[16:28:53.189]. #DBG: for pesh_botan used default behavior [16:28:53.288]. #DBG: for pesh_botan_start used default behavior [16:28:53.339]. #DBG: for aver_rygyi used default behavior [16:28:53.380]. #DBG: for doktor2 used default behavior [16:28:53.414]. #DBG: for aver_stalker_monolith_01 used default behavior [16:28:53.447]. #DBG: for aver_stalker_monolith_02 used default behavior [16:28:53.480]. #DBG: for aver_stalker_monolith_03 used default behavior [16:28:53.504]. #DBG: for aver_stalker_monolith_glavn used default behavior [16:28:53.524]. #DBG: for aver_klyk used default behavior [16:28:53.711]. #DBG: for object dead_ecolog_01 assigned smart_terrain dead_lager_botans (846), last_task: [16:28:53.719]. #DBG: CALifeMonsterBrain::process_task [ zone = dead_lager_botans, object_name = dead_ecolog_01, position now = { 43.6, 7.8, -197.3 }, gvid = 3898, level = 'deadcity' ] [16:28:53.732]. #DBG: for object dead_ecolog_02 assigned smart_terrain dead_lager_botans (846), last_task: [16:28:53.790]. #DBG: CALifeMonsterBrain::process_task [ zone = dead_lager_botans, object_name = dead_ecolog_02, position now = { 40.8, 8.1, -201.3 }, gvid = 3898, level = 'deadcity' ] [16:28:53.803]. #DBG: for object dead_ecolog_03 assigned smart_terrain dead_lager_botans (846), last_task: [16:28:53.812]. #DBG: CALifeMonsterBrain::process_task [ zone = dead_lager_botans, object_name = dead_ecolog_03, position now = { 49.0, 8.3, -195.5 }, gvid = 3898, level = 'deadcity' ] [16:28:53.823]. #DBG: for dead_ecolog_04 used default behavior [16:28:53.839]. #DBG: for object generators_zombied assigned smart_terrain generators_zombies (970), last_task: [16:28:53.848]. #DBG: CALifeMonsterBrain::process_task [ zone = generators_zombies, object_name = generators_zombied, position now = { 173.5, 31.0, -456.8 }, gvid = 3133, level = 'generators' ] [16:28:53.859]. #DBG: for gen_hermit used default behavior [16:28:53.871]. #DBG: for gen_iskatel used default behavior [16:28:53.883]. #DBG: for hos_junkman used default behavior [16:28:53.895]. #DBG: for green_glavn used default behavior [16:28:53.907]. #DBG: for val_bandit_krisyk used default behavior [16:28:53.920]. #DBG: for object dsc_green_near_dv1 assigned smart_terrain dsc_green_near_dv (1515), last_task: [16:28:53.929]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_green_near_dv, object_name = dsc_green_near_dv1, position now = { -210.6, 3.5, 612.2 }, gvid = 3977, level = 'k01_darkscape' ] [16:28:53.943]. #DBG: for object dsc_green_near_dv2 assigned smart_terrain dsc_green_near_dv (1515), last_task: [16:28:53.952]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_green_near_dv, object_name = dsc_green_near_dv2, position now = { -216.5, 3.5, 612.2 }, gvid = 3977, level = 'k01_darkscape' ] [16:28:53.965]. #DBG: for object dsc_green_near_dv3 assigned smart_terrain dsc_green_near_dv (1515), last_task: [16:28:53.974]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_green_near_dv, object_name = dsc_green_near_dv3, position now = { -214.1, 3.5, 610.3 }, gvid = 3977, level = 'k01_darkscape' ] [16:28:53.988]. #DBG: for object dsc_green_dom1 assigned smart_terrain dsc_green_dom (1549), last_task: [16:28:53.997]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_green_dom, object_name = dsc_green_dom1, position now = { 253.1, -0.2, -183.5 }, gvid = 4095, level = 'k01_darkscape' ] [16:28:54.010]. #DBG: for object dsc_green_dom2 assigned smart_terrain dsc_green_dom (1549), last_task: [16:28:54.020]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_green_dom, object_name = dsc_green_dom2, position now = { 254.9, -0.5, -188.4 }, gvid = 4095, level = 'k01_darkscape' ] [16:28:54.033]. #DBG: for object dsc_green_dom3 assigned smart_terrain dsc_green_dom (1549), last_task: [16:28:54.042]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_green_dom, object_name = dsc_green_dom3, position now = { 250.5, -0.5, -186.2 }, gvid = 4095, level = 'k01_darkscape' ] [16:28:54.086]. #DBG: for object dsc_stalker_lager1 assigned smart_terrain dsc_stalker_lager (1632), last_task: [16:28:54.095]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_stalker_lager, object_name = dsc_stalker_lager1, position now = { -219.4, 3.3, -376.5 }, gvid = 3971, level = 'k01_darkscape' ] [16:28:54.109]. #DBG: for object dsc_stalker_lager2 assigned smart_terrain dsc_stalker_lager (1632), last_task: [16:28:54.126]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_stalker_lager, object_name = dsc_stalker_lager2, position now = { -223.6, 3.2, -374.9 }, gvid = 3971, level = 'k01_darkscape' ] [16:28:54.140]. #DBG: for object dsc_stalker_lager3 assigned smart_terrain dsc_stalker_lager (1632), last_task: [16:28:54.154]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_stalker_lager, object_name = dsc_stalker_lager3, position now = { -219.5, 3.3, -375.5 }, gvid = 3971, level = 'k01_darkscape' ] [16:28:54.166]. #DBG: for dsc_stalker_lager used default behavior [16:28:54.181]. #DBG: for object dsc_ecolog1 assigned smart_terrain dsc_botans_lager (1681), last_task: [16:28:54.191]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_botans_lager, object_name = dsc_ecolog1, position now = { -193.5, 0.1, -158.3 }, gvid = 3982, level = 'k01_darkscape' ] [16:28:54.204]. #DBG: for object dsc_ecolog2 assigned smart_terrain dsc_botans_lager (1681), last_task: [16:28:54.213]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_botans_lager, object_name = dsc_ecolog2, position now = { -188.3, 0.2, -156.7 }, gvid = 3982, level = 'k01_darkscape' ] [16:28:54.227]. #DBG: for object dsc_ecolog3 assigned smart_terrain dsc_botans_lager (1681), last_task: [16:28:54.236]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_botans_lager, object_name = dsc_ecolog3, position now = { -188.3, 0.2, -156.7 }, gvid = 3985, level = 'k01_darkscape' ] [16:28:54.248]. #DBG: for dsc_ecolog_glavn used default behavior [16:28:54.261]. #DBG: for object dsc_dolg_sniper1 assigned smart_terrain dsc_botans_lager (1681), last_task: [16:28:54.270]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_botans_lager, object_name = dsc_dolg_sniper1, position now = { -176.9, 0.5, -159.3 }, gvid = 3985, level = 'k01_darkscape' ] [16:28:54.284]. #DBG: for object dsc_dolg_sniper2 assigned smart_terrain dsc_botans_lager (1681), last_task: [16:28:54.293]. #DBG: CALifeMonsterBrain::process_task [ zone = dsc_botans_lager, object_name = dsc_dolg_sniper2, position now = { -198.4, -0.3, -170.4 }, gvid = 3982, level = 'k01_darkscape' ] [16:28:54.307]. #DBG: for dsc_part_exchanger used default behavior [16:28:54.318]. #DBG: for dsc_diler used default behavior [16:28:54.330]. #DBG: for dsk_sanek used default behavior [16:28:54.345]. #DBG: for object green_dans_team2 assigned smart_terrain esc_dram (2551), last_task: [16:28:54.354]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_dram, object_name = green_dans_team2, position now = { 333.4, 16.0, -16.8 }, gvid = 2, level = 'l01_escape' ] [16:28:54.369]. #DBG: for object esc_lager2 assigned smart_terrain esc_lager (2064), last_task: [16:28:54.379]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_lager, object_name = esc_lager2, position now = { -207.5, -20.1, -143.4 }, gvid = 61, level = 'l01_escape' ] [16:28:54.393]. #DBG: for object esc_lager3 assigned smart_terrain esc_lager (2064), last_task: [16:28:54.402]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_lager, object_name = esc_lager3, position now = { -208.5, -20.2, -142.8 }, gvid = 61, level = 'l01_escape' ] [16:28:54.416]. #DBG: for object esc_lager4 assigned smart_terrain esc_lager (2064), last_task: [16:28:54.426]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_lager, object_name = esc_lager4, position now = { -170.0, -19.9, -147.2 }, gvid = 45, level = 'l01_escape' ] [16:28:54.441]. #DBG: for object esc_lager5 assigned smart_terrain esc_lager (2064), last_task: [16:28:54.450]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_lager, object_name = esc_lager5, position now = { -209.3, -20.1, -141.0 }, gvid = 61, level = 'l01_escape' ] [16:28:54.464]. #DBG: for object esc_lager6 assigned smart_terrain esc_lager (2064), last_task: [16:28:54.473]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_lager, object_name = esc_lager6, position now = { -195.8, -20.1, -147.1 }, gvid = 46, level = 'l01_escape' ] [16:28:54.488]. #DBG: for object esc_lager7 assigned smart_terrain esc_lager (2064), last_task: [16:28:54.501]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_lager, object_name = esc_lager7, position now = { -225.6, -20.2, -147.1 }, gvid = 47, level = 'l01_escape' ] [16:28:54.517]. #DBG: for object esc_wolf assigned smart_terrain esc_lager (2064), last_task: [16:28:54.526]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_lager, object_name = esc_wolf, position now = { -210.6, -20.1, -142.5 }, gvid = 61, level = 'l01_escape' ] [16:28:54.541]. #DBG: for object esc_vagon_wounded assigned smart_terrain esc_corps (2566), last_task: [16:28:54.551]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_corps, object_name = esc_vagon_wounded, position now = { -89.8, -4.8, -70.8 }, gvid = 76, level = 'l01_escape' ] [16:28:54.569]. #DBG: for object esc_novice_attacker1 assigned smart_terrain esc_assault (2569), last_task: [16:28:54.578]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_assault, object_name = esc_novice_attacker1, position now = { 13.0, -1.8, -69.0 }, gvid = 112, level = 'l01_escape' ] [16:28:54.593]. #DBG: for object esc_novice_attacker2 assigned smart_terrain esc_assault (2569), last_task: [16:28:54.603]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_assault, object_name = esc_novice_attacker2, position now = { -0.3, -4.6, -67.7 }, gvid = 112, level = 'l01_escape' ] [16:28:54.617]. #DBG: for object esc_novice_attacker3 assigned smart_terrain esc_assault (2569), last_task: [16:28:54.627]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_assault, object_name = esc_novice_attacker3, position now = { 1.2, -4.5, -71.9 }, gvid = 112, level = 'l01_escape' ] [16:28:54.640]. #DBG: for object esc_factory_bandit1 assigned smart_terrain esc_fabrika_bandit (2172), last_task: [16:28:54.649]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_fabrika_bandit, object_name = esc_factory_bandit1, position now = { 117.4, -7.6, -13.4 }, gvid = 115, level = 'l01_escape' ] [16:28:54.662]. #DBG: for object esc_factory_bandit_guard assigned smart_terrain esc_fabrika_bandit (2172), last_task: [16:28:54.671]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_fabrika_bandit, object_name = esc_factory_bandit_guard, position now = { 114.1, -7.5, 7.7 }, gvid = 118, level = 'l01_escape' ] [16:28:54.684]. #DBG: for object esc_factory_bandit3 assigned smart_terrain esc_fabrika_bandit (2172), last_task: [16:28:54.693]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_fabrika_bandit, object_name = esc_factory_bandit3, position now = { 115.6, -7.7, -14.5 }, gvid = 115, level = 'l01_escape' ] [16:28:54.706]. #DBG: for object esc_factory_bandit6 assigned smart_terrain esc_fabrika_bandit (2172), last_task: [16:28:54.715]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_fabrika_bandit, object_name = esc_factory_bandit6, position now = { 116.1, -7.7, -15.5 }, gvid = 115, level = 'l01_escape' ] [16:28:54.727]. #DBG: for object esc_factory_bandit5 assigned smart_terrain esc_fabrika_bandit (2172), last_task: [16:28:54.736]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_fabrika_bandit, object_name = esc_factory_bandit5, position now = { 118.2, -7.6, -14.4 }, gvid = 115, level = 'l01_escape' ] [16:28:54.748]. #DBG: for object esc_factory_bandit4 assigned smart_terrain esc_fabrika_bandit (2172), last_task: [16:28:54.758]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_fabrika_bandit, object_name = esc_factory_bandit4, position now = { 117.0, -7.7, -14.6 }, gvid = 115, level = 'l01_escape' ] [16:28:54.770]. #DBG: for object esc_factory_bandit_7 assigned smart_terrain esc_fabrika_bandit (2172), last_task: [16:28:54.780]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_fabrika_bandit, object_name = esc_factory_bandit_7, position now = { 117.6, -7.7, -15.7 }, gvid = 115, level = 'l01_escape' ] [16:28:54.794]. #DBG: for object esc_fox assigned smart_terrain esc_stalker_camp (2572), last_task: [16:28:54.803]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_stalker_camp, object_name = esc_fox, position now = { 133.7, -0.4, 314.9 }, gvid = 236, level = 'l01_escape' ] [16:28:54.818]. #DBG: for object esc_bridge_soldier1 assigned smart_terrain esc_bridge (2207), last_task: [16:28:54.827]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_bridge, object_name = esc_bridge_soldier1, position now = { 53.6, 1.7, 176.7 }, gvid = 98, level = 'l01_escape' ] [16:28:54.841]. #DBG: for object esc_bridge_soldier2 assigned smart_terrain esc_bridge (2207), last_task: [16:28:54.851]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_bridge, object_name = esc_bridge_soldier2, position now = { 53.5, 1.5, 178.0 }, gvid = 98, level = 'l01_escape' ] [16:28:54.864]. #DBG: for object esc_bridge_soldier3 assigned smart_terrain esc_bridge (2207), last_task: [16:28:54.873]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_bridge, object_name = esc_bridge_soldier3, position now = { 54.6, 1.0, 178.9 }, gvid = 98, level = 'l01_escape' ] [16:28:54.887]. #DBG: for object esc_bridge_soldier4 assigned smart_terrain esc_bridge (2207), last_task: [16:28:54.896]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_bridge, object_name = esc_bridge_soldier4, position now = { 55.2, 1.0, 177.7 }, gvid = 98, level = 'l01_escape' ] [16:28:54.911]. #DBG: for object esc_bridge_soldier5 assigned smart_terrain esc_bridge (2207), last_task: [16:28:54.920]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_bridge, object_name = esc_bridge_soldier5, position now = { 54.9, 1.3, 176.5 }, gvid = 98, level = 'l01_escape' ] [16:28:54.935]. #DBG: for object esc_specnaz1 assigned smart_terrain esc_specnaz (2387), last_task: [16:28:54.944]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_specnaz, object_name = esc_specnaz1, position now = { -167.3, -29.7, -353.3 }, gvid = 32, level = 'l01_escape' ] [16:28:54.958]. #DBG: for object esc_specnaz2 assigned smart_terrain esc_specnaz (2387), last_task: [16:28:54.967]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_specnaz, object_name = esc_specnaz2, position now = { -168.9, -29.7, -353.5 }, gvid = 32, level = 'l01_escape' ] [16:28:54.980]. #DBG: for object esc_specnaz3 assigned smart_terrain esc_specnaz (2387), last_task: [16:28:54.989]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_specnaz, object_name = esc_specnaz3, position now = { -166.9, -29.7, -356.2 }, gvid = 31, level = 'l01_escape' ] [16:28:55.003]. #DBG: for object esc_specnaz4 assigned smart_terrain esc_specnaz (2387), last_task: [16:28:55.013]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_specnaz, object_name = esc_specnaz4, position now = { -168.6, -29.7, -356.2 }, gvid = 32, level = 'l01_escape' ] [16:28:55.027]. #DBG: for object esc_specnaz5 assigned smart_terrain esc_specnaz (2387), last_task: [16:28:55.036]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_specnaz, object_name = esc_specnaz5, position now = { -169.4, -29.7, -354.8 }, gvid = 32, level = 'l01_escape' ] [16:28:55.050]. #DBG: for object esc_specnaz6 assigned smart_terrain esc_specnaz (2387), last_task: [16:28:55.059]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_specnaz, object_name = esc_specnaz6, position now = { -166.3, -29.7, -354.8 }, gvid = 32, level = 'l01_escape' ] [16:28:55.074]. #DBG: for object esc_blokpost_soldier1 assigned smart_terrain esc_blokpost (2388), last_task: [16:28:55.084]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_blokpost, object_name = esc_blokpost_soldier1, position now = { -156.0, -29.4, -383.0 }, gvid = 15, level = 'l01_escape' ] [16:28:55.098]. #DBG: for object esc_blokpost_soldier2 assigned smart_terrain esc_blokpost (2388), last_task: [16:28:55.108]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_blokpost, object_name = esc_blokpost_soldier2, position now = { -154.5, -29.4, -382.9 }, gvid = 15, level = 'l01_escape' ] [16:28:55.122]. #DBG: for object esc_blokpost_soldier3 assigned smart_terrain esc_blokpost (2388), last_task: [16:28:55.132]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_blokpost, object_name = esc_blokpost_soldier3, position now = { -153.0, -29.5, -382.8 }, gvid = 15, level = 'l01_escape' ] [16:28:55.146]. #DBG: for object esc_blokpost_soldier4 assigned smart_terrain esc_blokpost (2388), last_task: [16:28:55.157]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_blokpost, object_name = esc_blokpost_soldier4, position now = { -155.8, -29.4, -384.2 }, gvid = 15, level = 'l01_escape' ] [16:28:55.171]. #DBG: for object esc_blokpost_soldier5 assigned smart_terrain esc_blokpost (2388), last_task: [16:28:55.182]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_blokpost, object_name = esc_blokpost_soldier5, position now = { -154.4, -29.4, -383.9 }, gvid = 15, level = 'l01_escape' ] [16:28:55.196]. #DBG: for object esc_blokpost_soldier6 assigned smart_terrain esc_blokpost (2388), last_task: [16:28:55.205]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_blokpost, object_name = esc_blokpost_soldier6, position now = { -152.9, -29.5, -383.7 }, gvid = 15, level = 'l01_escape' ] [16:28:55.219]. #DBG: for object esc_blokpost_soldier7 assigned smart_terrain esc_blokpost (2388), last_task: [16:28:55.229]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_blokpost, object_name = esc_blokpost_soldier7, position now = { -155.8, -29.4, -385.1 }, gvid = 15, level = 'l01_escape' ] [16:28:55.243]. #DBG: for object esc_blokpost_soldier8 assigned smart_terrain esc_blokpost (2388), last_task: [16:28:55.253]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_blokpost, object_name = esc_blokpost_soldier8, position now = { -154.3, -29.5, -384.9 }, gvid = 15, level = 'l01_escape' ] [16:28:55.267]. #DBG: for object esc_blokpost_soldier9 assigned smart_terrain esc_blokpost (2388), last_task: [16:28:55.277]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_blokpost, object_name = esc_blokpost_soldier9, position now = { -152.7, -29.6, -384.5 }, gvid = 15, level = 'l01_escape' ] [16:28:55.291]. #DBG: for object esc_blokpost_commander assigned smart_terrain esc_blokpost (2388), last_task: [16:28:55.301]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_blokpost, object_name = esc_blokpost_commander, position now = { -156.0, -29.5, -373.1 }, gvid = 15, level = 'l01_escape' ] [16:28:55.313]. #DBG: for object esc_stalker_fanat assigned smart_terrain esc_lager (2064), last_task: [16:28:55.323]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_lager, object_name = esc_stalker_fanat, position now = { -206.2, -20.1, -142.1 }, gvid = 61, level = 'l01_escape' ] [16:28:55.340]. #DBG: for object esc_killer1 assigned smart_terrain esc_killers (2400), last_task: [16:28:55.350]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_killers, object_name = esc_killer1, position now = { -99.2, -4.8, -77.2 }, gvid = 75, level = 'l01_escape' ] [16:28:55.364]. #DBG: for object esc_killer2 assigned smart_terrain esc_killers (2400), last_task: [16:28:55.374]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_killers, object_name = esc_killer2, position now = { -99.2, -4.7, -76.0 }, gvid = 75, level = 'l01_escape' ] [16:28:55.388]. #DBG: for object esc_killer3 assigned smart_terrain esc_killers (2400), last_task: [16:28:55.397]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_killers, object_name = esc_killer3, position now = { -99.2, -4.6, -74.6 }, gvid = 75, level = 'l01_escape' ] [16:28:55.411]. #DBG: for object esc_killer4 assigned smart_terrain esc_killers (2400), last_task: [16:28:55.421]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_killers, object_name = esc_killer4, position now = { -230.1, -10.0, -46.4 }, gvid = 66, level = 'l01_escape' ] [16:28:55.435]. #DBG: for object esc_killer6 assigned smart_terrain esc_killers (2400), last_task: [16:28:55.445]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_killers, object_name = esc_killer6, position now = { -225.5, -10.2, -43.6 }, gvid = 66, level = 'l01_escape' ] [16:28:55.459]. #DBG: for object esc_killer7 assigned smart_terrain esc_killers (2400), last_task: [16:28:55.468]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_killers, object_name = esc_killer7, position now = { -234.2, -16.7, -192.9 }, gvid = 41, level = 'l01_escape' ] [16:28:55.482]. #DBG: for object esc_killer8 assigned smart_terrain esc_killers (2400), last_task: [16:28:55.493]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_killers, object_name = esc_killer8, position now = { -244.3, -15.9, -194.7 }, gvid = 41, level = 'l01_escape' ] [16:28:55.506]. #DBG: for esc_sid_guard used default behavior [16:28:55.523]. #DBG: for object green_dan assigned smart_terrain esc_dram (2551), last_task: [16:28:55.535]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_dram, object_name = green_dan, position now = { 332.4, 16.0, -16.8 }, gvid = 2, level = 'l01_escape' ] [16:28:55.551]. #DBG: for object esc_provodnik assigned smart_terrain esc_stalker_camp (2572), last_task: [16:28:55.560]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_stalker_camp, object_name = esc_provodnik, position now = { 134.2, -0.4, 310.5 }, gvid = 236, level = 'l01_escape' ] [16:28:55.577]. #DBG: for object green_dans_team1 assigned smart_terrain esc_dram (2551), last_task: [16:28:55.588]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_dram, object_name = green_dans_team1, position now = { 331.4, 16.0, -16.8 }, gvid = 2, level = 'l01_escape' ] [16:28:55.604]. #DBG: for object green_dans_team3 assigned smart_terrain esc_dram (2551), last_task: [16:28:55.615]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_dram, object_name = green_dans_team3, position now = { 333.4, 16.0, -16.8 }, gvid = 2, level = 'l01_escape' ] [16:28:55.626]. #DBG: for esc_shustryi used default behavior [16:28:55.641]. #DBG: for object green_dans_team4 assigned smart_terrain esc_dram (2551), last_task: [16:28:55.650]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_dram, object_name = green_dans_team4, position now = { 333.4, 16.0, -16.8 }, gvid = 2, level = 'l01_escape' ] [16:28:55.669]. #DBG: for object esc_bridge_soldier1_0000 assigned smart_terrain esc_bridge (2207), last_task: [16:28:55.679]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_bridge, object_name = esc_bridge_soldier1_0000, position now = { 53.3, 1.5, 179.0 }, gvid = 98, level = 'l01_escape' ] [16:28:55.696]. #DBG: for object lost_vil_stalker3 assigned smart_terrain lost_vil_stalker_dom (17581), last_task: [16:28:55.706]. #DBG: CALifeMonsterBrain::process_task [ zone = lost_vil_stalker_dom, object_name = lost_vil_stalker3, position now = { -155.1, 12.8, 232.1 }, gvid = 167, level = 'l01_escape' ] [16:28:55.720]. #DBG: for object ivan assigned smart_terrain esc_lager (2064), last_task: [16:28:55.732]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_lager, object_name = ivan, position now = { -170.3, 3.9, -327.1 }, gvid = 59, level = 'l01_escape' ] [16:28:55.750]. #DBG: for object esc_factory_bandit_glavn assigned smart_terrain esc_fabrika_bandit (2172), last_task: [16:28:55.760]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_fabrika_bandit, object_name = esc_factory_bandit_glavn, position now = { 111.7, -2.8, 1.5 }, gvid = 117, level = 'l01_escape' ] [16:28:55.772]. #DBG: for esc_exit_bandit_diador used default behavior [16:28:55.785]. #DBG: for esc_exit_bandit_1 used default behavior [16:28:55.796]. #DBG: for esc_sid_guard_sub used default behavior [16:28:55.809]. #DBG: for neumeha used default behavior [16:28:55.820]. #DBG: for marsh_oksana2 used default behavior [16:28:55.832]. #DBG: for doktor1 used default behavior [16:28:55.848]. #DBG: for object esc_soldier_commander_sub assigned smart_terrain esc_bridge (2207), last_task: [16:28:55.857]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_bridge, object_name = esc_soldier_commander_sub, position now = { 54.9, 1.3, 176.5 }, gvid = 98, level = 'l01_escape' ] [16:28:55.869]. #DBG: for esc_vergas used default behavior [16:28:55.882]. #DBG: for esc_private_soldier used default behavior [16:28:55.897]. #DBG: for object esc_killer9 assigned smart_terrain esc_killers (2400), last_task: [16:28:55.906]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_killers, object_name = esc_killer9, position now = { -151.5, -5.4, -13.9 }, gvid = 41, level = 'l01_escape' ] [16:28:55.920]. #DBG: for object esc_killer10 assigned smart_terrain esc_killers (2400), last_task: [16:28:55.930]. #DBG: CALifeMonsterBrain::process_task [ zone = esc_killers, object_name = esc_killer10, position now = { -154.6, -5.8, -17.5 }, gvid = 71, level = 'l01_escape' ] [16:28:55.942]. #DBG: for esc_soldier_repair used default behavior [16:28:55.955]. #DBG: for gar_bandit_blokpost01 used default behavior [16:28:55.968]. #DBG: for gar_bandit_blokpost02 used default behavior [16:28:55.980]. #DBG: for gar_bandit_blokpost03 used default behavior [16:28:55.992]. #DBG: for gar_bandit_blokpost04 used default behavior [16:28:56.006]. #DBG: for gar_bandit_blokpost05 used default behavior [16:28:56.018]. #DBG: for gar_bandit_blokpost06 used default behavior [16:28:56.030]. #DBG: for gar_bandit_blokpost07 used default behavior [16:28:56.043]. #DBG: for gar_bandit_blokpost08 used default behavior [16:28:56.127]. #DBG: for gar_bandit_stroyka1 used default behavior [16:28:56.143]. #DBG: for object gar_dm_novice assigned smart_terrain gar_dram (3937), last_task: [16:28:56.153]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_dram, object_name = gar_dm_novice, position now = { 32.0, 0.5, -264.1 }, gvid = 262, level = 'l02_garbage' ] [16:28:56.168]. #DBG: for object gar_dm_bandit_1 assigned smart_terrain gar_dram (3937), last_task: [16:28:56.178]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_dram, object_name = gar_dm_bandit_1, position now = { 31.6, 0.5, -261.9 }, gvid = 262, level = 'l02_garbage' ] [16:28:56.193]. #DBG: for object gar_dm_bandit_2 assigned smart_terrain gar_dram (3937), last_task: [16:28:56.203]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_dram, object_name = gar_dm_bandit_2, position now = { 34.5, 0.5, -263.7 }, gvid = 262, level = 'l02_garbage' ] [16:28:56.217]. #DBG: for object gar_dm_bandit_3 assigned smart_terrain gar_dram (3937), last_task: [16:28:56.227]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_dram, object_name = gar_dm_bandit_3, position now = { 32.2, 0.5, -266.3 }, gvid = 262, level = 'l02_garbage' ] [16:28:56.239]. #DBG: for gar_bandit_agr_1 used default behavior [16:28:56.251]. #DBG: for gar_bandit_agr_2 used default behavior [16:28:56.263]. #DBG: for gar_bandit_agr_3 used default behavior [16:28:56.276]. #DBG: for gar_bandit_agr_4 used default behavior [16:28:56.288]. #DBG: for gar_bandit_agr_5 used default behavior [16:28:56.301]. #DBG: for gar_bandit_agr_6 used default behavior [16:28:56.313]. #DBG: for gar_bandit_agr_7 used default behavior [16:28:56.325]. #DBG: for gar_bandit_agr_8 used default behavior [16:28:56.339]. #DBG: for gar_bandit_agr_9 used default behavior [16:28:56.351]. #DBG: for gar_bandit_agr_10 used default behavior [16:28:56.363]. #DBG: for gar_bandit_agr_11 used default behavior [16:28:56.378]. #DBG: for object gar_dolg_blokpost_2 assigned smart_terrain gar_dolg_blokpost (3644), last_task: [16:28:56.387]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_dolg_blokpost, object_name = gar_dolg_blokpost_2, position now = { 45.2, 0.4, 212.5 }, gvid = 359, level = 'l02_garbage' ] [16:28:56.400]. #DBG: for object gar_dolg_blokpost_3 assigned smart_terrain gar_dolg_blokpost (3644), last_task: [16:28:56.410]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_dolg_blokpost, object_name = gar_dolg_blokpost_3, position now = { 39.2, 0.4, 207.8 }, gvid = 359, level = 'l02_garbage' ] [16:28:56.424]. #DBG: for object gar_dolg_commander_blokpost assigned smart_terrain gar_dolg_blokpost (3644), last_task: [16:28:56.434]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_dolg_blokpost, object_name = gar_dolg_commander_blokpost, position now = { 29.2, 0.5, 233.4 }, gvid = 359, level = 'l02_garbage' ] [16:28:56.448]. #DBG: for object gar_dolg_blokpost_6 assigned smart_terrain gar_dolg_blokpost (3644), last_task: [16:28:56.458]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_dolg_blokpost, object_name = gar_dolg_blokpost_6, position now = { 28.1, 0.5, 235.0 }, gvid = 359, level = 'l02_garbage' ] [16:28:56.471]. #DBG: for object gar_dolg_blokpost_7 assigned smart_terrain gar_dolg_blokpost (3644), last_task: [16:28:56.480]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_dolg_blokpost, object_name = gar_dolg_blokpost_7, position now = { 50.6, 0.4, 226.5 }, gvid = 359, level = 'l02_garbage' ] [16:28:56.494]. #DBG: for object gar_dolg_blokpost_8 assigned smart_terrain gar_dolg_blokpost (3644), last_task: [16:28:56.504]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_dolg_blokpost, object_name = gar_dolg_blokpost_8, position now = { 28.1, 0.5, 232.3 }, gvid = 359, level = 'l02_garbage' ] [16:28:56.519]. #DBG: for object gar_bandit_seryi_1 assigned smart_terrain gar_seryi_bandits (3649), last_task: [16:28:56.529]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_seryi_bandits, object_name = gar_bandit_seryi_1, position now = { -113.0, 0.4, 11.4 }, gvid = 319, level = 'l02_garbage' ] [16:28:56.544]. #DBG: for object gar_bandit_seryi_2 assigned smart_terrain gar_seryi_bandits (3649), last_task: [16:28:56.553]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_seryi_bandits, object_name = gar_bandit_seryi_2, position now = { -113.0, 0.4, 12.6 }, gvid = 319, level = 'l02_garbage' ] [16:28:56.568]. #DBG: for object gar_bandit_seryi_3 assigned smart_terrain gar_seryi_bandits (3649), last_task: [16:28:56.578]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_seryi_bandits, object_name = gar_bandit_seryi_3, position now = { -115.2, 0.4, 12.6 }, gvid = 319, level = 'l02_garbage' ] [16:28:56.592]. #DBG: for object gar_bandit_seryi_4 assigned smart_terrain gar_seryi_bandits (3649), last_task: [16:28:56.601]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_seryi_bandits, object_name = gar_bandit_seryi_4, position now = { -114.0, 0.4, 10.6 }, gvid = 319, level = 'l02_garbage' ] [16:28:56.617]. #DBG: for object gar_bandit_seryi_5 assigned smart_terrain gar_seryi_bandits (3649), last_task: [16:28:56.627]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_seryi_bandits, object_name = gar_bandit_seryi_5, position now = { -114.0, 0.4, 11.9 }, gvid = 319, level = 'l02_garbage' ] [16:28:56.642]. #DBG: for object gar_bandit_seryi_6 assigned smart_terrain gar_seryi_bandits (3649), last_task: [16:28:56.650]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_seryi_bandits, object_name = gar_bandit_seryi_6, position now = { -114.8, 0.4, 11.4 }, gvid = 319, level = 'l02_garbage' ] [16:28:56.667]. #DBG: for object gar_seryi assigned smart_terrain gar_angar (3938), last_task: [16:28:56.678]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_angar, object_name = gar_seryi, position now = { -64.8, 0.9, 9.6 }, gvid = 330, level = 'l02_garbage' ] [16:28:56.690]. #DBG: for gar_bandit_stroyka2 used default behavior [16:28:56.701]. #DBG: for gar_bandit_stroyka3 used default behavior [16:28:56.713]. #DBG: for gar_bandit_stroyka4 used default behavior [16:28:56.724]. #DBG: for gar_bandit_stroyka5 used default behavior [16:28:56.735]. #DBG: for gar_bandit_agr_12 used default behavior [16:28:56.746]. #DBG: for gar_bandit_agr_13 used default behavior [16:28:56.762]. #DBG: for object gar_wounded_bandit assigned smart_terrain gar_psevdowounded (3939), last_task: [16:28:56.770]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_psevdowounded, object_name = gar_wounded_bandit, position now = { 146.4, -3.4, 147.3 }, gvid = 374, level = 'l02_garbage' ] [16:28:56.783]. #DBG: for object gar_sniper_bandit assigned smart_terrain gar_psevdowounded (3939), last_task: [16:28:56.791]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_psevdowounded, object_name = gar_sniper_bandit, position now = { 112.4, -4.1, 169.7 }, gvid = 374, level = 'l02_garbage' ] [16:28:56.805]. #DBG: for object gar_seryi_drug3 assigned smart_terrain gar_angar (3938), last_task: [16:28:56.814]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_angar, object_name = gar_seryi_drug3, position now = { -62.4, 0.8, 7.7 }, gvid = 330, level = 'l02_garbage' ] [16:28:56.828]. #DBG: for object gar_hellcar assigned smart_terrain gar_hellcar_group (3498), last_task: [16:28:56.836]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_hellcar_group, object_name = gar_hellcar, position now = { -63.0, -2.6, -213.1 }, gvid = 268, level = 'l02_garbage' ] [16:28:56.850]. #DBG: for object gar_hellcar_group_1 assigned smart_terrain gar_hellcar_group (3498), last_task: [16:28:56.858]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_hellcar_group, object_name = gar_hellcar_group_1, position now = { -62.4, -2.5, -215.0 }, gvid = 268, level = 'l02_garbage' ] [16:28:56.873]. #DBG: for object gar_hellcar_group_2 assigned smart_terrain gar_hellcar_group (3498), last_task: [16:28:56.881]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_hellcar_group, object_name = gar_hellcar_group_2, position now = { -102.9, -2.6, -203.5 }, gvid = 268, level = 'l02_garbage' ] [16:28:56.895]. #DBG: for object gar_bandit_post_1 assigned smart_terrain gar_bandit_post (3793), last_task: [16:28:56.903]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_bandit_post, object_name = gar_bandit_post_1, position now = { -180.8, -0.3, -3.7 }, gvid = 305, level = 'l02_garbage' ] [16:28:56.916]. #DBG: for object gar_bandit_post_3 assigned smart_terrain gar_bandit_post (3793), last_task: [16:28:56.924]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_bandit_post, object_name = gar_bandit_post_3, position now = { -186.8, 0.4, 20.1 }, gvid = 315, level = 'l02_garbage' ] [16:28:56.937]. #DBG: for object gar_bandit_post_4 assigned smart_terrain gar_bandit_post (3793), last_task: [16:28:56.945]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_bandit_post, object_name = gar_bandit_post_4, position now = { -180.8, -0.3, -4.7 }, gvid = 305, level = 'l02_garbage' ] [16:28:56.958]. #DBG: for object gar_bandit_post_2 assigned smart_terrain gar_bandit_post (3793), last_task: [16:28:56.966]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_bandit_post, object_name = gar_bandit_post_2, position now = { -186.1, 0.4, 25.4 }, gvid = 315, level = 'l02_garbage' ] [16:28:56.979]. #DBG: for object gar_bandit_post_5 assigned smart_terrain gar_bandit_post (3793), last_task: [16:28:56.987]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_bandit_post, object_name = gar_bandit_post_5, position now = { -181.9, -0.3, -4.2 }, gvid = 305, level = 'l02_garbage' ] [16:28:57.001]. #DBG: for object gar_bandit_post_6 assigned smart_terrain gar_bandit_post (3793), last_task: [16:28:57.009]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_bandit_post, object_name = gar_bandit_post_6, position now = { -181.8, -0.3, -3.2 }, gvid = 305, level = 'l02_garbage' ] [16:28:57.022]. #DBG: for object gar_bandit_post_7 assigned smart_terrain gar_bandit_post (3793), last_task: [16:28:57.031]. #DBG: CALifeMonsterBrain::process_task [ zone = gar_bandit_post, object_name = gar_bandit_post_7, position now = { -188.2, 0.4, 24.3 }, gvid = 315, level = 'l02_garbage' ] [16:28:57.041]. #DBG: for gar_stalker_binoc used default behavior [16:28:57.057]. #DBG: for object gar_stalker_0007 assigned smart_terrain sak_lager (5593), last_task: [16:28:57.066]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_lager, object_name = gar_stalker_0007, position now = { -142.1, 0.4, 67.9 }, gvid = 337, level = 'l02_garbage' ] [16:28:57.083]. #DBG: for object gar_stalker_0008 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:57.091]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = gar_stalker_0008, position now = { 248.1, -5.2, -4.0 }, gvid = 389, level = 'l02_garbage' ] [16:28:57.104]. #DBG: for object gar_stalker_0009 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:57.112]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = gar_stalker_0009, position now = { 248.1, -5.4, -2.4 }, gvid = 389, level = 'l02_garbage' ] [16:28:57.124]. #DBG: for amk_mini_bar_kulinar used default behavior [16:28:57.138]. #DBG: for object agr_nii_commander assigned smart_terrain agr_nii (4333), last_task: [16:28:57.146]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_commander, position now = { -146.9, 10.0, -201.5 }, gvid = 628, level = 'l03_agroprom' ] [16:28:57.159]. #DBG: for object agr_nii_soldier1 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.167]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier1, position now = { -127.3, -0.2, -179.0 }, gvid = 548, level = 'l03_agroprom' ] [16:28:57.180]. #DBG: for object agr_nii_soldier2 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.188]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier2, position now = { -114.3, -0.2, -191.4 }, gvid = 670, level = 'l03_agroprom' ] [16:28:57.200]. #DBG: for object agr_nii_soldier3 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.209]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier3, position now = { -154.3, -0.0, -193.5 }, gvid = 551, level = 'l03_agroprom' ] [16:28:57.222]. #DBG: for object agr_nii_soldier4 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.231]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier4, position now = { -124.2, -0.0, -194.1 }, gvid = 550, level = 'l03_agroprom' ] [16:28:57.244]. #DBG: for object agr_nii_soldier5 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.254]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier5, position