Jump to content

Zniekształcone cienie


DuD3
 Share

Recommended Posts

Witam.

Mam od pewnego czasu problem z cieniami w SoC. Mianowicie są one zniekształcone w rogach obrazu, zamieniają sie w podłużne pasy. Nie przeszkadza to aż tak ale jest dosyć irytujące.

Problem pojawia się w podstawce, jak i w każdym modzie (ts, ts2, apokalipsa, Sola+dmx)

Ustawienia mam na max, tj. wszystkie suwaki do oporu w prawo i rozdziałke 1920x1080.

Nie wiem czy to coś z moim sprzętem czy raczej trzeba w ustawieniach/shaderach grzebać.

Moja karta: radek hd5870

W soli dodatkowo pojawia się taka biała smuga w kształcie półkola gdy przesuwam kamerę w lewo. O ile dobrze pamiętam to nie pojawiało się to wcześniej.

Oto ss z apokalipsy:

Normalne:


http-~~-//zapodaj.net/ee76635f86b80.jpg.html

Zniekształcone:


http-~~-//zapodaj.net/4be92ebe03204.jpg.html

  • Positive 2
Link to comment
Share on other sites

Zrób skrót pod XR3Da z poleceniem -smap4096 np: binXR_3DA.exe" -mblur -noprefetch -nointro -smap4096

dodam wycinek mojego user.ltx


r1_dlights on
r1_dlights_clip 75.
r1_glows_per_frame 16
r1_lmodel_lerp 0.1
r1_pps_u 0.
r1_pps_v 0.
r1_ssa_lod_a 64.
r1_ssa_lod_b 48.
r1_tf_mipbias 0.
r2_aa on
r2_aa_break 0.800000,0.100000,0.000000
r2_aa_kernel 0.5
r2_aa_weight 1.000000,0.090000,0.000000
r2_allow_r1_lights off
r2_gi off
r2_gi_clip 0.001
r2_gi_depth 1
r2_gi_photons 16
r2_gi_refl 0.9
r2_gloss_factor 1.1
r2_ls_bloom_fast on
r2_ls_bloom_kernel_b 0.8
r2_ls_bloom_kernel_g 3.3
r2_ls_bloom_kernel_scale 1.
r2_ls_bloom_speed 10.
r2_ls_bloom_threshold 1.
r2_ls_depth_bias -0.0001
r2_ls_depth_scale 1.00001
r2_ls_dsm_kernel 0.7
r2_ls_psm_kernel 0.7
r2_ls_squality 1.
r2_ls_ssm_kernel 0.7
r2_mblur 1.
r2_parallax_h 0.04
r2_slight_fade 2.
r2_ssa_lod_a 48.
r2_ssa_lod_b 32.
r2_sun on
r2_sun_depth_far_bias 0.
r2_sun_depth_far_scale 1.
r2_sun_depth_near_bias -0.00004
r2_sun_depth_near_scale 1.00001
r2_sun_details on
r2_sun_focus on
r2_sun_lumscale 1.2
r2_sun_lumscale_amb 1.1
r2_sun_lumscale_hemi 0.9
r2_sun_near 30.
r2_sun_near_border 1.
r2_sun_tsm on
r2_sun_tsm_bias -0.05
r2_sun_tsm_proj 0.18
r2_tf_mipbias 0.
r2_tonemap on
r2_tonemap_adaptation 2.3
r2_tonemap_amount 0.6
r2_tonemap_lowlum 0.3
r2_tonemap_middlegray 1.5
r2_wait_sleep 0
r2_zfill off
r2_zfill_depth 0.1
r2em 0.
r__detail_density 0.2
r__geometry_lod 1.2
r__supersample 4
r__tf_aniso 16
renderer renderer_r2
rs_c_brightness 1.3
rs_c_contrast 1.5
rs_c_gamma 1.1
rs_fullscreen on
rs_refresh_60hz off
rs_stats off
rs_v_sync off
rs_vis_distance 1.5 

A jak nie pomoże to użyj najnowszego fov swintchera .

U mnie nie występuje ten problem, nawet jak mam max FOV.

  • Positive 1
Link to comment
Share on other sites

Zrób skrót pod XR3Da z poleceniem -smap4096 np: binXR_3DA.exe" -mblur -noprefetch -nointro -smap4096

