* Detected CPU: Intel(R) Pentium(R) CPU G4620 @ 3.70GHz [GenuineIntel], F6/M14/S9, 3694.00 mhz, 27-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 2/4 Initializing File System... using fs-ltx fsgame.ltx FS: 49769 files cached 50 archives, 8500Kb memory used. Init FileSystem 1.237834 sec 'xrCore' build 6953, Feb 18 2018 EH: 93FEABB8231ACDEC017116EFD31D7644 -----loading d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx -----loading d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx Legend Returns started Engine xrLR started Engine by b4d1k Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll * D3D11: device creation failed with hr=0x887a0004 command line -dbg Executing config-script "user.ltx"... [appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Player name in registry is empty! (InstallUserName) * [win32]: free[4050132 K], reserved[43768 K], committed[100340 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[18256 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[14159 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=D:\Games\S.T.A.L.K.E.R. - Call of Chernobyl\bin\ dir[1]=D:\Games\S.T.A.L.K.E.R. - Call of Chernobyl\ dir[2]=D:\Games\S.T.A.L.K.E.R. - Call of Chernobyl\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 3. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx"... [d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\rspec_high.ltx"... ! Unknown command: ph_timefactor ! Unknown command: r2_sun_far ~ Invalid syntax in call to 'snd_targets' ~ Valid arguments: integer value in range [200,1000] [d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\rspec_high.ltx] successfully loaded. Executing config-script "d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx"... [d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'snd_targets' ~ Valid arguments: integer value in range [200,1000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [appdata\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:615]: NVIDIA GeForce GTS 250 * GPU driver: 21.21.13.4201 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4043 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * SSample: 1680x1050 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled compiling shader particle_distort compiling shader particle compiling shader particle - r__tf_aniso 4 - r1_tf_mipbias -0.5 compiling shader simple_color compiling shader portal compiling shader editor * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script ! [LUA] Cannot register class CRatwolf ! [LUA] Cannot register class CBuilter * loading script sim_squad_scripted.script * loading script game_registrator.script compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader hud_font ! Player name in registry is empty! (InstallUserName) Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\music\menu.ogg * loading script axr_main.script * loading script xrs_dyn_music.script * loading script closecaption.script * loading script xrs_debug_tools.script * [win32]: free[3838308 K], reserved[63352 K], committed[292580 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[128161 K], game lua[2076 K], render[145 K] * [x-ray]: economy: strings[14635 K], smem[0 K] * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias -0.5 * SSample: 1680x1050 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled * RM_Dump: textures : 541 * RM_Dump: rtargets : 3 * RM_Dump: vs : 6 * RM_Dump: ps : 11 * RM_Dump: dcl : 6 * RM_Dump: states : 21 * RM_Dump: tex_list : 244 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 311 * RM_Dump: v_elements: 311 * RM_Dump: v_shaders : 313 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [201 ms] * MEMORY USAGE: 150112 K * End of synchronization A[1] R[1] * loading script ui_load_dialog.script * loading script db.script * loading script actor_proxy.script * loading script ui_mm_faction_select.script * loading script alun_utils.script * loading script utils.script * 0.0 : [ 55] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\weapons\flame\trace * 0.0 : [ 1] amik\weapons\flame\trail * 0.0 : [ 1] amik\weapons\flash_02 * 0.0 : [ 1] amik\weapons\flash_04 * 0.0 : [ 1] amik\weapons\trace * 0.0 : [ 1] amik\weapons\trace_01 * 0.0 : [ 1] fx\fx_circular1 * 0.0 : [ 1] fx\fx_circular2 * 0.0 : [ 1] fx\fx_flare0 * 0.0 : [ 1] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 1] fx\fx_gradient * 0.0 : [ 1] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_gradient_new * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_moon2 * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 1] fx\fx_ring1 * 0.0 : [ 1] fx\fx_sun * 0.0 : [ 1] fx\fx_sun1 * 0.0 : [ 1] fx\fx_sun2 * 0.0 : [ 1] fx\fx_sun_cs * 0.0 : [ 1] fx\fx_sun_fog * 0.0 : [ 1] fx\fx_sun_halo * 0.0 : [ 1] fx\fx_sun_new * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_sunset * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 1] fx\fx_volumefog1 * 0.0 : [ 1] glow\glow_04 * 0.0 : [ 1] glow\glow_fire1 * 0.0 : [ 1] glow\glow_fire1_soc * 0.0 : [ 1] glow\glow_orange * 0.0 : [ 1] glow\glow_orange2 * 0.0 : [ 1] glow\glow_orange_bright * 0.0 : [ 1] glow\glow_rays * 0.0 : [ 1] glow\glow_white * 0.0 : [ 1] glow\glow_yellow * 0.0 : [ 1] pfx\pfx_ani-explosion-02 * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 1] pfx\pfx_ani-explosion-02a * 0.0 : [ 1] pfx\pfx_ani-fire01 * 0.0 : [ 1] pfx\pfx_ani-smoke-01 * 0.0 : [ 1] pfx\pfx_anomaly_1 * 0.0 : [ 1] pfx\pfx_anomaly_16 * 0.0 : [ 1] pfx\pfx_anomaly_17 * 0.0 : [ 1] pfx\pfx_anomaly_18 * 0.0 : [ 1] pfx\pfx_anomaly_19 * 0.0 : [ 1] pfx\pfx_anomaly_2 * 0.0 : [ 1] pfx\pfx_anomaly_21 * 0.0 : [ 1] pfx\pfx_anomaly_23 * 0.0 : [ 1] pfx\pfx_anomaly_2_green * 0.0 : [ 1] pfx\pfx_anomaly_3 * 0.0 : [ 1] pfx\pfx_anomaly_4 * 0.0 : [ 1] pfx\pfx_anomaly_5 * 0.0 : [ 1] pfx\pfx_anomaly_6 * 0.0 : [ 1] pfx\pfx_anomaly_7 * 0.0 : [ 1] pfx\pfx_anomaly_8 * 0.0 : [ 1] pfx\pfx_anomaly_88 * 0.0 : [ 1] pfx\pfx_anomaly_9 * 0.0 : [ 1] pfx\pfx_bloodsplash1 * 0.0 : [ 1] pfx\pfx_bloodsplash2 * 0.0 : [ 1] pfx\pfx_blurry_cloud * 0.0 : [ 1] pfx\pfx_brick * 0.0 : [ 1] pfx\pfx_bubble * 0.0 : [ 1] pfx\pfx_bubble_1 * 0.0 : [ 1] pfx\pfx_bubble_water * 0.0 : [ 1] pfx\pfx_cc_lighting_grad2 * 0.0 : [ 1] pfx\pfx_cc_lightings * 0.0 : [ 1] pfx\pfx_concretedebris_01 * 0.0 : [ 1] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist7 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 1] pfx\pfx_distortion * 0.0 : [ 1] pfx\pfx_electrostatic * 0.0 : [ 1] pfx\pfx_explotions_2 * 0.0 : [ 1] pfx\pfx_explotions_3 * 0.0 : [ 1] pfx\pfx_explotions_4 * 0.0 : [ 1] pfx\pfx_explotions_smoke * 0.0 : [ 1] pfx\pfx_flame * 0.0 : [ 1] pfx\pfx_flame_01 * 0.0 : [ 1] pfx\pfx_flamefx_01 * 0.0 : [ 1] pfx\pfx_flash_01 * 0.0 : [ 1] pfx\pfx_flash_05 * 0.0 : [ 1] pfx\pfx_flash_07 * 0.0 : [ 1] pfx\pfx_gologramma * 0.0 : [ 1] pfx\pfx_gradient * 0.0 : [ 1] pfx\pfx_gradient1 * 0.0 : [ 1] pfx\pfx_leaves_01 * 0.0 : [ 1] pfx\pfx_leaves_02 * 0.0 : [ 1] pfx\pfx_light * 0.0 : [ 1] pfx\pfx_light1 * 0.0 : [ 1] pfx\pfx_light3 * 0.0 : [ 1] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_light5 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 1] pfx\pfx_lightning_01 * 0.0 : [ 1] pfx\pfx_lightning_02 * 0.0 : [ 1] pfx\pfx_ligth_6 * 0.0 : [ 1] pfx\pfx_muzzle_front * 0.0 : [ 1] pfx\pfx_plasma * 0.0 : [ 1] pfx\pfx_shells1 * 0.0 : [ 1] pfx\pfx_shells2 * 0.0 : [ 1] pfx\pfx_shells3 * 0.0 : [ 1] pfx\pfx_skinsplash1 * 0.0 : [ 1] pfx\pfx_smoke_a * 0.0 : [ 1] pfx\pfx_smoke_b * 0.0 : [ 1] pfx\pfx_smokepuffs1 * 0.0 : [ 1] pfx\pfx_smokepuffs2 * 0.0 : [ 1] pfx\pfx_spark_01 * 0.0 : [ 1] pfx\pfx_spark_02 * 0.0 : [ 1] pfx\pfx_sparks * 0.0 : [ 1] pfx\pfx_specks * 0.0 : [ 1] pfx\pfx_specks_poison * 0.0 : [ 1] pfx\pfx_spikey_star * 0.0 : [ 1] pfx\pfx_splash3 * 0.0 : [ 1] pfx\pfx_splash_01 * 0.0 : [ 1] pfx\pfx_splash_02 * 0.0 : [ 1] pfx\pfx_step_blood * 0.0 : [ 1] pfx\pfx_stonedebris1 * 0.0 : [ 1] pfx\pfx_stonedebris2 * 0.0 : [ 1] pfx\pfx_synus * 0.0 : [ 1] pfx\pfx_teleport * 0.0 : [ 1] pfx\pfx_test_textures * 0.0 : [ 1] pfx\pfx_vehglassdebris_01 * 0.0 : [ 1] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 1] pfx\pfx_water_wave * 0.0 : [ 1] pfx\pfx_woodchips1 * 0.0 : [ 1] pfx\pfx_woodchips3 * 0.0 : [ 1] pfx\r_pop\shells\12ga * 0.0 : [ 1] pfx\r_pop\shells\45acp * 0.0 : [ 1] pfx\r_pop\shells\545x39 * 0.0 : [ 1] pfx\r_pop\shells\556x45 * 0.0 : [ 1] pfx\r_pop\shells\762x39 * 0.0 : [ 1] pfx\r_pop\shells\762x51 * 0.0 : [ 1] pfx\r_pop\shells\762x54 * 0.0 : [ 1] pfx\r_pop\shells\9x18 * 0.0 : [ 1] pfx\r_pop\shells\9x19 * 0.0 : [ 1] pfx\r_pop\shells\9x39 * 0.0 : [ 1] pfx\r_pop\shells\fake_shells * 0.0 : [ 1] prop\prop_fake_bed_fireplace * 0.0 : [ 1] prop\prop_provod_02 * 0.0 : [ 1] shoker_mod\explosions\explosion_smoke01 * 0.0 : [ 1] shoker_mod\explosions\final_expl * 0.0 : [ 1] shoker_mod\explosions\firesmokeparticle * 0.0 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 0.0 : [ 1] shoker_mod\pfx\pfx_shells1 * 0.0 : [ 1] shoker_mod\pfx\pfx_shells2 * 0.0 : [ 1] shoker_mod\pfx\pfx_shells3 * 0.0 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 0.0 : [ 4] sky\af1_cloudy\cloudy_1 * 0.0 : [ 4] sky\af1_cloudy\cloudy_1#small * 0.0 : [ 12] sky\af1_cloudy\cloudy_2 * 0.0 : [ 12] sky\af1_cloudy\cloudy_2#small * 0.0 : [ 8] sky\af1_cloudy\cloudy_3 * 0.0 : [ 8] sky\af1_cloudy\cloudy_3#small * 0.0 : [ 4] sky\af1_cloudy\cloudy_5 * 0.0 : [ 4] sky\af1_cloudy\cloudy_5#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi * 0.0 : [ 7] sky\af3_blowout\blowout5psi#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night#small * 0.0 : [ 2] sky\af3_blowout\blowout7 * 0.0 : [ 2] sky\af3_blowout\blowout7#small * 0.0 : [ 3] sky\af3_blowout\blowout7_night * 0.0 : [ 3] sky\af3_blowout\blowout7_night#small * 0.0 : [ 1] sky\af3_clear\00-00-nm * 0.0 : [ 1] sky\af3_clear\00-00-nm#small * 0.0 : [ 1] sky\af3_clear\01-00-nm * 0.0 : [ 1] sky\af3_clear\01-00-nm#small * 0.0 : [ 1] sky\af3_clear\02-00-nm * 0.0 : [ 1] sky\af3_clear\02-00-nm#small * 0.0 : [ 1] sky\af3_cloudy\10-00 * 0.0 : [ 1] sky\af3_cloudy\10-00#small * 0.0 : [ 1] sky\af3_cloudy\11-00 * 0.0 : [ 1] sky\af3_cloudy\11-00#small * 0.0 : [ 1] sky\af3_foggy\06-00 * 0.0 : [ 1] sky\af3_foggy\06-00#small * 0.0 : [ 1] sky\af3_foggy\07-00 * 0.0 : [ 1] sky\af3_foggy\07-00#small * 0.0 : [ 9] sky\af3_foggy\09-00 * 0.0 : [ 9] sky\af3_foggy\09-00#small * 0.0 : [ 10] sky\af3_foggy\10-00 * 0.0 : [ 10] sky\af3_foggy\10-00#small * 0.0 : [ 1] sky\af3_foggy\12-00 * 0.0 : [ 1] sky\af3_foggy\12-00#small * 0.0 : [ 17] sky\af3_foggy\13-00 * 0.0 : [ 17] sky\af3_foggy\13-00#small * 0.0 : [ 1] sky\af3_foggy\14-00 * 0.0 : [ 1] sky\af3_foggy\14-00#small * 0.0 : [ 9] sky\af3_foggy\15-00 * 0.0 : [ 9] sky\af3_foggy\15-00#small * 0.0 : [ 9] sky\af3_foggy\16-00 * 0.0 : [ 9] sky\af3_foggy\16-00#small * 0.0 : [ 1] sky\af3_foggy\17-00 * 0.0 : [ 1] sky\af3_foggy\17-00#small * 0.0 : [ 9] sky\af3_foggy\18-00 * 0.0 : [ 9] sky\af3_foggy\18-00#small * 0.0 : [ 1] sky\af3_foggy\19-00 * 0.0 : [ 1] sky\af3_foggy\19-00#small * 0.0 : [ 2] sky\af3_foggy\20-00 * 0.0 : [ 2] sky\af3_foggy\20-00#small * 0.0 : [ 1] sky\af3_partly\00-00-nm * 0.0 : [ 1] sky\af3_partly\00-00-nm#small * 0.0 : [ 2] sky\af3_partly\01-00-nm * 0.0 : [ 2] sky\af3_partly\01-00-nm#small * 0.0 : [ 8] sky\af3_rainy\07-00 * 0.0 : [ 8] sky\af3_rainy\07-00#small * 0.0 : [ 10] sky\af3_rainy\09-00_19-00 * 0.0 : [ 10] sky\af3_rainy\09-00_19-00#small * 0.0 : [ 20] sky\af3_rainy\13-00 * 0.0 : [ 20] sky\af3_rainy\13-00#small * 0.0 : [ 1] sky\af3_rainy\15-00 * 0.0 : [ 1] sky\af3_rainy\15-00#small * 0.0 : [ 16] sky\af3_rainy\15-00-2 * 0.0 : [ 16] sky\af3_rainy\15-00-2#small * 0.0 : [ 8] sky\af3_rainy\16-00 * 0.0 : [ 8] sky\af3_rainy\16-00#small * 0.0 : [ 10] sky\af3_rainy\20-00 * 0.0 : [ 10] sky\af3_rainy\20-00#small * 0.0 : [ 65] sky\clear\03-00-fm * 0.0 : [ 65] sky\clear\03-00-fm#small * 0.0 : [ 65] sky\clear\04-00-fm * 0.0 : [ 65] sky\clear\04-00-fm#small * 0.0 : [ 65] sky\clear\04-30 * 0.0 : [ 65] sky\clear\04-30#small * 0.0 : [ 65] sky\clear\06-00 * 0.0 : [ 65] sky\clear\06-00#small * 0.0 : [ 130] sky\clear\06-30 * 0.0 : [ 130] sky\clear\06-30#small * 0.0 : [ 65] sky\clear\07-00 * 0.0 : [ 65] sky\clear\07-00#small * 0.0 : [ 65] sky\clear\08-00 * 0.0 : [ 65] sky\clear\08-00#small * 0.0 : [ 65] sky\clear\10-00 * 0.0 : [ 65] sky\clear\10-00#small * 0.0 : [ 65] sky\clear\11-00 * 0.0 : [ 65] sky\clear\11-00#small * 0.0 : [ 65] sky\clear\15-00 * 0.0 : [ 65] sky\clear\15-00#small * 0.0 : [ 1] sky\clear_alt\03-00-alt * 0.0 : [ 1] sky\clear_alt\03-00-alt#small * 0.0 : [ 1] sky\clear_alt\04-00-alt * 0.0 : [ 1] sky\clear_alt\04-00-alt#small * 0.0 : [ 1] sky\clear_alt\04-00-alt-tuman * 0.0 : [ 1] sky\clear_alt\04-00-alt-tuman#small * 0.0 : [ 1] sky\clear_alt\04-30-alt * 0.0 : [ 1] sky\clear_alt\04-30-alt#small * 0.0 : [ 1] sky\clear_alt\05-00-alt * 0.0 : [ 1] sky\clear_alt\05-00-alt#small * 0.0 : [ 1] sky\clear_alt\05-30-alt * 0.0 : [ 1] sky\clear_alt\05-30-alt#small * 0.0 : [ 1] sky\clear_alt\06-00-alt * 0.0 : [ 1] sky\clear_alt\06-00-alt#small * 0.0 : [ 2] sky\clear_alt\07-00-alt * 0.0 : [ 2] sky\clear_alt\07-00-alt#small * 0.0 : [ 1] sky\clear_alt\08-00-alt * 0.0 : [ 1] sky\clear_alt\08-00-alt#small * 0.0 : [ 1] sky\clear_alt\09-00-alt * 0.0 : [ 1] sky\clear_alt\09-00-alt#small * 0.0 : [ 1] sky\clear_alt\10-00-alt * 0.0 : [ 1] sky\clear_alt\10-00-alt#small * 0.0 : [ 1] sky\clear_alt\11-00-alt * 0.0 : [ 1] sky\clear_alt\11-00-alt#small * 0.0 : [ 66] sky\clear_alt\12-00-alt * 0.0 : [ 66] sky\clear_alt\12-00-alt#small * 0.0 : [ 66] sky\clear_alt\13-00-alt * 0.0 : [ 66] sky\clear_alt\13-00-alt#small * 0.0 : [ 132] sky\clear_alt\14-00-alt * 0.0 : [ 132] sky\clear_alt\14-00-alt#small * 0.0 : [ 2] sky\clear_alt\15-00-alt * 0.0 : [ 2] sky\clear_alt\15-00-alt#small * 0.0 : [ 1] sky\clear_alt\16-00-alt * 0.0 : [ 1] sky\clear_alt\16-00-alt#small * 0.0 : [ 1] sky\clear_alt\17-00-alt * 0.0 : [ 1] sky\clear_alt\17-00-alt#small * 0.0 : [ 1] sky\clear_alt\18-00-alt * 0.0 : [ 1] sky\clear_alt\18-00-alt#small * 0.0 : [ 1] sky\clear_alt\19-00-alt * 0.0 : [ 1] sky\clear_alt\19-00-alt#small * 0.0 : [ 1] sky\clear_alt\20-00-alt * 0.0 : [ 1] sky\clear_alt\20-00-alt#small * 0.0 : [ 2] sky\clear_alt\20-30-alt * 0.0 : [ 2] sky\clear_alt\20-30-alt#small * 0.0 : [ 10] sky\cloudy_dark\04-00-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\04-00-cloudy-dark#small * 0.0 : [ 150] sky\cloudy_dark\04-30-cloudy-dark * 0.0 : [ 150] sky\cloudy_dark\04-30-cloudy-dark#small * 0.0 : [ 145] sky\cloudy_dark\05-00-cloudy-dark * 0.0 : [ 145] sky\cloudy_dark\05-00-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\05-30-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\05-30-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\06-00-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\06-00-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\06-30-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\06-30-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\07-00-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\07-00-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\08-00-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\08-00-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\09-00-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\09-00-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\17-00-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\17-00-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\18-00-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\18-00-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\18-30-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\18-30-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\19-00-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\19-00-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\19-30-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\19-30-cloudy-dark#small * 0.0 : [ 10] sky\cloudy_dark\19-50-cloudy-dark * 0.0 : [ 10] sky\cloudy_dark\19-50-cloudy-dark#small * 0.0 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain#small * 0.0 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain * 0.0 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain#small * 0.0 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain * 0.0 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain#small * 0.0 : [ 20] sky\cloudy_light\04-30-cloudy-light * 0.0 : [ 20] sky\cloudy_light\04-30-cloudy-light#small * 0.0 : [ 20] sky\cloudy_light\05-00-cloudy-light * 0.0 : [ 20] sky\cloudy_light\05-00-cloudy-light#small * 0.0 : [ 20] sky\cloudy_light\06-00-cloudy-light * 0.0 : [ 20] sky\cloudy_light\06-00-cloudy-light#small * 0.0 : [ 20] sky\cloudy_light\07-00-cloudy-light * 0.0 : [ 20] sky\cloudy_light\07-00-cloudy-light#small * 0.0 : [ 10] sky\cloudy_light\08-00-cloudy-light * 0.0 : [ 10] sky\cloudy_light\08-00-cloudy-light#small * 0.0 : [ 10] sky\cloudy_light\09-00-cloudy-light * 0.0 : [ 10] sky\cloudy_light\09-00-cloudy-light#small * 0.0 : [ 10] sky\cloudy_light\10-00-cloudy-light * 0.0 : [ 10] sky\cloudy_light\10-00-cloudy-light#small * 0.0 : [ 10] sky\cloudy_light\11-00-cloudy-light * 0.0 : [ 10] sky\cloudy_light\11-00-cloudy-light#small * 0.0 : [ 10] sky\cloudy_light\14-00-cloudy-light * 0.0 : [ 10] sky\cloudy_light\14-00-cloudy-light#small * 0.0 : [ 10] sky\cloudy_light\15-00-cloudy-light * 0.0 : [ 10] sky\cloudy_light\15-00-cloudy-light#small * 0.0 : [ 10] sky\cloudy_light\16-00-cloudy-light * 0.0 : [ 10] sky\cloudy_light\16-00-cloudy-light#small * 0.0 : [ 10] sky\cloudy_light\17-00-cloudy-light * 0.0 : [ 10] sky\cloudy_light\17-00-cloudy-light#small * 0.0 : [ 10] sky\cloudy_light\18-00-cloudy-light * 0.0 : [ 10] sky\cloudy_light\18-00-cloudy-light#small * 0.0 : [ 10] sky\cloudy_light\19-30-cloudy-light * 0.0 : [ 10] sky\cloudy_light\19-30-cloudy-light#small * 0.0 : [ 20] sky\cloudy_light\19-50-cloudy-light * 0.0 : [ 20] sky\cloudy_light\19-50-cloudy-light#small * 0.0 : [ 65] sky\new\sky_17_clear * 0.0 : [ 65] sky\new\sky_17_clear#small * 0.0 : [ 65] sky\sky_10_dx9_cube * 0.0 : [ 65] sky\sky_10_dx9_cube#small * 0.0 : [ 72] sky\sky_11_cube * 0.0 : [ 72] sky\sky_11_cube#small * 0.0 : [ 7] sky\sky_12_vibros_cube * 0.0 : [ 7] sky\sky_12_vibros_cube#small * 0.0 : [ 74] sky\sky_13_cube * 0.0 : [ 74] sky\sky_13_cube#small * 0.0 : [ 341] sky\sky_13_cube_night * 0.0 : [ 341] sky\sky_13_cube_night#small * 0.0 : [ 18] sky\sky_13_vibros_cube * 0.0 : [ 18] sky\sky_13_vibros_cube#small * 0.0 : [ 74] sky\sky_14_cube * 0.0 : [ 74] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 219] sky\sky_17_cube * 0.0 : [ 219] sky\sky_17_cube#small * 0.0 : [ 13] sky\sky_18_cube * 0.0 : [ 13] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 69] sky\sky_20_cube * 0.0 : [ 69] sky\sky_20_cube#small * 0.0 : [ 15] sky\sky_21_cube * 0.0 : [ 15] sky\sky_21_cube#small * 0.0 : [ 65] sky\sky_22_cube * 0.0 : [ 65] sky\sky_22_cube#small * 0.0 : [ 5] sky\sky_24_cube * 0.0 : [ 5] sky\sky_24_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 102] sky\sky_5_cube * 0.0 : [ 102] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 65] sky\sky_7_dx9_cube * 0.0 : [ 65] sky\sky_7_dx9_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 70] sky\sky_9_cube * 0.0 : [ 70] sky\sky_9_cube#small * 0.0 : [ 16] sky\sky_9_cube_night * 0.0 : [ 16] sky\sky_9_cube_night#small * 0.0 : [ 21] sky\sky_9_dx9_cube * 0.0 : [ 21] sky\sky_9_dx9_cube#small * 0.0 : [3378] sky\sky_oblaka * 0.0 : [ 1] ui\ui_actor_hint_wnd * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 0.7 : [ 1] ui\ui_ani_cursor * 4.1 : [ 1] ui\teamepic_logo * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 4] fx\fx_noise2 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 128.0 : [ 1] ui\ui_mm_fire * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 128.1 : [ 1] ui\ui_mm_faction_patches * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 705.4 : [ 1] ui\ui_noise * 1024.1 : [ 1] ui\ui_actor_main_menu2 * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_pda * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels_1 * 1024.1 : [ 1] ui\ui_common * 4096.1 : [ 1] ui\ui_hero_icons * 4096.1 : [ 1] ui\ui_npc_habarwik * 4104.0 : [ 1] ui\ui_mm_main_back_crop compiling shader model_def_hq compiling shader model_def_hq_3 compiling shader model_def_lq compiling shader model_def_lq_3 compiling shader add_point compiling shader model_def_point_3 compiling shader add_spot compiling shader model_def_spot_3 compiling shader model_shadow compiling shader model_def_shadow_3 "d:\games\s.t.a.l.k.e.r. - call of chernobyl\bin\xrengine.exe" -dbg * phase time: 0 ms * phase cmem: 174223 K xrLR by b4d1k for Legend Returns started... Loading objects... compiling shader model_def_hq_0 compiling shader model_def_lq_0 compiling shader model_def_point_0 compiling shader model_def_spot_0 compiling shader model_def_shadow_0 compiling shader model_env_hq compiling shader model_env_hq_0 compiling shader model_env_lq compiling shader model_env_lq_0 compiling shader model_env_hq_1 compiling shader model_env_lq_1 compiling shader model_def_point_1 compiling shader model_def_spot_1 compiling shader model_def_shadow_1 compiling shader model_env_hq_2 compiling shader model_env_lq_2 compiling shader model_def_point_2 compiling shader model_def_spot_2 compiling shader model_def_shadow_2 compiling shader model_env_hq_3 compiling shader model_env_lq_3 compiling shader simple compiling shader model_def_lqs_0 ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\weapons\spas12\spas12_shoot.ogg Loading models... ! Can't find texture 'amik\weapons\flame\trace' ! Can't find texture 'amik\weapons\flame\trail' ! Can't find texture 'amik\weapons\flash_02' ! Can't find texture 'amik\weapons\flash_04' ! Can't find texture 'amik\weapons\trace' ! Can't find texture 'amik\weapons\trace_01' ! Can't find texture 'r_pop\knife\knife' ! Can't find texture 'r_pop\other\f1' ! Can't find texture 'r_pop\other\rgd5' ! Can't find texture 'wpn\wpn_crosshair_fn2000' * [prefetch] time: 679 ms * [prefetch] memory: 506712Kb ! Player name in registry is empty! (InstallUserName) * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script ! [LUA] Cannot register class CRatwolf ! [LUA] Cannot register class CBuilter * loading script sim_squad_scripted.script * loading script game_registrator.script LR 0.9.1 using marshal library * loading script sound_theme.script * loading script alun_utils.script * loading script axr_main.script * loading script _g.script * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script ai_stalker.script * loading script alife_storage_manager.script * loading script ammo_aggregation.script * loading script artefact_degradation.script * loading script atmosfear_options.script * loading script axr_beh.script * loading script axr_companions.script * loading script axr_dynamic_spawn.script * loading script axr_fight_from_cover.script * loading script axr_keybind.script * loading script axr_logic.script * loading script axr_main_options.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_radio_in_heli.script * loading script axr_stalker_panic.script * loading script axr_task_manager.script * loading script axr_trade_manager.script * loading script axr_turn_on_campfire.script * loading script azazel_mode.script * loading script bind_anomaly_field.script * loading script bind_anomaly_zone.script * loading script bind_artefact.script * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_crow.script * loading script bind_door_labx8.script * loading script bind_faction.script * loading script bind_heli.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_monster.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_stalker.script * loading script bind_stalker_ext.script * loading script bind_trader.script * loading script build_posteffects.script * loading script cam_effector_sets.script * loading script check_logic_path.script * loading script closecaption.script * loading script coc_treasure_manager.script * loading script combat_restrictor.script * loading script cover_manager.script * loading script crc_icons.script * loading script db.script * loading script death_manager.script * loading script debug_cmd_list.script * loading script dfz_hide_wpn.script * loading script dialog_manager.script * loading script dialogs.script * loading script dialogs_axr_companion.script * loading script dialogs_bar.script * loading script dialogs_darkvalley.script * loading script dialogs_deadcity.script * loading script dialogs_escape.script * loading script dialogs_habarwik.script * loading script dialogs_jupiter.script * loading script dialogs_marsh.script * loading script dialogs_military.script * loading script dialogs_new.script * loading script dialogs_pripyat.script * loading script dialogs_red.script * loading script dialogs_red_forest.script * loading script dialogs_rostok.script * loading script dialogs_voron.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zaton.script * loading script dxr_achievements.script * loading script dxr_encyclopedia.script * loading script dxr_scopes.script * loading script dynamic_news_helper.script * loading script dynamic_news_manager.script * loading script faction_functions.script * loading script fast_travel.script * loading script game_relations.script * loading script gulag_general.script * loading script heli_alife.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_move.script * loading script heli_snd.script * loading script xr_sound.script * loading script info_portions.script * loading script inventory_upgrades.script * loading script itms_manager.script * loading script level_input.script * loading script level_weathers.script * loading script loadscreen.script * loading script lootmoney.script * loading script lr_dev.script * loading script lr_photomode.script * loading script lr_random_events.script * loading script lr_skills_functions.script * loading script lr_skills_system.script * loading script lua_extensions.script * loading script m_mines.script * loading script maskirovka.script * loading script memusage.script * loading script mob_camp.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_home.script * loading script mob_jump.script * loading script mob_remark.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script mob_trade.script * loading script mob_trader.script * loading script mob_walker.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script rx_ff.script * loading script xrs_facer.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script monolith_event.script * loading script move_mgr.script * loading script news_manager.script * loading script npc_death_sound.script * loading script outcast.script * loading script pda.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script post_combat_idle.script * loading script profiler.script * loading script provodniki.script * loading script provodniki_u.script * loading script psi_storm_manager.script * loading script radiacion_izmer_mod.script * loading script ranks.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script restrictor_manager.script * loading script safe_release_manager.script * loading script se_new_attachable_item.script * loading script se_squad_group.script * loading script sim_board.script * loading script sim_objects.script * loading script sim_squad_actions.script * loading script sim_squad_generic.script * loading script simulation_objects.script * loading script sleep_dep.script * loading script slot_hud.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_names.script * loading script sound_manager.script * loading script spawn_nimble_items.script * loading script spawner.script * loading script sr_camp.script * loading script stalker_generic.script * loading script state_lib.script * loading script utils.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script xr_effects.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script story_objects.script * loading script stpk_utils.script * loading script surge_manager.script * loading script survival_mode.script * loading script task_functor.script * loading script task_manager.script * loading script task_objects.script * loading script task_status_functor.script * loading script timers.script * loading script trade_manager.script * loading script tz_scripts.script * loading script ui_addon_companion_quick_menu.script * loading script ui_debug_main.script * loading script ui_dyn_msg_box.script * loading script ui_enemy_health.script * loading script ui_freeplay_dialog.script * loading script ui_itm_backpack.script * loading script ui_itm_repair.script * loading script ui_load_dialog.script * loading script ui_mm_faction_select.script * loading script ui_mm_opt_con_cmd.script * loading script ui_mm_opt_controls.script * loading script ui_mm_opt_gameplay.script * loading script ui_mm_opt_main.script * loading script ui_mm_opt_sound.script * loading script ui_mm_opt_video.script * loading script ui_mm_opt_video_adv.script * loading script ui_mutant_loot.script * loading script ui_numpad.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_encyclopedia_tab.script * loading script ui_pda_relations_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sleep_dialog.script * loading script ui_sr_teleport.script * loading script ui_wpn_params.script * loading script version.script * loading script visual_memory_manager.script * loading script wpn_hide.script * loading script xr_animpoint_predicates.script * loading script xr_box.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_conditions.script * loading script xr_detector.script * loading script xr_dialogs.script * loading script xr_eat_medkit.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_info.script * loading script xr_logic.script * loading script xr_motivator.script * loading script xr_state.script * loading script xr_statistic.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script * loading script xrs_dyn_music.script * loading script xrs_dynamic_music_themes.script * loading script xrs_stereo.script * loading script zone_news_dead.script * loading script zone_no_weapon.script alife_storage_manager.on_game_start() ammo_aggregation.on_game_start() artefact_degradation.on_game_start() axr_companions.on_game_start() axr_keybind.on_game_start() axr_task_manager.on_game_start() axr_trade_manager.on_game_start() axr_turn_on_campfire.on_game_start() azazel_mode.on_game_start() coc_treasure_manager.on_game_start() dialogs_escape.on_game_start() dxr_encyclopedia.on_game_start() dxr_scopes.on_game_start() dynamic_news_manager.on_game_start() fast_travel.on_game_start() info_portions.on_game_start() itms_manager.on_game_start() lr_dev.on_game_start() lr_photomode.on_game_start() lr_random_events.on_game_start() lr_skills_functions.on_game_start() lr_skills_system.on_game_start() m_mines.on_game_start() maskirovka.on_game_start() mob_trade.on_game_start() modules.on_game_start() monolith_event.on_game_start() npc_death_sound.on_game_start() outcast.on_game_start() pda.on_game_start() phantom_manager.on_game_start() release_item_manager.on_game_start() safe_release_manager.on_game_start() sleep_dep.on_game_start() slot_hud.on_game_start() surge_manager.on_game_start() survival_mode.on_game_start() tz_scripts.on_game_start() ui_addon_companion_quick_menu.on_game_start() ui_enemy_health.on_game_start() ui_mm_faction_select.on_game_start() xr_combat_ignore.on_game_start() xr_corpse_detection.on_game_start() xr_danger.on_game_start() xr_eat_medkit.on_game_start() xr_gather_items.on_game_start() xr_statistic.on_game_start() xrs_debug_tools.on_game_start() xrs_dyn_music.on_game_start() xrs_facer.on_game_start() xrs_kill_wounded.on_game_start() zone_news_dead.on_game_start() * phase time: 917 ms * phase cmem: 670536 K xrLR by b4d1k for Legend Returns started... * phase time: 5 ms * phase cmem: 670470 K xrLR by b4d1k for Legend Returns started... * Creating new game... * Loading spawn registry... jup_a6 Wrong smart_terrain respawn_params section [respawn@jup_a6](empty params) * 19074 spawn points are successfully loaded jup_a6 Wrong smart_terrain respawn_params section [respawn@jup_a6](empty params) Multiple objects trying to use same story_id fac_labrador Multiple objects trying to use same story_id sim_default_neutral_1 sim_board:fill_start_position incorrect smart by name jup_a6_smart_terrain Multiple objects trying to use same story_id mar_kill_stalker Multiple objects trying to use same story_id sim_default_neutral_2 Multiple objects trying to use same story_id sim_default_neutral_1 Multiple objects trying to use same story_id sim_default_neutral_0 Multiple objects trying to use same story_id sim_default_neutral_0 INCORRECT npc_spawn_section USED [pro_sergey]. You cannot use npc with custom_data in squads Multiple objects trying to use same story_id pro_sergey Multiple objects trying to use same story_id sim_default_sin_1 Multiple objects trying to use same story_id sim_default_sin_0 Multiple objects trying to use same story_id sim_default_sin_0 Multiple objects trying to use same story_id zat_strelok Multiple objects trying to use same story_id fac_labrador Multiple objects trying to use same story_id sim_default_neutral_1 Multiple objects trying to use same story_id mar_kill_stalker Multiple objects trying to use same story_id sim_default_neutral_2 Multiple objects trying to use same story_id sim_default_neutral_1 Multiple objects trying to use same story_id sim_default_neutral_0 Multiple objects trying to use same story_id sim_default_neutral_0 Multiple objects trying to use same story_id pro_sergey Multiple objects trying to use same story_id sim_default_sin_1 Multiple objects trying to use same story_id sim_default_sin_0 Multiple objects trying to use same story_id sim_default_sin_0 Multiple objects trying to use same story_id zat_strelok * New game is successfully created! * phase time: 895 ms * phase cmem: 727245 K xrLR by b4d1k for Legend Returns started... [LSS] Spawning object [fake_actor][actor][0] [LSS] Spawning object [fake_level_changer][level_changer][18734] * phase time: 7 ms * phase cmem: 727253 K xrLR by b4d1k for Legend Returns started... * phase time: 131 ms * phase cmem: 727251 K xrLR by b4d1k for Legend Returns started... * WARNING: player not logged in * client : connection accepted - * phase time: 131 ms * phase cmem: 727284 K xrLR by b4d1k for Legend Returns started... * phase time: 42 ms * phase cmem: 727284 K xrLR by b4d1k for Legend Returns started... * phase time: 44 ms * phase cmem: 727300 K xrLR by b4d1k for Legend Returns started... compiling shader lmap_dt compiling shader lmap_dt compiling shader lmap compiling shader lmap compiling shader lmap_point compiling shader lmap_spot compiling shader lmap_l compiling shader lmap_l compiling shader avg4 * phase time: 99 ms * phase cmem: 728956 K xrLR by b4d1k for Legend Returns started... * [Loading VB] 116 verts, 3 Kb * [Loading IB] 246 indices, 0 Kb * phase time: 30 ms * phase cmem: 728960 K xrLR by b4d1k for Legend Returns started... * phase time: 12 ms * phase cmem: 728970 K xrLR by b4d1k for Legend Returns started... * phase time: 30 ms * phase cmem: 728970 K xrLR by b4d1k for Legend Returns started... WARNING: Occlusion map 'd:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\levels\fake_start\level.hom' not found. * phase time: 43 ms * phase cmem: 728970 K xrLR by b4d1k for Legend Returns started... * phase time: 87 ms * phase cmem: 728970 K xrLR by b4d1k for Legend Returns started... * phase time: 87 ms * phase cmem: 728966 K xrLR by b4d1k for Legend Returns started... * t-report - base: 652, 507814 K * t-report - lmap: 2, 2048 K * WARNING: player not logged in ! Can't find texture 'map\map_l12u_control_monolith' * phase time: 1157 ms * phase cmem: 794363 K xrLR by b4d1k for Legend Returns started... * phase time: 54 ms * phase cmem: 794361 K * [win32]: free[3006844 K], reserved[86120 K], committed[1101276 K] * [ D3D ]: textures[563995 K] * [x-ray]: process heap[794358 K], game lua[25545 K], render[154 K] * [x-ray]: economy: strings[20074 