Oblivion lost 1935

Niewiedziałem gdzie dać ten temat,ale chyba tu.
Mam problem z oblivion lost 1935 mianowicie po instalacji chce go uruchomić i bugtrap.
Tu taj jest log:

‘xrCore’ build 1935, Oct 18 2004
* mailSLOT successfully created.
Initializing Engine…
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* loading script class_registrator.script
* loading script se_smart_terrain.script
* loading script game_registrator.script
* loading script game_last_sv.script
* loading script game_last_cl.script
* loading script game_types.script
* loading script game_last_ps.script
* loading script game_last_ui.script
* loading script game_last_tmp.script
* loading script game_last_dialog.script
* loading script game_last_charselect_dlg.script
* loading script game_last_header_wnd.script
* loading script .script
* loading script stalker.script
* loading script monsters.script
* loading script globals.script
* loading script xr_actions_id.script
* loading script xr_evaluators_id.script
* loading script xr_sounds_id.script
* loading script xr_evaluators.script
* loading script xr_storyline.script
* loading script debug_info.script
* loading script utils.script
* loading script move_mgr.script
* loading script gramofon.script
* loading script escape_bobik.script
* loading script xr_motivator.script
* loading script xr_sounds.script
* loading script xr_zones.script
* loading script xr_reactions.script
* loading script xr_state.script
* loading script xr_position.script
* loading script xr_sound.script
* loading script xr_dialogs.script
* loading script xr_gulag.script
* loading script gulag_tasks.script
* loading script xr_bandit.script
* loading script xr_meet.script
* loading script xr_kamp.script
* loading script xr_guard.script
* loading script xr_walker.script
* loading script xr_assassin.script
* loading script xr_robbers.script
* loading script xr_guide.script
* loading script xr_robber_guard.script
* loading script xr_punch.script
* loading script xr_talker.script
* loading script xr_bodyguard.script
* loading script xr_scared.script
* loading script xr_camper2.script
* loading script xr_sleeper.script
* loading script xr_commander.script
* loading script xr_swat.script
* loading script xr_comm_ptr.script
* loading script xr_follower.script
* loading script xr_ambush.script
* loading script xr_waiter.script
* loading script xr_wounded.script
* loading script xr_scout.script
* loading script xr_trivial.script
* loading script xr_report.script
* loading script xr_rest.script
* loading script xr_chaser.script
* loading script xr_formation.script
* loading script xr_sos.script
* loading script bar_stalker.script
* loading script barman.script
* loading script escape.script
* loading script level_news.script
* loading script escape_factory_bandits.script
* loading script xr_scientist.script
* loading script xr_sniper.script
* loading script m_monster_ai.script
* loading script script_zone.script
* loading script m_Rest.script
* loading script m_Attack.script
* loading script m_DangerSound.script
* loading script m_NotDangerSound.script
* loading script m_Hit.script
* loading script monsterAi.script
* loading script storage.script
* loading script m_Eat.script
* loading script m_Walk.script
* loading script m_WalkPoint.script
* loading script m_garbage.script
* loading script StateAttack.script
* loading script StateHit.script
* loading script StateDangerSound.script
* loading script StateNotDangerSound.script
* loading script StateRest.script
* loading script StateEat.script
* loading script StateWalk.script
* loading script classes.script
Executing config-script “user.ltx”…
***STOP*** file ‘P:\xrCore\LocatorAPI.cpp’, line 942.
***Reason***: *** Assertion failed ***
Expression: P!=pathes.end()
$server_root$
***STOP*** file ‘(null)’, line 0.
***Reason***: *** Internal Error ***
Saved dump file to ‘logs\xray_Jarosław_04-10-10_11-28-06.mdmp’

Prosił bym o pomoc bo chciałbym sobie w niego zagrać,podobno jest fajny.

Już działa dzięki za pomoc.

[ Dodano: Pon 12 Kwi, 2010 ]

Temat można zamknąć

A więc rozwiązanie jest takie: grę masz uruchomić za pomocą pliku run_alife_all.bat.
Oczywiście usuń folder savedgames.

Z tej strony:
http://www.fileshack.com/file.x/13818/S.T.A.L.K.E.R.+Build+1935

Ściągnę grę i zobaczę co jest nie tak. Ty z jakiego źródła pobierałeś?

Siema

Zassałem grę z: http://www.fileshack.com/file.x/13818/S.T.A.L.K.E.R.+Build+1935

Log:

*```
‘xrCore’ build 1935, Oct 18 2004

  • mailSLOT successfully created.
    Initializing Engine…
    Loading DLL: xrRender_R1.dll
    Loading DLL: xrGame.dll
  • loading script class_registrator.script
  • loading script se_smart_terrain.script
  • loading script game_registrator.script
  • loading script game_last_sv.script
  • loading script game_last_cl.script
  • loading script game_types.script
  • loading script game_last_ps.script
  • loading script game_last_ui.script
  • loading script game_last_tmp.script
  • loading script game_last_dialog.script
  • loading script game_last_charselect_dlg.script
  • loading script game_last_header_wnd.script
  • loading script .script
  • loading script stalker.script
  • loading script monsters.script
  • loading script globals.script
  • loading script xr_actions_id.script
  • loading script xr_evaluators_id.script
  • loading script xr_sounds_id.script
  • loading script xr_evaluators.script
  • loading script xr_storyline.script
  • loading script debug_info.script
  • loading script utils.script
  • loading script move_mgr.script
  • loading script gramofon.script
  • loading script escape_bobik.script
  • loading script xr_motivator.script
  • loading script xr_sounds.script
  • loading script xr_zones.script
  • loading script xr_reactions.script
  • loading script xr_state.script
  • loading script xr_position.script
  • loading script xr_sound.script
  • loading script xr_dialogs.script
  • loading script xr_gulag.script
  • loading script gulag_tasks.script
  • loading script xr_bandit.script
  • loading script xr_meet.script
  • loading script xr_kamp.script
  • loading script xr_guard.script
  • loading script xr_walker.script
  • loading script xr_assassin.script
  • loading script xr_robbers.script
  • loading script xr_guide.script
  • loading script xr_robber_guard.script
  • loading script xr_punch.script
  • loading script xr_talker.script
  • loading script xr_bodyguard.script
  • loading script xr_scared.script
  • loading script xr_camper2.script
  • loading script xr_sleeper.script
  • loading script xr_commander.script
  • loading script xr_swat.script
  • loading script xr_comm_ptr.script
  • loading script xr_follower.script
  • loading script xr_ambush.script
  • loading script xr_waiter.script
  • loading script xr_wounded.script
  • loading script xr_scout.script
  • loading script xr_trivial.script
  • loading script xr_report.script
  • loading script xr_rest.script
  • loading script xr_chaser.script
  • loading script xr_formation.script
  • loading script xr_sos.script
  • loading script bar_stalker.script
  • loading script barman.script
  • loading script escape.script
  • loading script level_news.script
  • loading script escape_factory_bandits.script
  • loading script xr_scientist.script
  • loading script xr_sniper.script
  • loading script m_monster_ai.script
  • loading script script_zone.script
  • loading script m_Rest.script
  • loading script m_Attack.script
  • loading script m_DangerSound.script
  • loading script m_NotDangerSound.script
  • loading script m_Hit.script
  • loading script monsterAi.script
  • loading script storage.script
  • loading script m_Eat.script
  • loading script m_Walk.script
  • loading script m_WalkPoint.script
  • loading script m_garbage.script
  • loading script StateAttack.script
  • loading script StateHit.script
  • loading script StateDangerSound.script
  • loading script StateNotDangerSound.script
  • loading script StateRest.script
  • loading script StateEat.script
  • loading script StateWalk.script
  • loading script classes.script
    Executing config-script “user_koan.ltx”…
    Executing config-script “default_controls.ltx”…
    ! Cannot open script file.
    ! Invalid syntax in call to ‘recon_min_speed’
    ! Valid arguments: float value in range [1.000,180.000]
    Starting INPUT device…
    OpenAL: Using device ‘DirectSound’.
    EAX 2.0 extension: absent
    EAX 2.0 deferred: absent
  • sound : cache: 16386 kb, 3805 lines, 4410 bpl
    Starting RENDER device…
  • GPU: Mobile Intel(R) 4 Series Express Chipset Family
  • Vertex Processor: PURE HARDWARE
  • Texture memory: 1333 M
    
