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Dentist

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Odpowiedzi opublikowane przez Dentist

  1. Dałem sobie spokój z tym modem na jakiś czas, ale naszła mnie ochota na ciut dłuższą rozgrywkę i teraz podejście 2 nie obyło się jak zwykle bez problemów. Podstawka 1.0004, mod, fixy i patche powrzucane po kolei jak powinno być i to nie raz, łącznie z odinstalowaniem wszystkiego i instalacją na nowo, próbowałem w trybie zgodności XP, Vista, jako administrator uruchamiałem i nic. Wyświetla się prostokąt z napisem x ray engine, chwile mieli i się wyłącza bez żadnego loga. Co mogę z tym zrobić? Dałbym sobie spokój z tym modem, ale OP niestety dla mnei jest za trudne i nie mam tyle cierpliwości;p

  2. Miał ktoś może problem z snem po zażyciu środka od Bagiennego Doktora na samym początku gry? Naznaczonemu kręci się w głowie i po chwili jest wylot xrayengine, niestety nie mogę nawet tego rozwinąć. Podstawka 1.0004, wszystko zainstalowane po kolei. Ustawienia moda na max, próbowałem już na oświetleniu statycznym i pełnym dynamicznym, ale cały czas to samo. Tylko raz udało się kawałek w tym śnie dojść, ale skończyło się tak samo ostatecznie.

  3. 1 godzinę temu, kondotier napisał:

    @Dentist Jeszcze dwa pytania.

    Moda stawiasz na pewno na czystą podstawkę, czy na taką, na której był już stawiany jakiś mod wcześniej? Te tekstury to może być pozostałość.

    Czy dodałeś tego patcha z lutego?

    Na 100% czysta. Wcześniej był tylko Autumn Aurora, ale odinstalowałem grę i zainstalowałem na nowo. Dopiero wtedy instalowałem NS. Dodałem patcha - najpierw wszystkie patche starsze, potem na to nowy patch i tak samo plik z polonizacją.

     

    2 godziny temu, qlkin napisał:

    @Dentist  Daj pełny log w spojlerze. Z tego co wiem, to tych plików nie ma w oryginalnym CCz i w tej zborce NS2016 też ich nie ma - i tak ma być (w sumie to nie-być). To wołanie o tekstury to chyba raczej objaw, a nie przyczyna problemu.

     

    Spoiler

    * Detected CPU: GenuineIntel P3 family, F6/M10/S9, 3094.00 mhz, 26-clk 'rdtsc'
    * CPU Features: RDTSC, MMX, SSE, SSE2

    Initializing File System...
    using fs-ltx fsgame.ltx
    --found external arch mp_military_2.xdb0
    FS: 52067 files cached, 9589Kb memory used.
    Init FileSystem 26.767721 sec
    'xrCore' build 3312, Feb 27 2008