K], smem[456 K] compiling shader model_def_hq_4 compiling shader model_def_lq_4 compiling shader model_def_point_4 compiling shader model_def_spot_4 compiling shader model_def_shadow_4 compiling shader model_def_hq_2 compiling shader model_def_lq_2 * Saving spawns... * Saving objects... * 23466 objects are successfully saved * Game Nikolay - autosave.scop is successfully saved to file 'appdata\savedgames\nikolay - autosave.scop' collectgarbage before=21090990Kb collectgarbage after=20213464Kb compiling shader model_def_hq_1 compiling shader model_def_lq_1 compiling shader base_lplanes compiling shader model_def_lplanes_0 - Disconnect - Destroying level * 0.0 : [ 70] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 93] $user$projector * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.1 : [ 1] amik\weapons\flame\trace * 0.1 : [ 1] amik\weapons\flame\trail * 0.1 : [ 1] amik\weapons\flash_02 * 0.1 : [ 1] amik\weapons\flash_04 * 0.1 : [ 1] amik\weapons\trace * 0.1 : [ 1] amik\weapons\trace_01 * 0.1 : [ 1] map\map_l12u_control_monolith * 0.1 : [ 4] r_pop\knife\knife * 0.1 : [ 4] r_pop\other\f1 * 0.1 : [ 4] r_pop\other\rgd5 * 0.1 : [ 1] wpn\wpn_crosshair_fn2000 * 0.1 : [ 1] intro\intro_fake_start_3 * 0.1 : [ 65] sky\sky_7_dx9_cube#small * 0.4 : [ 1] map\map_nomap * 0.6 : [ 88] internal\internal_light_attclip * 0.7 : [ 1] ui\ui_ani_cursor * 1.5 : [ 1] fx\fx_circular1 * 1.5 : [ 1] fx\fx_circular2 * 1.5 : [ 1] glow\glow_rays * 1.5 : [ 1] pfx\pfx_spark_01 * 1.5 : [ 1] pfx\pfx_spark_02 * 2.8 : [ 1] pfx\pfx_step_blood * 3.1 : [ 65] sky\new\sky_17_clear#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 4.1 : [ 1] ui\cursor * 5.5 : [ 1] fx\fx_flare1 * 5.5 : [ 1] glow\glow_orange2 * 5.5 : [ 1] pfx\pfx_bubble * 5.5 : [ 1] pfx\pfx_dist2 * 5.5 : [ 1] pfx\pfx_flamefx_01 * 5.5 : [ 1] pfx\pfx_leaves_01 * 5.5 : [ 1] pfx\pfx_leaves_02 * 5.5 : [ 1] pfx\pfx_splash3 * 5.5 : [ 1] pfx\pfx_splash_02 * 5.5 : [ 1] pfx\pfx_synus * 5.5 : [ 1] pfx\pfx_vehmetaldebris_01 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] wm\wm_bullet_concrete_1 * 5.5 : [ 1] wm\wm_bullet_concrete_2 * 5.5 : [ 1] wm\wm_bullet_concrete_4 * 5.5 : [ 1] wm\wm_bullet_concrete_5 * 5.5 : [ 1] wm\wm_bullet_concrete_6 * 5.5 : [ 1] wm\wm_bullet_concrete_7 * 5.5 : [ 1] wm\wm_bullet_ground * 5.5 : [ 1] wm\wm_bullet_ground_1 * 5.5 : [ 1] wm\wm_bullet_ground_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik * 5.5 : [ 1] wm\wm_bullet_metall_thik_1 * 5.5 : [ 1] wm\wm_bullet_metall_thik_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin * 5.5 : [ 1] wm\wm_bullet_metall_thin_1 * 5.5 : [ 1] wm\wm_bullet_metall_thin_2 * 5.5 : [ 1] wm\wm_bullet_metall_thin_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin_4 * 5.5 : [ 1] wm\wm_bullet_wood * 5.5 : [ 1] wm\wm_bullet_wood_1 * 5.5 : [ 1] wm\wm_bullet_wood_2 * 5.5 : [ 1] wm\wm_bullet_wood_3 * 5.5 : [ 1] wm\wm_bullet_wood_4 * 5.5 : [ 1] wm\wm_bullet_wood_5 * 5.5 : [ 1] wm\wm_bullet_wood_6 * 5.5 : [ 1] wm\wm_bullet_wood_7 * 5.5 : [ 1] wm\wm_bullet_wood_8 * 5.5 : [ 1] wm\wm_bullet_wood_9 * 5.5 : [ 1] prop\prop_provod_02 * 6.1 : [ 4] sky\af1_cloudy\cloudy_1#small * 6.1 : [ 12] sky\af1_cloudy\cloudy_2#small * 6.1 : [ 8] sky\af1_cloudy\cloudy_3#small * 6.1 : [ 4] sky\af1_cloudy\cloudy_5#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi_night#small * 6.1 : [ 2] sky\af3_blowout\blowout7#small * 6.1 : [ 3] sky\af3_blowout\blowout7_night#small * 6.1 : [ 1] sky\af3_clear\00-00-nm#small * 6.1 : [ 1] sky\af3_clear\01-00-nm#small * 6.1 : [ 1] sky\af3_clear\02-00-nm#small * 6.1 : [ 1] sky\af3_cloudy\10-00#small * 6.1 : [ 1] sky\af3_cloudy\11-00#small * 6.1 : [ 1] sky\af3_foggy\06-00#small * 6.1 : [ 1] sky\af3_foggy\07-00#small * 6.1 : [ 9] sky\af3_foggy\09-00#small * 6.1 : [ 10] sky\af3_foggy\10-00#small * 6.1 : [ 1] sky\af3_foggy\12-00#small * 6.1 : [ 17] sky\af3_foggy\13-00#small * 6.1 : [ 1] sky\af3_foggy\14-00#small * 6.1 : [ 9] sky\af3_foggy\15-00#small * 6.1 : [ 9] sky\af3_foggy\16-00#small * 6.1 : [ 1] sky\af3_foggy\17-00#small * 6.1 : [ 9] sky\af3_foggy\18-00#small * 6.1 : [ 1] sky\af3_foggy\19-00#small * 6.1 : [ 2] sky\af3_foggy\20-00#small * 6.1 : [ 1] sky\af3_partly\00-00-nm#small * 6.1 : [ 2] sky\af3_partly\01-00-nm#small * 6.1 : [ 8] sky\af3_rainy\07-00#small * 6.1 : [ 10] sky\af3_rainy\09-00_19-00#small * 6.1 : [ 20] sky\af3_rainy\13-00#small * 6.1 : [ 1] sky\af3_rainy\15-00#small * 6.1 : [ 16] sky\af3_rainy\15-00-2#small * 6.1 : [ 8] sky\af3_rainy\16-00#small * 6.1 : [ 10] sky\af3_rainy\20-00#small * 6.1 : [ 65] sky\sky_22_cube#small * 6.1 : [ 16] sky\sky_9_cube_night#small * 6.1 : [ 21] sky\sky_9_dx9_cube#small * 8.1 : [ 1] pfx\r_pop\shells\fake_shells * 10.8 : [ 1] pfx\pfx_concretedebris_01 * 12.1 : [ 2] sky\sky_heli * 16.1 : [ 1] fx\fx_volumefog1 * 16.1 : [ 1] pfx\pfx_gradient * 16.1 : [ 1] pfx\pfx_gradient1 * 16.1 : [ 1] ui\ui_font_hud_01 * 16.1 : [ 1] ui\ui_grid * 18.1 : [ 72] sky\sky_11_cube#small * 18.1 : [ 69] sky\sky_20_cube#small * 18.1 : [ 7] sky\sky_6_cube#small * 21.5 : [ 1] fx\fx_flare2 * 21.5 : [ 1] fx\fx_flare3 * 21.5 : [ 1] fx\fx_rain * 21.5 : [ 1] fx\fx_ring1 * 21.5 : [ 1] fx\fx_sun2 * 21.5 : [ 1] fx\fx_sun_rise * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 1] fx\fx_sun_cs * 21.5 : [ 1] fx\fx_sun_new * 21.5 : [ 1] glow\glow_04 * 21.5 : [ 1] glow\glow_fire1 * 21.5 : [ 1] glow\glow_fire1_soc * 21.5 : [ 1] pfx\pfx_anomaly_21 * 21.5 : [ 1] pfx\pfx_bloodsplash1 * 21.5 : [ 1] pfx\pfx_bubble_1 * 21.5 : [ 1] pfx\pfx_bubble_water * 21.5 : [ 1] pfx\pfx_dist3 * 21.5 : [ 1] pfx\pfx_dist4 * 21.5 : [ 1] pfx\pfx_dist7 * 21.5 : [ 1] pfx\pfx_dist8 * 21.5 : [ 1] pfx\pfx_dist9 * 21.5 : [ 1] pfx\pfx_dist_teleport * 21.5 : [ 1] pfx\pfx_distortion * 21.5 : [ 1] pfx\pfx_gologramma * 21.5 : [ 1] pfx\pfx_specks * 21.5 : [ 1] pfx\pfx_specks_poison * 21.5 : [ 1] pfx\pfx_spikey_star * 21.5 : [ 1] pfx\pfx_splash_01 * 21.5 : [ 1] pfx\pfx_stonedebris1 * 21.5 : [ 1] pfx\pfx_stonedebris2 * 21.5 : [ 1] pfx\pfx_vehglassdebris_01 * 21.5 : [ 1] pfx\pfx_water_wave * 21.5 : [ 1] shoker_mod\explosions\firesmokeparticle * 21.5 : [ 1] wm\wm_blood_1 * 21.5 : [ 1] wm\wm_blood_1_1 * 21.5 : [ 1] wm\wm_blood_1_2 * 21.5 : [ 1] wm\wm_blood_1_3 * 21.5 : [ 1] wm\wm_blood_1_4 * 21.5 : [ 1] wm\wm_blood_1_5 * 21.5 : [ 1] wm\wm_blood_2 * 21.5 : [ 1] wm\wm_blood_3 * 21.5 : [ 1] wm\wm_blood_drop_1 * 21.5 : [ 1] wm\wm_blood_drop_2 * 21.5 : [ 1] wm\wm_blood_drop_3 * 21.5 : [ 1] wm\wm_blood_drop_4 * 21.5 : [ 1] wm\wm_grenade * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 21.5 : [ 1] pfx\pfx_flame * 24.1 : [ 65] sky\clear\03-00-fm#small * 24.1 : [ 65] sky\clear\04-00-fm#small * 24.1 : [ 65] sky\clear\04-30#small * 24.1 : [ 65] sky\clear\06-00#small * 24.1 : [ 130] sky\clear\06-30#small * 24.1 : [ 66] sky\clear\07-00#small * 24.1 : [ 66] sky\clear\08-00#small * 24.1 : [ 65] sky\clear\10-00#small * 24.1 : [ 65] sky\clear\11-00#small * 24.1 : [ 65] sky\clear\15-00#small * 24.1 : [ 1] sky\clear_alt\03-00-alt#small * 24.1 : [ 1] sky\clear_alt\04-00-alt#small * 24.1 : [ 1] sky\clear_alt\04-00-alt-tuman#small * 24.1 : [ 1] sky\clear_alt\04-30-alt#small * 24.1 : [ 1] sky\clear_alt\05-00-alt#small * 24.1 : [ 1] sky\clear_alt\05-30-alt#small * 24.1 : [ 1] sky\clear_alt\06-00-alt#small * 24.1 : [ 2] sky\clear_alt\07-00-alt#small * 24.1 : [ 1] sky\clear_alt\08-00-alt#small * 24.1 : [ 1] sky\clear_alt\09-00-alt#small * 24.1 : [ 1] sky\clear_alt\10-00-alt#small * 24.1 : [ 1] sky\clear_alt\11-00-alt#small * 24.1 : [ 66] sky\clear_alt\12-00-alt#small * 24.1 : [ 66] sky\clear_alt\13-00-alt#small * 24.1 : [ 132] sky\clear_alt\14-00-alt#small * 24.1 : [ 2] sky\clear_alt\15-00-alt#small * 24.1 : [ 1] sky\clear_alt\16-00-alt#small * 24.1 : [ 1] sky\clear_alt\17-00-alt#small * 24.1 : [ 1] sky\clear_alt\18-00-alt#small * 24.1 : [ 1] sky\clear_alt\19-00-alt#small * 24.1 : [ 1] sky\clear_alt\20-00-alt#small * 24.1 : [ 2] sky\clear_alt\20-30-alt#small * 24.1 : [ 10] sky\cloudy_dark\04-00-cloudy-dark#small * 24.1 : [ 150] sky\cloudy_dark\04-30-cloudy-dark#small * 24.1 : [ 145] sky\cloudy_dark\05-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\05-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\06-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\06-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\07-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\08-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\09-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\17-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\18-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\18-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-50-cloudy-dark#small * 24.1 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain#small * 24.1 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain#small * 24.1 : [ 20] sky\cloudy_light\04-30-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\05-00-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\06-00-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\07-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\08-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\09-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\10-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\11-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\14-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\15-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\16-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\17-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\18-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\19-30-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\19-50-cloudy-light#small * 24.1 : [ 65] sky\sky_10_dx9_cube#small * 24.1 : [ 7] sky\sky_12_vibros_cube#small * 24.1 : [ 74] sky\sky_13_cube#small * 24.1 : [ 341] sky\sky_13_cube_night#small * 24.1 : [ 18] sky\sky_13_vibros_cube#small * 24.1 : [ 74] sky\sky_14_cube#small * 24.1 : [ 219] sky\sky_17_cube#small * 24.1 : [ 13] sky\sky_18_cube#small * 24.1 : [ 11] sky\sky_19_cube#small * 24.1 : [ 15] sky\sky_21_cube#small * 24.1 : [ 5] sky\sky_24_cube#small * 24.1 : [ 4] sky\sky_2_cube#small * 24.1 : [ 12] sky\sky_3_cube#small * 24.1 : [ 3] sky\sky_4_cube#small * 24.1 : [ 102] sky\sky_5_cube#small * 24.1 : [ 11] sky\sky_7_cube#small * 24.1 : [ 8] sky\sky_8_cube#small * 24.1 : [ 70] sky\sky_9_cube#small * 32.1 : [ 4] fx\fx_noise2 * 32.1 : [ 1] pfx\pfx_cc_lighting_grad2 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 39.2 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\combat_lens * 42.8 : [ 4] item\item_medkit * 42.8 : [ 4] item\item_medkit_2 * 42.8 : [ 4] item\item_medkit_3 * 42.8 : [ 4] item\item_medkit_4 * 42.8 : [ 1] pfx\pfx_electrostatic * 42.8 : [ 1] prop\prop_fake_bed_fireplace * 42.8 : [ 4] wpn\wpn_pkm_lenta * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 1] pfx\pfx_smokepuffs2 * 42.8 : [ 1] pfx\pfx_sparks * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.8 : [ 1] wm\wm_knife_horiz_ston * 42.9 : [ 1] pfx\pfx_woodchips1 * 42.9 : [ 1] pfx\pfx_woodchips3 * 48.1 : [ 122] sky\sky_cube_weapons * 64.1 : [ 1] fx\fx_gradient * 64.1 : [ 1] fx\fx_sun * 64.1 : [ 1] fx\fx_sun_fog * 64.1 : [ 1] fx\fx_sun_halo * 64.1 : [ 1] fx\fx_thunderbolts_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient_surge * 64.1 : [ 176] internal\internal_light_attpoint * 64.1 : [ 4] item\kielbasa * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 64.1 : [ 1] ui\ui_hud_grenade_mark * 64.1 : [ 1] ui\ui_hud_hit_mark * 64.1 : [ 3] wpn\fwr_rnm_016\upgrades\others\light_mark * 85.5 : [ 1] fx\fx_flare0 * 85.5 : [ 1] fx\fx_gradient1 * 85.5 : [ 1] fx\fx_gradient_new * 85.5 : [ 1] fx\fx_sun1 * 85.5 : [ 1] fx\fx_sunset * 85.5 : [ 1] act\act_controller_hit1 * 85.5 : [ 1] glow\glow_orange * 85.5 : [ 1] glow\glow_orange_bright * 85.5 : [ 1] glow\glow_white * 85.5 : [ 1] glow\glow_yellow * 85.5 : [ 88] internal\internal_light_att * 85.5 : [ 4] item\item_drink_stalker * 85.5 : [ 1] pfx\pfx_anomaly_1 * 85.5 : [ 1] pfx\pfx_anomaly_16 * 85.5 : [ 1] pfx\pfx_anomaly_17 * 85.5 : [ 1] pfx\pfx_anomaly_18 * 85.5 : [ 1] pfx\pfx_anomaly_19 * 85.5 : [ 1] pfx\pfx_anomaly_3 * 85.5 : [ 1] pfx\pfx_anomaly_4 * 85.5 : [ 1] pfx\pfx_anomaly_5 * 85.5 : [ 1] pfx\pfx_anomaly_6 * 85.5 : [ 1] pfx\pfx_anomaly_8 * 85.5 : [ 1] pfx\pfx_anomaly_88 * 85.5 : [ 1] pfx\pfx_anomaly_9 * 85.5 : [ 1] pfx\pfx_blurry_cloud * 85.5 : [ 1] pfx\pfx_brick * 85.5 : [ 1] pfx\pfx_dist2inv * 85.5 : [ 1] pfx\pfx_distort_anomaly * 85.5 : [ 1] pfx\pfx_flame_01 * 85.5 : [ 1] pfx\pfx_flash_01 * 85.5 : [ 1] pfx\pfx_flash_05 * 85.5 : [ 1] pfx\pfx_flash_07 * 85.5 : [ 1] pfx\pfx_light * 85.5 : [ 1] pfx\pfx_light1 * 85.5 : [ 1] pfx\pfx_light4 * 85.5 : [ 1] pfx\pfx_light5 * 85.5 : [ 1] pfx\pfx_lightning_01 * 85.5 : [ 1] pfx\pfx_lightning_02 * 85.5 : [ 1] pfx\pfx_ligth_6 * 85.5 : [ 1] pfx\pfx_plasma * 85.5 : [ 1] pfx\pfx_smoke_a * 85.5 : [ 1] pfx\pfx_smoke_b * 85.5 : [ 1] pfx\pfx_teleport * 85.5 : [ 1] pfx\pfx_test_textures * 85.5 : [ 1] wm\wm_blood_10 * 85.5 : [ 1] wm\wm_blood_11 * 85.5 : [ 1] wm\wm_blood_4 * 85.5 : [ 1] wm\wm_blood_5 * 85.5 : [ 1] wm\wm_blood_6 * 85.5 : [ 1] wm\wm_blood_7 * 85.5 : [ 1] wm\wm_blood_8 * 85.5 : [ 1] wm\wm_blood_9 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.5 : [ 4] wpn\wpn_bolt * 85.5 : [ 6] wpn\wpn_grenade1 * 128.1 : [ 4] item\chleb * 128.1 : [ 1] map\map_hospital * 128.1 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 128.1 : [ 1] ui\ui_mm_faction_patches * 170.1 : [ 4] r_pop\other\vog25 * 170.8 : [ 4] act\act_ryukzak * 170.8 : [ 4] item\item_detector_3 * 170.8 : [ 4] item\item_ustroystva * 170.8 : [ 1] fx\fx_lightning * 170.8 : [ 1] map\map_l08u_brainlab * 170.8 : [ 1] pfx\pfx_concretepuffs_01 * 170.8 : [ 1] pfx\pfx_lighting_stancia_01 * 170.8 : [ 1] pfx\pfx_lighting_stancia_02 * 170.8 : [ 1] pfx\pfx_shells2 * 170.8 : [ 1] pfx\pfx_smokepuffs1 * 170.8 : [ 1] shoker_mod\pfx\pfx_shells1 * 170.8 : [ 1] shoker_mod\pfx\pfx_shells2 * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 256.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\lens_base * 256.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_918_2 * 341.5 : [ 4] act\act_face_mask_03 * 341.5 : [ 4] act\act_faces_1_03 * 341.5 : [ 6] item\item_detector_1 * 341.5 : [ 4] item\item_detector_2 * 341.5 : [ 1] map\map_labx8 * 341.5 : [ 1] pfx\pfx_ani-smoke-01 * 341.5 : [ 1] pfx\pfx_bloodsplash2 * 341.5 : [ 1] pfx\pfx_light3 * 341.5 : [ 1] pfx\pfx_skinsplash1 * 341.5 : [ 6] prop\prop_voda1 * 341.5 : [ 1] shoker_mod\explosions\explosion_smoke01 * 341.5 : [ 4] wpn\fwr_rnm_016\ammo\vog25_1 * 341.5 : [ 4] wpn\wpn_binokl * 341.5 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 512.1 : [ 1] map\map_aes_1 * 512.1 : [ 1] map\map_aes_2 * 512.1 : [ 1] map\map_l04_darkvalley * 512.1 : [ 1] map\map_l05_bar * 512.1 : [ 1] map\map_l06_rostok * 512.1 : [ 1] map\map_limansk * 512.1 : [ 1] pfx\pfx_cc_lightings * 512.1 : [ 1] pfx\r_pop\shells\762x39 * 512.1 : [ 1] pfx\r_pop\shells\762x51 * 512.1 : [ 1] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 512.1 : [ 4] wpn\fwr_rnm_016\weapons\pistols\usp_1 * 576.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_2 * 682.8 : [ 4] act\act_stalker_hero * 682.8 : [ 4] act\act_stalker_neutral_1 * 682.8 : [ 4] item\item_conserva * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\others\g3a3_rail * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\scope\po4x34 * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\tgp-v * 682.8 : [ 4] wpn\wpn_ammo * 682.8 : [ 4] wpn\wpn_pkm * 682.8 : [ 4] wpn\wpn_protecta * 682.8 : [ 1] pfx\pfx_anomaly_2 * 682.8 : [ 1] pfx\pfx_anomaly_23 * 682.8 : [ 1] pfx\pfx_anomaly_2_green * 682.8 : [ 1] pfx\pfx_anomaly_7 * 682.8 : [ 1] pfx\pfx_explotions_3 * 682.8 : [ 1] pfx\pfx_shells1 * 682.8 : [ 1] pfx\pfx_shells3 * 682.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\colt_1 * 682.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\p220_1 * 682.8 : [ 6] wpn\wpn_toz-34 * 768.1 : [ 4] sky\af1_cloudy\cloudy_1 * 768.1 : [ 12] sky\af1_cloudy\cloudy_2 * 768.1 : [ 8] sky\af1_cloudy\cloudy_3 * 768.1 : [ 4] sky\af1_cloudy\cloudy_5 * 768.1 : [ 7] sky\af3_blowout\blowout5psi * 768.1 : [ 7] sky\af3_blowout\blowout5psi_night * 768.1 : [ 2] sky\af3_blowout\blowout7 * 768.1 : [ 3] sky\af3_blowout\blowout7_night * 768.1 : [ 1] sky\af3_clear\00-00-nm * 768.1 : [ 1] sky\af3_clear\01-00-nm * 768.1 : [ 1] sky\af3_clear\02-00-nm * 768.1 : [ 1] sky\af3_cloudy\10-00 * 768.1 : [ 1] sky\af3_cloudy\11-00 * 768.1 : [ 1] sky\af3_foggy\06-00 * 768.1 : [ 1] sky\af3_foggy\07-00 * 768.1 : [ 9] sky\af3_foggy\09-00 * 768.1 : [ 10] sky\af3_foggy\10-00 * 768.1 : [ 1] sky\af3_foggy\12-00 * 768.1 : [ 17] sky\af3_foggy\13-00 * 768.1 : [ 1] sky\af3_foggy\14-00 * 768.1 : [ 9] sky\af3_foggy\15-00 * 768.1 : [ 9] sky\af3_foggy\16-00 * 768.1 : [ 1] sky\af3_foggy\17-00 * 768.1 : [ 9] sky\af3_foggy\18-00 * 768.1 : [ 1] sky\af3_foggy\19-00 * 768.1 : [ 2] sky\af3_foggy\20-00 * 768.1 : [ 1] sky\af3_partly\00-00-nm * 768.1 : [ 2] sky\af3_partly\01-00-nm * 768.1 : [ 8] sky\af3_rainy\07-00 * 768.1 : [ 10] sky\af3_rainy\09-00_19-00 * 768.1 : [ 20] sky\af3_rainy\13-00 * 768.1 : [ 1] sky\af3_rainy\15-00 * 768.1 : [ 16] sky\af3_rainy\15-00-2 * 768.1 : [ 8] sky\af3_rainy\16-00 * 768.1 : [ 10] sky\af3_rainy\20-00 * 768.1 : [ 10] sky\cloudy_dark\06-00-cloudy-dark * 768.1 : [ 10] sky\cloudy_dark\18-30-cloudy-dark * 768.1 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain * 768.1 : [ 20] sky\cloudy_light\04-30-cloudy-light * 768.1 : [ 20] sky\cloudy_light\07-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\11-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\15-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\16-00-cloudy-light * 768.1 : [ 65] sky\sky_10_dx9_cube * 768.1 : [ 7] sky\sky_12_vibros_cube * 768.1 : [ 18] sky\sky_13_vibros_cube * 768.1 : [ 4] sky\sky_17_clouds_cube * 768.1 : [ 4] sky\sky_1_clouds_cube * 768.1 : [ 4] sky\sky_20_clouds_cube * 768.1 : [ 5] sky\sky_24_cube * 768.1 : [ 4] sky\sky_2_clouds_cube * 768.1 : [ 3] sky\sky_4_cube * 768.1 : [ 65] sky\sky_7_dx9_cube * 768.1 : [ 16] sky\sky_9_cube_night * 768.1 : [ 21] sky\sky_9_dx9_cube * 791.1 : [ 1] map\map_promzona * 1024.1 : [ 4] act\act_stalker_nebo_a * 1024.1 : [ 4] act\act_stalker_neutral_2 * 1024.1 : [ 1] fx\fx_moon2 * 1024.1 : [ 1] map\map_agroprom * 1024.1 : [ 1] map\map_factory * 1024.1 : [ 1] map\map_garbage * 1024.1 : [ 1] map\map_k01_darkscape * 1024.1 : [ 1] map\map_l03u_agr_underground * 1024.1 : [ 1] map\map_l08_yantar * 1024.1 : [ 1] map\map_l09_deadcity * 1024.1 : [ 1] map\map_l10_radar * 1024.1 : [ 1] map\map_l11_pripyat * 1024.1 : [ 1] map\map_l13_generators * 1024.1 : [ 1] map\map_red_forest * 1024.1 : [ 1] shoker_mod\explosions\final_expl * 1024.1 : [3380] sky\sky_oblaka * 1024.1 : [ 1] ui\ui_actor_achivments * 1024.1 : [ 1] ui\ui_actor_dialog_screen_c * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_loadgame_screen * 1024.1 : [ 1] ui\ui_actor_main_menu2 * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_pda * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels_1 * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_hud * 1024.1 : [ 1] ui\ui_ingame2_common * 1024.1 : [ 1] ui\ui_pda2 * 1024.1 : [ 1] ui\ui_pda2_noice * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\combat_lens * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_1 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\grenade_launcher\gp25_2 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\grenade_launcher\m203 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\scope\acog_1 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\pbs4 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_45 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_45_base * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_556 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_918 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\tgp-a * 1024.1 : [ 1] wpn\wpn_crosshair * 1024.1 : [ 1] wpn\wpn_crosshair_bino * 1024.1 : [ 1] wpn\wpn_crosshair_g36 * 1024.1 : [ 1] wpn\wpn_crosshair_l85 * 1024.1 : [ 1] wpn\wpn_crosshair_pks * 1024.1 : [ 1] wpn\wpn_crosshair_rpg * 1024.1 : [ 1] wpn\wpn_crosshair_svd * 1024.1 : [ 1] wpn\wpn_crosshair_vss * 1139.2 : [ 1] map\map_k02_trucks_cemetery * 1365.5 : [ 4] act\act_arm_0 * 1365.5 : [ 1] map\map_fake_start * 1365.5 : [ 1] map\map_jupiter_underground * 1365.5 : [ 1] map\map_l04u_labx18 * 1365.5 : [ 1] map\map_l07_military * 1365.5 : [ 1] pfx\pfx_ani-explosion-02 * 1365.5 : [ 1] pfx\pfx_ani-explosion-02-b-a * 1365.5 : [ 1] pfx\pfx_ani-explosion-02a * 1365.5 : [ 1] pfx\pfx_ani-fire01 * 1365.5 : [ 1] pfx\pfx_explotions_2 * 1365.5 : [ 1] pfx\pfx_explotions_4 * 1365.5 : [ 1] pfx\pfx_explotions_smoke * 1365.5 : [ 1] pfx\pfx_muzzle_front * 1365.5 : [ 4] wpn\fwr_rnm_016\ammo\40mm * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\beretta_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\de_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\fort_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\hpsa_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\pm_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\smg\mp5_1 * 1365.5 : [ 6] wpn\wpn_bm-16 * 1365.5 : [ 4] wpn\wpn_fn2000_new * 1365.5 : [ 4] wpn\wpn_gauss * 1536.1 : [ 150] sky\cloudy_dark\04-30-cloudy-dark * 1536.1 : [ 72] sky\sky_11_cube * 1536.1 : [ 74] sky\sky_13_cube * 1536.1 : [ 341] sky\sky_13_cube_night * 1536.1 : [ 74] sky\sky_14_cube * 1536.1 : [ 219] sky\sky_17_cube * 1536.1 : [ 13] sky\sky_18_cube * 1536.1 : [ 11] sky\sky_19_cube * 1536.1 : [ 69] sky\sky_20_cube * 1536.1 : [ 15] sky\sky_21_cube * 1536.1 : [ 65] sky\sky_22_cube * 1536.1 : [ 4] sky\sky_2_cube * 1536.1 : [ 12] sky\sky_3_cube * 1536.1 : [ 102] sky\sky_5_cube * 1536.1 : [ 7] sky\sky_6_cube * 1536.1 : [ 11] sky\sky_7_cube * 1536.1 : [ 8] sky\sky_8_cube * 1536.1 : [ 70] sky\sky_9_cube * 2048.1 : [ 4] act\act_arm_4 * 2048.1 : [ 1] map\map_escape * 2048.1 : [ 1] pfx\r_pop\shells\12ga * 2048.1 : [ 1] pfx\r_pop\shells\45acp * 2048.1 : [ 1] pfx\r_pop\shells\545x39 * 2048.1 : [ 1] pfx\r_pop\shells\556x45 * 2048.1 : [ 1] pfx\r_pop\shells\762x54 * 2048.1 : [ 1] pfx\r_pop\shells\9x18 * 2048.1 : [ 1] pfx\r_pop\shells\9x19 * 2048.1 : [ 1] pfx\r_pop\shells\9x39 * 2048.1 : [ 1] ui\ui_actor_menu * 2048.1 : [ 1] ui\ui_global_map * 2048.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_9x19_1 * 2048.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\aks74_1 * 2048.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\groza_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\p99_1 * 2730.8 : [ 4] act\act_stalker_nebo_1 * 2730.8 : [ 4] r_pop\addons\m203 * 2730.8 : [ 4] r_pop\addons\pks07_pic * 2730.8 : [ 4] r_pop\rg6\rg6 * 2730.8 : [ 4] r_pop\rpg\rpg7 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\g36_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\sig550_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\shotguns\m88_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\shotguns\spas12_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\svu_1 * 3072.1 : [ 65] sky\clear\03-00-fm * 3072.1 : [ 65] sky\clear\04-00-fm * 3072.1 : [ 65] sky\clear\04-30 * 3072.1 : [ 65] sky\clear\06-00 * 3072.1 : [ 130] sky\clear\06-30 * 3072.1 : [ 66] sky\clear\07-00 * 3072.1 : [ 66] sky\clear\08-00 * 3072.1 : [ 65] sky\clear\10-00 * 3072.1 : [ 65] sky\clear\11-00 * 3072.1 : [ 1] sky\clear_alt\03-00-alt * 3072.1 : [ 1] sky\clear_alt\04-00-alt * 3072.1 : [ 1] sky\clear_alt\04-00-alt-tuman * 3072.1 : [ 1] sky\clear_alt\04-30-alt * 3072.1 : [ 1] sky\clear_alt\05-00-alt * 3072.1 : [ 1] sky\clear_alt\05-30-alt * 3072.1 : [ 1] sky\clear_alt\06-00-alt * 3072.1 : [ 2] sky\clear_alt\07-00-alt * 3072.1 : [ 1] sky\clear_alt\08-00-alt * 3072.1 : [ 1] sky\clear_alt\09-00-alt * 3072.1 : [ 1] sky\clear_alt\10-00-alt * 3072.1 : [ 1] sky\clear_alt\11-00-alt * 3072.1 : [ 66] sky\clear_alt\12-00-alt * 3072.1 : [ 66] sky\clear_alt\13-00-alt * 3072.1 : [ 132] sky\clear_alt\14-00-alt * 3072.1 : [ 2] sky\clear_alt\15-00-alt * 3072.1 : [ 1] sky\clear_alt\16-00-alt * 3072.1 : [ 1] sky\clear_alt\17-00-alt * 3072.1 : [ 1] sky\clear_alt\18-00-alt * 3072.1 : [ 1] sky\clear_alt\19-00-alt * 3072.1 : [ 1] sky\clear_alt\20-00-alt * 3072.1 : [ 2] sky\clear_alt\20-30-alt * 3072.1 : [ 10] sky\cloudy_dark\04-00-cloudy-dark * 3072.1 : [ 145] sky\cloudy_dark\05-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\05-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\06-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\07-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\08-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\09-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\17-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\18-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-50-cloudy-dark * 3072.1 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain * 3072.1 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain * 3072.1 : [ 20] sky\cloudy_light\05-00-cloudy-light * 3072.1 : [ 20] sky\cloudy_light\06-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\08-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\09-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\10-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\14-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\17-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\18-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\19-30-cloudy-light * 3072.1 : [ 20] sky\cloudy_light\19-50-cloudy-light * 4096.1 : [ 1] map\map_jupiter * 4096.1 : [ 1] map\map_marsh * 4096.1 : [ 1] map\map_pripyat * 4096.1 : [ 1] map\map_zaton * 4096.1 : [ 1] ui\ui_hero_icons * 4096.1 : [ 1] ui\ui_icon_equipment * 4096.1 : [ 1] ui\ui_npc_habarwik * 4096.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\aksu_1 * 4096.1 : [ 6] wpn\wpn_upgrade * 5461.5 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\svd_1 * 5461.5 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\vss_1 * 6144.1 : [ 65] sky\clear\15-00 * 6144.1 : [ 65] sky\new\sky_17_clear * 8192.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\lr300_1 * 8192.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\sa80_1 * 16384.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\abakan_1 * [ D3D ]: textures[570757 K] * 0.0 : [ 70] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 93] $user$projector * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.1 : [ 1] amik\weapons\flame\trace * 0.1 : [ 1] amik\weapons\flame\trail * 0.1 : [ 1] amik\weapons\flash_02 * 0.1 : [ 1] amik\weapons\flash_04 * 0.1 : [ 1] amik\weapons\trace * 0.1 : [ 1] amik\weapons\trace_01 * 0.1 : [ 4] r_pop\knife\knife * 0.1 : [ 4] r_pop\other\f1 * 0.1 : [ 4] r_pop\other\rgd5 * 0.1 : [ 1] wpn\wpn_crosshair_fn2000 * 0.1 : [ 1] intro\intro_fake_start_3 * 0.1 : [ 65] sky\sky_7_dx9_cube#small * 0.6 : [ 88] internal\internal_light_attclip * 0.7 : [ 1] ui\ui_ani_cursor * 1.5 : [ 1] fx\fx_circular1 * 1.5 : [ 1] fx\fx_circular2 * 1.5 : [ 1] glow\glow_rays * 1.5 : [ 1] pfx\pfx_spark_01 * 1.5 : [ 1] pfx\pfx_spark_02 * 2.8 : [ 1] pfx\pfx_step_blood * 3.1 : [ 65] sky\new\sky_17_clear#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 5.5 : [ 1] fx\fx_flare1 * 5.5 : [ 1] glow\glow_orange2 * 5.5 : [ 1] pfx\pfx_bubble * 5.5 : [ 1] pfx\pfx_dist2 * 5.5 : [ 1] pfx\pfx_flamefx_01 * 5.5 : [ 1] pfx\pfx_leaves_01 * 5.5 : [ 1] pfx\pfx_leaves_02 * 5.5 : [ 1] pfx\pfx_splash3 * 5.5 : [ 1] pfx\pfx_splash_02 * 5.5 : [ 1] pfx\pfx_synus * 5.5 : [ 1] pfx\pfx_vehmetaldebris_01 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] wm\wm_bullet_concrete_1 * 5.5 : [ 1] wm\wm_bullet_concrete_2 * 5.5 : [ 1] wm\wm_bullet_concrete_4 * 5.5 : [ 1] wm\wm_bullet_concrete_5 * 5.5 : [ 1] wm\wm_bullet_concrete_6 * 5.5 : [ 1] wm\wm_bullet_concrete_7 * 5.5 : [ 1] wm\wm_bullet_ground * 5.5 : [ 1] wm\wm_bullet_ground_1 * 5.5 : [ 1] wm\wm_bullet_ground_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik * 5.5 : [ 1] wm\wm_bullet_metall_thik_1 * 5.5 : [ 1] wm\wm_bullet_metall_thik_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin * 5.5 : [ 1] wm\wm_bullet_metall_thin_1 * 5.5 : [ 1] wm\wm_bullet_metall_thin_2 * 5.5 : [ 1] wm\wm_bullet_metall_thin_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin_4 * 5.5 : [ 1] wm\wm_bullet_wood * 5.5 : [ 1] wm\wm_bullet_wood_1 * 5.5 : [ 1] wm\wm_bullet_wood_2 * 5.5 : [ 1] wm\wm_bullet_wood_3 * 5.5 : [ 1] wm\wm_bullet_wood_4 * 5.5 : [ 1] wm\wm_bullet_wood_5 * 5.5 : [ 1] wm\wm_bullet_wood_6 * 5.5 : [ 1] wm\wm_bullet_wood_7 * 5.5 : [ 1] wm\wm_bullet_wood_8 * 5.5 : [ 1] wm\wm_bullet_wood_9 * 5.5 : [ 1] prop\prop_provod_02 * 6.1 : [ 4] sky\af1_cloudy\cloudy_1#small * 6.1 : [ 12] sky\af1_cloudy\cloudy_2#small * 6.1 : [ 8] sky\af1_cloudy\cloudy_3#small * 6.1 : [ 4] sky\af1_cloudy\cloudy_5#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi_night#small * 6.1 : [ 2] sky\af3_blowout\blowout7#small * 6.1 : [ 3] sky\af3_blowout\blowout7_night#small * 6.1 : [ 1] sky\af3_clear\00-00-nm#small * 6.1 : [ 1] sky\af3_clear\01-00-nm#small * 6.1 : [ 1] sky\af3_clear\02-00-nm#small * 6.1 : [ 1] sky\af3_cloudy\10-00#small * 6.1 : [ 1] sky\af3_cloudy\11-00#small * 6.1 : [ 1] sky\af3_foggy\06-00#small * 6.1 : [ 1] sky\af3_foggy\07-00#small * 6.1 : [ 9] sky\af3_foggy\09-00#small * 6.1 : [ 10] sky\af3_foggy\10-00#small * 6.1 : [ 1] sky\af3_foggy\12-00#small * 6.1 : [ 17] sky\af3_foggy\13-00#small * 6.1 : [ 1] sky\af3_foggy\14-00#small * 6.1 : [ 9] sky\af3_foggy\15-00#small * 6.1 : [ 9] sky\af3_foggy\16-00#small * 6.1 : [ 1] sky\af3_foggy\17-00#small * 6.1 : [ 9] sky\af3_foggy\18-00#small * 6.1 : [ 1] sky\af3_foggy\19-00#small * 6.1 : [ 2] sky\af3_foggy\20-00#small * 6.1 : [ 1] sky\af3_partly\00-00-nm#small * 6.1 : [ 2] sky\af3_partly\01-00-nm#small * 6.1 : [ 8] sky\af3_rainy\07-00#small * 6.1 : [ 10] sky\af3_rainy\09-00_19-00#small * 6.1 : [ 20] sky\af3_rainy\13-00#small * 6.1 : [ 1] sky\af3_rainy\15-00#small * 6.1 : [ 16] sky\af3_rainy\15-00-2#small * 6.1 : [ 8] sky\af3_rainy\16-00#small * 6.1 : [ 10] sky\af3_rainy\20-00#small * 6.1 : [ 65] sky\sky_22_cube#small * 6.1 : [ 16] sky\sky_9_cube_night#small * 6.1 : [ 21] sky\sky_9_dx9_cube#small * 8.1 : [ 1] pfx\r_pop\shells\fake_shells * 10.8 : [ 1] pfx\pfx_concretedebris_01 * 12.1 : [ 2] sky\sky_heli * 16.1 : [ 1] fx\fx_volumefog1 * 16.1 : [ 1] pfx\pfx_gradient * 16.1 : [ 1] pfx\pfx_gradient1 * 16.1 : [ 1] ui\ui_font_hud_01 * 18.1 : [ 72] sky\sky_11_cube#small * 18.1 : [ 69] sky\sky_20_cube#small * 18.1 : [ 7] sky\sky_6_cube#small * 21.5 : [ 1] fx\fx_flare2 * 21.5 : [ 1] fx\fx_flare3 * 21.5 : [ 1] fx\fx_rain * 21.5 : [ 1] fx\fx_ring1 * 21.5 : [ 1] fx\fx_sun2 * 21.5 : [ 1] fx\fx_sun_rise * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 1] fx\fx_sun_cs * 21.5 : [ 1] fx\fx_sun_new * 21.5 : [ 1] glow\glow_04 * 21.5 : [ 1] glow\glow_fire1 * 21.5 : [ 1] glow\glow_fire1_soc * 21.5 : [ 1] pfx\pfx_anomaly_21 * 21.5 : [ 1] pfx\pfx_bloodsplash1 * 21.5 : [ 1] pfx\pfx_bubble_1 * 21.5 : [ 1] pfx\pfx_bubble_water * 21.5 : [ 1] pfx\pfx_dist3 * 21.5 : [ 1] pfx\pfx_dist4 * 21.5 : [ 1] pfx\pfx_dist7 * 21.5 : [ 1] pfx\pfx_dist8 * 21.5 : [ 1] pfx\pfx_dist9 * 21.5 : [ 1] pfx\pfx_dist_teleport * 21.5 : [ 1] pfx\pfx_distortion * 21.5 : [ 1] pfx\pfx_gologramma * 21.5 : [ 1] pfx\pfx_specks * 21.5 : [ 1] pfx\pfx_specks_poison * 21.5 : [ 1] pfx\pfx_spikey_star * 21.5 : [ 1] pfx\pfx_splash_01 * 21.5 : [ 1] pfx\pfx_stonedebris1 * 21.5 : [ 1] pfx\pfx_stonedebris2 * 21.5 : [ 1] pfx\pfx_vehglassdebris_01 * 21.5 : [ 1] pfx\pfx_water_wave * 21.5 : [ 1] shoker_mod\explosions\firesmokeparticle * 21.5 : [ 1] wm\wm_blood_1 * 21.5 : [ 1] wm\wm_blood_1_1 * 21.5 : [ 1] wm\wm_blood_1_2 * 21.5 : [ 1] wm\wm_blood_1_3 * 21.5 : [ 1] wm\wm_blood_1_4 * 21.5 : [ 1] wm\wm_blood_1_5 * 21.5 : [ 1] wm\wm_blood_2 * 21.5 : [ 1] wm\wm_blood_3 * 21.5 : [ 1] wm\wm_blood_drop_1 * 21.5 : [ 1] wm\wm_blood_drop_2 * 21.5 : [ 1] wm\wm_blood_drop_3 * 21.5 : [ 1] wm\wm_blood_drop_4 * 21.5 : [ 1] wm\wm_grenade * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 21.5 : [ 1] pfx\pfx_flame * 24.1 : [ 65] sky\clear\03-00-fm#small * 24.1 : [ 65] sky\clear\04-00-fm#small * 24.1 : [ 65] sky\clear\04-30#small * 24.1 : [ 65] sky\clear\06-00#small * 24.1 : [ 130] sky\clear\06-30#small * 24.1 : [ 66] sky\clear\07-00#small * 24.1 : [ 66] sky\clear\08-00#small * 24.1 : [ 65] sky\clear\10-00#small * 24.1 : [ 65] sky\clear\11-00#small * 24.1 : [ 65] sky\clear\15-00#small * 24.1 : [ 1] sky\clear_alt\03-00-alt#small * 24.1 : [ 1] sky\clear_alt\04-00-alt#small * 24.1 : [ 1] sky\clear_alt\04-00-alt-tuman#small * 24.1 : [ 1] sky\clear_alt\04-30-alt#small * 24.1 : [ 1] sky\clear_alt\05-00-alt#small * 24.1 : [ 1] sky\clear_alt\05-30-alt#small * 24.1 : [ 1] sky\clear_alt\06-00-alt#small * 24.1 : [ 2] sky\clear_alt\07-00-alt#small * 24.1 : [ 1] sky\clear_alt\08-00-alt#small * 24.1 : [ 1] sky\clear_alt\09-00-alt#small * 24.1 : [ 1] sky\clear_alt\10-00-alt#small * 24.1 : [ 1] sky\clear_alt\11-00-alt#small * 24.1 : [ 66] sky\clear_alt\12-00-alt#small * 24.1 : [ 66] sky\clear_alt\13-00-alt#small * 24.1 : [ 132] sky\clear_alt\14-00-alt#small * 24.1 : [ 2] sky\clear_alt\15-00-alt#small * 24.1 : [ 1] sky\clear_alt\16-00-alt#small * 24.1 : [ 1] sky\clear_alt\17-00-alt#small * 24.1 : [ 1] sky\clear_alt\18-00-alt#small * 24.1 : [ 1] sky\clear_alt\19-00-alt#small * 24.1 : [ 1] sky\clear_alt\20-00-alt#small * 24.1 : [ 2] sky\clear_alt\20-30-alt#small * 24.1 : [ 10] sky\cloudy_dark\04-00-cloudy-dark#small * 24.1 : [ 150] sky\cloudy_dark\04-30-cloudy-dark#small * 24.1 : [ 145] sky\cloudy_dark\05-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\05-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\06-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\06-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\07-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\08-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\09-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\17-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\18-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\18-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-50-cloudy-dark#small * 24.1 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain#small * 24.1 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain#small * 24.1 : [ 20] sky\cloudy_light\04-30-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\05-00-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\06-00-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\07-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\08-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\09-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\10-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\11-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\14-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\15-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\16-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\17-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\18-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\19-30-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\19-50-cloudy-light#small * 24.1 : [ 65] sky\sky_10_dx9_cube#small * 24.1 : [ 7] sky\sky_12_vibros_cube#small * 24.1 : [ 74] sky\sky_13_cube#small * 24.1 : [ 341] sky\sky_13_cube_night#small * 24.1 : [ 18] sky\sky_13_vibros_cube#small * 24.1 : [ 74] sky\sky_14_cube#small * 24.1 : [ 219] sky\sky_17_cube#small * 24.1 : [ 13] sky\sky_18_cube#small * 24.1 : [ 11] sky\sky_19_cube#small * 24.1 : [ 15] sky\sky_21_cube#small * 24.1 : [ 5] sky\sky_24_cube#small * 24.1 : [ 4] sky\sky_2_cube#small * 24.1 : [ 12] sky\sky_3_cube#small * 24.1 : [ 3] sky\sky_4_cube#small * 24.1 : [ 102] sky\sky_5_cube#small * 24.1 : [ 11] sky\sky_7_cube#small * 24.1 : [ 8] sky\sky_8_cube#small * 24.1 : [ 70] sky\sky_9_cube#small * 32.1 : [ 4] fx\fx_noise2 * 32.1 : [ 1] pfx\pfx_cc_lighting_grad2 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 39.2 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\combat_lens * 42.8 : [ 4] item\item_medkit * 42.8 : [ 4] item\item_medkit_2 * 42.8 : [ 4] item\item_medkit_3 * 42.8 : [ 4] item\item_medkit_4 * 42.8 : [ 1] pfx\pfx_electrostatic * 42.8 : [ 1] prop\prop_fake_bed_fireplace * 42.8 : [ 4] wpn\wpn_pkm_lenta * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 1] pfx\pfx_smokepuffs2 * 42.8 : [ 1] pfx\pfx_sparks * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.8 : [ 1] wm\wm_knife_horiz_ston * 42.9 : [ 1] pfx\pfx_woodchips1 * 42.9 : [ 1] pfx\pfx_woodchips3 * 48.1 : [ 122] sky\sky_cube_weapons * 64.1 : [ 1] fx\fx_gradient * 64.1 : [ 1] fx\fx_sun * 64.1 : [ 1] fx\fx_sun_fog * 64.1 : [ 1] fx\fx_sun_halo * 64.1 : [ 1] fx\fx_thunderbolts_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient_surge * 64.1 : [ 176] internal\internal_light_attpoint * 64.1 : [ 4] item\kielbasa * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 64.1 : [ 3] wpn\fwr_rnm_016\upgrades\others\light_mark * 85.5 : [ 1] fx\fx_flare0 * 85.5 : [ 1] fx\fx_gradient1 * 85.5 : [ 1] fx\fx_gradient_new * 85.5 : [ 1] fx\fx_sun1 * 85.5 : [ 1] fx\fx_sunset * 85.5 : [ 1] act\act_controller_hit1 * 85.5 : [ 1] glow\glow_orange * 85.5 : [ 1] glow\glow_orange_bright * 85.5 : [ 1] glow\glow_white * 85.5 : [ 1] glow\glow_yellow * 85.5 : [ 88] internal\internal_light_att * 85.5 : [ 4] item\item_drink_stalker * 85.5 : [ 1] pfx\pfx_anomaly_1 * 85.5 : [ 1] pfx\pfx_anomaly_16 * 85.5 : [ 1] pfx\pfx_anomaly_17 * 85.5 : [ 1] pfx\pfx_anomaly_18 * 85.5 : [ 1] pfx\pfx_anomaly_19 * 85.5 : [ 1] pfx\pfx_anomaly_3 * 85.5 : [ 1] pfx\pfx_anomaly_4 * 85.5 : [ 1] pfx\pfx_anomaly_5 * 85.5 : [ 1] pfx\pfx_anomaly_6 * 85.5 : [ 1] pfx\pfx_anomaly_8 * 85.5 : [ 1] pfx\pfx_anomaly_88 * 85.5 : [ 1] pfx\pfx_anomaly_9 * 85.5 : [ 1] pfx\pfx_blurry_cloud * 85.5 : [ 1] pfx\pfx_brick * 85.5 : [ 1] pfx\pfx_dist2inv * 85.5 : [ 1] pfx\pfx_distort_anomaly * 85.5 : [ 1] pfx\pfx_flame_01 * 85.5 : [ 1] pfx\pfx_flash_01 * 85.5 : [ 1] pfx\pfx_flash_05 * 85.5 : [ 1] pfx\pfx_flash_07 * 85.5 : [ 1] pfx\pfx_light * 85.5 : [ 1] pfx\pfx_light1 * 85.5 : [ 1] pfx\pfx_light4 * 85.5 : [ 1] pfx\pfx_light5 * 85.5 : [ 1] pfx\pfx_lightning_01 * 85.5 : [ 1] pfx\pfx_lightning_02 * 85.5 : [ 1] pfx\pfx_ligth_6 * 85.5 : [ 1] pfx\pfx_plasma * 85.5 : [ 1] pfx\pfx_smoke_a * 85.5 : [ 1] pfx\pfx_smoke_b * 85.5 : [ 1] pfx\pfx_teleport * 85.5 : [ 1] pfx\pfx_test_textures * 85.5 : [ 1] wm\wm_blood_10 * 85.5 : [ 1] wm\wm_blood_11 * 85.5 : [ 1] wm\wm_blood_4 * 85.5 : [ 1] wm\wm_blood_5 * 85.5 : [ 1] wm\wm_blood_6 * 85.5 : [ 1] wm\wm_blood_7 * 85.5 : [ 1] wm\wm_blood_8 * 85.5 : [ 1] wm\wm_blood_9 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.5 : [ 4] wpn\wpn_bolt * 85.5 : [ 6] wpn\wpn_grenade1 * 128.1 : [ 4] item\chleb * 128.1 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 128.1 : [ 1] ui\ui_mm_faction_patches * 170.1 : [ 4] r_pop\other\vog25 * 170.8 : [ 4] act\act_ryukzak * 170.8 : [ 4] item\item_detector_3 * 170.8 : [ 4] item\item_ustroystva * 170.8 : [ 1] fx\fx_lightning * 170.8 : [ 1] pfx\pfx_concretepuffs_01 * 170.8 : [ 1] pfx\pfx_lighting_stancia_01 * 170.8 : [ 1] pfx\pfx_lighting_stancia_02 * 170.8 : [ 1] pfx\pfx_shells2 * 170.8 : [ 1] pfx\pfx_smokepuffs1 * 170.8 : [ 1] shoker_mod\pfx\pfx_shells1 * 170.8 : [ 1] shoker_mod\pfx\pfx_shells2 * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 256.