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Rekomendowane odpowiedzi

Witam. Dołączyłem do Świtu i dostałem zadanie na likwidacje poltergeistów. Po ich zabiciu nazwa i opis zadania zupełnie zniknął, pozostała tylko ikonka. Pokręciłem się po okolicy i nie znalazłem nic co mogłoby się jeszcze przydać do tego zadania. Podczas rozmowy z dowódcą Świtu mam tylko opcję "wciąż nad tym pracuję". Próbowałem też wczytywać save a nawet restartować grę, nic to jednak nie dało. Wie ktoś o co chodzi z tym zadaniem?

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Ktoś mi może to wytłumaczyć? bo ja nie wiem co się tu stało właśnie.

Po odbiciu wszystkich lokacji dla ugrupowania "Świt" nic dalej nie ma a zadania oddać nie mogę :/

ss_dange_05-06-18_03-02-14_(military).jpg

 

ss_dange_05-06-18_03-04-26_(military).jpg

PS - Udało mi się naprawić przez kilkukrotne ładowanie sejwa.

Edytowane przez Szeregowy Killer
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Mod ukończony. Jest bardzo interesujący i posiada wiele możliwości zdobycia mocnego ekwipunku. Podobało mi się, że można ulepszać arty oraz można wziąć ze schowka broń Striełoka. Niestety były i momenty jak np pola minowe których wręcz nienawidzę w tym modzie przez co daje mu 7/10.

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  • 2 tygodnie później...

Bez żadnego loga jak napisałem wylot do pulpitu.Za każdym razem jak tylko próbuję naładować tą strzelbę. Coś znalazłem nie wiem czy to  jest to:

Spoiler

* Detected CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz [GenuineIntel], F6/M12/S3, 3192.00 mhz, 24-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4

Initializing File System...
using fs-ltx fsgame.ltx
FS: 45448 files cached 33 archives, 9407Kb memory used.
Init FileSystem 1.643433 sec
'xrCore' build 3967, Dec 14 2009

EH: 9BDBD715169AC65D0242294793C84288

-----loading d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\system.ltx
-----loading d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line 
Executing config-script "user.ltx"...
[c:\users\andrz\docume~1\stalke~3\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[3908148 K], reserved[160172 K], committed[125920 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[22620 K], process heap[4460 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[26301 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=D:\Program Files (x86)\GOG Galaxy\Games\S.T.A.L.K.E.R. Call of Pripyat\bin\
dir[1]=D:\Program Files (x86)\GOG Galaxy\Games\S.T.A.L.K.E.R. Call of Pripyat\
dir[2]=D:\Program Files (x86)\GOG Galaxy\Games\S.T.A.L.K.E.R. Call of Pripyat\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx"...
[d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\rspec_default.ltx"...
[d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\rspec_default.ltx] successfully loaded.
Executing config-script "d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx"...
[d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[c:\users\andrz\docume~1\stalke~3\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1401]: NVIDIA GeForce GTX 960
* GPU driver: 24.21.13.9731
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 4072 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 1920x1080
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
compiling shader particle_distort
compiling shader particle
compiling shader particle
- r__tf_aniso 8
- r1_tf_mipbias 0.
compiling shader simple_color
compiling shader portal
compiling shader editor
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader hud_font
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
compiling shader yuv2rgb
* [win32]: free[3712632 K], reserved[161520 K], committed[320088 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[121643 K], process heap[24469 K], game lua[2698 K], render[164 K]
* [x-ray]: economy: strings[26336 K], smem[0 K]
*  0.0 : [  55] $null
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*  0.0 : [   2] $user$cmap1
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*  0.0 : [   6] $user$rendertarget
*  0.0 : [   5] $user$rendertarget_color_map
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   1] $user$tonemap
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*  0.0 : [   1] amik\explosions\explosion_fuelcan\boom_3
*  0.0 : [   1] amik\explosions\explosion_fuelcan\grey_xpl
*  0.0 : [   1] amik\explosions\explosion_smoke03
*  0.0 : [   1] amik\explosions\final_expl
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*  0.0 : [   1] amik\explosions\smoke128_3w
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*  0.0 : [   1] amik\explosions\smoke_white_tiled3
*  0.0 : [   1] amik\fly\fly
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*  0.0 : [   1] amik\hit_fx\water_splash\water_spurt
*  0.0 : [   1] amik\mine\mine
*  0.0 : [   1] amik\nature\list
*  0.0 : [   1] amik\nature\stonedebris1
*  0.0 : [   1] amik\nature\wood_part
*  0.0 : [   1] amik\static\gas_light\flame_zippo
*  0.0 : [   1] amik\weapons\00
*  0.0 : [   1] amik\weapons\12x70
*  0.0 : [   1] amik\weapons\6ways1
*  0.0 : [   1] amik\weapons\6ways2
*  0.0 : [   1] amik\weapons\9x39
*  0.0 : [   1] amik\weapons\btr\muzzle 6ways1
*  0.0 : [   1] amik\weapons\btr\muzzle 6ways2
*  0.0 : [   1] amik\weapons\dtk_2
*  0.0 : [   1] amik\weapons\dtk_3
*  0.0 : [   1] amik\weapons\dtk_4
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*  0.0 : [   1] amik\weapons\dtk_6
*  0.0 : [   1] amik\weapons\dtk_8
*  0.0 : [   1] amik\weapons\flame\flameshoot_1
*  0.0 : [   1] amik\weapons\flame\flameshoot_2
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*  0.0 : [   1] amik\weapons\flame\flameshoot_4
*  0.0 : [   1] amik\weapons\flame\flameshoot_5
*  0.0 : [   1] amik\weapons\flame\mg42out
*  0.0 : [   1] amik\weapons\flame\trace
*  0.0 : [   1] amik\weapons\flame\trace_01
*  0.0 : [   1] amik\weapons\flame\trail
*  0.0 : [   1] amik\weapons\flash_01
*  0.0 : [   1] amik\weapons\flash_02
*  0.0 : [   1] amik\weapons\flash_04
*  0.0 : [   1] amik\weapons\flash_05
*  0.0 : [   1] amik\weapons\grishik\357mag
*  0.0 : [   1] amik\weapons\grishik\45
*  0.0 : [   1] amik\weapons\grishik\50_ae
*  0.0 : [   1] amik\weapons\grishik\5x45x39
*  0.0 : [   1] amik\weapons\grishik\5x45x39_00
*  0.0 : [   1] amik\weapons\grishik\5x45x39_01
*  0.0 : [   1] amik\weapons\grishik\5x56x45
*  0.0 : [   1] amik\weapons\grishik\5x56x45_00
*  0.0 : [   1] amik\weapons\grishik\5x7x28
*  0.0 : [   1] amik\weapons\grishik\6x5x50
*  0.0 : [   1] amik\weapons\grishik\7x62x25_0
*  0.0 : [   1] amik\weapons\grishik\7x62x25_1
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*  0.0 : [   1] amik\weapons\grishik\7x62x25_3
*  0.0 : [   1] amik\weapons\grishik\7x62x25_4
*  0.0 : [   1] amik\weapons\grishik\7x62x39_00
*  0.0 : [   1] amik\weapons\grishik\7x62x39_01
*  0.0 : [   1] amik\weapons\grishik\7x62x39_02
*  0.0 : [   1] amik\weapons\grishik\7x62x39_03
*  0.0 : [   1] amik\weapons\grishik\7x62x51_1
*  0.0 : [   1] amik\weapons\grishik\7x62x51_2
*  0.0 : [   1] amik\weapons\grishik\7x62x54
*  0.0 : [   1] amik\weapons\grishik\7x7x57
*  0.0 : [   1] amik\weapons\grishik\7x92x57
*  0.0 : [   1] amik\weapons\grishik\9x18_1
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*  0.0 : [   1] amik\weapons\grishik\9x18_3
*  0.0 : [   1] amik\weapons\grishik\9x39
*  0.0 : [   1] amik\weapons\mg42out
*  0.0 : [   1] amik\weapons\shells_12x70
*  0.0 : [   1] amik\weapons\shells_ak
*  0.0 : [   1] amik\weapons\shells_ak_01
*  0.0 : [   1] amik\weapons\smokeshoot_0
*  0.0 : [   1] amik\weapons\smokeshoot_1
*  0.0 : [   1] amik\weapons\trace
*  0.0 : [   1] amik\weapons\trace_01
*  0.0 : [   1] det\det_list
*  0.0 : [   1] flare\flare_04
*  0.0 : [   1] fx\fx_fire1_06
*  0.0 : [   1] fx\fx_fire1_13
*  0.0 : [   1] fx\fx_flare1
*  0.0 : [   1] fx\fx_flare2
*  0.0 : [   1] fx\fx_flare3
*  0.0 : [   1] fx\fx_gradient
*  0.0 : [   1] fx\fx_gradient1
*  0.0 : [   1] fx\fx_lightning
*  0.0 : [   1] fx\fx_rain
*  0.0 : [   1] fx\fx_rainsplash1
*  0.0 : [   1] fx\fx_sun
*  0.0 : [   1] fx\fx_sun_rise
*  0.0 : [   1] fx\fx_thunderbolts_gradient
*  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
*  0.0 : [   1] fx\fx_volumefog1
*  0.0 : [   1] glow\glow_04
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*  0.0 : [   1] glow\glow_reddish1
*  0.0 : [   1] glow\glow_white
*  0.0 : [   1] lights\lights_flashlight2
*  0.0 : [   1] pfx\pfx_ani-explosion-02
*  0.0 : [   1] pfx\pfx_ani-explosion-02-b-a
*  0.0 : [   1] pfx\pfx_ani-explosion-02a
*  0.0 : [   1] pfx\pfx_ani-fire01
*  0.0 : [   1] pfx\pfx_ani-smoke-01
*  0.0 : [   1] pfx\pfx_anomaly_1
*  0.0 : [   1] pfx\pfx_anomaly_16
*  0.0 : [   1] pfx\pfx_anomaly_18
*  0.0 : [   1] pfx\pfx_anomaly_19
*  0.0 : [   1] pfx\pfx_anomaly_2
*  0.0 : [   1] pfx\pfx_anomaly_21
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*  0.0 : [   1] pfx\pfx_spark_02
*  0.0 : [   1] pfx\pfx_sparks
*  0.0 : [   1] pfx\pfx_sparks1
*  0.0 : [   1] pfx\pfx_sparks2
*  0.0 : [   1] pfx\pfx_specks
*  0.0 : [   1] pfx\pfx_specks_poison
*  0.0 : [   1] pfx\pfx_spikey_star
*  0.0 : [   1] pfx\pfx_splash3
*  0.0 : [   1] pfx\pfx_splash_01
*  0.0 : [   1] pfx\pfx_splash_02
*  0.0 : [   1] pfx\pfx_step_blood
*  0.0 : [   1] pfx\pfx_stonedebris1
*  0.0 : [   1] pfx\pfx_stonedebris2
*  0.0 : [   1] pfx\pfx_synus
*  0.0 : [   1] pfx\pfx_teleport
*  0.0 : [   1] pfx\pfx_test_textures
*  0.0 : [   1] pfx\pfx_vehglassdebris_01
*  0.0 : [   1] pfx\pfx_vehmetaldebris_01
*  0.0 : [   1] pfx\pfx_water_wave
*  0.0 : [   1] pfx\pfx_woodchips1
*  0.0 : [   1] pfx\pfx_woodchips3
*  0.0 : [   1] prop\prop_fake_bed_fireplace
*  0.0 : [   1] prop\prop_provod_02
*  0.0 : [   5] sky\sky_12_vibros_cube
*  0.0 : [   5] sky\sky_12_vibros_cube#small
*  0.0 : [  24] sky\sky_13_cube
*  0.0 : [  24] sky\sky_13_cube#small
*  0.0 : [  22] sky\sky_13_cube_night
*  0.0 : [  22] sky\sky_13_cube_night#small
*  0.0 : [  14] sky\sky_13_vibros_cube
*  0.0 : [  14] sky\sky_13_vibros_cube#small
*  0.0 : [  10] sky\sky_14_cube
*  0.0 : [  10] sky\sky_14_cube#small
*  0.0 : [   4] sky\sky_17_clouds_cube
*  0.0 : [   4] sky\sky_17_clouds_cube#small
*  0.0 : [   4] sky\sky_17_cube
*  0.0 : [   4] sky\sky_17_cube#small
*  0.0 : [   8] sky\sky_18_cube
*  0.0 : [   8] sky\sky_18_cube#small
*  0.0 : [   8] sky\sky_19_cube
*  0.0 : [   8] sky\sky_19_cube#small
*  0.0 : [   3] sky\sky_1_clouds_cube
*  0.0 : [   3] sky\sky_1_clouds_cube#small
*  0.0 : [   4] sky\sky_20_clouds_cube
*  0.0 : [   4] sky\sky_20_clouds_cube#small
*  0.0 : [   3] sky\sky_20_cube
*  0.0 : [   3] sky\sky_20_cube#small
*  0.0 : [   4] sky\sky_2_clouds_cube
*  0.0 : [   4] sky\sky_2_clouds_cube#small
*  0.0 : [   3] sky\sky_2_cube
*  0.0 : [   3] sky\sky_2_cube#small
*  0.0 : [   9] sky\sky_3_cube
*  0.0 : [   9] sky\sky_3_cube#small
*  0.0 : [   2] sky\sky_4_cube
*  0.0 : [   2] sky\sky_4_cube#small
*  0.0 : [  27] sky\sky_5_cube
*  0.0 : [  27] sky\sky_5_cube#small
*  0.0 : [   5] sky\sky_6_cube
*  0.0 : [   5] sky\sky_6_cube#small
*  0.0 : [   8] sky\sky_7_cube
*  0.0 : [   8] sky\sky_7_cube#small
*  0.0 : [   6] sky\sky_8_cube
*  0.0 : [   6] sky\sky_8_cube#small
*  0.0 : [  45] sky\sky_9_cube
*  0.0 : [  45] sky\sky_9_cube#small
*  0.0 : [   2] sky\sky_clear_1
*  0.0 : [   2] sky\sky_clear_1#small
*  0.0 : [   3] sky\sky_clear_10
*  0.0 : [   3] sky\sky_clear_10#small
*  0.0 : [   1] sky\sky_clear_12
*  0.0 : [   1] sky\sky_clear_12#small
*  0.0 : [   2] sky\sky_clear_2
*  0.0 : [   2] sky\sky_clear_2#small
*  0.0 : [   1] sky\sky_clear_3
*  0.0 : [   1] sky\sky_clear_3#small
*  0.0 : [   1] sky\sky_clear_4
*  0.0 : [   1] sky\sky_clear_4#small
*  0.0 : [   2] sky\sky_clear_6
*  0.0 : [   2] sky\sky_clear_6#small
*  0.0 : [   2] sky\sky_clear_8
*  0.0 : [   2] sky\sky_clear_8#small
*  0.0 : [   6] sky\sky_clear_9
*  0.0 : [   6] sky\sky_clear_9#small
*  0.0 : [   3] sky\sky_cloudy_2
*  0.0 : [   3] sky\sky_cloudy_2#small
*  0.0 : [   3] sky\sky_cloudy_3
*  0.0 : [   3] sky\sky_cloudy_3#small
*  0.0 : [   1] sky\sky_cloudy_4
*  0.0 : [   1] sky\sky_cloudy_4#small
*  0.0 : [   1] sky\sky_cloudy_6
*  0.0 : [   1] sky\sky_cloudy_6#small
*  0.0 : [   1] sky\sky_cloudy_7
*  0.0 : [   1] sky\sky_cloudy_7#small
*  0.0 : [   1] sky\sky_cloudy_9
*  0.0 : [   1] sky\sky_cloudy_9#small
*  0.0 : [ 248] sky\sky_oblaka
*  0.0 : [   1] ui\ui_actor_hint_wnd
*  0.0 : [   1] ui\ui_actor_multiplayer_game_menu
*  0.0 : [   1] ui\ui_actor_sleep_screen
*  0.0 : [   1] ui\ui_common
*  0.0 : [   1] ui\ui_fog_of_war
*  0.0 : [   1] wm\wm_blood_1
*  0.0 : [   1] wm\wm_blood_1_1
*  0.0 : [   1] wm\wm_blood_1_2
*  0.0 : [   1] wm\wm_blood_1_3
*  0.0 : [   1] wm\wm_blood_drop_4
*  0.0 : [   1] wm\wm_bullet_asfalt_1
*  0.0 : [   1] wm\wm_bullet_asfalt_2
*  0.0 : [   1] wm\wm_bullet_asfalt_3
*  0.0 : [   1] wm\wm_bullet_brick_1
*  0.0 : [   1] wm\wm_bullet_brick_2
*  0.0 : [   1] wm\wm_bullet_concrete
*  0.0 : [   1] wm\wm_bullet_concrete_1
*  0.0 : [   1] wm\wm_bullet_concrete_2
*  0.0 : [   1] wm\wm_bullet_concrete_4
*  0.0 : [   1] wm\wm_bullet_concrete_5
*  0.0 : [   1] wm\wm_bullet_concrete_6
*  0.0 : [   1] wm\wm_bullet_concrete_7
*  0.0 : [   1] wm\wm_bullet_glass01
*  0.0 : [   1] wm\wm_bullet_glass02
*  0.0 : [   1] wm\wm_bullet_glass03
*  0.0 : [   1] wm\wm_bullet_glass04
*  0.0 : [   1] wm\wm_bullet_ground
*  0.0 : [   1] wm\wm_bullet_ground_1
*  0.0 : [   1] wm\wm_bullet_ground_2
*  0.0 : [   1] wm\wm_bullet_metall_thik
*  0.0 : [   1] wm\wm_bullet_metall_thik_1
*  0.0 : [   1] wm\wm_bullet_metall_thik_2
*  0.0 : [   1] wm\wm_bullet_metall_thik_3
*  0.0 : [   1] wm\wm_bullet_metall_thin
*  0.0 : [   1] wm\wm_bullet_metall_thin_1
*  0.0 : [   1] wm\wm_bullet_metall_thin_2
*  0.0 : [   1] wm\wm_bullet_metall_thin_3
*  0.0 : [   1] wm\wm_bullet_metall_thin_4
*  0.0 : [   1] wm\wm_bullet_wood
*  0.0 : [   1] wm\wm_bullet_wood_1
*  0.0 : [   1] wm\wm_bullet_wood_2
*  0.0 : [   1] wm\wm_bullet_wood_3
*  0.0 : [   1] wm\wm_bullet_wood_4
*  0.0 : [   1] wm\wm_bullet_wood_5
*  0.0 : [   1] wm\wm_bullet_wood_6
*  0.0 : [   1] wm\wm_bullet_wood_7
*  0.0 : [   1] wm\wm_bullet_wood_8
*  0.0 : [   1] wm\wm_bullet_wood_9
*  0.0 : [   1] wm\wm_grenade
*  0.0 : [   1] wm\wm_knife_dead
*  0.0 : [   1] wm\wm_knife_horiz
*  0.0 : [   1] wm\wm_knife_horiz_blood
*  0.0 : [   1] wm\wm_knife_horiz_blood1
*  0.0 : [   1] wm\wm_knife_horiz_metal
*  0.0 : [   1] wm\wm_knife_horiz_ston
*  0.0 : [   1] wm\wm_knife_wood
*  0.0 : [   1] wm\wm_knife_wood1
*  0.0 : [   1] wm\wm_knife_wood2
* 18.0 : [   1] ui\ui_pda_menu_anims
* 32.1 : [   1] ui\ui_font_arial_14_1600_cent
* 33.0 : [   1] ui\ui_ani_cursor
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_16_1600_cent
* 64.1 : [   1] ui\ui_font_letter_18_1600_cent
* 128.1 : [   1] ui\ui_font_graff_19_1600_cent
* 128.1 : [   1] ui\ui_font_graff_22_1600_cent
* 128.1 : [   1] ui\ui_font_letter_25_1600_cent
* 170.8 : [   4] fx\fx_noise2
* 256.1 : [   1] ui\ui_font_graff_32_1600_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 270.0 : [   1] ui\video_voroni_crop
* 512.1 : [   1] ui\ui_font_graff_50_1600_cent
* 936.0 : [   1] ui\video_water_crop
* 1024.1 : [   1] ui\ui_actor_main_menu
* 1024.1 : [   1] ui\ui_mod_widescreen
compiling shader model_def_hq
compiling shader model_def_hq_3
compiling shader model_def_lq
compiling shader model_def_lq_3
compiling shader add_point
compiling shader model_def_point_3
compiling shader add_spot
compiling shader model_def_spot_3
compiling shader model_shadow
compiling shader model_def_shadow_3
"d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 131735 K
Loading objects...
compiling shader model_def_hq_0
compiling shader model_def_lq_0
compiling shader model_def_point_0
compiling shader model_def_spot_0
compiling shader model_def_shadow_0
compiling shader model_env_hq
compiling shader model_env_hq_0
compiling shader model_env_lq
compiling shader model_env_lq_0
compiling shader model_env_hq_1
compiling shader model_env_lq_1
compiling shader model_def_point_1
compiling shader model_def_spot_1
compiling shader model_def_shadow_1
! Invalid ogg-comment version, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_colt1911\colt1911_shoot.ogg
! Missing ogg-comment, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_groza\groza_shoot_silence.ogg
! Invalid ogg-comment version, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_protecta\protecta_shoot.ogg
compiling shader model_def_hq_1
compiling shader model_def_lq_1
compiling shader model_env_hq_2
compiling shader model_env_lq_2
compiling shader model_def_point_2
compiling shader model_def_spot_2
compiling shader model_def_shadow_2
! Invalid ogg-comment version, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_val\val_shoot.ogg
! Invalid ogg-comment version, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_vintorez\vintorez_shoot.ogg
Loading models...
compiling shader model_def_hq_4
compiling shader model_def_lq_4
compiling shader model_def_point_4
compiling shader model_def_spot_4
compiling shader model_def_shadow_4
compiling shader model_def_hq_2
compiling shader model_def_lq_2
compiling shader simple
compiling shader model_def_lqs_1
compiling shader model_env_hq_3
compiling shader model_env_lq_3
compiling shader model_distort4glass_3
! Can't find texture 'det\det_list'
! Can't find texture 'flare\flare_04'
! Can't find texture 'glow\glow_anamorphic'
! Can't find texture 'glow\glow_blue'
! Can't find texture 'glow\glow_rays'
! Can't find texture 'glow\glow_reddish1'
! Can't find texture 'pfx\pfx_cc_lighting_grad2'
! Can't find texture 'pfx\pfx_cc_lightings'
! Can't find texture 'pfx\pfx_dist2a'
! Can't find texture 'pfx\pfx_dist_lens_base'
! Can't find texture 'pfx\pfx_dist_lightning_02'
! Can't find texture 'pfx\pfx_electrostatic'
! Can't find texture 'pfx\pfx_intense2_a'
! Can't find texture 'pfx\pfx_snow_10'
! Can't find texture 'pfx\pfx_snow_100'
! Can't find texture 'pfx\pfx_snow_20'
! Can't find texture 'pfx\pfx_snow_30'
! Can't find texture 'pfx\pfx_snow_40'
! Can't find texture 'pfx\pfx_snow_50'
! Can't find texture 'pfx\pfx_snow_60'
! Can't find texture 'pfx\pfx_snow_70'
! Can't find texture 'pfx\pfx_snow_80'
! Can't find texture 'pfx\pfx_snow_90'
! Can't find texture 'pfx\pfx_spark_02'
! Can't find texture 'pfx\pfx_sparks1'
! Can't find texture 'pfx\pfx_sparks2'
* [prefetch] time:    1536 ms
* [prefetch] memory:  77595Kb
* phase time: 1625 ms
* phase cmem: 211713 K
* phase time: 6 ms
* phase cmem: 211713 K
* Creating new game...
* Loading spawn registry...
* 16130 spawn points are successfully loaded
* New game is successfully created!
* phase time: 2746 ms
* phase cmem: 291440 K
* phase time: 18 ms
* phase cmem: 291462 K
* phase time: 29 ms
* phase cmem: 291462 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 47 ms
* phase cmem: 291495 K
* phase time: 16 ms
* phase cmem: 291495 K
* phase time: 2943 ms
* phase cmem: 384423 K
compiling shader vert
compiling shader vert
compiling shader vert_point
compiling shader vert_spot
compiling shader vert_l
compiling shader vert_l
compiling shader base_lplanes
compiling shader base_lplanes
compiling shader simple
compiling shader simple_point
compiling shader simple_spot
compiling shader impl_dt
compiling shader impl_dt
compiling shader impl_point
compiling shader impl_spot
compiling shader impl_l
compiling shader impl_l
compiling shader lmap
compiling shader lmap
compiling shader lmap_point
compiling shader lmap_spot
compiling shader lmap_l
compiling shader lmap_l
compiling shader tree_s
compiling shader tree_s_point
compiling shader tree_s_spot
compiling shader lod
compiling shader lod
compiling shader tree_w
compiling shader tree_w_point
compiling shader tree_w_spot
compiling shader avg4
* phase time: 73 ms
* phase cmem: 385339 K
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65510 verts, 2047 Kb
* [Loading VB] 60403 verts, 1887 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65524 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65516 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 43201 verts, 1350 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65500 verts, 2046 Kb
* [Loading VB] 9617 verts, 300 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 484347 indices, 945 Kb
* phase time: 582 ms
* phase cmem: 385638 K
* phase time: 64 ms
* phase cmem: 390803 K
compiling shader detail
compiling shader detail_wave
compiling shader detail_still
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 8418 v(20), 4514 p
* [DETAILS] Batch(61), VB(164K), IB(26K)
* phase time: 35 ms
* phase cmem: 390803 K
* Loading HOM: d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\levels\escape\level.hom
* phase time: 19 ms
* phase cmem: 391053 K
* phase time: 8 ms
* phase cmem: 391053 K
* phase time: 8 ms
* phase cmem: 391053 K
* t-report - base: 820, 297947 K
* t-report - lmap: 14, 14337 K
* WARNING: player not logged in
! default LevelMap used for level[digger_stash]
! default LevelMap used for level[l04u_labx18]
* phase time: 1590 ms
* phase cmem: 412574 K
* phase time: 14 ms
* phase cmem: 412574 K
* [win32]: free[2717896 K], reserved[159988 K], committed[1316356 K]
* [ D3D ]: textures[373312 K]
* [x-ray]: crt heap[412574 K], process heap[550199 K], game lua[53077 K], render[208 K]
* [x-ray]: economy: strings[61849 K], smem[10192 K]
compiling shader model_def_lqs_0
compiling shader model_distort_4
compiling shader model_def_lplanes_0
compiling shader model_distort4ghost_0
! Unknown command:  dump_infos
intro_start game_loaded
* MEMORY USAGE: 438229 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
compiling shader yuv2rgb
intro_start intro_game
intro_delete ::update_game_intro
* [win32]: free[2557868 K], reserved[205476 K], committed[1430896 K]
* [ D3D ]: textures[402952 K]
* [x-ray]: crt heap[438765 K], process heap[596078 K], game lua[68424 K], render[455 K]
* [x-ray]: economy: strings[66579 K], smem[10841 K]
* Saving spawns...
* Saving objects...
* 27123 objects are successfully saved
* Game andrz - początek gry.scop is successfully saved to file 'c:\users\andrz\docume~1\stalke~3\savedgames\andrz - początek gry.scop'
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 8
- r1_tf_mipbias 0.
* SSample: 1920x1080
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
* RM_Dump: textures  : 922
* RM_Dump: rtargets  : 6
* RM_Dump: vs        : 70
* RM_Dump: ps        : 28
* RM_Dump: dcl       : 15
* RM_Dump: states    : 71
* RM_Dump: tex_list  : 2131
* RM_Dump: matrices  : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes  : 2607
* RM_Dump: v_elements: 2614
* RM_Dump: v_shaders : 1141
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [146 ms]
* MEMORY USAGE: 440291 K
* End of synchronization A[1] R[1]
compiling shader yuv2rgb
* [win32]: free[2524660 K], reserved[222744 K], committed[1446836 K]
* [ D3D ]: textures[408539 K]
* [x-ray]: crt heap[445241 K], process heap[608351 K], game lua[61620 K], render[477 K]
* [x-ray]: economy: strings[68352 K], smem[10848 K]
compiling shader yuv2rgb
* [win32]: free[2524644 K], reserved[220360 K], committed[1449236 K]
* [ D3D ]: textures[408539 K]
* [x-ray]: crt heap[445018 K], process heap[608534 K], game lua[62910 K], render[477 K]
* [x-ray]: economy: strings[68198 K], smem[10848 K]
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 8
- r1_tf_mipbias 0.
* SSample: 1920x1080
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
* RM_Dump: textures  : 931
* RM_Dump: rtargets  : 6
* RM_Dump: vs        : 70
* RM_Dump: ps        : 28
* RM_Dump: dcl       : 15
* RM_Dump: states    : 71
* RM_Dump: tex_list  : 2140
* RM_Dump: matrices  : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes  : 2616
* RM_Dump: v_elements: 2623
* RM_Dump: v_shaders : 1150
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [178 ms]
* MEMORY USAGE: 432671 K
* End of synchronization A[1] R[1]
compiling shader yuv2rgb
* [win32]: free[2492588 K], reserved[241560 K], committed[1460092 K]
* [ D3D ]: textures[419804 K]
* [x-ray]: crt heap[436780 K], process heap[622988 K], game lua[66349 K], render[667 K]
* [x-ray]: economy: strings[68317 K], smem[10851 K]
compiling shader yuv2rgb
* [win32]: free[2492544 K], reserved[241788 K], committed[1459908 K]
* [ D3D ]: textures[419847 K]
* [x-ray]: crt heap[436978 K], process heap[623169 K], game lua[81451 K], render[667 K]
* [x-ray]: economy: strings[68537 K], smem[10851 K]
- Disconnect
- Destroying level
*  0.0 : [  60] $null
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   3] $user$distort
*  0.0 : [ 264] $user$projector
*  0.0 : [   6] $user$rendertarget
*  0.0 : [   5] $user$rendertarget_color_map
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   1] $user$tonemap
*  1.1 : [ 227] internal\internal_light_attclip
*  1.4 : [   4] mtl\mtl_arm_2
*  1.4 : [   1] prop\prop_provod_02
*  1.5 : [   1] fx\fx_fire1_06
*  1.5 : [   1] fx\fx_fire1_13
*  1.5 : [   1] fx\fx_flare1
*  1.5 : [   1] lights\lights_flashlight2
*  2.1 : [   1] amik\fly\fly
*  2.7 : [   4] act\act_stalker_head_glass_02
*  2.7 : [   4] mtl\mtl_bochka_02
*  2.8 : [   1] det\det_list
*  2.8 : [   1] flare\flare_04
*  2.8 : [   1] glow\glow_anamorphic
*  2.8 : [   1] glow\glow_blue
*  2.8 : [   1] glow\glow_rays
*  2.8 : [   1] glow\glow_reddish1
*  2.8 : [   1] pfx\pfx_cc_lighting_grad2
*  2.8 : [   1] pfx\pfx_cc_lightings
*  2.8 : [   1] pfx\pfx_dist2a
*  2.8 : [   1] pfx\pfx_dist_lens_base
*  2.8 : [   1] pfx\pfx_dist_lightning_02
*  2.8 : [   1] pfx\pfx_electrostatic
*  2.8 : [   1] pfx\pfx_intense2_a
*  2.8 : [   1] pfx\pfx_snow_10
*  2.8 : [   1] pfx\pfx_snow_100
*  2.8 : [   1] pfx\pfx_snow_20
*  2.8 : [   1] pfx\pfx_snow_30
*  2.8 : [   1] pfx\pfx_snow_40
*  2.8 : [   1] pfx\pfx_snow_50
*  2.8 : [   1] pfx\pfx_snow_60
*  2.8 : [   1] pfx\pfx_snow_70
*  2.8 : [   1] pfx\pfx_snow_80
*  2.8 : [   1] pfx\pfx_snow_90
*  2.8 : [   1] pfx\pfx_spark_02
*  2.8 : [   1] pfx\pfx_sparks1
*  2.8 : [   1] pfx\pfx_sparks2
*  3.1 : [   5] sky\sky_12_vibros_cube#small
*  3.1 : [  24] sky\sky_13_cube#small
*  3.1 : [  22] sky\sky_13_cube_night#small
*  3.1 : [  14] sky\sky_13_vibros_cube#small
*  3.1 : [  10] sky\sky_14_cube#small
*  3.1 : [   4] sky\sky_17_clouds_cube#small
*  3.1 : [   4] sky\sky_17_cube#small
*  3.1 : [   8] sky\sky_18_cube#small