    Initializing Engine...
    Executing config-script "user.ltx"...
    [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
    Starting INPUT device...
    Loading DLL: xrRender_R2.dll
    Loading DLL: xrGame.dll
    * [win32]: free[3950460 K], reserved[107064 K], committed[136716 K]
    * [ D3D ]: textures[0 K]
    * [x-ray]: crt heap[16564 K], process heap[4095 K], game lua[0 K], engine lua[0 K], render[0 K]
    * [x-ray]: economy: strings[7691 K], smem[0 K]
    Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
    ! cant convert dik_name for dik[144], prop=[Poprzednia
    [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
    Executing config-script "user.ltx"...
    Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
    ! Unknown command:  r__dtex_range
    ! Unknown command:  r__ssa_glod_end
    ! Unknown command:  r__ssa_glod_start
    ! Unknown command:  r__wallmark_ttl
    ! Unknown command:  rs_detail
    ! Unknown command:  rs_skeleton_update
    ! Unknown command:  vid_bpp
    [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
    Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
    [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
    [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
    SOUND: OpenAL: enumerate devices...
    SOUND: OpenAL: EnumerationExtension Present
    devices Generic Hardware
    SOUND: OpenAL: system  default SndDevice name is Generic Hardware
    SOUND: OpenAL: default SndDevice name set to Generic Software
    SOUND: OpenAL: All available devices:
    1. Generic Software, Spec Version 1.1 (default)
    2. Generic Software, Spec Version 1.1 (default)
    SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
    SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
    * sound: EAX 2.0 extension: absent
    * sound: EAX 2.0 deferred: absent
    * sound : cache: 32773 kb, 3805 lines, 8820 bpl
    Starting RENDER device...
    * GPU [vendor:1002]-[device:67DF]: Radeon RX 580 Series
    * GPU driver: 30.0.13023.4001
    * CREATE: DeviceREF: 18
    * Vertex Processor: PURE HARDWARE
    *     Texture memory: 4040 M
    *          DDI-level: 9.0
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: unrecognized, 16
    * DVB created: 1536K
    * DIB created: 512K
    ! Version conflict in shader 'def_shaders\def_aref'
    ! Version conflict in shader 'def_shaders\def_aref_v'
    ! Version conflict in shader 'def_shaders\def_trans'
    ! Version conflict in shader 'def_shaders\def_trans_v'
    ! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
    ! Version conflict in shader 'def_shaders\lod_old'
    ! Renderer doesn't support blender 'effects\shadow_world'
    ! Version conflict in shader 'effects\watertest-1'
    count of .thm files=91
    load time=135 ms
    * NULLRT supported
    * ...and used
    * HWDST/PCF supported and used
    - r__tf_aniso 16
    - r2_tf_mipbias -0.35
    Starting engine...
    [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
    [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
    [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
    [16-9] get_xml_name for[mb_common.xml] returns [mb_common.xml]
    [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
    [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
    [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
    [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
    [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
    [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
    [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
    [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
    [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
    [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud_16.xml]
    [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
    [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
    [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
    [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
    [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
    [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
    [16-9] get_xml_name for[ui_icons_lc.xml] returns [ui_icons_lc.xml]
    [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
    [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
    [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
    [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
    [16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml]
    [16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml]
    [16-9] get_xml_name for[ui_arhara_unique.xml] returns [ui_arhara_unique.xml]
    [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
    Loading DLL: xrGameSpy.dll
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
    [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
    [16-9] get_xml_name for[ui_credits_ns.xml] returns [ui_credits_ns.xml]
    [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
    [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    * DVB created: 1536K
    * DIB created: 512K
    - r__tf_aniso 16
    - r2_tf_mipbias -0.35
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: unrecognized, 16
    *** RESET [1013 ms]
    "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
    * phase time: 0 ms
    * phase cmem: 94398 K
    Przygotuj się do wejścia w Zonę...
    Loading objects...
    Loading models...
    * [prefetch] time:    4170 ms
    * [prefetch] memory:  0Kb
    * phase time: 4181 ms
    * phase cmem: 94062 K
    Solianka: Start...
    * phase time: 85 ms
    * phase cmem: 94269 K
    Pożegnaj się z żoną...
    * phase time: 1 ms
    * phase cmem: 94269 K
    Przygotuj się do drogi...
    * Creating new game...
    * Loading spawn registry...
    * 15510 spawn points are successfully loaded
    ! Cannot find saved game ~~~ db.ver: 7
    * Saving spawns...
    * Saving objects...
    * 23789 objects are successfully saved
    * Game all.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\all.sav'
    * New game is successfully created!
    * phase time: 6817 ms
    * phase cmem: 202859 K
    Pożegnaj się z rodziną...
    MaxPlayers = 32
    * phase time: 56 ms
    * phase cmem: 202859 K
    Pożegnaj się z rodziną localhost...
    # Player not found. New player created.