  •      DDI-level: 9.0
    
  • GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  • GPU vertex cache: recognized, 32
  • DVB created: 1024K
  • DIB created: 512K
    ! Renderer doesn’t support blender ‘andy_shader’
    ! Renderer doesn’t support blender ‘effects\light’
    ! Renderer doesn’t support blender ‘levels\l1_escape\terrain’
    ! Renderer doesn’t support blender ‘levels\l1_escape\terrain_00’
    ! Renderer doesn’t support blender ‘levels\l1_escape\terrain_ch’
    ! Renderer doesn’t support blender ‘test\ccccc_00’
  • distortion: used, dev(30),need(14)
    ! Missing ogg-comment, file: gamedata\sounds\music\amb01_l.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb01_r.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb02_l.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb02_r.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb03_l.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb03_r.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb04_l.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb04_r.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb05_l.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb05_r.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb06_l.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb06_r.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb07_l.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb07_r.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb08_l.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb08_r.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb09_l.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb09_r.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb10_l.ogg
    ! Missing ogg-comment, file: gamedata\sounds\music\amb10_r.ogg
    Starting engine…
    ! WARNING: Invalid wave length (must be at least 100ms), file: gamedata\sounds\material\small-weapon\collide\hithard03hl.ogg
    ! WARNING: Invalid wave length (must be at least 100ms), file: gamedata\sounds\material\small-weapon\collide\hithard02hl.ogg
  • prefetching: actor
    Loading actor: actor
    Loading reference motions: actors\stalker_animation
    ! Missing ogg-comment, file: gamedata\sounds\actor\hurt1.ogg
    ! Missing ogg-comment, file: gamedata\sounds\actor\hurt2.ogg
    ! Missing ogg-comment, file: gamedata\sounds\actor\hurt3.ogg
    ! Missing ogg-comment, file: gamedata\sounds\actor\hurt4.ogg
    ! Missing ogg-comment, file: gamedata\sounds\actor\die0.ogg
    ! Missing ogg-comment, file: gamedata\sounds\actor\die1.ogg
    ! Missing ogg-comment, file: gamedata\sounds\actor\die2.ogg
    ! Missing ogg-comment, file: gamedata\sounds\actor\die3.ogg
    ! Missing ogg-comment, file: gamedata\sounds\heart\8.ogg
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
    Loading actor: actor
  • prefetching: af_ameba_mica
    ! WARNING: model ‘physics\anomaly\artefact_ameba1’ has only one motion. Candidate for SkeletonRigid???
    ! Missing ogg-comment, file: gamedata\sounds\zone_mosquito_bald.ogg
  • prefetching: af_ameba_slime
    ! WARNING: model ‘physics\anomaly\artefact_ameba3’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: af_ameba_slug
    ! WARNING: model ‘physics\anomaly\artefact_ameba2’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: af_blood
    ! WARNING: model ‘physics\anomaly\artefact_myasorubka1’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: af_cristall_flower
  • prefetching: af_electra_flash
    ! WARNING: model ‘physics\anomaly\artefact_electra3’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: af_electra_moonlight
    ! WARNING: model ‘physics\anomaly\artefact_electra1’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: af_electra_sparkler
    ! WARNING: model ‘physics\anomaly\artefact_electra4’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: af_gold_fish
    ! WARNING: model ‘physics\anomaly\artefact_gravy3’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: af_gravi
