<?xml version="1.0" encoding="windows-1251" ?>
<string_table>
	<string id="Clear">
		<text>clear</text>
	</string>
	<string id="Cloudy">
		<text>cloudy</text>
	</string>
	<string id="Default">
		<text>medium</text>
	</string>
	<string id="Extreme">
		<text>maximum</text>
	</string>
	<string id="gd_master">
		<text>master</text>
	</string>
	<string id="gd_novice">
		<text>novice</text>
	</string>
	<string id="gd_stalker">
		<text>stalker</text>
	</string>
	<string id="gd_veteran">
		<text>veteran</text>
	</string>
	<string id="High">
		<text>high</text>
	</string>
	<string id="Low">
		<text>low</text>
	</string>
	<string id="Minimum">
		<text>minimum</text>
	</string>
	<string id="mm_mp_check_cdkey">
		<text>check CD-Key</text>
	</string>
	<string id="Nigth">
		<text>night</text>
	</string>
	<string id="Rain">
		<text>rainy</text>
	</string>
	<string id="renderer_r1">
		<text>Static lighting</text>
	</string>
	<string id="renderer_r2">
		<text>Full dynamic lighting</text>
	</string>
	<string id="renderer_r2a">
		<text>Objects dynamic lighting</text>
	</string>
	<string id="st_artefacthunt">
		<text>Artifact hunt</text>
	</string>
	<string id="st_deathmatch">
		<text>Free for all</text>
	</string>
	<string id="st_rank_experienced">
		<text>Experienced</text>
	</string>
	<string id="st_rank_legend">
		<text>legendary stalker</text>
	</string>
	<string id="st_rank_novice">
		<text>novice</text>
	</string>
	<string id="st_rank_professional">
		<text>professional</text>
	</string>
	<string id="st_rank_veteran">
		<text>Veteran</text>
	</string>
	<string id="st_team_deathmatch">
		<text>Team play</text>
	</string>
	<string id="testers_mp_agroprom">
		<text>"Agroprom" factory</text>
	</string>
	<string id="testers_mp_atp">
		<text>Vehicle station</text>
	</string>
	<string id="testers_mp_darkvalley">
		<text>Dark Valley</text>
	</string>
	<string id="testers_mp_factory">
		<text>"Yantar" factory</text>
	</string>
	<string id="testers_mp_lost_village">
		<text>Desolated village</text>
	</string>
	<string id="testers_mp_military_1">
		<text>Military warehouses</text>
	</string>
	<string id="testers_mp_pool">
		<text>Pool</text>
	</string>
	<string id="testers_mp_railroad">
		<text>Railway station</text>
	</string>
	<string id="testers_mp_rostok">
		<text>"Rostok" factory</text>
	</string>
	<string id="testers_mp_workshop">
		<text>Deserted factory</text>
	</string>
	<string id="ui_mm_60_hz">
		<text>Frequency 60Hz</text>
	</string>
	<string id="ui_mm_action">
		<text>action</text>
	</string>
	<string id="ui_mm_advanced">
		<text>Advanced</text>
	</string>
	<string id="ui_mm_anisotropic">
		<text>Anisotropic filtering</text>
	</string>
	<string id="ui_mm_apply">
		<text>Use</text>
	</string>
	<string id="ui_mm_back">
		<text>Back</text>
	</string>
	<string id="ui_mm_blood">
		<text>Blood</text>
	</string>
	<string id="ui_mm_brightness">
		<text>Brightness</text>
	</string>
	<string id="ui_mm_cancel">
		<text>Cancel</text>
	</string>
	<string id="ui_mm_contrast">
		<text>Contrast</text>
	</string>
	<string id="ui_mm_controls">
		<text>Controls</text>
	</string>
	<string id="ui_mm_credits">
		<text>Credits</text>
	</string>
	<string id="ui_mm_crosshair_distance">
		<text>Crosshair target distance</text>
	</string>
	<string id="ui_mm_delete">
		<text>Delete</text>
	</string>
	<string id="ui_mm_difficulty">
		<text>Difficulty</text>
	</string>
	<string id="ui_mm_disconnect">
		<text>Disconnect</text>
	</string>
	<string id="ui_mm_disconnect_message">
		<text>Are you sure you want to disconnect?</text>
	</string>
	<string id="ui_mm_dyn_crosshair">
		<text>Dynamic crosshair</text>
	</string>
	<string id="ui_mm_eax">
		<text>EAX</text>
	</string>
	<string id="ui_mm_fullscreen">
		<text>Full screen</text>
	</string>
	<string id="ui_mm_gameplay">
		<text>Game</text>
	</string>