    * client : connection accepted - <>
    * phase time: 18 ms
    * phase cmem: 202884 K
    Otwieranie strumienia...
    * phase time: 13 ms
    * phase cmem: 202884 K
    Pożegnaj się z rodziną...
    * phase time: 2168 ms
    * phase cmem: 262722 K
    Pożegnaj się z rodziną...
    * phase time: 386 ms
    * phase cmem: 263865 K
    Pożegnaj się z rodziną...
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65530 verts, 2047 Kb
    * [Loading VB] 65531 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 60327 verts, 1885 Kb
    * [Loading VB] 65531 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 46354 verts, 1448 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65530 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 53153 verts, 1661 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 670515 indices, 1309 Kb
    * [Loading VB] 65533 verts, 767 Kb
    * [Loading VB] 65533 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65528 verts, 767 Kb
    * [Loading VB] 16089 verts, 188 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 784818 indices, 1532 Kb
    * phase time: 561 ms
    * phase cmem: 264275 K
    Pożegnaj się z rodziną...
    * phase time: 781 ms
    * phase cmem: 268557 K
    Pożegnaj się z rodziną...
    * [DETAILS] VertexConsts(256), Batch(61)
    * [DETAILS] 40687 v(20), 26352 p
    * [DETAILS] Batch(61), VB(794K), IB(154K)
    * phase time: 76 ms
    * phase cmem: 268584 K
    Pożegnaj się z rodziną...
    * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
    * phase time: 19 ms
    * phase cmem: 268757 K
    Pożegnaj się z rodziną...
    - Loading music tracks from 'l01_escape_musics'...
    * phase time: 175 ms
    * phase cmem: 268798 K
    Pożegnaj się z rodziną...
    - Game configuring : Started
    - Game configuring : Finished
    [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
    [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
    [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
    [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs_16.xml]
    [16-9] get_xml_name for[ui_custom_msgs_doc_viewer.xml] returns [ui_custom_msgs_doc_viewer.xml]
    [16-9] get_xml_name for[ui_custom_msgs_stco.xml] returns [ui_custom_msgs_stco.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
    [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
    [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[pda.xml] returns [pda.xml]
    [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
    [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[news.xml] returns [news.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
    [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
    [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
    [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
    [16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
    [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
    [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    * phase time: 310 ms
    * phase cmem: 274590 K
    Pożegnaj się z rodziną...
    * t-report - base: 1150, 514520 K
    * t-report - lmap: 7, 7168 K
    * phase time: 9088 ms
    * phase cmem: 274590 K
    Przygotuj się do gry...
    * phase time: 76 ms
    * phase cmem: 274590 K
    * [win32]: free[2667756 K], reserved[315092 K], committed[1211392 K]
    * [ D3D ]: textures[521689 K]
    * [x-ray]: crt heap[274590 K], process heap[613175 K], game lua[32975 K], engine lua[235 K], render[0 K]
    * [x-ray]: economy: strings[10890 K], smem[0 K]
    ! Cannot find saved game ~[amk_mod]: sol_fix: 180617
    sv destroy object [1044][spawn_zone:esc_spawn_restrictor] [40391]
    ! Cannot find saved game ~[info_log]:[ex_audit]: [info_call]: otrzymane infoportions: new_game_start
    ! Cannot find saved game ~mod_ver: ~: [bind_stalker] "narodnajasoljanka"31.12.2016+patch23.02.2018
    [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
    [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
    [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
    [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
    [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
    [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
    [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
    [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
    [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
    [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
    [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
    ! auto-generated bump map: upgrades\wpn_upgrade_bump#
    ! auto-generated bump map: upgrades\wpn_upgrade_bump
    [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg_16.xml]
    ! Cannot find saved game ~[info_log]:[ex_audit]: [info_call]: otrzymane infoportions: storyline_actor_start
    sv destroy object [979][level_changer:esc_to_mar] [40392]
    sv destroy object [1024][level_changer:esc_to_agr] [40392]
    sv destroy object [1025][level_changer:esc_to_del] [40392]
    sv destroy object [1026][level_changer:esc_to_gar] [40392]
    ! Cannot find saved game ~[info_log]:[ex_audit]: [info_call]: otrzymane infoportions: global_dialogs
    ! Cannot find saved game ~[info_log]:[ex_audit]: [info_call]: otrzymane infoportions: level_changer_icons
     
    FATAL ERROR
     
    [error]Expression    : fatal error
    [error]Function      : CRender::texture_load
    [error]File          : E:\stalker\sources\trunk\xr_3da\xrRender\Texture.cpp
    [error]Line          : 295
    [error]Description   : <no expression>
    [error]Arguments     : Can't find texture 'item\item_detector_3'
     

    stack trace:

     


     

  4. Hej, spotkał się ktoś z czymś takim? Przeinstalowałem moda, grę, wszystko instalowane po kolei zgodnie z opisami na forum i dalej nic 😕 Nie mogę nawet uruchomić nowej gry, bo od razu wiesza się na "przygotuj się do gry" 

     

    
    [error]Expression    : fatal error
    [error]Function      : CRender::texture_load
    [error]File          : E:\stalker\sources\trunk\xr_3da\xrRender\Texture.cpp
    [error]Line          : 295
    [error]Description   : <no expression>
    [error]Arguments     : Can't find texture 'item\item_detector_3'
     


     

     

     

     

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