*  3.1 : [   8] sky\sky_19_cube#small
*  3.1 : [   3] sky\sky_1_clouds_cube#small
*  3.1 : [   4] sky\sky_20_clouds_cube#small
*  3.1 : [   3] sky\sky_20_cube#small
*  3.1 : [   4] sky\sky_2_clouds_cube#small
*  3.1 : [   3] sky\sky_2_cube#small
*  3.1 : [   9] sky\sky_3_cube#small
*  3.1 : [   2] sky\sky_4_cube#small
*  3.1 : [  27] sky\sky_5_cube#small
*  3.1 : [   5] sky\sky_6_cube#small
*  3.1 : [   8] sky\sky_7_cube#small
*  3.1 : [   6] sky\sky_8_cube#small
*  3.1 : [  45] sky\sky_9_cube#small
*  3.1 : [   1] sky\sky_clear_12#small
*  4.1 : [   1] ui\cursor
*  4.1 : [   1] ui\ui_nomap2
*  5.4 : [   4] act\act_stalker_head_glass
*  5.5 : [   1] pfx\pfx_spark_01
*  5.5 : [   1] fx\fx_flare2
*  5.5 : [   1] fx\fx_flare3
*  5.5 : [   1] fx\fx_gradient
*  5.5 : [   1] fx\fx_rain
*  5.5 : [   1] fx\fx_sun_rise
*  5.5 : [   1] glow\glow_orange2
*  5.5 : [   1] wm\wm_bullet_asfalt_1
*  5.5 : [   1] wm\wm_bullet_asfalt_2
*  5.5 : [   1] wm\wm_bullet_asfalt_3
*  5.5 : [   1] wm\wm_bullet_brick_1
*  5.5 : [   1] wm\wm_bullet_brick_2
*  5.5 : [   1] wm\wm_bullet_concrete
*  5.5 : [   1] wm\wm_bullet_concrete_1
*  5.5 : [   1] wm\wm_bullet_concrete_2
*  5.5 : [   1] wm\wm_bullet_concrete_4
*  5.5 : [   1] wm\wm_bullet_concrete_5
*  5.5 : [   1] wm\wm_bullet_concrete_6
*  5.5 : [   1] wm\wm_bullet_concrete_7
*  5.5 : [   1] wm\wm_bullet_ground
*  5.5 : [   1] wm\wm_bullet_ground_1
*  5.5 : [   1] wm\wm_bullet_ground_2
*  5.5 : [   1] wm\wm_bullet_metall_thik
*  5.5 : [   1] wm\wm_bullet_metall_thik_1
*  5.5 : [   1] wm\wm_bullet_metall_thik_2
*  5.5 : [   1] wm\wm_bullet_metall_thik_3
*  5.5 : [   1] wm\wm_bullet_metall_thin
*  5.5 : [   1] wm\wm_bullet_metall_thin_1
*  5.5 : [   1] wm\wm_bullet_metall_thin_2
*  5.5 : [   1] wm\wm_bullet_metall_thin_3
*  5.5 : [   1] wm\wm_bullet_metall_thin_4
*  5.5 : [   1] wm\wm_bullet_wood
*  5.5 : [   1] wm\wm_bullet_wood_1
*  5.5 : [   1] wm\wm_bullet_wood_2
*  5.5 : [   1] wm\wm_bullet_wood_3
*  5.5 : [   1] wm\wm_bullet_wood_4
*  5.5 : [   1] wm\wm_bullet_wood_5
*  5.5 : [   1] wm\wm_bullet_wood_6
*  5.5 : [   1] wm\wm_bullet_wood_7
*  5.5 : [   1] wm\wm_bullet_wood_8
*  5.5 : [   1] wm\wm_bullet_wood_9
*  8.1 : [   1] ui\ui_fog_of_war
* 10.7 : [   1] prop\prop_fake_bed_fireplace
* 10.7 : [   4] prop\prop_lock
* 10.7 : [   4] prop\prop_teapot_1
* 10.7 : [   4] act\act_pseudodog_fur
* 10.7 : [   4] act\act_pseudodog_fur1
* 10.8 : [   1] pfx\pfx_step_blood
* 10.8 : [   1] amik\weapons\flame\trace_01
* 10.8 : [   1] amik\weapons\trace_01
* 10.8 : [   4] new\new_bl
* 10.8 : [   1] amik\weapons\dtk_3
* 12.1 : [   2] sky\sky_heli
* 16.1 : [   1] amik\hit_fx\blood\962e6155
* 16.1 : [   1] amik\weapons\flame\mg42out
* 16.1 : [   1] amik\weapons\flame\trace
* 16.1 : [   1] amik\weapons\mg42out
* 16.1 : [   1] amik\weapons\trace
* 16.1 : [   1] ui\ui_grid
* 18.0 : [   1] ui\ui_pda_menu_anims
* 18.1 : [   3] sky\sky_clear_10#small
* 18.1 : [   2] sky\sky_clear_6#small
* 18.1 : [   6] sky\sky_clear_9#small
* 18.1 : [   4] sky\sky_cloudy_2#small
* 18.1 : [   4] sky\sky_cloudy_3#small
* 18.1 : [   1] sky\sky_cloudy_4#small
* 18.1 : [   1] sky\sky_cloudy_6#small
* 18.1 : [   1] sky\sky_cloudy_7#small
* 18.1 : [   1] sky\sky_cloudy_9#small
* 21.4 : [   4] act\act_stalker_zombied17
* 21.4 : [   4] mtl\mtl_barrel_01
* 21.4 : [   4] mtl\mtl_barrel_02
* 21.4 : [   4] mtl\mtl_barrel_03
* 21.4 : [   4] mtl\mtl_barrel_04
* 21.4 : [   4] prop\prop_ballon2
* 21.4 : [   1] act\act_controller_hit
* 21.4 : [   1] act\act_controller_hit1
* 21.4 : [   4] act\act_stalker_head_glass_01
* 21.4 : [   1] amik\hit_fx\blood\m
* 21.5 : [   1] pfx\pfx_bubble
* 21.5 : [   1] pfx\pfx_flamefx_01
* 21.5 : [   1] pfx\pfx_g-smoke-01
* 21.5 : [   1] pfx\pfx_leaves_01
* 21.5 : [   1] pfx\pfx_leaves_02
* 21.5 : [   1] pfx\pfx_splash3
* 21.5 : [   1] pfx\pfx_splash_02
* 21.5 : [   1] pfx\pfx_synus
* 21.5 : [   1] pfx\pfx_vehmetaldebris_01
* 21.5 : [   1] amik\explosions\smoke128_3w
* 21.5 : [   1] amik\nature\stonedebris1
* 21.5 : [   1] fx\fx_gradient1
* 21.5 : [   1] fx\fx_rainsplash1
* 21.5 : [   1] fx\fx_sun
* 21.5 : [   1] fx\fx_volumefog1
* 21.5 : [   1] glow\glow_04
* 21.5 : [   1] glow\glow_fire1
* 21.5 : [   1] wm\wm_blood_1_1
* 21.5 : [   1] wm\wm_blood_1_2
* 21.5 : [   1] wm\wm_blood_1_3
* 21.5 : [   1] wm\wm_blood_drop_1
* 21.5 : [   1] wm\wm_blood_drop_2
* 21.5 : [   1] wm\wm_blood_drop_3
* 21.5 : [   1] wm\wm_blood_drop_4
* 21.5 : [   1] wm\wm_grenade
* 21.5 : [   1] wm\wm_knife_dead
* 21.5 : [   1] wm\wm_knife_horiz
* 21.5 : [   1] wm\wm_knife_horiz_blood
* 21.5 : [   1] wm\wm_knife_wood
* 21.5 : [   1] wm\wm_knife_wood1
* 21.5 : [   1] wm\wm_knife_wood2
* 21.5 : [   1] amik\weapons\6ways2
* 21.5 : [   1] amik\weapons\btr\muzzle 6ways2
* 21.5 : [   1] amik\nature\list
* 21.5 : [   1] amik\nature\wood_part
* 21.5 : [   1] amik\weapons\flame\trail
* 24.1 : [   2] sky\sky_clear_1#small
* 24.1 : [   2] sky\sky_clear_2#small
* 24.1 : [   1] sky\sky_clear_3#small
* 24.1 : [   1] sky\sky_clear_4#small
* 24.1 : [   2] sky\sky_clear_8#small
* 32.1 : [   4] item\item_medkit
* 32.1 : [   1] ui\ui_font_arial_14_1600_cent
* 33.0 : [   1] ui\ui_ani_cursor
* 36.1 : [   1] amik\mine\mine
* 42.7 : [   4] act\act_dog_red
* 42.7 : [   4] act\act_dogs_big
* 42.7 : [   4] act\act_dogs_brown
* 42.7 : [   4] act\act_dogs_bulterer
* 42.7 : [   4] act\act_poltergeyst
* 42.7 : [   4] act\act_pseudodog
* 42.7 : [   4] act\act_rat01
* 42.7 : [   4] act\act_ryukzak
* 42.7 : [   4] act\act_ryukzak_black
* 42.7 : [   4] act\act_stalker_head_antigas_2
* 42.7 : [   4] act\act_stalker_head_mask
* 42.7 : [   4] door\door_trader
* 42.7 : [   4] mtl\mtl_bochka_01
* 42.7 : [   4] mtl\mtl_pod_01
* 42.7 : [   4] mtl\mtl_rja_02
* 42.7 : [   4] mtl\mtl_shkaf
* 42.7 : [   4] mtl\mtl_walls10
* 42.7 : [   4] prop\prop_bidon
* 42.7 : [   4] prop\prop_dangerbox_2
* 42.7 : [   4] prop\prop_freez
* 42.7 : [   4] prop\prop_generator
* 42.7 : [   4] prop\prop_kitchen_stuff
* 42.7 : [   4] prop\prop_komp
* 42.7 : [   4] prop\prop_spade
* 42.7 : [   4] wood\wood_jasik2
* 42.7 : [   4] wood\wood_plank6
* 42.7 : [   4] wood\wood_table_02
* 42.7 : [   4] mtl\mtl_truba_pod_01
* 42.7 : [   4] glas\glas_dirt
* 42.8 : [   1] pfx\pfx_concretedebris_01
* 42.8 : [   4] fx\fx_wood_fire
* 42.8 : [   4] item\item_drink_stalker
* 42.8 : [   4] item\item_medkit_4
* 42.8 : [   4] item\item_safe_container
* 42.8 : [   4] trees\trees_byaka1
* 42.8 : [   4] wpn\wpn_pkm_lenta
* 42.8 : [   1] amik\anomaly\electric_radial
* 42.8 : [   1] amik\weapons\6ways1
* 42.8 : [   1] amik\weapons\btr\muzzle 6ways1
* 42.8 : [   1] amik\weapons\dtk_4
* 42.8 : [   1] amik\hit_fx\water_splash\water_spurt
* 42.8 : [   1] lights\lights_cone_handing_lamp
* 42.8 : [   1] wm\wm_knife_horiz_blood1
* 42.8 : [   1] wm\wm_knife_horiz_metal
* 42.8 : [   1] wm\wm_knife_horiz_ston
* 42.9 : [   1] fx\fx_lightning
* 48.1 : [  86] sky\sky_cube_weapons
* 64.1 : [   1] amik\static\gas_light\flame_zippo
* 64.1 : [   1] amik\weapons\dtk_6
* 64.1 : [   1] amik\weapons\dtk_8
* 64.1 : [   1] amik\weapons\flash_01
* 64.1 : [   1] amik\weapons\flash_02
* 64.1 : [   1] amik\weapons\flash_04
* 64.1 : [   1] amik\weapons\flash_05
* 64.1 : [ 454] internal\internal_light_attpoint
* 64.1 : [   4] item\item_medkit_2
* 64.1 : [   4] sgm\item_medkit_2
* 64.1 : [   4] sgm\item_psyhodelin
* 64.1 : [   4] sgm\item_psyhodelin2
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_16_1600_cent
* 64.1 : [   1] ui\ui_font_letter_18_1600_cent
* 64.1 : [   1] ui\ui_hud_grenade_mark
* 64.1 : [   1] ui\ui_hud_hit_mark
* 85.3 : [   4] act\act_face_04
* 85.3 : [   4] act\act_face_mask_01
* 85.3 : [   4] act\act_face_mask_02
* 85.3 : [   4] act\act_face_mask_03
* 85.3 : [   4] act\act_faces_1_01
* 85.3 : [   4] act\act_faces_1_02
* 85.3 : [   4] act\act_faces_1_03
* 85.3 : [   4] act\act_faces_1_04
* 85.3 : [   4] act\act_faces_1_05
* 85.3 : [   4] act\act_faces_1_06
* 85.3 : [   4] act\act_faces_1_07
* 85.3 : [   4] act\act_faces_1_08
* 85.3 : [   4] act\act_faces_2_01
* 85.3 : [   4] act\act_faces_2_02
* 85.3 : [   4] act\act_faces_2_03
* 85.3 : [   4] act\act_faces_2_04
* 85.3 : [   4] act\act_faces_2_05
* 85.3 : [   4] act\act_faces_2_06
* 85.3 : [   4] act\act_faces_2_07
* 85.3 : [   4] act\act_faces_2_08
* 85.3 : [   4] act\act_faces_2_09
* 85.3 : [   4] act\act_faces_3_01
* 85.3 : [   4] act\act_faces_3_02
* 85.3 : [   4] act\act_faces_3_03
* 85.3 : [   4] act\act_faces_3_04
* 85.3 : [   4] act\act_faces_3_05
* 85.3 : [   4] act\act_faces_3_06
* 85.3 : [   4] act\act_faces_3_07
* 85.3 : [   4] act\act_faces_3_08
* 85.3 : [   4] act\act_faces_4_01
* 85.3 : [   4] act\act_faces_4_02
* 85.3 : [   4] act\act_faces_4_03
* 85.3 : [   4] act\act_faces_4_04
* 85.3 : [   4] act\act_mutant_boar_grill
* 85.3 : [   4] act\act_stalker_freedom_3
* 85.3 : [   4] mtl\mtl_angar_a_b
* 85.3 : [   4] act\act_crow
* 85.4 : [   1] amik\weapons\dtk_2
* 85.5 : [   1] pfx\pfx_anomaly_21
* 85.5 : [   1] pfx\pfx_bloodsplash1
* 85.5 : [   1] pfx\pfx_bubble_1
* 85.5 : [   1] pfx\pfx_bubble_water
* 85.5 : [   1] pfx\pfx_dist2
* 85.5 : [   1] pfx\pfx_dist2inv
* 85.5 : [   1] pfx\pfx_dist3
* 85.5 : [   1] pfx\pfx_dist4
* 85.5 : [   1] pfx\pfx_dist7
* 85.5 : [   1] pfx\pfx_dist8
* 85.5 : [   1] pfx\pfx_dist9
* 85.5 : [   1] pfx\pfx_dist_glass
* 85.5 : [   1] pfx\pfx_dist_teleport
* 85.5 : [   1] pfx\pfx_distort_anomaly
* 85.5 : [   1] pfx\pfx_distortion
* 85.5 : [   1] pfx\pfx_flame_01
* 85.5 : [   1] pfx\pfx_flash_01
* 85.5 : [   1] pfx\pfx_flash_02
* 85.5 : [   1] pfx\pfx_flash_04
* 85.5 : [   1] pfx\pfx_flash_05
* 85.5 : [   1] pfx\pfx_flash_07
* 85.5 : [   1] pfx\pfx_flash_08
* 85.5 : [   1] pfx\pfx_gologramma
* 85.5 : [   1] pfx\pfx_gradient
* 85.5 : [   1] pfx\pfx_gradient1
* 85.5 : [   1] pfx\pfx_specks
* 85.5 : [   1] pfx\pfx_specks_poison
* 85.5 : [   1] pfx\pfx_spikey_star
* 85.5 : [   1] pfx\pfx_splash_01
* 85.5 : [   1] pfx\pfx_stonedebris1
* 85.5 : [   1] pfx\pfx_stonedebris2
* 85.5 : [   1] pfx\pfx_vehglassdebris_01
* 85.5 : [   1] pfx\pfx_water_wave
* 85.5 : [   1] pfx\pfx_flame
* 85.5 : [   1] amik\explosions\smoke2
* 85.5 : [   1] fx\fx_thunderbolts_gradient
* 85.5 : [   1] fx\fx_thunderbolts_gradient_surge
* 85.5 : [   4] glow\glow_ghost
* 85.5 : [   1] glow\glow_orange
* 85.5 : [   1] glow\glow_orange_bright
* 85.5 : [   1] glow\glow_white
* 85.5 : [   1] glow\glow_yellow
* 85.5 : [ 227] internal\internal_light_att
* 85.5 : [   4] item\item_medkit_3
* 85.5 : [   4] prop\prop_voda1
* 85.5 : [   1] wm\wm_blood_1
* 85.5 : [   1] wm\wm_blood_2
* 85.5 : [   1] wm\wm_blood_3
* 85.5 : [   1] wm\wm_bullet_glass01
* 85.5 : [   1] wm\wm_bullet_glass02
* 85.5 : [   1] wm\wm_bullet_glass03
* 85.5 : [   1] wm\wm_bullet_glass04
* 85.5 : [   4] wpn\wpn_bolt
* 85.5 : [   6] wpn\wpn_grenade
* 85.5 : [   6] wpn\wpn_grenade1
* 85.5 : [   6] wpn\wpn_vog
* 85.5 : [   1] amik\weapons\dtk_4_1
* 85.5 : [   1] amik\explosions\ring_grey
* 85.5 : [   1] amik\weapons\dtk_5
* 85.6 : [   3] fx\fx_komp_screen_2
* 128.1 : [   1] amik\weapons\grishik\357mag
* 128.1 : [   1] amik\weapons\grishik\50_ae
* 128.1 : [   1] amik\weapons\grishik\5x45x39
* 128.1 : [   1] amik\weapons\grishik\5x45x39_00
* 128.1 : [   1] amik\weapons\grishik\5x45x39_01
* 128.1 : [   1] amik\weapons\grishik\5x56x45
* 128.1 : [   1] amik\weapons\grishik\5x56x45_00
* 128.1 : [   1] amik\weapons\grishik\5x7x28
* 128.1 : [   1] amik\weapons\grishik\6x5x50
* 128.1 : [   1] amik\weapons\grishik\7x62x25_0
* 128.1 : [   1] amik\weapons\grishik\7x62x25_1
* 128.1 : [   1] amik\weapons\grishik\7x62x25_2
* 128.1 : [   1] amik\weapons\grishik\7x62x25_3
* 128.1 : [   1] amik\weapons\grishik\7x62x25_4
* 128.1 : [   1] amik\weapons\grishik\7x62x39_00
* 128.1 : [   1] amik\weapons\grishik\7x62x39_01
* 128.1 : [   1] amik\weapons\grishik\7x62x39_02
* 128.1 : [   1] amik\weapons\grishik\7x62x39_03
* 128.1 : [   1] amik\weapons\grishik\7x62x51_1
* 128.1 : [   1] amik\weapons\grishik\7x62x51_2
* 128.1 : [   1] amik\weapons\grishik\7x62x54
* 128.1 : [   1] amik\weapons\grishik\7x7x57
* 128.1 : [   1] amik\weapons\grishik\7x92x57
* 128.1 : [   1] amik\weapons\grishik\9x18_1
* 128.1 : [   1] amik\weapons\grishik\9x18_2
* 128.1 : [   1] amik\weapons\grishik\9x18_3
* 128.1 : [   1] amik\weapons\grishik\9x39
* 128.1 : [   1] amik\weapons\shells_ak_01
* 128.1 : [   1] amik\weapons\smokeshoot_0
* 128.1 : [   4] item\item_detector_2
* 128.1 : [   4] item\item_x_files
* 128.1 : [   1] ui\ui_font_graff_19_1600_cent
* 128.1 : [   1] ui\ui_font_graff_22_1600_cent
* 128.1 : [   1] ui\ui_font_letter_25_1600_cent
* 170.1 : [   1] amik\weapons\9x39
* 170.6 : [   4] act\act_stalker_neutral_7
* 170.6 : [   4] act\act_burer
* 170.6 : [   4] act\act_controller
* 170.6 : [   4] act\act_pseudodog1
* 170.6 : [   4] act\act_psevdogigant
* 170.6 : [   4] act\act_scientist
* 170.6 : [   4] act\act_stalker_bandit_1
* 170.6 : [   4] act\act_stalker_bandit_2
* 170.6 : [   4] act\act_stalker_bandit_3
* 170.6 : [   4] act\act_stalker_dolg_1
* 170.6 : [   4] act\act_stalker_dolg_2
* 170.6 : [   4] act\act_stalker_dolg_3
* 170.6 : [   4] act\act_stalker_dolg_4
* 170.6 : [   4] act\act_stalker_freedom_1
* 170.6 : [   4] act\act_stalker_freedom_4
* 170.6 : [   4] act\act_stalker_monolith_4
* 170.6 : [   4] act\act_stalker_neutral_1
* 170.6 : [   4] act\act_stalker_neutral_3
* 170.6 : [   4] act\act_stalker_neutral_4
* 170.6 : [   4] act\act_stalker_neutral_9
* 170.6 : [   4] act\act_stalker_soldier_4
* 170.6 : [   4] act\act_stalker_zombied22
* 170.6 : [   4] mtl\mtl_pod_green
* 170.6 : [   4] wood\wood_board_01
* 170.6 : [   4] wood\wood_collect
* 170.6 : [   4] wood\wood_walls8
* 170.6 : [   4] act\act_stalker_soldier_0
* 170.6 : [   4] act\act_stalker_soldier_7
* 170.6 : [   4] act\act_stalker_soldier_8
* 170.8 : [   4] fx\fx_noise2
* 170.8 : [   1] pfx\pfx_dist_glass3
* 170.8 : [   1] pfx\pfx_smokepuffs2
* 170.8 : [   1] pfx\pfx_sparks
* 170.8 : [   4] item\item_ustroystva
* 170.8 : [   4] prop\prop_item2
* 170.8 : [   4] prop\prop_item3
* 170.8 : [   6] prop\prop_iten4
* 170.8 : [   4] sgm\act_mask_ushanka
* 170.8 : [   6] wpn\wpn_fort
* 170.8 : [   1] pfx\pfx_woodchips1
* 170.8 : [   1] pfx\pfx_woodchips3
* 170.8 : [   4] trees\trees_bark_sux_mox
* 170.8 : [   1] amik\explosions\smoke_cannon
* 170.8 : [   1] amik\weapons\12x70
* 170.8 : [   1] amik\weapons\flame\flameshoot_3
* 170.8 : [   1] amik\weapons\flame\flameshoot_4
* 170.8 : [   1] amik\weapons\flame\flameshoot_5
* 170.8 : [   1] amik\weapons\shells_12x70
* 170.8 : [   1] pfx\pfx_shells2
* 256.1 : [   4] act\act_face_mask_04
* 256.1 : [   4] act\act_stalker_soldier_2
* 256.1 : [   4] act\sgm\chicken
* 256.1 : [   1] amik\explosions\explosion_flash_atlas
* 256.1 : [   1] amik\hit_fx\blood\blood
* 256.1 : [   4] item\item_detector_3
* 256.1 : [   4] item\item_detector_4
* 256.1 : [   4] item\item_food
* 256.1 : [   4] item\item_guitar
* 256.1 : [   4] new\new_mp3
* 256.1 : [   1] ui\ui_font_graff_32_1600_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 270.0 : [   1] ui\video_voroni_crop
* 341.1 : [   4] act\act_himera
* 341.1 : [   6] act\act_krovosos_1
* 341.1 : [   6] act\act_krovosos_2
* 341.1 : [   6] act\act_krovosos_3
* 341.1 : [   4] act\act_mutant_boar
* 341.1 : [   4] act\act_mutant_boar_u
* 341.1 : [   4] act\act_stalker_neutral20
* 341.1 : [   4] act\act_stalker_neutral_8
* 341.5 : [   1] pfx\pfx_ani-smoke-01
* 341.5 : [   1] pfx\pfx_anomaly_1
* 341.5 : [   1] pfx\pfx_anomaly_16
* 341.5 : [   1] pfx\pfx_anomaly_18
* 341.5 : [   1] pfx\pfx_anomaly_19
* 341.5 : [   1] pfx\pfx_anomaly_3
* 341.5 : [   5] pfx\pfx_anomaly_4
* 341.5 : [   1] pfx\pfx_anomaly_5
* 341.5 : [   1] pfx\pfx_anomaly_6
* 341.5 : [   1] pfx\pfx_anomaly_8
* 341.5 : [   1] pfx\pfx_anomaly_88
* 341.5 : [   1] pfx\pfx_anomaly_9
* 341.5 : [   1] pfx\pfx_bloodsplash2
* 341.5 : [   1] pfx\pfx_blurry_cloud
* 341.5 : [   1] pfx\pfx_brick
* 341.5 : [   1] pfx\pfx_light1
* 341.5 : [   1] pfx\pfx_light3
* 341.5 : [   1] pfx\pfx_light4
* 341.5 : [   1] pfx\pfx_lightning_01
* 341.5 : [   1] pfx\pfx_lightning_02
* 341.5 : [   1] pfx\pfx_ligth_6
* 341.5 : [   1] pfx\pfx_plasma
* 341.5 : [   1] pfx\pfx_skinsplash1
* 341.5 : [   1] pfx\pfx_smoke_a
* 341.5 : [   1] pfx\pfx_smoke_b
* 341.5 : [   1] pfx\pfx_teleport
* 341.5 : [   1] pfx\pfx_test_textures
* 341.5 : [   4] act\act_face_mask_12
* 341.5 : [   1] amik\explosions\explosion_smoke03
* 341.5 : [   1] amik\weapons\flame\flameshoot_1
* 341.5 : [   1] amik\weapons\flame\flameshoot_2
* 341.5 : [   6] item\item_detector_1
* 341.5 : [   1] map\map_labx8
* 341.5 : [   6] wpn\wpn_beretta
* 341.5 : [   4] wpn\wpn_binokl
* 341.5 : [   6] wpn\wpn_colt
* 341.5 : [   4] wpn\wpn_desert_eagle
* 341.5 : [   6] wpn\wpn_hpsa
* 341.5 : [   6] wpn\wpn_knife
* 341.5 : [   6] wpn\wpn_pb
* 341.5 : [   6] wpn\wpn_pm
* 341.5 : [   6] wpn\wpn_rg6
* 341.5 : [   6] wpn\wpn_sig-p220
* 341.5 : [   6] wpn\wpn_usp
* 341.5 : [   6] wpn\wpn_walter99
* 341.5 : [   1] amik\explosions\explosion_dynamite\smoke
* 341.5 : [   1] amik\explosions\smoke_white_tiled3
* 512.1 : [   4] act\act_face_zombie_01
* 512.1 : [   4] act\act_scientist_suit_green
* 512.1 : [   4] act\act_stalker_freedom_2
* 512.1 : [   4] act\act_stalker_merc_4
* 512.1 : [   4] act\act_stalker_neutral_2
* 512.1 : [   1] amik\explosions\explosion_fuelcan\boom_1
* 512.1 : [   1] amik\weapons\00
* 512.1 : [   1] amik\weapons\grishik\45
* 512.1 : [   1] amik\weapons\shells_ak
* 512.1 : [   4] sgm\act_att_gasmask
* 512.1 : [   4] sgm\act_spez_nakladki
* 512.1 : [   1] ui\ui_font_graff_50_1600_cent
* 512.1 : [   1] wpn\crosshairs\wpn_crosshair_17
* 682.2 : [   4] act\act_gasmask
* 682.2 : [   4] act\act_stalker_lesnik
* 682.8 : [   1] pfx\pfx_anomaly_2
* 682.8 : [   1] pfx\pfx_anomaly_23
* 682.8 : [   1] pfx\pfx_anomaly_2_green
* 682.8 : [   1] pfx\pfx_anomaly_7
* 682.8 : [   1] pfx\pfx_concretepuffs_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_02
* 682.8 : [   1] pfx\pfx_shells1
* 682.8 : [   1] pfx\pfx_smokepuffs1
* 682.8 : [   4] wpn\wpn_ammo
* 682.8 : [   4] wpn\wpn_pkm
* 682.8 : [   4] wpn\wpn_protecta
* 682.8 : [   1] amik\explosions\boom_0
* 682.8 : [   1] amik\explosions\boom_1
* 682.8 : [   1] amik\explosions\boom_2
* 682.8 : [   1] map\map_agroprom_underground
* 682.8 : [   1] map\map_darkvalley
* 682.8 : [   4] wpn\wpn_rpg-7
* 682.8 : [   6] wpn\wpn_toz-34
* 768.1 : [   5] sky\sky_12_vibros_cube
* 768.1 : [  24] sky\sky_13_cube
* 768.1 : [  22] sky\sky_13_cube_night
* 768.1 : [  14] sky\sky_13_vibros_cube
* 768.1 : [  10] sky\sky_14_cube
* 768.1 : [   4] sky\sky_17_clouds_cube
* 768.1 : [   4] sky\sky_17_cube
* 768.1 : [  10] sky\sky_18_cube
* 768.1 : [   8] sky\sky_19_cube
* 768.1 : [   3] sky\sky_1_clouds_cube
* 768.1 : [   4] sky\sky_20_clouds_cube
* 768.1 : [   3] sky\sky_20_cube
* 768.1 : [   4] sky\sky_2_clouds_cube
* 768.1 : [   3] sky\sky_2_cube
* 768.1 : [   9] sky\sky_3_cube
* 768.1 : [   2] sky\sky_4_cube
* 768.1 : [  33] sky\sky_5_cube
* 768.1 : [   5] sky\sky_6_cube
* 768.1 : [   8] sky\sky_7_cube
* 768.1 : [   6] sky\sky_8_cube
* 768.1 : [  45] sky\sky_9_cube
* 768.1 : [   4] sky\sky_cloudy_2
* 768.1 : [   1] sky\sky_cloudy_6
* 854.8 : [   1] artifact\artifact_hell1
* 936.0 : [   1] ui\video_water_crop
* 1024.1 : [   4] act\act_plot
* 1024.1 : [   4] act\act_stalker_bandit10
* 1024.1 : [   4] act\act_stalker_bandit_5
* 1024.1 : [   4] act\act_stalker_banditr4
* 1024.1 : [   4] act\act_stalker_hero
* 1024.1 : [   4] act\act_stalker_merc_2
* 1024.1 : [   4] act\act_stalker_monolith_1
* 1024.1 : [   4] act\act_stalker_monolith_2
* 1024.1 : [   4] act\act_stalker_monolith_3
* 1024.1 : [   4] act\act_stalker_neutral13
* 1024.1 : [   4] act\act_stalker_neutral23
* 1024.1 : [   4] act\act_stalker_neutral_5
* 1024.1 : [   4] act\act_stalker_neutral_6
* 1024.1 : [   4] act\act_stalker_neutrals1
* 1024.1 : [   4] act\act_stalker_zombied20
* 1024.1 : [   4] act\act_stalker_zombied25
* 1024.1 : [   1] amik\explosions\decal_concrete
* 1024.1 : [   1] amik\explosions\explo_end
* 1024.1 : [   1] amik\explosions\explosion_fuelcan\boom_3
* 1024.1 : [   1] amik\explosions\explosion_fuelcan\grey_xpl
* 1024.1 : [   1] amik\hit_fx\water_splash\water_splash_anim
* 1024.1 : [   4] sgm\act_att_gasmask_maska
* 1024.1 : [   4] sgm\batareyki
* 1024.1 : [   1] ui\ui_actor_achivments
* 1024.1 : [   1] ui\ui_actor_dialog_screen
* 1024.1 : [   1] ui\ui_actor_hint_wnd
* 1024.1 : [   1] ui\ui_actor_main_menu
* 1024.1 : [   1] ui\ui_actor_menu
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [   1] ui\ui_actor_pda
* 1024.1 : [   1] ui\ui_actor_portrets
* 1024.1 : [   1] ui\ui_actor_save_load
* 1024.1 : [   1] ui\ui_actor_sleep_screen
* 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
* 1024.1 : [   1] ui\ui_common
* 1024.1 : [   1] ui\ui_mod_icons
* 1024.1 : [   1] ui\ui_mod_options
* 1024.1 : [   1] ui\ui_mod_widescreen
* 1024.1 : [   1] ui\ui_mod_wnds_1
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_0010
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_005
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_006
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_008
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_13
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_3
* 1344.1 : [   1] amik\explosions\anim_dirtexp_3
* 1365.5 : [   4] act\act_arm_5
* 1365.5 : [   1] amik\explosions\explosion_dynamite\explosion_din
* 1365.5 : [   1] amik\explosions\explosion_dynamite\flashlight
* 1365.5 : [   1] amik\explosions\final_expl
* 1365.5 : [   1] amik\weapons\smokeshoot_1
* 1365.5 : [   1] map\map_agroprom
* 1365.5 : [   1] map\map_jupiter_underground
* 1365.5 : [   1] map\map_military
* 1365.5 : [   1] map\map_red_forest
* 1365.5 : [   4] sgm\barrel
* 1365.5 : [ 250] sky\sky_oblaka
* 1365.5 : [   6] wpn\wpn_abakan
* 1365.5 : [   6] wpn\wpn_ak74
* 1365.5 : [   6] wpn\wpn_aksu
* 1365.5 : [   6] wpn\wpn_bm-16
* 1365.5 : [   6] wpn\wpn_fn2000_new
* 1365.5 : [   6] wpn\wpn_g36
* 1365.5 : [   6] wpn\wpn_gauss
* 1365.5 : [   6] wpn\wpn_groza
* 1365.5 : [   6] wpn\wpn_l85
* 1365.5 : [   6] wpn\wpn_lr300_banan
* 1365.5 : [   6] wpn\wpn_mp5
* 1365.5 : [   6] wpn\wpn_sig550
* 1365.5 : [   6] wpn\wpn_spas12
* 1365.5 : [   6] wpn\wpn_svd
* 1365.5 : [   6] wpn\wpn_svu-a
* 1365.5 : [   6] wpn\wpn_upgrade
* 1365.5 : [   6] wpn\wpn_vss
* 1365.5 : [   6] wpn\wpn_winchester1300
* 2048.1 : [   4] act\act_stalker_nebo_2
* 2048.1 : [   4] act\act_stalker_nebo_3
* 2048.1 : [   4] sgm\act_atach
* 2048.1 : [   1] ui\ui_actor_weapons
* 2730.8 : [   1] pfx\pfx_expl_01
* 2730.8 : [   1] pfx\pfx_explotions_3
* 2730.8 : [   1] map\map_escape
* 3072.1 : [   3] sky\sky_clear_10
* 3072.1 : [   2] sky\sky_clear_6
* 3072.1 : [   6] sky\sky_clear_9
* 3072.1 : [   4] sky\sky_cloudy_3
* 3072.1 : [   1] sky\sky_cloudy_4
* 3072.1 : [   1] sky\sky_cloudy_7
* 3072.1 : [   1] sky\sky_cloudy_9
* 3660.1 : [   1] ui\ui_global_map
* 4096.1 : [   4] act\act_stalker_bandit_3a
* 4096.1 : [   4] sgm\spalnik
* 4096.1 : [   1] ui\ui_hud
* 4096.1 : [   1] ui\ui_icon_equipment
* 4096.1 : [   1] ui\ui_ingame2_common
* 4096.1 : [   1] ui\ui_mod_huds
* 4096.1 : [   1] ui\ui_mod_pda_main
* 4096.1 : [   1] ui\ui_mod_pda_tables
* 4096.1 : [   1] ui\ui_pda2
* 4096.1 : [   1] ui\ui_pda2_noice
* 4096.2 : [   2] sky\sky_clear_1
* 4096.2 : [   1] sky\sky_clear_12
* 4096.2 : [   2] sky\sky_clear_2
* 4096.2 : [   1] sky\sky_clear_3
* 4096.2 : [   1] sky\sky_clear_4
* 4096.2 : [   2] sky\sky_clear_8
* 5461.5 : [   1] pfx\pfx_ani-explosion-02
* 5461.5 : [   1] pfx\pfx_ani-explosion-02-b-a
* 5461.5 : [   1] pfx\pfx_ani-explosion-02a
* 5461.5 : [   1] pfx\pfx_ani-fire01
* 5461.5 : [   1] pfx\pfx_expl_benzin
* 5461.5 : [   1] pfx\pfx_explotions_2
* 5461.5 : [   1] pfx\pfx_explotions_4
* 5461.5 : [   1] pfx\pfx_explotions_smoke
* 5461.5 : [   1] pfx\pfx_explotions_smoke_benzine
* 5461.5 : [   1] map\map_jupiter
* 5461.5 : [   1] map\map_marsh
* 5461.5 : [   1] map\map_pripyat
* 5461.5 : [   1] map\map_zaton
* [ D3D ]: textures[356209 K]
compiling shader font2
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
Input:  1
Config-file [c:\users\andrz\docume~1\stalke~3\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures  : 0
* RM_Dump: rtargets  : 0
* RM_Dump: vs        : 0
* RM_Dump: ps        : 0
* RM_Dump: dcl       : 0
* RM_Dump: states    : 0
* RM_Dump: tex_list  : 0
* RM_Dump: matrices  : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes  : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 1
 

