* Detected CPU: GenuineIntel Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz, F6/M158/S13 Counts: 8 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 78801 files cached, 19591Kb memory used. Init FileSystem 0.720886 sec [01.09.22 10:59:59.429] 'xrCore' build 7445, Jun 25 2019 [01.09.22 10:59:59.429] OP 2.1 Engine ver 1.0f patch ver 0.7.3 [01.09.22 10:59:59.429] [01.09.22 10:59:59.660] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [01.09.22 10:59:59.661] Initializing Engine... [01.09.22 10:59:59.661] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [01.09.22 10:59:59.661] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [01.09.22 10:59:59.661] respawn_type transparent_treasure user_name ] [01.09.22 10:59:59.661] Loading config for renderer [01.09.22 10:59:59.661] Executing config-script "user.ltx"... [01.09.22 10:59:59.662] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded. [01.09.22 10:59:59.662] Starting INPUT device... [01.09.22 10:59:59.670] Loading DLL: xrRender_R1.dll [01.09.22 10:59:59.671] Loading DLL: xrGame.dll [01.09.22 10:59:59.673] 'xrGame' build Jun 25 2019 12:48:47 [01.09.22 10:59:59.693] * [win32]: free[4033832 K], reserved[45408 K], committed[115000 K] [01.09.22 10:59:59.693] * [ D3D ]: textures[0 K] [01.09.22 10:59:59.693] * [x-ray]: crt heap[32674 K], process heap[32674 K], game lua[0 K], engine lua[0 K], render[0 K] [01.09.22 10:59:59.693] * [x-ray]: economy: strings[count: 37195, lengths: 1019 K, overhead: 1162 K, saved: 14734 K] [01.09.22 10:59:59.693] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [01.09.22 10:59:59.693] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [01.09.22 10:59:59.694] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [01.09.22 10:59:59.694] Executing config-script "user.ltx"... [01.09.22 10:59:59.694] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx"... [01.09.22 10:59:59.694] [c:\program files (x86)\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded. [01.09.22 10:59:59.694] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"... [01.09.22 10:59:59.694] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [01.09.22 10:59:59.695] - Maximum allowed affinity mask: 0xFF, current: 0xFE [01.09.22 10:59:59.695] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded. [01.09.22 10:59:59.695] SOUND: OpenAL: enumerate devices... [01.09.22 10:59:59.695] SOUND: OpenAL: EnumerationExtension Present [01.09.22 10:59:59.695] devices OpenAL Soft [01.09.22 10:59:59.695] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [01.09.22 10:59:59.847] SOUND: OpenAL: All available devices: [01.09.22 10:59:59.847] 1. OpenAL Soft, Spec Version 1.1 (default) [01.09.22 10:59:59.847] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [01.09.22 10:59:59.868] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [01.09.22 10:59:59.884] * sound: EAX 2.0 extension: absent [01.09.22 10:59:59.884] * sound: EAX 2.0 deferred: absent [01.09.22 10:59:59.884] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [01.09.22 10:59:59.892] Starting RENDER device... [01.09.22 10:59:59.937] * GPU [vendor:10DE]-[device:1F99]: NVIDIA GeForce GTX 1650 with Max-Q Design [01.09.22 10:59:59.937] * GPU driver: 30.0.15.1215 [01.09.22 11:00:00.218] * CREATE: DeviceREF: 1 [01.09.22 11:00:00.218] * Texture memory: 4056 M [01.09.22 11:00:00.218] * DDI-level: 9.0 [01.09.22 11:00:00.232] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [01.09.22 11:00:00.233] * GPU vertex cache: unrecognized, 16 [01.09.22 11:00:00.233] * DVB created: 4096K [01.09.22 11:00:00.233] * DIB created: 512K [01.09.22 11:00:00.313] load time LTX=66 ms [01.09.22 11:00:00.320] count of .thm files=3228 [01.09.22 11:00:01.579] load time THM=1265 ms [01.09.22 11:00:01.579] * distortion: used, dev(30),need(14) [01.09.22 11:00:01.579] * SSample: 1920x1080 [01.09.22 11:00:01.599] * SSample: enabled [01.09.22 11:00:01.764] - r__tf_aniso 4 [01.09.22 11:00:01.764] - r1_tf_mipbias 0. [01.09.22 11:00:01.772] Script