now = { -150.7, 10.0, -194.6 }, gvid = 627, level = 'l03_agroprom' ] [16:28:57.266]. #DBG: for object agr_nii_soldier7 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.274]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier7, position now = { -152.0, 5.0, -194.1 }, gvid = 619, level = 'l03_agroprom' ] [16:28:57.287]. #DBG: for object agr_nii_soldier8 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.295]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier8, position now = { -180.4, -0.0, -183.8 }, gvid = 666, level = 'l03_agroprom' ] [16:28:57.308]. #DBG: for object agr_nii_soldier9 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.317]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier9, position now = { -124.5, 5.0, -193.2 }, gvid = 617, level = 'l03_agroprom' ] [16:28:57.329]. #DBG: for object agr_nii_soldier10 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.338]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier10, position now = { -137.7, 10.0, -194.3 }, gvid = 626, level = 'l03_agroprom' ] [16:28:57.349]. #DBG: for agr_tower3_soldier used default behavior [16:28:57.359]. #DBG: for agr_tower2_soldier used default behavior [16:28:57.369]. #DBG: for agr_tower1_soldier used default behavior [16:28:57.382]. #DBG: for object agr_nii_soldier16 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.391]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier16, position now = { -158.1, -0.2, -184.9 }, gvid = 556, level = 'l03_agroprom' ] [16:28:57.404]. #DBG: for object agr_nii_soldier17 assigned smart_terrain agr_nii (4333), last_task: [16:28:57.412]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_nii, object_name = agr_nii_soldier17, position now = { -128.4, -0.2, -178.1 }, gvid = 548, level = 'l03_agroprom' ] [16:28:57.426]. #DBG: for object agr_factory_defence_stalker1 assigned smart_terrain agr_factory_defence (4565), last_task: [16:28:57.434]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_defence, object_name = agr_factory_defence_stalker1, position now = { 46.2, -0.2, 33.3 }, gvid = 463, level = 'l03_agroprom' ] [16:28:57.446]. #DBG: for object agr_factory_defence_stalker2 assigned smart_terrain agr_factory_defence (4565), last_task: [16:28:57.454]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_defence, object_name = agr_factory_defence_stalker2, position now = { 54.2, 0.0, 42.7 }, gvid = 491, level = 'l03_agroprom' ] [16:28:57.466]. #DBG: for object agr_factory_defence_stalker3 assigned smart_terrain agr_factory_defence (4565), last_task: [16:28:57.474]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_defence, object_name = agr_factory_defence_stalker3, position now = { 32.0, 0.0, 31.1 }, gvid = 463, level = 'l03_agroprom' ] [16:28:57.487]. #DBG: for object agr_factory_assault_soldier2 assigned smart_terrain agr_factory_assault (4564), last_task: [16:28:57.498]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_assault, object_name = agr_factory_assault_soldier2, position now = { 55.7, -0.2, -22.2 }, gvid = 460, level = 'l03_agroprom' ] [16:28:57.510]. #DBG: for object agr_factory_assault_soldier3 assigned smart_terrain agr_factory_assault (4564), last_task: [16:28:57.520]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_assault, object_name = agr_factory_assault_soldier3, position now = { 51.8, 0.0, -19.1 }, gvid = 460, level = 'l03_agroprom' ] [16:28:57.531]. #DBG: for object agr_factory_assault_soldier4 assigned smart_terrain agr_factory_assault (4564), last_task: [16:28:57.540]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_assault, object_name = agr_factory_assault_soldier4, position now = { 58.1, -0.2, -23.1 }, gvid = 460, level = 'l03_agroprom' ] [16:28:57.552]. #DBG: for object agr_factory_assault_soldier5 assigned smart_terrain agr_factory_assault (4564), last_task: [16:28:57.560]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_assault, object_name = agr_factory_assault_soldier5, position now = { -7.2, -0.2, 27.5 }, gvid = 482, level = 'l03_agroprom' ] [16:28:57.571]. #DBG: for object agr_factory_assault_soldier6 assigned smart_terrain agr_factory_assault (4564), last_task: [16:28:57.579]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_assault, object_name = agr_factory_assault_soldier6, position now = { -8.7, -0.2, 26.3 }, gvid = 482, level = 'l03_agroprom' ] [16:28:57.590]. #DBG: for object agr_factory_assault_soldier7 assigned smart_terrain agr_factory_assault (4564), last_task: [16:28:57.599]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_assault, object_name = agr_factory_assault_soldier7, position now = { 1.7, -0.2, 33.1 }, gvid = 490, level = 'l03_agroprom' ] [16:28:57.611]. #DBG: for object agr_factory_defence_stalker5 assigned smart_terrain agr_factory_defence (4565), last_task: [16:28:57.619]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_defence, object_name = agr_factory_defence_stalker5, position now = { 81.7, -0.0, 32.7 }, gvid = 423, level = 'l03_agroprom' ] [16:28:57.632]. #DBG: for object agr_factory_defence_stalker6 assigned smart_terrain agr_factory_defence (4565), last_task: [16:28:57.640]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_defence, object_name = agr_factory_defence_stalker6, position now = { 36.4, -0.2, 35.5 }, gvid = 463, level = 'l03_agroprom' ] [16:28:57.652]. #DBG: for agr_defector_stalker1 used default behavior [16:28:57.669]. #DBG: for agr_krot used default behavior [16:28:57.684]. #DBG: for object agr_factory_hold_soldier1 assigned smart_terrain agr_factory_hold (4608), last_task: [16:28:57.692]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_hold, object_name = agr_factory_hold_soldier1, position now = { -4.2, 0.1, -9.0 }, gvid = 465, level = 'l03_agroprom' ] [16:28:57.706]. #DBG: for object agr_factory_hold_soldier3 assigned smart_terrain agr_factory_hold (4608), last_task: [16:28:57.714]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_hold, object_name = agr_factory_hold_soldier3, position now = { -4.6, 0.0, -9.9 }, gvid = 465, level = 'l03_agroprom' ] [16:28:57.728]. #DBG: for object agr_factory_hold_soldier2 assigned smart_terrain agr_factory_hold (4608), last_task: [16:28:57.736]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_hold, object_name = agr_factory_hold_soldier2, position now = { -3.2, 0.0, -10.0 }, gvid = 465, level = 'l03_agroprom' ] [16:28:57.746]. #DBG: for agr_factory_spetsnaz1 used default behavior [16:28:57.757]. #DBG: for agr_factory_spetsnaz2 used default behavior [16:28:57.767]. #DBG: for agr_factory_spetsnaz3 used default behavior [16:28:57.778]. #DBG: for agr_factory_spetsnaz4 used default behavior [16:28:57.789]. #DBG: for agr_factory_spetsnaz5 used default behavior [16:28:57.799]. #DBG: for agr_factory_spetsnaz6 used default behavior [16:28:57.810]. #DBG: for agr_factory_spetsnaz7 used default behavior [16:28:57.821]. #DBG: for agr_factory_spetsnaz8 used default behavior [16:28:57.834]. #DBG: for object agr_factory_assault_soldier1 assigned smart_terrain agr_factory_assault (4564), last_task: [16:28:57.843]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_assault, object_name = agr_factory_assault_soldier1, position now = { 52.5, -0.2, -21.8 }, gvid = 460, level = 'l03_agroprom' ] [16:28:57.857]. #DBG: for object agr_factory_assault_soldier8 assigned smart_terrain agr_factory_assault (4564), last_task: [16:28:57.865]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_factory_assault, object_name = agr_factory_assault_soldier8, position now = { -5.0, -0.2, 24.8 }, gvid = 482, level = 'l03_agroprom' ] [16:28:57.877]. #DBG: for agr_ratcatcher used default behavior [16:28:57.888]. #DBG: for agr_stalker used default behavior [16:28:57.899]. #DBG: for agr_stalker_0006 used default behavior [16:28:57.910]. #DBG: for agr_stalker_0007 used default behavior [16:28:57.922]. #DBG: for agr_stalker_0008 used default behavior [16:28:57.932]. #DBG: for agr_stalker_0009 used default behavior [16:28:57.942]. #DBG: for agr_stalker_0010 used default behavior [16:28:57.953]. #DBG: for agr_zombied_0000 used default behavior [16:28:57.963]. #DBG: for agr_zombied_0001 used default behavior [16:28:57.974]. #DBG: for agr_zombied_0002 used default behavior [16:28:57.986]. #DBG: for agr_sak_soldier_02 used default behavior [16:28:58.000]. #DBG: for object agr_sak_nii_soldier_03 assigned smart_terrain sak_agr_lager_nii_soldier (5103), last_task: [16:28:58.008]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_agr_lager_nii_soldier, object_name = agr_sak_nii_soldier_03, position now = { -120.5, -0.0, -136.3 }, gvid = 563, level = 'l03_agroprom' ] [16:28:58.021]. #DBG: for object agr_sak_nii_soldier_01 assigned smart_terrain sak_agr_lager_nii_soldier (5103), last_task: [16:28:58.029]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_agr_lager_nii_soldier, object_name = agr_sak_nii_soldier_01, position now = { -127.2, -0.0, -135.0 }, gvid = 697, level = 'l03_agroprom' ] [16:28:58.039]. #DBG: for sak_military_stalker used default behavior [16:28:58.049]. #DBG: for rygyi used default behavior [16:28:58.060]. #DBG: for agr_sak_soldier_01 used default behavior [16:28:58.071]. #DBG: for agr_sak_soldier_03 used default behavior [16:28:58.082]. #DBG: for agr_kirpich used default behavior [16:28:58.093]. #DBG: for agr_mil_private_soldier used default behavior [16:28:58.104]. #DBG: for agr_mil_commander used default behavior [16:28:58.115]. #DBG: for kat_soldier_0014 used default behavior [16:28:58.128]. #DBG: for object kat_bandit assigned smart_terrain agr_u_bandits (5194), last_task: [16:28:58.137]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_bandits, object_name = kat_bandit, position now = { -52.7, -6.5, 11.2 }, gvid = 727, level = 'l03u_agr_underground' ] [16:28:58.150]. #DBG: for object kat_bandit_0000 assigned smart_terrain agr_u_bandits (5194), last_task: [16:28:58.157]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_bandits, object_name = kat_bandit_0000, position now = { -51.1, -6.5, 10.5 }, gvid = 727, level = 'l03u_agr_underground' ] [16:28:58.170]. #DBG: for object kat_bandit_0001 assigned smart_terrain agr_u_bandits (5194), last_task: [16:28:58.178]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_bandits, object_name = kat_bandit_0001, position now = { -50.3, -6.5, 10.7 }, gvid = 727, level = 'l03u_agr_underground' ] [16:28:58.191]. #DBG: for object kat_bandit_0002 assigned smart_terrain agr_u_bandits (5194), last_task: [16:28:58.199]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_bandits, object_name = kat_bandit_0002, position now = { -52.7, -6.5, 10.3 }, gvid = 727, level = 'l03u_agr_underground' ] [16:28:58.214]. #DBG: for object kat_bandit_0003 assigned smart_terrain agr_u_bandits (5194), last_task: [16:28:58.225]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_bandits, object_name = kat_bandit_0003, position now = { -51.4, -6.5, 11.1 }, gvid = 727, level = 'l03u_agr_underground' ] [16:28:58.238]. #DBG: for object kat_bandit_0004 assigned smart_terrain agr_u_bandits (5194), last_task: [16:28:58.246]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_bandits, object_name = kat_bandit_0004, position now = { -50.9, -6.5, 12.1 }, gvid = 727, level = 'l03u_agr_underground' ] [16:28:58.259]. #DBG: for object kat_bandit_0005 assigned smart_terrain agr_u_bandits (5194), last_task: [16:28:58.267]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_bandits, object_name = kat_bandit_0005, position now = { -52.2, -6.5, 12.2 }, gvid = 727, level = 'l03u_agr_underground' ] [16:28:58.280]. #DBG: for object kat_soldier_0006 assigned smart_terrain agr_u_soldiers (5193), last_task: [16:28:58.288]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_soldiers, object_name = kat_soldier_0006, position now = { -70.3, -4.0, -134.1 }, gvid = 800, level = 'l03u_agr_underground' ] [16:28:58.301]. #DBG: for object kat_soldier_0007 assigned smart_terrain agr_u_soldiers (5193), last_task: [16:28:58.309]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_soldiers, object_name = kat_soldier_0007, position now = { -70.1, -4.0, -133.2 }, gvid = 705, level = 'l03u_agr_underground' ] [16:28:58.322]. #DBG: for object kat_soldier_0008 assigned smart_terrain agr_u_soldiers (5193), last_task: [16:28:58.330]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_soldiers, object_name = kat_soldier_0008, position now = { -69.1, -4.0, -134.0 }, gvid = 800, level = 'l03u_agr_underground' ] [16:28:58.343]. #DBG: for object kat_soldier_0009 assigned smart_terrain agr_u_soldiers (5193), last_task: [16:28:58.352]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_soldiers, object_name = kat_soldier_0009, position now = { -70.8, -4.0, -132.8 }, gvid = 705, level = 'l03u_agr_underground' ] [16:28:58.364]. #DBG: for object kat_soldier_0010 assigned smart_terrain agr_u_soldiers (5193), last_task: [16:28:58.372]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_soldiers, object_name = kat_soldier_0010, position now = { -69.5, -4.0, -131.9 }, gvid = 705, level = 'l03u_agr_underground' ] [16:28:58.385]. #DBG: for object kat_soldier_0011 assigned smart_terrain agr_u_soldiers (5193), last_task: [16:28:58.396]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_soldiers, object_name = kat_soldier_0011, position now = { -70.4, -3.9, -132.3 }, gvid = 705, level = 'l03u_agr_underground' ] [16:28:58.409]. #DBG: for object kat_soldier_0012 assigned smart_terrain agr_u_soldiers (5193), last_task: [16:28:58.417]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_soldiers, object_name = kat_soldier_0012, position now = { -68.6, -4.0, -133.4 }, gvid = 800, level = 'l03u_agr_underground' ] [16:28:58.430]. #DBG: for object kat_soldier_0013 assigned smart_terrain agr_u_soldiers (5193), last_task: [16:28:58.438]. #DBG: CALifeMonsterBrain::process_task [ zone = agr_u_soldiers, object_name = kat_soldier_0013, position now = { -68.3, -4.0, -132.4 }, gvid = 705, level = 'l03u_agr_underground' ] [16:28:58.449]. #DBG: for kat_stalker used default behavior [16:28:58.459]. #DBG: for kat_soldier_0000 used default behavior [16:28:58.470]. #DBG: for kat_soldier_0001 used default behavior [16:28:58.480]. #DBG: for kat_soldier_0002 used default behavior [16:28:58.490]. #DBG: for klyk used default behavior [16:28:58.503]. #DBG: for agr_muller used default behavior [16:28:58.516]. #DBG: for object val_kocherga assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:58.525]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_kocherga, position now = { -19.8, 0.0, -26.4 }, gvid = 1021, level = 'l04_darkvalley' ] [16:28:58.538]. #DBG: for object val_stalker_fraer assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:58.547]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_stalker_fraer, position now = { 6.2, 0.1, -63.4 }, gvid = 1037, level = 'l04_darkvalley' ] [16:28:58.558]. #DBG: for val_exit1_ambush_soldier2 used default behavior [16:28:58.569]. #DBG: for val_exit1_ambush_soldier1 used default behavior [16:28:58.580]. #DBG: for val_exit1_ambush_soldier4 used default behavior [16:28:58.591]. #DBG: for val_exit1_ambush_soldier3 used default behavior [16:28:58.603]. #DBG: for val_stalker used default behavior [16:28:58.614]. #DBG: for val_stalker_0000 used default behavior [16:28:58.628]. #DBG: for val_sacrifice_tunnel_bandit used default behavior [16:28:58.640]. #DBG: for val_sacrifice_victim used default behavior [16:28:58.652]. #DBG: for val_sacrifice_guard1 used default behavior [16:28:58.664]. #DBG: for val_sacrifice_guard2 used default behavior [16:28:58.680]. #DBG: for object val_vlad assigned smart_terrain val_sos (5836), last_task: [16:28:58.688]. #DBG: CALifeMonsterBrain::process_task [ zone = val_sos, object_name = val_vlad, position now = { 96.4, 4.2, -13.3 }, gvid = 985, level = 'l04_darkvalley' ] [16:28:58.701]. #DBG: for object val_watchtower2_bandit_guard assigned smart_terrain val_watchtower2 (5838), last_task: [16:28:58.709]. #DBG: CALifeMonsterBrain::process_task [ zone = val_watchtower2, object_name = val_watchtower2_bandit_guard, position now = { 49.7, 11.4, 47.6 }, gvid = 818, level = 'l04_darkvalley' ] [16:28:58.720]. #DBG: for object val_watchtower3_bandit_guard assigned smart_terrain val_watchtower3 (5850), last_task: [16:28:58.729]. #DBG: CALifeMonsterBrain::process_task [ zone = val_watchtower3, object_name = val_watchtower3_bandit_guard, position now = { 50.4, 11.2, 4.3 }, gvid = 817, level = 'l04_darkvalley' ] [16:28:58.740]. #DBG: for object val_watchtower4_bandit_guard assigned smart_terrain val_watchtower4 (5863), last_task: [16:28:58.748]. #DBG: CALifeMonsterBrain::process_task [ zone = val_watchtower4, object_name = val_watchtower4_bandit_guard, position now = { 37.8, 11.2, -99.4 }, gvid = 820, level = 'l04_darkvalley' ] [16:28:58.760]. #DBG: for object val_watchtower5_bandit_guard assigned smart_terrain val_watchtower5 (5875), last_task: [16:28:58.768]. #DBG: CALifeMonsterBrain::process_task [ zone = val_watchtower5, object_name = val_watchtower5_bandit_guard, position now = { -6.3, 3.7, -81.3 }, gvid = 1042, level = 'l04_darkvalley' ] [16:28:58.778]. #DBG: for val_bs_killer1 used default behavior [16:28:58.789]. #DBG: for val_bs_killer2 used default behavior [16:28:58.803]. #DBG: for object val_raid_g01_soldier_0000 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:58.811]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g01_soldier_0000, position now = { 141.3, 0.1, -278.8 }, gvid = 969, level = 'l04_darkvalley' ] [16:28:58.825]. #DBG: for object val_raid_g01_soldier_0001 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:58.833]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g01_soldier_0001, position now = { 142.0, 0.1, -279.8 }, gvid = 969, level = 'l04_darkvalley' ] [16:28:58.845]. #DBG: for object val_raid_g02_soldier_0004 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:58.853]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g02_soldier_0004, position now = { 41.6, 0.1, -220.4 }, gvid = 856, level = 'l04_darkvalley' ] [16:28:58.866]. #DBG: for object val_raid_g02_soldier_0005 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:58.874]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g02_soldier_0005, position now = { 42.2, 0.1, -219.1 }, gvid = 856, level = 'l04_darkvalley' ] [16:28:58.887]. #DBG: for object val_raid_g02_soldier_0006 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:58.895]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g02_soldier_0006, position now = { 43.5, 0.1, -219.0 }, gvid = 856, level = 'l04_darkvalley' ] [16:28:58.908]. #DBG: for object val_raid_g01_soldier_0002 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:58.916]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g01_soldier_0002, position now = { 142.2, 0.1, -281.2 }, gvid = 969, level = 'l04_darkvalley' ] [16:28:58.929]. #DBG: for object val_raid_g03_soldier_0008 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:58.938]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g03_soldier_0008, position