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\lens_base * 256.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_918_2 * 341.5 : [ 4] act\act_face_mask_03 * 341.5 : [ 4] act\act_faces_1_03 * 341.5 : [ 6] item\item_detector_1 * 341.5 : [ 4] item\item_detector_2 * 341.5 : [ 1] pfx\pfx_ani-smoke-01 * 341.5 : [ 1] pfx\pfx_bloodsplash2 * 341.5 : [ 1] pfx\pfx_light3 * 341.5 : [ 1] pfx\pfx_skinsplash1 * 341.5 : [ 6] prop\prop_voda1 * 341.5 : [ 1] shoker_mod\explosions\explosion_smoke01 * 341.5 : [ 4] wpn\fwr_rnm_016\ammo\vog25_1 * 341.5 : [ 4] wpn\wpn_binokl * 341.5 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 512.1 : [ 1] pfx\pfx_cc_lightings * 512.1 : [ 1] pfx\r_pop\shells\762x39 * 512.1 : [ 1] pfx\r_pop\shells\762x51 * 512.1 : [ 1] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 512.1 : [ 4] wpn\fwr_rnm_016\weapons\pistols\usp_1 * 576.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_2 * 682.8 : [ 4] act\act_stalker_hero * 682.8 : [ 4] act\act_stalker_neutral_1 * 682.8 : [ 4] item\item_conserva * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\others\g3a3_rail * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\scope\po4x34 * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\tgp-v * 682.8 : [ 4] wpn\wpn_ammo * 682.8 : [ 4] wpn\wpn_pkm * 682.8 : [ 4] wpn\wpn_protecta * 682.8 : [ 1] pfx\pfx_anomaly_2 * 682.8 : [ 1] pfx\pfx_anomaly_23 * 682.8 : [ 1] pfx\pfx_anomaly_2_green * 682.8 : [ 1] pfx\pfx_anomaly_7 * 682.8 : [ 1] pfx\pfx_explotions_3 * 682.8 : [ 1] pfx\pfx_shells1 * 682.8 : [ 1] pfx\pfx_shells3 * 682.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\colt_1 * 682.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\p220_1 * 682.8 : [ 6] wpn\wpn_toz-34 * 768.1 : [ 4] sky\af1_cloudy\cloudy_1 * 768.1 : [ 12] sky\af1_cloudy\cloudy_2 * 768.1 : [ 8] sky\af1_cloudy\cloudy_3 * 768.1 : [ 4] sky\af1_cloudy\cloudy_5 * 768.1 : [ 7] sky\af3_blowout\blowout5psi * 768.1 : [ 7] sky\af3_blowout\blowout5psi_night * 768.1 : [ 2] sky\af3_blowout\blowout7 * 768.1 : [ 3] sky\af3_blowout\blowout7_night * 768.1 : [ 1] sky\af3_clear\00-00-nm * 768.1 : [ 1] sky\af3_clear\01-00-nm * 768.1 : [ 1] sky\af3_clear\02-00-nm * 768.1 : [ 1] sky\af3_cloudy\10-00 * 768.1 : [ 1] sky\af3_cloudy\11-00 * 768.1 : [ 1] sky\af3_foggy\06-00 * 768.1 : [ 1] sky\af3_foggy\07-00 * 768.1 : [ 9] sky\af3_foggy\09-00 * 768.1 : [ 10] sky\af3_foggy\10-00 * 768.1 : [ 1] sky\af3_foggy\12-00 * 768.1 : [ 17] sky\af3_foggy\13-00 * 768.1 : [ 1] sky\af3_foggy\14-00 * 768.1 : [ 9] sky\af3_foggy\15-00 * 768.1 : [ 9] sky\af3_foggy\16-00 * 768.1 : [ 1] sky\af3_foggy\17-00 * 768.1 : [ 9] sky\af3_foggy\18-00 * 768.1 : [ 1] sky\af3_foggy\19-00 * 768.1 : [ 2] sky\af3_foggy\20-00 * 768.1 : [ 1] sky\af3_partly\00-00-nm * 768.1 : [ 2] sky\af3_partly\01-00-nm * 768.1 : [ 8] sky\af3_rainy\07-00 * 768.1 : [ 10] sky\af3_rainy\09-00_19-00 * 768.1 : [ 20] sky\af3_rainy\13-00 * 768.1 : [ 1] sky\af3_rainy\15-00 * 768.1 : [ 16] sky\af3_rainy\15-00-2 * 768.1 : [ 8] sky\af3_rainy\16-00 * 768.1 : [ 10] sky\af3_rainy\20-00 * 768.1 : [ 10] sky\cloudy_dark\06-00-cloudy-dark * 768.1 : [ 10] sky\cloudy_dark\18-30-cloudy-dark * 768.1 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain * 768.1 : [ 20] sky\cloudy_light\04-30-cloudy-light * 768.1 : [ 20] sky\cloudy_light\07-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\11-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\15-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\16-00-cloudy-light * 768.1 : [ 65] sky\sky_10_dx9_cube * 768.1 : [ 7] sky\sky_12_vibros_cube * 768.1 : [ 18] sky\sky_13_vibros_cube * 768.1 : [ 4] sky\sky_17_clouds_cube * 768.1 : [ 4] sky\sky_1_clouds_cube * 768.1 : [ 4] sky\sky_20_clouds_cube * 768.1 : [ 5] sky\sky_24_cube * 768.1 : [ 4] sky\sky_2_clouds_cube * 768.1 : [ 3] sky\sky_4_cube * 768.1 : [ 65] sky\sky_7_dx9_cube * 768.1 : [ 16] sky\sky_9_cube_night * 768.1 : [ 21] sky\sky_9_dx9_cube * 1024.1 : [ 4] act\act_stalker_nebo_a * 1024.1 : [ 4] act\act_stalker_neutral_2 * 1024.1 : [ 1] fx\fx_moon2 * 1024.1 : [ 1] shoker_mod\explosions\final_expl * 1024.1 : [3380] sky\sky_oblaka * 1024.1 : [ 1] ui\ui_actor_achivments * 1024.1 : [ 1] ui\ui_actor_dialog_screen_c * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_loadgame_screen * 1024.1 : [ 1] ui\ui_actor_main_menu2 * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_pda * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels_1 * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_hud * 1024.1 : [ 1] ui\ui_ingame2_common * 1024.1 : [ 1] ui\ui_pda2 * 1024.1 : [ 1] ui\ui_pda2_noice * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\combat_lens * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_1 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\grenade_launcher\gp25_2 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\grenade_launcher\m203 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\scope\acog_1 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\pbs4 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_45 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_45_base * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_556 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_918 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\tgp-a * 1024.1 : [ 1] wpn\wpn_crosshair * 1024.1 : [ 1] wpn\wpn_crosshair_bino * 1024.1 : [ 1] wpn\wpn_crosshair_g36 * 1024.1 : [ 1] wpn\wpn_crosshair_l85 * 1024.1 : [ 1] wpn\wpn_crosshair_pks * 1024.1 : [ 1] wpn\wpn_crosshair_rpg * 1024.1 : [ 1] wpn\wpn_crosshair_svd * 1024.1 : [ 1] wpn\wpn_crosshair_vss * 1365.5 : [ 4] act\act_arm_0 * 1365.5 : [ 1] pfx\pfx_ani-explosion-02 * 1365.5 : [ 1] pfx\pfx_ani-explosion-02-b-a * 1365.5 : [ 1] pfx\pfx_ani-explosion-02a * 1365.5 : [ 1] pfx\pfx_ani-fire01 * 1365.5 : [ 1] pfx\pfx_explotions_2 * 1365.5 : [ 1] pfx\pfx_explotions_4 * 1365.5 : [ 1] pfx\pfx_explotions_smoke * 1365.5 : [ 1] pfx\pfx_muzzle_front * 1365.5 : [ 4] wpn\fwr_rnm_016\ammo\40mm * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\beretta_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\de_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\fort_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\hpsa_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\pm_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\smg\mp5_1 * 1365.5 : [ 6] wpn\wpn_bm-16 * 1365.5 : [ 4] wpn\wpn_fn2000_new * 1365.5 : [ 4] wpn\wpn_gauss * 1536.1 : [ 150] sky\cloudy_dark\04-30-cloudy-dark * 1536.1 : [ 72] sky\sky_11_cube * 1536.1 : [ 74] sky\sky_13_cube * 1536.1 : [ 341] sky\sky_13_cube_night * 1536.1 : [ 74] sky\sky_14_cube * 1536.1 : [ 219] sky\sky_17_cube * 1536.1 : [ 13] sky\sky_18_cube * 1536.1 : [ 11] sky\sky_19_cube * 1536.1 : [ 69] sky\sky_20_cube * 1536.1 : [ 15] sky\sky_21_cube * 1536.1 : [ 65] sky\sky_22_cube * 1536.1 : [ 4] sky\sky_2_cube * 1536.1 : [ 12] sky\sky_3_cube * 1536.1 : [ 102] sky\sky_5_cube * 1536.1 : [ 7] sky\sky_6_cube * 1536.1 : [ 11] sky\sky_7_cube * 1536.1 : [ 8] sky\sky_8_cube * 1536.1 : [ 70] sky\sky_9_cube * 2048.1 : [ 4] act\act_arm_4 * 2048.1 : [ 1] pfx\r_pop\shells\12ga * 2048.1 : [ 1] pfx\r_pop\shells\45acp * 2048.1 : [ 1] pfx\r_pop\shells\545x39 * 2048.1 : [ 1] pfx\r_pop\shells\556x45 * 2048.1 : [ 1] pfx\r_pop\shells\762x54 * 2048.1 : [ 1] pfx\r_pop\shells\9x18 * 2048.1 : [ 1] pfx\r_pop\shells\9x19 * 2048.1 : [ 1] pfx\r_pop\shells\9x39 * 2048.1 : [ 1] ui\ui_actor_menu * 2048.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_9x19_1 * 2048.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\aks74_1 * 2048.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\groza_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\p99_1 * 2730.8 : [ 4] act\act_stalker_nebo_1 * 2730.8 : [ 4] r_pop\addons\m203 * 2730.8 : [ 4] r_pop\addons\pks07_pic * 2730.8 : [ 4] r_pop\rg6\rg6 * 2730.8 : [ 4] r_pop\rpg\rpg7 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\g36_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\sig550_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\shotguns\m88_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\shotguns\spas12_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\svu_1 * 3072.1 : [ 65] sky\clear\03-00-fm * 3072.1 : [ 65] sky\clear\04-00-fm * 3072.1 : [ 65] sky\clear\04-30 * 3072.1 : [ 65] sky\clear\06-00 * 3072.1 : [ 130] sky\clear\06-30 * 3072.1 : [ 66] sky\clear\07-00 * 3072.1 : [ 66] sky\clear\08-00 * 3072.1 : [ 65] sky\clear\10-00 * 3072.1 : [ 65] sky\clear\11-00 * 3072.1 : [ 1] sky\clear_alt\03-00-alt * 3072.1 : [ 1] sky\clear_alt\04-00-alt * 3072.1 : [ 1] sky\clear_alt\04-00-alt-tuman * 3072.1 : [ 1] sky\clear_alt\04-30-alt * 3072.1 : [ 1] sky\clear_alt\05-00-alt * 3072.1 : [ 1] sky\clear_alt\05-30-alt * 3072.1 : [ 1] sky\clear_alt\06-00-alt * 3072.1 : [ 2] sky\clear_alt\07-00-alt * 3072.1 : [ 1] sky\clear_alt\08-00-alt * 3072.1 : [ 1] sky\clear_alt\09-00-alt * 3072.1 : [ 1] sky\clear_alt\10-00-alt * 3072.1 : [ 1] sky\clear_alt\11-00-alt * 3072.1 : [ 66] sky\clear_alt\12-00-alt * 3072.1 : [ 66] sky\clear_alt\13-00-alt * 3072.1 : [ 132] sky\clear_alt\14-00-alt * 3072.1 : [ 2] sky\clear_alt\15-00-alt * 3072.1 : [ 1] sky\clear_alt\16-00-alt * 3072.1 : [ 1] sky\clear_alt\17-00-alt * 3072.1 : [ 1] sky\clear_alt\18-00-alt * 3072.1 : [ 1] sky\clear_alt\19-00-alt * 3072.1 : [ 1] sky\clear_alt\20-00-alt * 3072.1 : [ 2] sky\clear_alt\20-30-alt * 3072.1 : [ 10] sky\cloudy_dark\04-00-cloudy-dark * 3072.1 : [ 145] sky\cloudy_dark\05-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\05-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\06-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\07-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\08-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\09-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\17-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\18-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-50-cloudy-dark * 3072.1 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain * 3072.1 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain * 3072.1 : [ 20] sky\cloudy_light\05-00-cloudy-light * 3072.1 : [ 20] sky\cloudy_light\06-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\08-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\09-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\10-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\14-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\17-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\18-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\19-30-cloudy-light * 3072.1 : [ 20] sky\cloudy_light\19-50-cloudy-light * 4096.1 : [ 1] ui\ui_hero_icons * 4096.1 : [ 1] ui\ui_icon_equipment * 4096.1 : [ 1] ui\ui_npc_habarwik * 4096.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\aksu_1 * 4096.1 : [ 6] wpn\wpn_upgrade * 5461.5 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\svd_1 * 5461.5 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\vss_1 * 6144.1 : [ 65] sky\clear\15-00 * 6144.1 : [ 65] sky\new\sky_17_clear * 8192.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\lr300_1 * 8192.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\sa80_1 * 16384.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\abakan_1 "d:\games\s.t.a.l.k.e.r. - call of chernobyl\bin\xrengine.exe" -dbg ! Player name in registry is empty! (InstallUserName) * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script ! [LUA] Cannot register class CRatwolf ! [LUA] Cannot register class CBuilter * loading script sim_squad_scripted.script * loading script game_registrator.script LR 0.9.1 using marshal library * loading script sound_theme.script * loading script alun_utils.script * loading script axr_main.script * loading script _g.script * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script ai_stalker.script * loading script alife_storage_manager.script * loading script ammo_aggregation.script * loading script artefact_degradation.script * loading script atmosfear_options.script * loading script axr_beh.script * loading script axr_companions.script * loading script axr_dynamic_spawn.script * loading script axr_fight_from_cover.script * loading script axr_keybind.script * loading script axr_logic.script * loading script axr_main_options.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_radio_in_heli.script * loading script axr_stalker_panic.script * loading script axr_task_manager.script * loading script axr_trade_manager.script * loading script axr_turn_on_campfire.script * loading script azazel_mode.script * loading script bind_anomaly_field.script * loading script bind_anomaly_zone.script * loading script bind_artefact.script * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_crow.script * loading script bind_door_labx8.script * loading script bind_faction.script * loading script bind_heli.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_monster.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_stalker.script * loading script bind_stalker_ext.script * loading script bind_trader.script * loading script build_posteffects.script * loading script cam_effector_sets.script * loading script check_logic_path.script * loading script closecaption.script * loading script coc_treasure_manager.script * loading script combat_restrictor.script * loading script cover_manager.script * loading script crc_icons.script * loading script db.script * loading script death_manager.script * loading script debug_cmd_list.script * loading script dfz_hide_wpn.script * loading script dialog_manager.script * loading script dialogs.script * loading script dialogs_axr_companion.script * loading script dialogs_bar.script * loading script dialogs_darkvalley.script * loading script dialogs_deadcity.script * loading script dialogs_escape.script * loading script dialogs_habarwik.script * loading script dialogs_jupiter.script * loading script dialogs_marsh.script * loading script dialogs_military.script * loading script dialogs_new.script * loading script dialogs_pripyat.script * loading script dialogs_red.script * loading script dialogs_red_forest.script * loading script dialogs_rostok.script * loading script dialogs_voron.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zaton.script * loading script dxr_achievements.script * loading script dxr_encyclopedia.script * loading script dxr_scopes.script * loading script dynamic_news_helper.script * loading script dynamic_news_manager.script * loading script faction_functions.script * loading script fast_travel.script * loading script game_relations.script * loading script gulag_general.script * loading script heli_alife.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_move.script * loading script heli_snd.script * loading script xr_sound.script * loading script info_portions.script * loading script inventory_upgrades.script * loading script itms_manager.script * loading script level_input.script * loading script level_weathers.script * loading script loadscreen.script * loading script lootmoney.script * loading script lr_dev.script * loading script lr_photomode.script * loading script lr_random_events.script * loading script lr_skills_functions.script * loading script lr_skills_system.script * loading script lua_extensions.script * loading script m_mines.script * loading script maskirovka.script * loading script memusage.script * loading script mob_camp.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_home.script * loading script mob_jump.script * loading script mob_remark.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script mob_trade.script * loading script mob_trader.script * loading script mob_walker.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script rx_ff.script * loading script xrs_facer.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script monolith_event.script * loading script move_mgr.script * loading script news_manager.script * loading script npc_death_sound.script * loading script outcast.script * loading script pda.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script post_combat_idle.script * loading script profiler.script * loading script provodniki.script * loading script provodniki_u.script * loading script psi_storm_manager.script * loading script radiacion_izmer_mod.script * loading script ranks.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script restrictor_manager.script * loading script safe_release_manager.script * loading script se_new_attachable_item.script * loading script se_squad_group.script * loading script sim_board.script * loading script sim_objects.script * loading script sim_squad_actions.script * loading script sim_squad_generic.script * loading script simulation_objects.script * loading script sleep_dep.script * loading script slot_hud.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_names.script * loading script sound_manager.script * loading script spawn_nimble_items.script * loading script spawner.script * loading script sr_camp.script * loading script stalker_generic.script * loading script state_lib.script * loading script utils.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script xr_effects.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script story_objects.script * loading script stpk_utils.script * loading script surge_manager.script * loading script survival_mode.script * loading script task_functor.script * loading script task_manager.script * loading script task_objects.script * loading script task_status_functor.script * loading script timers.script * loading script trade_manager.script * loading script tz_scripts.script * loading script ui_addon_companion_quick_menu.script * loading script ui_debug_main.script * loading script ui_dyn_msg_box.script * loading script ui_enemy_health.script * loading script ui_freeplay_dialog.script * loading script ui_itm_backpack.script * loading script ui_itm_repair.script * loading script ui_load_dialog.script * loading script ui_mm_faction_select.script * loading script ui_mm_opt_con_cmd.script * loading script ui_mm_opt_controls.script * loading script ui_mm_opt_gameplay.script * loading script ui_mm_opt_main.script * loading script ui_mm_opt_sound.script * loading script ui_mm_opt_video.script * loading script ui_mm_opt_video_adv.script * loading script ui_mutant_loot.script * loading script ui_numpad.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_encyclopedia_tab.script * loading script ui_pda_relations_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sleep_dialog.script * loading script ui_sr_teleport.script * loading script ui_wpn_params.script * loading script version.script * loading script visual_memory_manager.script * loading script wpn_hide.script * loading script xr_animpoint_predicates.script * loading script xr_box.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_conditions.script * loading script xr_detector.script * loading script xr_dialogs.script * loading script xr_eat_medkit.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_info.script * loading script xr_logic.script * loading script xr_motivator.script * loading script xr_state.script * loading script xr_statistic.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script * loading script xrs_dyn_music.script * loading script xrs_dynamic_music_themes.script * loading script xrs_stereo.script * loading script zone_news_dead.script * loading script zone_no_weapon.script alife_storage_manager.on_game_start() ammo_aggregation.on_game_start() artefact_degradation.on_game_start() axr_companions.on_game_start() axr_keybind.on_game_start() axr_task_manager.on_game_start() axr_trade_manager.on_game_start() axr_turn_on_campfire.on_game_start() azazel_mode.on_game_start() coc_treasure_manager.on_game_start() dialogs_escape.on_game_start() dxr_encyclopedia.on_game_start() dxr_scopes.on_game_start() dynamic_news_manager.on_game_start() fast_travel.on_game_start() info_portions.on_game_start() itms_manager.on_game_start() lr_dev.on_game_start() lr_photomode.on_game_start() lr_random_events.on_game_start() lr_skills_functions.on_game_start() lr_skills_system.on_game_start() m_mines.on_game_start() maskirovka.on_game_start() mob_trade.on_game_start() modules.on_game_start() monolith_event.on_game_start() npc_death_sound.on_game_start() outcast.on_game_start() pda.on_game_start() phantom_manager.on_game_start() release_item_manager.on_game_start() safe_release_manager.on_game_start() sleep_dep.on_game_start() slot_hud.on_game_start() surge_manager.on_game_start() survival_mode.on_game_start() tz_scripts.on_game_start() ui_addon_companion_quick_menu.on_game_start() ui_enemy_health.on_game_start() ui_mm_faction_select.on_game_start() xr_combat_ignore.on_game_start() xr_corpse_detection.on_game_start() xr_danger.on_game_start() xr_eat_medkit.on_game_start() xr_gather_items.on_game_start() xr_statistic.on_game_start() xrs_debug_tools.on_game_start() xrs_dyn_music.on_game_start() xrs_facer.on_game_start() xrs_kill_wounded.on_game_start() zone_news_dead.on_game_start() * phase time: 233 ms * phase cmem: 789769 K xrLR by b4d1k for Legend Returns started... * phase time: 10 ms * phase cmem: 789766 K xrLR by b4d1k for Legend Returns started... * Loading spawn registry... jup_a6 Wrong smart_terrain respawn_params section [respawn@jup_a6](empty params) * 19074 spawn points are successfully loaded * Loading objects... jup_a6 Wrong smart_terrain respawn_params section [respawn@jup_a6](empty params) * 23466 objects are successfully loaded Multiple objects trying to use same story_id fac_labrador Multiple objects trying to use same story_id sim_default_neutral_1 Multiple objects trying to use same story_id mar_kill_stalker Multiple objects trying to use same story_id sim_default_neutral_2 Multiple objects trying to use same story_id sim_default_neutral_1 Multiple objects trying to use same story_id sim_default_neutral_0 Multiple objects trying to use same story_id sim_default_neutral_0 Multiple objects trying to use same story_id pro_sergey Multiple objects trying to use same story_id sim_default_sin_1 Multiple objects trying to use same story_id sim_default_sin_0 Multiple objects trying to use same story_id sim_default_sin_0 Multiple objects trying to use same story_id zat_strelok * Game nikolay - autosave is successfully loaded from file 'appdata\savedgames\nikolay - autosave.scop' (1.069s) * phase time: 1068 ms * phase cmem: 802209 K xrLR by b4d1k for Legend Returns started... [LSS] Spawning object [][actor][0] [LSS] Spawning object [clmbl#0][climable_object][2259] [LSS] Spawning object [clmbl#1][climable_object][2260] [LSS] Spawning object [clmbl#2][climable_object][2261] [LSS] Spawning object [clmbl#3][climable_object][2262] [LSS] Spawning object [clmbl#4][climable_object][2263] [LSS] Spawning object [clmbl#5][climable_object][2264] [LSS] Spawning object [clmbl#6][climable_object][2265] [LSS] Spawning object [clmbl#7][climable_object][2266] [LSS] Spawning object [clmbl#8][climable_object][2267] [LSS] Spawning object [clmbl#9][climable_object][2268] [LSS] Spawning object [clmbl#10][climable_object][2269] [LSS] Spawning object [clmbl#11][climable_object][2270] [LSS] Spawning object [clmbl#12][climable_object][2271] [LSS] Spawning object [clmbl#13][climable_object][2272] [LSS] Spawning object [clmbl#14][climable_object][2273] [LSS] Spawning object [clmbl#15][climable_object][2274] [LSS] Spawning object [clmbl#16][climable_object][2275] [LSS] Spawning object [clmbl#17][climable_object][2276] [LSS] Spawning object [clmbl#18][climable_object][2277] [LSS] Spawning object [agr_smart_terrain_4_4_campfire_1][campfire][2290] [LSS] Spawning object [agr_smart_terrain_4_4_campfire_3][campfire][2291] [LSS] Spawning object [agr_smart_terrain_7_5_campfire_2][campfire][2292] [LSS] Spawning object [agr_smart_terrain_4_4_near_1_campfire_1][campfire][2293] [LSS] Spawning object [agr_smart_terrain_4_4_campfire_2][campfire][2294] [LSS] Spawning object [agr_smart_terrain_4_4_near_3_campfire_2][campfire][2295] [LSS] Spawning object [agr_smart_terrain_1_3_campfire_1][campfire][2296] [LSS] Spawning object [agr_smart_terrain_1_6_campfire_1][campfire][2297] [LSS] Spawning object [agr_smart_terrain_1_6_campfire_2][campfire][2298] [LSS] Spawning object [agr_smart_terrain_4_6_campfire_1][campfire][2299] [LSS] Spawning object [agr_smart_terrain_5_2_campfire_1][campfire][2300] [LSS] Spawning object [agr_smart_terrain_5_3_campfire_1][campfire][2301] [LSS] Spawning object [agr_smart_terrain_7_5_campfire_1][campfire][2302] [LSS] Spawning object [agr_smart_terrain_1_6_near_1_campfire_2][campfire][2303] [LSS] Spawning object [agr_smart_terrain_2_2_campfire_3][campfire][2304] [LSS] Spawning object [agr_smart_terrain_2_2_campfire_1][campfire][2305] [LSS] Spawning object [agr_smart_terrain_2_2_campfire_2][campfire][2306] [LSS] Spawning object [agr_smart_terrain_5_7_campfire_2][campfire][2307] [LSS] Spawning object [agr_smart_terrain_4_6_campfire_2][campfire][2308] [LSS] Spawning object [agr_smart_terrain_4_4_near_2_campfire_2][campfire][2309] [LSS] Spawning object [agr_smart_terrain_5_7_campfire_1][campfire][2310] [LSS] Spawning object [agr_smart_terrain_1_6_campfire_3][campfire][2311] [LSS] Spawning object [agr_smart_terrain_1_6_campfire_4][campfire][2312] [LSS] Spawning object [agr_smart_terrain_4_4_near_3_campfire_1][campfire][2313] [LSS] Spawning object [agr_smart_terrain_4_4_near_2_campfire_1][campfire][2314] [LSS] Spawning object [agr_smart_terrain_1_6_near_1_campfire_1][campfire][2315] [LSS] Spawning object [agr_smart_terrain_1_2_campfire_1][campfire][2316] [LSS] Spawning object [agr_smart_terrain_1_6_campfire_5][campfire][2319] [LSS] Spawning object [agr_smart_terrain_6_4_campfire_1][campfire][2322] [LSS] Spawning object [agr_smart_terrain_6_4_campfire_2][campfire][2323] [LSS] Spawning object [shkaf_work_01_door_0003][physic_destroyable_object][2334] [LSS] Spawning object [shkaf_work_01_door_0004][physic_destroyable_object][2335] [LSS] Spawning object [shkaf_work_01_door_0005][physic_destroyable_object][2336] [LSS] Spawning object [agr_smart_terrain_1_2_box][inventory_box][2337] [LSS] Spawning object [agr_smart_terrain_1_3_box][inventory_box][2338] [LSS] Spawning object [agr_smart_terrain_2_2_box][inventory_box][2342] [LSS] Spawning object [agr_smart_terrain_2_3_box][inventory_box][2343] [LSS] Spawning object [agr_smart_terrain_2_5_box][inventory_box][2344] [LSS] Spawning object [agr_smart_terrain_3_5_box][inventory_box][2345] [LSS] Spawning object [agr_smart_terrain_4_2_box][inventory_box][2346] [LSS] Spawning object [agr_smart_terrain_4_4_box][inventory_box][2347] [LSS] Spawning object [agr_smart_terrain_4_4_n_1_box][inventory_box][2348] [LSS] Spawning object [agr_smart_terrain_4_4_n_2_box][inventory_box][2349] [LSS] Spawning object [agr_smart_terrain_4_4_n_3_box][inventory_box][2350] [LSS] Spawning object [agr_smart_terrain_4_6_box][inventory_box][2351] [LSS] Spawning object [agr_smart_terrain_5_2_box][inventory_box][2352] [LSS] Spawning object [agr_smart_terrain_5_3_box][inventory_box][2353] [LSS] Spawning object [agr_smart_terrain_5_4_box][inventory_box][2354] [LSS] Spawning object [agr_treasure_10][inventory_box][2358] [LSS] Spawning object [agr_treasure_11][inventory_box][2359] [LSS] Spawning object [agr_treasure_8][inventory_box][2360] [LSS] Spawning object [agr_treasure_3][inventory_box][2361] [LSS] Spawning object [agr_treasure_9][inventory_box][2362] [LSS] Spawning object [agr_treasure_5][inventory_box][2364] [LSS] Spawning object [agr_treasure_2][inventory_box][2366] [LSS] Spawning object [agr_duty_bar_secret_3][inventory_box][2367] [LSS] Spawning object [agr_duty_bar_secret_4][inventory_box][2370] [LSS] Spawning object [agr_treasure_7][inventory_box][2372] [LSS] Spawning object [agr_treasure_6][inventory_box][2373] [LSS] Spawning object [agr_treasure_13][inventory_box][2375] [LSS] Spawning object [agr_treasure_15][inventory_box][2377] [LSS] Spawning object [agr_q2_n][inventory_box][2379] [LSS] Spawning object [agr_q3_t_a][inventory_box][2380] [LSS] Spawning object [agr_q4_n][inventory_box][2381] [LSS] Spawning object [agr_q8_t_a][inventory_box][2385] [LSS] Spawning object [agr_q9_n][inventory_box][2386] [LSS] Spawning object [agr_q10_t_l][inventory_box][2387] [LSS] Spawning object [table_lamp_01_cast_shadow_volumetric][lights_hanging_lamp][2388] [LSS] Spawning object [table_lamp_01_cast_shadow_volumetric_0000][lights_hanging_lamp][2389] [LSS] Spawning object [agr_level_changer_to_marsh_1][level_changer][2392] [LSS] Spawning object [agr_level_changer_to_yantar_1][level_changer][2393] [LSS] Spawning object [agr_zone_field_radioactive_average][zone_field_radioactive_average][2394] [LSS] Spawning object [agr_zone_mine_gravitational_average][zone_mine_gravitational_average][2395] [LSS] Spawning object [agr_zone_mine_gravitational_average_0000][zone_mine_gravitational_average][2396] [LSS] Spawning object [agr_zone_mine_gravitational_average_0001][zone_mine_gravitational_average][2397] [LSS] Spawning object [agr_zone_field_psychic_average][zone_field_psychic_average][2398] [LSS] Spawning object [agr_zone_mine_electric_strong_0000][zone_mine_electric_average][2399] [LSS] Spawning object [agr_zone_mine_electric_strong_0002][zone_mine_electric_average][2400] [LSS] Spawning object [agr_zone_mine_electric_strong_0004][zone_mine_electric_average][2401] [LSS] Spawning object [agr_zone_mine_electric_strong_0005][zone_mine_electric_average][2402] [LSS] Spawning object [agr_zone_mine_electric_strong_0007][zone_mine_electric_average][2403] [LSS] Spawning object [agr_zone_mine_electric_strong_0014][zone_mine_electric_average][2404] [LSS] Spawning object [agr_zone_mine_electric_strong_0020][zone_mine_electric_average][2405] [LSS] Spawning object [agr_zone_mine_electric_strong_0022][zone_mine_electric_average][2406] [LSS] Spawning object [agr_zone_mine_electric_strong_0023][zone_mine_electric_average][2407] [LSS] Spawning object [agr_zone_field_radioactive_average_0002][zone_field_radioactive_average][2408] [LSS] Spawning object [agr_zone_field_radioactive_average_0000][zone_field_radioactive_average][2409] [LSS] Spawning object [agr_zone_field_radioactive_weak_0000][zone_field_radioactive_weak][2410] [LSS] Spawning object [agr_zone_mine_gravitational_average_0003][zone_mine_gravitational_average][2411] [LSS] Spawning object [agr_zone_mine_gravitational_average_0004][zone_mine_gravitational_average][2412] [LSS] Spawning object [agr_zone_mine_gravitational_average_0005][zone_mine_gravitational_average][2413] [LSS] Spawning object [agr_zone_mine_gravitational_weak_0000][zone_mine_gravitational_weak][2414] [LSS] Spawning object [agr_zone_mine_gravitational_average_0006][zone_mine_gravitational_average][2415] [LSS] Spawning object [agr_zone_mine_gravitational_average_0002][zone_mine_gravitational_average][2416] [LSS] Spawning object [agr_zone_mine_gravitational_average_0007][zone_mine_gravitational_average][2417] [LSS] Spawning object [agr_zone_mine_gravitational_average_0008][zone_mine_gravitational_average][2418] [LSS] Spawning object [agr_zone_mine_gravitational_average_0009][zone_mine_gravitational_average][2419] [LSS] Spawning object [agr_zone_mine_gravitational_weak][zone_mine_gravitational_weak][2420] [LSS] Spawning object [agr_zone_field_acidic_average_0000][zone_field_acidic_average][2421] [LSS] Spawning object [agr_zone_field_radioactive_average_0004][zone_field_radioactive_average][2422] [LSS] Spawning object [agr_zone_mine_gravitational_average_0014][zone_mine_gravitational_average][2423] [LSS] Spawning object [agr_zone_mine_gravitational_average_0015][zone_mine_gravitational_average][2424] [LSS] Spawning object [agr_zone_mine_gravitational_average_0010][zone_mine_gravitational_average][2425] [LSS] Spawning object [agr_zone_mine_gravitational_average_0011][zone_mine_gravitational_average][2426] [LSS] Spawning object [agr_zone_mine_gravitational_average_0012][zone_mine_gravitational_average][2427] [LSS] Spawning object [agr_zone_mine_gravitational_average_0013][zone_mine_gravitational_average][2428] [LSS] Spawning object [agr_zone_mine_gravitational_average_0016][zone_mine_gravitational_average][2429] [LSS] Spawning object [agr_zone_mine_gravitational_average_0017][zone_mine_gravitational_average][2430] [LSS] Spawning object [agr_zone_mine_gravitational_average_0018][zone_mine_gravitational_average][2431] [LSS] Spawning object [agr_zone_mine_gravitational_average_0019][zone_mine_gravitational_average][2432] [LSS] Spawning object [agr_zone_mine_gravitational_average_0020][zone_mine_gravitational_average][2433] [LSS] Spawning object [agr_zone_mine_gravitational_average_0021][zone_mine_gravitational_average][2434] [LSS] Spawning object [agr_zone_mine_gravitational_average_0022][zone_mine_gravitational_average][2435] [LSS] Spawning