Dodawanie lub zmiana wyposażenia startowego naszego GG

W folderze gamedata znajdujemy folder   configs/gameplay ,w folderze  gameplay plik character_desc_general. Otwieramy go notatnikiem lub notepadem++.

Odszukujemy takie coś:

\<?xml version='1.0' encoding="windows-1251"?\>\<xml\>\<!-- &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; --\>\<!--&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; Actor &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; --\>\<!-- &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; --\>&nbsp;&nbsp; &nbsp;\<specific\_character id="actor" no\_random = "1"\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<name\>st\_actor\_name\</name\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<icon\>ui\_inGame2\_Hero\</icon\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<map\_icon x="2" y="5"\>\</map\_icon\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<team\>Actor\</team\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<supplies\>\</supplies\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<money min="1" &nbsp;max="1" &nbsp;infinitive="0"/\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<class\>actor\</class\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<community\>actor\</community\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<rank\>0\</rank\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<reputation\>0\</reputation\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<visual\>actors\stalker\_hero\stalker\_hero\_1\</visual\>&nbsp;&nbsp; &nbsp;\</specific\_character\>&nbsp;&nbsp; &nbsp;\<specific\_character id="mp\_actor" no\_random = "1"\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<name\>actor\_name\</name\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<icon\>ui\_inGame2\_Hero\</icon\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<map\_icon x="2" y="5"\>\</map\_icon\>

 

Odnajdujemy linijkę  <supplies>.  W TYM MIEJSCU WPISUJEMY PRZEDMIOTY JAKIE CHCEMY DODAĆ NASZEMU GG </supplies>

TAK WYGLĄDA ZAPIS:

\<!-- &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; --\>\<!--&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; Actor &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; --\>\<!-- &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; --\>&nbsp;&nbsp; &nbsp;\<specific\_character id="actor" no\_random = "1"\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<name\>st\_actor\_name\</name\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<icon\>ui\_inGame2\_Hero\</icon\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<map\_icon x="2" y="5"\>\</map\_icon\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<team\>Actor\</team\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<supplies\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [spawn] \n &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;wpn\_knife = 1 \n &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;af\_oasis\_cheat = 1\n &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;cs\_heavy\_outfit&nbsp;= 1\n &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;wpn\_groza\_nimble&nbsp;= 1\n [JEDNA SZTUKA BRONI TU&nbsp;TRZEBA POEKSPERYMENTOWAĆ BO NIE ZAWSZE MUSIMY WPISYWAĆ CYFRĘ, NIEZALEŻNIE OD&nbsp; TEGO CZY JEST CYFRA CZY JEJ NIE MA&nbsp;- KOŃCÓWKA ZAPISU MUSI BYĆ TAKA [\n] &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;scientific\_outfit= 1\n &nbsp; &nbsp;ammo\_5.45x39\_fmj = 1 \n [JEDNA PACZKA AMUNICJI] &nbsp;ammo\_5.45x39\_fmj = 10 \n [DZIESIĘC PACZEK \PUDEŁEK AMUNICJI] &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\</supplies\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<money min="50000" &nbsp;max="50000" &nbsp;infinitive="0"/\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<class\>actor\</class\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<community\>actor\</community\>&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<rank\>40\</rank\> [RANGA] &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<reputation\>40\</reputation\> [REPUTACJA] &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;\<visual\>actors\stalker\_hero\stalker\_hero\_1\</visual\>&nbsp;&nbsp; &nbsp;\</specific\_character\>\<money min="25000" &nbsp;max="2500" &nbsp;infinitive="0"/\> NASTĘPNA LINIJKA ILOŚĆ GOTÓWKI - WAŻNE, JEŻELI WPISZEMY RÓŻNE KWOTY BĘDZIEMY MIEĆ NA STARCIE RÓWNIEŻ RÓŻNE KWOTY

 

3 polubienia

A TAK WYGLĄDA URODZINOWY ZAPIS

<!--                                              –>
<!–                 kmicicO               –>
<!--                                              –>

    <specific_character id=“actor” no_random = “1”>
        <name>st_actor_name</name>
        <icon>ui_inGame2_Hero</icon>
        <map_icon x=“2” y=“5”></map_icon>
        <team>Actor</team>
        <supplies>
                 [spawn] \n
                           wish_granter = 1 \n
                           af_compass = 1 \n

Wszystkiego Najlepszego!!!