debugger succesfully restarted. [01.09.22 11:00:03.433] - Gamedata version: [Wersja 2.1 final p.8k.2] [01.09.22 11:00:03.530] Starting engine... [01.09.22 11:00:03.601] GMLib loaded at 70 msec [01.09.22 11:00:03.992] Game_Globals loaded at 391 msec [01.09.22 11:00:04.217] App_Start loaded at 225 msec [01.09.22 11:00:04.224] ui_core loaded at 6 msec [01.09.22 11:00:04.251] Loading DLL: xrGameSpy.dll [01.09.22 11:00:04.332] Main_Menu loaded at 107 msec [01.09.22 11:00:08.977] * DVB created: 4096K [01.09.22 11:00:08.977] * DIB created: 512K [01.09.22 11:00:08.977] - r__tf_aniso 4 [01.09.22 11:00:08.977] - r1_tf_mipbias 0. [01.09.22 11:00:08.977] * SSample: 1920x1080 [01.09.22 11:00:08.985] * SSample: enabled [01.09.22 11:00:08.985] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [01.09.22 11:00:08.985] * GPU vertex cache: recognized, 24 [01.09.22 11:00:08.985] *** RESET [0 ms] [01.09.22 11:00:09.418] * MEMORY USAGE: 234261 K [01.09.22 11:00:12.252] Unable to find Hotkey entry in registry [01.09.22 11:00:18.813] * DVB created: 4096K [01.09.22 11:00:18.813] * DIB created: 512K [01.09.22 11:00:18.814] - r__tf_aniso 4 [01.09.22 11:00:18.814] - r1_tf_mipbias 0. [01.09.22 11:00:18.814] * SSample: 1920x1080 [01.09.22 11:00:18.820] * SSample: enabled [01.09.22 11:00:18.820] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [01.09.22 11:00:18.820] * GPU vertex cache: recognized, 24 [01.09.22 11:00:18.820] *** RESET [59 ms] [01.09.22 11:00:18.829] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro [01.09.22 11:00:18.829] Begin load [01.09.22 11:00:18.830] * phase time: 0 ms [01.09.22 11:00:18.866] * phase cmem: 237931 K [01.09.22 11:00:18.866] Prefetching objects... [01.09.22 11:00:18.909] * Objects loaded in 0 ms [01.09.22 11:00:22.147] * Models loaded in 3238 ms [01.09.22 11:00:22.178] * Prefetch memory: 726135Kb [01.09.22 11:00:22.182] * phase time: 3352 ms [01.09.22 11:00:22.214] * phase cmem: 927121 K [01.09.22 11:00:22.214] Starting server... [01.09.22 11:00:22.263] - Gamedata version: [Wersja 2.1 final p.8k.2] [01.09.22 11:00:22.305] * phase time: 123 ms [01.09.22 11:00:22.335] * phase cmem: 925297 K [01.09.22 11:00:22.335] Loading alife simulator... [01.09.22 11:00:22.336] * phase time: 31 ms [01.09.22 11:00:22.367] * phase cmem: 925275 K [01.09.22 11:00:22.367] Loading savegame... [01.09.22 11:00:22.387] c:\program files (x86)\op-2.1\userdata\savedgames\48721_quicksave.sav save created on DEVELOPER mode! [01.09.22 11:00:22.387] * Loading key-value pairs... [01.09.22 11:00:22.414] * 18 key-value pairs were successfully loaded (0.027s) [01.09.22 11:00:22.414] * Loading spawn registry... [01.09.22 11:00:24.038] * 25177 spawn points were successfully loaded (1.624s) [01.09.22 11:00:24.038] * Loading objects... [01.09.22 11:00:24.629] * 36371 objects were successfully loaded (0.591s) 36371 [01.09.22 11:00:25.006] * Loading quick slots data... [01.09.22 11:00:25.006] * Start objects on_register'ed... [01.09.22 11:00:26.534] * 36371 objects on_register'ed (1.528s) [01.09.22 11:00:26.535] * Game 48721_quicksave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\48721_quicksave.sav' (4.199s) [01.09.22 11:00:26.535] * phase time: 4198 ms [01.09.22 11:00:26.594] * phase cmem: 1088115 K [01.09.22 11:00:26.594] Connecting... [01.09.22 11:00:26.715] MaxPlayers = 32 [01.09.22 11:00:26.735] * phase time: 200 ms [01.09.22 11:00:26.800] * phase cmem: 1107148 K [01.09.22 11:00:26.800] Connecting to... [01.09.22 11:00:26.804] Player not found. New player created. [01.09.22 11:00:26.804] * client : connection accepted - <> [01.09.22 11:00:26.808] * phase time: 73 ms [01.09.22 11:00:26.867] * phase cmem: 1107174 K [01.09.22 11:00:26.867] Reading level info... [01.09.22 11:00:26.868] * phase time: 59 ms [01.09.22 11:00:26.924] * phase cmem: 1107174 K [01.09.22 11:00:26.924] Loading object space... [01.09.22 11:00:27.230] * object space load: 305 ms [01.09.22 11:00:27.230] * phase time: 362 ms [01.09.22 11:00:27.288] * phase