000 szMod = KERNELBASE.dll modBaseSize = 1.992 MiB, fileSize = 1.990 MiB version = 6.2.18362.815 BA=$77030000 szMod = ole32.dll modBaseSize = 0.965 MiB, fileSize = 0.961 MiB version = 6.2.18362.693 BA=$771A0000 szMod = ntdll.dll modBaseSize = 1.602 MiB, fileSize = 1.588 MiB version = 6.2.18362.815 memory allocated for modules = 83.348 MiB [17:10:56.330]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$10892E34:: luaicp.dll /ID=1772 } [17:10:56.332]. #DBG: randomize test: $=FOpk94_BY%WBPi§I!npAlNZDSJ.hKzkiL!6XG6swOR©#ma®{HzJpHDt&E#®ccDCc}^j{quM=©]@^tTjq+4.QO((xslK5?8v/8X1oq-+,U}evi)x,&UbKPnk#arFwB51AS+sfxnCu9b$*3N-Q8.A,d§I2*_R(Rhdg]7Grvl1@EaU03%uj¶±Zg@7Y)Y7Qeb2?!z0T0eSv2Jo[P-[GW %LW)6vo*g±MTC$N_Id?4Xff^Mv ZmH9Fw&thr¶5E3/mL [17:10:56.332]. #DBG: CEngine Engine RVA = $1D4C10 [17:10:56.333]. #DBG: UserDLLs = [17:10:56.466]. #DBG(Startup/initialize log): [17:10:56.466]. #DBG: fsgame.ltx raw dump: $app_data_root$ true false $fs_root$ userdata_nlc6\ $profiles$ true false $fs_root$ profiles\ $profile_dir$ false true $profiles$ NLC¤3.0¤EP $game_data$ false true $fs_root$ gamedata\ $game_ai$ true false $game_data$ ai\ $game_spawn$ true false $game_data$ spawns\ $game_anims$ true true $game_data$ anims\ $game_levels$ true false $game_data$ levels\ $game_meshes$ true true $game_data$ meshes\ $game_dm$ true true $game_data$ meshes\ $game_shaders$ true true $game_data$ shaders\ $game_sounds$ true true $game_data$ sounds\ $game_textures$ true true $game_data$ textures\ $game_scripts$ true false $game_data$ scripts\ $open_scripts$ true false $game_data_open$ scripts\ $game_config$ true false $game_data$ config\ $game_saves$ true false $profile_dir$ saves\ $level$ false false $game_levels$ $logs$ true false $fs_root$ logs\ $screenshots$ true false $app_data_root$ screenshots\ $mod_dir$ false false $fs_root$ mods\ [17:10:56.471]. #DBG: FSGame.ltx dump: $fs_root$=D:\NLC 7 3.0 Edycja Polska\ $app_data_root$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\ $profiles$=D:\NLC 7 3.0 Edycja Polska\profiles\ $profile_dir$=D:\NLC 7 3.0 Edycja Polska\profiles\NLC 3.0 EP $game_data$=D:\NLC 7 3.0 Edycja Polska\gamedata\ $game_ai$=D:\NLC 7 3.0 Edycja Polska\gamedata\ai\ $game_spawn$=D:\NLC 7 3.0 Edycja Polska\gamedata\spawns\ $game_anims$=D:\NLC 7 3.0 Edycja Polska\gamedata\anims\ $game_levels$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $game_meshes$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_dm$=D:\NLC 7 3.0 Edycja Polska\gamedata\meshes\ $game_shaders$=D:\NLC 7 3.0 Edycja Polska\gamedata\shaders\ $game_sounds$=D:\NLC 7 3.0 Edycja Polska\gamedata\sounds\ $game_textures$=D:\NLC 7 3.0 Edycja Polska\gamedata\textures\ $game_scripts$=D:\NLC 7 3.0 Edycja Polska\gamedata\scripts\ $open_scripts$=scripts\ $game_config$=D:\NLC 7 3.0 Edycja Polska\gamedata\config\ $game_saves$=D:\NLC 7 3.0 Edycja Polska\profiles\NLC 3.0 EP\saves\ $level$=D:\NLC 7 3.0 Edycja Polska\gamedata\levels\ $logs$=D:\NLC 7 3.0 Edycja Polska\logs\ $screenshots$=D:\NLC 7 3.0 Edycja Polska\userdata_nlc6\screenshots\ $mod_dir$=D:\NLC 7 3.0 Edycja Polska\mods\ [17:10:56.471]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+" , версия файла: 7.1.6564.3224 IsUserAdmin : No Windows ver: Windows 10 x64 build 18363 CPU info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz [8 cores avail] Memory info: 3757/8091 MB (free/total) Display mode: 1536x864, 32 bit [17:10:56.475]. #DBG: Поиск файла в папке D:\NLC 7 3.0 Edycja Polska\logs\ [17:10:56.475/main ($1774)(6004)]. #DBG: LUA_DLL found at $73660000, ExeFile = D:\NLC 7 3.0 Edycja Polska\bin\XR_3DA.exe [17:10:56.475]. #DBG: lua_pcall prolog dump 55 8B EC 83 E4 F8 [17:10:56.475/main ($1774)(6004)]. #DBG: xrCore.DLL found at $2A60000 [17:10:56.475]. #DBG: xrCore.DLL Log = $02AC9D1F, FlushLog = $02AC9330, SetLogCB = $02ACA1A5 [17:10:56.475]. #DBG: _SetLogCB executed... [17:10:56.475/main ($1774)(6004)]. #DBG: Предварительная инициализация закончена. [17:10:56.476]. #DBG: WorkerThread 6032 ($1790), Name = AsyncTexLoader#0 { TAsyncTexLoader@=$1089B1F4:: luaicp.dll /ID=6032 }, Class = TAsyncTexLoader started std-loop in OleExec [17:10:56.478]. #DBG: WorkerThread 4244 ($1094), Name = AsyncTexLoader#1 { TAsyncTexLoader@=$1089B9B4:: luaicp.dll /ID=4244 }, Class = TAsyncTexLoader started std-loop in OleExec [17:10:56.479]. #DBG: WorkerThread 10608 ($2970), Name = AsyncTexLoader#2 { TAsyncTexLoader@=$1089C174:: luaicp.dll /ID=10608 }, Class = TAsyncTexLoader started std-loop in OleExec [17:10:56.482]. #DBG: WorkerThread 10948 ($2AC4), Name = AsyncTexLoader#3 { TAsyncTexLoader@=$1089C934:: luaicp.dll /ID=10948 }, Class = TAsyncTexLoader started std-loop in OleExec [17:10:56.483]. #DBG: WorkerThread 11632 ($2D70), Name = AsyncTexLoader#4 { TAsyncTexLoader@=$1089D8B4:: luaicp.dll /ID=11632 }, Class = TAsyncTexLoader started std-loop in OleExec [17:10:56.485]. #DBG: WorkerThread 9104 ($2390), Name = AsyncTexLoader#5 { TAsyncTexLoader@=$1089E074:: luaicp.dll /ID=9104 }, Class = TAsyncTexLoader started std-loop in OleExec [17:10:56.486]. #DBG: WorkerThread 2092 ($ 82C), Name = AsyncTexLoader#6 { TAsyncTexLoader@=$1089D0F4:: luaicp.dll /ID=2092 }, Class = TAsyncTexLoader started std-loop in OleExec [17:10:56.488]. #DBG: WorkerThread 10616 ($2978), Name = AsyncTexLoader#7 { TAsyncTexLoader@=$1089E834:: luaicp.dll /ID=10616 }, Class = TAsyncTexLoader started std-loop in OleExec [17:10:56.489]. #DBG: CResourceManager::DeferredUpload return from CTexture::Load = $54004E [17:10:56.489]. #DBG: Creating TIPCAsyncQueue. [17:10:56.489]. #DBG: Opening named FileMapping WORK_IPC [17:10:56.489]. #DBG: Opening named FileMapping LUAICP_DATA [17:10:56.489/0.000]. #DBG: waiting while base maps loaded... [17:10:57.224]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xr_3da.map loaded addrs 32185, index = $00400000 [17:10:57.596]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\luaicp.map loaded addrs 37840, index = $00C90000 [17:10:58.249]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\xrcore.map loaded addrs 27642, index = $02A60000 [17:10:58.280]. #DBG(UpdateMaps): From file d:\nlc 7 3.0 edycja polska\bin\lua5.1.map loaded addrs 1901, index = $73660000 [17:10:58.288]. #DBG: Game paused changed to 0 [17:10:58.290/+03.623]. #NOTIFY: module loaded xr_3da.exe at $400000 [17:10:58.290/+03.623]. #NOTIFY: module loaded xrCore.dll at $2A60000 [17:11:06.563/+11.896/10073]. #DBG: RootRegistry initializing... [17:11:06.563]. #WARN (WaitRequest): ложное срабатывание evt_rqs_handled в нитке gToolThread { TToolThread@=$10892E34:: luaicp.dll /ID=1772 } [17:11:06.635]. #PERF_WARN: MakeObjectsCache time = 71.811 ms, CPUTime = 78.1 ms [17:11:06.635/+11.968/ 72.1]. #DBG: RootRegistry created [17:11:06.635]. #DBG: Executing D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script... [17:11:06.635]. #DBG: creating threads registry table. [17:11:06.635]. #DBG: performing registration LSD_unknown_$16911B98@6004 for lua_State unknown_$16911B98 [17:11:06.635/6004/0.685]. #DBG: Added L = $16911B98, captured in ExecLuaScript [17:11:06.635]. #DBG: previous frealloc = nil, ud = $00000000, #DBG: updated frealloc = CODE:._l_alloc, ud = $00000000, [17:11:06.636]. #DBG: Setting AtPanic handler for lua_State unknown_$16911B98 [17:11:06.637]. #DBG: Complete CheckCapture for $16911B98 [17:11:06.637]. #REG_STUFF: Launcher = $0, Context = "" [17:11:06.637]. #DBG: CEngine Engine RVA = $1D4C10 [17:11:06.637]. #DBG: detected Xray build 0 from Registering function [$00F196E0] BinThisCall (this, method_ptr, ...) // execute method of object Registering function [$00F1B2F0] bit_and (a, b) Registering function [$00F1B340] bit_or (a, b) Registering function [$00F1672C] CurrentTime () Registering function [$00F15D74] FormatDate (fmt, [DateTime]) Registering function [$00F15D74] FormatTime (fmt, [DateTime]) Registering function [$00F1A5E4] FormatMsg (msg) // replace templates ~~* in string Registering function [$00F1A664] FormatPtr (value) // return hex-string with $ Registering function [$00F17618] FreeData (ptr) // release luaicp data via FreeMem Registering function [$00F17658] FreeObject (obj) // release luaicp object via .Free Registering function [$00F186BC] IniFile (file_name) // return TIniFile object Registering function [$00F1AAC0] HexToInt ("$"..hex_str) Registering function [$00F1AB5C] MakePtr (addr) Registering function [$00F1678C] PreciseTime () Registering function [$00F1AB98] SplitStr (string, delimiter) Registering function [$00F1B5B4] toboolean (any_type) Registering function [$00F19648] toint64 (string) [17:11:06.637]. #DBG: type of __index = table find_sub = CFunction($00F1A7DC) split = SplitStr(?) upper = CFunction($00F1AF8C) __index = lower = CFunction($00F1AEF4) Registering function [$00F8B5F0] AssertIgnore Registering function [$00F894F8] SetAtPanicHandler Registering function [$00F89200] AtPanicHandler Registering function [$00F8712C] ActivateCheatProtection Registering function [$00F80AAC] ODS (msg, flags) Registering function [$00F833E8] InfoFmt (msg) // format message with tilda tags Registering function [$00F86C08] PreciseTime Registering function [$00F94C00] CacheFile Registering function [$00F94C6C] CacheList Registering function [$00F8BDD0] CalcPtr (addr, addr2, opeation) // returned ptr Registering function [$00F8C1AC] CastToInt (addr) Registering function [$00F8C32C] CastToPtr (obj) // direct cast *data to lightuserdata Registering function [$00F8C394] CObjectPtr (obj) // get client object pointer Registering function [$00F8C408] SObjectPtr (obj) // get server object pointer Registering function [$00F80CC8] CheckPtr Registering function [$00F87F44] CheckDir Registering function [$00F3F92C] CheckStack Registering function [$00F7C52C] DebugDumpAll Registering function [$00F885C0] DumpDir Registering function [$00F86A94] DumpVar Registering function [$00F7B710] DumpMMStat Registering function [$00F86D80] ElapsedTime (timer_id) Registering function [$00F2ADA4] FindSpawnIDS (name or spawn_id or story_id, s_context) Registering function [$00F82978] GetDbgVar (var_name) Registering function [$00F82978] SetDbgVar (var_name, value, [add_traceback]) Registering function [$00F7F5AC] SetDirectory Registering function [$00F8D994] SetVerbosity (log_verbose_level) Registering function [$00F8D994] GetVerbosity Registering function [$00F83100] GetGlobalVar (var_name) Registering function [$00F83100] SetGlobalVar (var_name, value) Registering function [$00F8A918] GetThreadAsyncVar Registering function [$00F8AC64] SetThreadAsyncVar Registering function [$00F8B000] ManageThreads Registering function [$00F8345C] ExeParam