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Wariant "Omega" v.4.0 - Tropem Zaginionego


malakas

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@Agrael Ależ jest problem. U mnie ten xdb.1  w wstawionymi ulepszeniami nie zadziałał. Ani na biężącej grze, ani na uruchomionej od nowa. Dlatego jest potrzebny jeszcze ktoś, kto to sprawdzi. A może TY? Rozchodzi się tylko o uruchomienie moda i sprawdzenie, czy pokarze się minimapa i ilość amunicji. Bo nie wiedząc jaka była latarka wcześniej, trudno będzie to ocenić. A jak moda uruchomisz, to po Radiofobii już nie będziesz miał problemów, jaki mod następny.

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@Agrael A postaw. Bo u mnie stało się coś dziwnego. Po pobieganiu trochę na pliku @kamilxx2 bez minimapy i reszty, aby nie mieć problemów w dalszej grze, usunąłem go i przywróciłem oryginalny z moda. I małe zdziwko, bo poprawki się pojawiły. Tego patcha na dynamikę nie wstawiłem, bo dziad się pcha do Program Files. Ale postanowiłem sprawdzić, co teraz zrobi mod, jak dam mu dynamikę. I zrobił to, co widać na zrzucie. Poprawki zostały, ale tekstury na wesoło.

ss_fred_03-14-22_20-51-19_(jupiter).jpg

Wiadomo, przywrócenie statyki, zrobiona kolejna lokacja i poprawki nadal są. To cieszy, a szczególnie minimapa.

 

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@kamilxx2 Próbowałem na oryginalnej wersji i teraz na wersji od@Comy i nie zaskoczył.Pokazuje mi ekran w ruskim języku i jest napisane,że wersja 4.0i sama nazwa moda.Natomiast gdy zrobiłem tak wcześniej napisałem to pokazuje ten nowy ekran i w języku polskim i gra ruszyła.Gram na wersji od @Comy.

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@jurek48 Jeśli grę masz po rosyjsku, to jest to wina pliku localization.ltx. Zapomniano jego zmienioną wersję dodać do spolszczenia. Ale nie ma większego problemu, bo jest on w tej gamedacie wgrywanej wraz z modem. Otwórz go i zmień początek na taki:

[string_table]
language    = pol
font_prefix    = _cent ;_west

Informację o tym masz w #1 "Instalacja"

I rada na początek. Jak tylko pojawisz się w grze, to pierwszą rzeczą do zrobienia jest przeniesienie amunicji tak do strzelby jak i pistoletu na pas i zapisanie gry. Może Ci się przytrafić taki spawn, że psy nie będą atakowały pobliskich stalkerów, ale zaatakują Ciebie. No i kulki na pasie mogą uratować życie.

I przypomnienie, bo już o tym pisałem. @cichy robiąc poradnik do tej wersji, skorzystał z mojego do wersji wcześniejszej, z innymi rozwiązaniami spawnu. To ta część tylko opisowa. Ogólnie wytycza kierunki prawidłowo, ale w szczegółach są różnice.

 

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Miałem jakiś problem z modem. Ni z gruszki, ni z pietruszki wyciągnięta śruba unieruchamiała mi GB, zniknęły mi ulepszenia, a przy wczytywaniu zapisu pokazywał się HUD, ale pozostawał ekran Menu. Aby przywrócić minimapę, wstawiłem dbx1 ze spolszczenia i tę gamedatę od @jurek48 . Też u mnie nie zadziała. No to czysta gamedata i dbx1 od @kamilxx2 . No i tym razem zaskoczyło, ulepszenia się pojawiły.

Skoro mod nie czyta gamedaty, a spolszczenie jest wszyte do dbx1, zastanawiam się, po co ona jest. Dzisiaj mi się już nie chce kombinować, ale jutro ją "wyłączę" i zobaczę jak zareaguje mod.

@Agrael Podmień ten dbx1, powinno zadziałać. U mnie problemy były chyba dlatego, że wstawiłem go już na rozpoczętą grę.

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Zaczyna się zabawa, crashe bez loga. Pięknie.🤬

 Teraz nie mogę opuścić kordonu.

 Saving spawns...
* Saving objects...
* 30707 objects are successfully saved
* Game 25.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\25.sav'
! Cannot find saved game debug data qqq: actor binder: save: size: 7390
 

 

Spoiler

* Detected CPU: AuthenticAMD , F15/M8/S1, 3693.00 mhz, 42-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
--found external arch omega.xdb1
FS: 43164 files cached, 7985Kb memory used.
Init FileSystem 1.655838 sec
'xrCore' build 3312, Feb 27 2008

Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[4012864 K], reserved[83944 K], committed[97432 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[11326 K], process heap[2893 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[4067 K], smem[0 K]
Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia 
[c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
! Unknown command:  r__dtex_range
! Unknown command:  r__ssa_glod_end
! Unknown command:  r__ssa_glod_start
! Unknown command:  r__wallmark_ttl
! Unknown command:  rs_detail
! Unknown command:  rs_skeleton_update
! Unknown command:  vid_bpp
[c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1402]: NVIDIA GeForce GTX 950
* GPU driver: 30.0.15.1179
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 4072 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=899
load time=99 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
game_object_fix
Starting engine...
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\t_water3.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\t_water4.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\n_grass_1.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\n_grass_2.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\n_grass_3.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\n_grass_4.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\n_water_1.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\n_water_2.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\n_water_3.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\n_water_4.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\10.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\str\dx.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\str\scream1.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_3.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\14.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\32.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\crickets_2.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\crickets_3.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\51.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_krik9.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\31.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_dog_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_cricket_2.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_night_amb_3.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_2.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird1.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird2.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird4.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_dog4.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird3.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_9.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_8.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_5.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_6.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_7.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_10.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_11.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_12.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_raven_1.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_raven_2.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_raven_3.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_raven_4.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_1.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_4.ogg
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\menu_l.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\menu_r.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [1052 ms]
"c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -nointro
* phase time: 0 ms
* phase cmem: 78763 K
Ładowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time:    199 ms
* [prefetch] memory:  0Kb
* phase time: 204 ms
* phase cmem: 78763 K
SERWER: Rozpoczynanie...
game_object_fix
* phase time: 28 ms
* phase cmem: 78940 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 0 ms
* phase cmem: 78940 K
Wczytywanie zapisanej gry "19.sav"...
* Loading spawn registry...
* 13466 spawn points are successfully loaded
* Loading objects...
* 30694 objects are successfully loaded
* Game 19 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\19.sav' (2.185s)
* phase time: 2185 ms
* phase cmem: 129162 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 7 ms
* phase cmem: 129154 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 2 ms
* phase cmem: 129179 K
Otwieranie strumienia...
* phase time: 1 ms
* phase cmem: 129179 K
Wczytywanie CFORM...
* phase time: 2117 ms
* phase cmem: 201619 K
Wczytywanie shaderów...
* phase time: 318 ms
* phase cmem: 203717 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65511 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 61260 verts, 1914 Kb
* [Loading VB] 24953 verts, 779 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
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* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 2162 verts, 67 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 43946 verts, 1373 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 411102 indices, 802 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
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* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 52805 verts, 618 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 885015 indices, 1728 Kb
* phase time: 40 ms
* phase cmem: 204105 K
Wczytywanie przestrzennej bazy danych...
* phase time: 616 ms
* phase cmem: 208972 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 20 ms
* phase cmem: 209031 K
Wczytywanie stref i portali...
* Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
* phase time: 6 ms
* phase cmem: 209208 K
Wczytywanie obiektów SI...
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\scripts\magnitofon\magnitofon_2.ogg
- Loading music tracks from 'l01_escape_musics'...
* phase time: 4 ms
* phase cmem: 209245 K
KLIENT: Odradzanie...
- Game configuring : Started 
- Game configuring : Finished 
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\detectors\contact_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\detectors\contact_8.ogg
* phase time: 116 ms
* phase cmem: 220067 K
Wczytywanie tekstur...
* t-report - base: 1099, 651702 K
* t-report - lmap: 12, 12289 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
        Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 1315 ms
* phase cmem: 220067 K
KLIENT: Synchronizacja...
* phase time: 4 ms
* phase cmem: 220067 K
* [win32]: free[2612340 K], reserved[289656 K], committed[1292244 K]
* [ D3D ]: textures[663991 K]
* [x-ray]: crt heap[220067 K], process heap[822976 K], game lua[30000 K], engine lua[181 K], render[0 K]
* [x-ray]: economy: strings[7496 K], smem[0 K]
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\bullet_hit_2.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\bullet_hit_3.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\nv_start.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\val\panic_human_4_2.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_2.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\rostok\kruglov_fireball_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\pri\followers_final_phrase1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_dialog.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_12.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\professor_to_kruglov_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\pri\followers_final_phrase2.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\escape\tolik_to_lager.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\professor_to_kruglov_2.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\escape\okrik_1.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\val\okrik_4.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\kruglov_to_actor_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_1.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\escape\okrik_2.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\escape\petruha_raport.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_6.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\kruglov_to_professor_2.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\escape\tolik_thanks.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_2.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_3.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\kruglov_to_professor_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bar\bar_guard\bar_guard_stop_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\escape\wolf_to_dialog.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\escape\tolik_to_wolf.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\heli_rocket_shoot.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\military\fight\attack\attack_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\military\fight\attack\attack_2.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\bandit\fight\death\death_4.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\bandit\fight\death\death_7.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\bandit\fight\death\death_8.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\rocket_fly.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\da_beep_indy.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\da_beep_pro.ogg
! Invalid ogg-comment version, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\ambient\da_beep_super.ogg
cl setDestroy [47626][12359]
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* MEMORY USAGE: 283922 K
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CUITalkDialogWnd__Hide
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! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\trader\return_from_dv.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\trader\trader_pda_fox.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\rostok\heli_crush\wolfhound_pda_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\rostok\heli_crush\wolfhound_pda_3.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\rostok\heli_crush\wolfhound_pda_8.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\ghost_pda.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_3.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_4.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_5.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_stop_enemy_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_stop_enemy_2.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bar\pda\voronin_gunfire_pda_1.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bar\pda\voronin_gunfire_pda_2.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bar\pda\voronin_gunfire_pda_3.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bar\pda\voronin_gunfire_pda_4.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_bad.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_good.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_victory.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\radar\rad_barman_message.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_1_p.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2_p.ogg
! Missing ogg-comment, file:  c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_3_p.ogg
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cl setDestroy [54181][19973]
cl setDestroy [54182][19973]
cl setDestroy [54183][19973]
cl setDestroy [54184][19973]
cl setDestroy [54554][19975]
! Cannot find saved game debug data qqq: actor binder: save: size: 7390
* Saving spawns...
* Saving objects...
* 30706 objects are successfully saved
* Game 21.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\21.sav'
cl setDestroy [54559][22570]
cl setDestroy [54560][22570]
cl setDestroy [54561][22570]
cl setDestroy [54535][22570]
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cl setDestroy [57628][22770]
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cl setDestroy [60453][22772]
! Cannot find saved game debug data qqq: actor binder: save: size: 7390
* Saving spawns...
* Saving objects...
* 30706 objects are successfully saved
* Game 22.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\22.sav'
cl setDestroy [60429][25514]
cl setDestroy [60442][25514]
cl setDestroy [60443][25514]
cl setDestroy [60444][25514]
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! Cannot find saved game debug data qqq: actor binder: save: size: 7390
* Saving spawns...
* Saving objects...
* 30707 objects are successfully saved
* Game 23.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\23.sav'
cl setDestroy [9568][31386]
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! Cannot find saved game debug data qqq: actor binder: save: size: 7390
* Saving spawns...
* Saving objects...
* 30707 objects are successfully saved
* Game 24.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\24.sav'
cl setDestroy [8982][39666]
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! Cannot find saved game debug data qqq: actor binder: save: size: 7390
* Saving spawns...
* Saving objects...
* 30707 objects are successfully saved
* Game 25.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\25.sav'
! Cannot find saved game debug data qqq: actor binder: save: size: 7390
 