cmem: 1179841 K [01.09.22 11:00:27.288] Loading shaders (R1)... [01.09.22 11:00:27.405] * phase time: 175 ms [01.09.22 11:00:27.461] * phase cmem: 1181392 K [01.09.22 11:00:27.461] Loading geometry (R1)... [01.09.22 11:00:27.603] * phase time: 198 ms [01.09.22 11:00:27.662] * phase cmem: 1237167 K [01.09.22 11:00:27.662] Loading visuals (R1)... [01.09.22 11:00:27.713] * phase time: 109 ms [01.09.22 11:00:27.770] * phase cmem: 1242988 K [01.09.22 11:00:27.770] Loading details (R1)... [01.09.22 11:00:27.789] * [DETAILS] VertexConsts(256), Batch(61) [01.09.22 11:00:27.789] * [DETAILS] 40687 v(20), 26352 p [01.09.22 11:00:27.789] * [DETAILS] Batch(61), VB(794K), IB(154K) [01.09.22 11:00:27.790] * phase time: 76 ms [01.09.22 11:00:27.846] * phase cmem: 1244033 K [01.09.22 11:00:27.846] Loading sectors (R1)... [01.09.22 11:00:27.847] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.hom [01.09.22 11:00:27.850] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l01_escape\level.env_mod [01.09.22 11:00:27.850] * phase time: 60 ms [01.09.22 11:00:27.908] * phase cmem: 1244176 K [01.09.22 11:00:27.908] Loading AI objects... [01.09.22 11:00:27.912] - Loading music tracks from 'l01_escape_musics'... [01.09.22 11:00:27.918] * phase time: 68 ms [01.09.22 11:00:27.976] * phase cmem: 1244140 K [01.09.22 11:00:27.976] Loading PH world... [01.09.22 11:00:28.005] - Game configuring : Started [01.09.22 11:00:28.010] - Game configuring : Finished [01.09.22 11:00:28.137] * phase time: 218 ms [01.09.22 11:00:28.195] * phase cmem: 1264576 K [01.09.22 11:00:28.195] Loading textures... [01.09.22 11:00:29.826] * t-report - base: 1183, 999669 K [01.09.22 11:00:29.826] * t-report - lmap: 10, 10241 K [01.09.22 11:00:29.826] * phase time: 1689 ms [01.09.22 11:00:29.888] * phase cmem: 1572496 K [01.09.22 11:00:29.888] Synchronizing... [01.09.22 11:00:29.888] Save created on [Engine 1.0f p 0.7.3] [01.09.22 11:00:29.888] Save date and time [Thu Sep 1 10:04:22 2022] [01.09.22 11:00:29.901] * phase time: 74 ms [01.09.22 11:00:29.963] * phase cmem: 1572500 K [01.09.22 11:00:30.159] * [win32]: free[1825652 K], reserved[197128 K], committed[2171460 K] [01.09.22 11:00:30.159] * [ D3D ]: textures[1009911 K] [01.09.22 11:00:30.159] * [x-ray]: crt heap[1570397 K], process heap[1570397 K], game lua[178289 K], engine lua[317 K], render[0 K] [01.09.22 11:00:30.159] * [x-ray]: economy: strings[count: 179956, lengths: 9260 K, overhead: 5623 K, saved: 22414 K] [01.09.22 11:00:30.159] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [01.09.22 11:00:30.159] * Starting measure [01.09.22 11:00:55.104] * MEMORY USAGE: 3035273 K [01.09.22 11:01:02.501] Unable to find Hotkey entry in registry [01.09.22 11:01:53.424] * Saving spawns... [01.09.22 11:01:53.425] * Saving objects... [01.09.22 11:01:53.554] * 36374 objects are successfully saved [01.09.22 11:01:53.559] * Saving key-value pairs... [01.09.22 11:01:53.577] * 18 key-value pairs were successfully saved [01.09.22 11:01:53.578] * Saving quick slots data... [01.09.22 11:01:53.607] * Game dzien 3. teleport kordon - bar.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\dzien 3. teleport kordon - bar.sav' [01.09.22 11:01:56.537] * Saving spawns... [01.09.22 11:01:56.538] * Saving objects... [01.09.22 11:01:56.665] * 36375 objects are successfully saved [01.09.22 11:01:56.670] * Saving key-value pairs... [01.09.22 11:01:56.688] * 18 key-value pairs were successfully saved [01.09.22 11:01:56.688] * Saving quick slots data... [01.09.22 11:01:56.727] * Game 48721_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\48721_autosave.sav' [01.09.22 11:01:56.731] - Disconnect [01.09.22 11:02:00.307] - Destroying level [01.09.22 11:02:00.619] * DVB created: 4096K [01.09.22 11:02:00.619] * DIB created: 512K [01.09.22 11:02:00.619] - r__tf_aniso 4 [01.09.22 11:02:00.619] - r1_tf_mipbias 0. [01.09.22 11:02:00.619] * SSample: 1920x1080 [01.09.22 11:02:00.636] * SSample: enabled [01.09.22 