	<string id="ui_mm_gamma">
		<text>Gamma</text>
	</string>
	<string id="ui_mm_geometry_lod">
		<text>Objects detail</text>
	</string>
	<string id="ui_mm_invert_mouse">
		<text>Invert mouse</text>
	</string>
	<string id="ui_mm_key">
		<text>button</text>
	</string>
	<string id="ui_mm_keyboard_setup">
		<text>Keyboard setup</text>
	</string>
	<string id="ui_mm_last_save">
		<text>Last save</text>
	</string>
	<string id="ui_mm_light_distance">
		<text>Lighting distance</text>
	</string>
	<string id="ui_mm_load">
		<text>Load</text>
	</string>
	<string id="ui_mm_load_game">
		<text>Load game</text>
	</string>
	<string id="ui_mm_master">
		<text>Master</text>
	</string>
	<string id="ui_mm_master_volume">
		<text>SFX Volume</text>
	</string>
	<string id="ui_mm_mouse_sense">
		<text>Mouse sensitivity</text>
	</string>
	<string id="ui_mm_multiplayer">
		<text>NETWORK GAME</text>
	</string>
	<string id="ui_mm_multiplayer_n">
		<text>Network game</text>
	</string>
	<string id="ui_mm_music_volume">
		<text>Music volume</text>
	</string>
	<string id="ui_mm_need_restart">
		<text>Changes will take effect only after game restart</text>
	</string>
	<string id="ui_mm_newgame">
		<text>New game</text>
	</string>
	<string id="ui_mm_newfreeplay">
		<text>Freeplay</text>
	</string>
	<string id="ui_mm_novice">
		<text>Novice</text>
	</string>
	<string id="ui_mm_npc_torch">
		<text>NPC flashlights</text>
	</string>
	<string id="ui_mm_options">
		<text>OPTIONS</text>
	</string>
	<string id="ui_mm_options_n">
		<text>Options</text>
	</string>
	<string id="ui_mm_particles_distance">
		<text>Particles distance</text>
	</string>
	<string id="ui_mm_quality_presets">
		<text>Quality settings</text>
	</string>
	<string id="ui_mm_quit_game">
		<text>Quit game</text>
	</string>
	<string id="ui_mm_quit_game_message">
		<text>Are you sure you want to quit the game?</text>
	</string>
	<string id="ui_mm_quit_windows_message">
		<text>Are you sure you want to exit to Windows?</text>
	</string>
	<string id="ui_mm_quit2windows">
		<text>Exit to Windows</text>
	</string>
	<string id="ui_mm_renderer">
		<text>Render</text>
	</string>
	<string id="ui_mm_resolution">
		<text>Resolution</text>
	</string>
	<string id="ui_mm_return_game">
		<text>Return to game</text>
	</string>
	<string id="ui_mm_save">
		<text>Save</text>
	</string>
	<string id="ui_mm_save_game">
		<text>Save game</text>
	</string>
	<string id="ui_mm_show_crosshair">
		<text>Show crosshair</text>
	</string>
	<string id="ui_mm_show_weapon">
		<text>Show weapon</text>
	</string>
	<string id="ui_mm_simply">
		<text>Basic</text>
	</string>
	<string id="ui_mm_sound">
		<text>Sound</text>
	</string>
	<string id="ui_mm_sound_quality">
		<text>Sound quality</text>
	</string>
	<string id="ui_mm_stalker">
		<text>Stalker</text>
	</string>
	<string id="ui_mm_sun_quality">
		<text>Shadows quality</text>
	</string>
	<string id="ui_mm_supersample">
		<text>Antialiasing</text>
	</string>
	<string id="ui_mm_switch_torch">
		<text>AI uses flashlights</text>
	</string>
	<string id="ui_mm_texture_quality">
		<text>Textures detail</text>
	</string>
	<string id="ui_mm_tips">
		<text>NPC identification</text>
	</string>
	<string id="ui_mm_veteran">
		<text>Veteran</text>
	</string>
	<string id="ui_mm_video">
		<text>Video</text>
	</string>
	<string id="ui_mm_vis_distance">
		<text>Vision distance</text>
	</string>
	<string id="ui_mm_vsync">
		<text>Vertical sync</text>
	</string>
	<string id="ui_st_last_set">
		<text>Last preset</text>
	</string>
	<string id="ui_st_preset1">
		<text>Preset 1</text>
	</string>
	<string id="ui_st_preset2">
		<text>Preset 2</text>
	</string>
	<string id="ui_st_preset3">
		<text>Preset 3</text>
	</string>
	<string id="ui_st_reset">
		<text>Reset</text>
	</string>
	<string id="ui_st_sell_all">
		<text>Sell all</text>
	</string>
</string_table>
