Jak zmieniam Desert Eagle nie działa mi gra. Co zrobić, żeby poprawnie działała?
Loga poproszę.
Gram na Call of Pripyat Complete i wylatuje bez loga.
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;-------------------------------------------------------------------------------visual = dynamicsweaponswpn_desert_eaglewpn_desert_eagle.ogfposition = -0.021, -0.085, 0.0orientation = 0, 0, 0fire_point = 0.0, 0.133, 0.22;–STRAP PARAMETERS-----------------------------------------------------------------;strap_position = -0.1,-0.45,0.2 ; position (offset) and orientation of the weapon when it is strapped;strap_orientation = 1.57,0,0 ; (3rd person view);strap_bone0 = bip01_spine2;strap_bone1 = bip01_spine1flame_particles = weaponsgeneric_weapon03smoke_particles = weaponsgeneric_shoot_00shell_point = 0.0, 0.133, 0.047shell_dir = 0.0, 0.0, 0.4shell_particles = weaponsgeneric_shells;-------------------------------------------------------------------------------light_color = 0.6,0.5,0.3light_range = 3.0light_var_color = 0.05light_var_range = 0.5light_time = 0.2ph_mass = 1;addonsscope_status = 0silencer_status = 0grenade_launcher_status = 0zoom_enabled = truezoom_rotate_time = 0.25scope_zoom_factor = 55;------------------------------ S.T.A.L.K.E.R`s sound remake ------------------------------;çâóęčsnd_draw = weaponsdede_drawsnd_holster = weaponspistol_holstersnd_shoot = weaponsdede_shootsnd_shoot1 = weaponsdede_shoot1snd_shoot2 = weaponsdede_shoot2snd_shoot3 = weaponsdede_shoot3 snd_empty = weaponsdede_emptysnd_reload = weaponsdede_reloadsnd_close = weaponsdede_closesnd_silncer_shot = weaponsdede_shot_sil;------------------------------------------------------------------------------------------;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; silencer;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;silencer_name = wpn_addon_silencer ; section name for the attachable silencersilencer_x = 78 ; offset in inventory iconsilencer_y = -18;params when silencer is attached;similar to corresponding params without prefix silencer_;silencer_flame_particles = weaponsgeneric_weapon01silencer_smoke_particles = weaponsgeneric_shoot_00silencer_light_color = 0.6,0.5,0.3silencer_light_range = 0.01silencer_light_var_color = 0.05silencer_light_var_range = 0.5silencer_light_time = 0.2[wpn_desert_eagle_hud]:hud_basezoom_hide_crosshair = true;hands_position = -0.021000,-0.160000,0.002500;hands_orientation = -0.500000,1.000000,1.149999;hands_position_16x9 = 0.033000,-0.189500,0.039000;hands_orientation_16x9 = 2.349998,2.749999,2.849998hands_position = -0.021000,-0.160000,0.002500hands_orientation = -0.350000,0.650000,0.849999hands_position_16x9 = -0.010000,-0.176500,0.039000hands_orientation_16x9 = -1.500000,0.800000,2.449998item_position = 0.000746,-0.000321,0.003479item_orientation = 1.239378,-0.134046,-2.052052item_visual = dynamicsweaponswpn_desert_eaglewpn_desert_eagle_hud.ogfattach_place_idx = 0shell_point = 0.021,0.057,0.456shell_bone = wpn_bodyfire_point = 0,0.048,0.222fire_bone = wpn_bodyanm_show = desert_eagle_drawanm_show_empty = desert_eagle_draw, desert_eagle_openedanm_hide = desert_eagle_holsteranm_hide_empty = desert_eagle_holster, desert_eagle_openedanm_idle = desert_eagle_idleanm_idle_empty = desert_eagle_idle, desert_eagle_openedanm_shots = desert_eagle_shootanm_shot_l = desert_eagle_shoot, desert_eagle_openanm_idle_aim = desert_eagle_idle_aimanm_idle_aim_empty = desert_eagle_idle_aim, desert_eagle_openedanm_reload = desert_eagle_reloadanm_reload_empty = desert_eagle_reload, desert_eagle_closeanm_idle_moving = desert_eagle_idle_movinganm_idle_moving_empty = desert_eagle_idle_moving, desert_eagle_openedanm_idle_sprint = desert_eagle_idle_sprintanm_idle_sprint_empty = desert_eagle_idle_sprint, desert_eagle_openedanm_bore = desert_eagle_idle_boreanm_bore_empty = desert_eagle_idle_bore, desert_eagle_openedaim_hud_offset_pos = -0.104500,0.015500,-0.063500aim_hud_offset_rot = -0.022500,0.007500,-0.035000gl_hud_offset_pos = 0,0,0gl_hud_offset_rot = 0,0,0lean_hud_offset_pos = 0,0,0lean_hud_offset_rot = 0,0,0aim_hud_offset_pos_16x9 = -0.120501,0.033000,0.000000aim_hud_offset_rot_16x9 = -0.017500,-0.010000,-0.010000
W tym gdzie na zielono zmieniłem.
Dodałem tylko _spc_
Loga, nie plik konfiguracyjny ![]()
Jak wchodzę to go nie ma.
To wywal to co dodałeś i zobacz czy gra ruszy.
@Junx
Chyba najlepszym pomysłem będzie znalezienie prawidłowo stworzonego configu rzeczonej broni, być może tak dużo animacji jest błędnie wpisane?, że gra wywala bez loga. Pytanie podstawowe - w którym modzie zaimplementowano ten model Desert’a Eagle?
Znalazłem taki oto link z modelami (klik), jest tam również plik animacji, której de facto brakuje w katalogu z bronią. Plik nosi nazwę - wpn_hand_spc_desert_eagle_hud_animation.omf. Szukając po nazwie modelu znalazłem taki oto config - link , zawiera model o nazwie (ta sama nazwa co w pobranym modelu):
wpn_spc_desert_eagle.ogf
ale nie sprawdziłem go z uwagi na fakt braku CoP. To co zasługuje na uwagę to ten katalog broni: SGM1.7/ config - link.
Trzeba sprawdzić na innym configu - bez loga trudno o inną radę.