11:02:00.636] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [01.09.22 11:02:00.636] * GPU vertex cache: recognized, 24 [01.09.22 11:02:00.636] *** RESET [111 ms] [01.09.22 11:02:00.651] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro [01.09.22 11:02:00.651] Begin load [01.09.22 11:02:00.675] * phase time: 2 ms [01.09.22 11:02:00.768] * phase cmem: 1208840 K [01.09.22 11:02:00.768] Starting server... [01.09.22 11:02:00.945] - Gamedata version: [Wersja 2.1 final p.8k.2] [01.09.22 11:02:00.995] * phase time: 320 ms [01.09.22 11:02:01.078] * phase cmem: 1204032 K [01.09.22 11:02:01.078] Loading alife simulator... [01.09.22 11:02:01.079] * phase time: 84 ms [01.09.22 11:02:01.184] * phase cmem: 1204018 K [01.09.22 11:02:01.184] Loading savegame... [01.09.22 11:02:01.204] c:\program files (x86)\op-2.1\userdata\savedgames\48721_autosave.sav save created on DEVELOPER mode! [01.09.22 11:02:01.204] * Loading key-value pairs... [01.09.22 11:02:01.231] * 18 key-value pairs were successfully loaded (0.027s) [01.09.22 11:02:01.231] * Loading spawn registry... [01.09.22 11:02:02.866] * 25177 spawn points were successfully loaded (1.635s) [01.09.22 11:02:02.867] * Loading objects... [01.09.22 11:02:03.439] * 36375 objects were successfully loaded (0.573s) 36375 [01.09.22 11:02:03.832] * Loading quick slots data... [01.09.22 11:02:03.832] * Start objects on_register'ed... [01.09.22 11:02:05.280] * 36375 objects on_register'ed (1.447s) [01.09.22 11:02:05.281] * Game 48721_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\48721_autosave.sav' (4.202s) [01.09.22 11:02:05.281] * phase time: 4201 ms [01.09.22 11:02:05.368] * phase cmem: 1309115 K [01.09.22 11:02:05.368] Connecting... [01.09.22 11:02:05.369] MaxPlayers = 32 [01.09.22 11:02:05.389] * phase time: 108 ms [01.09.22 11:02:05.479] * phase cmem: 1309118 K [01.09.22 11:02:05.479] Connecting to... [01.09.22 11:02:05.483] Player not found. New player created. [01.09.22 11:02:05.483] * client : connection accepted - <> [01.09.22 11:02:05.485] * phase time: 95 ms [01.09.22 11:02:05.574] * phase cmem: 1309117 K [01.09.22 11:02:05.574] Reading level info... [01.09.22 11:02:05.575] * phase time: 89 ms [01.09.22 11:02:05.662] * phase cmem: 1309105 K [01.09.22 11:02:05.662] Loading object space... [01.09.22 11:02:05.851] * object space load: 189 ms [01.09.22 11:02:05.851] * phase time: 275 ms [01.09.22 11:02:05.939] * phase cmem: 1354010 K [01.09.22 11:02:05.939] Loading shaders (R1)... [01.09.22 11:02:06.066] * phase time: 213 ms [01.09.22 11:02:06.152] * phase cmem: 1355072 K [01.09.22 11:02:06.152] Loading geometry (R1)... [01.09.22 11:02:06.285] * phase time: 219 ms [01.09.22 11:02:06.372] * phase cmem: 1405068 K [01.09.22 11:02:06.372] Loading visuals (R1)... [01.09.22 11:02:06.390] * phase time: 105 ms [01.09.22 11:02:06.476] * phase cmem: 1406045 K [01.09.22 11:02:06.476] Loading details (R1)... [01.09.22 11:02:06.498] * [DETAILS] VertexConsts(256), Batch(61) [01.09.22 11:02:06.498] * [DETAILS] 40687 v(20), 26352 p [01.09.22 11:02:06.498] * [DETAILS] Batch(61), VB(794K), IB(154K) [01.09.22 11:02:06.499] * phase time: 108 ms [01.09.22 11:02:06.585] * phase cmem: 1407036 K [01.09.22 11:02:06.586] Loading sectors (R1)... [01.09.22 11:02:06.587] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.hom [01.09.22 11:02:06.590] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l05_bar\level.env_mod [01.09.22 11:02:06.590] * phase time: 91 ms [01.09.22 11:02:06.678] * phase cmem: 1407234 K [01.09.22 11:02:06.678] Loading AI objects... [01.09.22 11:02:06.687] * phase time: 96 ms [01.09.22 11:02:06.775] * phase cmem: 1407259 K [01.09.22 11:02:06.775] Loading PH world... [01.09.22 11:02:06.800] - Game configuring : Started [01.09.22 11:02:06.804] - Game configuring : Finished [01.09.22 11:02:06.811] * phase time: 124 ms [01.09.22 11:02:06.900] * phase cmem: 1425135 K [01.09.22 11:02:06.900] Loading textures... [01.09.22 11:02:08.181] * t-report - base: 1203, 976956 K [01.09.22 