edit : Remedium na problem , okazało się wczytanie save na wysypisku, zanim poszedłem na kordon, dziwne jest to że crasha dostałem w momencie fabularnym jak dostałem sms , przy  wczytywaniu stanu gry na lokacji ,pogadaniu sidorowiczem , sms nie przychodził i przy wychodzeniu z lokacji crash , więc to tego zmieniłem ustawienia na najniższe  , zaczynają sie schody , o tym  mówili użytkownicy, na temat wylotów , zaczyna się moja męka.

 

edit 2: Wszystko zaczęło się od lokacji ATP , właśnie mam uratować chłopaka z wolności , i nie mogę zginać ponieważ dostaje dziwnego crasha ża kazdym razem , jak próbuje wczytać, on nie jest nawet bo cyrylicy, dowód , i próbuj lecieć na chama bo koleś jest śmiertelny.

 

 

FATAL ERROR
 
[error]Expression    : fatal error
[error]Function      : CInifile::r_section
[error]File          : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line          : 342
[error]Description   : <no expression>
[error]Arguments     : Can't open section ',u g'
 

stack trace:

Edytowane przez kamilxx2
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Też mam sporo problemów z tym modem. A jak pamiętam, to gdy grałem w niego zaraz po wyjściu, nic takiego nie było. Ale też nie było tych "ulepszeń". Przypuszczam, że te problemy, to jednak ząbki antyczita. Ale chyba też jest podmieniona paczka z bronią, bo wygląd broni i jej animacja były inne. A ikony w inwentarzu są tragiczne.

Pisałem już o problemie ze śrubą i detektorem Weles. Po ich wyjęciu następuje unieruchomienie. Ale co najdziwniejsze, że nie na całej lokacji. Tak jakby tylko w pewnych jej rejonach. Ale np. po śmierci i wczytaniu zapisu, te rejony z blokadą się zmieniały.

Teraz musiałem zrezygnować z zadania na nocne polowanie na Topielach, bo po rozmowie z Myśliwym i wzięciu nagrody mogłem zrobić zaledwie kilka kroków, albo żadnego gdy zrobiłem zapis. Nawet autozapis moda po przejściu na MW skutkował blokadą. Nawet restart kompa nie pomagał.

Ale co najgorsze, to po Odrodzonych, mój stosunek do takich modów jak WO i podobne, mocno się zmienił. Są zbyt siermiężne.

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@kamilxx2 Autorzy wstawiający antyczita, oprócz niego robią jeszcze takie coś, aby obejście go też powodowało problemy. Stąd te wyloty, zacinki, brak możliwości uruchomienia moda. Albo, już bez ingerencji autora moda, sam skrypt nie może się połapać, co zrobić ze zmianami. Nie zawsze robiący takie ulepszenia potrafią wyłapać powiązania pomiędzy zawartością różnych plików.

Blokowanie ruchu przy wyjętym detektorze jest tylko przy Welesie. A właściwie przez ten dodatkowy obraz jego ekranu. Zauważ, że gdy jesteś zablokowany i schowasz detektor, to ten ekran jest widoczny dłużej. I dopiero jak on zniknie, ruchliwość wraca.

Ale jak antyczit działa, to tajemnica autorska i tylko posiadający wiedzę taką jak on, albo lepszą, mogą antyczita zablokować.

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