* Detected CPU: AMD Ryzen 7 5700G with Radeon Graphics [AuthenticAMD], F15/M0/S0, 3791.00 mhz, 33-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 8/16 Found commandline file! Initializing File System... using fs-ltx fsgame.ltx File System Ready... FS: 51595 files cached 66 archives, 8839Kb memory used. Init FileSystem 0.242593 sec 'xrCore' build 8559, Jul 14 2022 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading d:/z\gamedata\configs\system.ltx [2] X-Ray Monolith v1.5.2 gamedata: 'configs\axr_options.ltx' gamedata: 'configs\items\settings\mod_new_game_loadouts_bas_extra_weapons.ltx' gamedata: 'configs\items\settings\mod_parts_bas_extra_weapons.ltx' gamedata: 'configs\items\settings\npc_loadouts\mod_npc_loadouts_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_bandit_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_bandit_basic_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_csky_spore_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_duty_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_ecolog_sakharov_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_military_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_military_esc_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_renegade_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_staker_loris_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_stalker_butcher_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_stalker_owl_bas_extra_weapons.ltx' gamedata: 'configs\items\trade\mod_trade_stalker_sidorovich_bas_extra_weapons.ltx' gamedata: 'configs\localization.ltx' gamedata: 'configs\misc\offline_combat_simulator.ltx' gamedata: 'configs\misc\simulation_objects_props.ltx' gamedata: 'configs\misc\task\tm_warfare.ltx' gamedata: 'configs\mod_item_upgrades_bas_extra_weapons.ltx' gamedata: 'configs\mod_system_bas_extra_weapons.ltx' gamedata: 'configs\plugins\radio_zone_fm.ltx' gamedata: 'configs\presets\includes.ltx' gamedata: 'configs\presets\warfare_alifeoverhaul.ltx' gamedata: 'configs\presets\warfare_alifeoverhaul_faster.ltx' gamedata: 'configs\presets\warfare_alifeoverhaul_rapidtest.ltx' gamedata: 'configs\presets\warfare_alifeoverhaul_veryfast.ltx' gamedata: 'configs\text\eng\beef_npc_anomaly_mcm.xml' gamedata: 'configs\text\eng\st_items_bas_extra_weapons.xml' gamedata: 'configs\text\eng\st_warfare.xml' gamedata: 'configs\text\eng\ui_st_options.xml' gamedata: 'configs\text\pol\_color_code.xml' gamedata: 'configs\text\pol\_game_version.xml' gamedata: 'configs\text\pol\arszi_psy.xml' gamedata: 'configs\text\pol\beef_npc_anomaly_mcm.xml' gamedata: 'configs\text\pol\mlr_addon.xml' gamedata: 'configs\text\pol\mlr_addon_arena.xml' gamedata: 'configs\text\pol\st_achievement.xml' gamedata: 'configs\text\pol\st_addon_companion_quick_menu.xml' gamedata: 'configs\text\pol\st_characters.xml' gamedata: 'configs\text\pol\st_closecaption.xml' gamedata: 'configs\text\pol\st_closecaption_generic.xml' gamedata: 'configs\text\pol\st_dialog_barter.xml' gamedata: 'configs\text\pol\st_dialog_manager.xml' gamedata: 'configs\text\pol\st_dialogs.xml' gamedata: 'configs\text\pol\st_dialogs_agroprom.xml' gamedata: 'configs\text\pol\st_dialogs_agroprom_underground.xml' gamedata: 'configs\text\pol\st_dialogs_bar.xml' gamedata: 'configs\text\pol\st_dialogs_darkvalley.xml' gamedata: 'configs\text\pol\st_dialogs_deadcity.xml' gamedata: 'configs\text\pol\st_dialogs_escape.xml' gamedata: 'configs\text\pol\st_dialogs_garbage.xml' gamedata: 'configs\text\pol\st_dialogs_jupiter.xml' gamedata: 'configs\text\pol\st_dialogs_katacomb.xml' gamedata: 'configs\text\pol\st_dialogs_lostzone_hb.xml' gamedata: 'configs\text\pol\st_dialogs_lostzone_ll.xml' gamedata: 'configs\text\pol\st_dialogs_lostzone_ms.xml' gamedata: 'configs\text\pol\st_dialogs_lostzone_oa.xml' gamedata: 'configs\text\pol\st_dialogs_marsh.xml' gamedata: 'configs\text\pol\st_dialogs_military.xml' gamedata: 'configs\text\pol\st_dialogs_pripyat.xml' gamedata: 'configs\text\pol\st_dialogs_redforest.xml' gamedata: 'configs\text\pol\st_dialogs_truck.xml' gamedata: 'configs\text\pol\st_dialogs_warlab.xml' gamedata: 'configs\text\pol\st_dialogs_yantar.xml' gamedata: 'configs\text\pol\st_dialogs_zaton.xml' gamedata: 'configs\text\pol\st_dynamic_news.xml' gamedata: 'configs\text\pol\st_game_relations.xml' gamedata: 'configs\text\pol\st_generate_fnames.xml' gamedata: 'configs\text\pol\st_generate_snames.xml' gamedata: 'configs\text\pol\st_items_ammo.xml' gamedata: 'configs\text\pol\st_items_artefacts.xml' gamedata: 'configs\text\pol\st_items_artefacts2.xml' gamedata: 'configs\text\pol\st_items_attachments.xml' gamedata: 'configs\text\pol\st_items_awr.xml' gamedata: 'configs\text\pol\st_items_backpacks.xml' gamedata: 'configs\text\pol\st_items_bas_extra_weapons.xml' gamedata: 'configs\text\pol\st_items_consumable.xml' gamedata: 'configs\text\pol\st_items_container_aac.xml' gamedata: 'configs\text\pol\st_items_container_aam.xml' gamedata: 'configs\text\pol\st_items_container_iam.xml' gamedata: 'configs\text\pol\st_items_container_llmc.xml' gamedata: 'configs\text\pol\st_items_cooking.xml' gamedata: 'configs\text\pol\st_items_devices.xml' gamedata: 'configs\text\pol\st_items_equipment.xml' gamedata: 'configs\text\pol\st_items_explosive.xml' gamedata: 'configs\text\pol\st_items_fieldcraft.xml' gamedata: 'configs\text\pol\st_items_letters.xml' gamedata: 'configs\text\pol\st_items_medical.xml' gamedata: 'configs\text\pol\st_items_money.xml' gamedata: 'configs\text\pol\st_items_mutant_parts.xml' gamedata: 'configs\text\pol\st_items_outfit.xml' gamedata: 'configs\text\pol\st_items_parts.xml' gamedata: 'configs\text\pol\st_items_patches.xml' gamedata: 'configs\text\pol\st_items_quest.xml' gamedata: 'configs\text\pol\st_items_repair.xml' gamedata: 'configs\text\pol\st_items_tools.xml' gamedata: 'configs\text\pol\st_items_trash.xml' gamedata: 'configs\text\pol\st_items_upgrade.xml' gamedata: ... 48141 more ... Initializing Engine... Starting INPUT device... Available render modes[1]: [renderer_r1] command line "d:\z\bin\anomalydx8avx.exe" -smap2048 -dbg Executing config-script "user.ltx"... [d:/z\appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [x-ray]: Full Memory Stats * [win32]: free[137434500532 K], reserved[4293084 K], committed[159792 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[42821 K] * [x-ray]: economy: strings[29476 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[1]=D:\Z\ dir[2]=D:\Z\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "d:/z\gamedata\configs\default_controls.ltx"... [d:/z\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:/z\gamedata\configs\rspec_default.ltx"... [d:/z\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "d:/z\gamedata\configs\default_controls.ltx"... [d:/z\gamedata\configs\default_controls.ltx] successfully loaded. [d:/z\appdata\user.ltx] successfully loaded. SOUND: Selected device is OpenAL Soft * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 524296 kb, 38848 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:2507]: NVIDIA GeForce RTX 3050 * GPU driver: 31.0.15.2756 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4064 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * Managed textures disabled * SSample: 2048x1526 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled compiling shader particle_distort compiling shader particle [2] compiling shader simple_color compiling shader portal compiling shader editor * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script game_registrator.script compiling shader sky2 [2] compiling shader clouds [2] [Discord RPC] Created successfully! * [x-ray]: Starting Main Loop Starting engine... compiling shader hud_font intro_start intro_logo intro_delete ::update_logo_intro * loading script xrs_dyn_music.script * loading script xrs_debug_tools.script * loading script debug_cmd_list.script * loading script db.script * loading script actor_proxy.script * loading script axr_keybind.script * [x-ray]: Full Memory Stats * [win32]: free[137433346216 K], reserved[4340000 K], committed[1267192 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[677857 K] * [x-ray]: economy: strings[29654 K], smem[0 K] * loading script ui_load_dialog.script * 0.0 : [ 55] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 1] $user$ui * 0.0 : [ 1] $user$viewport2 * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\anomaly\electric_radial * 0.0 : [ 1] amik\explosions\anim_dirtexp_3 * 0.0 : [ 1] amik\explosions\boom_0 * 0.0 : [ 1] amik\explosions\boom_1 * 0.0 : [ 1] amik\explosions\boom_2 * 0.0 : [ 1] amik\explosions\decal_concrete * 0.0 : [ 1] amik\explosions\explo_end * 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 0.0 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wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 8.1 : [ 1] okrutnik - quicksave_5 * 8.1 : [ 1] ui\ui_magnifier2 * 9.5 : [ 1] ui\moty2018 * 9.5 : [ 1] ui\moty2019 * 10.7 : [ 4] fx\fx_noise2 * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\ui_font_arial_14_1600_cent * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1600_cent * 64.1 : [ 1] ui\ui_font_letter_18_1600_cent * 128.1 : [ 1] ui\ui_font_graff_19_1600_cent * 128.1 : [ 1] ui\ui_font_graff_22_1600_cent * 128.1 : [ 1] ui\ui_font_letter_25_1600_cent * 256.1 : [ 1] ui\ui_font_graff_32_1600_cent * 512.1 : [ 1] ui\ui_font_graff_50_1600_cent * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_common * 2048.1 : [ 1] ui\ui_actor_hint_wnd * 2048.1 : [ 1] ui\ui_actor_main_menu * 4096.1 : [ 1] ui\ui_actor_main_menu_one compiling shader model_def_hq compiling shader model_def_hq_4 compiling shader model_def_lq compiling shader model_def_lq_4 compiling shader add_point compiling shader model_def_point_4 compiling shader add_spot compiling shader model_def_spot_4 compiling shader model_shadow compiling shader model_def_shadow_4 "d:\z\bin\anomalydx8avx.exe" -smap2048 -dbg * phase time: 0 ms * phase cmem: 715120 K * [x-ray]: Prefetching Data Loading objects... compiling shader model_def_hq_0 compiling shader model_def_lq_0 compiling shader model_def_point_0 compiling shader model_def_spot_0 compiling shader model_def_shadow_0 compiling shader model_env_hq compiling shader model_env_hq_0 compiling shader model_env_lq compiling shader model_env_lq_0 compiling shader model_def_hq_1 compiling shader model_def_lq_1 compiling shader model_def_point_1 compiling shader model_def_spot_1 compiling shader model_def_shadow_1 compiling shader model_env_hq_1 compiling shader model_env_lq_1 compiling shader simple compiling shader model_def_lqs_0 compiling shader model_env_hq_2 compiling shader model_env_lq_2 compiling shader model_def_point_2 compiling shader model_def_spot_2 compiling shader model_def_shadow_2 Loading models... Loading textures... CResourceManager::DeferredUpload -> START, size = 829 texture loading time: 677 * [x-ray]: Prefetched Data * [prefetch] time: 836 ms * [prefetch] memory: 50148Kb * loading script _G.script * loading script class_registrator.script * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script game_registrator.script S.T.A.L.K.E.R. Anomaly version 1.5.2 using marshal library * loading script _g.script * loading script actor_effects.script * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script actor_status.script * loading script actor_status_sleep.script * loading script actor_status_thirst.script * loading script alife_storage_manager.script * loading script arszi_psy.script * loading script axr_beh.script * loading script axr_companions.script * loading script xr_effects.script * loading script axr_keybind.script * loading script axr_fight_from_cover.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_radio_in_heli.script * loading script axr_stalker_panic.script * loading script axr_task_manager.script * loading script axr_trade_manager.script * loading script xr_conditions.script * loading script axr_turn_on_campfire.script * loading script bind_anomaly_field.script * loading script bind_anomaly_zone.script * loading script bind_awr.script * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_crow.script * loading script bind_door_labx8.script * loading script bind_dynamic_light.script * loading script bind_dynamo_hand.script * loading script bind_faction.script * loading script bind_heli.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_monster.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_stalker.script * loading script bind_stalker_ext.script * loading script bind_trader.script * loading script closecaption.script * loading script combat_restrictor.script * loading script cover_manager.script * loading script db.script * loading script death_manager.script * loading script debug_cmd_list.script * loading script dialog_manager.script * loading script dialogs.script * loading script dialogs_agr_u.script * loading script task_functor.script * loading script task_status_functor.script * loading script dialogs_axr_companion.script * loading script dialogs_bar.script * loading script dialogs_darkvalley.script * loading script dialogs_devushka.script * loading script dialogs_escape.script * loading script dialogs_jupiter.script * loading script dialogs_lostzone.script * loading script dialogs_marsh.script * loading script dialogs_mlr.script * loading script dialogs_pripyat.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zaton.script * loading script dynamic_news_helper.script * loading script dynamic_news_manager.script * loading script faction_expansions.script * loading script game_achievements.script * loading script game_autosave.script * loading script game_autosave_new.script * loading script game_backpack_travel.script * loading script game_difficulties.script * loading script game_fast_travel.script * loading script game_relations.script * loading script game_setup.script * loading script game_statistics.script * loading script gamemode_agony.script * loading script gamemode_azazel.script * loading script warfare.script * loading script gamemode_ironman.script * loading script gamemode_timer.script * loading script gameplay_disguise.script * loading script utils_data.script * loading script gameplay_radioactive_water.script * loading script gameplay_silent_kills.script * loading script global_position.script * loading script guaranteed_loot.script * loading script gulag_general.script * loading script gwr_worldweapon_binder.script * loading script heli_alife.script * loading script heli_alife_warfare.