 

Edytowane przez kmicic0
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To co wstawiłeś, to jet log. Ale nie ma w nim na samym końcu Fatal Error, pokazującego przyczynę wylotu. Ale sporo wyżej masz sygnalizację braku różnych tekstur. Jest możliwe, że coś ci się nie pobrało i mod nie widzi czegoś o ładowaniu strzelby.

Poczekajmy, może jeszcze ktoś coś dorzuci.

 

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  • 2 tygodnie później...

Teraz z uporem maniaka wywala z gry na bagnach przy zdobywaniu cerkwi.

Pobiorę jeszcze raz i zainstaluję.

Spoiler

* Detected CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz [GenuineIntel], F6/M12/S3, 3192.00 mhz, 24-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4

Initializing File System...
using fs-ltx fsgame.ltx
FS: 47160 files cached 33 archives, 9711Kb memory used.
Init FileSystem 1.770436 sec
'xrCore' build 3967, Dec 14 2009

EH: 9BDBD715169AC65D0242294793C84288

-----loading d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\system.ltx
-----loading d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line 
Executing config-script "user.ltx"...
[c:\users\andrz\docume~1\stalke~3\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[3912188 K], reserved[159804 K], committed[122248 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[23383 K], process heap[4460 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[27071 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=D:\Program Files (x86)\GOG Galaxy\Games\S.T.A.L.K.E.R. Call of Pripyat\bin\
dir[1]=D:\Program Files (x86)\GOG Galaxy\Games\S.T.A.L.K.E.R. Call of Pripyat\
dir[2]=D:\Program Files (x86)\GOG Galaxy\Games\S.T.A.L.K.E.R. Call of Pripyat\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx"...
[d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\rspec_default.ltx"...
[d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\rspec_default.ltx] successfully loaded.
Executing config-script "d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx"...
[d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[c:\users\andrz\docume~1\stalke~3\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1401]: NVIDIA GeForce GTX 960
* GPU driver: 24.21.13.9731
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 4072 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 1920x1080
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
compiling shader particle_distort
compiling shader particle
compiling shader particle
- r__tf_aniso 8
- r1_tf_mipbias 0.
compiling shader simple_color
compiling shader portal
compiling shader editor
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader hud_font
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
compiling shader yuv2rgb
* [win32]: free[3716828 K], reserved[161064 K], committed[316348 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[122519 K], process heap[24461 K], game lua[2698 K], render[164 K]
* [x-ray]: economy: strings[27107 K], smem[0 K]
*  0.0 : [  55] $null
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   3] $user$distort
*  0.0 : [   6] $user$rendertarget
*  0.0 : [   5] $user$rendertarget_color_map
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   1] $user$tonemap
*  0.0 : [   1] act\act_controller_hit
*  0.0 : [   1] act\act_controller_hit1
*  0.0 : [   1] amik\anomaly\electric_radial
*  0.0 : [   1] amik\explosions\anim_dirtexp_3
*  0.0 : [   1] amik\explosions\boom_0
*  0.0 : [   1] amik\explosions\boom_1
*  0.0 : [   1] amik\explosions\boom_2
*  0.0 : [   1] amik\explosions\decal_concrete
*  0.0 : [   1] amik\explosions\explo_end
*  0.0 : [   1] amik\explosions\explosion_dynamite\explosion_din
*  0.0 : [   1] amik\explosions\explosion_dynamite\flashlight
*  0.0 : [   1] amik\explosions\explosion_dynamite\smoke
*  0.0 : [   1] amik\explosions\explosion_flash_atlas
*  0.0 : [   1] amik\explosions\explosion_fuelcan\boom_1
*  0.0 : [   1] amik\explosions\explosion_fuelcan\boom_3
*  0.0 : [   1] amik\explosions\explosion_fuelcan\grey_xpl
*  0.0 : [   1] amik\explosions\explosion_smoke03
*  0.0 : [   1] amik\explosions\final_expl
*  0.0 : [   1] amik\explosions\ring_grey
*  0.0 : [   1] amik\explosions\smoke128_3w
*  0.0 : [   1] amik\explosions\smoke2
*  0.0 : [   1] amik\explosions\smoke_cannon
*  0.0 : [   1] amik\explosions\smoke_white_tiled3
*  0.0 : [   1] amik\fly\fly
*  0.0 : [   1] amik\hit_fx\blood\962e6155
*  0.0 : [   1] amik\hit_fx\blood\blood
*  0.0 : [   1] amik\hit_fx\blood\m
*  0.0 : [   1] amik\hit_fx\water_splash\water_splash_anim
*  0.0 : [   1] amik\hit_fx\water_splash\water_spurt
*  0.0 : [   1] amik\mine\mine
*  0.0 : [   1] amik\nature\list
*  0.0 : [   1] amik\nature\stonedebris1
*  0.0 : [   1] amik\nature\wood_part
*  0.0 : [   1] amik\static\gas_light\flame_zippo
*  0.0 : [   1] amik\weapons\00
*  0.0 : [   1] amik\weapons\12x70
*  0.0 : [   1] amik\weapons\6ways1
*  0.0 : [   1] amik\weapons\6ways2
*  0.0 : [   1] amik\weapons\9x39
*  0.0 : [   1] amik\weapons\btr\muzzle 6ways1
*  0.0 : [   1] amik\weapons\btr\muzzle 6ways2
*  0.0 : [   1] amik\weapons\dtk_2
*  0.0 : [   1] amik\weapons\dtk_3
*  0.0 : [   1] amik\weapons\dtk_4
*  0.0 : [   1] amik\weapons\dtk_4_1
*  0.0 : [   1] amik\weapons\dtk_5
*  0.0 : [   1] amik\weapons\dtk_6
*  0.0 : [   1] amik\weapons\dtk_8
*  0.0 : [   1] amik\weapons\flame\flameshoot_1
*  0.0 : [   1] amik\weapons\flame\flameshoot_2
*  0.0 : [   1] amik\weapons\flame\flameshoot_3
*  0.0 : [   1] amik\weapons\flame\flameshoot_4
*  0.0 : [   1] amik\weapons\flame\flameshoot_5
*  0.0 : [   1] amik\weapons\flame\mg42out
*  0.0 : [   1] amik\weapons\flame\trace
*  0.0 : [   1] amik\weapons\flame\trace_01
*  0.0 : [   1] amik\weapons\flame\trail
*  0.0 : [   1] amik\weapons\flash_01
*  0.0 : [   1] amik\weapons\flash_02
*  0.0 : [   1] amik\weapons\flash_04
*  0.0 : [   1] amik\weapons\flash_05
*  0.0 : [   1] amik\weapons\grishik\357mag
*  0.0 : [   1] amik\weapons\grishik\45
*  0.0 : [   1] amik\weapons\grishik\50_ae
*  0.0 : [   1] amik\weapons\grishik\5x45x39
*  0.0 : [   1] amik\weapons\grishik\5x45x39_00
*  0.0 : [   1] amik\weapons\grishik\5x45x39_01
*  0.0 : [   1] amik\weapons\grishik\5x56x45
*  0.0 : [   1] amik\weapons\grishik\5x56x45_00
*  0.0 : [   1] amik\weapons\grishik\5x7x28
*  0.0 : [   1] amik\weapons\grishik\6x5x50
*  0.0 : [   1] amik\weapons\grishik\7x62x25_0
*  0.0 : [   1] amik\weapons\grishik\7x62x25_1
*  0.0 : [   1] amik\weapons\grishik\7x62x25_2
*  0.0 : [   1] amik\weapons\grishik\7x62x25_3
*  0.0 : [   1] amik\weapons\grishik\7x62x25_4
*  0.0 : [   1] amik\weapons\grishik\7x62x39_00
*  0.0 : [   1] amik\weapons\grishik\7x62x39_01
*  0.0 : [   1] amik\weapons\grishik\7x62x39_02
*  0.0 : [   1] amik\weapons\grishik\7x62x39_03
*  0.0 : [   1] amik\weapons\grishik\7x62x51_1
*  0.0 : [   1] amik\weapons\grishik\7x62x51_2
*  0.0 : [   1] amik\weapons\grishik\7x62x54
*  0.0 : [   1] amik\weapons\grishik\7x7x57
*  0.0 : [   1] amik\weapons\grishik\7x92x57
*  0.0 : [   1] amik\weapons\grishik\9x18_1
*  0.0 : [   1] amik\weapons\grishik\9x18_2
*  0.0 : [   1] amik\weapons\grishik\9x18_3
*  0.0 : [   1] amik\weapons\grishik\9x39
*  0.0 : [   1] amik\weapons\mg42out
*  0.0 : [   1] amik\weapons\shells_12x70
*  0.0 : [   1] amik\weapons\shells_ak
*  0.0 : [   1] amik\weapons\shells_ak_01
*  0.0 : [   1] amik\weapons\smokeshoot_0
*  0.0 : [   1] amik\weapons\smokeshoot_1
*  0.0 : [   1] amik\weapons\trace
*  0.0 : [   1] amik\weapons\trace_01
*  0.0 : [   1] det\det_list
*  0.0 : [   1] flare\flare_04
*  0.0 : [   1] fx\fx_fire1_06
*  0.0 : [   1] fx\fx_fire1_13
*  0.0 : [   1] fx\fx_flare1
*  0.0 : [   1] fx\fx_flare2
*  0.0 : [   1] fx\fx_flare3
*  0.0 : [   1] fx\fx_gradient
*  0.0 : [   1] fx\fx_gradient1
*  0.0 : [   1] fx\fx_lightning
*  0.0 : [   1] fx\fx_rain
*  0.0 : [   1] fx\fx_rainsplash1
*  0.0 : [   1] fx\fx_sun
*  0.0 : [   1] fx\fx_sun_rise
*  0.0 : [   1] fx\fx_thunderbolts_gradient
*  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
*  0.0 : [   1] fx\fx_volumefog1
*  0.0 : [   1] glow\glow_04
*  0.0 : [   1] glow\glow_anamorphic
*  0.0 : [   1] glow\glow_blue
*  0.0 : [   1] glow\glow_fire1
*  0.0 : [   1] glow\glow_orange
*  0.0 : [   1] glow\glow_orange2
*  0.0 : [   1] glow\glow_orange_bright
*  0.0 : [   1] glow\glow_rays
*  0.0 : [   1] glow\glow_reddish1
*  0.0 : [   1] glow\glow_white
*  0.0 : [   1] lights\lights_flashlight2
*  0.0 : [   1] pfx\pfx_ani-explosion-02
*  0.0 : [   1] pfx\pfx_ani-explosion-02-b-a
*  0.0 : [   1] pfx\pfx_ani-explosion-02a
*  0.0 : [   1] pfx\pfx_ani-fire01
*  0.0 : [   1] pfx\pfx_ani-smoke-01
*  0.0 : [   1] pfx\pfx_anomaly_1
*  0.0 : [   1] pfx\pfx_anomaly_16
*  0.0 : [   1] pfx\pfx_anomaly_18
*  0.0 : [   1] pfx\pfx_anomaly_19
*  0.0 : [   1] pfx\pfx_anomaly_2
*  0.0 : [   1] pfx\pfx_anomaly_21
*  0.0 : [   1] pfx\pfx_anomaly_23
*  0.0 : [   1] pfx\pfx_anomaly_2_green
*  0.0 : [   1] pfx\pfx_anomaly_3
*  0.0 : [   1] pfx\pfx_anomaly_4
*  0.0 : [   1] pfx\pfx_anomaly_5
*  0.0 : [   1] pfx\pfx_anomaly_6
*  0.0 : [   1] pfx\pfx_anomaly_7
*  0.0 : [   1] pfx\pfx_anomaly_8
*  0.0 : [   1] pfx\pfx_anomaly_88
*  0.0 : [   1] pfx\pfx_anomaly_9
*  0.0 : [   1] pfx\pfx_bloodsplash1
*  0.0 : [   1] pfx\pfx_bloodsplash2
*  0.0 : [   1] pfx\pfx_blurry_cloud
*  0.0 : [   1] pfx\pfx_brick
*  0.0 : [   1] pfx\pfx_bubble
*  0.0 : [   1] pfx\pfx_bubble_1
*  0.0 : [   1] pfx\pfx_bubble_water
*  0.0 : [   1] pfx\pfx_cc_lighting_grad2
*  0.0 : [   1] pfx\pfx_cc_lightings
*  0.0 : [   1] pfx\pfx_concretedebris_01
*  0.0 : [   1] pfx\pfx_concretepuffs_01
*  0.0 : [   1] pfx\pfx_dist2
*  0.0 : [   1] pfx\pfx_dist2a
*  0.0 : [   1] pfx\pfx_dist2inv
*  0.0 : [   1] pfx\pfx_dist3
*  0.0 : [   1] pfx\pfx_dist4
*  0.0 : [   1] pfx\pfx_dist7
*  0.0 : [   1] pfx\pfx_dist8
*  0.0 : [   1] pfx\pfx_dist9
*  0.0 : [   1] pfx\pfx_dist_lens_base
*  0.0 : [   1] pfx\pfx_dist_lightning_02
*  0.0 : [   1] pfx\pfx_dist_teleport
*  0.0 : [   1] pfx\pfx_distort_anomaly
*  0.0 : [   1] pfx\pfx_distortion
*  0.0 : [   1] pfx\pfx_electrostatic
*  0.0 : [   1] pfx\pfx_expl_01
*  0.0 : [   1] pfx\pfx_expl_benzin
*  0.0 : [   1] pfx\pfx_explotions_2
*  0.0 : [   1] pfx\pfx_explotions_3
*  0.0 : [   1] pfx\pfx_explotions_4
*  0.0 : [   1] pfx\pfx_explotions_smoke
*  0.0 : [   1] pfx\pfx_explotions_smoke_benzine
*  0.0 : [   1] pfx\pfx_flame
*  0.0 : [   1] pfx\pfx_flame_01
*  0.0 : [   1] pfx\pfx_flamefx_01
*  0.0 : [   1] pfx\pfx_flash_01
*  0.0 : [   1] pfx\pfx_flash_02
*  0.0 : [   1] pfx\pfx_flash_04
*  0.0 : [   1] pfx\pfx_flash_05
*  0.0 : [   1] pfx\pfx_flash_07
*  0.0 : [   1] pfx\pfx_flash_08
*  0.0 : [   1] pfx\pfx_g-smoke-01
*  0.0 : [   1] pfx\pfx_gologramma
*  0.0 : [   1] pfx\pfx_gradient
*  0.0 : [   1] pfx\pfx_gradient1
*  0.0 : [   1] pfx\pfx_intense2_a
*  0.0 : [   1] pfx\pfx_leaves_01
*  0.0 : [   1] pfx\pfx_leaves_02
*  0.0 : [   1] pfx\pfx_light1
*  0.0 : [   1] pfx\pfx_light3
*  0.0 : [   1] pfx\pfx_light4
*  0.0 : [   1] pfx\pfx_lighting_stancia_01
*  0.0 : [   1] pfx\pfx_lighting_stancia_02
*  0.0 : [   1] pfx\pfx_lightning_01
*  0.0 : [   1] pfx\pfx_lightning_02
*  0.0 : [   1] pfx\pfx_ligth_6
*  0.0 : [   1] pfx\pfx_plasma
*  0.0 : [   1] pfx\pfx_shells1
*  0.0 : [   1] pfx\pfx_shells2
*  0.0 : [   1] pfx\pfx_skinsplash1
*  0.0 : [   1] pfx\pfx_smoke_a
*  0.0 : [   1] pfx\pfx_smoke_b
*  0.0 : [   1] pfx\pfx_smokepuffs1
*  0.0 : [   1] pfx\pfx_smokepuffs2
*  0.0 : [   1] pfx\pfx_snow_10
*  0.0 : [   1] pfx\pfx_snow_100
*  0.0 : [   1] pfx\pfx_snow_20
*  0.0 : [   1] pfx\pfx_snow_30
*  0.0 : [   1] pfx\pfx_snow_40
*  0.0 : [   1] pfx\pfx_snow_50
*  0.0 : [   1] pfx\pfx_snow_60
*  0.0 : [   1] pfx\pfx_snow_70
*  0.0 : [   1] pfx\pfx_snow_80
*  0.0 : [   1] pfx\pfx_snow_90
*  0.0 : [   1] pfx\pfx_spark_01
*  0.0 : [   1] pfx\pfx_spark_02
*  0.0 : [   1] pfx\pfx_sparks
*  0.0 : [   1] pfx\pfx_sparks1
*  0.0 : [   1] pfx\pfx_sparks2
*  0.0 : [   1] pfx\pfx_specks
*  0.0 : [   1] pfx\pfx_specks_poison
*  0.0 : [   1] pfx\pfx_spikey_star
*  0.0 : [   1] pfx\pfx_splash3
*  0.0 : [   1] pfx\pfx_splash_01
*  0.0 : [   1] pfx\pfx_splash_02
*  0.0 : [   1] pfx\pfx_step_blood
*  0.0 : [   1] pfx\pfx_stonedebris1
*  0.0 : [   1] pfx\pfx_stonedebris2
*  0.0 : [   1] pfx\pfx_synus
*  0.0 : [   1] pfx\pfx_teleport
*  0.0 : [   1] pfx\pfx_test_textures
*  0.0 : [   1] pfx\pfx_vehglassdebris_01
*  0.0 : [   1] pfx\pfx_vehmetaldebris_01
*  0.0 : [   1] pfx\pfx_water_wave
*  0.0 : [   1] pfx\pfx_woodchips1
*  0.0 : [   1] pfx\pfx_woodchips3
*  0.0 : [   1] prop\prop_fake_bed_fireplace
*  0.0 : [   1] prop\prop_provod_02
*  0.0 : [   5] sky\sky_12_vibros_cube
*  0.0 : [   5] sky\sky_12_vibros_cube#small
*  0.0 : [  24] sky\sky_13_cube
*  0.0 : [  24] sky\sky_13_cube#small
*  0.0 : [  22] sky\sky_13_cube_night
*  0.0 : [  22] sky\sky_13_cube_night#small
*  0.0 : [  14] sky\sky_13_vibros_cube
*  0.0 : [  14] sky\sky_13_vibros_cube#small
*  0.0 : [  10] sky\sky_14_cube
*  0.0 : [  10] sky\sky_14_cube#small
*  0.0 : [   4] sky\sky_17_clouds_cube
*  0.0 : [   4] sky\sky_17_clouds_cube#small
*  0.0 : [   4] sky\sky_17_cube
*  0.0 : [   4] sky\sky_17_cube#small
*  0.0 : [   8] sky\sky_18_cube
*  0.0 : [   8] sky\sky_18_cube#small
*  0.0 : [   8] sky\sky_19_cube
*  0.0 : [   8] sky\sky_19_cube#small
*  0.0 : [   3] sky\sky_1_clouds_cube
*  0.0 : [   3] sky\sky_1_clouds_cube#small
*  0.0 : [   4] sky\sky_20_clouds_cube
*  0.0 : [   4] sky\sky_20_clouds_cube#small
*  0.0 : [   3] sky\sky_20_cube
*  0.0 : [   3] sky\sky_20_cube#small
*  0.0 : [   4] sky\sky_2_clouds_cube
*  0.0 : [   4] sky\sky_2_clouds_cube#small
*  0.0 : [   3] sky\sky_2_cube
*  0.0 : [   3] sky\sky_2_cube#small
*  0.0 : [   9] sky\sky_3_cube
*  0.0 : [   9] sky\sky_3_cube#small
*  0.0 : [   2] sky\sky_4_cube
*  0.0 : [   2] sky\sky_4_cube#small
*  0.0 : [  27] sky\sky_5_cube
*  0.0 : [  27] sky\sky_5_cube#small
*  0.0 : [   5] sky\sky_6_cube
*  0.0 : [   5] sky\sky_6_cube#small
*  0.0 : [   8] sky\sky_7_cube
*  0.0 : [   8] sky\sky_7_cube#small
*  0.0 : [   6] sky\sky_8_cube
*  0.0 : [   6] sky\sky_8_cube#small
*  0.0 : [  45] sky\sky_9_cube
*  0.0 : [  45] sky\sky_9_cube#small
*  0.0 : [   2] sky\sky_clear_1
*  0.0 : [   2] sky\sky_clear_1#small
*  0.0 : [   3] sky\sky_clear_10
*  0.0 : [   3] sky\sky_clear_10#small
*  0.0 : [   1] sky\sky_clear_12
*  0.0 : [   1] sky\sky_clear_12#small
*  0.0 : [   2] sky\sky_clear_2
*  0.0 : [   2] sky\sky_clear_2#small
*  0.0 : [   1] sky\sky_clear_3
*  0.0 : [   1] sky\sky_clear_3#small
*  0.0 : [   1] sky\sky_clear_4
*  0.0 : [   1] sky\sky_clear_4#small
*  0.0 : [   2] sky\sky_clear_6
*  0.0 : [   2] sky\sky_clear_6#small
*  0.0 : [   2] sky\sky_clear_8
*  0.0 : [   2] sky\sky_clear_8#small
*  0.0 : [   6] sky\sky_clear_9
*  0.0 : [   6] sky\sky_clear_9#small
*  0.0 : [   3] sky\sky_cloudy_2
*  0.0 : [   3] sky\sky_cloudy_2#small
*  0.0 : [   3] sky\sky_cloudy_3
*  0.0 : [   3] sky\sky_cloudy_3#small
*  0.0 : [   1] sky\sky_cloudy_4
*  0.0 : [   1] sky\sky_cloudy_4#small
*  0.0 : [   1] sky\sky_cloudy_6
*  0.0 : [   1] sky\sky_cloudy_6#small
*  0.0 : [   1] sky\sky_cloudy_7
*  0.0 : [   1] sky\sky_cloudy_7#small
*  0.0 : [   1] sky\sky_cloudy_9
*  0.0 : [   1] sky\sky_cloudy_9#small
*  0.0 : [ 248] sky\sky_oblaka
*  0.0 : [   1] ui\ui_actor_multiplayer_game_menu
*  0.0 : [   1] ui\ui_actor_sleep_screen
*  0.0 : [   1] ui\ui_fog_of_war
*  0.0 : [   1] wm\wm_blood_1
*  0.0 : [   1] wm\wm_blood_1_1
*  0.0 : [   1] wm\wm_blood_1_2
*  0.0 : [   1] wm\wm_blood_1_3
*  0.0 : [   1] wm\wm_blood_drop_4
*  0.0 : [   1] wm\wm_bullet_asfalt_1
*  0.0 : [   1] wm\wm_bullet_asfalt_2
*  0.0 : [   1] wm\wm_bullet_asfalt_3
*  0.0 : [   1] wm\wm_bullet_brick_1
*  0.0 : [   1] wm\wm_bullet_brick_2
*  0.0 : [   1] wm\wm_bullet_concrete
*  0.0 : [   1] wm\wm_bullet_concrete_1
*  0.0 : [   1] wm\wm_bullet_concrete_2
*  0.0 : [   1] wm\wm_bullet_concrete_4
*  0.0 : [   1] wm\wm_bullet_concrete_5
*  0.0 : [   1] wm\wm_bullet_concrete_6
*  0.0 : [   1] wm\wm_bullet_concrete_7
*  0.0 : [   1] wm\wm_bullet_glass01
*  0.0 : [   1] wm\wm_bullet_glass02
*  0.0 : [   1] wm\wm_bullet_glass03
*  0.0 : [   1] wm\wm_bullet_glass04
*  0.0 : [   1] wm\wm_bullet_ground
*  0.0 : [   1] wm\wm_bullet_ground_1
*  0.0 : [   1] wm\wm_bullet_ground_2
*  0.0 : [   1] wm\wm_bullet_metall_thik
*  0.0 : [   1] wm\wm_bullet_metall_thik_1
*  0.0 : [   1] wm\wm_bullet_metall_thik_2
*  0.0 : [   1] wm\wm_bullet_metall_thik_3
*  0.0 : [   1] wm\wm_bullet_metall_thin
*  0.0 : [   1] wm\wm_bullet_metall_thin_1
*  0.0 : [   1] wm\wm_bullet_metall_thin_2
*  0.0 : [   1] wm\wm_bullet_metall_thin_3
*  0.0 : [   1] wm\wm_bullet_metall_thin_4
*  0.0 : [   1] wm\wm_bullet_wood
*  0.0 : [   1] wm\wm_bullet_wood_1
*  0.0 : [   1] wm\wm_bullet_wood_2
*  0.0 : [   1] wm\wm_bullet_wood_3
*  0.0 : [   1] wm\wm_bullet_wood_4
*  0.0 : [   1] wm\wm_bullet_wood_5
*  0.0 : [   1] wm\wm_bullet_wood_6
*  0.0 : [   1] wm\wm_bullet_wood_7
*  0.0 : [   1] wm\wm_bullet_wood_8
*  0.0 : [   1] wm\wm_bullet_wood_9
*  0.0 : [   1] wm\wm_grenade
*  0.0 : [   1] wm\wm_knife_dead
*  0.0 : [   1] wm\wm_knife_horiz
*  0.0 : [   1] wm\wm_knife_horiz_blood
*  0.0 : [   1] wm\wm_knife_horiz_blood1
*  0.0 : [   1] wm\wm_knife_horiz_metal
*  0.0 : [   1] wm\wm_knife_horiz_ston
*  0.0 : [   1] wm\wm_knife_wood
*  0.0 : [   1] wm\wm_knife_wood1
*  0.0 : [   1] wm\wm_knife_wood2
*  8.1 : [   1] andrz - przejście z kordonu na bagna
* 18.0 : [   1] ui\ui_pda_menu_anims
* 32.1 : [   1] ui\ui_font_arial_14_1600_cent
* 33.0 : [   1] ui\ui_ani_cursor
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_16_1600_cent
* 64.1 : [   1] ui\ui_font_letter_18_1600_cent
* 128.1 : [   1] ui\ui_font_graff_19_1600_cent
* 128.1 : [   1] ui\ui_font_graff_22_1600_cent
* 128.1 : [   1] ui\ui_font_letter_25_1600_cent
* 170.8 : [   4] fx\fx_noise2
* 256.1 : [   1] ui\ui_font_graff_32_1600_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 270.0 : [   1] ui\video_voroni_crop
* 512.1 : [   1] ui\ui_font_graff_50_1600_cent
* 936.0 : [   1] ui\video_water_crop
* 1024.1 : [   1] ui\ui_actor_hint_wnd
* 1024.1 : [   1] ui\ui_actor_main_menu
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 1024.1 : [   1] ui\ui_actor_save_load
* 1024.1 : [   1] ui\ui_common
* 1024.1 : [   1] ui\ui_mod_widescreen
compiling shader model_def_hq
compiling shader model_def_hq_3
compiling shader model_def_lq
compiling shader model_def_lq_3
compiling shader add_point
compiling shader model_def_point_3
compiling shader add_spot
compiling shader model_def_spot_3
compiling shader model_shadow
compiling shader model_def_shadow_3
"d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 137650 K
Loading objects...
compiling shader model_def_hq_0
compiling shader model_def_lq_0
compiling shader model_def_point_0
compiling shader model_def_spot_0
compiling shader model_def_shadow_0
compiling shader model_env_hq
compiling shader model_env_hq_0
compiling shader model_env_lq
compiling shader model_env_lq_0
compiling shader model_env_hq_1
compiling shader model_env_lq_1
compiling shader model_def_point_1
compiling shader model_def_spot_1
compiling shader model_def_shadow_1
! Invalid ogg-comment version, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_colt1911\colt1911_shoot.ogg
! Missing ogg-comment, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_groza\groza_shoot_silence.ogg
! Invalid ogg-comment version, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_protecta\protecta_shoot.ogg
compiling shader model_env_hq_2
compiling shader model_env_lq_2
compiling shader model_def_point_2
compiling shader model_def_spot_2
compiling shader model_def_shadow_2
! Invalid ogg-comment version, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_val\val_shoot.ogg
! Invalid ogg-comment version, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_vintorez\vintorez_shoot.ogg
Loading models...
compiling shader model_def_hq_4
compiling shader model_def_lq_4
compiling shader model_def_point_4
compiling shader model_def_spot_4
compiling shader model_def_shadow_4
compiling shader model_def_hq_2
compiling shader model_def_lq_2
compiling shader simple
compiling shader model_def_lqs_1
compiling shader model_env_hq_3
compiling shader model_env_lq_3
compiling shader model_distort4glass_3
! Can't find texture 'det\det_list'
! Can't find texture 'flare\flare_04'
! Can't find texture 'glow\glow_anamorphic'
! Can't find texture 'glow\glow_blue'
! Can't find texture 'glow\glow_rays'
! Can't find texture 'glow\glow_reddish1'
! Can't find texture 'pfx\pfx_cc_lighting_grad2'