object [agr_zone_mine_gravitational_average_0023][zone_mine_gravitational_average][2436] [LSS] Spawning object [agr_zone_mine_gravitational_average_0024][zone_mine_gravitational_average][2437] [LSS] Spawning object [agr_zone_field_radioactive_average_0001][zone_field_radioactive_average][2438] [LSS] Spawning object [agr_zone_field_radioactive_weak][zone_field_radioactive_weak][2439] [LSS] Spawning object [agr_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][2440] [LSS] Spawning object [agr_zone_mine_gravitational_strong][zone_mine_gravitational_strong][2441] [LSS] Spawning object [agr_zone_field_radioactive_average_0003][zone_field_radioactive_average][2442] [LSS] Spawning object [agr_zone_mine_acidic_average_0004][zone_mine_acidic_average][2443] [LSS] Spawning object [agr_zone_mine_acidic_average_0005][zone_mine_acidic_average][2444] [LSS] Spawning object [agr_zone_mine_acidic_average_0006][zone_mine_acidic_average][2445] [LSS] Spawning object [agr_zone_field_radioactive_average_0006][zone_field_radioactive_average][2446] [LSS] Spawning object [agr_zone_field_acidic_average][zone_field_acidic_average][2447] [LSS] Spawning object [agr_zone_mine_acidic_average][zone_mine_acidic_average][2448] [LSS] Spawning object [agr_zone_mine_acidic_average_0000][zone_mine_acidic_average][2449] [LSS] Spawning object [agr_zone_mine_acidic_average_0001][zone_mine_acidic_average][2450] [LSS] Spawning object [agr_zone_mine_acidic_average_0002][zone_mine_acidic_average][2451] [LSS] Spawning object [agr_zone_mine_acidic_average_0003][zone_mine_acidic_average][2452] [LSS] Spawning object [agr_zone_mine_acidic_average_0007][zone_mine_acidic_average][2453] [LSS] Spawning object [agr_zone_mine_acidic_average_0008][zone_mine_acidic_average][2454] [LSS] Spawning object [agr_zone_mine_acidic_average_0009][zone_mine_acidic_average][2455] [LSS] Spawning object [agr_zone_mine_acidic_average_0010][zone_mine_acidic_average][2456] [LSS] Spawning object [agr_zone_mine_acidic_average_0011][zone_mine_acidic_average][2457] [LSS] Spawning object [agr_zone_mine_acidic_average_0012][zone_mine_acidic_average][2458] [LSS] Spawning object [agr_zone_mine_acidic_average_0013][zone_mine_acidic_average][2459] [LSS] Spawning object [agr_zone_mine_acidic_average_0014][zone_mine_acidic_average][2460] [LSS] Spawning object [agr_zone_mine_acidic_average_0015][zone_mine_acidic_average][2461] [LSS] Spawning object [agr_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][2462] [LSS] Spawning object [agr_zone_mine_gravitational_strong_0001][zone_mine_gravitational_strong][2463] [LSS] Spawning object [agr_zone_mine_electric_weak][zone_mine_electric_weak][2464] [LSS] Spawning object [agr_zone_mine_electric_weak_0000][zone_mine_electric_weak][2465] [LSS] Spawning object [agr_zone_mine_electric_weak_0001][zone_mine_electric_weak][2466] [LSS] Spawning object [agr_zone_mine_gravitational_strong_0002][zone_mine_gravitational_strong][2467] [LSS] Spawning object [agr_zone_mine_gravitational_strong_0003][zone_mine_gravitational_strong][2468] [LSS] Spawning object [agr_zone_mine_gravitational_strong_0004][zone_mine_gravitational_strong][2469] [LSS] Spawning object [agr_zone_field_radioactive_average_0005][zone_field_radioactive_average][2470] [LSS] Spawning object [agr_zone_field_radioactive_average_0007][zone_field_radioactive_average][2471] [LSS] Spawning object [agr_zone_mine_electric_average_0003][zone_mine_electric_average][2472] [LSS] Spawning object [agr_zone_mine_gravitational_strong_0005][zone_mine_gravitational_strong][2473] [LSS] Spawning object [agr_zone_mine_electric_average][zone_mine_electric_average][2474] [LSS] Spawning object [agr_zone_mine_electric_average_0004][zone_mine_electric_average][2475] [LSS] Spawning object [agr_zone_mine_electric_average_0005][zone_mine_electric_average][2476] [LSS] Spawning object [agr_zone_mine_electric_average_0006][zone_mine_electric_average][2477] [LSS] Spawning object [agr_zone_mine_gravitational_average_0025][zone_mine_gravitational_average][2478] [LSS] Spawning object [agr_zone_mine_gravitational_average_0027][zone_mine_gravitational_average][2479] [LSS] Spawning object [agr_zone_mine_gravitational_average_0026][zone_mine_gravitational_average][2480] [LSS] Spawning object [agr_zone_mine_gravitational_average_0028][zone_mine_gravitational_average][2481] [LSS] Spawning object [agr_zone_mine_gravitational_average_0029][zone_mine_gravitational_average][2482] [LSS] Spawning object [agr_zone_witches_galantine_average][zone_witches_galantine_average][2483] [LSS] Spawning object [agr_army_megafon][physic_destroyable_object][2484] [LSS] Spawning object [agr_physic_destroyable_object_0004][physic_destroyable_object][2485] [LSS] Spawning object [agr_physic_destroyable_object_0005][komp_monitor][2486] [LSS] Spawning object [agr_physic_destroyable_object_0006][komp_klava][2487] [LSS] Spawning object [agr_physic_destroyable_object_0007][komp_klava][2488] [LSS] Spawning object [agr_physic_destroyable_object_0008][komp_klava][2489] [LSS] Spawning object [agr_physic_destroyable_object_0009][komp_klava][2490] [LSS] Spawning object [agr_physic_destroyable_object_0010][komp_klava][2491] [LSS] Spawning object [agr_physic_destroyable_object_0011][komp_klava][2492] [LSS] Spawning object [agr_physic_destroyable_object_0012][komp_klava][2493] [LSS] Spawning object [agr_physic_destroyable_object_0013][komp_klava][2494] [LSS] Spawning object [agr_physic_destroyable_object_0014][physic_destroyable_object][2495] [LSS] Spawning object [agr_physic_destroyable_object_0015][physic_destroyable_object][2496] [LSS] Spawning object [agr_physic_destroyable_object_0019][physic_destroyable_object][2497] [LSS] Spawning object [agr_physic_destroyable_object_0020][physic_destroyable_object][2498] [LSS] Spawning object [agr_physic_destroyable_object_0021][physic_destroyable_object][2499] [LSS] Spawning object [agr_physic_destroyable_object_0022][physic_destroyable_object][2500] [LSS] Spawning object [agr_physic_destroyable_object_0023][physic_destroyable_object][2501] [LSS] Spawning object [agr_physic_destroyable_object_0024][physic_destroyable_object][2502] [LSS] Spawning object [agr_physic_destroyable_object_0025][physic_destroyable_object][2503] [LSS] Spawning object [agr_physic_destroyable_object_0026][physic_destroyable_object][2504] [LSS] Spawning object [agr_physic_destroyable_object_0027][physic_destroyable_object][2505] [LSS] Spawning object [agr_physic_destroyable_object_0028][physic_destroyable_object][2506] [LSS] Spawning object [agr_physic_destroyable_object_0029][physic_destroyable_object][2507] [LSS] Spawning object [agr_physic_destroyable_object_0030][physic_destroyable_object][2508] [LSS] Spawning object [agr_physic_destroyable_object_0031][physic_destroyable_object][2509] [LSS] Spawning object [agr_physic_destroyable_object_0032][physic_destroyable_object][2510] [LSS] Spawning object [agr_physic_destroyable_object_0033][physic_destroyable_object][2511] [LSS] Spawning object [agr_physic_destroyable_object_0034][physic_destroyable_object][2512] [LSS] Spawning object [agr_physic_destroyable_object_0035][physic_destroyable_object][2513] [LSS] Spawning object [agr_physic_destroyable_object_0036][physic_destroyable_object][2514] [LSS] Spawning object [agr_physic_destroyable_object_0037][physic_destroyable_object][2515] [LSS] Spawning object [agr_physic_destroyable_object_0038][physic_destroyable_object][2516] [LSS] Spawning object [agr_physic_destroyable_object_0039][physic_destroyable_object][2517] [LSS] Spawning object [agr_physic_destroyable_object_0040][physic_destroyable_object][2518] [LSS] Spawning object [agr_physic_destroyable_object_0041][physic_destroyable_object][2519] [LSS] Spawning object [agr_physic_destroyable_object_0042][physic_destroyable_object][2520] [LSS] Spawning object [agr_physic_destroyable_object_0043][physic_destroyable_object][2521] [LSS] Spawning object [agr_physic_destroyable_object_0044][physic_destroyable_object][2522] [LSS] Spawning object [agr_physic_destroyable_object_0045][physic_destroyable_object][2523] [LSS] Spawning object [agr_physic_destroyable_object_0046][physic_destroyable_object][2524] [LSS] Spawning object [agr_physic_destroyable_object_0047][physic_destroyable_object][2525] [LSS] Spawning object [agr_physic_destroyable_object_0048][physic_destroyable_object][2526] [LSS] Spawning object [agr_physic_destroyable_object_0049][physic_destroyable_object][2527] [LSS] Spawning object [agr_physic_destroyable_object_0050][physic_destroyable_object][2528] [LSS] Spawning object [agr_physic_destroyable_object_0051][physic_destroyable_object][2529] [LSS] Spawning object [agr_physic_destroyable_object_0052][physic_destroyable_object][2530] [LSS] Spawning object [agr_physic_destroyable_object_0053][physic_destroyable_object][2531] [LSS] Spawning object [agr_physic_destroyable_object_0054][physic_destroyable_object][2532] [LSS] Spawning object [agr_physic_destroyable_object_0055][physic_destroyable_object][2533] [LSS] Spawning object [agr_physic_destroyable_object_0056][physic_destroyable_object][2534] [LSS] Spawning object [agr_physic_destroyable_object_0057][physic_destroyable_object][2535] [LSS] Spawning object [agr_physic_destroyable_object_0058][physic_destroyable_object][2536] [LSS] Spawning object [agr_physic_destroyable_object_0059][physic_destroyable_object][2537] [LSS] Spawning object [agr_physic_destroyable_object_0060][physic_destroyable_object][2538] [LSS] Spawning object [agr_physic_destroyable_object_0061][physic_destroyable_object][2539] [LSS] Spawning object [agr_physic_destroyable_object_0062][physic_destroyable_object][2540] [LSS] Spawning object [agr_physic_destroyable_object_0000][physic_destroyable_object][2541] [LSS] Spawning object [agr_physic_destroyable_object_0001][physic_destroyable_object][2542] [LSS] Spawning object [agr_physic_destroyable_object_0002][physic_destroyable_object][2543] [LSS] Spawning object [agr_physic_destroyable_object_0003][physic_destroyable_object][2544] [LSS] Spawning object [agr_physic_destroyable_object_0063][physic_destroyable_object][2545] [LSS] Spawning object [agr_physic_destroyable_object_0064][physic_destroyable_object][2546] [LSS] Spawning object [agr_physic_destroyable_object_0065][physic_destroyable_object][2547] [LSS] Spawning object [agr_physic_destroyable_object_0016][physic_destroyable_object][2548] [LSS] Spawning object [agr_physic_destroyable_object_0067][physic_destroyable_object][2549] [LSS] Spawning object [agr_physic_destroyable_object_0068][physic_destroyable_object][2550] [LSS] Spawning object [agr_physic_destroyable_object_0069][physic_destroyable_object][2551] [LSS] Spawning object [agr_physic_destroyable_object_0066][physic_destroyable_object][2552] [LSS] Spawning object [agr_physic_destroyable_object_0017][physic_destroyable_object][2553] [LSS] Spawning object [agr_physic_destroyable_object_0018][physic_destroyable_object][2554] [LSS] Spawning object [agr_physic_destroyable_object_0070][physic_destroyable_object][2555] [LSS] Spawning object [agr_physic_destroyable_object_0071][physic_destroyable_object][2556] [LSS] Spawning object [agr_physic_destroyable_object_0072][physic_destroyable_object][2557] [LSS] Spawning object [agr_physic_destroyable_object_0073][physic_destroyable_object][2558] [LSS] Spawning object [agr_physic_destroyable_object_0074][physic_destroyable_object][2559] [LSS] Spawning object [agr_physic_destroyable_object_0075][physic_destroyable_object][2560] [LSS] Spawning object [agr_physic_destroyable_object_0076][physic_destroyable_object][2561] [LSS] Spawning object [agr_physic_destroyable_object_0077][physic_destroyable_object][2562] [LSS] Spawning object [agr_physic_destroyable_object_0078][physic_destroyable_object][2563] [LSS] Spawning object [agr_physic_destroyable_object_0079][physic_destroyable_object][2564] [LSS] Spawning object [agr_physic_destroyable_object_0080][physic_destroyable_object][2565] [LSS] Spawning object [agr_physic_destroyable_object_0084][physic_destroyable_object][2566] [LSS] Spawning object [agr_physic_destroyable_object_0085][physic_destroyable_object][2567] [LSS] Spawning object [agr_physic_destroyable_object_0086][physic_destroyable_object][2568] [LSS] Spawning object [agr_physic_destroyable_object_0087][physic_destroyable_object][2569] [LSS] Spawning object [agr_physic_destroyable_object_0088][physic_destroyable_object][2570] [LSS] Spawning object [agr_physic_destroyable_object_0089][physic_destroyable_object][2571] [LSS] Spawning object [agr_physic_destroyable_object_0090][physic_destroyable_object][2572] [LSS] Spawning object [agr_physic_destroyable_object_0081][physic_destroyable_object][2573] [LSS] Spawning object [agr_physic_destroyable_object_0082][physic_destroyable_object][2574] [LSS] Spawning object [agr_physic_destroyable_object_0083][physic_destroyable_object][2575] [LSS] Spawning object [agr_bochka_close_3_0001][bochka_close_3][2576] [LSS] Spawning object [agr_bottle_3l_0001][bottle_3l][2577] [LSS] Spawning object [agr_bottle_3l_0002][bottle_3l][2578] [LSS] Spawning object [agr_bottle_3l_0003][bottle_3l][2579] [LSS] Spawning object [agr_bottle_3l_0004][bottle_3l][2580] [LSS] Spawning object [agr_bottle_3l][bottle_3l][2581] [LSS] Spawning object [agr_bochka_close_4_0000][bochka_close_4][2583] [LSS] Spawning object [agr_balon_02_0000][balon_02][2584] [LSS] Spawning object [agr_bochka_close_3][bochka_close_3][2585] [LSS] Spawning object [agr_bochka_close_4_0001][bochka_close_4][2586] [LSS] Spawning object [agr_bochka_close_3_0000][bochka_close_3][2587] [LSS] Spawning object [agr_bochka_close_2][bochka_close_2][2588] [LSS] Spawning object [agr_vedro_01][vedro_01][2589] [LSS] Spawning object [agr_bochka_close_1][bochka_close_1][2590] [LSS] Spawning object [agr_bochka_close_2_0000][bochka_close_2][2591] [LSS] Spawning object [agr_bochka_close_1_0001][bochka_close_1][2592] [LSS] Spawning object [agr_bochka_close_2_0002][bochka_close_2][2593] [LSS] Spawning object [agr_bidon][bidon][2594] [LSS] Spawning object [agr_krujka][krujka][2595] [LSS] Spawning object [agr_bottle_3l_0000][bottle_3l][2596] [LSS] Spawning object [agr_kastrula][kastrula][2597] [LSS] Spawning object [agr_vedro_01_0001][vedro_01][2598] [LSS] Spawning object [agr_bochka_close_4][bochka_close_4][2599] [LSS] Spawning object [agr_kanistra_02][kanistra_02][2600] [LSS] Spawning object [agr_bochka_close_1_0002][bochka_close_1][2601] [LSS] Spawning object [agr_bochka_close_2_0001][bochka_close_2][2602] [LSS] Spawning object [agr_bochka_close_4_0002][bochka_close_4][2603] [LSS] Spawning object [agr_bochka_close_3_0002][bochka_close_3][2604] [LSS] Spawning object [agr_bochka_close_4_0003][bochka_close_4][2605] [LSS] Spawning object [agr_explosive_barrel_0000][explosive_barrel][2611] [LSS] Spawning object [agr_explosive_barrel_0003][explosive_barrel][2614] [LSS] Spawning object [agr_bochka_close_3_0003][bochka_close_3][2615] [LSS] Spawning object [agr_bochka_close_2_0003][bochka_close_2][2616] [LSS] Spawning object [agr_bochka_close_4_0004][bochka_close_4][2617] [LSS] Spawning object [agr_bochka_close_4_0005][bochka_close_4][2618] [LSS] Spawning object [agr_bochka_close_4_0006][bochka_close_4][2619] [LSS] Spawning object [agr_bochka_close_4_0007][bochka_close_4][2620] [LSS] Spawning object [agr_bochka_close_4_0008][bochka_close_4][2621] [LSS] Spawning object [agr_bochka_close_4_0009][bochka_close_4][2622] [LSS] Spawning object [agr_bochka_close_4_0010][bochka_close_4][2623] [LSS] Spawning object [agr_bochka_close_4_0011][bochka_close_4][2624] [LSS] Spawning object [agr_bochka_close_4_0012][bochka_close_4][2625] [LSS] Spawning object [agr_bochka_close_4_0013][bochka_close_4][2626] [LSS] Spawning object [agr_bochka_close_4_0014][bochka_close_4][2627] [LSS] Spawning object [agr_bochka_close_4_0015][bochka_close_4][2628] [LSS] Spawning object [agr_bochka_close_4_0028][bochka_close_4][2630] [LSS] Spawning object [agr_kolbasa_0000][kolbasa][2634] [LSS] Spawning object [agr_bidon_0000][bidon][2635] [LSS] Spawning object [agr_vedro_01_0000][vedro_01][2636] [LSS] Spawning object [agr_conserva][conserva][2637] [LSS] Spawning object [agr_bread_0000][bread][2638] [LSS] Spawning object [agr_kolbasa_0001][kolbasa][2639] [LSS] Spawning object [agr_conserva_0000][conserva][2640] [LSS] Spawning object [agr_krujka_0000][krujka][2641] [LSS] Spawning object [agr_bochka_close_3_0004][bochka_close_3][2647] [LSS] Spawning object [agr_bochka_close_3_0005][bochka_close_3][2648] [LSS] Spawning object [agr_bochka_close_3_0006][bochka_close_3][2649] [LSS] Spawning object [agr_grenade_rgd5][grenade_rgd5][2650] [LSS] Spawning object [agr_physic_object][physic_object][2651] [LSS] Spawning object [agr_physic_object_0002][physic_object][2652] [LSS] Spawning object [agr_physic_object_0011][physic_object][2653] [LSS] Spawning object [agr_physic_object_0009][physic_object][2654] [LSS] Spawning object [agr_physic_object_0012][physic_object][2655] [LSS] Spawning object [agr_physic_object_0013][physic_object][2656] [LSS] Spawning object [agr_physic_object_0014][physic_object][2657] [LSS] Spawning object [agr_physic_object_0015][physic_object][2658] [LSS] Spawning object [agr_physic_object_0016][physic_object][2659] [LSS] Spawning object [agr_physic_object_0017][physic_object][2660] [LSS] Spawning object [agr_physic_object_0006][physic_object][2661] [LSS] Spawning object [agr_physic_object_0008][physic_object][2662] [LSS] Spawning object [agr_physic_object_0000][physic_object][2663] [LSS] Spawning object [agr_physic_object_0001][physic_object][2664] [LSS] Spawning object [agr_smart_terrain_1_2][smart_terrain][2665] [LSS] Spawning object [agr_smart_terrain_2_2][smart_terrain][2666] [LSS] Spawning object [agr_smart_terrain_5_2][smart_terrain][2667] [LSS] Spawning object [agr_smart_terrain_5_3][smart_terrain][2668] [LSS] Spawning object [agr_smart_terrain_1_3][smart_terrain][2669] [LSS] Spawning object [agr_smart_terrain_4_4][smart_terrain][2670] [LSS] Spawning object [agr_smart_terrain_6_4][smart_terrain][2671] [LSS] Spawning object [agr_smart_terrain_1_6][smart_terrain][2672] [LSS] Spawning object [agr_smart_terrain_7_5][smart_terrain][2673] [LSS] Spawning object [agr_smart_terrain_4_6][smart_terrain][2674] [LSS] Spawning object [agr_smart_terrain_5_7][smart_terrain][2675] [LSS] Spawning object [agr_smart_terrain_4_4_near_1][smart_terrain][2676] [LSS] Spawning object [agr_smart_terrain_4_4_near_2][smart_terrain][2677] [LSS] Spawning object [agr_smart_terrain_1_6_near_1][smart_terrain][2678] [LSS] Spawning object [agr_smart_terrain_1_6_near_2][smart_terrain][2679] [LSS] Spawning object [agr_smart_terrain_4_4_near_3][smart_terrain][2680] [LSS] Spawning object [agr_recover_item_4_corpse][inventory_box][2682] [LSS] Spawning object [agr_start_restrictor][space_restrictor][2683] [LSS] Spawning object [agr_no_task_id][space_restrictor][2684] [LSS] Spawning object [agr_go_in_hole][space_restrictor][2685] [LSS] Spawning object [agr_hole_defend][space_restrictor][2686] [LSS] Spawning object [agr_duty_weaponmaster_zone][space_restrictor][2687] [LSS] Spawning object [agr_hole_sound][space_restrictor][2688] [LSS] Spawning object [agr_danger_zone][space_restrictor][2689] [LSS] Spawning object [agr_out_restr_hole][space_restrictor][2690] [LSS] Spawning object [agr_attack_snork_on_trains_jump_zone_1][space_restrictor][2691] [LSS] Spawning object [agr_attack_snork_on_trains_jump_zone_2][space_restrictor][2692] [LSS] Spawning object [agr_attack_snork_on_trains_jump_zone_3][space_restrictor][2693] [LSS] Spawning object [agr_light_zone][space_restrictor][2694] [LSS] Spawning object [agr_smart_terrain_4_4_near_1_defender_1][space_restrictor][2695] [LSS] Spawning object [agr_scientists_dead_zone][space_restrictor][2696] [LSS] Spawning object [agr_stalker_scientsist_id][space_restrictor][2697] [LSS] Spawning object [agr_trader_tradezone][space_restrictor][2698] [LSS] Spawning object [agr_mechanic_tradezone][space_restrictor][2699] [LSS] Spawning object [agr_stalker_trader_tradezone][space_restrictor][2700] [LSS] Spawning object [agr_duty_base_sr_light_01][space_restrictor][2701] [LSS] Spawning object [agr_hole_sr_light][space_restrictor][2702] [LSS] Spawning object [agr_smart_terrain_1_6_surge_hide_a1][space_restrictor][2703] [LSS] Spawning object [agr_smart_terrain_1_6_surge_hide_a2][space_restrictor][2704] [LSS] Spawning object [agr_smart_terrain_1_6_surge_hide_a3][space_restrictor][2705] [LSS] Spawning object [agr_smart_terrain_1_6_surge_hide_a4][space_restrictor][2706] [LSS] Spawning object [agr_smart_terrain_1_6_surge_hide_a5][space_restrictor][2707] [LSS] Spawning object [agr_smart_terrain_1_6_surge_hide_a6][space_restrictor][2708] [LSS] Spawning object [agr_smart_terrain_1_6_surge_hide_a7][space_restrictor][2709] [LSS] Spawning object [agr_smart_terrain_1_6_surge_hide_a8][space_restrictor][2710] [LSS] Spawning object [agr_smart_terrain_4_4_surge_hide_a1][space_restrictor][2711] [LSS] Spawning object [agr_smart_terrain_4_4_surge_hide_a2][space_restrictor][2712] [LSS] Spawning object [agr_smart_terrain_6_4_surge_hide_a1][space_restrictor][2713] [LSS] Spawning object [agr_restr_secret_trader][space_restrictor][2714] [LSS] Spawning object [agr_sr_light_base][space_restrictor][2715] [LSS] Spawning object [agr_sr_light_bar][space_restrictor][2716] [LSS] Spawning object [agr_sr_light_barrack][space_restrictor][2717] [LSS] Spawning object [agr_sr_light_weaponmaster][space_restrictor][2718] [LSS] Spawning object [agr_no_wpn_zone_master][space_restrictor][2719] [LSS] Spawning object [agr_stalker_mechanic_restr][space_restrictor][2720] [LSS] Spawning object [agr_stalker_leader_restr][space_restrictor][2721] [LSS] Spawning object [agr_level_changer_to_garbage_2][level_changer][2722] [LSS] Spawning object [agr_level_changer_to_garbage_1][level_changer][2723] [LSS] Spawning object [agr_level_changer_to_underground_2][level_changer][2724] [LSS] Spawning object [agr_level_changer_to_underground_1][level_changer][2725] [LSS] Spawning object [agr_space_restrictor_to_garbage_2][space_restrictor][2726] [LSS] Spawning object [agr_space_restrictor_to_garbage_1][space_restrictor][2727] [LSS] Spawning object [agr_space_restrictor_to_marsh_1][space_restrictor][2728] [LSS] Spawning object [agr_space_restrictor_to_yantar_1][space_restrictor][2729] [LSS] Spawning object [agr_space_restrictor_to_agr_ug_1][space_restrictor][2730] [LSS] Spawning object [agr_space_restrictor_to_agr_ug_2][space_restrictor][2731] [LSS] Spawning object [agr_sr_sleep_wagon][space_restrictor][2732] [LSS] Spawning object [agr_surge_hide_actor][space_restrictor][2733] [LSS] Spawning object [agr_sr_sleep_tunnel][space_restrictor][2734] [LSS] Spawning object [agr_smart_terrain_1_6_animpoint_kamp1][smart_cover][2735] [LSS] Spawning object [agr_smart_terrain_1_6_animpoint_kamp2][smart_cover][2736] [LSS] Spawning object [agr_smart_terrain_1_6_camp][camp_zone][2737] [LSS] Spawning object [agr_smart_terrain_1_6_animpoint_kamp5][smart_cover][2738] [LSS] Spawning object [agr_smart_terrain_1_6_animpoint_kamp3][smart_cover][2739] [LSS] Spawning object [agr_smart_terrain_1_6_animpoint_kamp4][smart_cover][2740] [LSS] Spawning object [agr_smart_terrain_1_6_near_1_animpoint_kamp1][smart_cover][2741] [LSS] Spawning object [agr_smart_terrain_1_6_near_1_animpoint_kamp2][smart_cover][2742] [LSS] Spawning object [agr_smart_terrain_1_6_near_1_camp][camp_zone][2743] [LSS] Spawning object [agr_smart_terrain_1_6_near_1_animpoint_kamp5][smart_cover][2744] [LSS] Spawning object [agr_smart_terrain_1_6_near_1_animpoint_kamp3][smart_cover][2745] [LSS] Spawning object [agr_smart_terrain_1_6_near_1_animpoint_kamp4][smart_cover][2746] [LSS] Spawning object [agr_smart_terrain_4_4_animpoint_kamp1][smart_cover][2747] [LSS] Spawning object [agr_smart_terrain_4_4_animpoint_kamp2][smart_cover][2748] [LSS] Spawning object [agr_smart_terrain_4_4_camp][camp_zone][2749] [LSS] Spawning object [agr_smart_terrain_4_4_animpoint_kamp5][smart_cover][2750] [LSS] Spawning object [agr_smart_terrain_4_4_animpoint_kamp3][smart_cover][2751] [LSS] Spawning object [agr_smart_terrain_4_4_animpoint_kamp4][smart_cover][2752] [LSS] Spawning object [agr_smart_terrain_4_4_near_1_animpoint_kamp1][smart_cover][2753] [LSS] Spawning object [agr_smart_terrain_4_4_near_1_animpoint_kamp2][smart_cover][2754] [LSS] Spawning object [agr_smart_terrain_4_4_near_1_camp][camp_zone][2755] [LSS] Spawning object [agr_smart_terrain_4_4_near_1_animpoint_kamp5][smart_cover][2756] [LSS] Spawning object [agr_smart_terrain_4_4_near_1_animpoint_kamp3][smart_cover][2757] [LSS] Spawning object [agr_smart_terrain_4_4_near_1_animpoint_kamp4][smart_cover][2758] [LSS] Spawning object [agr_smart_terrain_4_4_near_2_animpoint_kamp1][smart_cover][2759] [LSS] Spawning object [agr_smart_terrain_4_4_near_2_animpoint_kamp2][smart_cover][2760] [LSS] Spawning object [agr_smart_terrain_4_4_near_2_camp][camp_zone][2761] [LSS] Spawning object [agr_smart_terrain_4_4_near_2_animpoint_kamp5][smart_cover][2762] [LSS] Spawning object [agr_smart_terrain_4_4_near_2_animpoint_kamp3][smart_cover][2763] [LSS] Spawning object [agr_smart_terrain_4_4_near_2_animpoint_kamp4][smart_cover][2764] [LSS] Spawning object [agr_smart_terrain_4_4_near_3_animpoint_kamp1][smart_cover][2765] [LSS] Spawning object [agr_smart_terrain_4_4_near_3_animpoint_kamp2][smart_cover][2766] [LSS] Spawning object [agr_smart_terrain_4_4_near_3_camp][camp_zone][2767] [LSS] Spawning object [agr_smart_terrain_4_4_near_3_animpoint_kamp5][smart_cover][2768] [LSS] Spawning object [agr_smart_terrain_4_4_near_3_animpoint_kamp3][smart_cover][2769] [LSS] Spawning object [agr_smart_terrain_4_4_near_3_animpoint_kamp4][smart_cover][2770] [LSS] Spawning object [agr_smart_terrain_6_4_animpoint_kamp1][smart_cover][2771] [LSS] Spawning object [agr_smart_terrain_6_4_animpoint_kamp2][smart_cover][2772] [LSS] Spawning object [agr_smart_terrain_6_4_camp][camp_zone][2773] [LSS] Spawning object [agr_smart_terrain_6_4_animpoint_kamp5][smart_cover][2774] [LSS] Spawning object [agr_smart_terrain_6_4_animpoint_kamp3][smart_cover][2775] [LSS] Spawning object [agr_smart_terrain_6_4_animpoint_kamp4][smart_cover][2776] [LSS] Spawning object [agr_smart_terrain_1_6_minigun][m_car][2777] [LSS] Spawning object [agr_smart_terrain_4_4_near_2_surge_hide_a1][space_restrictor][2778] [LSS] Spawning object [agr_smart_terrain_1_3_anomal_zone][anomal_zone][2779] [LSS] Spawning object [agr_smart_terrain_4_4_near_3_anomal_zone][anomal_zone][2780] [LSS] Spawning object [agr_smart_terrain_5_7_anomal_zone][anomal_zone][2781] [LSS] Spawning object [agr_smart_terrain_5_2_anomal_zone][anomal_zone][2782] [LSS] Spawning object [agr_smart_terrain_1_2_anomal_zone][anomal_zone][2783] [LSS] Spawning object [agr_smart_terrain_1_3_anomaly_spot][space_restrictor][2784] [LSS] Spawning object [agr_smart_terrain_4_4_near_3_anomaly_spot][space_restrictor][2785] [LSS] Spawning object [agr_smart_terrain_5_7_anomaly_spot][space_restrictor][2786] [LSS] Spawning object [agr_smart_terrain_5_2_anomaly_spot][space_restrictor][2787] [LSS] Spawning object [agr_smart_terrain_1_2_anomaly_spot][space_restrictor][2788] [LSS] Spawning object [agr_btr1][m_car][2789] [LSS] Spawning object [agr_btr2][m_car][2790] [LSS] Spawning object [agr_smart_terrain_1_6_smart_cover_mechanic][smart_cover][2792] [LSS] Spawning object [agr_smart_terrain_1_6_smart_cover_trader][smart_cover][2793] [LSS] Spawning object [agr_army_base_zone][space_restrictor][2794] [LSS] Spawning object [agr_crow_spawner][space_restrictor][2795] [LSS] Spawning object [agr_army_sleep][space_restrictor][2796] [LSS] Spawning object [agr_space_restrictor_to_agr_ug_3][space_restrictor][2797] [LSS] Spawning object [agr_level_changer_to_underground_3][level_changer][2798] [LSS] Spawning object [agr_space_restrictor_to_agr_ug_4][space_restrictor][2799] [LSS] Spawning object [agr_level_changer_to_underground_4][level_changer][2800] [LSS] Spawning object [agr_space_restrictor_to_agr_ug_5][space_restrictor][2801] [LSS] Spawning object [agr_level_changer_to_underground_5][level_changer][2802] [LSS] Spawning object [agr_space_restrictor_to_agr_ug_6][space_restrictor][2803] [LSS] Spawning object [agr_level_changer_to_underground_6][level_changer][2804] [LSS] Spawning object [agr_2c_01_hg_anomaly_spot][space_restrictor][2805] [LSS] Spawning object [agr_2c_01_hg_anomal_zone][anomal_zone][2806] [LSS] Spawning object [agr_zone_mine_gravitational_average_0030][zone_mine_gravitational_average][2807] [LSS] Spawning object [agr_zone_mine_gravitational_average_0031][zone_mine_gravitational_average][2808] [LSS] Spawning object [agr_zone_mine_gravitational_average_0032][zone_mine_gravitational_average][2809] [LSS] Spawning object [agr_zone_mine_gravitational_average_0033][zone_mine_gravitational_average][2810] [LSS] Spawning object [agr_zone_mine_gravitational_average_0034][zone_mine_gravitational_average][2811] [LSS] Spawning object [agr_zone_mine_gravitational_weak_0001][zone_mine_gravitational_weak][2812] [LSS] Spawning object [agr_zone_mine_gravitational_weak_0002][zone_mine_gravitational_weak][2813] [LSS] Spawning object [agr_zone_mine_gravitational_weak_0003][zone_mine_gravitational_weak][2814] [LSS] Spawning object [agr_zone_mine_gravitational_weak_0004][zone_mine_gravitational_weak][2815] [LSS] Spawning object [agr_zone_mine_gravitational_weak_0005][zone_mine_gravitational_weak][2816] [LSS] Spawning object [agr_zone_mine_gravitational_weak_0006][zone_mine_gravitational_weak][2817] [LSS] Spawning object [agr_torrid_zone][fireball_electric_zone][2818] [LSS] Spawning object [agr_stalker_trader_cover][smart_cover][2819] [LSS] Spawning object [agr_stalker_mechanic_cover][smart_cover][2820] [LSS] Spawning object [agr_stalker_leader_cover][smart_cover][2821] [LSS] Spawning object [agr_stalker_medic_cover][smart_cover][2822] [LSS] Spawning object [agr_zone_flame][zone_flame][2823] [LSS] Spawning object [agr_zone_flame_0000][zone_flame][2824] [LSS] Spawning object [agr_zone_flame_0001][zone_flame][2825] [LSS] Spawning object [agr_zone_flame_0002][zone_flame][2826] [LSS] Spawning object [agr_zone_flame_0003][zone_flame][2827] [LSS] Spawning object [agr_kolyaska_01_braked][kolyaska_01_braked][2828] [LSS] Spawning object [agr_kolyaska_wheel_01_braked][kolyaska_wheel_01_braked][2829] [LSS] Spawning object [agr_med_stolik_01][med_stolik_01][2830] [LSS] Spawning object [agr_wheel_litter_01][wheel_litter_01][2831] [LSS] Spawning object [agr_wheel_litter_01_0000][wheel_litter_01][2832] [LSS] Spawning object [agr_veh_zil_130][veh_zil_130][2833] [LSS] Spawning object [agr_priemnik_gorizont][priemnik_gorizont][2834] [LSS] Spawning object [agr_zone_hvatalka][zone_hvatalka][2835] [LSS] Spawning object [agr_physic_object_0003][physic_object][2836] [LSS] Spawning object [agr_inventory_box][inventory_box][2837] [LSS] Spawning object [snork_strong219419][snork_strong2][19419] [LSS] Spawning object [snork_strong319420][snork_strong3][19420] [LSS] Spawning object [snork_strong219421][snork_strong2][19421] [LSS] Spawning object [dog_normal_red19423][dog_normal_red][19423] [LSS] Spawning object [dog_strong_black19424][dog_strong_black][19424] [LSS] Spawning object [dog_normal_bulterier19425][dog_normal_bulterier][19425] [LSS] Spawning object [dog_weak_brown19426][dog_weak_brown][19426] [LSS] Spawning object [dog_normal_red19427][dog_normal_red][19427] [LSS] Spawning object [bloodsucker_red_normal19590][bloodsucker_red_normal][19590] [LSS] Spawning object [bloodsucker_red_weak19591][bloodsucker_red_weak][19591] [LSS] Spawning object [agr_stalker_leader19593][agr_stalker_leader][19593] [LSS] Spawning object [agr_stalker_medic19604][agr_stalker_medic][19604] [LSS] Spawning object [agr_stalker_tech19609][agr_stalker_tech][19609] [LSS] Spawning object [agr_stalker_trader19619][agr_stalker_trader][19619] [LSS] Spawning object [sim_default_csky_119622][sim_default_csky_1][19622] [LSS] Spawning object [sim_default_csky_119633][sim_default_csky_1][19633] [LSS] Spawning object [fracture_strong19642][fracture_strong][19642] [LSS] Spawning object [fracture_normal19643][fracture_normal][19643] [LSS] Spawning object [zombie_strong19645][zombie_strong][19645] [LSS] Spawning object [zombie_strong19646][zombie_strong][19646] [LSS] Spawning object [zombie_normal19647][zombie_normal][19647] [LSS] Spawning object [zombie_weak19648][zombie_weak][19648] [LSS] Spawning object [boar_02a_strong19650][boar_02a_strong][19650] [LSS] Spawning object [flesh_02a_strong19651][flesh_02a_strong][19651] [LSS] Spawning object [flesh_01a_weak19652][flesh_01a_weak][19652] [LSS] Spawning object [boar_01a_weak19653][boar_01a_weak][19653] [LSS] Spawning object [boar_02a_hard19654][boar_02a_hard][19654] [LSS] Spawning object [zombie_normal19656][zombie_normal][19656] [LSS] Spawning object [tushkano_weak_b19658][tushkano_weak_b][19658] [LSS] Spawning object [tushkano_normal_b19659][tushkano_normal_b][19659] [LSS] Spawning object [tushkano_normal_b19660][tushkano_normal_b][19660] [LSS] Spawning object [tushkano_normal19661][tushkano_normal][19661] [LSS] Spawning object [tushkano_weak_a19662][tushkano_weak_a][19662] [LSS] Spawning object [tushkano_strong_c19663][tushkano_strong_c][19663] * phase time: 13 ms * phase cmem: 802239 K xrLR by b4d1k for Legend Returns started... * phase time: 130 ms * phase cmem: 802228 K xrLR by b4d1k for Legend Returns started... * WARNING: player not logged in * client : connection accepted - * phase time: 131 ms * phase cmem: 802256 K xrLR by b4d1k for Legend Returns started... * phase time: 76 ms * phase cmem: 802256 K xrLR by b4d1k for Legend Returns started... * phase time: 2973 ms * phase cmem: 893061 K xrLR by b4d1k for Legend Returns started... compiling shader base_lplanes compiling shader simple compiling shader simple_point compiling shader simple_spot compiling shader vert_dt compiling shader vert_dt compiling shader vert compiling shader vert compiling shader vert_point compiling shader vert_spot compiling shader vert_l compiling shader vert_l compiling shader water compiling shader water compiling shader waterd compiling shader waterd compiling shader lmap compiling shader lmap compiling shader lmap_point compiling shader lmap_spot compiling shader lmap_l compiling shader lmap_l compiling shader lmap_dt compiling shader lmap_dt compiling shader impl_dt compiling shader impl_dt compiling shader impl_point compiling shader impl_spot compiling shader impl_l compiling shader impl_l compiling shader tree_w compiling shader tree_s compiling shader tree_w_point compiling shader tree_w_spot compiling shader tree_w_dt compiling shader lod compiling shader lod compiling shader tree_s_dt compiling shader tree_s_point compiling shader tree_s_spot compiling shader avg4 * phase time: 84 ms * phase cmem: 895347 K xrLR by b4d1k for Legend Returns started... * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 65500 verts, 2046 Kb * [Loading VB] 20438 verts, 638 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65523 verts, 2047 Kb * [Loading VB] 65512 verts, 2047 Kb * [Loading VB] 64863 verts, 2026 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 63922 verts, 1997 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 996936 indices, 1947 Kb * phase time: 1408 ms * phase cmem: 973918 K xrLR by b4d1k for Legend Returns started... * phase time: 161 ms * phase cmem: 977357 K xrLR by b4d1k for Legend Returns started... compiling shader detail compiling shader detail_wave compiling shader detail_still * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 9394 v(20), 5002 p * [DETAILS] Batch(61), VB(183K), IB(29K) * phase time: 72 ms * phase cmem: 977593 K xrLR by b4d1k for Legend Returns started... * Loading HOM: d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\levels\l03_agroprom\level.hom * phase time: 54 ms * phase cmem: 977909 K xrLR by b4d1k for Legend Returns started... * phase time: 12 ms * phase cmem: 977909 K xrLR by b4d1k for Legend Returns started... * phase time: 87 ms * phase cmem: 977909 K xrLR by b4d1k for Legend Returns started... * t-report - base: 1002, 655376 K * t-report - lmap: 14, 14337 K * WARNING: player not logged in ! Can't find texture 'map\map_l12u_control_monolith' * phase time: 2843 ms * phase cmem: 1185355 K xrLR by b4d1k for Legend Returns started... * phase time: 59 ms * phase cmem: 1185356 K * [win32]: free[2574936 K], reserved[92948 K], committed[1526356 K] * [ D3D ]: textures[712582 K] * [x-ray]: process heap[1185355 K], game lua[31718 K], render[185 K] * [x-ray]: economy: strings[20155 K], smem[6915 K] compiling shader model_def_lqs_1 compiling shader model_def_lplanes_1 ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\car\veh_zil\engine_run.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\car\veh_zil\engine_start.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\car\veh_zil\engine_stop.ogg compiling shader model_distort4glass_3 ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\characters_voice\scenario\lr\freedom_leader_bye_1.ogg ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\characters_voice\scenario\lr\arnie_bye_2.ogg ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\characters_voice\scenario\lr\arnie_hello_3.ogg collectgarbage before=29943604Kb collectgarbage after=19976904Kb [LSS] Spawning object [simulation_helicopter_strong24005][simulation_helicopter_strong][24005] [LSS] Spawning object [sim_default_stalker_124007][sim_default_stalker_1][24007] [LSS] Spawning object [sim_default_csky_324018][sim_default_csky_3][24018] [LSS] Spawning object [sim_default_csky_224027][sim_default_csky_2][24027] [LSS] Spawning object [sim_default_csky_324075][sim_default_csky_3][24075] [LSS] Spawning object [af_blood24119][af_blood][24119] [LSS] Spawning object [af_vyvert24120][af_vyvert][24120] Patrol path nil doesnt exist [LSS] Spawning object [zombie_strong24041][zombie_strong][24041] [LSS] Spawning object [zombie_strong24042][zombie_strong][24042] [LSS] Spawning object [dog_normal_red24086][dog_normal_red][24086] [LSS] Spawning object [dog_normal_bulterier24087][dog_normal_bulterier][24087] [LSS] Spawning object [dog_normal_brown24088][dog_normal_brown][24088] [LSS] Spawning object [dog_weak_brown24089][dog_weak_brown][24089] [LSS] Spawning object [rat_normal24091][rat_normal][24091] [LSS] Spawning object [rat_normal24092][rat_normal][24092] [LSS] Spawning object [m_rat_wolf_e24093][m_rat_wolf_e][24093] [LSS] Spawning object [rat_weak24094][rat_weak][24094] [LSS] Spawning object [rat_strong24095][rat_strong][24095] [LSS] Spawning object [rat_weak24096][rat_weak][24096] [LSS] Spawning object [m_rat_wolf_e24097][m_rat_wolf_e][24097] [LSS] Spawning object [flesh_01a_weak24099][flesh_01a_weak][24099] [LSS] Spawning object [flesh_01a_weak24100][flesh_01a_weak][24100] [LSS] Spawning object [flesh_01a_weak24101][flesh_01a_weak][24101] [LSS] Spawning object [flesh_01a_weak24102][flesh_01a_weak][24102] [LSS] Spawning object [flesh_02a_normal24103][flesh_02a_normal][24103] [LSS] Spawning object [m_crow24328][m_crow][24328] [LSS] Spawning object [m_crow24576][m_crow][24576] [LSS] Spawning object [m_crow24833][m_crow][24833] intro_start game_loaded * MEMORY USAGE: 1278322 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded [LSS] Spawning object [m_crow25088][m_crow][25088] compiling shader font2 @ g_god 0 [LSS] Spawning object [m_crow25346][m_crow][25346] [LSS] Spawning object [m_crow25600][m_crow][25600] [LSS] Spawning object [dog_strong_red24002][dog_strong_red][24002] [LSS] Spawning object [dog_weak_brown24003][dog_weak_brown][24003] [LSS] Spawning object [dog_normal_brown24004][dog_normal_brown][24004] [LSS] Spawning object [m_crow25856][m_crow][25856] [LSS] Spawning object [zombie_normal24073][zombie_normal][24073] [LSS] Spawning object [flesh_02a_strong24044][flesh_02a_strong][24044] [LSS] Spawning object [sim_default_military_024046][sim_default_military_0][24046] [LSS] Spawning object [sim_default_military_224053][sim_default_military_2][24053] [LSS] Spawning object [sim_default_military_124063][sim_default_military_1][24063] compiling shader model_env_hq_4 compiling shader model_env_lq_4 Patrol path nil doesnt exist [LSS] Spawning object [flesh_02a_strong19669][flesh_02a_strong][19669] [LSS] Spawning object [flesh_01a_weak19670][flesh_01a_weak][19670] [LSS] Spawning object [flesh_01a_weak19671][flesh_01a_weak][19671] [LSS] Spawning object [ammo_9x19_fmj26122][ammo_9x19_fmj][26122] [LSS] Spawning object [ammo_5.45x39_fmj26123][ammo_5.45x39_fmj][26123] [LSS] Spawning object [agr_smart_terrain_1_6_n_1_box][inventory_box][2340] [LSS] Spawning object [agr_q6_n][inventory_box][2383] [LSS] Spawning object [agr_explosive_barrel_0001][explosive_barrel][2612] [LSS] Spawning object [agr_treasure_12][inventory_box][2374] [LSS] Spawning object [sim_default_military_024110][sim_default_military_0][24110] [LSS] Spawning object [agr_smart_terrain_1_6_army_trader_stalker19441][agr_smart_terrain_1_6_army_trader_stalker][19441] [LSS] Spawning object [polkan19502][polkan][19502] [LSS] Spawning object [agr_medkit_0000][medkit][2646] [LSS] Spawning object [sim_default_military_219515][sim_default_military_2][19515] [LSS] Spawning object [sim_default_military_119525][sim_default_military_1][19525] [LSS] Spawning object [sim_default_military_119533][sim_default_military_1][19533] [LSS] Spawning object [sim_default_military_119542][sim_default_military_1][19542] [LSS] Spawning object [sim_default_military_019551][sim_default_military_0][19551] [LSS] Spawning object [sim_default_military_219559][sim_default_military_2][19559] [LSS] Spawning object [sim_default_military_219569][sim_default_military_2][19569] [LSS] Spawning object [agr_explosive_barrel_0004][explosive_barrel][2629] * [win32]: free[2443772 K], reserved[91084 K], committed[1659384 K] * [ D3D ]: textures[729520 K] * [x-ray]: process heap[1280550 K], game lua[28644 K], render[1094 K] * [x-ray]: economy: strings[20943 K], smem[12944 K] * Saving spawns... * Saving objects... * 24065 objects are successfully saved * Game nikolay - quicksave5.scop is successfully saved to file 'appdata\savedgames\nikolay - quicksave5.scop' [LSS] Spawning object [agr_q1_n][inventory_box][2378] compiling shader yuv2rgb * [win32]: free[2409928 K], reserved[91264 K], committed[1693048 K] * [ D3D ]: textures[735804 K] * [x-ray]: process heap[1300611 K], game lua[30513 K], render[1094 K] * [x-ray]: economy: strings[20943 K], smem[12944 K] k02_trucks_cemetery hack r__clear_models_on_unload 1 * Saving spawns... * Saving objects... * 24065 objects are successfully saved * Game Nikolay - autosave.scop is successfully saved to file 'appdata\savedgames\nikolay - autosave.scop' - Disconnect - Destroying level * 0.0 : [ 70] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 190] $user$projector * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.1 : [ 1] amik\weapons\flame\trace * 0.1 : [ 1] amik\weapons\flame\trail * 0.1 : [ 1] amik\weapons\flash_02 * 0.1 : [ 1] amik\weapons\flash_04 * 0.1 : [ 1] amik\weapons\trace * 0.1 : [ 1] amik\weapons\trace_01 * 0.1 : [ 1] map\map_l12u_control_monolith * 0.1 : [ 4] r_pop\knife\knife * 0.1 : [ 4] r_pop\other\f1 * 0.1 : [ 4] r_pop\other\rgd5 * 0.1 : [ 1] wpn\wpn_crosshair_fn2000 * 0.1 : [ 65] sky\sky_7_dx9_cube#small * 0.4 : [ 1] map\map_nomap * 0.6 : [ 182] internal\internal_light_attclip * 0.7 : [ 1] ui\ui_ani_cursor * 1.5 : [ 1] fx\fx_circular1 * 1.5 : [ 1] fx\fx_circular2 * 1.5 : [ 1] glow\glow_rays * 1.5 : [ 1] pfx\pfx_spark_01 * 1.5 : [ 1] pfx\pfx_spark_02 * 1.5 : [ 1] ui\ui_console * 2.8 : [ 1] pfx\pfx_step_blood * 3.1 : [ 65] sky\new\sky_17_clear#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 4.1 : [ 1] ui\cursor * 4.1 : [ 1] ui\teamepic_logo * 5.5 : [ 1] fx\fx_flare1 * 5.5 : [ 1] glow\glow_orange2 * 5.5 : [ 1] pfx\pfx_bubble * 5.5 : [ 1] pfx\pfx_dist2 * 5.5 : [ 1] pfx\pfx_flamefx_01 * 5.5 : [ 1] pfx\pfx_leaves_01 * 5.5 : [ 1] pfx\pfx_leaves_02 * 5.5 : [ 1] pfx\pfx_splash3 * 5.5 : [ 1] pfx\pfx_splash_02 * 5.5 : [ 1] pfx\pfx_synus * 5.5 : [ 1] pfx\pfx_vehmetaldebris_01 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] wm\wm_bullet_concrete_1 * 5.5 : [ 1] wm\wm_bullet_concrete_2 * 5.5 : [ 1] wm\wm_bullet_concrete_4 * 5.5 : [ 1] wm\wm_bullet_concrete_5 * 5.5 : [ 1] wm\wm_bullet_concrete_6 * 5.5 : [ 1] wm\wm_bullet_concrete_7 * 5.5 : [ 1] wm\wm_bullet_ground * 5.5 : [ 1] wm\wm_bullet_ground_1 * 5.5 : [ 1] wm\wm_bullet_ground_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik * 5.5 : [ 1] wm\wm_bullet_metall_thik_1 * 5.5 : [ 1] wm\wm_bullet_metall_thik_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin * 5.5 : [ 1] wm\wm_bullet_metall_thin_1 * 5.5 : [ 1] wm\wm_bullet_metall_thin_2 * 5.5 : [ 1] wm\wm_bullet_metall_thin_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin_4 * 5.5 : [ 1] wm\wm_bullet_wood * 5.5 : [ 1] wm\wm_bullet_wood_1 * 5.5 : [ 1] wm\wm_bullet_wood_2 * 5.5 : [ 1] wm\wm_bullet_wood_3 * 5.5 : [ 1] wm\wm_bullet_wood_4 * 5.5 : [ 1] wm\wm_bullet_wood_5 * 5.5 : [ 1] wm\wm_bullet_wood_6 * 5.5 : [ 1] wm\wm_bullet_wood_7 * 5.5 : [ 1] wm\wm_bullet_wood_8 * 5.5 : [ 1] wm\wm_bullet_wood_9 * 5.5 : [ 4] mtl\mtl_arm_2 * 5.5 : [ 4] prop\prop_provod_02 * 6.1 : [ 4] sky\af1_cloudy\cloudy_1#small * 6.1 : [ 12] sky\af1_cloudy\cloudy_2#small * 6.1 : [ 8] sky\af1_cloudy\cloudy_3#small * 6.1 : [ 4] sky\af1_cloudy\cloudy_5#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi_night#small * 6.1 : [ 2] sky\af3_blowout\blowout7#small * 6.1 : [ 3] sky\af3_blowout\blowout7_night#small * 6.1 : [ 1] sky\af3_clear\00-00-nm#small * 6.1 : [ 1] sky\af3_clear\01-00-nm#small * 6.1 : [ 1] sky\af3_clear\02-00-nm#small * 6.1 : [ 1] sky\af3_cloudy\10-00#small * 6.1 : [ 1] sky\af3_cloudy\11-00#small * 6.1 : [ 1] sky\af3_foggy\06-00#small * 6.1 : [ 1] sky\af3_foggy\07-00#small * 6.1 : [ 9] sky\af3_foggy\09-00#small * 6.1 : [ 10] sky\af3_foggy\10-00#small * 6.1 : [ 1] sky\af3_foggy\12-00#small * 6.1 : [ 17] sky\af3_foggy\13-00#small * 6.1 : [ 1] sky\af3_foggy\14-00#small * 6.1 : [ 9] sky\af3_foggy\15-00#small * 6.1 : [ 9] sky\af3_foggy\16-00#small * 6.1 : [ 1] sky\af3_foggy\17-00#small * 6.1 : [ 9] sky\af3_foggy\18-00#small * 6.1 : [ 1] sky\af3_foggy\19-00#small * 6.1 : [ 2] sky\af3_foggy\20-00#small * 6.1 : [ 1] sky\af3_partly\00-00-nm#small * 6.1 : [ 2] sky\af3_partly\01-00-nm#small * 6.1 : [ 8] sky\af3_rainy\07-00#small * 6.1 : [ 10] sky\af3_rainy\09-00_19-00#small * 6.1 : [ 20] sky\af3_rainy\13-00#small * 6.1 : [ 1] sky\af3_rainy\15-00#small * 6.1 : [ 16] sky\af3_rainy\15-00-2#small * 6.1 : [ 8] sky\af3_rainy\16-00#small * 6.1 : [ 10] sky\af3_rainy\20-00#small * 6.1 : [ 65] sky\sky_22_cube#small * 6.1 : [ 16] sky\sky_9_cube_night#small * 6.1 : [ 21] sky\sky_9_dx9_cube#small * 8.1 : [ 1] pfx\r_pop\shells\fake_shells * 10.8 : [ 4] mtl\mtl_bochka_02 * 10.8 : [ 4] prop\prop_bathhole1 * 10.8 : [ 1] pfx\pfx_concretedebris_01 * 12.1 : [ 2] sky\sky_heli * 16.1 : [ 1] fx\fx_volumefog1 * 16.1 : [ 1] pfx\pfx_gradient * 16.1 : [ 1] pfx\pfx_gradient1 * 16.1 : [ 1] ui\ui_font_hud_01 * 16.1 : [ 1] ui\ui_grid * 18.1 : [ 72] sky\sky_11_cube#small * 18.1 : [ 69] sky\sky_20_cube#small * 18.1 : [ 7] sky\sky_6_cube#small * 21.5 : [ 1] fx\fx_flare2 * 21.5 : [ 1] fx\fx_flare3 * 21.5 : [ 1] fx\fx_rain * 21.5 : [ 1] fx\fx_ring1 * 21.5 : [ 1] fx\fx_sun2 * 21.5 : [ 1] fx\fx_sun_rise * 21.5 : [ 4] act\act_stalker_head_glass * 21.5 : [ 6] act\act_stalker_head_glass_02 * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 1] fx\fx_sun_cs * 21.5 : [ 1] fx\fx_sun_new * 21.5 : [ 1] glow\glow_04 * 21.5 : [ 1] glow\glow_fire1 * 21.5 : [ 1] glow\glow_fire1_soc * 21.5 : [ 1] pfx\pfx_anomaly_21 * 21.5 : [ 1] pfx\pfx_bloodsplash1 * 21.5 : [ 1] pfx\pfx_bubble_1 * 21.5 : [ 1] pfx\pfx_bubble_water * 21.5 : [ 1] pfx\pfx_dist3 * 21.5 : [ 1] pfx\pfx_dist4 * 21.5 : [ 1] pfx\pfx_dist7 * 21.5 : [ 1] pfx\pfx_dist8 * 21.5 : [ 1] pfx\pfx_dist9 * 21.5 : [ 1] pfx\pfx_dist_teleport * 21.5 : [ 1] pfx\pfx_distortion * 21.5 : [ 1] pfx\pfx_gologramma * 21.5 : [ 1] pfx\pfx_specks * 21.5 : [ 1] pfx\pfx_specks_poison * 21.5 : [ 1] pfx\pfx_spikey_star * 21.5 : [ 1] pfx\pfx_splash_01 * 21.5 : [ 1] pfx\pfx_stonedebris1 * 21.5 : [ 1] pfx\pfx_stonedebris2 * 21.5 : [ 1] pfx\pfx_vehglassdebris_01 * 21.5 : [ 1] pfx\pfx_water_wave * 21.5 : [ 1] shoker_mod\explosions\firesmokeparticle * 21.5 : [ 4] veh\veh_mi24_vint * 21.5 : [ 1] wm\wm_blood_1 * 21.5 : [ 1] wm\wm_blood_1_1 * 21.5 : [ 1] wm\wm_blood_1_2 * 21.5 : [ 1] wm\wm_blood_1_3 * 21.5 : [ 1] wm\wm_blood_1_4 * 21.5 : [ 1] wm\wm_blood_1_5 * 21.5 : [ 1] wm\wm_blood_2 * 21.5 : [ 1] wm\wm_blood_3 * 21.5 : [ 1] wm\wm_blood_drop_1 * 21.5 : [ 1] wm\wm_blood_drop_2 * 21.5 : [ 1] wm\wm_blood_drop_3 * 21.5 : [ 1] wm\wm_blood_drop_4 * 21.5 : [ 1] wm\wm_grenade * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 21.5 : [ 1] pfx\pfx_flame * 24.1 : [ 65] sky\clear\03-00-fm#small * 24.1 : [ 65] sky\clear\04-00-fm#small * 24.1 : [ 65] sky\clear\04-30#small * 24.1 : [ 65] sky\clear\06-00#small * 24.1 : [ 130] sky\clear\06-30#small * 24.1 : [ 66] sky\clear\07-00#small * 24.1 : [ 66] sky\clear\08-00#small * 24.1 : [ 65] sky\clear\10-00#small * 24.1 : [ 65] sky\clear\11-00#small * 24.1 : [ 65] sky\clear\15-00#small * 24.1 : [ 1] sky\clear_alt\03-00-alt#small * 24.1 : [ 1] sky\clear_alt\04-00-alt#small * 24.1 : [ 1] sky\clear_alt\04-00-alt-tuman#small * 24.1 : [ 1] sky\clear_alt\04-30-alt#small * 24.1 : [ 1] sky\clear_alt\05-00-alt#small * 24.1 : [ 1] sky\clear_alt\05-30-alt#small * 24.1 : [ 1] sky\clear_alt\06-00-alt#small * 24.1 : [ 2] sky\clear_alt\07-00-alt#small * 24.1 : [ 1] sky\clear_alt\08-00-alt#small * 24.1 : [ 1] sky\clear_alt\09-00-alt#small * 24.1 : [ 1] sky\clear_alt\10-00-alt#small * 24.1 : [ 1] sky\clear_alt\11-00-alt#small * 24.1 : [ 66] sky\clear_alt\12-00-alt#small * 24.1 : [ 66] sky\clear_alt\13-00-alt#small * 24.1 : [ 132] sky\clear_alt\14-00-alt#small * 24.1 : [ 2] sky\clear_alt\15-00-alt#small * 24.1 : [ 1] sky\clear_alt\16-00-alt#small * 24.1 : [ 1] sky\clear_alt\17-00-alt#small * 24.1 : [ 1] sky\clear_alt\18-00-alt#small * 24.1 : [ 1] sky\clear_alt\19-00-alt#small * 24.1 : [ 1] sky\clear_alt\20-00-alt#small * 24.1 : [ 2] sky\clear_alt\20-30-alt#small * 24.1 : [ 10] sky\cloudy_dark\04-00-cloudy-dark#small * 24.1 : [ 150] sky\cloudy_dark\04-30-cloudy-dark#small * 24.1 : [ 145] sky\cloudy_dark\05-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\05-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\06-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\06-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\07-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\08-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\09-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\17-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\18-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\18-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-50-cloudy-dark#small * 24.1 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain#small * 24.1 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain#small * 24.1 : [ 20] sky\cloudy_light\04-30-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\05-00-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\06-00-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\07-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\08-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\09-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\10-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\11-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\14-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\15-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\16-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\17-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\18-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\19-30-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\19-50-cloudy-light#small * 24.1 : [ 65] sky\sky_10_dx9_cube#small * 24.1 : [ 7] sky\sky_12_vibros_cube#small * 24.1 : [ 74] sky\sky_13_cube#small * 24.1 : [ 341] sky\sky_13_cube_night#small * 24.1 : [ 18] sky\sky_13_vibros_cube#small * 24.1 : [ 74] sky\sky_14_cube#small * 24.1 : [ 219] sky\sky_17_cube#small * 24.1 : [ 13] sky\sky_18_cube#small * 24.1 : [ 11] sky\sky_19_cube#small * 24.1 : [ 15] sky\sky_21_cube#small * 24.1 : [ 5] sky\sky_24_cube#small * 24.1 : [ 4] sky\sky_2_cube#small * 24.1 : [ 12] sky\sky_3_cube#small * 24.1 : [ 3] sky\sky_4_cube#small * 24.1 : [ 102] sky\sky_5_cube#small * 24.1 : [ 11] sky\sky_7_cube#small * 24.1 : [ 8] sky\sky_8_cube#small * 24.1 : [ 70] sky\sky_9_cube#small * 32.1 : [ 4] fx\fx_noise2 * 32.1 : [ 1] pfx\pfx_cc_lighting_grad2 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 39.2 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\combat_lens * 42.8 : [ 4] act\act_rat * 42.8 : [ 4] artifact\artifact_myasorubka1 * 42.8 : [ 4] item\item_medkit * 42.8 : [ 4] item\item_medkit_2 * 42.8 : [ 4] item\item_medkit_3 * 42.8 : [ 4] item\item_medkit_4 * 42.8 : [ 4] mtl\mtl_bochka_03_r * 42.8 : [ 4] mtl\mtl_luk_ch_01 * 42.8 : [ 1] pfx\pfx_electrostatic * 42.8 : [ 4] prop\prop_electricalunit3 * 42.8 : [ 4] prop\prop_electroengine1 * 42.8 : [ 1] prop\prop_fake_bed_fireplace * 42.8 : [ 4] wpn\wpn_pkm_lenta * 42.8 : [ 4] prop\prop_elec_kran * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 1] pfx\pfx_dist_glass3 * 42.8 : [ 1] pfx\pfx_smokepuffs2 * 42.8 : [ 1] pfx\pfx_sparks * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.8 : [ 1] wm\wm_knife_horiz_ston * 42.9 : [ 1] pfx\pfx_woodchips1 * 42.9 : [ 1] pfx\pfx_woodchips3 * 48.1 : [ 130] sky\sky_cube_weapons * 64.1 : [ 1] fx\fx_gradient * 64.1 : [ 1] fx\fx_sun * 64.1 : [ 1] fx\fx_sun_fog * 64.1 : [ 1] fx\fx_sun_halo * 64.1 : [ 1] fx\fx_thunderbolts_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient_surge * 64.1 : [ 364] internal\internal_light_attpoint * 64.1 : [ 4] item\kielbasa * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 64.1 : [ 1] ui\ui_hud_grenade_mark * 64.1 : [ 1] ui\ui_hud_hit_mark * 64.1 : [ 3] wpn\fwr_rnm_016\upgrades\others\light_mark * 85.5 : [ 1] fx\fx_flare0 * 85.5 : [ 1] fx\fx_gradient1 * 85.5 : [ 1] fx\fx_gradient_new * 85.5 : [ 1] fx\fx_sun1 * 85.5 : [ 1] fx\fx_sunset * 85.5 : [ 4] mtl\mtl_barrel_01 * 85.5 : [ 4] mtl\mtl_barrel_02 * 85.5 : [ 4] mtl\mtl_barrel_03 * 85.5 : [ 4] mtl\mtl_barrel_04 * 85.5 : [ 4] mtl\mtl_barrel_05 * 85.5 : [ 4] prop\prop_ballon2 * 85.5 : [ 1] act\act_controller_hit1 * 85.5 : [ 4] act\act_specnaz_glass * 85.5 : [ 4] artifact\artifact_pustishka * 85.5 : [ 4] glow\glow_ghost * 85.5 : [ 1] glow\glow_orange * 85.5 : [ 1] glow\glow_orange_bright * 85.5 : [ 1] glow\glow_white * 85.5 : [ 1] glow\glow_yellow * 85.5 : [ 182] internal\internal_light_att * 85.5 : [ 4] item\item_drink_stalker * 85.5 : [ 1] pfx\pfx_anomaly_1 * 85.5 : [ 1] pfx\pfx_anomaly_16 * 85.5 : [ 1] pfx\pfx_anomaly_17 * 85.5 : [ 1] pfx\pfx_anomaly_18 * 85.5 : [ 1] pfx\pfx_anomaly_19 * 85.5 : [ 1] pfx\pfx_anomaly_3 * 85.5 : [ 1] pfx\pfx_anomaly_4 * 85.5 : [ 1] pfx\pfx_anomaly_5 * 85.5 : [ 1] pfx\pfx_anomaly_6 * 85.5 : [ 1] pfx\pfx_anomaly_8 * 85.5 : [ 1] pfx\pfx_anomaly_88 * 85.5 : [ 1] pfx\pfx_anomaly_9 * 85.5 : [ 1] pfx\pfx_blurry_cloud * 85.5 : [ 1] pfx\pfx_brick * 85.5 : [ 1] pfx\pfx_dist2inv * 85.5 : [ 1] pfx\pfx_distort_anomaly * 85.5 : [ 1] pfx\pfx_flame_01 * 85.5 : [ 1] pfx\pfx_flash_01 * 85.5 : [ 1] pfx\pfx_flash_05 * 85.5 : [ 1] pfx\pfx_flash_07 * 85.5 : [ 1] pfx\pfx_light * 85.5 : [ 1] pfx\pfx_light1 * 85.5 : [ 1] pfx\pfx_light4 * 85.5 : [ 1] pfx\pfx_light5 * 85.5 : [ 1] pfx\pfx_lightning_01 * 85.5 : [ 1] pfx\pfx_lightning_02 * 85.5 : [ 1] pfx\pfx_ligth_6 * 85.5 : [ 1] pfx\pfx_plasma * 85.5 : [ 1] pfx\pfx_smoke_a * 85.5 : [ 1] pfx\pfx_smoke_b * 85.5 : [ 1] pfx\pfx_teleport * 85.5 : [ 1] pfx\pfx_test_textures * 85.5 : [ 4] prop\prop_bike_wheel * 85.5 : [ 1] wm\wm_blood_10 * 85.5 : [ 1] wm\wm_blood_11 * 85.5 : [ 1] wm\wm_blood_4 * 85.5 : [ 1] wm\wm_blood_5 * 85.5 : [ 1] wm\wm_blood_6 * 85.5 : [ 1] wm\wm_blood_7 * 85.5 : [ 1] wm\wm_blood_8 * 85.5 : [ 1] wm\wm_blood_9 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.5 : [ 4] wpn\wpn_bolt * 85.5 : [ 6] wpn\wpn_grenade1 * 128.0 : [ 1] ui\ui_mm_fire * 128.1 : [ 4] act\act_rat01 * 128.1 : [ 4] item\chleb * 128.1 : [ 1] map\map_hospital * 128.1 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 170.1 : [ 4] r_pop\other\vog25 * 170.8 : [ 4] act\act_crow * 170.8 : [ 4] act\act_dog_red * 170.8 : [ 4] act\act_dogs_black * 170.8 : [ 4] act\act_dogs_brown * 170.8 : [ 4] act\act_dogs_bulterer * 170.8 : [ 4] act\act_face_10 * 170.8 : [ 4] act\act_ratn1 * 170.8 : [ 4] act\act_ratn2 * 170.8 : [ 4] act\act_ratn3 * 170.8 : [ 4] act\act_ryukzak * 170.8 : [ 4] act\act_sold_bandan_head_1 * 170.8 : [ 4] act\act_sold_bandan_head_3 * 170.8 : [ 4] act\act_sold_bandan_head_9 * 170.8 : [ 4] act\act_stalker_head_mask * 170.8 : [ 4] item\item_detector_3 * 170.8 : [ 4] item\item_guitar * 170.8 : [ 4] item\item_ustroystva * 170.8 : [ 4] mtl\mtl_bochka_01 * 170.8 : [ 4] mtl\mtl_pod_01 * 170.8 : [ 4] mtl\mtl_rja_01 * 170.8 : [ 4] mtl\mtl_rja_green * 170.8 : [ 4] mtl\mtl_rust_dark * 170.8 : [ 4] mtl\mtl_shkaf * 170.8 : [ 4] mtl\mtl_walls10 * 170.8 : [ 4] mtl\mtl_walls16 * 170.8 : [ 4] prop\prop_bidon * 170.8 : [ 4] prop\prop_blind01 * 170.8 : [ 4] prop\prop_dangerbox_2 * 170.8 : [ 4] prop\prop_item3 * 170.8 : [ 6] prop\prop_iten4 * 170.8 : [ 4] prop\prop_kitchen_stuff * 170.8 : [ 4] prop\prop_komp * 170.8 : [ 4] prop\prop_spade * 170.8 : [ 4] wood\wood_plank6 * 170.8 : [ 4] wood\wood_table_01 * 170.8 : [ 1] fx\fx_lightning * 170.8 : [ 4] item\stick * 170.8 : [ 4] mtl\mtl_truba_pod_02 * 170.8 : [ 4] glas\glas_dirt * 170.8 : [ 1] map\map_l08u_brainlab * 170.8 : [ 1] pfx\pfx_concretepuffs_01 * 170.8 : [ 1] pfx\pfx_lighting_stancia_01 * 170.8 : [ 1] pfx\pfx_lighting_stancia_02 * 170.8 : [ 1] pfx\pfx_shells2 * 170.8 : [ 1] pfx\pfx_smokepuffs1 * 170.8 : [ 1] shoker_mod\pfx\pfx_shells1 * 170.8 : [ 1] shoker_mod\pfx\pfx_shells2 * 256.1 : [ 4] act\act_green_stalker_mas2 * 256.1 : [ 4] act\act_rat_wolf * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 256.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\lens_base * 256.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_918_2 * 341.5 : [ 4] act\act_face_mask_01 * 341.5 : [ 4] act\act_face_mask_02 * 341.5 : [ 4] act\act_face_mask_03 * 341.5 : [ 4] act\act_faces_1_03 * 341.5 : [ 4] mtl\mtl_angar_a_b * 341.5 : [ 6] item\item_detector_1 * 341.5 : [ 4] item\item_detector_2 * 341.5 : [ 1] map\map_labx8 * 341.5 : [ 4] mtl\mtl_fence_ql * 341.5 : [ 1] pfx\pfx_ani-smoke-01 * 341.5 : [ 1] pfx\pfx_bloodsplash2 * 341.5 : [ 1] pfx\pfx_light3 * 341.5 : [ 1] pfx\pfx_skinsplash1 * 341.5 : [ 6] prop\prop_voda1 * 341.5 : [ 1] shoker_mod\explosions\explosion_smoke01 * 341.5 : [ 4] wpn\fwr_rnm_016\ammo\vog25_1 * 341.5 : [ 4] wpn\wpn_binokl * 341.5 : [ 4] wpn\wpn_knife * 341.5 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 512.1 : [ 4] act\act_csclear2 * 512.1 : [ 4] act\act_stalker_clear * 512.1 : [ 4] act\act_stalker_neboseva3 * 512.1 : [ 4] act\act_stalker_soldier_1 * 512.1 : [ 4] act\act_stalker_soldier_2 * 512.1 : [ 4] act\act_stalker_soldier_3 * 512.1 : [ 1] map\map_aes_1 * 512.1 : [ 1] map\map_aes_2 * 512.1 : [ 1] map\map_l04_darkvalley * 512.1 : [ 1] map\map_l05_bar * 512.1 : [ 1] map\map_l06_rostok * 512.1 : [ 1] map\map_limansk * 512.1 : [ 1] pfx\pfx_cc_lightings * 512.1 : [ 1] pfx\r_pop\shells\762x39 * 512.1 : [ 1] pfx\r_pop\shells\762x51 * 512.1 : [ 1] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 512.1 : [ 4] wpn\fwr_rnm_016\weapons\pistols\aps_1 * 512.1 : [ 4] wpn\fwr_rnm_016\weapons\pistols\usp_1 * 576.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_2 * 682.8 : [ 4] act\act_face_novikov * 682.8 : [ 4] act\act_gasmas2 * 682.8 : [ 4] act\act_izlam * 682.8 : [ 4] act\act_izlim * 682.8 : [ 6] act\act_krovosos_1 * 682.8 : [ 3] act\act_krovosos_3 * 682.8 : [ 4] act\act_plot * 682.8 : [ 4] act\act_plot_u * 682.8 : [ 4] act\act_stalker_hero * 682.8 : [ 4] act\act_stalker_neutral_1 * 682.8 : [ 4] act\act_trup * 682.8 : [ 4] act\act_zombie_2 * 682.8 : [ 4] act\act_zombie_5 * 682.8 : [ 4] item\item_conserva * 682.8 : [ 4] veh\veh_btr * 682.8 : [ 4] veh\veh_zil * 682.8 : [ 4] wood\wood_walls8 * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\others\g3a3_rail * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\scope\po4x34 * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\tgp-v * 682.8 : [ 4] wpn\wpn_ammo * 682.8 : [ 4] wpn\wpn_pkm * 682.8 : [ 4] wpn\wpn_protecta * 682.8 : [ 1] pfx\pfx_anomaly_2 * 682.8 : [ 1] pfx\pfx_anomaly_23 * 682.8 : [ 1] pfx\pfx_anomaly_2_green * 682.8 : [ 1] pfx\pfx_anomaly_7 * 682.8 : [ 1] pfx\pfx_explotions_3 * 682.8 : [ 1] pfx\pfx_shells1 * 682.8 : [ 1] pfx\pfx_shells3 * 682.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\colt_1 * 682.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\p220_1 * 682.8 : [ 6] wpn\wpn_toz-34 * 768.1 : [ 4] sky\af1_cloudy\cloudy_1 * 768.1 : [ 12] sky\af1_cloudy\cloudy_2 * 768.1 : [ 8] sky\af1_cloudy\cloudy_3 * 768.1 : [ 4] sky\af1_cloudy\cloudy_5 * 768.1 : [ 7] sky\af3_blowout\blowout5psi * 768.1 : [ 7] sky\af3_blowout\blowout5psi_night * 768.1 : [ 2] sky\af3_blowout\blowout7 * 768.1 : [ 3] sky\af3_blowout\blowout7_night * 768.1 : [ 1] sky\af3_clear\00-00-nm * 768.1 : [ 1] sky\af3_clear\01-00-nm * 768.1 : [ 1] sky\af3_clear\02-00-nm * 768.1 : [ 1] sky\af3_cloudy\10-00 * 768.1 : [ 1] sky\af3_cloudy\11-00 * 768.1 : [ 1] sky\af3_foggy\06-00 * 768.1 : [ 1] sky\af3_foggy\07-00 * 768.1 : [ 9] sky\af3_foggy\09-00 * 768.1 : [ 10] sky\af3_foggy\10-00 * 768.1 : [ 1] sky\af3_foggy\12-00 * 768.1 : [ 17] sky\af3_foggy\13-00 * 768.1 : [ 1] sky\af3_foggy\14-00 * 768.1 : [ 9] sky\af3_foggy\15-00 * 768.1 : [ 9] sky\af3_foggy\16-00 * 768.1 : [ 1] sky\af3_foggy\17-00 * 768.1 : [ 9] sky\af3_foggy\18-00 * 768.1 : [ 1] sky\af3_foggy\19-00 * 768.1 : [ 2] sky\af3_foggy\20-00 * 768.1 : [ 1] sky\af3_partly\00-00-nm * 768.1 : [ 2] sky\af3_partly\01-00-nm * 768.1 : [ 8] sky\af3_rainy\07-00 * 768.1 : [ 10] sky\af3_rainy\09-00_19-00 * 768.1 : [ 20] sky\af3_rainy\13-00 * 768.1 : [ 1] sky\af3_rainy\15-00 * 768.1 : [ 16] sky\af3_rainy\15-00-2 * 768.1 : [ 8] sky\af3_rainy\16-00 * 768.1 : [ 10] sky\af3_rainy\20-00 * 768.1 : [ 10] sky\cloudy_dark\06-00-cloudy-dark * 768.1 : [ 10] sky\cloudy_dark\18-30-cloudy-dark * 768.1 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain * 768.1 : [ 20] sky\cloudy_light\04-30-cloudy-light * 768.1 : [ 20] sky\cloudy_light\07-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\11-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\15-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\16-00-cloudy-light * 768.1 : [ 65] sky\sky_10_dx9_cube * 768.1 : [ 7] sky\sky_12_vibros_cube * 768.1 : [ 18] sky\sky_13_vibros_cube * 768.1 : [ 4] sky\sky_17_clouds_cube * 768.1 : [ 4] sky\sky_1_clouds_cube * 768.1 : [ 4] sky\sky_20_clouds_cube * 768.1 : [ 5] sky\sky_24_cube * 768.1 : [ 4] sky\sky_2_clouds_cube * 768.1 : [ 3] sky\sky_4_cube * 768.1 : [ 65] sky\sky_7_dx9_cube * 768.1 : [ 16] sky\sky_9_cube_night * 768.1 : [ 21] sky\sky_9_dx9_cube * 791.1 : [ 1] map\map_promzona * 1024.1 : [ 4] act\act_stalker_nebo_a * 1024.1 : [ 4] act\act_stalker_nebo_b * 1024.1 : [ 4] act\act_stalker_neutral_2 * 1024.1 : [ 4] act\act_stalker_soldier_4 * 1024.1 : [ 1] fx\fx_moon2 * 1024.1 : [ 1] map\map_agroprom * 1024.1 : [ 1] map\map_factory * 1024.1 : [ 1] map\map_garbage * 1024.1 : [ 1] map\map_k01_darkscape * 1024.1 : [ 1] map\map_l03u_agr_underground * 1024.1 : [ 1] map\map_l08_yantar * 1024.1 : [ 1] map\map_l09_deadcity * 1024.1 : [ 1] map\map_l10_radar * 1024.1 : [ 1] map\map_l11_pripyat * 1024.1 : [ 1] map\map_l13_generators * 1024.1 : [ 1] map\map_red_forest * 1024.1 : [ 1] shoker_mod\explosions\final_expl * 1024.1 : [3380] sky\sky_oblaka * 1024.1 : [ 1] ui\ui_actor_achivments * 1024.1 : [ 1] ui\ui_actor_dialog_screen_c * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_main_menu2 * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_pda * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_hud * 1024.1 : [ 1] ui\ui_ingame2_common * 1024.1 : [ 1] ui\ui_pda2 * 1024.1 : [ 1] ui\ui_pda2_noice * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\combat_lens * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_1 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\grenade_launcher\gp25_2 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\grenade_launcher\m203 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\scope\acog_1 * 1024.1 : [ 6] wpn\fwr_rnm_016\upgrades\silencer\pbs4 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_45 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_45_base * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_556 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_918 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\tgp-a * 1024.1 : [ 1] wpn\wpn_crosshair * 1024.1 : [ 1] wpn\wpn_crosshair_g36 * 1024.1 : [ 1] wpn\wpn_crosshair_l85 * 1024.1 : [ 1] wpn\wpn_crosshair_pks * 1024.1 : [ 1] wpn\wpn_crosshair_rpg * 1024.1 : [ 1] wpn\wpn_crosshair_svd * 1024.1 : [ 1] wpn\wpn_crosshair_vss * 1139.2 : [ 1] map\map_k02_trucks_cemetery * 1365.5 : [ 4] act\act_arm_0 * 1365.5 : [ 4] act\act_mutant_boar * 1365.5 : [ 4] act\act_mutant_boar_u * 1365.5 : [ 1] map\map_fake_start * 1365.5 : [ 1] map\map_jupiter_underground * 1365.5 : [ 1] map\map_l04u_labx18 * 1365.5 : [ 1] map\map_l07_military * 1365.5 : [ 1] pfx\pfx_ani-explosion-02 * 1365.5 : [ 1] pfx\pfx_ani-explosion-02-b-a * 1365.5 : [ 1] pfx\pfx_ani-explosion-02a * 1365.5 : [ 1] pfx\pfx_ani-fire01 * 1365.5 : [ 1] pfx\pfx_explotions_2 * 1365.5 : [ 1] pfx\pfx_explotions_4 * 1365.5 : [ 1] pfx\pfx_explotions_smoke * 1365.5 : [ 1] pfx\pfx_muzzle_front * 1365.5 : [ 4] veh\veh_mi24_army * 1365.5 : [ 4] wpn\fwr_rnm_016\ammo\40mm * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\beretta_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\de_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\fort_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\hpsa_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\pm_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\smg\mp5_1 * 1365.5 : [ 6] wpn\wpn_bm-16 * 1365.5 : [ 4] wpn\wpn_fn2000_new * 1365.5 : [ 4] wpn\wpn_gauss * 1368.8 : [ 1] ui\ui_background_new * 1536.1 : [ 150] sky\cloudy_dark\04-30-cloudy-dark * 1536.1 : [ 72] sky\sky_11_cube * 1536.1 : [ 74] sky\sky_13_cube * 1536.1 : [ 341] sky\sky_13_cube_night * 1536.1 : [ 74] sky\sky_14_cube * 1536.1 : [ 219] sky\sky_17_cube * 1536.1 : [ 15] sky\sky_18_cube * 1536.1 : [ 11] sky\sky_19_cube * 1536.1 : [ 69] sky\sky_20_cube * 1536.1 : [ 15] sky\sky_21_cube * 1536.1 : [ 65] sky\sky_22_cube * 1536.1 : [ 4] sky\sky_2_cube * 1536.1 : [ 12] sky\sky_3_cube * 1536.1 : [ 104] sky\sky_5_cube * 1536.1 : [ 7] sky\sky_6_cube * 1536.1 : [ 11] sky\sky_7_cube * 1536.1 : [ 8] sky\sky_8_cube * 1536.1 : [ 70] sky\sky_9_cube * 2048.1 : [ 4] act\act_arm_4 * 2048.1 : [ 1] map\map_escape * 2048.1 : [ 1] pfx\r_pop\shells\12ga * 2048.1 : [ 1] pfx\r_pop\shells\45acp * 2048.1 : [ 1] pfx\r_pop\shells\545x39 * 2048.1 : [ 1] pfx\r_pop\shells\556x45 * 2048.1 : [ 1] pfx\r_pop\shells\762x54 * 2048.1 : [ 1] pfx\r_pop\shells\9x18 * 2048.1 : [ 1] pfx\r_pop\shells\9x19 * 2048.1 : [ 1] pfx\r_pop\shells\9x39 * 2048.1 : [ 1] ui\ui_actor_menu * 2048.1 : [ 1] ui\ui_global_map * 2048.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_9x19_1 * 2048.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\aks74_1 * 2048.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\groza_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\p99_1 * 2730.8 : [ 4] act\act_gasmask * 2730.8 : [ 4] act\act_stalker_nebo_1 * 2730.8 : [ 4] r_pop\addons\m203 * 2730.8 : [ 4] r_pop\addons\pks07_pic * 2730.8 : [ 4] r_pop\rg6\rg6 * 2730.8 : [ 4] r_pop\rpg\rpg7 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\g36_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\sig550_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\shotguns\m88_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\shotguns\spas12_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\svu_1 * 3072.1 : [ 65] sky\clear\03-00-fm * 3072.1 : [ 65] sky\clear\04-00-fm * 3072.1 : [ 65] sky\clear\04-30 * 3072.1 : [ 65] sky\clear\06-00 * 3072.1 : [ 130] sky\clear\06-30 * 3072.1 : [ 66] sky\clear\07-00 * 3072.1 : [ 66] sky\clear\08-00 * 3072.1 : [ 65] sky\clear\10-00 * 3072.1 : [ 65] sky\clear\11-00 * 3072.1 : [ 1] sky\clear_alt\03-00-alt * 3072.1 : [ 1] sky\clear_alt\04-00-alt * 3072.1 : [ 1] sky\clear_alt\04-00-alt-tuman * 3072.1 : [ 1] sky\clear_alt\04-30-alt * 3072.1 : [ 1] sky\clear_alt\05-00-alt * 3072.1 : [ 1] sky\clear_alt\05-30-alt * 3072.1 : [ 1] sky\clear_alt\06-00-alt * 3072.1 : [ 2] sky\clear_alt\07-00-alt * 3072.1 : [ 1] sky\clear_alt\08-00-alt * 3072.1 : [ 1] sky\clear_alt\09-00-alt * 3072.1 : [ 1] sky\clear_alt\10-00-alt * 3072.1 : [ 1] sky\clear_alt\11-00-alt * 3072.1 : [ 66] sky\clear_alt\12-00-alt * 3072.1 : [ 66] sky\clear_alt\13-00-alt * 3072.1 : [ 132] sky\clear_alt\14-00-alt * 3072.1 : [ 2] sky\clear_alt\15-00-alt * 3072.1 : [ 1] sky\clear_alt\16-00-alt * 3072.1 : [ 1] sky\clear_alt\17-00-alt * 3072.1 : [ 1] sky\clear_alt\18-00-alt * 3072.1 : [ 1] sky\clear_alt\19-00-alt * 3072.1 : [ 1] sky\clear_alt\20-00-alt * 3072.1 : [ 2] sky\clear_alt\20-30-alt * 3072.1 : [ 10] sky\cloudy_dark\04-00-cloudy-dark * 3072.1 : [ 145] sky\cloudy_dark\05-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\05-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\06-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\07-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\08-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\09-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\17-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\18-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-50-cloudy-dark * 3072.1 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain * 3072.1 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain * 3072.1 : [ 20] sky\cloudy_light\05-00-cloudy-light * 3072.1 : [ 20] sky\cloudy_light\06-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\08-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\09-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\10-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\14-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\17-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\18-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\19-30-cloudy-light * 3072.1 : [ 20] sky\cloudy_light\19-50-cloudy-light * 4096.1 : [ 1] map\map_jupiter * 4096.1 : [ 1] map\map_marsh * 4096.1 : [ 1] map\map_pripyat * 4096.1 : [ 1] map\map_zaton * 4096.1 : [ 1] ui\ui_icon_equipment * 4096.1 : [ 1] ui\ui_npc_habarwik * 4096.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\aksu_1 * 4096.1 : [ 6] wpn\wpn_upgrade * 4104.0 : [ 1] ui\ui_mm_main_back_crop * 5461.5 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\svd_1 * 5461.5 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\vss_1 * 6144.1 : [ 65] sky\clear\15-00 * 6144.1 : [ 65] sky\new\sky_17_clear * 8192.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\lr300_1 * 8192.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\sa80_1 * 16384.