    ! WARNING: model ‘physics\anomaly\artefact_gravy2’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: af_medusa
  • prefetching: af_mincer_meat
    ! WARNING: model ‘physics\anomaly\artefact_myasorubka2’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: af_night_star
  • prefetching: af_soul
    ! WARNING: model ‘physics\anomaly\artefact_myasorubka3’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: af_vyvert
    ! WARNING: model ‘physics\anomaly\artefact_gravy1’ has only one motion. Candidate for SkeletonRigid???
  • prefetching: ammo_11.43x23_fmj
  • prefetching: ammo_11.43x23_hydro
  • prefetching: ammo_12x70_buck
  • prefetching: ammo_12x76_dart
  • prefetching: ammo_12x76_zhekan
  • prefetching: ammo_5.45x39_ap
  • prefetching: ammo_5.45x39_fmj
  • prefetching: ammo_5.56x45_ap
  • prefetching: ammo_5.56x45_ss190
  • prefetching: ammo_5.7x28_ap
  • prefetching: ammo_5.7x28_fmj
  • prefetching: ammo_7.62x54_7h1
  • prefetching: ammo_7.62x54_7h14
  • prefetching: ammo_7.62x54_ap
  • prefetching: ammo_9x18_fmj
  • prefetching: ammo_9x18_pbp
  • prefetching: ammo_9x18_pmm
  • prefetching: ammo_9x19_fmj
  • prefetching: ammo_9x19_pbp
  • prefetching: ammo_9x39_ap
  • prefetching: ammo_9x39_pab9
  • prefetching: ammo_9x39_sp5
  • prefetching: ammo_gauss
  • prefetching: ammo_m209
  • prefetching: ammo_og-7b
  • prefetching: ammo_vog-25
  • prefetching: ammo_vog-25p
  • prefetching: bolt
  • prefetching: detector_simple
    ! Missing ogg-comment, file: gamedata\sounds\detectors\da-2_beep1.ogg
  • prefetching: device_pda
  • prefetching: device_torch
  • prefetching: exo_outfit
  • prefetching: explosive_fuelcan
  • prefetching: explosive_tank
  • prefetching: grenade_f1
    ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_checkout.ogg
  • prefetching: grenade_rgd5
  • prefetching: kolbasa
  • prefetching: m_army_commander
    Loading reference motions: actors\stalker_animation
  • prefetching: m_army_sniper
  • prefetching: m_army_soldier
  • prefetching: m_army_specnaz
  • prefetching: m_bandit_bandit
  • prefetching: m_bandit_commander
  • prefetching: m_boar_e
  • prefetching: m_burer_e
  • prefetching: m_chimera_e
  • prefetching: m_controller_e
  • prefetching: m_crow
    ! Missing ogg-comment, file: gamedata\sounds\monsters\crow\idle_0.ogg
    ! Missing ogg-comment, file: gamedata\sounds\monsters\crow\idle_1.ogg
    ! Missing ogg-comment, file: gamedata\sounds\monsters\crow\idle_2.ogg
  • prefetching: m_dog_e
  • prefetching: m_flesh_e
  • prefetching: m_fraction_commander
  • prefetching: m_fraction_sniper
  • prefetching: m_fraction_soldier
  • prefetching: m_fraction_specnaz
  • prefetching: m_fracture_e
  • prefetching: m_gigant_e
  • prefetching: m_rat_e
    Loading reference motions: monsters\rat_animation
    Loading reference motions: monsters\rat_animation
  • prefetching: m_sniper
  • prefetching: m_snork_e
  • prefetching: m_stalker_demo
  • prefetching: m_stalker_e
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
  • prefetching: m_stalker_wolf
  • prefetching: m_target_assault
  • prefetching: m_target_cs
  • prefetching: m_target_cs_base
  • prefetching: m_target_cs_cask
  • prefetching: m_trader
  • prefetching: m_zombie_e
  • prefetching: medkit
  • prefetching: mp_actor
    Loading actor: mp_actor
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    Loading reference motions: actors\stalker_animation
    ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt1.ogg
    ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt2.ogg
    ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt3.ogg
    ! Missing ogg-comment, file: gamedata\sounds\mp_actor\hurt4.ogg
    ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die0.ogg
    ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die1.ogg
    ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die2.ogg
    ! Missing ogg-comment, file: gamedata\sounds\mp_actor\die3.ogg
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
    Loading actor: mp_actor
