Zainstalowałem stalker soc i doinstalowlem mod stalker complete, gra uruchomiła się na chwile po czym wywaliła do pulpitu dalej nawet po piątej reinstalacji nie uruchamia na żadnym paczu i tylko wyskakuje bugtrap i pisze " XR_3DA.exe caused ACCESS_VIOLATION " nie wiem o co chodzi i wklejam log mam nadzieje że to jest to.
Log błędu…
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- Detected CPU: AuthenticAMD , F15/M11/S2, 2210.00 mhz, 8-clk ‘rdtsc’
- CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System…
using fs-ltx fsgame.ltx
FS: 30221 files cached, 5377Kb memory used.
Init FileSystem 1.972097 sec
‘xrCore’ build 3116, Aug 15 2007Initializing Engine…
Executing config-script “user.ltx”…
[c:documents and settingsall usersdokumentystalker-shocuser.ltx] successfully loaded.
Starting INPUT device…
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
- [win32]: free[1991384 K], reserved[23504 K], committed[82200 K]
- [ D3D ]: textures[0 K]
- [x-ray]: crt heap[7211 K], process heap[1665 K], game lua[0 K], engine lua[0 K], render[0 K]
- [x-ray]: economy: strings[1032 K], smem[0 K]
Executing config-script “c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigdefault_controls.ltx”…
! cant convert dik_name for dik[144], prop=[Poprzednia
[c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigdefault_controls.ltx] successfully loaded.
Executing config-script “user.ltx”…
! Unknown command: ai_dbg_alife
! Unknown command: ai_dbg_anim
! Unknown command: ai_dbg_brain
! Unknown command: ai_dbg_cover
! Unknown command: ai_dbg_destroy
! Unknown command: ai_dbg_dialogs
! Unknown command: ai_dbg_frustum
! Unknown command: ai_dbg_funcs
! Unknown command: ai_dbg_goap
! Unknown command: ai_dbg_goap_object
! Unknown command: ai_dbg_goap_script
! Unknown command: ai_dbg_inactive_time
! Unknown command: ai_dbg_infoportion
! Unknown command: ai_dbg_lua
! Unknown command: ai_dbg_monster
! Unknown command: ai_dbg_motion
! Unknown command: ai_dbg_serialize
! Unknown command: ai_dbg_stalker
! Unknown command: ai_dbg_vision
! Unknown command: ai_debug
! Unknown command: ai_draw_game_graph
! Unknown command: ai_draw_game_graph_objects
! Unknown command: ai_draw_game_graph_stalkers
! Unknown command: ai_draw_visibility_rays
! Unknown command: dbg_destroy
! Unknown command: dbg_draw_actor_alive
! Unknown command: dbg_draw_actor_dead
! Unknown command: dbg_draw_actor_phys
! Unknown command: dbg_draw_autopickupbox
! Unknown command: dbg_draw_bullet_hit
! Unknown command: dbg_draw_car_plots_all_trans
! Unknown command: dbg_draw_climbable
! Unknown command: dbg_draw_customdetector
! Unknown command: dbg_draw_customzone
! Unknown command: dbg_draw_invitem
! Unknown command: dbg_draw_ph_car_dynamics
! Unknown command: dbg_draw_ph_car_plots
! Unknown command: dbg_draw_ph_cashed_tries_stats
! Unknown command: dbg_draw_ph_contacts
! Unknown command: dbg_draw_ph_death_boxes
! Unknown command: dbg_draw_ph_enabled_aabbs
! Unknown command: dbg_draw_ph_explosion_position
! Unknown command: dbg_draw_ph_explosions
! Unknown command: dbg_draw_ph_hit_app_pos
! Unknown command: dbg_draw_ph_ik_goal
! Unknown command: dbg_draw_ph_intersected_tries
! Unknown command: dbg_draw_ph_mass_centres
! Unknown command: dbg_draw_ph_negative_tries
! Unknown command: dbg_draw_ph_positive_tries
! Unknown command: dbg_draw_ph_ray_motions
! Unknown command: dbg_draw_ph_saved_tries
! Unknown command: dbg_draw_ph_statistics
! Unknown command: dbg_draw_ph_tri_point
! Unknown command: dbg_draw_ph_tri_test_aabb
! Unknown command: dbg_draw_ph_tri_trace
! Unknown command: dbg_draw_ph_tries_changes_sign
! Unknown command: dbg_draw_ph_zbuffer_disable
! Unknown command: dbg_draw_rp
! Unknown command: dbg_draw_skeleton
! Unknown command: dbg_draw_teamzone
! Unknown command: dbg_dump_physics_step
! Unknown command: dbg_ph_actor_restriction
! Unknown command: dbg_ph_ai_always_phmove
! Unknown command: dbg_ph_ai_never_phmove
! Unknown command: dbg_ph_character_control
! Unknown command: dbg_ph_ik_anim_goal_only
! Unknown command: dbg_ph_ik_limits
! Unknown command: dbg_ph_ladder
! Unknown command: dbg_ph_obj_collision_damage
! Unknown command: dbg_ph_vel_collid_damage_to_display
! Unknown command: dbg_show_ani_info
! Unknown command: ai_animation_stats
! Unknown command: ai_ignore_actor
! Unknown command: ai_nil_object_access
! Unknown command: ai_stats
Executing config-script “c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigdefault_controls.ltx”…
[c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigdefault_controls.ltx] successfully loaded.