11:02:08.181] * t-report - lmap: 8, 8193 K [01.09.22 11:02:08.181] * phase time: 1370 ms [01.09.22 11:02:08.275] * phase cmem: 1604721 K [01.09.22 11:02:08.275] Synchronizing... [01.09.22 11:02:08.275] Save created on [Engine 1.0f p 0.7.3] [01.09.22 11:02:08.275] Save date and time [Thu Sep 1 11:01:56 2022] [01.09.22 11:02:08.282] * phase time: 101 ms [01.09.22 11:02:08.371] * phase cmem: 1604721 K [01.09.22 11:02:08.635] * [win32]: free[1359656 K], reserved[532440 K], committed[2302144 K] [01.09.22 11:02:08.635] * [ D3D ]: textures[985149 K] [01.09.22 11:02:08.635] * [x-ray]: crt heap[1603120 K], process heap[1603120 K], game lua[178288 K], engine lua[334 K], render[1283 K] [01.09.22 11:02:08.635] * [x-ray]: economy: strings[count: 193954, lengths: 10091 K, overhead: 6061 K, saved: 28965 K] [01.09.22 11:02:08.635] * [x-ray]: economy: smem[count: 72406, lengths: 39308 K, overhead: 1131 K, saved: 22642 K] [01.09.22 11:02:08.635] * Starting measure [01.09.22 11:02:24.799] ALL_SPAWN_FIX release [bar_arena_door_0000][5665] [01.09.22 11:02:25.689] * MEMORY USAGE: 3010815 K [01.09.22 11:03:14.375] * Saving spawns... [01.09.22 11:03:14.378] * Saving objects... [01.09.22 11:03:14.513] * 36355 objects are successfully saved [01.09.22 11:03:14.517] * Saving key-value pairs... [01.09.22 11:03:14.536] * 18 key-value pairs were successfully saved [01.09.22 11:03:14.536] * Saving quick slots data... [01.09.22 11:03:14.565] * Game walizka najemnikow - zakonczone.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\walizka najemnikow - zakonczone.sav' [01.09.22 11:03:22.996] * Saving spawns... [01.09.22 11:03:22.999] * Saving objects... [01.09.22 11:03:23.139] * 36357 objects are successfully saved [01.09.22 11:03:23.142] * Saving key-value pairs... [01.09.22 11:03:23.161] * 18 key-value pairs were successfully saved [01.09.22 11:03:23.161] * Saving quick slots data... [01.09.22 11:03:23.189] * Game odszukaj dokumenty w laboratorium x-16 - zakonczone.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\odszukaj dokumenty w laboratorium x-16 - zakonczone.sav' [01.09.22 11:03:37.157] * Saving spawns... [01.09.22 11:03:37.160] * Saving objects... [01.09.22 11:03:37.293] * 36360 objects are successfully saved [01.09.22 11:03:37.296] * Saving key-value pairs... [01.09.22 11:03:37.315] * 18 key-value pairs were successfully saved [01.09.22 11:03:37.315] * Saving quick slots data... [01.09.22 11:03:37.343] * Game znajdz rodowa bron - zakonczone.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\znajdz rodowa bron - zakonczone.sav' [01.09.22 11:03:47.726] * Saving spawns... [01.09.22 11:03:47.729] * Saving objects... [01.09.22 11:03:47.899] * 36360 objects are successfully saved [01.09.22 11:03:47.903] * Saving key-value pairs... [01.09.22 11:03:47.923] * 18 key-value pairs were successfully saved [01.09.22 11:03:47.923] * Saving quick slots data... [01.09.22 11:03:47.962] * Game praca dla barmana.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\praca dla barmana.sav' [01.09.22 11:04:14.100] * Saving spawns... [01.09.22 11:04:14.102] * Saving objects... [01.09.22 11:04:14.415] * 36451 objects are successfully saved [01.09.22 11:04:14.419] * Saving key-value pairs... [01.09.22 11:04:14.439] * 18 key-value pairs were successfully saved [01.09.22 11:04:14.439] * Saving quick slots data... [01.09.22 11:04:14.469] * Game nadzwyczajny artefakt - zakonczone.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\nadzwyczajny artefakt - zakonczone.sav' [01.09.22 11:05:57.682] Unable to find Hotkey entry in registry [01.09.22 11:06:03.751] * Saving spawns... [01.09.22 11:06:03.754] * Saving objects... [01.09.22 11:06:03.902] * 36477 objects are successfully saved [01.09.22 11:06:03.906] * Saving key-value pairs... [01.09.22 11:06:03.926] * 18 key-value pairs were successfully saved [01.09.22 11:06:03.926] * Saving quick slots data... [01.09.22 11:06:03.965] * Game praca dla barmana - zakonczone.