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Patch 1.01

The Iceman

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To bardzo dziwne, że tuż po premierze Clear Sky, GSC Game World opublikowało pierwszą łatkę do gry. Ale no cóż - spotkało nas to samo, co w Shadow of Chernobyl.



Retail: http://download2us.softpedia.com/dl/bb854d9a75d39d7c54ff456a6887d7a9/48c95013/200027814/games/patch/V1.01_stkcs-for-pack-efigs-patch-any-3.exe


• MultiSample Anti Aliasing

• Added use of special cover during fights.

• Improved dynamic lighting.

• Changes to combat balance: some enemies are now stronger.

• Changes to economic balance.

• Added secondary objectives.

• Changed some animations in the multiplayer.

• Improved sorting of secondary objectives in the PDA.

• Added the ability to communicate with storyline characters, squad leaders and guides without holstering weapons.

• Added description of stash contents when purchasing information about the stash.

• Added additional information to pop-up tips in the PDA.

• Changed traders’ item stocks in certain areas.

• Changed life simulation balance (event intensity, mutant strength).

• Added the opportunity to get your items back after being mugged at the Garbage. Only part of your money is now taken when you enter/leave the Garbage.

• Added rewards for joining factions.

• Changed the PDA log message filtering system.

• Added flares in Limansk and the Red Forest.

• Increased reward for capturing enemy bases in the Faction War.

• Save/load file names can no longer contain brackets.

• Added use of localized strings in game console, chat etc.


• Game optimization (approximately 5% improvement).

• Overall game stability improved considerably.

• Fixed errors in saving the game, which caused consistent crashes during long games.

• Game loading speed increased by 10-15%.

• Fixed error with the emission.

• Fixed error which caused characters to run around with activated grenades in their hands.

• Fixed random enabling of music which had been disabled in settings.

• Fixed stash errors, including incorrect saving and accumulation (disappearance) of items in stashes.

• Fixed error with automatic failure of a number of objectives, which prevented them from failing.

• Fixed errors in some secondary quests.

• Fixed the guide algorithm. Guides can now take you to more locations.

• Fixed an error which caused the player to become an enemy of Clear Sky.

• Fixed the player’s starting position when entering areas.

• Fixed errors in the response of detectors to anomalies and artifacts. The detector no longer responds to artifacts it can’t detect.

• Fixed reward at the Duty base.

• Fixed minor issues in the PDA interface and in the multiplayer main menu.

• Fixed errors which caused the game to crash when the player joined Duty.

• Fixed minor bugs in mutant behavior after death (vanishing corpses, continuing animations).

• Fixed appearance of items in crates owned by camps.

• Fixed tree penetrability, including the ability to be penetrated by machine gun fire.

• Improved visual presentation of some anomalous areas.

• Fixed appearance of some Freedom stalkers.

• Fixed some text errors.

• Fixed errors which made it impossible to upgrade some items.

• Fixed the error which made it impossible to use grenades in the player’s inventory.

• Characters no longer give out secondary objectives during camp attacks and defense.

• Some traders now sell upgraded weapons.

• Added places to hide from emissions in the Dark Valley.

• Fixed an error with detector activation from the inventory.

• Fixed FPS drop in the main menu.

• Fixed double super-sampling buffering.

• Fixed bug with night vision effect which remained after the suit which provided it was removed.

• Fixed font display in DX10.

• Fixed errors in key assignment in game options.

• Fixed team history in the console following log clearance.


• Added the Repair Base map

• Changed multiplayer balance.

• Fixed health indicator bug caused by using medkits while invulnerable.

• Fixed inventory opening bug, which occurred when the player died in DM, TDM and AH modes.

• Fixed the bug which caused a pause after client connection.

• Buy menu improved.

• Fixed BattlEye support.

• Fixed patching system.

• Fixed incorrect error message.

• Fixed error with movement of items in the backpack.

• Fixed first bullet dispersion.

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Z tym patchem była duża afera na stronie FileFront. Gracze nie mogli jeszcze kupić nigdzie gry, a tu dowiadują się, że wychodzi pierwszy patch. I to w dodatku w dwóch wersjach - Retail -> Download... O co w tym wszystkim chodzi? Clear Sky to kolejny niewypał. Chociaż Cień Czarnobyla był niczym sobie. Taką wyważoną grą. Czyste Niebo ma tyle samo zalet, ile wad.

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Tylko po co on posiadaczom oryginalnej, polskiej, pudełkowej wersji (bo zakładam, że zrzeszamy tu tylko uczciwych stalkerów ;>), która ową łatkę w sobie zawiera? Proponuję, aby ten temat wrócił do portalu z adnotacją, że wersja CDProjektu zawiera patch 1.01.
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Owszem, do wersji pudełkowej. Z tym, że nie chodzi tu o polską wersję. Jak wiadomo, patch został wydany jeszcze przed premierą gry, więc CDP wyszło z założenia, że właduje go od razu. Gdyby tak nie było, to w menu głównym byłoby "ver. 1.5", a nie "ver. 1.5.01". To samo tyczy się rejestru, z którego wyczytałem, że "InstallVers" = "1.0001", a nie "1.0"
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