Registering function [$00F834DC] GetLuaState Registering function [$00F8DEF0] GetProcAddr (lib_name, proc_name) // returned hex-string "$XXXX" or error message Registering function [$00F8DEF0] GetVarAddr (lib_name, var_name) // returned hex-string "$XXXX" or error message Registering function [$00F8DF4C] GetVarPtr (lib_name, var_name) // returned pointer to variable, and error message if fail Registering function [$00F8DFF8] GetVarValue (lib_name, var_name, [type]) // returned variable, and error message if fail Registering function [$00F8D9F4] LoadFreeLib Registering function [$00F86D04] CPUTime Registering function [$00F83BF8] DiffPtr (addr, addr2) // returned offset = addr2 - addr Registering function [$00F8338C] InstallSEH Registering function [$00F8D850] SetPtrInfo (addr, description) Registering function [$00F8D8EC] NearestPtr Registering function [$00F83588] CopyFile Registering function [$00F8376C] RenameFile Registering function [$00F80F24] FileExists Registering function [$00F81750] FileLoad (file_name, rtype = content/lines) Registering function [$00F81AA4] FileWrite (file_name, content, content_size, params_str) Registering function [$00F822C8] FileVersion Registering function [$00F80FC0] FindFiles Registering function [$00F856B4] VerifyFiles () // comparing files in gamedata.db? packs and gamedata.open folder Registering function [$00F812B4] flushlog Registering function [$00F8B888] KeyPressed Registering function [$00F8B8F4] KeyCombPressed Registering function [$00F8B998] GetModuleInfo Registering function [$00F8BBC0] GetModuleSize Registering function [$00F8BCC0] GetMousePos Registering function [$00F8E840] LuaCleanup Registering function [$00F95174] ReplaceMT (obj, metatable) Registering function [$00F95204] RunCommand Registering function [$00F8C8BC] TBHash () // return traceback hash Registering function [$00F8C958] TracePtr Registering function [$00F870A8] TickMod Registering function [$00F8CCA8] RayTrace (start, dir, range, target, ignore_obj_id) Registering function [$00F8CE84] CopyDMA (dest_addr, src_addr, cb) Registering function [$00F1B82C] ReadDMA (src_addr, offset, vtype, [dump_size]) Registering function [$00F1B650] ReadPtr (src_addr, offset) // faster vs ReadDMA Registering function [$00F1C31C] WriteDMA (dest_addr, offset, value, vtype) Registering function [$00F1D1DC] UnlockDMA (dest_addr, offset) Registering function [$00F44AB4] GetTempBuff (index) // returns on from 16 buffers, with 1024b size Registering function [$00F8BD10] ReadLn Registering function [$00F83888] ReplaceStr Registering function [$00F89730] NotifyReleased (id, [context]) Registering function [$00F897E4] NotifySpawned (id) Registering function [$00F89838] NearestVertexInfo Registering function [$00F89A54] LoadVertexList Registering function [$00F8A014] SaveVertexInfo Registering function [$00F8A014] SaveVertexList Registering function [$00F950C0] Random Registering function [$00F1791C] RandomHash Registering function [$00F7F120] SetBreakpoint Registering function [$00F44B84] SendAlert (msg) // send warning message to launcher Registering function [$00F46208] SleepEx Registering function [$00F88DC8] SoundMsg Registering function [$00F88C20] SetGameState Registering function [$00F88C3C] SetTraceHook Registering function [$00F46278] SetThreadAM Registering function [$00F1A7DC] FindSubStr Registering function [$00F858E0] StrToVar Registering function [$00F85B14] VarToStr Registering function [$00F83F90] ReadIni Registering function [$00F8416C] WriteIni Registering