[zone_zharka_static]
GroupControlSection     = spawn_group_zone
$spawn                  = "zones\zharka_statik"
$prefetch               = 16
class                   = ZS_MBALD
hit_impulse_scale       = 0.0
effective_radius        = 1.3 ;?acia? ?aaeona a i?ioaioao io i?eaeiaeuiiai, aaa aaenoaoao ciia
sound			= zone_mosquito_bald
postprocess		= postprocess_flame

ef_anomaly_type                 = 1
ef_weapon_type                  = 13

artefacts               = 
BirthProbability = 0.0

;----------- Anomaly settings -----------------------
min_start_power         = 0.99
max_start_power         = 1.00
attenuation                     = 1
period                          = 1
min_artefact_count      = 0
max_artefact_count      = 0

idle_particles		= static\buble_distort00
blowout_particles       = static\zharka_static

hit_small_particles                     = damage_fx\burn_creatures
hit_big_particles                       = damage_fx\burn_creatures00
idle_small_particles            = damage_fx\burn_creatures
idle_big_particles                      = damage_fx\burn_creatures00

idle_particles_dont_stop        = true;

idle_sound			= ambient\fire2					;iinoiyiiue caoe
blowout_sound           = anomaly\zhar_blow                     ;ai a?aiy aua?ina(oaa?a) a oaio?a aiiiaeee      
hit_sound                       = ambient\zhar                                                          ;ia ia?niia?a, eiaaa oio iieo?aao oeo
entrance_sound          = ambient\zhar                                                                  ;i?e iiiaaaiee iauaeoa a aiiiaee?

hit_type                        = burn

disable_time            = 10000         ;a?aiy eaii?e?iaaiey ia?eaiai iauaeoa a ciia (-1 anee ia io?ii)
disable_time_small      = -1            ;a?aiy eaii?e?iaaiey iaeaiueiai ia?eaiai iauaeoa a ciia (-1 anee ia io?ii)
disable_idle_time       = 50000         ;a?aiy ioee??aiey idle ia?oeeeia

ignore_nonalive         = false
ignore_small            = false
ignore_artefacts        = true

blowout_light           = on
light_color                 = 1.9,1.6,1.3
light_range                 = 18.0
light_time                  = 10
light_height            = 2                     ;iiauai enoi?ieea naaoa ia aunioo


idle_light                      = off
idle_light_range        = 8.0
idle_light_range_delta = 0.2
idle_light_anim         = koster_01
idle_light_height       = 0.70                  ;iiauai enoi?ieea naaoa ia aunioo

awaking_time            = 100
blowout_time            = 8000  
accamulate_time         = 1000

visible_by_detector = off

blowout_wind            = off

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;?i?aaiea a?oaoaeoia ai a?aiy n?aaaouaaiey
spawn_blowout_artefacts = off


[zone_zharka_static_weak]:zone_zharka_static
$spawn                  = "zones\zharka_statik_weak"

artefacts               = af_drops, 0.8, af_fireball, 0.2, af_cristall, 0.0
BirthProbability = 0.2

;----------- Anomaly settings -----------------------
min_start_power         = 0.49
max_start_power         = 0.50
attenuation                     = 1
period                          = 1
min_artefact_count      = 0
max_artefact_count      = 1
artefact_spawn_idle     = 24  ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd      = 50  ;вероятность заспавнить артефакт в процентах.


[zone_zharka_static_average]:zone_zharka_static
$spawn                  = "zones\zharka_statik_average"

artefacts               = af_drops, 0.6, af_fireball, 0.4, af_cristall, 0.0
BirthProbability = 0.2

;----------- Anomaly settings -----------------------
min_start_power         = 1.19
max_start_power         = 1.20
attenuation                     = 1
period                          = 1
min_artefact_count      = 1
max_artefact_count      = 1
artefact_spawn_idle     = 24  ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd      = 70  ;вероятность заспавнить артефакт в процентах.


[zone_zharka_static_strong]:zone_zharka_static
$spawn                  = "zones\zharka_statik_strong"

artefacts               = af_drops, 0.2, af_fireball, 0.6, af_cristall, 0.2
BirthProbability = 0.2

;----------- Anomaly settings -----------------------
min_start_power         = 1.99
max_start_power         = 2.00
attenuation                     = 1
period                          = 1
min_artefact_count      = 1
max_artefact_count      = 2
artefact_spawn_idle     = 24  ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd      = 90  ;вероятность заспавнить артефакт в процентах.


-------------------------------------------------------------------------------------------------------

[dino_zharka_static_weak]:zone_zharka_static_weak
$spawn 				= "zones\zharka_static_weak_dino"
artefacts               = af_drops, 0.0, af_fireball, 0.0, af_cristall, 0.0
BirthProbability		= 0
spawn_blowout_artefacts 	= off
min_artefact_count		= 0
max_artefact_count		= 0
artefact_spawn_rnd		= 0

[dino_zharka_static_average]:zone_zharka_static_average
$spawn 				= "zones\zharka_static_average_dino"
artefacts               = af_drops, 0.0, af_fireball, 0.0, af_cristall, 0.0
BirthProbability		= 0
spawn_blowout_artefacts 	= off
min_artefact_count		= 0
max_artefact_count		= 0
artefact_spawn_rnd		= 0

[dino_zharka_static_strong]:zone_zharka_static_strong
$spawn 				= "zones\zharka_static_strong_dino"
artefacts               = af_drops, 0.0, af_fireball, 0.0, af_cristall, 0.0
BirthProbability		= 0
spawn_blowout_artefacts 	= off
min_artefact_count		= 0
max_artefact_count		= 0
artefact_spawn_rnd		= 0