jesli chodzi o ten plik xray z katalogu logs(bo sa tez jakies mdmp ale niewiem czym je otworzyc)to jest cus takiego pod sam koniec:
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 2883 ms
* phase cmem: 368041 K
Solianka: Synchronizacja...
* phase time: 14 ms
* phase cmem: 368041 K
* [win32]: free[925900 K], reserved[237612 K], committed[933576 K]
* [ D3D ]: textures[258598 K]
* [x-ray]: crt heap[368038 K], process heap[406763 K], game lua[39281 K], engine lua[187 K], render[833 K]
* [x-ray]: economy: strings[18920 K], smem[30357 K]