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Wylot w Prypeci


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Po zdobyciu placu w Prypeci mam wylot

Expression    : vertex || show_restrictions(m_object)
Function      : CPatrolPathManager::select_point
File          : E:\stalker\patch_1_0004\xr_3da\xrGame\patrol_path_manager.cpp
Line          : 155
Description   : any vertex in patrol path [monolith_lenin_lenin4_walk] in inaccessible for object [blizn_krug7]

 

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W katalogu gamedata / scripts znajdź plik bind_stalker.script. Otwórz go w notatniku. Znajdź linijkę function actor_binder:net_spawn(data)

Zaraz pod nią dodaj taki wpis

local se_obj = alife (): object ("blizn_krug7")

if se_obj then

alife (): release (se_obj, true)

end

Zapisz i graj.

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