function [$00F84700] CheckInList Registering function [$00F80E90] ExpandPath Registering function [$00F886B0] ExitProcess Registering function [$00F92554] PushCommand Registering function [$00F93938] ProcessCommands Registering function [$00F93AD4] ProcessKeyboard Registering function [$00F944C0] SetKbdCallback Registering function [$00F94188] DelKbdCallback Registering function [$00F8282C] FindConfigStr Registering function [$00F92408] LuaSafeCall Registering function [$00F8E174] LuaPopValues Registering function [$00F88EAC] PtInPolygon Registering function [$00F44B24] SetBootMsg Registering function [$00F94708] SetUpdTimeout Registering function [$00F8C7B4] SetPointerMT Registering function [$00F2B518] RegistryFilter (cmd, [list or filter], [value1], [value2]...) Registering function [$00F2C4F8] InvokeRegistry (cmd, [id], [ptr]) Registering function [$00F2E1DC] ProfileRegistry (test_count Registering function [$00F2BF60] UpdateRegistry (b_fast) Registering function [$00F8C46C] GameObjectInfo Registering function [$00F59F8C] GetTableType (table_var) // return: 0 - not table, 1 - array, 2 - map Registering function [$00F55280] TexCleanTotal Registering function [$00F553A4] TexCreate (tex_name) Registering function [$00F559C4] TexFindList (tex_name_mask) Registering function [$00F5553C] TexFile (tex_ptr, tex_name) // WARN: tex_name must be lenght <= original Registering function [$00F55428] TexLoad (tex_ptr) Registering function [$00F26274] IPCQueue () // pushing instance of IPC-queue, only game side Registering function [$00F25FC0] IPCThread () // pushing instance of IPC-thread, only launcher side Registering function [$00F57D18] CUIStaticEx () // make alternate CUIStatic object Registering function [$00F96FD8] TestXrAPI [17:11:06.639]. #DBG: CEngine Engine RVA = $1D4C10 Registering function [$00F59888] FastPackStr (table) // support only binary/hex translation Registering function [$00F59B20] FastParseStr (str, at, alg) // default alg = "amk" Registering function [$00F74F60] base64_decode (string) // convert base64 string to data_buffer object Registering function [$00F74FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string Registering function [$00F757B4] data_buffer (size) // constructs data_buffer object Registering function [$00F75838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8 Registering function [$00F76174] web_packet ([bool use_gc]) // constructs void web_packed object Registering function [$00F77ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object [17:11:06.639]. #DBG: Setting AtPanic handler for lua_State unknown_$16911B98 [17:11:06.939]. #DBG: Используется оригинальный обработчик VEH. [17:11:06.940/+12.273/304.8]. #XRAY: #ERROR(luaG_runerror): attempt to perform arithmetic on field '?' (a nil value) [17:11:06.940/+12.273/0.063]. #XRAY: #addinfo.isLua(L=0x16911B98): D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script:42: [17:11:06.940]. #ERROR: Executing D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script with lua_pcall returned error D:\NLC 7 3.0 Edycja Polska\mods\nlc_init.script:42: attempt to perform arithmetic on field '?' (a nil value) [17:11:06.940]. #DBG: garbage collection performed for LuaStateDesc object $17141CD4 (LSD_unknown_$16911B98@6004) [17:11:06.940]. #DBG: performing unregister LSD_unknown_$16911B98@6004 for lua_State unknown_$16911B98 [17:11:06.940/main ($1774)(6004)]. #DBG: destroyed lua_State registry $17141CD4 for Lparent = $00000000 [17:11:06.941]. #DBG: ExecInitScript completed.