dodam wycinek mojego user.ltx


r1_dlights on
r1_dlights_clip 75.
r1_glows_per_frame 16
r1_lmodel_lerp 0.1
r1_pps_u 0.
r1_pps_v 0.
r1_ssa_lod_a 64.
r1_ssa_lod_b 48.
r1_tf_mipbias 0.
r2_aa on
r2_aa_break 0.800000,0.100000,0.000000
r2_aa_kernel 0.5
r2_aa_weight 1.000000,0.090000,0.000000
r2_allow_r1_lights off
r2_gi off
r2_gi_clip 0.001
r2_gi_depth 1
r2_gi_photons 16
r2_gi_refl 0.9
r2_gloss_factor 1.1
r2_ls_bloom_fast on
r2_ls_bloom_kernel_b 0.8
r2_ls_bloom_kernel_g 3.3
r2_ls_bloom_kernel_scale 1.
r2_ls_bloom_speed 10.
r2_ls_bloom_threshold 1.
r2_ls_depth_bias -0.0001
r2_ls_depth_scale 1.00001
r2_ls_dsm_kernel 0.7
r2_ls_psm_kernel 0.7
r2_ls_squality 1.
r2_ls_ssm_kernel 0.7
r2_mblur 1.
r2_parallax_h 0.04
r2_slight_fade 2.
r2_ssa_lod_a 48.
r2_ssa_lod_b 32.
r2_sun on
r2_sun_depth_far_bias 0.
r2_sun_depth_far_scale 1.
r2_sun_depth_near_bias -0.00004
r2_sun_depth_near_scale 1.00001
r2_sun_details on
r2_sun_focus on
r2_sun_lumscale 1.2
r2_sun_lumscale_amb 1.1
r2_sun_lumscale_hemi 0.9
r2_sun_near 30.
r2_sun_near_border 1.
r2_sun_tsm on
r2_sun_tsm_bias -0.05
r2_sun_tsm_proj 0.18
r2_tf_mipbias 0.
r2_tonemap on
r2_tonemap_adaptation 2.3
r2_tonemap_amount 0.6
r2_tonemap_lowlum 0.3
r2_tonemap_middlegray 1.5
r2_wait_sleep 0
r2_zfill off
r2_zfill_depth 0.1
r2em 0.
r__detail_density 0.2
r__geometry_lod 1.2
r__supersample 4
r__tf_aniso 16
renderer renderer_r2
rs_c_brightness 1.3
rs_c_contrast 1.5
rs_c_gamma 1.1
rs_fullscreen on
rs_refresh_60hz off
rs_stats off
rs_v_sync off
rs_vis_distance 1.5 

A jak nie pomoże to użyj najnowszego fov swintchera .

U mnie nie występuje ten problem, nawet jak mam max FOV.

Same parametry nie pomogły, fov switcher też nie, ale twoje ustawienia usunęły problem.

Po kilku próbach udało mi się znaleźć źródło problemu. Są nim 2 linijki w user.ltx, należy zwiększyć ich wartość.

Ja miałem:


r2_sun_near 12.
r2_sun_near_border 0.75

A twoje, działające ustawienie:


r2_sun_near 30.
r2_sun_near_border 1.

Nie trzeba mieć dodatkowych parametrów w skrócie.

Tu mój user.ltx jakby się komu przydało:


r1_dlights on
r1_dlights_clip 75.
r1_glows_per_frame 16
r1_lmodel_lerp 0.1
r1_pps_u 0.
r1_pps_v 0.
r1_ssa_lod_a 64.
r1_ssa_lod_b 48.
r1_tf_mipbias 0.
r2_aa off
r2_aa_break 0.800000,0.500000,0.000000
r2_aa_kernel 0.5
r2_aa_weight 0.250000,0.250000,0.000000
r2_allow_r1_lights off
r2_gi off
r2_gi_clip 0.001
r2_gi_depth 1
r2_gi_photons 16
r2_gi_refl 0.9
r2_gloss_factor 1.5
r2_ls_bloom_fast off
r2_ls_bloom_kernel_b 0.7
r2_ls_bloom_kernel_g 3.
r2_ls_bloom_kernel_scale 0.7
r2_ls_bloom_speed 100.
r2_ls_bloom_threshold 0.001
r2_ls_depth_bias -0.0003
r2_ls_depth_scale 1.00001
r2_ls_dsm_kernel 0.7
r2_ls_psm_kernel 0.7
r2_ls_squality 1.
r2_ls_ssm_kernel 0.7
r2_mblur 0.
r2_parallax_h 0.02
r2_slight_fade 2.
r2_ssa_lod_a 64.
r2_ssa_lod_b 48.
r2_sun on
r2_sun_depth_far_bias -0.00001
r2_sun_depth_far_scale 1.
r2_sun_depth_near_bias 0.00001
r2_sun_depth_near_scale 1.
r2_sun_details on
r2_sun_focus on
r2_sun_lumscale 1.
r2_sun_lumscale_amb 0.5
r2_sun_lumscale_hemi 1.
r2_sun_near 30.
r2_sun_near_border 1.
r2_sun_tsm on
r2_sun_tsm_bias -0.01
r2_sun_tsm_proj 0.3
r2_tf_mipbias 0.
r2_tonemap on
r2_tonemap_adaptation 1.
r2_tonemap_amount 0.7
r2_tonemap_lowlum 0.0001
r2_tonemap_middlegray 0.6
r2_wait_sleep 0
r2_zfill off
r2_zfill_depth 0.5
r2em 2.2
r__detail_density 0.2
r__geometry_lod 1.2
r__supersample 4
r__tf_aniso 16
renderer renderer_r2
rs_c_brightness 1.1
rs_c_contrast 1.
rs_c_gamma 1.
rs_fullscreen on
rs_refresh_60hz on
rs_stats off
rs_v_sync on
rs_vis_distance 1.5

Wielke dzięki za pomoc :)

Edited by DuD3
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.

Comunity