[torch_definition] range = 51 ; range range_r2 = 51 ; range color = 1.0, 1.0, 1.0, 0.2 ; four color components 0.f 0.f omni_range_r2 = 0.18 ; range omni_color = 1.0, 1.0, 1.0, 0.1 ; four color components 0.f 0.f glow_texture = glow\glow_torch_r2 ; glow texture name (required) glow_radius = 0.79 ; glow radius guide_bone = lights_bone ; guid bone name (required) volumetric_enabled = true volumetric_quality = 1.0 volumetric_distance = 1.0 volumetric_intensity = 0.3