kmicic0 Posted August 16, 2020 Report Share Posted August 16, 2020 (edited) Nie we wszystkich modach możemy uzyskać pełną ochronę pancerza\zamontować wszystkie modyfikacje Tu jest mały pomocnik [af_compass_cheats]:af_base $spawn = "artefacts\compass" class = SCRPTART visual = dynamics\artefacts\af_compass.ogf description = st_compass_cheat_descr inv_name = st_compass_cheat inv_name_short = inv_weight = 0.0 inv_grid_x = 15 inv_grid_y = 23 jump_height = .2 cost = 500000000 particles = artefact\af_electra_idle det_show_particles = artefact\af_electra_show det_hide_particles = artefact\af_electra_hide af_rank = 5 lights_enabled = true trail_light_color = 0.4,0.4,0 trail_light_range = 2.0 can_trade = true quest_item = false ;ńęîđîńňč óâĺëč÷ĺíč˙ (óěĺíüřĺíč˙) health_restore_speed = 1.0 ;0.0003 radiation_restore_speed = -1.0 ;0.004 satiety_restore_speed = 1.0 ;0.1 power_restore_speed = 1.0 ;0.001 bleeding_restore_speed = 1.0 ;0.002 additional_inventory_weight = 3000 additional_inventory_weight2 = 5500 hit_absorbation_sect = af_compass_cheats_absorbation [af_compass_cheats_absorbation] burn_immunity = 1.0 ;ęîýôôčöčĺíňű čěěóíčňĺňŕ strike_immunity = 1.0 shock_immunity = 1.0 wound_immunity = 1.0 radiation_immunity = 1.0 telepatic_immunity = 1.0 chemical_burn_immunity = 1.0 explosion_immunity = 1.0 fire_wound_immunity = 1.0 KOPIUJEMY I WKLEJAMY DO PLIKU artefacts.ltx ABY OTRZYMAĆ\DODAĆ gamedata\configs\gameplay znajdujemy plik character_desc_general.xml w pliku character_desc_general.xml w sekcji <?xml version='1.0' encoding="windows-1251"?> <xml> <specific_character id="actor" no_random = "1"> <name>st_actor_name</name> <icon>ui_npc_u_actor</icon> <map_icon x="2" y="5"></map_icon> <team>Actor</team> <supplies> [spawn] \n wklejamy af_compass_cheats \n GRĘ TRZEBA ZACZĄĆ OD NOWA. NIE ZEZWALAM NA PUBLIKACJE TEGO PORADNIKA NA INNYCH FORACH,!!!!!!! Edited August 16, 2020 by kmicic0 2 Quote Link to comment Share on other sites More sharing options...
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