! Can't find texture 'pfx\pfx_cc_lightings'
! Can't find texture 'pfx\pfx_dist2a'
! Can't find texture 'pfx\pfx_dist_lens_base'
! Can't find texture 'pfx\pfx_dist_lightning_02'
! Can't find texture 'pfx\pfx_electrostatic'
! Can't find texture 'pfx\pfx_intense2_a'
! Can't find texture 'pfx\pfx_snow_10'
! Can't find texture 'pfx\pfx_snow_100'
! Can't find texture 'pfx\pfx_snow_20'
! Can't find texture 'pfx\pfx_snow_30'
! Can't find texture 'pfx\pfx_snow_40'
! Can't find texture 'pfx\pfx_snow_50'
! Can't find texture 'pfx\pfx_snow_60'
! Can't find texture 'pfx\pfx_snow_70'
! Can't find texture 'pfx\pfx_snow_80'
! Can't find texture 'pfx\pfx_snow_90'
! Can't find texture 'pfx\pfx_spark_02'
! Can't find texture 'pfx\pfx_sparks1'
! Can't find texture 'pfx\pfx_sparks2'
* [prefetch] time:    1639 ms
* [prefetch] memory:  77954Kb
* phase time: 1726 ms
* phase cmem: 218192 K
* phase time: 6 ms
* phase cmem: 218192 K
* Loading spawn registry...
* 16130 spawn points are successfully loaded
* Loading objects...
* 27281 objects are successfully loaded
* Game andrz - przejście z kordonu na bagna is successfully loaded from file 'c:\users\andrz\docume~1\stalke~3\savedgames\andrz - przejście z kordonu na bagna.scop' (2.279s)
* phase time: 2278 ms
* phase cmem: 299079 K
* phase time: 22 ms
* phase cmem: 299123 K
* phase time: 14 ms
* phase cmem: 299123 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 47 ms
* phase cmem: 299156 K
* phase time: 16 ms
* phase cmem: 299156 K
* phase time: 2769 ms
* phase cmem: 392085 K
compiling shader vert
compiling shader vert
compiling shader vert_point
compiling shader vert_spot
compiling shader vert_l
compiling shader vert_l
compiling shader base_lplanes
compiling shader base_lplanes
compiling shader simple
compiling shader simple_point
compiling shader simple_spot
compiling shader impl_dt
compiling shader impl_dt
compiling shader impl_point
compiling shader impl_spot
compiling shader impl_l
compiling shader impl_l
compiling shader lmap
compiling shader lmap
compiling shader lmap_point
compiling shader lmap_spot
compiling shader lmap_l
compiling shader lmap_l
compiling shader tree_s
compiling shader tree_s_point
compiling shader tree_s_spot
compiling shader lod
compiling shader lod
compiling shader tree_w
compiling shader tree_w_point
compiling shader tree_w_spot
compiling shader avg4
* phase time: 64 ms
* phase cmem: 392952 K
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65510 verts, 2047 Kb
* [Loading VB] 60403 verts, 1887 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65524 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65516 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 43201 verts, 1350 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65500 verts, 2046 Kb
* [Loading VB] 9617 verts, 300 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 484347 indices, 945 Kb
* phase time: 61 ms
* phase cmem: 393268 K
* phase time: 27 ms
* phase cmem: 398497 K
compiling shader detail
compiling shader detail_wave
compiling shader detail_still
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 8418 v(20), 4514 p
* [DETAILS] Batch(61), VB(164K), IB(26K)
* phase time: 12 ms
* phase cmem: 398513 K
* Loading HOM: d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\levels\escape\level.hom
* phase time: 21 ms
* phase cmem: 398763 K
* phase time: 9 ms
* phase cmem: 398763 K
* phase time: 16 ms
* phase cmem: 398763 K
* t-report - base: 851, 321289 K
* t-report - lmap: 14, 14337 K
* WARNING: player not logged in
! default LevelMap used for level[digger_stash]
! default LevelMap used for level[l04u_labx18]
* phase time: 1413 ms
* phase cmem: 428920 K
* phase time: 12 ms
* phase cmem: 428920 K
* [win32]: free[2673068 K], reserved[173712 K], committed[1347460 K]
* [ D3D ]: textures[392558 K]
* [x-ray]: crt heap[428919 K], process heap[570422 K], game lua[54867 K], render[209 K]
* [x-ray]: economy: strings[62340 K], smem[9989 K]
compiling shader model_def_lqs_0
compiling shader model_distort_4
compiling shader model_def_hq_1
compiling shader model_def_lq_1
compiling shader model_def_lplanes_0
compiling shader model_distort4ghost_0
! Missing ogg-comment, file:  d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\sounds\weapons\wpn_grom\grom_shoot_silence.ogg
compiling shader model_def_lqs_3
compiling shader model_distort_1
compiling shader model_distort_2
compiling shader particle_alphaonly
! Unknown command:  dump_infos
intro_start game_loaded
* MEMORY USAGE: 444854 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 8
- r1_tf_mipbias 0.
* SSample: 1920x1080
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
* RM_Dump: textures  : 951
* RM_Dump: rtargets  : 6
* RM_Dump: vs        : 73
* RM_Dump: ps        : 29
* RM_Dump: dcl       : 15
* RM_Dump: states    : 71
* RM_Dump: tex_list  : 2201
* RM_Dump: matrices  : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes  : 2661
* RM_Dump: v_elements: 2668
* RM_Dump: v_shaders : 1159
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [162 ms]
* MEMORY USAGE: 446363 K
* End of synchronization A[1] R[1]
* [win32]: free[2530716 K], reserved[206912 K], committed[1456612 K]
* [ D3D ]: textures[418813 K]
* [x-ray]: crt heap[434490 K], process heap[631773 K], game lua[57454 K], render[462 K]
* [x-ray]: economy: strings[64858 K], smem[10002 K]
* Saving spawns...
* Saving objects...
* 27276 objects are successfully saved
* Game andrz - przejście z kordonu na bagna.scop is successfully saved to file 'c:\users\andrz\docume~1\stalke~3\savedgames\andrz - przejście z kordonu na bagna.scop'
* Saving spawns...
* Saving objects...
* 27279 objects are successfully saved
* Game andrz - autosave.scop is successfully saved to file 'c:\users\andrz\docume~1\stalke~3\savedgames\andrz - autosave.scop'
- Disconnect
- Destroying level
*  0.0 : [  60] $null
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   3] $user$distort
*  0.0 : [ 276] $user$projector
*  0.0 : [   6] $user$rendertarget
*  0.0 : [   5] $user$rendertarget_color_map
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   1] $user$tonemap
*  1.1 : [ 247] internal\internal_light_attclip
*  1.4 : [   4] mtl\mtl_arm_2
*  1.4 : [   1] prop\prop_provod_02
*  1.5 : [   1] fx\fx_fire1_06
*  1.5 : [   1] fx\fx_fire1_13
*  1.5 : [   1] fx\fx_flare1
*  1.5 : [   1] lights\lights_flashlight2
*  2.1 : [   1] amik\fly\fly
*  2.7 : [   4] act\act_stalker_head_glass_02
*  2.7 : [   4] mtl\mtl_bochka_02
*  2.8 : [   1] det\det_list
*  2.8 : [   1] flare\flare_04
*  2.8 : [   1] glow\glow_anamorphic
*  2.8 : [   1] glow\glow_blue
*  2.8 : [   1] glow\glow_rays
*  2.8 : [   1] glow\glow_reddish1
*  2.8 : [   1] pfx\pfx_cc_lighting_grad2
*  2.8 : [   1] pfx\pfx_cc_lightings
*  2.8 : [   1] pfx\pfx_dist2a
*  2.8 : [   1] pfx\pfx_dist_lens_base
*  2.8 : [   1] pfx\pfx_dist_lightning_02
*  2.8 : [   1] pfx\pfx_electrostatic
*  2.8 : [   1] pfx\pfx_intense2_a
*  2.8 : [   1] pfx\pfx_snow_10
*  2.8 : [   1] pfx\pfx_snow_100
*  2.8 : [   1] pfx\pfx_snow_20
*  2.8 : [   1] pfx\pfx_snow_30
*  2.8 : [   1] pfx\pfx_snow_40
*  2.8 : [   1] pfx\pfx_snow_50
*  2.8 : [   1] pfx\pfx_snow_60
*  2.8 : [   1] pfx\pfx_snow_70
*  2.8 : [   1] pfx\pfx_snow_80
*  2.8 : [   1] pfx\pfx_snow_90
*  2.8 : [   1] pfx\pfx_spark_02
*  2.8 : [   1] pfx\pfx_sparks1
*  2.8 : [   1] pfx\pfx_sparks2
*  3.1 : [   5] sky\sky_12_vibros_cube#small
*  3.1 : [  25] sky\sky_13_cube#small
*  3.1 : [  22] sky\sky_13_cube_night#small
*  3.1 : [  14] sky\sky_13_vibros_cube#small
*  3.1 : [  10] sky\sky_14_cube#small
*  3.1 : [   4] sky\sky_17_clouds_cube#small
*  3.1 : [   4] sky\sky_17_cube#small
*  3.1 : [   8] sky\sky_18_cube#small
*  3.1 : [   8] sky\sky_19_cube#small
*  3.1 : [   3] sky\sky_1_clouds_cube#small
*  3.1 : [   4] sky\sky_20_clouds_cube#small
*  3.1 : [   3] sky\sky_20_cube#small
*  3.1 : [   4] sky\sky_2_clouds_cube#small
*  3.1 : [   3] sky\sky_2_cube#small
*  3.1 : [   9] sky\sky_3_cube#small
*  3.1 : [   2] sky\sky_4_cube#small
*  3.1 : [  27] sky\sky_5_cube#small
*  3.1 : [   5] sky\sky_6_cube#small
*  3.1 : [   8] sky\sky_7_cube#small
*  3.1 : [   6] sky\sky_8_cube#small
*  3.1 : [  46] sky\sky_9_cube#small
*  3.1 : [   1] sky\sky_clear_12#small
*  4.1 : [   1] ui\cursor
*  4.1 : [   1] ui\ui_nomap2
*  5.4 : [   4] act\act_stalker_head_glass
*  5.5 : [   1] pfx\pfx_spark_01
*  5.5 : [   1] artifact\artifact_glow
*  5.5 : [   1] fx\fx_flare2
*  5.5 : [   1] fx\fx_flare3
*  5.5 : [   1] fx\fx_gradient
*  5.5 : [   1] fx\fx_rain
*  5.5 : [   1] fx\fx_sun_rise
*  5.5 : [   1] glow\glow_orange2
*  5.5 : [   1] wm\wm_bullet_asfalt_1
*  5.5 : [   1] wm\wm_bullet_asfalt_2
*  5.5 : [   1] wm\wm_bullet_asfalt_3
*  5.5 : [   1] wm\wm_bullet_brick_1
*  5.5 : [   1] wm\wm_bullet_brick_2
*  5.5 : [   1] wm\wm_bullet_concrete
*  5.5 : [   1] wm\wm_bullet_concrete_1
*  5.5 : [   1] wm\wm_bullet_concrete_2
*  5.5 : [   1] wm\wm_bullet_concrete_4
*  5.5 : [   1] wm\wm_bullet_concrete_5
*  5.5 : [   1] wm\wm_bullet_concrete_6
*  5.5 : [   1] wm\wm_bullet_concrete_7
*  5.5 : [   1] wm\wm_bullet_ground
*  5.5 : [   1] wm\wm_bullet_ground_1
*  5.5 : [   1] wm\wm_bullet_ground_2
*  5.5 : [   1] wm\wm_bullet_metall_thik
*  5.5 : [   1] wm\wm_bullet_metall_thik_1
*  5.5 : [   1] wm\wm_bullet_metall_thik_2
*  5.5 : [   1] wm\wm_bullet_metall_thik_3
*  5.5 : [   1] wm\wm_bullet_metall_thin
*  5.5 : [   1] wm\wm_bullet_metall_thin_1
*  5.5 : [   1] wm\wm_bullet_metall_thin_2
*  5.5 : [   1] wm\wm_bullet_metall_thin_3
*  5.5 : [   1] wm\wm_bullet_metall_thin_4
*  5.5 : [   1] wm\wm_bullet_wood
*  5.5 : [   1] wm\wm_bullet_wood_1
*  5.5 : [   1] wm\wm_bullet_wood_2
*  5.5 : [   1] wm\wm_bullet_wood_3
*  5.5 : [   1] wm\wm_bullet_wood_4
*  5.5 : [   1] wm\wm_bullet_wood_5
*  5.5 : [   1] wm\wm_bullet_wood_6
*  5.5 : [   1] wm\wm_bullet_wood_7
*  5.5 : [   1] wm\wm_bullet_wood_8
*  5.5 : [   1] wm\wm_bullet_wood_9
*  8.1 : [   1] ui\ui_fog_of_war
* 10.7 : [   1] prop\prop_fake_bed_fireplace
* 10.7 : [   4] prop\prop_lock
* 10.7 : [   4] prop\prop_teapot_1
* 10.7 : [   4] act\act_pseudodog_fur
* 10.7 : [   4] act\act_pseudodog_fur1
* 10.8 : [   1] pfx\pfx_step_blood
* 10.8 : [   1] amik\weapons\flame\trace_01
* 10.8 : [   1] amik\weapons\trace_01
* 10.8 : [   1] amik\weapons\dtk_3
* 12.1 : [   2] sky\sky_heli
* 16.1 : [   1] amik\hit_fx\blood\962e6155
* 16.1 : [   1] amik\weapons\flame\mg42out
* 16.1 : [   1] amik\weapons\flame\trace
* 16.1 : [   1] amik\weapons\mg42out
* 16.1 : [   1] amik\weapons\trace
* 16.1 : [   1] ui\ui_grid
* 18.1 : [   3] sky\sky_clear_10#small
* 18.1 : [   2] sky\sky_clear_6#small
* 18.1 : [   6] sky\sky_clear_9#small
* 18.1 : [   3] sky\sky_cloudy_2#small
* 18.1 : [   3] sky\sky_cloudy_3#small
* 18.1 : [   1] sky\sky_cloudy_4#small
* 18.1 : [   1] sky\sky_cloudy_6#small
* 18.1 : [   1] sky\sky_cloudy_7#small
* 18.1 : [   1] sky\sky_cloudy_9#small
* 21.4 : [   4] act\act_stalker_zombied17
* 21.4 : [   4] mtl\mtl_barrel_01
* 21.4 : [   4] mtl\mtl_barrel_02
* 21.4 : [   4] mtl\mtl_barrel_03
* 21.4 : [   4] mtl\mtl_barrel_04
* 21.4 : [   4] prop\prop_ballon2
* 21.4 : [   1] act\act_controller_hit
* 21.4 : [   1] act\act_controller_hit1
* 21.4 : [   4] act\act_stalker_head_glass_01
* 21.4 : [   1] amik\hit_fx\blood\m
* 21.5 : [   1] pfx\pfx_bubble
* 21.5 : [   1] pfx\pfx_flamefx_01
* 21.5 : [   1] pfx\pfx_g-smoke-01
* 21.5 : [   1] pfx\pfx_leaves_01
* 21.5 : [   1] pfx\pfx_leaves_02
* 21.5 : [   1] pfx\pfx_splash3
* 21.5 : [   1] pfx\pfx_splash_02
* 21.5 : [   1] pfx\pfx_synus
* 21.5 : [   1] pfx\pfx_vehmetaldebris_01
* 21.5 : [   1] amik\explosions\smoke128_3w
* 21.5 : [   1] amik\nature\stonedebris1
* 21.5 : [   1] fx\fx_gradient1
* 21.5 : [   1] fx\fx_rainsplash1
* 21.5 : [   1] fx\fx_sun
* 21.5 : [   1] fx\fx_volumefog1
* 21.5 : [   1] glow\glow_04
* 21.5 : [   1] glow\glow_fire1
* 21.5 : [   1] wm\wm_blood_1_1
* 21.5 : [   1] wm\wm_blood_1_2
* 21.5 : [   1] wm\wm_blood_1_3
* 21.5 : [   1] wm\wm_blood_drop_1
* 21.5 : [   1] wm\wm_blood_drop_2
* 21.5 : [   1] wm\wm_blood_drop_3
* 21.5 : [   1] wm\wm_blood_drop_4
* 21.5 : [   1] wm\wm_grenade
* 21.5 : [   1] wm\wm_knife_dead
* 21.5 : [   1] wm\wm_knife_horiz
* 21.5 : [   1] wm\wm_knife_horiz_blood
* 21.5 : [   1] wm\wm_knife_wood
* 21.5 : [   1] wm\wm_knife_wood1
* 21.5 : [   1] wm\wm_knife_wood2
* 21.5 : [   1] amik\weapons\6ways2
* 21.5 : [   1] amik\weapons\btr\muzzle 6ways2
* 21.5 : [   1] amik\nature\list
* 21.5 : [   1] amik\nature\wood_part
* 21.5 : [   1] amik\weapons\flame\trail
* 24.1 : [   2] sky\sky_clear_1#small
* 24.1 : [   2] sky\sky_clear_2#small
* 24.1 : [   1] sky\sky_clear_3#small
* 24.1 : [   1] sky\sky_clear_4#small
* 24.1 : [   2] sky\sky_clear_8#small
* 32.1 : [   4] item\item_medkit
* 32.1 : [   1] ui\ui_font_arial_14_1600_cent
* 33.0 : [   1] ui\ui_ani_cursor
* 36.1 : [   1] amik\mine\mine
* 42.7 : [   4] act\act_dog_red
* 42.7 : [   4] act\act_dogs_big
* 42.7 : [   4] act\act_dogs_brown
* 42.7 : [   4] act\act_dogs_bulterer
* 42.7 : [   4] act\act_poltergeyst
* 42.7 : [   4] act\act_pseudodog
* 42.7 : [   4] act\act_rat01
* 42.7 : [   4] act\act_ryukzak
* 42.7 : [   4] act\act_ryukzak_black
* 42.7 : [   4] act\act_stalker_head_antigas_2
* 42.7 : [   4] act\act_stalker_head_mask
* 42.7 : [   4] door\door_trader
* 42.7 : [   4] mtl\mtl_bochka_01
* 42.7 : [   4] mtl\mtl_rja_02
* 42.7 : [   4] mtl\mtl_shkaf
* 42.7 : [   4] mtl\mtl_walls10
* 42.7 : [   4] prop\prop_bidon
* 42.7 : [   4] prop\prop_dangerbox_2
* 42.7 : [   4] prop\prop_freez
* 42.7 : [   4] prop\prop_generator
* 42.7 : [   4] prop\prop_kitchen_stuff
* 42.7 : [   4] prop\prop_komp
* 42.7 : [   4] prop\prop_spade
* 42.7 : [   4] wood\wood_jasik2
* 42.7 : [   4] wood\wood_plank6
* 42.7 : [   4] wood\wood_table_02
* 42.7 : [   4] mtl\mtl_truba_pod_01
* 42.7 : [   4] glas\glas_dirt
* 42.8 : [   1] pfx\pfx_concretedebris_01
* 42.8 : [   4] artifact\artifact_mincer_meat
* 42.8 : [   4] artifact\artifact_myasorubka2
* 42.8 : [   4] fx\fx_wood_fire
* 42.8 : [   4] item\item_drink_stalker
* 42.8 : [   4] item\item_medkit_4
* 42.8 : [   4] trees\trees_byaka1
* 42.8 : [   4] weapons_johann\w1200\body
* 42.8 : [   4] wpn\wpn_pkm_lenta
* 42.8 : [   1] amik\anomaly\electric_radial
* 42.8 : [   1] amik\weapons\6ways1
* 42.8 : [   1] amik\weapons\btr\muzzle 6ways1
* 42.8 : [   1] amik\weapons\dtk_4
* 42.8 : [   1] amik\hit_fx\water_splash\water_spurt
* 42.8 : [   1] artifact\artifact_fire_light
* 42.8 : [   1] lights\lights_cone_handing_lamp
* 42.8 : [   1] wm\wm_knife_horiz_blood1
* 42.8 : [   1] wm\wm_knife_horiz_metal
* 42.8 : [   1] wm\wm_knife_horiz_ston
* 42.9 : [   1] fx\fx_lightning
* 48.1 : [ 102] sky\sky_cube_weapons
* 64.1 : [   1] amik\static\gas_light\flame_zippo
* 64.1 : [   1] amik\weapons\dtk_6
* 64.1 : [   1] amik\weapons\dtk_8
* 64.1 : [   1] amik\weapons\flash_01
* 64.1 : [   1] amik\weapons\flash_02
* 64.1 : [   1] amik\weapons\flash_04
* 64.1 : [   1] amik\weapons\flash_05
* 64.1 : [ 494] internal\internal_light_attpoint
* 64.1 : [   4] item\item_medkit_2
* 64.1 : [   4] sgm\item_medkit_2
* 64.1 : [   4] sgm\item_psyhodelin
* 64.1 : [   4] sgm\item_psyhodelin2
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_16_1600_cent
* 64.1 : [   1] ui\ui_font_letter_18_1600_cent
* 64.1 : [   1] ui\ui_hud_grenade_mark
* 64.1 : [   1] ui\ui_hud_hit_mark
* 64.1 : [   4] wpn\aks74u\lastochka
* 85.3 : [   4] act\act_face_04
* 85.3 : [   4] act\act_face_mask_01
* 85.3 : [   4] act\act_face_mask_02
* 85.3 : [   4] act\act_face_mask_03
* 85.3 : [   4] act\act_faces_1_01
* 85.3 : [   4] act\act_faces_1_02
* 85.3 : [   4] act\act_faces_1_03
* 85.3 : [   4] act\act_faces_1_04
* 85.3 : [   4] act\act_faces_1_05
* 85.3 : [   4] act\act_faces_1_06
* 85.3 : [   4] act\act_faces_1_07
* 85.3 : [   4] act\act_faces_1_08
* 85.3 : [   4] act\act_faces_2_01
* 85.3 : [   4] act\act_faces_2_02
* 85.3 : [   4] act\act_faces_2_03
* 85.3 : [   4] act\act_faces_2_04
* 85.3 : [   4] act\act_faces_2_05
* 85.3 : [   4] act\act_faces_2_06
* 85.3 : [   4] act\act_faces_2_07
* 85.3 : [   4] act\act_faces_2_08
* 85.3 : [   4] act\act_faces_2_09
* 85.3 : [   4] act\act_faces_3_01
* 85.3 : [   4] act\act_faces_3_02
* 85.3 : [   4] act\act_faces_3_03
* 85.3 : [   4] act\act_faces_3_04
* 85.3 : [   4] act\act_faces_3_05
* 85.3 : [   4] act\act_faces_3_06
* 85.3 : [   4] act\act_faces_3_07
* 85.3 : [   4] act\act_faces_3_08
* 85.3 : [   4] act\act_faces_4_01
* 85.3 : [   4] act\act_faces_4_02
* 85.3 : [   4] act\act_faces_4_03
* 85.3 : [   4] act\act_faces_4_04
* 85.3 : [   4] act\act_mutant_boar_grill
* 85.3 : [   4] act\act_stalker_freedom_3
* 85.3 : [   4] mtl\mtl_angar_a_b
* 85.3 : [   4] act\act_crow
* 85.4 : [   1] amik\weapons\dtk_2
* 85.5 : [   1] pfx\pfx_anomaly_21
* 85.5 : [   1] pfx\pfx_bloodsplash1
* 85.5 : [   1] pfx\pfx_bubble_1
* 85.5 : [   1] pfx\pfx_bubble_water
* 85.5 : [   1] pfx\pfx_dist2
* 85.5 : [   1] pfx\pfx_dist2inv
* 85.5 : [   1] pfx\pfx_dist3
* 85.5 : [   1] pfx\pfx_dist4
* 85.5 : [   1] pfx\pfx_dist7
* 85.5 : [   1] pfx\pfx_dist8
* 85.5 : [   1] pfx\pfx_dist9
* 85.5 : [   1] pfx\pfx_dist_glass
* 85.5 : [   1] pfx\pfx_dist_teleport
* 85.5 : [   1] pfx\pfx_distort_anomaly
* 85.5 : [   1] pfx\pfx_distortion
* 85.5 : [   1] pfx\pfx_flame_01
* 85.5 : [   1] pfx\pfx_flash_01
* 85.5 : [   1] pfx\pfx_flash_02
* 85.5 : [   1] pfx\pfx_flash_04
* 85.5 : [   1] pfx\pfx_flash_05
* 85.5 : [   1] pfx\pfx_flash_07
* 85.5 : [   1] pfx\pfx_flash_08
* 85.5 : [   1] pfx\pfx_gologramma
* 85.5 : [   1] pfx\pfx_gradient
* 85.5 : [   1] pfx\pfx_gradient1
* 85.5 : [   1] pfx\pfx_specks
* 85.5 : [   1] pfx\pfx_specks_poison
* 85.5 : [   1] pfx\pfx_spikey_star
* 85.5 : [   1] pfx\pfx_splash_01
* 85.5 : [   1] pfx\pfx_stonedebris1
* 85.5 : [   1] pfx\pfx_stonedebris2
* 85.5 : [   1] pfx\pfx_vehglassdebris_01
* 85.5 : [   1] pfx\pfx_water_wave
* 85.5 : [   1] pfx\pfx_flame
* 85.5 : [   1] amik\explosions\smoke2
* 85.5 : [   1] artifact\artifact_fire
* 85.5 : [   1] artifact\artifact_sopli
* 85.5 : [   1] fx\fx_thunderbolts_gradient
* 85.5 : [   1] fx\fx_thunderbolts_gradient_surge
* 85.5 : [   4] glow\glow_ghost
* 85.5 : [   1] glow\glow_orange
* 85.5 : [   1] glow\glow_orange_bright
* 85.5 : [   1] glow\glow_white
* 85.5 : [   1] glow\glow_yellow
* 85.5 : [ 247] internal\internal_light_att
* 85.5 : [   4] item\item_medkit_3
* 85.5 : [   4] prop\prop_voda1
* 85.5 : [   1] wm\wm_blood_1
* 85.5 : [   1] wm\wm_blood_2
* 85.5 : [   1] wm\wm_blood_3
* 85.5 : [   1] wm\wm_bullet_glass01
* 85.5 : [   1] wm\wm_bullet_glass02
* 85.5 : [   1] wm\wm_bullet_glass03
* 85.5 : [   1] wm\wm_bullet_glass04
* 85.5 : [   6] wpn\wpn_grenade1
* 85.5 : [   6] wpn\wpn_vog
* 85.5 : [   1] amik\weapons\dtk_4_1
* 85.5 : [   1] amik\explosions\ring_grey
* 85.5 : [   1] amik\weapons\dtk_5
* 85.6 : [   3] fx\fx_komp_screen_2
* 128.1 : [   1] amik\weapons\grishik\357mag
* 128.1 : [   1] amik\weapons\grishik\50_ae
* 128.1 : [   1] amik\weapons\grishik\5x45x39
* 128.1 : [   1] amik\weapons\grishik\5x45x39_00
* 128.1 : [   1] amik\weapons\grishik\5x45x39_01
* 128.1 : [   1] amik\weapons\grishik\5x56x45
* 128.1 : [   1] amik\weapons\grishik\5x56x45_00
* 128.1 : [   1] amik\weapons\grishik\5x7x28
* 128.1 : [   1] amik\weapons\grishik\6x5x50
* 128.1 : [   1] amik\weapons\grishik\7x62x25_0
* 128.1 : [   1] amik\weapons\grishik\7x62x25_1
* 128.1 : [   1] amik\weapons\grishik\7x62x25_2
* 128.1 : [   1] amik\weapons\grishik\7x62x25_3
* 128.1 : [   1] amik\weapons\grishik\7x62x25_4
* 128.1 : [   1] amik\weapons\grishik\7x62x39_00
* 128.1 : [   1] amik\weapons\grishik\7x62x39_01
* 128.1 : [   1] amik\weapons\grishik\7x62x39_02
* 128.1 : [   1] amik\weapons\grishik\7x62x39_03
* 128.1 : [   1] amik\weapons\grishik\7x62x51_1
* 128.1 : [   1] amik\weapons\grishik\7x62x51_2
* 128.1 : [   1] amik\weapons\grishik\7x62x54
* 128.1 : [   1] amik\weapons\grishik\7x7x57
* 128.1 : [   1] amik\weapons\grishik\7x92x57
* 128.1 : [   1] amik\weapons\grishik\9x18_1
* 128.1 : [   1] amik\weapons\grishik\9x18_2
* 128.1 : [   1] amik\weapons\grishik\9x18_3
* 128.1 : [   1] amik\weapons\grishik\9x39
* 128.1 : [   1] amik\weapons\shells_ak_01
* 128.1 : [   1] amik\weapons\smokeshoot_0
* 128.1 : [   4] death_mod\colt1911\sights
* 128.1 : [   4] death_mod\makarov\grip
* 128.1 : [   4] death_mod\makarov\sights
* 128.1 : [   4] death_mod\upgrades\silencer_4
* 128.1 : [   4] item\item_detector_2
* 128.1 : [   4] item\item_x_files
* 128.1 : [   1] ui\ui_font_graff_19_1600_cent
* 128.1 : [   1] ui\ui_font_graff_22_1600_cent
* 128.1 : [   1] ui\ui_font_letter_25_1600_cent