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\abakan_1 * [ D3D ]: textures[600701 K] * 0.0 : [ 70] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 190] $user$projector * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.1 : [ 1] amik\weapons\flame\trace * 0.1 : [ 1] amik\weapons\flame\trail * 0.1 : [ 1] amik\weapons\flash_02 * 0.1 : [ 1] amik\weapons\flash_04 * 0.1 : [ 1] amik\weapons\trace * 0.1 : [ 1] amik\weapons\trace_01 * 0.1 : [ 4] r_pop\knife\knife * 0.1 : [ 4] r_pop\other\f1 * 0.1 : [ 4] r_pop\other\rgd5 * 0.1 : [ 1] wpn\wpn_crosshair_fn2000 * 0.1 : [ 65] sky\sky_7_dx9_cube#small * 0.6 : [ 182] internal\internal_light_attclip * 0.7 : [ 1] ui\ui_ani_cursor * 1.5 : [ 1] fx\fx_circular1 * 1.5 : [ 1] fx\fx_circular2 * 1.5 : [ 1] glow\glow_rays * 1.5 : [ 1] pfx\pfx_spark_01 * 1.5 : [ 1] pfx\pfx_spark_02 * 1.5 : [ 1] ui\ui_console * 2.8 : [ 1] pfx\pfx_step_blood * 3.1 : [ 65] sky\new\sky_17_clear#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 4.1 : [ 1] ui\teamepic_logo * 5.5 : [ 1] fx\fx_flare1 * 5.5 : [ 1] glow\glow_orange2 * 5.5 : [ 1] pfx\pfx_bubble * 5.5 : [ 1] pfx\pfx_dist2 * 5.5 : [ 1] pfx\pfx_flamefx_01 * 5.5 : [ 1] pfx\pfx_leaves_01 * 5.5 : [ 1] pfx\pfx_leaves_02 * 5.5 : [ 1] pfx\pfx_splash3 * 5.5 : [ 1] pfx\pfx_splash_02 * 5.5 : [ 1] pfx\pfx_synus * 5.5 : [ 1] pfx\pfx_vehmetaldebris_01 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] wm\wm_bullet_concrete_1 * 5.5 : [ 1] wm\wm_bullet_concrete_2 * 5.5 : [ 1] wm\wm_bullet_concrete_4 * 5.5 : [ 1] wm\wm_bullet_concrete_5 * 5.5 : [ 1] wm\wm_bullet_concrete_6 * 5.5 : [ 1] wm\wm_bullet_concrete_7 * 5.5 : [ 1] wm\wm_bullet_ground * 5.5 : [ 1] wm\wm_bullet_ground_1 * 5.5 : [ 1] wm\wm_bullet_ground_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik * 5.5 : [ 1] wm\wm_bullet_metall_thik_1 * 5.5 : [ 1] wm\wm_bullet_metall_thik_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin * 5.5 : [ 1] wm\wm_bullet_metall_thin_1 * 5.5 : [ 1] wm\wm_bullet_metall_thin_2 * 5.5 : [ 1] wm\wm_bullet_metall_thin_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin_4 * 5.5 : [ 1] wm\wm_bullet_wood * 5.5 : [ 1] wm\wm_bullet_wood_1 * 5.5 : [ 1] wm\wm_bullet_wood_2 * 5.5 : [ 1] wm\wm_bullet_wood_3 * 5.5 : [ 1] wm\wm_bullet_wood_4 * 5.5 : [ 1] wm\wm_bullet_wood_5 * 5.5 : [ 1] wm\wm_bullet_wood_6 * 5.5 : [ 1] wm\wm_bullet_wood_7 * 5.5 : [ 1] wm\wm_bullet_wood_8 * 5.5 : [ 1] wm\wm_bullet_wood_9 * 5.5 : [ 4] mtl\mtl_arm_2 * 5.5 : [ 4] prop\prop_provod_02 * 6.1 : [ 4] sky\af1_cloudy\cloudy_1#small * 6.1 : [ 12] sky\af1_cloudy\cloudy_2#small * 6.1 : [ 8] sky\af1_cloudy\cloudy_3#small * 6.1 : [ 4] sky\af1_cloudy\cloudy_5#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi_night#small * 6.1 : [ 2] sky\af3_blowout\blowout7#small * 6.1 : [ 3] sky\af3_blowout\blowout7_night#small * 6.1 : [ 1] sky\af3_clear\00-00-nm#small * 6.1 : [ 1] sky\af3_clear\01-00-nm#small * 6.1 : [ 1] sky\af3_clear\02-00-nm#small * 6.1 : [ 1] sky\af3_cloudy\10-00#small * 6.1 : [ 1] sky\af3_cloudy\11-00#small * 6.1 : [ 1] sky\af3_foggy\06-00#small * 6.1 : [ 1] sky\af3_foggy\07-00#small * 6.1 : [ 9] sky\af3_foggy\09-00#small * 6.1 : [ 10] sky\af3_foggy\10-00#small * 6.1 : [ 1] sky\af3_foggy\12-00#small * 6.1 : [ 17] sky\af3_foggy\13-00#small * 6.1 : [ 1] sky\af3_foggy\14-00#small * 6.1 : [ 9] sky\af3_foggy\15-00#small * 6.1 : [ 9] sky\af3_foggy\16-00#small * 6.1 : [ 1] sky\af3_foggy\17-00#small * 6.1 : [ 9] sky\af3_foggy\18-00#small * 6.1 : [ 1] sky\af3_foggy\19-00#small * 6.1 : [ 2] sky\af3_foggy\20-00#small * 6.1 : [ 1] sky\af3_partly\00-00-nm#small * 6.1 : [ 2] sky\af3_partly\01-00-nm#small * 6.1 : [ 8] sky\af3_rainy\07-00#small * 6.1 : [ 10] sky\af3_rainy\09-00_19-00#small * 6.1 : [ 20] sky\af3_rainy\13-00#small * 6.1 : [ 1] sky\af3_rainy\15-00#small * 6.1 : [ 16] sky\af3_rainy\15-00-2#small * 6.1 : [ 8] sky\af3_rainy\16-00#small * 6.1 : [ 10] sky\af3_rainy\20-00#small * 6.1 : [ 65] sky\sky_22_cube#small * 6.1 : [ 16] sky\sky_9_cube_night#small * 6.1 : [ 21] sky\sky_9_dx9_cube#small * 8.1 : [ 1] pfx\r_pop\shells\fake_shells * 10.8 : [ 4] mtl\mtl_bochka_02 * 10.8 : [ 4] prop\prop_bathhole1 * 10.8 : [ 1] pfx\pfx_concretedebris_01 * 12.1 : [ 2] sky\sky_heli * 16.1 : [ 1] fx\fx_volumefog1 * 16.1 : [ 1] pfx\pfx_gradient * 16.1 : [ 1] pfx\pfx_gradient1 * 16.1 : [ 1] ui\ui_font_hud_01 * 18.1 : [ 72] sky\sky_11_cube#small * 18.1 : [ 69] sky\sky_20_cube#small * 18.1 : [ 7] sky\sky_6_cube#small * 21.5 : [ 1] fx\fx_flare2 * 21.5 : [ 1] fx\fx_flare3 * 21.5 : [ 1] fx\fx_rain * 21.5 : [ 1] fx\fx_ring1 * 21.5 : [ 1] fx\fx_sun2 * 21.5 : [ 1] fx\fx_sun_rise * 21.5 : [ 4] act\act_stalker_head_glass * 21.5 : [ 6] act\act_stalker_head_glass_02 * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 1] fx\fx_sun_cs * 21.5 : [ 1] fx\fx_sun_new * 21.5 : [ 1] glow\glow_04 * 21.5 : [ 1] glow\glow_fire1 * 21.5 : [ 1] glow\glow_fire1_soc * 21.5 : [ 1] pfx\pfx_anomaly_21 * 21.5 : [ 1] pfx\pfx_bloodsplash1 * 21.5 : [ 1] pfx\pfx_bubble_1 * 21.5 : [ 1] pfx\pfx_bubble_water * 21.5 : [ 1] pfx\pfx_dist3 * 21.5 : [ 1] pfx\pfx_dist4 * 21.5 : [ 1] pfx\pfx_dist7 * 21.5 : [ 1] pfx\pfx_dist8 * 21.5 : [ 1] pfx\pfx_dist9 * 21.5 : [ 1] pfx\pfx_dist_teleport * 21.5 : [ 1] pfx\pfx_distortion * 21.5 : [ 1] pfx\pfx_gologramma * 21.5 : [ 1] pfx\pfx_specks * 21.5 : [ 1] pfx\pfx_specks_poison * 21.5 : [ 1] pfx\pfx_spikey_star * 21.5 : [ 1] pfx\pfx_splash_01 * 21.5 : [ 1] pfx\pfx_stonedebris1 * 21.5 : [ 1] pfx\pfx_stonedebris2 * 21.5 : [ 1] pfx\pfx_vehglassdebris_01 * 21.5 : [ 1] pfx\pfx_water_wave * 21.5 : [ 1] shoker_mod\explosions\firesmokeparticle * 21.5 : [ 4] veh\veh_mi24_vint * 21.5 : [ 1] wm\wm_blood_1 * 21.5 : [ 1] wm\wm_blood_1_1 * 21.5 : [ 1] wm\wm_blood_1_2 * 21.5 : [ 1] wm\wm_blood_1_3 * 21.5 : [ 1] wm\wm_blood_1_4 * 21.5 : [ 1] wm\wm_blood_1_5 * 21.5 : [ 1] wm\wm_blood_2 * 21.5 : [ 1] wm\wm_blood_3 * 21.5 : [ 1] wm\wm_blood_drop_1 * 21.5 : [ 1] wm\wm_blood_drop_2 * 21.5 : [ 1] wm\wm_blood_drop_3 * 21.5 : [ 1] wm\wm_blood_drop_4 * 21.5 : [ 1] wm\wm_grenade * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 21.5 : [ 1] pfx\pfx_flame * 24.1 : [ 65] sky\clear\03-00-fm#small * 24.1 : [ 65] sky\clear\04-00-fm#small * 24.1 : [ 65] sky\clear\04-30#small * 24.1 : [ 65] sky\clear\06-00#small * 24.1 : [ 130] sky\clear\06-30#small * 24.1 : [ 66] sky\clear\07-00#small * 24.1 : [ 66] sky\clear\08-00#small * 24.1 : [ 65] sky\clear\10-00#small * 24.1 : [ 65] sky\clear\11-00#small * 24.1 : [ 65] sky\clear\15-00#small * 24.1 : [ 1] sky\clear_alt\03-00-alt#small * 24.1 : [ 1] sky\clear_alt\04-00-alt#small * 24.1 : [ 1] sky\clear_alt\04-00-alt-tuman#small * 24.1 : [ 1] sky\clear_alt\04-30-alt#small * 24.1 : [ 1] sky\clear_alt\05-00-alt#small * 24.1 : [ 1] sky\clear_alt\05-30-alt#small * 24.1 : [ 1] sky\clear_alt\06-00-alt#small * 24.1 : [ 2] sky\clear_alt\07-00-alt#small * 24.1 : [ 1] sky\clear_alt\08-00-alt#small * 24.1 : [ 1] sky\clear_alt\09-00-alt#small * 24.1 : [ 1] sky\clear_alt\10-00-alt#small * 24.1 : [ 1] sky\clear_alt\11-00-alt#small * 24.1 : [ 66] sky\clear_alt\12-00-alt#small * 24.1 : [ 66] sky\clear_alt\13-00-alt#small * 24.1 : [ 132] sky\clear_alt\14-00-alt#small * 24.1 : [ 2] sky\clear_alt\15-00-alt#small * 24.1 : [ 1] sky\clear_alt\16-00-alt#small * 24.1 : [ 1] sky\clear_alt\17-00-alt#small * 24.1 : [ 1] sky\clear_alt\18-00-alt#small * 24.1 : [ 1] sky\clear_alt\19-00-alt#small * 24.1 : [ 1] sky\clear_alt\20-00-alt#small * 24.1 : [ 2] sky\clear_alt\20-30-alt#small * 24.1 : [ 10] sky\cloudy_dark\04-00-cloudy-dark#small * 24.1 : [ 150] sky\cloudy_dark\04-30-cloudy-dark#small * 24.1 : [ 145] sky\cloudy_dark\05-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\05-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\06-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\06-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\07-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\08-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\09-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\17-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\18-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\18-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-50-cloudy-dark#small * 24.1 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain#small * 24.1 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain#small * 24.1 : [ 20] sky\cloudy_light\04-30-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\05-00-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\06-00-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\07-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\08-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\09-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\10-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\11-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\14-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\15-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\16-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\17-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\18-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\19-30-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\19-50-cloudy-light#small * 24.1 : [ 65] sky\sky_10_dx9_cube#small * 24.1 : [ 7] sky\sky_12_vibros_cube#small * 24.1 : [ 74] sky\sky_13_cube#small * 24.1 : [ 341] sky\sky_13_cube_night#small * 24.1 : [ 18] sky\sky_13_vibros_cube#small * 24.1 : [ 74] sky\sky_14_cube#small * 24.1 : [ 219] sky\sky_17_cube#small * 24.1 : [ 13] sky\sky_18_cube#small * 24.1 : [ 11] sky\sky_19_cube#small * 24.1 : [ 15] sky\sky_21_cube#small * 24.1 : [ 5] sky\sky_24_cube#small * 24.1 : [ 4] sky\sky_2_cube#small * 24.1 : [ 12] sky\sky_3_cube#small * 24.1 : [ 3] sky\sky_4_cube#small * 24.1 : [ 102] sky\sky_5_cube#small * 24.1 : [ 11] sky\sky_7_cube#small * 24.1 : [ 8] sky\sky_8_cube#small * 24.1 : [ 70] sky\sky_9_cube#small * 32.1 : [ 4] fx\fx_noise2 * 32.1 : [ 1] pfx\pfx_cc_lighting_grad2 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 39.2 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\combat_lens * 42.8 : [ 4] act\act_rat * 42.8 : [ 4] artifact\artifact_myasorubka1 * 42.8 : [ 4] item\item_medkit * 42.8 : [ 4] item\item_medkit_2 * 42.8 : [ 4] item\item_medkit_3 * 42.8 : [ 4] item\item_medkit_4 * 42.8 : [ 4] mtl\mtl_bochka_03_r * 42.8 : [ 4] mtl\mtl_luk_ch_01 * 42.8 : [ 1] pfx\pfx_electrostatic * 42.8 : [ 4] prop\prop_electricalunit3 * 42.8 : [ 4] prop\prop_electroengine1 * 42.8 : [ 1] prop\prop_fake_bed_fireplace * 42.8 : [ 4] wpn\wpn_pkm_lenta * 42.8 : [ 4] prop\prop_elec_kran * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 1] pfx\pfx_dist_glass3 * 42.8 : [ 1] pfx\pfx_smokepuffs2 * 42.8 : [ 1] pfx\pfx_sparks * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.8 : [ 1] wm\wm_knife_horiz_ston * 42.9 : [ 1] pfx\pfx_woodchips1 * 42.9 : [ 1] pfx\pfx_woodchips3 * 48.1 : [ 130] sky\sky_cube_weapons * 64.1 : [ 1] fx\fx_gradient * 64.1 : [ 1] fx\fx_sun * 64.1 : [ 1] fx\fx_sun_fog * 64.1 : [ 1] fx\fx_sun_halo * 64.1 : [ 1] fx\fx_thunderbolts_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient_surge * 64.1 : [ 364] internal\internal_light_attpoint * 64.1 : [ 4] item\kielbasa * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 64.1 : [ 3] wpn\fwr_rnm_016\upgrades\others\light_mark * 85.5 : [ 1] fx\fx_flare0 * 85.5 : [ 1] fx\fx_gradient1 * 85.5 : [ 1] fx\fx_gradient_new * 85.5 : [ 1] fx\fx_sun1 * 85.5 : [ 1] fx\fx_sunset * 85.5 : [ 4] mtl\mtl_barrel_01 * 85.5 : [ 4] mtl\mtl_barrel_02 * 85.5 : [ 4] mtl\mtl_barrel_03 * 85.5 : [ 4] mtl\mtl_barrel_04 * 85.5 : [ 4] mtl\mtl_barrel_05 * 85.5 : [ 4] prop\prop_ballon2 * 85.5 : [ 1] act\act_controller_hit1 * 85.5 : [ 4] act\act_specnaz_glass * 85.5 : [ 4] artifact\artifact_pustishka * 85.5 : [ 4] glow\glow_ghost * 85.5 : [ 1] glow\glow_orange * 85.5 : [ 1] glow\glow_orange_bright * 85.5 : [ 1] glow\glow_white * 85.5 : [ 1] glow\glow_yellow * 85.5 : [ 182] internal\internal_light_att * 85.5 : [ 4] item\item_drink_stalker * 85.5 : [ 1] pfx\pfx_anomaly_1 * 85.5 : [ 1] pfx\pfx_anomaly_16 * 85.5 : [ 1] pfx\pfx_anomaly_17 * 85.5 : [ 1] pfx\pfx_anomaly_18 * 85.5 : [ 1] pfx\pfx_anomaly_19 * 85.5 : [ 1] pfx\pfx_anomaly_3 * 85.5 : [ 1] pfx\pfx_anomaly_4 * 85.5 : [ 1] pfx\pfx_anomaly_5 * 85.5 : [ 1] pfx\pfx_anomaly_6 * 85.5 : [ 1] pfx\pfx_anomaly_8 * 85.5 : [ 1] pfx\pfx_anomaly_88 * 85.5 : [ 1] pfx\pfx_anomaly_9 * 85.5 : [ 1] pfx\pfx_blurry_cloud * 85.5 : [ 1] pfx\pfx_brick * 85.5 : [ 1] pfx\pfx_dist2inv * 85.5 : [ 1] pfx\pfx_distort_anomaly * 85.5 : [ 1] pfx\pfx_flame_01 * 85.5 : [ 1] pfx\pfx_flash_01 * 85.5 : [ 1] pfx\pfx_flash_05 * 85.5 : [ 1] pfx\pfx_flash_07 * 85.5 : [ 1] pfx\pfx_light * 85.5 : [ 1] pfx\pfx_light1 * 85.5 : [ 1] pfx\pfx_light4 * 85.5 : [ 1] pfx\pfx_light5 * 85.5 : [ 1] pfx\pfx_lightning_01 * 85.5 : [ 1] pfx\pfx_lightning_02 * 85.5 : [ 1] pfx\pfx_ligth_6 * 85.5 : [ 1] pfx\pfx_plasma * 85.5 : [ 1] pfx\pfx_smoke_a * 85.5 : [ 1] pfx\pfx_smoke_b * 85.5 : [ 1] pfx\pfx_teleport * 85.5 : [ 1] pfx\pfx_test_textures * 85.5 : [ 4] prop\prop_bike_wheel * 85.5 : [ 1] wm\wm_blood_10 * 85.5 : [ 1] wm\wm_blood_11 * 85.5 : [ 1] wm\wm_blood_4 * 85.5 : [ 1] wm\wm_blood_5 * 85.5 : [ 1] wm\wm_blood_6 * 85.5 : [ 1] wm\wm_blood_7 * 85.5 : [ 1] wm\wm_blood_8 * 85.5 : [ 1] wm\wm_blood_9 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.5 : [ 4] wpn\wpn_bolt * 85.5 : [ 6] wpn\wpn_grenade1 * 128.0 : [ 1] ui\ui_mm_fire * 128.1 : [ 4] act\act_rat01 * 128.1 : [ 4] item\chleb * 128.1 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 170.1 : [ 4] r_pop\other\vog25 * 170.8 : [ 4] act\act_crow * 170.8 : [ 4] act\act_dog_red * 170.8 : [ 4] act\act_dogs_black * 170.8 : [ 4] act\act_dogs_brown * 170.8 : [ 4] act\act_dogs_bulterer * 170.8 : [ 4] act\act_face_10 * 170.8 : [ 4] act\act_ratn1 * 170.8 : [ 4] act\act_ratn2 * 170.8 : [ 4] act\act_ratn3 * 170.8 : [ 4] act\act_ryukzak * 170.8 : [ 4] act\act_sold_bandan_head_1 * 170.8 : [ 4] act\act_sold_bandan_head_3 * 170.8 : [ 4] act\act_sold_bandan_head_9 * 170.8 : [ 4] act\act_stalker_head_mask * 170.8 : [ 4] item\item_detector_3 * 170.8 : [ 4] item\item_guitar * 170.8 : [ 4] item\item_ustroystva * 170.8 : [ 4] mtl\mtl_bochka_01 * 170.8 : [ 4] mtl\mtl_pod_01 * 170.8 : [ 4] mtl\mtl_rja_01 * 170.8 : [ 4] mtl\mtl_rja_green * 170.8 : [ 4] mtl\mtl_rust_dark * 170.8 : [ 4] mtl\mtl_shkaf * 170.8 : [ 4] mtl\mtl_walls10 * 170.8 : [ 4] mtl\mtl_walls16 * 170.8 : [ 4] prop\prop_bidon * 170.8 : [ 4] prop\prop_blind01 * 170.8 : [ 4] prop\prop_dangerbox_2 * 170.8 : [ 4] prop\prop_item3 * 170.8 : [ 6] prop\prop_iten4 * 170.8 : [ 4] prop\prop_kitchen_stuff * 170.8 : [ 4] prop\prop_komp * 170.8 : [ 4] prop\prop_spade * 170.8 : [ 4] wood\wood_plank6 * 170.8 : [ 4] wood\wood_table_01 * 170.8 : [ 1] fx\fx_lightning * 170.8 : [ 4] item\stick * 170.8 : [ 4] mtl\mtl_truba_pod_02 * 170.8 : [ 4] glas\glas_dirt * 170.8 : [ 1] pfx\pfx_concretepuffs_01 * 170.8 : [ 1] pfx\pfx_lighting_stancia_01 * 170.8 : [ 1] pfx\pfx_lighting_stancia_02 * 170.8 : [ 1] pfx\pfx_shells2 * 170.8 : [ 1] pfx\pfx_smokepuffs1 * 170.8 : [ 1] shoker_mod\pfx\pfx_shells1 * 170.8 : [ 1] shoker_mod\pfx\pfx_shells2 * 256.1 : [ 4] act\act_green_stalker_mas2 * 256.1 : [ 4] act\act_rat_wolf * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 256.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\lens_base * 256.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_918_2 * 341.5 : [ 4] act\act_face_mask_01 * 341.5 : [ 4] act\act_face_mask_02 * 341.5 : [ 4] act\act_face_mask_03 * 341.5 : [ 4] act\act_faces_1_03 * 341.5 : [ 4] mtl\mtl_angar_a_b * 341.5 : [ 6] item\item_detector_1 * 341.5 : [ 4] item\item_detector_2 * 341.5 : [ 4] mtl\mtl_fence_ql * 341.5 : [ 1] pfx\pfx_ani-smoke-01 * 341.5 : [ 1] pfx\pfx_bloodsplash2 * 341.5 : [ 1] pfx\pfx_light3 * 341.5 : [ 1] pfx\pfx_skinsplash1 * 341.5 : [ 6] prop\prop_voda1 * 341.5 : [ 1] shoker_mod\explosions\explosion_smoke01 * 341.5 : [ 4] wpn\fwr_rnm_016\ammo\vog25_1 * 341.5 : [ 4] wpn\wpn_binokl * 341.5 : [ 4] wpn\wpn_knife * 341.5 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 512.1 : [ 4] act\act_csclear2 * 512.1 : [ 4] act\act_stalker_clear * 512.1 : [ 4] act\act_stalker_neboseva3 * 512.1 : [ 4] act\act_stalker_soldier_1 * 512.1 : [ 4] act\act_stalker_soldier_2 * 512.1 : [ 4] act\act_stalker_soldier_3 * 512.1 : [ 1] pfx\pfx_cc_lightings * 512.1 : [ 1] pfx\r_pop\shells\762x39 * 512.1 : [ 1] pfx\r_pop\shells\762x51 * 512.1 : [ 1] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 512.1 : [ 4] wpn\fwr_rnm_016\weapons\pistols\aps_1 * 512.1 : [ 4] wpn\fwr_rnm_016\weapons\pistols\usp_1 * 576.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_2 * 682.8 : [ 4] act\act_face_novikov * 682.8 : [ 4] act\act_gasmas2 * 682.8 : [ 4] act\act_izlam * 682.8 : [ 4] act\act_izlim * 682.8 : [ 6] act\act_krovosos_1 * 682.8 : [ 3] act\act_krovosos_3 * 682.8 : [ 4] act\act_plot * 682.8 : [ 4] act\act_plot_u * 682.8 : [ 4] act\act_stalker_hero * 682.8 : [ 4] act\act_stalker_neutral_1 * 682.8 : [ 4] act\act_trup * 682.8 : [ 4] act\act_zombie_2 * 682.8 : [ 4] act\act_zombie_5 * 682.8 : [ 4] item\item_conserva * 682.8 : [ 4] veh\veh_btr * 682.8 : [ 4] veh\veh_zil * 682.8 : [ 4] wood\wood_walls8 * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\others\g3a3_rail * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\scope\po4x34 * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\tgp-v * 682.8 : [ 4] wpn\wpn_ammo * 682.8 : [ 4] wpn\wpn_pkm * 682.8 : [ 4] wpn\wpn_protecta * 682.8 : [ 1] pfx\pfx_anomaly_2 * 682.8 : [ 1] pfx\pfx_anomaly_23 * 682.8 : [ 1] pfx\pfx_anomaly_2_green * 682.8 : [ 1] pfx\pfx_anomaly_7 * 682.8 : [ 1] pfx\pfx_explotions_3 * 682.8 : [ 1] pfx\pfx_shells1 * 682.8 : [ 1] pfx\pfx_shells3 * 682.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\colt_1 * 682.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\p220_1 * 682.8 : [ 6] wpn\wpn_toz-34 * 768.1 : [ 4] sky\af1_cloudy\cloudy_1 * 768.1 : [ 12] sky\af1_cloudy\cloudy_2 * 768.1 : [ 8] sky\af1_cloudy\cloudy_3 * 768.1 : [ 4] sky\af1_cloudy\cloudy_5 * 768.1 : [ 7] sky\af3_blowout\blowout5psi * 768.1 : [ 7] sky\af3_blowout\blowout5psi_night * 768.1 : [ 2] sky\af3_blowout\blowout7 * 768.1 : [ 3] sky\af3_blowout\blowout7_night * 768.1 : [ 1] sky\af3_clear\00-00-nm * 768.1 : [ 1] sky\af3_clear\01-00-nm * 768.1 : [ 1] sky\af3_clear\02-00-nm * 768.1 : [ 1] sky\af3_cloudy\10-00 * 768.1 : [ 1] sky\af3_cloudy\11-00 * 768.1 : [ 1] sky\af3_foggy\06-00 * 768.1 : [ 1] sky\af3_foggy\07-00 * 768.1 : [ 9] sky\af3_foggy\09-00 * 768.1 : [ 10] sky\af3_foggy\10-00 * 768.1 : [ 1] sky\af3_foggy\12-00 * 768.1 : [ 17] sky\af3_foggy\13-00 * 768.1 : [ 1] sky\af3_foggy\14-00 * 768.1 : [ 9] sky\af3_foggy\15-00 * 768.1 : [ 9] sky\af3_foggy\16-00 * 768.1 : [ 1] sky\af3_foggy\17-00 * 768.1 : [ 9] sky\af3_foggy\18-00 * 768.1 : [ 1] sky\af3_foggy\19-00 * 768.1 : [ 2] sky\af3_foggy\20-00 * 768.1 : [ 1] sky\af3_partly\00-00-nm * 768.1 : [ 2] sky\af3_partly\01-00-nm * 768.1 : [ 8] sky\af3_rainy\07-00 * 768.1 : [ 10] sky\af3_rainy\09-00_19-00 * 768.1 : [ 20] sky\af3_rainy\13-00 * 768.1 : [ 1] sky\af3_rainy\15-00 * 768.1 : [ 16] sky\af3_rainy\15-00-2 * 768.1 : [ 8] sky\af3_rainy\16-00 * 768.1 : [ 10] sky\af3_rainy\20-00 * 768.1 : [ 10] sky\cloudy_dark\06-00-cloudy-dark * 768.1 : [ 10] sky\cloudy_dark\18-30-cloudy-dark * 768.1 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain * 768.1 : [ 20] sky\cloudy_light\04-30-cloudy-light * 768.1 : [ 20] sky\cloudy_light\07-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\11-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\15-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\16-00-cloudy-light * 768.1 : [ 65] sky\sky_10_dx9_cube * 768.1 : [ 7] sky\sky_12_vibros_cube * 768.1 : [ 18] sky\sky_13_vibros_cube * 768.1 : [ 4] sky\sky_17_clouds_cube * 768.1 : [ 4] sky\sky_1_clouds_cube * 768.1 : [ 4] sky\sky_20_clouds_cube * 768.1 : [ 5] sky\sky_24_cube * 768.1 : [ 4] sky\sky_2_clouds_cube * 768.1 : [ 3] sky\sky_4_cube * 768.1 : [ 65] sky\sky_7_dx9_cube * 768.1 : [ 16] sky\sky_9_cube_night * 768.1 : [ 21] sky\sky_9_dx9_cube * 1024.1 : [ 4] act\act_stalker_nebo_a * 1024.1 : [ 4] act\act_stalker_nebo_b * 1024.1 : [ 4] act\act_stalker_neutral_2 * 1024.1 : [ 4] act\act_stalker_soldier_4 * 1024.1 : [ 1] fx\fx_moon2 * 1024.1 : [ 1] shoker_mod\explosions\final_expl * 1024.1 : [3380] sky\sky_oblaka * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_main_menu2 * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_ingame2_common * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\combat_lens * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_1 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\grenade_launcher\gp25_2 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\grenade_launcher\m203 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\scope\acog_1 * 1024.1 : [ 6] wpn\fwr_rnm_016\upgrades\silencer\pbs4 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_45 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_45_base * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_556 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_918 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\tgp-a * 1024.1 : [ 1] wpn\wpn_crosshair * 1024.1 : [ 1] wpn\wpn_crosshair_g36 * 1024.1 : [ 1] wpn\wpn_crosshair_l85 * 1024.1 : [ 1] wpn\wpn_crosshair_pks * 1024.1 : [ 1] wpn\wpn_crosshair_rpg * 1024.1 : [ 1] wpn\wpn_crosshair_svd * 1024.1 : [ 1] wpn\wpn_crosshair_vss * 1365.5 : [ 4] act\act_arm_0 * 1365.5 : [ 4] act\act_mutant_boar * 1365.5 : [ 4] act\act_mutant_boar_u * 1365.5 : [ 1] pfx\pfx_ani-explosion-02 * 1365.5 : [ 1] pfx\pfx_ani-explosion-02-b-a * 1365.5 : [ 1] pfx\pfx_ani-explosion-02a * 1365.5 : [ 1] pfx\pfx_ani-fire01 * 1365.5 : [ 1] pfx\pfx_explotions_2 * 1365.5 : [ 1] pfx\pfx_explotions_4 * 1365.5 : [ 1] pfx\pfx_explotions_smoke * 1365.5 : [ 1] pfx\pfx_muzzle_front * 1365.5 : [ 4] veh\veh_mi24_army * 1365.5 : [ 4] wpn\fwr_rnm_016\ammo\40mm * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\beretta_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\de_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\fort_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\hpsa_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\pm_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\smg\mp5_1 * 1365.5 : [ 6] wpn\wpn_bm-16 * 1365.5 : [ 4] wpn\wpn_fn2000_new * 1365.5 : [ 4] wpn\wpn_gauss * 1368.8 : [ 1] ui\ui_background_new * 1536.1 : [ 150] sky\cloudy_dark\04-30-cloudy-dark * 1536.1 : [ 72] sky\sky_11_cube * 1536.1 : [ 74] sky\sky_13_cube * 1536.1 : [ 341] sky\sky_13_cube_night * 1536.1 : [ 74] sky\sky_14_cube * 1536.1 : [ 219] sky\sky_17_cube * 1536.1 : [ 15] sky\sky_18_cube * 1536.1 : [ 11] sky\sky_19_cube * 1536.1 : [ 69] sky\sky_20_cube * 1536.1 : [ 15] sky\sky_21_cube * 1536.1 : [ 65] sky\sky_22_cube * 1536.1 : [ 4] sky\sky_2_cube * 1536.1 : [ 12] sky\sky_3_cube * 1536.1 : [ 104] sky\sky_5_cube * 1536.1 : [ 7] sky\sky_6_cube * 1536.1 : [ 11] sky\sky_7_cube * 1536.1 : [ 8] sky\sky_8_cube * 1536.1 : [ 70] sky\sky_9_cube * 2048.1 : [ 4] act\act_arm_4 * 2048.1 : [ 1] pfx\r_pop\shells\12ga * 2048.1 : [ 1] pfx\r_pop\shells\45acp * 2048.1 : [ 1] pfx\r_pop\shells\545x39 * 2048.1 : [ 1] pfx\r_pop\shells\556x45 * 2048.1 : [ 1] pfx\r_pop\shells\762x54 * 2048.1 : [ 1] pfx\r_pop\shells\9x18 * 2048.1 : [ 1] pfx\r_pop\shells\9x19 * 2048.1 : [ 1] pfx\r_pop\shells\9x39 * 2048.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_9x19_1 * 2048.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\aks74_1 * 2048.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\groza_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\p99_1 * 2730.8 : [ 4] act\act_gasmask * 2730.8 : [ 4] act\act_stalker_nebo_1 * 2730.8 : [ 4] r_pop\addons\m203 * 2730.8 : [ 4] r_pop\addons\pks07_pic * 2730.8 : [ 4] r_pop\rg6\rg6 * 2730.8 : [ 4] r_pop\rpg\rpg7 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\g36_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\sig550_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\shotguns\m88_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\shotguns\spas12_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\svu_1 * 3072.1 : [ 65] sky\clear\03-00-fm * 3072.1 : [ 65] sky\clear\04-00-fm * 3072.1 : [ 65] sky\clear\04-30 * 3072.1 : [ 65] sky\clear\06-00 * 3072.1 : [ 130] sky\clear\06-30 * 3072.1 : [ 66] sky\clear\07-00 * 3072.1 : [ 66] sky\clear\08-00 * 3072.1 : [ 65] sky\clear\10-00 * 3072.1 : [ 65] sky\clear\11-00 * 3072.1 : [ 1] sky\clear_alt\03-00-alt * 3072.1 : [ 1] sky\clear_alt\04-00-alt * 3072.1 : [ 1] sky\clear_alt\04-00-alt-tuman * 3072.1 : [ 1] sky\clear_alt\04-30-alt * 3072.1 : [ 1] sky\clear_alt\05-00-alt * 3072.1 : [ 1] sky\clear_alt\05-30-alt * 3072.1 : [ 1] sky\clear_alt\06-00-alt * 3072.1 : [ 2] sky\clear_alt\07-00-alt * 3072.1 : [ 1] sky\clear_alt\08-00-alt * 3072.1 : [ 1] sky\clear_alt\09-00-alt * 3072.1 : [ 1] sky\clear_alt\10-00-alt * 3072.1 : [ 1] sky\clear_alt\11-00-alt * 3072.1 : [ 66] sky\clear_alt\12-00-alt * 3072.1 : [ 66] sky\clear_alt\13-00-alt * 3072.1 : [ 132] sky\clear_alt\14-00-alt * 3072.1 : [ 2] sky\clear_alt\15-00-alt * 3072.1 : [ 1] sky\clear_alt\16-00-alt * 3072.1 : [ 1] sky\clear_alt\17-00-alt * 3072.1 : [ 1] sky\clear_alt\18-00-alt * 3072.1 : [ 1] sky\clear_alt\19-00-alt * 3072.1 : [ 1] sky\clear_alt\20-00-alt * 3072.1 : [ 2] sky\clear_alt\20-30-alt * 3072.1 : [ 10] sky\cloudy_dark\04-00-cloudy-dark * 3072.1 : [ 145] sky\cloudy_dark\05-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\05-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\06-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\07-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\08-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\09-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\17-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\18-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-50-cloudy-dark * 3072.1 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain * 3072.1 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain * 3072.1 : [ 20] sky\cloudy_light\05-00-cloudy-light * 3072.1 : [ 20] sky\cloudy_light\06-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\08-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\09-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\10-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\14-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\17-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\18-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\19-30-cloudy-light * 3072.1 : [ 20] sky\cloudy_light\19-50-cloudy-light * 4096.1 : [ 1] ui\ui_icon_equipment * 4096.1 : [ 1] ui\ui_npc_habarwik * 4096.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\aksu_1 * 4096.1 : [ 6] wpn\wpn_upgrade * 4104.0 : [ 1] ui\ui_mm_main_back_crop * 5461.5 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\svd_1 * 5461.5 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\vss_1 * 6144.1 : [ 65] sky\clear\15-00 * 6144.1 : [ 65] sky\new\sky_17_clear * 8192.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\lr300_1 * 8192.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\sa80_1 * 16384.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\abakan_1 "d:\games\s.t.a.l.k.e.r. - call of chernobyl\bin\xrengine.exe" -dbg ! Player name in registry is empty! (InstallUserName) * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script ! [LUA] Cannot register class CRatwolf ! [LUA] Cannot register class CBuilter * loading script sim_squad_scripted.script * loading script game_registrator.script LR 0.9.1 using marshal library * loading script sound_theme.script * loading script alun_utils.script * loading script axr_main.script * loading script _g.script * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script ai_stalker.script * loading script alife_storage_manager.script * loading script ammo_aggregation.script * loading script artefact_degradation.script * loading script atmosfear_options.script * loading script axr_beh.script * loading script axr_companions.script * loading script axr_dynamic_spawn.script * loading script axr_fight_from_cover.script * loading script axr_keybind.script * loading script axr_logic.script * loading script axr_main_options.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_radio_in_heli.script * loading script axr_stalker_panic.script * loading script axr_task_manager.script * loading script axr_trade_manager.script * loading script axr_turn_on_campfire.script * loading script azazel_mode.script * loading script bind_anomaly_field.script * loading script bind_anomaly_zone.script * loading script bind_artefact.script * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_crow.script * loading script bind_door_labx8.script * loading script bind_faction.script * loading script bind_heli.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_monster.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_stalker.script * loading script bind_stalker_ext.script * loading script bind_trader.script * loading script build_posteffects.script * loading script cam_effector_sets.script * loading script check_logic_path.script * loading script closecaption.script * loading script coc_treasure_manager.script * loading script combat_restrictor.script * loading script cover_manager.script * loading script crc_icons.script * loading script db.script * loading script death_manager.script * loading script debug_cmd_list.script * loading script dfz_hide_wpn.script * loading script dialog_manager.script * loading script dialogs.script * loading script dialogs_axr_companion.script * loading script dialogs_bar.script * loading script dialogs_darkvalley.script * loading script dialogs_deadcity.script * loading script dialogs_escape.script * loading script dialogs_habarwik.script * loading script dialogs_jupiter.script * loading script dialogs_marsh.script * loading script dialogs_military.script * loading script dialogs_new.script * loading script dialogs_pripyat.script * loading script dialogs_red.script * loading script dialogs_red_forest.script * loading script dialogs_rostok.script * loading script dialogs_voron.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zaton.script * loading script dxr_achievements.script * loading script dxr_encyclopedia.script * loading script dxr_scopes.script * loading script dynamic_news_helper.script * loading script dynamic_news_manager.script * loading script faction_functions.script * loading script fast_travel.script * loading script game_relations.script * loading script gulag_general.script * loading script heli_alife.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_move.script * loading script heli_snd.script * loading script xr_sound.script * loading script info_portions.script * loading script inventory_upgrades.script * loading script itms_manager.script * loading script level_input.script * loading script level_weathers.script * loading script loadscreen.script * loading script lootmoney.script * loading script lr_dev.script * loading script lr_photomode.script * loading script lr_random_events.script * loading script lr_skills_functions.script * loading script lr_skills_system.script * loading script lua_extensions.script * loading script m_mines.script * loading script maskirovka.script * loading script memusage.script * loading script mob_camp.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_home.script * loading script mob_jump.script * loading script mob_remark.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script mob_trade.script * loading script mob_trader.script * loading script mob_walker.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script rx_ff.script * loading script xrs_facer.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script monolith_event.script * loading script move_mgr.script * loading script news_manager.script * loading script npc_death_sound.script * loading script outcast.script * loading script pda.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script post_combat_idle.script * loading script profiler.script * loading script provodniki.script * loading script provodniki_u.script * loading script psi_storm_manager.script * loading script radiacion_izmer_mod.script * loading script ranks.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script restrictor_manager.script * loading script safe_release_manager.script * loading script se_new_attachable_item.script * loading script se_squad_group.script * loading script sim_board.script * loading script sim_objects.script * loading script sim_squad_actions.script * loading script sim_squad_generic.script * loading script simulation_objects.script * loading script sleep_dep.script * loading script slot_hud.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_names.script * loading script sound_manager.script * loading script spawn_nimble_items.script * loading script spawner.script * loading script sr_camp.script * loading script stalker_generic.script * loading script state_lib.script * loading script utils.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script xr_effects.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script story_objects.script * loading script stpk_utils.script * loading script surge_manager.script * loading script survival_mode.script * loading script task_functor.script * loading script task_manager.script * loading script task_objects.script * loading script task_status_functor.script * loading script timers.script * loading script trade_manager.script * loading script tz_scripts.script * loading script ui_addon_companion_quick_menu.script * loading script ui_debug_main.script * loading script ui_dyn_msg_box.script * loading script ui_enemy_health.script * loading script ui_freeplay_dialog.script * loading script ui_itm_backpack.script * loading script ui_itm_repair.script * loading script ui_load_dialog.script * loading script ui_mm_faction_select.script * loading script ui_mm_opt_con_cmd.script * loading script ui_mm_opt_controls.script * loading script ui_mm_opt_gameplay.script * loading script ui_mm_opt_main.script * loading script ui_mm_opt_sound.script * loading script ui_mm_opt_video.script * loading script ui_mm_opt_video_adv.script * loading script ui_mutant_loot.script * loading script ui_numpad.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_encyclopedia_tab.script * loading script ui_pda_relations_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sleep_dialog.script * loading script ui_sr_teleport.script * loading script ui_wpn_params.script * loading script version.script * loading script visual_memory_manager.script * loading script wpn_hide.script * loading script xr_animpoint_predicates.script * loading script xr_box.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_conditions.script * loading script xr_detector.script * loading script xr_dialogs.script * loading script xr_eat_medkit.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_info.script * loading script xr_logic.script * loading script xr_motivator.script * loading script xr_state.script * loading script xr_statistic.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script * loading script xrs_dyn_music.script * loading script xrs_dynamic_music_themes.script * loading script xrs_stereo.script * loading script zone_news_dead.script * loading script zone_no_weapon.script alife_storage_manager.on_game_start() ammo_aggregation.on_game_start() artefact_degradation.on_game_start() axr_companions.on_game_start() axr_keybind.on_game_start() axr_task_manager.on_game_start() axr_trade_manager.on_game_start() axr_turn_on_campfire.on_game_start() azazel_mode.on_game_start() coc_treasure_manager.on_game_start() dialogs_escape.on_game_start() dxr_encyclopedia.on_game_start() dxr_scopes.on_game_start() dynamic_news_manager.on_game_start() fast_travel.on_game_start() info_portions.on_game_start() itms_manager.on_game_start() lr_dev.on_game_start() lr_photomode.on_game_start() lr_random_events.on_game_start() lr_skills_functions.on_game_start() lr_skills_system.on_game_start() m_mines.on_game_start() maskirovka.on_game_start() mob_trade.on_game_start() modules.on_game_start() monolith_event.on_game_start() npc_death_sound.on_game_start() outcast.on_game_start() pda.on_game_start() phantom_manager.on_game_start() release_item_manager.on_game_start() safe_release_manager.on_game_start() sleep_dep.on_game_start() slot_hud.on_game_start() surge_manager.on_game_start() survival_mode.on_game_start() tz_scripts.on_game_start() ui_addon_companion_quick_menu.on_game_start() ui_enemy_health.on_game_start() ui_mm_faction_select.on_game_start() xr_combat_ignore.on_game_start() xr_corpse_detection.on_game_start() xr_danger.on_game_start() xr_eat_medkit.on_game_start() xr_gather_items.on_game_start() xr_statistic.on_game_start() xrs_debug_tools.on_game_start() xrs_dyn_music.on_game_start() xrs_facer.on_game_start() xrs_kill_wounded.on_game_start() zone_news_dead.on_game_start() * phase time: 258 ms * phase cmem: 866373 K xrLR by b4d1k for Legend Returns started... * phase time: 15 ms * phase cmem: 866361 K xrLR by b4d1k for Legend Returns started... * Loading spawn registry... jup_a6 Wrong smart_terrain respawn_params section [respawn@jup_a6](empty params) * 19074 spawn points are successfully loaded * Loading objects... jup_a6 Wrong smart_terrain respawn_params section [respawn@jup_a6](empty params) * 24065 objects are successfully loaded Multiple objects trying to use same story_id fac_labrador Multiple objects trying to use same story_id sim_default_neutral_1 Multiple objects trying to use same story_id mar_kill_stalker Multiple objects trying to use same story_id sim_default_neutral_2 Multiple objects trying to use same story_id sim_default_neutral_1 Multiple objects trying to use same story_id sim_default_neutral_0 Multiple objects trying to use same story_id sim_default_neutral_0 Multiple objects trying to use same story_id pro_sergey Multiple objects trying to use same story_id sim_default_sin_1 Multiple objects trying to use same story_id sim_default_sin_0 Multiple objects trying to use same story_id sim_default_sin_0 Multiple objects trying to use same story_id zat_strelok * Game nikolay - autosave is successfully loaded from file 'appdata\savedgames\nikolay - autosave.scop' (1.170s) * phase time: 1169 ms * phase cmem: 882719 K xrLR by b4d1k for Legend Returns started... [LSS] Spawning object [][actor][0] [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][18316] [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][18317] [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][18318] [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][18319] [LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][18320] [LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][18321] [LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][18322] [LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][18323] [LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][18324] [LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][18325] [LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][18326] [LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][18327] [LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][18328] [LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][18329] [LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][18330] [LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][18331] [LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][18332] [LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][18333] [LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][18334] [LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][18335] [LSS] Spawning object [meshes\brkbl#20.ogf][breakable_object][18336] [LSS] Spawning object [meshes\brkbl#21.ogf][breakable_object][18337] [LSS] Spawning object [meshes\brkbl#22.ogf][breakable_object][18338] [LSS] Spawning object [meshes\brkbl#23.ogf][breakable_object][18339] [LSS] Spawning object [meshes\brkbl#24.ogf][breakable_object][18340] [LSS] Spawning object [meshes\brkbl#25.ogf][breakable_object][18341] [LSS] Spawning object [meshes\brkbl#26.ogf][breakable_object][18342] [LSS] Spawning object [clmbl#0][climable_object][18343] [LSS] Spawning object [clmbl#1][climable_object][18344] [LSS] Spawning object [clmbl#2][climable_object][18345] [LSS] Spawning object [clmbl#3][climable_object][18346] [LSS] Spawning object [clmbl#4][climable_object][18347] [LSS] Spawning object [clmbl#5][climable_object][18348] [LSS] Spawning object [clmbl#6][climable_object][18349] [LSS] Spawning object [clmbl#7][climable_object][18350] [LSS] Spawning object [clmbl#8][climable_object][18351] [LSS] Spawning object [clmbl#9][climable_object][18352] [LSS] Spawning object [clmbl#10][climable_object][18353] [LSS] Spawning object [clmbl#11][climable_object][18354] [LSS] Spawning object [clmbl#12][climable_object][18355] [LSS] Spawning object [clmbl#13][climable_object][18356] [LSS] Spawning object [clmbl#14][climable_object][18357] [LSS] Spawning object [clmbl#15][climable_object][18358] [LSS] Spawning object [disel_generator][physic_object][18359] [LSS] Spawning object [light_abajour_3_hirez][lights_hanging_lamp][18360] [LSS] Spawning object [table_lamp_01_cast_shadow][lights_hanging_lamp][18362] [LSS] Spawning object [trc_sim_18_camp][camp_zone][18363] [LSS] Spawning object [trc_sim_20_camp][camp_zone][18364] [LSS] Spawning object [trc_sim_2_camp][camp_zone][18365] [LSS] Spawning object [trc_sim_1_camp][camp_zone][18366] [LSS] Spawning object [trc_physic_destroyable_object][physic_destroyable_object][18371] [LSS] Spawning object [trc_explosive_barrel_low_0000][explosive_barrel_low][18375] [LSS] Spawning object [trc_explosive_barrel_low_0001][explosive_barrel_low][18376] [LSS] Spawning object [trc_explosive_barrel_low_0002][explosive_barrel_low][18377] [LSS] Spawning object [trc_explosive_barrel_low_0003][explosive_barrel_low][18378] [LSS] Spawning object [trc_explosive_gaz_balon][explosive_gaz_balon][18379] [LSS] Spawning object [trc_sim_18_campfire_1][campfire][18387] [LSS] Spawning object [trc_sim_20_campfire_1][campfire][18388] [LSS] Spawning object [trc_sim_2_campfire_1][campfire][18389] [LSS] Spawning object [trc_zone_burning_fuzz_strong_0000][zone_burning_fuzz_strong][18390] [LSS] Spawning object [trc_zone_burning_fuzz_average][zone_burning_fuzz_average][18391] [LSS] Spawning object [trc_zone_burning_fuzz_weak_0001][zone_burning_fuzz_weak][18392] [LSS] Spawning object [trc_zone_burning_fuzz_weak_0000][zone_burning_fuzz_weak][18393] [LSS] Spawning object [trc_zone_burning_fuzz_weak_0002][zone_burning_fuzz_weak][18394] [LSS] Spawning object [trc_zone_burning_fuzz_weak_0003][zone_burning_fuzz_weak][18395] [LSS] Spawning object [trc_zone_burning_fuzz_average_0000][zone_burning_fuzz_average][18396] [LSS] Spawning object [trc_zone_burning_fuzz_strong_0002][zone_burning_fuzz_strong][18397] [LSS] Spawning object [trc_zone_burning_fuzz_strong_0003][zone_burning_fuzz_strong][18398] [LSS] Spawning object [trc_zone_burning_fuzz_strong_0004][zone_burning_fuzz_strong][18399] [LSS] Spawning object [trc_zone_burning_fuzz_weak_0004][zone_burning_fuzz_weak][18400] [LSS] Spawning object [trc_zone_burning_fuzz_average_0001][zone_burning_fuzz_average][18401] [LSS] Spawning object [trc_zone_burning_fuzz_strong_0001][zone_burning_fuzz_strong][18402] [LSS] Spawning object [trc_zone_burning_fuzz_weak_0005][zone_burning_fuzz_weak][18403] [LSS] Spawning object [trc_zone_burning_fuzz_strong_0005][zone_burning_fuzz_strong][18404] [LSS] Spawning object [trc_zone_burning_fuzz_strong_0006][zone_burning_fuzz_strong][18405] [LSS] Spawning object [trc_zone_field_radioactive_strong][zone_field_radioactive_strong][18406] [LSS] Spawning object [trc_zone_field_radioactive_strong_0000][zone_field_radioactive_strong][18407] [LSS] Spawning object [trc_zone_field_radioactive_average][zone_field_radioactive_average][18408] [LSS] Spawning object [trc_zone_field_radioactive_average_0000][zone_field_radioactive_average][18409] [LSS] Spawning object [trc_zone_field_radioactive_average_0001][zone_field_radioactive_average][18410] [LSS] Spawning object [trc_zone_field_radioactive_average_0002][zone_field_radioactive_average][18411] [LSS] Spawning object [trc_zone_field_radioactive_average_0003][zone_field_radioactive_average][18412] [LSS] Spawning object [trc_zone_field_radioactive_average_0004][zone_field_radioactive_average][18413] [LSS] Spawning object [trc_zone_field_radioactive_average_0005][zone_field_radioactive_average][18414] [LSS] Spawning object [trc_zone_field_radioactive_average_0006][zone_field_radioactive_average][18415] [LSS] Spawning object [trc_zone_field_radioactive_average_0007][zone_field_radioactive_average][18416] [LSS] Spawning object [trc_zone_field_radioactive_average_0008][zone_field_radioactive_average][18417] [LSS] Spawning object [trc_zone_field_radioactive_average_0009][zone_field_radioactive_average][18418] [LSS] Spawning object [trc_zone_field_radioactive_average_0010][zone_field_radioactive_average][18419] [LSS] Spawning object [trc_zone_field_radioactive_average_0011][zone_field_radioactive_average][18420] [LSS] Spawning object [trc_zone_field_radioactive_average_0012][zone_field_radioactive_average][18421] [LSS] Spawning object [trc_zone_field_radioactive_average_0013][zone_field_radioactive_average][18422] [LSS] Spawning object [trc_zone_field_radioactive_average_0014][zone_field_radioactive_average][18423] [LSS] Spawning object [trc_zone_field_radioactive_average_0015][zone_field_radioactive_average][18424] [LSS] Spawning object [trc_zone_field_radioactive_average_0016][zone_field_radioactive_average][18425] [LSS] Spawning object [trc_zone_field_radioactive_average_0017][zone_field_radioactive_average][18426] [LSS] Spawning object [trc_zone_field_radioactive_average_0018][zone_field_radioactive_average][18427] [LSS] Spawning object [trc_zone_field_radioactive_weak][zone_field_radioactive_weak][18428] [LSS] Spawning object [trc_zone_field_radioactive_weak_0000][zone_field_radioactive_weak][18429] [LSS] Spawning object [trc_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][18430] [LSS] Spawning object [trc_zone_field_radioactive_weak_0002][zone_field_radioactive_weak][18431] [LSS] Spawning object [trc_zone_field_radioactive_weak_0003][zone_field_radioactive_weak][18432] [LSS] Spawning object [trc_zone_field_radioactive_weak_0004][zone_field_radioactive_weak][18433] [LSS] Spawning object [trc_zone_field_radioactive_weak_0005][zone_field_radioactive_weak][18434] [LSS] Spawning object [trc_zone_field_radioactive_weak_0006][zone_field_radioactive_weak][18435] [LSS] Spawning object [trc_zone_field_radioactive_weak_0007][zone_field_radioactive_weak][18436] [LSS] Spawning object [trc_zone_field_radioactive_weak_0008][zone_field_radioactive_weak][18437] [LSS] Spawning object [trc_zone_field_radioactive_weak_0009][zone_field_radioactive_weak][18438] [LSS] Spawning object [trc_zone_field_radioactive_weak_0010][zone_field_radioactive_weak][18439] [LSS] Spawning object [trc_zone_field_radioactive_weak_0011][zone_field_radioactive_weak][18440] [LSS] Spawning object [trc_zone_field_radioactive_weak_0012][zone_field_radioactive_weak][18441] [LSS] Spawning object [trc_zone_field_radioactive_weak_0013][zone_field_radioactive_weak][18442] [LSS] Spawning object [trc_zone_field_radioactive_weak_0014][zone_field_radioactive_weak][18443] [LSS] Spawning object [trc_zone_field_radioactive_weak_0015][zone_field_radioactive_weak][18444] [LSS] Spawning object [trc_zone_field_radioactive_weak_0016][zone_field_radioactive_weak][18445] [LSS] Spawning object [trc_zone_field_radioactive_weak_0017][zone_field_radioactive_weak][18446] [LSS] Spawning object [trc_zone_field_radioactive_weak_0018][zone_field_radioactive_weak][18447] [LSS] Spawning object [trc_zone_field_radioactive_weak_0019][zone_field_radioactive_weak][18448] [LSS] Spawning object [trc_zone_field_radioactive_weak_0020][zone_field_radioactive_weak][18449] [LSS] Spawning object [trc_zone_field_radioactive_weak_0021][zone_field_radioactive_weak][18450] [LSS] Spawning object [trc_zone_field_radioactive_weak_0022][zone_field_radioactive_weak][18451] [LSS] Spawning object [trc_zone_field_radioactive_weak_0023][zone_field_radioactive_weak][18452] [LSS] Spawning object [trc_zone_field_radioactive_strong_0001][zone_field_radioactive_strong][18453] [LSS] Spawning object [trc_zone_field_radioactive_weak_0024][zone_field_radioactive_weak][18454] [LSS] Spawning object [trc_zone_field_radioactive_weak_0025][zone_field_radioactive_weak][18455] [LSS] Spawning object [trc_zone_field_radioactive_weak_0026][zone_field_radioactive_weak][18456] [LSS] Spawning object [trc_zone_field_radioactive_weak_0027][zone_field_radioactive_weak][18457] [LSS] Spawning object [trc_zone_field_radioactive_weak_0028][zone_field_radioactive_weak][18458] [LSS] Spawning object [trc_zone_field_radioactive_weak_0029][zone_field_radioactive_weak][18459] [LSS] Spawning object [trc_zone_field_radioactive_weak_0030][zone_field_radioactive_weak][18460] [LSS] Spawning object [trc_zone_field_radioactive_weak_0031][zone_field_radioactive_weak][18461] [LSS] Spawning object [trc_zone_field_radioactive_weak_0032][zone_field_radioactive_weak][18462] [LSS] Spawning object [trc_zone_field_radioactive_weak_0033][zone_field_radioactive_weak][18463] [LSS] Spawning object [trc_zone_field_radioactive_weak_0034][zone_field_radioactive_weak][18464] [LSS] Spawning object [trc_zone_field_radioactive_weak_0035][zone_field_radioactive_weak][18465] [LSS] Spawning object [trc_zone_field_radioactive_weak_0036][zone_field_radioactive_weak][18466] [LSS] Spawning object [trc_zone_field_radioactive_weak_0037][zone_field_radioactive_weak][18467] [LSS] Spawning object [trc_zone_field_radioactive_weak_0038][zone_field_radioactive_weak][18468] [LSS] Spawning object [trc_zone_field_radioactive_weak_0039][zone_field_radioactive_weak][18469] [LSS] Spawning object [trc_zone_field_radioactive_weak_0040][zone_field_radioactive_weak][18470] [LSS] Spawning object [trc_zone_field_radioactive_weak_0041][zone_field_radioactive_weak][18471] [LSS] Spawning object [trc_zone_field_radioactive_weak_0042][zone_field_radioactive_weak][18472] [LSS] Spawning object [trc_zone_field_radioactive_weak_0043][zone_field_radioactive_weak][18473] [LSS] Spawning object [trc_zone_field_radioactive_weak_0044][zone_field_radioactive_weak][18474] [LSS] Spawning object [trc_zone_field_radioactive_weak_0045][zone_field_radioactive_weak][18475] [LSS] Spawning object [trc_zone_field_radioactive_weak_0046][zone_field_radioactive_weak][18476] [LSS] Spawning object [trc_zone_field_radioactive_weak_0047][zone_field_radioactive_weak][18477] [LSS] Spawning object [trc_zone_field_radioactive_weak_0048][zone_field_radioactive_weak][18478] [LSS] Spawning object [trc_zone_field_radioactive_weak_0049][zone_field_radioactive_weak][18479] [LSS] Spawning object [trc_zone_field_radioactive_weak_0050][zone_field_radioactive_weak][18480] [LSS] Spawning object [trc_zone_field_radioactive_weak_0051][zone_field_radioactive_weak][18481] [LSS] Spawning object [trc_zone_field_radioactive_weak_0052][zone_field_radioactive_weak][18482] [LSS] Spawning object [trc_zone_field_radioactive_weak_0053][zone_field_radioactive_weak][18483] [LSS] Spawning object [trc_zone_field_radioactive_weak_0054][zone_field_radioactive_weak][18484] [LSS] Spawning object [trc_zone_field_radioactive_weak_0055][zone_field_radioactive_weak][18485] [LSS] Spawning object [trc_zone_field_radioactive_weak_0056][zone_field_radioactive_weak][18486] [LSS] Spawning object [trc_zone_field_radioactive_weak_0057][zone_field_radioactive_weak][18487] [LSS] Spawning object [trc_zone_field_radioactive_weak_0058][zone_field_radioactive_weak][18488] [LSS] Spawning object [trc_zone_field_radioactive_weak_0059][zone_field_radioactive_weak][18489] [LSS] Spawning object [trc_zone_field_radioactive_weak_0060][zone_field_radioactive_weak][18490] [LSS] Spawning object [trc_zone_field_radioactive_weak_0061][zone_field_radioactive_weak][18491] [LSS] Spawning object [trc_zone_field_radioactive_weak_0062][zone_field_radioactive_weak][18492] [LSS] Spawning object [trc_zone_field_radioactive_weak_0063][zone_field_radioactive_weak][18493] [LSS] Spawning object [trc_zone_field_radioactive_weak_0064][zone_field_radioactive_weak][18494] [LSS] Spawning object [trc_zone_field_radioactive_weak_0065][zone_field_radioactive_weak][18495] [LSS] Spawning object [trc_zone_field_radioactive_weak_0066][zone_field_radioactive_weak][18496] [LSS] Spawning object [trc_zone_field_radioactive_weak_0067][zone_field_radioactive_weak][18497] [LSS] Spawning object [trc_zone_field_radioactive_weak_0068][zone_field_radioactive_weak][18498] [LSS] Spawning object [trc_zone_field_radioactive_weak_0069][zone_field_radioactive_weak][18499] [LSS] Spawning object [trc_zone_field_radioactive_weak_0070][zone_field_radioactive_weak][18500] [LSS] Spawning object [trc_zone_field_radioactive_weak_0071][zone_field_radioactive_weak][18501] [LSS] Spawning object [trc_zone_field_radioactive_weak_0072][zone_field_radioactive_weak][18502] [LSS] Spawning object [trc_zone_field_radioactive_weak_0073][zone_field_radioactive_weak][18503] [LSS] Spawning object [trc_zone_field_radioactive_weak_0074][zone_field_radioactive_weak][18504] [LSS] Spawning object [trc_zone_field_radioactive_weak_0076][zone_field_radioactive_weak][18505] [LSS] Spawning object [trc_zone_field_radioactive_weak_0077][zone_field_radioactive_weak][18506] [LSS] Spawning object [trc_zone_field_radioactive_strong_0002][zone_field_radioactive_strong][18507] [LSS] Spawning object [trc_zone_field_radioactive_strong_0003][zone_field_radioactive_strong][18508] [LSS] Spawning object [trc_zone_mine_gravitational_weak][zone_mine_gravitational_weak][18509] [LSS] Spawning object [trc_zone_mine_gravitational_weak_0000][zone_mine_gravitational_weak][18510] [LSS] Spawning object [trc_zone_mine_gravitational_weak_0001][zone_mine_gravitational_weak][18511] [LSS] Spawning object [trc_sim_13_anomal_zone][anomal_zone][18512] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_strong][zone_mine_gravitational_strong][18513] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0004][zone_mine_gravitational_weak][18514] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_average_0000][zone_mine_gravitational_average][18515] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak][zone_mine_gravitational_weak][18516] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0000][zone_mine_gravitational_weak][18517] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0001][zone_mine_gravitational_weak][18518] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0002][zone_mine_gravitational_weak][18519] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0003][zone_mine_gravitational_weak][18520] [LSS] Spawning object [trc_sim_13_anomal_zone_spot][space_restrictor][18521] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][18522] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0005][zone_mine_gravitational_weak][18523] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_average_0001][zone_mine_gravitational_average][18524] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0006][zone_mine_gravitational_weak][18525] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0007][zone_mine_gravitational_weak][18526] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0008][zone_mine_gravitational_weak][18527] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0009][zone_mine_gravitational_weak][18528] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0010][zone_mine_gravitational_weak][18529] [LSS] Spawning object [trc_zone_field_radioactive_average_0019][zone_field_radioactive_average][18530] [LSS] Spawning object [trc_zone_field_radioactive_strong_0004][zone_field_radioactive_strong][18531] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0011][zone_mine_gravitational_weak][18532] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_average_0002][zone_mine_gravitational_average][18533] [LSS] Spawning object [trc_sim_13_zone_mine_gravitational_weak_0012][zone_mine_gravitational_weak][18534] [LSS] Spawning object [trc_zone_field_thermal_average][zone_field_thermal_average][18535] [LSS] Spawning object [trc_zone_field_radioactive_weak_0075][zone_field_radioactive_weak][18536] [LSS] Spawning object [trc_zone_field_radioactive_weak_0078][zone_field_radioactive_weak][18537] [LSS] Spawning object [trc_inventory_box_0019][inventory_box][18558] [LSS] Spawning object [trc_inventory_box_0021][inventory_box][18560] [LSS] Spawning object [trc_inventory_box_0022][inventory_box][18561] [LSS] Spawning object [trc_inventory_box_0023][inventory_box][18562] [LSS] Spawning object [trc_inventory_box_0024][inventory_box][18563] [LSS] Spawning object [trc_inventory_box_0025][inventory_box][18564] [LSS] Spawning object [trc_inventory_box_0026][inventory_box][18565] [LSS] Spawning object [trc_inventory_box_0027][inventory_box][18566] [LSS] Spawning object [trc_inventory_box_0028][inventory_box][18567] [LSS] Spawning object [trc_inventory_box_0029][inventory_box][18568] [LSS] Spawning object [trc_zone_mine_gravitational_weak_0002][zone_mine_gravitational_weak][18569] [LSS] Spawning object [trc_zone_field_thermal_average_0000][zone_field_thermal_average][18570] [LSS] Spawning object [trc_zone_mine_thermal_strong][zone_mine_thermal_strong][18571] [LSS] Spawning object [trc_zone_mine_thermal_average][zone_mine_thermal_average][18572] [LSS] Spawning object [trc_zone_mine_thermal_weak][zone_mine_thermal_weak][18573] [LSS] Spawning object [trc_zone_mine_thermal_weak_0000][zone_mine_thermal_weak][18574] [LSS] Spawning object [trc_zone_mine_thermal_average_0000][zone_mine_thermal_average][18575] [LSS] Spawning object [trc_zone_mine_thermal_weak_0001][zone_mine_thermal_weak][18576] [LSS] Spawning object [trc_zone_mine_gravitational_average][zone_mine_gravitational_average][18577] [LSS] Spawning object [trc_zone_mine_gravitational_weak_0003][zone_mine_gravitational_weak][18578] [LSS] Spawning object [trc_zone_mine_gravitational_weak_0004][zone_mine_gravitational_weak][18579] [LSS] Spawning object [trc_zone_mine_gravitational_weak_0005][zone_mine_gravitational_weak][18580] [LSS] Spawning object [trc_zone_mine_gravitational_strong][zone_mine_gravitational_strong][18581] [LSS] Spawning object [trc_zone_mine_gravitational_weak_0006][zone_mine_gravitational_weak][18582] [LSS] Spawning object [trc_zone_mine_electric_average][zone_mine_electric_average][18583] [LSS] Spawning object [trc_zone_mine_electric_average_0000][zone_mine_electric_average][18584] [LSS] Spawning object [trc_zone_mine_electric_average_0001][zone_mine_electric_average][18585] [LSS] Spawning object [trc_zone_mine_electric_average_0002][zone_mine_electric_average][18586] [LSS] Spawning object [trc_zone_mine_electric_strong][zone_mine_electric_strong][18587] [LSS] Spawning object [trc_zone_mine_electric_weak_0000][zone_mine_electric_weak][18588] [LSS] Spawning object [trc_zone_mine_electric_weak_0001][zone_mine_electric_weak][18589] [LSS] Spawning object [trc_zone_mine_gravitational_average_0000][zone_mine_gravitational_average][18590] [LSS] Spawning object [trc_zone_mine_gravitational_average_0001][zone_mine_gravitational_average][18591] [LSS] Spawning object [trc_zone_mine_gravitational_average_0002][zone_mine_gravitational_average][18592] [LSS] Spawning object [trc_fireball_electric_zone][fireball_electric_zone][18593] [LSS] Spawning object [trc_zone_mine_electric_strong_0000][zone_mine_electric_strong][18594] [LSS] Spawning object [trc_zone_mine_electric_weak_0002][zone_mine_electric_weak][18595] [LSS] Spawning object [trc_zone_mine_electric_average_0003][zone_mine_electric_average][18596] [LSS] Spawning object [trc_zone_mine_electric_weak_0003][zone_mine_electric_weak][18597] [LSS] Spawning object [trc_zone_mine_electric_weak_0004][zone_mine_electric_weak][18598] [LSS] Spawning object [trc_zone_mine_electric_weak_0005][zone_mine_electric_weak][18599] [LSS] Spawning object [trc_zone_mine_electric_weak_0006][zone_mine_electric_weak][18600] [LSS] Spawning object [trc_zone_mine_electric_strong_0001][zone_mine_electric_strong][18601] [LSS] Spawning object [trc_zone_mine_electric_weak_0007][zone_mine_electric_weak][18602] [LSS] Spawning object [trc_zone_mine_thermal_strong_0002][zone_mine_thermal_strong][18603] [LSS] Spawning object [trc_zone_mine_thermal_weak_0002][zone_mine_thermal_weak][18604] [LSS] Spawning object [trc_zone_mine_thermal_average_0001][zone_mine_thermal_average][18605] [LSS] Spawning object [trc_zone_field_thermal_weak][zone_field_thermal_weak][18606] [LSS] Spawning object [trc_zone_field_thermal_weak_0000][zone_field_thermal_weak][18607] [LSS] Spawning object [trc_zone_mine_thermal_weak_0003][zone_mine_thermal_weak][18608] [LSS] Spawning object [trc_zone_mine_thermal_weak_0004][zone_mine_thermal_weak][18609] [LSS] Spawning object [trc_zone_mine_electric_strong_0002][zone_mine_electric_strong][18610] [LSS] Spawning object [trc_zone_mine_electric_strong_0003][zone_mine_electric_strong][18611] [LSS] Spawning object [trc_zone_mine_electric_strong_0004][zone_mine_electric_strong][18612] [LSS] Spawning object [trc_zone_burning_fuzz_strong_0007][zone_burning_fuzz_strong][18613] [LSS] Spawning object [trc_zone_field_thermal_weak_0001][zone_field_thermal_weak][18618] [LSS] Spawning object [trc_zone_field_thermal_average_0001][zone_field_thermal_average][18619] [LSS] Spawning object [trc_zone_field_thermal_weak_0002][zone_field_thermal_weak][18620] [LSS] Spawning object [trc_zone_mine_thermal_strong_0001][zone_mine_thermal_strong][18621] [LSS] Spawning object [trc_zone_mine_thermal_weak_0005][zone_mine_thermal_weak][18622] [LSS] Spawning object [trc_zone_mine_thermal_weak_0006][zone_mine_thermal_weak][18623] [LSS] Spawning object [trc_zone_mine_thermal_weak_0007][zone_mine_thermal_weak][18624] [LSS] Spawning object [trc_zone_mine_thermal_strong_0003][zone_mine_thermal_strong][18625] [LSS] Spawning object [trc_zone_mine_thermal_average_0002][zone_mine_thermal_average][18626] [LSS] Spawning object [trc_zone_mine_thermal_average_0003][zone_mine_thermal_average][18627] [LSS] Spawning object [trc_zone_mine_thermal_weak_0008][zone_mine_thermal_weak][18628] [LSS] Spawning object [trc_zone_mine_thermal_weak_0009][zone_mine_thermal_weak][18629] [LSS] Spawning object [trc_zone_mine_thermal_strong_0004][zone_mine_thermal_strong][18630] [LSS] Spawning object [trc_zone_mine_thermal_weak_0010][zone_mine_thermal_weak][18631] [LSS] Spawning object [trc_zone_field_thermal_weak_0003][zone_field_thermal_weak][18632] [LSS] Spawning object [trc_inventory_box_0031][inventory_box][18634] [LSS] Spawning object [trc_inventory_box_0032][inventory_box][18635] [LSS] Spawning object [trc_sim_1_campfire_1][campfire][18636] [LSS] Spawning object [trc_zone_field_acidic_weak][zone_field_acidic_weak][18637] [LSS] Spawning object [trc_zone_field_acidic_weak_0000][zone_field_acidic_weak][18638] [LSS] Spawning object [trc_zone_field_acidic_average][zone_field_acidic_average][18639] [LSS] Spawning object [trc_zone_field_acidic_strong_0000][zone_field_acidic_strong][18640] [LSS] Spawning object [trc_zone_field_acidic_average_0000][zone_field_acidic_average][18641] [LSS] Spawning object [trc_zone_mine_acidic_weak][zone_mine_acidic_weak][18642] [LSS] Spawning object [trc_zone_mine_acidic_weak_0000][zone_mine_acidic_weak][18643] [LSS] Spawning object [trc_zone_mine_acidic_weak_0001][zone_mine_acidic_weak][18644] [LSS] Spawning object [trc_zone_mine_acidic_strong][zone_mine_acidic_strong][18645] [LSS] Spawning object [trc_zone_mine_acidic_strong_0000][zone_mine_acidic_strong][18646] [LSS] Spawning object [trc_zone_mine_acidic_weak_0002][zone_mine_acidic_weak][18647] [LSS] Spawning object [trc_zone_mine_acidic_weak_0003][zone_mine_acidic_weak][18648] [LSS] Spawning object [trc_zone_mine_acidic_weak_0004][zone_mine_acidic_weak][18649] [LSS] Spawning object [trc_zone_mine_acidic_weak_0005][zone_mine_acidic_weak][18650] [LSS] Spawning object [trc_zone_mine_acidic_weak_0006][zone_mine_acidic_weak][18651] [LSS] Spawning object [trc_zone_mine_acidic_average][zone_mine_acidic_average][18652] [LSS] Spawning object [trc_zone_mine_acidic_average_0000][zone_mine_acidic_average][18653] [LSS] Spawning object [trc_zone_mine_acidic_average_0001][zone_mine_acidic_average][18654] [LSS] Spawning object [trc_zone_mine_acidic_strong_0001][zone_mine_acidic_strong][18655] [LSS] Spawning object [trc_zone_mine_thermal_strong_0005][zone_mine_thermal_strong][18656] [LSS] Spawning object [trc_zone_mine_thermal_weak_0011][zone_mine_thermal_weak][18657] [LSS] Spawning object [trc_zone_mine_electric_strong_0005][zone_mine_electric_strong][18658] [LSS] Spawning object [trc_zone_mine_acidic_weak_0007][zone_mine_acidic_weak][18659] [LSS] Spawning object [trc_zone_mine_acidic_weak_0008][zone_mine_acidic_weak][18660] [LSS] Spawning object [trc_zone_mine_acidic_weak_0009][zone_mine_acidic_weak][18661] [LSS] Spawning object [trc_zone_mine_acidic_weak_0010][zone_mine_acidic_weak][18662] [LSS] Spawning object [trc_zone_mine_acidic_weak_0011][zone_mine_acidic_weak][18663] [LSS] Spawning object [trc_zone_mine_acidic_weak_0012][zone_mine_acidic_weak][18664] [LSS] Spawning object [trc_zone_mine_acidic_weak_0013][zone_mine_acidic_weak][18665] [LSS] Spawning object [trc_zone_mine_acidic_weak_0014][zone_mine_acidic_weak][18666] [LSS] Spawning object [trc_zone_mine_acidic_weak_0015][zone_mine_acidic_weak][18667] [LSS] Spawning object [trc_zone_mine_acidic_weak_0016][zone_mine_acidic_weak][18668] [LSS] Spawning object [trc_zone_field_acidic_weak_0001][zone_field_acidic_weak][18669] [LSS] Spawning object [trc_zone_field_acidic_weak_0002][zone_field_acidic_weak][18670] [LSS] Spawning object [trc_zone_mine_acidic_average_0002][zone_mine_acidic_average][18671] [LSS] Spawning object [trc_zone_mine_acidic_average_0003][zone_mine_acidic_average][18672] [LSS] Spawning object [trc_zone_mine_acidic_weak_0017][zone_mine_acidic_weak][18673] [LSS] Spawning object [tc_level_changer_to_darkvalley][level_changer][18674] [LSS] Spawning object [tc_space_restrictor_to_darkvalley][space_restrictor][18675] [LSS] Spawning object [trc_sim_1][smart_terrain][18676] [LSS] Spawning object [trc_sim_2][smart_terrain][18677] [LSS] Spawning object [trc_sim_3][smart_terrain][18678] [LSS] Spawning object [trc_sim_4][smart_terrain][18679] [LSS] Spawning object [trc_sim_5][smart_terrain][18680] [LSS] Spawning object [trc_sim_6][smart_terrain][18681] [LSS] Spawning object [trc_sim_7][smart_terrain][18682] [LSS] Spawning object [trc_sim_8][smart_terrain][18683] [LSS] Spawning object [trc_sim_9][smart_terrain][18684] [LSS] Spawning object [trc_sim_10][smart_terrain][18685] [LSS] Spawning object [trc_sim_11][smart_terrain][18686] [LSS] Spawning object [trc_sim_12][smart_terrain][18687] [LSS] Spawning object [trc_sim_13][smart_terrain][18688] [LSS] Spawning object [trc_sim_14][smart_terrain][18689] [LSS] Spawning object [trc_sim_15][smart_terrain][18690] [LSS] Spawning object [trc_sim_16][smart_terrain][18691] [LSS] Spawning object [trc_sim_17][smart_terrain][18692] [LSS] Spawning object [trc_sim_18][smart_terrain][18693] [LSS] Spawning object [trc_sim_19][smart_terrain][18694] [LSS] Spawning object [trc_sim_20][smart_terrain][18695] [LSS] Spawning object [trc_sim_20_surge_hide_1][space_restrictor][18696] [LSS] Spawning object [trc_sim_20_surge_hide_2][space_restrictor][18697] [LSS] Spawning object [trc_sim_20_surge_hide_3][space_restrictor][18698] [LSS] Spawning object [trc_sim_20_surge_hide_4][space_restrictor][18699] [LSS] Spawning object [trc_sim_6_surge_hide_1][space_restrictor][18700] [LSS] Spawning object [trc_sim_6_surge_hide_2][space_restrictor][18701] [LSS] Spawning object [trc_sim_6_surge_hide_3][space_restrictor][18702] [LSS] Spawning object [trc_sim_2_surge_hide_1][space_restrictor][18703] [LSS] Spawning object [trc_sim_2_surge_hide_2][space_restrictor][18704] [LSS] Spawning object [trc_sim_2_surge_hide_3][space_restrictor][18705] [LSS] Spawning object [trc_sim_2_surge_hide_4][space_restrictor][18706] [LSS] Spawning object [trc_sim_2_surge_hide_5][space_restrictor][18707] [LSS] Spawning object [trc_sim_2_surge_hide_6][space_restrictor][18708] [LSS] Spawning object [trc_sim_2_surge_hide_7][space_restrictor][18709] [LSS] Spawning object [trc_sim_1_surge_hide_1][space_restrictor][18710] [LSS] Spawning object [trc_crow_spawner][space_restrictor][18711] [LSS] Spawning object [trc_sim_21][smart_terrain][18712] [LSS] Spawning object [trc_2c_01_rift_anom_spot][space_restrictor][18713] [LSS] Spawning object [trc_2c_01_rift_anomal_zone][anomal_zone][18714] [LSS] Spawning object [trc_2c_02_chem_anom_spot][space_restrictor][18715] [LSS] Spawning object [trc_2c_02_chem_anomal_zone][anomal_zone][18716] [LSS] Spawning object [trc_2c_03_desolation_anom_spot][space_restrictor][18717] [LSS] Spawning object [trc_zone_mine_thermal_weak_0012][zone_mine_thermal_weak][18718] [LSS] Spawning object [trc_2c_03_desolation_anomal_zone][anomal_zone][18719] [LSS] Spawning object [trc_level_changer_to_pro_1][level_changer][18723] [LSS] Spawning object [trc_level_changer_to_pro_2][level_changer][18724] [LSS] Spawning object [trc_space_restrictor_to_pro_2][space_restrictor][18725] [LSS] Spawning object [trc_space_restrictor_to_pro_22][space_restrictor][18726] [LSS] Spawning object [trc_space_restrictor_to_pro_222][space_restrictor][18727] [LSS] Spawning object [trc_space_restrictor_to_pro_1][space_restrictor][18728] [LSS] Spawning object [boar_normal22751][boar_normal][22751] [LSS] Spawning object [boar_02a_hard22752][boar_02a_hard][22752] [LSS] Spawning object [psy_dog_normal22754][psy_dog_normal][22754] [LSS] Spawning object [pseudodog_grey_weak22758][pseudodog_grey_weak][22758] [LSS] Spawning object [dog_normal_brown22759][dog_normal_brown][22759] [LSS] Spawning object [dog_normal_red22760][dog_normal_red][22760] [LSS] Spawning object [dog_weak_brown22761][dog_weak_brown][22761] [LSS] Spawning object [dog_weak_white22762][dog_weak_white][22762] * phase time: 18 ms * phase cmem: 882725 K xrLR by b4d1k for Legend Returns started... * phase time: 129 ms * phase cmem: 882727 K xrLR by b4d1k for Legend Returns started... * WARNING: player not logged in * client : connection accepted - * phase time: 131 ms * phase cmem: 882760 K xrLR by b4d1k for Legend Returns started... * phase time: 60 ms * phase cmem: 882760 K xrLR by b4d1k for Legend Returns started... * phase time: 14424 ms * phase cmem: 1320510 K xrLR by b4d1k for Legend Returns started... compiling shader vert compiling shader vert compiling shader vert_point compiling shader vert_spot compiling shader vert_l compiling shader vert_l compiling shader vert_dt compiling shader vert_dt compiling shader wmark compiling shader wmark_point compiling shader wmark_spot compiling shader wmarkmult compiling shader lmap_dt compiling shader lmap_dt compiling shader lmap compiling shader lmap compiling shader lmap_point compiling shader lmap_spot compiling shader lmap_l compiling shader lmap_l compiling shader impl_dt compiling shader impl_dt compiling shader impl_point compiling shader impl_spot compiling shader impl_l compiling shader impl_l compiling shader tree_s_dt compiling shader tree_s compiling shader tree_s_point compiling shader tree_s_spot compiling shader lod compiling shader lod compiling shader model_env_hq compiling shader model_env_lq compiling shader model_def_point compiling shader model_def_spot compiling shader model_def_shadow compiling shader tree_w_dt compiling shader tree_w_point compiling shader tree_w_spot compiling shader tree_w compiling shader avg4 * phase time: 313 ms * phase cmem: 1320626 K xrLR by b4d1k for Legend Returns started... * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65513 verts, 2047 Kb * [Loading VB] 65467 verts, 2045 Kb * [Loading VB] 65379 verts, 2043 Kb * [Loading VB] 5193 verts, 162 Kb * [Loading VB] 65522 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65514 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65429 verts, 2044 Kb * [Loading VB] 64510 verts, 2015 Kb * [Loading VB] 13230 verts, 413 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048569 indices, 2047 Kb * [Loading IB] 1048566 indices, 2047 Kb * [Loading IB] 1048569 indices, 2047 Kb * [Loading IB] 243072 indices, 474 Kb * phase time: 1524 ms * phase cmem: 1404096 K xrLR by b4d1k for Legend Returns started... * phase time: 188 ms * phase cmem: 1408877 K xrLR by b4d1k for Legend Returns started... compiling shader detail compiling shader detail_wave compiling