now = { 139.4, 0.5, -196.9 }, gvid = 926, level = 'l04_darkvalley' ] [16:28:58.951]. #DBG: for object val_raid_g03_soldier_0009 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:58.959]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g03_soldier_0009, position now = { 138.1, 0.4, -197.3 }, gvid = 926, level = 'l04_darkvalley' ] [16:28:58.972]. #DBG: for object val_raid_g05_soldier_0010 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:58.980]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g05_soldier_0010, position now = { -0.7, 0.1, 29.4 }, gvid = 1010, level = 'l04_darkvalley' ] [16:28:58.993]. #DBG: for object val_raid_g06_soldier_0012 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.002]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g06_soldier_0012, position now = { -22.1, 0.1, 35.7 }, gvid = 998, level = 'l04_darkvalley' ] [16:28:59.015]. #DBG: for object val_raid_g07_soldier_0014 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.023]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g07_soldier_0014, position now = { 47.7, 11.6, -33.2 }, gvid = 1061, level = 'l04_darkvalley' ] [16:28:59.036]. #DBG: for object val_raid_g08_soldier_0016 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.044]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g08_soldier_0016, position now = { 2.3, 0.1, -79.6 }, gvid = 1035, level = 'l04_darkvalley' ] [16:28:59.058]. #DBG: for object val_raid_g09_soldier_0018 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.066]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g09_soldier_0018, position now = { 56.7, 0.1, 7.0 }, gvid = 993, level = 'l04_darkvalley' ] [16:28:59.079]. #DBG: for object val_raid_g09_soldier_0019 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.088]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g09_soldier_0019, position now = { 58.3, -0.0, 8.0 }, gvid = 993, level = 'l04_darkvalley' ] [16:28:59.101]. #DBG: for object val_raid_g05_soldier_0011 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.109]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g05_soldier_0011, position now = { 0.4, 0.1, 28.4 }, gvid = 1010, level = 'l04_darkvalley' ] [16:28:59.122]. #DBG: for object val_raid_g06_soldier_0013 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.131]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g06_soldier_0013, position now = { -22.8, 0.2, 36.8 }, gvid = 998, level = 'l04_darkvalley' ] [16:28:59.144]. #DBG: for object val_raid_g07_soldier_0015 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.152]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g07_soldier_0015, position now = { 47.6, 11.6, -31.9 }, gvid = 1061, level = 'l04_darkvalley' ] [16:28:59.165]. #DBG: for object val_raid_g08_soldier_0017 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.174]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g08_soldier_0017, position now = { 4.5, 0.1, -80.6 }, gvid = 1035, level = 'l04_darkvalley' ] [16:28:59.186]. #DBG: for object val_raid_g09_soldier_0020 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.195]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g09_soldier_0020, position now = { 57.9, -0.0, 9.3 }, gvid = 993, level = 'l04_darkvalley' ] [16:28:59.208]. #DBG: for object val_raid_g04_soldier_0002 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.217]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g04_soldier_0002, position now = { 153.8, 5.8, -268.3 }, gvid = 964, level = 'l04_darkvalley' ] [16:28:59.230]. #DBG: for object val_raid_g04_soldier_0001 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.238]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g04_soldier_0001, position now = { 154.8, 5.8, -269.2 }, gvid = 964, level = 'l04_darkvalley' ] [16:28:59.253]. #DBG: for object val_raid_g10_soldier_0001 assigned smart_terrain val_soldiers_raid_off (5921), last_task: [16:28:59.262]. #DBG: CALifeMonsterBrain::process_task [ zone = val_soldiers_raid_off, object_name = val_raid_g10_soldier_0001, position now = { 146.3, 5.8, -259.2 }, gvid = 959, level = 'l04_darkvalley' ] [16:28:59.275]. #DBG: for val_escort_captive used default behavior [16:28:59.286]. #DBG: for val_escort_guard2 used default behavior [16:28:59.300]. #DBG: for val_escort_guard1 used default behavior [16:28:59.312]. #DBG: for val_escort_nap1 used default behavior [16:28:59.324]. #DBG: for mongol used default behavior [16:28:59.338]. #DBG: for object val_lager_bandit19 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.347]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bandit19, position now = { 48.2, 8.1, -26.4 }, gvid = 1057, level = 'l04_darkvalley' ] [16:28:59.360]. #DBG: for object val_lager_bandit15 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.368]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bandit15, position now = { -23.2, 0.6, 16.5 }, gvid = 1014, level = 'l04_darkvalley' ] [16:28:59.382]. #DBG: for object val_lager_bandit20 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.391]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bandit20, position now = { 32.4, 1.0, -31.5 }, gvid = 1090, level = 'l04_darkvalley' ] [16:28:59.408]. #DBG: for object val_lager_borov assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.417]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_borov, position now = { 39.1, 4.5, -85.5 }, gvid = 1100, level = 'l04_darkvalley' ] [16:28:59.430]. #DBG: for object val_lager_bodyguard3 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.439]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bodyguard3, position now = { 33.5, 4.5, -85.8 }, gvid = 1100, level = 'l04_darkvalley' ] [16:28:59.452]. #DBG: for object val_lager_bodyguard2 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.461]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bodyguard2, position now = { 23.8, 4.5, -84.0 }, gvid = 1099, level = 'l04_darkvalley' ] [16:28:59.474]. #DBG: for object val_lager_bodyguard1 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.482]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bodyguard1, position now = { 32.1, 4.5, -82.6 }, gvid = 1079, level = 'l04_darkvalley' ] [16:28:59.497]. #DBG: for object val_lager_bandit04 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.505]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bandit04, position now = { 41.4, 4.5, -53.7 }, gvid = 1073, level = 'l04_darkvalley' ] [16:28:59.519]. #DBG: for object val_lager_bandit03 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.527]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bandit03, position now = { 31.6, 0.4, -75.7 }, gvid = 1104, level = 'l04_darkvalley' ] [16:28:59.540]. #DBG: for object val_lager_bandit05 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.549]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bandit05, position now = { 41.6, 4.5, -54.7 }, gvid = 1073, level = 'l04_darkvalley' ] [16:28:59.562]. #DBG: for object val_lager_bandit06 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.570]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bandit06, position now = { 40.1, 4.5, -53.7 }, gvid = 1073, level = 'l04_darkvalley' ] [16:28:59.583]. #DBG: for object val_lager_bandit07 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.592]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bandit07, position now = { 39.9, 4.5, -54.7 }, gvid = 1073, level = 'l04_darkvalley' ] [16:28:59.605]. #DBG: for object val_lager_bandit08 assigned smart_terrain val_lager_bandits (6216), last_task: [16:28:59.614]. #DBG: CALifeMonsterBrain::process_task [ zone = val_lager_bandits, object_name = val_lager_bandit08, position now = { 48.1, 1.0, -57.1 }, gvid = 1083, level = 'l04_darkvalley' ] [16:28:59.626]. #DBG: for val_prisoner_captive used default behavior [16:28:59.638]. #DBG: for val_dram_glavn used default behavior [16:28:59.651]. #DBG: for val_dram_bandit1 used default behavior [16:28:59.664]. #DBG: for val_dram_bandit2 used default behavior [16:28:59.675]. #DBG: for val_dram_bandit3 used default behavior [16:28:59.691]. #DBG: for object val_soldier_01 assigned smart_terrain sak_lager_soldier (6488), last_task: [16:28:59.701]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_lager_soldier, object_name = val_soldier_01, position now = { -90.8, 8.3, -180.5 }, gvid = 859, level = 'l04_darkvalley' ] [16:28:59.718]. #DBG: for object val_soldier_02 assigned smart_terrain sak_lager_soldier (6488), last_task: [16:28:59.728]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_lager_soldier, object_name = val_soldier_02, position now = { -83.9, 6.9, -175.3 }, gvid = 859, level = 'l04_darkvalley' ] [16:28:59.742]. #DBG: for object val_soldier_03 assigned smart_terrain sak_lager_soldier (6488), last_task: [16:28:59.751]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_lager_soldier, object_name = val_soldier_03, position now = { -76.2, 6.6, -180.2 }, gvid = 859, level = 'l04_darkvalley' ] [16:28:59.764]. #DBG: for object val_soldier_04 assigned smart_terrain sak_lager_soldier (6488), last_task: [16:28:59.773]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_lager_soldier, object_name = val_soldier_04, position now = { -71.4, 5.6, -191.1 }, gvid = 859, level = 'l04_darkvalley' ] [16:28:59.787]. #DBG: for object val_soldier_05 assigned smart_terrain sak_lager_soldier (6488), last_task: [16:28:59.795]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_lager_soldier, object_name = val_soldier_05, position now = { -81.4, 4.8, -200.9 }, gvid = 859, level = 'l04_darkvalley' ] [16:28:59.810]. #DBG: for object val_soldier_06 assigned smart_terrain sak_lager_soldier (6488), last_task: [16:28:59.819]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_lager_soldier, object_name = val_soldier_06, position now = { -109.8, 0.0, -204.8 }, gvid = 860, level = 'l04_darkvalley' ] [16:28:59.832]. #DBG: for object val_soldier_07 assigned smart_terrain sak_lager_soldier (6488), last_task: [16:28:59.841]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_lager_soldier, object_name = val_soldier_07, position now = { -118.7, -0.3, -191.6 }, gvid = 860, level = 'l04_darkvalley' ] [16:28:59.859]. #DBG: for object val_soldier_08 assigned smart_terrain sak_lager_soldier (6488), last_task: [16:28:59.871]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_lager_soldier, object_name = val_soldier_08, position now = { -60.2, 0.4, -172.2 }, gvid = 878, level = 'l04_darkvalley' ] [16:28:59.888]. #DBG: for val_kuznezov used default behavior [16:28:59.903]. #DBG: for val_escort_guard3 used default behavior [16:28:59.917]. #DBG: for val_bandit_trader used default behavior [16:28:59.930]. #DBG: for amk_mini_bar_voron used default behavior [16:28:59.952]. #DBG: for bar_bar_drunk_dolg used default behavior [16:28:59.965]. #DBG: for bar_bar_visitors_3_3 used default behavior [16:28:59.977]. #DBG: for bar_bar_visitors_3_4 used default behavior [16:28:59.990]. #DBG: for bar_bar_visitors_3_2 used default behavior [16:29:00.004]. #DBG: for bar_bar_lisiy used default behavior [16:29:00.016]. #DBG: for bar_bar_visitors_2_1 used default behavior [16:29:00.030]. #DBG: for bar_bar_visitors_1_2 used default behavior [16:29:00.041]. #DBG: for bar_bar_visitor_hunter used default behavior [16:29:00.053]. #DBG: for bar_barman used default behavior [16:29:00.100]. #DBG: for bar_bar_guard used default behavior [16:29:00.111]. #DBG: for bar_bar_osvedomitel used default behavior [16:29:00.775]. #DBG: for bar_bar_guard_2 used default behavior [16:29:00.796]. #DBG: for object bar_bar_stalker assigned smart_terrain bar_stalker_disel (8234), last_task: [16:29:00.805]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_stalker_disel, object_name = bar_bar_stalker, position now = { 145.1, 0.0, 39.2 }, gvid = 1231, level = 'l05_bar' ] [16:29:00.817]. #DBG: for object val_bandit_krisyk2 assigned smart_terrain sak_bar_lager_krysuk (8024), last_task: [16:29:00.826]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_bar_lager_krysuk, object_name = val_bandit_krisyk2, position now = { 184.0, -0.0, 63.4 }, gvid = 1185, level = 'l05_bar' ] [16:29:00.840]. #DBG: for object prut2 assigned smart_terrain sak_bar_lager_krysuk (8024), last_task: [16:29:00.848]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_bar_lager_krysuk, object_name = prut2, position now = { 181.5, 0.0, 61.8 }, gvid = 1185, level = 'l05_bar' ] [16:29:00.863]. #DBG: for object bar_stalker_off_12 assigned smart_terrain bar_visitors (7651), last_task: [16:29:00.872]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_visitors, object_name = bar_stalker_off_12, position now = { 96.5, 0.0, 92.7 }, gvid = 1222, level = 'l05_bar' ] [16:29:00.885]. #DBG: for object bar_stalker_off_13 assigned smart_terrain bar_visitors (7651), last_task: [16:29:00.894]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_visitors, object_name = bar_stalker_off_13, position now = { 116.0, 0.0, 124.2 }, gvid = 1214, level = 'l05_bar' ] [16:29:00.907]. #DBG: for object bar_stalker_off_15 assigned smart_terrain bar_visitors (7651), last_task: [16:29:00.915]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_visitors, object_name = bar_stalker_off_15, position now = { 127.1, -0.0, 60.1 }, gvid = 1227, level = 'l05_bar' ] [16:29:00.928]. #DBG: for object bar_house_stalker assigned smart_terrain bar_house (8228), last_task: [16:29:00.936]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_house, object_name = bar_house_stalker, position now = { 114.5, 0.1, 68.5 }, gvid = 1225, level = 'l05_bar' ] [16:29:00.949]. #DBG: for object bar_dolg_veteran_3 assigned smart_terrain bar_dolg_veterans (7702), last_task: [16:29:00.958]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_dolg_veterans, object_name = bar_dolg_veteran_3, position now = { 196.2, -0.0, 121.5 }, gvid = 1190, level = 'l05_bar' ] [16:29:00.971]. #DBG: for object bar_dolg_veteran_2 assigned smart_terrain bar_dolg_veterans (7702), last_task: [16:29:00.979]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_dolg_veterans, object_name = bar_dolg_veteran_2, position now = { 194.7, -0.0, 121.1 }, gvid = 1190, level = 'l05_bar' ] [16:29:00.994]. #DBG: for object bar_dolg_bunker_1 assigned smart_terrain bar_dolg_bunker (7501), last_task: [16:29:01.002]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_dolg_bunker, object_name = bar_dolg_bunker_1, position now = { 224.7, -5.4, 126.6 }, gvid = 1198, level = 'l05_bar' ] [16:29:01.015]. #DBG: for object bar_dolg_bunker_4 assigned smart_terrain bar_dolg_bunker (7501), last_task: [16:29:01.023]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_dolg_bunker, object_name = bar_dolg_bunker_4, position now = { 225.4, -5.4, 127.4 }, gvid = 1198, level = 'l05_bar' ] [16:29:01.036]. #DBG: for object bar_dolg_bunker_3 assigned smart_terrain bar_dolg_bunker (7501), last_task: [16:29:01.044]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_dolg_bunker, object_name = bar_dolg_bunker_3, position now = { 224.7, -5.4, 127.4 }, gvid = 1198, level = 'l05_bar' ] [16:29:01.056]. #DBG: for object bar_dolg_bunker_5 assigned smart_terrain bar_dolg_bunker (7501), last_task: [16:29:01.065]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_dolg_bunker, object_name = bar_dolg_bunker_5, position now = { 224.7, -5.4, 128.1 }, gvid = 1198, level = 'l05_bar' ] [16:29:01.078]. #DBG: for object bar_zastava_guard_1 assigned smart_terrain bar_zastava (7956), last_task: [16:29:01.086]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_zastava, object_name = bar_zastava_guard_1, position now = { 221.1, -0.0, -8.3 }, gvid = 1261, level = 'l05_bar' ] [16:29:01.099]. #DBG: for object bar_zastava_guard_2 assigned smart_terrain bar_zastava (7956), last_task: [16:29:01.108]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_zastava, object_name = bar_zastava_guard_2, position now = { 229.8, -0.0, 0.7 }, gvid = 1262, level = 'l05_bar' ] [16:29:01.121]. #DBG: for object bar_zastava_guard_3 assigned smart_terrain bar_zastava (7956), last_task: [16:29:01.130]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_zastava, object_name = bar_zastava_guard_3, position now = { 223.0, -0.0, 1.6 }, gvid = 1261, level = 'l05_bar' ] [16:29:01.143]. #DBG: for object bar_zastava_commander_1 assigned smart_terrain bar_zastava (7956), last_task: [16:29:01.151]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_zastava, object_name = bar_zastava_commander_1, position now = { 227.9, -0.0, -2.6 }, gvid = 1262, level = 'l05_bar' ] [16:29:01.164]. #DBG: for object bar_zastava_2_square_1_guard_4 assigned smart_terrain bar_zastava_2 (7900), last_task: [16:29:01.172]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_zastava_2, object_name = bar_zastava_2_square_1_guard_4, position now = { 86.9, -0.0, 139.5 }, gvid = 1221, level = 'l05_bar' ] [16:29:01.185]. #DBG: for object bar_zastava_2_square_1_guard_2 assigned smart_terrain bar_zastava_2 (7900), last_task: [16:29:01.193]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_zastava_2, object_name = bar_zastava_2_square_1_guard_2, position now = { 82.4, 0.0, 148.3 }, gvid = 1221, level = 'l05_bar' ] [16:29:01.206]. #DBG: for object bar_zastava_2_square_1_guard_6 assigned smart_terrain bar_zastava_2 (7900), last_task: [16:29:01.214]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_zastava_2, object_name = bar_zastava_2_square_1_guard_6, position now = { 82.9, -0.0, 136.8 }, gvid = 1221, level = 'l05_bar' ] [16:29:01.227]. #DBG: for object bar_dolg_petrenko assigned smart_terrain bar_smart_petrenko (8017), last_task: [16:29:01.235]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_smart_petrenko, object_name = bar_dolg_petrenko, position now = { 207.6, 0.4, 60.5 }, gvid = 1203, level = 'l05_bar' ] [16:29:01.247]. #DBG: for bar_dolg_ivancov used default behavior [16:29:01.260]. #DBG: for bar_dolg_leader used default behavior [16:29:01.276]. #DBG: for bar_dolg_bunker_0001 used default behavior [16:29:01.289]. #DBG: for bar_dolg_bunker_0002 used default behavior [16:29:01.299]. #DBG: for bar_stalker_off_angar_zoneguard used default behavior [16:29:01.314]. #DBG: for object bar_stalker_off_dolg_regular_4 assigned smart_terrain bar_dolg_general (7500), last_task: [16:29:01.322]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_dolg_general, object_name = bar_stalker_off_dolg_regular_4, position now = { 188.3, 0.0, 108.8 }, gvid = 1188, level = 'l05_bar' ] [16:29:01.336]. #DBG: for object bar_dolg_regular_5 assigned smart_terrain bar_dolg_general (7500), last_task: [16:29:01.344]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_dolg_general, object_name = bar_dolg_regular_5, position now = { 191.9, 0.0, 104.5 }, gvid = 1188, level = 'l05_bar' ] [16:29:01.358]. #DBG: for object bar_stalker_off_dolg_regular_1 assigned smart_terrain bar_dolg_general (7500), last_task: [16:29:01.367]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_dolg_general, object_name = bar_stalker_off_dolg_regular_1, position now = { 190.4, 0.0, 102.0 }, gvid = 1188, level = 'l05_bar' ] [16:29:01.380]. #DBG: for bar_stalker_0001 used default behavior [16:29:01.394]. #DBG: for object sim_stalker_gusarov assigned smart_terrain bar_visitors (7651), last_task: [16:29:01.402]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_visitors, object_name = sim_stalker_gusarov, position now = { 172.3, -0.0, 101.6 }, gvid = 1187, level = 'l05_bar' ] [16:29:01.417]. #DBG: for object art_exchanger assigned smart_terrain art_exchanger_bar (8019), last_task: [16:29:01.426]. #DBG: CALifeMonsterBrain::process_task [ zone = art_exchanger_bar, object_name = art_exchanger, position now = { 109.9, 0.1, 73.1 }, gvid = 1251, level = 'l05_bar' ] [16:29:01.438]. #DBG: for bar_arena_man used default behavior [16:29:01.449]. #DBG: for bar_kocherga used default behavior [16:29:01.460]. #DBG: for bar_lisaped used default behavior [16:29:01.475]. #DBG: for object umnik assigned smart_terrain mil_lager (9821), last_task: [16:29:01.484]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_lager, object_name = umnik, position now = { 165.6, 0.0, 64.0 }, gvid = 1179, level = 'l05_bar' ] [16:29:01.497]. #DBG: for sim_stalker_prapor used default behavior [16:29:01.510]. #DBG: for bar_stalker_0000 used default behavior [16:29:01.525]. #DBG: for object diador assigned smart_terrain diador_mil (10421), last_task: [16:29:01.534]. #DBG: CALifeMonsterBrain::process_task [ zone = diador_mil, object_name = diador, position now = { 178.7, -0.0, 66.0 }, gvid = 1185, level = 'l05_bar' ] [16:29:01.545]. #DBG: for dolgovazyi used default behavior [16:29:01.565]. #DBG: for bar_docent used default behavior [16:29:01.576]. #DBG: for sultan used default behavior [16:29:01.587]. #DBG: for bar_diler used default behavior [16:29:01.598]. #DBG: for Sak used default behavior [16:29:01.613]. #DBG: for object bar_ecolog_professor assigned smart_terrain bar_ecolog_crush (8528), last_task: [16:29:01.622]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_ecolog_crush, object_name = bar_ecolog_professor, position now = { -294.5, 0.0, 138.0 }, gvid = 1350, level = 'l06_rostok' ] [16:29:01.636]. #DBG: for object bar_ecolog_crush_1 assigned smart_terrain bar_ecolog_crush (8528), last_task: [16:29:01.669]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_ecolog_crush, object_name = bar_ecolog_crush_1, position now = { -294.0, 0.0, 139.9 }, gvid = 1350, level = 'l06_rostok' ] [16:29:01.684]. #DBG: for object bar_ecolog_crush_3 assigned smart_terrain bar_ecolog_crush (8528), last_task: [16:29:01.693]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_ecolog_crush, object_name = bar_ecolog_crush_3, position now = { -294.0, 0.0, 139.3 }, gvid = 1350, level = 'l06_rostok' ] [16:29:01.708]. #DBG: for object bar_ecolog_crush_2 assigned smart_terrain bar_ecolog_crush (8528), last_task: [16:29:01.718]. #DBG: CALifeMonsterBrain::process_task [ zone = bar_ecolog_crush, object_name = bar_ecolog_crush_2, position now = { -294.8, 0.0, 140.0 }, gvid = 1350, level = 'l06_rostok' ] [16:29:01.732]. #DBG: for object volkodav assigned smart_terrain dt_merc_baze (8882), last_task: [16:29:01.742]. #DBG: CALifeMonsterBrain::process_task [ zone = dt_merc_baze, object_name = volkodav, position now = { -249.9, 1.3, 16.7 }, gvid = 1424, level = 'l06_rostok' ] [16:29:01.758]. #DBG: for bar_ambush_killer_03 used default behavior [16:29:01.772]. #DBG: for object bar_ambush_killer_05 assigned smart_terrain dt_merc_baze (8882), last_task: [16:29:01.781]. #DBG: CALifeMonsterBrain::process_task [ zone = dt_merc_baze, object_name = bar_ambush_killer_05, position now = { -251.4, -0.0, 2.6 }, gvid = 1396, level = 'l06_rostok' ] [16:29:01.795]. #DBG: for object bar_ambush_killer_07 assigned smart_terrain dt_merc_baze (8882), last_task: [16:29:01.804]. #DBG: CALifeMonsterBrain::process_task [ zone = dt_merc_baze, object_name = bar_ambush_killer_07, position now = { -246.1, -0.0, 17.8 }, gvid = 1424, level = 'l06_rostok' ] [16:29:01.816]. #DBG: for ros_stalker_0001 used default behavior [16:29:01.827]. #DBG: for ros_stalker_0002 used default behavior [16:29:01.838]. #DBG: for ros_stalker_0003 used default behavior [16:29:01.849]. #DBG: for ros_stalker_0004 used default behavior [16:29:01.864]. #DBG: for object bar_ambush_killer_09 assigned smart_terrain dt_merc_baze (8882), last_task: [16:29:01.873]. #DBG: CALifeMonsterBrain::process_task [ zone = dt_merc_baze, object_name = bar_ambush_killer_09, position now = { -254.1, -0.0, 5.9 }, gvid = 1396, level = 'l06_rostok' ] [16:29:01.888]. #DBG: for object bar_ambush_killer_10 assigned smart_terrain dt_merc_baze (8882), last_task: [16:29:01.896]. #DBG: CALifeMonsterBrain::process_task [ zone = dt_merc_baze, object_name = bar_ambush_killer_10, position now = { -232.7, 0.0, 13.3 }, gvid = 1394, level = 'l06_rostok' ] [16:29:01.907]. #DBG: for ros_stalker_zombied used default behavior [16:29:01.918]. #DBG: for ros_stalker_zombied_0000 used default behavior [16:29:01.928]. #DBG: for ros_stalker_zombied_0001 used default behavior [16:29:01.940]. #DBG: for ros_stalker_zombied_0003 used default behavior [16:29:01.950]. #DBG: for ros_stalker_zombied_0004 used default behavior [16:29:01.961]. #DBG: for ros_stalker_zombied_0005 used default behavior [16:29:01.972]. #DBG: for ros_stalker_zombied_0006 used default behavior [16:29:01.986]. #DBG: for object td_stalker_fraer assigned smart_terrain dt_fraer_smart (8918), last_task: [16:29:01.995]. #DBG: CALifeMonsterBrain::process_task [ zone = dt_fraer_smart, object_name = td_stalker_fraer, position now = { -213.5, 1.9, 89.2 }, gvid = 1380, level = 'l06_rostok' ] [16:29:02.008]. #DBG: for object td_kocherga assigned smart_terrain dt_fraer_smart (8918), last_task: [16:29:02.017]. #DBG: CALifeMonsterBrain::process_task [ zone = dt_fraer_smart, object_name = td_kocherga, position now = { -215.5, 1.9, 88.1 }, gvid = 1380, level = 'l06_rostok' ] [16:29:02.031]. #DBG: for object vorobey assigned smart_terrain vorobey_les (445), last_task: [16:29:02.040]. #DBG: CALifeMonsterBrain::process_task [ zone = vorobey_les, object_name = vorobey, position now = { -63.1, -10.8, 25.6 }, gvid = 1608, level = 'l07_military' ] [16:29:02.054]. #DBG: for object art_exchanger2 assigned smart_terrain art_exchanger_mil (10394), last_task: [16:29:02.063]. #DBG: CALifeMonsterBrain::process_task [ zone = art_exchanger_mil, object_name = art_exchanger2, position now = { 12.3, -5.2, 18.3 }, gvid = 1583, level = 'l07_military' ] [16:29:02.073]. #DBG: for krazy_mil used default behavior [16:29:02.088]. #DBG: for object mil_dolg_stalker0002 assigned smart_terrain mil_dolg (9928), last_task: [16:29:02.097]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_dolg, object_name = mil_dolg_stalker0002, position now = { -213.1, -12.7, 54.2 }, gvid = 1679, level = 'l07_military' ] [16:29:02.110]. #DBG: for object mil_dolg_stalker0006 assigned smart_terrain mil_dolg (9928), last_task: [16:29:02.119]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_dolg, object_name = mil_dolg_stalker0006, position now = { -213.2, -12.6, 59.3 }, gvid = 1679, level = 'l07_military' ] [16:29:02.133]. #DBG: for object mil_dolg_stalker0004 assigned smart_terrain mil_dolg (9928), last_task: [16:29:02.141]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_dolg, object_name = mil_dolg_stalker0004, position now = { -227.4, -12.7, 48.2 }, gvid = 1680, level = 'l07_military' ] [16:29:02.155]. #DBG: for object mil_dolg_stalker0003 assigned smart_terrain mil_dolg (9928), last_task: [16:29:02.163]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_dolg, object_name = mil_dolg_stalker0003, position now = { -224.8, -12.7, 46.9 }, gvid = 1680, level = 'l07_military' ] [16:29:02.176]. #DBG: for object mil_dolg_stalker0000 assigned smart_terrain mil_dolg (9928), last_task: [16:29:02.185]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_dolg, object_name = mil_dolg_stalker0000, position now = { -221.6, -12.7, 47.0 }, gvid = 1680, level = 'l07_military' ] [16:29:02.199]. #DBG: for object mil_dolg_stalker0007 assigned smart_terrain mil_dolg (9928), last_task: [16:29:02.207]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_dolg, object_name = mil_dolg_stalker0007, position now = { -219.1, -12.7, 49.5 }, gvid = 1679, level = 'l07_military' ] [16:29:02.224]. #DBG: for object mil_freedom_stalker0010 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.232]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_stalker0010, position now = { -16.9, 8.6, 71.0 }, gvid = 1620, level = 'l07_military' ] [16:29:02.244]. #DBG: for object mil_freedom_member0018 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.253]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0018, position now = { -55.6, -10.4, 29.6 }, gvid = 1608, level = 'l07_military' ] [16:29:02.266]. #DBG: for object mil_freedom_member0002 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.275]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0002, position now = { -41.5, -6.8, -22.2 }, gvid = 1605, level = 'l07_military' ] [16:29:02.288]. #DBG: for object mil_freedom_member0005 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.296]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0005, position now = { -6.5, -6.2, 81.2 }, gvid = 1580, level = 'l07_military' ] [16:29:02.309]. #DBG: for object mil_freedom_member0019 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.318]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0019, position now = { -26.0, -4.1, -15.8 }, gvid = 1593, level = 'l07_military' ] [16:29:02.330]. #DBG: for object mil_freedom_member0012 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.339]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0012, position now = { -25.0, -4.1, -17.1 }, gvid = 1593, level = 'l07_military' ] [16:29:02.353]. #DBG: for object mil_freedom_stalker0026 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.361]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_stalker0026, position now = { -76.6, -11.3, 28.0 }, gvid = 1611, level = 'l07_military' ] [16:29:02.374]. #DBG: for object mil_freedom_member0021 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.382]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0021, position now = { -19.0, -7.4, -28.9 }, gvid = 1593, level = 'l07_military' ] [16:29:02.395]. #DBG: for object mil_freedom_member0009 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.403]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0009, position now = { -24.0, -4.1, -15.6 }, gvid = 1593, level = 'l07_military' ] [16:29:02.418]. #DBG: for object mil_stalker0023 assigned smart_terrain mil_village (9813), last_task: [16:29:02.426]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_village, object_name = mil_stalker0023, position now = { -216.1, -21.9, 204.3 }, gvid = 1765, level = 'l07_military' ] [16:29:02.439]. #DBG: for object mil_stalker0024 assigned smart_terrain mil_village (9813), last_task: [16:29:02.448]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_village, object_name = mil_stalker0024, position now = { -216.8, -21.9, 203.4 }, gvid = 1765, level = 'l07_military' ] [16:29:02.461]. #DBG: for object mil_stalker0025 assigned smart_terrain mil_village (9813), last_task: [16:29:02.470]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_village, object_name = mil_stalker0025, position now = { -215.2, -21.9, 203.4 }, gvid = 1752, level = 'l07_military' ] [16:29:02.483]. #DBG: for object mil_freedom_member0010 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.491]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0010, position now = { -21.3, -7.4, -21.4 }, gvid = 1593, level = 'l07_military' ] [16:29:02.506]. #DBG: for object mil_patrol_stalker0013 assigned smart_terrain mil_patrol (10428), last_task: [16:29:02.515]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_patrol, object_name = mil_patrol_stalker0013, position now = { -302.3, -25.5, 64.5 }, gvid = 1757, level = 'l07_military' ] [16:29:02.527]. #DBG: for object mil_patrol_stalker0014 assigned smart_terrain mil_patrol (10428), last_task: [16:29:02.536]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_patrol, object_name = mil_patrol_stalker0014, position now = { -302.0, -25.4, 70.0 }, gvid = 1757, level = 'l07_military' ] [16:29:02.550]. #DBG: for object mil_patrol_glavn assigned smart_terrain mil_patrol (10428), last_task: [16:29:02.558]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_patrol, object_name = mil_patrol_glavn, position now = { -299.0, -25.3, 69.6 }, gvid = 1757, level = 'l07_military' ] [16:29:02.570]. #DBG: for object mil_ara_guard2 assigned smart_terrain mil_killers (10295), last_task: [16:29:02.579]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_killers, object_name = mil_ara_guard2, position now = { -376.0, -14.0, 397.5 }, gvid = 1848, level = 'l07_military' ] [16:29:02.593]. #DBG: for object mil_ara assigned smart_terrain mil_mercs (9949), last_task: [16:29:02.601]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_mercs, object_name = mil_ara, position now = { -344.8, -13.7, 397.1 }, gvid = 1847, level = 'l07_military' ] [16:29:02.613]. #DBG: for object mil_ara_guard1 assigned smart_terrain mil_killers (10295), last_task: [16:29:02.624]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_killers, object_name = mil_ara_guard1, position now = { -376.3, -14.0, 395.4 }, gvid = 1848, level = 'l07_military' ] [16:29:02.635]. #DBG: for object mil_ara_guard3 assigned smart_terrain mil_killers (10295), last_task: [16:29:02.644]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_killers, object_name = mil_ara_guard3, position now = { -376.1, -14.0, 399.7 }, gvid = 1848, level = 'l07_military' ] [16:29:02.656]. #DBG: for object mil_freedom_member0001 assigned smart_terrain mil_killers (10295), last_task: [16:29:02.665]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_killers, object_name = mil_freedom_member0001, position now = { -178.5, -17.0, 352.3 }, gvid = 1828, level = 'l07_military' ] [16:29:02.680]. #DBG: for object mil_dolg_stalker0001 assigned smart_terrain mil_dolg (9928), last_task: [16:29:02.689]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_dolg, object_name = mil_dolg_stalker0001, position now = { -217.6, -12.7, 52.9 }, gvid = 1679, level = 'l07_military' ] [16:29:02.702]. #DBG: for object mil_freedom_member0024 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.710]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0024, position now = { -13.2, 7.8, 34.3 }, gvid = 1579, level = 'l07_military' ] [16:29:02.722]. #DBG: for object mil_freedom_member0026 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.731]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0026, position now = { 2.9, 6.0, -62.3 }, gvid = 1591, level = 'l07_military' ] [16:29:02.744]. #DBG: for object mil_blockpost_freedomstalker001 assigned smart_terrain mil_fblockpost (9685), last_task: [16:29:02.753]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_fblockpost, object_name = mil_blockpost_freedomstalker001, position now = { 83.7, -8.3, 349.8 }, gvid = 1805, level = 'l07_military' ] [16:29:02.765]. #DBG: for object mil_freedom_member0025 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.774]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_member0025, position now = { -67.8, 0.4, -30.2 }, gvid = 1605, level = 'l07_military' ] [16:29:02.786]. #DBG: for mil_stalker_monolith_w1 used default behavior [16:29:02.797]. #DBG: for mil_stalker_monolith_0000_w1 used default behavior [16:29:02.808]. #DBG: for mil_stalker_monolith_0006_w1 used default behavior [16:29:02.819]. #DBG: for mil_stalker_monolith_0007_w1 used default behavior [16:29:02.830]. #DBG: for mil_stalker_monolith_0008_w1 used default behavior [16:29:02.841]. #DBG: for mil_stalker_monolith_0012_w1 used default behavior [16:29:02.854]. #DBG: for object mil_freedom_stalker0004 assigned smart_terrain mil_freedom (9099), last_task: [16:29:02.863]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_freedom_stalker0004, position now = { -104.8, 10.7, 36.7 }, gvid = 1614, level = 'l07_military' ] [16:29:02.875]. #DBG: for mil_stalker_monolith_0003_w2 used default behavior [16:29:02.886]. #DBG: for mil_stalker_monolith_0004_w2 used default behavior [16:29:02.897]. #DBG: for mil_stalker_monolith_0009_w2 used default behavior [16:29:02.909]. #DBG: for mil_stalker_monolith_0010_w2 used default behavior [16:29:02.920]. #DBG: for mil_stalker_monolith_0015_w2 used default behavior [16:29:02.931]. #DBG: for mil_stalker_monolith_0016_w3 used default behavior [16:29:02.943]. #DBG: for mil_stalker_monolith_0017_w3 used default behavior [16:29:02.954]. #DBG: for mil_stalker_monolith_0018_w3 used default behavior [16:29:02.966]. #DBG: for mil_stalker_monolith_0019_w3 used default behavior [16:29:02.979]. #DBG: for mil_stalker_monolith_0020_w3 used default behavior [16:29:02.990]. #DBG: for mil_stalker_monolith_0021_w3 used default behavior [16:29:03.003]. #DBG: for object mil_dolg_stalker0006_0000 assigned smart_terrain mil_dolg (9928), last_task: [16:29:03.012]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_dolg, object_name = mil_dolg_stalker0006_0000, position now = { -220.2, -12.6, 57.8 }, gvid = 1679, level = 'l07_military' ] [16:29:03.026]. #DBG: for object mil_stalker_0003 assigned smart_terrain mil_freedom (9099), last_task: [16:29:03.035]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = mil_stalker_0003, position now = { -11.4, -8.7, -9.8 }, gvid = 1585, level = 'l07_military' ] [16:29:03.047]. #DBG: for object sim_stalker_prut assigned smart_terrain mil_freedom (9099), last_task: [16:29:03.056]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_freedom, object_name = sim_stalker_prut, position now = { 29.3, -8.9, 1.8 }, gvid = 1586, level = 'l07_military' ] [16:29:03.066]. #DBG: for mil_stalker_0004 used default behavior [16:29:03.081]. #DBG: for object sim_stalker_master_chuchelo assigned smart_terrain mil_lager (9821), last_task: [16:29:03.089]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_lager, object_name = sim_stalker_master_chuchelo, position now = { -99.8, -19.5, 225.8 }, gvid = 1734, level = 'l07_military' ] [16:29:03.102]. #DBG: for object sim_stalker_master_master assigned smart_terrain val_rob (6454), last_task: [16:29:03.112]. #DBG: CALifeMonsterBrain::process_task [ zone = val_rob, object_name = sim_stalker_master_master, position now = { -101.0, -19.1, 222.6 }, gvid = 1734, level = 'l07_military' ] [16:29:03.124]. #DBG: for object mil_fblockpost_man1 assigned smart_terrain mil_fblockpost (9685), last_task: [16:29:03.132]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_fblockpost, object_name = mil_fblockpost_man1, position now = { 95.6, -0.8, 304.3 }, gvid = 1775, level = 'l07_military' ] [16:29:03.145]. #DBG: for object mil_fblockpost_man2 assigned smart_terrain mil_fblockpost (9685), last_task: [16:29:03.153]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_fblockpost, object_name = mil_fblockpost_man2, position now = { 95.6, -0.8, 304.3 }, gvid = 1775, level = 'l07_military' ] [16:29:03.166]. #DBG: for object mil_fblockpost_man3 assigned smart_terrain mil_fblockpost (9685), last_task: [16:29:03.176]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_fblockpost, object_name = mil_fblockpost_man3, position now = { 95.6, -0.8, 304.3 }, gvid = 1775, level = 'l07_military' ] [16:29:03.189]. #DBG: for object mil_fblockpost_man4 assigned smart_terrain mil_fblockpost (9685), last_task: [16:29:03.197]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_fblockpost, object_name = mil_fblockpost_man4, position now = { 95.6, -0.8, 304.3 }, gvid = 1775, level = 'l07_military' ] [16:29:03.209]. #DBG: for object mil_fblockpost_man5 assigned smart_terrain mil_fblockpost (9685), last_task: [16:29:03.217]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_fblockpost, object_name = mil_fblockpost_man5, position now = { 95.6, -0.8, 304.3 }, gvid = 1775, level = 'l07_military' ] [16:29:03.230]. #DBG: for object mil_fblockpost_man6 assigned smart_terrain mil_fblockpost (9685), last_task: [16:29:03.238]. #DBG: CALifeMonsterBrain::process_task [ zone = mil_fblockpost, object_name = mil_fblockpost_man6, position now = { 95.6, -0.8, 304.3 }, gvid = 1775, level = 'l07_military' ] [16:29:03.249]. #DBG: for mil_rjaboi used default behavior [16:29:03.259]. #DBG: for mil_minigamer used default behavior [16:29:03.270]. #DBG: for mil_vasilev used default behavior [16:29:03.282]. #DBG: for object yan_ecolog_kruglov assigned smart_terrain yan_ecolog_crush (11271), last_task: [16:29:03.291]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_ecolog_crush, object_name = yan_ecolog_kruglov, position now = { 27.3, -11.3, -299.2 }, gvid = 1479, level = 'l08_yantar' ] [16:29:03.302]. #DBG: for object yan_ecolog3 assigned smart_terrain yan_ecolog_crush (11271), last_task: [16:29:03.310]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_ecolog_crush, object_name = yan_ecolog3, position now = { 28.3, -11.3, -297.3 }, gvid = 1479, level = 'l08_yantar' ] [16:29:03.322]. #DBG: for object yan_ecolog2 assigned smart_terrain yan_ecolog_crush (11271), last_task: [16:29:03.331]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_ecolog_crush, object_name = yan_ecolog2, position now = { 25.8, -11.3, -295.2 }, gvid = 1479, level = 'l08_yantar' ] [16:29:03.342]. #DBG: for object yan_ecolog1 assigned smart_terrain yan_ecolog_crush (11271), last_task: [16:29:03.350]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_ecolog_crush, object_name = yan_ecolog1, position now = { 22.4, -11.3, -296.0 }, gvid = 1479, level = 'l08_yantar' ] [16:29:03.361]. #DBG: for yantar_stalker_zombied_0000 used default behavior [16:29:03.371]. #DBG: for yantar_stalker_zombied_0001 used default behavior [16:29:03.382]. #DBG: for yantar_stalker_zombied_0002 used default behavior [16:29:03.393]. #DBG: for yantar_stalker_zombied_0005 used default behavior [16:29:03.404]. #DBG: for yantar_stalker_zombied_0007 used default behavior [16:29:03.415]. #DBG: for yantar_stalker_zombied_0008 used default behavior [16:29:03.425]. #DBG: for yantar_stalker_zombied_0043 used default behavior [16:29:03.436]. #DBG: for yantar_stalker_zombied_0046 used default behavior [16:29:03.450]. #DBG: for object yantar_gulag_zombies_03 assigned smart_terrain yantar_zombies (10684), last_task: [16:29:03.459]. #DBG: CALifeMonsterBrain::process_task [ zone = yantar_zombies, object_name = yantar_gulag_zombies_03, position now = { 67.9, 0.8, -18.4 }, gvid = 1508, level = 'l08_yantar' ] [16:29:03.472]. #DBG: for object yantar_gulag_zombies_01 assigned smart_terrain yantar_zombies (10684), last_task: [16:29:03.480]. #DBG: CALifeMonsterBrain::process_task [ zone = yantar_zombies, object_name = yantar_gulag_zombies_01, position now = { 59.7, 0.1, -70.6 }, gvid = 1516, level = 'l08_yantar' ] [16:29:03.495]. #DBG: for object yantar_gulag_zombies_05 assigned smart_terrain yantar_zombies (10684), last_task: [16:29:03.504]. #DBG: CALifeMonsterBrain::process_task [ zone = yantar_zombies, object_name = yantar_gulag_zombies_05, position now = { 13.6, 0.0, -1.4 }, gvid = 1502, level = 'l08_yantar' ] [16:29:03.515]. #DBG: for yantar_stalker_zombied_0016 used default behavior [16:29:03.525]. #DBG: for yantar_stalker_zombied_0021 used default behavior [16:29:03.536]. #DBG: for yantar_stalker_zombied_0022 used default behavior [16:29:03.546]. #DBG: for yantar_stalker_zombied_0032 used default behavior [16:29:03.558]. #DBG: for yantar_stalker_zombied_0044 used default behavior [16:29:03.569]. #DBG: for yantar_stalker_zombied_0049 used default behavior [16:29:03.579]. #DBG: for yantar_ecolog_general used default behavior [16:29:03.591]. #DBG: for yantar_stalker_zombied_0003 used default behavior [16:29:03.601]. #DBG: for yantar_stalker_zombied_0004 used default behavior [16:29:03.611]. #DBG: for yantar_stalker_zombied_0006 used default behavior [16:29:03.622]. #DBG: for yantar_stalker_zombied_0009 used default behavior [16:29:03.632]. #DBG: for yantar_stalker_zombied_0010 used default behavior [16:29:03.642]. #DBG: for yantar_stalker_zombied_0011 used default behavior [16:29:03.655]. #DBG: for yantar_stalker_zombied_0012 used default behavior [16:29:03.665]. #DBG: for yantar_stalker_zombied_0013 used default behavior [16:29:03.675]. #DBG: for yantar_stalker_zombied_0014 used default behavior [16:29:03.688]. #DBG: for object yantar_gulag_zombies_0000 assigned smart_terrain yantar_zombies (10684), last_task: [16:29:03.697]. #DBG: CALifeMonsterBrain::process_task [ zone = yantar_zombies, object_name = yantar_gulag_zombies_0000, position now = { 27.7, 0.1, -62.9 }, gvid = 1505, level = 'l08_yantar' ] [16:29:03.710]. #DBG: for object yantar_gulag_zombies_0002 assigned smart_terrain yantar_zombies (10684), last_task: [16:29:03.718]. #DBG: CALifeMonsterBrain::process_task [ zone = yantar_zombies, object_name = yantar_gulag_zombies_0002, position now = { 30.5, 0.0, 18.6 }, gvid = 1445, level = 'l08_yantar' ] [16:29:03.728]. #DBG: for yantar_stalker_zombied_0017 used default behavior [16:29:03.738]. #DBG: for yantar_stalker_zombied_0018 used default behavior [16:29:03.748]. #DBG: for yantar_stalker_zombied_0019 used default behavior [16:29:03.759]. #DBG: for yantar_stalker_zombied_0020 used default behavior [16:29:03.779]. #DBG: for object yantar_semenov assigned smart_terrain yan_scientist (10735), last_task: [16:29:03.787]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_scientist, object_name = yantar_semenov, position now = { 32.8, -11.7, -276.7 }, gvid = 1479, level = 'l08_yantar' ] [16:29:03.798]. #DBG: for yantar_stalker_zombied_0023 used default behavior [16:29:03.808]. #DBG: for yantar_stalker_zombied_0024 used default behavior [16:29:03.819]. #DBG: for yantar_stalker_zombied_0026 used default behavior [16:29:03.829]. #DBG: for yantar_stalker_zombied_0027 used default behavior [16:29:03.840]. #DBG: for yantar_stalker_zombied_0029 used default behavior [16:29:03.850]. #DBG: for yantar_stalker_zombied_0030 used default behavior [16:29:03.861]. #DBG: for yantar_stalker_zombied_0015 used default behavior [16:29:03.872]. #DBG: for yantar_stalker_zombied_0025 used default behavior [16:29:03.882]. #DBG: for yantar_stalker_zombied_0031 used default behavior [16:29:03.892]. #DBG: for yantar_stalker_zombied_0033 used default behavior [16:29:03.906]. #DBG: for object yantar_stalker_zombied_0028 assigned smart_terrain yan_st_stalker1 (11108), last_task: [16:29:03.914]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_st_stalker1, object_name = yantar_stalker_zombied_0028, position now = { -101.9, -8.9, -287.9 }, gvid = 1486, level = 'l08_yantar' ] [16:29:03.925]. #DBG: for object yantar_stalker_zombied_0034 assigned smart_terrain yan_st_stalker1 (11108), last_task: [16:29:03.935]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_st_stalker1, object_name = yantar_stalker_zombied_0034, position now = { -109.3, -5.8, -293.3 }, gvid = 1486, level = 'l08_yantar' ] [16:29:03.946]. #DBG: for object yantar_stalker_zombied_0035 assigned smart_terrain yan_st_stalker1 (11108), last_task: [16:29:03.954]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_st_stalker1, object_name = yantar_stalker_zombied_0035, position now = { -109.1, -7.1, -287.6 }, gvid = 1486, level = 'l08_yantar' ] [16:29:03.965]. #DBG: for object yantar_stalker_zombied_0036 assigned smart_terrain yan_st_stalker1 (11108), last_task: [16:29:03.974]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_st_stalker1, object_name = yantar_stalker_zombied_0036, position now = { -106.4, -8.0, -286.6 }, gvid = 1486, level = 'l08_yantar' ] [16:29:03.985]. #DBG: for object yantar_stalker_zombied_0037 assigned smart_terrain yan_st_stalker1 (11108), last_task: [16:29:03.993]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_st_stalker1, object_name = yantar_stalker_zombied_0037, position now = { -105.8, -8.7, -283.4 }, gvid = 1486, level = 'l08_yantar' ] [16:29:04.006]. #DBG: for object yan_stalker_dolg_regular_1 assigned smart_terrain yan_st_stalker3 (11113), last_task: [16:29:04.014]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_st_stalker3, object_name = yan_stalker_dolg_regular_1, position now = { 47.5, -11.9, -263.3 }, gvid = 1480, level = 'l08_yantar' ] [16:29:04.027]. #DBG: for object yan_stalker_dolg_regular_2 assigned smart_terrain yan_st_stalker3 (11113), last_task: [16:29:04.035]. #DBG: CALifeMonsterBrain::process_task [ zone = yan_st_stalker3, object_name = yan_stalker_dolg_regular_2, position now = { 44.8, -11.9, -286.2 }, gvid = 1480, level = 'l08_yantar' ] [16:29:04.046]. #DBG: for assistant used default behavior [16:29:04.056]. #DBG: for assistant2 used default behavior [16:29:04.067]. #DBG: for my_prizrak used default behavior [16:29:04.087]. #DBG: for rad_tramplin_rpg_walker used default behavior [16:29:04.100]. #DBG: for object rad_tramplin_walker3 assigned smart_terrain rad_after_tramplin_ambush (12002), last_task: [16:29:04.108]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_after_tramplin_ambush, object_name = rad_tramplin_walker3, position now = { 595.3, -50.4, 7.1 }, gvid = 1900, level = 'l10_radar' ] [16:29:04.120]. #DBG: for object rad_tramplin_walker4 assigned smart_terrain rad_after_tramplin_ambush (12002), last_task: [16:29:04.128]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_after_tramplin_ambush, object_name = rad_tramplin_walker4, position now = { 596.1, -50.4, 7.8 }, gvid = 1900, level = 'l10_radar' ] [16:29:04.141]. #DBG: for object rad_ambush3_walker assigned smart_terrain rad_after_tramplin_ambush (12002), last_task: [16:29:04.150]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_after_tramplin_ambush, object_name = rad_ambush3_walker, position now = { 595.1, -50.4, 8.0 }, gvid = 1900, level = 'l10_radar' ] [16:29:04.163]. #DBG: for object rad_ambush3_walker8 assigned smart_terrain rad_after_tramplin_ambush (12002), last_task: [16:29:04.171]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_after_tramplin_ambush, object_name = rad_ambush3_walker8, position now = { 596.3, -50.5, 7.0 }, gvid = 1900, level = 'l10_radar' ] [16:29:04.185]. #DBG: for object rad_prip_road_patroler1 assigned smart_terrain rad_prip_road (12304), last_task: [16:29:04.194]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_prip_road, object_name = rad_prip_road_patroler1, position now = { 384.5, -34.0, 142.9 }, gvid = 1926, level = 'l10_radar' ] [16:29:04.206]. #DBG: for object rad_prip_road_patroler2 assigned smart_terrain rad_prip_road (12304), last_task: [16:29:04.216]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_prip_road, object_name = rad_prip_road_patroler2, position now = { 385.3, -34.1, 140.9 }, gvid = 1926, level = 'l10_radar' ] [16:29:04.229]. #DBG: for object rad_prip_road_guard1 assigned smart_terrain rad_prip_road (12304), last_task: [16:29:04.237]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_prip_road, object_name = rad_prip_road_guard1, position now = { 384.1, -34.0, 140.6 }, gvid = 1926, level = 'l10_radar' ] [16:29:04.250]. #DBG: for object rad_prip_road_guard2 assigned smart_terrain rad_prip_road (12304), last_task: [16:29:04.259]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_prip_road, object_name = rad_prip_road_guard2, position now = { 384.8, -34.1, 142.0 }, gvid = 1926, level = 'l10_radar' ] [16:29:04.273]. #DBG: for object rad_prip_road_kamper1 assigned smart_terrain rad_prip_road (12304), last_task: [16:29:04.281]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_prip_road, object_name = rad_prip_road_kamper1, position now = { 383.5, -33.9, 142.9 }, gvid = 1926, level = 'l10_radar' ] [16:29:04.294]. #DBG: for object rad_prip_road_kamper2 assigned smart_terrain rad_prip_road (12304), last_task: [16:29:04.304]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_prip_road, object_name = rad_prip_road_kamper2, position now = { 383.3, -33.9, 142.1 }, gvid = 1926, level = 'l10_radar' ] [16:29:04.321]. #DBG: for object rad_prip_road_kamper3 assigned smart_terrain rad_prip_road (12304), last_task: [16:29:04.331]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_prip_road, object_name = rad_prip_road_kamper3, position now = { 383.2, -33.9, 141.2 }, gvid = 1926, level = 'l10_radar' ] [16:29:04.343]. #DBG: for rad_specnaz_antenna_0007 used default behavior [16:29:04.354]. #DBG: for rad_specnaz_antenna_0008 used default behavior [16:29:04.366]. #DBG: for rad_specnaz_antenna_0009 used default behavior [16:29:04.376]. #DBG: for rad_tramplin_sniper used default behavior [16:29:04.388]. #DBG: for rad_curve_road_low_guard used default behavior [16:29:04.398]. #DBG: for rad_curve_road_mid_guard2 used default behavior [16:29:04.409]. #DBG: for rad_curve_road_mid_guard1 used default behavior [16:29:04.420]. #DBG: for rad_curve_road_high_guard1 used default behavior [16:29:04.431]. #DBG: for rad_curve_road_high_guard2 used default behavior [16:29:04.448]. #DBG: for object rad_stalker_monolith_antenna_0004 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.457]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0004, position now = { 62.8, -5.0, -32.0 }, gvid = 1985, level = 'l10_radar' ] [16:29:04.470]. #DBG: for object rad_stalker_monolith_antenna_0005 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.479]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0005, position now = { 59.8, -5.4, -28.2 }, gvid = 1985, level = 'l10_radar' ] [16:29:04.494]. #DBG: for object rad_stalker_monolith_antenna_0009 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.503]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0009, position now = { 59.0, -4.9, -32.5 }, gvid = 1985, level = 'l10_radar' ] [16:29:04.517]. #DBG: for object rad_stalker_monolith_antenna_0010 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.525]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0010, position now = { -0.8, -0.3, -65.8 }, gvid = 1958, level = 'l10_radar' ] [16:29:04.538]. #DBG: for object rad_stalker_monolith_antenna_0011 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.547]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0011, position now = { 63.9, -5.5, -27.6 }, gvid = 1985, level = 'l10_radar' ] [16:29:04.561]. #DBG: for object rad_stalker_monolith_antenna_0012 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.570]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0012, position now = { 64.6, -5.4, -29.1 }, gvid = 1985, level = 'l10_radar' ] [16:29:04.583]. #DBG: for object rad_stalker_monolith_antenna_0013 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.591]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0013, position now = { -1.5, -0.3, -64.8 }, gvid = 1958, level = 'l10_radar' ] [16:29:04.604]. #DBG: for object rad_stalker_monolith_antenna_0014 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.613]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0014, position now = { 85.9, 0.7, 39.5 }, gvid = 2008, level = 'l10_radar' ] [16:29:04.626]. #DBG: for object rad_stalker_monolith_antenna_0015 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.635]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0015, position now = { -0.3, -0.3, -64.3 }, gvid = 1958, level = 'l10_radar' ] [16:29:04.648]. #DBG: for object rad_stalker_monolith_antenna_0016 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.657]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0016, position now = { 3.9, -0.3, -64.8 }, gvid = 1958, level = 'l10_radar' ] [16:29:04.670]. #DBG: for object rad_stalker_monolith_antenna_0017 assigned smart_terrain rad_antenna_patrol (11789), last_task: [16:29:04.679]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_antenna_patrol, object_name = rad_stalker_monolith_antenna_0017, position now = { 83.3, 0.8, 39.8 }, gvid = 2008, level = 'l10_radar' ] [16:29:04.690]. #DBG: for rad_stalker_zombied_0010 used default behavior [16:29:04.701]. #DBG: for rad_stalker_zombied_0011 used default behavior [16:29:04.714]. #DBG: for object rad_ambush3_walker2 assigned smart_terrain rad_far_road_ambush (12043), last_task: [16:29:04.723]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_far_road_ambush, object_name = rad_ambush3_walker2, position now = { 460.0, -50.0, 6.9 }, gvid = 1918, level = 'l10_radar' ] [16:29:04.736]. #DBG: for object rad_ambush3_walker3 assigned smart_terrain rad_far_road_ambush (12043), last_task: [16:29:04.746]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_far_road_ambush, object_name = rad_ambush3_walker3, position now = { 461.2, -50.0, 6.1 }, gvid = 1918, level = 'l10_radar' ] [16:29:04.759]. #DBG: for object rad_ambush3_walker4 assigned smart_terrain rad_far_road_ambush (12043), last_task: [16:29:04.767]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_far_road_ambush, object_name = rad_ambush3_walker4, position now = { 461.6, -50.0, 5.3 }, gvid = 1918, level = 'l10_radar' ] [16:29:04.780]. #DBG: for object rad_ambush3_walker6 assigned smart_terrain rad_far_road_ambush (12043), last_task: [16:29:04.790]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_far_road_ambush, object_name = rad_ambush3_walker6, position now = { 459.8, -50.0, 4.6 }, gvid = 1918, level = 'l10_radar' ] [16:29:04.803]. #DBG: for object rad_ambush3_walker7 assigned smart_terrain rad_far_road_ambush (12043), last_task: [16:29:04.811]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_far_road_ambush, object_name = rad_ambush3_walker7, position now = { 460.1, -50.0, 5.8 }, gvid = 1918, level = 'l10_radar' ] [16:29:04.824]. #DBG: for object rad_ambush3_walker_0001 assigned smart_terrain rad_far_road_btr_ambush (12074), last_task: [16:29:04.832]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_far_road_btr_ambush, object_name = rad_ambush3_walker_0001, position now = { 338.2, -50.0, 9.8 }, gvid = 1927, level = 'l10_radar' ] [16:29:04.845]. #DBG: for