* 128.1 : [   4] wpn\g36\handle
* 128.1 : [   4] wpn_mk\de1
* 128.1 : [   4] wpn_mk\de2
* 128.1 : [   4] wpn_mk\de3
* 128.1 : [   4] wpn_mk\p99_1
* 128.1 : [   4] wpn_mk\p99_2
* 170.1 : [   1] amik\weapons\9x39
* 170.6 : [   4] act\act_stalker_neutral_7
* 170.6 : [   4] act\act_burer
* 170.6 : [   4] act\act_controller
* 170.6 : [   4] act\act_pseudodog1
* 170.6 : [   4] act\act_psevdogigant
* 170.6 : [   4] act\act_scientist
* 170.6 : [   4] act\act_stalker_bandit_1
* 170.6 : [   4] act\act_stalker_bandit_2
* 170.6 : [   4] act\act_stalker_bandit_3
* 170.6 : [   4] act\act_stalker_dolg_1
* 170.6 : [   4] act\act_stalker_dolg_2
* 170.6 : [   4] act\act_stalker_dolg_3
* 170.6 : [   4] act\act_stalker_dolg_4
* 170.6 : [   4] act\act_stalker_freedom_1
* 170.6 : [   4] act\act_stalker_freedom_4
* 170.6 : [   4] act\act_stalker_monolith_4
* 170.6 : [   4] act\act_stalker_neutral_1
* 170.6 : [   4] act\act_stalker_neutral_3
* 170.6 : [   4] act\act_stalker_neutral_4
* 170.6 : [   4] act\act_stalker_neutral_9
* 170.6 : [   4] act\act_stalker_soldier_4
* 170.6 : [   4] act\act_stalker_zombied22
* 170.6 : [   4] mtl\mtl_pod_green
* 170.6 : [   4] wood\wood_board_01
* 170.6 : [   4] wood\wood_collect
* 170.6 : [   4] wood\wood_walls8
* 170.6 : [   4] act\act_stalker_soldier_0
* 170.6 : [   4] act\act_stalker_soldier_7
* 170.6 : [   4] act\act_stalker_soldier_8
* 170.8 : [   4] fx\fx_noise2
* 170.8 : [   1] pfx\pfx_dist_glass3
* 170.8 : [   1] pfx\pfx_smokepuffs2
* 170.8 : [   1] pfx\pfx_sparks
* 170.8 : [   4] item\item_ustroystva
* 170.8 : [   4] prop\prop_item2
* 170.8 : [   4] prop\prop_item3
* 170.8 : [   6] prop\prop_iten4
* 170.8 : [   6] wpn\wpn_fort
* 170.8 : [   1] pfx\pfx_woodchips1
* 170.8 : [   1] pfx\pfx_woodchips3
* 170.8 : [   4] trees\trees_bark_sux_mox
* 170.8 : [   1] amik\explosions\smoke_cannon
* 170.8 : [   1] amik\weapons\12x70
* 170.8 : [   1] amik\weapons\flame\flameshoot_3
* 170.8 : [   1] amik\weapons\flame\flameshoot_4
* 170.8 : [   1] amik\weapons\flame\flameshoot_5
* 170.8 : [   1] amik\weapons\shells_12x70
* 170.8 : [   1] pfx\pfx_shells2
* 256.1 : [   4] act\act_face_mask_04
* 256.1 : [   4] act\act_stalker_soldier_2
* 256.1 : [   4] act\sgm\chicken
* 256.1 : [   1] amik\explosions\explosion_flash_atlas
* 256.1 : [   1] amik\hit_fx\blood\blood
* 256.1 : [   6] arsenal_mod\upg_sil_9p
* 256.1 : [   4] death_mod\beretta92fs\slide
* 256.1 : [   4] death_mod\colt1911\slide
* 256.1 : [   4] death_mod\sig220\slide
* 256.1 : [   4] death_mod\vintorez\scope
* 256.1 : [   4] item\item_detector_3
* 256.1 : [   4] item\item_detector_4
* 256.1 : [   4] item\item_food
* 256.1 : [   4] item\item_guitar
* 256.1 : [   4] nwm\usp45ex\mag
* 256.1 : [   4] nwm\usp45ex\match
* 256.1 : [   1] ui\ui_font_graff_32_1600_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 256.1 : [   4] wpn\g36\long_fore
* 256.1 : [   4] wpn\g36\silencer
* 256.1 : [   4] wpn\pkm\pkm_left
* 256.1 : [   4] wpn\wpn_berettm
* 256.1 : [   4] wpn\wpn_bolt
* 256.1 : [   6] wpn\wpn_grenade
* 256.1 : [   6] wpn\wpn_rpg-7
* 341.1 : [   4] act\act_himera
* 341.1 : [   6] act\act_krovosos_1
* 341.1 : [   6] act\act_krovosos_2
* 341.1 : [   6] act\act_krovosos_3
* 341.1 : [   4] act\act_mutant_boar
* 341.1 : [   4] act\act_mutant_boar_u
* 341.5 : [   1] pfx\pfx_ani-smoke-01
* 341.5 : [   1] pfx\pfx_anomaly_1
* 341.5 : [   1] pfx\pfx_anomaly_16
* 341.5 : [   1] pfx\pfx_anomaly_18
* 341.5 : [   1] pfx\pfx_anomaly_19
* 341.5 : [   1] pfx\pfx_anomaly_3
* 341.5 : [   5] pfx\pfx_anomaly_4
* 341.5 : [   1] pfx\pfx_anomaly_5
* 341.5 : [   1] pfx\pfx_anomaly_6
* 341.5 : [   1] pfx\pfx_anomaly_8
* 341.5 : [   1] pfx\pfx_anomaly_88
* 341.5 : [   1] pfx\pfx_anomaly_9
* 341.5 : [   1] pfx\pfx_bloodsplash2
* 341.5 : [   1] pfx\pfx_blurry_cloud
* 341.5 : [   1] pfx\pfx_brick
* 341.5 : [   1] pfx\pfx_light1
* 341.5 : [   1] pfx\pfx_light3
* 341.5 : [   1] pfx\pfx_light4
* 341.5 : [   1] pfx\pfx_lightning_01
* 341.5 : [   1] pfx\pfx_lightning_02
* 341.5 : [   1] pfx\pfx_ligth_6
* 341.5 : [   1] pfx\pfx_plasma
* 341.5 : [   1] pfx\pfx_skinsplash1
* 341.5 : [   1] pfx\pfx_smoke_a
* 341.5 : [   1] pfx\pfx_smoke_b
* 341.5 : [   1] pfx\pfx_teleport
* 341.5 : [   1] pfx\pfx_test_textures
* 341.5 : [   4] wpn\g36\stock
* 341.5 : [   4] wpn\mag3
* 341.5 : [   1] amik\explosions\explosion_smoke03
* 341.5 : [   1] amik\weapons\flame\flameshoot_1
* 341.5 : [   1] amik\weapons\flame\flameshoot_2
* 341.5 : [   6] item\item_detector_1
* 341.5 : [   1] map\map_labx8
* 341.5 : [   4] wpn\wpn_beretta
* 341.5 : [   6] wpn\wpn_binokl
* 341.5 : [   4] wpn\wpn_desert_eagle
* 341.5 : [   6] wpn\wpn_knife
* 341.5 : [   4] wpn\wpn_rg6
* 341.5 : [   4] wpn\wpn_walter99
* 341.5 : [   1] amik\explosions\explosion_dynamite\smoke
* 341.5 : [   1] amik\explosions\smoke_white_tiled3
* 512.1 : [   4] act\act_face_zombie_01
* 512.1 : [   4] act\act_scientist_suit_green
* 512.1 : [   4] act\act_stalker_freedom_2
* 512.1 : [   4] act\act_stalker_merc_4
* 512.1 : [   4] act\act_stalker_neutral_2
* 512.1 : [   1] amik\explosions\explosion_fuelcan\boom_1
* 512.1 : [   1] amik\weapons\00
* 512.1 : [   1] amik\weapons\grishik\45
* 512.1 : [   1] amik\weapons\shells_ak
* 512.1 : [   4] death_mod\beretta92fs\frame
* 512.1 : [   4] death_mod\colt1911\frame
* 512.1 : [   4] death_mod\makarov\main
* 512.1 : [   4] death_mod\sig220\frame
* 512.1 : [   4] death_mod\vintorez\mag
* 512.1 : [   4] death_mod\vintorez\other
* 512.1 : [   4] death_mod\vintorez\reciever
* 512.1 : [   1] ui\ui_font_graff_50_1600_cent
* 512.1 : [   1] wpn\crosshairs\wpn_crosshair_04
* 512.1 : [   1] wpn\crosshairs\wpn_crosshair_17
* 512.1 : [   4] wpn\g36\reciever
* 512.1 : [   4] wpn\suppressor
* 512.1 : [   4] wpn\wpn_grozm
* 512.1 : [   6] wpn\wpn_upgrade
* 682.2 : [   4] act\act_gasmask
* 682.8 : [   1] pfx\pfx_anomaly_2
* 682.8 : [   1] pfx\pfx_anomaly_23
* 682.8 : [   1] pfx\pfx_anomaly_2_green
* 682.8 : [   1] pfx\pfx_anomaly_7
* 682.8 : [   1] pfx\pfx_concretepuffs_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_02
* 682.8 : [   1] pfx\pfx_shells1
* 682.8 : [   1] pfx\pfx_smokepuffs1
* 682.8 : [   4] item\item_ń4
* 682.8 : [   4] wpn\wpn_protecta
* 682.8 : [   4] act\sgm\accupat\pockets_s_r
* 682.8 : [   1] amik\explosions\boom_0
* 682.8 : [   1] amik\explosions\boom_1
* 682.8 : [   1] amik\explosions\boom_2
* 682.8 : [   1] map\map_agroprom_underground
* 682.8 : [   1] map\map_darkvalley
* 682.8 : [   6] wpn\wpn_toz-34
* 768.1 : [   5] sky\sky_12_vibros_cube
* 768.1 : [  25] sky\sky_13_cube
* 768.1 : [  22] sky\sky_13_cube_night
* 768.1 : [  14] sky\sky_13_vibros_cube
* 768.1 : [  10] sky\sky_14_cube
* 768.1 : [   4] sky\sky_17_clouds_cube
* 768.1 : [   4] sky\sky_17_cube
* 768.1 : [  12] sky\sky_18_cube
* 768.1 : [   8] sky\sky_19_cube
* 768.1 : [   3] sky\sky_1_clouds_cube
* 768.1 : [   4] sky\sky_20_clouds_cube
* 768.1 : [   3] sky\sky_20_cube
* 768.1 : [   4] sky\sky_2_clouds_cube
* 768.1 : [   3] sky\sky_2_cube
* 768.1 : [   9] sky\sky_3_cube
* 768.1 : [   2] sky\sky_4_cube
* 768.1 : [  33] sky\sky_5_cube
* 768.1 : [   5] sky\sky_6_cube
* 768.1 : [   8] sky\sky_7_cube
* 768.1 : [   6] sky\sky_8_cube
* 768.1 : [  46] sky\sky_9_cube
* 768.1 : [   3] sky\sky_cloudy_2
* 768.1 : [   1] sky\sky_cloudy_6
* 854.8 : [   3] artifact\artifact_hell1
* 1024.1 : [   4] act\act_plot
* 1024.1 : [   4] act\act_stalker_hero
* 1024.1 : [   4] act\act_stalker_merc_2
* 1024.1 : [   4] act\act_stalker_monolith_1
* 1024.1 : [   4] act\act_stalker_monolith_2
* 1024.1 : [   4] act\act_stalker_monolith_3
* 1024.1 : [   4] act\act_stalker_neutral_6
* 1024.1 : [   4] act\act_stalker_zombied20
* 1024.1 : [   4] act\act_stalker_zombied25
* 1024.1 : [   1] amik\explosions\decal_concrete
* 1024.1 : [   1] amik\explosions\explo_end
* 1024.1 : [   1] amik\explosions\explosion_fuelcan\boom_3
* 1024.1 : [   1] amik\explosions\explosion_fuelcan\grey_xpl
* 1024.1 : [   1] amik\hit_fx\water_splash\water_splash_anim
* 1024.1 : [   6] arsenal_mod\aps_sk1
* 1024.1 : [   4] nwm\usp45ex\frame
* 1024.1 : [   4] sgm\batareyki
* 1024.1 : [   1] ui\ui_actor_achivments
* 1024.1 : [   1] ui\ui_actor_dialog_screen
* 1024.1 : [   1] ui\ui_actor_hint_wnd
* 1024.1 : [   1] ui\ui_actor_menu
* 1024.1 : [   1] ui\ui_actor_monsters_pda
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [   1] ui\ui_actor_pda
* 1024.1 : [   1] ui\ui_actor_portrets
* 1024.1 : [   1] ui\ui_actor_sleep_screen
* 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
* 1024.1 : [   1] ui\ui_common
* 1024.1 : [   1] ui\ui_mod_widescreen
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_0010
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_005
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_006
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_13
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_3
* 1024.1 : [   4] wpn\gun2
* 1024.1 : [   4] wpn\wpn_rg9
* 1024.1 : [   6] wpn\wpn_svu-a
* 1344.1 : [   1] amik\explosions\anim_dirtexp_3
* 1365.5 : [   4] act\act_arm_5
* 1365.5 : [   4] act\act_arm_7
* 1365.5 : [   1] amik\explosions\explosion_dynamite\explosion_din
* 1365.5 : [   1] amik\explosions\explosion_dynamite\flashlight
* 1365.5 : [   1] amik\explosions\final_expl
* 1365.5 : [   1] amik\weapons\smokeshoot_1
* 1365.5 : [   1] map\map_agroprom
* 1365.5 : [   1] map\map_jupiter_underground
* 1365.5 : [   1] map\map_military
* 1365.5 : [   1] map\map_red_forest
* 1365.5 : [   4] sgm\barrel
* 1365.5 : [ 250] sky\sky_oblaka
* 1365.5 : [   6] wpn\wpn_abakan
* 1365.5 : [   6] wpn\wpn_ak74
* 1365.5 : [   4] wpn\wpn_ammo
* 1365.5 : [   6] wpn\wpn_bm-16
* 1365.5 : [   6] wpn\wpn_fn2000_new
* 1365.5 : [   6] wpn\wpn_gauss
* 1365.5 : [   6] wpn\wpn_groza
* 1365.5 : [   6] wpn\wpn_l85
* 1365.5 : [   6] wpn\wpn_lr300_banan
* 1365.5 : [   6] wpn\wpn_pb
* 1365.5 : [   4] wpn\wpn_pkm
* 1365.5 : [   6] wpn\wpn_sig550
* 1365.5 : [   6] wpn\wpn_spas12
* 1365.5 : [   6] wpn\wpn_svd
* 1365.5 : [   4] wpn\wpn_upgrade_zerk
* 1365.5 : [   6] wpn\wpn_vss
* 1365.5 : [   4] shoker_mod\wpn\rpg7\rpg7
* 2048.1 : [   4] act\act_stalker_nebo_2
* 2048.1 : [   4] act\act_stalker_nebo_3
* 2048.1 : [   1] ui\ui_actor_weapons
* 2730.8 : [   1] pfx\pfx_expl_01
* 2730.8 : [   1] pfx\pfx_explotions_3
* 2730.8 : [   1] map\map_escape
* 3072.1 : [   3] sky\sky_clear_10
* 3072.1 : [   2] sky\sky_clear_6
* 3072.1 : [   6] sky\sky_clear_9
* 3072.1 : [   3] sky\sky_cloudy_3
* 3072.1 : [   1] sky\sky_cloudy_4
* 3072.1 : [   1] sky\sky_cloudy_7
* 3072.1 : [   1] sky\sky_cloudy_9
* 3660.1 : [   1] ui\ui_global_map
* 4096.1 : [   4] act\act_stalker_bandit_3a
* 4096.1 : [   4] sgm\spalnik
* 4096.1 : [   1] ui\ui_hud
* 4096.1 : [   1] ui\ui_icon_equipment
* 4096.1 : [   1] ui\ui_ingame2_common
* 4096.1 : [   1] ui\ui_mod_huds
* 4096.1 : [   1] ui\ui_pda2
* 4096.1 : [   1] ui\ui_pda2_noice
* 4096.1 : [   4] wpn\aks74u\aks74u_v2
* 4096.2 : [   2] sky\sky_clear_1
* 4096.2 : [   1] sky\sky_clear_12
* 4096.2 : [   2] sky\sky_clear_2
* 4096.2 : [   1] sky\sky_clear_3
* 4096.2 : [   1] sky\sky_clear_4
* 4096.2 : [   2] sky\sky_clear_8
* 5461.5 : [   1] pfx\pfx_ani-explosion-02
* 5461.5 : [   1] pfx\pfx_ani-explosion-02-b-a
* 5461.5 : [   1] pfx\pfx_ani-explosion-02a
* 5461.5 : [   1] pfx\pfx_ani-fire01
* 5461.5 : [   1] pfx\pfx_expl_benzin
* 5461.5 : [   1] pfx\pfx_explotions_2
* 5461.5 : [   1] pfx\pfx_explotions_4
* 5461.5 : [   1] pfx\pfx_explotions_smoke
* 5461.5 : [   1] pfx\pfx_explotions_smoke_benzine
* 5461.5 : [   1] map\map_jupiter
* 5461.5 : [   1] map\map_marsh
* 5461.5 : [   1] map\map_pripyat
* 5461.5 : [   1] map\map_zaton
* 5461.5 : [   6] wpn\wpn_mp5
* [ D3D ]: textures[352061 K]
*  0.0 : [  60] $null
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   3] $user$distort
*  0.0 : [ 276] $user$projector
*  0.0 : [   6] $user$rendertarget
*  0.0 : [   5] $user$rendertarget_color_map
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   1] $user$tonemap
*  1.1 : [ 247] internal\internal_light_attclip
*  1.4 : [   4] mtl\mtl_arm_2
*  1.4 : [   1] prop\prop_provod_02
*  1.5 : [   1] fx\fx_fire1_06
*  1.5 : [   1] fx\fx_fire1_13
*  1.5 : [   1] fx\fx_flare1
*  1.5 : [   1] lights\lights_flashlight2
*  2.1 : [   1] amik\fly\fly
*  2.7 : [   4] act\act_stalker_head_glass_02
*  2.7 : [   4] mtl\mtl_bochka_02
*  2.8 : [   1] det\det_list
*  2.8 : [   1] flare\flare_04
*  2.8 : [   1] glow\glow_anamorphic
*  2.8 : [   1] glow\glow_blue
*  2.8 : [   1] glow\glow_rays
*  2.8 : [   1] glow\glow_reddish1
*  2.8 : [   1] pfx\pfx_cc_lighting_grad2
*  2.8 : [   1] pfx\pfx_cc_lightings
*  2.8 : [   1] pfx\pfx_dist2a
*  2.8 : [   1] pfx\pfx_dist_lens_base
*  2.8 : [   1] pfx\pfx_dist_lightning_02
*  2.8 : [   1] pfx\pfx_electrostatic
*  2.8 : [   1] pfx\pfx_intense2_a
*  2.8 : [   1] pfx\pfx_snow_10
*  2.8 : [   1] pfx\pfx_snow_100
*  2.8 : [   1] pfx\pfx_snow_20
*  2.8 : [   1] pfx\pfx_snow_30
*  2.8 : [   1] pfx\pfx_snow_40
*  2.8 : [   1] pfx\pfx_snow_50
*  2.8 : [   1] pfx\pfx_snow_60
*  2.8 : [   1] pfx\pfx_snow_70
*  2.8 : [   1] pfx\pfx_snow_80
*  2.8 : [   1] pfx\pfx_snow_90
*  2.8 : [   1] pfx\pfx_spark_02
*  2.8 : [   1] pfx\pfx_sparks1
*  2.8 : [   1] pfx\pfx_sparks2
*  3.1 : [   5] sky\sky_12_vibros_cube#small
*  3.1 : [  25] sky\sky_13_cube#small
*  3.1 : [  22] sky\sky_13_cube_night#small
*  3.1 : [  14] sky\sky_13_vibros_cube#small
*  3.1 : [  10] sky\sky_14_cube#small
*  3.1 : [   4] sky\sky_17_clouds_cube#small
*  3.1 : [   4] sky\sky_17_cube#small
*  3.1 : [   8] sky\sky_18_cube#small
*  3.1 : [   8] sky\sky_19_cube#small
*  3.1 : [   3] sky\sky_1_clouds_cube#small
*  3.1 : [   4] sky\sky_20_clouds_cube#small
*  3.1 : [   3] sky\sky_20_cube#small
*  3.1 : [   4] sky\sky_2_clouds_cube#small
*  3.1 : [   3] sky\sky_2_cube#small
*  3.1 : [   9] sky\sky_3_cube#small
*  3.1 : [   2] sky\sky_4_cube#small
*  3.1 : [  27] sky\sky_5_cube#small
*  3.1 : [   5] sky\sky_6_cube#small
*  3.1 : [   8] sky\sky_7_cube#small
*  3.1 : [   6] sky\sky_8_cube#small
*  3.1 : [  46] sky\sky_9_cube#small
*  3.1 : [   1] sky\sky_clear_12#small
*  5.4 : [   4] act\act_stalker_head_glass
*  5.5 : [   1] pfx\pfx_spark_01
*  5.5 : [   1] artifact\artifact_glow
*  5.5 : [   1] fx\fx_flare2
*  5.5 : [   1] fx\fx_flare3
*  5.5 : [   1] fx\fx_gradient
*  5.5 : [   1] fx\fx_rain
*  5.5 : [   1] fx\fx_sun_rise
*  5.5 : [   1] glow\glow_orange2
*  5.5 : [   1] wm\wm_bullet_asfalt_1
*  5.5 : [   1] wm\wm_bullet_asfalt_2
*  5.5 : [   1] wm\wm_bullet_asfalt_3
*  5.5 : [   1] wm\wm_bullet_brick_1
*  5.5 : [   1] wm\wm_bullet_brick_2
*  5.5 : [   1] wm\wm_bullet_concrete
*  5.5 : [   1] wm\wm_bullet_concrete_1
*  5.5 : [   1] wm\wm_bullet_concrete_2
*  5.5 : [   1] wm\wm_bullet_concrete_4
*  5.5 : [   1] wm\wm_bullet_concrete_5
*  5.5 : [   1] wm\wm_bullet_concrete_6
*  5.5 : [   1] wm\wm_bullet_concrete_7
*  5.5 : [   1] wm\wm_bullet_ground
*  5.5 : [   1] wm\wm_bullet_ground_1
*  5.5 : [   1] wm\wm_bullet_ground_2
*  5.5 : [   1] wm\wm_bullet_metall_thik
*  5.5 : [   1] wm\wm_bullet_metall_thik_1
*  5.5 : [   1] wm\wm_bullet_metall_thik_2
*  5.5 : [   1] wm\wm_bullet_metall_thik_3
*  5.5 : [   1] wm\wm_bullet_metall_thin
*  5.5 : [   1] wm\wm_bullet_metall_thin_1
*  5.5 : [   1] wm\wm_bullet_metall_thin_2
*  5.5 : [   1] wm\wm_bullet_metall_thin_3
*  5.5 : [   1] wm\wm_bullet_metall_thin_4
*  5.5 : [   1] wm\wm_bullet_wood
*  5.5 : [   1] wm\wm_bullet_wood_1
*  5.5 : [   1] wm\wm_bullet_wood_2
*  5.5 : [   1] wm\wm_bullet_wood_3
*  5.5 : [   1] wm\wm_bullet_wood_4
*  5.5 : [   1] wm\wm_bullet_wood_5
*  5.5 : [   1] wm\wm_bullet_wood_6
*  5.5 : [   1] wm\wm_bullet_wood_7
*  5.5 : [   1] wm\wm_bullet_wood_8
*  5.5 : [   1] wm\wm_bullet_wood_9
*  8.1 : [   1] ui\ui_fog_of_war
* 10.7 : [   1] prop\prop_fake_bed_fireplace
* 10.7 : [   4] prop\prop_lock
* 10.7 : [   4] prop\prop_teapot_1
* 10.7 : [   4] act\act_pseudodog_fur
* 10.7 : [   4] act\act_pseudodog_fur1
* 10.8 : [   1] pfx\pfx_step_blood
* 10.8 : [   1] amik\weapons\flame\trace_01
* 10.8 : [   1] amik\weapons\trace_01
* 10.8 : [   1] amik\weapons\dtk_3
* 12.1 : [   2] sky\sky_heli
* 16.1 : [   1] amik\hit_fx\blood\962e6155
* 16.1 : [   1] amik\weapons\flame\mg42out
* 16.1 : [   1] amik\weapons\flame\trace
* 16.1 : [   1] amik\weapons\mg42out
* 16.1 : [   1] amik\weapons\trace
* 18.1 : [   3] sky\sky_clear_10#small
* 18.1 : [   2] sky\sky_clear_6#small
* 18.1 : [   6] sky\sky_clear_9#small
* 18.1 : [   3] sky\sky_cloudy_2#small
* 18.1 : [   3] sky\sky_cloudy_3#small
* 18.1 : [   1] sky\sky_cloudy_4#small
* 18.1 : [   1] sky\sky_cloudy_6#small
* 18.1 : [   1] sky\sky_cloudy_7#small
* 18.1 : [   1] sky\sky_cloudy_9#small
* 21.4 : [   4] act\act_stalker_zombied17
* 21.4 : [   4] mtl\mtl_barrel_01
* 21.4 : [   4] mtl\mtl_barrel_02
* 21.4 : [   4] mtl\mtl_barrel_03
* 21.4 : [   4] mtl\mtl_barrel_04
* 21.4 : [   4] prop\prop_ballon2
* 21.4 : [   1] act\act_controller_hit
* 21.4 : [   1] act\act_controller_hit1
* 21.4 : [   4] act\act_stalker_head_glass_01
* 21.4 : [   1] amik\hit_fx\blood\m
* 21.5 : [   1] pfx\pfx_bubble
* 21.5 : [   1] pfx\pfx_flamefx_01
* 21.5 : [   1] pfx\pfx_g-smoke-01
* 21.5 : [   1] pfx\pfx_leaves_01
* 21.5 : [   1] pfx\pfx_leaves_02
* 21.5 : [   1] pfx\pfx_splash3
* 21.5 : [   1] pfx\pfx_splash_02
* 21.5 : [   1] pfx\pfx_synus
* 21.5 : [   1] pfx\pfx_vehmetaldebris_01
* 21.5 : [   1] amik\explosions\smoke128_3w
* 21.5 : [   1] amik\nature\stonedebris1
* 21.5 : [   1] fx\fx_gradient1
* 21.5 : [   1] fx\fx_rainsplash1
* 21.5 : [   1] fx\fx_sun
* 21.5 : [   1] fx\fx_volumefog1
* 21.5 : [   1] glow\glow_04
* 21.5 : [   1] glow\glow_fire1
* 21.5 : [   1] wm\wm_blood_1_1
* 21.5 : [   1] wm\wm_blood_1_2
* 21.5 : [   1] wm\wm_blood_1_3
* 21.5 : [   1] wm\wm_blood_drop_1
* 21.5 : [   1] wm\wm_blood_drop_2
* 21.5 : [   1] wm\wm_blood_drop_3
* 21.5 : [   1] wm\wm_blood_drop_4
* 21.5 : [   1] wm\wm_grenade
* 21.5 : [   1] wm\wm_knife_dead
* 21.5 : [   1] wm\wm_knife_horiz
* 21.5 : [   1] wm\wm_knife_horiz_blood
* 21.5 : [   1] wm\wm_knife_wood
* 21.5 : [   1] wm\wm_knife_wood1
* 21.5 : [   1] wm\wm_knife_wood2
* 21.5 : [   1] amik\weapons\6ways2
* 21.5 : [   1] amik\weapons\btr\muzzle 6ways2
* 21.5 : [   1] amik\nature\list
* 21.5 : [   1] amik\nature\wood_part
* 21.5 : [   1] amik\weapons\flame\trail
* 24.1 : [   2] sky\sky_clear_1#small
* 24.1 : [   2] sky\sky_clear_2#small
* 24.1 : [   1] sky\sky_clear_3#small
* 24.1 : [   1] sky\sky_clear_4#small
* 24.1 : [   2] sky\sky_clear_8#small
* 32.1 : [   4] item\item_medkit
* 32.1 : [   1] ui\ui_font_arial_14_1600_cent
* 33.0 : [   1] ui\ui_ani_cursor
* 36.1 : [   1] amik\mine\mine
* 42.7 : [   4] act\act_dog_red
* 42.7 : [   4] act\act_dogs_big
* 42.7 : [   4] act\act_dogs_brown
* 42.7 : [   4] act\act_dogs_bulterer
* 42.7 : [   4] act\act_poltergeyst
* 42.7 : [   4] act\act_pseudodog
* 42.7 : [   4] act\act_rat01
* 42.7 : [   4] act\act_ryukzak
* 42.7 : [   4] act\act_ryukzak_black
* 42.7 : [   4] act\act_stalker_head_antigas_2
* 42.7 : [   4] act\act_stalker_head_mask
* 42.7 : [   4] door\door_trader
* 42.7 : [   4] mtl\mtl_bochka_01
* 42.7 : [   4] mtl\mtl_rja_02
* 42.7 : [   4] mtl\mtl_shkaf
* 42.7 : [   4] mtl\mtl_walls10
* 42.7 : [   4] prop\prop_bidon
* 42.7 : [   4] prop\prop_dangerbox_2
* 42.7 : [   4] prop\prop_freez
* 42.7 : [   4] prop\prop_generator
* 42.7 : [   4] prop\prop_kitchen_stuff
* 42.7 : [   4] prop\prop_komp
* 42.7 : [   4] prop\prop_spade
* 42.7 : [   4] wood\wood_jasik2
* 42.7 : [   4] wood\wood_plank6
* 42.7 : [   4] wood\wood_table_02
* 42.7 : [   4] mtl\mtl_truba_pod_01
* 42.7 : [   4] glas\glas_dirt
* 42.8 : [   1] pfx\pfx_concretedebris_01
* 42.8 : [   4] artifact\artifact_mincer_meat
* 42.8 : [   4] artifact\artifact_myasorubka2
* 42.8 : [   4] fx\fx_wood_fire
* 42.8 : [   4] item\item_drink_stalker
* 42.8 : [   4] item\item_medkit_4
* 42.8 : [   4] trees\trees_byaka1
* 42.8 : [   4] weapons_johann\w1200\body
* 42.8 : [   4] wpn\wpn_pkm_lenta
* 42.8 : [   1] amik\anomaly\electric_radial
* 42.8 : [   1] amik\weapons\6ways1
* 42.8 : [   1] amik\weapons\btr\muzzle 6ways1
* 42.8 : [   1] amik\weapons\dtk_4
* 42.8 : [   1] amik\hit_fx\water_splash\water_spurt
* 42.8 : [   1] artifact\artifact_fire_light
* 42.8 : [   1] lights\lights_cone_handing_lamp
* 42.8 : [   1] wm\wm_knife_horiz_blood1
* 42.8 : [   1] wm\wm_knife_horiz_metal
* 42.8 : [   1] wm\wm_knife_horiz_ston
* 42.9 : [   1] fx\fx_lightning
* 48.1 : [ 102] sky\sky_cube_weapons
* 64.1 : [   1] amik\static\gas_light\flame_zippo
* 64.1 : [   1] amik\weapons\dtk_6
* 64.1 : [   1] amik\weapons\dtk_8
* 64.1 : [   1] amik\weapons\flash_01