shader detail_still * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 30134 v(20), 18300 p * [DETAILS] Batch(61), VB(588K), IB(107K) * phase time: 72 ms * phase cmem: 1409601 K xrLR by b4d1k for Legend Returns started... * Loading HOM: d:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\levels\k02_trucks_cemetery\level.hom * phase time: 65 ms * phase cmem: 1410589 K xrLR by b4d1k for Legend Returns started... * phase time: 16 ms * phase cmem: 1410589 K xrLR by b4d1k for Legend Returns started... * phase time: 86 ms * phase cmem: 1410589 K xrLR by b4d1k for Legend Returns started... * t-report - base: 1037, 671839 K * t-report - lmap: 4, 4096 K * WARNING: player not logged in ! Can't find texture 'map\map_l12u_control_monolith' * phase time: 2878 ms * phase cmem: 1606772 K xrLR by b4d1k for Legend Returns started... * phase time: 62 ms * phase cmem: 1606770 K * [win32]: free[2101440 K], reserved[114032 K], committed[1978768 K] * [ D3D ]: textures[725972 K] * [x-ray]: process heap[1606769 K], game lua[28683 K], render[1099 K] * [x-ray]: economy: strings[20248 K], smem[12931 K] collectgarbage before=25389162Kb collectgarbage after=19491080Kb Multiple objects trying to use same story_id sim_default_sin_1 Multiple objects trying to use same story_id sim_default_neutral_1 Multiple objects trying to use same story_id sim_default_neutral_1 Multiple objects trying to use same story_id sim_default_neutral_0 Multiple objects trying to use same story_id sim_default_neutral_2 Multiple objects trying to use same story_id sim_default_neutral_0 Multiple objects trying to use same story_id sim_default_neutral_1 Multiple objects trying to use same story_id sim_default_neutral_0 [LSS] Spawning object [sim_default_stalker_424469][sim_default_stalker_4][24469] [LSS] Spawning object [sim_default_bandit_324599][sim_default_bandit_3][24599] [LSS] Spawning object [sim_default_bandit_424609][sim_default_bandit_4][24609] [LSS] Spawning object [sim_default_bandit_224620][sim_default_bandit_2][24620] [LSS] Spawning object [psy_dog_normal24467][psy_dog_normal][24467] [LSS] Spawning object [boar_01a_hard24531][boar_01a_hard][24531] [LSS] Spawning object [boar_02a_strong24532][boar_02a_strong][24532] [LSS] Spawning object [fracture_normal24575][fracture_normal][24575] [LSS] Spawning object [fracture_324577][fracture_3][24577] [LSS] Spawning object [fracture_324578][fracture_3][24578] [LSS] Spawning object [m_crow24837][m_crow][24837] intro_start game_loaded * MEMORY USAGE: 1642997 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded [LSS] Spawning object [m_crow25089][m_crow][25089] [LSS] Spawning object [m_crow25347][m_crow][25347] [LSS] Spawning object [m_crow25601][m_crow][25601] [LSS] Spawning object [m_crow25857][m_crow][25857] [LSS] Spawning object [m_crow26378][m_crow][26378] [LSS] Spawning object [m_crow26624][m_crow][26624] [LSS] Spawning object [trc_explosive_barrel_0003][explosive_barrel][18372] [LSS] Spawning object [trc_explosive_barrel_0004][explosive_barrel][18373] [LSS] Spawning object [trc_explosive_barrel_low][explosive_barrel_low][18374] [LSS] Spawning object [trc_inventory_box_0015][inventory_box][18554] [LSS] Spawning object [trc_inventory_box_0016][inventory_box][18555] [LSS] Spawning object [trc_inventory_box_0017][inventory_box][18556] [LSS] Spawning object [trc_inventory_box_0018][inventory_box][18557] [LSS] Spawning object [trc_inventory_box_0020][inventory_box][18559] [LSS] Spawning object [trc_dolg_outfit][dolg_outfit][18729] [LSS] Spawning object [trc_drug_coagulant][drug_coagulant][18730] [LSS] Spawning object [trc_medkit_scientic][medkit_scientic][18731] [LSS] Spawning object [trc_vodka][vodka][18732] [LSS] Spawning object [sim_default_duty_324520][sim_default_duty_3][24520] [LSS] Spawning object [pseudodog_grey_weak24534][pseudodog_grey_weak][24534] [LSS] Spawning object [dog_strong_red24535][dog_strong_red][24535] [LSS] Spawning object [dog_normal_bulterier24536][dog_normal_bulterier][24536] [LSS] Spawning object [dog_weak_bulterier24537][dog_weak_bulterier][24537] [LSS] Spawning object [dog_weak_brown24538][dog_weak_brown][24538] [LSS] Spawning object [sim_default_duty_224590][sim_default_duty_2][24590] [LSS] Spawning object [trc_inventory_box_0014][inventory_box][18553] [LSS] Spawning object [fracture_normal24575][fracture_normal][24575] [LSS] Spawning object [fracture_324577][fracture_3][24577] [LSS] Spawning object [fracture_324578][fracture_3][24578] [LSS] Spawning object [psy_dog_normal22749][psy_dog_normal][22749] [LSS] Spawning object [trc_inventory_box_0009][inventory_box][18548] compiling shader yuv2rgb * [win32]: free[2006280 K], reserved[90036 K], committed[2097924 K] * [ D3D ]: textures[741134 K] * [x-ray]: process heap[1677208 K], game lua[25966 K], render[1327 K] * [x-ray]: economy: strings[20532 K], smem[22925 K] - Disconnect - Destroying level * 0.0 : [ 70] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 210] $user$projector * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.1 : [ 1] amik\weapons\flame\trace * 0.1 : [ 1] amik\weapons\flame\trail * 0.1 : [ 1] amik\weapons\flash_02 * 0.1 : [ 1] amik\weapons\flash_04 * 0.1 : [ 1] amik\weapons\trace * 0.1 : [ 1] amik\weapons\trace_01 * 0.1 : [ 1] map\map_l12u_control_monolith * 0.1 : [ 4] r_pop\knife\knife * 0.1 : [ 4] r_pop\other\f1 * 0.1 : [ 4] r_pop\other\rgd5 * 0.1 : [ 1] wpn\wpn_crosshair_fn2000 * 0.1 : [ 65] sky\sky_7_dx9_cube#small * 0.4 : [ 1] map\map_nomap * 0.6 : [ 201] internal\internal_light_attclip * 0.7 : [ 1] ui\ui_ani_cursor * 1.5 : [ 1] fx\fx_circular1 * 1.5 : [ 1] fx\fx_circular2 * 1.5 : [ 1] glow\glow_rays * 1.5 : [ 1] pfx\pfx_spark_01 * 1.5 : [ 1] pfx\pfx_spark_02 * 1.5 : [ 1] ui\ui_console * 2.8 : [ 1] pfx\pfx_step_blood * 3.1 : [ 65] sky\new\sky_17_clear#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 4.1 : [ 1] ui\cursor * 4.1 : [ 1] ui\teamepic_logo * 5.5 : [ 1] fx\fx_flare1 * 5.5 : [ 1] glow\glow_orange2 * 5.5 : [ 1] pfx\pfx_bubble * 5.5 : [ 1] pfx\pfx_dist2 * 5.5 : [ 1] pfx\pfx_flamefx_01 * 5.5 : [ 1] pfx\pfx_leaves_01 * 5.5 : [ 1] pfx\pfx_leaves_02 * 5.5 : [ 1] pfx\pfx_splash3 * 5.5 : [ 1] pfx\pfx_splash_02 * 5.5 : [ 1] pfx\pfx_synus * 5.5 : [ 1] pfx\pfx_vehmetaldebris_01 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] wm\wm_bullet_concrete_1 * 5.5 : [ 1] wm\wm_bullet_concrete_2 * 5.5 : [ 1] wm\wm_bullet_concrete_4 * 5.5 : [ 1] wm\wm_bullet_concrete_5 * 5.5 : [ 1] wm\wm_bullet_concrete_6 * 5.5 : [ 1] wm\wm_bullet_concrete_7 * 5.5 : [ 1] wm\wm_bullet_ground * 5.5 : [ 1] wm\wm_bullet_ground_1 * 5.5 : [ 1] wm\wm_bullet_ground_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik * 5.5 : [ 1] wm\wm_bullet_metall_thik_1 * 5.5 : [ 1] wm\wm_bullet_metall_thik_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin * 5.5 : [ 1] wm\wm_bullet_metall_thin_1 * 5.5 : [ 1] wm\wm_bullet_metall_thin_2 * 5.5 : [ 1] wm\wm_bullet_metall_thin_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin_4 * 5.5 : [ 1] wm\wm_bullet_wood * 5.5 : [ 1] wm\wm_bullet_wood_1 * 5.5 : [ 1] wm\wm_bullet_wood_2 * 5.5 : [ 1] wm\wm_bullet_wood_3 * 5.5 : [ 1] wm\wm_bullet_wood_4 * 5.5 : [ 1] wm\wm_bullet_wood_5 * 5.5 : [ 1] wm\wm_bullet_wood_6 * 5.5 : [ 1] wm\wm_bullet_wood_7 * 5.5 : [ 1] wm\wm_bullet_wood_8 * 5.5 : [ 1] wm\wm_bullet_wood_9 * 5.5 : [ 4] mtl\mtl_arm_2 * 5.5 : [ 4] prop\prop_provod_02 * 6.1 : [ 4] sky\af1_cloudy\cloudy_1#small * 6.1 : [ 12] sky\af1_cloudy\cloudy_2#small * 6.1 : [ 8] sky\af1_cloudy\cloudy_3#small * 6.1 : [ 4] sky\af1_cloudy\cloudy_5#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi_night#small * 6.1 : [ 2] sky\af3_blowout\blowout7#small * 6.1 : [ 3] sky\af3_blowout\blowout7_night#small * 6.1 : [ 1] sky\af3_clear\00-00-nm#small * 6.1 : [ 1] sky\af3_clear\01-00-nm#small * 6.1 : [ 1] sky\af3_clear\02-00-nm#small * 6.1 : [ 1] sky\af3_cloudy\10-00#small * 6.1 : [ 1] sky\af3_cloudy\11-00#small * 6.1 : [ 1] sky\af3_foggy\06-00#small * 6.1 : [ 1] sky\af3_foggy\07-00#small * 6.1 : [ 9] sky\af3_foggy\09-00#small * 6.1 : [ 10] sky\af3_foggy\10-00#small * 6.1 : [ 1] sky\af3_foggy\12-00#small * 6.1 : [ 17] sky\af3_foggy\13-00#small * 6.1 : [ 1] sky\af3_foggy\14-00#small * 6.1 : [ 9] sky\af3_foggy\15-00#small * 6.1 : [ 9] sky\af3_foggy\16-00#small * 6.1 : [ 1] sky\af3_foggy\17-00#small * 6.1 : [ 9] sky\af3_foggy\18-00#small * 6.1 : [ 1] sky\af3_foggy\19-00#small * 6.1 : [ 2] sky\af3_foggy\20-00#small * 6.1 : [ 1] sky\af3_partly\00-00-nm#small * 6.1 : [ 2] sky\af3_partly\01-00-nm#small * 6.1 : [ 8] sky\af3_rainy\07-00#small * 6.1 : [ 10] sky\af3_rainy\09-00_19-00#small * 6.1 : [ 20] sky\af3_rainy\13-00#small * 6.1 : [ 1] sky\af3_rainy\15-00#small * 6.1 : [ 16] sky\af3_rainy\15-00-2#small * 6.1 : [ 8] sky\af3_rainy\16-00#small * 6.1 : [ 10] sky\af3_rainy\20-00#small * 6.1 : [ 65] sky\sky_22_cube#small * 6.1 : [ 16] sky\sky_9_cube_night#small * 6.1 : [ 21] sky\sky_9_dx9_cube#small * 8.1 : [ 1] pfx\r_pop\shells\fake_shells * 10.8 : [ 4] mtl\mtl_bochka_02 * 10.8 : [ 4] prop\prop_bathhole1 * 10.8 : [ 1] pfx\pfx_concretedebris_01 * 12.1 : [ 2] sky\sky_heli * 16.1 : [ 1] fx\fx_volumefog1 * 16.1 : [ 1] pfx\pfx_gradient * 16.1 : [ 1] pfx\pfx_gradient1 * 16.1 : [ 1] ui\ui_font_hud_01 * 16.1 : [ 1] ui\ui_grid * 18.1 : [ 72] sky\sky_11_cube#small * 18.1 : [ 69] sky\sky_20_cube#small * 18.1 : [ 7] sky\sky_6_cube#small * 21.5 : [ 1] fx\fx_flare2 * 21.5 : [ 1] fx\fx_flare3 * 21.5 : [ 1] fx\fx_rain * 21.5 : [ 1] fx\fx_ring1 * 21.5 : [ 1] fx\fx_sun2 * 21.5 : [ 1] fx\fx_sun_rise * 21.5 : [ 4] act\act_stalker_head_glass * 21.5 : [ 6] act\act_stalker_head_glass_02 * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 1] fx\fx_sun_cs * 21.5 : [ 1] fx\fx_sun_new * 21.5 : [ 1] glow\glow_04 * 21.5 : [ 1] glow\glow_fire1 * 21.5 : [ 1] glow\glow_fire1_soc * 21.5 : [ 1] pfx\pfx_anomaly_21 * 21.5 : [ 1] pfx\pfx_bloodsplash1 * 21.5 : [ 1] pfx\pfx_bubble_1 * 21.5 : [ 1] pfx\pfx_bubble_water * 21.5 : [ 1] pfx\pfx_dist3 * 21.5 : [ 1] pfx\pfx_dist4 * 21.5 : [ 1] pfx\pfx_dist7 * 21.5 : [ 1] pfx\pfx_dist8 * 21.5 : [ 1] pfx\pfx_dist9 * 21.5 : [ 1] pfx\pfx_dist_teleport * 21.5 : [ 1] pfx\pfx_distortion * 21.5 : [ 1] pfx\pfx_gologramma * 21.5 : [ 1] pfx\pfx_specks * 21.5 : [ 1] pfx\pfx_specks_poison * 21.5 : [ 1] pfx\pfx_spikey_star * 21.5 : [ 1] pfx\pfx_splash_01 * 21.5 : [ 1] pfx\pfx_stonedebris1 * 21.5 : [ 1] pfx\pfx_stonedebris2 * 21.5 : [ 1] pfx\pfx_vehglassdebris_01 * 21.5 : [ 1] pfx\pfx_water_wave * 21.5 : [ 1] shoker_mod\explosions\firesmokeparticle * 21.5 : [ 4] veh\veh_mi24_vint * 21.5 : [ 1] wm\wm_blood_1 * 21.5 : [ 1] wm\wm_blood_1_1 * 21.5 : [ 1] wm\wm_blood_1_2 * 21.5 : [ 1] wm\wm_blood_1_3 * 21.5 : [ 1] wm\wm_blood_1_4 * 21.5 : [ 1] wm\wm_blood_1_5 * 21.5 : [ 1] wm\wm_blood_2 * 21.5 : [ 1] wm\wm_blood_3 * 21.5 : [ 1] wm\wm_blood_drop_1 * 21.5 : [ 1] wm\wm_blood_drop_2 * 21.5 : [ 1] wm\wm_blood_drop_3 * 21.5 : [ 1] wm\wm_blood_drop_4 * 21.5 : [ 1] wm\wm_grenade * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 21.5 : [ 1] pfx\pfx_flame * 24.1 : [ 65] sky\clear\03-00-fm#small * 24.1 : [ 65] sky\clear\04-00-fm#small * 24.1 : [ 65] sky\clear\04-30#small * 24.1 : [ 65] sky\clear\06-00#small * 24.1 : [ 130] sky\clear\06-30#small * 24.1 : [ 65] sky\clear\07-00#small * 24.1 : [ 65] sky\clear\08-00#small * 24.1 : [ 65] sky\clear\10-00#small * 24.1 : [ 65] sky\clear\11-00#small * 24.1 : [ 65] sky\clear\15-00#small * 24.1 : [ 1] sky\clear_alt\03-00-alt#small * 24.1 : [ 1] sky\clear_alt\04-00-alt#small * 24.1 : [ 1] sky\clear_alt\04-00-alt-tuman#small * 24.1 : [ 1] sky\clear_alt\04-30-alt#small * 24.1 : [ 1] sky\clear_alt\05-00-alt#small * 24.1 : [ 1] sky\clear_alt\05-30-alt#small * 24.1 : [ 1] sky\clear_alt\06-00-alt#small * 24.1 : [ 2] sky\clear_alt\07-00-alt#small * 24.1 : [ 1] sky\clear_alt\08-00-alt#small * 24.1 : [ 1] sky\clear_alt\09-00-alt#small * 24.1 : [ 1] sky\clear_alt\10-00-alt#small * 24.1 : [ 1] sky\clear_alt\11-00-alt#small * 24.1 : [ 66] sky\clear_alt\12-00-alt#small * 24.1 : [ 66] sky\clear_alt\13-00-alt#small * 24.1 : [ 132] sky\clear_alt\14-00-alt#small * 24.1 : [ 2] sky\clear_alt\15-00-alt#small * 24.1 : [ 1] sky\clear_alt\16-00-alt#small * 24.1 : [ 1] sky\clear_alt\17-00-alt#small * 24.1 : [ 1] sky\clear_alt\18-00-alt#small * 24.1 : [ 1] sky\clear_alt\19-00-alt#small * 24.1 : [ 1] sky\clear_alt\20-00-alt#small * 24.1 : [ 2] sky\clear_alt\20-30-alt#small * 24.1 : [ 10] sky\cloudy_dark\04-00-cloudy-dark#small * 24.1 : [ 150] sky\cloudy_dark\04-30-cloudy-dark#small * 24.1 : [ 146] sky\cloudy_dark\05-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\05-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\06-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\06-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\07-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\08-00-cloudy-dark#small * 24.1 : [ 11] sky\cloudy_dark\09-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\17-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\18-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\18-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-00-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-30-cloudy-dark#small * 24.1 : [ 10] sky\cloudy_dark\19-50-cloudy-dark#small * 24.1 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain#small * 24.1 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain#small * 24.1 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain#small * 24.1 : [ 20] sky\cloudy_light\04-30-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\05-00-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\06-00-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\07-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\08-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\09-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\10-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\11-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\14-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\15-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\16-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\17-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\18-00-cloudy-light#small * 24.1 : [ 10] sky\cloudy_light\19-30-cloudy-light#small * 24.1 : [ 20] sky\cloudy_light\19-50-cloudy-light#small * 24.1 : [ 65] sky\sky_10_dx9_cube#small * 24.1 : [ 7] sky\sky_12_vibros_cube#small * 24.1 : [ 74] sky\sky_13_cube#small * 24.1 : [ 341] sky\sky_13_cube_night#small * 24.1 : [ 18] sky\sky_13_vibros_cube#small * 24.1 : [ 74] sky\sky_14_cube#small * 24.1 : [ 219] sky\sky_17_cube#small * 24.1 : [ 13] sky\sky_18_cube#small * 24.1 : [ 11] sky\sky_19_cube#small * 24.1 : [ 15] sky\sky_21_cube#small * 24.1 : [ 5] sky\sky_24_cube#small * 24.1 : [ 4] sky\sky_2_cube#small * 24.1 : [ 12] sky\sky_3_cube#small * 24.1 : [ 3] sky\sky_4_cube#small * 24.1 : [ 102] sky\sky_5_cube#small * 24.1 : [ 11] sky\sky_7_cube#small * 24.1 : [ 8] sky\sky_8_cube#small * 24.1 : [ 70] sky\sky_9_cube#small * 32.1 : [ 4] fx\fx_noise2 * 32.1 : [ 1] pfx\pfx_cc_lighting_grad2 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 39.2 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\combat_lens * 42.8 : [ 4] act\act_rat * 42.8 : [ 4] artifact\artifact_myasorubka1 * 42.8 : [ 4] item\item_medkit * 42.8 : [ 4] item\item_medkit_2 * 42.8 : [ 4] item\item_medkit_3 * 42.8 : [ 4] item\item_medkit_4 * 42.8 : [ 4] mtl\mtl_bochka_03_r * 42.8 : [ 4] mtl\mtl_luk_ch_01 * 42.8 : [ 1] pfx\pfx_electrostatic * 42.8 : [ 4] prop\prop_electricalunit3 * 42.8 : [ 4] prop\prop_electroengine1 * 42.8 : [ 1] prop\prop_fake_bed_fireplace * 42.8 : [ 4] wpn\wpn_pkm_lenta * 42.8 : [ 4] prop\prop_elec_kran * 42.8 : [ 4] act\act_pseudodog_fur1 * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 1] lights\lights_ray1 * 42.8 : [ 1] pfx\pfx_dist_glass3 * 42.8 : [ 1] pfx\pfx_smokepuffs2 * 42.8 : [ 1] pfx\pfx_sparks * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.8 : [ 1] wm\wm_knife_horiz_ston * 42.9 : [ 1] pfx\pfx_woodchips1 * 42.9 : [ 1] pfx\pfx_woodchips3 * 48.1 : [ 132] sky\sky_cube_weapons * 64.1 : [ 1] fx\fx_gradient * 64.1 : [ 1] fx\fx_sun * 64.1 : [ 1] fx\fx_sun_fog * 64.1 : [ 1] fx\fx_sun_halo * 64.1 : [ 1] fx\fx_thunderbolts_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient_surge * 64.1 : [ 402] internal\internal_light_attpoint * 64.1 : [ 4] item\kielbasa * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 64.1 : [ 1] ui\ui_hud_grenade_mark * 64.1 : [ 1] ui\ui_hud_hit_mark * 64.1 : [ 3] wpn\fwr_rnm_016\upgrades\others\light_mark * 85.5 : [ 1] fx\fx_flare0 * 85.5 : [ 1] fx\fx_gradient1 * 85.5 : [ 1] fx\fx_gradient_new * 85.5 : [ 1] fx\fx_sun1 * 85.5 : [ 1] fx\fx_sunset * 85.5 : [ 4] mtl\mtl_barrel_01 * 85.5 : [ 4] mtl\mtl_barrel_02 * 85.5 : [ 4] mtl\mtl_barrel_03 * 85.5 : [ 4] mtl\mtl_barrel_04 * 85.5 : [ 4] mtl\mtl_barrel_05 * 85.5 : [ 4] prop\prop_ballon2 * 85.5 : [ 1] act\act_controller_hit1 * 85.5 : [ 6] act\act_specnaz_glass * 85.5 : [ 4] artifact\artifact_pustishka * 85.5 : [ 4] glow\glow_ghost * 85.5 : [ 1] glow\glow_orange * 85.5 : [ 1] glow\glow_orange_bright * 85.5 : [ 1] glow\glow_white * 85.5 : [ 1] glow\glow_yellow * 85.5 : [ 201] internal\internal_light_att * 85.5 : [ 4] item\item_drink_stalker * 85.5 : [ 1] pfx\pfx_anomaly_1 * 85.5 : [ 1] pfx\pfx_anomaly_16 * 85.5 : [ 1] pfx\pfx_anomaly_17 * 85.5 : [ 1] pfx\pfx_anomaly_18 * 85.5 : [ 1] pfx\pfx_anomaly_19 * 85.5 : [ 1] pfx\pfx_anomaly_3 * 85.5 : [ 1] pfx\pfx_anomaly_4 * 85.5 : [ 1] pfx\pfx_anomaly_5 * 85.5 : [ 1] pfx\pfx_anomaly_6 * 85.5 : [ 1] pfx\pfx_anomaly_8 * 85.5 : [ 1] pfx\pfx_anomaly_88 * 85.5 : [ 1] pfx\pfx_anomaly_9 * 85.5 : [ 1] pfx\pfx_blurry_cloud * 85.5 : [ 1] pfx\pfx_brick * 85.5 : [ 1] pfx\pfx_dist2inv * 85.5 : [ 1] pfx\pfx_distort_anomaly * 85.5 : [ 1] pfx\pfx_flame_01 * 85.5 : [ 1] pfx\pfx_flash_01 * 85.5 : [ 1] pfx\pfx_flash_05 * 85.5 : [ 1] pfx\pfx_flash_07 * 85.5 : [ 1] pfx\pfx_light * 85.5 : [ 1] pfx\pfx_light1 * 85.5 : [ 1] pfx\pfx_light4 * 85.5 : [ 1] pfx\pfx_light5 * 85.5 : [ 1] pfx\pfx_lightning_01 * 85.5 : [ 1] pfx\pfx_lightning_02 * 85.5 : [ 1] pfx\pfx_ligth_6 * 85.5 : [ 1] pfx\pfx_plasma * 85.5 : [ 1] pfx\pfx_smoke_a * 85.5 : [ 1] pfx\pfx_smoke_b * 85.5 : [ 1] pfx\pfx_teleport * 85.5 : [ 1] pfx\pfx_test_textures * 85.5 : [ 4] prop\prop_bike_wheel * 85.5 : [ 1] wm\wm_blood_10 * 85.5 : [ 1] wm\wm_blood_11 * 85.5 : [ 1] wm\wm_blood_4 * 85.5 : [ 1] wm\wm_blood_5 * 85.5 : [ 1] wm\wm_blood_6 * 85.5 : [ 1] wm\wm_blood_7 * 85.5 : [ 1] wm\wm_blood_8 * 85.5 : [ 1] wm\wm_blood_9 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.5 : [ 4] wpn\wpn_bolt * 85.5 : [ 6] wpn\wpn_grenade1 * 128.0 : [ 1] ui\ui_mm_fire * 128.1 : [ 4] act\act_rat01 * 128.1 : [ 4] item\chleb * 128.1 : [ 1] map\map_hospital * 128.1 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 170.1 : [ 4] r_pop\other\vog25 * 170.8 : [ 4] act\act_crow * 170.8 : [ 4] act\act_dog_red * 170.8 : [ 4] act\act_dogs_big * 170.8 : [ 4] act\act_dogs_black * 170.8 : [ 4] act\act_dogs_brown * 170.8 : [ 4] act\act_dogs_bulterer * 170.8 : [ 4] act\act_face_10 * 170.8 : [ 4] act\act_ratn1 * 170.8 : [ 4] act\act_ratn2 * 170.8 : [ 4] act\act_ratn3 * 170.8 : [ 4] act\act_ryukzak * 170.8 : [ 4] act\act_ryukzak_black * 170.8 : [ 4] act\act_sold_bandan_head_1 * 170.8 : [ 4] act\act_sold_bandan_head_3 * 170.8 : [ 4] act\act_sold_bandan_head_9 * 170.8 : [ 4] act\act_stalker_head_mask * 170.8 : [ 4] item\item_detector_3 * 170.8 : [ 4] item\item_guitar * 170.8 : [ 4] item\item_ustroystva * 170.8 : [ 4] mtl\mtl_bochka_01 * 170.8 : [ 4] mtl\mtl_pod_01 * 170.8 : [ 4] mtl\mtl_rja_01 * 170.8 : [ 4] mtl\mtl_rja_green * 170.8 : [ 4] mtl\mtl_rust_dark * 170.8 : [ 4] mtl\mtl_shkaf * 170.8 : [ 4] mtl\mtl_walls10 * 170.8 : [ 4] mtl\mtl_walls16 * 170.8 : [ 4] prop\prop_bidon * 170.8 : [ 4] prop\prop_blind01 * 170.8 : [ 4] prop\prop_dangerbox_2 * 170.8 : [ 4] prop\prop_generator * 170.8 : [ 4] prop\prop_item2 * 170.8 : [ 4] prop\prop_item3 * 170.8 : [ 6] prop\prop_iten4 * 170.8 : [ 4] prop\prop_kitchen_stuff * 170.8 : [ 4] prop\prop_komp * 170.8 : [ 4] prop\prop_spade * 170.8 : [ 4] wood\wood_plank6 * 170.8 : [ 4] wood\wood_table_01 * 170.8 : [ 1] fx\fx_lightning * 170.8 : [ 4] item\stick * 170.8 : [ 4] mtl\mtl_truba_pod_02 * 170.8 : [ 4] glas\glas_dirt * 170.8 : [ 1] map\map_l08u_brainlab * 170.8 : [ 1] pfx\pfx_concretepuffs_01 * 170.8 : [ 1] pfx\pfx_lighting_stancia_01 * 170.8 : [ 1] pfx\pfx_lighting_stancia_02 * 170.8 : [ 1] pfx\pfx_shells2 * 170.8 : [ 1] pfx\pfx_smokepuffs1 * 170.8 : [ 1] shoker_mod\pfx\pfx_shells1 * 170.8 : [ 1] shoker_mod\pfx\pfx_shells2 * 256.1 : [ 4] act\act_green_stalker_mas2 * 256.1 : [ 4] act\act_head_mask * 256.1 : [ 4] act\act_rat_wolf * 256.1 : [ 4] act\act_stalker_black * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 256.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\lens_base * 256.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_918_2 * 341.5 : [ 4] act\act_face_mask_01 * 341.5 : [ 4] act\act_face_mask_02 * 341.5 : [ 4] act\act_face_mask_03 * 341.5 : [ 4] act\act_faces_1_03 * 341.5 : [ 4] mtl\mtl_angar_a_b * 341.5 : [ 6] item\item_detector_1 * 341.5 : [ 4] item\item_detector_2 * 341.5 : [ 1] map\map_labx8 * 341.5 : [ 4] mtl\mtl_fence_ql * 341.5 : [ 1] pfx\pfx_ani-smoke-01 * 341.5 : [ 1] pfx\pfx_bloodsplash2 * 341.5 : [ 1] pfx\pfx_light3 * 341.5 : [ 1] pfx\pfx_skinsplash1 * 341.5 : [ 6] prop\prop_voda1 * 341.5 : [ 1] shoker_mod\explosions\explosion_smoke01 * 341.5 : [ 4] wpn\fwr_rnm_016\ammo\vog25_1 * 341.5 : [ 4] wpn\wpn_binokl * 341.5 : [ 4] wpn\wpn_knife * 341.5 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 512.1 : [ 4] act\act_csclear2 * 512.1 : [ 4] act\act_stalker_clear * 512.1 : [ 4] act\act_stalker_neboseva3 * 512.1 : [ 4] act\act_stalker_soldier_1 * 512.1 : [ 4] act\act_stalker_soldier_2 * 512.1 : [ 4] act\act_stalker_soldier_3 * 512.1 : [ 1] map\map_aes_1 * 512.1 : [ 1] map\map_aes_2 * 512.1 : [ 1] map\map_l04_darkvalley * 512.1 : [ 1] map\map_l05_bar * 512.1 : [ 1] map\map_l06_rostok * 512.1 : [ 1] map\map_limansk * 512.1 : [ 1] pfx\pfx_cc_lightings * 512.1 : [ 1] pfx\r_pop\shells\762x39 * 512.1 : [ 1] pfx\r_pop\shells\762x51 * 512.1 : [ 1] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 512.1 : [ 4] wpn\fwr_rnm_016\weapons\pistols\aps_1 * 512.1 : [ 4] wpn\fwr_rnm_016\weapons\pistols\usp_1 * 576.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_2 * 682.8 : [ 4] act\act_face_novikov * 682.8 : [ 4] act\act_gasmas2 * 682.8 : [ 4] act\act_izlam * 682.8 : [ 4] act\act_izlem * 682.8 : [ 4] act\act_izlim * 682.8 : [ 6] act\act_krovosos_1 * 682.8 : [ 3] act\act_krovosos_3 * 682.8 : [ 4] act\act_plot * 682.8 : [ 4] act\act_plot_u * 682.8 : [ 4] act\act_pseudodog1 * 682.8 : [ 4] act\act_stalker_band2a * 682.8 : [ 4] act\act_stalker_bandit2a * 682.8 : [ 4] act\act_stalker_bandit_3 * 682.8 : [ 4] act\act_stalker_dolg_1 * 682.8 : [ 4] act\act_stalker_hero * 682.8 : [ 4] act\act_stalker_neutral_1 * 682.8 : [ 4] act\act_trup * 682.8 : [ 4] act\act_zombie_2 * 682.8 : [ 4] act\act_zombie_5 * 682.8 : [ 4] item\item_conserva * 682.8 : [ 4] veh\veh_btr * 682.8 : [ 4] veh\veh_zil * 682.8 : [ 4] wood\wood_walls8 * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\others\g3a3_rail * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\scope\po4x34 * 682.8 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\tgp-v * 682.8 : [ 4] wpn\wpn_ammo * 682.8 : [ 4] wpn\wpn_pkm * 682.8 : [ 4] wpn\wpn_protecta * 682.8 : [ 4] act\act_puh * 682.8 : [ 1] pfx\pfx_anomaly_2 * 682.8 : [ 1] pfx\pfx_anomaly_23 * 682.8 : [ 1] pfx\pfx_anomaly_2_green * 682.8 : [ 1] pfx\pfx_anomaly_7 * 682.8 : [ 1] pfx\pfx_explotions_3 * 682.8 : [ 1] pfx\pfx_shells1 * 682.8 : [ 1] pfx\pfx_shells3 * 682.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\colt_1 * 682.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\p220_1 * 682.8 : [ 6] wpn\wpn_toz-34 * 768.1 : [ 4] sky\af1_cloudy\cloudy_1 * 768.1 : [ 12] sky\af1_cloudy\cloudy_2 * 768.1 : [ 8] sky\af1_cloudy\cloudy_3 * 768.1 : [ 4] sky\af1_cloudy\cloudy_5 * 768.1 : [ 7] sky\af3_blowout\blowout5psi * 768.1 : [ 7] sky\af3_blowout\blowout5psi_night * 768.1 : [ 2] sky\af3_blowout\blowout7 * 768.1 : [ 3] sky\af3_blowout\blowout7_night * 768.1 : [ 1] sky\af3_clear\00-00-nm * 768.1 : [ 1] sky\af3_clear\01-00-nm * 768.1 : [ 1] sky\af3_clear\02-00-nm * 768.1 : [ 1] sky\af3_cloudy\10-00 * 768.1 : [ 1] sky\af3_cloudy\11-00 * 768.1 : [ 1] sky\af3_foggy\06-00 * 768.1 : [ 1] sky\af3_foggy\07-00 * 768.1 : [ 9] sky\af3_foggy\09-00 * 768.1 : [ 10] sky\af3_foggy\10-00 * 768.1 : [ 1] sky\af3_foggy\12-00 * 768.1 : [ 17] sky\af3_foggy\13-00 * 768.1 : [ 1] sky\af3_foggy\14-00 * 768.1 : [ 9] sky\af3_foggy\15-00 * 768.1 : [ 9] sky\af3_foggy\16-00 * 768.1 : [ 1] sky\af3_foggy\17-00 * 768.1 : [ 9] sky\af3_foggy\18-00 * 768.1 : [ 1] sky\af3_foggy\19-00 * 768.1 : [ 2] sky\af3_foggy\20-00 * 768.1 : [ 1] sky\af3_partly\00-00-nm * 768.1 : [ 2] sky\af3_partly\01-00-nm * 768.1 : [ 8] sky\af3_rainy\07-00 * 768.1 : [ 10] sky\af3_rainy\09-00_19-00 * 768.1 : [ 20] sky\af3_rainy\13-00 * 768.1 : [ 1] sky\af3_rainy\15-00 * 768.1 : [ 16] sky\af3_rainy\15-00-2 * 768.1 : [ 8] sky\af3_rainy\16-00 * 768.1 : [ 10] sky\af3_rainy\20-00 * 768.1 : [ 10] sky\cloudy_dark\06-00-cloudy-dark * 768.1 : [ 10] sky\cloudy_dark\18-30-cloudy-dark * 768.1 : [ 5] sky\cloudy_dark_rain\18-00-cloudy-dark-rain * 768.1 : [ 20] sky\cloudy_light\04-30-cloudy-light * 768.1 : [ 20] sky\cloudy_light\07-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\11-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\15-00-cloudy-light * 768.1 : [ 10] sky\cloudy_light\16-00-cloudy-light * 768.1 : [ 65] sky\sky_10_dx9_cube * 768.1 : [ 7] sky\sky_12_vibros_cube * 768.1 : [ 18] sky\sky_13_vibros_cube * 768.1 : [ 4] sky\sky_17_clouds_cube * 768.1 : [ 4] sky\sky_1_clouds_cube * 768.1 : [ 4] sky\sky_20_clouds_cube * 768.1 : [ 5] sky\sky_24_cube * 768.1 : [ 4] sky\sky_2_clouds_cube * 768.1 : [ 3] sky\sky_4_cube * 768.1 : [ 65] sky\sky_7_dx9_cube * 768.1 : [ 16] sky\sky_9_cube_night * 768.1 : [ 21] sky\sky_9_dx9_cube * 791.1 : [ 1] map\map_promzona * 1024.1 : [ 4] act\act_stalker_dolg_2 * 1024.1 : [ 4] act\act_stalker_dolg_3 * 1024.1 : [ 4] act\act_stalker_nebo_a * 1024.1 : [ 4] act\act_stalker_nebo_b * 1024.1 : [ 4] act\act_stalker_neutral3c * 1024.1 : [ 4] act\act_stalker_neutral_2 * 1024.1 : [ 4] act\act_stalker_soldier_4 * 1024.1 : [ 1] fx\fx_moon2 * 1024.1 : [ 1] map\map_agroprom * 1024.1 : [ 1] map\map_factory * 1024.1 : [ 1] map\map_garbage * 1024.1 : [ 1] map\map_k01_darkscape * 1024.1 : [ 1] map\map_l03u_agr_underground * 1024.1 : [ 1] map\map_l08_yantar * 1024.1 : [ 1] map\map_l09_deadcity * 1024.1 : [ 1] map\map_l10_radar * 1024.1 : [ 1] map\map_l11_pripyat * 1024.1 : [ 1] map\map_l13_generators * 1024.1 : [ 1] map\map_red_forest * 1024.1 : [ 1] shoker_mod\explosions\final_expl * 1024.1 : [3380] sky\sky_oblaka * 1024.1 : [ 1] ui\ui_actor_achivments * 1024.1 : [ 1] ui\ui_actor_dialog_screen_c * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_main_menu2 * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_pda * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_hud * 1024.1 : [ 1] ui\ui_ingame2_common * 1024.1 : [ 1] ui\ui_pda2 * 1024.1 : [ 1] ui\ui_pda2_noice * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\combat_lens * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_1 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\grenade_launcher\gp25_2 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\grenade_launcher\m203 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\scope\acog_1 * 1024.1 : [ 6] wpn\fwr_rnm_016\upgrades\silencer\pbs4 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_45 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_45_base * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_556 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_918 * 1024.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\tgp-a * 1024.1 : [ 1] wpn\wpn_crosshair * 1024.1 : [ 1] wpn\wpn_crosshair_g36 * 1024.1 : [ 1] wpn\wpn_crosshair_l85 * 1024.1 : [ 1] wpn\wpn_crosshair_pks * 1024.1 : [ 1] wpn\wpn_crosshair_rpg * 1024.1 : [ 1] wpn\wpn_crosshair_svd * 1024.1 : [ 1] wpn\wpn_crosshair_vss * 1139.2 : [ 1] map\map_k02_trucks_cemetery * 1365.5 : [ 4] act\act_arm_0 * 1365.5 : [ 4] act\act_mutant_boar * 1365.5 : [ 4] act\act_mutant_boar_u * 1365.5 : [ 1] map\map_fake_start * 1365.5 : [ 1] map\map_jupiter_underground * 1365.5 : [ 1] map\map_l04u_labx18 * 1365.5 : [ 1] map\map_l07_military * 1365.5 : [ 1] pfx\pfx_ani-explosion-02 * 1365.5 : [ 1] pfx\pfx_ani-explosion-02-b-a * 1365.5 : [ 1] pfx\pfx_ani-explosion-02a * 1365.5 : [ 1] pfx\pfx_ani-fire01 * 1365.5 : [ 1] pfx\pfx_explotions_2 * 1365.5 : [ 1] pfx\pfx_explotions_4 * 1365.5 : [ 1] pfx\pfx_explotions_smoke * 1365.5 : [ 1] pfx\pfx_muzzle_front * 1365.5 : [ 4] veh\veh_mi24_army * 1365.5 : [ 4] wpn\fwr_rnm_016\ammo\12x70 * 1365.5 : [ 4] wpn\fwr_rnm_016\ammo\40mm * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\beretta_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\de_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\fort_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\hpsa_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\pistols\pm_1 * 1365.5 : [ 4] wpn\fwr_rnm_016\weapons\smg\mp5_1 * 1365.5 : [ 6] wpn\wpn_bm-16 * 1365.5 : [ 4] wpn\wpn_fn2000_new * 1365.5 : [ 4] wpn\wpn_gauss * 1536.1 : [ 150] sky\cloudy_dark\04-30-cloudy-dark * 1536.1 : [ 72] sky\sky_11_cube * 1536.1 : [ 74] sky\sky_13_cube * 1536.1 : [ 341] sky\sky_13_cube_night * 1536.1 : [ 74] sky\sky_14_cube * 1536.1 : [ 219] sky\sky_17_cube * 1536.1 : [ 15] sky\sky_18_cube * 1536.1 : [ 11] sky\sky_19_cube * 1536.1 : [ 69] sky\sky_20_cube * 1536.1 : [ 15] sky\sky_21_cube * 1536.1 : [ 65] sky\sky_22_cube * 1536.1 : [ 4] sky\sky_2_cube * 1536.1 : [ 12] sky\sky_3_cube * 1536.1 : [ 104] sky\sky_5_cube * 1536.1 : [ 7] sky\sky_6_cube * 1536.1 : [ 11] sky\sky_7_cube * 1536.1 : [ 8] sky\sky_8_cube * 1536.1 : [ 70] sky\sky_9_cube * 2048.1 : [ 4] act\act_arm_2 * 2048.1 : [ 4] act\act_arm_4 * 2048.1 : [ 1] map\map_escape * 2048.1 : [ 1] pfx\r_pop\shells\12ga * 2048.1 : [ 1] pfx\r_pop\shells\45acp * 2048.1 : [ 1] pfx\r_pop\shells\545x39 * 2048.1 : [ 1] pfx\r_pop\shells\556x45 * 2048.1 : [ 1] pfx\r_pop\shells\762x54 * 2048.1 : [ 1] pfx\r_pop\shells\9x18 * 2048.1 : [ 1] pfx\r_pop\shells\9x19 * 2048.1 : [ 1] pfx\r_pop\shells\9x39 * 2048.1 : [ 1] ui\ui_actor_menu * 2048.1 : [ 1] ui\ui_global_map * 2048.1 : [ 4] wpn\fwr_rnm_016\upgrades\silencer\sil_9x19_1 * 2048.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\aks74_1 * 2048.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\groza_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\pistols\p99_1 * 2730.8 : [ 4] act\act_gasmask * 2730.8 : [ 4] act\act_stalker_nebo_1 * 2730.8 : [ 4] r_pop\addons\m203 * 2730.8 : [ 4] r_pop\addons\pks07_pic * 2730.8 : [ 4] r_pop\rg6\rg6 * 2730.8 : [ 4] r_pop\rpg\rpg7 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\g36_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\sig550_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\shotguns\m88_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\shotguns\spas12_1 * 2730.8 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\svu_1 * 3072.1 : [ 65] sky\clear\03-00-fm * 3072.1 : [ 65] sky\clear\04-00-fm * 3072.1 : [ 65] sky\clear\04-30 * 3072.1 : [ 65] sky\clear\06-00 * 3072.1 : [ 130] sky\clear\06-30 * 3072.1 : [ 65] sky\clear\07-00 * 3072.1 : [ 65] sky\clear\08-00 * 3072.1 : [ 65] sky\clear\10-00 * 3072.1 : [ 65] sky\clear\11-00 * 3072.1 : [ 1] sky\clear_alt\03-00-alt * 3072.1 : [ 1] sky\clear_alt\04-00-alt * 3072.1 : [ 1] sky\clear_alt\04-00-alt-tuman * 3072.1 : [ 1] sky\clear_alt\04-30-alt * 3072.1 : [ 1] sky\clear_alt\05-00-alt * 3072.1 : [ 1] sky\clear_alt\05-30-alt * 3072.1 : [ 1] sky\clear_alt\06-00-alt * 3072.1 : [ 2] sky\clear_alt\07-00-alt * 3072.1 : [ 1] sky\clear_alt\08-00-alt * 3072.1 : [ 1] sky\clear_alt\09-00-alt * 3072.1 : [ 1] sky\clear_alt\10-00-alt * 3072.1 : [ 1] sky\clear_alt\11-00-alt * 3072.1 : [ 66] sky\clear_alt\12-00-alt * 3072.1 : [ 66] sky\clear_alt\13-00-alt * 3072.1 : [ 132] sky\clear_alt\14-00-alt * 3072.1 : [ 2] sky\clear_alt\15-00-alt * 3072.1 : [ 1] sky\clear_alt\16-00-alt * 3072.1 : [ 1] sky\clear_alt\17-00-alt * 3072.1 : [ 1] sky\clear_alt\18-00-alt * 3072.1 : [ 1] sky\clear_alt\19-00-alt * 3072.1 : [ 1] sky\clear_alt\20-00-alt * 3072.1 : [ 2] sky\clear_alt\20-30-alt * 3072.1 : [ 10] sky\cloudy_dark\04-00-cloudy-dark * 3072.1 : [ 146] sky\cloudy_dark\05-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\05-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\06-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\07-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\08-00-cloudy-dark * 3072.1 : [ 11] sky\cloudy_dark\09-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\17-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\18-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-00-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-30-cloudy-dark * 3072.1 : [ 10] sky\cloudy_dark\19-50-cloudy-dark * 3072.1 : [ 5] sky\cloudy_dark_rain\04-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\05-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\06-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\06-30-cloudy-dark-rain * 3072.1 : [ 10] sky\cloudy_dark_rain\07-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\08-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\09-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\10-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\11-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\12-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\13-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\14-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\15-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\16-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\17-00-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\17-30-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\18-30-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\19-50-cloudy-dark-rain * 3072.1 : [ 5] sky\cloudy_dark_rain\20-20-cloudy-dark-rain * 3072.1 : [ 20] sky\cloudy_light\05-00-cloudy-light * 3072.1 : [ 20] sky\cloudy_light\06-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\08-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\09-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\10-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\14-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\17-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\18-00-cloudy-light * 3072.1 : [ 10] sky\cloudy_light\19-30-cloudy-light * 3072.1 : [ 20] sky\cloudy_light\19-50-cloudy-light * 4096.1 : [ 1] map\map_jupiter * 4096.1 : [ 1] map\map_marsh * 4096.1 : [ 1] map\map_pripyat * 4096.1 : [ 1] map\map_zaton * 4096.1 : [ 1] ui\ui_icon_equipment * 4096.1 : [ 1] ui\ui_npc_habarwik * 4096.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\aksu_1 * 4096.1 : [ 6] wpn\wpn_upgrade * 4104.0 : [ 1] ui\ui_mm_main_back_crop * 5461.5 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\svd_1 * 5461.5 : [ 4] wpn\fwr_rnm_016\weapons\sniper_rifles\vss_1 * 6144.1 : [ 65] sky\clear\15-00 * 6144.1 : [ 65] sky\new\sky_17_clear * 8192.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\lr300_1 * 8192.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\sa80_1 * 16384.1 : [ 4] wpn\fwr_rnm_016\weapons\assault_rifles\abakan_1 * [ D3D ]: textures[610855 K] DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 Input: 1 Config-file [appdata\user.ltx] saved successfully Destroying Direct3D... * RM_Dump: textures : 3 * : 1: ui\ui_actor_sleep_screen * : 1: ui\ui_common * : 1: ui\ui_npc_habarwik * RM_Dump: rtargets : 0 * RM_Dump: vs : 1 * : 3: null * RM_Dump: ps : 1 * : 3: null * RM_Dump: dcl : 0 * RM_Dump: states : 1 * RM_Dump: tex_list : 3 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 3 * RM_Dump: v_elements: 3 * RM_Dump: v_shaders : 3 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 5