  • prefetching: physic_object
  • prefetching: protection_outfit
  • prefetching: scientific_outfit
  • prefetching: wpn_addon_grenade_launcher
  • prefetching: wpn_addon_grenade_launcher_m203
  • prefetching: wpn_addon_scope
  • prefetching: wpn_addon_silencer
  • prefetching: wpn_ak74
    ! Missing ogg-comment, file: gamedata\sounds\weapons\ak74_draw.ogg
    ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_holster.ogg
  • prefetching: wpn_ak74u
  • prefetching: wpn_beretta
    ! Missing ogg-comment, file: gamedata\sounds\weapons\walther_draw.ogg
    ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_close.ogg
  • prefetching: wpn_binoc
    ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_draw.ogg
    ! Missing ogg-comment, file: gamedata\sounds\weapons\binoculars_gyro.ogg
    ! Missing ogg-comment, file: gamedata\sounds\weapons\binoculars_zoomin.ogg
    ! Missing ogg-comment, file: gamedata\sounds\weapons\binoculars_zoomout.ogg
  • prefetching: wpn_bm16
    ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_empty.ogg
    ! Missing ogg-comment, file: gamedata\sounds\weapons\toz34_reload.ogg
  • prefetching: wpn_colt1911
    ! Missing ogg-comment, file: gamedata\sounds\weapons\fort_draw.ogg
  • prefetching: wpn_desert_eagle
  • prefetching: wpn_fake_missile
  • prefetching: wpn_fake_missile1
  • prefetching: wpn_fake_missile2
  • prefetching: wpn_fn2000
    ! Missing ogg-comment, file: gamedata\sounds\weapons\fn2000_shoot.ogg
    ! Missing ogg-comment, file: gamedata\sounds\weapons\fn2000_reload.ogg
  • prefetching: wpn_fort
  • prefetching: wpn_gauss
    ! Missing ogg-comment, file: gamedata\sounds\weapons\svd_draw.ogg
  • prefetching: wpn_groza
  • prefetching: wpn_hpsa
    ! Missing ogg-comment, file: gamedata\sounds\weapons\pm_draw.ogg
  • prefetching: wpn_knife
  • prefetching: wpn_l85
  • prefetching: wpn_lr300
    ! Missing ogg-comment, file: gamedata\sounds\weapons\lr300_shoot.ogg
  • prefetching: wpn_mp5
    ! Missing ogg-comment, file: gamedata\sounds\weapons\generic_reload.ogg
  • prefetching: wpn_pb
  • prefetching: wpn_pm
  • prefetching: wpn_rpg7
    ! Missing ogg-comment, file: gamedata\sounds\weapons\rpg7_reload.ogg
  • prefetching: wpn_rpg7_missile
  • prefetching: wpn_spas12
  • prefetching: wpn_svd
  • prefetching: wpn_svu
    ! Missing ogg-comment, file: gamedata\sounds\weapons\svu_draw.ogg
  • prefetching: wpn_toz34
  • prefetching: wpn_usp
    ! Missing ogg-comment, file: gamedata\sounds\weapons\usp_draw.ogg
  • prefetching: wpn_val
  • prefetching: wpn_vintorez
  • prefetching: wpn_walther
  • prefetching: zone_acid_fog
  • prefetching: zone_dead
  • prefetching: zone_flame
  • prefetching: zone_gravi_zone
  • prefetching: zone_mincer
  • prefetching: zone_mosquito_bald
  • prefetching: zone_witches_galantine
  • prefetching: zone_x
  • prefetching: zone_x1
  • prefetching: zone_x2
  • prefetching: zone_x3
  • [Object-prefetch] objects: 4679
  • [Object-prefetch] time: 14722 ms
  • [Object-prefetch] memory: 115780Kb
  • [Object-prefetch] average: 3.15 ms, 25338 bytes
    SERVER: Starting…
    STOP file ‘d:\projects\xray\xr3da\R_Backend_Runtime.h’, line 208.
    Reason: *** API-failure ***
    Invalid call
    Expression: HW.pDevice->DrawIndexedPrimitive(T,baseV, startV, countV,startI,PC)
    STOP file ‘(null)’, line 0.
    Reason: *** Internal Error ***
    Saved dump file to ‘logs\xray_Toshiba_03-15-11_14-42-01.mdmp’
    STOP file ‘(null)’, line 0.
    Reason: *** Internal Error ***
    Saved dump file to ‘logs\xray_Toshiba_03-15-11_14-42-02.mdmp’

Otwieram przez *Bat i usunołem savedgames

Dodaj oby 2 patche od xKoweKx i będzie działać .

1 polubienie

Dzięki niby działa ale nie ma menu opcji etc. dla wszystkich którym nie działa Stalker patch można pobrać tutaj: Pobierz Final Patch by xKoweKx.

Oczywiście reput pójdzie ale mam jeszcze jedno pytanie żeby nie zaśmiecać forum napiszę tutaj…

Jeśli nie ma opcji w grze w którym pliku można edytować opcje grafiki ?