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thuzz

Stalker
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Odpowiedzi opublikowane przez thuzz

  1. Dzięki za odpowiedź możliwe że nie będzie aż tak źle. Przed chwilą ściągnełem mod 2009 i sobie od świeże stalkera chociaż  kiedyś miałem go zainstalowanego, w sumie jakoś fatalnie nie chodził co ciekawe nawet na najniższych ustawieniach wyglądał lepiej niż średnie w normalnej wersji.

  2. Witam chciałbym się zapytać czy dam radę pograć w najróżniejsze mody do stalera głównie te największe.

    I tutaj pytanie czy na najniższych detalach pogram w miarę komfortowo, komputer ma pięć lat i w dodatku nie był z najwyższej półki.

    Oto specfikacja:

    Microsoft xp 32 bit

    Amd 64 x2 dual 4200 2.21 Ghz

    2GB ram ddr2

    8600gts 256mb(chłodzenie pasywne)

    Nie wiem czy jest sens w ogóle zaczynać grać, bo mody są strasznie rozbudowane i kuszą.

  3. Źle mnie zrozumiałeś gra nie uruchamia się ani na 1.000 jak również na 1.005 i 1.004 nie znam się logach z stalkera ale widziałem że dzięki nim rozwiazują problem. Naprawdę proszę o pomoc. O zauważyłem że na forum stalker.pl i oficjalnym forum też mają z tym problem dziwne...

  4. Zainstalowałem stalker soc i doinstalowlem mod stalker complete, gra uruchomiła się na chwile po czym wywaliła do pulpitu dalej nawet po piątej reinstalacji nie uruchamia na żadnym paczu i tylko wyskakuje bugtrap i pisze " XR_3DA.exe caused ACCESS_VIOLATION " nie wiem o co chodzi i wklejam log mam nadzieje że to jest to.

    Log błędu....

    * Detected CPU: AuthenticAMD , F15/M11/S2, 2210.00 mhz, 8-clk 'rdtsc'
    * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
    
    Initializing File System...
    using fs-ltx fsgame.ltx
    FS: 30221 files cached, 5377Kb memory used.
    Init FileSystem 1.972097 sec
    'xrCore' build 3116, Aug 15 2007
    
    Initializing Engine...
    Executing config-script "user.ltx"...
    [c:documents and settingsall usersdokumentystalker-shocuser.ltx] successfully loaded.
    Starting INPUT device...
    Loading DLL: xrRender_R2.dll
    Loading DLL: xrGame.dll
    * [win32]: free[1991384 K], reserved[23504 K], committed[82200 K]
    * [ D3D ]: textures[0 K]
    * [x-ray]: crt heap[7211 K], process heap[1665 K], game lua[0 K], engine lua[0 K], render[0 K]
    * [x-ray]: economy: strings[1032 K], smem[0 K]
    Executing config-script "c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigdefault_controls.ltx"...
    ! cant convert dik_name for dik[144], prop=[Poprzednia
    [c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigdefault_controls.ltx] successfully loaded.
    Executing config-script "user.ltx"...
    ! Unknown command: ai_dbg_alife
    ! Unknown command: ai_dbg_anim
    ! Unknown command: ai_dbg_brain
    ! Unknown command: ai_dbg_cover
    ! Unknown command: ai_dbg_destroy
    ! Unknown command: ai_dbg_dialogs
    ! Unknown command: ai_dbg_frustum
    ! Unknown command: ai_dbg_funcs
    ! Unknown command: ai_dbg_goap
    ! Unknown command: ai_dbg_goap_object
    ! Unknown command: ai_dbg_goap_script
    ! Unknown command: ai_dbg_inactive_time
    ! Unknown command: ai_dbg_infoportion
    ! Unknown command: ai_dbg_lua
    ! Unknown command: ai_dbg_monster
    ! Unknown command: ai_dbg_motion
    ! Unknown command: ai_dbg_serialize
    ! Unknown command: ai_dbg_stalker
    ! Unknown command: ai_dbg_vision
    ! Unknown command: ai_debug
    ! Unknown command: ai_draw_game_graph
    ! Unknown command: ai_draw_game_graph_objects
    ! Unknown command: ai_draw_game_graph_stalkers
    ! Unknown command: ai_draw_visibility_rays
    ! Unknown command: dbg_destroy
    ! Unknown command: dbg_draw_actor_alive
    ! Unknown command: dbg_draw_actor_dead
    ! Unknown command: dbg_draw_actor_phys
    ! Unknown command: dbg_draw_autopickupbox
    ! Unknown command: dbg_draw_bullet_hit
    ! Unknown command: dbg_draw_car_plots_all_trans
    ! Unknown command: dbg_draw_climbable
    ! Unknown command: dbg_draw_customdetector
    ! Unknown command: dbg_draw_customzone
    ! Unknown command: dbg_draw_invitem
    ! Unknown command: dbg_draw_ph_car_dynamics
    ! Unknown command: dbg_draw_ph_car_plots
    ! Unknown command: dbg_draw_ph_cashed_tries_stats
    ! Unknown command: dbg_draw_ph_contacts
    ! Unknown command: dbg_draw_ph_death_boxes
    ! Unknown command: dbg_draw_ph_enabled_aabbs
    ! Unknown command: dbg_draw_ph_explosion_position
    ! Unknown command: dbg_draw_ph_explosions
    ! Unknown command: dbg_draw_ph_hit_app_pos
    ! Unknown command: dbg_draw_ph_ik_goal
    ! Unknown command: dbg_draw_ph_intersected_tries
    ! Unknown command: dbg_draw_ph_mass_centres
    ! Unknown command: dbg_draw_ph_negative_tries
    ! Unknown command: dbg_draw_ph_positive_tries
    ! Unknown command: dbg_draw_ph_ray_motions
    ! Unknown command: dbg_draw_ph_saved_tries
    ! Unknown command: dbg_draw_ph_statistics
    ! Unknown command: dbg_draw_ph_tri_point
    ! Unknown command: dbg_draw_ph_tri_test_aabb
    ! Unknown command: dbg_draw_ph_tri_trace
    ! Unknown command: dbg_draw_ph_tries_changes_sign
    ! Unknown command: dbg_draw_ph_zbuffer_disable
    ! Unknown command: dbg_draw_rp
    ! Unknown command: dbg_draw_skeleton
    ! Unknown command: dbg_draw_teamzone
    ! Unknown command: dbg_dump_physics_step
    ! Unknown command: dbg_ph_actor_restriction
    ! Unknown command: dbg_ph_ai_always_phmove
    ! Unknown command: dbg_ph_ai_never_phmove
    ! Unknown command: dbg_ph_character_control
    ! Unknown command: dbg_ph_ik_anim_goal_only
    ! Unknown command: dbg_ph_ik_limits
    ! Unknown command: dbg_ph_ladder
    ! Unknown command: dbg_ph_obj_collision_damage
    ! Unknown command: dbg_ph_vel_collid_damage_to_display
    ! Unknown command: dbg_show_ani_info
    ! Unknown command: ai_animation_stats
    ! Unknown command: ai_ignore_actor
    ! Unknown command: ai_nil_object_access
    ! Unknown command: ai_stats
    Executing config-script "c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigdefault_controls.ltx"...
    [c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigdefault_controls.ltx] successfully loaded.
    ! Unknown command: cl_calculateping
    ! Unknown command: cl_leave_tdemo
    ! Unknown command: demo_delta_frame
    ! Unknown command: error_line_count
    ! Unknown command: g_god
    ! Unknown command: g_unlimitedammo
    ! Unknown command: hud_adjust_mode
    ! Unknown command: hud_adjust_value
    ! Unknown command: hud_draw
    ! Unknown command: hud_fov
    ! Unknown command: lua_gcstep
    ! Unknown command: mt_ai_vision
    ! Unknown command: mt_alife
    ! Unknown command: mt_bullets
    ! Unknown command: mt_detail_path
    ! Unknown command: mt_level_path
    ! Unknown command: mt_level_sounds
    ! Unknown command: mt_network
    ! Unknown command: mt_object_handler
    ! Unknown command: mt_particles
    ! Unknown command: mt_physics
    ! Unknown command: mt_script_gc
    ! Unknown command: mt_sound
    ! Unknown command: mt_sound_player
    ! Unknown command: net_cl_pending_lim
    ! Unknown command: net_cl_update_rate
    ! Unknown command: net_dump_size
    ! Unknown command: ph_break_common_factor
    ! Unknown command: ph_gravity
    ! Unknown command: ph_rigid_break_weapon_factor
    ! Unknown command: ph_timefactor
    ! Unknown command: ph_tri_clear_disable_count
    ! Unknown command: ph_tri_query_ex_aabb_rate
    ! Unknown command: psp_cam_offset
    ! Unknown command: r2_dhemi_count
    ! Unknown command: r2_dhemi_scale
    ! Unknown command: r2_dhemi_smooth
    ! Unknown command: r__d_tree_w_amp
    ! Unknown command: r__d_tree_w_rot
    ! Unknown command: r__d_tree_w_speed
    ! Unknown command: r__d_tree_wave
    ! Unknown command: r__detail_l_ambient
    ! Unknown command: r__detail_l_aniso
    ! Unknown command: r__dtex_range
    ! Unknown command: r__lsleep_frames
    ! Unknown command: r__ssa_glod_end
    ! Unknown command: r__ssa_glod_start
    ! Unknown command: r__wallmark_shift_pp
    ! Unknown command: r__wallmark_shift_v
    ! Unknown command: r__wallmark_ttl
    ! Unknown command: rs_cam_pos
    ! Unknown command: rs_clear_bb
    ! Unknown command: rs_constant_fps
    ! Unknown command: rs_detail
    ! Unknown command: rs_occ_draw
    ! Unknown command: rs_occ_stats
    ! Unknown command: rs_occlusion
    ! Unknown command: rs_render_dynamics
    ! Unknown command: rs_render_statics
    ! Unknown command: rs_skeleton_update
    ! Unknown command: rs_wireframe
    ! Unknown command: show_wnd_rect
    ! Unknown command: show_wnd_rect_all
    ! Unknown command: snd_stats
    ! Unknown command: snd_stats_ai_dist
    ! Unknown command: snd_stats_info_name
    ! Unknown command: snd_stats_info_object
    ! Unknown command: snd_stats_max_dist
    ! Unknown command: snd_stats_min_dist
    ! Unknown command: start_time_single
    ! Unknown command: string_table_error_msg
    ~ Invalid syntax in call to 'sv_hail_to_winner_time'
    ~ Valid arguments: integer value in range [0,60]
    ! Unknown command: sv_pending_wait_time
    ! Unknown command: sv_skip_winner_waiting
    ! Unknown command: sv_wait_for_players_ready
    ! Unknown command: time_factor_single
    ! Unknown command: vid_bpp
    Executing config-script "c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigrspec_high.ltx"...
    ! Unknown command: r__wallmark_ttl
    ! Unknown command: rs_skeleton_update
    [c:program filesthqs.t.a.l.k.e.r. - shadow of chernobylgamedataconfigrspec_high.ltx] successfully loaded.
    [c:documents and settingsall usersdokumentystalker-shocuser.ltx] successfully loaded.
    SOUND: OpenAL: enumerate devices...
    SOUND: OpenAL: EnumerationExtension Present
    devices Generic Hardware
    SOUND: OpenAL: system default SndDevice name is Generic Hardware
    SOUND: OpenAL: default SndDevice name set to Generic Software
    SOUND: OpenAL: All available devices:
    1. Generic Hardware, Spec Version 1.1
    2. Generic Software, Spec Version 1.1 (default)
    SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
    SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
    * sound: EAX 2.0 extension: absent
    * sound: EAX 2.0 deferred: absent
    * sound : cache: 65538 kb, 7609 lines, 8820 bpl
    Starting RENDER device...
    * GPU [vendor:10DE]-[device:400]: NVIDIA GeForce 8600 GTS
    * GPU driver: 6.14.13.681
    * CREATE: DeviceREF: 1
    * Vertex Processor: PURE HARDWARE
    *	 Texture memory: 743 M
    *		 DDI-level: 9.0
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: recognized, 24
    * DVB created: 1536K
    * DIB created: 512K
    ! Version conflict in shader 'def_shadersdef_aref'
    ! Version conflict in shader 'def_shadersdef_aref_v'
    ! Version conflict in shader 'def_shadersdef_trans'
    ! Version conflict in shader 'def_shadersdef_trans_v'
    ! Version conflict in shader 'def_shadersdef_trans_v_tuchi'
    ! Version conflict in shader 'def_shaderslod_old'
    ! Renderer doesn't support blender 'effectsshadow_world'
    ! Version conflict in shader 'effectswatertest-1'
    count of .thm files=1
    load time=77 ms
    * NULLRT supported
    * ...and used
    * HWDST/PCF supported and used
    * NV-DBT supported and used
    - r__tf_aniso 4
    - r2_tf_mipbias 0.
    Starting engine...
    Loading DLL: xrGameSpy.dll
    ! Unable to init Server Browser!
    stack trace:
    
    .....

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