* 64.1 : [   1] amik\weapons\flash_02
* 64.1 : [   1] amik\weapons\flash_04
* 64.1 : [   1] amik\weapons\flash_05
* 64.1 : [ 494] internal\internal_light_attpoint
* 64.1 : [   4] item\item_medkit_2
* 64.1 : [   4] sgm\item_medkit_2
* 64.1 : [   4] sgm\item_psyhodelin
* 64.1 : [   4] sgm\item_psyhodelin2
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_16_1600_cent
* 64.1 : [   1] ui\ui_font_letter_18_1600_cent
* 64.1 : [   4] wpn\aks74u\lastochka
* 85.3 : [   4] act\act_face_04
* 85.3 : [   4] act\act_face_mask_01
* 85.3 : [   4] act\act_face_mask_02
* 85.3 : [   4] act\act_face_mask_03
* 85.3 : [   4] act\act_faces_1_01
* 85.3 : [   4] act\act_faces_1_02
* 85.3 : [   4] act\act_faces_1_03
* 85.3 : [   4] act\act_faces_1_04
* 85.3 : [   4] act\act_faces_1_05
* 85.3 : [   4] act\act_faces_1_06
* 85.3 : [   4] act\act_faces_1_07
* 85.3 : [   4] act\act_faces_1_08
* 85.3 : [   4] act\act_faces_2_01
* 85.3 : [   4] act\act_faces_2_02
* 85.3 : [   4] act\act_faces_2_03
* 85.3 : [   4] act\act_faces_2_04
* 85.3 : [   4] act\act_faces_2_05
* 85.3 : [   4] act\act_faces_2_06
* 85.3 : [   4] act\act_faces_2_07
* 85.3 : [   4] act\act_faces_2_08
* 85.3 : [   4] act\act_faces_2_09
* 85.3 : [   4] act\act_faces_3_01
* 85.3 : [   4] act\act_faces_3_02
* 85.3 : [   4] act\act_faces_3_03
* 85.3 : [   4] act\act_faces_3_04
* 85.3 : [   4] act\act_faces_3_05
* 85.3 : [   4] act\act_faces_3_06
* 85.3 : [   4] act\act_faces_3_07
* 85.3 : [   4] act\act_faces_3_08
* 85.3 : [   4] act\act_faces_4_01
* 85.3 : [   4] act\act_faces_4_02
* 85.3 : [   4] act\act_faces_4_03
* 85.3 : [   4] act\act_faces_4_04
* 85.3 : [   4] act\act_mutant_boar_grill
* 85.3 : [   4] act\act_stalker_freedom_3
* 85.3 : [   4] mtl\mtl_angar_a_b
* 85.3 : [   4] act\act_crow
* 85.4 : [   1] amik\weapons\dtk_2
* 85.5 : [   1] pfx\pfx_anomaly_21
* 85.5 : [   1] pfx\pfx_bloodsplash1
* 85.5 : [   1] pfx\pfx_bubble_1
* 85.5 : [   1] pfx\pfx_bubble_water
* 85.5 : [   1] pfx\pfx_dist2
* 85.5 : [   1] pfx\pfx_dist2inv
* 85.5 : [   1] pfx\pfx_dist3
* 85.5 : [   1] pfx\pfx_dist4
* 85.5 : [   1] pfx\pfx_dist7
* 85.5 : [   1] pfx\pfx_dist8
* 85.5 : [   1] pfx\pfx_dist9
* 85.5 : [   1] pfx\pfx_dist_glass
* 85.5 : [   1] pfx\pfx_dist_teleport
* 85.5 : [   1] pfx\pfx_distort_anomaly
* 85.5 : [   1] pfx\pfx_distortion
* 85.5 : [   1] pfx\pfx_flame_01
* 85.5 : [   1] pfx\pfx_flash_01
* 85.5 : [   1] pfx\pfx_flash_02
* 85.5 : [   1] pfx\pfx_flash_04
* 85.5 : [   1] pfx\pfx_flash_05
* 85.5 : [   1] pfx\pfx_flash_07
* 85.5 : [   1] pfx\pfx_flash_08
* 85.5 : [   1] pfx\pfx_gologramma
* 85.5 : [   1] pfx\pfx_gradient
* 85.5 : [   1] pfx\pfx_gradient1
* 85.5 : [   1] pfx\pfx_specks
* 85.5 : [   1] pfx\pfx_specks_poison
* 85.5 : [   1] pfx\pfx_spikey_star
* 85.5 : [   1] pfx\pfx_splash_01
* 85.5 : [   1] pfx\pfx_stonedebris1
* 85.5 : [   1] pfx\pfx_stonedebris2
* 85.5 : [   1] pfx\pfx_vehglassdebris_01
* 85.5 : [   1] pfx\pfx_water_wave
* 85.5 : [   1] pfx\pfx_flame
* 85.5 : [   1] amik\explosions\smoke2
* 85.5 : [   1] artifact\artifact_fire
* 85.5 : [   1] artifact\artifact_sopli
* 85.5 : [   1] fx\fx_thunderbolts_gradient
* 85.5 : [   1] fx\fx_thunderbolts_gradient_surge
* 85.5 : [   4] glow\glow_ghost
* 85.5 : [   1] glow\glow_orange
* 85.5 : [   1] glow\glow_orange_bright
* 85.5 : [   1] glow\glow_white
* 85.5 : [   1] glow\glow_yellow
* 85.5 : [ 247] internal\internal_light_att
* 85.5 : [   4] item\item_medkit_3
* 85.5 : [   4] prop\prop_voda1
* 85.5 : [   1] wm\wm_blood_1
* 85.5 : [   1] wm\wm_blood_2
* 85.5 : [   1] wm\wm_blood_3
* 85.5 : [   1] wm\wm_bullet_glass01
* 85.5 : [   1] wm\wm_bullet_glass02
* 85.5 : [   1] wm\wm_bullet_glass03
* 85.5 : [   1] wm\wm_bullet_glass04
* 85.5 : [   6] wpn\wpn_grenade1
* 85.5 : [   6] wpn\wpn_vog
* 85.5 : [   1] amik\weapons\dtk_4_1
* 85.5 : [   1] amik\explosions\ring_grey
* 85.5 : [   1] amik\weapons\dtk_5
* 85.6 : [   3] fx\fx_komp_screen_2
* 128.1 : [   1] amik\weapons\grishik\357mag
* 128.1 : [   1] amik\weapons\grishik\50_ae
* 128.1 : [   1] amik\weapons\grishik\5x45x39
* 128.1 : [   1] amik\weapons\grishik\5x45x39_00
* 128.1 : [   1] amik\weapons\grishik\5x45x39_01
* 128.1 : [   1] amik\weapons\grishik\5x56x45
* 128.1 : [   1] amik\weapons\grishik\5x56x45_00
* 128.1 : [   1] amik\weapons\grishik\5x7x28
* 128.1 : [   1] amik\weapons\grishik\6x5x50
* 128.1 : [   1] amik\weapons\grishik\7x62x25_0
* 128.1 : [   1] amik\weapons\grishik\7x62x25_1
* 128.1 : [   1] amik\weapons\grishik\7x62x25_2
* 128.1 : [   1] amik\weapons\grishik\7x62x25_3
* 128.1 : [   1] amik\weapons\grishik\7x62x25_4
* 128.1 : [   1] amik\weapons\grishik\7x62x39_00
* 128.1 : [   1] amik\weapons\grishik\7x62x39_01
* 128.1 : [   1] amik\weapons\grishik\7x62x39_02
* 128.1 : [   1] amik\weapons\grishik\7x62x39_03
* 128.1 : [   1] amik\weapons\grishik\7x62x51_1
* 128.1 : [   1] amik\weapons\grishik\7x62x51_2
* 128.1 : [   1] amik\weapons\grishik\7x62x54
* 128.1 : [   1] amik\weapons\grishik\7x7x57
* 128.1 : [   1] amik\weapons\grishik\7x92x57
* 128.1 : [   1] amik\weapons\grishik\9x18_1
* 128.1 : [   1] amik\weapons\grishik\9x18_2
* 128.1 : [   1] amik\weapons\grishik\9x18_3
* 128.1 : [   1] amik\weapons\grishik\9x39
* 128.1 : [   1] amik\weapons\shells_ak_01
* 128.1 : [   1] amik\weapons\smokeshoot_0
* 128.1 : [   4] death_mod\colt1911\sights
* 128.1 : [   4] death_mod\makarov\grip
* 128.1 : [   4] death_mod\makarov\sights
* 128.1 : [   4] death_mod\upgrades\silencer_4
* 128.1 : [   4] item\item_detector_2
* 128.1 : [   4] item\item_x_files
* 128.1 : [   1] ui\ui_font_graff_19_1600_cent
* 128.1 : [   1] ui\ui_font_graff_22_1600_cent
* 128.1 : [   1] ui\ui_font_letter_25_1600_cent
* 128.1 : [   4] wpn\g36\handle
* 128.1 : [   4] wpn_mk\de1
* 128.1 : [   4] wpn_mk\de2
* 128.1 : [   4] wpn_mk\de3
* 128.1 : [   4] wpn_mk\p99_1
* 128.1 : [   4] wpn_mk\p99_2
* 170.1 : [   1] amik\weapons\9x39
* 170.6 : [   4] act\act_stalker_neutral_7
* 170.6 : [   4] act\act_burer
* 170.6 : [   4] act\act_controller
* 170.6 : [   4] act\act_pseudodog1
* 170.6 : [   4] act\act_psevdogigant
* 170.6 : [   4] act\act_scientist
* 170.6 : [   4] act\act_stalker_bandit_1
* 170.6 : [   4] act\act_stalker_bandit_2
* 170.6 : [   4] act\act_stalker_bandit_3
* 170.6 : [   4] act\act_stalker_dolg_1
* 170.6 : [   4] act\act_stalker_dolg_2
* 170.6 : [   4] act\act_stalker_dolg_3
* 170.6 : [   4] act\act_stalker_dolg_4
* 170.6 : [   4] act\act_stalker_freedom_1
* 170.6 : [   4] act\act_stalker_freedom_4
* 170.6 : [   4] act\act_stalker_monolith_4
* 170.6 : [   4] act\act_stalker_neutral_1
* 170.6 : [   4] act\act_stalker_neutral_3
* 170.6 : [   4] act\act_stalker_neutral_4
* 170.6 : [   4] act\act_stalker_neutral_9
* 170.6 : [   4] act\act_stalker_soldier_4
* 170.6 : [   4] act\act_stalker_zombied22
* 170.6 : [   4] mtl\mtl_pod_green
* 170.6 : [   4] wood\wood_board_01
* 170.6 : [   4] wood\wood_collect
* 170.6 : [   4] wood\wood_walls8
* 170.6 : [   4] act\act_stalker_soldier_0
* 170.6 : [   4] act\act_stalker_soldier_7
* 170.6 : [   4] act\act_stalker_soldier_8
* 170.8 : [   4] fx\fx_noise2
* 170.8 : [   1] pfx\pfx_dist_glass3
* 170.8 : [   1] pfx\pfx_smokepuffs2
* 170.8 : [   1] pfx\pfx_sparks
* 170.8 : [   4] item\item_ustroystva
* 170.8 : [   4] prop\prop_item2
* 170.8 : [   4] prop\prop_item3
* 170.8 : [   6] prop\prop_iten4
* 170.8 : [   6] wpn\wpn_fort
* 170.8 : [   1] pfx\pfx_woodchips1
* 170.8 : [   1] pfx\pfx_woodchips3
* 170.8 : [   4] trees\trees_bark_sux_mox
* 170.8 : [   1] amik\explosions\smoke_cannon
* 170.8 : [   1] amik\weapons\12x70
* 170.8 : [   1] amik\weapons\flame\flameshoot_3
* 170.8 : [   1] amik\weapons\flame\flameshoot_4
* 170.8 : [   1] amik\weapons\flame\flameshoot_5
* 170.8 : [   1] amik\weapons\shells_12x70
* 170.8 : [   1] pfx\pfx_shells2
* 256.1 : [   4] act\act_face_mask_04
* 256.1 : [   4] act\act_stalker_soldier_2
* 256.1 : [   4] act\sgm\chicken
* 256.1 : [   1] amik\explosions\explosion_flash_atlas
* 256.1 : [   1] amik\hit_fx\blood\blood
* 256.1 : [   6] arsenal_mod\upg_sil_9p
* 256.1 : [   4] death_mod\beretta92fs\slide
* 256.1 : [   4] death_mod\colt1911\slide
* 256.1 : [   4] death_mod\sig220\slide
* 256.1 : [   4] death_mod\vintorez\scope
* 256.1 : [   4] item\item_detector_3
* 256.1 : [   4] item\item_detector_4
* 256.1 : [   4] item\item_food
* 256.1 : [   4] item\item_guitar
* 256.1 : [   4] nwm\usp45ex\mag
* 256.1 : [   4] nwm\usp45ex\match
* 256.1 : [   1] ui\ui_font_graff_32_1600_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 256.1 : [   4] wpn\g36\long_fore
* 256.1 : [   4] wpn\g36\silencer
* 256.1 : [   4] wpn\pkm\pkm_left
* 256.1 : [   4] wpn\wpn_berettm
* 256.1 : [   4] wpn\wpn_bolt
* 256.1 : [   6] wpn\wpn_grenade
* 256.1 : [   6] wpn\wpn_rpg-7
* 341.1 : [   4] act\act_himera
* 341.1 : [   6] act\act_krovosos_1
* 341.1 : [   6] act\act_krovosos_2
* 341.1 : [   6] act\act_krovosos_3
* 341.1 : [   4] act\act_mutant_boar
* 341.1 : [   4] act\act_mutant_boar_u
* 341.5 : [   1] pfx\pfx_ani-smoke-01
* 341.5 : [   1] pfx\pfx_anomaly_1
* 341.5 : [   1] pfx\pfx_anomaly_16
* 341.5 : [   1] pfx\pfx_anomaly_18
* 341.5 : [   1] pfx\pfx_anomaly_19
* 341.5 : [   1] pfx\pfx_anomaly_3
* 341.5 : [   5] pfx\pfx_anomaly_4
* 341.5 : [   1] pfx\pfx_anomaly_5
* 341.5 : [   1] pfx\pfx_anomaly_6
* 341.5 : [   1] pfx\pfx_anomaly_8
* 341.5 : [   1] pfx\pfx_anomaly_88
* 341.5 : [   1] pfx\pfx_anomaly_9
* 341.5 : [   1] pfx\pfx_bloodsplash2
* 341.5 : [   1] pfx\pfx_blurry_cloud
* 341.5 : [   1] pfx\pfx_brick
* 341.5 : [   1] pfx\pfx_light1
* 341.5 : [   1] pfx\pfx_light3
* 341.5 : [   1] pfx\pfx_light4
* 341.5 : [   1] pfx\pfx_lightning_01
* 341.5 : [   1] pfx\pfx_lightning_02
* 341.5 : [   1] pfx\pfx_ligth_6
* 341.5 : [   1] pfx\pfx_plasma
* 341.5 : [   1] pfx\pfx_skinsplash1
* 341.5 : [   1] pfx\pfx_smoke_a
* 341.5 : [   1] pfx\pfx_smoke_b
* 341.5 : [   1] pfx\pfx_teleport
* 341.5 : [   1] pfx\pfx_test_textures
* 341.5 : [   4] wpn\g36\stock
* 341.5 : [   4] wpn\mag3
* 341.5 : [   1] amik\explosions\explosion_smoke03
* 341.5 : [   1] amik\weapons\flame\flameshoot_1
* 341.5 : [   1] amik\weapons\flame\flameshoot_2
* 341.5 : [   6] item\item_detector_1
* 341.5 : [   4] wpn\wpn_beretta
* 341.5 : [   6] wpn\wpn_binokl
* 341.5 : [   4] wpn\wpn_desert_eagle
* 341.5 : [   6] wpn\wpn_knife
* 341.5 : [   4] wpn\wpn_rg6
* 341.5 : [   4] wpn\wpn_walter99
* 341.5 : [   1] amik\explosions\explosion_dynamite\smoke
* 341.5 : [   1] amik\explosions\smoke_white_tiled3
* 512.1 : [   4] act\act_face_zombie_01
* 512.1 : [   4] act\act_scientist_suit_green
* 512.1 : [   4] act\act_stalker_freedom_2
* 512.1 : [   4] act\act_stalker_merc_4
* 512.1 : [   4] act\act_stalker_neutral_2
* 512.1 : [   1] amik\explosions\explosion_fuelcan\boom_1
* 512.1 : [   1] amik\weapons\00
* 512.1 : [   1] amik\weapons\grishik\45
* 512.1 : [   1] amik\weapons\shells_ak
* 512.1 : [   4] death_mod\beretta92fs\frame
* 512.1 : [   4] death_mod\colt1911\frame
* 512.1 : [   4] death_mod\makarov\main
* 512.1 : [   4] death_mod\sig220\frame
* 512.1 : [   4] death_mod\vintorez\mag
* 512.1 : [   4] death_mod\vintorez\other
* 512.1 : [   4] death_mod\vintorez\reciever
* 512.1 : [   1] ui\ui_font_graff_50_1600_cent
* 512.1 : [   1] wpn\crosshairs\wpn_crosshair_04
* 512.1 : [   1] wpn\crosshairs\wpn_crosshair_17
* 512.1 : [   4] wpn\g36\reciever
* 512.1 : [   4] wpn\suppressor
* 512.1 : [   4] wpn\wpn_grozm
* 512.1 : [   6] wpn\wpn_upgrade
* 682.2 : [   4] act\act_gasmask
* 682.8 : [   1] pfx\pfx_anomaly_2
* 682.8 : [   1] pfx\pfx_anomaly_23
* 682.8 : [   1] pfx\pfx_anomaly_2_green
* 682.8 : [   1] pfx\pfx_anomaly_7
* 682.8 : [   1] pfx\pfx_concretepuffs_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_02
* 682.8 : [   1] pfx\pfx_shells1
* 682.8 : [   1] pfx\pfx_smokepuffs1
* 682.8 : [   4] item\item_ń4
* 682.8 : [   4] wpn\wpn_protecta
* 682.8 : [   4] act\sgm\accupat\pockets_s_r
* 682.8 : [   1] amik\explosions\boom_0
* 682.8 : [   1] amik\explosions\boom_1
* 682.8 : [   1] amik\explosions\boom_2
* 682.8 : [   6] wpn\wpn_toz-34
* 768.1 : [   5] sky\sky_12_vibros_cube
* 768.1 : [  25] sky\sky_13_cube
* 768.1 : [  22] sky\sky_13_cube_night
* 768.1 : [  14] sky\sky_13_vibros_cube
* 768.1 : [  10] sky\sky_14_cube
* 768.1 : [   4] sky\sky_17_clouds_cube
* 768.1 : [   4] sky\sky_17_cube
* 768.1 : [  12] sky\sky_18_cube
* 768.1 : [   8] sky\sky_19_cube
* 768.1 : [   3] sky\sky_1_clouds_cube
* 768.1 : [   4] sky\sky_20_clouds_cube
* 768.1 : [   3] sky\sky_20_cube
* 768.1 : [   4] sky\sky_2_clouds_cube
* 768.1 : [   3] sky\sky_2_cube
* 768.1 : [   9] sky\sky_3_cube
* 768.1 : [   2] sky\sky_4_cube
* 768.1 : [  33] sky\sky_5_cube
* 768.1 : [   5] sky\sky_6_cube
* 768.1 : [   8] sky\sky_7_cube
* 768.1 : [   6] sky\sky_8_cube
* 768.1 : [  46] sky\sky_9_cube
* 768.1 : [   3] sky\sky_cloudy_2
* 768.1 : [   1] sky\sky_cloudy_6
* 854.8 : [   3] artifact\artifact_hell1
* 1024.1 : [   4] act\act_plot
* 1024.1 : [   4] act\act_stalker_hero
* 1024.1 : [   4] act\act_stalker_merc_2
* 1024.1 : [   4] act\act_stalker_monolith_1
* 1024.1 : [   4] act\act_stalker_monolith_2
* 1024.1 : [   4] act\act_stalker_monolith_3
* 1024.1 : [   4] act\act_stalker_neutral_6
* 1024.1 : [   4] act\act_stalker_zombied20
* 1024.1 : [   4] act\act_stalker_zombied25
* 1024.1 : [   1] amik\explosions\decal_concrete
* 1024.1 : [   1] amik\explosions\explo_end
* 1024.1 : [   1] amik\explosions\explosion_fuelcan\boom_3
* 1024.1 : [   1] amik\explosions\explosion_fuelcan\grey_xpl
* 1024.1 : [   1] amik\hit_fx\water_splash\water_splash_anim
* 1024.1 : [   6] arsenal_mod\aps_sk1
* 1024.1 : [   4] nwm\usp45ex\frame
* 1024.1 : [   4] sgm\batareyki
* 1024.1 : [   1] ui\ui_actor_hint_wnd
* 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [   1] ui\ui_actor_sleep_screen
* 1024.1 : [   1] ui\ui_common
* 1024.1 : [   1] ui\ui_mod_widescreen
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_0010
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_005
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_006
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_13
* 1024.1 : [   1] wpn\crosshairs\wpn_crosshair_3
* 1024.1 : [   4] wpn\gun2
* 1024.1 : [   4] wpn\wpn_rg9
* 1024.1 : [   6] wpn\wpn_svu-a
* 1344.1 : [   1] amik\explosions\anim_dirtexp_3
* 1365.5 : [   4] act\act_arm_5
* 1365.5 : [   4] act\act_arm_7
* 1365.5 : [   1] amik\explosions\explosion_dynamite\explosion_din
* 1365.5 : [   1] amik\explosions\explosion_dynamite\flashlight
* 1365.5 : [   1] amik\explosions\final_expl
* 1365.5 : [   1] amik\weapons\smokeshoot_1
* 1365.5 : [   4] sgm\barrel
* 1365.5 : [ 250] sky\sky_oblaka
* 1365.5 : [   6] wpn\wpn_abakan
* 1365.5 : [   6] wpn\wpn_ak74
* 1365.5 : [   4] wpn\wpn_ammo
* 1365.5 : [   6] wpn\wpn_bm-16
* 1365.5 : [   6] wpn\wpn_fn2000_new
* 1365.5 : [   6] wpn\wpn_gauss
* 1365.5 : [   6] wpn\wpn_groza
* 1365.5 : [   6] wpn\wpn_l85
* 1365.5 : [   6] wpn\wpn_lr300_banan
* 1365.5 : [   6] wpn\wpn_pb
* 1365.5 : [   4] wpn\wpn_pkm
* 1365.5 : [   6] wpn\wpn_sig550
* 1365.5 : [   6] wpn\wpn_spas12
* 1365.5 : [   6] wpn\wpn_svd
* 1365.5 : [   4] wpn\wpn_upgrade_zerk
* 1365.5 : [   6] wpn\wpn_vss
* 1365.5 : [   4] shoker_mod\wpn\rpg7\rpg7
* 2048.1 : [   4] act\act_stalker_nebo_2
* 2048.1 : [   4] act\act_stalker_nebo_3
* 2048.1 : [   1] ui\ui_actor_weapons
* 2730.8 : [   1] pfx\pfx_expl_01
* 2730.8 : [   1] pfx\pfx_explotions_3
* 3072.1 : [   3] sky\sky_clear_10
* 3072.1 : [   2] sky\sky_clear_6
* 3072.1 : [   6] sky\sky_clear_9
* 3072.1 : [   3] sky\sky_cloudy_3
* 3072.1 : [   1] sky\sky_cloudy_4
* 3072.1 : [   1] sky\sky_cloudy_7
* 3072.1 : [   1] sky\sky_cloudy_9
* 4096.1 : [   4] act\act_stalker_bandit_3a
* 4096.1 : [   4] sgm\spalnik
* 4096.1 : [   1] ui\ui_icon_equipment
* 4096.1 : [   1] ui\ui_mod_huds
* 4096.1 : [   4] wpn\aks74u\aks74u_v2
* 4096.2 : [   2] sky\sky_clear_1
* 4096.2 : [   1] sky\sky_clear_12
* 4096.2 : [   2] sky\sky_clear_2
* 4096.2 : [   1] sky\sky_clear_3
* 4096.2 : [   1] sky\sky_clear_4
* 4096.2 : [   2] sky\sky_clear_8
* 5461.5 : [   1] pfx\pfx_ani-explosion-02
* 5461.5 : [   1] pfx\pfx_ani-explosion-02-b-a
* 5461.5 : [   1] pfx\pfx_ani-explosion-02a
* 5461.5 : [   1] pfx\pfx_ani-fire01
* 5461.5 : [   1] pfx\pfx_expl_benzin
* 5461.5 : [   1] pfx\pfx_explotions_2
* 5461.5 : [   1] pfx\pfx_explotions_4
* 5461.5 : [   1] pfx\pfx_explotions_smoke
* 5461.5 : [   1] pfx\pfx_explotions_smoke_benzine
* 5461.5 : [   6] wpn\wpn_mp5
"d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\bin\xrengine.exe"
* phase time: 195 ms
* phase cmem: 318825 K
* phase time: 10 ms
* phase cmem: 318825 K
* Loading spawn registry...
* 16130 spawn points are successfully loaded
* Loading objects...
* 27279 objects are successfully loaded
* Game andrz - autosave is successfully loaded from file 'c:\users\andrz\docume~1\stalke~3\savedgames\andrz - autosave.scop' (2.204s)
* phase time: 2203 ms
* phase cmem: 328463 K
* phase time: 21 ms
* phase cmem: 328475 K
* phase time: 31 ms
* phase cmem: 328475 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 47 ms
* phase cmem: 328508 K
* phase time: 16 ms
* phase cmem: 328508 K
* phase time: 3266 ms
* phase cmem: 439444 K
compiling shader simple
compiling shader simple_point
compiling shader simple_spot
compiling shader vert
compiling shader vert
compiling shader vert_point
compiling shader vert_spot
compiling shader vert_l
compiling shader vert_l
compiling shader base_lplanes
compiling shader wmarkmult
compiling shader wmark
compiling shader wmark_point
compiling shader wmark_spot
compiling shader lmap
compiling shader lmap
compiling shader lmap_point
compiling shader lmap_spot
compiling shader lmap_l
compiling shader lmap_l
compiling shader water
compiling shader water
compiling shader waterd
compiling shader waterd
compiling shader impl_dt
compiling shader impl_dt
compiling shader impl_point
compiling shader impl_spot
compiling shader impl_l
compiling shader impl_l
compiling shader tree_w
compiling shader tree_s
compiling shader tree_w_point
compiling shader tree_w_spot
compiling shader lod
compiling shader lod
compiling shader tree_s_point
compiling shader tree_s_spot
compiling shader avg4
* phase time: 80 ms
* phase cmem: 440177 K
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 56742 verts, 1773 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65522 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65516 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65507 verts, 2047 Kb
* [Loading VB] 65510 verts, 2047 Kb
* [Loading VB] 65515 verts, 2047 Kb
* [Loading VB] 65501 verts, 2046 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 11053 verts, 345 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 50268 verts, 1570 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 741387 indices, 1448 Kb
* phase time: 73 ms
* phase cmem: 440319 K
* phase time: 42 ms
* phase cmem: 447246 K
compiling shader detail
compiling shader detail_wave
compiling shader detail_still
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 22936 v(20), 11468 p
* [DETAILS] Batch(61), VB(447K), IB(67K)
* phase time: 15 ms
* phase cmem: 447247 K
* Loading HOM: d:\program files (x86)\gog galaxy\games\s.t.a.l.k.e.r. call of pripyat\gamedata\levels\marsh\level.hom
* phase time: 17 ms
* phase cmem: 447391 K
* phase time: 11 ms
* phase cmem: 447391 K
* phase time: 10 ms
* phase cmem: 447391 K
* t-report - base: 910, 355351 K
* t-report - lmap: 22, 22530 K
* WARNING: player not logged in
! default LevelMap used for level[digger_stash]
! default LevelMap used for level[l04u_labx18]
* phase time: 1408 ms
* phase cmem: 490061 K
* phase time: 15 ms
* phase cmem: 490061 K
* [win32]: free[2473532 K], reserved[208948 K], committed[1511760 K]
* [ D3D ]: textures[430717 K]
* [x-ray]: crt heap[489994 K], process heap[638972 K], game lua[56702 K], render[508 K]
* [x-ray]: economy: strings[62366 K], smem[9991 K]
! Unknown command:  dump_infos
intro_start game_loaded
* MEMORY USAGE: 496900 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
compiling shader hud3d
compiling shader hud3d
compiling shader yuv2rgb
* [win32]: free[2395988 K], reserved[234092 K], committed[1564160 K]
* [ D3D ]: textures[445947 K]
* [x-ray]: crt heap[474628 K], process heap[668312 K], game lua[71041 K], render[1475 K]
* [x-ray]: economy: strings[66841 K], smem[11593 K]
compiling shader yuv2rgb
* [win32]: free[2428936 K], reserved[197952 K], committed[1567352 K]
* [ D3D ]: textures[445947 K]
* [x-ray]: crt heap[474418 K], process heap[668553 K], game lua[68534 K], render[1501 K]
* [x-ray]: economy: strings[67922 K], smem[11593 K]
stack trace:

