(zrobiłem tak dlatego że mając 15 lat nie wpuścilibyście mnie do forum. (Cholera właśnie o tym napisałem))
ARNING: Occlusion map 'c:\users\admin\desktop\s.t.a.l.k.e.r. - call of chernobyl\gamedata\levels\fake_start\level.hom' not found.
* phase time: 14 ms
* phase cmem: 419441 K
* phase time: 23 ms
* phase cmem: 419441 K
* phase time: 23 ms
* phase cmem: 419441 K
* t-report - base: 650, 215578 K
* t-report - lmap: 2, 2048 K
* WARNING: player not logged in
! Can't find texture 'map\map_l12u_control_monolith'
* phase time: 6875 ms
* phase cmem: 487620 K
* phase time: 89 ms
* phase cmem: 487636 K
* [win32]: free[3316812 K], reserved[91228 K], committed[786200 K]
* [ D3D ]: textures[275064 K]
* [x-ray]: process heap[487628 K], game lua[25353 K], render[147 K]
* [x-ray]: economy: strings[18868 K], smem[1337 K]
compiling shader model_def_hq_3
compiling shader model_def_lq_3
compiling shader model_def_point_3
compiling shader model_def_spot_3
compiling shader model_def_shadow_3
FATAL ERROR
[error]Expression : sz < (tgt_sz - 1)
[error]Function : IReader::r_string
[error]File : FS.cpp
[error]Line : 459
[error]Description : Dest string less than needed.
stack trace:
0023:00548126 xrCore.dll, IReader::r_string()
0023:00566204 xrCore.dll, CInifile::Load()
0023:00565EB8 xrCore.dll, CInifile::CInifile()
0023:03CB1384 xrGame.dll, CDialogHolder::IgnorePause()
0023:03BEA46F luabind.beta7-devel.rc4.dll, luabind::detail::class_rep::constructor_dispatcher()
0023:5785266D lua51.dll
0023:03BEAFBD luabind.beta7-devel.rc4.dll, luabind::detail::class_rep::construct_lua_class_callback()
0023:5785266D lua51.dll
0023:03BEAFBD luabind.beta7-devel.rc4.dll, luabind::detail::class_rep::construct_lua_class_callback()
0023:5785266D lua51.dll
0023:03BEAFBD luabind.beta7-devel.rc4.dll, luabind::detail::class_rep::construct_lua_class_callback()
0023:5785266D lua51.dll
0023:57857246 lua51.dll, lua_pcall()
0023:03EE28BD xrGame.dll, CDialogHolder::IgnorePause()