Skocz do zawartości

pajnt

Turysta
  • Postów

    9
  • Dołączył

  • Ostatnia wizyta

Treść opublikowana przez pajnt

  1. Dobra, mam system 64 bitowy, ale reinstalacja moda pomogła. Można zamykać.
  2. @podbijam Sorry, że spam ale chciałbym dzisiaj jeszcze pograć w to...
  3. Tak, to ten plik. Wrzucam go tutaj, nie wiem jak go otworzyć, liczę na szybką pomoc. xray_aleks_03-25-16_15-32-21.mdmp A w fsgame.ltx mam coś takiego: $app_data_root$=true|false|C:\|Users\Public\Documents\STALKER-SHOC\ $game_data$ = false| true| $fs_root$| gamedata\ $game_ai$ = true| false| $game_data$| ai\ $game_spawn$ = true| false| $game_data$| spawns\ $game_anims$ = true| true| $game_data$| anims\ $game_levels$ = true| false| $game_data$| levels\ $game_meshes$ = true| true| $game_data$| meshes\ $game_dm$ = true| true| $game_data$| meshes\ $game_shaders$ = true| true| $game_data$| shaders\ $game_sounds$ = true| true| $game_data$| sounds\ $game_textures$ = true| true| $game_data$| textures\ $game_scripts$ = true| false| $game_data$| scripts\ $game_config$ = true| false| $game_data$| config\ $level$ = false| false| $game_levels$ $game_saves$ = true| false| $app_data_root$| savedgames\ $logs$ = true| false| $app_data_root$| logs\ $screenshots$ = true| false| $app_data_root$| screenshots\ $downloads$ = false| false| $app_data_root$| downloads\ $mod_dir$ = false | false | $fs_root$ | mods\ I w lokalizacji z pierwszej linijki jest tylko jeden log, który wcześniej podałem
  4. Mam 4GB ramu i plik wymiany ustawiony na 6GB (6144MB). Nie mogłem znaleźć tych errorlogów, bo w folderze gry i moda ich nie ma. Są tylko te z końcówkami .mdmp. Wstawić jeden w załączniku?
  5. O to chodzi? Bo to jest jak jeszcze na podstawce grałem, nic więcej nie ma, a gdzie znajdę errorloga? Żebym mógł skopiować go. * Detected CPU: GenuineIntel P3 family, F6/M10/S7, 2195.00 mhz, 29-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx --found external arch mp_military_2.xdb0 FS: 30241 files cached, 5969Kb memory used. Init FileSystem 2.551568 sec 'xrCore' build 3312, Feb 27 2008 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[4066708 K], reserved[38780 K], committed[88752 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[7669 K], process heap[669 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1032 K], smem[0 K] Executing config-script "c:\program files (x86)\r.g. mechanics\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[Poprzednia [c:\program files (x86)\r.g. mechanics\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\program files (x86)\r.g. mechanics\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\rspec_default.ltx"... ! Unknown command: r__wallmark_ttl ! Unknown command: rs_skeleton_update [c:\program files (x86)\r.g. mechanics\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. Executing config-script "c:\program files (x86)\r.g. mechanics\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx"... [c:\program files (x86)\r.g. mechanics\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:8086]-[device:116]: Intel(R) HD Graphics 3000 * GPU driver: 10.18.13.6200 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 2921 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K count of .thm files=4 load time=215 ms * distortion: used, dev(30),need(14) * SSample: 1360x768 * SSample: enabled - r__tf_aniso 4 - r1_tf_mipbias 0. Starting engine... [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml] [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml] [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml] [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml] [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml] [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml] [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml] [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml] [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml] [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml] [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml] [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml] [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml] [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml] [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml] [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml] [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml] [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml] [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml] [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml] [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml] [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml] [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml] [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml] [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml] Loading DLL: xrGameSpy.dll [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml] [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml] [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml] [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[ui_mm_opt.xml] returns [ui_mm_opt.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] [16-9] get_xml_name for[ui_keybinding.xml] returns [ui_keybinding.xml] [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [0 ms] * MEMORY USAGE: 117392 K [16-9] get_xml_name for[message_box.xml] returns [message_box.xml] Input: 1 Config-file [c:\users\public\documents\stalker-shoc\user.ltx] saved successfully Destroying Direct3D... * RM_Dump: textures : 0 * RM_Dump: rtargets : 0 * RM_Dump: rtargetsc : 0 * RM_Dump: vs : 0 * RM_Dump: ps : 0 * RM_Dump: dcl : 0 * RM_Dump: states : 0 * RM_Dump: tex_list : 0 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 0 * RM_Dump: v_elements: 0 * RM_Dump: v_shaders : 0 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 1
  6.  

    Pomocy jeszcze raz :<

  7. Witam ponownie. Znowu mam kolejny problem z tym modem. Zainstalowałem go w końcu, wgrałem patcha, fixa i spolszczenie w odpowiedniej kolejności i mam problem - po włączeniu gry z pulpitu wyskakuje mi to:
  8. Witam! Pobrałem właśnie OP-2 full repack od Godlike. Wypakowałem wszystko (około godziny czekania, a bardzo chcę zagrać w to). Klikam 2x na .exe i wyskakuje mi to: Specyfikacja podana u mnie w profilu, system to Windows 10 Home x64.
×
×
  • Dodaj nową pozycję...

Powiadomienie o plikach cookie

Korzystając z tej strony, zgadzasz się na nasze Warunki użytkowania.