 

Edytowane przez kmicic0
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@kmicic0 @Zapalony  Weźcie pod uwagę, że to mod sprzed sześciu lat. Były już następne jego wersje, więc niektóre linki z nim związane mogły wygasnąć, bo autorzy nie widzieli powodu do ich utrzymywania. Radzę poszukać nowszych jego wersji, a najlepiej tej ostatniej jaka wyszła.

 

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@kmicic0 możesz spróbować ponownej instalki, ale musisz się liczyć z tym że w starciach z bandytami będą wyloty bez loga. Taki już urok SGM-a 2.2 i jego pochodnych. Dlaczego tak jest - :062:. Pewnym półśrodkiem który pomagał w takich sytuacjach, była w moim przypadku zmiana miejsca z którego ostrzeliwałem bandytę.

@Zapalony tu masz link do fixa: https://drive.google.com/file/d/1ux8F596QX6HQbUSA5FjN6ed66TkM3uH0/view?usp=sharing

Edytowane przez Chlebczarow
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  • 2 miesiące temu...

Ogromny ten temat... No ale do rzeczy. Ściągnąłem i zainstalowałem SGM z mega oraz polonizację z mega. Najpierw mod, fix a po tym polonizacja. Dostaję za każdym razem wylot sekundę po tym jak zaczynam rozgrywkę na Kordonie. Sprawdzałem to na statyku plus dynamicznym oświetleniu i muszę powiedzieć że nie wiem co robić... Mógłby ktoś pomóc? Sorki jeżeli nie w tym temacie. Załączam loga.

compiling shader deffer_detail_w_flat
compiling shader deffer_detail_s_flat
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 8418 v(20), 4514 p
* [DETAILS] Batch(61), VB(164K), IB(26K)
* phase time: 161 ms
* phase cmem: 392554 K
* Loading HOM: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci - kopia\gamedata\levels\escape\level.hom
* phase time: 2328 ms
* phase cmem: 393004 K
* phase time: 58 ms
* phase cmem: 393004 K
* phase time: 20 ms
* phase cmem: 393004 K
* t-report - base: 1439, 733640 K
* t-report - lmap: 9, 9217 K
* WARNING: player not logged in
! default LevelMap used for level[digger_stash]
! default LevelMap used for level[l04u_labx18]
* phase time: 14989 ms
* phase cmem: 414684 K
* phase time: 145 ms
* phase cmem: 414684 K
* [win32]: free[2252372 K], reserved[122160 K], committed[1819708 K]
* [ D3D ]: textures[803885 K]
* [x-ray]: crt heap[414684 K], process heap[50551 K], game lua[53118 K], render[137 K]
* [x-ray]: economy: strings[61840 K], smem[10192 K]
compiling shader model_env_lq
compiling shader model_env_lq_0
compiling shader deffer_model_bump_d-hq_1
compiling shader deffer_model_bump_d-hq_2
compiling shader accum_emissivel
compiling shader model_def_lplanes_0
compiling shader model_env_lq_1
compiling shader model_def_lplanes_1
! Unknown command:  dump_infos
intro_start game_loaded
* MEMORY USAGE: 441912 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
compiling shader yuv2rgb
intro_start intro_game
intro_delete ::update_game_intro
 
FATAL ERROR
 
[error]Expression    : !m_error_code
[error]Function      : raii_guard::~raii_guard
[error]File          : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp
[error]Line          : 748
[error]Description   : ....r. - zew prypeci - kopia\gamedata\scripts\_g.script:4415: attempt to index local 'file' (a nil value)
 

stack trace:

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  • 1 miesiąc temu...

Dawe23 - nie dopisuj żadnych debilizmów, po prostu brakuje ci odpowiedniego spawnera.

Jakby co to otwierasz google i wpisujesz: скачать спавн меню для сталкер зов припяти sigerous mod 2.2

I masz różne rodzaje spawnera:

http://www.playground.ru/cheats/s_t_a_l_k_e_r_zov_pripyati_chit_mod_cheat_mode_povelitel_zony_dlya_sgm_2_2-62010/

http://turbobit.net/wskn2fd5lksh.html

http://www.unibytes.com/8CaqP0G-mAkLqw-Us4P3UgBB

http://stalkermod.ru/Treneryi-STALKER/povelitel-zony-sgm-22-cop-perfect-edition-v70.html

Tutaj masz trainery i inne takie tam sobie do różnych wersji zewu: https://www.gamecopyworld.com/games/pc_stalker_call_of_pripyat.shtml

Spawner w załączniku a tak w ogóle to pisz zawsze do Kondotiera, chłopina zawsze ma dobre rady dla każdego i jest "pod ręką" bo prawdopodobnie już jest na emeryturze. 

;) :biggrin:

Повелите_ль зоны _для SGM 2.2 Weapo_n return [Remake by PhantoMas].rar

Edytowane przez vidkunsen
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  • 1 miesiąc temu...

Namargon:

Nakładka 1602:

http://www.playground.ru/files/patch_s_t_a_l_k_e_r_zov_pripyati_v1_6_01_1_6_02-27504/

http://www.shadow-of-chernobyl.ru/index.php?topic=9686.0

Sigerous mod v 2.2:

https://stalkerportaal.ru/load/zov_pripjati_novyj/zov_pripjati_repack/s_t_a_l_k_e_r_zov_pripjati_sigerous_v_2_2_2012_repack_rus_ot_serega_lus/135-1-0-2447

http://ap-pro.ru/forum/36-2126-1

http://www.playground.ru/files/s_t_a_l_k_e_r_zov_pripyati_sigerous_mod_2_2_fix_19_03_addons_makdm-108164/

http://www.unibytes.com/2lFpJVfHUTsLqw-Us4P3UgBB

http://turbobit.net/11r9vrfu8lso.html

https://yadi.sk/d/9yBq1DMo3L68nM

Fiksy:

http://www.unibytes.com/fm9145-hvagLqw-Us4P3UgBB

https://yadi.sk/d/Wjocui_q3L68mc

Do 3 podstawek:

https://www.gamecopyworld.com/games/pc_stalker_call_of_pripyat.shtml

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@vidkunsen  Patch dla rosyjskiej podstawki nie pasuje do angielskiej.

@NAMARGON  Zrób sobie kopię gry do nowego katalogu i nałóż patcha dla polskich podstawek. Skrót silnika na pulpit i powinien zaskoczyć.

Albo spróbuj  tego. Mając oryginalną grę, nie piracisz. Ale nie wiem co to jest, więc instalujesz na własne ryzyko.

http://www.atmrt1973.xpg.com.br/save-game-fairy-tail-portable-guild-2-psp/stalker-call-of-pripyat-patch-1602-english-crack.html

https://oxgaynoncont.skyrock.com/3275612800-stalker-call-of-pripyat-patch-1-6-02-english-download.html

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  • 1 miesiąc temu...

Siema,

mam misje z detektorem Seraphim. 5 artefaktów znalezionych. 2 w zatonie, 2 w jupiterze i jeden w Prypeci. Przypuszczam, że 6 jest w Prypeci Zdecydowałem się napisać po 5-cio godzinnych poszukiwaniach .. Znalazłem poradnik i szukałem w miejscach:

Nieopodal Pralni Samoobsługowej - tam na boisku do kosza gdzie ktoś pierda puścił? :D

Punkt ewakuacji B-28, w pobliżu pomnika - obczajone

Przy wielkim zwalonym drzewie, przegradzającym ulicę - znalazlem jakieś 2 drzewa ale nie jestem pewien czy to właśnie to drzewo :/

W pobliżu Przedszkola, w anomalii na placu zabaw - tutaj znalazlem

Między domami, w anomalii Winorośl - nic. Prawilni stalkerzy pomocy ;o

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Dzięki mordo. XD

EDIT.

Po podniesieniu artefaktu, pojawia się tylko dźwięk. W PDA mam misje ale obok znacznika nie pisze zupełnie nic, a kiedy próbuje przejść z Prypeci do Jupitera wywala gre. Ktoś cos?

//edit edit:

Wczytałem save sprzed zbierania artefaktów i oddałem wszystkie na raz. Wszystko si.

Edytowane przez 0rgasmGiv3r
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  • 2 tygodnie później...

Mam mały problem
Jak kończyłam agroprom(po oddaniu dokumentów z podziemi), coś się stało. Gra się zawiesiła, z nią cały system. Resetowałam kompa, od tamtej pory gra nie chciała się wczytać. Próbowałam usunąć user.ltx(który był pusty, myślałam że gra napisze sobie nowy), oraz usunąć gamedatę i wstawić świeżo pobraną(na wypadek gdyby była samoświadoma i się zmieniła, bo tak też bywało z ruskimi modami). Jedyne co mi to dało to możliwość zaczęcia nowej gry, stare save nadal nie chcą się wczytać. Najnowsze(autosave na zatonie, quicksave na zatonie i travel from agroprom to zaton) "nie zgadzają się z wersją", a przy wczytywaniu poprzednich gra po prostu wywala.
Log z wywałki:

FATAL ERROR
 
[error]Expression    : !m_error_code
[error]Function      : raii_guard::~raii_guard
[error]File          : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp
[error]Line          : 748
[error]Description   : ...e.r. - zew prypeci\gamedata\scripts\sgm_utils.script:108: attempt to compare number with nil
 

stack trace:

Wie ktoś jak to naprawić?
Poza tym, wiadomo coś nt. 3.0?

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54 minuty temu, PolskaStalkerka napisał:

Poza tym, wiadomo coś nt. 3.0?

Przez ostatnie pół roku nic ciekawego. Ostatnie posty.

 

To z "nie zgadzają się wersją" a nie było wtedy dorzucone jakichś dodatków, a teraz tylko czysty SGM 2.2?

Może to głupie pytanie ale czy zainstalowałaś też tego samego SGM 2.2, bo kiedyś jak były problemy to miałaś SGM 2.2 Lost Soul, to też zapisy by się nie wczytały.

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