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\praca dla barmana - zakonczone.sav' [01.09.22 11:06:10.965] Teraz nie mozesz zapisac gry! [01.09.22 11:06:14.257] * Saving spawns... [01.09.22 11:06:14.260] * Saving objects... [01.09.22 11:06:14.401] * 36480 objects are successfully saved [01.09.22 11:06:14.405] * Saving key-value pairs... [01.09.22 11:06:14.424] * 18 key-value pairs were successfully saved [01.09.22 11:06:14.424] * Saving quick slots data... [01.09.22 11:06:14.463] * Game 48721_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\48721_autosave.sav' [01.09.22 11:06:14.467] - Disconnect [01.09.22 11:06:17.109] - Destroying level [01.09.22 11:06:17.417] * DVB created: 4096K [01.09.22 11:06:17.417] * DIB created: 512K [01.09.22 11:06:17.417] - r__tf_aniso 4 [01.09.22 11:06:17.417] - r1_tf_mipbias 0. [01.09.22 11:06:17.417] * SSample: 1920x1080 [01.09.22 11:06:17.434] * SSample: enabled [01.09.22 11:06:17.434] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [01.09.22 11:06:17.434] * GPU vertex cache: recognized, 24 [01.09.22 11:06:17.434] *** RESET [112 ms] [01.09.22 11:06:17.449] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro [01.09.22 11:06:17.449] Begin load [01.09.22 11:06:17.474] * phase time: 2 ms [01.09.22 11:06:17.580] * phase cmem: 1233687 K [01.09.22 11:06:17.580] Starting server... [01.09.22 11:06:17.733] - Gamedata version: [Wersja 2.1 final p.8k.2] [01.09.22 11:06:17.792] * phase time: 317 ms [01.09.22 11:06:17.882] * phase cmem: 1228517 K [01.09.22 11:06:17.882] Loading alife simulator... [01.09.22 11:06:17.882] * phase time: 91 ms [01.09.22 11:06:17.972] * phase cmem: 1228511 K [01.09.22 11:06:17.972] Loading savegame... [01.09.22 11:06:17.990] c:\program files (x86)\op-2.1\userdata\savedgames\48721_autosave.sav save created on DEVELOPER mode! [01.09.22 11:06:17.990] * Loading key-value pairs... [01.09.22 11:06:18.015] * 18 key-value pairs were successfully loaded (0.025s) [01.09.22 11:06:18.015] * Loading spawn registry... [01.09.22 11:06:19.732] * 25177 spawn points were successfully loaded (1.716s) [01.09.22 11:06:19.732] * Loading objects... [01.09.22 11:06:20.294] * 36480 objects were successfully loaded (0.562s) 36480 [01.09.22 11:06:20.720] * Loading quick slots data... [01.09.22 11:06:20.720] * Start objects on_register'ed... [01.09.22 11:06:22.205] * 36480 objects on_register'ed (1.486s) [01.09.22 11:06:22.206] * Game 48721_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\48721_autosave.sav' (4.324s) [01.09.22 11:06:22.206] * phase time: 4324 ms [01.09.22 11:06:22.298] * phase cmem: 1339076 K [01.09.22 11:06:22.298] Connecting... [01.09.22 11:06:22.299] MaxPlayers = 32 [01.09.22 11:06:22.328] * phase time: 122 ms [01.09.22 11:06:22.425] * phase cmem: 1339091 K [01.09.22 11:06:22.425] Connecting to... [01.09.22 11:06:22.428] Player not found. New player created. [01.09.22 11:06:22.428] * client : connection accepted - <> [01.09.22 11:06:22.431] * phase time: 102 ms [01.09.22 11:06:22.527] * phase cmem: 1339101 K [01.09.22 11:06:22.527] Reading level info... [01.09.22 11:06:22.528] * phase time: 96 ms [01.09.22 11:06:22.619] * phase cmem: 1339101 K [01.09.22 11:06:22.619] Loading object space... [01.09.22 11:06:22.779] * object space load: 159 ms [01.09.22 11:06:22.779] * phase time: 250 ms [01.09.22 11:06:22.872] * phase cmem: 1377638 K [01.09.22 11:06:22.872] Loading shaders (R1)... [01.09.22 11:06:23.008] * phase time: 229 ms [01.09.22 11:06:23.099] * phase cmem: 1378731 K [01.09.22 11:06:23.099] Loading geometry (R1)... [01.09.22 11:06:23.257] * phase time: 249 ms [01.09.22 11:06:23.350] * phase cmem: 1427485 K [01.09.22 11:06:23.350] Loading visuals (R1)... [01.09.22 11:06:23.393] * phase time: 135 ms [01.09.22 11:06:23.485] * phase cmem: 1428931 K [01.09.22 11:06:23.485] Loading details (R1)... [01.09.22 11:06:23.507] * [DETAILS] VertexConsts(256), Batch(61) [01.09.22 11:06:23.507] * [DETAILS] 40687 v(20), 26352 p [01.09.22 11:06:23.507] * [DETAILS] Batch(61), VB(794K), IB(154K) [01.09.22 