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_move.script * loading script heli_snd.script * loading script xr_sound.script * loading script info_portions.script * loading script inventory_upgrades.script * loading script item_artefact.script * loading script utils_item.script * loading script item_backpack.script * loading script item_cooking.script * loading script item_device.script * loading script item_knife.script * loading script item_map_kit.script * loading script item_mine.script * loading script item_money.script * loading script item_parts.script * loading script itms_manager.script * loading script item_radio.script * loading script item_recipe.script * loading script item_repair.script * loading script item_tent.script * loading script item_weapon.script * loading script ka_dialog.script * loading script ka_travel.script * loading script ka_travel_dialog.script * loading script level_environment.script * loading script level_input.script * loading script level_targets.script * loading script level_weathers.script * loading script loadscreen.script * loading script logic_enforcer.script * loading script lua_ext.script * loading script medic_effects.script * loading script memusage.script * loading script mlr_utils.script * loading script mob_camp.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_home.script * loading script mob_jump.script * loading script mob_remark.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script mob_trade.script * loading script mob_trader.script * loading script mob_walker.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script rx_ff.script * loading script xrs_facer.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_companion.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script move_mgr.script * loading script news_manager.script * loading script pda.script * loading script pda_actor.script * loading script pda_flagger.script * loading script pda_smart_terrain_warfare.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script post_combat_idle.script * loading script psi_storm_manager.script * loading script ranks.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script release_npc_inventory.script * loading script restrictor_manager.script * loading script safe_release_manager.script * loading script sim_board.script * loading script sim_offline_combat.script * loading script sim_squad_bounty.script * loading script sim_squad_warfare.script * loading script simulation_objects.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit.script * loading script smart_covers_loophole_animpoint_sit.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_terrain_warfare.script * loading script sound_ambient.script * loading script sound_manager.script * loading script sound_theme.script * loading script spawn_nimble_items.script * loading script sr_camp.script * loading script stalker_generic.script * loading script state_lib.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script story_objects.script * loading script surge_manager.script * loading script task_manager.script * loading script task_objects.script * loading script tasks_agent_rescue.script * loading script tasks_anomaly_scanner.script * loading script tasks_assault.script * loading script tasks_bounty.script * loading script tasks_chimera_scan.script * loading script utils_obj.script * loading script tasks_clear_map.script * loading script tasks_defense.script * loading script tasks_delivery.script * loading script tasks_dominance.script * loading script tasks_faction_control.script * loading script tasks_fate.script * loading script tasks_fetch.script * loading script tasks_guide.script * loading script tasks_measure.script * loading script tasks_multifetch.script * loading script tasks_pump_station_defense.script * loading script tasks_recover_item_on_corpse.script * loading script tasks_recover_mutant_data.script * loading script tasks_smart_control.script * loading script tasks_stash.script * loading script tasks_top_10.script * loading script tasks_veh_destroy.script * loading script trade_manager.script * loading script trans_outfit.script * loading script treasure_manager.script * loading script txr_mines.script * loading script txr_paid_companions.script * loading script txr_routes.script * loading script ui_companion_inv.script * loading script ui_ctrl_lighting.script * loading script ui_debug_item.script * loading script ui_wpn_params.script * loading script ui_debug_launcher.script * loading script ui_debug_lighting.script * loading script ui_debug_main.script * loading script ui_debug_weather.script * loading script ui_debug_wpn_hud.script * loading script ui_dosimeter.script * loading script ui_dyn_msg_box.script * loading script ui_enemy_health.script * loading script ui_extra.script * loading script ui_freeplay_dialog.script * loading script ui_inventory.script * loading script ui_item.script * loading script ui_itm_details.script * loading script ui_load_dialog.script * loading script ui_map_debug_ex.script * loading script ui_mm_faction_select.script * loading script ui_mutant_loot.script * loading script ui_numpad.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_encyclopedia_tab.script * loading script ui_pda_npc_tab.script * loading script ui_pda_radio_tab.script ! Invalid ogg-comment version, file: d:/z\gamedata\sounds\radio\_playlist_2\honor_ostatni_bunt.ogg ! Invalid ogg-comment version, file: d:/z\gamedata\sounds\radio\_playlist_2\honor_rudolf_hess.ogg ! Invalid ogg-comment version, file: d:/z\gamedata\sounds\radio\_playlist_2\honor_triumf_nowej_ery.ogg ! Invalid ogg-comment version, file: d:/z\gamedata\sounds\radio\_playlist_2\kaskad_-_esli.ogg ! Invalid ogg-comment version, file: d:/z\gamedata\sounds\radio\_playlist_2\mirage_-_snezhinka.ogg ! Invalid ogg-comment version, file: d:/z\gamedata\sounds\radio\_playlist_2\oj_alija_aljo.ogg ! Invalid ogg-comment version, file: d:/z\gamedata\sounds\radio\_playlist_2\opjat_trevoga.ogg ! Invalid ogg-comment version, file: d:/z\gamedata\sounds\radio\_playlist_2\panteri.ogg ! Invalid ogg-comment version, file: d:/z\gamedata\sounds\radio\_playlist_2\roki_-_vulovic_panteri_mauzer.ogg * loading script ui_pda_relations_tab.script * loading script ui_pda_warfare_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sleep_dialog.script * loading script ui_sr_teleport.script * loading script ui_warfare_options_hints.script * loading script ui_workshop.script * loading script utils_stpk.script * loading script utils_ui.script * loading script visual_memory_manager.script * loading script warfare_faction_control.script * loading script warfare_factions.script * loading script warfare_levels.script * loading script warfare_monkeypatches.script * loading script warfare_names.script * loading script warfare_options.script * loading script xr_animpoint_predicates.script * loading script xr_box.script * loading script xr_bribe.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_conditions_addon.script * loading script xr_detector.script * loading script xr_eat_medkit.script * loading script xr_effects_addon.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_logic.script * loading script xr_motivator.script * loading script xr_patch.script * loading script xr_state.script * loading script xr_weapon_jam.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script * loading script xrs_dyn_music.script * loading script xrs_rnd_npc_loadout.script * loading script z_npc_die_in_anomalies.script * loading script z_npc_die_in_anomalies_mcm.script # Loading ini: misc\smart_profiles.ltx end setup * phase time: 1509 ms * phase cmem: 778766 K * phase time: 38 ms * phase cmem: 778761 K Finished loading Warfare state. Clearing old data # LOADING: Water deprivation | last_drink: 1060 loading mdata # LOADING: NPC items | number of saved npcs: 0 # LOADING: Sleep deprivation | last_sleep: 876 * Loading spawn registry... * 18652 spawn points are successfully loaded * Loading objects... * 24429 objects are successfully loaded * Game okrutnik - quicksave_5 is successfully loaded from file 'd:/z\appdata\savedgames\okrutnik - quicksave_5.scop' (0.769s) * phase time: 768 ms * phase cmem: 967671 K [LSS] Spawning object [][actor][0] [LSS] Spawning object [mar_smart_terrain_10_10_anomal_zone][anomal_zone][10468] [LSS] Spawning object [mar_smart_terrain_11_3_anomal_zone][anomal_zone][10469] [LSS] Spawning object [mar_smart_terrain_12_2_anomal_zone][anomal_zone][10470] [LSS] Spawning object [mar_smart_terrain_2c_01_anomal_zone][anomal_zone][10471] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_zone][anomal_zone][10472] [LSS] Spawning object [mar_smart_terrain_3_3_anomal_zone][anomal_zone][10473] [LSS] Spawning object [mar_smart_terrain_3_7_anomal_zone][anomal_zone][10474] [LSS] Spawning object [mar_smart_terrain_8_8_anomal_zone][anomal_zone][10475] [LSS] Spawning object [mar_smart_terrain_base_anomal_zone][anomal_zone][10476] [LSS] Spawning object [marsh_wa_anomal_zone][anomal_zone][10477] [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][10479] [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][10480] [LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][10481] [LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][10482] [LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][10483] [LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][10484] [LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][10485] [LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][10486] [LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][10487] [LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][10488] [LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][10489] [LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][10490] [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][10491] [LSS] Spawning object [meshes\brkbl#20.ogf][breakable_object][10492] [LSS] Spawning object [meshes\brkbl#21.ogf][breakable_object][10493] [LSS] Spawning object [meshes\brkbl#22.ogf][breakable_object][10494] [LSS] Spawning object [meshes\brkbl#23.ogf][breakable_object][10495] [LSS] Spawning object [meshes\brkbl#24.ogf][breakable_object][10496] [LSS] Spawning object [meshes\brkbl#25.ogf][breakable_object][10497] [LSS] Spawning object [meshes\brkbl#26.ogf][breakable_object][10498] [LSS] Spawning object [meshes\brkbl#27.ogf][breakable_object][10499] [LSS] Spawning object [meshes\brkbl#28.ogf][breakable_object][10500] [LSS] Spawning object [meshes\brkbl#29.ogf][breakable_object][10501] [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][10502] [LSS] Spawning object [meshes\brkbl#30.ogf][breakable_object][10503] [LSS] Spawning object [meshes\brkbl#31.ogf][breakable_object][10504] [LSS] Spawning object [meshes\brkbl#32.ogf][breakable_object][10505] [LSS] Spawning object [meshes\brkbl#33.ogf][breakable_object][10506] [LSS] Spawning object [meshes\brkbl#34.ogf][breakable_object][10507] [LSS] Spawning object [meshes\brkbl#35.ogf][breakable_object][10508] [LSS] Spawning object [meshes\brkbl#36.ogf][breakable_object][10509] [LSS] Spawning object [meshes\brkbl#37.ogf][breakable_object][10510] [LSS] Spawning object [meshes\brkbl#38.ogf][breakable_object][10511] [LSS] Spawning object [meshes\brkbl#39.ogf][breakable_object][10512] [LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][10513] [LSS] Spawning object [meshes\brkbl#40.ogf][breakable_object][10514] [LSS] Spawning object [meshes\brkbl#41.ogf][breakable_object][10515] [LSS] Spawning object [meshes\brkbl#42.ogf][breakable_object][10516] [LSS] Spawning object [meshes\brkbl#43.ogf][breakable_object][10517] [LSS] Spawning object [meshes\brkbl#44.ogf][breakable_object][10518] [LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][10519] [LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][10520] [LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][10521] [LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][10522] [LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][10523] [LSS] Spawning object [mar_smart_terrain_10_10_camp][camp_zone][10524] [LSS] Spawning object [mar_smart_terrain_10_5_camp][camp_zone][10525] [LSS] Spawning object [mar_smart_terrain_10_5_camp_2][camp_zone][10526] [LSS] Spawning object [mar_smart_terrain_10_5_camp_3][camp_zone][10527] [LSS] Spawning object [mar_smart_terrain_10_7_camp][camp_zone][10528] [LSS] Spawning object [mar_smart_terrain_11_11_camp][camp_zone][10529] [LSS] Spawning object [mar_smart_terrain_11_11_camp_2][camp_zone][10530] [LSS] Spawning object [mar_smart_terrain_11_3_camp][camp_zone][10531] [LSS] Spawning object [mar_smart_terrain_12_2_camp][camp_zone][10532] [LSS] Spawning object [mar_smart_terrain_12_2_camp_2][camp_zone][10533] [LSS] Spawning object [mar_smart_terrain_3_10_camp][camp_zone][10534] [LSS] Spawning object [mar_smart_terrain_3_10_camp_2][camp_zone][10535] [LSS] Spawning object [mar_smart_terrain_3_3_camp][camp_zone][10536] [LSS] Spawning object [mar_smart_terrain_3_3_camp_2][camp_zone][10537] [LSS] Spawning object [mar_smart_terrain_3_7_camp][camp_zone][10538] [LSS] Spawning object [mar_smart_terrain_3_7_camp_2][camp_zone][10539] [LSS] Spawning object [mar_smart_terrain_4_5_camp][camp_zone][10540] [LSS] Spawning object [mar_smart_terrain_4_5_camp_2][camp_zone][10541] [LSS] Spawning object [mar_smart_terrain_4_5_camp_3][camp_zone][10542] [LSS] Spawning object [mar_smart_terrain_4_7_camp][camp_zone][10543] [LSS] Spawning object [mar_smart_terrain_5_10_camp][camp_zone][10544] [LSS] Spawning object [mar_smart_terrain_5_12_camp][camp_zone][10545] [LSS] Spawning object [mar_smart_terrain_6_10_camp][camp_zone][10546] [LSS] Spawning object [mar_smart_terrain_6_11_camp][camp_zone][10547] [LSS] Spawning object [mar_smart_terrain_6_4_camp][camp_zone][10548] [LSS] Spawning object [mar_smart_terrain_6_7_camp][camp_zone][10549] [LSS] Spawning object [mar_smart_terrain_6_8_camp][camp_zone][10550] [LSS] Spawning object [mar_smart_terrain_7_3_camp][camp_zone][10551] [LSS] Spawning object [mar_smart_terrain_7_7_camp][camp_zone][10552] [LSS] Spawning object [mar_smart_terrain_8_11_camp][camp_zone][10553] [LSS] Spawning object [mar_smart_terrain_8_11_camp_2][camp_zone][10554] [LSS] Spawning object [mar_smart_terrain_8_4_camp][camp_zone][10555] [LSS] Spawning object [mar_smart_terrain_8_8_camp][camp_zone][10556] [LSS] Spawning object [mar_smart_terrain_8_8_camp_2][camp_zone][10557] [LSS] Spawning object [mar_smart_terrain_8_9_camp][camp_zone][10558] [LSS] Spawning object [mar_smart_terrain_base_camp][camp_zone][10559] [LSS] Spawning object [mar_smart_terrain_base_camp_2][camp_zone][10560] [LSS] Spawning object [mar_smart_terrain_base_camp_3][camp_zone][10561] [LSS] Spawning object [mar_smart_terrain_base_camp_4][camp_zone][10562] [LSS] Spawning object [mar_smart_terrain_base_camp_5][camp_zone][10563] [LSS] Spawning object [mar_smart_terrain_doc_camp][camp_zone][10564] [LSS] Spawning object [mar_smart_terrain_10_10_campfire_1][campfire][10565] [LSS] Spawning object [mar_smart_terrain_10_5_campfire_1][campfire][10566] [LSS] Spawning