object rad_ambush3_walker_0002 assigned smart_terrain rad_far_road_btr_ambush (12074), last_task: [16:29:04.855]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_far_road_btr_ambush, object_name = rad_ambush3_walker_0002, position now = { 339.4, -50.0, 9.1 }, gvid = 1927, level = 'l10_radar' ] [16:29:04.868]. #DBG: for object rad_ambush3_walker_0003 assigned smart_terrain rad_far_road_btr_ambush (12074), last_task: [16:29:04.876]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_far_road_btr_ambush, object_name = rad_ambush3_walker_0003, position now = { 339.8, -50.0, 8.3 }, gvid = 1927, level = 'l10_radar' ] [16:29:04.890]. #DBG: for object rad_ambush3_walker_0004 assigned smart_terrain rad_far_road_btr_ambush (12074), last_task: [16:29:04.900]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_far_road_btr_ambush, object_name = rad_ambush3_walker_0004, position now = { 338.0, -50.0, 7.5 }, gvid = 1927, level = 'l10_radar' ] [16:29:04.912]. #DBG: for object rad_ambush3_walker_0005 assigned smart_terrain rad_far_road_btr_ambush (12074), last_task: [16:29:04.921]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_far_road_btr_ambush, object_name = rad_ambush3_walker_0005, position now = { 338.3, -50.0, 8.8 }, gvid = 1927, level = 'l10_radar' ] [16:29:04.935]. #DBG: for object rad_after_valley_walker2 assigned smart_terrain rad_after_valley (12104), last_task: [16:29:04.944]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_after_valley, object_name = rad_after_valley_walker2, position now = { 591.4, -57.6, -104.9 }, gvid = 1893, level = 'l10_radar' ] [16:29:04.956]. #DBG: for object rad_after_valley_walker3 assigned smart_terrain rad_after_valley (12104), last_task: [16:29:04.965]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_after_valley, object_name = rad_after_valley_walker3, position now = { 590.7, -57.4, -104.1 }, gvid = 1893, level = 'l10_radar' ] [16:29:04.978]. #DBG: for object rad_after_valley_walker4 assigned smart_terrain rad_after_valley (12104), last_task: [16:29:04.986]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_after_valley, object_name = rad_after_valley_walker4, position now = { 591.5, -57.4, -104.2 }, gvid = 1893, level = 'l10_radar' ] [16:29:05.002]. #DBG: for object rad_stalker_zombied assigned smart_terrain rad_zombied1 (12152), last_task: [16:29:05.011]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied1, object_name = rad_stalker_zombied, position now = { 340.7, -51.3, -341.9 }, gvid = 2071, level = 'l10_radar' ] [16:29:05.024]. #DBG: for object rad_stalker_zombied_0000 assigned smart_terrain rad_zombied1 (12152), last_task: [16:29:05.032]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied1, object_name = rad_stalker_zombied_0000, position now = { 342.6, -45.8, -215.1 }, gvid = 2081, level = 'l10_radar' ] [16:29:05.045]. #DBG: for object rad_stalker_zombied_0001 assigned smart_terrain rad_zombied1 (12152), last_task: [16:29:05.055]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied1, object_name = rad_stalker_zombied_0001, position now = { 343.7, -45.9, -219.7 }, gvid = 2079, level = 'l10_radar' ] [16:29:05.068]. #DBG: for object rad_stalker_zombied_0002 assigned smart_terrain rad_zombied1 (12152), last_task: [16:29:05.076]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied1, object_name = rad_stalker_zombied_0002, position now = { 338.5, -46.2, -208.4 }, gvid = 2081, level = 'l10_radar' ] [16:29:05.090]. #DBG: for object rad_stalker_zombied_0003 assigned smart_terrain rad_zombied2 (12184), last_task: [16:29:05.099]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied2, object_name = rad_stalker_zombied_0003, position now = { 365.3, -46.9, -208.5 }, gvid = 1872, level = 'l10_radar' ] [16:29:05.112]. #DBG: for object rad_stalker_zombied_0004 assigned smart_terrain rad_zombied2 (12184), last_task: [16:29:05.120]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied2, object_name = rad_stalker_zombied_0004, position now = { 330.6, -50.4, -291.1 }, gvid = 2074, level = 'l10_radar' ] [16:29:05.134]. #DBG: for object rad_stalker_zombied_0005 assigned smart_terrain rad_zombied2 (12184), last_task: [16:29:05.144]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied2, object_name = rad_stalker_zombied_0005, position now = { 307.8, -50.1, -261.7 }, gvid = 2076, level = 'l10_radar' ] [16:29:05.156]. #DBG: for object rad_stalker_zombied_0006 assigned smart_terrain rad_zombied2 (12184), last_task: [16:29:05.165]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied2, object_name = rad_stalker_zombied_0006, position now = { 365.2, -49.9, -309.1 }, gvid = 2070, level = 'l10_radar' ] [16:29:05.179]. #DBG: for object rad_stalker_zombied_0007 assigned smart_terrain rad_zombied2 (12184), last_task: [16:29:05.187]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied2, object_name = rad_stalker_zombied_0007, position now = { 400.8, -49.7, -313.5 }, gvid = 2069, level = 'l10_radar' ] [16:29:05.200]. #DBG: for object rad_stalker_zombied_0008 assigned smart_terrain rad_zombied2 (12184), last_task: [16:29:05.209]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied2, object_name = rad_stalker_zombied_0008, position now = { 437.9, -54.4, -136.4 }, gvid = 2105, level = 'l10_radar' ] [16:29:05.222]. #DBG: for object rad_stalker_zombied_0012 assigned smart_terrain rad_zombied2 (12184), last_task: [16:29:05.231]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_zombied2, object_name = rad_stalker_zombied_0012, position now = { 470.0, -52.0, -198.8 }, gvid = 2059, level = 'l10_radar' ] [16:29:05.242]. #DBG: for rad2_stalker_zombied used default behavior [16:29:05.253]. #DBG: for rad2_stalker_zombied_0000 used default behavior [16:29:05.263]. #DBG: for rad2_stalker_zombied_0001 used default behavior [16:29:05.275]. #DBG: for rad_tramplin_glavn used default behavior [16:29:05.289]. #DBG: for object rad_volkodav_nap_1 assigned smart_terrain rad_merc (12569), last_task: [16:29:05.299]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_merc, object_name = rad_volkodav_nap_1, position now = { 573.6, -53.5, -404.6 }, gvid = 1868, level = 'l10_radar' ] [16:29:05.311]. #DBG: for object rad_volkodav_nap_2 assigned smart_terrain rad_merc (12569), last_task: [16:29:05.320]. #DBG: CALifeMonsterBrain::process_task [ zone = rad_merc, object_name = rad_volkodav_nap_2, position now = { 570.9, -53.4, -402.9 }, gvid = 1868, level = 'l10_radar' ] [16:29:05.332]. #DBG: for rad_ivar_drug used default behavior [16:29:05.344]. #DBG: for object rad_half_dead_scientist assigned smart_terrain marsh_baze_lager (18280), last_task: [16:29:05.352]. #DBG: CALifeMonsterBrain::process_task [ zone = marsh_baze_lager, object_name = rad_half_dead_scientist, position now = { 304.3, -39.4, -25.6 }, gvid = 1930, level = 'l10_radar' ] [16:29:05.363]. #DBG: for rad_stalkers_stalker1 used default behavior [16:29:05.374]. #DBG: for rad_stalkers_stalker2 used default behavior [16:29:05.386]. #DBG: for dead_stalker_prizrak used default behavior [16:29:05.398]. #DBG: for bun_spec_monolith_01 used default behavior [16:29:05.409]. #DBG: for pri_stalker_n_2 used default behavior [16:29:05.419]. #DBG: for pri_stalker_n_2_0000 used default behavior [16:29:05.435]. #DBG: for object pri_monolith_leader assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.443]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_leader, position now = { -4.0, -5.2, 189.1 }, gvid = 2195, level = 'l11_pripyat' ] [16:29:05.456]. #DBG: for object pri_monolith_01 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.464]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_01, position now = { 5.0, -0.6, 150.1 }, gvid = 2147, level = 'l11_pripyat' ] [16:29:05.477]. #DBG: for object pri_monolith_02 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.485]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_02, position now = { 66.1, -0.0, 114.2 }, gvid = 2166, level = 'l11_pripyat' ] [16:29:05.500]. #DBG: for object pri_monolith_03_sniper assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.510]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_03_sniper, position now = { 32.3, -2.2, 48.2 }, gvid = 2225, level = 'l11_pripyat' ] [16:29:05.522]. #DBG: for object pri_monolith_04 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.530]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_04, position now = { -5.6, -2.2, 54.1 }, gvid = 2142, level = 'l11_pripyat' ] [16:29:05.543]. #DBG: for object pri_monolith_08 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.552]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_08, position now = { -41.9, 1.1, 172.0 }, gvid = 2192, level = 'l11_pripyat' ] [16:29:05.565]. #DBG: for object pri_monolith_07 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.573]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_07, position now = { -80.0, -0.6, 240.1 }, gvid = 2151, level = 'l11_pripyat' ] [16:29:05.586]. #DBG: for object pri_monolith_06 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.594]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_06, position now = { 42.8, -0.6, 241.3 }, gvid = 2150, level = 'l11_pripyat' ] [16:29:05.609]. #DBG: for object pri_monolith_05 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.618]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_05, position now = { 78.5, -0.7, 100.3 }, gvid = 2180, level = 'l11_pripyat' ] [16:29:05.631]. #DBG: for object pri_monolith_09 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.639]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_09, position now = { 40.7, -2.4, 64.2 }, gvid = 2225, level = 'l11_pripyat' ] [16:29:05.652]. #DBG: for object pri_monolith_10 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.661]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_10, position now = { -47.0, -2.4, 70.0 }, gvid = 2165, level = 'l11_pripyat' ] [16:29:05.673]. #DBG: for object pri_monolith_11 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.681]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_11, position now = { -13.4, -0.0, 160.4 }, gvid = 2202, level = 'l11_pripyat' ] [16:29:05.694]. #DBG: for object pri_monolith_12 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.705]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_12, position now = { -14.7, -0.0, 160.6 }, gvid = 2202, level = 'l11_pripyat' ] [16:29:05.721]. #DBG: for object pri_monolith_13 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.730]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_13, position now = { -15.5, -0.0, 159.8 }, gvid = 2202, level = 'l11_pripyat' ] [16:29:05.743]. #DBG: for object pri_monolith_14 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.754]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_14, position now = { -46.9, -2.4, 68.6 }, gvid = 2165, level = 'l11_pripyat' ] [16:29:05.772]. #DBG: for object pri_monolith_15 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.783]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_15, position now = { 27.8, -0.0, 175.6 }, gvid = 2200, level = 'l11_pripyat' ] [16:29:05.798]. #DBG: for object pri_monolith_16 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.810]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_16, position now = { 28.9, -0.0, 175.6 }, gvid = 2200, level = 'l11_pripyat' ] [16:29:05.824]. #DBG: for object pri_monolith_17 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.832]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_17, position now = { 30.0, -0.0, 175.6 }, gvid = 2200, level = 'l11_pripyat' ] [16:29:05.845]. #DBG: for object pri_monolith_18 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.854]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_18, position now = { 27.9, -0.0, 183.5 }, gvid = 2186, level = 'l11_pripyat' ] [16:29:05.867]. #DBG: for object pri_monolith_19 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.875]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_19, position now = { 28.3, -0.0, 164.9 }, gvid = 2188, level = 'l11_pripyat' ] [16:29:05.887]. #DBG: for object pri_monolith_20 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.895]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_20, position now = { 4.3, -0.0, 159.7 }, gvid = 2189, level = 'l11_pripyat' ] [16:29:05.907]. #DBG: for object pri_monolith_23 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.916]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_23, position now = { 25.3, 5.4, 177.4 }, gvid = 2201, level = 'l11_pripyat' ] [16:29:05.928]. #DBG: for object pri_monolith_balcony_sniper1 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.937]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_balcony_sniper1, position now = { -36.8, 1.1, 175.3 }, gvid = 2193, level = 'l11_pripyat' ] [16:29:05.950]. #DBG: for object pri_monolith_balcony_sniper2 assigned smart_terrain pri_monolith (13223), last_task: [16:29:05.958]. #DBG: CALifeMonsterBrain::process_task [ zone = pri_monolith, object_name = pri_monolith_balcony_sniper2, position now = { -21.0, 5.4, 153.4 }, gvid = 2190, level = 'l11_pripyat' ] [16:29:05.969]. #DBG: for st2_spec_monolith_01 used default behavior [16:29:05.980]. #DBG: for st2_spec_monolith_02 used default behavior [16:29:05.990]. #DBG: for st2_spec_monolith_03 used default behavior [16:29:06.000]. #DBG: for st2_spec_monolith_04 used default behavior [16:29:06.010]. #DBG: for st2_spec_monolith_05 used default behavior [16:29:06.021]. #DBG: for st2_spec_monolith_06 used default behavior [16:29:06.031]. #DBG: for st2_spec_monolith_07 used default behavior [16:29:06.041]. #DBG: for st2_spec_monolith_08 used default behavior [16:29:06.052]. #DBG: for st2_spec_monolith_09 used default behavior [16:29:06.062]. #DBG: for st2_spec_monolith_10 used default behavior [16:29:06.073]. #DBG: for st2_spec_monolith_11 used default behavior [16:29:06.083]. #DBG: for st2_spec_monolith_12 used default behavior [16:29:06.094]. #DBG: for st2_spec_monolith_13 used default behavior [16:29:06.105]. #DBG: for st2_spec_monolith_14 used default behavior [16:29:06.116]. #DBG: for st2_spec_monolith_15 used default behavior [16:29:06.126]. #DBG: for st2_spec_monolith_16 used default behavior [16:29:06.137]. #DBG: for st2_spec_monolith_17 used default behavior [16:29:06.147]. #DBG: for st2_spec_monolith_18 used default behavior [16:29:06.157]. #DBG: for st2_spec_monolith_19 used default behavior [16:29:06.168]. #DBG: for st2_spec_monolith_20 used default behavior [16:29:06.178]. #DBG: for st2_spec_monolith_21 used default behavior [16:29:06.189]. #DBG: for st2_spec_monolith_22 used default behavior [16:29:06.199]. #DBG: for st2_spec_monolith_23 used default behavior [16:29:06.209]. #DBG: for st2_spec_monolith_24 used default behavior [16:29:06.220]. #DBG: for st2_spec_monolith_25 used default behavior [16:29:06.230]. #DBG: for aes_spec_monolith_01 used default behavior [16:29:06.241]. #DBG: for aes_spec_monolith_02 used default behavior [16:29:06.252]. #DBG: for aes_spec_monolith_03 used default behavior [16:29:06.262]. #DBG: for aes_spec_monolith_04 used default behavior [16:29:06.273]. #DBG: for aes_spec_monolith_05 used default behavior [16:29:06.283]. #DBG: for aes_spec_monolith_06 used default behavior [16:29:06.294]. #DBG: for aes_spec_monolith_07 used default behavior [16:29:06.305]. #DBG: for aes_spec_monolith_08 used default behavior [16:29:06.315]. #DBG: for aes_spec_monolith_09 used default behavior [16:29:06.326]. #DBG: for aes_spec_monolith_10 used default behavior [16:29:06.337]. #DBG: for aes_spec_monolith_11 used default behavior [16:29:06.348]. #DBG: for aes_spec_monolith_12 used default behavior [16:29:06.360]. #DBG: for aes_spec_monolith_13 used default behavior [16:29:06.370]. #DBG: for aes_spec_monolith_14 used default behavior [16:29:06.380]. #DBG: for aes_spec_monolith_15 used default behavior [16:29:06.391]. #DBG: for aes_spec_monolith_16 used default behavior [16:29:06.402]. #DBG: for aes_spec_monolith_17 used default behavior [16:29:06.412]. #DBG: for aes_spec_monolith_18 used default behavior [16:29:06.423]. #DBG: for aes_spec_monolith_19 used default behavior [16:29:06.433]. #DBG: for aes_spec_monolith_20 used default behavior [16:29:06.444]. #DBG: for aes_spec_monolith_21 used default behavior [16:29:06.454]. #DBG: for aes_spec_monolith_22 used default behavior [16:29:06.464]. #DBG: for aes_spec_monolith_23 used default behavior [16:29:06.474]. #DBG: for aes_spec_monolith_24 used default behavior [16:29:06.485]. #DBG: for aes_spec_monolith_25 used default behavior [16:29:06.496]. #DBG: for aes_spec_monolith_26 used default behavior [16:29:06.508]. #DBG: for aes_spec_monolith_27 used default behavior [16:29:06.518]. #DBG: for aes_spec_monolith_28 used default behavior [16:29:06.528]. #DBG: for aes_spec_monolith_29 used default behavior [16:29:06.538]. #DBG: for st2_stalker_prizrak used default behavior [16:29:06.549]. #DBG: for aes_klyk used default behavior [16:29:06.561]. #DBG: for mon_stalker_monolith_post3 used default behavior [16:29:06.573]. #DBG: for mon_stalker used default behavior [16:29:06.586]. #DBG: for sar_stalker_monolith_0008 used default behavior [16:29:06.598]. #DBG: for sar_stalker_monolith_0011 used default behavior [16:29:06.610]. #DBG: for sar_stalker_monolith_0012 used default behavior [16:29:06.624]. #DBG: for sar_stalker_monolith_0013 used default behavior [16:29:06.636]. #DBG: for sar_stalker_monolith_0014 used default behavior [16:29:06.649]. #DBG: for sar_stalker_monolith_0015 used default behavior [16:29:06.661]. #DBG: for sar_stalker_monolith_0016 used default behavior [16:29:06.674]. #DBG: for sar_stalker_monolith_0017 used default behavior [16:29:06.686]. #DBG: for sar_stalker_monolith_0018 used default behavior [16:29:06.696]. #DBG: for sar_stalker_monolith_high used default behavior [16:29:06.707]. #DBG: for sar_stalker_monolith_high_0000 used default behavior [16:29:06.718]. #DBG: for sar_stalker_monolith_high_0001 used default behavior [16:29:06.728]. #DBG: for sar_stalker_monolith_high_0002 used default behavior [16:29:06.738]. #DBG: for sar_stalker_monolith_high_0003 used default behavior [16:29:06.749]. #DBG: for sar_stalker_monolith_high_0004 used default behavior [16:29:06.760]. #DBG: for sar_stalker_monolith_high_0005 used default behavior [16:29:06.770]. #DBG: for sar_stalker_monolith_high_0006 used default behavior [16:29:06.780]. #DBG: for sar_stalker_monolith_high_0007 used default behavior [16:29:06.791]. #DBG: for sar_stalker_monolith_high_0008 used default behavior [16:29:06.801]. #DBG: for sar_stalker_monolith_high_0009 used default behavior [16:29:06.813]. #DBG: for sar_stalker_sklad used default behavior [16:29:06.825]. #DBG: for sar_stalker_sklad_0000 used default behavior [16:29:06.837]. #DBG: for sar_stalker_sklad_0001 used default behavior [16:29:06.850]. #DBG: for sar_stalker_sklad_0002 used default behavior [16:29:06.862]. #DBG: for sar_stalker_sklad_0003 used default behavior [16:29:06.872]. #DBG: for sar_secret_room_monolith_1 used default behavior [16:29:06.883]. #DBG: for sar_secret_room_monolith_2 used default behavior [16:29:06.893]. #DBG: for sar_secret_room_monolith_3 used default behavior [16:29:06.903]. #DBG: for sar_secret_room_monolith_4 used default behavior [16:29:06.914]. #DBG: for sar_secret_room_monolith_5 used default behavior [16:29:06.924]. #DBG: for sar_secret_room_monolith_6 used default behavior [16:29:06.934]. #DBG: for sar_secret_room_monolith_7 used default behavior [16:29:06.945]. #DBG: for sar_secret_room_monolith_8 used default behavior [16:29:06.956]. #DBG: for sar_stalker_monolith_lest_1 used default behavior [16:29:06.966]. #DBG: for sar_stalker_monolith_lest_0000 used default behavior [16:29:06.976]. #DBG: for sar_stalker_monolith_lest_0001 used default behavior [16:29:06.986]. #DBG: for sar_stalker_monolith_0019 used default behavior [16:29:06.999]. #DBG: for sar_stalker_monolith_0020 used default behavior [16:29:07.011]. #DBG: for lim_lager_bandit01 used default behavior [16:29:07.023]. #DBG: for lim_lager_bandit02 used default behavior [16:29:07.034]. #DBG: for lim_lager_bandit03 used default behavior [16:29:07.045]. #DBG: for lim_lager_bandit04 used default behavior [16:29:07.056]. #DBG: for lim_lager_bandit05 used default behavior [16:29:07.068]. #DBG: for lim_lager_bandit06 used default behavior [16:29:07.079]. #DBG: for lim_lager_bandit07 used default behavior [16:29:07.090]. #DBG: for lim_lager_bandit08 used default behavior [16:29:07.101]. #DBG: for lim_lager_bandit09 used default behavior [16:29:07.113]. #DBG: for lim_lager_bandit10 used default behavior [16:29:07.124]. #DBG: for lim_lager_bandit11 used default behavior [16:29:07.135]. #DBG: for lim_lager_bandit12 used default behavior [16:29:07.146]. #DBG: for lim_lager_bandit13 used default behavior [16:29:07.158]. #DBG: for lim_lager_bandit14 used default behavior [16:29:07.169]. #DBG: for lim_lager_bandit15 used default behavior [16:29:07.180]. #DBG: for lim_lager_bandit16 used default behavior [16:29:07.192]. #DBG: for lim_lager_bandit17 used default behavior [16:29:07.203]. #DBG: for lim_lager_bandit18 used default behavior [16:29:07.215]. #DBG: for lim_lager_bandit19 used default behavior [16:29:07.227]. #DBG: for lim_lager_bandit20 used default behavior [16:29:07.288]. #DBG: for object lim_lager_freedom01 assigned smart_terrain lim_lager_freedom_stalkers (17136), last_task: [16:29:07.297]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager_freedom_stalkers, object_name = lim_lager_freedom01, position now = { 28.7, 2.1, -52.2 }, gvid = 3017, level = 'limansk' ] [16:29:07.309]. #DBG: for object lim_lager_freedom02 assigned smart_terrain lim_lager_freedom_stalkers (17136), last_task: [16:29:07.318]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager_freedom_stalkers, object_name = lim_lager_freedom02, position now = { 27.2, 2.1, -51.7 }, gvid = 3017, level = 'limansk' ] [16:29:07.331]. #DBG: for object lim_lager_freedom03 assigned smart_terrain lim_lager_freedom_stalkers (17136), last_task: [16:29:07.340]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager_freedom_stalkers, object_name = lim_lager_freedom03, position now = { 34.0, 2.1, -50.6 }, gvid = 3017, level = 'limansk' ] [16:29:07.353]. #DBG: for object lim_lager_stalker01 assigned smart_terrain lim_lager_freedom_stalkers (17136), last_task: [16:29:07.362]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager_freedom_stalkers, object_name = lim_lager_stalker01, position now = { 21.5, 2.1, -63.1 }, gvid = 3014, level = 'limansk' ] [16:29:07.374]. #DBG: for object lim_lager_stalker02 assigned smart_terrain lim_lager_freedom_stalkers (17136), last_task: [16:29:07.383]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager_freedom_stalkers, object_name = lim_lager_stalker02, position now = { 24.6, 2.1, -50.6 }, gvid = 3017, level = 'limansk' ] [16:29:07.396]. #DBG: for object lim_lager_stalker03 assigned smart_terrain lim_lager_freedom_stalkers (17136), last_task: [16:29:07.405]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager_freedom_stalkers, object_name = lim_lager_stalker03, position now = { 24.6, 2.1, -69.5 }, gvid = 3014, level = 'limansk' ] [16:29:07.418]. #DBG: for object lim_lager_stalker04 assigned smart_terrain lim_lager_freedom_stalkers (17136), last_task: [16:29:07.426]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager_freedom_stalkers, object_name = lim_lager_stalker04, position now = { 12.2, -5.0, -82.1 }, gvid = 3005, level = 'limansk' ] [16:29:07.441]. #DBG: for object lim_lager_freedom_stalker_drank1 assigned smart_terrain lim_lager_freedom_stalkers (17136), last_task: [16:29:07.449]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager_freedom_stalkers, object_name = lim_lager_freedom_stalker_drank1, position now = { 24.4, 2.1, -54.5 }, gvid = 3014, level = 'limansk' ] [16:29:07.462]. #DBG: for object lim_lager_freedom_stalker_drank2 assigned smart_terrain lim_lager_freedom_stalkers (17136), last_task: [16:29:07.470]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager_freedom_stalkers, object_name = lim_lager_freedom_stalker_drank2, position now = { 24.7, 2.1, -56.7 }, gvid = 3014, level = 'limansk' ] [16:29:07.483]. #DBG: for object lim_stalker_near_mih assigned smart_terrain sak_lim_lager_stalker (17483), last_task: [16:29:07.493]. #DBG: CALifeMonsterBrain::process_task [ zone = sak_lim_lager_stalker, object_name = lim_stalker_near_mih, position now = { -15.9, -5.0, -168.4 }, gvid = 2995, level = 'limansk' ] [16:29:07.507]. #DBG: for object lim_bandit_01 assigned smart_terrain lim_lager2_bandits (17486), last_task: [16:29:07.516]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager2_bandits, object_name = lim_bandit_01, position now = { 83.4, 7.3, 246.0 }, gvid = 3021, level = 'limansk' ] [16:29:07.528]. #DBG: for object lim_bandit_03 assigned smart_terrain lim_lager2_bandits (17486), last_task: [16:29:07.537]. #DBG: CALifeMonsterBrain::process_task [ zone = lim_lager2_bandits, object_name = lim_bandit_03, position now = { 81.6, 7.3, 242.0 }, gvid = 3021, level = 'limansk' ] [16:29:07.547]. #DBG: for lim_mih_guard used default behavior [16:29:07.561]. #DBG: for object lost_vil_stalker2 assigned smart_terrain lost_vil_stalker_dom (17581), last_task: [16:29:07.570]. #DBG: CALifeMonsterBrain::process_task [ zone = lost_vil_stalker_dom, object_name = lost_vil_stalker2, position now = { 5.0, 9.2, -64.7 }, gvid = 3329, level = 'lost_village' ] [16:29:07.585]. #DBG: for object lost_vil_stalker1 assigned smart_terrain lost_vil_stalker_dom (17581), last_task: [16:29:07.594]. #DBG: CALifeMonsterBrain::process_task [ zone = lost_vil_stalker_dom, object_name = lost_vil_stalker1, position now = { 2.3, 9.2, -64.9 }, gvid = 3329, level = 'lost_village' ] [16:29:07.604]. #DBG: for lost_military_01 used default behavior [16:29:07.615]. #DBG: for lost_military_02 used default behavior [16:29:07.626]. #DBG: for sanek used default behavior [16:29:07.638]. #DBG: for lost_mikhas used default behavior [16:29:07.648]. #DBG: for object stepanych2 assigned smart_terrain lost_khutor (17701), last_task: [16:29:07.657]. #DBG: CALifeMonsterBrain::process_task [ zone = lost_khutor, object_name = stepanych2, position now = { 9.5, 9.0, -34.0 }, gvid = 3329, level = 'lost_village' ] [16:29:07.667]. #DBG: for marsh_oksana used default behavior [16:29:07.681]. #DBG: for object marsh_ecolog2_sev_khutor assigned smart_terrain marsh_sev_khutor_lager (18283), last_task: [16:29:07.689]. #DBG: CALifeMonsterBrain::process_task [ zone = marsh_sev_khutor_lager, object_name = marsh_ecolog2_sev_khutor, position now = { -171.9, 1.1, 401.7 }, gvid = 3361, level = 'marsh' ] [16:29:07.701]. #DBG: for object marsh_provodnik_sev_khutor assigned smart_terrain marsh_base_botan_lager (18028), last_task: [16:29:07.709]. #DBG: CALifeMonsterBrain::process_task [ zone = marsh_base_botan_lager, object_name = marsh_provodnik_sev_khutor, position now = { -178.7, 2.5, 419.0 }, gvid = 3361, level = 'marsh' ] [16:29:07.723]. #DBG: for object marsh_ecolog1_sev_khutor assigned smart_terrain marsh_sev_khutor_lager (18283), last_task: [16:29:07.731]. #DBG: CALifeMonsterBrain::process_task [ zone = marsh_sev_khutor_lager, object_name = marsh_ecolog1_sev_khutor, position now = { -172.2, 1.3, 408.0 }, gvid = 3361, level = 'marsh' ] [16:29:07.745]. #DBG: for object mar_military_04 assigned smart_terrain mar_factory (18030), last_task: [16:29:07.753]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_factory, object_name = mar_military_04, position now = { -10.3, 3.3, 6.5 }, gvid = 3414, level = 'marsh' ] [16:29:07.765]. #DBG: for object mar_military_03 assigned smart_terrain mar_factory (18030), last_task: [16:29:07.774]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_factory, object_name = mar_military_03, position now = { -4.4, 11.2, 22.4 }, gvid = 3418, level = 'marsh' ] [16:29:07.787]. #DBG: for object mar_stalker assigned smart_terrain mar_lager (17766), last_task: [16:29:07.796]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_lager, object_name = mar_stalker, position now = { -158.9, 0.8, -138.7 }, gvid = 3373, level = 'marsh' ] [16:29:07.809]. #DBG: for object baza_mar_stalker assigned smart_terrain baza_mar_lager (17778), last_task: [16:29:07.817]. #DBG: CALifeMonsterBrain::process_task [ zone = baza_mar_lager, object_name = baza_mar_stalker, position now = { -120.0, 1.2, -296.5 }, gvid = 3381, level = 'marsh' ] [16:29:07.828]. #DBG: for sanek2 used default behavior [16:29:07.838]. #DBG: for shersh used default behavior [16:29:07.851]. #DBG: for object marsh_ecolog1 assigned smart_terrain marsh_baze_ecolog (18241), last_task: [16:29:07.860]. #DBG: CALifeMonsterBrain::process_task [ zone = marsh_baze_ecolog, object_name = marsh_ecolog1, position now = { -162.4, 1.8, -273.5 }, gvid = 3372, level = 'marsh' ] [16:29:07.873]. #DBG: for object marsh_ecolog2 assigned smart_terrain marsh_baze_ecolog (18241), last_task: [16:29:07.881]. #DBG: CALifeMonsterBrain::process_task [ zone = marsh_baze_ecolog, object_name = marsh_ecolog2, position now = { -156.8, 1.8, -276.5 }, gvid = 3372, level = 'marsh' ] [16:29:07.892]. #DBG: for pahom used default behavior [16:29:07.904]. #DBG: for object marsh_ecolog_general assigned smart_terrain marsh_baze_ecolog (18241), last_task: [16:29:07.913]. #DBG: CALifeMonsterBrain::process_task [ zone = marsh_baze_ecolog, object_name = marsh_ecolog_general, position now = { -178.3, 4.8, -275.4 }, gvid = 3366, level = 'marsh' ] [16:29:07.926]. #DBG: for object marsh_stalker_1 assigned smart_terrain marsh_baze_ecolog (18241), last_task: [16:29:07.934]. #DBG: CALifeMonsterBrain::process_task [ zone = marsh_baze_ecolog, object_name = marsh_stalker_1, position now = { -139.1, 0.7, -318.0 }, gvid = 3376, level = 'marsh' ] [16:29:07.947]. #DBG: for object marsh_stalker_2 assigned smart_terrain marsh_baze_ecolog (18241), last_task: [16:29:07.956]. #DBG: CALifeMonsterBrain::process_task [ zone = marsh_baze_ecolog, object_name = marsh_stalker_2, position now = { -176.6, 1.9, -275.4 }, gvid = 3367, level = 'marsh' ] [16:29:07.968]. #DBG: for object marsh_stalker_3 assigned smart_terrain marsh_baze_ecolog (18241), last_task: [16:29:07.976]. #DBG: CALifeMonsterBrain::process_task [ zone = marsh_baze_ecolog, object_name = marsh_stalker_3, position now = { -122.2, 1.1, -295.3 }, gvid = 3381, level = 'marsh' ] [16:29:07.988]. #DBG: for marsh_cook used default behavior [16:29:08.001]. #DBG: for object mar_military_01 assigned smart_terrain mar_factory (18030), last_task: [16:29:08.010]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_factory, object_name = mar_military_01, position now = { -1.8, 2.2, -6.6 }, gvid = 3415, level = 'marsh' ] [16:29:08.023]. #DBG: for object mar_military_02 assigned smart_terrain mar_factory (18030), last_task: [16:29:08.031]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_factory, object_name = mar_military_02, position now = { 5.0, 3.3, 17.7 }, gvid = 3418, level = 'marsh' ] [16:29:08.045]. #DBG: for object mar_military_glavn assigned smart_terrain mar_factory (18030), last_task: [16:29:08.053]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_factory, object_name = mar_military_glavn, position now = { -5.6, 3.4, 12.3 }, gvid = 3414, level = 'marsh' ] [16:29:08.066]. #DBG: for object stepanych assigned smart_terrain mar_esc_khutor (18370), last_task: [16:29:08.075]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_esc_khutor, object_name = stepanych, position now = { 497.3, 2.7, -152.0 }, gvid = 3561, level = 'marsh' ] [16:29:08.088]. #DBG: for object mar_military_post_01 assigned smart_terrain mar_military_post (18382), last_task: [16:29:08.097]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_military_post, object_name = mar_military_post_01, position now = { -281.9, 1.0, 27.2 }, gvid = 3348, level = 'marsh' ] [16:29:08.110]. #DBG: for object mar_military_post_02 assigned smart_terrain mar_military_post (18382), last_task: [16:29:08.119]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_military_post, object_name = mar_military_post_02, position now = { -275.2, 1.1, 38.2 }, gvid = 3351, level = 'marsh' ] [16:29:08.132]. #DBG: for object mar_military_post_03 assigned smart_terrain mar_military_post (18382), last_task: [16:29:08.141]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_military_post, object_name = mar_military_post_03, position now = { -277.1, 15.2, 22.3 }, gvid = 3351, level = 'marsh' ] [16:29:08.158]. #DBG: for object mar_military_post_04 assigned smart_terrain mar_military_post (18382), last_task: [16:29:08.168]. #DBG: CALifeMonsterBrain::process_task [ zone = mar_military_post, object_name = mar_military_post_04, position now = { -279.0, 1.0, 34.7 }, gvid = 3351, level = 'marsh' ] [16:29:08.183]. #DBG: for mar_boryan used default behavior [16:29:08.203]. #DBG: for object red_forest_bandit_08 assigned smart_terrain red_near_bridge (18996), last_task: [16:29:08.213]. #DBG: CALifeMonsterBrain::process_task [ zone = red_near_bridge, object_name = red_forest_bandit_08, position now = { -159.0, 0.2, -268.8 }, gvid = 3238, level = 'red_forest' ] [16:29:08.228]. #DBG: for object red_forest_stalker_01 assigned smart_terrain red_forest_exit_mil (18906), last_task: [16:29:08.238]. #DBG: CALifeMonsterBrain::process_task [ zone = red_forest_exit_mil, object_name = red_forest_stalker_01, position now = { -71.1, 0.0, 53.6 }, gvid = 3246, level = 'red_forest' ] [16:29:08.253]. #DBG: for object red_forest_stalker_02 assigned smart_terrain red_forest_exit_mil (18906), last_task: [16:29:08.263]. #DBG: CALifeMonsterBrain::process_task [ zone = red_forest_exit_mil, object_name = red_forest_stalker_02, position now = { -76.0, 0.6, 55.3 }, gvid = 3246, level = 'red_forest' ] [16:29:08.278]. #DBG: for object red_forest_stalker_03 assigned smart_terrain red_forest_exit_mil (18906), last_task: [16:29:08.288]. #DBG: CALifeMonsterBrain::process_task [ zone = red_forest_exit_mil, object_name = red_forest_stalker_03, position now = { -73.2, 0.2, 50.5 }, gvid = 3246, level = 'red_forest' ] [16:29:08.305]. #DBG: for object red_forest_stalker_04 assigned smart_terrain red_forest_exit_mil_2 (18907), last_task: [16:29:08.316]. #DBG: CALifeMonsterBrain::process_task [ zone = red_forest_exit_mil_2, object_name = red_forest_stalker_04, position now = { -55.0, 1.2, 64.8 }, gvid = 3246, level = 'red_forest' ] [16:29:08.331]. #DBG: for object red_forest_stalker_05 assigned smart_terrain red_forest_exit_mil_2 (18907), last_task: [16:29:08.340]. #DBG: CALifeMonsterBrain::process_task [ zone = red_forest_exit_mil_2, object_name = red_forest_stalker_05, position now = { -74.7, 0.4, 59.1 }, gvid = 3246, level = 'red_forest' ] [16:29:08.354]. #DBG: for object red_forest_stalker_06 assigned smart_terrain red_forest_exit_mil_2 (18907), last_task: [16:29:08.362]. #DBG: CALifeMonsterBrain::process_task [ zone = red_forest_exit_mil_2, object_name = red_forest_stalker_06, position now = { -77.3, 0.7, 58.9 }, gvid = 3246, level = 'red_forest' ] [16:29:08.377]. #DBG: for object red_forest_stalker_07 assigned smart_terrain red_forest_exit_mil_2 (18907), last_task: [16:29:08.386]. #DBG: CALifeMonsterBrain::process_task [ zone = red_forest_exit_mil_2, object_name = red_forest_stalker_07, position now = { -69.4, 1.8, 46.5 }, gvid = 3246, level = 'red_forest' ] [16:29:08.397]. #DBG: for red_forest_stalker_08 used default behavior [16:29:08.407]. #DBG: for red_forest_lesnik used default behavior [16:29:08.421]. #DBG: for object red_forest_bandit_01 assigned smart_terrain red_near_bridge (18996), last_task: [16:29:08.429]. #DBG: CALifeMonsterBrain::process_task [ zone = red_near_bridge, object_name = red_forest_bandit_01, position now = { -119.3, 0.3, -270.5 }, gvid = 3241, level = 'red_forest' ] [16:29:08.442]. #DBG: for object red_forest_bandit_02 assigned smart_terrain red_near_bridge (18996), last_task: [16:29:08.451]. #DBG: CALifeMonsterBrain::process_task [ zone = red_near_bridge, object_name = red_forest_bandit_02, position now = { -104.8, -0.1, -244.5 }, gvid = 3241, level = 'red_forest' ] [16:29:08.463]. #DBG: for object cit_bandit_leader assigned smart_terrain red_near_bridge (18996), last_task: [16:29:08.471]. #DBG: CALifeMonsterBrain::process_task [ zone = red_near_bridge, object_name = cit_bandit_leader, position now = { -116.4, 0.5, -255.2 }, gvid = 3241, level = 'red_forest' ] [16:29:08.484]. #DBG: for object red_forest_bandit_04 assigned smart_terrain red_near_bridge (18996), last_task: [16:29:08.492]. #DBG: CALifeMonsterBrain::process_task [ zone = red_near_bridge, object_name = red_forest_bandit_04, position now = { -119.9, 0.9, -255.4 }, gvid = 3241, level = 'red_forest' ] [16:29:08.507]. #DBG: for object red_forest_bandit_05 assigned smart_terrain red_near_bridge (18996), last_task: [16:29:08.515]. #DBG: CALifeMonsterBrain::process_task [ zone = red_near_bridge, object_name = red_forest_bandit_05, position now = { -122.5, 4.7, -267.8 }, gvid = 3241, level = 'red_forest' ] [16:29:08.529]. #DBG: for object red_forest_bandit_06 assigned smart_terrain red_near_bridge (18996), last_task: [16:29:08.537]. #DBG: CALifeMonsterBrain::process_task [ zone = red_near_bridge, object_name = red_forest_bandit_06, position now = { -114.6, 4.7, -252.4 }, gvid = 3241, level = 'red_forest' ] [16:29:08.550]. #DBG: for object red_forest_bandit_07 assigned smart_terrain red_scaut (19077), last_task: [16:29:08.561]. #DBG: CALifeMonsterBrain::process_task [ zone = red_scaut, object_name = red_forest_bandit_07, position now = { -8.9, -0.7, -330.1 }, gvid = 3273, level = 'red_forest' ] [16:29:08.575]. #DBG: for object serafim assigned smart_terrain red_serafim (19113), last_task: [16:29:08.583]. #DBG: CALifeMonsterBrain::process_task [ zone = red_serafim, object_name = serafim, position now = { 194.2, -0.7, -305.0 }, gvid = 3314, level = 'red_forest' ] [16:29:08.594]. #DBG: for red_freedom_glavn used default behavior