11:06:23.508] * phase time: 115 ms [01.09.22 11:06:23.599] * phase cmem: 1429922 K [01.09.22 11:06:23.599] Loading sectors (R1)... [01.09.22 11:06:23.600] * Loading HOM: c:\program files (x86)\op-2.1\gamedata\levels\l08_yantar\level.hom [01.09.22 11:06:23.603] * Loading environment modificator: c:\program files (x86)\op-2.1\gamedata\levels\l08_yantar\level.env_mod [01.09.22 11:06:23.603] * phase time: 94 ms [01.09.22 11:06:23.695] * phase cmem: 1430126 K [01.09.22 11:06:23.695] Loading AI objects... [01.09.22 11:06:23.695] - Loading music tracks from 'l08_yantar_musics'... [01.09.22 11:06:23.704] * phase time: 100 ms [01.09.22 11:06:23.795] * phase cmem: 1430145 K [01.09.22 11:06:23.795] Loading PH world... [01.09.22 11:06:23.816] - Game configuring : Started [01.09.22 11:06:23.820] - Game configuring : Finished [01.09.22 11:06:23.826] * phase time: 122 ms [01.09.22 11:06:23.920] * phase cmem: 1443868 K [01.09.22 11:06:23.920] Loading textures... [01.09.22 11:06:25.143] * t-report - base: 1173, 992436 K [01.09.22 11:06:25.143] * t-report - lmap: 10, 10241 K [01.09.22 11:06:25.144] * phase time: 1317 ms [01.09.22 11:06:25.251] * phase cmem: 1629945 K [01.09.22 11:06:25.251] Synchronizing... [01.09.22 11:06:25.252] Save created on [Engine 1.0f p 0.7.3] [01.09.22 11:06:25.252] Save date and time [Thu Sep 1 11:06:14 2022] [01.09.22 11:06:25.259] * phase time: 115 ms [01.09.22 11:06:25.355] * phase cmem: 1629945 K [01.09.22 11:06:25.632] * [win32]: free[1261328 K], reserved[545072 K], committed[2387840 K] [01.09.22 11:06:25.632] * [ D3D ]: textures[1002678 K] [01.09.22 11:06:25.632] * [x-ray]: crt heap[1628339 K], process heap[1628339 K], game lua[178478 K], engine lua[355 K], render[2598 K] [01.09.22 11:06:25.632] * [x-ray]: economy: strings[count: 197881, lengths: 10326 K, overhead: 6183 K, saved: 69815 K] [01.09.22 11:06:25.632] * [x-ray]: economy: smem[count: 85515, lengths: 46969 K, overhead: 1336 K, saved: 37877 K] [01.09.22 11:06:25.632] * Starting measure [01.09.22 11:06:37.275] ~~ move_mgr.validate_accessibility: point [0] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help' [01.09.22 11:06:37.275] ~~ move_mgr.validate_accessibility: point [1] on path [yan_scientist_door_2_walk] not accessible for npc 'yan_scientist_help' [01.09.22 11:06:41.832] * MEMORY USAGE: 2779673 K [01.09.22 11:07:11.699] * Saving spawns... [01.09.22 11:07:11.702] * Saving objects... [01.09.22 11:07:11.840] * 36605 objects are successfully saved [01.09.22 11:07:11.844] * Saving key-value pairs... [01.09.22 11:07:11.863] * 18 key-value pairs were successfully saved [01.09.22 11:07:11.863] * Saving quick slots data... [01.09.22 11:07:11.892] * Game dziennik ducha - zakonczone.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\dziennik ducha - zakonczone.sav' [01.09.22 11:07:42.437] * Saving spawns... [01.09.22 11:07:42.439] * Saving objects... [01.09.22 11:07:42.574] * 36612 objects are successfully saved [01.09.22 11:07:42.578] * Saving key-value pairs... [01.09.22 11:07:42.597] * 18 key-value pairs were successfully saved [01.09.22 11:07:42.597] * Saving quick slots data... [01.09.22 11:07:42.636] * Game traktaty naukowe.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\traktaty naukowe.sav' [01.09.22 11:09:21.714] Unable to find Hotkey entry in registry [01.09.22 11:09:55.235] Unable to find Hotkey entry in registry [01.09.22 11:10:09.907] * Saving spawns... [01.09.22 11:10:09.910] * Saving objects... [01.09.22 11:10:10.082] * 36613 objects are successfully saved [01.09.22 11:10:10.085] * Saving key-value pairs... [01.09.22 11:10:10.104] * 18 key-value pairs were successfully saved [01.09.22 11:10:10.104] * Saving quick slots data... [01.09.22 11:10:10.133] * Game dzien 3. teleport jantar - bagna.