object [mar_smart_terrain_10_5_campfire_2][campfire][10567] [LSS] Spawning object [mar_smart_terrain_10_5_campfire_3][campfire][10568] [LSS] Spawning object [mar_smart_terrain_10_7_campfire_1][campfire][10569] [LSS] Spawning object [mar_smart_terrain_11_11_campfire_1][campfire][10570] [LSS] Spawning object [mar_smart_terrain_11_11_campfire_2][campfire][10571] [LSS] Spawning object [mar_smart_terrain_11_3_campfire_1][campfire][10572] [LSS] Spawning object [mar_smart_terrain_12_2_campfire_1][campfire][10573] [LSS] Spawning object [mar_smart_terrain_12_2_campfire_2][campfire][10574] [LSS] Spawning object [mar_smart_terrain_3_10_campfire_1][campfire][10575] [LSS] Spawning object [mar_smart_terrain_3_10_campfire_2][campfire][10576] [LSS] Spawning object [mar_smart_terrain_3_3_campfire_1][campfire][10577] [LSS] Spawning object [mar_smart_terrain_3_3_campfire_2][campfire][10578] [LSS] Spawning object [mar_smart_terrain_3_7_campfire_1][campfire][10579] [LSS] Spawning object [mar_smart_terrain_3_7_campfire_2][campfire][10580] [LSS] Spawning object [mar_smart_terrain_4_5_campfire_1][campfire][10581] [LSS] Spawning object [mar_smart_terrain_4_5_campfire_2][campfire][10582] [LSS] Spawning object [mar_smart_terrain_4_5_campfire_3][campfire][10583] [LSS] Spawning object [mar_smart_terrain_4_7_campfire_1][campfire][10584] [LSS] Spawning object [mar_smart_terrain_5_10_campfire_1][campfire][10585] [LSS] Spawning object [mar_smart_terrain_5_12_campfire_1][campfire][10586] [LSS] Spawning object [mar_smart_terrain_6_10_campfire_1][campfire][10587] [LSS] Spawning object [mar_smart_terrain_6_11_campfire_1][campfire][10588] [LSS] Spawning object [mar_smart_terrain_6_4_campfire_1][campfire][10589] [LSS] Spawning object [mar_smart_terrain_6_7_campfire_1][campfire][10590] [LSS] Spawning object [mar_smart_terrain_6_8_campfire_1][campfire][10591] [LSS] Spawning object [mar_smart_terrain_7_3_campfire_1][campfire][10592] [LSS] Spawning object [mar_smart_terrain_7_7_campfire_1][campfire][10593] [LSS] Spawning object [mar_smart_terrain_8_11_campfire_1][campfire][10594] [LSS] Spawning object [mar_smart_terrain_8_11_campfire_2][campfire][10595] [LSS] Spawning object [mar_smart_terrain_8_4_campfire_1][campfire][10596] [LSS] Spawning object [mar_smart_terrain_8_8_campfire_1][campfire][10597] [LSS] Spawning object [mar_smart_terrain_8_8_campfire_2][campfire][10598] [LSS] Spawning object [mar_smart_terrain_8_9_campfire_1][campfire][10599] [LSS] Spawning object [mar_smart_terrain_base_campfire_1][campfire][10600] [LSS] Spawning object [mar_smart_terrain_base_campfire_2][campfire][10601] [LSS] Spawning object [mar_smart_terrain_doc_campfire_1][campfire][10602] [LSS] Spawning object [clmbl#0][climable_object][10603] [LSS] Spawning object [clmbl#1][climable_object][10604] [LSS] Spawning object [clmbl#10][climable_object][10605] [LSS] Spawning object [clmbl#11][climable_object][10606] [LSS] Spawning object [clmbl#12][climable_object][10607] [LSS] Spawning object [clmbl#13][climable_object][10608] [LSS] Spawning object [clmbl#14][climable_object][10609] [LSS] Spawning object [clmbl#15][climable_object][10610] [LSS] Spawning object [clmbl#16][climable_object][10611] [LSS] Spawning object [clmbl#17][climable_object][10612] [LSS] Spawning object [clmbl#18][climable_object][10613] [LSS] Spawning object [clmbl#19][climable_object][10614] [LSS] Spawning object [clmbl#2][climable_object][10615] [LSS] Spawning object [clmbl#20][climable_object][10616] [LSS] Spawning object [clmbl#21][climable_object][10617] [LSS] Spawning object [clmbl#3][climable_object][10618] [LSS] Spawning object [clmbl#4][climable_object][10619] [LSS] Spawning object [clmbl#5][climable_object][10620] [LSS] Spawning object [clmbl#6][climable_object][10621] [LSS] Spawning object [clmbl#7][climable_object][10622] [LSS] Spawning object [clmbl#8][climable_object][10623] [LSS] Spawning object [clmbl#9][climable_object][10624] [LSS] Spawning object [mar_explosive_barrel][explosive_barrel][10625] [LSS] Spawning object [mar_explosive_barrel_0004][explosive_barrel][10627] [LSS] Spawning object [mar_explosive_barrel_0005][explosive_barrel][10628] [LSS] Spawning object [mar_explosive_barrel_0006][explosive_barrel][10629] [LSS] Spawning object [mar_explosive_fuelcan][explosive_fuelcan][10630] [LSS] Spawning object [mar_explosive_fuelcan_0000][explosive_fuelcan][10631] [LSS] Spawning object [mar_q_n_10][inventory_box][10633] [LSS] Spawning object [mar_q_n_11][inventory_box][10634] [LSS] Spawning object [mar_q_n_12][inventory_box][10635] [LSS] Spawning object [mar_q_n_13][inventory_box][10636] [LSS] Spawning object [mar_q_n_14][inventory_box][10637] [LSS] Spawning object [mar_q_n_6][inventory_box][10638] [LSS] Spawning object [mar_q_n_7][inventory_box][10639] [LSS] Spawning object [mar_q_n_8][inventory_box][10640] [LSS] Spawning object [mar_q_t_a_3][inventory_box][10643] [LSS] Spawning object [mar_q_t_l_1][inventory_box][10644] [LSS] Spawning object [mar_q_t_l_16][inventory_box][10645] [LSS] Spawning object [mar_q_t_l_2][inventory_box][10646] [LSS] Spawning object [mar_q_t_l_4][inventory_box][10647] [LSS] Spawning object [mar_q_t_l_5][inventory_box][10648] [LSS] Spawning object [mar_recover_item_5_box][inventory_box][10650] [LSS] Spawning object [mar_smart_terrain_10_5_box][inventory_box][10651] [LSS] Spawning object [mar_smart_terrain_11_11_box][inventory_box][10652] [LSS] Spawning object [mar_smart_terrain_3_7_box][inventory_box][10655] [LSS] Spawning object [mar_smart_terrain_4_5_box][inventory_box][10656] [LSS] Spawning object [mar_smart_terrain_5_12_box][inventory_box][10657] [LSS] Spawning object [mar_smart_terrain_5_8_box][inventory_box][10658] [LSS] Spawning object [mar_smart_terrain_6_4_box][inventory_box][10659] [LSS] Spawning object [mar_smart_terrain_6_8_box][inventory_box][10660] [LSS] Spawning object [mar_smart_terrain_8_11_box][inventory_box][10661] [LSS] Spawning object [mar_smart_terrain_8_8_box][inventory_box][10662] [LSS] Spawning object [mar_smart_terrain_base_radio][inventory_box][10663] [LSS] Spawning object [mar_treasure_1][inventory_box][10664] [LSS] Spawning object [mar_treasure_11][inventory_box][10666] [LSS] Spawning object [mar_treasure_12][inventory_box][10667] [LSS] Spawning object [mar_treasure_13][inventory_box][10668] [LSS] Spawning object [mar_treasure_14][inventory_box][10669] [LSS] Spawning object [mar_treasure_15][inventory_box][10670] [LSS] Spawning object [mar_treasure_16][inventory_box][10671] [LSS] Spawning object [mar_treasure_17][inventory_box][10672] [LSS] Spawning object [mar_treasure_18][inventory_box][10673] [LSS] Spawning object [mar_treasure_2][inventory_box][10675] [LSS] Spawning object [mar_treasure_21][inventory_box][10677] [LSS] Spawning object [mar_treasure_24][inventory_box][10680] [LSS] Spawning object [mar_treasure_26][inventory_box][10682] [LSS] Spawning object [mar_treasure_27][inventory_box][10683] [LSS] Spawning object [mar_treasure_28][inventory_box][10684] [LSS] Spawning object [mar_treasure_29][inventory_box][10685] [LSS] Spawning object [mar_treasure_30][inventory_box][10687] [LSS] Spawning object [mar_treasure_31][inventory_box][10688] [LSS] Spawning object [mar_treasure_32][inventory_box][10689] [LSS] Spawning object [mar_treasure_33][inventory_box][10690] [LSS] Spawning object [mar_treasure_34][inventory_box][10691] [LSS] Spawning object [mar_treasure_35][inventory_box][10692] [LSS] Spawning object [mar_treasure_36][inventory_box][10693] [LSS] Spawning object [mar_treasure_37][inventory_box][10694] [LSS] Spawning object [mar_treasure_38][inventory_box][10695] [LSS] Spawning object [mar_treasure_39][inventory_box][10696] [LSS] Spawning object [mar_treasure_4][inventory_box][10697] [LSS] Spawning object [mar_treasure_41][inventory_box][10699] [LSS] Spawning object [mar_treasure_42][inventory_box][10700] [LSS] Spawning object [mar_treasure_43][inventory_box][10701] [LSS] Spawning object [mar_treasure_44][inventory_box][10702] [LSS] Spawning object [mar_treasure_5][inventory_box][10703] [LSS] Spawning object [mar_treasure_6][inventory_box][10704] [LSS] Spawning object [mar_treasure_7][inventory_box][10705] [LSS] Spawning object [mar_treasure_8][inventory_box][10706] [LSS] Spawning object [mar_treasure_9][inventory_box][10707] [LSS] Spawning object [mar_level_changer_to_agroprom_1][level_changer][10708] [LSS] Spawning object [mar_level_changer_to_escape_1][level_changer][10709] [LSS] Spawning object [mar_level_changer_to_escape_2][level_changer][10710] [LSS] Spawning object [light_omni_2m_no_shadow_0000][lights_hanging_lamp][10717] [LSS] Spawning object [light_omni_2m_no_shadow_0001][lights_hanging_lamp][10718] [LSS] Spawning object [light_omni_2m_no_shadow_0002][lights_hanging_lamp][10719] [LSS] Spawning object [light_omni_2m_no_shadow_0003][lights_hanging_lamp][10720] [LSS] Spawning object [light_omni_2m_no_shadow_0004][lights_hanging_lamp][10721] [LSS] Spawning object [light_omni_blue_2m_no_shadow][lights_hanging_lamp][10722] [LSS] Spawning object [light_omni_blue_2m_no_shadow_0000][lights_hanging_lamp][10723] [LSS] Spawning object [light_omni_blue_2m_no_shadow_0001][lights_hanging_lamp][10724] [LSS] Spawning object [light_omni_orange_2m_no_shadow][lights_hanging_lamp][10725] [LSS] Spawning object [mar_awr_lamp_mar_base_stalker_tech_01][lights_hanging_lamp][10736] [LSS] Spawning object [table_lamp_01_0000][lights_hanging_lamp][10737] [LSS] Spawning object [table_lamp_01_no_shadow][lights_hanging_lamp][10738] [LSS] Spawning object [mar_smart_terrain_10_5_minigun][m_car][10739] [LSS] Spawning object [mar_physic_destroyable_object][physic_destroyable_object][10742] [LSS] Spawning object [mar_physic_destroyable_object_0000][physic_destroyable_object][10743] [LSS] Spawning object [mar_physic_destroyable_object_0001][physic_destroyable_object][10744] [LSS] Spawning object [mar_physic_destroyable_object_0002][physic_destroyable_object][10745] [LSS] Spawning object [mar_physic_destroyable_object_0003][physic_destroyable_object][10746] [LSS] Spawning object [mar_physic_destroyable_object_0004][physic_destroyable_object][10747] [LSS] Spawning object [mar_physic_destroyable_object_0005][physic_destroyable_object][10748] [LSS] Spawning object [mar_physic_destroyable_object_0006][physic_destroyable_object][10749] [LSS] Spawning object [mar_physic_destroyable_object_0007][physic_destroyable_object][10750] [LSS] Spawning object [mar_physic_destroyable_object_0008][physic_destroyable_object][10751] [LSS] Spawning object [mar_physic_destroyable_object_0009][physic_destroyable_object][10752] [LSS] Spawning object [mar_physic_destroyable_object_0010][physic_destroyable_object][10753] [LSS] Spawning object [mar_physic_destroyable_object_0011][physic_destroyable_object][10754] [LSS] Spawning object [mar_physic_destroyable_object_0012][physic_destroyable_object][10755] [LSS] Spawning object [mar_physic_destroyable_object_0013][physic_destroyable_object][10756] [LSS] Spawning object [mar_physic_destroyable_object_0014][physic_destroyable_object][10757] [LSS] Spawning object [mar_physic_destroyable_object_0015][physic_destroyable_object][10758] [LSS] Spawning object [mar_physic_destroyable_object_0016][physic_destroyable_object][10759] [LSS] Spawning object [mar_physic_destroyable_object_0017][physic_destroyable_object][10760] [LSS] Spawning object [mar_physic_destroyable_object_0018][physic_destroyable_object][10761] [LSS] Spawning object [mar_physic_destroyable_object_0019][physic_destroyable_object][10762] [LSS] Spawning object [mar_physic_destroyable_object_0020][physic_destroyable_object][10763] [LSS] Spawning object [mar_physic_destroyable_object_0021][physic_destroyable_object][10764] [LSS] Spawning object [mar_physic_destroyable_object_0022][physic_destroyable_object][10765] [LSS] Spawning object [mar_physic_destroyable_object_0023][physic_destroyable_object][10766] [LSS] Spawning object [mar_physic_destroyable_object_0024][physic_destroyable_object][10767] [LSS] Spawning object [mar_physic_destroyable_object_0025][physic_destroyable_object][10768] [LSS] Spawning object [mar_physic_destroyable_object_0026][physic_destroyable_object][10769] [LSS] Spawning object [mar_physic_destroyable_object_0027][physic_destroyable_object][10770] [LSS] Spawning object [mar_physic_destroyable_object_0028][physic_destroyable_object][10771] [LSS] Spawning object [mar_physic_destroyable_object_0029][physic_destroyable_object][10772] [LSS] Spawning object [mar_physic_destroyable_object_0030][physic_destroyable_object][10773] [LSS] Spawning object [mar_physic_destroyable_object_0031][physic_destroyable_object][10774] [LSS] Spawning object [mar_physic_destroyable_object_0032][physic_destroyable_object][10775] [LSS] Spawning object [mar_physic_destroyable_object_0033][physic_destroyable_object][10776] [LSS] Spawning object [mar_physic_destroyable_object_0034][physic_destroyable_object][10777] [LSS] Spawning object [mar_physic_destroyable_object_0035][physic_destroyable_object][10778] [LSS] Spawning object [mar_physic_destroyable_object_0036][physic_destroyable_object][10779] [LSS] Spawning object [mar_physic_destroyable_object_0037][physic_destroyable_object][10780] [LSS] Spawning object [mar_physic_destroyable_object_0038][physic_destroyable_object][10781] [LSS] Spawning object [mar_physic_destroyable_object_0039][physic_destroyable_object][10782] [LSS] Spawning object [mar_physic_destroyable_object_0040][physic_destroyable_object][10783] [LSS] Spawning object [mar_physic_destroyable_object_0041][physic_destroyable_object][10784] [LSS] Spawning object [mar_physic_destroyable_object_0042][physic_destroyable_object][10785] [LSS] Spawning object [mar_physic_destroyable_object_0043][physic_destroyable_object][10786] [LSS] Spawning object [mar_physic_destroyable_object_0044][physic_destroyable_object][10787] [LSS] Spawning object [mar_physic_destroyable_object_0045][physic_destroyable_object][10788] [LSS] Spawning object [mar_physic_destroyable_object_0046][physic_destroyable_object][10789] [LSS] Spawning object [mar_physic_destroyable_object_0047][physic_destroyable_object][10790] [LSS] Spawning object [mar_physic_destroyable_object_0048][physic_destroyable_object][10791] [LSS] Spawning object [mar_physic_destroyable_object_0049][physic_destroyable_object][10792] [LSS] Spawning object [mar_physic_destroyable_object_0050][physic_destroyable_object][10793] [LSS] Spawning object [mar_physic_destroyable_object_0051][physic_destroyable_object][10794] [LSS] Spawning object [mar_physic_destroyable_object_0052][physic_destroyable_object][10795] [LSS] Spawning object [mar_physic_destroyable_object_0053][physic_destroyable_object][10796] [LSS] Spawning object [mar_physic_destroyable_object_0054][physic_destroyable_object][10797] [LSS] Spawning object [mar_physic_destroyable_object_0055][physic_destroyable_object][10798] [LSS] Spawning object [mar_physic_destroyable_object_0056][physic_destroyable_object][10799] [LSS] Spawning object [mar_physic_destroyable_object_0057][physic_destroyable_object][10800] [LSS] Spawning object [mar_physic_destroyable_object_0059][physic_destroyable_object][10802] [LSS] Spawning object [mar_physic_destroyable_object_0060][physic_destroyable_object][10803] [LSS] Spawning object [mar_physic_destroyable_object_0061][physic_destroyable_object][10804] [LSS] Spawning object [mar_physic_destroyable_object_0062][physic_destroyable_object][10805] [LSS] Spawning object [mar_physic_destroyable_object_0063][physic_destroyable_object][10806] [LSS] Spawning object [mar_physic_destroyable_object_0064][physic_destroyable_object][10807] [LSS] Spawning object [mar_physic_destroyable_object_0065][physic_destroyable_object][10808] [LSS] Spawning object [mar_physic_destroyable_object_0066][physic_destroyable_object][10809] [LSS] Spawning object [mar_physic_destroyable_object_0067][physic_destroyable_object][10810] [LSS] Spawning object [mar_physic_destroyable_object_0068][physic_destroyable_object][10811] [LSS] Spawning object [mar_physic_destroyable_object_0069][physic_destroyable_object][10812] [LSS] Spawning object [mar_physic_destroyable_object_0070][physic_destroyable_object][10813] [LSS] Spawning object [mar_physic_destroyable_object_0071][physic_destroyable_object][10814] [LSS] Spawning object [mar_physic_destroyable_object_0072][physic_destroyable_object][10815] [LSS] Spawning object [mar_physic_destroyable_object_0073][physic_destroyable_object][10816] [LSS] Spawning object [mar_physic_destroyable_object_0074][physic_destroyable_object][10817] [LSS] Spawning object [mar_physic_destroyable_object_0075][physic_destroyable_object][10818] [LSS] Spawning object [mar_physic_destroyable_object_0076][physic_destroyable_object][10819] [LSS] Spawning object [mar_physic_destroyable_object_0077][physic_destroyable_object][10820] [LSS] Spawning object [mar_physic_destroyable_object_0078][physic_destroyable_object][10821] [LSS] Spawning object [mar_physic_destroyable_object_0079][physic_destroyable_object][10822] [LSS] Spawning object [mar_physic_destroyable_object_0080][physic_destroyable_object][10823] [LSS] Spawning object [mar_physic_destroyable_object_0082][physic_destroyable_object][10825] [LSS] Spawning object [mar_physic_destroyable_object_0083][physic_destroyable_object][10826] [LSS] Spawning object [mar_physic_destroyable_object_0084][physic_destroyable_object][10827] [LSS] Spawning object [mar_physic_destroyable_object_0085][physic_destroyable_object][10828] [LSS] Spawning object [mar_physic_destroyable_object_0086][physic_destroyable_object][10829] [LSS] Spawning object [mar_physic_destroyable_object_0087][physic_destroyable_object][10830] [LSS] Spawning object [mar_physic_destroyable_object_0088][physic_destroyable_object][10831] [LSS] Spawning object [mar_physic_destroyable_object_0089][physic_destroyable_object][10832] [LSS] Spawning object [mar_physic_destroyable_object_0090][physic_destroyable_object][10833] [LSS] Spawning object [mar_physic_destroyable_object_0091][physic_destroyable_object][10834] [LSS] Spawning object [mar_physic_destroyable_object_0092][physic_destroyable_object][10835] [LSS] Spawning object [mar_physic_destroyable_object_0093][physic_destroyable_object][10836] [LSS] Spawning object [mar_physic_destroyable_object_0094][physic_destroyable_object][10837] [LSS] Spawning object [mar_physic_destroyable_object_0095][physic_destroyable_object][10838] [LSS] Spawning object [mar_physic_destroyable_object_0096][physic_destroyable_object][10839] [LSS] Spawning object [mar_physic_destroyable_object_0097][physic_destroyable_object][10840] [LSS] Spawning object [mar_physic_destroyable_object_0098][physic_destroyable_object][10841] [LSS] Spawning object [mar_physic_destroyable_object_0099][physic_destroyable_object][10842] [LSS] Spawning object [mar_physic_destroyable_object_0100][physic_destroyable_object][10843] [LSS] Spawning object [mar_physic_destroyable_object_0101][physic_destroyable_object][10844] [LSS] Spawning object [mar_physic_destroyable_object_0102][physic_destroyable_object][10845] [LSS] Spawning object [mar_physic_destroyable_object_0103][physic_destroyable_object][10846] [LSS] Spawning object [mar_physic_destroyable_object_0104][physic_destroyable_object][10847] [LSS] Spawning object [mar_physic_destroyable_object_0105][physic_destroyable_object][10848] [LSS] Spawning object [mar_physic_destroyable_object_0106][physic_destroyable_object][10849] [LSS] Spawning object [mar_physic_destroyable_object_0107][physic_destroyable_object][10850] [LSS] Spawning object [mar_physic_destroyable_object_0108][physic_destroyable_object][10851] [LSS] Spawning object [mar_physic_destroyable_object_0109][physic_destroyable_object][10852] [LSS] Spawning object [mar_physic_destroyable_object_0110][physic_destroyable_object][10853] [LSS] Spawning object [mar_physic_destroyable_object_0111][physic_destroyable_object][10854] [LSS] Spawning object [mar_physic_destroyable_object_0112][physic_destroyable_object][10855] [LSS] Spawning object [mar_physic_destroyable_object_0113][physic_destroyable_object][10856] [LSS] Spawning object [mar_physic_destroyable_object_0114][physic_destroyable_object][10857] [LSS] Spawning object [mar_physic_destroyable_object_0115][physic_destroyable_object][10858] [LSS] Spawning object [mar_physic_destroyable_object_0116][physic_destroyable_object][10859] [LSS] Spawning object [mar_physic_destroyable_object_0117][physic_destroyable_object][10860] [LSS] Spawning object [mar_physic_destroyable_object_0118][physic_destroyable_object][10861] [LSS] Spawning object [mar_physic_destroyable_object_0119][physic_destroyable_object][10862] [LSS] Spawning object [mar_physic_destroyable_object_0120][physic_destroyable_object][10863] [LSS] Spawning object [mar_physic_destroyable_object_0121][physic_destroyable_object][10864] [LSS] Spawning object [mar_physic_destroyable_object_0122][physic_destroyable_object][10865] [LSS] Spawning object [mar_physic_destroyable_object_0123][physic_destroyable_object][10866] [LSS] Spawning object [mar_physic_destroyable_object_0124][physic_destroyable_object][10867] [LSS] Spawning object [mar_physic_destroyable_object_0125][physic_destroyable_object][10868] [LSS] Spawning object [mar_physic_destroyable_object_0126][physic_destroyable_object][10869] [LSS] Spawning object [mar_awr_stol_1][physic_object][10870] [LSS] Spawning object [mar_awr_tiski_01][physic_object][10871] [LSS] Spawning object [mar_physic_object][physic_object][10872] [LSS] Spawning object [mar_physic_object_0000][physic_object][10873] [LSS] Spawning object [mar_physic_object_0001][physic_object][10874] [LSS] Spawning object [mar_physic_object_0002][physic_object][10875] [LSS] Spawning object [mar_physic_object_0003][physic_object][10876] [LSS] Spawning object [mar_physic_object_0004][physic_object][10877] [LSS] Spawning object [mar_physic_object_0005][physic_object][10878] [LSS] Spawning object [mar_physic_object_0006][physic_object][10879] [LSS] Spawning object [mar_physic_object_0007][physic_object][10880] [LSS] Spawning object [mar_physic_object_0008][physic_object][10881] [LSS] Spawning object [mar_physic_object_0009][physic_object][10882] [LSS] Spawning object [mar_physic_object_0010][physic_object][10883] [LSS] Spawning object [mar_physic_object_0011][physic_object][10884] [LSS] Spawning object [mar_physic_object_0012][physic_object][10885] [LSS] Spawning object [mar_physic_object_0013][physic_object][10886] [LSS] Spawning object [mar_physic_object_0014][physic_object][10887] [LSS] Spawning object [mar_physic_object_0015][physic_object][10888] [LSS] Spawning object [mar_physic_object_0016][physic_object][10889] [LSS] Spawning object [mar_physic_object_0018][physic_object][10890] [LSS] Spawning object [mar_physic_object_0019][physic_object][10891] [LSS] Spawning object [mar_physic_object_0020][physic_object][10892] [LSS] Spawning object [mar_physic_object_0021][physic_object][10893] [LSS] Spawning object [mar_physic_object_0022][physic_object][10894] [LSS] Spawning object [mar_physic_object_0023][physic_object][10895] [LSS] Spawning object [mar_physic_object_0024][physic_object][10896] [LSS] Spawning object [mar_physic_object_0025][physic_object][10897] [LSS] Spawning object [mar_physic_object_0026][physic_object][10898] [LSS] Spawning object [mar_physic_object_0027][physic_object][10899] [LSS] Spawning object [mar_physic_object_0028][physic_object][10900] [LSS] Spawning object [mar_physic_object_0029][physic_object][10901] [LSS] Spawning object [mar_physic_object_0030][physic_object][10902] [LSS] Spawning object [mar_physic_object_0031][physic_object][10903] [LSS] Spawning object [mar_physic_object_0032][physic_object][10904] [LSS] Spawning object [mar_physic_object_0033][physic_object][10905] [LSS] Spawning object [mar_physic_object_0034][physic_object][10906] [LSS] Spawning object [mar_physic_object_0035][physic_object][10907] [LSS] Spawning object [mar_physic_object_0036][physic_object][10908] [LSS] Spawning object [mar_physic_object_0037][physic_object][10909] [LSS] Spawning object [mar_physic_object_0038][physic_object][10910] [LSS] Spawning object [mar_physic_object_0039][physic_object][10911] [LSS] Spawning object [mar_physic_object_0040][physic_object][10912] [LSS] Spawning object [mar_physic_object_0041][physic_object][10913] [LSS] Spawning object [mar_physic_object_0042][physic_object][10914] [LSS] Spawning object [mar_physic_object_0043][physic_object][10915] [LSS] Spawning object [mar_physic_object_0044][physic_object][10916] [LSS] Spawning object [mar_physic_object_0045][physic_object][10917] [LSS] Spawning object [mar_physic_object_0046][physic_object][10918] [LSS] Spawning object [mar_physic_object_0047][physic_object][10919] [LSS] Spawning object [mar_physic_object_0048][physic_object][10920] [LSS] Spawning object [mar_physic_object_0049][physic_object][10921] [LSS] Spawning object [mar_physic_object_0050][physic_object][10922] [LSS] Spawning object [mar_physic_object_0051][physic_object][10923] [LSS] Spawning object [mar_physic_object_0052][physic_object][10924] [LSS] Spawning object [mar_physic_object_0053][physic_object][10925] [LSS] Spawning object [mar_physic_object_0054][physic_object][10926] [LSS] Spawning object [mar_physic_object_0055][physic_object][10927] [LSS] Spawning object [mar_physic_object_0056][physic_object][10928] [LSS] Spawning object [mar_physic_object_0057][physic_object][10929] [LSS] Spawning object [mar_physic_object_0058][physic_object][10930] [LSS] Spawning object [mar_physic_object_0059][physic_object][10931] [LSS] Spawning object [mar_physic_object_0060][physic_object][10932] [LSS] Spawning object [mar_physic_object_0061][physic_object][10933] [LSS] Spawning object [mar_physic_object_0062][physic_object][10934] [LSS] Spawning object [mar_physic_object_0063][physic_object][10935] [LSS] Spawning object [mar_physic_object_0064][physic_object][10936] [LSS] Spawning object [mar_physic_object_0065][physic_object][10937] [LSS] Spawning object [mar_physic_object_0066][physic_object][10938] [LSS] Spawning object [mar_physic_object_0067][physic_object][10939] [LSS] Spawning object [mar_physic_object_0068][physic_object][10940] [LSS] Spawning object [mar_physic_object_0069][physic_object][10941] [LSS] Spawning object [mar_physic_object_0070][physic_object][10942] [LSS] Spawning object [mar_physic_object_0071][physic_object][10943] [LSS] Spawning object [mar_physic_object_0072][physic_object][10944] [LSS] Spawning object [mar_physic_object_0073][physic_object][10945] [LSS] Spawning object [mar_physic_object_0074][physic_object][10946] [LSS] Spawning object [mar_physic_object_0075][physic_object][10947] [LSS] Spawning object [mar_physic_object_0076][physic_object][10948] [LSS] Spawning object [mar_physic_object_0077][physic_object][10949] [LSS] Spawning object [mar_physic_object_0078][physic_object][10950] [LSS] Spawning object [mar_physic_object_0079][physic_object][10951] [LSS] Spawning object [mar_physic_object_0080][physic_object][10952] [LSS] Spawning object [mar_physic_object_0081][physic_object][10953] [LSS] Spawning object [mar_physic_object_0083][physic_object][10954] [LSS] Spawning object [mar_physic_object_0084][physic_object][10955] [LSS] Spawning object [mar_physic_object_0085][physic_object][10956] [LSS] Spawning object [mar_physic_object_0086][physic_object][10957] [LSS] Spawning object [bar_smart_cover_otzhiman_1][smart_cover][10958] [LSS] Spawning object [bar_smart_cover_otzhiman_2][smart_cover][10959] [LSS] Spawning object [bar_smart_cover_otzhiman_3][smart_cover][10960] [LSS] Spawning object [bar_smart_cover_otzhiman_4][smart_cover][10961] [LSS] Spawning object [mar_base_animpoint_kamp1][smart_cover][10962] [LSS] Spawning object [mar_base_animpoint_kamp10][smart_cover][10963] [LSS] Spawning object [mar_base_animpoint_kamp11][smart_cover][10964] [LSS] Spawning object [mar_base_animpoint_kamp2][smart_cover][10965] [LSS] Spawning object [mar_base_animpoint_kamp3][smart_cover][10966] [LSS] Spawning object [mar_base_animpoint_kamp4][smart_cover][10967] [LSS] Spawning object [mar_base_animpoint_kamp5][smart_cover][10968] [LSS] Spawning object [mar_base_animpoint_kamp6][smart_cover][10969] [LSS] Spawning object [mar_base_animpoint_kamp7][smart_cover][10970] [LSS] Spawning object [mar_base_animpoint_kamp8][smart_cover][10971] [LSS] Spawning object [mar_base_animpoint_kamp9][smart_cover][10972] [LSS] Spawning object [mar_base_animpoint_tech][smart_cover][10973] [LSS] Spawning object [mar_base_doctor_medic][smart_cover][10974] [LSS] Spawning object [mar_base_sc_barmen][smart_cover][10975] [LSS] Spawning object [mar_base_sc_trader][smart_cover][10976] [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp1][smart_cover][10977] [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp2][smart_cover][10978] [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp3][smart_cover][10979] [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp4][smart_cover][10980] [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp5][smart_cover][10981] [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp1][smart_cover][10982] [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp2][smart_cover][10983] [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp3][smart_cover][10984] [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp4][smart_cover][10985] [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp5][smart_cover][10986] [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp1][smart_cover][10987] [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp2][smart_cover][10988] [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp3][smart_cover][10989] [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp4][smart_cover][10990] [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp5][smart_cover][10991] [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp1][smart_cover][10992] [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp2][smart_cover][10993] [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp3][smart_cover][10994] [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp4][smart_cover][10995] [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp5][smart_cover][10996] [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp1][smart_cover][10997] [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp2][smart_cover][10998] [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp3][smart_cover][10999] [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp4][smart_cover][11000] [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp5][smart_cover][11001] [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp1][smart_cover][11002] [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp2][smart_cover][11003] [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp3][smart_cover][11004] [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp4][smart_cover][11005] [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp5][smart_cover][11006] [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp1][smart_cover][11007] [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp2][smart_cover][11008] [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp3][smart_cover][11009] [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp4][smart_cover][11010] [LSS] Spawning object [mar_smart_terrain_base_animpoint_1][smart_cover][11011] [LSS] Spawning object [mar_smart_terrain_base_animpoint_2][smart_cover][11012] [LSS] Spawning object [mar_smart_terrain_base_animpoint_3][smart_cover][11013] [LSS] Spawning object [mar_smart_terrain_base_animpoint_4][smart_cover][11014] [LSS] Spawning object [mar_smart_terrain_base_animpoint_5][smart_cover][11015] [LSS] Spawning object [mar_smart_terrain_base_animpoint_6][smart_cover][11016] [LSS] Spawning object [mar_smart_terrain_base_animpoint_7][smart_cover][11017] [LSS] Spawning object [mar_smart_terrain_base_real_marsh_doctor_animp][smart_cover][11018] [LSS] Spawning object [mar_smart_terrain_base_stalker_guide_marsh][smart_cover][11019] [LSS] Spawning object [mar_smart_terrain_doc_2_animpoint_kamp][smart_cover][11020] [LSS] Spawning object [mar_smart_terrain_doc_animpoint_kamp][smart_cover][11021] [LSS] Spawning object [mar_smart_terrain_10_10][smart_terrain][11022] [LSS] Spawning object [mar_smart_terrain_10_5][smart_terrain][11023] [LSS] Spawning object [mar_smart_terrain_10_7][smart_terrain][11024] [LSS] Spawning object [mar_smart_terrain_11_11][smart_terrain][11025] [LSS] Spawning object [mar_smart_terrain_11_3][smart_terrain][11026] [LSS] Spawning object [mar_smart_terrain_12_2][smart_terrain][11027] [LSS] Spawning object [mar_smart_terrain_3_10][smart_terrain][11028] [LSS] Spawning object [mar_smart_terrain_3_3][smart_terrain][11029] [LSS] Spawning object [mar_smart_terrain_3_7][smart_terrain][11030] [LSS] Spawning object [mar_smart_terrain_4_5][smart_terrain][11031] [LSS] Spawning object [mar_smart_terrain_4_7][smart_terrain][11032] [LSS] Spawning object [mar_smart_terrain_5_12][smart_terrain][11033] [LSS] Spawning object [mar_smart_terrain_5_8][smart_terrain][11034] [LSS] Spawning object [mar_smart_terrain_6_10][smart_terrain][11035] [LSS] Spawning object [mar_smart_terrain_6_11][smart_terrain][11036] [LSS] Spawning object [mar_smart_terrain_6_4][smart_terrain][11037] [LSS] Spawning object [mar_smart_terrain_6_7][smart_terrain][11038] [LSS] Spawning object [mar_smart_terrain_6_8][smart_terrain][11039] [LSS] Spawning object [mar_smart_terrain_7_3][smart_terrain][11040] [LSS] Spawning object [mar_smart_terrain_7_7][smart_terrain][11041] [LSS] Spawning object [mar_smart_terrain_8_11][smart_terrain][11042] [LSS] Spawning object [mar_smart_terrain_8_4][smart_terrain][11043] [LSS] Spawning object [mar_smart_terrain_8_8][smart_terrain][11044] [LSS] Spawning object [mar_smart_terrain_8_9][smart_terrain][11045] [LSS] Spawning object [mar_smart_terrain_base][smart_terrain][11046] [LSS] Spawning object [mar_smart_terrain_doc][smart_terrain][11047] [LSS] Spawning object [mar_smart_terrain_doc_2][smart_terrain][11048] [LSS] Spawning object [mar_2c_01_anomaly_spot][space_restrictor][11049] [LSS] Spawning object [mar_2c_02_anomaly_spot][space_restrictor][11050] [LSS] Spawning object [mar_a3_sr_sleep][space_restrictor][11051] [LSS] Spawning object [mar_add_quest_on_object][space_restrictor][11052] [LSS] Spawning object [mar_base_surge_hide_a1][space_restrictor][11053] [LSS] Spawning object [mar_base_surge_hide_a2][space_restrictor][11054] [LSS] Spawning object [mar_base_surge_hide_a3][space_restrictor][11055] [LSS] Spawning object [mar_base_surge_hide_a4][space_restrictor][11056] [LSS] Spawning object [mar_base_surge_hide_a5][space_restrictor][11057] [LSS] Spawning object [mar_base_surge_hide_a6][space_restrictor][11058] [LSS] Spawning object [mar_base_surge_hide_a7][space_restrictor][11059] [LSS] Spawning object [mar_crow_spawner][space_restrictor][11060] [LSS] Spawning object [mar_freeplay_start][space_restrictor][11061] [LSS] Spawning object [mar_smart_terrain_10_10_anomaly_spot][space_restrictor][11062] [LSS] Spawning object [mar_smart_terrain_10_5_surge_hide_a1][space_restrictor][11063] [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a1][space_restrictor][11064] [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a2][space_restrictor][11065] [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a3][space_restrictor][11066] [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a4][space_restrictor][11067] [LSS] Spawning object [mar_smart_terrain_11_3_anomaly_spot][space_restrictor][11068] [LSS] Spawning object [mar_smart_terrain_12_2_anomaly_spot][space_restrictor][11069] [LSS] Spawning object [mar_smart_terrain_12_2_surge_hide_a1][space_restrictor][11070] [LSS] Spawning object [mar_smart_terrain_3_3_anomaly_spot][space_restrictor][11071] [LSS] Spawning object [mar_smart_terrain_3_3_surge_hide_a1][space_restrictor][11072] [LSS] Spawning object [mar_smart_terrain_3_7_anomaly_spot][space_restrictor][11073] [LSS] Spawning object [mar_smart_terrain_4_5_surge_hide_a1][space_restrictor][11074] [LSS] Spawning object [mar_smart_terrain_5_12_surge_hide_a1][space_restrictor][11075] [LSS] Spawning object [mar_smart_terrain_5_8_surge_hide_a1][space_restrictor][11076] [LSS] Spawning object [mar_smart_terrain_7_3_surge_hide_a1][space_restrictor][11077] [LSS] Spawning object [mar_smart_terrain_8_11_surge_hide_a1][space_restrictor][11078] [LSS] Spawning object [mar_smart_terrain_8_8_anomaly_spot][space_restrictor][11079] [LSS] Spawning object [mar_smart_terrain_base_anomaly_spot][space_restrictor][11080] [LSS] Spawning object [mar_smart_terrain_base_defense_quest][space_restrictor][11081] [LSS] Spawning object [mar_smart_terrain_base_sr_no_assault][space_restrictor][11082] [LSS] Spawning object [mar_smart_terrain_doc_2_surge_hide][space_restrictor][11083] [LSS] Spawning object [mar_smart_terrain_doc_surge_hide][space_restrictor][11084] [LSS] Spawning object [mar_smart_terrain_mechanic_yard_spot][space_restrictor][11085] [LSS] Spawning object [mar_smart_terrain_old_church_spot][space_restrictor][11086] [LSS] Spawning object [mar_smart_terrain_post_spot][space_restrictor][11087] [LSS] Spawning object [mar_smart_terrain_village_csky_spot][space_restrictor][11088] [LSS] Spawning object [mar_smart_terrain_water_pump_station_spot][space_restrictor][11089] [LSS] Spawning object [mar_space_restrictor_base_light_on_1][space_restrictor][11090] [LSS] Spawning object [mar_space_restrictor_base_light_on_2][space_restrictor][11091] [LSS] Spawning object [mar_space_restrictor_to_agroprom_1][space_restrictor][11092] [LSS] Spawning object [mar_space_restrictor_to_escape_1][space_restrictor][11093] [LSS] Spawning object [mar_space_restrictor_to_escape_2][space_restrictor][11094] [LSS] Spawning object [mar_teleport_from_base_to_west][space_restrictor][11095] [LSS] Spawning object [mar_stul_school_01_0000][stul_school_01][11096] [LSS] Spawning object [mar_stul_school_01_0001][stul_school_01][11097] [LSS] Spawning object [mar_smart_terrain_10_10_field_radioactive_weak][zone_field_radioactive_weak][11098] [LSS] Spawning object [mar_smart_terrain_12_2_field_radioactive_weak][zone_field_radioactive_weak][11099] [LSS] Spawning object [mar_smart_terrain_8_8_field_radioactive_weak][zone_field_radioactive_weak][11100] [LSS] Spawning object [mar_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][11101] [LSS] Spawning object [mar_zone_field_radioactive_weak_0002][zone_field_radioactive_weak][11102] [LSS] Spawning object [mar_zone_field_radioactive_weak_0003][zone_field_radioactive_weak][11103] [LSS] Spawning object [mar_zone_field_radioactive_weak_0004][zone_field_radioactive_weak][11104] [LSS] Spawning object [mar_zone_field_radioactive_weak_0005][zone_field_radioactive_weak][11105] [LSS] Spawning object [mar_zone_field_radioactive_weak_0006][zone_field_radioactive_weak][11106] [LSS] Spawning object [mar_zone_field_radioactive_weak_0007][zone_field_radioactive_weak][11107] [LSS] Spawning object [mar_smart_terrain_11_3_zone_field_thermal_weak][zone_field_thermal_weak][11108] [LSS] Spawning object [mar_zone_mine_acidic_weak][zone_mine_acidic_weak][11109] [LSS] Spawning object [mar_zone_mine_acidic_weak_0000][zone_mine_acidic_weak][11110] [LSS] Spawning object [mar_zone_mine_acidic_weak_0001][zone_mine_acidic_weak][11111] [LSS] Spawning object [mar_zone_mine_acidic_weak_0002][zone_mine_acidic_weak][11112] [LSS] Spawning object [mar_zone_mine_acidic_weak_0003][zone_mine_acidic_weak][11113] [LSS] Spawning object [mar_zone_mine_acidic_weak_0004][zone_mine_acidic_weak][11114] [LSS] Spawning object [mar_zone_mine_acidic_weak_0005][zone_mine_acidic_weak][11115] [LSS] Spawning object [mar_zone_mine_acidic_weak_0006][zone_mine_acidic_weak][11116] [LSS] Spawning object [mar_zone_mine_acidic_weak_0007][zone_mine_acidic_weak][11117] [LSS] Spawning object [mar_zone_mine_acidic_weak_0008][zone_mine_acidic_weak][11118] [LSS] Spawning object [mar_zone_mine_acidic_weak_0009][zone_mine_acidic_weak][11119] [LSS] Spawning object [mar_zone_mine_acidic_weak_0010][zone_mine_acidic_weak][11120] [LSS] Spawning object [mar_zone_mine_acidic_weak_0011][zone_mine_acidic_weak][11121] [LSS] Spawning object [mar_zone_mine_acidic_weak_0012][zone_mine_acidic_weak][11122] [LSS] Spawning object [mar_zone_mine_acidic_weak_0013][zone_mine_acidic_weak][11123] [LSS] Spawning object [mar_zone_mine_acidic_weak_0014][zone_mine_acidic_weak][11124] [LSS] Spawning object [mar_zone_mine_acidic_weak_0015][zone_mine_acidic_weak][11125] [LSS] Spawning object [mar_zone_mine_acidic_weak_0016][zone_mine_acidic_weak][11126] [LSS] Spawning object [mar_zone_mine_acidic_weak_0017][zone_mine_acidic_weak][11127] [LSS] Spawning object [mar_zone_mine_acidic_weak_0018][zone_mine_acidic_weak][11128] [LSS] Spawning object [mar_zone_mine_acidic_weak_0019][zone_mine_acidic_weak][11129] [LSS] Spawning object [mar_zone_mine_acidic_weak_0020][zone_mine_acidic_weak][11130] [LSS] Spawning object [mar_zone_mine_acidic_weak_0021][zone_mine_acidic_weak][11131] [LSS] Spawning object [mar_zone_mine_acidic_weak_0022][zone_mine_acidic_weak][11132] [LSS] Spawning object [mar_zone_mine_acidic_weak_0023][zone_mine_acidic_weak][11133] [LSS] Spawning object [mar_zone_mine_acidic_weak_0024][zone_mine_acidic_weak][11134] [LSS] Spawning object [mar_zone_mine_acidic_weak_0025][zone_mine_acidic_weak][11135] [LSS] Spawning object [mar_zone_mine_acidic_weak_0026][zone_mine_acidic_weak][11136] [LSS] Spawning object [mar_zone_mine_acidic_weak_0027][zone_mine_acidic_weak][11137] [LSS] Spawning object [mar_zone_mine_acidic_weak_0028][zone_mine_acidic_weak][11138] [LSS] Spawning object [mar_zone_mine_acidic_weak_0029][zone_mine_acidic_weak][11139] [LSS] Spawning object [mar_zone_mine_acidic_weak_0030][zone_mine_acidic_weak][11140] [LSS] Spawning object [mar_zone_mine_acidic_weak_0031][zone_mine_acidic_weak][11141] [LSS] Spawning object [mar_zone_mine_acidic_weak_0032][zone_mine_acidic_weak][11142] [LSS] Spawning object [mar_zone_mine_acidic_weak_0033][zone_mine_acidic_weak][11143] [LSS] Spawning object [mar_zone_mine_acidic_weak_0034][zone_mine_acidic_weak][11144] [LSS] Spawning object [mar_zone_mine_acidic_weak_0035][zone_mine_acidic_weak][11145] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0030][zone_mine_electric_weak][11146] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0031][zone_mine_electric_weak][11147] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0032][zone_mine_electric_weak][11148] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0033][zone_mine_electric_weak][11149] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0034][zone_mine_electric_weak][11150] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0035][zone_mine_electric_weak][11151] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0036][zone_mine_electric_weak][11152] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0037][zone_mine_electric_weak][11153] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0038][zone_mine_electric_weak][11154] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0039][zone_mine_electric_weak][11155] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0040][zone_mine_electric_weak][11156] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0041][zone_mine_electric_weak][11157] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0042][zone_mine_electric_weak][11158] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0043][zone_mine_electric_weak][11159] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0044][zone_mine_electric_weak][11160] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0045][zone_mine_electric_weak][11161] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0046][zone_mine_electric_weak][11162] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0047][zone_mine_electric_weak][11163] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0048][zone_mine_electric_weak][11164] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0049][zone_mine_electric_weak][11165] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0050][zone_mine_electric_weak][11166] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0051][zone_mine_electric_weak][11167] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0052][zone_mine_electric_weak][11168] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0053][zone_mine_electric_weak][11169] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0054][zone_mine_electric_weak][11170] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0055][zone_mine_electric_weak][11171] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0056][zone_mine_electric_weak][11172] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0057][zone_mine_electric_weak][11173] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0058][zone_mine_electric_weak][11174] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0059][zone_mine_electric_weak][11175] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0060][zone_mine_electric_weak][11176] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0061][zone_mine_electric_weak][11177] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0062][zone_mine_electric_weak][11178] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0063][zone_mine_electric_weak][11179] [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0064][zone_mine_electric_weak][11180] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak][zone_mine_electric_weak][11181] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0000][zone_mine_electric_weak][11182] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0001][zone_mine_electric_weak][11183] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0002][zone_mine_electric_weak][11184] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0003][zone_mine_electric_weak][11185] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0004][zone_mine_electric_weak][11186] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0005][zone_mine_electric_weak][11187] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0006][zone_mine_electric_weak][11188] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0007][zone_mine_electric_weak][11189] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0008][zone_mine_electric_weak][11190] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0009][zone_mine_electric_weak][11191] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0010][zone_mine_electric_weak][11192] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0011][zone_mine_electric_weak][11193] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0012][zone_mine_electric_weak][11194] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0013][zone_mine_electric_weak][11195] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0014][zone_mine_electric_weak][11196] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0015][zone_mine_electric_weak][11197] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0016][zone_mine_electric_weak][11198] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0017][zone_mine_electric_weak][11199] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0018][zone_mine_electric_weak][11200] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0019][zone_mine_electric_weak][11201] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0020][zone_mine_electric_weak][11202] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0021][zone_mine_electric_weak][11203] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0022][zone_mine_electric_weak][11204] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0023][zone_mine_electric_weak][11205] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0024][zone_mine_electric_weak][11206] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0025][zone_mine_electric_weak][11207] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0026][zone_mine_electric_weak][11208] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0027][zone_mine_electric_weak][11209] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0028][zone_mine_electric_weak][11210] [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0029][zone_mine_electric_weak][11211] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_01][zone_mine_gravitational_average][11212] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_01_0000][zone_mine_gravitational_average][11213] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_10][zone_mine_gravitational_average][11214] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_10_0000][zone_mine_gravitational_average][11215] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_11][zone_mine_gravitational_average][11216] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_11_0000][zone_mine_gravitational_average][11217] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_12][zone_mine_gravitational_average][11218] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_12_0000][zone_mine_gravitational_average][11219] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_04][zone_mine_gravitational_strong][11220] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_04_0000][zone_mine_gravitational_strong][11221] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_05][zone_mine_gravitational_strong][11222] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_05_0000][zone_mine_gravitational_strong][11223] [LSS] Spawning object [mar_zone_mine_gravitational_strong][zone_mine_gravitational_strong][11224] [LSS] Spawning object [mar_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][11225] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_02][zone_mine_gravitational_weak][11226] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_02_0000][zone_mine_gravitational_weak][11227] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_03][zone_mine_gravitational_weak][11228] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_03_0000][zone_mine_gravitational_weak][11229] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_06][zone_mine_gravitational_weak][11230] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_06_0000][zone_mine_gravitational_weak][11231] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_07][zone_mine_gravitational_weak][11232] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_07_0000][zone_mine_gravitational_weak][11233] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_08][zone_mine_gravitational_weak][11234] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_08_0000][zone_mine_gravitational_weak][11235] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_09][zone_mine_gravitational_weak][11236] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_09_0000][zone_mine_gravitational_weak][11237] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_13][zone_mine_gravitational_weak][11238] [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_13_0000][zone_mine_gravitational_weak][11239] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0001][zone_mine_gravitational_weak][11240] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0002][zone_mine_gravitational_weak][11241] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0003][zone_mine_gravitational_weak][11242] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0006][zone_mine_gravitational_weak][11243] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0007][zone_mine_gravitational_weak][11244] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0008][zone_mine_gravitational_weak][11245] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0009][zone_mine_gravitational_weak][11246] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0010][zone_mine_gravitational_weak][11247] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0012][zone_mine_gravitational_weak][11248] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0013][zone_mine_gravitational_weak][11249] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0014][zone_mine_gravitational_weak][11250] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0016][zone_mine_gravitational_weak][11251] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0017][zone_mine_gravitational_weak][11252] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0019][zone_mine_gravitational_weak][11253] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0020][zone_mine_gravitational_weak][11254] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0022][zone_mine_gravitational_weak][11255] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0023][zone_mine_gravitational_weak][11256] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0025][zone_mine_gravitational_weak][11257] [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0026][zone_mine_gravitational_weak][11258] [LSS] Spawning object [mar_zone_mine_gravitational_weak][zone_mine_gravitational_weak][11259] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0000][zone_mine_gravitational_weak][11260] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0027][zone_mine_gravitational_weak][11261] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0028][zone_mine_gravitational_weak][11262] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0029][zone_mine_gravitational_weak][11263] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0030][zone_mine_gravitational_weak][11264] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0031][zone_mine_gravitational_weak][11265] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0032][zone_mine_gravitational_weak][11266] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0033][zone_mine_gravitational_weak][11267] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0034][zone_mine_gravitational_weak][11268] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0035][zone_mine_gravitational_weak][11269] [LSS] Spawning object [mar_zone_mine_gravitational_weak_0036][zone_mine_gravitational_weak][11270] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0001][zone_mine_steam_weak][11271] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0002][zone_mine_steam_weak][11272] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0003][zone_mine_steam_weak][11273] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0004][zone_mine_steam_weak][11274] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0005][zone_mine_steam_weak][11275] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0006][zone_mine_steam_weak][11276] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0007][zone_mine_steam_weak][11277] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0008][zone_mine_steam_weak][11278] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0009][zone_mine_steam_weak][11279] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0010][zone_mine_steam_weak][11280] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0011][zone_mine_steam_weak][11281] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0012][zone_mine_steam_weak][11282] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0013][zone_mine_steam_weak][11283] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0014][zone_mine_steam_weak][11284] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0015][zone_mine_steam_weak][11285] [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0016][zone_mine_steam_weak][11286] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak][zone_mine_thermal_weak][11287] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0000][zone_mine_thermal_weak][11288] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0001][zone_mine_thermal_weak][11289] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0002][zone_mine_thermal_weak][11290] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0003][zone_mine_thermal_weak][11291] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0004][zone_mine_thermal_weak][11292] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0005][zone_mine_thermal_weak][11293] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0006][zone_mine_thermal_weak][11294] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0007][zone_mine_thermal_weak][11295] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0008][zone_mine_thermal_weak][11296] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0009][zone_mine_thermal_weak][11297] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0010][zone_mine_thermal_weak][11298] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0011][zone_mine_thermal_weak][11299] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0012][zone_mine_thermal_weak][11300] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0013][zone_mine_thermal_weak][11301] [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0014][zone_mine_thermal_weak][11302] [LSS] Spawning object [flesh_01a_normal18801][flesh_01a_normal][18801] [LSS] Spawning object [flesh_02a_weak18802][flesh_02a_weak][18802] [LSS] Spawning object [tushkano_strong_b18804][tushkano_strong_b][18804] [LSS] Spawning object [tushkano_weak_c18805][tushkano_weak_c][18805] [LSS] Spawning object [tushkano_strong_a18806][tushkano_strong_a][18806] [LSS] Spawning object [tushkano_normal_b18807][tushkano_normal_b][18807] [LSS] Spawning object [sim_default_ecolog_119129][sim_default_ecolog_1][19129] [LSS] Spawning object [sim_default_ecolog_219132][sim_default_ecolog_2][19132] [LSS] Spawning object [sim_default_ecolog_219135][sim_default_ecolog_2][19135] [LSS] Spawning object [sim_default_military_220393][sim_default_military_2][20393] [LSS] Spawning object [sim_default_military_220397][sim_default_military_2][20397] [LSS] Spawning object [sim_default_military_220400][sim_default_military_2][20400] [LSS] Spawning object [sim_default_renegade_120405][sim_default_renegade_1][20405] [LSS] Spawning object [sim_default_renegade_020408][sim_default_renegade_0][20408] [LSS] Spawning object [sim_default_renegade_220411][sim_default_renegade_2][20411] [LSS] Spawning object [sim_default_renegade_020414][sim_default_renegade_0][20414] [LSS] Spawning object [sim_default_csky_020453][sim_default_csky_0][20453] [LSS] Spawning object [wpn_pb20455][wpn_pb][20455] [LSS] Spawning object [sim_default_csky_020456][sim_default_csky_0][20456] [LSS] Spawning object [sim_default_csky_120459][sim_default_csky_1][20459] [LSS] Spawning object [sim_default_csky_120469][sim_default_csky_1][20469] [LSS] Spawning object [sim_default_renegade_120473][sim_default_renegade_1][20473] [LSS] Spawning object [sim_default_renegade_220476][sim_default_renegade_2][20476] [LSS] Spawning object [sim_default_renegade_020479][sim_default_renegade_0][20479] [LSS] Spawning object [sim_default_renegade_120482][sim_default_renegade_1][20482] [LSS] Spawning object [sim_default_csky_120486][sim_default_csky_1][20486] [LSS] Spawning object [sim_default_csky_020489][sim_default_csky_0][20489] [LSS] Spawning object [sim_default_csky_020492][sim_default_csky_0][20492] [LSS] Spawning object [sim_default_csky_020495][sim_default_csky_0][20495] [LSS] Spawning object [guid_marsh_mlr20499][guid_marsh_mlr][20499] [LSS] Spawning object [mar_base_owl_stalker_trader20504][mar_base_owl_stalker_trader][20504] [LSS] Spawning object [mar_base_stalker_barmen20507][mar_base_stalker_barmen][20507] [LSS] Spawning object [mar_base_stalker_tech20514][mar_base_stalker_tech][20514] [LSS] Spawning object [mar_smart_terrain_base_doctor20519][mar_smart_terrain_base_doctor][20519] [LSS] Spawning object [mar_smart_terrain_base_dog_doctor20524][mar_smart_terrain_base_dog_doctor][20524] [LSS] Spawning object [sim_default_csky_020530][sim_default_csky_0][20530] [LSS] Spawning object [sim_default_csky_120533][sim_default_csky_1][20533] [LSS] Spawning object [sim_default_csky_320526][sim_default_csky_3][20526] [LSS] Spawning object [sim_default_csky_020536][sim_default_csky_0][20536] [LSS] Spawning object [sim_default_csky_120539][sim_default_csky_1][20539] [LSS] Spawning object [sim_default_csky_020542][sim_default_csky_0][20542] [LSS] Spawning object [mar_smart_terrain_base_stalker_leader_marsh20546][mar_smart_terrain_base_stalker_leader_marsh][20546] [LSS] Spawning object [ammo_5.56x45_fmj_bad22673][ammo_5.56x45_fmj_bad][22673] [LSS] Spawning object [ammo_9x39_pab9_bad22686][ammo_9x39_pab9_bad][22686] [LSS] Spawning object [energy_drink22791][energy_drink][22791] [LSS] Spawning object [itm_advancedkit22812][itm_advancedkit][22812] [LSS] Spawning object [walkie22888][walkie][22888] [LSS] Spawning object [ammo_9x19_ap22898][ammo_9x19_ap][22898] [LSS] Spawning object [vodka22904][vodka][22904] [LSS] Spawning object [ball_hammer23000][ball_hammer][23000] [LSS] Spawning object [flashlight_broken23004][flashlight_broken][23004] [LSS] Spawning object [headlamp23017][headlamp][23017] [LSS] Spawning object [bandage23028][bandage][23028] [LSS] Spawning object [protein23152][protein][23152] [LSS] Spawning object [ammo_12x76_zhekan23154][ammo_12x76_zhekan][23154] [LSS] Spawning object [prt_o_retardant_323159][prt_o_retardant_3][23159] [LSS] Spawning object [ammo_9x19_pbp_bad23219][ammo_9x19_pbp_bad][23219] [LSS] Spawning object [radio23253][radio][23253] [LSS] Spawning object [toolkit_r723259][toolkit_r7][23259] [LSS] Spawning object [energy_drink23331][energy_drink][23331] [LSS] Spawning object [bandage23377][bandage][23377] [LSS] Spawning object [energy_drink23475][energy_drink][23475] [LSS] Spawning object [stimpack23570][stimpack][23570] [LSS] Spawning object [jar23628][jar][23628] [LSS] Spawning object [prt_o_retardant_1023633][prt_o_retardant_10][23633] [LSS] Spawning object [medkit23722][medkit][23722] [LSS] Spawning object [ammo_12x76_dart23752][ammo_12x76_dart][23752] [LSS] Spawning object [zone_mine_chemical_weak25380][zone_mine_chemical_weak][25380] [LSS] Spawning object [zone_mine_chemical_average25381][zone_mine_chemical_average][25381] [LSS] Spawning object [zone_mine_gravitational_weak25382][zone_mine_gravitational_weak][25382] [LSS] Spawning object [zone_mine_electric_weak25383][zone_mine_electric_weak][25383] [LSS] Spawning object [zone_mine_gravitational_strong25384][zone_mine_gravitational_strong][25384] [LSS] Spawning object [zone_mine_electric_weak25385][zone_mine_electric_weak][25385] [LSS] Spawning object [zone_mine_acidic_weak25386][zone_mine_acidic_weak][25386] [LSS] Spawning object [zone_mine_acidic_average25387][zone_mine_acidic_average][25387] [LSS] Spawning object [zone_mine_gravitational_average25388][zone_mine_gravitational_average][25388] [LSS] Spawning object [zone_mine_thermal_weak25389][zone_mine_thermal_weak][25389] [LSS] Spawning object [zone_mine_electric_weak25390][zone_mine_electric_weak][25390] [LSS] Spawning object [zone_mine_gravitational_weak25391][zone_mine_gravitational_weak][25391] [LSS] Spawning object [zone_mine_gravitational_weak25392][zone_mine_gravitational_weak][25392] [LSS] Spawning object [zone_mine_acidic_average25393][zone_mine_acidic_average][25393] [LSS] Spawning object [zone_mine_gravitational_weak25394][zone_mine_gravitational_weak][25394] [LSS] Spawning object [zone_mine_thermal_average25395][zone_mine_thermal_average][25395] [LSS] Spawning object [zone_mine_thermal_weak25396][zone_mine_thermal_weak][25396] [LSS] Spawning object [zone_mine_gravitational_average25397][zone_mine_gravitational_average][25397] [LSS] Spawning object [zone_radioactive_weak25398][zone_radioactive_weak][25398] [LSS] Spawning object [zone_mine_gravitational_weak25399][zone_mine_gravitational_weak][25399] [LSS] Spawning object [zone_mine_electric_average25400][zone_mine_electric_average][25400] [LSS] Spawning object [zone_mine_thermal_average25401][zone_mine_thermal_average][25401] [LSS] Spawning object [zone_radioactive_average25402][zone_radioactive_average][25402] [LSS] Spawning object [zone_radioactive_weak25403][zone_radioactive_weak][25403] [LSS] Spawning object [zone_mine_gravitational_average25404][zone_mine_gravitational_average][25404] [LSS] Spawning object [zone_mine_chemical_weak25405][zone_mine_chemical_weak][25405] [LSS] Spawning object [zone_mine_gravitational_strong25406][zone_mine_gravitational_strong][25406] [LSS] Spawning object [zone_mine_gravitational_strong25407][zone_mine_gravitational_strong][25407] [LSS] Spawning object [zone_mine_gravitational_strong25408][zone_mine_gravitational_strong][25408] [LSS] Spawning object [zone_mine_gravitational_weak25409][zone_mine_gravitational_weak][25409] [LSS] Spawning object [zone_mine_thermal_weak25410][zone_mine_thermal_weak][25410] [LSS] Spawning object [zone_mine_thermal_average25411][zone_mine_thermal_average][25411] [LSS] Spawning object [zone_mine_gravitational_strong25412][zone_mine_gravitational_strong][25412] [LSS] Spawning object [zone_mine_gravitational_weak25413][zone_mine_gravitational_weak][25413] [LSS] Spawning object [zone_mine_chemical_average25414][zone_mine_chemical_average][25414] [LSS] Spawning object [zone_mine_chemical_weak25415][zone_mine_chemical_weak][25415] [LSS] Spawning object [zone_mine_gravitational_average25416][zone_mine_gravitational_average][25416] [LSS] Spawning object [zone_mine_gravitational_strong25417][zone_mine_gravitational_strong][25417] [LSS] Spawning object [zone_mine_gravitational_weak25418][zone_mine_gravitational_weak][25418] [LSS] Spawning object [zone_mine_electric_average25419][zone_mine_electric_average][25419] [LSS] Spawning object [zone_mine_gravitational_strong25420][zone_mine_gravitational_strong][25420] [LSS] Spawning object [zone_mine_gravitational_weak25421][zone_mine_gravitational_weak][25421] [LSS] Spawning object [zone_mine_electric_weak25422][zone_mine_electric_weak][25422] [LSS] Spawning object [zone_mine_gravitational_strong25423][zone_mine_gravitational_strong][25423] [LSS] Spawning object [zone_mine_gravitational_weak25424][zone_mine_gravitational_weak][25424] [LSS] Spawning object [zone_mine_acidic_weak25425][zone_mine_acidic_weak][25425] [LSS] Spawning object [zone_mine_electric_average25426][zone_mine_electric_average][25426] [LSS] Spawning object [zone_mine_gravitational_strong25427][zone_mine_gravitational_strong][25427] [LSS] Spawning object [zone_mine_thermal_average25428][zone_mine_thermal_average][25428] [LSS] Spawning object [zone_mine_gravitational_average25429][zone_mine_gravitational_average][25429] [LSS] Spawning object [zone_mine_electric_weak25430][zone_mine_electric_weak][25430] [LSS] Spawning object [zone_mine_chemical_average25431][zone_mine_chemical_average][25431] [LSS] Spawning object [zone_mine_chemical_average25432][zone_mine_chemical_average][25432] [LSS] Spawning object [zone_mine_gravitational_weak25433][zone_mine_gravitational_weak][25433] [LSS] Spawning object [zone_mine_gravitational_strong25434][zone_mine_gravitational_strong][25434] [LSS] Spawning object [zone_mine_acidic_weak25435][zone_mine_acidic_weak][25435] [LSS] Spawning object [zone_mine_thermal_weak25436][zone_mine_thermal_weak][25436] [LSS] Spawning object [zone_radioactive_average25437][zone_radioactive_average][25437] [LSS] Spawning object [zone_mine_chemical_weak25438][zone_mine_chemical_weak][25438] [LSS] Spawning object [zone_mine_acidic_average25439][zone_mine_acidic_average][25439] [LSS] Spawning object [zone_mine_electric_average25440][zone_mine_electric_average][25440] [LSS] Spawning object [zone_mine_thermal_weak25441][zone_mine_thermal_weak][25441] [LSS] Spawning object [zone_mine_electric_weak25442][zone_mine_electric_weak][25442] [LSS] Spawning object [zone_mine_gravitational_strong25443][zone_mine_gravitational_strong][25443] [LSS] Spawning object [zone_radioactive_average25444][zone_radioactive_average][25444] [LSS] Spawning object [zone_mine_thermal_average25445][zone_mine_thermal_average][25445] [LSS] Spawning object [zone_mine_acidic_average25446][zone_mine_acidic_average][25446] [LSS] Spawning object [zone_mine_gravitational_weak25447][zone_mine_gravitational_weak][25447] [LSS] Spawning object [zone_mine_gravitational_strong25448][zone_mine_gravitational_strong][25448] [LSS] Spawning object [zone_mine_gravitational_weak25449][zone_mine_gravitational_weak][25449] [LSS] Spawning object [zone_mine_electric_average25450][zone_mine_electric_average][25450] [LSS] Spawning object [zone_mine_gravitational_strong25451][zone_mine_gravitational_strong][25451] [LSS] Spawning object [zone_mine_thermal_weak25452][zone_mine_thermal_weak][25452] [LSS] Spawning object [zone_mine_gravitational_strong25453][zone_mine_gravitational_strong][25453] [LSS] Spawning object [zone_mine_thermal_average25454][zone_mine_thermal_average][25454] [LSS] Spawning object [zone_mine_thermal_weak25455][zone_mine_thermal_weak][25455] [LSS] Spawning object [zone_mine_thermal_weak25456][zone_mine_thermal_weak][25456] [LSS] Spawning object [zone_mine_gravitational_average25457][zone_mine_gravitational_average][25457] [LSS] Spawning object [zone_mine_acidic_weak25458][zone_mine_acidic_weak][25458] [LSS] Spawning object [zone_mine_electric_weak25459][zone_mine_electric_weak][25459] [LSS] Spawning object [zone_mine_electric_average25460][zone_mine_electric_average][25460] [LSS] Spawning object [zone_mine_electric_weak25461][zone_mine_electric_weak][25461] [LSS] Spawning object [zone_mine_acidic_weak25462][zone_mine_acidic_weak][25462] [LSS] Spawning object [zone_mine_gravitational_weak25463][zone_mine_gravitational_weak][25463] [LSS] Spawning object [zone_mine_electric_weak25464][zone_mine_electric_weak][25464] [LSS] Spawning object [zone_mine_gravitational_weak25465][zone_mine_gravitational_weak][25465] [LSS] Spawning object [zone_mine_chemical_weak25466][zone_mine_chemical_weak][25466] [LSS] Spawning object [zone_mine_thermal_weak25467][zone_mine_thermal_weak][25467] [LSS] Spawning object [zone_mine_gravitational_average25468][zone_mine_gravitational_average][25468] [LSS] Spawning object [zone_mine_acidic_average25469][zone_mine_acidic_average][25469] [LSS] Spawning object [zone_mine_gravitational_weak25470][zone_mine_gravitational_weak][25470] [LSS] Spawning object [zone_mine_gravitational_strong25471][zone_mine_gravitational_strong][25471] [LSS] Spawning object [zone_mine_thermal_weak25472][zone_mine_thermal_weak][25472] [LSS] Spawning object [zone_mine_gravitational_weak25473][zone_mine_gravitational_weak][25473] [LSS] Spawning object [zone_mine_thermal_weak25474][zone_mine_thermal_weak][25474] [LSS] Spawning object [zone_mine_gravitational_average25475][zone_mine_gravitational_average][25475] [LSS] Spawning object [zone_mine_gravitational_average25476][zone_mine_gravitational_average][25476] [LSS] Spawning object [zone_mine_gravitational_weak25477][zone_mine_gravitational_weak][25477] [LSS] Spawning object [zone_mine_electric_average25478][zone_mine_electric_average][25478] [LSS] Spawning object [zone_mine_gravitational_strong25479][zone_mine_gravitational_strong][25479] [LSS] Spawning object [zone_mine_gravitational_average25480][zone_mine_gravitational_average][25480] [LSS] Spawning object [zone_mine_gravitational_weak25481][zone_mine_gravitational_weak][25481] [LSS] Spawning object [zone_mine_thermal_weak25482][zone_mine_thermal_weak][25482] [LSS] Spawning object [zone_mine_gravitational_average25483][zone_mine_gravitational_average][25483] [LSS] Spawning object [zone_mine_acidic_weak25484][zone_mine_acidic_weak][25484] [LSS] Spawning object [zone_mine_gravitational_average25485][zone_mine_gravitational_average][25485] [LSS] Spawning object [zone_mine_gravitational_average25486][zone_mine_gravitational_average][25486] [LSS] Spawning object [zone_mine_gravitational_average25487][zone_mine_gravitational_average][25487] [LSS] Spawning object [zone_mine_gravitational_average25488][zone_mine_gravitational_average][25488] [LSS] Spawning object [zone_mine_gravitational_average25489][zone_mine_gravitational_average][25489] [LSS] Spawning object [zone_radioactive_average25490][zone_radioactive_average][25490] [LSS] Spawning object [zone_mine_gravitational_strong25491][zone_mine_gravitational_strong][25491] [LSS] Spawning object [zone_mine_thermal_average25492][zone_mine_thermal_average][25492] [LSS] Spawning object [zone_mine_gravitational_average25493][zone_mine_gravitational_average][25493] [LSS] Spawning object [zone_mine_chemical_average25494][zone_mine_chemical_average][25494] [LSS] Spawning object [zone_mine_acidic_average25495][zone_mine_acidic_average][25495] [LSS] Spawning object [zone_mine_electric_average25496][zone_mine_electric_average][25496] [LSS] Spawning object [zone_mine_thermal_weak25497][zone_mine_thermal_weak][25497] [LSS] Spawning object [zone_mine_electric_average25498][zone_mine_electric_average][25498] [LSS] Spawning object [zone_mine_gravitational_strong25499][zone_mine_gravitational_strong][25499] [LSS] Spawning object [zone_mine_acidic_average25500][zone_mine_acidic_average][25500] [LSS] Spawning object [zone_mine_gravitational_strong25501][zone_mine_gravitational_strong][25501] [LSS] Spawning object [zone_mine_electric_weak25502][zone_mine_electric_weak][25502] [LSS] Spawning object [zone_mine_gravitational_average25503][zone_mine_gravitational_average][25503] [LSS] Spawning object [zone_mine_gravitational_weak25504][zone_mine_gravitational_weak][25504] [LSS] Spawning object [zone_mine_gravitational_weak25505][zone_mine_gravitational_weak][25505] [LSS] Spawning object [zone_radioactive_weak25506][zone_radioactive_weak][25506] [LSS] Spawning object [zone_mine_thermal_average25507][zone_mine_thermal_average][25507] [LSS] Spawning object [zone_mine_acidic_weak25508][zone_mine_acidic_weak][25508] [LSS] Spawning object [zone_mine_gravitational_weak25509][zone_mine_gravitational_weak][25509] [LSS] Spawning object [zone_mine_gravitational_average25510][zone_mine_gravitational_average][25510] [LSS] Spawning object [m_crow25728][m_crow][25728] [LSS] Spawning object [m_crow25856][m_crow][25856] [LSS] Spawning object [m_crow26112][m_crow][26112] [LSS] Spawning object [m_crow26368][m_crow][26368] [LSS] Spawning object [m_crow26624][m_crow][26624] * phase time: 66 ms * phase cmem: 967899 K * phase time: 73 ms * phase cmem: 967564 K * client : connection accepted - * phase time: 59 ms * phase cmem: 967602 K * phase