* Detected CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz [GenuineIntel], F6/M14/S9, 2712.00 mhz, 54-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 2/4 Initializing File System... using fs-ltx fsgame.ltx FS: 49813 files cached 50 archives, 9338Kb memory used. Init FileSystem 3.943320 sec 'xrCore' build 6953, Feb 18 2018 EH: 93FEABB8231ACDEC017116EFD31D7644 -----loading c:\program files (x86)\s.t.a.l.k.e.r. - legend returns 0.9.2\gamedata\configs\system.ltx -----loading c:\program files (x86)\s.t.a.l.k.e.r. - legend returns 0.9.2\gamedata\configs\system.ltx Legend Returns started Engine xrLR started Engine by b4d1k Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line -noprefetch -dbg -skip_reg Executing config-script "user.ltx"... [appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * [win32]: free[3914156 K], reserved[121344 K], committed[158740 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[20806 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[14178 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=C:\Program Files (x86)\S.T.A.L.K.E.R. - Legend Returns 0.9.2\bin\ dir[1]=C:\Program Files (x86)\S.T.A.L.K.E.R. - Legend Returns 0.9.2\ dir[2]=C:\Program Files (x86)\S.T.A.L.K.E.R. - Legend Returns 0.9.2\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 3. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - legend returns 0.9.2\gamedata\configs\default_controls.ltx"... [c:\program files (x86)\s.t.a.l.k.e.r. - legend returns 0.9.2\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - legend returns 0.9.2\gamedata\configs\rspec_high.ltx"... ! Unknown command: ph_timefactor ! Unknown command: r2_sun_far ~ Invalid syntax in call to 'snd_targets' ~ Valid arguments: integer value in range [200,1000] [c:\program files (x86)\s.t.a.l.k.e.r. - legend returns 0.9.2\gamedata\configs\rspec_high.ltx] successfully loaded. Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - legend returns 0.9.2\gamedata\configs\default_controls.ltx"... [c:\program files (x86)\s.t.a.l.k.e.r. - legend returns 0.9.2\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'snd_targets' ~ Valid arguments: integer value in range [200,1000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [appdata\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:6665]: Radeon (TM) 520 * GPU driver: 23.20.768.0 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4062 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVAPI is missing. * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * SSample: 1680x1050 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled compiling shader particle_distort compiling shader particle compiling shader particle - r__tf_aniso 4 - r1_tf_mipbias -0.5 compiling shader simple_color compiling shader portal compiling shader editor * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script game_registrator.script compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader hud_font ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb ! Missing ogg-comment, file: c:\program files (x86)\s.t.a.l.k.e.r. - legend returns 0.9.2\gamedata\sounds\music\menu.ogg * loading script axr_main.script * loading script xrs_dyn_music.script * loading script closecaption.script * loading script xrs_debug_tools.script * [win32]: free[3674876 K], reserved[155564 K], committed[363800 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[132311 K], game lua[2077 K], render[145 K] * [x-ray]: economy: strings[14640 K], smem[0 K] Input: 1 Config-file [appdata\user.ltx] saved successfully Destroying Direct3D... * RM_Dump: textures : 1 * : 1: ui\ui_common * RM_Dump: rtargets : 0 * RM_Dump: vs : 1 * : 1: null * RM_Dump: ps : 1 * : 1: null * RM_Dump: dcl : 0 * RM_Dump: states : 1 * RM_Dump: tex_list : 1 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 1 * RM_Dump: v_elements: 1 * RM_Dump: v_shaders : 1 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 2