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\dzien 3. teleport jantar - bagna.sav' [01.09.22 11:10:13.270] * Saving spawns... [01.09.22 11:10:13.273] * Saving objects... [01.09.22 11:10:13.412] * 36614 objects are successfully saved [01.09.22 11:10:13.416] * Saving key-value pairs... [01.09.22 11:10:13.434] * 18 key-value pairs were successfully saved [01.09.22 11:10:13.434] * Saving quick slots data... [01.09.22 11:10:13.464] * Game 48721_autosave.sav is successfully saved to file 'c:\program files (x86)\op-2.1\userdata\savedgames\48721_autosave.sav' [01.09.22 11:10:13.467] - Disconnect [01.09.22 11:10:15.986] - Destroying level [01.09.22 11:10:16.261] * DVB created: 4096K [01.09.22 11:10:16.261] * DIB created: 512K [01.09.22 11:10:16.262] - r__tf_aniso 4 [01.09.22 11:10:16.262] - r1_tf_mipbias 0. [01.09.22 11:10:16.262] * SSample: 1920x1080 [01.09.22 11:10:16.273] * SSample: enabled [01.09.22 11:10:16.273] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [01.09.22 11:10:16.273] * GPU vertex cache: recognized, 24 [01.09.22 11:10:16.273] *** RESET [109 ms] [01.09.22 11:10:16.291] "c:\program files (x86)\op-2.1\bin\xr_3da.exe" -nointro [01.09.22 11:10:16.291] Begin load [01.09.22 11:10:16.319] * phase time: 2 ms [01.09.22 11:10:16.426] * phase cmem: 1269173 K [01.09.22 11:10:16.426] Starting server... [01.09.22 11:10:16.580] - Gamedata version: [Wersja 2.1 final p.8k.2] [01.09.22 11:10:16.633] * phase time: 314 ms [01.09.22 11:10:16.731] * phase cmem: 1264075 K [01.09.22 11:10:16.731] Loading alife simulator... [01.09.22 11:10:16.732] * phase time: 99 ms [01.09.22 11:10:16.827] * phase cmem: 1264075 K [01.09.22 11:10:16.827] Loading savegame... [01.09.22 11:10:16.847] c:\program files (x86)\op-2.1\userdata\savedgames\48721_autosave.sav save created on DEVELOPER mode! [01.09.22 11:10:16.847] * Loading key-value pairs... [01.09.22 11:10:16.874] * 18 key-value pairs were successfully loaded (0.027s) [01.09.22 11:10:16.874] * Loading spawn registry... [01.09.22 11:10:18.568] * 25177 spawn points were successfully loaded (1.694s) [01.09.22 11:10:18.569] * Loading objects... [01.09.22 11:10:19.184] * 36614 objects were successfully loaded (0.615s) 36614 [01.09.22 11:10:19.694] * Loading quick slots data... [01.09.22 11:10:19.694] * Start objects on_register'ed... [01.09.22 11:10:21.166] * 36614 objects on_register'ed (1.472s) [01.09.22 11:10:21.166] * Game 48721_autosave is successfully loaded from file 'c:\program files (x86)\op-2.1\userdata\savedgames\48721_autosave.sav' (4.435s) [01.09.22 11:10:21.166] * phase time: 4434 ms [01.09.22 11:10:21.265] * phase cmem: 1371795 K [01.09.22 11:10:21.265] Connecting... [01.09.22 11:10:21.269] MaxPlayers = 32 [01.09.22 11:10:21.310] * phase time: 143 ms [01.09.22 11:10:21.412] * phase cmem: 1371832 K [01.09.22 11:10:21.412] Connecting to... [01.09.22 11:10:21.416] Player not found. New player created. [01.09.22 11:10:21.416] * client : connection accepted - <> [01.09.22 11:10:21.418] * phase time: 108 ms [01.09.22 11:10:21.519] * phase cmem: 1371856 K [01.09.22 11:10:21.519] Reading level info... [01.09.22 11:10:21.520] * phase time: 101 ms [01.09.22 11:10:21.617] * phase cmem: 1371856 K [01.09.22 11:10:21.617] Loading object space... [01.09.22 11:10:21.802] [01.09.22 11:10:21.802] FATAL ERROR [01.09.22 11:10:21.802] [01.09.22 11:10:21.802] [error]Expression : data [01.09.22 11:10:21.802] [error]Function : CVirtualFileReader::CVirtualFileReader [01.09.22 11:10:21.802] [error]File : FS.cpp [01.09.22 11:10:21.802] [error]Line : 562 [01.09.22 11:10:21.802] [error]Description : c:\program files (x86)\op-2.1\userdata\level_cache\marsh [01.09.22 11:10:21.802] [error]Arguments : Not enough storage is available to process this command. [01.09.22 11:10:21.802] [01.09.22 11:10:21.802] [01.09.22 11:10:21.803] stack trace: [01.09.22 11:10:21.803] [01.09.22 11:10:21.831] *** break by StackWalk *** [01.09.22 11:10:21.831] stack trace: [01.09.22 11:10:21.832] [01.09.22 11:10:21.832] 0023:6D69ED3B (0x00000000 0x6D6B2380 0x00000232 0x6D6B24AC) xrCore.dll, xrDebug::backend() [01.09.22 11:10:21.832] 0023:6D6A97F0 (0x6D6B2380 0x00000232 0x6D6B24AC 0x00DCC224) xrCore.dll, xrCriticalSection::xrCriticalSection()