time: 57 ms * phase cmem: 967608 K * phase time: 1971 ms * phase cmem: 1156894 K compiling shader vert [2] compiling shader vert_point compiling shader vert_spot compiling shader vert_l [2] compiling shader simple compiling shader simple_point compiling shader simple_spot compiling shader base_lplanes [2] compiling shader wmarkmult compiling shader wmark compiling shader wmark_point compiling shader wmark_spot compiling shader lmap [2] compiling shader lmap_point compiling shader lmap_spot compiling shader lmap_l [2] compiling shader water_regular [2] compiling shader impl_dt [2] compiling shader impl_point compiling shader impl_spot compiling shader impl_l [2] compiling shader tree_w compiling shader tree_s compiling shader tree_w_point compiling shader tree_w_spot compiling shader lod [2] compiling shader tree_s_point compiling shader tree_s_spot compiling shader avg4 * phase time: 111 ms * phase cmem: 1163866 K * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65220 verts, 2038 Kb * [Loading VB] 11763 verts, 367 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb [2] * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb [2] * [Loading VB] 65523 verts, 2047 Kb * [Loading VB] 65516 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb [2] * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65518 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb [2] * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb [3] * [Loading VB] 50020 verts, 1563 Kb * [Loading VB] 65535 verts, 2047 Kb [4] * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb [4] * [Loading VB] 12174 verts, 380 Kb * [Loading IB] 1048575 indices, 2047 Kb [14] * [Loading IB] 178593 indices, 348 Kb * phase time: 111 ms * phase cmem: 1275545 K * phase time: 86 ms * phase cmem: 1289196 K compiling shader detail compiling shader detail_wave compiling shader detail_still * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 60329 v(20), 54900 p * [DETAILS] Batch(61), VB(1178K), IB(321K) * phase time: 69 ms * phase cmem: 1290761 K * Loading HOM: d:/z\gamedata\levels\k00_marsh\level.hom ! Invalid HOM triangle (-238.000000,11.400609,-238.000000)-(-238.000000,-31.897480,-238.000000)-(-238.000000,-51.897480,-238.000000) ! Invalid HOM triangle (-238.000000,11.400609,-238.000000)-(-238.000000,-51.897480,-238.000000)-(-238.000000,-8.599391,-238.000000) * phase time: 66 ms * phase cmem: 1291024 K * phase time: 60 ms * phase cmem: 1291024 K * phase time: 61 ms * phase cmem: 1291026 K CResourceManager::DeferredUpload -> START, size = 1177 texture loading time: 420 * t-report - base: 1153, 843173 K * t-report - lmap: 24, 24579 K * phase time: 724 ms * phase cmem: 1329431 K * phase time: 66 ms * phase cmem: 1329428 K * [x-ray]: Full Memory Stats * [win32]: free[137431019588 K], reserved[4692624 K], committed[3241196 K] * [ D3D ]: textures[961597 K] * [x-ray]: process heap[1329428 K] * [x-ray]: economy: strings[36594 K], smem[3719 K] compiling shader model_def_hq_2 compiling shader model_def_lq_2 # LOADING: level_weather | cycle: partly - preset: w_partly2 - is_underground: false - weather_storage size: 1 -Smart terrains can spawn squads normaly g_game_difficulty gd_stalker g_hit_pwr_modif 1 g_dispersion_base 1.7 g_dispersion_factor 2 - Water deprivation | Enabled - Sleep deprivation | Enabled compiling shader model_def_hq_3 compiling shader model_def_lq_3 compiling shader model_def_point_3 compiling shader model_def_spot_3 compiling shader model_def_shadow_3 compiling shader model_def_lqs_1 compiling shader model_env_hq_3 compiling shader model_env_lq_3 compiling shader model_def_lplanes_0 - Default community: renegade # LOADING: Ironman mode - Second Wind | Life Granting is off collectgarbage before=37923931Kb collectgarbage after=28230361Kb --- registering simulation_flesh with warfare --- registering simulation_zombie with warfare [2] --- registering simulation_mix_dogs with warfare --- registering simulation_tushkano with warfare --- registering simulation_mix_boar_flesh with warfare --- registering simulation_lurker with warfare --- registering simulation_flesh with warfare --- registering simulation_fracture with warfare --- registering simulation_boar with warfare --- registering simulation_cat with warfare --- registering simulation_zombie with warfare [2] --- registering simulation_bloodsucker with warfare --- registering simulation_mix_dogs with warfare --- registering simulation_chimera with warfare --- registering simulation_boar with warfare --- registering simulation_zombie with warfare --- registering simulation_flesh with warfare --- registering simulation_pseudodog with warfare --- registering simulation_fracture with warfare --- registering simulation_zombie with warfare --- registering simulation_pseudodog with warfare --- registering simulation_zombie with warfare --- registering simulation_boar with warfare --- registering simulation_dog with warfare --- registering simulation_cat with warfare --- registering simulation_flesh with warfare --- registering simulation_dog with warfare --- registering simulation_fracture with warfare --- registering simulation_tushkano with warfare --- registering simulation_mix_boar_flesh with warfare [2] --- registering simulation_tushkano with warfare --- registering simulation_mix_dogs with warfare --- registering simulation_mix_boar_flesh with warfare --- registering simulation_tushkano with warfare --- registering simulation_lurker with warfare --- registering simulation_mix_dogs with warfare --- registering simulation_zombie with warfare --- registering simulation_mix_boar_flesh with warfare --- registering monolith_sim_squad_advanced with warfare [4] --- registering monolith_sim_squad_sniper with warfare [3] --- registering simulation_chimera with warfare --- registering monolith_sim_squad_advanced with warfare [3] --- registering simulation_controller with warfare --- registering simulation_gigant with warfare [2] --- registering monolith_sim_squad_veteran with warfare [2] --- registering per_yant_blood_agr_smart_terrain_1_2 with warfare --- registering agr_1_6_guards_army_mlr_squad with warfare --- registering army_sim_squad_advanced with warfare [4] --- registering ecolog_sim_squad_veteran with warfare --- registering ecolog_sim_squad_advanced with warfare --- registering agr_u_bandits_boss_squad with warfare --- registering agr_u_bandits_squad with warfare --- registering duty_sim_squad_advanced with warfare [2] --- registering ecolog_sim_squad_advanced with warfare --- registering stalker_sim_squad_novice with warfare --- registering bar_duty_security_squad_leader_squad with warfare --- registering bar_zastava_2_commander_squad with warfare --- registering simulation_dog_5_7 with warfare --- registering simulation_pseudodog with warfare --- registering cit_killers_merc_guard_squad_1 with warfare --- registering cit_killers_merc_guard_squad_2 with warfare --- registering merc_sim_squad_veteran with warfare --- registering merc_sim_squad_advanced with warfare --- registering merc_sim_squad_novice with warfare --- registering dar_angar_gigant_squad with warfare --- registering simulation_fracture with warfare --- registering stalker_sim_squad_advanced with warfare --- registering bandit_sim_squad_advanced with warfare --- registering army_sim_squad_advanced with warfare --- registering escape_novice_visiters_village with warfare --- registering stalker_sim_squad_novice with warfare --- registering esc_smart_terrain_3_16_military_mlr_patrol with warfare --- registering esc_smart_terrain_3_16_military_mlr_squad with warfare --- registering stalker_sim_squad_advanced with warfare --- registering bandit_sim_squad_novice with warfare --- registering stalker_sim_squad_novice with warfare --- registering ecolog_sim_squad_advanced with warfare --- registering duty_sim_squad_advanced with warfare --- registering stalker_gar_smart_terrain_6_3 with warfare --- registering monolith_sim_squad_advanced with warfare --- registering simulation_controller_psy with warfare --- registering monolith_sim_squad_veteran with warfare --- registering simulation_bloodsucker_red with warfare --- registering jup_a12_bandit_cashier_squad with warfare --- registering jup_a6_freedom_guard_squad_1 with warfare --- registering stalker_sim_squad_veteran with warfare --- registering jup_b19_kopatci_zombied_squad with warfare --- registering jup_b200_tushkano_squad with warfare --- registering jup_b203_zombied_squad with warfare --- registering jup_b204_squad with warfare --- registering jup_b205_zombie_01_squad with warfare --- registering jup_b6_swamp_hunters with warfare --- registering jup_b1_stalker_squad with warfare --- registering jup_b47_merc_guard_squad with warfare --- registering jup_b8_psy_dog_squad with warfare --- registering monolith_sim_squad_advanced with warfare [2] --- registering merc_sim_squad_advanced with warfare [2] --- registering monolith_sim_squad_advanced with warfare --- registering monolith_sim_squad_novice with warfare --- registering lx8_burers_squad with warfare --- registering lx8_snork_down_squad with warfare --- registering lx8_snork_up_squad with warfare --- registering lx8_toilet_burer_squad with warfare --- registering lx8_tushkano_1_squad with warfare --- registering lx8_tushkano_2_squad with warfare --- registering csky_sim_squad_advanced with warfare --- registering renegade_sim_squad_advanced with warfare --- registering freedom_sim_squad_novice with warfare --- registering merc_sim_squad_advanced with warfare --- registering bandit_sim_squad_advanced with warfare --- registering freedom_sim_squad_novice with warfare --- registering freedom_sim_squad_veteran with warfare --- registering freedom_sim_squad_novice with warfare --- registering freedom_sim_squad_veteran with warfare --- registering duty_sim_squad_novice with warfare --- registering freedom_sim_squad_novice with warfare --- registering freedom_sim_squad_veteran with warfare --- registering monolith_base_mlr2_squad with warfare --- registering monolith_base_mlr_squad with warfare --- registering monolith_base_mlra_squad with warfare --- registering pas_b400_canalisation_3_zombied with warfare --- registering pas_b400_canalisation_5_zombied with warfare --- registering pas_b400_downstairs_tushkano with warfare --- registering pas_b400_elevator_tushkano with warfare --- registering pas_b400_snork_elevator_4 with warfare --- registering pas_b400_hall_tushkano with warfare --- registering pas_b400_snork_tunnel_5 with warfare --- registering pas_b400_snork_track_2 with warfare --- registering pas_b400_track_tushkano with warfare --- registering pas_b400_snork_tunnel_2 with warfare --- registering pas_b400_snork_tunnel_3 with warfare --- registering pas_b400_tunnel_tushkano with warfare --- registering pol_smart_terrain_1_3_squad with warfare --- registering simulation_poltergeist_tele with warfare --- registering simulation_burer with warfare --- registering start_prachka_squad with warfare --- registering pri_a17_isg_squad with warfare --- registering merc_hide_squad_on_book_store with warfare --- registering pri_b304_dogs with warfare --- registering pri_b306_1_floor_zombied with warfare --- registering pri_b306_1_floor_zombied_2 with warfare --- registering pri_b306_2_floor_zombied with warfare --- registering pri_b306_3_floor_zombied with warfare --- registering pri_b306_4_floor_monolith with warfare --- registering pri_b306_4_floor_monolith_2 with warfare --- registering pri_b36_monolith_guard_squad with warfare --- registering pri_b36_monolith_marine_squad with warfare --- registering pri_b36_zombied_squad with warfare --- registering monolith_sim_squad_advanced with warfare [2] --- registering monolith_sim_squad_novice with warfare --- registering monolith_sim_squad_advanced with warfare [2] --- registering monolith_sim_squad_veteran with warfare --- registering monolith_sim_squad_novice with warfare --- registering monolith_sim_squad_veteran with warfare [2] --- registering monolith_sim_squad_advanced with warfare [2] --- registering monolith_sim_squad_veteran with warfare --- registering monolith_sim_squad_advanced with warfare [2] --- registering red_3_2_greh_guard_squad with warfare --- registering ecolog_sim_squad_advanced_2e_2ls_1ss with warfare --- registering stalker_sim_squad_advanced with warfare --- registering merc_sim_squad_advanced with warfare --- registering sar_monolith_general_squad with warfare --- registering sar_monolith_sklad_squad with warfare --- registering bandit_sim_squad_veteran with warfare --- registering duty_sim_squad_veteran with warfare --- registering freedom_sim_squad_veteran with warfare --- registering army_sim_squad_advanced with warfare --- registering bandit_sim_squad_veteran with warfare --- registering bandit_sim_squad_advanced with warfare --- registering army_sim_squad_advanced with warfare [2] --- registering stalker_sim_squad_advanced with warfare --- registering bandit_sim_squad_advanced with warfare [2] --- registering bandit_sim_squad_novice with warfare [3] --- registering zombied_sim_squad_advanced with warfare [2] --- registering zombied_sim_squad_novice with warfare --- registering ecolog_sim_squad_advanced with warfare --- registering simulation_snork_2_5 with warfare --- registering ecolog_sim_squad_veteran with warfare --- registering ecolog_sim_squad_advanced with warfare --- registering ecolog_sim_squad_novice with warfare --- registering yan_bunker_guards_squad with warfare --- registering zat_b100_poltergeist_squad_01 with warfare --- registering zat_b104_zombied_1 with warfare --- registering zat_b104_zombied_2 with warfare --- registering zat_b104_zombied_3 with warfare --- registering zat_b28_snork_squad with warfare --- registering zat_b33_snork_first_wave with warfare --- registering zat_b38_default_bloodsucker with warfare --- registering zat_b39_dogs_squad with warfare --- registering zat_b40_merc_squad with warfare --- registering simulation_mix_boar_flesh with warfare --- registering zat_b42_controller_squad with warfare --- registering zat_b7_stalkers_victims_1 with warfare --- registering zat_stalker_base_smart_mlr_squad with warfare --- registering ecolog_sim_squad_advanced_1e_2ls with warfare --- registering renegade_sim_squad_advanced with warfare --- registering simulation_tushkano with warfare --- registering simulation_flesh with warfare --- registering renegade_sim_squad_advanced with warfare --- registering csky_sim_squad_novice with warfare --- registering mar_smart_terrain_base_lager_squad with warfare - OCS | Full simulation = ON intro_start game_loaded * [x-ray]: Handled Necessary Textures Destruction * MEMORY USAGE: 1457517 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded stack trace: at address 0x000000014013D5DA