! Unknown command: cl_calculateping
! Unknown command: cl_leave_tdemo
! Unknown command: demo_delta_frame
! Unknown command: error_line_count
! Unknown command: g_god
! Unknown command: g_unlimitedammo
! Unknown command: hud_adjust_mode
! Unknown command: hud_adjust_value
! Unknown command: hud_draw
! Unknown command: hud_fov
! Unknown command: lua_gcstep
! Unknown command: mt_ai_vision
! Unknown command: mt_alife
! Unknown command: mt_bullets
! Unknown command: mt_detail_path
! Unknown command: mt_level_path
! Unknown command: mt_level_sounds
! Unknown command: mt_network
! Unknown command: mt_object_handler
! Unknown command: mt_particles
! Unknown command: mt_physics
! Unknown command: mt_script_gc
! Unknown command: mt_sound
! Unknown command: mt_sound_player
! Unknown command: net_cl_pending_lim
! Unknown command: net_cl_update_rate
! Unknown command: net_dump_size
! Unknown command: ph_break_common_factor
! Unknown command: ph_gravity
! Unknown command: ph_rigid_break_weapon_factor
! Unknown command: ph_timefactor
! Unknown command: ph_tri_clear_disable_count
! Unknown command: ph_tri_query_ex_aabb_rate
! Unknown command: psp_cam_offset
! Unknown command: r2_dhemi_count
! Unknown command: r2_dhemi_scale
! Unknown command: r2_dhemi_smooth
! Unknown command: r__d_tree_w_amp
! Unknown command: r__d_tree_w_rot
! Unknown command: r__d_tree_w_speed
! Unknown command: r__d_tree_wave
! Unknown command: r__detail_l_ambient
! Unknown command: r__detail_l_aniso
! Unknown command: r__dtex_range
! Unknown command: r__lsleep_frames
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_shift_pp
! Unknown command: r__wallmark_shift_v
! Unknown command: r__wallmark_ttl
! Unknown command: rs_cam_pos
! Unknown command: rs_clear_bb
! Unknown command: rs_constant_fps
! Unknown command: rs_detail
! Unknown command: rs_occ_draw
! Unknown command: rs_occ_stats
! Unknown command: rs_occlusion
! Unknown command: rs_render_dynamics
! Unknown command: rs_render_statics
! Unknown command: rs_skeleton_update
! Unknown command: rs_wireframe
! Unknown command: show_wnd_rect
! Unknown command: show_wnd_rect_all
! Unknown command: snd_stats
! Unknown command: snd_stats_ai_dist
! Unknown command: snd_stats_info_name
! Unknown command: snd_stats_info_object
! Unknown command: snd_stats_max_dist
! Unknown command: snd_stats_min_dist
! Unknown command: start_time_single
! Unknown command: string_table_error_msg
~ Invalid syntax in call to ‘sv_hail_to_winner_time’
~ Valid arguments: integer value in range [0,60]
! Unknown command: sv_pending_wait_time
! Unknown command: sv_skip_winner_waiting
! Unknown command: sv_wait_for_players_ready
! Unknown command: time_factor_single
! Unknown command: vid_bpp
Executing config-script “c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigrspec_high.ltx”…
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigrspec_high.ltx] successfully loaded.
[c:documents and settingsall usersdokumentystalker-shocuser.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices…
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
- Generic Hardware, Spec Version 1.1
- Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
- sound: EAX 2.0 extension: absent
- sound: EAX 2.0 deferred: absent
- sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device…- GPU [vendor:10DE]-[device:400]: NVIDIA GeForce 8600 GTS
- GPU driver: 6.14.13.681
- CREATE: DeviceREF: 1
- Vertex Processor: PURE HARDWARE
- Texture memory: 743 M
DDI-level: 9.0- GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- GPU vertex cache: recognized, 24
- DVB created: 1536K
- DIB created: 512K
! Version conflict in shader ‘def_shadersdef_aref’
! Version conflict in shader ‘def_shadersdef_aref_v’
! Version conflict in shader ‘def_shadersdef_trans’
! Version conflict in shader ‘def_shadersdef_trans_v’
! Version conflict in shader ‘def_shadersdef_trans_v_tuchi’
! Version conflict in shader ‘def_shaderslod_old’
! Renderer doesn’t support blender ‘effectsshadow_world’
! Version conflict in shader ‘effectswatertest-1’
count of .thm files=1
load time=77 ms- NULLRT supported
- …and used
- HWDST/PCF supported and used
- NV-DBT supported and used
- r__tf_aniso 4
- r2_tf_mipbias 0.
Starting engine…
Loading DLL: xrGameSpy.dll
! Unable to init Server Browser!
stack trace: