if kk == "_medkit" and count > 20 thenlocal news_texti = "Apteczek i tak już masz jak dla całego oddziału!"den.sms(news_texti, nil, "uiui_iconsTotal", 664,752,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_item" and count > 20 thenlocal news_texti = "Żywności na razie ci wystarczy."den.sms(news_texti, nil, "uiui_iconsTotal", 249,940,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_spirt" and count > 12 thenlocal news_texti = "Przestań już żłopać tą wódkę, alkoholiku!"den.sms(news_texti, nil, "uiui_iconsTotal", 664,846,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_weapons_C1" and count > 2 thenlocal news_texti = "Nie ma już gdzie tego włożyć."den.sms(news_texti, nil, "uiui_iconsTotal", 249,188,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_weapons_C2" and count > 3 thenlocal news_texti = "Pistoletów już ci wystarczy."den.sms(news_texti, nil, "uiui_iconsTotal", 664,611,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_weapons_C3" and count > 2 thenlocal news_texti = "Śrutówek już ci wystarczy."den.sms(news_texti, nil, "uiui_iconsTotal", 664,658,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_weapons_C4" and count > 2 thenlocal news_texti = "Na snajperską broń, nie ma już miejsca."den.sms(news_texti, nil, "uiui_iconsTotal", 581,188,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_weapons_C5" and count > 1 thenlocal news_texti = "Ta broń jest zbyt duża."den.sms(news_texti, nil, "uiui_iconsTotal", 0,846,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_outfits" and count > 2 thenlocal news_texti = "Szafa jest zapchana!"den.sms(news_texti, nil, "uiui_iconsTotal", 0,940,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif (kk == "_ammo_9x18" or kk == "_ammo_9x19" or kk == "_ammo_1143x23") and count > 20 thenlocal news_texti = "Wystarczy ci już naboi pistoletowych."den.sms(news_texti, nil, "uiui_iconsTotal", 664,705,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif (kk == "_ammo_545x39" or kk == "_ammo_556x45" or kk == "_ammo_57x28") and count > 30 thenlocal news_texti = "Wystarczy ci już naboi do automatów."den.sms(news_texti, nil, "uiui_iconsTotal", 664,705,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif (kk == "_ammo_762x54" or kk == "_ammo_9x39") and count > 20 thenlocal news_texti = "Wystarczy ci już naboi karabinowych."den.sms(news_texti, nil, "uiui_iconsTotal", 664,705,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_ammo_gauss" and count > 6 thenlocal news_texti = "Ładunków do Gaussa jest aż nadto."den.sms(news_texti, nil, "uiui_iconsTotal", 664,705,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_ammo_12x76" and count > 20 thenlocal news_texti = "Naboi do śrutówek już ci wystarczy."den.sms(news_texti, nil, "uiui_iconsTotal", 664,705,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_ammo_og" and count > 6 thenlocal news_texti = "Ładunków do RPG masz wystarczająco."den.sms(news_texti, nil, "uiui_iconsTotal", 0,846,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif (kk == "_ammo_vog" or kk == "_ammo_m") and count > 20 thenlocal news_texti = "Ładunków do granatników masz wystarczająco."den.sms(news_texti, nil, "uiui_iconsTotal", 664,705,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_ammo_flame" and count > 5 thenlocal news_texti = "Za dużo już butli z gazem."den.sms(news_texti, nil, "uiui_iconsTotal", 747,329,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_ammo_mini" and count > 6 thenlocal news_texti = "Naboi do karabinu maszynowego masz wystarczająco."den.sms(news_texti, nil, "uiui_iconsTotal", 664,705,83,47)amk.drop_item(db.actor,_obj)status = 1breakelseif kk == "_greni" and count > 10 thenlocal news_texti = "Gdzie chcesz upchać tyle granatów?"den.sms(news_texti, nil, "uiui_iconsTotal", 0,517,83,47)amk.drop_item(db.actor,_obj)
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Oprócz tego, trzeba jeszcze w innych plikach pogrzebać, ale to już chyba wiesz.